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PocketGamer.biz head of content Craig Chapple and news editor Aaron Astle discuss the latest mobile games industry news on the Week in Mobile Games podcast.On this episode, we discuss:Tripledot's surprise impending acquisition of AppLovin's games business.Ludia's plans for M&A and hiring spree after its exit from Jam City.The management shake up at RuneScape developer Jagex as CEO Phil Mansell steps down and CVC's Jon Bellamy steps in.Goddess of Victory: Nikke's induction into the billion-dollar club on mobile.Pokémon Day's big announcements and why Pokémon Champions could be the next big thing.Supercell acts like a normal company as Lasse Seppänen is named Supercell London GM.** Let's Connect **
PocketGamer.biz head of content Craig Chapple and news editor Aaron Astle discuss the latest mobile games industry news from the past week.On this episode, we discuss:NetEase's Marvel Rivals layoffs, it's change in investment strategy and how it echoes the global strategies of Japanese publishers like DeNA and Gree in the past, and why its plans are strictly business, not political.The reported sale of Niantic's games business, including Pokémon Go, to Scopely, and why Savvy Games Group may be leading the charge on the deal.Jam City's decision to sell Ludia, three and a half years after buying the studio – which it originally aimed to do so it could finally take the publisher public.The Epic Game Store's big numbers reveal, how many of its new accounts are actually on mobile, and the challenges of launching a rival digital games store to a monopoly, with third-party revenue down in 2024.Big Fish Games' future as it halts new development to focus on live games and Aristocrat Leisure scales down investment in the company. It was only in 2018 that the developer was acquired for $990 million.Unity's latest financials, the new ads platform Vector that has investors excited, and why it's been the same talk for the past year.** Let's Connect **
Our IRL events. Signup via the newsletter:https://www.deconstructoroffun.com/subscribeScopely and Niantic are making moves, but can they actually change the game? NetEase unloads Marvel Rivals US studio—a political or an efficiency move? Plus, SMicrosoft's console strategy looks shakier than ever, and we break down what the future of console gaming really looks like. And just when you thought it was over, King pulls another card from its sleeve.
In onda Fabio Barbieri. Musiche: Muddy Waters, Sheryl Crow, Nora Guthrie, Bruce Springsteen, Jam City, David Bowie, FS Blumm e Nils Frahm, MA, U2, Arild Andersen.
Louis The Child brings us another great #PlaygroundRadio dropping music from camoufly, Jam City, Tycho, ELIZA, Mindchatter, Nate Sib, MELVV and many more! 01. Omar & Lemtom - Namerakana 2.0 02. Duskus - Cut 03. Jam City ft. Aidan - Be Mine 04. Sam Gellaitry - Home 05. Yaya Bey - september 13th 06. Cleo Sol - Life Will Be 07. Little Dragon - Little Man (Tycho Remix) 08. ELIZA - Straight Talker 09. Jaeden Camstra - Lies 10. Mindchatter - Growing Pains 11. Ted Jasper - days for you 12. Camoufly - Beggin U 2 13. Eliminate, Frost Children - SMSOU 14. Louis The Child - tip toe (Tsu Nami Remix) 15. George Reid & Alunageorge - Tokyo Honeymoon 16. 49th & Main, Shee - Hold On 17. MELVV - Conflicting Sample Rate 18. Louis The Child & Madeon - Believe It (Babsy. Remix) 19. nate sib - hold on
In this episode, Jen Donahoe, Laura Taranto, Phillip Black, and Mishka Katkoff dive into the unexpected closure of Game Informer. The conversation then shifts to financial matters, with insights on the stock market and breakdowns of quarterly earnings reports. We examine the latest on the Microsoft & Activision deal, VC funding trends, and web-based game distribution. The podcast continues with a discussion on Bungie's recent layoffs and Jam City's strategic moves, followed by a spotlight on Supercell's hiring spree in Helsinki and the console launch of Valorant along with other new game announcements. Wrapping up, we explore the explosive growth of Roblox and share their final thoughts and recommendations. --- Support this podcast: https://podcasters.spotify.com/pod/show/deconstructoroffun/support
Jason and Mac discuss the failure of the Clippers and many other franchises that have never won championships, then Jason shows Mac what "Jam City" is. Enjoy. Thank you guys again for taking the time to check this out. We appreciate each and everyone of you. If you have the means, and you feel so inclined, BECOME A PATRON! We're creating patron only programing, you'll get bonus content from many of the episodes, and you get MERCH! Become a patron now https://www.patreon.com/join/BitterLakePresents? Please also like, subscribe, and follow us on these platforms as well, (specially YouTube!) THANKS Y'ALL YouTube: https://www.youtube.com/channel/UCG9WtLyoP9QU8sxuIfxk3eg Twitch: www.twitch.tv/thisisrevolutionpodcast www.twitch.tv/leftflankvets Facebook: https://www.facebook.com/Thisisrevolutionpodcast/ Twitter: @TIRShowOakland Instagram: @thisisrevolutionoakland Read Jason Myles in Sublation Magazine https://www.sublationmag.com/writers/jason-myles Read Jason Myles in Damage Magazine https://damagemag.com/2023/11/07/the-man-who-sold-the-world/ Pascal Robert's Black Agenda Report: https://www.blackagendareport.com/author/Pascal%20Robert
