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If you're playing as Marluxia you have to go for the science victory. Discussed: Predictions for the April 2nd Nintendo Switch 2 direct, Rift of the Necrodancer, Theatrhythm Final Barline, Two Point Museum, Civilization, We Entered the World of Microsoft Excel eSports & Got Our Asses Beat by People Make Games on YouTube, Kirby's Dreamland 2 DX, backlogs of pain, Yakuza 0, the Yakuza Biglete Order --- Find us everywhere: https://intothecast.online Buy some NEW merch if you'd like: https://shop.intothecast.online Join the Patreon: https://www.patreon.com/intothecast --- Follow Stephen Hilger: https://stephenhilgerart.com/ Follow Brendon Bigley: https://bsky.app/profile/bb.wavelengths.online Produced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social --- Season 7 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/ Theme song by Will LaPorte: https://ghostdown.online/ --- Timecodes: (00:00) - This is confusing... (02:25) - The pinnacle of unpreparedness (03:53) - What are we going to learn about the hardware? (08:13) - The games (11:17) - Nintendo Online (12:19) - Nintendo Today (14:47) - Back to the games (31:17) - Third-party games (38:01) - *applies clown makeup* (40:10) - New games?! (40:58) - Rift of the Necrodancer | Silksong confirmed (51:37) - Two Point Museum | Brendon's turn (01:07:20) - Kirby stuff (01:08:15) - Kirby's Dreamland 2 DX | Kirby stuff (01:29:12) - Yakuza 0 | Ya ever hear of these "Like a Dragon" games?? (01:59:39) - Wrapping up --- Thanks to all of our amazing patrons including our Eternal Gratitude members: Zachary D IanfaceMcGee Matt H Clayton M Chris Y w0nderbrad Shawn L Cody R Zach R Federico V Logan H Alan R Slink mattjanzz Deacon Grok Corey Z Directional Joy Susan H Olivia K Dan S Isaac S Will C Jim W Evan B David H min2 Aaron G V Erik M Brady H Joshua J Tony L Danny K Seth M Adam B Justin K Andy H Demo Parker E Maxwell L Spiritofthunder Jason W Jason T Corey T Minnow Eats Whale Caleb W fingerbelly Jesse W Mike T Codes Wesley Erik B mebezac Sergio L ninjadeathdog Rory B A42PoundMoose Andrew Justin M Peter Stellar.Bees Brendan K Scott R wreckx Noah O Michael G Arcturus Chris R hepahe Cory F Chase A LoveDies Nick Q Wes K Chris M RB Michaela W Adam F Scott H Alexander SP Therese K jgprinters Jessica B Murray David P Jason K Bede R Kamrin H Kyle S Philip Learn more about your ad choices. Visit podcastchoices.com/adchoices
Unisciti alla ribellione su Telegram – Iscriviti alla newsletter – Supportaci su Patreon Questa puntata è sostanzialmente un'espansione di B-Human: vite di seconda classe nell'industria dei videogiochi. Nel primo indice che avevamo pensato per B-Human c'era un capitolo dedicato ai postumi di Disco Elysium. Organizzando le fonti però abbiamo realizzato una cosa: gli aspetti finanziari della vicenda erano al di là delle nostre competenze – nonostante l'ottimo lavoro fatto da People Make Games –, mentre i risvolti da “vite di seconda classe nell'industria” assomigliavano già ad altre storie che avevamo individuato come esempi per trattare di certe problematiche. Solo che qualche giorno fa è successo che ZA/UM è tornata alla carica sia marketizzando il suo Project C4 come sviluppato “dallo studio dietro Disco Elysium” che annunciando una nuova versione di Disco Elysium stesso, tirata fuori senza il coinvolgimento di chi Disco Elysium l'ha fatto. E allora abbiamo sentito l'urgenza di registrare questo episodio per parlare di quanto il capitalismo sia becero nell'appropriarsi di cose che sono sue negli atti e nelle carte, ma che in realtà dovrebbero appartenere a chi le ha ideate. C'è anche qualche aggiornamento sulla vicenda di The Sinking City e un po' di chiacchiera su Kojima in cosplay da Genny Savastano. Ma mi sono già dilungato troppo, pigia play e non rompere i coglioni.
Terry Cavanagh (he/him) is an Irish indie developer know for games like Super Hexagon and Dicey Dungeons. He joined me on the show to discuss developing ideas out of game jams, being drawn to new tools and platforms, and games as social spaces. Later we dive into his new collection, Terry's Other Games, which compiles many of his small projects across more than a decade.You can learn more about Terry's games on his website and follow him on Bluesky @terrycavanaghgames.comTerry's Cool Things to Share- Anthology of the Killer (thecatamites, 2024)Things Discussed- Super Hexagon (Terry Cavanagh, 2012)- Dicey Dungeons (Terry Cavanagh, 2019)- Climb the Giant Man Obby (Terry Cavanagh, 2021)- Anyone could be struck by lighting at any time (Terry Cavanagh, 2021)- Terry's Other Games (Terry Cavanagh, 2025)- Roblox (and this People Make Games documentary)- OuyaKritiqal Care is produced by me, Nathalie, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider leaving a review or rating, sharing it with a loved one, and supporting KRITIQAL on Ko-Fi.
Wesley Yin-Poole is in charge of the news desk over at IGN and has been reporting on the games industry for almost two decades at this point.He's also been a mentor of mine ever since our days working together at Eurogamer where he helped shape some of my very first stories, while he himself published some incredible work on the rise and fall of Lionhead Studios and its notorious co-founder, Peter Molyneux.Wes is one of the best games reporters in the business and I'm so happy to finally have him on the show.Support the show
On a recent episode of Remap Radio, we talked about a horrifying story of abuse, manipulation, and exploitation at an outsourcing studio used by a number of high-profile video game companies. That video was produced by People Make Games, a terrific YouTube channel that specializes in video games reporting. Recently, Patrick had a chance to chat with People Make Games co-founder Chris Bratt about outsourcing, video game journalism, and much more.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
¡Ni el revisionismo narrativo podra salvarlos!¡Porque es Lunes y SpreadShotNews Podcast ya llegó! En este episodio: Nico termina el Indiana Jones and The Great Circle y nos cuenta sus impresiones finales, ademas de continuar avanzando en el ARCO. Maxi por su parte continua rejugando Okami HD y empieza el Everspace 2. En el Rapid-Fire, como todos los principios de año, nos ponemos al corriente con las noticias. Hablamos de la cantidad de juegos que salieron en Steam, el tiempo de juego de los usuarios de steam, SNK oficialmente esta de vuelta en los juegos de pelea, SEGA considera su propio “game pass” y Tango Gameworks oficialmente esta de vuelta. Ademas, por supuesto repasamos algunas noticias de la semana hablando sobre lo que paso en la CES con los anuncios de AMD y NVIDIA, Valve confirmando la llegada de steamOS a otras PC handheld, la gente ex-Annapurna Interactive podria haber encontrado lugar (y portfolio) y Microsoft confirma una Developer_Direct. Para finalizar, en el Special Move, Maxi recomienda un excelente reporte de People Make Games sobre las infernales condiciones de trabajo en un estudio de Indonesia que tiene fuertes lazos con grandes estudios y publishers occidentales. Nico por su parte nos recomienda Mobile Suit Gundam MS IGLOO. Por último, recuerden que nos pueden escribir preguntas directamente a través de google forms en el siguiente link: spreadshotnews.com/preguntas
We begin 2025 by asking Rob to walk us through the latest advancements in TV technology at CES. Is he there? No. Are we still having visions of 115-inch TVs? Absolutely. Join Patrick, Janet, Cado, and Rob as they mull ridiculous new technologies, reports about the gaming industry's unsettling outsourcing labor practices, and the fascinating potential future of SteamOS. In The Question Bucket, we ponder which muppet we'd enjoy getting yelled at by.Discussed: CES is Happening and Rob is Scheming 6:28, NVIDIA Announces New Cards 26:06, SteamOS Using 47:55, People Make Games - 100 Slaps 1:12:28, PSVR 2 1:26:23, Indiana Jones and the Great Circle 2:02:35, Lethal Company 2:07:06, Question Bucket 2:10:42See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan and Gita are joined by Chris Bratt of People Make Games – one of the best investigative outlets in all of video games – to discuss his new video about workplace abuse at outsourcing studios in southeast Asia. We try to get to the bottom of why big video game companies turn a blind eye to these sorts of incidents, which in this case include a manager convincing a subordinate to slap herself in the face 100 times as an act of penance. Yeah, it's bad! Then we talk about how the wildfires currently raging in California – which are displacing video game studios, among many, many other things – are happening right next door to CES in Las Vegas, where tech titans are trumpeting the latest environmentally destructive fad, generative AI. After that, we move on to slightly more lighthearted fare in our predictions for the year in gaming. Only one of us predicts a major industry-related crash, so that's gotta count for something. Also, Half-Life 3 is getting announced this year. Mark my words. Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
This episode is brought you by our Kofi members! To hear the entire episode head over to our kofi page and become a member for as little as $5!---Today we're talking about Call of Duty 1, 2, and 3 by infinity ward and Treyarch! Games about the horrors of war and how cool it is to be the guy that wins the war.Discussed in the episodeHow Call of Duty turned war into a circus by Pat Gill for Polygon on YouTubeanti-war films don't exist. by It's Just Cinema on YouTubeQuote from Grant Collier of Infinity Ward about Call of Duty 2 in this piece on IGNThe Games Behind Your Government's Next War by People Make Games on YouTube---Visit our website!Support the show on Kofi!Follow us on Twitch!Follow the show on Bluesky!Check out The Worst Garbage Online!---Art by Tara CrawfordMusic by _amaranthineAdditional sounds by BoqehProduced and edited by AJ Fillari---Timecodes:(00:00) - Secret eagle (00:29) - Welcome to Call of Doty!!! (00:51) - Thank you to our kofi members!!!!!!!! (02:26) - So Call of Duty... (11:40) - Setting the stage (13:08) - Call of Duty (32:15) - Call of Duty 2 (47:50) - Hear the full episode on our Kofi page!
