POPULARITY
The long talked about, finally realized interview with our legendary theme song singer, Stan Bush! Learn about Stan's life in music, some fun anecdotes about Van Damme and more. A little about Stan Bush:Worldwide icon of melodic rock Stan Bush is best known for his song “The Touch,” made famous by Transformers: The Movie (1986). An anthem for Transformers fans around the world, “The Touch” was remixed in 2013 by High Moon Studios for their hit video game Transformers: Fall of Cybertron. It has also been featured on ABC's The Goldbergs, NBC's Chuck, FOX's American Dad, in RBN's Guitar Hero, Deep Silver's Saints Row IV and in the motion picture Boogie Nights.This fantastic interview caps off with a rousing game of “A Trivia Game Just For Stan Bush.” How much Stan Bush adjacent trivia does Stan Bush know? Listen to find out!
Time Stamps: 01:00 Panel and Guest Intros 05:00 Manscaped Ad 08:00 NEW Ironman Title CONFIRMED by EA and being developed by Motive Studio makers of Star Wars Squadron's & SW Battlefront Single Player Campaign! They are currently finishing work on the Dead Space Remake! THIS SHOULD BE AWESOME! 30:00 2 MAJOR Hardware announcements today! PSVR 2.0 showed a FANTASTIC New "Feel The New Real" trailer & Xbox announced the NEW Logitech G Cloud handheld priced at $299.99. I Pre-Ordered ASAP, what about YOU? Xbox Game Studios is adding MONSTER talent to their ranks once the ABK deal is finalized, here are those studios: Raven, Infinity Ward, Treyarch, Sledgehammer Gamer, Toys For Bob, High Moon Studios, Beenox & Demon Ware.....WOW. It looks like XGS will be the BIGGEST and BEST publisher IN gaming! 2:02:00 Outros Plus Special Message To The Community --- Support this podcast: https://anchor.fm/craig-ravitch/support
Nina Marotta (and Kelso the cat) from High Moon Studios enters the clubhouse to talk about level and interaction design. She showers your nice hosts with bits of wisdom, such as:"Games are ugly for 90% of their development.""You have to live your life in order to be a good team member and a good designer." Level and Interaction Design Game DesignNina mentions the Geam Design program at Kent State We previously talked to Professor Chris Totten in episode 264 Teaching Gamedev to Young People, Again!Nina MarottaGuest Nina Marotta is a level and interaction designer at High Moon Studios in Cincinatti Oh External link MrsCheif7 on twitter
Nina Marotta (and Kelso the cat) from High Moon Studios enters the clubhouse to talk about level and interaction design. She showers your nice hosts with bits of wisdom, such as:"Games are ugly for 90% of their development.""You have to live your life in order to be a good team member and a good designer." Level and Interaction Design Game DesignNina mentions the Geam Design program at Kent State We previously talked to Professor Chris Totten in episode 264 Teaching Gamedev to Young People, Again!Nina MarottaGuest Nina Marotta is a level and interaction designer at High Moon Studios in Cincinatti Oh External link MrsCheif7 on twitter
Audi, Alex and John take on this dramatic week of news as we further reflect on the ongoing Microsoft/Activision rumblings, the dreadful AMD RX6500 XT launch, Cloud only gaming on the switch, Diablo II DRM and even a bit of Netflix and chill. All this and more in DF Direct Weekly! 00:00:00 Introductions 00:00:56 Microsoft/Activision 00:16:11 Horizon Forbidden West Story trailer (no spoilers) 00:20:27 Diablo II Remastered DRM troubles 00:26:22 AMD RX6500 XT 00:35:30 Kingdom Hearts on Switch, could only, $90 00:43:16 Cuphead coming to Netflix, Shenmue The Animation debuts Feb 00:48:13 Final Fantasy 7 classic version gets native 60fps support 00:54:30 DF Content Discussion: John's Big Rig 01:08:37 DF Content Discussion: Patreon content plans 01:11:27 DF Content Discussion: PC Time Capsules 01:14:53 DF Supporter Q1: With the upcoming Steam Deck I fear that it will flop because of availability issues. What are your thoughts on this? 01:17:23 DF Supporter Q2: Is there any hope for Xbox in the Japanese territory? 01:22:59 DF Supporter Q3: What are the chances that old Activision titles like Deadpool, Teenage Mutant Ninja Turtles™: Out of the Shadows and the Transformers games by High Moon Studios will be relisted for PC again? 01:26:19 DF Supporter Q4: Take a favorite game of any genre, now have it remade in a completely different one. 01:29:50 DF Supporter Q5: Anything you guys looking forward to with HDMI 2.1a? 01:31:10 DF Supporter Q6: Do you think that Microsoft's acquisitions will eventually include major tv and film content? 01:33:28 DF Supporter Q7: Alex, what is the game box to the left of the white Quake box behind you?