This week on The Exit: Suleman “Suli” Ali was introduced to the world of business M&A when he was just eight years old helping his father find and buy their family's first business. However, it wasn't until years later into his early 20s and his first job at Microsoft that he determined that corporate life was not for him and he answered his calling to a life of entrepreneurship. During this time, the Facebook app marketplace was in its early stages and he went all in on becoming a leader in the Facebook app space. He and his team would go on to build and exit two mobile gaming businesses, Esgut (acquired by SGN) and then TinyCo (acquired by Jam City). Two exits and decades of experience later in building both bootstrapped and VC-backed businesses, he emphasizes the importance of building businesses that will continue to perform through increased competition and marketing costs. Through it all, he hopes business owners will do what he wishes he did for himself: to enjoy the journey as you're building and growing the business, and not just at the exit. For more details and insights from his entrepreneurial journey, listen to the latest episode of The Exit. Suli Ali is a serial investor and entrepreneur who has started and sold 2 startups with Esgut being acquired by SGN, and TinyCo being acquired by Jam City. Suli has been an angel investor in over 100 startups and LP in 25+ venture capital funds. Through Ali Capital, along with his brother Moiz, Suli has a passion for investing with founders who see a future that few others can see. LinkedIn: linkedin.com/in/sulemanali Website: https://www.ali-capital.co/ X (Twitter) - https://twitter.com/sulemanali For a Free Flippa Business Valuation: https://flippa.com/exit -- The Exit—Presented By Flippa: A 30-minute podcast featuring expert entrepreneurs who have been there and done it. The Exit talks to operators who have bought and sold a business. You'll learn how they did it, why they did it, and get exposure to the world of exits, a world occupied by a small few, but accessible to many. To listen to the podcast or get daily listing updates, click on flippa.com/the-exit-podcast/
Welcome to IndieGameBusiness! Today, we're thrilled to have Ryh-Ming Poon, Principal Consultant/Fractional Executive at RPPR, here to share insights on "PR for Indie Developers." Throughout our conversation, Ryh-Ming will provide invaluable insights into her illustrious career path, which began with a passion for PR and gaming. From her journey through PR agencies to roles at major companies like Activision, Machinima, GameFly, Jam City, Xsolla, and ProbablyMonsters, Ryh-Ming will offer valuable lessons and anecdotes. Ryh-Ming will delve into her current work, including her collaboration with Tetris on their 40th anniversary celebration. Additionally, she'll share insights into pivoting out of games into fractional executive roles with tech startups and her involvement in advisory boards, including her role as an advisor on the WIGI board. Furthermore, Ryh-Ming will shed light on the importance of diversity in the gaming and tech industries, emphasizing why it's crucial to continue pushing forward for inclusivity and representation. Stay connected with Ryh-Ming Poon on social media: Twitter: https://twitter.com/LadyMingPR LinkedIn: https://www.linkedin.com/in/ryhming/ Instagram: https://www.instagram.com/ladymingpr/ and https://www.instagram.com/ladyming/ Join us as we explore the world of PR for indie developers and gain valuable insights from Ryh-Ming's extensive experience and expertise. #IndieGameBusiness #PRforDevelopers #RyhMingPoon #DiversityinTech #GamingIndustry #Tetris40th #WIGI #TechStartups #FractionalExecutive --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support
Novedades: ETM, Orion Agassi & JP Sunshine, Bocabeats, DJ Manny, Marvin & Guy, Aya, Sandwell District, Pastor In Vegas, Tom Trago, Tiger & Woods, Jam City & Empress Of, Benjamin Fröhlich (Fernanda Arrau Remix), Fred Again & OvermonoDisco de la semana: Doc SleepEspecial: No Pare Sigue Sigue 2La Perla: Dylan BealeEscuchar audio
Welcome to INCRMNTAL's Podrick the Podcast, the podcast that brings you insightful conversations with thought leaders and experts from the marketing technology world. Our latest series is called Orchestrating Measurement - an audio continuation of the white paper we've recently published. (find it here: https://lp.incrmntal.com/whitepaper-marketing-measurement-orchestration)Join us in this episode as we talk with a superstar guest Radostina Zhekova, Mobile User Acquisition expert at Jam City.
Het jaar dat Osmium - de zwaarste podcast in het Nederlands - bijna fataal werd, is inmiddels zelf ook nagenoeg ten einde. Babbelaars Niels en Pim etaleren daarom traditiegetrouw hun eigen wansmaak via hun persoonlijke jaarlijstjes. Na ruim vier jaar podcasten zou je verwachten dat ze elkaars muzieksmaak door en door kennen, maar niets blijkt minder waar. Wie geniet bijvoorbeeld van lesbische country? Wie steekt een vurig pleidooi af voor dubstep? Wie luistert per ongeluk naar christelijke heavy metal? Wiens onderzoek staat in de nationale kranten? Al deze ontdekkingen worden gedaan in deze aflevering. Er blijkt ook bar weinig broederschap te zijn rond deze kerstdagen. Waar de één louter uitvoerig in Osmium besproken concertavonden bovenaan zijn lijstje met favoriete optredens zet, staat de ander hier geen seconde bij stil. Er wordt ook nog eens een luistertip verboden omdat die band de vierkwartsmaat niet zelf uitgevonden zou hebben. Het is kommer en kwel, maar zeuren blijkt toch een verbindende factor. Deze keer zijn de minachtende pretentie van festivalorganisatoren en verkwanselde nalatenschap van bands de klos. Om er zeker van te zijn dat er in de volgende aflevering ook genoeg te zeuren is, wordt opgeroepen om te stemmen voor de ZM Jaarlijst en om categorieën voor de Osmium Awards aan te dragen. Met beeldmateriaal van Niek van de Vondervoort en muziek van King Gizzard And The Lizard