Podcasts about kingdom two crowns

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Best podcasts about kingdom two crowns

Latest podcast episodes about kingdom two crowns

Game Pass Grab Bag
Kingdom Two Crowns

Game Pass Grab Bag

Play Episode Listen Later Apr 3, 2025 68:35 Transcription Available


In this episode of Game Pass Grab Bag, we delve into the world of Kingdom Two Crowns, a captivating 2D tower defense game. With hosts Andrew, Keith, and Aaron, we explore the game's unique co-op experience, art style, and meditative music. Despite the game's simplicity, we find ourselves challenged by its trial-and-error gameplay and lack of detailed instructions. Join us as we navigate through the mystical lands, facing the deadly greed that threatens to overthrow our kingdoms. We discuss the game's engaging elements and its shortcomings, while also sharing personal experiences and memories. Whether you're a seasoned player or new to the genre, this episode offers valuable insights and lively discussions about this intriguing game.   Join us on all the things https://linktr.ee/gpgb

Die2
Willkommen im Jahr 2025 - Die2 #285

Die2

Play Episode Listen Later Jan 6, 2025 88:41


Herzlich willkommen zur ersten Folge in 2025. Im neuen Jahr quatschen wir u.a. über unsern ersten Arbeitstag in diesem Jahr, den Jahreswechsel, Jack und die Meta Quest 3, wir nennen uns um, Kingdom: Two Crowns, Gran Turismo 4 Mods, TankHead und Moralische Grenze bei Spielen. Eure Fragen oder Themen unter dem Hashtag #die2onair Links zu den Themen der Folge ► Fallout Staffel 1 https://www.amazon.de/Fallout-Staffel-1/dp/B0CN4GZGTQ ► Kingdom Two Crowns https://store.steampowered.com/app/701160/Kingdom_Two_Crowns/ ► Gran Turismo 4 Spec II https://www.theadmiester.co.uk/specii/ ► Werden wir es schaffen? - TankHead https://youtu.be/rBlrjn2Uo5M Die2 auf Twitter ⁠⁠https://twitter.com/die2onair

IndieQuest
Episode 101: The IndieQuest Awards 2024

IndieQuest

Play Episode Listen Later Jan 1, 2025 169:43


Welcome to our yearly game of the year award show - The IndieQuest Awards! 2024 was likely one of the biggest years for indie games. The titles spanned from intricate gameplay focused titles, to quirky gated exploration titles, to vast narratives that knocked us off our feet, and so much more...We have a number of categories that we each bring our own winners for (best ost, best art direction, etc) and then at the end we come up with a consensus for IndieQuest's GOTY award. These episodes are a labor of love, and we look forward to them all year long. Get your snacks, get comfy, and hang out with us for the longest episode of IndieQuest yet.Happy New Year!------------------------------------------Games talked about in the show (contains spoilers for the episode):----------------------------(note: sorry if we miss a couple titles, let us know if you want to see our lists!)1000xResist, Animal Well, Another Crab's Treasure, Arco, Arctic Eggs, Balatro, Bo: Path of the Teal Lotus, Botany Manor, Cato: Buttered Cat, Crow Country, Crypt Custodian, Dungeons of Hinterberg, Grunn, Hollow Knight, Indika, Inscryption, Kingdom Two Crowns, Leap Year, Lorelei and the Laser Eyes, Mark of the Ninja, Minishoot adventures, Mouthwashing, Neva, Peglin, Sheepy: A Short Adventure, Tinykin, UFO 50, Ultros, Web Fishing, Yellow Taxi Goes VroomLeave us a text message.---------------------------------------------Leave us questions, comments, concerns, or feedback of any kind at our email indiequestpod@gmail.com or follow us on BlueSky @indiequestpod!If you want to see the Quest Log go to indiequestpod.com! This will be updated as episodes are released, be wary though because it may contain spoilers for the episode!Follow our Hosts here:Steve on twitch - twitch.tv/BlinkoomJosh on BlueSky - @JoshLeslieSeth on BlueSky - @captaindrachmaYou want to comment on something we talk about on a podcast?! Check out the network's reddit!https://www.reddit.com/r/polymedia/Special thanks to the intro music artist CrossFrog and the cover artist for the show @d3ltari on Instagram.Support the show - We're a proud part of the Polymedia Network!www.polymedianetwork.com