2nd Opinion Podcast | Gaming is our Passion, Podcasting is our Profession!
Welcome back to the regularly scheduled 2nd Opinion Podcast! Things have been rough these past few weeks, with the holidays upon us things have been getting crazier every day! We plan on setting up a lot of content for the future, including interviews, bringing back our Head2Head segment, as well as having our co-host rejoin the show! We hope you enjoy this episode of the podcast and please make sure to subscribe! SHOWNOTES (1. SOLEB WILL TALK ABOUT COMPUTER DYING, NEW JOB, AND NEW CONTENT COMING TO THE CHANNEL (2.WHAT HAVE WE BEEN GAMING? (3. GAMING NEWS TOPICS The PlayStation Wrap-Up Report Is Available To View Your 2021 Gaming Stats https://www.gameinformer.com/2022/01/20/the-playstation-wrap-up-report-is-available-to-view-your-2021-gaming-stats Xbox Game Pass Titles Include Death's Door, WindJammers 2, And More! Danganronpa: Trigger Happy Havoc Anniversary Edition (Console, PC, Cloud) - January 18 Death's Door (Console, PC, Cloud) - January 20 | Our Review Hitman Trilogy (Console, PC, Cloud) - January 20 Nobody Saves The World (Console, PC, Cloud) - January 18 Pupperazzi (Console, PC, Cloud) - TBA Rainbow Six Extraction (Console, PC, Cloud) - January 20 Windjammers 2 (Console, PC, Cloud) - TBA Taiko no Tatsujin: The Drum Master! (Console, PC) - TBA Rainbow Six Siege Deluxe Edition (PC) - January 20 (4. Lego Star Wars: The Skywalker Saga April Release Date Revealed With New Gameplay Overview Trailer https://www.gameinformer.com/2022/01/20/lego-star-wars-the-skywalker-saga-april-release-date-revealed-with-new-gameplay-overview (5. Microsoft Set to Acquire Activision Blizzard for Over $68 Billion The move further bolsters Microsoft's Xbox Game Studios lineup, which added Zenimax|Bethesda just last year. Once this deal goes through, every studio under the Activision Blizzard umbrella will become part of the green brand. That includes, Activision Publishing, Blizzard Entertainment, Beenox, Demonware, Digital Legends, High Moon Studios, Infinity Ward, King, Major League Gaming, Radical Entertainment, Raven Software, Sledgehammer Games, Toys for Bob, Treyarch, etc. END SHOW TOPIC - SONY, ITS TIME TO STEP IT UP! MUSIC INFORMATION This Song certificate is granted by Artlist Ltd (hereinafter: "Artlist"), to: Caleb Soleb Gayle (hereinafter: the "Client") as of 20 Jan 2022, regarding the use of the song Future Groove (feat. Floating Anarchy) created by Peter Spacey (hereinafter: the "Song") by the Client. Artlist hereby grants the Client a non-exclusive, worldwide license to integrate and synchronize the Song into an audio-visual work and use the Song as part of the Project in accordance with Artlist's Terms of Use and Personal License. #2ndOpinionPodcast #XboxBuysActivision #GamingPodcast --- Send in a voice message: https://anchor.fm/2nd-opinion-podcast/message
Follow the show! Patreon: https://www.patreon.com/PSTrophyRoom Discord: https://discord.gg/wPNp3kC Twitter: https://twitter.com/PSTrophyRoom NEW Merch: https://bit.ly/3fEz5aU --------------------------------------------- This week on The Trophy Room A PlayStation podcast Joseph and Kyle talk on the show the single biggest news to ever land in the video game industry. Microsoft Xbox has purchased Activision Blizzard King for 68 billion dollars. Serving as the largest acquisition in the video game industry! this means Xbox first-party now includes Beenox, Demonware, Digital Legends Entertainment, High Moon Studios, Infinity Ward, Raven Software, Sledgehammer Games, Solid State, Toys for Bob, Treyarch, Blizzard Entertainment, King.com Limited, Major League Gaming Corp, Activision Blizzard Studios, Activision Blizzard Consumer Products Group... THATS A LOT OF GAMES. This hurts PlayStations wallet no doubt as Call of Duty alone makes it to the top PlayStation selling game year in year out. The news itself caused Sony stock to plunge over 13% losing the company over 20 billion dollars