Wizard, JPEGMAFIA en Danny Brown. Onderwerpen: King Gizzard And The Lizard Wizard - Gila Monster (00:00) Introductie over dure kranten en Japanse omikuji (00:15) Oproep: geef categorieën voor de Osmium Awards door! (02:10) Voorproefje van de onderwerpen in deze aflevering (03:35) Shout-out aan de Japanse No Turning Back (04:15) Achterstallig onderhoud: The Anonymous Project van Le Guess Who? (07:31) Achterstallig onderhoud: minachtende pretentie van bands en festivals (10:52) Achterstallig onderhoud: de nalatenschap van KISS en The Dillinger Escape Plan (15:30) Jaarlijst van Niels (21:58) Jaarlijst van Pim (35:19) Product placement voor de twintigste editie van de ZM Jaarlijst (50:04) De beste optredens van 2023 als symptoon van een gebroken vriendschap (52:01) Luistertip van Niels: END - The Sin Of Human Frailty, tantoedikke H2M-metalcore van een supergroep (57:58) Luistertip van Pim: Paint It Black - Famine, zure hardcore uit Philadelphia omdat HEALTH niet mocht van Niels (59:18) Concerttip van Niels: DVNE in Hall Of Fame, mogelijk met Conjurer en helaas niet op Roadburn (01:01:08) Concerttip van Pim: Drachten Deathfest in Iduna, substituut voor het naar de zomer verhuisde Complexity Fest dat de roadtrip waard is (01:04:42) Shout-outs (01:07:22) Links: Numb, hardcore uit Tokyo The Anonymous Project van Le Guess Who? Stemmen voor de ZM Jaarlijst END Bandcamp Paint It Black Bandcamp DVNE in Hall Of Fame Drachten Deathfest in Iduna
Few franchises can stand toe to toe with the IP power of Jurrasic Park. This year marked the 30th anniversary of the renowned first film and the 5th anniversary of Jurrasic World Live, a game with seismic numbers behind it. The geolocation game has racked up 33 million downloads and 2.3 billion play minutes, prevailing through the pandemic and fast-moving game market, proving studios can stand the test of time if they play their cards right. Here with the PG.biz team is Rose Agozzino, marketing wizard and Senior Product Marketing Manager at Jam City, to talk about the partnerships that make the Jurrasic player experience what it is today. Detailing LiveOps strategy and nostalgia-driven digital collectables, Rose reveals the strategy that keeps players coming back and inspires players across generations to dive into the daring world of Jurrasic Park. CHAPTER TIMESTAMPS 00:00 - Intro 02:26 - Celebrating five years of Juarrasic World Live 04:53 - Mutually valuable partnerships 08:02 - This is the era of nostalgia 11:18 - Jurassic's "stickiest" event 13:43 - How to forge valuable partnerships 19:09 - It's all about open communication 23:13 - What's next for Jurassic LiveOps? 25:08 - Favourite game Q&A with Rose * * * * * * * * * * * * * * * ** Let's Connect **
Hot Singles is back from the summer break with two albums that will make you cooler just for knowing about them, Jam City's Classical Curves and John Glacier's SHILOH: Lost For Words. Next episode's picks TBA but we'll be joined by friend of the pod Hannah Yoleau. You can find Alexis on twitter @regresssion. You can find Boo on twitter @boocanan, and find her visual art @designbyboo and her music at boocanan.bandcamp.com. Commission her for your graphics!!
This dude made some music. We talk about as much of it as we possibly can. God damn. Heads up that the last few sections deal with his illness and recent passing. If you want to follow the playlist, you can listen to it at https://open.spotify.com/playlist/6RfhF9fsIgyveGlyjyLZ3U Ryuichi's own playlist for his funeral can be found at https://open.spotify.com/playlist/31OIme0YdF4ORWvEdTyE6V Next episode, we're talking about Jam City's Classical Curves and John Glacier's SHILOH: Lost For Words. You can find Alexis on twitter @regresssion. You can find Boo on twitter @boocanan, and find her visual art @designbyboo and her music at boocanan.bandcamp.com. Commission her for your graphics!!
Rohan Handa is the Founding Member and Head of Business Development at Horizen Labs Ventures. HLV is the premiere Web3 advisory services and solutions company, where he managed the successful launch of ApeCoin (creating over $8Bn in value), Otherside (sold for over $300M), and ApeStaking Protocol, and was responsible for closing new projects, including The Sandbox, Jam City, Dust Labs and others. Previously, Rohan has helped build out the multi-million dollar venture arm for BBVA, investing and managing a portfolio of startups building products at the bleeding edge of technology creating over $50M in value. He started his career as management consultant at EY, and worked in US and Southeast Asia managing M&A and Strategy projects for his clients including Barclays, PayPal, Charles Schwab, SigFig and many others. Rohan is also an active angel investor and advisor for startups in the fintech, crypto/blockchain and deeptech spaces. --- Support this podcast: https://podcasters.spotify.com/pod/show/crypto-hipster-podcast/support
In this week's episode, we had the pleasure of interviewing Radostina Zhekova, Senior User Acquisition Manager atJamCity. Radostina and I go way back, having worked together in the past. I've had the opportunity to witness her career development as she transitioned to the UA side with Voodoo and now at Jam City.We delved into some wild hypothetical scenarios during this episode. Picture this: the app stores suddenly decide to raise their fees to a staggering 50%. Or on the contrary, they lower those fees to an incredible 5%. We also addressed the elephant in the room – those sneaky, impossible-to-click X buttons on full-screen ads.So, grab your headphones and get ready for an engaging conversation about the ever-evolving mobile app landscape. Let's dive in!
