2009 video game
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Dzisiaj 7 września. 7 września 1714 r. Święte Cesarstwo Rzymskie i Francja podpisują traktat w Badenii, kończący wojnę o sukcesję hiszpańską; Francja zachowuje Alzację i Landau, a Austria zyskuje wschodni brzeg Renu 7 września 1812 Bitwa pod Borodino: Napoleon Bonaparte odnosi pyrrusowe zwycięstwo nad rosyjskim generałem Michaiłem Kutuzowem w najkrwawszej bitwie epoki napoleońskiej; ginie 70 […]
Deze Gamekings Daily is ook te bekijken op https://youtu.be/mthSpkoqUjY Welkom bij GK Daily, de bijna dagelijkse podcast van Gamekings. In twintig minuten nemen we de laatste ontwikkelingen met je door, en terwijl JJ nog steeds van zijn welverdiende vakantie geniet, neemt Skate de honneurs waar. Samen met Boris nemen zij het belangrijkste nieuws van de afgelopen tijd met je door. Zoals The Blood of Dawnwalker, dat sinds 3 september uit is, is al 1 miljoen keer verkocht. Daarnaast is het inmiddels onafhankelijke Double Fine via Kickstarter bezig om het vervolg op Brutal Legend te maken. Twee studio's die (opnieuw) doorpakken: is dat het voorland van game development? Dit is de GK Daily van maandag 7 september. Zou Guerrilla Games in het geheim toch weer aan Killzone werken? Volgens een artikel van MP1st zou een anonieme insider die dicht op het project zit melden dat Guerrilla Games bezig is met een Killzone-game, naar verluidt een remaster van een van de main installments. Volgens diezelfde insider is het voorlopig all hands on deck om Hunter's Gathering te verbeteren en moet het Killzone-project daarna vorm krijgen, nog vóór de ontwikkeling van het derde main Horizon-deel. In de video bespreken Skate en Boris of het tegenvallen van Hunter's Gathering hieraan heeft bijgedragen, en of mensen in 2026 überhaupt nog op een nieuwe Killzone zitten te wachten. De showcase van Star Citizen in gefaalde livestream maakt vooral meer kapot dan lief is Iets anders dat hopelijk ook nog eens uitkomt, is Star Citizen. Een recente livestream was bedoeld als showcase, maar richtte uiteindelijk meer schade aan dan dat het hype creëerde. Trage framerates, desyncs, stutters, glitches en bovenal een manager die live te horen krijgt dat ze moeten afkappen. Komt deze game nog uit of belandt hij definitief in limbo? En op welk moment in het ontwikkelproces trek je de stekker eruit en geef je de opgehaalde 2 miljard terug? Dat en meer bespreken zij in deze Gamekings Daily!Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.
OwO what's this?! Another podcast?! with Jez and Rand?!
We swap Claire for Sean this week so he can talk about playing through all of Hades 2 and most of Resonance: A Plague Tale Legacy. Paul finishes Mortal Shell 2. News starts off with a rundown of the recent State of Play, we then talk about Xbox limiting time on Xbox Cloud, and Double Fine says they'll make Brutal Legend 2 if they get enough crowd funding. TDP is listener funded. Like what you hear? Want to support the show and get ad-free episodes? Head over to https://www.patreon.com/topdownperspective
We go from one major gaming event to the next one as Tokyo Game Show 2026 is on the horizon, and we already have some showcase announcements to discuss for that, but first, we need to look back at some things around Gamescom 2026, including Rockstar finally showing off more of Grand Theft Auto VI to the world during the Netflix extended look. What do Sean and Marc think about what was shown and the news that has come out in previews since? 80 hours to complete, a huge map, relationship and body development mechanics, smarter police A.I. so much side stuff to do, and that's just touching the surface. XBOX has also finally unveiled the Disc to Digital feature and how it will work. It's actually already available for insiders now and soon to the entire gaming public. Does Marc think this is a good solution to at least keep the license? And does this mean for sure Project Helix will not include a disc drive? Plus, Marc's been playing Star Wars Zero Company and he has impressions, Project Helix could be a family of devices according to CEO Asha Sharma, Sony introduces PlayStation Live TV, we get info on Fable's length, could Double Fine actually make Brutal Legend 2? Delays, announcements, and more!You can also watch this episode in video form on the W2M Network Youtube Channel, please give us a like, comment on the episode, and give the channel a subscribe and follow as well: https://youtube.com/live/BlJbXa01KMA
Welcome to Dev Game Club, where this week we begin a short mini-series on casual games, beginning with PopCap's Plants vs Zombies. We spend a lot of time setting these lower-challenge games both in their time and against other genres before talking a bit about the game itself. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through 2-1 Issues covered: setting the game in 2009, PopCap's fortunes, repackaging a genre, puzzly games in Java, appealing to core games and casual, being good at rewards, walled gardens, starting on desktops and moving to phones, phone fragmentation, A/B design testing, hidden objects, translating well to mobile, the history of EA's acquisitions, the early tower defense games, coining the term, automated elements, the stress of the RTS, MOBAs, removing the dev hurdles from a genre, modders doing something they could do, autochess, recognizing it, a simple concept that reads quickly, the impenetrable defense, turtling: the video game, the way zombie movies build, design ideas can come from anywhere, easily visualizing new things, archetypes, easily reading how much health is left, having a moment of joy in a reveal, seeing the zombie affordances, locking into strategies. Games, people, and influences mentioned or discussed: Batman: Arkham Asylum, Uncharted 2, Demons's Souls, Ratchet & Clank, Brutal Legend, Assassin's Creed II/series, Borderlands, Infamous, Dragon Age: Origins, Left 4 Dead 2, New Super Mario Bros Wii, Bayonetta, PS3/Xbox 360/Wii, EA, Peggle (series), Bejewelled, Blizzard, Zuma, Alchemy, Drop 7, Threes, Diner Dash, Resident Evil 4, Fortnite, Facebook, Farmville, Zynga, Kongregate, Ultima, Westwood, Bioware, Mass Effect, Crystal Dynamics, Morgan Gray, Desktop Defense, Atari, Rampart, Defense of the Agents, Warcraft III, Starcraft, League of Legends, Riot, Valve, George Fan, Diablo, PixelJunk Monsters, Orcs Must Die!!, Vermintide, Tower of Goo, The Birds, Tippi Hedren, Portal, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More PvZ Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we conclude our series on Psychonauts. We talk about how the game gates certain things on the basis of what seems optional and Brett monologues a bit about some later levels before we talk takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished (B) or to Gloria (T) Issues covered: a theater level, getting and using door codes, having to remember what abilities a player might have, player types and what's critical path, trophies and missable content, different ways to push the player, playtesting to balance, what personas you support, the luxury of late full fresh-eyes playtesting, the non-linear nature of Gloria's level, brute forcing your way through the logic of the puzzle, speed-running describing the end of the game, a difficult platformer plus escort mission, talking about the musical identity, being able to do anything, giving narrative and theming to allow anything, cohesive justifications for everything, when the skill elements get in the way, meaning behind the platformer, indies to follow, science. Games, people, and influences mentioned or discussed: Final Fantasy VI, Hitman, The Witcher III, Wolfenstein: The New Order, Clint Hocking, Splinter Cell, Tim Schafer, Dave Grossman, Erik Wolpaw, Drew Barrymore/Firestarter, Ratchet & Clank, Xbox 360/PS3, Dark Souls, Microsoft, Halo, TRON, Armin Shimerman, LucasArts, Peter McConnell, Clint Bajakian, Jesse Harlin, Grim Fandango, Brutal Legend, Friendster, Lord of the Rings, Velvet Underground, mysterydip, Kirk Hamilton, Aaron Evers, Mark Garcia. TTDS: 21:20 Next time: ??! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
You love em & you hate em, Rhythm games took over the zeitgeist for a while but where are they now?The 3 gamer dads take a look at the history & the memories of music focused games. 5:43 - What did you play? papa - hades 2. Gabriel - Factory 95. andy - bit of helldivers & back on Brutal Legend.31:11 - The World of Rhythm Music title music by KNUCKLEbumpers: Javen & Kiv Sanchezcontact us on insta@3gamerdads
The 3 gamer dads talk about jumping on RTS's on the handheld, watching AKIRA on the big game and finishing Jedi Fallen order.1:31 -What did you play? papa - Thronefall. Gabriel - Jedi Fallen Order. Andy - pragmata demo.32:00 - RETROTIME - papa - Castlevania Symphony of the Night 1997. Gabriel - Super Mario World 1990. Andy - Brutal Legend 2009.Title music - KNUCKLEbumpers - Javen & Kiv Sanchez
The 3 gamer dads talk all things regarding chocolate & BBQ's but especially talk about some old games that don't hit like they used to.What did you play? papa - Horizon chase. Gabriel - Hyper meteor on PlayDate. Andy gives a brief review on Super Mario Galaxy the movie.Retrotime:papa - Outrun 1986. R-Type 2 1989. Gabriel - The Legend of Zelda: A link to the past 1991.Andy - Brutal Legend 2009Title music; A6 Knucklebumpers: Javen & Kiv Sanchez
Burnie and Ashley discuss Apple TV's all new name, Battlefield 6 is actually Battlefield 37, Brutal Legend, Tim Schafer, Scott C, and achievement theory.