Shortly after our original episode this week posted, Microsoft dropped a bombshell on the video game world by announcing that they are purchasing Activision Blizzard for a whopping $67.8 billion, more than ten times the amount they paid for Bethesda. In a post on Xbox Wire written by CEO of Xbox Gaming himself, Phil Spencer, he stated that they are “incredibly excited to have the chance to work with the amazing, talented, dedicated people across Activision Publishing, Blizzard Entertainment, Beenox, Demonware, Digital Legends, High Moon Studios, Infinity Ward, King, Major League Gaming, Radical Entertainment, Raven Software, Sledgehammer Games, Toys for Bob, Treyarch and every team across Activision Blizzard.” This means Microsoft would now own franchises like Diablo, Crash Bandicoot, Spyro the Dragon, Overwatch, Star Craft, Warcraft, Candy Crush, Pitfall, and of course Call of Duty, all of which will be added to Xbox Game Pass upon acquisition. Support Us on Patreon! Email the Show: arsenalxpodcast@gmail.com Visit our Website: bossrush.net Corey Dirrig: Twitter | Instagram Stoy Jovic: Twitter Josh Finney: Twitter Follow us on Social Media: Twitter | Discord | Instagram | Twitch | YouTube | Facebook Group | Facebook You can find Arsenal X Live on Twitch every Sunday night or on YouTube and your podcast service of choice every Tuesday morning. Remember if you're watching on YouTube to follow the channel. If you're listening on Apple Podcasts or Spotify, leave us a review and a five-star rating. Thanks for listening!
Well we've all been waiting for it, Dune is here, and its spectacular. Also Ubisoft is using guerrilla marketing to keep Far Cry relevant. WB is making a smash clone, Halo shows off its stuff, and a new Marvel book exposes the MCU's dirty little secrets.
Episode 19 of the game dev podcast Out of Play Area features Brian Dumlao a QA Analyst at Jam City in Carlsbad, CA with Philipinne roots hailing from Los Angeles, California. We talk about how he used his sociology degree and experience at EB Games, to break in at Midway Games in San Diego and work on Mortal Kombat Deadly Alliance, his journey through the industry at Disney, High Moon Studios on Destiny, to where he is today and what about your mindset makes the difference in thriving in this field and where he looks to grow even after 20+ years of experience. Chapters: (00:00) Who is Brian Dumlao? (7:14) What is Quality Assurance in Games? (17:44) 1st Midway Games Interview (28:26) Gravity Games Bike Street Dirt Vert (35:07) Mortal Kombat Deadly Alliance on GameCube (41:59) Unreal Tourney & MYST (49:14) Final Midway Years (01:01:16) Disney, TC Digital, & High Moon on Destiny (01:12:09) Current Day at Jam City (01:25:24) The Final Round (01:32:09) John's Final Thoughts & Next Episode Teaser Additional Links: Brian's Moby Games: https://www.mobygames.com/developer/brian-dumlao/credits/developerId,92531/ Connect with the host - https://linktr.ee/jkingpin Connect with us: http://outofplayarea.com
Convos with Creative People is a podcast about creative paths and processes. Each episode features interviews with creators of all genres and mediums, and discussions on writing, art, design, marketing, music, podcasting, and more. Hosted by me, Brian LeTendre.In this episode I dug into the 2009 archives of the Secret Identity podcast for an interview I did with Raven Software’s Senior Creative Director Dan Vondrak, about the X-Men Origins: Wolverine game.Why am I pulling up this interview now? Because Dan Vondrak directed the campaign of this year’s Call of Duty: Black Ops Cold War. I am loving the campaign, and what is kind of incredible about it is that much of it was created remotely during the pandemic. The idea for this episode came from the first time I booted up the game, as I got hit with a wave of nostalgia. Not because the game itself is set in the ‘80s (though that is a big deal for me as someone whose formative years were that decade), but because of the studio logos that are emblazoned on the screen when it starts. In addition to lead developer Treyarch, there are a slew of other studios who worked on the game, including Beenox, High Moon Studios, Sledgehammer, and Raven Software.I could write an entire series of blogs on the work of those studios (and I likely will at some point), as they created some of my favorite games of the Xbox 360/PS3/Wii generation. Just in case any of those names don’t ring a bell:High Moon Studios brought us the awesome Transformers games War for Cybertron, Dark of the Moon and Fall of Cybertron.Beenox created Spider-Man: Shattered Dimensions and Spider-Man: Edge of Time, featuring my two