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Welcome to Dev Game Club, where this week we start a new game in our series on independent games with 2004's Cave Story. We briefly set the game in its time, talk a little about its developer, and then talk about the game proper. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A couple of hours Issues covered: freeware vs democratized indie dev and publishing, Japanese independent development, an indie darling, likely antecedents, 2004 in review, the end of a cycle, standing out in a stacked year, sticking it out, breaking through onto Nintendo platforms, early independent success on the Switch platform, influences and what's in the mix, weapon leveling, more story than expected, characters and dialog, more adventure, having a mess of villagers, setting up mysteries, merging lots of elements into their story and interactions, a spike at the end, adding puzzle-y elements, keys and keys that are not keys, threads of characters and relationships, something that is more than a MetroidVania, a skill-based game, "you're a really good person," forgetting a console came out, having the opportunity to play off-the-beaten path games, not needing a map, the dangers of categorization, how the platforming feels, fear of skill-based need, becoming one with the controller, an emotional response, empathetic response, catharsis, building the dam and breaking it, graceful building, manipulation in art, can a movie version work vs the interactivity, shock in literary fiction. Games, people, and influences mentioned or discussed: Nintendo Switch, Fez, Daisuke "Pixel" Amaya, Cara Ellison, Downwell, Wii, Crystal Dynamics, Super Meatboy, Metroid, Nifflas, Knytt, n/n+/n++, Pixeljunk (series), Q-Games, Dylan Cuthbert, World of Warcraft, Vampire: The Masquerade Bloodlines, Halo 2, Half-Life 2, The Sims 2, Metal Gear Solid 3, Doom 3, Ratchet and Clank Up Your Arsenal, Silent Hill 4: The Room, GTA: San Andreas, Far Cry, Metroid: Zero Mission, Metroid Prime 2: Echoes, Prince of Persia: Warrior Within, Knights of the Old Republic 2, Star Wars: Battlefront, Pikmin 2, Sly 2: Band of Thieves, Jak 3, Chronicles of Riddick: Escape from Butcher Bay, Katamari Damacy, Nintendo DS, Xbox 360, PlayStation 3, Republic Commando, Paper Mario: The Thousand-Year Door, WiiWare/DSi, PS Vita, Net Yaroze, Nicalis, Castlevania, MegaMan, CapCom, Bionic Commando, Sega, Sonic (series), Square Enix, Zelda (series), Final Fantasy IX, Dark Souls (series), The Seven Samurai, Firewatch, Animal Well, Spelunky (series), Hollow Knight, Gone Home, Ashton Herrmann, Last of Us, Shadow of the Colossus, Shakespeare, Outer Wilds, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Finish Cave Story Twitch Discord DevGameClub@gmail.com
This week the SuperPod Boiz are joined by Kate and Emily of No Small Games to discuss some influential indie games that played a big part in how they look at indie games today and how they helped to shape their gaming tastes. We also abolish horiscopes in favor of Ooblets. All hail Ooblets. CREDITS Aaron
Send us a textSteve has given up on playing video games but outlines the options for this February's time travel month! Over 150 games get beaten by the community - we're definitely winning the war against video games! Keep it up!Time travel poll will go live on Tuesday Jan 21st. The link will be added here when available: Here!2025 Bingo Sheet!Vayar @vayar.bsky.socialGames this episodeCitizen Sleeper 2Orcs Must Die! DeathtrapSniper Elite: ResistanceThe Grinchforma.8Dragon's Dogma: Dark ArisenLegendary AxeBloodstained: Ritual of the NightDownwellThe Last GuardianKatana ZeroGitaroo ManWhere's WaldoDisney's TaleSpinRogue Legacy 2Find more shows at polymedianetwork.com, BlueSky: Trav, Steve, Polykill, Polymedia twitch.tv/blinkoom, Send us an email polykillpodcast@gmail.com, Check out our patreon at Patreon.com/polykill How to be a Polykiller: Beat a game, take a screenshot, post it on BlueSky or Polymedia Discord, use #justbeatit, write a review and be sure to include @Polykill. Beat the most, become Polykiller. Beat any, have your Skeet potentially read on the show! Check out the Bonus Beats episodes on Patreon for more beat-skeet coverage!
Dylan and Travis breakdown their highlights of the games they played on the yearly 24 hour charity stream. They also talk about the games they've been playing and the latest news. And close it off with Travis's GOTY thoughts before he goes on pat leave.Quests0:00:00 intro0:01:34 Marvel vs. Capcom Fighting Collection: Arcade Classics0:15:00 WWE 2K240:26:50 Quidditch Champions, Chess, Hitman, MK, Mario Party0:43:30 Downwell0:47:50 Overland0:51:45 Hogwarts Legacy sequel announced1:01:01 Nintendo Switch 2 info1:09:06 Concord and Firewalk closure1:16:20 Travis's GOTY/TGA GOTYLinksDylan on Twitter @DylanMussDylan on Backloggd backloggd.com/u/Rapatika/Taylor on Twitter @TaylorTheFieldKirklin on Twitter @kirklinpatzerTravis on Twitter @TravisBSnellhttps://www.patreon.com/GeekVersehttps://www.youtube.com/c/GeekVersePodcasthttps://discord.gg/mFSSAJJTBecome a supporter of this podcast: https://www.spreaker.com/podcast/geekverse-podcast--4201268/support.
