The flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
On this week's episode, Nathan and Chris are joined by Jeff Grubb of the newly independent Giant Bomb, an incredible turnaround from just a few weeks ago when it seemed like corporate meddling had blown the whole operation sky high. We discuss how Jeff and the rest of the Giant Bomb crew managed to buy their freedom and what the future holds now that the shackles are off (a lot more, as Jeff puts it, “bullshit”). Then we move on to recent Switch 2 news – hardware specs are out, and also Nintendo isn't sending pre-release units to press – and talk about very specific games we've been playing (RoadCraft, a truck sicko sandbox, and The Hundred Line, aka Fire Emblem for freaks). Finally, we reach into the depths of the mailbag and pull out the Scrappy Doo of video games, as well as an extended digression about Chris' wild yet undeniably alluring Norwegian chair.Credits- Hosts: Nathan Grayson, Chris Person, & special guest Jeff Grubb- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week's episode, Nathan and Gita engage in a savvy act of brand synergy by bringing on extremely vocal AI critic and friend of the show Ed Zitron to celebrate the release of Aftermath's new “Destroy AI” shirt, which we made in conjunction with Kim Hu, an incredible (human) artist, and are very proud of. We eventually get around to talking about the extra-shimmery AI bubble, but first: JoJo's Bizarre Adventure. Ed got into it recently, and ⅗ of Aftermath have been obsessed with it for years, so obviously we've got to ramble like a runaway train about the good (cool powers, clever fights, fun characters), the bad (a season that you can cut the entire middle out of), and the ugly (baby poop jokes) of the incredibly idiosyncratic anime. Then we discuss the societal rot AI continues to inspire, with kids cheating their way through school, normies having no idea what hallucinations are, and vulnerable people being talked into believing they're god. Still, Ed doesn't think this thing – or at least, the companies undergirding it – can last. The people in charge have no idea what human beings actually want or need, and that will come back to bite them eventually. Finally, we discuss Grand Theft Auto VI, which is a departure for the series in that it seems like a romance between two legitimately likable main characters. But can it sustain such an intimate dynamic in a game where you'll inevitably end up murdering 9,000 dudes? I guess we'll see! Credits- Hosts: Nathan Grayson, Gita Jackson, & special guest Ed Zitron- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On a very special (for bad reasons) episode of Aftermath Hours, Nathan, Riley, Chris, and Luke convene to mourn the apparent – and horrifyingly sudden – passing of two games media institutions: Polygon and Giant Bomb. None of this was, strictly speaking, necessary, with the former an unqualified success in terms of traffic and regard while the latter boasted a dedicated audience drawn to its unique mix of personalities. But of course, execs decided to gut both – on the same day, no less – and now we're left wondering what comes next. Independent, worker-owned sites like ours hope to pave a path toward a better future, but that will take a lot of time, and many excellent writers are out of work right now. Then, in less soul-crushing news, we discuss this year's latest surprise hit, extremely French RPG Clair Obscur: Expedition 33, which absolutely rules. Finally, we wrap up with the longest mailbag in the show's history, so get comfortable! Credits- Hosts: Nathan Grayson, Riley MacLeod, Chris Person, & Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan and Chris are joined by Aftermath's first-ever regular contributor, Isaiah Colbert, to talk about the latter's speciality: anime. It does not take long for this to spiral into a fittingly multi-part conversation about JoJo's Bizarre Adventure, but we also manage to at least briefly tackle issues pertaining to labor in the anime and manga industries and fans' reaction (or lack thereof) to pervasive crunch at major studios. Then we discuss Nathan's big, months-in-the-making report on OTK, a streamer organization headed up by Twitch stars like Asmongold and Mizkif which finds itself facing an uncertain future after years of scandal and streamers, who also own the organization, losing interest. After that, Chris gushes about Blue Prince, a roguelite puzzle game tailor-made for the exact kind of person Chris is. Finally, we answer a reader question about everybody's favorite completely uncontroversial anime topic: fan service. Credits- Hosts: Nathan Grayson, Chris Person, & special guest Isaiah Colbert- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
To celebrate the return of Inside Baseball Week – during which we publish a barrage of stories about the lesser-known parts of game dev, the ins and outs of games journalism, and other topics so specific no other website would ever touch them – we put together a roundtable about worker-owned media featuring Aftermath's Nathan Grayson and Riley MacLeod, Defector's David Roth, 404 Media's Emanuel Maiberg, and Hell Gate's Max Rivlin-Nader. We go deep on all sorts of topics: What was the hardest part of starting a publication in this mold? How did you know when you'd found your site's voice? How do you collectively make decisions when everyone's an owner? Who handles business stuff when everyone's a writer (and, in Aftermath's case, definitely NOT a businessperson)? How do you promote the written word to a video-obsessed internet? And at what point do you, somebody who got into this business to be a journalist, have to transform yourself into at least a bit of an influencer? And perhaps most importantly, how can sites like ours work together to create a scene that provides opportunities to new voices as opposed to just cashing in on preexisting clout? Finally, we get to the topic everyone's really listening for: the awkward truth underlying podcast ad reads about people's guts not working right. Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guests David Roth, Emanuel Maiberg, and Max Rivlin-Nader- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan and Chris are joined by special guest Mike Drucker, comedian and writer on shows like Adam Ruins Everything, The Tonight Show Starring Jimmy Fallon, and Full Frontal with Samantha Bee, to talk about his new book, Good Game, No Rematch: A Life Made of Video Games. We discuss how games and people's relationship to them have changed over the years – and also the time Mike got shot in the dick with a paintball gun while working for Nintendo. Speaking of Nintendo, we then move on to the Switch 2, which the company finally revealed in earnest this week with a handful of intriguing games (Mario Kart World, Donkey Kong Bananza, a new FromSoftware game) and a price tag that's giving would-be buyers serious sticker shock as a result of, well, everything else going on in the world right now. We also put out into the universe the idea of a new DK Rap – but this time they hire a legit rapper and play it totally straight. Please, Nintendo, fulfill our dreams.Credits- Hosts: Nathan Grayson, Chris Person, & special guest Mike Drucker- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan, Gita, and Riley briefly talk about their true passion, shirts, before elegantly segueing into a conversation about Ubisoft's extremely eventful week: The embattled publisher announced that it's spinning off its most successful series, including Assassin's Creed, Far Cry, and Rainbow Six, into a separate subsidiary thanks to a $1.25 billion investment from Chinese conglomerate Tencent. What does this mean for those remaining aboard the Ubisoft mothership? And will this lead to even more heads rolling following layoffs and studio closures in December? Then we move on to the AI abomination of the week: an image filter based on the works of Studio Ghibli, whose most famous creative, Hayao Miyazaki, once called AI “an insult to life itself.” After that, we give our final appraisal of Severance season two, which was not perfect, but which managed to hit some impressive high notes and benefited from largely focusing on characters over mystery box shenanigans. Gita doesn't love Ben Stiller's directorial style, and Riley doesn't think Severance is necessarily a Smart Show, but those things don't prevent it from being good, if that makes sense. If it doesn't, listen to the episode! Finally, we come up with a simple solution to the problem of mass media illiteracy: change all of society. Seems like something we can knock out in a day or two, so let's get cracking.Credits- Hosts: Nathan Grayson, Gita Jackson, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Chris is holding down the fort with Luke and is joined by writer Yussef Cole (@youmeyou.bsky.social) who reviewed Assassin's Creed Shadows for The New York Times. We get into Assassin's Creed generally and Shadows specifically, what we like and dislike about the game and if it makes good its narrative promise. Is it simply enough for a game to be the ultimate Japan simulator, particularly when it works so well with the series?Credits- Hosts: Chris Person, Luke Plunkett & special guest Yussef Cole- Yussef also edits Bullet Points Monthly, you can read it here: bulletpointsmonthly.com/- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan and Chris are joined by freelance writer Aidan Moher to discuss his upcoming book about Suikoden I and II, a pair of sneakily influential JRPGs from the PS1 era that, yes, are very much worth writing an entire book about. Then we discuss news from the eye of the pre-GDC storm: Next week thousands of game developers will convene in San Francisco to network and exchange knowledge, but a growing number of non-US-based devs are dropping out due to Trump's hostile policies and erratic governance. After that we talk about Sony and Microsoft both introducing new unwanted AI features in the same week. Whose is worse? We'll let you decide. Lastly, we design the one product that should include generative AI: a fucked-up private jet for rich people that definitely works just fine.Credits- Hosts: Nathan Grayson, Chris Person, & special guest Aidan Moher- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan, Chris, and Riley overcome a slew of technical issues to bring you the latest news about guys who suck. First we discuss two Twitch dramas that broke containment and produced consequences that reverberated into the wider world: Several female streamers, Valkyrae, Cinna, Emiru, and Amouranth, found themselves in severe mortal peril during the same night and Hasan “HasanAbi” Piker was briefly banned for suggesting that if Republican lawmakers really wanted to act on their principles, they'd “kill Rick Scott,” a current senator and former healthcare CEO who oversaw what the Department of Justice called “the largest health care fraud case in US history.” In more ways than one, how is Twitch meeting our current moment? And what are the real-world consequences of the culture surrounding Twitch? Then we get a Chris Person twofer in characteristically detailed breakdowns of Monster Hunter Wilds, a game so insanely popular that it nearly doubled Street Fighter 6's lifetime sales in a few days, and a fancy headphone convention during which he learned that the real optimal picks are the budget pairs you find along the way. Finally, we discuss what gamers should give up for lent (gacha games, at which point maybe they'll just leave them behind forever, like Dry January for waifus). Credits - Hosts: Nathan Grayson, Chris Person, & Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week Nathan and Gita accidentally burst the dam on another wellspring of Riley Lore – perhaps the wildest yet – before we all move on to a discussion of more sobering matters: WB recently closed three video game studios, including Monolith, the makers of quietly revolutionary games like No One Lives Forever, F.E.A.R., and Shadow of Mordor, as well as the upcoming (now-canceled) Wonder Woman game. WB, of course, has proven especially eager to dumpster promising projects beyond the world of games in recent years, but what portion of this sickness is specific to the company and where does it overlap with the gaming industry's own mismanagement epidemic? Then we talk about Jeff Bezos' mask-off decision to transform The Washington Post into the propaganda arm of his already-unimaginably-profitable business empire, the latest in a line of tech billionaires bending the knee to tired old king Donald Trump and cackling vizier Elon Musk. Speaking of workplaces that suck, we also discuss Severance, a show that definitely does not suck. It has the trappings of a mystery box, but so far, it has successfully maintained a focus on characters above all else. Fantastic! Keep it up! Please do not become another Lost or Westworld! Finally, we suggest games that would be improved by the addition of a Nemesis System (basically all of them; fuck WB for patenting it). Credits - Hosts: Nathan Grayson, Gita Jackson, & Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week Nathan, Chris, and Luke find themselves champing at the bit to talk about Avowed, which they can't stop playing, but first, The News: NetEase shocked the game-playing public by laying off