favorite Spideys--Peter Parker and Miguel O’Hara (Spider-Man 2099).Sledgehammer Games was born out of Visceral Games, creators of Dead Space, one of my all-time favorite series.Raven Software was behind X-Men Legends I & II, Marvel Ultimate Alliance, and X-Men Origins: Wolverine, among many others.Which brings me to today’s blast from the past. Back in 2009, I was in the middle of my game journo stint, covering games for Comic Book Resources. The Secret Identity podcast was also going strong at that time, and NYCC was the place where we would get almost an entire year’s worth of interviews done for the show.It was at NYCC 2009 that I got to interview Senior Creative Director at Raven Software Dan Viondrak, who was the project lead on X-Men Origins: Wolverine, a game that was released alongside the upcoming movie. The game featured a story written by Marc Guggenheim, who you may know from a variety of comic-related projects, including his run on Wolverine of course, as well as runs on Flash and Amazing Spider-man, and his development, writing and production work on the Arrow and Legends of Tomorrow TV shows. X-Men Origins: Wolverine received decent reviews at the time, and most agreed that the mechanics were the strong point. It felt great to play as Wolverine, and the game really captured the brutality of his combat skills, and how far he could push his healing factor. Sadly, unless you own a copy of the game and a console to play it on, you’d have a tough time playing X-Men Origins: Wolverine today. Thye license expired and it’s not available digitally. But there are plenty of used copies floating around out there, and it’s definitely worth checking out.Raven made a Wolfenstein game that was released later that year as well, and also the underrated Singularity in 2010, before working on the Call of Duty franchise for the past decade.Here are links where you can find more about X-Men Origins: Wolverine and Raven Software:Raven Software: https://www.ravensoftware.com/home X-Men Origins: Wolverine game trailer: https://youtu.be/E31qWQz4bHY X-Men origins: Wolverine full playthrough): https://youtu.be/mFV0qBtVDhUX-Men Origins: Wolverine game on Wikipedia: https://en.wikipedia.org/wiki/X-Men_Origins:_Wolverine_(video_game)IGN Video on Call of Duty: Black Ops Cold War campaign: https://youtu.be/OljMXwxn-TEAs always, you can follow me and keep up with my creative projects on Twitter @seebrianwrite. _________________________________________________CWCP Theme music: Dreamer by Kevin MacLeod, used under Creative Commons Attribution 4.0 International Public License. Link to original work: https://incompetech.filmmusic.io/song/3676-dreamer
Tom and Rick Hoeg debate their favorites from the world of gaming in 2020! Which list is terrible? Which list is great? And why is the answer to both the same? Come join us for a celebration of the gaming scene as we end the year off right. THABTO style! #THABTO #Games #GOTY *** Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them. Tom has worked in the video game industry for years, including on some of the world's biggest games like Ratchet and Clank, Destiny, and Call of Duty. He is currently working on the latest and greatest additions to the Call of Duty franchise. ALL VIEWS ESPOUSED BY TOM ARE HIS AND HIS ALONE AND DO NOT REPRESENT THE VIEWS OR POSITIONS OF ACTIVISION, HIGH MOON STUDIOS, OR ANYONE ELSE. ANY LEGAL DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL. Any and all feedback is appreciated. Let us know what you think! *** FOR MORE CHECK US OUT: On Twitter @hoeglaw At our website: https://hoeglaw.com/ On our Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/
In Two Hoegs Are Better Than One, join business lawyer Richard Hoeg and his game developer brother, Tom, of High Moon Studios as they discusses games, culture, and the news of the day through the lens of video gaming, business, and law. #Hoeg #TwoHoegs #THABTO *** Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them. Tom has worked in the video game industry for years, including on some of the world's biggest games like Ratchet and Clank, Destiny, and Call of Duty. He is currently working on the latest and greatest additions to the Call of Duty franchise. ALL VIEWS ESPOUSED BY TOM ARE HIS AND HIS ALONE AND DO NOT REPRESENT THE VIEWS OR POSITIONS OF ACTIVISION, HIGH MOON STUDIOS, OR ANYONE ELSE. ANY LEGAL DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL. Any and all feedback is appreciated. Let us know what you think! *** FOR MORE CHECK US OUT: On Twitter @hoeglaw At our website: https://hoeglaw.com/ On our Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/