Dylan and Travis breakdown their highlights of the games they played on the yearly 24 hour charity stream. They also talk about the games they've been playing and the latest news. And close it off with Travis's GOTY thoughts before he goes on pat leave.Quests0:00:00 intro0:01:34 Marvel vs. Capcom Fighting Collection: Arcade Classics0:15:00 WWE 2K240:26:50 Quidditch Champions, Chess, Hitman, MK, Mario Party0:43:30 Downwell0:47:50 Overland0:51:45 Hogwarts Legacy sequel announced1:01:01 Nintendo Switch 2 info1:09:06 Concord and Firewalk closure1:16:20 Travis's GOTY/TGA GOTYLinksDylan on Twitter @DylanMussDylan on Backloggd backloggd.com/u/Rapatika/Taylor on Twitter @TaylorTheFieldKirklin on Twitter @kirklinpatzerTravis on Twitter @TravisBSnellhttps://www.patreon.com/GeekVersehttps://www.youtube.com/c/GeekVersePodcasthttps://discord.gg/mFSSAJJT
Estamos teniendo un inicio de temporada algo atípico, pero también lleno de sorpresas. Y si bien hoy os ofrecemos otro programa con tan solo dos de nuestros integrantes (sorpresa hasta que lo escuchéis. Ivoox ya hace demasiados spoilers), lo cierto es que esta vez sí volvemos a los monográficos retro habituales. Y lo hacemos de un modo que nos permite unir pasado, presente y futuro, pero dándole más importancia al pasado que a todo lo actual (con sorpresas). El tema elegido, como ya os ha chivado Ivoox, es el del legado retro en los indies. ¿Son una forma de seguir disfrutando de ideas, estilos, estructuras o gráficos que de otra forma ya no serían posibles? Reflexionamos mucho y debatimos sobre varios temas, incluidos aquellos relacionados con temas actuales que afectan al retro. Por ejemplo, el exceso —o no— de remasters y remakes, temas de preservación de videojuegos e incluso de ideas. Porque esto último es lo que, de alguna forma, nos vuelve a llevar a los indies, que recogen muchas cosas del pasado para enriquecerlas con la tecnología y las posibilidades del presente. Por supuesto, hablamos de un montón de juegos retro e indie. Poniendo ejemplos de sagas que han vuelto gracias a los títulos independientes (Streets of Rage), o bien de títulos que se inspiran en grandes obras clásicas (Sea of Stars), pasando por aquellos que directamente son una oda a un estilo gráfico (Downwell). También hablamos del riesgo que pueden tomar esos indies, los cuales pueden ser más originales (hablamos también del juego de autor). Incluso hablamos de todo aquello que los puede acercar más a lo que hoy en día consideramos como retro. O incluso de las influencias que vienen del pasado, pero que luego vuelven a marcar tendencia. Algo que ocurrió, por ejemplo, en el género del Survival Horror. También jugamos con la máquina del tiempo y reflexionamos cómo habrían sido esos títulos indies con estilos clásicos en su propia época. Todo, destacando los precios tan atractivos que esos juegos tienen ahora. Por si fuera poco, también intentamos hablar sobre aquellos géneros, estilos o sagas retro que los indie todavía no han explotado. ¡Entre otras muchas sorpresas! ¿Alguien dijo Monster Hunter? Por último, comentar que es otro episodio en el que no fue posible incluir audios, pero seguiremos con esa misma filosofía de daros voz en próximos programas, incluidos aquellos en los que vuestra participación es la base del podcast. Como siempre, aprovechamos para recordaros que tenemos un grupo de Telegram abierto a todos los oyentes. No tenéis más que instalar el programa y acceder a través de este enlace: https://t.me/joinchat/LZ01hh0YoYzWJJLAGeSBww (también puedes buscarnos directamente en la App). A través de él, podréis no solo formar parte de una gran familia retro, sino que también podréis participar de forma directa en el programa. Y recordad también que MC ya forma parte del programa Ivoox Fans. A partir de ahora, podéis apoyarnos económicamente (a partir de 2,99 euros) para que podamos seguir creciendo y para que podamos ofrecer aún más contenido. Además, si nos apoyáis, tendréis acceso a múltiples ventajas: episodios sin publi, acceso a los episodios exclusivos que publiquemos y más. Desde aquí, mil gracias por vuestro apoyo todo este tiempo. También os recordamos que si nos seguís en Twitter (@MemoriaCosmica7), estaréis al tanto de todas nuestras iniciativas. Gracias por estar al pie del cañón y... ¡nos escuchamos! ¡No olvidéis suscribiros al canal!
Emilio is gone this week while he attends Comic-Con, but Bobby digs up a classic roguelike (Downwell) while he continues to play Thimbleweed Park. Christian plays yet another god-game, Reus 2, and Nic revisits No Man’s Sky after it’s big update and graphical overhaul. TOPICSDownwell, Reus 2, No Man’s Sky, Mortal Kombat 1: Khaos Reigns, Dungeons & Kingdoms, EARTH DEFENSE FORCE 6 For more content, check out dlgaming.net!
From swallowing things with a hole in the previous episode to digging holes in this episode, we proudly announce our surprise seasonal theme of HOLES! Just kidding, but we do have a review of the first game in a legendary indie franchise. Our hero Rusty has a lengthy downward trek, so let's hope we don't run out of steam. This is Underplayed, where Bo_Po and DiscoCola review indie games of all kinds! Timestamps 00:00 - Start 10:21 - DiscoCola's Secret Game 32:16 - Bo_Po's Secret Game 45:12 - Featured Game: SteamWorld Dig
Welcome to The Nonlinear Library, where we use Text-to-Speech software to convert the best writing from the Rationalist and EA communities into audio. This is: Raemon's Deliberate ("Purposeful?") Practice Club, published by Raemon on November 15, 2023 on LessWrong. Introduction So. I have a theory of feedbackloop-first rationality. It has a lot of parts. I think each part is promising on it's own, and I have a dream that they interconnect into something promising and powerful. I also have a standard, which is that you should be able to tell if it's helping. One of those parts (I think/hope), is "the generalized skill of Deliberate Practice." That is, the meta skill of: Noticing that your goals are bottlenecked on some kind of skill (or skills). Figuring out what those specific skills are. Figuring out who can teach you those skills, or, how to teach them to yourself. Creating an explicit practice regime. Actually putting in the work to practice. Noticing when your practice isn't working, and figuring out how to troubleshoot your process. I do not currently have this meta-skill. I am kind of betting that it exists, based on reading books like Peak, talking with Romeo Stevens, and reading stories like László Polgár who methodically taught his daughters chess. I think I've made progress in the two months I've been working on it, but that progress hasn't translated into "I quickly gained multiple skills" yet, which is the standard I feel like I should set for "this is actually working well enough that other people should be paying attention." I'm experimenting with using this my dialogue format for journaling my explorations here. I'm inviting a few people I know well to be top-level dialogue participants. Everyone else is welcome to follow along in the comments, and note down their own deliberate practice experiments. This will include a mixture of high level theory, and day-to-day practice notes. Okay, reviewing some of my goals here. Here are things that feel like valuable end-goals in and off themselves. I want to get better at prioritizing projects at Lightcone. Right now I feel very "in the dark" about whether anything we do is even helping. I have some guesses for the subskills here. I want to figure out whether/to-what-degree the Meta Deliberate Practice skill can meaningfully be applied to "research" (alignment research in particular, but also generally). Get better at programming. Get better at emotional regulation. Moderately often, I get somewhat annoyed about something and it makes a conversation go worse (or, builds up some small resentments over time) Get better at sleeping, somehow. Get better at Downwell, (a game that I have struggled with beating for a long time), quickly. (This one is mostly for fun) The actual point of this project are the first two bullets. The thing I feel most excited about "rationality" for (compared to, like, learning specific skills, or other frameworks for dealing with problems), is to solve problems that are confusing, where having an accurate map of the world is likely to be your primary bottleneck. The latter bullets are things I care about, but I'm mostly interested in them right now from a lens of "looking for things that seem genuinely worth doing that feel more tractable to practice." Some particular subskills that I feel interested in practicing, but mostly because I believe they somehow help with the above: Get better at making calibrated forecasts (related to decisions I care about). Get better at Thinking Physics problems (I think of this as a testing ground for some subskills related to research) Estimation (i.e. find concrete things to practice estimating, with an eye for getting better at estimating value of fuzzy projects) I want to make a terminological note that may not be that helpful but it is at least related and might be interesting. I recently read "Peak", which is the pop-sci book by K. Anders Ericsson, the discoverer of deliberate practice. In it, he uses anoth...