Insert Moin
Le Brunch: Throne, Kronen und Europa

Insert Moin

Play Episode Listen Later Oct 19, 2024 57:55


Anne und Manu sind von der Polaris 2024 zurück und erzählen von ihren Eindrücken aus Hamburg. Währenddessen ist Michi in Throne & Liberty versunken - einem Südkoreanischen MMO, das ihn mit seiner epochalen Präsentation umgeworfen hat. Manu ist dem Ruf von Olympus gefolgt und zeigt sich begeistert vom wahrscheinlich finalen Addon für Kingdom: Two Crowns. Anne ist dagegen mit dem Indie-Platformer Europa nicht so warm geworden, im Cast erklärt sie die Gründe. In den News bespricht die Crew außerdem die Xbox-Partner-Show, das neue Gründungsstipendium der Regierung und den Erfolg von Space Marine 2. Wir wünschen viel Vergnügen.

Found Bytes: A Game Review Series
Kingdom: Two Crowns

Found Bytes: A Game Review Series

Play Episode Listen Later Sep 19, 2024 41:24


Episode 79 - Kingdom: Two Crowns.Timestamps:(1:45) Basic Info(8:29) Gameplay(31:15) Vibe(38:52) Wrap Up.Featured Tracks:Into the Green ValeMischievous AlchemyThe Blue ArcherSolsticeMorning Flight.Music by Amos Roddy.Found Bytes Intro Song by Brian McGinlyFollow Brian's gaming! https://psnprofiles.com/XenoLinkGot feedback? Email us at FoundBytesGRS@gmail.com or Tweet @foundbytesgrs and check out the content on YouTube!

Retrogaming Lives
Mortal Kombat 1 - Kingdom Two Crowns - Actraiser Renaissance

Retrogaming Lives

Play Episode Listen Later Sep 28, 2023 61:20


Nel settimo episodio si parla di: MORTAL KOMBAT 1 KINGDOM TWO CROWNS ACTRAISER RENAISSANCE Contattateci al nuovo indirizzo elderbarabba@gmail.com blog https://elderbarabba.blogspot.com/ Questo podcast fa parte del Network LA LEGA DEI VIDEOGIOCHIche comprende: Atariteca Quanti Giga alla Panca Arcade Story Facciamo DOS Chiacchiere GameRevs - La Voce del Videogiocatore Intrappolati nel Retrogaming Canale Telegram della Lega dei Videogiochi: https://t.me/LDVpodcasts

The Undying Chat
Ninjas Make Everything Better: Anime, Co-op Adventures, and Gaming Experiences