In Two Hoegs Are Better Than One, join business lawyer Richard Hoeg and his game developer brother, Tom, of High Moon Studios as they discusses games, culture, and the news of the day through the lens of video gaming, business, and law. CHECK OUT THE VIDEO AT: https://youtu.be/223fBzht1vw #Hoeg #TwoHoegs #THABTO *** In this episode: 0:12 - Introductions 7:38 - Gaming By Design (w/ Tom!) *** 8:18 - Borderlands 3 *** 23:58 - Control *** 32:36 - Remnant: From the Ashes *** 42:32 - Greedfall *** 48:18 - AI: Somnium Files *** 56:25 - More Hidden Gems 1:08:18 - News You Can Use: *** 1:08:38 - Apple Arcade *** 1:18:11 - Steam order to allow resale in France *** 1:26:36 - Insomniac Bought By Sony *** 1:42:18 - Spider-Man/MCU + Feige/Star Wars 1:52:32 - Looking Ahead *** 1:52:36 - Rise of Skywalker *** 1:55:15 - Jedi: Fallen Order *** 2:08:45 - Show Updates *** Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them. Tom has worked in the video game industry for years, including on some of the world's biggest games like Ratchet and Clank, Destiny, and Call of Duty. He is currently working on the latest and greatest additions to the Call of Duty franchise. ALL VIEWS ESPOUSED BY TOM ARE HIS AND HIS ALONE AND DO NOT REPRESENT THE VIEWS OR POSITIONS OF ACTIVISION, HIGH MOON STUDIOS, OR ANYONE ELSE. ANY LEGAL DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL. Any and all feedback is appreciated. Let us know what you think! *** FOR MORE CHECK US OUT: On Twitter @hoeglaw At our website: https://hoeglaw.com/ On our Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/ On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers) (https://www.youtube.com/channel/UCZrxXp1reP8E353rZsB3jaA) Biweekly on "Inside the Huddle with Michael Spath" on WTKA 1050
Two Hoegs are Better Than One is a freewheeling video and podcast series in which business lawyer Richard Hoeg discusses video games, pop culture, and law with his game developer brother, Tom Hoeg, of High Moon Studios. Join us and find out if Two Hoegs really are better than one. CHECK OUT THE VIDEO AT: https://youtu.be/Vg8izTtgLfw #Hoeg #TwoHoegs #THABTO *** In this episode: 0:13 - Introduction 2:24 - Design Documents (What are you playing?) *** 3:00 - Wolfenstein: Youngblood *** 15:40 - Fire Emblem: Three Houses *** 26:37 - Summer of Switch (FE, Marvel Ultimate Alliance 3, Dragon Quest Builders 2) *** 33:11 - Warframe, Free to Play Economics, and more! 1:12:05 - Nintendo's Joy Con Lawsuit (and other Hardware Horrors) 1:27:02 - Culture Corner: Avengers: Endgame, Spoiler Culture, and Staying Spoiler Free 1:43:23 - Looking Ahead *** Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them. Tom has worked in the video game industry for years, including on some of the world's biggest games like Ratchet and Clank, Destiny, and Call of Duty. He is currently working on the latest and greatest additions to the Call of Duty franchise. ALL VIEWS ESPOUSED BY TOM ARE HIS AND HIS ALONE AND DO NOT REPRESENT THE VIEWS OR POSITIONS OF ACTIVISION, HIGH MOON STUDIOS, OR ANYONE ELSE. ANY LEGAL DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL. Any and all feedback is appreciated. Let us know what you think! *** FOR MORE CHECK US OUT: On Twitter @hoeglaw At our website: https://hoeglaw.com/ On our Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/ On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers) (https://www.youtube.com/channel/UCZrxXp1reP8E353rZsB3jaA) Biweekly on "Inside the Huddle with Michael Spath" on WTKA 1050