Link to original articleWelcome to The Nonlinear Library, where we use Text-to-Speech software to convert the best writing from the Rationalist and EA communities into audio. This is: Raemon's Deliberate ("Purposeful?") Practice Club, published by Raemon on November 15, 2023 on LessWrong. Introduction So. I have a theory of feedbackloop-first rationality. It has a lot of parts. I think each part is promising on it's own, and I have a dream that they interconnect into something promising and powerful. I also have a standard, which is that you should be able to tell if it's helping. One of those parts (I think/hope), is "the generalized skill of Deliberate Practice." That is, the meta skill of: Noticing that your goals are bottlenecked on some kind of skill (or skills). Figuring out what those specific skills are. Figuring out who can teach you those skills, or, how to teach them to yourself. Creating an explicit practice regime. Actually putting in the work to practice. Noticing when your practice isn't working, and figuring out how to troubleshoot your process. I do not currently have this meta-skill. I am kind of betting that it exists, based on reading books like Peak, talking with Romeo Stevens, and reading stories like László Polgár who methodically taught his daughters chess. I think I've made progress in the two months I've been working on it, but that progress hasn't translated into "I quickly gained multiple skills" yet, which is the standard I feel like I should set for "this is actually working well enough that other people should be paying attention." I'm experimenting with using this my dialogue format for journaling my explorations here. I'm inviting a few people I know well to be top-level dialogue participants. Everyone else is welcome to follow along in the comments, and note down their own deliberate practice experiments. This will include a mixture of high level theory, and day-to-day practice notes. Okay, reviewing some of my goals here. Here are things that feel like valuable end-goals in and off themselves. I want to get better at prioritizing projects at Lightcone. Right now I feel very "in the dark" about whether anything we do is even helping. I have some guesses for the subskills here. I want to figure out whether/to-what-degree the Meta Deliberate Practice skill can meaningfully be applied to "research" (alignment research in particular, but also generally). Get better at programming. Get better at emotional regulation. Moderately often, I get somewhat annoyed about something and it makes a conversation go worse (or, builds up some small resentments over time) Get better at sleeping, somehow. Get better at Downwell, (a game that I have struggled with beating for a long time), quickly. (This one is mostly for fun) The actual point of this project are the first two bullets. The thing I feel most excited about "rationality" for (compared to, like, learning specific skills, or other frameworks for dealing with problems), is to solve problems that are confusing, where having an accurate map of the world is likely to be your primary bottleneck. The latter bullets are things I care about, but I'm mostly interested in them right now from a lens of "looking for things that seem genuinely worth doing that feel more tractable to practice." Some particular subskills that I feel interested in practicing, but mostly because I believe they somehow help with the above: Get better at making calibrated forecasts (related to decisions I care about). Get better at Thinking Physics problems (I think of this as a testing ground for some subskills related to research) Estimation (i.e. find concrete things to practice estimating, with an eye for getting better at estimating value of fuzzy projects) I want to make a terminological note that may not be that helpful but it is at least related and might be interesting. I recently read "Peak", which is the pop-sci book by K. Anders Ericsson, the discoverer of deliberate practice. In it, he uses anoth...
"HelloIs there anybody in there?Just nod if you can hear me, Is there anyone at home?Come on now, I hear you're feeling downWell, I can ease your pain, Get you on your feet againThe child is grown, The dream is goneI have become comfortably numb"Join me on this afternoon's musical journey for divine distraction as we explore this wondrous thing called Music. Joining us are Frank Zappa, Procol Harum, The Doors, Richard Thompson, Black Sabbath, Creedence Clearwater Revival, King Crimson, Spooky Tooth, Grand Funk Railroad, Warren Zevon, Deep Purple, Donovan and Pink Floyd...
Potochkine – “Préférer se taire”, 2021. The Bleak Engineers – “The Illusion (B1980 Remix)”, 2021. Black Light Odyssey – “The Beat”, 2021. Aurat – “Shame”, 2021. Karger Traum – “Das Ende”, 2020. Snakes of Russia – “Fictioneers”, 2020. Slighter – “Complicit (Dub Club Mix)”, 2021. Dive – “Inside Your Head”, 2020. Depeche Mode – “Personal Jesus”, 1990. Die Warzau – “Jack Hammer”, 1989. Veil of Light – “You Done Me Wrong”, 2019. Waste – “Personality”, 2020. Downwell – “Designing Resilience”, 2021. Patrick DSP – “Total Control”, 2021. Website link: https://skullandcrossfades.com/someone-to-hear-your-prayers
IMPORTANT NOTE: Masters of VGM Season 2 starts June 1st, and is slated to kick off with Nerd Noise Radio C1E76: "The Big Sound of the Little Guy - vol. 2". To prime the pump of excitement for MoVGM in general, as well as to offer a "compare and contrast" between the incoming, much more polished and measured and matured (and much more well-produced) sequel, and this much more enthusiastic, revolutionary, optimistic, and "heart-ful" example of early, clunky-but-exuberant NNR magic, we are re-running the original ahead of time. I am eager to receive feedback on what everyone things of vol 1 vs vol 2. I think vol 2 is "better", but vol 1 is "more important". I also think vol 1 is more "joyful", even if more "awkward". But tell me what YOU think!! They also each contain exactly one track composed by......ME - in fact, in this original episode, it's even the opening track! Masters of VGM can be found at www.mastersofvgm.com as well as on Twitter and Discord, and perhaps also other places. NNR will be just one of some 20 or 30 different VGM podcasts. So, please check out the entire collection, and give the other great shows some love as