The Undying Chat

Play Episode Listen Later Aug 20, 2023 79:58


Join us in this dynamic episode as we embark on a captivating journey with the father-son duo, Vader and Odin. Together, they share their thoughts on a diverse range of topics, from anime and co-op gaming to their individual gaming experiences. Tune in to explore their discussions on Vinland Saga, Mario Kart 8, Dismantled, Wo Long, Kingdom Two Crowns, Pikmin 4, Final Fantasy 16, and Slay the Spire. Kicking off the episode, they delve into the realm of anime with Vinland Saga Season 2. They discuss the refreshing change of pace and tone, sharing their enjoyment of the evolving narrative and character dynamics. Moving on to co-op gaming, the duo takes to the tracks of Mario Kart 8. They explore the new DLC tracks and good-naturedly engage in a friendly competition as Odin boasts his skills, outshining Vader's performance in this classic racing game. Their co-op adventures continue with Dismantled, a game they find enjoyable for its cooperative gameplay. However, they express a wish for split-screen functionality to enhance the experience. The spotlight shifts to the game Wo Long, where the allure of its visuals is marred by frustrating co-op crashes. Despite this, they appreciate the game's offerings, even though their hearts lie more with Nioh 2's combat mechanics. Odin's gaming escapades take center stage, as he shares his experiences with Kingdom Two Crowns on his iPhone. He commends the game's captivating visuals and art style on the phone screen, highlighting the fun of the Japanese expansion while acknowledging the familiarity of the gameplay loop. Pikmin 4 gains Odin's favor as he expresses his enthusiasm for the demon aspect in the game. The duo eagerly dives into this gaming world together. Vader's gaming journey includes his completion of Final Fantasy 16, a title that left him with mixed feelings. While acknowledging its positive aspects, he discusses his overall sense of disappointment. Shifting to mobile gaming, Vader reveals his fondness for playing Slay the Spire on his iPhone. He discusses the game's seamless integration into the mobile platform and the heightened engagement it offers. In this engaging episode, they explore their diverse interests and experiences, united by their passion for gaming and anime. Join Vader and Odin as they reflect on their co-op endeavors, individual gaming pursuits, and the overarching theme that "Ninjas Make Everything Better." Stay tuned for insightful discussions and a glimpse into the dynamic world of a father-son gaming partnership. #FatherSonGaming #AnimeAdventures #CoopGaming #VinlandSagaSeason2 #MarioKart8DLC#MarioKart8 #Dismantled #WoLong #KingdomTwoCrowns #Pikmin4 #FinalFantasy16 #SlayTheSpire #MobileGaming #NinjasMakeEverythingBetter #DynamicDuoPodcast #GamingExperiences #AnimeAndGaming --- Send in a voice message: https://podcasters.spotify.com/pod/show/theundyingchat/message

featured Wiki of the Day
Kingdom Two Crowns

featured Wiki of the Day

Play Episode Listen Later Aug 9, 2023 2:18


Episode 2287: Our featured article of the day is Kingdom Two Crowns.

GameFeature
Kingdom Eighties Test

GameFeature

Play Episode Listen Later Jul 26, 2023 10:39


Kingdom Eighties ist ein liebevoll gestaltetes Spin-Off der Kingdom-Reihe, welches uns ganz itelgebend in die 80er Jahre befördert. Dabei ist es eine Hommage an Filme und Serien wie Stranger Things, denn unser König ist diesmal ein Kind, wir treffen im Laufe der Story auf weitere Freunde, welche wir zunächst befreien müssen, diese geben uns dann aber neue Fähigkeiten. Die Reittiere sind diesmal Fahrräder und das ganze Artwork ist echt liebevoll angepasst worden. Das Gameplay ist genau das, was wir schon kennen, sofern man die Vorgänger gespielt hat. Wir bauen unsere Basis auf einem 2D-Spielfeld auf. Wir können nur nach links und rechts gehen und müssen dabei die Außengrenzen unseres Lagers immer erweitern, denn nachts greifen uns die bekannten violetten Monster von beiden Seiten an, und da muss das Lager gut befestigt und mit Kämpfern ausgestattet sein. Nach und nach erkunden wir so die ganze Karte, um schließlich ins nächste Level zu kommen. Simpel aber sehr unterhaltsam. Leider ist die Spielzeit hier ziemlich kurz geraten und auch, dass wir wirklich keine großen Neuerungen bekommen lässt das Spiel eher wie ein Skin-Paket für Kingdom Two Crowns aussehen, schade, denn da wäre mehr drin gewesen.

Digital Logik PC Gaming

Diablo IV is out and we’re all playing it! Bobby can’t find anyone to play Kingdom Two Crowns with him, Emilio is loving Street Fighter, Nic beats Warhammer 40,000K: Boltgun and Christian enjoys a mobile 4X strategy game.TOPICSKingdom Eighties, Warhammer 40000: Speed Freeks, The Outlast Trails, Miasma Chronicles, Poly Bridge 3, Feudums, Diablo 4, Street Fighter 6, Kingdom Two Crowns, Ultimate Epic Battle Simulator 2, Warhammer 40K: BoltgunFor more, check out dlgaming.net!