Who cares how old that dragon is? Have you seen this bird?? Discussed: Lamps, Dragon Age: The Veilguard, Play Nice by Jason Schreier, How BioWare's Anthem Went Wrong by Jason Schreier for Kotaku, a brief history of Bioware, The Inside Story of Mass Effect 3's Endings, Finally Told by People Make Games on YouTube, go woke go broke is a grift, Dragon Age: Veilguard, white cheddar Cheez-Its---Find us everywhere: https://intothecast.onlineBuy some NEW merch if you'd like: https://shop.intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow Stephen Hilger: https://stephenhilgerart.com/Follow Brendon Bigley: https://threads.net/@brendonbigleyProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 7 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://instagram.com/ghostdownphoto---Timecodes:(00:00) - Take care of each other (02:50) - Intro (07:18) - Dragon Age: Veilguard | What is a "veilguard" if not a lampshade? (10:41) - A brief crash course of Bioware's history (44:54) - Dragon Age: Veilguard | Despite it all, the game is good (01:49:12) - Wrapping up ---Thanks to all of our amazing patrons including our Eternal Gratitude members:Zachary DIanfaceMcGeeMatt HClayton MChris Yw0nderbradShawn LCody RZach RFederico VLogan HAlan RSlinkmattjanzz DeaconGrokCorey ZDirectional JoySusan HOlivia KDan SIsaac SWill CJim WEvan BDavid Hmin2Aaron GVErik MBrady HJoshua JTony LDanny KSeth MAdam BJustin KAndy HDemoParker EMaxwell LSpiritofthunderJason WJason TCorey TMinnow Eats WhaleCaleb WfingerbellyJesse WMike TCodesWesleyErik BmebezacSergio LninjadeathdogRory BA42PoundMooseAndrewJustin MPeterStellar.BeesBrendan KScott RwreckxNoah OMichael GArcturusChris RhepaheCory FChase ALoveDiesNick QWes KChris MRBMichaela WAdam FScott HAlexander SPTherese KjgprintersJessica BMurrayDavid PJason KBede RKamrin HKyle SPhilip ★ Support this podcast on Patreon ★
Jason Schreier is a games reporter for Bloomberg, best known for his extensive reporting on the volatile reality of AAA game development.On today's episode we'll be talking about his latest book, Play Nice: The Rise, Fall, And Future of Blizzard Entertainment and the frankly horrifying number of interviews he needed to complete over the course of his reporting.Despite having a young baby to look after and exactly two and a half hours of free time each day (when said baby is soundly asleep upstairs), I devoured Jason's book in less than a week. It's very, very good. Let's talk about it!Support the show
This week the Lorecast discusses the ethics of designing wargames for the military, discusses whether bounded accuracy supports a "heroic fantasy" ludonarrative, and revises the Grim Hollow transformation rules! Follow the Grim Hollow Kickstarter: https://www.kickstarter.com/projects/ghostfiregaming/grim-hollow?ref=5z40qv Check out People Make Games' excellent video: https://www.youtube.com/watch?v=lYaDXZ2MI-k Email your questions to podcast@ghostfiregaming.com Ben: @TheBenByrne Dael: @dailydael James: @JamesJHaeck Shawn: @shawnmerwin Editor: @ZsDante Topics: 00:00 - Intro 04:58 - Structuring adventures 13:48 - Grim Hollow transformations 26:09 - Designing games for the military 43:12 - Bounded accuracy
Nicole Carpenter has been reporting on the games industry at Polygon for the last five years, where she's perhaps best known for her coverage of unions and the increasingly vital role they're playing in shaping the future of video game development.In fact, not only has she reported on this subject diligently over the last few years, she also wrote what is perhaps the defining piece of journalism on the subject: The Rise of the Video Game Union."....the type of journalism we're doing impacts people's lives in really tangible ways. And, you know, whether that's somebody we're writing about who did something bad, or people who are unionizing, or people who have been laid off. And that is a huge responsibility. And so it needs a certain level of investment and dedication and sometimes sacrifice to make sure you're doing your job, treating the work you're putting out, with the respect and care and responsibility it needs."Support the Show.
Grant Stoner is a freelance reporter who specializes in covering accessibility and disability across the games industry in his work.Among other work, he writes a monthly column for IGN where he recently examined how the mass layoffs ripping through the games industry have affected disabled game workers, in particular. This is a great example of why Grant's perspective is so necessary in the games media right now, shining a spotlight on an often overlooked area of games and the people who play and make them."They can't afford their medications, they've had to stop procedures, some person can't afford life-saving medication that they were only able to afford because of their insurance... So often, with accessibility, we see that 'oh, these studios are great, they really care about us', but this is the reality of being disabled, especially if you're in this industry."Support the Show.
Sarah Parvini was a games reporter at the LA Times until just a few months ago, having been among those who were hit by a staggering round of layoffs at the paper earlier this year. In fact, the publication is meant to have shed around 20% of its newsroom in one fell swoop. Journalism is in a rough state, folks.In this episode you'll hear guest host Nicole Carpenter talk with Sarah about what it's like reporting on the games industry for such an established publication and how she managed to approach her stories through the lens of California and Los Angeles in order to appeal to a regional audience."So, the video game industry layoffs, that's not something that is unique to California, but given the nature of California's importance to the video game industry it's something that I felt like we should be covering. And, it wasn't hard to find companies, unfortunately, that had laid people off here in California. And it's only getting easier everyday, right?"Support the Show.
Chelsea Reed Miller is a video editor for IGN and a spokesperson for the IGN Creators Guild, a brand spanking new union that's been officially recognized by IGN's parent company just a couple of months ago.In today's episode, you'll hear guest host Nicole Carpenter talk to Chelsea about what that means for people working at one of the biggest publications in the games media and why it's important to think about collective action before things start falling apart, if possible."The best time to unionize is when things are good. You want to unionize when you love your job, so you can make sure that those things that you really love about your job are codified. So that you can make sure that those things that you love are going to stay."Support the show
In this episode I that a look into 4D roleplaying as discussed by Sameøldji on episode 14 of their podcast The Four Dimensional Model of Roleplaying. https://open.spotify.com/episode/035cpq8HK6aK3ekVSI3ln9?si=UYL2wQVhTLqnoL-UWXIfyA I also came across a couple of YouTube videos that relate to the topic. Firstly, Quintin “Quinns” Smith takes a trip to Singapore to investigate the phenomenon of Jubensha for People Make Games. https://youtu.be/6_dlxbGUNNQ?si=cs6FXHpb-XHv2frV Also check out Quinns of the latest Bastionland Podcast episode. https://open.spotify.com/episode/4zGimNQaFxAa5lXwpq5GaQ?si=IFjiAbXgQN6yNxwBv8DbVA Here's Ben “Questing Beast” Milton getting to experience Dave Wesely's Braunstein. https://youtu.be/P-zzrWAQcWQ?si=5PyTo4FLqXxNbiJJ Honour mentions: Anthony “Runeslinger” Boyd of Casting Shadows, Che Webster of Roleplay Rescue and Daniel Jones' of Primæval Fantasy.Music by Timothy J. Drennon "Warning" by Lieren of Updates From the Middle of Nowhere Leave me an audio message via https://www.speakpipe.com/KeepOffTheBorderlands You can email me at spencer.freethrall@gmail.com You can find me in a bunch of other places here https://freethrall.carrd.co You can also find me on Discord by searching for FreeThrall/KeepOffTheBorderlands#762 This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit freethrall.substack.com
Ambie and Crystal discuss a jubensha game they played together at Dice Tower West - Conspiracy to Commit! We have a discussion including Amy, the host of the game, and Dan, Crystal's partner, right after playing the game, and then we share our thoughts a week later. Check out White Rabbit Jubensha for more information on the Jubensha we played! Check out the People Makes Games video about Jubensha 0:00-Intro 0:36-Jubensha Intro 4:48-Initial Recap 23:21-Next Week Thoughts 31:17-Outro 32:13-Bloopers Join our discord Support us at https://ko-fi.com/boardgameblitz This episode was sponsored by Grey Fox Games. Use the code "BGBLITZ24" to get 20% off non-exclusive items. Consolidated Links For the full show notes visit our site at http://www.boardgameblitz.com/posts/377
Quintin Smith is one third of People Make Games, although hopefully you already knew that. Outside of his work with us, he's also known as the co-founder of board games behemoth Shut Up & Sit Down and now, as of just a few weeks ago, he's started something brand new, exploring the world of TTRPGs. It's called Quinns Quest and it's extremely weird and good, just like Quinns."If you just go into a community going 'hey, I wanna understand why this is fun for you', people will tell you! People are able to explain their passions and once you know their passions, you can ask about those passions in more detail and once you've got that, you're able to understand the community. There are no weirdos."Support the show
Support the show! Today, we're talking to Quintin Smith aka Quinns, who has been reviewing boardgames for more than a decade with the iconic show, Shut Up and Sit Down. Then about 3 years ago, Quintin joined People Make Games to cover everything from Roblox's relationship to child labour to the battle for ownership and control of Disco Elysium, from the revival of kabaddi in India to phenomenon that is jubensha in china. Now, he's gone and started Quinns Quest, a new youtube channel to review tabletop roleplaying games that feels like a lot like that one weird show where William Riker from Star Trek looked at the camera and asked us if we believed in ghosts. Don't worry, listeners, we're going to ask the question on everyone's mind: why? Show Notes: [00:02:00] What makes a good review? [00:08:02] Horror versus Tension: one of the challenges of reviewing RPGs [00:16:12] Would you ever do a bad review? [00:23:22] Why playing games are vital for reviews [00:40:44] Infectious Enthusiasm: World Wide Wrestling by Nathan Paoletta [00:43:26] Tyranny of Numbers: Youtube drop-off [00:45:12] Replay [00:50:31] All Advice is Advice For Myself: Use your hands? Other references: I mentioned an article by Quinn Murphy which talks about promises, consistency and economy, you can find that here If you liked this podcast, you'll probably love the Indie RPG Newsletter
We talk with Quinns from People Make Games to about the Mystery Role-Play craze that has taken hold of China; Jubensha. What sets it apart from the Mystery Dinner Parties that accompany every crime fiction festival and book club? We also speak about role-play in the English speaking world, the complications of safety tools, and more of Quinns' experience playing Jubensha during his investigation. Make sure you also catch Quinns' work on Shut Up & Sit Down, and his new TTRPG channel Quinn's Quest.
We discuss the season finale of The Simpsons sixth season, and its infamous puzzle. Springfield Elementary is almost destroyed in an eruption, but fortunately, it's an eruption of oil, so they're wealthy now. At least, they would be, if Mr. Burns wasn't up to his antics, preparing to destroy all that is good in the world. Nobody in Springfield is free from his cruel machinations, so when he dies, we shouldn't be surprised, but the killer has the perfect alibi. Can you solve this mystery? Flex probably can't because he watched in 16:9. We're also joined by Quinns from People Make Games to talk about the Mystery Role-Play craze that has taken hold of China; Jubensha. What sets it apart from the Mystery Dinner Parties that accompany every crime fiction festival and book club? Get your TTRPG shoes on, it's time to cry. Speaking of which, make sure you also catch Quinns' work on Shut Up & Sit Down, and his new TTRPG channel Quinn's Quest.