well! :-) ------------------------------------------------------------------------------------------------- Original Show Notes: Today's broadcast is Episode 30 for Theme Thursday, June 14, 2018. Today's theme is Indie Game music, on a program we're calling "The Big Sound of the Little Guy - vol. 1" - A Super-Sized Episode! Track#, Game, System, Track Name, Composer, Timestamp: 01: Intro - 00:00:00 02: Ranquest - Hydra Development System- In-game theme - c: John Wedgeworth / a: Jay Cook - 00:02:17 03: VVVVVV - multi - Potential for Anything - Magnus Pålsson - 00:04:33 04: One More Line - multi - Theme - BATTERIE - 00:08:13 05: Fast RMX - NINTENDO SWITCH - Main Menu - Bjulin / Martin Schioeler / Manfred Linzner - 00:10:37 06: Tiny Tower - iOS/Android - Jazz Juice - Dan Foster - 00:12:02 07: Super Meatboy (PS4 / Vita vers) - Hypertension - Scattle - 00:14:38 08: Fez - Multi - Death - disasterpeace - 00:17:38 09: Lovely Planet Arcade - multi - Lovely Introduction - Calum Bowen - 00:20:05 10: Alto's Adventure - multi - Main Theme - ShinnyMetal aka Brian Crawford - 00:23:01 11: ABZU - multi - And the Earth Did Not Yet Bear A Name - Austin Wintory - 00:27:14 12: Fist of Awesome - multi - Bearhattan Transfur - Brendan Ratliff - 00:29:59 13: Lucid 9 - PC/Mac - Adult Talk - Ultra Kitsune - 00:33:25 14: Hotline Miami - multi - Daisuke - El Huervo aka Shelby Cinca - 00:35:17 15: So Many Me - multi - Outskirts - Christopher Gechan and/or Daniel Byrne-McCullough - 00:37:44 16: Rogue Legacy - multi - Broadside of a Broadsword - Gordon McGladdery and/or Judson Cowan - 0:43:32 17: Ultratron - multi - Terminal Technicality - Allicorn - 00:46:36 18: One More Dash - multi - Theme - Batterie - 00:51:08 19: Binding of Isaac: Rebirth - Multi - Sodden Hollow (Caves) - Matthias Bossi and/or Jon Evans - 00:54:53 20: Retro City Rampage - multi - Do or Die - Norrin Radd - 00:59:00 21: Shovel Knight - multi - Strike the Earth - Jake Kaufmann - 00:59:46 22: Super Cyborg - PC - Miniboss - Darkman007 - 01:03:30 23: Downwell - multi - Razor Girl - Eirik Suhrke - 01:04:57 24: Prune - multi - That Bit of Hope - Kyle Preston - 01:10:20 25: Monument Valley - iOS/Android - The Descent - Stafford Bawler - 01:13:14 26: Hero of Many - multi - Alone in a Cave - Matus Siroky - 01:16:07 27: Counterspy - PS4/PS3/Vita - Intro Music - Jesse Harlin - 01:17:28 28: One More Jump - iOS/Android - Jump Down - Batterie - 01:18:29 29: Red Trigger - multi - Full Scan- Gabriel Essiambre - 01:22:49 30: Axiom Verge - multi - Occlusion - Thomas Happ - 01:24:22 31: Hyperlight Drifter - multi - The Midnight Wood - disasterpeace - 01:27:30 32: Papo y Yo - multi - A Strange New World - Brian D'Oliveira - 01:33:47 33: Snake Pass - Multi - Bol-Dor's Realm - David Wise - 01:36:05 34: Outro - 01:41:39 Music Block Runtime: 01:39:31, Total Episode Runtime: 01:49:14 Our Intro and Outro Music is Funky Radio - Dreamcast - BB Rights If you wish to subscribe to the "Noise from the Hearts of Nerds" podcast - audio-only, there are two options: Option 1: Subscribe right here to the "Nerd Noise Radio Network - All Channels" podcast feed. Feed will include Channels 1, 2, 3, and any future channels not yet planned. Feed will also include podcasts in high quality, stereo where applicable, and episodes will never expire off the feed. Therefore it is STRONGLY recommended that you subscribe to this Nerd Noise Radio feed and bypass all others. This one will contain all their content anyway. Option 2: If you're ONLY interested in Channel 1 ("Noise from the Hearts of Nerds") episodes, and not in any of the other content that is or will be offered by Nerd Noise Radio, there is a Channel 1-specific feed. But it's hosted on a free account, rather than an upgraded account like the "All Channels Feed" with lower quality sound (mono, I believe), a maximum 2hrs per month of content (so if the month's episodes run longer than that, they may need to be trimmed), and episodes expire off the feed forever after 90 days. It is STRONGLY recommended for most listeners to subscribe to the All-Channels feed instead. However, if you really are only interested in Channel 1 content, here's the RSS: http://www.buzzsprout.com/77944.rss Our episodes will also appear on our Nerd Noise Radio YouTube Channel - just search for Nerd Noise Radio, you'll find us! Here's today's episode: https://youtu.be/73kM8YsRUdU Additionally, there are YouTube Playlists you can follow, both an "All Channels" Feed (recommended), as well as channel-specific feeds. You can find them here: Nerd Noise Radio Network - All Channels Podcast Feed Nerd Noise Radio - Channel 1 podcast Nerd Noise Radio is now available on Twitch as well! Episodes 21 and forward will be uploaded as they're released, with the backlog of earlier episodes to follow. You can find us here: https://www.twitch.tv/nerdnoiseradio The specific episode can be found here: https://www.twitch.tv/videos/245038078 You can also find us on The Retro Junkies Network: www.retrojunkies.com You can find us (and all of our episodes) as "Nerd Noise Radio" on Archive.org and can also find us and join the conversation on both our Nerd Noise Radio Network Facebook, Google+, and Twitter pages, as well as our Facebook and Google+ "Nerd Noise Radio - Easy Mode" and "Nerd Noise Radio - Expert Mode" groups. https://archive.org/details/@nerd_noise_radio https://twitter.com/NerdNoiseRadio https://www.facebook.com/NerdNoiseRadioNetwork/ https://www.facebook.com/groups/276843385859797/ https://www.facebook.com/groups/381475162016534/ https://plus.google.com/u/0/116712079232328588606 https://plus.google.com/u/0/b/115513825710696980758/116712079232328588606?pageId=115513825710696980758 Lastly, we share our episodes as well on our blog at nerdnoiseradio.blogspot.com. This specific episode can be found here: https://nerdnoiseradio.blogspot.com/2018/06/nerd-noise-radio-channel-1-noise-from.html As always, your feedback and input is DEEPLY appreciated, so we cheerfully invite you to "blow up the comments section", or you can always reach us by e-mail at nerdnoiseradio@gmail.com as well as all the aforementioned social media outlets. Thanks for listening! Join us again Saturday, July 7th for C1E31 (Channel 1, Episode 31): the Streets of Rage 2 soundtrack - Delicious VGM on "Noise from the Hearts of Nerds"! And wherever you are - Fly the N! Cheers!