DEECCCAPPPPPITTTATTTIIOOONNNN!!!In this week's episode Jared, Ky, and Ben round up their journey through the land before time. They take on Deviculus, and learn the true history of this land of metal! They give their final thoughts before Ky lets fate decide his next series!Find all of our socials as well as our discord server here!:https://linktr.ee/PlayAlongPodcast Episodes of this podcast go up every Tuesday at 9 am PSTIntro and outro music is done by https://boqeh.bandcamp.comMusic Break 1: The End (Brutal Legend)
General Lionwhyte is defeated, but the true enemy shows it's head. In this week's episode Jared, Ky, and Ben continue their playthrough and discussion of Brutal Legend! They fight their way into the Pleasure Tower, drive their way out of the Pleasure Tower and do battle with the black parade!Find all of our socials as well as our discord server here!:https://linktr.ee/PlayAlongPodcast Episodes of this podcast go up every Tuesday at 9 am PSTIntro and outro music is done by https://boqeh.bandcamp.comMusic Break 1: Sea of Black Tears (Brutal Legend)
Spiders. Love. Metal. Lemmy from Motorhead. What more could you want from an episode?!In this week's episode Jared, Ky, and Ben continue their playthrough and discussion of Brutal Legend! Things begin to heat up between Eddie and his love interest, and Eddie enters a spider's lair to retrieve extra thick webbing to be used as bass strings by Lemmy from Motorhead so that he can heal someone and try to save their life. You know, normal stuff!Find all of our socials as well as our discord server here!:https://linktr.ee/PlayAlongPodcast Episodes of this podcast go up every Tuesday at 9 am PSTIntro and outro music is done by https://boqeh.bandcamp.comMusic Break 1: The Spider's Lair (Brutal Legend)
Welcome to the land of METAL!In this week's episode Jared, Ky, and Ben begin their journey in Ben's new main series suggestion; Double Fine's 2009 Brutal Legend! We get introduced to our main character, voiced by Jack Black, and begin our journey through a world of metal and fire!Find all of our socials as well as our discord server here!:https://linktr.ee/PlayAlongPodcast Episodes of this podcast go up every Tuesday at 9 am PSTIntro and outro music is done by https://boqeh.bandcamp.comMusic Break 1: The Chosen Roadie (Brutal Legend)
The regular crew is out so Paul holds it down with Nathan, who at the last minute asked if we could do a show. Little did we know, it would be almost 2 hours long! Nathan has been revisiting Brutal Legend, checking in with his Waifu Shop, getting lost in Dune: Awakening and finding the perfect run in Resident Evil 3(2020) while Paul plays an survival horror throwback game Heartworm and Ninja Gaiden: Ragebound. In news, Nintendo Indies are shown, the new game Contraband by Avalanche Games is cancelled and RedOctane is coming back to try to bring rhythm games back. Also, Nathan has a list of issues and you're going to hear about them, damnit! TDP is listener funded. Like what you hear? Want to support the show and get ad-free episodes? Head over to https://www.patreon.com/topdownperspective
Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site.Het weekend staat te trappelen van ongeduld. Het wil je huis binnentreden om jou een lekkere portie vrije tijd en rust te geven. Wij gaan in ieder geval op dat aanbod in en wij denken dat jullie dat ook gaan doen. Om dat proces nog verder te stroomlijnen, bieden we jou een nieuwe aflevering van Einde van de Week Live aan. Drie hosts zijn dit keer Huey, Jelle en JJ. Zij gaan een slordige anderhalf uur praten over een flink aantal topics. Neem zo de reveal trailer van Battlefield 6. Hoe bevielen de beelden de heren? Wat vinden ze van het feit dat Xbox opeens de prijzen van hun games dit najaar verlaagd? En komen er nog leuke aankondigingen tijdens de aankomende Gamescom? Deze drie onderwerpen en meer komen voorbij in de Einde van de Week Live van vrijdag 25 juli 2025.Wat vonden we van de Battlefield 6 reveal trailer?Er gebeurde ook deze week absoluut genoeg voor een lekkere talkshow. Zo is South Park nu toch weer te zien op de TV. En hoe. Blijkt Forza Horizon 5 de best verkopende game in 2025 te zijn op de PS5 en komt Borderlands 4 eerder naar de Switch 2 dan verwacht. Alles en meer wordt besproken in deze video.Profiteer van fijne kortingen op bijvoorbeeld de Vector 16 HX en maak kans op 250 cadeaukaart bij de ‘Upgrade Jouw Zomer' actieDe ‘E3'-periode is een speciale tijd. Een waar zomers spektakel voor gamers. En dus dachten MSI en Bol, hoe kunnen we deze mensen extra blij maken? De uitkomst is de ‘Upgrade Jouw Zomer actie'. Wat houdt de actie in? Heel simpel. Bij de aankoop van een MSI-laptop met een RTX 4070 videokaart of hoger aan boord (en ja, de 50-serie hoort daar ook bij), pak jij fijne kortingen EN je maakt kans op een zomerse Bol.com cadeaukaart ter waarde van 250 euro. Kun je mooi een nieuwe zwembroek, een koelbox of parasol kopen. De actie is hier te vinden. Have fun.Krijg 70 euro exclusieve korting op de 27 inch UHD 4K monitor van LG UltraGearLG UltraGear heeft een toffe actie exclusief voor de Gamekings community opgezet. De 27-inch UHD 4K (3840×2160) Nano IPS Black display is namelijk met een korting van ruim 70 euro verkrijgbaar voor onze community. Dit model is de eerste 27-inch gamingmonitor ter wereld met 4K-resolutie en 240Hz refreshrate en biedt daarmee in onze ogen een erg wrede en soepele spelervaring voor gamers, vooral voor liefhebbers van FPS-titels. Interesse, vul hier bij aankoop de code ‘gamekings' in het vakje bij vouchers.Timestamps:00:00:00 Einde van de Week Live van 25 juli00:02:05 Huishoudelijke mededeling: MSI00:07:06 Battlefield 6 reveal trailer.00:17:09 Xbox past (enkele) bedragen van games aan voor dit jaar.00:20:48 Forza Horizon 5 is de best verkopende game op de PS5 dit jaar.00:24:15 Komende week meer ports van Xbox naar PS5 en Switch 2, aldus The Gamebusiness podcast. 00:28:11 Ori developer Moon Studios skipt misschien Xbox.00:32:19 Star Wars Outlaws 2 in zeer vroeg stadium al onzeker.00:34:51 South Park heeft een deal gesloten en is terug.00:40:04 Nieuws gelekt over de ontwikkeling van Metroid 4.00:49:43 Officieel statement van Nintendo over Mario en Peach. 00:52:05 Julian LeFay, geestelijk vader van The Elder Scrolls overleden.00:56:42 Ozzy Ozbourne, de Prince of Darkness overleden.00:58:51 Brutal Legend eert Ozzy met 666 minuten free to play.00:59:40 BULLETTÎME: LG UltraGear01:01:01 Chronos The New Dawn01:03:30 Wat gaan we doen op en rond Gamescom?01:05:52 Metro 4 aankondiging op Gamescom?01:07:05 Magic The Gathering x Final Fantasy set.01:10:09 Final Fantasy Tactics code was kwijt opnieuw opgebouwd.01:11:42 Dying Light The Beast release date.01:13:03 Wuchang: Dying Light.01:15:05 PS5 advertentie uit Japan.01:16:53 Gele cartridge voor Donkey Kong Bananza...01:20:26 De Labubu rage! 01:23:10 'Jasper doet Tamriel' deel 401:31:09 Xbox quiz.