Ambie and Crystal discuss a couple games they played recently, including Key Enigma: Hack Forward, Suspects: Claire Harper Takes the Stage, and The Grand Carnival. Then, we talk about board games that subvert social norms. Here are the YouTube videos mentioned: Designing Board Games Which Break the Rules (Adam in Wales) The Murder Game Revolution That Has Gripped China (People Make Games) 0:00-Intro 1:08-Recent Games - Key Enigma: Hack Forward 5:25-Suspects: Claire Harper Takes the Stage 6:28-The Grand Carnival 13:30-Subversive Games 29:46-Outro 30:50-Bloopers Join our discord Support us at https://ko-fi.com/boardgameblitz This episode was sponsored by Grey Fox Games. Use the code "BGBLITZ24" to get 20% off non-exclusive items, and for the month of February, the code "BLITZWOTW" gets 20% off the Kickstarter Deluxe edition of War of the Worlds: The New Wave! Consolidated Links For the full show notes visit our site at http://www.boardgameblitz.com/posts/374
Stephen Totilo has been a games journalist for two decades now, making him one of the most experienced people in the field. His career spans a stint at MTV News as its first ever games reporter, nine years as Kotaku's Editor-in-Chief and until recently, he wrote a twice-weekly gaming newsletter for Axios.Today, Stephen is looking to strike out on his own with Game File, an independent newsletter published on Substack and funded directly by his audience."I have concerns about a younger generation of reporters finding a footing, coming up, because we are seeing in the elimination of a lot of these jobs, lesser opportunity for people who are still trying to make a name for themselves and do it in a way that is sustainable. But, what I see in aggregate is more outlets, right now, committed to covering games than I saw several years ago."Support the show
What's the 'P' stand for? Podcast, of course :-)Discussed: Lies of P, Soulslikes, Hi-Fi Rush, The Concept of the Post-Game, Subpar Pool, Toilet Games, Fortnite Festival, Fortnite: Rocket Racing, LEGO(tm) Fortnite ---Links:The Sims 4 Celebrates For Rent Expansion With Landgraab & Son(s) Pop-Up by George Foster at The GamerPlagarism and You(Tube) by hbomberguy on YouTubeInvestigation: How Roblox is Exploiting Young Game Developers by People Make Games on YouTube---Find us everywhere: https://intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow on Threads: https://threads.net/@intothecastFollow on Tumblr: https://intothecast.tumblr.com---Follow Stephen Hilger: https://stephenhilgerart.com/Follow Brendon Bigley: https://threads.net/@brendonbigleyProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 6 Cover Art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://instagram.com/ghostdownphoto---Timecodes: (00:00) - Intro (02:52) - Quick Twilight Princess bonus announcement (04:28) - The elephaant in the ladderless pool (05:39) - The First G of the E // Lies of P (49:07) - A game that wasn't announced 8 years ahead of time // HiFi Rush (01:12:18) - Post games are The Spice of L (01:16:24) - Due diligence // Subpar Pool (01:26:58) - Games for when you're hiding in the bathroom (01:28:45) - Fortnite, Fortnite, and Fortnite // Fortnite (02:05:49) - Wrapping U ---Thanks to all of our amazing patrons including our Eternal Gratitude members:GrokCorey ZDirectional JoySusan HOlivia KDan SIsaac SWill CJim WEvan BDavid Hmin2Aaron GVErik MRedmage77Joshua JTony LDanny KSeth MAdam BJustin KAndy HDemoParker EMaxwell LSpiritofthunderJason WJason TCorey TMinnow Eats WhaleCaleb WfingerbellyJesse WMike TCodesWesleyErik BmebezacSergio LninjadeathdogRory BA42PoundMooseAndrewJustin MPeterStellar.BeesBrendan KScott RwreckxNoah OMichael GArcturusChris RhepaheCory FChase ALoveDiesNick QWes KChris MRBMichaela WAdam FScott HAlexander SPTherese KjgprintersJessica BMurrayDavid PJason KBede RKamrin HKyle SPhilip N ★ Support this podcast on Patreon ★
Nathan Grayson and Riley MacLeod have just launched a brand new, worker-owned games publication called Aftermath, along with some other ex-Kotaku staff you'll recognise. As in, today, right now! Chris grabbed them for an interview a few days ago to talk about the challenges that come with starting something fresh, crowdfunding and what being "worker-owned" really means in this context."You know — and everyone knows — that 2022 and 2023 have been nightmarish for games journalism, and for journalism broadly, and also for games studios. And like, what else are you going to do? Where else are you going to go? When I panic and I'm like: is this a ridiculous idea? Should I just go and get a real job where somebody else understands how the taxes work? I'm like... what is it? Where is it? It's exciting to think about, you know, now we're the job! We'll make the job."Support the show
Patricia Hernandez is now the former Editor-in-Chief of Kotaku, having been fired from the position just a few days ago. In today's episode we're going to be talking to her about what's happened and digging into the increasingly strained relationship between Kotaku's editorial team and the company which owns the site itself, G/O Media."I can't really go into specifics about the reason because it does involve other staffers and their personal information, so I just want to be sensitive to that. But I will say it was a deeply G/O Media reason. It's all been pretty disappointing.I feel like, in some ways, maybe it was for the best. I was opening my notes app and kind of scrolling through it and came across a resignation letter that I wrote literally a year ago."Support the show
Rebekah Valentine is a Senior Reporter at IGN and an instrumental figure in the site's latest ambitions to establish itself as a true home for longform video games reporting. She's also just been on the ground at Summer Games Fest, the potential successor to the games industry's biggest, flashiest trade show, E3.How do the two shows compare from a reporter's perspective and will E3 ever manage a revival? We'll be asking Rebekah all about it."I am now two and a half years in and I'm still doing reporting! I'm kind of blown away by it. I'll freely admit that I sort of had an idea in my head of what IGN is... and it was grounded in the way that IGN had actually been. But especially if you're somebody listening to this and hasn't read IGN in several years, I would really encourage you to dip back in and look at some of the stuff we've been doing the last couple of years, because Tina really did set up a legacy of good journalism and good reporting."Support the show
Neste episódio, conversamos sobre o recente documentário do canal People Make Games sobre a disputa judicial em torno de Disco Elysium, dissecando os diversos atores envolvidos, as disputas de ego, roubo de propriedade intelectual, ambiente de trabalho tóxico, a herança de uma juventude que cresceu em uma ex-república soviética e muito mais. Assista o documentário completo aqui: Investigation: Who's Telling the Truth about Disco Elysium? Ajude a financiar o Holodeck Design no Apoia.se ou fazendo doações pelo PicPay. Siga o Holodeck no Twitter, Facebook, Instagram, YouTube e entre em nosso grupo de Discord do Regras do Jogo. Nossos episódios são gravados ao vivo em nosso canal na Twitch, faça parte também da conversa. Participantes Fernando Henrique Anderson do Patrocínio Dicas culturais: Humanity Metal Gear Solid Streets of Rage 4 Resident Evil 4 Reds (1981) Músicas: Persona 5 – Beneath The Mask lofi chill remix Molchat Doma – Kletka
It's been a weird week for games media. Bobby Kotick got interviewed by Variety, the Disco Elysium dev studio is in the spotlight again and Vice is still falling apart, but its video game stars are moving on. We're talking about that stuff as well as Zelda, the new Spiderman movie and more. THINGS MENTIONED: Bobby Kotick's Variety interview. People Make Games' ZA/UM documentary. Remap Radio. Our cool sounds and intro/outro music are by GEIST and our show art is by Kai at Wisp Graphics. We curate your gaming news together and Noah produces the show. You can follow the show on Twitter @Press_StartPod and on tumblr at press-startpod.tumblr.com and you can email us about Zelda at heypressstart@gmail.com. We'd also appreciate if you left us reviews on your podcast app of choice! Good text reviews will be read out on the show. Find us on social media, and wherever else podcasts are found, here: linktr.ee/press_startpod. --- Support this podcast: https://podcasters.spotify.com/pod/show/pressstart/support
¡Ni la efectividad del humor escatologico podra salvarlos!¡Porque es Lunes y SpreadShotNews Podcast ya llegó! En este episodio: Maxi continua el Age of Empires IV y Nico termina el The Legend of Zelda: Tears of the Kingdom. Ademas, ambos juegan un rato de Street Fighter 6 y dan sus respectivas opiniones. En el Rapid-Fire, tenemos noticias sobre el nuevo headset VR de Meta (Facebook, nunca se olviden de eso), lo que varios suponiamos le paso a Redfall, Microsoft vs CMA: la revancha, la vuelta de #BREAKINGNEWS , NetEase sigue financiando desarrolladores japoneses y al final era Ratchet & Clank y no Demon's Souls lo que se venia a PC. Para la Main Quest, y de forma un tanto apresurada, armamos unas listas de lo que se puede esperar, lo que "queremos" ver y lo que podria llegar a pasar en los eventos de la denominada #Keigh3, pasando por el Summer Game Fest, la Devolver Direct, el Xbox + Bethesda Showcase, el PC Gaming Show y el Ubisoft Forward. Para finalizar, en el Special Move, Maxi nos recomienda urgar los archivos de la SGDQ 2023 que se olvido de avisar la semana pasada que arrancaba, y Nico nos recomienda el documental/investigacion de People Make Games sobre ZA/UM y Disco Elysium . Por último, recuerden que ahora nos pueden escribir preguntas directamente a través de google forms en el siguiente link: spreadshotnews.com/preguntas .
00:00 Début 08:40 A quoi on joue 21:14 Un documentaire de 2h30 est fait par People Make Games sur le problème du studio derrière Disco Elysium 24:10 Corée du Sud approuve le rachat d'Activision Blizzard 26:33 The Witcher 3 a vendu 50 millions d'exemplaires, il est dans le top 10 de l'histoire 28:18 Suite et fin de l'affaire Yuji Naka : Deux ans de taule et plus d'un million d'amende 34:30 Kojima pas impliqué dans MGS3 Remake, c'est (peut-être, si ça se trouve, nan mais imaginons) un souci 40:13 Arrêt définitif de vente de jeux switch en Russie - le e shop ferme aussi 45:18 Le début des conférences JV de l'été - ça va chauffer
In this sci-fi packed episode, the crew discuss new indie games Planet of Lana and Slayers X Terminal Aftermath Vengance of the Slayer, as well as Disco Elysium and the latest doc from People Make Games - plus a book recommendation from a perfectly named Twitter user! Disco Elysium: https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut People Make Games' Disco Elysium Investigation: https://www.youtube.com/watch?v=JGIGA8taN-M Slayers X: Terminal Aftermath: Vengance of the Slayer: https://store.steampowered.com/app/1931020/Slayers_X_Terminal_Aftermath_Vengance_of_the_Slayer/ Hypnospace Outlaw: https://store.steampowered.com/app/844590/Hypnospace_Outlaw/ Planet of Lana: https://store.steampowered.com/app/1608230/Planet_of_Lana/ This Is How You Lose The Time War: https://www.goodreads.com/book/show/43352954-this-is-how-you-lose-the-time-war The Forever War: https://www.goodreads.com/book/show/21611.The_Forever_War Ancillary Justice: https://www.goodreads.com/book/show/17333324-ancillary-justice System Shock Remake: https://store.steampowered.com/app/482400/System_Shock/ Chapters: 0:00:00 - Intro 0:05:55 - Disco Elysium 0:18:05 - Slayers X Terminal Aftermath Vengance of the Slayer 0:27:33 - Planet of Lana 0:34:24 - This Is How You Lose The Time War / Sci-Fi Books 0:51:12 - Outro iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988 RSS Feed: http://noclippodcast.libsyn.com/rss Spotify: https://open.spotify.com/show/5XYk92ubrXpvPVk1lin4VB?si=JRAcPnlvQ0-YJWU9XiW9pg Soundcloud: https://soundcloud.com/noclippodcast Watch our docs: https://youtube.com/noclippodcast Podcast channel: https://www.youtube.com/channel/noclippodcast Learn About Noclip: https://www.noclip.video Become a Patron and get early access to new episodes: https://www.patreon.com/noclip Follow @noclipvideo on Twitter
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 10-15 minutos:1️⃣ The Witcher 3 supera los 50 millones de copias vendidas2️⃣ Roots of Pacha vuelve a Steam con Soda Den como desarrolladora y editora3️⃣ NetEase presenta PinCool, un nuevo estudio con veteranos de Dragon Quest4️⃣ (El vídeo de People Make Games sobre Disco Elysium: https://youtu.be/JGIGA8taN-M)Suscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload♫ Sintonía del programa: Senseless, de Johny Grimes Hosted on Acast. See acast.com/privacy for more information.