Welcome back to IndieQuest a celebration of indie games!On this episode Josh and Seth respond to a user submitted email, chit chat a bit about some indie games that Josh misses that are no longer accessible. Then we bring a couple of more known indie games to the ever growing Quest Log! (Next episode we'll bring a little more obscurity, but these 2 games are bangers!)Enjoy the episode and thanks for hanging with us!-------------Games talked about in the show (contains spoilers for the episode):-------------Tribes Ascend, Ridiculous Fishing, Enter the Gungeon, Downwell, Superhot, Superhot VR, Celeste ---------------------------------------------Leave us questions, comments, concerns, or feedback of any kind at our email indiequestpod@gmail.com or follow us on twitter @indiequestpod!If you want to see the Quest Log go to bit.ly/questlog! This will be updated as episodes are released, be wary though because it may contain spoilers for the episode!Follow our Hosts here:Steve on twitch - twitch.tv/BlinkoomJosh on Twitter - @FranticSocietySeth on Twitter - @captaindrachmaYou want to comment on something we talk about on a podcast?! Check out the network's reddit!https://www.reddit.com/r/polymedia/Special thanks to the intro music artist CrossFrog and the cover artist for the show @d3ltari on Instagram.Support the show - We're a proud part of the Polymedia Network!www.polymedianetwork.com
In this episode, Frenchpet plays Downwell! He talks about walking through dark alleys, The Leetist, Riddled Corpses, Roguelikes, prom, teachers, BEDMAS, Oldnet, Cannibal Corpse, and much more! Follow our socials for more Frenchpet madness! Facebook: https://www.facebook.com/frenchpet/ Twitter: https://www.twitter.com/ftanpodcast/ Instagram: https://www.instagram.com/frenchpetpodcast/ Join our Discord: https://discord.gg/zBaPK9xENH Linktr.ee: http://frenchpet.com/ For merch, visit: http://store.frenchpet.com/
Estamos de férias mas não iriamos deixar vocês sem episódios toda semana, então preparamos episódios especiais trazendo cada um dos integrante falando sobre 3 jogos escolhidos, totalizando 9 games, contando sobre sua história, Seus gráficos, trilha sonora, jogabilidade e muito mais. Venha conferir mais sobre esses games nesses episódios especiais !!!Patrocinador : Ressonância Escalar https://clinicanativa.weebly.com
Welcome back to Pursuing Pixels, and welcome back to another edition of 'Save it for the 'cast!' This week, Kevin truly keeps the introduction short and sweet for a change; primarily taking a little time to gush about Downwell, now that it's become his go-to game on the Nintendo Switch again — at least when it comes to playing in handheld mode! From there, John & Randall join in on the conversation, as we discuss everything from the latest Ludum Dare game jam — including entries from PUNKCAKE Délicieux & Team Bugulon — to Warhammer and The Legend of Zelda, and much more... Timestamps: Downwell - 00:02:02 Ludum Dare 51 - 00:17:51 ↳ Swapwood Quest R - 00:19:36 ↳ The Turgenev Study - 00:21:19 Thanks for taking the time to listen! If you'd like to find us elsewhere on the Internet, you can find us at:
CD Projekt Red's Cyberpunk 2077 is currently experiencing something of a redemption arc. Does the (hugely) troubled RPG necessarily deserve said arc, though? Well…yes, but also no. This week on Axe of the Blood God, Kat, Nadia, and Eric invite Normandy FM's Kenneth Shepard for a chat about the state of Cyberpunk 2077, as well as what the future holds for the game—and for CD Projekt Red. Also in this episode: RIP Google Stadia, we hardly knew ye. Downwell fans will "dig" Shovel Knight Dig. Heh, that's a good one. "Dig." Autumn of Avatar continues. Toph has joined the party! Forget Cyberpunk. It is all about Cybertwunk now. POST SHOW Cyberpunk 2077's recent renaissance is owed to Cyberpunk Edgerunners, a Netflix series based on CD Projekt's RPG. Eric and special guest Kenneth Shepard talk about what makes the series good enough to bolster its troubled source material. Predictably, all semblance of civilized discussion unravels about midway through the discussion and everyone just yells at each other about Star Wars for the rest of the post show's run time. Available to listeners in the Stars of Destiny tier!
Sabia que a Netflix tem um catálogo de jogos mobile? Nesse episódio vou contar os detalhes do serviço, suas vantagens e desvantagens, e ainda recomendar 4 jogos para você experimentar esse serviço. [TRILHA SONORA E LINKS NO SITE: recomendacast.com.br]
On this week's garish episode of The Gaming Blind Podcast, Samuel doesn't remember what decade it is, would like to read stuff, and doesn't know when IT is going to happen while discussing another five games he will never finish: Mr. Driller (on the PS1), Dead Pixels (on Xbox 360/PC), Sokobond (on PC), Hack, Slash, Loot (on PC), and Downwell (on PC)! Twitter: https://www.twitter.com/sammobam Matinee Manatees: https://www.matineemanatees.com Tomatoes and Raspberries - A Movie Podcast: https://anchor.fm/tomatoesandraspberries
Welcome to another episode of The Pure Nintendo Podcast! This week Jemma and Roger recap their amiibo of the week with the latest in their collections. They also chat about their "wish for the Switch," games they'd like to see on the hybrid console. They spend a lot of time delving into the games they're playing right now, including an interesting new one called Cult of the Lamb, the crazy online fun of Fall Guys, and the serene puzzles of Logic Pic. The cast also covers the latest Nintendo news, dissecting the latest info announced in last week's dedicated Splatoon 3 Direct, as well as addressing the Avatar: The Airbender rumors. Finally, to end the show, Jemma gives us her eShop gem for this week. This week's highlight is a little title from 2019 called Downwell.Time stamps00:00:00 - Intro00:01:35 - Amiibo of the week!00:12:24 - Wish for the Switch00:18:14 - What are we playing this week?Cult of the LambFall GuysLogic Pic00:40:43 - Have you heard? News of the weekSplatoon 3 DirectAvatar rumorsReturn of Sunsoft00:57:42 - Jem's gemSupport the magazine!Check out the site! https://purenintendo.com/To learn more about how to subscribe to the magazine, check out our Patreon link: https://www.patreon.com/PureNintendoFollow us on Twitter: https://twitter.com/PureNintendoSend us your questions on Twitter!Music:Gigakoops - Tunnel of HateRolemusic - If Pigs Could SingSupport the magazine!Check out the site! https://purenintendo.com/To learn more about how to subscribe to the magazine, check out our Patreon link: https://www.patreon.com/PureNintendoFollow us on Twitter: https://twitter.com/PureNintendoSend us your questions on Twitter!Music:Gigakoops - Tunnel of HateRolemusic - If Pigs Could SingKris Keyser - OHC3
