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Alex McDowell is a production designer who has created environments for movies including The Crow, Fear and Loathing in Las Vegas, Fight Club, Minority Report, The Terminal, Corpse Bride, Watchmen, Fantastic Mr. Fox, and Man of Steel.He has done graphic design work with musicians like The Clash, Iggy Pop, The Cure, Depeche Mode, Queen, Neil Young, Madonna, Michael Jackson, ZZ Top, and Aerosmith. He has produced commercials for brands like Nike, Coca Cola, Pepsi, Chanel, and Sony with director David Fincher.Currently Alex runs Experimental Design, powered by his “World Building” practice, doing innovation and design work for companies like Boeing, Ford, Volvo, and MoMA.VISIT OUR AFFILIATES TO SUPPORT US- Framer – the best website builder: https://www.framer.com/?via=designdisciplin- ProtoPie – the best hi-fi prototyping tool: https://www.protopie.io/?ref=designdisciplin- LucidChart – the best way to create diagrams: https://try.lucid.co/ddPRODUCTS MENTIONED- How Innovation Works by Matt Ridley: https://geni.us/how-innovation- Butter: https://en.wikipedia.org/wiki/ButterON OUR WEBSITEhttp://designdisciplin.com/alex-mcdowellSOCIALWebsite: http://designdisciplin.comTwitter: http://twitter.com/designdisciplin/TikTok: https://tiktok.com/@designdisciplinInstagram: http://instagram.com/designdisciplin/Main YouTube: http://youtube.com/@designdisciplinPodcast YouTube: http://youtube.com/@designdisciplin_podcastApple Podcasts: https://podcasts.apple.com/podcast/design-disciplin/id1553829029Spotify: https://open.spotify.com/show/6VqYFGscuM2UVgtdZfk1hrCHAPTERS00:00 Intro04:08 Realizes that design is a job09:20 Style, philosophy, method, narrative13:45 "The only control you have...."19:55 What is production design?29:48 World Building35:10 Building worlds for a living43:02 Collaborations47:51 The teams who build worlds51:17 Influences54:04 The most amazing design products of all time56:35 What's next?
It's time to check in with Steven Spielberg's 2004 comedy-drama THE TERMINAL, the second part in our Neapolitan Spielberg trilogy. The ‘vanilla' section of the trio is a rare Amblin joint where we have quite different opinions on the movie, and to help us unpack our feelings is our guest; friend, musician and one half of the Ramblin-theme composing team Robert J. Hunter-Clayton. Together, we delve into the inspiration behind the Tom Hanks-starring tale, marvel at the scale of its production design, weigh up the strengths and weaknesses of its various subplots and despair at Hanks' Whopper-eating technique. So, boarding tickets at the ready and hop aboard - we hope you have a pleasant flight. You can follow Robert on Instagram and Twitter @RJHunterMusic and experience his musical stylings on Spotify: https://tr.ee/J3DdSljatd - You can also purchase physical copies of his latest album over on Bandcamp: https://robertjhunter.bandcamp.com/album/nothing-but-rust Read production designer Alex McDowell's production diaries here: https://rb.gy/91x59x Follow the podcast on Twitter (@RamblinAmblin) and be sure to like and subscribe so you don't miss an episode! Get in touch with us either via Twitter or email rambinaboutamblin@gmail.com. Please feel free to give us a 5-star review, share your favourite Amblin movies and tell us if ET makes you cry. Ramblin is created and produced by Andrew Gaudion and Joshua Glenn. A special thanks as always to Emily Tatham for the artwork, and Robert J. Hunter-Clayton & Greg Sheffield for the theme music.