2 Player Productions is a documentary crew that's been embedded with Double Fine Productions for more than a decade now, having first come onboard in order to follow the development of Broken Age and create the Double Fine Adventure series.However, it's their latest work that's absolutely knocked my socks off. Double Fine PsychOdyssey is, quite simply, the best video games documentary work I've ever seen. It follows the much longer development of Psychonauts 2 and is just the most vulnerable, revealing look into what it really means to create a video game. I cannot recommend it enough. Gosh. It's so good."There's a lot of concern about that meeting, rightfully so. It was the most intense thing we've had on camera and everybody was upset, we were upset. I thought that if we cut it out, it would do a disservice to the evolution of the studio and the way that mindsets at the studio were shaped, the way that the culture was shaped... I'd like to think it shaped the way everybody thought about crunch and what that meant, what that word even means."Support the show
Many of us use Microsoft Excel to track expenses and run basic reports at work. But there are some who walk among us with super-human spreadsheet skills. The best of the best compete for cash prizes in Excel esports, an elite world that congregates online — and sometimes on ESPN. Alli and Lindsey meet Oz du Soleil, a competitive Excel commentator, YouTube creator, and educator who specializes in "cleaning messed up data." He shares how he got into the wild world of Excel esports, how the community found each other online, and the fundamentalist factions at war in the Excel ecosystem. Subscribe to Oz on YouTube: https://www.youtube.com/channel/UCZgOVykPoRbSZQfY9YysiRQ Shout out to the excellent People Make Games: https://youtu.be/N2QC6VQXo8U Support 2G1P on Patreon! https://www.patreon.com/2G1P Join the 2G1P Discord community: http://discord.gg/2g1p Join the 2G1P Facebook Group: https://www.facebook.com/groups/2girls1podcast/ Email us: 2G1Podcast@gmail.com Call the show and leave a message! (347) 871-6548 Learn more about your ad choices. Visit megaphone.fm/adchoices
It's a PS VR2 special, and this week we're joined by Chris Bratt from People Make Games! There's an absolute shed-ton of PS VR2 impressions to get through; including the headset, the overall experience, and the games. Games such as Horizon Call of the Mountain, Kayak VR: Mirage, GT7, NMS VR, and more. We also discuss Nintendo not going to E3, new Mario games being worked on, Mikami leaving Tango Gameworks, everything announced at least week's PlayStation State of Play, The Double Fine doc, the controversy surrounding Atomic Heart, and more. Games discussed: PSVR 2, Horizon Call of the Mountain, Kayak VR: Mirage, Drums Rock, Zombieland: Headshot Fever Reloaded, No Man's Sky, Resident Evil Village, Gran Turismo 7, Humanity, Atomic Heart, The Pale Beyond, Kirby's Return to Dreamland Deluxe, Hellblade: Senua's Sacrifice. Contact tcgs.co Contact form Discord Twitter Instagram Facebook Follow @davidturners @CaptainToss @matmurray @jcafarley Watch Twitch YouTube Listen Spotify Apple Podcasts Google Podcasts Pocket Casts Overcast acast Stitcher Credits Music by Nick Parton Art by Dave Chong
Tyler McVicker has been utterly obsessed with Valve for more than a decade now, having reported on almost every scrap of news, speculation and datamined morsel to come out of this famously secretive company at the heart of the games industry.Having just published our own report on the reality of working at Valve, with its "flat" structure, no managers and no job titles, I wanted to talk to Tyler about the challenges that come with trying to understand such an unusual business. And one of those challenges, unfortunately, is dealing with the more toxic parts of Valve's community. PMG has faced its own share of that over the last couple of weeks."Because of the opaqueness, because there is a vacuum of information, misinformation becomes gospel. So what you're dealing with is a lot of individuals effectively treating Valve as if they are Gordan Freeman; a blank slate that you put your own personality onto. And when somebody else betrays that self-perceived personality, it almost feels like a parasocial relationship being destroyed."Support the show
A conversation about all the conversations we aren't having about Roblox. Featuring Quintin Smith of People Make Games. Check out How to Fix the Internet by the EFF: https://www.eff.org/podcast Learn more about your ad choices. Visit podcastchoices.com/adchoices
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 10-15 minutos:1️⃣ Mile 0, la precuela de Road 96, estará disponible el 4 de abril2️⃣ El Next Fest volverá a traer un montón de demos a Steam del 6 al 13 de febrero3️⃣ Varios trabajadores y exempleados de Valve hablan sobre los problemas de su estructura horizontal en el nuevo vídeo de People Make GamesSuscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreloadSintonía del programa: Senseless, de Johny Grimes Hosted on Acast. See acast.com/privacy for more information.
¡Ni la desaprobacion de charlas foraneas podran detenernos!¡Porque es Lunes y SpreadShotNews Podcast ya llegó! En este episodio: Nico nos cuenta sobre Signalis, ademas de repasar su progreso por Vampire Survivors y un poco mas (aunque cada vez menos) Marvel Snap!. Maxi por su parte continua con Persona 5 Royale, finalmente termina Homeworld 2 y nos da sus primeras impresiones de Bayonetta 3. En el Rapid-Fire, tenemos noticias sobre el mercado Japones de PC, la potencial existencia de una "PS5 Slim", Nintendo quiere "digitalizar" algo y forma una empresa para hacerlo, la situacion de ZA/UM es cada vez mas compleja y finalmente DirectStorage esta disponible en Windows. Para nuestra Main Quest, charlamos sobre un video del canal de youtube de People Make Games, sobre como Valve todavia permite el uso de skins y cosmeticos de sus juegos para alimentar la maquinaria de las apuestas de "dudosa procedencia". Para finalizar, en el Special Move, Nico nos recomienda tanto la serie animada de batman como la pelicula, Batman: Mask of the Phantom, debido al reciente fallecimiento de Kevin Conroy. Maxi nos recomienda un video de youtube con una peculiaridad: una TV diminuta . Ademas, tambien dejamos el link al video de People Make Games .
Paris Marx is joined by Dave Karpf to discuss Meta's misguided attempt to turn Facebook into a metaverse company, how Wired Magazine has evolved, and why the tech billionaires are destroying the world.Dave Karpf is an Associate Professor of Media and Public Affairs, George Washington University. He's also the author of The MoveOn Effect: The Unexpected Transformation of American Political Advocacy and Analytic Activism: Digital Listening and the New Political Strategy. Follow Dave on Twitter at @davekarpf.Tech Won't Save Us offers a critical perspective on tech, its worldview, and wider society with the goal of inspiring people to demand better tech and a better world. Follow the podcast (@techwontsaveus) and host Paris Marx (@parismarx) on Twitter, support the show on Patreon, and sign up for the weekly newsletter.The podcast is produced by Eric Wickham and part of the Harbinger Media Network.Also mentioned in this episode:Dave wrote about the history of WIRED Magazine's future predictions and why VR never dies.People Make Games made a video looking at what's going on in VRChat.Meta's legs demo wasn't real.Douglas Rushkoff's new book Survival of the Richest looks at how the rich are trying to protect themselves from the crises they're making worse.Science fiction books mentioned: Neal Stephenson's Snow Crash, Ernest Cline's Ready Player One, and William Gibson's The Peripheral.Support the show
Sam Greer is a freelance games critic, having previously worked for Glass House Games and GamesMaster magazine. More recently, she worked with People Make Games (that's us!) on an incredible video about the lack of working class people employed in the games industry. That's what we'll be talking about in today's episode."I think when we talked about it before my worry was that the video would just be one of those things that people would retweet and go 'oh this is so important', you know?' and that would be it... But actually what's kind of happened, that I've seen a lot of, is just a lot of discussion and it sparking loads of specific conversations off the back of it. And that's more than I'd hoped for. I was so worried about people getting that this mattered, but not really caring."Support the show
We explore the limits of what is and is not a game with Sweet Radiant Markiplier's YouTube Originals series "In Space With Markiplier". In Space With Markiplier, part 1 In Space With Markiplier, part 2 Bloopers & Behind-the-scenes Corridor Crew + Markiplier Favorite Channels: Craig: Noclip, People Make Games, Writing On Games, Game Maker's Toolkit, MKBHD, Johnny Harris, Binging With Babish, Luke Thomas, Kinda Funny Nate: Regular Car Reviews ("Mr. Regular"), Numberphile, VHS Rallies Pauly: Pat Finnerty, StoneMountain64 and F.A.S.T Squad, CodeMiko (Vtuber), Paul's Hardware Will: Philip DeFranco, Corridor Crew, Jazza, Magnus Midtbø, Anton Fomenko, Crooked Media, Adam Savage
Hirun Cryer first got his break in the games media writing guides over at USGamer. And guides content, dear listeners, is perhaps one of the most overlooked part of this entire job. Frequently responsible for the lion's share of a publication's traffic, despite rarely appearing on the homepage itself, video game guides are hugely important to the overall success of some of your favourite games sites. So why are guides writers so often underpaid and overworked?"You know how people say there are no old games media workers? Because they all move out of the industry because of pay and all that? I don't think I really know any old guides writers, because they're all gone now, they've all moved on to other things. It's churned and burned them and the machine has dumped them and got in the latest worker, because there are always very young, keen, eager writers raring to go. That's not their fault. That's just how the world operates and how this machine treats people."Support the show
Danny O'Dwyer creates video game documentaries for Noclip, a crowdfunded YouTube channel first launched in 2016. Known for their high production value and behind-the-scenes access to some of the most successful game developers in the world, Noclip has had a huge influence on PMG's work over the years. Prior to starting his own company, Danny is perhaps best known for his work at GameSpot, where he hosted shows like The Point and The Lobby."The reason I wanted to do the Bethesda stuff is that there's a couple of studios that if you cover, people just want to dunk on them so bad. And I loved the idea of doing a big retrospective on Bethesda because Bethesda's not cool to people! There's a whole generation of gamers who've all they've ever done is Todd Howard memes and take the piss out of some of the most successful and most beloved games ever made."Support the show (https://www.patreon.com/peoplemakegames)
태어나졌다는 점과 가는 데에 순서가 없다는 점이 똑같은 어린이들과 어른이들에 대하여. +++ 00:35:10 부분 정정 +++ 로블록스를 떠나 유니티를 공부하신다고 한 분은 어른이 아니라, 사건 당시에도 지금도 10대라는 것 같습니다. 그러나 이 분 외에, 어른들도 피해자/증인으로 엮여 있는 것은 맞는 듯합니다. (목소리/현재 하는 일 등 상황 설명으로 보아 어른 같은 경우.) 00:00:00 --- 1: 오프닝 00:03:04 --- 2: 90년대생이 벌써 옛날에 왔다 00:08:54 --- 3: ‘어린이'의 정의 00:11:08 --- 4: 2010년대생이 온다 00:19:32 --- 5: 어린 사회인 00:26:28 --- 6: 로블록스는 괜찮은가 00:39:32 --- 7: 태어나진 자 00:49:05 --- 8: 호칭과 존중 01:01:09 --- 9: 마무리 에피소드 관련 링크 00:03:17 --- 90년대생이 온다 (임홍택 님의 책) --- 유니티 관련 영상 00:06:39 --- 블록체인은 2008년에 알려졌다 --- https://en.wikipedia.org/wiki/Blockchain 00:07:07 --- 블록체인은 1991년에 태어났다 --- https://www.investopedia.com/terms/b/blockchain.asp 00:09:13 --- 방정환 님은 '어린이'가 인생의 3분의 1이라고 한 적이 없다 --- https://news.mt.co.kr/mtview.php?no=2021050417174457546 00:11:46 --- IOTA는 2015년에 태어났다 --- https://en.wikipedia.org/wiki/IOTA_(technology) 00:13:54 --- 2021년 어린이날 장래 희망 설문 조사 --- https://www.mk.co.kr/news/society/view/2021/04/413237/ 00:24:27 --- 로블록스 안에서 콘서트를 하는 경우 --- https://www.theverge.com/2020/11/16/21570454/lil-nas-x-roblox-concert-33-million-views 00:32:20 --- 로블록스 비리에 대한 영상 --- https://youtu.be/vTMF6xEiAaY 00:35:15 --- 유니티 --- https://unity.com/ 00:35:37 --- 유니티 관련 영상 (사람 아닌 사람) --- https://youtu.be/eXYUNrgqWUU 00:37:25 --- 유니티는 사람 아닌 사람을 어떻게 만드나 --- https://unity.com/demos/enemies 00:38:48 --- People Make Games --- https://youtube.com/c/PeopleMakeGames 00:54:12 --- 사물 존칭 --- https://namu.wiki/w/%EC%82%AC%EB%AC%BC%EC%A1%B4%EC%B9%AD
This week's episode is a review of quirky haunted-Shibuya action game Ghostwire: Tokyo, which is more than the sum of its parts. Also reviewed: lacklustre indie offering A Memoir Blue. Other mentions: Kirby & The Forgotten Land, Weird West, Dorfromantik, and the People Make Games documentary about gamedev working conditions. Watch it here: https://www.youtube.com/watch?v=xDPzZkx0cPs. Come say hi on Twitter, Instagram, YouTube and Twitch - find links at http://gaminginthewild.com. If you'd like to support the show on Patreon, you can do so from $1 per month and get exclusive episodes, sale recommendations, and an invite to the show's Discord community – go to http://patreon.com/gaminginthewild for that. You can also support the show via Ko-Fi if that's your preferred creator platform: http://ko-fi.com/gaminginthewild. And as always, thanks for listening!