My personal summer anthem 'I Want You' is out now everywhere. Make sure to check it out. **Tracklist: ** 1. KHAG3 - I Want You 2. Jamie Jones, Vintage Culture vs. Adele - My Paradise vs. Set Fire To The Rain (WeDamnz Mashup) 3. Schak ft. Kim English x John Summit vs. Coi Leray - Jumpin' vs. Players (WeDamnz Mashup) 4. The Weeknd - Die For You (Telykast Remix) 5. Calvin Harris, Ellie Goulding - Miracle (Mau P Remix) 6. Dale Howard - Dance 4 Me 7. Noizu & Westend vs. Sean Paul - Push To Start vs. Get Busy (WeDamnz Mashup) 8. alltalk - Champagne Paradise 9. MARTEN HØRGER, Shift K3Y - Get Real High 10. HÄWK (IT), BEYGE - Hey Sexy Lady 11. Ella Henderson, Switch Disco - REACT 12. No Thanks - Hide Your Love 13. Martin Garrix, JVKE - Hero (DubVision Remix) 14. Ella Henderson, Frank Walker, Joel Corry - I Go Dancing (Joel Corry Remix) 15. D.O.D - So Much In Love 16. Jam City, Empress Of - Wild n Sweet
Albert Hammond Jr publicará, en junio, su quinto disco en solitario, 'Melodies On Hiatus' y escuchamos una de las canciones incluídas, 'Thoughtful Distress', junto a Matt Helders (Arctic Monkeys) y Steve Stevens. Abrimos el nuevo álbum de The Lemon Twigs con 'What You Were Doing', escuchamos al productor británico, Jam City junto a Empress Of en 'Wild n Sweet', avanzamos 'Mochi', de Lisasinson, y anunciamos que el 15 de marzo de 2024, La La Love You tocan en el Wizink Center, de Madrid. LA LA LOVE YOU – Willy, El Tuerto CYNDI LAUPER - Girls Just Want To Have Fun THE LEMON TWIGS - What You Were Doing ALBERT HAMMOND JR ft. MATT HELDERS & STEVE STEVENS - Thoughtful Distress THE SMASHING PUMPKINS - In Lieu of Failure JAM CITY ft. EMPRESS OF - Wild n Sweet CHICA SOBRESALTO & CELIA BECKS – La Monogamia ANABEL LEE - Me Das Asco C TANGANA - Estrecho / Alvarado LISASINSON – Mochi ALEX LAHEY - The Sky Is Melting THIRTY SECONDS TO MARS - Stuck ARDE BOGOTÁ – Los Perros MI CAPITÁN - Pienso En Cuando Era Posible LA LA LOVE YOU ft SOLEÁ MORENTE – Los Ojos, Chica, No Mienten LA LA LOVE YOU – Cero En Conducta REPION – Brillante Escuchar audio
Can you make money by running fewer ads? Gaming OG Adam Jaffe says yes. In this Growth Masterminds, we chat about bad ads, bad ad experiences, and how not to run ads in your games and apps. We also chat about the declining ROI of increasing numbers of ads in your app. Adam was formerly with Jam City, was the CEO of Tenko Games, is a former CMO of an edtech company, sits on advisory boards for multiple companies including Dataset and INCRMTL ... and is now founder and CEO of Mega Studio, a gaming agency that designs, builds, analyzes, and monetizes games.
The audio version of our Issue 142 cover story, featuring Jam City.Jam City's 2012 debut album rerouted UK club music, but a series of stylistic heel-turns and A-list collaborations in the years since have seen the self-proclaimed postmodern baby live up to his own billing. Now, the producer is returning to his roots to celebrate the transcendent power of a messy night out on his next record, 'EFM'.Words by Will Pritchard and narration by Keziah Wenham-Kenyon. Hosted on Acast. See acast.com/privacy for more information.
What problems would Rovio's acquisition solve for Playtika? Why did Champions Ascension spin into Plai Labs? We dive into the latest game business news with Abhimanyu Kumar, Matt Dion, and your host Maria Gillies.00:00 - Start02:09 - Blizzard Games Shutdown in China04:32 - Carry1st Raises $27M Investment10:45 - The Last of Us Serie Drives Game Sales12:30 - Jam City Exits, Plai Labs Raises $32M28:36 - Playtika's Rovio Acquisition Proposal50:14 - Gorilla Tag, VR Market01:11:17 - OutroIf you would like us to discuss any other gaming-related topics, reach out at podcast@naavik.co. We'd love to hear your feedback! And as always, if you like the episode, you can help others find us by leaving a rating or review!Go premium with Naavik Pro to access an ever-growing library of deep exclusive research including free-to-play and blockchain game deconstructions, and market analysis. Use the promo code METACAST to save 10%.TLDListen?: Episode summaryWatch the episode: YouTube video Join the discussion: Naavik DiscordRead more: Naavik DigestWatch more: YouTube channelGo premium: Naavik ProFollow us: Twitter | LinkedIn | Facebook | WebsiteSound design by Gavin Mc Cabe.
In a week chock full of games industry news, we've got a full house as Ethan returns from paternity leave and new face Phillip Black makes his second appearance on the pod. We discuss Playtika's unsolicited offer to acquire Rovio and how we expect they'll respond. We discuss the many gaming SPACs of 2021 and 2022 and learn that Ethan bought into many of them and why they've been so disastrous for his retirement savings (wamp wamp). We cover the frayed NetEase/Blizzard relationship, the new spin off studio from the founders of Jam City and more. So put on your headphone and join Kress, Seufert, Laura, Ethan and Phil as we go deep on all the latest news. --- Send in a voice message: https://anchor.fm/deconstructoroffun/message Support this podcast: https://anchor.fm/deconstructoroffun/support
This crypto winter just got a lot warmer as 3D animator Andre Oshea gives us all a virtual hug. Aside from being a genuinely nice person, Andre is a superstar digital creator known for 3D-modeled animations exploring futuristic notions of spirituality and transcendence. In this session with the hosts at Edge of NFT, Andre shares how being a good person and literally giving out great hugs helps him in his mission of expanding dimensions for creators through the power of community. He also talks about the place of AI in art and other hot topics. Plus, see what Jam City is up to these days with Champions Ascension, a dope new interactive free-to-own game. Tune in for more!More from Edge of NFT:
This crypto winter just got a lot warmer as 3D animator Andre Oshea gives us all a virtual hug. Aside from being a genuinely nice person, Andre is a superstar digital creator known for 3D-modeled animations exploring futuristic notions of spirituality and transcendence. In this session with the hosts at Edge of NFT, Andre shares how being a good person and literally giving out great hugs helps him in his mission of expanding dimensions for creators through the power of community. He also talks about the place of AI in art and other hot topics. Plus, see what Jam City is up to these days with Champions Ascension, a dope new interactive free-to-own game. Tune in for more!