Two Hoegs are Better Than One is a freewheeling video and podcast series in which business lawyer Richard Hoeg discusses video games, pop culture, and law with his game developer brother, Tom Hoeg, of High Moon Studios. Join us and find out if Two Hoegs really are better than one. CHECK OUT THE VIDEO AT: https://youtu.be/g7fuX6yszvk #Hoeg #TwoHoegs #THABTO *** In this episode: 0:50 - Introduction 14:00 - Design Documents (What are you playing?) *** 14:30 - Conan Unconquered *** 24:08 - Outer Wilds *** 33:19 - Void Bastards *** 49:25 - Oculus Quest 1:03:20 - E3: Experiences, Expectations, and Examinations (Greg Miller and Andrea Rene) 1:29:34 - Culture Corner: It's Good to Be Bad 1:43:00 - Next on the Horizon As referenced: "Memories of Myst - Easy Allies" (https://youtu.be/gJATcQDxKfs) *** Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them. Tom has worked in the video game industry for years, including on some of the world's biggest games like Ratchet and Clank, Destiny, and Call of Duty. He is currently working on the latest and greatest additions to the Call of Duty franchise. ALL VIEWS ESPOUSED BY TOM ARE HIS AND HIS ALONE AND DO NOT REPRESENT THE VIEWS OR POSITIONS OF ACTIVISION, HIGH MOON STUDIOS, OR ANYONE ELSE. ANY LEGAL DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL. Any and all feedback is appreciated. Let us know what you think! *** FOR MORE CHECK US OUT: On Twitter @hoeglaw At our website: https://hoeglaw.com/ On our Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/ On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers) (https://www.youtube.com/channel/UCZrxXp1reP8E353rZsB3jaA) Biweekly on "Inside the Huddle with Michael Spath" on WTKA 1050
In this pilot episode of Two Hoegs are Better Than One (THABTO), lawyer Richard Hoeg introduces the YouTube world to his game developer brother Tom, as the two discuss the games they are playing, the business of the industry, TV series finales, and a whole lot more. Join us and find out if Two Hoegs really are better than one. CHECK OUT THE VIDEO AT: https://youtu.be/Y033ApnQF2M #Hoeg #TwoHoegs #THABTO *** In this episode: 1:05 - Introductions 15:40 - What are you playing? *** 16:00 - Total War: Three Kingdoms *** 22:30 - Rage 2 *** 28:30 - Borderlands Series *** 32:07 - Days Gone 45:45 - Loot Boxes, Laws, and Addiction 1:20:05 - Game of Thrones and TV Series Finales 1:36:40 - Next on the Horizon *** PODCAST VERSIONS AVAILABLE AT Spotify: (https://open.spotify.com/show/3qsDhQ7h6BR2wLyNQYDWB4) iTunes: (https://itunes.apple.com/us/podcast/virtual-legality/id1448785539?mt=2) SoundCloud: (https://soundcloud.com/user-510342404) Google Play Music: (https://play.google.com/music/listen#/ps/In3d7qersx72lvzehxo7gu6cd5u) *** "Two Hoegs are Better Than One" is a continuing freewheeling series in which lawyer Richard Hoeg discusses video games, pop culture, business and law, with his game developer brother, Tom Hoeg, of High Moon Studios. Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them. Tom has worked in the video game industry for years, including on some of the world's biggest games like Ratchet and Clank, Destiny, and Call of Duty. He is currently working on the latest and greatest additions to the Call of Duty franchise. ANY LEGAL DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL. Any and all feedback is appreciated. Let us know what you think! *** FOR MORE CHECK US OUT: On Twitter @hoeglaw At our website: https://hoeglaw.com/ On our Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/ On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers) (https://www.youtube.com/channel/UCZrxXp1reP8E353rZsB3jaA) Biweekly on "Inside the Huddle with Michael Spath" on WTKA 1050
This week Asian Jon and Average Joe are visited by everyone's favourite wisecracking superhero who wears red, Deadpool! We mourn the loss of Iron Fist and Luke Cage on Netflix- what does this mean for future Marvel streaming shows? But who cares about that when there is Deadpool to talk about! How did he get into comics? When did he develop his charming persona? What has his track record been like outside of comics? We've got some answers (emphasis on some). Music and audio from "Deadpool: The Video Game" is the property of Julian Soule, Brian Johnson, High Moon Studios, and Activision. Music and audio from "Ultimate Spider-Man" is the property of Kevin Mathei, Brian Michael Bendis, Paul Dini, Marvel Animation, Film Roman, and Disney-ABC Domestic Television. The Bat-Jar theme song was created by Jeremy Eckert. We thank him for his generous support of this podcast. Check out our Facebook page at www.facebook.com/batjarpodcast. Invite your friends to like our page! You can contact us at @thebatcookiejar on Twitter or you can send an e-mail to batjarpodcast@gmail.com.