We find ourselves living in a time of great complexity and flux, where the very fabric of our societies is being rewoven by the rise of artificial intelligence and the interplay of complex systems. How do we make sense of a world that is undeniably interconnected, with increasingly porous boundaries between nature and culture, human and machine, science and art? Paul Wong is reshaping that conversation, drawing on science, philosophy, and art. Origins Podcast WebsiteFlourishing Commons NewsletterShow Notes:Buckminster Fuller (07:40)Principia Mathematica by Russell and Whitehead (09:00)Peter Kropotkin and Mikhail Bakunin (11:00)Commonwealth Grants Commission (13:10)Range by David Epstein (15:00)David Krakauer (15:20)Claude Shannon and information theory (17:10)Chaos by James Gleick (20:00)Duncan Watts, Barabási Albert-László , and network analysis (24:20)Networks the lingua franca of complex systems (25:20)Stephen Wolfram (25:30)Open Science (28:20)Australian National University School of Cybernetics (28:50)Australian Research Data Commons (29:50)Genevieve Bell (31:20)Ross Ashby's Law of Requisite Variety (32:30)Sara Hendren on Origins and Sketch Model (36:30)What he tells his students (38:00)Alex McDowell on Origins (41:00)The Patterning Instinct by Jeremy Lent and Fritjof Capra (47:30)Tao Te Ching (48:20)Morning routine (49:30)Lightning round (53:40)Book: Special relativity and Dr. SeussPassion: MusicHeart sing: Stitching together cybernetics, complexity, and improvisation Screwed up: Many thingsFind Paul online: https://cybernetics.anu.edu.au/people/paul-wong/'Five-Cut Fridays' five-song music playlist series Paul's playlistLogo artwork by Cristina GonzalezMusic by swelo on all streaming platforms or @swelomusic on social media
Tune in to a discussion featuring Zack Snyder, the director of "Man of Steel," along with special guests. Following the conversation, there will be a unique Panel / Q&A session with Zack and Deborah Snyder, Christina Wren, and Alex McDowell. Please note that this is a re-uploaded version that has been edited for content, duration, and audio quality. As always, we appreciate your constructive Feedback, Suggestions, and Questions. You can also leave us an audio question on SpeakPipe. Thank you for the continued love and support! Enjoy the show. Daniel Podcast Awards 2019 || Games & Hobbies (Winner) Podcast Awards 2017 - 2018, 2020 - 2022 || Games & Hobbies (Nominated) Official Site FOLLOW US: - Twitter | @ReasonsImBroke and @TRIBPod - Instagram- Pinterest- Tumblr - Discord Lounge - YouTube Channel SUBSCRIBE:Apple Podcasts / Spotify / Google Podcasts / Stitcher / iHeartRadio / TuneIn / Overcast SUPPORT THE POD: Getting $1's worth of entertainment and information each month? Support us on Patreon or visit our TeePublic storefront! SPREAD THE WORD: If you're enjoying the show, please head over to iTunes and leave us a rating and a review! Each one helps new Brokettes discover the podcast. Contribute to the Hero Initiative to offer assistance to comic creators facing difficulties. Show your support for the AFSP's efforts by donating to the Autumn Snyder Tribute Fund. CREDITS: Opening/Closing Jingles - Alex Scott Show Logo By - Opanaldiova
We're thrilled to be joined by Academy-Award winning Production Designer Rick Carter, who has four decades of experience working on Hollywood productions, including with his own personal “Mt. Rushmore” of blockbuster directors: Stephen Spielberg, Robert Zemeckis, James Cameron and J.J. Abrams. Carter walks us through how he tackled his latest Oscar-nominated project, The Fablemans, and recounts numerous other experiences on some of the most memorable movies over the past 40 years, as he elaborates on his approach to the role of the Production Designer, and how his understanding of cinema as an art form has evolved over the years.Here are some of the references from this episode, for those who want to dig a little deeper:Rick Carter's exhibit at El Segundo's ESMoASome of the projects Rick has worked on:The Fabelmans (2022)Amazing Stories (TV Series 1985–1987)Back to the Future (1985), Part II (1989), Part III (1990)Forrest Gump (1994)Avatar (2009)Star Wars: Episode VII - The Force Awakens (2015)Star Wars: Episode IX - The Rise of Skywalker (2019)complete IMDB creditsOther movies and moviemakers mentioned:Steven SpielbergRobert ZemeckisJames CameronJ.J. AbramsLeni RiefenstahlJohn FordBlow-Up (1966)The Greatest Show on Earth (1952)Mogambo (1953)The Wizard of Oz (1939)The Adventures of Robin Hood (1938)Gunga Din (1939)The Thief of Bagdad (1940)McCabe & Mrs. Miller (1971)Rio Bravo (1959)Minority Report (2002)Charlie Chaplin's “The Tramp” characterThe Beatles at the Hollywood Bowl, 1964For more on world-building check out these episodes:Episode 11: Alex McDowell on world-building, production design, and Ready Player OneEpisode 12: Ann Pendleton-Jullian on world-building, architecture, and wicked problemsShare your thoughts via Twitter with Henry, Colin and the How Do You Like It So Far? account! You can also email us at howdoyoulikeitsofarpodcast@gmail.com.Music:John Williams - The Fabelmans (Original Motion Picture Soundtrack)The Wizard of Oz: Complete Soundtrack by Harold Arlen and E.Y. HarburgJohn Williams ~ Amazing Stories“In Time” by Dylan Emmett and “Spaceship” by Lesion X.