members of the team behind Marvel Rivals, the biggest breakout success story to come out of the live service sector in years. What happened? Well, decaying relations between the United States and China, for one, but also a seismic shift in how Chinese companies are developing games. Then we discuss Microsoft's new “Muse” AI, which it intends on shoehorning into game development projects – a plan you will not be surprised to learn that nobody likes! Game developers least of all! This is especially pertinent considering that Microsoft just published Avowed, a fantasy role-playing game that's so good because it was meticulously crafted by human hands in a way that feels tangible for every second of the experience. Lastly, we decide which game console would work best as a house (Gamecube for humans, PlayStation 4 or 5 for roaches). Credits - Hosts: Nathan Grayson, Chris Person, & Luke Plunkett - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week Nathan, Chris, and Luke find themselves champing at the bit to talk about Avowed, which they can't stop playing, but first, The News: NetEase shocked the game-playing public by laying off members of the team behind Marvel Rivals, the biggest breakout success story to come out of the live service sector in years. What happened? Well, decaying relations between the United States and China, for one, but also a seismic shift in how Chinese companies are developing games. Then we discuss Microsoft's new “Muse” AI, which it intends on shoehorning into game development projects – a plan you will not be surprised to learn that nobody likes! Game developers least of all! This is especially pertinent considering that Microsoft just published Avowed, a fantasy role-playing game that's so good because it was meticulously crafted by human hands in a way that feels tangible for every second of the experience. Lastly, we decide which game console would work best as a house (Gamecube for humans, PlayStation 4 or 5 for roaches).Credits- Hosts: Nathan Grayson, Chris Person, & Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan, Chris, and Luke convene on the eve – if we're measuring in podcast time – of Nathan's book release (Stream Big, available wherever books are sold) to talk mostly about other stuff. First up, Activision and former Activision CEO Bobby Kotick both got into dustups with CWA, the union that represents over 1,000 workers across Microsoft and Activision, with Kotick claiming that harassment suits against Activision Blizzard were “fake,” engineered to juice CWA membership, while – over here in the real world – CWA is working to get an Activision employee his job back after he was fired (allegedly) for talking about guns… at the company that makes Call of Duty. Hmmmm. Then we move on to Civilization VII, which Luke has many, many thoughts about, none of them positive. The game feels distinctly unfinished, he says – a sign of the times when even such a ubiquitous series no longer commands the time and resources necessary to emerge from the oven fully baked. After that, Chris tells us about a thing that rules: Lies of P, the Pinocchio-themed Bloodborne-like that's receiving DLC in the near future. Then we wrap it up by talking about our favorite interview moments, some of which might tie into Nathan's book (what are the odds?). Credits - Hosts: Nathan Grayson, Chris Person, & Luke Plunkett - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week Nathan and Riley are joined by special guest Rowan Zeoli of Rascal, an independent, reader-supported, worker-owned outlet for journalism about tabletop roleplaying games not unlike Aftermath. The site is celebrating one year of life on the increasingly tumultuous planet Earth with a subscription drive, so we ask Rowan how things are going (pretty well!) and then dig into a harrowingly powerful piece she recently wrote about roleplaying the January 6 insurrection in a Brooklyn warehouse. What can we learn from living out these moments in a controlled, game-like environment? And why don't wargames recreate modern history more often? Then we discuss Kingdom Come: Deliverance 2 and its director's support of the original Gamergate movement, which everybody seems to have forgotten about. Why, though? And what does it mean for a sequel that seems at least somewhat interested in exploring more diverse stories – despite the objections of an audience that's partially turned on it for that very reason? Finally, at listeners' request, Nathan gives everyone a special pre-release preview of a passage from his book, and he's not nervous about it at all. Credits - Hosts: Nathan Grayson, Riley MacLeod, & special guest Rowan Zeoli - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week Nathan and Riley are joined by special guest Kat Bailey, former news director at IGN and current host of the Axe of the Blood God podcast, to discuss a news week that's certainly been… interesting. First we talk about the entire staff of long-running video game site God Is A Geek quitting after its now-ex-priest owner threw up a Nazi salute at a pro-life conference. Guess you can only get away with that shit if you're a billionaire. Then we dig into BioWare's recent post-Dragon Age woes, with EA reshuffling some developers into non-BioWare teams and laying off others. Is the next Mass Effect in trouble? And beyond that, does BioWare as we know it have a future? Lastly, in response to a variation on the age-old question of which Pokemon would taste best to eat, we pose another: Could Moltres die of avian flu? Credits - Hosts: Nathan Grayson, Riley MacLeod, & special guest Kat Bailey - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week Gita and Chris talk about the most exciting entertainment news of the day: the announcement of a new Ninja Gaiden game! Oh yeah, and the Oscars. For some reason, Emilia Perez has been nominated for a ton of awards and Chris and Gita fear that this dogshit movie may indeed sweep the Academy Awards. As they go through the nominations, they discuss the issues with the Oscars in general, how depressing Hollywood is, and why it's better to just watch the On Cinema At The Cinema Oscar Special instead. Also: Chris has opinions on what makes a good couch. Credits - Hosts: Gita Jackson and Chris Person - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week Nathan, Chris, and Luke break down Nintendo's long-awaited reveal of the Switch 2 – although we use the term “reveal” loosely. After months of speculation, we now know… what it will look like. And it looks like a Nintendo Switch! Some people, Chris included, are disappointed by this. Nintendo used to swing for the fences with its hardware ideas, but now