Volvemos con un episodio cargado de cine con películas para todos los gustos. Empezamos con RRR, una joya mamarracha del cine de acción venida desde Tollywood y que es la película con mayor presupuesto de la historia en India. Verla en España en Netflix sin VPN es posible, aunque tiene sus complicaciones. Siguiendo con Netlfix, los suscriptores a la plataforma pueden jugar al nuevo juego de Ojiro Fumoto de forma gratuita. Si os gustó Downwell, este juego para móviles lo tiene todo para encantaros. Y si no lo conocéis... Darle un tiento, es una de las grandes sorpresas de la temporada. Lightyear, más allá de polémicas absurdas, no termina de convencer a Yosu pero si que lo consigue The Unbearable Weight of Massive Talent con Nicolas Cage y Pedro Pascal. La peli de comedia y acción del grande de Nic se convierte en un sorpresón inesperado a la par que divertido ambientado en Mallorca. También dejamos un espacio al cine fantástico y de terror con dos de las cintas más esperadas del año con Black Phone y Crimes of the Future. Black Phone tiene a un Ethan Hawke hipnótico y ya se puede ver en la mayoría de salas del país, mientras que la última de Cronenberg nos obliga a esperar a un estreno polémico con una distribución tardía en España. Para cerrar hablaremos de su futuro estreno, el papel de Paco Fox al pactar la fecha y si la piratería puede afectar a su rendimiento en taquilla. Marca Blanca somos: Fran Yerpes - @rescuecheke Yosu Pacheco - @Yosu13 Gonzalo Benítez-Dávila - @gomxxxo Síguenos en Twitter en @MarcaBlancaES
En el programa de esta semana de Checkpoint hablamos de una de las grandes sorpresas de esta semana: Poinpy. Bajo el paraguas de Netflix, el desarrollador Ojiro Fumoto, creador de Downwell, ha publicado su segundo juego por sorpresa, invitándonos a controlar a una especie de pájaro que debe ascender por un enorme foso recogiendo fruta para alimentar a un gato igualmente enorme con debilidad por los zumos. Adictivo, divertido y muy, muy bonito, Poinpy es uno de los juegos de móviles más interesantes de los últimos tiempos.Para la segunda parte del programa nos aferramos a eso, los juegos de móviles, para hablar de un puñado de ellos que nos demuestran lo que es un buen diseño para móviles. Juegos que utilizan la pantalla táctil, que aprovechan la movilidad que permiten, o que consiguen llevar la lógica de juegos más complejos a la simplicidad e inmediatez del teléfono desfilan por nuestro programa para demostrar que el móvil no es una plataforma menor. Para acabar, contestamos las preguntas de nuestros oyentes, un poco resacosos de la cantidad de noticias de las dos últimas semanas en el mundo del videojuego.
This week on The Free Cheese, we're going down. Our first mobile game makes the list this week as we explore the roguelike Downwell. Strap on your gunboots and jump in as we try to build the highest combo and make the best upgrade selections we can. Episode Timestamps 06:50 - Downwell 49:35 - What games have you liked more than their inspiration? 59:05 - The Ranking
This week on the podcast, we're going down the deep dark well as we play and add Downwell to the Endless List of Video Games. This Devolver Digital published and Moppin developed game puts you in the gunboots a person who wants to make to the bottom of a well. It's a fun, well-designed and infinitely replayable. But where did it land on our Endless List? Check a look on the podcast or check out the complete rankings (linked here).
This week! The boys talk the Nintendo Direct, Dalton started playing Lost Ark, Nate approaches the end of Pokemon Arceus, and Willie is apparently haunted. This weeks game is DOWNWELL by Ojiro Fumoto and published by Devolver Digital NEW DISCORD LINK! https://bit.ly/TSMPDISCORD NEW LINK TO WEBSITE! https://bit.ly/TheSteamMachinePodcast Patreon! https://www.patreon.com/thesteammachinepodcast Merch Link! https://tsmpproductions.threadless.com Show Music- Eat Your Heart Out, Jockbunz(Open)/Jockbunz, You've Saved the Show Again(Close) by Nile the Nightmare. Bandcamp link for Nile the Nightmare- https://nilethenightmare.bandcamp.com/ Leave us a 5 Star Review wherever you get your podcasts! --- Support this podcast: https://anchor.fm/thesteammachinepodcast/support
We're opening a restaurant and you get to try our gaming tasting menu! Prepare for three courses of pure gaming goodness! Pull up a chair, you're in for a SCARE in this very spooky Halloween episode where we discuss the most frightening enemy in gaming: the backlog! PLUS: We discuss Paizo's decision to voluntarily recognize their workers' union.CREW INFO:Follow Glenn on Twitter at @gcarrereFollow Jamie IF YOU CAN FIND HIMFollow Aaron on Twitter at @TurboHoodieJoin the conversation on the Party Chat Discord! Head to https://bit.ly/PartyChatDiscord to join!Download the Curtain Call RPG Starter Kit at curtaincall.games today for FREE!TIMESTAMPS:0:00 - Theme Song + Intro1:59 - Monologue4:40 - Falling victim to the backlog10:00 - How You Dune?21:32 - Paizo is voluntarily recognizing the Paizo Worker's Union31:40 - "All labor is skilled labor."38:08 - THE MAIN COURSE: Our Gaming Tasting Menus!40:10 - Aaron's Tasting Menu43:30 - Jamie's Tasting Menu47:47 - Glenn's Tasting Menu52:40 - Gaming the Rock Band promos53:50 - DUDE.1:00:40 - "My restaurant only serves Downwell, Slay The Spire, and Crazy Taxi."1:02:08 - PLUGS AND CALL FOR REVIEWSBig thanks to Sam Begich for the use of our theme song and tunes along the way.
Eh Yo! The Indie Game Downwell gets an arcade cabinet. This week we speak with Joseph and his Cabinet Design for the indie game Downwell. We go over how he built the cabinet from an empty shell of an old Lethal Enforcer for the indie game Downwell which is a perfect arcade game. Joseph made the cabinet and then donated it to Glitch Bar in Fort Lauderdale Florida where it lives among all of the other indie arcade games we speak about on this channel. If you like what we are doing here at Indie Arcade Wave please hit that subscribe button and share our videos with your friends and family, we appreciate everyone that is riding the wave with us! Game Hog Customs Instagram: https://www.instagram.com/gamehogcustoms/ Indie Arcade Wave Youtube: https://www.youtube.com/c/IndieArcadeWave Tiktok: https://www.tiktok.com/@indiearcadewave Instagram: https://www.instagram.com/indiearcadewave/ Twitter: https://twitter.com/indiearcadewave Discord: https://discord.gg/6GntJQN Podcast: https://anchor.fm/indiearcadewave --- Support this podcast: https://anchor.fm/indiearcadewave/support
Online Radio Show recorded live on July 28th 2021. The show went live on Twitch, Youtube, Facebook and on Radio Dark Tunnel and is rebroadcasted on Wax Radio Indianapolis. In this show I played "Flatmate (ft. Isobelxxx)" by Flux (@teo-comon), "Psychotic Impulse" by D3stortion (@leo-tambourine), "Control (Scenius (@user-948786803) Remix" by BlakLight, "Step By Step" by Close To Monday (@closetomonday), "Faster Faster" by Local Suicide(@localsuicide)& Skelesys (@skelesys) & "Complex Coloring" by Downwell (@dnwll).