––––––––––––––––––––––––––––––In Time (Instrumental) by Dylan Emmet https://soundcloud.com/dylanemmetSpaceship by Lesion X https://soundcloud.com/lesionxbeatsCreative Commons — Attribution 3.0 Unported — CC BY 3.0Free Download / Stream: https://bit.ly/in-time-instrumentalFree Download / Stream: https://bit.ly/lesion-x-spaceshipMusic promoted by Audio Library https://youtu.be/AzYoVrMLa1Q––––––––––––––––––––––––––––––
Alex McDowell is a worldbuilder. He builds future realities to envision worlds that don't yet exist. By working across disciplines to imagine the future, his worlds inform and inspire stories and open eyes to new possibilities. Origins Podcast websiteShow Notes: Quaker meeting (09:40)EmpowermentThe skills of listening and gathering (11:40)The politics of your social experience (12:10)Worldbuilding"Storytelling Shapes the Future" Every world is a holistic system at multiple scalesMinority Report (22:00)Triangle of narrative design (27:00)Relationship to complex systems (27:30)Counterfactuals to explore a world (27:50)Cultivating interdisciplinary collaboration in teams (28:00)Scenius (29:00)Building enough of a framework to know what we don't know (31:00)Teaching (40:00)The literacies of worldbuildingWork collaboratively in the space of uncertaintyExperimental Design company (44:30)Great 'Askers' (49:00)Balancing curiosity and boredom (51:00)MIT Media Lab (52:00)Scott Fisher (52:30)Falling forward (55:00)Lightning round (55:15)Book: Neuromancer by William GibsonCognitive estrangementPassion: GuitarHeart sing: New language for molecular biologyScrewed up: Graphic design for record labelsFind Alex online:Twitter: @worldbldgWebsite: https://alexmcdowell.design/'Five-Cut Fridays' five-song music playlist series Alex's playlist
Our guest this week is Diana Williams, who, after 30 years in the entertainment media industry working on premier content like the Star Wars Marvel Cinematic universes, has founded a new company, Kinetic Energy Entertainment, focused on partnering with creatives to build new intellectual property (IP) for today's rapidly changing media landscape. Starting with a clear and holistic definition of IP as being a story world with multiple points of entry for an audience, Diana sees this as a way to honor rich content by developing the ABC's – Audience, Business, Creative – in tandem with specific media formats, thus building authentic engagement with the audience from the start, rather than marketing to them after a product is developed. We look at how entertainment revenue models have changed with streaming, and how business is struggling to change to fit that reality. Talking through one of her current projects, a PC game called Political Arena developed with pundit Eliot Nelson, we get a closer look at some of the strategies that guide this venture, and also the changing role of entertainment as a source of education. Without having the primary goal to educate, entertainment increasingly, if unwittingly, fills that gap, but does that make it a responsibility? While audience demand may still be dragging the legacy entertainment industry kicking and screaming toward changes in representation, that is the tide, and Diana is betting that building entertainment around audience truth is the way to develop solid and loyal fan relationships that will in turn feed into better content.A full transcript of this episode will be available soon!Here are some of the references from this episode, for those who want to dig a little deeper:Diana's company, Kinetic Energy EntertainmentMore about the Peabody Interactive BoardAnd the inaugural Winners for Digital and Interactive Storytelling, which were announced on 3/24/2022Some of the press coverage of Political Arena game:Washington PostNPRWashingtonianMarketWatchMicThe Times UKCheddarSteam page, including the "attack ad" trailer for the gamePolitical Arena creator and HuffPost columnist Eliot Nelson (book, The Beltway Bible)Science and Entertainment ExchangeControversy over whether to recast T'Challa (Black Panther) in the MCUFor more on games-based learning, see:Kurt SquireJames Paul GeeZoe CorwinKatie Salen TakinbasFor more about building out story worlds, check out our previous episodes with Nonny de La Peña, Alex McDowell, and Ann Pendleton-JulianWe've also done several episodes about Transmedia StorytellingFor more on games-based learning, listen to our episode with Kurt Squire and Katie Salen Tekinbas.