Catholic Hitch
EP153 - Crucify Him & Kingdom Two Crowns

Catholic Hitch

Play Episode Listen Later Apr 3, 2023 47:07


Fantastic branding on nursing dresses' shipping packages from Latched Mamas, a foul week with a fun new game (Kingdom: Two Crowns), and then we talk about Palm Sunday and calling for Jesus to be Crucified.We are looking forward to saying "why hello" to you by email:  CatholicHitch@gmail.com.The intro and outro songs are used under a licensing agreement, and licensed for use on this podcast; they are both by one of our favorite bands:  Estradasphere.Podcasts (etc.) we love:The Rescue ProjectCatholic in a Small TownThe Bible in a Year (with Fr. Mike Schmitz)This Is JenClerically SpeakingThe After Dinner ScholarWord on FireThe Liturgy GuysThe Pillar Podcast

Puhata ja mängida
17. veebruari Puhata ja mängida: Returnal jõudis arvutile ja me oleme seda mänginud

Puhata ja mängida

Play Episode Listen Later Feb 17, 2023 93:17


Rein on mänginud Returnalit arvuti peal, kuhu see nüüd just jõudis. Uudistes räägime sellest, et Sony PlayStation VR2 tuleb nüüd kohe välja ja Game Passi mängud müüvad vähem, ütleb Microsoft ise. Räägime kahest draamast, Atomic Hearti ja The Witcheri omast ja paarist asjast veel.  Mänge on seekord palju, Martin räägib Return to Monkey Islandist, Rainer Metroid Prime Remasterist ja Rein väga mitmest mängust, nagu Kingdom Two Crowns. Soovituseks on ka mitu asja, näiteks Alien Breed triloogia. Lingid: https://www.eurogamer.net/microsoft-seeks-to-explain-its-own-admission-xbox-game-pass-lowers-base-game-sales https://www.eurogamer.net/atomic-heart-composer-explains-decision-to-donate-fee-to-ukraine-crisis-appeal https://www.eurogamer.net/removal-of-vulva-textures-from-the-witcher-3-not-intended-as-a-statement-against-nudity-cd-projekt-red-says https://www.eurogamer.net/team-fortress-2-gets-a-full-on-update-sized-update-this-summer-valve-says https://www.eurogamer.net/11-year-old-csgo-just-broke-its-own-steam-concurrent-user-record