Brothers Drew and Eric discuss the 2025 animated film K-POP Demon Hunters and it is a doggone joy, full of song that slap. Along the way Eric recommends the Behind the Bastards podcast. Housekeeping begins at 35:00 during which they Jack Black, Brutal Legend, Dexter: Resurrection, Superman, and whether we are cruise people. File length 1:16:26 File Size 58.2 MB Theme by Jul Big Green via SongFinch Subscribe to us on Apple Podcasts Listen to us on Stitcher Like us on Facebook Follow us on Twitter Send your comments to show@notinacreepyway.com Visit the show website at Not In A Creepy Way
Cartoonist Scott C joins us to discuss his artistic journey. He discusses his beginnings, including art directing Psychonauts and Brutal Legend for Double Fine Productions, as well as his first webcomic, Double Fine Action Comics. He shares valuable insights on working with watercolors and creating graphic novels for younger readers. His paintings are currently on display at Gallery Nucleus in New York.Scott CWebsitePreorder Scott's new book, Cabin Head and Tree Head!Great ShowdownsDouble Fine Action ComicsGallery NucleusYouTubeTwitchInstagramSummaryIn this engaging conversation, Dave Kellett and Brad Guigar interview Scott Campbell, a renowned artist and illustrator, exploring his journey from childhood art aspirations to his significant role in game development. The discussion covers Scott's early influences, his transition into the gaming industry, and the challenges of art direction, particularly in collaborative environments. Scott shares insights on navigating feedback and the creative process, emphasizing the importance of communication and trust in artistic collaborations. In this conversation, the speakers delve into the complexities of feedback in creative work, the joy of artistic expression, and the unique challenges of working with watercolor. They explore the importance of maintaining a childlike joy in art, the fluidity and spontaneity of watercolor painting, and the intricacies of editing in this medium. Additionally, they discuss the gallery experience, sharing insights on how to navigate art shows and the excitement of showcasing work internationally. In this engaging conversation, they discuss various aspects of the art world, including the joy of community engagement through art shows, the unique experiences at Comic-Con, and the delightful nature of librarians at ALA. They delve into Scott's artistic style, exploring how it has evolved over the years and the balance between simplicity and capturing likeness in art. The discussion culminates in a reflection on the magic of artistic interpretation and the feelings conveyed through art.TakeawaysScott C's artwork was first discovered by Dave at Neil Patrick Harris's house.Scott was encouraged by his creative mother from a young age.He aspired to draw comics, particularly X-Men, during his teenage years.Neil Adams provided Scott with a pivotal moment of encouragement at a convention.Scott transitioned from art directing games to pursuing his own artistic projects.He found his first job at Lucas Learning, working on Star Wars games.Art directing Psychonauts was a challenging yet rewarding experience for Scott.Feedback in creative processes is essential for growth and improvement.Scott enjoys the editing process and values constructive criticism.Collaboration in art requires clear communication and understanding. Feedback in creative work can be challenging and frustrating.Finding joy in the artistic process is essential for fulfillment.Watercolor allows for a fluid and spontaneous approach to art.Editing in watercolor requires a different mindset than other mediums.Art shows provide a unique opportunity to connect with fans and fellow artists.Creating art should be a joyful experience, reminiscent of childhood.The gallery experience can be both exhausting and rewarding.Networking within the art community can lead to exciting opportunities.Art can serve as a means of escape and joy for both the creator and the audience.A retrospective show can encapsulate years of artistic growth and exploration. Art shows foster community engagement and joy.Comic-Con is a cherished experience for artists.Librarians at ALA are incredibly supportive and enthusiastic.Artistic style evolves with age and experience.Simplicity in art can enhance the viewer's connection.Confidence in one's artistic abilities grows over time.The process of creating art often involves trial and error.Artistic interpretation can capture feelings beyond physical likeness.The balance of detail and simplicity is crucial in art.Art is a game of capturing essence rather than perfection. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. Dave Kellett is the creator of Sheldon and Drive.
We rock & roll in Brutal Legend! Developer: Double Fine Productions | Publisher: Double Fine Productions | Initial Release: October 13, 2009 Jacob, Katie and special guest Roger Reichardt drive through the wasteland, fly around the battlefield on devil wings and talk to heavy metal legends. PLAYERS: Jacob McCourt (Bluesky) Katie Lesperance (Bluesky) SPECIAL GUESTS: Roger Reichardt from Gamerheads Podcast | Audio | Bluesky | YouTube Web: LeftBehindGame.Club | Twitter: @LeftBehindClub | Bluesky: leftbehindgameclub.bsky.social SHOW NOTES: 0:00 Intro 1:30 Intro to Roger 4:30 Fast Pitch 5:15 Our History with Double Fine 8:40 How We Played 10:45 Gameplay Elements 19:10 Bobby Kotick & Brutal Legend 2 21:15 Roger on Project Management 24:00 Voice Cast 28:00 Story Spoilers Begin 32:30 Licensing Minute 36:30 Brutal Legend 2 38:40 A Product Of Its Time 42:20 RTS Stuff 48:30 Solos & Rocktober 13th 52:00 Story Stuff 54:20 Troublesome Missions 56:40 Final Thoughts & Outro RESOURCES: Video Game Trivia on Gamerheads Podcast Video Game Trivia (from PAX West 2024) ft. Roger Reichardt Our past Double Fine episodes: 016: Costume Quest 053: Costume Quest: Grubbins on Ice 083: Broken Age 104: Psychonauts 156: Grim Fandango Bobby Kotick slags off Tim Schafer via Eurogamer Indie Game Awards - Crossplay Conversations College Football 25 - The Greatest Story Ever Played DISCORD: The Left Behind Game Club is a monthly game club podcast focusing on positivity & community. To talk to members of the community, join our Discord server!