… and for more discussion of Fast & Furious fandom, check out our previous episode with Sue Ding!Share your thoughts via Twitter with Henry, Colin and the How Do You Like It So Far? account! You can also email us at howdoyoulikeitsofarpodcast@gmail.com.Music:“In Time” by Dylan Emmett and “Spaceship” by Lesion X.––––––––––––––––––––––––––––––In Time (Instrumental) by Dylan Emmet https://soundcloud.com/dylanemmetSpaceship by Lesion X https://soundcloud.com/lesionxbeatsCreative Commons — Attribution 3.0 Unported — CC BY 3.0Free Download / Stream: https://bit.ly/in-time-instrumentalFree Download / Stream: https://bit.ly/lesion-x-spaceshipMusic promoted by Audio Library https://youtu.be/AzYoVrMLa1Q––––––––––––––––––––––––––––––
This exclusive episode of Electronically Ours (originally only available via our Patreon) is very special and features two old friends of Martyn, who are both luminaries at the top of their professions – Professor Malcolm Garrett, legendary graphic designer for an amazing range of artists including The Human League, Heaven 17, British Electric Foundation, The Buzzcocks, Simple Minds, Duran Duran, Peter Gabriel amongst literally thousands of others. He has been a close collaborator with Martyn for over 40 years, and will be onstage for the first time controlling images for the forthcoming Heaven 17 present Reproduction and Travelogue shows in September. Alex McDowell's career started in London, as an art student at the Central School of Art and Design and in 1975, he and Sebastian Conran staged the Sex Pistols first headline concert. His first commission as a designer was for Iggy Pop's Soldier album, and he has since become one of Hollywood's leading production designers, creating video designs for many famous 80's artists including Madonna, Michael Jackson, ZZ Top, Sade, Depeche Mode and Queen. This led to creating worlds for major Hollywood films - Minority Report, Fight Club, The Terminal, Corpse Bride and Man Of Steel, amongst many others. He now specialises in ‘world building' – designing complex digital worlds as a narrative tool when creating storylines for major movie makers. Immerse yourself in the incredible visual worlds of Malcolm Garrett and Alex McDowell… If you can, please support the Electronically Yours podcast via my Patreon: https://www.patreon.com/electronicallyours
Director of photography Jeff Cronenweth, costume designer Michael Kaplan, production designer Alex McDowell, visual effects supervisor Kevin Haug and digital animator Richard Dr. Baily
The Royal National Institute of Blind People (RNIB) has been working closely with Bequeathed, championing their work on the accessibility of their free will-writing service, to ensure that people with sight loss can now use the service. Barry Snell spoke with Alex McDowell, RNIB's Head of Public Fundraising and also Bequeathed's Chief operating officer, Pier Thomas, to find out more. {image: Bequeathed logo. The word 'Bequeathed' in blue typeface against a white background. Underneath in a lighter shade of blue, is ht words 'free wills, valuable advice'}
In this episode we are joined by Folly Feast Lab. Folly Feast Lab creates visually-led immersive and interactive experiences to address present social and urban themes, co-founded by Viviane El Kmati and Yara Feghali. Viviane is a Lebanese designer and creative technologist working at the intersection of architecture, storytelling, and artificial intelligence technologies. She has led projects for Google R&D, Alex McDowell, Worldbuilding media lab UCS, and Liam Young. Yara is a French and Lebanese architectural designer working at the intersection of architecture, and immersive technologies. She is a faculty at UCLA A.UD and has taught at SCI-Arc in Los Angeles, and the Städelschule Architecture Class in Frankfurt. This interview is part of the Lectures Interviews Exhibitions series at the Wedge Gallery. Learn more at wedgegallery.woodbury.edu.
Worldbuilding and speculative design was a big theme at Sundance New Frontier 2021, and I had a chance to participate in an experience that facilitated a collaborative & deliberative process of worldbuilding that was called Beyond the Breakdown. Created by Tony Patrick, Lauren Lee McCarthy, and Grace Lee, it builds off some of the foundational work and processes developed by Alex McDowell and the USC Worldbuilding Institute. The core idea of worldbuilding is to design the underlying context and structures of society projected out within the context of a future time and place, and then to apply an evolutionary cultural, technological, economic, political model in order to imagine some potential futures from a variety of different perspectives and points of view. In the end, there will hopefully be some common themes and consensus that emerges.