it's navigating a world of its own creation – one filled with Steam Decks and Asus Rog Allies. Can its Apple-like iteration strategy keep it at the head of the handheld pack, or is it already falling behind simply by conforming? Then we discuss the impending TikTok ban, which thanks to interventions from both outgoing president Joe Biden and incoming president Donald Trump, we don't think is actually going to happen, but which has produced the funniest possible outcome in a bunch of people migrating to a comparable Chinese app. After that, we turn Luke's brain to mush by discussing Elon Musk's gamer beef with a Twitch streamer. Finally, we wrap up by designing our own Switch 2. Credits - Hosts: Nathan Grayson, Chris Person, and Luke Plunket - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week Nathan and Gita are joined by Chris Bratt of People Make Games – one of the best investigative outlets in all of video games – to discuss his new video about workplace abuse at outsourcing studios in southeast Asia. We try to get to the bottom of why big video game companies turn a blind eye to these sorts of incidents, which in this case include a manager convincing a subordinate to slap herself in the face 100 times as an act of penance. Yeah, it's bad! Then we talk about how the wildfires currently raging in California – which are displacing video game studios, among many, many other things – are happening right next door to CES in Las Vegas, where tech titans are trumpeting the latest environmentally destructive fad, generative AI. After that, we move on to slightly more lighthearted fare in our predictions for the year in gaming. Only one of us predicts a major industry-related crash, so that's gotta count for something. Also, Half-Life 3 is getting announced this year. Mark my words. Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week Nathan, Chris, and Riley convene just before the holidays for the final show of the year. We discuss a little of everything: Our favorite Game Awards reveals (Onimusha, an orb game exemplar, is back, and so is Okami!) as well as some that have us less thrilled (more Neil Druckmann nihilism in Intergalactic: The Heretic, Borderlands 4's continuation of the series' quiet identity crisis). Then we talk about SAG-AFTRA voice actors demonstrating outside the show and the potential impacts of a Trump presidency on their future prospects. After that, we briefly touch on cameras in games, which absolutely nobody has Opinions about, and then Chris fills us in on the love of his life: Slitterhead. Lastly, we hand out our own awards for the best and worst games media moments of the year. Oh, and we discuss Riley's holiday gaming dilemmas, all of which would be solved if he just bought a Steam Deck. Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week it's just Chris and Riley as Nathan has flown off to LA for The Game Awards. We discuss the continued state of the Ziff Davis empire, the United Healthcare shooting suspect's gaming history and what that says about him (mainly nothing) and the mostly positive but sometimes polarizing reaction to Indiana Jones and The Great Circle. We also briefly talk about other news, answer reader questions, and more! Credits - Hosts: Riley MacLeod, Chris Person - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Chris, and Luke are joined by Frank Cifaldi of the Video Game History Foundation, but not until near the end of the episode, because Frank had multiple other podcasts to be on that day (he's very important). We discuss the unique needs of a video game archive – for example, remote access to games, something the US Copyright Office recently refused to grant after a three-year effort on the part of the Video Game History Foundation and the Software Preservation Network – and what the Foundation has been able to accomplish this year despite a government and industry that often fail to recognize the importance of its work. Also on this episode: The gang (minus Frank) talks about Ubisoft's decision to pull the plug on XDefiant, OpenAI's increasingly money-hungry forays into subscriptions (and maybe ads), and our various hyperfixations in Candy Cabs and Star Wars Outlaws. Oh, and speaking of hyperfixations, Chris says that New Year's resolutions are just an amateur hour version of a real project, so take that, me and everybody else. Credits - Hosts: Nathan Grayson, Chris Person, Luke Plunkett, & special guest Frank Cifaldi - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan and Gita are joined by Ryan Broderick of the fantastic Garbage Day newsletter to discuss all the latest trends in the world of Online. We begin by talking about Bluesky and the potentially fatal blow Twitter has sustained at its hands. Or, well, more accurately, at Elon Musk's hands, but Bluesky has far and away been the main beneficiary of Trump's wannabe baby boy's bumblings. Can the good times last, though? Or will Bluesky eventually become a massive crock of shit, just like every other social media platform? After that, we dig into the myth of The Liberal Joe Rogan and how actual left-leaning and leftist political influencers are adapting in the wake of an election that decidedly did not go their way. Lastly, we speculate about which specific Fortnite skins a fraudster recently purchased with Nathan's credit card. Credits - Hosts: Nathan Grayson, Gita Jackson, and special guest Ryan Broderick - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Luke, and Chris are, despite the state of the world, in a celebratory mood, because Aftermath just turned one! When we launched this site a year ago, we had no idea how it'd go – we thought it'd either crash and burn or succeed beyond our wildest dreams, neither of which have happened – but we're exceedingly pleased with where we've ended up. We discuss lessons we've learned and our favorite moments from the past year, as well as some news – specifically, our own feature about how freelancers are propping up games journalism (and getting paid dogshit for it) and Zenimax workers' recent strike against Microsoft's restrictive return-to-office policies. Finally, to sate noted beacon of positivity Luke Plunkett, we talk about some games we've been playing recently and, for the most part, enjoying. Credits - Hosts: Nathan Grayson, Luke Plunkett, and Chris Person - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan and Riley are joined by special guest Mel Buer of The Real News Network, a very good nonprofit newsroom, to discuss what we, as normal people, can do in the wake of Trump's reelection and the rise of fascism in the United States. The short version? Organize! Not just your workplace, but also your