This week the ps2 and xbox FPS Darkwatch is in focus. Developed by High Moon Studios this macabre shooter ticked all of Dave's boxes in 2005. Does it still? Let's find out. Retro Rewind is a show based on nostalgia, one of us or one of our audience picks a game to replay that we will then discuss as a group. Want to share some feedback? Share the love? Suggest a game or topic? Follow us @thebiteffect or email us at thebiteffect@gmail.com
20/07/2012Hola. Aquí los madafakas, atacando again con uno de nuestros episodios más divagante-sincrónicos hasta la fecha. Incluyo los temas más importantes en el sumario, pero pueden venir en otro orden, sabor u olor.SUMARIO COMENTARIOS (hasta 47'58")NOTICIAS:Dark Souls: Prepare to Die Edition como DLC para PS3 y 360. Nuevo juego de High Moon Studios sobre Deadpool.LANZAMIENTOS:Sorcery [PS3] (The Workshop, SCE Sta. Monica / Sony, 2012) Babel Rising [PSN, XBLA, Android, Windows Phone 7, iPhone, iPod, iPad] (White Birds, Mando Productions / Bulkypix, 2009 - 2012) JUEGOS DE LA "QUINCENA":Battlefield 3 [PS3, 360, PC, iOS] (EA, 2011) Max Payne 3 [PS3, 360, PC] (Rockstar, 2012) DLC Batman: AC - La venganza de Harley Quinn [PS3, 360, PC] (Rocksteady, 2012) Super Mario 3D Land [3DS] (Nintendo, 2011) Mighty Switch Force! [3DS, Wii U??] (WayForward Technologies, 2011) CÓMIC:Desde el más allá y otras historias [Ediciones Cúpula] (Erik Kriek, 2012)Diatribas sobre la continuidad de Marvel y DC. ANIME:Nyan Koi! (Keiichiro Kawaguchi/Shinichi Inotsume - Estudio AIC, 12 eps., 2009)
Deadpool to wyprodukowana przez ekipę deweloperską High Moon Studios gra akcji, nawiązująca do komiksów o przygodach jednego z najoryginalniejszych antybohaterów uniwersum Marvela. Gracze kierują poczynaniami Wade'a Wilsona, aka Deadpool, czyli doskonale wyszkolonego najemnika obdarzonego sarkastycznym poczuciem humoru i niewyparzonym językiem. Jak przygody najemnika z nawijką ocenią Rafał Siciński? Czy formuła gry video w przypadku tej postaci się sprawdziła? Czy fani Wade'a mogą śmiało sięgnąć po ten tytuł? Posłuchajcie!
Discover more tech podcasts like this: Tech Podcast Asia. Produced by Pikkal & Co - Award Winning Podcast Agency. Robert Zepeda is an American entrepreneur living and working in Thailand since 2010. In December of 2012 he founded Playbasis, an award-winning tech startup providing a mobile engagement & loyalty management platform for financial institutions. As CEO of Playbasis, he has raised $2.6M USD in financing from leading regional and global investors, and has worked with global companies such as Unilever, Visa, HSBC, Telenor, DBS Bank to engage and reward more than 7 million users to-date. Robert is recognized as an industry expert in the fields of gamification and user engagement. Prior to Playbasis, Mr. Zepeda worked in the games industry for nearly a decade, having spent the bulk of that time at Activision-owned High Moon Studios in Southern California. Writing his first line of code as a teenager in high school, Mr. Zepeda has 15 years of experience building tech products.
Destin Sean and Fran discuss Vicarious Visions joining the team alongside High Moon Studios and react to the big Skeleton Key and Trials updates!
In which we cover a recently released Irish made video game, and the music that goes with it; then talk about Deadpool for some reason. This is the Guild of Dungeoneering by Steve Gregan (also Frankie Lane, Jason Farrell, Barry Keatley)(based on traditional 'Follow Me Up To Carlow') and Destiny by Steve Gregan from Guild of Dungeoneering by Gambrinous; Main Menu music by Julian Soule from Deadpool by High Moon Studios.