Featuring: Michael “Boston” Hannon, Paul “Moonpir” Carver-Smith, and Jon “MonkeySenior” Vidal Running Time: 10:57 Music by MusiM: Homepage | Bandcamp Livestream Archive: YouTube This week we figure out what horrors await us deeper in the well, find a (not so) surprising level of the game, and try to see how far we can make it. Become a patron of TVGP for just a few dollars a month at E1M1's Patreon Page! Get *two weeks* early access to this show (among other shows), show notes, uncensored outtakes, and more for just $5/month!
Featuring: Michael “Boston” Hannon, Paul “Moonpir” Carver-Smith, and Jon “MonkeySenior” Vidal Running Time: 16:27 Music by MusiM: Homepage | Bandcamp Livestream Archive: YouTube It's once again time to figure out where our latest game ranks in our list of The Greatest Roguelikes Of All Time! Become a patron of TVGP for just a few dollars a month at E1M1's Patreon Page! Get *two weeks* early access to this show (among other shows), show notes, uncensored outtakes, and more for just $5/month!
Featuring: Michael “Boston” Hannon, Paul “Moonpir” Carver-Smith, and Jon “MonkeySenior” Vidal Running Time: 6:33 Music by MusiM: Homepage | Bandcamp Livestream Archive: YouTube This week we figure out how far down we can go, discover some terrible news, and try to find a little balance. Become a patron of TVGP for just a few dollars a month at E1M1's Patreon Page! Get *two weeks* early access to this show (among other shows), show notes, uncensored outtakes, and more for just $5/month!
Featuring: Michael “Boston” Hannon, Paul “Moonpir” Carver-Smith, and Jon “MonkeySenior” Vidal Running Time: 11:23 Music by MusiM: Homepage | Bandcamp Livestream Archive: YouTube We continue further down the well this week, finding better bonuses but yet even more terrible enemies. Will we find success or will we be knocked down by yet more bones? Become a patron of TVGP for just a few dollars a month at E1M1's Patreon Page! Get *two weeks* early access to this show (among other shows), show notes, uncensored outtakes, and more for just $5/month!
Urtheart's gone down a well in Downwell with nought but a pair of gun boots. So, a normal Sunday then.
Featuring: Michael “Boston” Hannon, Paul “Moonpir” Carver-Smith, and Jon “MonkeySenior” Vidal Running Time: 07:08 Music by MusiM: Homepage | Bandcamp Livestream Archive: YouTube This month we're going to be playing a smaller game, but one that's full of gun boots! Let's find out how to dive down this well and shoot all sorts of snails along the way. Become a patron of TVGP for just a few dollars a month at E1M1's Patreon Page! Get *two weeks* early access to this show (among other shows), show notes, uncensored outtakes, and more for just $5/month!
Björk – “Army of Me”, 1995. Haujobb – “Eye Over You”, 1994. Daniel Gregori – “Tremendo”, 2019. HIDE – “Resurrection (Statiqbloom Remix)”, 2015. Downwell – “Tears of the Sun”, 2019. Front Line Assembly – “Eye On You (Orphx Remix)”, 2018. Individual Totem – “W.W.W. (Club)”, 2001. gusgus – “Teenage Sensation”, 1999. Cruel Reflections – “Voices”, 2019. French Police – “Je Te Veux”, 2019. L’Avenir – “Heart of Hearts”, 2019. Linea Aspera – “Attica”, 2019. Bauhaus – “Kick in the Eye”, 1981. Nocturnal Projections – “You’ll Never Know”, 1982. Website link: https://skullandcrossfades.com/if-you-complain-once-more-you-ll-meet-an-army-of-me
Vi er tilbake på biblioteket i Tønsberg for å kjøre live-podcast, og serverte alt fra hotte nyheter om norsk e-sport, VR-satsing på Switch, våre tanker om Flat Earth-dokumentaren på Netflix og Sonic-filmen, samt våre erfaringer fra tandem-kjøring i Trials Rising, den nye utvidelsen til Destiny 2, det glimrende Downwell (som er like glimrende på mobil) og veldig mye mer. God helg!
In episode 43, we discuss the Black Friday deals that we grabbed. We talk about Battlefront 2 and microtransactions (hopefully for the last time). We do an overview on some of the nominees and categories for The Game Awards. In "My Gift to You", Art discusses the addictive, frustrating, simple experience of "Downwell" and Art gives Steak a gift to help fill some gaps in his GOTY knowledge. (Released 11.29.17)
A nivel informativo esta semana el evento que ha acaparado toda la atención ha sido el nuevo Nintendo Direct de 45 minutos dedicado a presentar las próximas novedades de 3DS y Switch. Debatimos sobre sus anuncios, pero también sobre otras noticias de interés. Y es que Destiny 2 se ha convertido en el lanzamiento más importante en lo que llevamos de año para consolas y en Bungie están muy sorprendidos. Por otro lado, Cliff Bleszinski ha hablado sobre Lawbreakers y ese fracaso que parece sacudir al título al menos en PC. Sus declaraciones van a dar que hablar, como también las del vicepresidente de Electronic Arts al ser preguntado sobre un posible Dragon Age 4. ¿Seguirá la senda del increíble Inquisition? Quedaos hasta el final porque tenemos un debate centrado en el nuevo iPhone X, además de impresiones en caliente de juegos como el reciente Metroid: Samus Returns. Sumario del programa: – Presentación – Noticias: Nintendo Direct, Cliff Bleszinski habla sobre LawBreakers, Destiny 2 es el lanzamiento en consolas más importante del año y nuevos rumores sobre el próximo Dragon Age. – Interludio musical: Undertale – Megalovania – Opinión de mierda: ¿Es el IPhone X una alternativa real como hardware de videojuegos? – A qué estamos jugando: Metroid: Samus Returns, Crash Bandicoot N.Sane Trilogy y Downwell. – Comentarios y despedida.