¡Ni los electrodomésticos con capacidad de teletransportacion podrán detenernos!¡Porque es Lunes y SpreadShotNews Podcast ya llego! En este episodio: Maxi y Nico continúan a puro Elden Ring, pero ademas Nico nos cuenta una anécdota sobre su 3DS. Para el Rapid-Fire, tenemos noticias arrastradas de la semana pasada como Sony comprando un nuevo estudio, la vuelta de dos históricos al desarrollo, y Microsoft anunciando cosas copadas en la GDC. Ademas, esta semana, Netflix compra estudios de desarrollo, Polyphony Digital pega un volantazo, Nvidia hace una bien en pos de la industria, finalmente sabemos que es Project Spartacus, Apple vs el parlamento europeo, CAPCOM esta dulce y sus empleados lo van a saborear, Microsoft estaría pensando en un Gamepass familiar, la ESA cancela la E3 2022, y un video de People Make Games revela lo que todos mas o menos sabíamos. En el Hot Coffee, repasamos un video de Hoeg Law que cuenta como los publishers están esencialmente tendiéndoles una trampa a todos los streamers de videojuegos con sus clausulas en los EULA, ToS y “Streaming Guidelines” y lo adjuntamos con el reciente caso de Bungie demandando a un grupo de NN por emitir falsos copyright strikes contra la comunidad de Destiny. Para finalizar, en el Special Move, Nico nos recomienda un video de Michael Reeves - I Gave My Goldfish $50.000 to Trade Stocks . Ademas están los videos de la GDC de Microsoft , y la guia para 3DS . Por ultimo, recuerden que ahora nos pueden escribir preguntas directamente a traves de google forms en el siguiente link: spreadshotnews.com/preguntas .
Neste boteco conversamos sobre o que estamos jogando, trazendo nossas impressões sobre Final Fantasy VII Remake e Elden Ring. Em seguida, trazemos para o debate o recente vídeo do canal People Make Games, que investiga a situação trabalhista em três estúdios independentes de renome, os estúdio Mountains, de Ken Wong, Fullbright, de Steve Gaynor e Funomena, de Robin Hunicke. Todos os estúdios, comandados por figuras famosas, apresentaram denúncias de abuso e assédio moral, tendo uma alta taxa de rotatividade. No meio desses casos, uma publisher em comum é a Annapurna, que publica os jogos desses estúdios e parece ter uma atitude problemática na resolução dos conflitos. Tomando essa situação, debatemos os problemas do termo indie como grife ou gênero de jogo, a dependência em "mentes brilhantes e complicadas" e o papel da Annapurna como catalizadora desse cenário de jogo cult. Assista o vídeo do People Make Games - Investigating Three Indie Superstars Accused of Emotional Abuse. Ajude a financiar o Holodeck Design no Apoia.se ou fazendo doações pelo PicPay. Siga o Holodeck no Twitter, Facebook, Instagram, YouTube e entre em nosso grupo de Discord do Regras do Jogo. Nossos episódios são gravados ao vivo em nosso canal na Twitch, faça parte também da conversa. Participantes Fernando Henrique Gamer Antifascista Músicas: Persona 5 – Beneath The Mask lofi chill remix SUNMI – You can't sit with us
Dopo un'imprevista settimana di pausa, torna il Weekly con Alessandro e Francesco. Apriamo la puntata con l'annuncio da parte di Sony del nuovo PlayStation Plus, più simile come offerta al Game Pass di Microsoft, di cui parliamo analizzando i dati diffusi alla recente GDC 2022 (01:10). Poi diamo un'occhiata allo State of Play dedicato a Hogwarts Legacy (33:48). Quindi è il momento di parlare del disastro della patch di Gran Turismo 7 e la schifezza delle microtransazioni aggiunte dopo l'uscita delle recensioni (49:45). Poi parliamo ancora di Sony e della sua recente acquisizione di Haven Studios, lo studio di sviluppo creato da Jade Raymond (01:07:05). Passiamo dunque alla Tokyo di Ghostwire e al turismo culturale di Ghost of Tsushima e Sifu (01:12:33). Chiudiamo la prima parte del podcast parlando di Bungie e della faccenda dei DMCA strike fasulli (01:30:10). Per “L'angolo della gente demmerda”, iniziamo parlando della lunga inchiesta di Gamesbeat sulle pessime condizioni di lavoro di Moon Studios, creatori dei due Ori (01:40:30). Poi parliamo dell'inchiesta di People Make Games a proposito, ancora una volta, delle pessime condizioni di lavoro di tre studi di sviluppo indipendenti (01:53:15). Chiudiamo con l'ennesima causa che coinvolge Activision Blizzard (02:01:52). Buon ascolto! Soundtraccia: Outcast Weekly - Alessandro Mucchi Le fonti per i vari argomenti trattati nel podcast. Dati interessanti sul Game Pass (e Sony annuncia il suo "Game Pass") https://twitter.com/BenjiSales/status/1506676620509290498 https://www.nme.com/news/gaming-news/xbox-game-pass-stats-show-subscribers-play-40-per-cent-more-games-3189615 https://blog.it.playstation.com/2022/03/29/il-nuovo-playstation-plus-sara-disponibile-a-giugno-con-oltre-700-giochi-diventando-piu-vantaggioso-che-mai/ Lo State of Play su Hogwarts Legacy https://www.youtube.com/watch?v=sxKixtrxYRg Il disastro GT7 e la questione dell'"always online" https://www.eurogamer.net/articles/2022-03-20-gran-turismo-now-has-the-lowest-metacritic-user-score-of-any-sony-game-ever https://www.eurogamer.net/articles/2022-03-17-gran-turismo-7-offline-due-to-patch-1-07-issue Sony si compra Haven Studios https://www.gamesindustry.biz/articles/2022-03-21-playstation-to-buy-jade-raymonds-haven-studios-sonys-first-developer-in-canada https://www.gamesindustry.biz/articles/2022-03-21-jade-raymond-and-hermen-hulst-on-why-sony-is-buying-haven La Tokyo di Ghostwire https://www.vg247.com/ghostwire-tokyo-representation-ghost-of-tsushima-sifu Bungie e la faccenda dei DMCA strike fraudolenti https://www.pcgamer.com/bungie-slams-youtube-for-dmca-security-loophole-and-lousy-customer-service/ I fondatori di Moon Studios accusati di incompetenza, sessismo, bullismo, razzismo https://venturebeat.com/2022/03/18/despite-its-beautiful-ori-games-moon-studio-is-called-an-oppressive-place-to-work/ https://www.gamesindustry.biz/articles/2022-03-21-moon-studios-devs-accuse-founders-of-poor-management-bullying-unprofessional-behavior https://www.gameinformer.com/2022/03/18/founders-of-ori-developer-moon-studios-respond-to-accusations-of-sexism-racism-and La cosa riguarda anche altri studi https://www.eurogamer.net/articles/2022-03-21-emotional-abuse-at-indie-studios-undermines-the-importance-of-auteurs Nuove accuse per Activision Blizzard (STRANOH) https://www.eurogamer.net/articles/2022-03-24-activision-blizzard-faces-fresh-allegations-of-sexual-harassment-and-discrimination-in-new-lawsuit
Lucy James is the head of GameSpot's video team, managing a team of hosts around the world. Having moved from London to San Francisco, you'll have likely seen her face on all sorts of GameSpot video stuff, as well as her more recent appearances on Giant Bomb's The Very Online Show. In this episode we talk about the differences between the UK and US games media, the effect COVID has had on GameSpot's flagship shows and I get to quiz Lucy about the brilliant Audio Logs series."Typically game development is not this shiny process. It's not 'oh I have an idea, I'm going to make the game'. It's iterative. It's killing your darlings. It's hard. So we wanted to break down those stories and discover what game development is really like."Support the show (https://www.patreon.com/peoplemakegames)
Com Ghost mais uma vez ausente, Caio Teixeira se junta a nós para falarmos da reportagem da People Make Games e das revelações de assédio moral na Funomena. Também falamos do retorno de Roberta e Ken Williams ao mundo dos jogos, a confirmação de um novo Witcher e mais. Participantes: Caio Teixeira Heitor De Paola Assuntos abordados: 10:00 - A reportagem da People Make Games de estúdios indie tóxicos 40:00 - Ken e Roberta Willians estão trabalhando em uma releitura de Colossal Cave 3D Adventure 44:00 - CD Projekt confirma desenvolvimento de um novo Witcher 51:00 - Rápidas e curtas Venha fazer parte do Discord do Overloadr! Tem perguntas que quer que sejam lidas no programa ou sugestões? Envie-as para motherchip@overloadr.com.br. Apoie o Overloadr: https://www.overloadr.com.br/ajude See omnystudio.com/listener for privacy information.