RNIB have reimagined a classic fairy tale to help promote inclusion, diversity and reading skills for little ones.Red and The Wolf is a 21st century version of Little Red Riding Hood where Red is visually impaired but despite her sight loss, she's a martial arts expert and the hero of the story.You can buy a copy of the beautifully illustrated book which comes in 16 font, with accompanying audio, and help the charity break a record, on December 10th 2020.RNIB Connect Radio's Allan Russell spoke to Alex McDowell, from RNIB, to learn more about the book and the record attempt.You can find out more about the book, and purchase a copy, by visiting www.readalong.org.uk You can also learn more about the Guinness record attempt at www.rnib.org.uk If you'd rather pick up the phone, call our Helpline on 0303 123 9999.#RNIBConnectImage: A little girl holding Red and the wolf book
To learn more about Alex, visit https://futureofstorytelling.org/story/alex-mcdowell-ep-17--© 2020 Future of StoryTelling, Corp.Produced by Future of StoryTelling, Corp.124 West 13th StreetNew York, NY 10011Founder and CEO, Charles MelcherExecutive Producer, Carolyn MerrimanAssociate Producer, Luke GernertIn collaboration with Charts & LeisureFounder, Jason OberholtzerExecutive Producer, Mike RugnettaEditor, Garrett CroweMix and Music, Michael SimonelliWith special thanks to Alex McDowell, Bonnie Eldon, Shannon Fanuko, Meghal Janardan, Zoe Margolis, Vanina Morrison, and Megan Worman.
All this week, RNIB Connect Radio is looking at how to keep you safe from fraudsters. Meanwhile RNIB is still raising vital funds and so Alex McDowell, Head of Public Fundraising for RNIB explains how you will know a call from RNIB is a genuine call.
Creative Director Alex McDowell doesn't see the future, he designs it, and everyone from venture capitalists to Ford and NASA look to his work on films like “Minority Report,” “Fight Club,” “Watchmen,” and “Lawnmower Man” for inspiration. But unlike many futurists, McDowell's futures aren't robot-centric at all. Hear about his background with the World Building Institute and Experimental.Design, plus what the Sex Pistols and DARPA have in common. See omnystudio.com/listener for privacy information.
Alex McDowell, an award-winning production designer for dozens of Hollywood films, talks about the way he is blending storytelling and data-driven research for ASCE's Future World Vision
Alex McDowell, an award-winning production designer for dozens of Hollywood films, talks about the way he is blending storytelling and data-driven research for ASCE's Future World Vision. The post Once upon a time appeared first on Civil Engineering Source.
My guest this week is a futurist, with an artist’s eye and an inventor’s mind. She prototypes future world designs for the entertainment industry, technology companies and cities. A large part of her time is devoted to research and strategy in the immersive media technology space. Her work consists in connecting bleeding edge technological innovation with some of the world’s most original creative visions. She is co-founder of ALLFUTUREEVERYTHING, an agency & a platform for prototyping futures. In her talks, she leads audiences on a journey through what could be. She takes the most cutting-edge digital concepts and places them squarely in our material world, opening our eyes to a future where we live with, in, and around technology much more deeply than we do today. My guest is Monika Bielskyte Bio A futurist with an artist’s eye and an inventor’s mind, Monika Bielskyte prototypes culturally diverse, socially and environmentally engaged future world designs for the entertainment industry, technology companies, and cities. A large part of her time is devoted to research and strategy in the immersive media technology space (Augmented, Mixed and Virtual Reality). Monika’s work consists in connecting bleeding edge technological innovation with some of the world’s most original creative visions. Monika Bielskyte’s clients include technology leaders (Google, Reliance JIO, CERN, Intel, Telefonica), iconic media brands (Universal, Lionsgate, BBC), major Hollywood & entertainment figures (Ridley Scott Associates, Alex McDowell, Sam Esmail, Guy Laliberte), design companies (Rick Owens, Aston Martin) and governments (UAE, Mexico City). She is also a co-founder of ALLFUTUREEVERYTHING, an agency & a platform for prototyping futures. In mind-bending talks, Monika leads audiences on a journey through what could be. She takes the most cutting-edge digital concepts and places them squarely in our material world, opening our eyes to a future where we live with, in, and around technology much more deeply than we do today. Recorded: 2nd April 2019 Links: More about Monika Bielskyte More about Maria Franzoni Ltd Connect with Maria on Linkedin Connect with Maria on FaceBook To book any of the speakers featured on the Speaking Business podcast, click here
Alan Gershenfeld is a master storyteller, World-Builder and Game Designer who is currently Co-Founder and President of E-Line Media, an impact gaming company that builds games to help players understand and shape the world. In this conversation we discuss storytelling strategies, new synergies between games and films (Alan also has extensive film experience), VR, AR and the practice of World-Building, as Alan has recently partnered with Alex McDowell’s Experimental Design in this field. And we also talk about Impact and Alan shares the extraordinary case study of NEVER ALONE, showcasing the power of games to drive social change.