Welcome to Dev Game Club, where this week we begin a new series on 2009's Minecraft. We talk about the early access history of the title, the impact on the industry, and then dive into some initial thoughts on our first few hours. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours Issues covered: Brett kills Tim, an announcement about opening world, an announcement about Defeating Games for Charity, the Minecraft Timeline, the beginning of Early Access, starting with creative mode, adding core concepts later, viral success, cellular automata, emergence in a user-created space, free-to-play vs early access, hunger, huge success, a smart purchase, a rough start, undirected and unexplained, the key to the experience, building a game with a community, the crafting table and drawing little items, sanding edges off, crafting blocks with blocks, connecting to your humanity, how long you can go without stuff, building up a city, the survival test and launching a genre, holding everything in your hand, the sense of exploration, player types, sanding away friction, space for sequels, dealing with the Internet, the rise of the day one patch, boundaries and generations, a dangerous model, triaging bugs for day one, right-sizing the game. Games, people, and influences mentioned or discussed: BioStats, Calamity Nolan, Phil Salvador, Video Game History Foundation, Arkham Asylum, Uncharted 2, Borderlands, Demons's Souls, Brutal Legend, League of Legends, Infamous, Assassin's Creed II, Dragon Age: Origins, Left 4 Dead 2, New Super Mario Bros Wii, Bayonetta, Plants vs Zombies, Red Faction: Guerilla, Artimage, Steam, Dwarf Fortress, MUD, Everquest, Far Cry 2, Clint Hocking, Valheim, Microsoft, Mojang, Bethesda Game Studios/Zenimax, id Software, Machine Games, Tango Gameworks, Discord, Phil Spencer, Halo, The Three Stooges, Picross, Black Hawk Down, Delta Force, Dragon Quest Builders, Spelunky, WoW Classic, Blizzard, mysterydip, Ubisoft, Sony, Horizon (series), Nintendo, Final Fantasy VI, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Minecraft! Twitch: timlongojr Discord DevGameClub@gmail.com
Can the Aeronauts decide what is the best mount? Who is Fu Manchu? Email us your questions at wordballoonspod@gmail.com
Behold the power of metal and gather up all your minifigs, it's Whatcha Been Playin', the video game review show on the AewchCast. On this episode, Aewch has to...plan how to rock??? As he reviews the hybrid adventure/Tactical warfare game, Brutal Legend. Social Media: @JustAewch
Send us a textWelcome to another episode of The Gamerheads Podcast! This week, Roger makes his triumphant return after a brief hiatus, sharing tales of surgery, recovery, and his newfound love for the Steam Deck. Meanwhile, Mike and Phil hold nothing back as they dive into the world of gaming with their usual wit and banter.Highlights from the episode:Roger's Return and Icebreaker FunRoger is back and shares his "hypothetical" surgery experience, complete with some hilarious insights about post-surgery gaming. The crew answers this week's icebreaker: What game would you play if you were laid up for months?Gaming News BreakdownThe hosts discuss major headlines, including Warner Bros.' significant losses with Multiversus and Harry Potter Quidditch, the future of DC games, and the rumored Hogwarts Legacy sequel. Plus, what's the deal with Game of Thrones gaming?What We're PlayingRoger: Reviews Slayaway Camp 2 and reflects on Brutal Legend.Mike: Tackles the nostalgia of Fortnite's throwback season and gets creative with Halloween on Retro Realms.Phil: Explores quirky fun in House of Golf 2 and revisits the spooky platformer Pumpkin Jack.Extra Life and Community HighlightsRoger shares exciting updates on The Gamerheads Podcast's Extra Life streaming schedule and the amazing prizes up for grabs, including an NES bundle with Tetris and Super Mario Bros.Wrap-Up and AnnouncementsFind out where to follow the crew, support the podcast on Patreon, and stay connected through BlueSky, Twitch, and YouTube.Support the showHere are a few ways you can support Gamerheads!Leave us a review!Not only does your review help fellow gamers discover our podcast, but it also provides valuable insights for us as content creators. Your feedback serves as a compass, guiding us in crafting episodes that cater to your interests, addressing topics that matter to you, and enhancing your overall listening experience. Your words have the power to influence the direction of future episodes and ensure that we continue delivering content that captivates and engages. Review us on Goodpods! Review us on Apple Podcasts! Review us on Spotify! Join our Discord!In The Gamerheads Podcast Discord, you'll find a haven for lively discussions, where you can chat about the latest releases and share your gaming experiences with fellow gamers.Join our Patreon today https://www.patreon.com/gamerheadsFollow us on BlueSky: https://bsky.app/profile/gamerheadspodcast.comMusic: Jeff Dasler - Recus...
Welcome to the Backlog Busters, Season 7 - Episode 25. SkinnyMatt and Hootz join Mathman, but BlazeKnight has some technical issues and gets Thanos snapped early on. We discuss fresh math textbooks, a trip to Florida, getting a recall fixed, and Mike recording a new episode for the first time in a month. Mathman - SteamWorld Quest (finished), Picross 7, Hatch Tales, Jackbox Matt - Mario Party, King of Tokyo, Like a Dragon, World of Airport, Family Tree Hootz - Titanfall 2 campaign, Brutal Legend, Prey, Death's Door If you would like to have more of the Backlog Busters in your life, head on over to Twitter and follow these fine folks: Grrouchie Trash Turkey Mathman1024 BlazeKnight0923 Backlog Busters Also, don't forget to join the Discord and be part of the fun. Patreon link --> patreon.com/BacklogBusters SkinnyMatt's Extra Life page --> here
Send us a textWelcome to The GamerGuild Podcast! The weekly show that rounds up and discusses all the week's gaming stories, news and reviews.00:00:41 - Welcome/Housekeeping00:01:35 - What We're Playing00:12:05 - The News! 00:13:27 - Xbox Partner Showcase01:00:49 - PlayStation Concert01:04:00 - Oct/Nov GamePass Games01:07:29 - Banjo Tooie on Switch Online01:11:36 - Spider-Man 2 coming to PC 01:15:59 - Mario Party Jamboree Reviews01:19:21 - James Bond Trilogy?01:20:16 - Cassie's Gaming Update01:24:19 - Astro Bot Speedruns are here! 01:26:00 - Age of Empires 2 DLC incoming01:31:48 - Brutal Legend 15th AnniversaryWant more gaming content?