Com Ghost mais uma vez ausente, Caio Teixeira se junta a nós para falarmos da reportagem da People Make Games e das revelações de assédio moral na Funomena. Também falamos do retorno de Roberta e Ken Williams ao mundo dos jogos, a confirmação de um novo Witcher e mais.Participantes:Caio TeixeiraHeitor De PaolaAssuntos abordados:10:00 - A reportagem da People Make Games de estúdios indie tóxicos40:00 - Ken e Roberta Willians estão trabalhando em uma releitura de Colossal Cave 3D Adventure44:00 - CD Projekt confirma desenvolvimento de um novo Witcher51:00 - Rápidas e curtasVenha fazer parte do Discord do Overloadr!Tem perguntas que quer que sejam lidas no programa ou sugestões? Envie-as para motherchip@overloadr.com.br.Apoie o Overloadr: https://www.overloadr.com.br/ajudeSee omnystudio.com/listener for privacy information. Hosted on Acast. See acast.com/privacy for more information.
We demand restitution. Games we played this week include: Tunic (12:30) Final Fantasy Origin Stranger of Paradise (30:30) Inscryption: Kaycee's Mod (35:15) Skul: The Hero Slayer (38:10) Chocobo GP (39:30) Retroid Pocket 2 Plus (43:45) Game Pass on Steam Deck (45:25) Rune Factory 5 (47:45) New Little King's Story (52:00) Soul Sacrifice Delta (55:30) --- News things talked about in this episode: People Make Games report on abuse at indie studios (58:50) https://www.youtube.com/watch?v=xDPzZkx0cPs Ori and the Blind Forest dev Moon Studios also accused of employee mistreatment (1:04:20) https://venturebeat.com/2022/03/18/despite-its-beautiful-ori-games-moon-studio-is-called-an-oppressive-place-to-work/ More litigants sign on to sexual discrimination lawsuit agains Sony (1:06:45) https://www.axios.com/sexism-playstation-lawsuit-sony-e0f42c61-8467-4940-884a-1885eb8189ff.html Bandai Namco Mobile switching to four day work week (1:07:40) https://medium.com/@BANDAINAMCOMobile/bandai-namco-mobile-transitions-to-the-four-day-workweek-df053bda8d0e --- Buy official Jimquisition merchandise from the Jimporium at thejimporium.com Find Laura at LauraKBuzz on Twitter, Twitch, YouTube, and Patreon. All her content goes on LauraKBuzz.com, and you can catch Access-Ability on YouTube every Friday. Follow Conrad at ConradZimmerman on Twitter and check out his Patreon (patreon.com/fistshark). You can also peruse his anti-capitalist propaganda at pinfultruth.com.
In the lead-up to our 100th episode in a couple weeks, Logan and Trevor are reflecting on some of their all-time favorites lists. This week, they discuss their favorite video game characters. Shoutouts: "Investigating Three Indie Superstars Accused of Emotional Abuse" by Chris Bratt, People Make Games https://www.youtube.com/watch?v=xDPzZkx0cPs "Despite its beautiful Ori games, Moon Studios is called an 'oppressive' place to work" by Dean Takahashi, GamesBeat https://venturebeat.com/2022/03/18/despite-its-beautiful-ori-games-moon-studio-is-called-an-oppressive-place-to-work/ "JK Rowling's Anti-Transgender Stance And Hogwarts Legacy" by Jessie Earl, Gamespot https://www.gamespot.com/articles/jk-rowlings-anti-transgender-stance-and-hogwarts-legacy/1100-6501632/ "Why Sander Cohen is one of BioShock's most memorable elements" by Ashley Oh, Polygon, highlighting "Why We Remember Bioshock's Fort Frolic" YouTube video by Mark Brown, Game Maker's Toolkit https://www.polygon.com/2016/10/10/13228630/why-sander-cohen-is-one-of-bioshock-s-most-memorable-elements Follow the Nerds: Logan: @LeftyLoggy Trevor: @TrevorJStarkey That Nerdy Site: @thatnerdysite
CDPR official unveil the next Witcher game, Hogwarts Legacy gameplay is looking spectacular and Starfieild is promising to be a game like 'Bethesda used to make'. #ThisWeekInVideogames #Witcher4 #HogwartsLegacy--Check out the Videogame Accessibility awards over on Alanah's channel: https://youtu.be/w0EchHEvB_sCheck out Adios on Steam: https://store.steampowered.com/app/1271400/Adios/--Twitter: https://twitter.com/SkillUpYT?lang=en (@skillupyt)Instagram: https://www.instagram.com/skillupyt/?hl=enJoin us on the community Discord:https://discord.gg/Q728ewv--Edited by Austin @ausomehd--Sources: • Witcher 4: https://twitter.com/witchergame/status/1505945110722326529• GT7: https://www.reddit.com/r/Games/comments/tgt5ez/gran_turismo_7_is_two_weeks_in_a_mess/ • https://www.gran-turismo.com/gb/gt7/news/00_3802725.html• Bungie: https://www.pcgamer.com/au/no-one-is-safe-from-destiny-copyright-strikes-not-even-bungie/• Haven: https://www.gamesindustry.biz/articles/2022-03-21-playstation-to-buy-jade-raymonds-haven-studios-sonys-first-developer-in-canada• Perfect Dark: https://twitter.com/AndyPlaytonic/status/1504067459791441923• Starfield: https://www.youtube.com/watch?v=X8_JG48it7s• Gamepass on Steam Deck: https://www.reddit.com/r/MicrosoftEdge/comments/th77w9/microsoft_edge_beta_the_browser_for_xbox_cloud/• People Make Games: https://www.youtube.com/watch?v=xDPzZkx0cPs • Mountains • Fullbright • Funomena• Moon Studios: https://venturebeat.com/2022/03/18/despite-its-beautiful-ori-games-moon-studio-is-called-an-oppressive-place-to-work/ • MS: https://www.thegamer.com/microsoft-refused-moon-studios-toxic-workplace-ori/• Hogwarts legacy • Gameplay: https://www.youtube.com/watch?v=wKbHWgiGIYU • No MTX: https://twitter.com/FinchStrife/status/1504591261574987800?t=DRMIaTMQ9MoNumVF0aKyTQ&s=19Fortnite: https://www.kotaku.com.au/2022/03/epic-fortnite-players-raise-us36-50-million-for-ukraine-in-just-24-hours/
This week on The Finger Guns Podcast, Rossko, Miles and the returning Kat discuss the weeks news, and primarily get very giddy about the first look at Hogwarts Legacy gameplay. Kat and Rossko are fairly big Potterheads, so yeah, they're a tad excited. Elsewhere, Miles spent the weekend reviewing a small game called Ghostwire: Tokyo and had an absolute blast, he shares his adventures with us during Game of the Week, along with Kat updating us on her Forbidden West journey and Rossko talks the Grand Theft Auto V 4K update. We also talk the rather upsetting news of hostile work conditions at Moon Studios, People Make Games and two more Annapurna studios. It continues to be unsurprising in the gaming industry, though we still have plenty to say about what's being shared. Our main topic of the week though focuses on gaming stigma, and if we're still a little hesitate to tell people we're still video game fans with certain people in our lives certain we should have grown out of it by now. As we continue to defend our favourite hobby, will there ever be a time where we won't need to? Enjoy the episode. It's a beast.| ALL THE PLACES WE ARE: https://linktr.ee/fingergunsDonate to Sunflower of Peace to support humanitarian efforts in Ukraine: http://www.sunflowerofpeace.comTheme Music – De Jongens Met de Zwarte Schoenen by RoccoW & xyce. | Edited and produced by Ross Keniston | Published by Podbean.Team: @FNGRGNS / Rossko – @RosskoKeniston / Paul – @ThePaulCollett / Greg – @GregatonBomb / Sean – @Omac_Brother / Toby – @toby_andersen / Andy – @PsychTyson / Kat – @RainbowDropx | Facebook: FingerGunsUK / Twitch: twitch.tv/fingergunsdotnet / The Official Finger Guns Discord Discord: Join here! See acast.com/privacy for privacy and opt-out information.
- Cuatro importantes estudios independientes, señalados por la toxicidad laboral revelada en investigaciones realizadas por People Make Games y VentureBeat. En la primera, empleados de Fullbright, Mountains y Funomena, han denunciado trabajar en climas laborales muy negativos, con altos cargos que han ejercido abusos de poder humillando a sus empleados o menospreciándolos. Por otro lado, la investigación de VentureBeat se centra en Moon Studios, responsables de la saga Ori, estudio en el cual, de nuevo, son los altos cargos quienes propician un ambiente laboral tóxico. - Gran Turismo 7 recibe duras críticas tras los problemas de conectividad con sus servidores, y con razón. Un problema con la última actualización provocó que el mantenimiento de los servidores se alargase, y en circunstancias normales esto no habría tenido mayor problema que el no poder jugar online durante un día a un título específico; pero en GT7 necesitas conexión permanente para jugar. - Ubisoft presenta su servicio de computación en la nube: Ubisoft Scalar. El anuncio se ha producido durante la Games Developers Conference, y lo han definido a través de los objetivos que esperan cumplir con su uso: reforzar el trabajo colaborativo de las diferentes divisiones de Ubisoft, generar mundos que puedan evolucionar sin necesidad de mantenimientos o parches, facilitando y agilizando las modificaciones en motores gráficos, cada vez más complejos debido al tamaño de las producciones. - Epic destinará las ganancias obtenidas en Fortnite durante 2 semanas a ayuda humanitaria en Ucrania. Concretamente, desde el 20 de marzo hasta el 3 de abril. Esta iniciativa coincide, además, con el lanzamiento de una nueva temporada del battle-royale, por lo que el momento de llevar a cabo esta iniciativa solidaria será precisamente el más propicio para recaudar lo máximo posible. - Además, Humble Bundle ha lanzado un enorme pack con videojuegos, juegos de mesa o herramientas de desarrollo desde 36,39€ (valorado en 2336,58), y lleva recaudados algo más de 9 millones de euros. Si queréis recibir un correo diario con las noticias y el enlace al podcast, podéis suscribiros a la newsletter. Puedes encontrarme en Twitter como @nachocerrato.