local community. Meet your neighbors. Start a community garden. Put together a game night. The government isn't going to save us, so we've got to. We also touch on the recent New York Times Tech Guild strike and the callous cynicism that led bosses to refuse reasonable demands even with a massively consequential election bearing down on their news organization. Oh, and we talk about eating our feelings, which all of us coincidentally did recently, for some reason. Credits - Hosts: Nathan Grayson, Riley MacLeod, and special guest Mel Buer - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Luke, and Riley lament the untimely end of Firewalk, the studio that made Concord to Sony's specifications and then promptly got dumpstered for it. Once again, creatives are suffering for executives' poor decision making, and everybody's worse off for it. Will the industry actually learn from this? We can only hope. Then we move on to yet more media layoffs, this time at Fandom, which owns GameSpot, among other sometimes-baffling properties (TV's Guide's website? OK, sure, I guess). We then discuss this week's largely idiotic Dragon Age review conspiracy theory and, more broadly, where discourse around games happens now and how that impacts people's perception of the medium. Lastly, we solve the hell out of what would seem to be an impossible puzzle: How does a worm drive a little apple car? Credits - Hosts: Nathan Grayson, Luke Plunkett, and Riley MacLeod - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan and Gita are joined by special guest LB Hunktears, formerly of Fanbyte and Blaseball fame, who is now working on a reality show queer romance horror comedy game called Fledgling Manor. We discuss the reality TV shows that inspired it, as well as the strange lack of games about reality TV, given just how game-y those shows' structures tend to be. We also rank every season of Buffy The Vampire Slayer, a show that has aged like a fine wine if the bottle contained a tiny man named Joss Whedon who you kept learning new terrible things about, and who you had to nudge aside every time you wanted to take a sip. Then we talk about Twitch's recent string of gaffes involving Israel, including its “inadvertent” failure to re-enable sign ups in Israel and Palestine for a whole year, as well as its very advertent decision to ban several Arab streamers for a month following spurious claims of antisemitism. Lastly, we discuss the best fall flavors and conclude that apple beats the shit out of pumpkin spice. Sorry, but it's not even close. Credits - Hosts: Nathan Grayson, Gita Jackson, and special guest LB Hunktears - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan and Riley are joined by a very special guest, the Aftermath Discord's own head moderator Nico “Apple Cider” Deyo (who is also a longtime freelance games journalist), to discuss the trials and tribulations of Asmongold, a Twitch star who found himself in hot water this week when years of escalating reactionary rhetoric culminated in an ill-advised racist rant about Palestinians. This got him suspended from Twitch. Unlike many others who've found themselves in similar situations, Asmongold proceeded to post a seemingly sincere apology video and vowed to change. Can he stick with it, though? And is it possible to truly repair the kind of damage he did before he had his midweek epiphany? Then we move on to the weird zombie version of Waypoint, a beloved video game site, that Vice recently dredged up. It's bad! Lastly, we learn about a new thing Riley hates (Photo modes? For some reason?). Credits - Hosts: Nathan Grayson, Riley MacLeod, and special guest Nico Deyo - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Chris, and Riley convene to increase their social links by discussing the latest basically-Persona game, Metaphor: Refantazio, which is – at least, so far – Metaphor Re(ally)fantastic. It's Persona in a Shakespearean fantasy setting with a lot of irritating friction removed. Then we talk about an issue near and dear to Riley's heart: Netflix canceling shows after a single season and basically foisting responsibility for their success or failure onto viewers like you. After that, we grapple with platforms' viewership-at-all-costs model and how it has incentivized content creators to cling to their homes – instead of evacuating – during a potentially-deadly hurricane. Lastly, we brainstorm potential video game cameos for our mascot: the Aftermath Aftermug™. Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Luke, and Riley do their best impression of that one meme where Jonathan Frakes asks you things: What's going on with Starfield's new, poorly-received DLC? Why is Star Citizen – a crowdfunded testament to one man's hubris that's been in development for more than a decade – forcing developers to crunch in the year 2024? In light of the upcoming TV show and yet another spinoff game, is the Yakuza series spreading itself too thin? And when is an early access game done, really? Then we answer questions about the psychic damage we sustain while trying to play games with branching paths and which power Kirby would gain if he swallowed us (anxiety). Luke definitely does not regret the way he phrased his response to the latter question at all. Credits - Hosts: Nathan Grayson, Luke Plunkett, and Riley MacLeod - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan and Gita are joined by games and culture video essayist Jacob Geller ahead of his 24-hour stream to raise money for the Palestine Children's Relief Fund. We discuss video game criticism in the age of drive-by culture wars on social media and conclude that – despite how bleak things might seem – there's still a hunger for truly substantial, meaningful criticism, one that is not decreasing. We also learn about the ins and outs of creating heady essays on YouTube, specifically: Why do they keep getting longer? How do you write for a specific audience without becoming somebody who pre-reacts to every bad faith YouTube comment? Then we move on to this week's big news: Ubisoft is delaying the new Assassin's Creed following weaker-than-expected sales of its Star Wars game. Amid all that, as well as an ongoing campaign against Assassin's Creed for featuring a Black samurai, Ubisoft also decided to issue a statement about how its goal is “not to push any specific agenda.” Grimacing emoji. Lastly, Christmas comes early for Nathan and Nathan alone, because the mailbag is chock full of questions about Goku and karaoke. Credits - Hosts: Nathan Grayson, Gita Jackson, and special guest Jacob Geller - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Chris, and Luke are joined by comedian and