*excerpt from production notes, TCD chapter 1371: Preamble - use a bit of the Zoom audio from Tuesday, the audio quality isn't great but it sets the scene and if it turns out the episode is late for the purples it will add credibility to the excuse.2: Intro - try and 'Christmas' it up a bit, after all it's half way through December3: Main Section - we might be struggling for time a bit this week, so maybe see if we can riff on the patreon feedback for a bit. Speedway is always great filler if we are struggling for inspiration, the purples love a bit of speedway. If all else fails chuck in an erection joke.4: Diary - what with Gordon, Nicolas and Angela it all gets a bit Ben Elton this week...'little bit of politics, little bit of politics'. 5: Wrap - push the livestream a bit, and remember it's Saturday. Oh and see if we can do a bit of product placement for Paddington, somewhere close to the venue would work well. Might want to tee up the Christmas episode...6: Crooncast - recommend watching "Harold and Maude" this Christmas7: (don't forget to pop those links in the show notes)8: Finish with a limerick There once was an addled old brewer, Whose brain cells were fewer and fewer, 'quit drinking the day, He woke up in the hay, In a puddle of pee and manure. Hamblin Bread Book to watch the Oxford LivestreamTCD Merch StoreBecome Purple and support the showThe Invisible Man Volume 1: 1991-1997The Invisible Man Volume2: 1998-2014FacebookInstagramWebsite
Have you ever wondered where the Vinyl Stallions intro music comes from? Meet the man behind the music - Jackson Neesley. Jackson is a full-time music teacher who plays guitar, bass guitar, piano, and drums. Jackson can be found frequently appearing on the DadJams! YouTube channel and was also in the band Jam City towards the end of 2014 / beginning of 2015. Jackson also dove into all of the intricacies that impact how a guitar sounds and discussed how different guitars fit different situations. This is a must-listen episode for anyone who plays or has interest in the guitar. Listen to Jackson play on DadJams!: https://youtube.com/channel/UCJJrLq6aRZ66Afyxj69aEKw Book a lesson with Jackson (the first two are free): JacksonNeesleyMusic@gmail.com
Vanessa Rouhani hasn't started her career in games or business. Still, she climbed the career ladders step-by-step thanks to her curiosity, and constant drive to learn and grow, which led her to become the SVP of Publishing and Product Marketing at Jam City. Vanessa shares how she is leading her marketing team at Jam City, focusing on people first while driving results. She also shares openly her vision of an inclusive workplace where mothers in executive roles can professionally thrive while keeping clear personal boundaries. Vanessa advocates how it is important to prioritize your personal life while having ambition for your career. Those are not mutually exclusive. Prior to joining Jam City, Vanessa served on the Mobile Publishing team at global video game publisher, Electronic Arts. She contributed to the successful launch of highly-rated original and licensed games, such as Star Wars Galaxy of Heroes, The Simpsons Tapped Out, FIFA. Thank you to our sponsors. Game Refinery: https://info.gamerefinery.com/riseandplay to get a free product tour. Build better games + live events with leaner teams. Appodeal: https://appodeal.com join the all-in-one growth platform for mobile app creators of any size. Don't forget to subscribe to Rise and Play: https://www.riseandplay.io
Time to make the impossible possible! This week on the show we've got art director and industry veteran Vincent Perea. You may have seen his work at studios like Disney Interactive and Jam City, or on indie hits like Neocab and The Misadventures of P.B. Winterbottom. He gives some insightful thoughts on the different ways that art direction can work together with game design, plus much more! Taking us in and out of the show are songs from the super talented Sven Arweiler. LINKS:
Being authentic and bringing positive energy, and of course, his natural talent for marketing, helped our guest, Jeff Donnelley, build a flawless and outstanding career as an independent contractor working with online gaming companies. After 15 years of experience in the gaming market, the moment he learned about esports, he knew it was the industry's next natural wave. Jeff hasn't stopped doing great things since then, and today is sharing all that with us. Jeff Donnelley is the CEO of MEGAFANS, a mobile esports platform that combines mobile games with competitive tournaments for prizes. Jeff, considered by many people a marketing guru, has vast experience working with gaming companies like Ubisoft, World of Tanks, and Jam City, to name a few. In this episode, we explore bits of Jeff's extensive career; we go through some of his career highlights, the lessons learned from mistakes, and the things that came up better than expected. We also talk about the affinity between mobile gaming and NFTs, the possibilities and the potential of that communion, and the promising future of mobile gaming and esports. Resources: Visit MEGAFANS website: https://www.megafans.com/ Follow them on Twitter: https://twitter.com/MegafansEsports Instagram: https://www.instagram.com/megafansesports/ Or visit their YouTube channel: https://www.youtube.com/channel/UCOlBIJWTEC_X6RTY4idFmTQ Connect with Jeff on LinkedIn: https://www.linkedin.com/in/jeff-donnelley-95a602191/
Back in the throes of summer, we've got Corey (lead narrative designer at Silver Rain Games, writer and narrative designer on WindRush Tales, editor and social media manager of Butterfly Books, and a journalist, critic and content producer for companies such as PlayStation, Yahoo! and the Eurogamer Network) and Kelsie (narrative designer at Obsidian Entertainment on Outer Worlds 2, narrative lead for Dangers in the Motor Vortex, lead writer for Death Carnival, creator of It Girl, and was also a content designer at Jam City and a writer at Pixelberry Studios) here to talk about writing tests, barriers, common motifs & themes in their writing, games they wish they wrote, unexpected pieces of media that inspired them, games where they felt the most invested in the player characters, silent protagonists, things they wished game narratives delved into more often, character tropes, building characters from scratch, and more!*The views and opinions expressed by Corey do not necessarily reflect the views or positions of Silver Rain Games*Our Guests on the InternetCorey's Twitter and Website.Kelsie's Twitter and Linkedin.Stuff We Talked AboutJax & Daxter seriesHades90 Day FianceSandman by Neil GaimanReturn of the Obra DinnWhat Remains of Edith FinchDragon Age: OriginsThe Activision Blizzard Diversity Space ToolOur theme music was done by Isabella Ness, and our logo was done by Lily Nishita.