In this Metacast episode, Yonatan Raz-Fridman, Devin Becker and Abhimanyu Kumar join your host Nicolas Vereecke to discuss - #1: Take-Two buys Zynga for $12.7BFor context, here is the press release. #2: Is Roblox Exploiting Young Game Developers?We discuss the first and second videos released by People Make Games. And as this week's bonus segment, we are making bold predictions about M&A in 2022.Other key links referenced in the discussion: EA buys Glu - Link GTA Online recurring revenue - Link Zynga's experience porting IP to mobile - Link Max Payne Mobile (I don't think Manyu knew!) - Apple & Google Take-Two's purchase of SocialPoint - Link Supersocial (gotta plug Yon!) - Link CORE - Link Robux DevEx FAQ - Link If you would like us to discuss any another gaming-related topics, do reach out at nicolas@naavik.co. We'd love to hear your general thoughts and feedback too! And as always, if you like the episode, you can help others find us by leaving a rating or review! Join the discussion: DiscordLearn more: Newsletter or Go Premium Follow us: Twitter | LinkedIn | Facebook | Website
Paris Marx is joined by Quintin Smith to discuss how Roblox profits from the labor of children, built an exploitative in-game economy, and needs to be regulated as soon as possible.Quintin Smith is a journalist working with People Make Games and Shut Up & Sit Down. Follow Quintin on Twitter at @Quinns108.Tech Won't Save Us offers a critical perspective on tech, its worldview, and wider society with the goal of inspiring people to demand better tech and a better world. Follow the podcast (@techwontsaveus) and host Paris Marx (@parismarx) on Twitter, support the show on Patreon, and sign up for the weekly newsletter.Find out more about Harbinger Media Network at harbingermedianetwork.com.Also mentioned in this episode:Quintin did an investigation of Roblox for People Make Games. Watch part 1 and part 2.Roblox went public on March 9, 2021, hitting a valuation of $45 billion. It's now over $50 billion and benefiting from the metaverse hype.More than half of US kids and teens under 16 are on Roblox. It's estimated that half the platform's users globally are under 13 years old.Cecilia D'Anastasio reported on fascist role-playing games in Roblox.Games featuring sex and nudity are not always caught by Roblox, exposing kids to them.Support the show (https://patreon.com/techwontsaveus)
¡Ni la musica sacra podra salvarlos!¡Porque es Lunes y SpreadShotNews Podcast ya llegó! En este episodio: Nico termina el Halo: Infinite y nos cuenta como la pasó, mientras Maxi se sambulle en The New War, la ultima expansion de Warframe. En el Rapid-Fire tenemos noticias sobre Ubisoft reviviendo franquicias, Ubisoft ahuyentando a sus empleados, Ubisoft vs sindicatos franceses en contra de los NFT, Yves Guillemot (de Ubisoft) intentando justificar lo injustificable (y fallando miserablemente), GSC Game World anunciando y desanunciando integracion con el blockchain en S.T.A.L.K.E.R. 2, Tencent salio de compras nuevamente y Nintendo nos avisa que vienen mas indies a la Switch. Para el Hot Coffee, revivimos un tema que pensamos ya archivado, el juicio de Epic Games vs Apple, pero esta vez es para charlar sobre un documento recientemente filtrado que habla del cambio de estrategia de Epic Games con respecto a su tienda online en PC. Para finalizar, en el Special Move, Nico nos recomienda la serie documental de la historia de Xbox , y un segundo video de la gente de People Make Games sobre Roblox (recomendado en especial para padres/madres). Maxi por su parte nos trae los cantos gregorianos de Halo en su forma mas... pura?, pongamosle. Por ultimo, recuerden que ahora nos pueden escribir preguntas directamente a traves de google forms en el siguiente link: spreadshotnews.com/preguntas .
In this episode, Marcus talks about a few points about current stories in the news, from Dr Disrespect's new AAA game studio to the new Splinter Cell Remake. Splinter Cell Video: https://youtu.be/HH1_ZCSf_HY Roblox Video from People Make Games: https://youtu.be/vTMF6xEiAaY Visit our website here! https://mindsofpeople.co.uk Join our Discord here! https://discord.gg/mUwg7UcgXw
GrinCast - a podcast about videogaming and games from GameGrin
Don't take investment advice from us Welcome to the GrinCast, your guide to the world of gaming from the past week. This week Ace hosted whilst Gorzagorz and Prince worried for the children. People Make Games' videos on Roblox Our main topic this week: Problematic Roblox Remember, if you want to chat to us, just leave a comment on the GameGrin site, or chat to us on Twitter at @GameGrin. If you fancy us on the go, you can subscribe to the podcast on Amazon Music, Spotify, Apple Podcasts and Stitcher! Don't forget to check out our Twitch channel and our YouTube channel for more great GameGrin content.
Ethan Gach is a senior reporter at Kotaku and has been responsible for a lot of the site's coverage of the Activision-Blizzard lawsuit, in which the company has been accused of a staggering number of gender discrimination and sexual harassment charges. Back in July, Ethan's reporting revealed details and photographs of the "Cosby Suite", a Blizzcon hotel room described by the lawsuit as a place for one high profile Blizzard developer to hit on and harass female employees while at the show."The screenshot spoke for itself in a way. This is the top level allegation that's being made against this studio, that all of these different behaviours, misconduct, mistreatment fall under this larger umbrella that people who have any conception of frat culture will understand to be often white male dominated, aggressive and sexually predatory. And here was this suite and this screenshot that are showing that exact behaviour."Support the show (https://www.patreon.com/peoplemakegames)
This week, your nice hosts discuss Star Trek, Star Trek, and Ghostbusters. Plus, Mark talks something out of existence, and Ellen is not even gonna not disagree with Stephen.NOTE: Early in the episode we promise a picture of Dale's Halloween costume for the show notes, but we did not have one as this episode went to press. Check this episode's page on our website, and/or our Twitter in the next few days...Mutant Giant Spider Dog - SA Wardega, YouTubeThe Inside Story of Mass Effect 3's Endings, Finally Told - People Make Games, YouTube The suspense! Power-ups 0:23:09 Mark LaCroixGame Design Franchises 0:52:10 Ellen Burns-JohnsonGamingMarketingList of best-selling video game franchises - WikipediaHow many Super Mario games are there? - jan Misali, YouTube
This week, your nice hosts discuss Star Trek, Star Trek, and Ghostbusters. Plus, Mark talks something out of existence, and Ellen is not even gonna not disagree with Stephen. NOTE: Early in the episode we promise a picture of Dale's Halloween costume for the show notes, but we did not have one as this episode went to press. Check this episode's page on our website, and/or our Twitter in the next few days... Mutant Giant Spider Dog - SA Wardega, YouTube The Inside Story of Mass Effect 3's Endings, Finally Told - People Make Games, YouTube The suspense! Power-ups 0:23:09 Mark LaCroix Game Design Franchises 0:52:10 Ellen Burns-Johnson Gaming Marketing List of best-selling video game franchises - Wikipedia How many Super Mario games are there? - jan Misali, YouTube
Tina Amini is the Editor-in-Chief at IGN, one of the largest video game publications in the world. With over one hundred staff making up the content team she's responsible for, Tina finds herself in a position unlike almost any other in the games media business."We're not just encyclopaedic. We're not just churning through the news everyday in an unreflective way. We're not just using our access to bring you First Looks and exclusives. We're also thinking about the larger, deeper stories that you're interested in. And we're putting in the work to do these investigations because we think there's an inherent, informative value to them."Support the show (https://www.patreon.com/peoplemakegames)
Hello Normandy crew. It has been a hot minute since we talked about BioWare on this podcast, but luckily we have an excuse to now, as People Make Games has scooped both our hosts and has talked with some ex-BioWare devs about what it was like to be in that studio during the Mass Effect 3 ending controversy. It's time for another episode of our BioWare news show BioBits, where we'll talk about some original drafts of the ending, the controversy's affect on how we talk about video games online, and how freeing it can be to criticize something without expecting it to be changed. Enjoy the show! People Make Games' video: https://www.youtube.com/watch?v=nhtgjmkcht8 Become a Normandy FM patron: http://patreon.com/normandyfm Follow us on Twitter: Normandy FM: @normandyfmshow Eric: @seamoosi Kenneth: @shepardcdr
Jacob Geller is a video essayist and critic who draws upon modern art, architecture and politics in order to reframe how we think about the games we play. He's also really into Beat Saber."I think people haven't been shown why they should care about this history yet. And that is partly our job to say, like, it's important that you know this term, not just because you can throw it around, but because by knowing this and by knowing the conversations that have happened previously about it, you can expand your knowledge of games. You can make these things more meaningful for yourself if you engage in a little study."Support the show (https://www.patreon.com/peoplemakegames)
Aoife Wilson is the head of Eurogamer's video team, as well as an established freelancer working with the likes of BAFTA, the BBC and Wizards of the Coast. She also used to be a colleague of Chris' before he started People Make Games!"It's lessened now because I'm a bit more established in the industry, but I think when I started, I really… I felt there was a bit of classism especially where my accent was concerned. I still get a little bit prickly when people take apart the accent because there's just an underlying current of ‘oh, that's cute' and everything. And I'm like, no, I know my shit. I know what I'm talking about."Support the show (https://www.patreon.com/peoplemakegames)
As one great Greek philosopher famously said: "Sometimes, you've got enough material in the bag to make a beautiful quilt, even if you may see it as too little." Of course, another said, "If you have no material from which to craft your art, why bother?" Then, as if sent from Olympus itself, another said, "Hey, you're just working on a podcast, and you needed to shuffle your topics around a bit. Stop taking yourself so seriously." So we did.Humor and artifice aside, this episode is more or less a collage of different topics that have popped up since our last episode (or something close to that). We run the gamut from James Gunn's "The Suicide Squad" to the surprisingly murky depths of Roblox, with a soupçon Kojima tossed in for flavor.We hope you enjoy.Listen to Beach Girl on SpotifyCheck out edouggieart on EtsyCheck out even more edouggieart on InstagramSources:Hideo Kojima's deal with Xbox reaches key milestone (Venture Beat)Hideo Kojima's Next Game Could Be Exclusive To Xbox (Gamespot)Ex-Far Cry Dev's New Game Studio Is 4.7 Percent Women, Ready For More (Kotaku)Investigation: How Roblox Is Exploiting Young Game Developers (People Make Games)It's Shocking Just How Shady Roblox Actually Is (Kotaku)How Roblox Became a Playground for Virtual Fascists (WIRED)
¡Ni las comparaciones mas halagadoras podrán detenernos!¡Porque es Lunes y SpreadShotNews ya esta aquí! En este episodio: Nico termina Judgment y nos cuenta sus impresiones finales, continua masacrando zombies en State of Decay 2 y arranca The Ascent. Maxi por su parte continua atravesando el Ys VIII: Lacrimosa of Dana. En el Rapid-Fire tenemos noticias sobre un nuevo Ace Combat, Phil Spencer confirma algo que ya sabíamos, John Romero quiere hacer mas Sigil, Epic lanza herramientas para autopublicacion, Riot vs el Estado de California (round 2), los key resellers vuelven a la palestra (nuevamente por las razones equivocadas) y repasamos las novedades de a ultima Pokémon Presents. En la vuelta de la Main Quest, repasamos y debatimos sobre Roblox gracias a un video del canal de Youtube de People Make Games y la respuesta de Hoeg Law . Para finalizar, en el Special Move, Nico nos recomienda la ultima pelicula de Evangelion: Evangelion 3.0 + 1.0. Maxi por su pate nos recomienda el disco We Like it Here de la banda Snarky Puppy. Por ultimo, recuerden que ahora nos pueden escribir preguntas directamente a traves de google forms en el siguiente link: spreadshotnews.com/preguntas .