Topic Lords
165. Spitting Wiggly Air

Topic Lords

Play Episode Listen Later Dec 19, 2022 71:22


Support Topic Lords on Patreon and get episodes a week early! (https://www.patreon.com/topiclords) Lords: * Mark * Shirley Topics: * What would you do if you came downstairs and all of my clothes and my glasses were on the floor in a heap in a puddle of water? * Aphasia: What doesn't it mean? * Dr. Icecreamwala * https://www.icecreamderm.com/ * Eternal Champion - I Am The Hammer * https://eternalchampion.bandcamp.com/track/i-am-the-hammer * Teen Censorship (what to restrict, if anything?) * SCA stuff: social skills in the SCA, thrown weapons, and winter camping! Microtopics: * EEG, EKG and ECG. * Dogs and video games. * Kingdom: Two Crowns. * Whoops, I'm Dead! * Borker and Starina. * Waking up in the morning and telling your wife "and we're back!" * Sleeping with the Shirley-cicle. * When your wife turns into a puddle of water and you have to get a hot water bottle shaped like your wife to sleep with every night. * Hedge witches. * An Alex Mack situation. * Turning yourself into a goo accidentally vs. on purpose. * A dog athletic enough to pee on your glasses while you're wearing them. * Figuring out what muscle to flex to telepathically communicate as a glass of water. * Believing things you see written in an authoritative voice. * The kind of movies Bruce Willis has been making lately. * Aphasia vs. Primary Progressive Aphasia. * The four primary modalities of human language. * Figuring out how to hang out with someone you can't talk to. * Decoupling the word "yes" from its literal meaning. * Apraxia of speech. * Thanking colonialism for this moment of delight. * Serving your patients their prescription in a waffle cone. * Flying to the Bay Area to get some light dermatology done. * The battle-starved riders of Tarsul. * The demon priests of ill Nitaar. * Nolan Bushnell receiving feedback about the name Atari. * The God Blade. * Fist-pumpin', sword-swingin' heavy metal. * A good source of lore. * Cosmologies where god is a species. * Drinking his blood to see what happens. * Heavy metal bands fronted by blacksmiths. * Wanting your teenager to feel safe listening to fascist heavy metal in front of you so that you can talk to them about it. * Installing a web filter so that your child doesn't accidentally stumble into gross abusive porn. * Opinions about parent-child relationships from someone who was once a child. * Heavy metal bands who write music about white nationalism vs. heavy metal bands who are just white nationalist without writing about it. * Deliberately not separating the art from the artist so you get the extra enjoyment out of musicians who are cool people. * Videos of common household items being crushed under the wheels of a car. * Videos of people building things in the woods. * Devil's toothpaste. * Reacting to the sugar tax by angrily boycotting soda. * The Society for Creative Anachronism kicking you out if you dress up as a time traveler from the future or a 1950s greaser. * The SCA re-enacting the before-times, when morning zoo radio didn't exist yet. * Apex Nerds. * Geniuses above petty squabbling. * A better system of chilling out. * Going into the woods with your friend who likes building stuff in the woods and watching him build stuff in the woods. * Movies set in the 80s that have absolutely nothing from the 70s in them because everybody threw all that shit away on January 1st, 1980. * Handing out arm rings to your sworn men. * Instituting a buddy system where you buy each other awards. * Happy baby cow.

3-bit Gamer Show
Episode 273 - The Longest Intro

3-bit Gamer Show

Play Episode Listen Later Jul 5, 2022 62:04


Peterson is out this week but JD, Trent, and Jenna do an adequate job. We sure miss Peterson when he's gone, though, huh? Don't worry, he'll make an appearance in post. You're welcome. Also, some news - Overwatch 2, PS5 shortages and XBox sales, Steam Deck (ick) production, Niantec layoffs, and a Blizzard acquisition. We do a first impression of God Simulator and Jenna does a rundown for Kingdom Two Crowns. Trent picks his Dice game.

Literate Gamer
Platformer Short: Kingdom: Two Crowns

Literate Gamer

Play Episode Listen Later May 29, 2022 13:39


Jonathan recounts the joy of Kingdom: Two Crowns, a wonderful follow-up and enhancement to the original work. A pleasant and fruitful continuation of the series.

Cafe Fandango
Ep392 (01/04/22): Me volvió el Hanson al medio

Cafe Fandango

Play Episode Listen Later Apr 1, 2022 160:35


Pocas comunidades están tan enfrentadas como los fanáticos del helado de chimichurri y los fanáticos del chimichurri de helado, pero ambos pueden encontrar la paz en el episodio 392 de Café Fandango. Además de escuchar sobre alimentos imposibles, en este programa vas a enterarte que Seba siguió con Kingdom Two Crowns además de probar el Plants Vs Zombies GW2 y el Shadows Awakening. Edu por su lado terminó el Syberia 1 y se metió directo al 2, mientras mecha un poco de Sifu y It Takes Two en el medio. Finalmente Gus no jugó nada nuevo pero terminó el Agent A. Después pasamos por los mil lanzamientos para adentrarnos en las noticias donde parece que llegó el fin de la E3, Playstation finalmente anuncia su competidor de Game Pass, se dieron a conocer los juegos "gratis" de abril de Gold y Plus, se retrasó el BoW2 y el Marvel's Avengers tiene mejor bug del mundo, el que te lleva a jugar mejores jueguitos. Con la Pregunta Fandango aprovechamos para hablar de los juegos que nunca nos dejaron terminar.