Em O X do Controle Top, Guilherme Dias e PH Lutti Lippe criam listas e rankings baseados no mundo dos games. Neste episódio, advogamos sobre jogos medianos que tinham potencial para serem melhores em continuações. Afinal, às vezes um game é morno, mas tem boas ideias que poderiam gerar uma experiência muito melhor em um aperfeiçoamento. Vem escutar e já deixa seu comentário sobre qual jogo meia boca que você acha que brilharia em uma sequência. MARCAÇÕES DE TEMPO (0:00:00) - Abertura (0:04:29) - Brutal Legend (0:10:45) - Sunset Overdrive (0:16:29) - Alpha Protocol (0:19:41) - Force Unleashed (0:24:27) - Enslaved (0:30:28) - Dead Space (0:34:55) - Batallion Wars (0:40:32) - Lords of Shadow (0:47:03) - Resident Evil 6 (0:53:18) - The Order 1886 (1:00:31) - Menções Honrosas (1:12:20) - Encerramento CRÉDITOS: Apresentação: PH Lutti Lippe e Guilherme Dias Roteiro: PH Lutti Lippe e Guilherme Dias Edição: Yoshi Ohashi Thumbnail: Guilherme Dias Seja apoiador | YouTube | Twitter | Instagram | Tik Tok Nossas plataformas Contato: contato@xdocontrole.com Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/soundroll/get-the-funk-in License code: RLN6DU9ITCHFMIED
Welcome back to another electrifying episode of Metal Massacre! This time, the weirdo with the beardo and the tsar of gnar dive deep into the unexpected world of Deadpool 3. From the controversial use of NSYNC's "Bye Bye Bye" to the brutal cameos, the guys dissect what makes this Marvel movie a metal masterpiece. But it doesn't stop there! Dusty and Lucian also explore the gritty, gory side of video games, with a special shoutout to the 2017 Deadpool game. They discuss the game's raunchy humor, brutal gameplay, and why it stands out as a metal gem in the gaming world. Plus, they share their latest YouTube ventures, including a Brutal Legend review and a deep dive into metal media. But the highlight of this episode is their interview with Christian Malone, the viral Walmart metalhead who turned a fleeting moment into a powerful movement. Christian shares his journey from a viral photo to creating the "Metalheads of the Workforce" community. He talks about the importance of acceptance in the workplace, his love for horror movies, and his extensive collection of reptiles Christian also gives us his top five metal band recommendations and recounts some of the most mind-blowing concerts he's attended. From underground bands like "Demps Fighting Words" to the chaos of a "Strangled" show, this episode is packed with insights and stories that every metalhead will appreciate. So strap in, headbang, and embrace the chaos—this is where metal lives, breathes, and conquers. And remember, in the words of Gorgatron, "High tide raises all ships," so let's set sail into the storm together! | Beard & Tattoo care | Use Promo Code : METAL for 20% off your order | Instagram | | Tiktok | | Twitter |
Support us! https://www.patreon.com/agabpod Kay: https://linktr.ee/kayandskittles Kyle: https://x.com/laborkyle Adam: https://x.com/acidhorizonpod The Pod: https://x.com/agabpod
We sit down with Frédéric Couture of Canadian Dune themed stoner rock band Sons of Arrakis to discuss Frank Herbert, all things fuzzy and their new single Scattering. We are also joined once again by Ryan of Black Throne Productions who organised Sons of Arrakis' recent gigs across Canada. We also talk about Brutal Legend's killer soundtrack, classic and terrible albums from legendary bands and much more. Listen to and follow Sons of Arrakis: https://sonsofarrakis.bandcamp.com/track/scattering https://www.facebook.com/sonsofarrakisband https://www.instagram.com/sonsofarrakis Follow Black Throne Productions: https://blackthroneproductions.com/en-us/shop https://www.facebook.com/BlackThroneProd https://www.instagram.com/black_throne_productions/
Gregg Berger is an American Voice / Actor, who is internationally known for his iconic roles as GRIMLOCK in G1 Transformers and Transformers Fall of Cybertron, Transformers: Devastation, Power of the Primes and more. His classic and contemporary iconic roles also include Odie, Squeak, Harry and others in the Garfield franchise, Spirit and Firefly in the original animated G.I. Joe, Mysterio and Kraven the Hunter in Spider-Man, Cornfed in Duckman, Agent Kay in Men in Black, The Animated Series, Sir Jecht in Final Fantasy, Eeyore in Kingdom Hearts 2, The Pain in Metal Gear Solid 3, The Gromble in Aaahh!!! Real Monsters, and many more including, Star Wars: The Clone Wars as Droid General Kalani, Resident Evil: Raccoon City as Harley, Guild Wars 2 as Conrad and Duggadoo, Dishonored as Street Speaker and Halo Wars as Cutter and in the Spyro Reignited Trilogy as Ripto. On camera, he had leading roles in the classic comedy Police Academy: Mission To Moscow and the Sci Fi Comedy cult classic Spaced Invaders as well as three pilots for CBS. Gregg Berger is the author of Think Globally… Act VOCALLY! (And Voice Virtue) and is the reader of the Audiobook. It is available on iTunes and Audible.com. For many years he was associated with Famous Fone Friends, making calls in requested iconic animated character voices to children in Pediatric Hospitals. As an animation voice-over talent, it's been a dog's life for Gregg Berger and that's just the way he likes it. He has been the voice of Odie the dog on Garfield since Odie has had an animated voice. He's also Squeak the Mouse, Harry the AlleyCat, Herman the Mailman and others on The Garfield Show on Cartoon Network. He also doesn't usually think of himself as a pig, but he sure enjoys playing one on TV. He is the voice of Orson Pig on U.S. Acres... as well as the voice of Cornfed Pig on Duckman. Gregg Berger is also the voice of Niles Crane's talking cockatiel 'Baby' on Frasier, and Barry The Parrot on Hot In Cleveland, The Gromble on Nickelodeon's Ahhh!!! Real Monsters! Eeyore in Kingdom Hearts2 and many of Disney Character Voices' Winnie The Pooh projects, Kraven the Hunter and Mysterio on Fox's Spiderman, Agent Kay in Men In Black, and Bill Licking on The Angry Beavers. He has careened through the galaxy as A.B. Sitter on Fantastic Max and has even had a blind date with Judy Jetson as Curly Quasar on The Jetsons (in addition to berating his favorite employee as Mr. Pinkley on Cathy). Gregg Berger's Interactive Game credits include his 2023 involvement in Squanch Games' High On Life as well as careening down the track as ODIE in Nickelodeon Racer, joining his return to the Spyro Reignited Trilogy as Ripto, Metal Gear Solid 3 as The Pain, Transformers: Fall of Cybertron and Rise of the Dark Spark as GRIMLOCK (and Lockdown in RotDS)), Resident Evil: Raccoon City as Harley, Guild Wars 2 as Conrad and Duggadoo, Final Fantasy X and X-2 as Sir Jecht, , Dishonored as Street Speaker, Halo Wars as Cutter, Spiderman Web of Shadows as Kingpin, X Men Origins:Wolverine as Fred Dukes aka The Blob, Brutal Legend as Ratgut, Star Wars: Episode One Racer and Star Wars: Phantom Menace, as PloKoon, DarthMaul, Wan Sandage, CyYunga, Kingdom Hearts2 as Eeyore, Winnie the Pooh/Eeyore Interactives, Curse of Monkey Island as Cutthroat Bill, Small Soldiers as Archer, ViewtifulJoe as Capt.Blue, Call of Duty, Legend of Kain as Turel, Gabriel Knight as Abbe Arnaud, WackyRacers.and many more. Search Gregg Berger at www.imdb.com or greggberger.net for his complete credits. You can catch Gregg at Supanova Comic-Con & Gaming 2024
Welcome to Dev Game Club, where this week we start a new series on 1999's Homeworld, from Relic Entertainment. We set the game in its time and then turn a little bit to the opening moments and the tutorial. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: First couple of levels + tutorial Issues covered: a layered intro, our history with RTSes, the music hitting, transitioning to a console player, console RTSes, a new timeline, setting the game in its time, going against the norm, Relic and its RTS series, the big genre of the time but one that never grew, grognard capture, the appeal of online games, early e-sports, popularity in Korea, the feel of a space sim, checking all the boxes, how 3D it really is, switching views to elevate a target point, mouse and keyboard, doing their own thing with hotkeys, evolution working on games, presentational advantages, a graphics benchmark game, economical game development, elegant ship design, great silhouettes, maybe tessellating, editors that look like RTSes, spending budget on contrails, using specific things on PCs vs the graphics cards, camera and control, mining everything you can and building as you go, replacing inferior ships with new ones, finite people and resources reflecting themes, elegance in design, framing the camera well, the great use of the fleet commander and the magic of moving the camera, WWII space physics vs more accurate space physics, interestingly bad video games, finding those bad games, moon shots, imagining a deeper ecology, speedrunning Trespasser, a diversion into speedrunning. Games, people, and influences mentioned or discussed: Starfighter, Starcraft (series), Total War (series), Warcraft (series), Quake, Halo, Battlestar: Galactica, DOOM, Diablo, PlayStation, Age of Empires (series), Pikmin, Brutal Legend, Tim Schafer, Johnny "Pockets", System Shock 2, Legacy of Kain: Soul Reaver, Planescape: Torment, Shenmue, Owen Wilson, Command and Conquer (series), Westwood, Tim Curry, Sid Meier's Alpha Centauri, Final Fantasy VIII, Chrono Cross, Silent Hill, Rayman 2: The Great Escape, Quake III Arena, Omikron: The Nomad Soul, David Cage, Asheron's Call (series), D&D Online, LotR Online, Turbine Entertainment, Derek Flippo, Sega, Creative Assembly, Blizzard, Ensemble Studios, Total Annihilation, Impossible Creatures, Dawn of War, Company of Heroes, Warhammer: 40K, Myth, Bungie, Call of Duty (series), LucasArts, Galactic Battlegrounds (series), Force Commander, Andrew Kirmse, TIE Fighter (series), Descent: Freespace, Wing Commander, Colony Wars, Elite, Star Citizen, Star Wars: Squadrons, Star Trek: Wrath of Khan, GoldenEye: 007, Metroid Prime, Resident Evil (series), Eric Johnston, X-COM, Julian Gollop, Baldur's Gate, Troy Mashburn, Trespasser, Biostats, Belmont, Reed Knight, Dragon's Dogma, Bethesda Game Studios, D&D, Black and White, ARK: Survival Evolved, Valheim, Half-Life 2, GameThing, Dave Wolinsky, Pippin Barr, Control, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: A few more levels! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we begin a new series on 1998's Dreamworks Interactive title, Trespasser. We set it in its time (a year with many great games... and also Trespasser) and then discuss a bit of the games foibles and noble attempts. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: First level or two Issues covered: an intro that works on many levels, repeating lines, games from this great year, a fan base that loves this game, Steven Spielberg bringing weight to bear, a relic, shooting for the stars, experimentation and memorability, the blase noting of dinosaurs, not reflecting a player's needs, learning from bad games, bringing in film people to do a game person's job, needing to get the game out, spotty voice acting, representing the character poorly, the weird IK and dinosaur behaviors, open spaces, committing to the bit, leveraging my hand, having to figure out how to solve a puzzle, outsmarting a procedurally generated raptor, other wonky games swinging for the fences, shipping a game without patches, Games, people, and influences mentioned or discussed: Jurassic Park, Minnie Driver, Richard Attenborough, Ocarina of Time, Metal Gear Solid, Baldur's Gate, Half-Life, Thief, Starcraft, RE 2, Grim Fandango, Unreal, Myth II, Fallout 2, Descent: Freespace, Starfighter, Rogue Squadron, MediEvil, Gran Turismo, Starsiege Tribes, Banjo Kazooie, Steven Spielberg, Boom Blox, EA, Wii, Louis Castle, Seamus Blackley, The Dig, Gilmore Girls, Quake, Velvet Goldmine, Studio 54, Good Will Hunting, Circle of Friends, Big Night, RTX Red Rock, Austin Grossman, Spider-man 2, Jamie Fristrom, Clint Hocking, Far Cry 2, Wayne Knight, Jeff Goldblum, DOOM (1993), System Shock (series), Surgeon Simulator, Goat Simulator, Octodad, Getting Over It with Bennett Foddy, X-COM, Julian Gollop, Arkham City, Galleon, Toby Gard, Die By The Sword, Artimage, Bloodborne, Kenneth Baker, Sea of Stars, SNES, Chrono Trigger, Sabotage Studios, Twin Suns Corp, Nintendo, Switch, Tacoma, Maas Neotek, Space Oddity, David Bowie, Alan Wake, Epic, Omicron: The Nomad Soul, Quantic Dream, Microsoft, Quantum Break, Roy Orbison, The Coconut Song, Guitar Hero, Brutal Legend, Ozzy Osborne, AC/DC, Def Leppard, Megadeth, Metallica, Iron Maiden, Arkham Knight, Control, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More of Trespasser Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we begin a new series on 2009's Rocksteady breakout, Batman: Arkham Asylum. We set the game in its time, as well as introducing its principals, and talk a bit about one man's fandom. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Roughly up to first Scarecrow encounter Issues covered: introducing the center of the madness, returning to these two, mythology and archetype, the games of 2009, some early Rocksteady history, coming out of the shadows, developing their process, taking on the superhero genre, licensed titles and not overcoming them, replicating game designs to the license, something finally living up to or exceeding expectations, a long digression into superhero cinema, seeing the attention to detail, pre-code comics and other Brett comic history, a small development team, puzzle box, comparing team sizes, a time with fewer new sorts of games, the August window, great voice cast and writing, seeing signs that they really care, narrative design and other writers, getting a lot of mileage from the voice cast, setting up the story, a big plan from the Joker, introducing Arkham as the location, constraining Batman to present the Joker, not your typical Batman universe, exaggerated characters, a simple setup/trope, establishing a new look for Harley Quinn, other influences for the art direction, "I admire its purity," the clear proof of concept in vertical slice, what a vertical slice, solving major production questions, a good tutorial room vs one that works less well, having all the elements, how Batman has stealth, using fantasy in the checkpointing, impacting later Batmen, filling a Pokedex. Games, people, and influences mentioned or discussed: Dungeons and Dragons, Cesar Romero, Jack Nicholson, Heath Ledger, Joaquin Phoenix, DC and Marvel, The Batman, Robert Pattinson, Sega, Michael Keaton, Batman: The Animated Series, PlayStation, Jamie Fristrom, Insomniac, Uncharted 2, Borderlands, Demons's Souls, Ratchet & Clank, Brutal Legend, League of Legends, Assassin's Creed II, Infamous, Eye of the Beholder, Dragon Age: Origins, Left 4 Dead 2, New Super Mario Bros Wii, Bayonetta, Rocksteady, Urban Chaos, Warner Bros, Eidos, Crystal Dynamics, Jamie Walker, Sefton Hill, Argonaut Games, Ubisoft, Star Wars, Electronic Arts, Lord of the Rings, Godfather, Batman Begins, Christopher Nolan, Tim Burton, Val Kilmer, George Clooney, Joel Schumacher, Peter Jackson, Superman 64, Freedom Force, Grant Morrison, Dave McKean, Sandman, V for Vendetta, Watchmen, X-Men, Ben Affleck, Metroidvania, Fallout 3, Bethesda Game Studios, Dark Souls, BioShock, Madden, Baldur's Gate III, Larian Studios, Paul Dini, Kevin Conroy, Mark Hamill, Arlene Sorkin, Adrienne Barbeau, Half-Life, John Cena, Steve Austin, The Rock, Alan Moore, Frank Miller, The Dark Knight Returns, Alex Ross, Gotham Central, Gears of War, Tomb Raider, Alien, Penny Arcade, Sam Fisher, Thief, Flight of the Conchords, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More! We don't know how much more! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord DevGameClub@gmail.com
"Guess who was the father." It's been five books, so we guess we have to talk about Kronos now. Good thing Robert Gaymer (they/them) of TheDamMemePage is here to help get through the mess that is the Names of the Titans. Talking points include which Titan had what job, the value of the name "Kruke," the reason why the Titanesses sat out the Titan War, and DJ's correct and brain-melting observation about stars and constellations. Spoilers for Trials of Apollo, Lore Olympus, Borderlands, Final Fantasy, Kingdom Hearts, God of War, Attack on Titan, Brutal Legend, and The Owl HouseContent Warning: This episode contains mentions of and conversations about murder, domestic abuse, child abuse, imprisonment, and being eaten alive.Check out all the things Robert does!TheDamMemePage on Instagram: https://www.instagram.com/thedammemepage/Entering Storybrooke Podcast: https://linktr.ee/storybrookepodThat's the Sitch Podcast: https://open.spotify.com/show/7dKrUL5YsCKH8wZg6s9KrA?si=41699d4883a94022Truham Grammar Book Club Podcast:https://www.instagram.com/truhamgrammarbookclubpod/Learn more about The Peregrine Fund at https://www.peregrinefund.org/The Sword of Hades Bonus Episode up at Bunker 9: Patreon.com/musesofmythologyAbout UsMuses of Mythology was created and co-hosted by Darien and DJ Smartt.Our music is Athens Festival by Martin Haene. Our cover art is by Audrey Miller. Find her on Instagram @bombshellnutshellartLove the podcast? Support us on Patreon and get instant access to bloopers, outtakes, and bonus episodes! Patreon.com/musesofmythologyYou can also leave us a 5-star rating and review on your favorite podcatcher at Lovethepodcast.com/musesofmythologyFind us @MusesOfMyth on Instagram, Twitter, and Facebook. Find all of our episodes and episode transcripts at MusesOfMythology.comSupport the show
ROCK AND ROLL! Brendan discusses visions of the future, Murph talks about the best Yakuza game yet, and Brogan schpiels about Tears of the Kingdom with the others for like an hour.Then, we cover famous licensed needledrops in games, then we cover our game of the week: Brutal Legend. Double Fine, Tim Schafer, Jack Black. The list goes on, but this is one epic tour. Be sure to tear down that shitty merch booth on your way out.