Watch Episode 92: Darksiders III Revealed and the Best Licensed Music in Games on YouTube- https://youtu.be/jKigOMRsMU4 This week we dive right into the wide array of news ranging from the announcement of Darksiders III, to breaking down the first details of Breath of the Wild's DLC. Later, we take a look at how Guardians of the Galaxy utilizes music before then trying to figure out which games have implemented licensed tracks in the best way. Timestamps: Intro- 0:32-4:28 What are we playing-4:28-27:45 News Sony E3 Conference-27:45-32:48 E3 Coliseum- 32:48-38:22 Zelda DLC- 38:24-44:50 Mario x Rabbids- 44:50-49:08 Super Secret Western- 49:08-01:00:33 Darksiders III- 01:00:33-01:06:05 Break-01:06:28-01:06:57 Topics Logan-01:06:57-01:17:19 Close- 01:17:19-01:21:18 Follow MGS, Max, and Logan on Twitter! @MGSpodcast @MaxTheWhite @MooreMan12 Email us at mgspodcast@gmail.com Intro and Outro song is "OHC3" by Kris Keyser Break song is "Uroboros" by Eirik Suhrke from "Downwell."
An indie game interview where we talk about the origins of Downwell as well as sound design. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/iheartindie/support
E3 2016 is just over a week away! Sid, Nick, and Justin take a break from the madness to sing the praises of Downwell, Doom, and Dark Souls 3. And a special treat at the end of the show: a spoilericious Spoilercast dedicated to Uncharted 4. Enjoy!
Game marketing for cool guys. Questions this week: What's the last game that surprised you. (08:15) How did you find these games that surprised you. (14:35) How do we get people to find cool things. (19:30) This so called indie apocalypse. (42:15) If you were a business person what video game would you fund right now. (47:55) Could of make a version of this game that would you want to play and would be willing to make. (55:23) Are there games that you all want to be playing but people are not making them anymore. (58:00) Curators (01:00:00) Edited by Blaine Brown. Music ‘Uroboros' by Eirik Suhrke from the game soundtrack to Downwell.
Ryan and Matt "Quote Unquote" Amberg couldn't help but watch Speed, Pee-wee's Big Adventure, Whiplash (again again), Cleveland's Rock & Roll Hall of Fame, Red Eye, Fury, and Ryan's Math Journey to Elite Town, just as much as they couldn't help playing Keep Talking and Nobody Explodes, Team Fortress 2's Halloween update, Halo 5's multiplayer, Watch Dogs, and consummate airplane games Downwell, Pac-man 256, and Tiny Wings 2's latest update. Then Fallout 4 takes over, as it will, Darksiders 2 to 3, Need for Speed's free DLC kick, Rocket League's new features, The Witcher Movie, The Activision Blizzard Movie, Blizzcon and Overwatch, Xbox One's backwards compatibility and DLC support, The Game Awards 2015, Dark Souls 3 Extra Money Edition, Battleborn delayed, UFC 2 announced, Mass Effect Andromeda teased, Life Is Strange 2 announced, and Alan Wake 2... confirmed!
Ryan and Matt "NDA-OK" Amberg might have watched Mission Impossible 3, We're the Millers, Scream 2, A Nightmare on Elm Street, Ebay Day 2015, and Whiplash (again), but they also might have played Halo 5, Keep Talking and Nobody Explodes, not even one second of Battleborn, Watch Dogs, Downwell, Neko Atsume, and Rock Band 4. Meanwhile important things actually happened like Evolve's Gorgon, Mirror's Edge Catalyst's delay, Titanfall's big year, Epic's new Paragon, Konami's Chinese Contra, Nintendo's new mobile game and rewards program, LEAVO 2017, Activision's King Dingaling, and the death of sucky Sonic!
Ryan and Matt Scratch Fever talk about Good Will Hunting, Brooklyn Nine-Nine and/or Rick and Morty, The Hills Have Eyes Part 2, Jurassic World again, Whiplash, and then it's no-holds-barred Real Talk™ about Metal Gear Solid V The Phantom Pain of Typing the Entire Title, Halo 5, Watch Dogs, Downwell, LEGO Dimensions, and Rock Band 4 with a dash of The New NEW Xbox One Experience and its release date. Then ==> Harmonix shenanigans, Payday 2 hubbubs, Doom's alpha gameplay, Fallout Shelter's wiener update, Just Cause 3's new videos, Telltale's Game of Thrones finale and freeness, Burnout Paradise comes to Xbox One, Cobalt is delayed, Shenmue 3 exists and is explained better somewhere else, and Sony shows up a Paris Games Week with Quantic Dream's "Detroit", Gran Turismo Sport, Media Molecule's "Explore Dreams", Horizon: Zero Dawn, No Man's Sky, Star Wars Battlefront, Street Fighter 5 and Dhalsim, and Playstation VR news for Tekken 7, Crytek's "Robinson: The Journey", and "Until Dawn: Rush of Blood."
Today we discuss an article talking to developers about the indie hit Downwell: http://www.gamasutra.com/view/news/257223/Elegance_not_simplicity_devs_weigh_in_on_Downwells_irresistible_charm.php
Today we discuss an article talking to developers about the indie hit Downwell: http://www.gamasutra.com/view/news/257223/Elegance_not_simplicity_devs_weigh_in_on_Downwells_irresistible_charm.php
Cody explains the intricacies of the CryptoLocker ransomware trojan, and how he’s dealing with the effects. Plus, hear about all the games he played at BitBash 2015, Chicago’s alternative / indie games festival. Show Notes: * Cody explains why he’s recording a solo episode and what happened to his home PC * Hear all about the CryptoLocker Virus, and what it will cost Cody to get rid of it so he can use his home computer again * Cody discusses BitBash 2015, Chicago’s alternative games festival, including some background on the festival and how well he liked the way it was organized this year * Cody talks about all the games he played (or saw people play) at BitBash 2015, many of which you can preview in video form on his Instagram account: * Downwell by Devolver Digital, “a game about a young man going down an endless well with gun-boots.” * Gunsport by Necrosoft Games, which “takes place in an alternate future where humans have grown tired of war. Nations’ petty disputes are now settled with the World’s Game, Gunsport.” * Chambara, “a local multiplayer stealth-deathmatch game with only two colors, allowing players to seamlessly camouflage themselves with the environment.” * Yojimbrawl, “a fighting game with very fluid fighting mechanics made by Evan Greenwood (Programming), Dawid Strauss (Art) and Deon van Heerden (Music/SFX).” * Fotonica, “a first-person game about the thrill of speed and traveling flawlessly through complex environments.” * Particle Mace, “a 1-4 player game for Windows/Mac/iOS by Andy Wallace about defending yourself in a hostile universe by swinging particles into enemies.” * Johann Sebastian Joust, “a no-graphics, digitally-enabled playground game for 2 to 7 players designed for motion controllers.” * Elbow Room by Deep Dark Hole, “a game about personal space, perpetual motion, and hitting a single key better than anyone else.” * Cody also discusses the 18 and up “adult games” area at BitBash, including some incredibly lewd but incredibly humorous games * If you’re a video game developer and want to talk to Cody on the podcast, then email him and Jon at unqualifiedpodcast@gmail.com!