streamer Tom Walker to discuss the latter's self-made nightmare: an ongoing Grand Theft Auto IV playthrough in which traffic speed is cranked up to max. We talk about how livestreaming comedy differs from traditional forms of comedy like standup and how Twitch chat facilitates a unique sort of chaos that might involve, among other things, a naked person announcing that they've spilled wedding cake on their dick. Also, we get two separate Peter Griffin impressions, so you know this is a good one. Then we move on to the big news story of the week: Nintendo suing Palworld, the Pokemon-alike with guns that got big earlier this year. Nintendo might be the purveyor of family-friendly faces like Mario, Link, and Kirby, but its legal team is about as black-hearted as they come. Why, then, do people give Nintendo more grace in these sorts of situations than they do other companies? Finally, we talk about an obscure Australian holiday that has resulted in, as one chatter put it, “mass horse death.” Credits - Hosts: Nathan Grayson, Chris Person, Luke Plunkett, and special guest Tom Walker - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Gita, and Riley are joined by Emanuel Maiberg of 404 Media – another fantastic worker-owned website – for a special episode tied in with the Back To School theme week we've been running on the site, which focuses on changes, nostalgia, and learning new things. First, we talk to Emanuel about 404's first year of existence and all the highs, lows, and scoops that entailed. Then we discuss Back To School week more broadly, with a special focus on Luke's piece about game developers who – faced with unprecedented layoffs and grim future prospects – are leaving the industry entirely and learning how to do something, anything else. Then we briefly touch on the news of the week: PS5 Pro? Looks bad! More Microsoft layoffs? Also bad! Then we extol the virtues of sleeping on the floor. Credits - Hosts: Nathan Grayson, Gita Jackson, Riley MacLeod, and special guest Emanuel Maiberg - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Chris, and Riley marvel at the speed with which Sony pulled the plug on its latest live service offering, Concord, a game so focused-grouped for everyone that it ended up being for no one. Are live service games as a whole doomed? Probably not. But the way triple-A publishers approach them – toiling away for years and then releasing something that feels dated on day one – likely is. Then we reflect on the great Twitch vs YouTube livestreaming war, which seems to be ending with a whimper rather than a bang as big-name streamers YouTube signed to multi-million-dollar exclusivity contracts are returning to Twitch now that those contracts are up. With Twitch allowing creators to stream to multiple platforms and YouTube seemingly uninterested in significantly improving its streaming product, why not? In the end, nobody really won The Streaming Wars. Instead, they got distracted trying to copy TikTok. Lastly, we discuss NaNoWriMo's weird stance on AI, which – as with most supposed defenses of AI as a creative tool – just doesn't really make much sense. Oh, and Nathan absolutely knocks it out of the park with his segment transitions this week. Do not believe anyone who tells you otherwise! Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Gita, and Luke discuss the first big game of the “fall” video game season: Star Wars Outlaws. Despite an enormous budget and a four-year development cycle, reviewers were given just a week to play the gargantuan game before embargo. Not ideal! We discuss how that impacts the way reviewers play and perceive games. Then we move on to Concord, Sony's new team-based hero shooter that generated more buzz by flopping than by existing in the first place. Why are people so gleeful about tallying up its commercial failings, though? What about the modern internet has broken our brains in this specific way? Lastly, on a happier note, we discuss Tactical Breach Wizards, the brilliant not-quite-XCOM-alike that recently rocketed to the top of our game of the year lists. Credits - Hosts: Nathan Grayson, Gita Jackson, and Luke Plunkett - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan and Chris are joined by Wired's Makena Kelly to discuss content creators at the Democratic National Convention. Was it a savvy move on Democrats' part to give them press access? Did they do a better job of shining light on protesters and their causes than traditional press? And what was the deal with all the rumblings of conflict between creators and journalists? Then we move on to Black Myth: Wukong, a Chinese action-RPG that's taken Steam by storm, but not without its fair share of controversy. After much ado about sexist undercurrents at the studio that made it and streaming restrictions that asked content creators not to talk about “feminist propaganda,” the game is, like so many others at the heart of endless culture wars… fine. Then we wrap up by figuring out popular video game characters' political affiliations (Sonic is an anarchist, Mario is center-right, and Zelda has probably overseen at least a handful of drone bombings). Credits - Hosts: Nathan Grayson, Chris Person, Luke Plunkett, and special guest Makena Kelly - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Chris, and Riley examine the aftermath (lol) of the drama surrounding Deadlock, Valve's new hero shooter that hasn't been officially announced yet, and one brave (read: normal) reporter's decision to, well, report on it. Why, in an industry where regularly unreliable leakers amass hundreds of thousands of followers, did so many people object to a journalist writing about a game to which they obtained legitimate access and which they did not break any NDAs to write about? Then we talk about the live service death spiral that Helldivers 2 now finds itself in a mere six months after receiving near-universal praise upon launch. At what point does live service, as a model, become destructive? Are games – and gamers – worse because of it? Lastly, we discuss some cool games we've been playing, like Crush House, in which players must please reality TV-addled masses, and Doom, which might catch on someday. Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Gita, and Riley gather to reflect on the legacy of Game Informer, a magazine whose 33-year run unexpectedly came to an end late last week when GameStop unceremoniously laid off its entire staff and took down its website's archive. Then we discuss the parasocial pivots of both the Trump and Harris campaigns, with the former appearing on the broadcast of sycophantic Kick streamer Adin Ross and the latter embracing Brat Summer, a social media phenomenon born of resurgent popstar Charli XCX. After that, we welcome Borderlands into the pantheon of bafflingly bad video game movies by talking about all the other ones, of which there have been approximately one million. Paradoxically, though, there has been one good Borderlands movie: Tales from the Borderlands, a cinematic narrative game that came out years ago. Go watch/play that instead. Credits - Hosts: Nathan Grayson, Riley MacLeod, and Gita Jackson - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Luke, Riley, and Chris talk news, sports, sports games, non-sports games, and geography. We start by discussing Wednesday's layoffs at Destiny developer Bungie, which saw 220 people lose their jobs and other people and teams shuffled into parent company Sony. But throughout all this upheaval, Bungie CEO Pete Parsons has managed to hang on to his classic car collection. Then, we talk about how, instead of getting a new Sonic & Mario Olympics game, we got a crummy mobile game with an NFT attached. This leads us to reflect on the Olympics games of our youths, and how bad the battery life on the Game Gear was. Next, Luke raves about Cataclismo, Riley raves about Thank Goodness You're Here, and everyone rants about why so many English town names get repeated across the world. Chris and Riley talk about their ice cream makers (ice cream showdown to come!). Last, we answer some reader questions, discussing what game genre we'd like to resurrect, how both we and our pets would do in the Olympics, fake cubes, a horrible new AI device we can't believe is real, and what the Rashomon of games would be. Credits - Hosts: Luke Plunkett, Riley MacLeod, and Chris Person - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Riley, and Chris tackle a very eventful week, beginning with news that broke mere minutes before we started recording: video game voice actors and mocap performers are going on strike. Major companies – including EA, Epic, and Activision – aren't guaranteeing them necessary AI-related protections, so they're taking to the picket line. We reflect on how things reached this boiling point and consider what might happen next. After that, we discuss Humble Games, which laid off its entire staff – replacing them with a third-party company – and had the gall to call it a “restructuring.” Then we talk about two big wins that might protect other game workers against similar ravages: Hundreds of game developers at both Blizzard and Bethesda unionized, giving them leverage previously unheard of among rank-and-file employees at massive, multinational video game companies. Next we discuss Ubisoft's decision to try to appease bad-faith arguments against the next Assassin's Creed, and then finally, Chris tells us about Kunitsu-Gami, a game that just sounds neat. Also, we decide which animal – aside from apes – would be the best gamer. Credits - Hosts: Nathan Grayson, Riley MacLeod, and Chris Person - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Nathan, Luke, and Chris gather to discuss a week that feels like it's lasted ten years, largely due to an assassination attempt against Donald Trump, the aftershocks of which have rattled every corner of the internet, including the world of video games. Almost immediately after it all went down, players of games like Fortnite, Roblox, and Minecraft began digitally recreating the scene. Companies, in turn, have moderated some instances of this and washed their hands of others. We reflect on what it all means. We also dig into some significantly more lighthearted topics, including the best kicks in video games – all games should have a kick button, and if Nathan gets his way, they will – and Chris' espresso-centric mad science projects. Then we, three people who are not licensed therapists, offer some extremely good mental health advice: log off. Credits - Hosts: Nathan Grayson, Luke Plunkett, and Chris Person - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, Nathan, Luke, and Riley reconvene after a holiday weekend to discuss everybody's favorite, inescapably pervasive topic: enshittification, defined by writer Cory Doctorow as the process by which "the services that matter to us, that we rely on, are turning into giant piles of shit.” This week alone, it happened to both Xbox's Game Pass service and Apex Legends' battle pass, all in service of making numbers go up on a balance sheet somewhere. Then we talk about the sudden death of Kotaku AU, a site which – contrary to popular belief – Luke does not and never has worked for. After that, we discuss some TV shows, one of which, The Boys, has really fallen off, and the other of which, The Acolyte, never really got going to begin with. Lastly: Cubes. Credits - Hosts: Nathan Grayson, Luke Plunkett, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This week, everybody's on break because of the Fourth of July, but we don't intend on leaving you high and dry. A couple months ago, we hosted our first live event at Wonderville in Brooklyn alongside Merritt K, author of “LAN Party: Inside the Multiplayer Revolution.” We spent our time on stage discussing the golden age of LAN parties and why they (sadly) went away. Also Bawls soda, because you can't have a discussion of LAN parties and the early 2000s without Bawls. Here is the never-before-released recording of… all of that. Credits - Hosts: Nathan Grayson, Gita Jackson, Chris Person, & special guest Merritt K - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
On this week's episode, Nathan and Riley are joined by Ash Parrish of The Verge to discuss the reason behind Dr Disrespect's Twitch ban and how it finally came to light after all these years. We answer one of the major questions the recent torrent of information has produced: Why did it take journalists – some of whom had known the reason for years beforehand – so long to finally make it public? Why now? We also talk about the process of reporting out sensitive stories involving victims and what we think will happen next. Afterward, we move on to a discussion of Elden Ring: Shadow of the Erdtree, an expansion so divisive that it summons Chris Person from The Land of Shadow to share his misgivings. Lastly, we come up with a killer game idea based on the TV show Severance (call us, Apple). Credits - Hosts: Nathan Grayson, Riley MacLeod, & special guest Ash Parrish - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