Noemie has been working in international digital marketing and mobile gaming for the past 10 years. She has led performance marketing teams for startups like PlayQ and also has experience with bigger companies like Jam City where she led the user acquisition strategy for the launch of the top mobile game Harry Potter Hogwarts Mystery. She is now the CMO of Air Console, an online video game console for friends and family to play together from TV and their mobile devices. Topics we discuss: Why Noémie joined Air Console, moving her marketing focus from the product to the player experience Noémie's vision of leading lean UA and creative teams in different organization sizes How Noémie innovated in the marketing launch of Harry Potter Hogwarts Mystery, at Jam City Enjoy this new episode! More about Air Console here
In this podcast episode, I have Adam Jaffe on the show. Adam is the founder and CEO of Mega Studio, a gaming outfit based out of Barcelona, Spain. Adam has a broad scope of knowledge from the gaming space, having worked at companies like Playtika, Moon Active, Jam City, and Social Point, before founding Mega Studio. In this discussion, we talk about advising startups, how to build games that make money, and what unconventional solutions should game developers apply to create success in gaming.
It's the 2.5-hour documentary railing on NFTs that everyone on your Twitter feed pretended to watch but merely skimmed. With over 6m views, Dan Olson's Line Goes Up is a fantastic and wide-ranging video essay railing against NFTs, Web3, and all things crypto. The Tokenomics crew has watched the whole thing so you don't have to, and in this episode we discuss Line Goes Up and where we agree and disagree with @FoldableHuman's takedown of NFTs. We also bring some crypto-gaming news updates from the past two weeks, including Void Runners's playable, allowlist experiment, Jam City's Champion's Ascension Pre-Sale, Sandbox's Alpha Season 2, and more. Hosts: N3TWORK Executive Producer Ethan Levy, Play Ventures Principal Anton Backman, and Savage Games Studios CEO himself, Mr. Michail Katkoff. --- Send in a voice message: https://anchor.fm/deconstructoroffun/message Support this podcast: https://anchor.fm/deconstructoroffun/support
Ryan Kaufman is the VP of Narrative at Jam City, with an incredible list of experiences in his 25+ year storytelling journey, working at studios such as Telltale games, Planet Moon studios and Lucas Arts. In this conversation we talk about his outlook on the landscape of narrative in games, where to start if you're an indiedev, what his day to day looks like at Jam City and much more! Mentioned Links: - https://twitter.com/M1sterFox Zero To Play Links: Twitter - https://www.twitter.com/zerotoplay Website - https://www.zerotoplay.com Instagram - https://www.instagram.com/zerotoplayig Facebook - https://www.facebook.com/zerotoplay Spotify - https://open.spotify.com/show/13V48s0adPvEQRHHKPUU13?si=37suNPd4RaKtj8x0syZb-w RSS Feed - https://feed.podbean.com/zerotoplay/feed.xml YouTube - https://www.youtube.com/channel/UCOtarAj6sVJvv0GnSPtAVJQ
Sean and Von bring on Squiddy from Champions: Ascension. Squiddy talks with Von about what Jam City has planned with Champions: Ascension. Sean and Von then cover Pixelmon, the 888 drop, and everything else going on around the space. Stick around until the very end of the podcast to hear Dispatch #7!Check out the Shot2TheMoon Discord here.
In this episode of Mobile Growth & Pancakes, Jonathan Fishman, VP of Marketing at Storemaven, is joined by Brooke McKnight, VP of Product Marketing at Jam City. They discuss leading brand marketing channels and strategies for the gaming industry in 2022.