In this episode we welcome Dave Cravens to the Character Crusade studio. Dave is Senior Creative Director at High Moon Studios and has worked in the game industry for years. Dave is also a published author and we discuss his book The God Thought and chat about the ways in which the tools of the novelist can be used to better define in-game characters.
On this issue of Fantastic Forum the team speaks to special guest Dave Cravens, Senior Creative Director at High Moon Studios. He speaks on TransFormers: Fall of Cybertron the hot new sequel out now! Dave talks about the process of making a game set in the TransFormers universe, the relations ship with Hasbro, the connections between the game and the TransFormers cartoon and novels and much more. Fantastic Forum assemble!
Thankfully putting our fears of Adam’s demise last week to rest, Adam himself returned triumphantly to this week’s episode of Marooners’ Talk (the 36th of its line), titled, “In Which Rogue Steals Manfaces Instead of Mutant Powers.” Last week, we discussed the Marvel NOW! announcement and what it meant to us (very little). Between the two recordings, I got a look at the Uncanny Avengers #1 cover for Marvel NOW!, and it was fugly (see it below). Deadpool crashed High Moon Studios’ Comic-Con panel to announce his own game, Mass Effect 3 gets brought up again in a negative context (we’re on a roll), and Thom and Adam talk World of Warcraft for a while. As always, you can listen instantly below or subscribe on iTunes and listen on the go! So, you know, do that. Or not. Whatever. Jerk. The post Marooners’ Talk: Episode 036 – “In Which Rogue Steals Manfaces Instead of Mutant Powers” appeared first on Marooners' Rock.
Neste programa analisamos o game Transformers: War For Cybertron (Multiplataforma). Se você também achou os dois últimos games da franquia (baseados nos filmes) uma porcaria, é hora de comemorar. A produtora High Moon Studios acertou em cheio ao fazer este competente game baseado no desenho clássico dos anos 80. Ouça agora e saiba se este game vale realmente a pena.
IMPORTANT CONTENT WARNING: During the last hour and a half of our broadcast, we were visited by a very uncreative troll. He repeats the n-word a lot and talked very graphically about metal sex. And when we say "repeat" we mean just repeating the word over and over, not putting it in any context. He was a TERRIBLE troll, and we kept him on hoping he would pull something new out, and he didn't. He called back several times to repeat the same stuff over and over again. We present it unedited, because really he digs his own grave. SO BE WARNED, IF YOU ARE EASILY OFFENDED BY GRAPHICAL DESCRIPTIONS OF SEX OR REPEATED USE OF THE N-WORD, YOU MAY WANT TO SKIP THIS ONE. Glen's not back yet, but we're still at CC Gaming in Kennesaw, GA playing Transformers: War For Cybertron with Mike as the cohost. The game is by High Moon Studios, but there must have been a Full Moon out because all of the crazies came out. First, Sarge tells us that his cousin used to toilet paper the house of our host in High School...Which, unfortunately, never actually happened. (We would have remembered.) Then, we're visited by someone standing outside our window licking the glass. And then, we have a troll call in and assume we'd hang up on him for being a troll...Which we didn't, and it totally confused him. In between all this, we play Transformers and totally dominate our audience online.
IMPORTANT CONTENT WARNING: During the last hour and a half of our broadcast, we were visited by a very uncreative troll. He repeats the n-word a lot and talked very graphically about metal sex. And when we say "repeat" we mean just repeating the word over and over, not putting it in any context. He was a TERRIBLE troll, and we kept him on hoping he would pull something new out, and he didn't. He called back several times to repeat the same stuff over and over again. We present it unedited, because really he digs his own grave. SO BE WARNED, IF YOU ARE EASILY OFFENDED BY GRAPHICAL DESCRIPTIONS OF SEX OR REPEATED USE OF THE N-WORD, YOU MAY WANT TO SKIP THIS ONE. Glen's not back yet, but we're still at CC Gaming in Kennesaw, GA playing Transformers: War For Cybertron with Mike as the cohost. The game is by High Moon Studios, but there must have been a Full Moon out because all of the crazies came out. First, Sarge tells us that his cousin used to toilet paper the house of our host in High School...Which, unfortunately, never actually happened. (We would have remembered.) Then, we're visited by someone standing outside our window licking the glass. And then, we have a troll call in and assume we'd hang up on him for being a troll...Which we didn't, and it totally confused him. In between all this, we play Transformers and totally dominate our audience online.