We're Andy-less this time, but Mads, Jim and Chris welcome guest Mark Cooper (aka Coop) of the Spoken Metal Show for a special look at the music and metal of Brutal Legend. www.playthroughpod.com Support the show by leaving us a review on your podcast platform of choice.
The metal heads wrap up the discussion of Double Fine's opus, Brutal Legend by playing through to the end of the game. We also get a generous serving of waffles about what the team has been up to. Next up: an in depth look at the music of Brutal Legend with a special guest. www.playthroughpod.com Support the show by leaving us a review on your podcast platform of choice.
Metal Chief Mads leads our gang of rockers through the opening half of the Double Fine love letter to everything Metal: Brutal Legend. In the next episode, we will be playing through to the end of the game. Support the show by leaving us a review on your podcast platform of choice. www.playthroughpod.com
We're too romantic for Valentine's Day...This week on the world's greatest user-generated movie creation podcast we've got sexy Rodney, haunted bums & Joely FansSend us YOUR film (or TV) suggestions by leaving a review on Apple or by getting in touch with us by email dreamfactorypod@gmail.com, Twitter, Facebook or Instagram.The Dream Factory is a comedy podcast that turns YOUR film ideas into movie masterpieces.Dream Factory, Movie, DC, Marvel, Time Travel, Haunted Bums, Sexy Fanfiction, Zombie Pandemic, Activia, Jack Black, Grim Reaper, Video Game, Brutal Legend, Road Trip, Logan Paul, Simon Pegg, Nick Frost, Mussels Tom, Scripts, Viewer Choice, Titanic Three, Prague, Severance, The Evaporated, Nintendo Direct, Game Boy, Game Boy Advance Become a member at https://plus.acast.com/s/dreamfactory. Hosted on Acast. See acast.com/privacy for more information.
Every time a bell rings, a Billy Joel gets to play with Munch's Make Believe Band.Feliz Yaoidad everybody Notes: You're Only Human (Second Wind), The Broom Factory, Intelligence agency Harry Potter houses, The Tulkun Rider, big Nepo Baby vibes, The Way of Watto, Return of the Pizza Cupcake, snake church, Drew Barrymore's Brutal Legend erasure, Ancient Roman Scran, Trad Cathy, WaCaesar, The White Carnival Squirrels, Shinzo Abe Patriots AI, Free Yuji Naka (again), Korone marries Sonic, Jimmy Whale, Carmela Soprano exoskeleton, Feliz Yaoidad, McElwee Idea Hammock
Back before he was biting ears and starring in the Hangover movies, Mike Tyson was making video games! In celebration of the 35th Anniversary of Mike Tyson's Punch-Out, we discuss the video games that knocked us out! Left Hook! Shadow Of Mordor. Jab! TMNT. Jab! Brutal Legend. These are the games that got the 10 count from the ref for us.We also celebrate our landmark 500th episode with everything that you already expect with The Week In Geek, the comic books we're buying this week in The List, a Dramatic Reading and reviews of some craft beers, plus some super friends of the show make reappearances through call ins!So sit in and listen and let us know what games took you to the mat over at baggedandboredcast@gmail.com or on any of the socials for this post! Hosted on Acast. See acast.com/privacy for more information.
Having kids is wonderful when it's not the most tiring, life-changing thing you can do to yourself - and even then you only remember the wonderful bits. When your child smiles at you for the first time and it isn't a build up of gas... wonderful. When your child says "dada" not as part of a string of completely random sounds... wonderful. When your child laughs at you for doing something only they would laugh at... wonderful. As I said, it's not always wonderful. Waking up four times a night... not wonderful. Standing in a stress position to hold the hands of a tiny child trying to walk... not wonderful (but also wonderful). Constantly tidying things that are never actually tidy... not wonderful. But if there's one thing that sums up having young children it's this: It's 4pm on a Saturday. Essentially the evening if you're a parent. It's a little too early for dinner, but you at least know that that's soon and then after that bed time isn't far off. The sweet release of bed time. Anyway, you see a crumb of chocolate just sat in a crevice of your shirt. Given that dinner, as established is still some minutes away, you fancy a small snack. Yum! Chocolate. But you've forgotten, just for a split-second, that you have a baby. Welcome to VG247's The Best Games Ever Podcast: Ep.18 - The best game you thought was one genre but turned out to be another. Please do let us know what you think of the show – and if this is your first time listening, do go back to listen to the previous episodes. If you've got suggestions for topics, we'd love to hear them. If you're a Connor fan (there must be some of you out there), make them Fighting Game related or at least adjacent, as that's pretty much all he knows about. “What is VG247's Best Games Ever Podcast?” you ask while wondering if the intro story is what you think it is and if it really happened. Yes and yes. I don't recommend it. Anyway, this podcast, which is why you're on this page, is essentially a 30-minute panel show where people (me and some others on VG247) decide on the best game in a specific category. That's it. It's good. Listen to it. We've got some details on the show's content below (if you want to get a refresher before heading to the comments to make a wonderful, considered post or don't want to listen but do want to know what games we picked), so if you want to avoid spoilers, don't scroll past this warning. W A R N I N G The best game you thought was one genre but turned out to be another This is the topic of Episode eighteen of VG247's Best Games Ever Podcast. Here's a rundown of who picked what. Tom - Bugsnax Look. Loads of you are going to be all "that's not really a different genre, is it?" and to that I say: "poo poo." If you've not experience the horror of Bugsnax you can't comment on it. Simple. It's harrowing. The PlayStation Access video above explains it all brilliantly if you have no intention to ever play the game yourself. Alex – Brutal Legend It might seem like the obvious choice - and that's because it is. But honestly, who cares? Brutal Legend is absolutely the best example of a game that you think is one thing... but turns out to be another. Publisher EA is partially to blame for this, too - almost all of this game's marketing beats sold it as an action-packed hack-and-slash game set in a heavy metal world. And it is that... for a while. But part-way through Brutal Legend, it reveals its secret Ace of Spades - it's not just an action game set in a world inspired by heavy metal album covers - it's a real-time strategy game. Soon, you're taking part in wild battles with masses of troops, fighting demons for the fate of a world populated by Ozzy, Lemmy, and other metal greats. It's brilliant - even in the hard turn into RTS turned a lot of players off. Connor - Dead or Alive Xtreme 2 Dead or Alive Xtreme 2 is a game for perverts, but I had no idea I swear. I swear to god I didn't know. I, a pure 13 year old thought I was buying a cheap fighting game. So what if it had bikinis on the front how was I supposed to know it was softcore porn. The lads at the Game Station let me buy it, it's their fault when you think about it. If you like beach volleyball it's allegedly the focus of the game. You're meant to build up a friendship with a variety of women in order to improve your overall performance at seaside sports. You can also play tug of war and "but battles" by the pool, but you can't even parry incoming ass blasts so what's the point to be honest. You can, believe it or not, also do jet ski races. In fact, it was one of the major selling points for the game, according to revered DOA historians. It did have a casino though, which was fun, but the game was a totally different package than what I was expecting. In hindsight I probably should have thought of a thought-provoking genre-twisting game, but the moment I saw the podcast brief Dead or Alive Xtreme 2 was the only thing that came to mind. I am sorry" Come back in a week for another episode of VG247's Best Games Ever Podcast. Learn more about your ad choices. Visit megaphone.fm/adchoices