Being authentic and bringing positive energy, and of course, his natural talent for marketing, helped our guest, Jeff Donnelley, build a flawless and outstanding career as an independent contractor working with online gaming companies. After 15 years of experience in the gaming market, the moment he learned about esports, he knew it was the industry's next natural wave. Jeff hasn't stopped doing great things since then, and today is sharing all that with us. Jeff Donnelley is the CEO of MEGAFANS, a mobile esports platform that combines mobile games with competitive tournaments for prizes. Jeff, considered by many people a marketing guru, has vast experience working with gaming companies like Ubisoft, World of Tanks, and Jam City, to name a few. In this episode, we explore bits of Jeff's extensive career; we go through some of his career highlights, the lessons learned from mistakes, and the things that came up better than expected. We also talk about the affinity between mobile gaming and NFTs, the possibilities and the potential of that communion, and the promising future of mobile gaming and esports. Resources: Visit MEGAFANS website: https://www.megafans.com/ Follow them on Twitter: https://twitter.com/MegafansEsports Instagram: https://www.instagram.com/megafansesports/ Or visit their YouTube channel: https://www.youtube.com/channel/UCOlBIJWTEC_X6RTY4idFmTQ Connect with Jeff on LinkedIn: https://www.linkedin.com/in/jeff-donnelley-95a602191/
Episode 19 of the game dev podcast Out of Play Area features Brian Dumlao a QA Analyst at Jam City in Carlsbad, CA with Philipinne roots hailing from Los Angeles, California. We talk about how he used his sociology degree and experience at EB Games, to break in at Midway Games in San Diego and work on Mortal Kombat Deadly Alliance, his journey through the industry at Disney, High Moon Studios on Destiny, to where he is today and what about your mindset makes the difference in thriving in this field and where he looks to grow even after 20+ years of experience. Chapters: (00:00) Who is Brian Dumlao? (7:14) What is Quality Assurance in Games? (17:44) 1st Midway Games Interview (28:26) Gravity Games Bike Street Dirt Vert (35:07) Mortal Kombat Deadly Alliance on GameCube (41:59) Unreal Tourney & MYST (49:14) Final Midway Years (01:01:16) Disney, TC Digital, & High Moon on Destiny (01:12:09) Current Day at Jam City (01:25:24) The Final Round (01:32:09) John's Final Thoughts & Next Episode Teaser Additional Links: Brian's Moby Games: https://www.mobygames.com/developer/brian-dumlao/credits/developerId,92531/ Connect with the host - https://linktr.ee/jkingpin Connect with us: http://outofplayarea.com
Why is Ubisoft investing in Free-to-Play games? What were the biggest games deals for the first half of this year? Why did Jam City REALLY cancel its SPAC? Answers to these questions and more in this week's Roundtable!In this Metacast episode, Nicolas Vereecke is joined by Aaron Bush, Anton Gorodetsky and Grigory Bortnik to discuss; - Ubisoft's shift in strategy - InvestGame's H1 2021 Game Deal Report - Jam City's cancelled SPAC As this week's bonus segment, we introduce the popular party game “Would you rather?” in the games industry If you have a question you'd like answered on the podcast, do reach out at metacast@naavik.co. We'd love to hear your general thoughts and feedback too! And as always, if you like the episode, you can help others find us by leaving a rating or review! If you'd like more content, check us out at www.naavik.co. You can also find us on Twitter, LinkedIn and Facebook.
Our Guest this week is Andrew Green, Group SVP of Operation and Growth at Stillfront Group. Stillfront is one of the preeminent mobile game publishers consisting of 20 studios across Europe, North America, and MENA. This week we discuss the trend of mega-publishers in mobile gaming. We describe the advantages gained by joining a number of developers under one roof and discuss how to operationalize a large game portfolio effectively. We weigh the pros and cons of a “city-state” vs. command economy model for large publishing organizations and describe how ultimately it's critical for developers to feel autonomy and ownership over their projects to find outsized success. Plus, Netflix is breaking into gaming, Jam City cancels its SPAC, Apple warns of slowing growth, and Polygon Studio set up a $100M crypto gaming fund. Guest: Andrew Green References: Netflix will break into games by offering mobile titles to subscribers at no extra cost Jam City Ends SPAC Deal That Would Have Made $1.2 Billion Firm Apple warns that growth will slow after record-setting sales Polygon Studio will offer 100M to fund gaming NFT projects Apps of the week: Loóna Spotify Axie: Infinity
Welcome to Massively Affected, where I, Josh Silverman, bring on a guest and ask them the not-so-simple question: Why Mass Effect? This week I'm joined by Kelsie Mhoon, who you may know as a Narrative and Content Designer for Jam City, and on Death Carnival. On this week's episode, we talked about the most important part of the _Mass Effect _series: the companions. The journey we take with our companions defines our experience across the Milky Way and Andromeda, shaping not just who our Commander Shepard and Ryder become, but their actions across the universe. The missions may sometimes be memorable, but the moments we have had with Thane's debut entrance, Legion saving Shepard about the Reaper vessel, or Tali's first time seeing her homeworld are what set in stone the wonderous galaxy sandbox that we get to play in. The companions are what offer the replayability of BioWare's classic franchises, and offer players the building blocks to create their own narratives. If you enjoyed my conversation with Kelsie Mhoon, make sure to give her a follow on Twitter. Make sure you come back next week as I'll be chatting with both Kenneth Shepard and Eric Van Allen of NormandyFM. (There will be two episodes next week, to be clear.) If this is your first episode, make sure to check out the full backlog of episodes found on But Why Tho. As always, my thanks to Adam Leonhardt for his brilliant work making the Massively Affected logo, Julian Villarreal for his beautifully composed theme song for the show, and Mark B. Donica for helping me out by editing the back two-thirds of this season!