On this week's episode, Nathan and Riley are joined by John Warren, formerly of Fanbyte and now of the just-launched VGBees. First we discuss John's new reader and listener-supported website, which aims to provide a home to good writing about video games. The more the merrier, we say. Then we hop on the endless merry-go-round that is the question of what a game review should be, as inspired by discourse around Elden Ring: Shadow of the Erdtree. If said discourse makes you want to tear your hair out, don't worry: You're not alone! After that we talk about this week's Nintendo Direct, in which the company clearly did not get the memo that the Switch is supposed to be crawling across the finish line right now; instead it announced another year of heavy hitters like Legend of Zelda: Echoes of Wisdom and Metroid Prime 4. Finally, we move on to Paradox's baffling decision making around its supposed Sims killer, the now-canceled Life By You. Then we wrap things up by talking about what it'd be like to party with the loathsome Dung Eater from Elden Ring. I, for one, think it'd be a great time. Credits - Hosts: Nathan Grayson, Riley MacLeod, & special guest John Warren - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
On this week's episode, Nathan and Luke are joined by some guy they know named Ethan Gach to discuss the aftermath (lol) of Summer Game Fest. Ethan was on the ground at the show in LA, so he fields questions about the Geoff Keighley-powered husk that E3 left behind. We ultimately arrive at the same question people do after every single one of these things: Is an event like Summer Game Fest needed in a digital age where video game companies can spin up showcases whenever they want? Then we move on to our favorite games of the show, which consist of Killer Bean, Doom, and probably even a third thing. We also discuss a general feeling of malaise that hung over this year's show. On one hand, Geoff and associated companies debuted some cool games, but it all felt so… expected. Where once the original Fable pioneered wild new ideas about what a game could be, the trailer for the latest installment in the now long-running series is just a bunch of callbacks. In pursuit of surefire profit, are triple-A games stuck in a rut? Finally, we end on a conversation about sending cats back in time, so you'll definitely want to stick around for that. Credits - Hosts: Nathan Grayson, Luke Plunkett, & special guest Ethan Gach - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
On this week's episode, Nathan, Chris, and Riley gather on the eve of Summer Game Fest – aka Keigh-3 – to discuss pre-show announcements and an investigation into the show itself. Turns out, it costs $250,000 to buy one minute of trailer time during Geoff Keighley's summer advertisement extravaganza. And that's just the beginning, with pricing tiers that go all the way up to $550,000 for 2.5 minutes. Is it worth it? Especially when SGF has historically underdelivered compared to E3's attention-grabbing golden age? Then we talk about SGF-adjacent announcements like Dragon Age's puzzling name change and Elden Ring: Shadow of the Erdtree's long-awaited gameplay reveal. After that, we move on to a discussion of Bloomberg's report on Suicide Squad's fraught development, which culminates in the birth of a new segment: These Guys Should Not Be In Charge. Speaking of, we then segue elegantly into a conversation about Variety's pivot (back) into games coverage, which mirrors Rolling Stone's recent games renaissance – albeit with less Saudi money involved. Finally, we talk about Valve's continued mishandling of Team Fortress 2's bot crisis, a story that resurfaces about once per year because, well, Valve still hasn't solved the problem! And if that's not enough for you, we close out by getting mad about trains. Credits - Hosts: Nathan Grayson, Chris Person, & Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
On this week's episode, Nathan, Chris, and Riley huddle together after another week surviving the slow-mo media apocalypse, this time with (even) more AI. First we discuss Vox Media and The Atlantic's mystifying decisions to feed their journalists' work into OpenAI's woodchipper, shredding years of credibility and goodwill in exchange for a quick buck. Then we talk about Sony's Neil Druckmann interview, which the company ended up pulling after the Last of Us maestro revealed that he was egregiously misquoted. Maybe having people who are not journalists try to do journalism-coded content is… bad? After that, we make our predictions for this year's Summer Game Fest, aka Keigh-3. Is Call of Duty gonna do 9/11? Absolutely. Is Geoff Keighly gonna mention games industry layoffs during his splishy-splashy hype fest? That is… less certain. Finally, we finish out by trying to decide who we'd replace Geoff with if we could pick somebody else to host every consequential video game event under the sun. Our picks may shock you (but they probably won't). Credits - Hosts: Nathan Grayson, Chris Person, & Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
On this week's episode, Nathan and Gita are joined by Janus Rose, author of Aftermath's first-ever freelance piece (made possible by subscribers like you!). She tells us about what inspired her to write her piece, which focuses on parallels between Final Fantasy VII and real-world resistance movements in the face of imperialism. Then we discuss IGN's purchase of The Gamer Network – which includes sites like Eurogamer, Rock Paper Shotgun, GamesIndustry.biz, and VG247 – and ensuing layoffs, which feeds into a conversation about media consolidation in general. Somehow, we also find time to talk about Scott Pilgrim and share some recipes we like. Credits - Hosts: Nathan Grayson, Gita Jackson, & special guest Janus Rose - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
On this week's episode, Nathan, Chris, and Riley discuss the new Assassin's Creed, Shadows, which is set in feudal Japan and stars two main characters: a ninja and a samurai. It looks more interesting than the past few games in the series, if nothing else! Of course, since the ninja is a woman and the samurai is black, a certain subset of gamers are Big Mad. We (begrudgingly) talk about that part, too. Then we move on to Animal Well, an unexpected Metroidvania-but-not hit that came out last week. Chris loves it, Riley doesn't get it. (Gentle) fireworks ensue. We also discuss the recent flood of extremely good indie games and how triple-A publishers – who've chosen to go all in on a small handful of big hits, at the expense of everything else – have forgotten how to make these types of games that there's clearly still a hunger for. Oh, and of course we talk about Hades 2 some more, because that's just who we are. Then we close out by answering a very important question: Who would you rather be able to talk to? Animals or the dead? Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.