Is there a cultural touchstone that has been as wildly touched as MTV's "Making the Band?" Probably! But, to continue our season of ripping ideas straight from Music Television, we're pulling a Diddy and crafting the next musical supergroup. Plenty of characters have touched an instrument throughout the history of video games and that's the only requirement for them to be considered for our bands! So grab your headphones, crank your tunes, and jam out with us as we decide which video game characters should form a band! If Dream Theater and Tool are your speed, then Todd's band will be for you. Maybe you prefer the stomping and clapping of Florence + The Machine or Mumford & Sons. If that's your vibe, then you can get tickets to Kyle's band! And then there's Matt's band. Hope you like bits and Bluegrass... The title of this weeks episode was selected by our Patrons in our Discord Community! Want to help us choose the next one, join our discord and/or get some bonus content? Come join #ButtThwompNation at patreon.com/debatethiscast! Have you seen our Twitter? twitter.com/debatethiscast Have you seen our Instagram? instagram.com/debatethiscast Want to send us an email? debatethiscast@gmail.com Coming to the ear holes attached to your face, this summer is a "Summer o' Pilots" on the DT! Patreon! We're putting our real-play TTRPG show on hiatus and producing a new show format each month of the summer. We're almost through the summer and our first three pilots are available to all patrons for as little as $5 a month! Give it a listen and catch up on our first premium show, The Office Drones, at patreon.com/debatethiscast! Properties we talked about this week: PaRappa the Rapper, Um Jammer Lammy, Brutal Legend, Eternal Sonata, Portal 2, Witcher, Animal Crossing, Pokémon Sword and Shield, Majora's Mask, Donkey Kong, Banjo-Kazooie, Red Dead Redemption 2, Psychonauts 2 Music for Debate This! is provided by composer Ozzed under a Creative Commons license. Check out more of their 8-bit bops at www.ozzed.net!
It's time for the annual pilgrimage to MoCon! Will the lads have the same hotel room? Will they survive? Will Zack be arrested? It's all possible at MoCon! Outside of this year's shenanigans, we also have a brutal time trying to slog through Brutal Legend.
This should have been the perfect game for me: comedy, monster killing, art style, great dialogue, and heavy metal. Then I played it. Brutal Legend, we need to talk... --- Support this podcast: https://podcasters.spotify.com/pod/show/deleted-saves/support
It sucks to realise you've been swindled. Amy Rapeer presents 8 Exact Moments You Knew You'd Bought The Wrong Game... See acast.com/privacy for privacy and opt-out information.
This week! Brett watched a ton of comedy on Netflix! Tim discovered how to have the worst possible experience playing Finding Nemo! Brutal Legend is awesome and the new TMNT game is everything you want it to be! We also discuss Squid Game: The Challenge (announcement), Tunic, and more! 00:24:00 — STUPID QUESTIONS! Something about lights in big facilities. 00:30:40 — TV! Bill Burr Presents: Friends Who Kill, Pete Davidson Presents: The Best Friends, Norm MacDonald: Nothing Special, Dirty Daddy: The Bob Saget Tribute, Squid Game: The Challenge 00:46:05 — VIDEO GAMES! Finding Nemo, Tunic, Brutal Legend, Teenage Mutant Ninja Turtles: Shredder's Revenge Keep up with The Keep Up! Facebook.com/TheKeepUp Instagram: @thekeepuppodcast (https://www.instagram.com/thekeepuppodcast/) YouTube: The Keep Up (https://www.youtube.com/channel/UCLRUwERKaf97f6nfLsd3oTg)
Alex and Derek bust out a tasty guitar riff while headbanging alone to the Double Fine heavy metal game, Brutal Legend. Learn about Tim Schafer's decade long passion project come to life with the likes of Jack Black, Ozzy Osbourne, and more! Have you had the chance to play Brutal Legend? What is your opinion on the switch in gameplay? Catch us on Twitch!! twitch.tv/Sourman70 PATREON! - If you would like to support the podcast and gain additional content such as post shows and bonus episodes, be sure to check it out at www.patreon.com/finishthefight PRINT SHOP! - www.etsy.com/shop/FinishTheFightStore MERCH STORES shop.spreadshirt.com/FinishTheFight/ shop.spreadshirt.co.uk/FinishTheFight/ Join our Discord! - discord.gg/tmrN9Gk Follow us on: Instagram: @Finishthefightpodcast Twitter: @FTFGamecast Facebook: www.facebook.com/FinishTheFightCast Youtube: www.youtube.com/c/finishthefightagamingpodcast Shout outs to our amazing Patrons! - Alex Jarper - Big PapaSemechki - Brandon Reshetar - Cameron Collier - ClimbingSpork - Cowyn Fong-Feliciano - Dust Storm - Grant Dillon - Harvey Chong - Herby Spicy - Jamie Sneed - Jonas - JWLS - Li Tom-Jon - McChief - McCrae Austin - Mega - Mister Chofe - mr1898 - MrT00t - Nick Heimann - Pixel Phreaks - QuantumEasy - Richard Scanland - Sky The Bear - Snide TBIRD - Taqtix - thatLIgamerguy - Tom Goulding - TUNA0317 - William Krull --- Support this podcast: https://anchor.fm/finish-the-fight/support
This weekend the Marvel Avengers beta came out for PS4 pre-orders. We got our hands on it and played the full beta. We're happy to say that the results are very positive. It was a ton of fun to step in the shoes of all the Avengers characters and we can't wait to see more from this game. We also literally dove into Fall Guys, the new 60 player game show royale that's taken over the world by storm. We talk about the initial experiences in this innovative new palette cleanser. The big news this week is Dr. Disrespect is back. He's now streaming on YouTube for the time being and amassed 500k viewers in his first stream. It's like he never left. Remedy announces a crossover DLC for Control featuring Alan Wake and then Playstation has a ho-hum State of Play. Apple is also at war with Microsoft as they do what they can to keep xCloud off their App Store.Our discussion this week is on the top 5 games that deserve a sequel. There's been a lot of great games over the years but a few deserved a sequel that never got it. After listening, email us at hello@theinnergamer.net and let us know what you think deserves to be on this list!Special thanks to Crazzie Pro Gear. They provided us with some incredible pro-level backpacks for carrying our computer equipment to all our events. If you want a bag yourself, head over to their website to purchase one! A portion of the proceeds go to support The Inner Gamer.Check out video clips of our news every week over on YouTube.Show Notes:04:06 - Marvel Avengers Beta38:30 - Fall Guys46:39 - Dr. Disrespect, State of Play and Project xCloud1:14:23 - Top 5 Games that Deserve a Sequel1:44:52 - Upcoming Video Game ReleasesBecome a part of the conversation! Join our Discord server today. If you donate $1 or more you can get exclusive access to the patreon-only chat and channels in the server.The Inner Gamer is a podcast built for the casual gamer. Your weekly dose of video game news, reviews, opinions and discussions every Tuesday. Like what you hear? Share our podcast with your friends! Also, be sure and subscribe to our podcast on iTunes and leave us a review! You can find all of our social channels and contact us on The Inner Gamer website.Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Arie Guerra; Actress"Wisdom" by Super Nostalgia 64