It's our annual (semi-annual?), let's respond to some...interesting claims made on YouTube episode! In this installment - Is Roblox, one of the most popular gaming platforms in the world, exploiting your child? What you don't know...probably won't change your understanding of the underlying voluntary transactions at play here. That said, there's much to discuss as Shut Up and Sit Down's Quintin Smith gets *extravagant* on behalf of People Make Games. Nobody needs to Shut Up, but we should probably have a bit of a Sit Down...in Virtual Legality. CHECK OUT THE VIDEO AT: https://youtu.be/pE3TjauWcow #Roblox #Exploitation #Response *** CHANNEL SUPPORT PATREON - https://www.patreon.com/VirtualLegality STREAMLABS - https://streamlabs.com/richardhoeg STORE - https://teespring.com/stores/hoeg-law-store *** CHAPTERS 00:00 Introduction 03:50 The Underlying Premise 05:46 Overview 06:53 Encouraging Folks to Develop 19:32 Problems of Discoverability 25:07 A Fair Share 36:47 Robux and Suspect Terms 44:57 Understanding Company Scrip 49:59 Bonus Arguments: Children and Activists 57:50 Jumping to Conclusions 1:01:59 My Conclusions (and Emil's) *** Discussed in this episode: "Been working on this for a while." Tweet - August 19, 2021 - Quinns https://twitter.com/Quinns108/status/1428341253603831812 "Investigation: How Roblox Is Exploiting Young Game Developers" YouTube Video - August 19, 2021 - People Make Games https://youtu.be/_gXlauRB1EQ "What is Roblox?" Roblox Parents Webpage https://corp.roblox.com/parents/ "An Antitrust Epic" YouTube Playlist - Hoeg Law https://www.youtube.com/playlist?list=PL1zDCgJzZUy-lb7ReoUqL5_dTcM8ngmfV "Roblox bookings grow 35% to $665.5M for Q2 2021" VentureBeat - August 16, 2021 https://venturebeat.com/2021/08/16/roblox-bookings-grow-35-to-665-5m-for-q2-2021/ "Infographic: Indie game revenues on Steam" August 9, 2020 https://vginsights.com/insights/article/infographic-indie-game-revenues-on-steam Roblox Corporation FORM S-1 REGISTRATION STATEMENT https://www.sec.gov/Archives/edgar/data/1315098/000119312520298230/d87104ds1.htm "Roblox Terms of Use" Updated May 18, 2021 https://en.help.roblox.com/hc/en-us/articles/115004647846-Roblox-Terms-of-Use "Developer Exchange Terms of Use" Roblox Help Page - Updated October 4, 2019 https://en.help.roblox.com/hc/en-us/articles/115005718246 "American kids want to be famous on YouTube, and kids in China want to go to space: survey" Business Insider - July 17, 2019 https://www.businessinsider.com/american-kids-youtube-star-astronauts-survey-2019-7 "Scrip" Wikipedia Entry https://en.wikipedia.org/wiki/Scrip "Payment in scrip or similar medium not authorized." 29 CFR 531.34 https://www.law.cornell.edu/cfr/text/29/531.34 "Definitions" 29 USC 203 https://www.law.cornell.edu/uscode/text/29/203 *** "Virtual Legality" is a continuing series discussing the law, video games, software, and everything digital, hosted by Richard Hoeg, of the Hoeg Law Business Law Firm (Hoeg Law). CHECK OUT THE REST OF VIRTUAL LEGALITY HERE: https://www.youtube.com/playlist?list=PL1zDCgJzZUy9YAU61GoW-00K0TJOGnPCo DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL. *** Twitter: @hoeglaw Web: hoeglaw.com
writer and academic Alex Ross (@Alexrosswrites) returns for part two of our examination of the indie game world via a few documentaries. this time we cover the post-indie boom, aka the time of the "indiepocalypse" and beyond from 2015 till today. first we look at the depressing vanity project/indie survival story "Surviving Indie" from late 2016, then we look at a dense but surprisingly quality documentary about the indie game scene in China called "Indie Games In China" aka "Alonewalk" from 2018 and talk about the endlessly complex landscape for game development in China. and then... we do the ill-advised and look at this year's E3 "Wholesome Direct" stream, a subject of much intense discourse. things referenced in the episode: "Spinning is winning" a research paper that Alex is a co-author on: https://journals.sagepub.com/doi/10.1177/1469540521993931 2017 Failure Workshop at GDC featuring Tim Rogers: https://www.youtube.com/watch?v=H67itWCG1JY Surviving Indie: https://www.youtube.com/watch?v=Z7CWZhhBMSo news article about Ryan Zehm: http://ireader.olivesoftware.com/Olive/iReader/IdahoStatesmanPress/SharedArticle.ashx?document=ISM%5C2016%5C01%5C25&article=Ar00108 Ryan Zehm's sneaking into GDC video: https://www.youtube.com/watch?v=UF2NlwJjEm0 Indie Games in China (aka Alonewalk): https://store.steampowered.com/app/825400/Indie_Games_in_China/ EGM article about the state of China's indie game scene: https://egmnow.com/the-closing-walls-around-chinas-independent-game-development-scene/ long video essay by youtuber NeverKnowsBest on the Chinese indie scene: https://www.youtube.com/watch?v=_VrTZ_UeUxM Gao Ming's ludum dare page: https://ldjam.com/users/gao-ming/games 2021 E3 Wholesome Direct stream: https://www.youtube.com/watch?v=Ozqhc7YXd3M article in the verge on "The Rise of Wholesome Games": https://www.theverge.com/2020/3/10/21172972/games-wholesome-themes-uwu-frog-detective-wattam-sokpop-keita-takahashi People Make Games video on Zach Barth and Minecraft: https://www.youtube.com/watch?v=__Nq2vNcpIo as always, you can support this podcast (and me) on patreon at https://www.patreon.com/ellaguro outro music is "Home" from the FEZ ost by Disasterpeace intro music (as always) is "Museum Agony" from the Stretch Panic ost by Norio Hanzawa
Mark Brown is the creator of Game Maker's Toolkit, an enormously popular YouTube channel that's home to a wide range of video essays about game design."Reaching the goal of a million subscribers, I knew that was going to feel weird because I'd done a lot of reading about goals and how we set them for ourselves and how it can feel strange when we reach a goal, because we spend so much mental energy thinking about what we're going to do when we get there and that sort of stuff. And then you get there and you're like, well, what am I going to do next? So I kind of pre-empted that that was going to be strange. And then it just kept feeling strange for months."Support the show (https://www.patreon.com/peoplemakegames)
Patricia Hernandez is the new Editor-in-Chief of Kotaku, having now returned to the site after beginning her career there some ten years ago."I think, in some senses, it's not just an ambitious idea, it's how do I make this hard, ambitious idea happen while also giving my writers a realistic workload that does not have video games just completely taking over their life? And I think it's especially a concern of mine, because early on in my career I feel I was able to get ahead as much as I did because I basically gave away my life to games and it's worked out for me, but I don't want to see that for other people."Support the show (https://www.patreon.com/peoplemakegames)
Ben and Tao take a deep dive into the awe-inspiring underworld of Subnautica: Below Zero. Is everything as it seems or is something fishy going on? Nah, it's as it seems, I just really wanted to use that pun. They talk breathtaking moments, the exciting and troubling possibilities of VR, the magic of sound design, vocal protagonists, photorealism, and why horror works best when it's unintentional. Big story spoilers from around 45 minute mark. Warnings given in advance. Content Warning: PEGI 12. Playful and exasperated swearing, and longer than usual - sorry not sorry. Clarifications: There are four difficulty levels, Survival (survive alone on 4546B while investigating the death of your sister), Freedom (like Survival, without hunger or thirst), Hardcore (Survival mode with only one life. No O2 alerts) and Creative (build anything with no constrains. Oxygen, food, story and death disabled). Here's a link to the People Make Games piece by Chris Bratt that Tao mentioned: https://www.youtube.com/watch?v=zVnOcmiEdIE The overview of Amazon's growing dominance over the supply chain that Ben mentioned: https://logisticsviewpoints.com/2021/03/24/amazon-supply-chain/ Audio extracts: Star Wars: The Phantom Menace (1999) Memories - Elvis Presley Good Morning, Vietnam! - feat. Robin Williams RIP Foreigner - Cold As Ice Black Mesa - Xen Homeworld - Transcendent OST Chris Rea - It's All Gone (1986) A Bug's Life (1998) - Francis The Ladybug Under The Sea - The Little Mermaid (1989) Eye in the Sky (2015) drone scene The Lion King ‘Circle of Life' (1994) Ready Player One (2018) The Forest title theme by Gabe Castro Spock and Captain Kirk, Star Trek The New Secretary. Hancock's Half Hour Series 4 feat. Kenneth Williams Heat (1995) feat. Al Pacino Gimlet's Homecoming podcast Episode 1 Diamonds Are Forever (1971) theme Faster Than Light OST by Ben Prunty Patreon: https://www.patreon.com/pixelvisionpod Twitter: @pixelviz Email: pixelvisionpod@gmail.com
We're back with a new regular episode, this time talking about CRUELLA, BO BURNHAM: INSIDE, SOLAR OPPOSITES, PSYCHO GOREMAN, PEOPLE MAKE GAMES and more. A lot of interesting topcis this week, so we hope you enjoy the show as much as we enjoyed recording it :) Thanks for tuning in & have a great week! Timecodes: 0:00 - Intro 6:04 - People Make Games 11:54 - Psycho Goreman 17:22 - Cruella 30:08 - Solar Opposites (S02) 38:09 - Bo Burnham: Inside _____________________________________________________________________ Solar Opposites S02 Trailer: https://www.youtube.com/watch?v=ba8lGRIn5P0 Bo Burnham: Inside Fan Made Trailer (Which is great!): https://www.youtube.com/watch?v=UwHUGc34pn4 _____________________________________________________________________ Apple Podcasts: https://podcasts.apple.com/us/podcast/best-thing-weve-seen/id1500489681?ign-mpt=uo%3D4 Spotify: https://open.spotify.com/show/5jocmR3kfsm1t8kdrE9LuF Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy8xMzc5ODQ5NC9wb2RjYXN0L3Jzcw== Twitter: https://twitter.com/BestThingRadio Instagram: https://www.instagram.com/bestthingradio/ --- Send in a voice message: https://anchor.fm/bestthingpodcast/message
Austin Walker is the host of Waypoint Radio and Friends at the Table, having previously launched Waypoint back in 2016 and having been a part of Giant Bomb's New York office before then."You have to reset your goals. Your goals cannot be 'I'm going to change the conversation'. It has to be 'I'm going to have a good conversation'. I'm going to build a space that is comfortable, and warm, and critical, that I get to be in and that helps me pay my bills, but also, helps me bring joy to some amount of people."Support the show (https://www.patreon.com/peoplemakegames)
On this week's episode, the former video producer at Eurogamer and VideoGamer, the host and creator of Here's a Thing, and now his own boss at People Make Games, Chris Bratt, joins host Josiah Renaudin to discuss long-form games media. Chris details the value of People Make Games, what it's like to launch a big Patreon, how major websites handle news, how much you can change your own concept after people pledge money to it, and crazy stories surrounding game dev.