My guest today is John Underkoffler. As an early member of the MIT Media Lab, John was approached by Steven Spielberg and legendary world-builder Alex McDowell to help design the interface of the future for the film Minority Report. The system John and the team designed became legendary for its vision and conceptual innovation. He’s gone on to help design many sci-fi computer interfaces including Iron Man’s JARVIS. Building on these fictional computer interfaces, John has founded the company Oblong where he is bringing these collaborative, gestural, and tactile computer interfaces to life — enabling digital objects and data to live in the environment instead of the device. We discuss John’s visionary science fiction design, his real-world incarnation of these interfaces, and go deep into many aspects of human-computer interaction. More at: https://www.MindAndMachine.io
Alex McDowell joins Henry to discuss "Ready Player One," production design for Steven Spielberg films, and world building. Bio: Alex McDowell RDI is an award-winning designer and storyteller working at the intersection of emergent technologies and experiential media. McDowell was a production designer with 30 years experience in feature films, working with directors David Fincher, Steven Spielberg, Terry Gilliam and Anthony Minghelia amongst others. He was the production designer for Fear and Loathing in Las Vegas, Man of Steel, The Watchmen, Charlie and the Chocolate Factory, Fight Club and Minority Report. His production design work on Minority Report is considered seminal both for its vision of near future technology and its integration with people’s behavior, and is believed to have resulted in nearly 100 patents for new technologies. He is now a Professor of Practice in Media Arts + Practice at USC School of Cinematic Arts, where he teaches world building.
This is the Special Extended Edition of my conversation with Alex McDowell, the visionary designer behind MINORITY REPORT, director at The World Building Institute and Professor of Practice at USC. There was simply too much good stuff too cram into the usual Film Disruptors run time so this version includes much more detail about Alex's practice in the art and science of world building, his work with corporations and other media and his career journey.
Alex McDowell is the visionary designer behind MINORITY REPORT, director at The World Building Institute and Professor of Practice at USC. In this episode, we discuss Alex's pioneering work in the art and science of 'world building', discovering why this process is so powerful, how it works in practice and the benefits it can bring to projects both artistically and financially. In this episode you will discover: - What World Building is and how it can be scaled to fit all types of projects - Why the process of World Building is inherently non-linear and 'hyper-collaborative' - How Alex and his team developed the powerful and prescient design for Minority Report - How to apply World Building in practice for your project - Alex's advice for emerging storytellers Film Disruptors www.alexstolz.com
Building the world before constructing the plot for Steven Spielberg's "Minority Report" The post Alex McDowell – Minority Report #Berlinale appeared first on Fred Film Radio.
Building the world before constructing the plot for Steven Spielberg's "Minority Report" The post Alex McDowell – Minority Report #Berlinale appeared first on Fred Film Radio.
Building the world before constructing the plot for Steven Spielberg's "Minority Report" The post Alex McDowell – Minority Report #Berlinale appeared first on Fred Film Radio.
Building the world before constructing the plot for Steven Spielberg's "Minority Report" The post Alex McDowell – Minority Report #Berlinale appeared first on Fred Film Radio.
Building the world before constructing the plot for Steven Spielberg's "Minority Report" The post Alex McDowell – Minority Report #Berlinale appeared first on Fred Film Radio.
Building the world before constructing the plot for Steven Spielberg's "Minority Report" The post Alex McDowell – Minority Report #Berlinale appeared first on Fred Film Radio.