As game companies become desperate for growth, what are the different strategies they will pursue? Zynga, Applovin, Skillz, and Jam City represent 4 different growth paradigms in F2P gaming. This week I discuss their different approaches to growth and the potential risks these companies face. LINKS: - Joseph Kim, CEO LILA Games - LILA Games: We're Hiring! Especially Systems & Economy Designer, Product Manager, and Level Designer! - GameMakers YouTube Channel --- Send in a voice message: https://anchor.fm/gamemakers/message
Our guest this week is Atif Khan, Ex-Facebook & Angel Investor via Range Funds Syndicate. Atif has over a decade of experience in the mobile ads industry, he helped build Facebook's gaming business from the ground up, and, as an investor, has his finger on pulse on many industry trends. In this episode we dissect the mobile ads industry's macro trends specifically interrogating the role of entrenched incumbent and their challengers. We get an insider's view of how Facebook's business will evolve in the face of ATT, and we discuss how other industry behemoths (and challengers) are poised for the years to come. Also, consolidation in the industry continues with Jam City acquiring Ludia and going public via SPAC, Vungle acquires Tresensa, and Apple quietly decreases SKAN privacy thresholds. Guest: Atif Khan Reference: Jam City to go public via SPAC Vungle Acquires mobile ad Creative Firm Tresensa Apple quietly decreases SKAN privacy thresholds App of the Week: Rainbow Wallet Evernote Clash Royale Mobile Advertising in the ATT Aftermath with Atif Khan
Notes from Tom:What is the biggest mistake organizations make around employee experience? When we asked Billie Shipley of Jam City, her answer was a bit of a surprise. She didn't talk about benefits, compensation, or a workplace teeming with happy dogs. Instead, she said that employers ignore the full life cycle of an employee—which includes their post-employment experience. When you bring people into your workplace, there are many ways to impact their experience in a positive way. For some people, internal employer branding and marketing is a great way to develop an inclusive environment. But for some, Billie says, the rose-colored glasses approach just doesn't make sense.People see through smoke and mirrors right away, and authenticity begets loyalty. On the flip side, how honest should companies be? Billie says there's a fine line to being authentic with the reflection of your business and that doesn't mean slapping your token LGBTQ+, woman in tech, or black employee on your marketing campaigns as not everyone wants to be the face representing your D&I initiatives. In the same spirit, EVP elements like your company values play a huge role in how you should go about executing your employee engagement plans. Billie believes that “the values you prioritize are up to you. The key is selecting values with intention, and ensuring that they inform every decision you make as a company.” (And that includes the inevitable choices your employees make to leave your org.)When it comes to off-boarding, this experience is often overlooked by employers for a number of reasons. Billie's advice on how to offboard correctly is simple and straightforward:- Be a good listener: Never skip the exit interview. It's the moment when people feel most empowered to be honest, at least when they're talking to HR. Clear metrics on employee engagement are tough to get, but this is a fantastic way to track employee churn and to spot patterns in the reasons why people leave.- Ask management exit interview questions: Someone who's quitting might tell their manager they're leaving for an exciting new job, but tell HR that they've burned out due to unreasonable expectations from management. Gut-check the answers you get by asking a departing employee's manager the same questions you asked them: Why do you think this person is leaving? What do you think they'd suggest we improve?- Don't dismiss your alumni network: You'd be surprised by how often people will “boomerang” back to a former employer, often after they've leveled up their abilities elsewhere. Even if they don't come back to work for you, they represent your brand out in the world—for better or worse. The key takeaway? Don't burn any bridges. Staying on good terms with alumni means more positive messaging about your company will circulate in the industry. And don't forget about the “PayPal Mafia,” former PayPal employees who went on to do great things. Your company name attached to someone's future success is a rising tide that lifts everyone.Mentioned in this episode:Basecamp Blowup: Banning Politics At Work Prompts Over A Dozen Employees To QuitMeet the PayPal Mafia, The Richest Group of Men in Silicon ValleySee Also:TTR, Episode 1 - How to Out-Hire the Competition From a Global Talent PoolTTR, Episode 2 - You're Not a Billion-Dollar Tech Giant so Don't Recruit Like Them
In episode 7, Jeff Junio, a Lead Game Designer for Jam City in Carlsbad, CA, talks about what's it like building major free to play mobile games, how he approaches hiring and managing, how to sustain for over 30 years in this industry, and working at Rockstar San Diego on Midnight Club L.A, and more. Chapters: (00:00) Who is Jeff Junio? (04:07) Studying in Seattle (07:42) The Marathon Runner (15:06) Longevity & Mobile Game Development (32:25) Being a Lead Designer (46:23) Living Your Best Life (53:15) Interviewing & Hiring Advice (01:01:23) Working at Rockstar Games (01:24:04) Jeff Junio Part 2 (01:28:20) John's Final Thoughts More Info: Connect with Jeff Junio on LinkedIn - https://www.linkedin.com/in/jeff-junio-85687a1/ Follow Jeff Junio on Instagram - https://www.instagram.com/jefe_june/ Jeff's Moby Games Credits - https://www.mobygames.com/developer/sheet/view/developerId,402167/ Follow John Diaz on Twitter: https://twitter.com/elkingpin To be a guest book a meeting here: https://calendly.com/outofplayarea/preshow Connect with us http://outofplayarea.com
Traffic Jam City | White Noise | ASMR sounds for deep Sleep | Relax | Study | Work | Episode 2
Traffic Jam City | White Noise | ASMR sounds for deep Sleep | Relax | Study | Work | Episode 1
Aber Whitcomb joins us on this episode.Aber is the Chief Technology Officer and Co-Founder at Jam City, an award-winning mobile entertainment company, and the Director and Co-Founder of Core Scientific, a leading company in Blockchain and Artificial Intelligence hosting, transaction processing, and application development. He was previously the CTO and Co-Founder of Myspace.In this episode, he shares his thoughts on social media and censorship; the future of AI and tech, the psychology behind mobile gaming, and many fascinating stories.Follow us on Instagram: @urbangolfperformanceFollow Mac: @mactoddlifeFollow Leo: @leo_ugpWebsite: urbangolfperformance.com
Live from Gamefest 2019 in the Negev Desert, Melissa chats with Chandra Macias Hill from Mobilityware, Fabian Hersen from Ketchapp, Brian Sapp from Jam City, and Jason Falcus from Kwalee to hear how each of their companies tackles monetization and marketing - is it one unit or separate? Does connecting the two actually scale activities? Read the edited highlights here: https://www.ironsrc.com/podcasts/merging-monetization-and-marketing-teams/