Cafe Fandango
Ep391 (25/03/22): Café Fulbomanager

Cafe Fandango

Play Episode Listen Later Mar 25, 2022 150:06


Desde la sede Avellaneda de la Escuela del Oso Hormiguero de Witchers, les damos la bienvenida Café Fandango Ep391. Esta semana Seba nos cuenta sobre Police Stories, Kingdom Two Crowns, The Pedestrian y un poquitín de Trials of the Blood Dragon y Richy's Nightmare, mientras que Edu anuncia su nueva campaña de Football Manager, y nos cuenta sus primeras impresiones de Lost In Random y sus renovadas impresiones de Syberia. Con un solo lanzamiento, pasamos rápidamente a contarte sobre la nueva adquisición de Sony, el anuncio de un nuevo Witcher, cómo Ken y Roberta Williams se acordaron que les gustaba hacer juegos, el sorpresivo nuevo juego de Ghostbusters, el atraso del juego de Suicide Squad y cerramos con Godfall y su parche que incluye todo lo que alguna vez quisimos. Cerramos con la Pregunta Fandango donde nos enfocamos en esos detallitos que le cambiarías a tu juegos favoritos.

The Mandarian Orange Show
The Mandarian Orange Show Episode 193- Get Peppy, or: A Rusty Situation

The Mandarian Orange Show

Play Episode Listen Later Mar 12, 2022 58:57


In this episode, Phil and Janelle talk about car maintenance, Madonna, The Fantastic Four, refrigerator logic, The Boy Who Could Fly, celebrity encounters, fast food, Kingdom Two Crowns, and more.

Radiolibrius
Elden Ring, Horizon 2, Triangle Strategy : comment choisir ?

Radiolibrius

Play Episode Listen Later Mar 12, 2022 124:16


/! Radiolibrius a besoin de vous pour grandir ! Rejoignez les Patréotes et accédez aux épisodes bonus sur Patreon.com/RadiolibriusAu programme de cet épisode :Steam Deck, version PC d'Elden Ring et autres actus [00:00:00 - 00:42:00]Darksiders Genesis et Kingdom Two Crowns : la chronique coop d'Olbius [00:42:55 - 00:56:30]L'avis de Mikaouel sur Yakuza 7 [00:56:40 - 01:04:00]Sol Cresta : la chronique schmup chelou de Monique [01:04:30 - 01:19:00]Elden Ring : premières impressions sur l'un des meilleurs jeux de tous les temps [01:19:30 - 01:45:00]Hors Jeu : Hannibal / Shigahime / PUP Robot writes a love song [01:46:30 - 02:04:00]Musiques utilisées :Générique RadiolibriusShin Megami Tensei 5 OST - BethelHorizon Forbidden West OST - In The FloodLe Twitter de l'émission : @RadiolibriusAnimé par Olbius (@pierrolbius), Mikaouel (@MickaelVin) et Heddy (@Moniqueduterter) Voir Acast.com/privacy pour les informations sur la vie privée et l'opt-out.

The Besties
The Best Games of Early 2022

The Besties

Play Episode Listen Later Mar 11, 2022 51:07


As we approach the end of the first quarter of 2022, we take a look back at some of the classics that the first three months have brought us. Maybe spread the love throughout the year next time?Games discussed: Nobody Saves the World, Pokemon Legends Arceus, Uncharted Legacy of Thieves Collection, Olli Olli World, Super Auto Pets, Cyberpunk 2077 revival, Horizon Forbidden West, Dying Light 2, Destiny 2, Elden Ring and Dragon Quest XI. From the Ukraine Games itch.io bundle: TENNNES, A Short Hike, Baba Is You, Celeste, Quadrilateral Cowboy, Golf Peaks, Cloud Gardens, Mortician's Tale, CrossCode, Kingdom Two Crowns, Wandersong, Super Hot, Ynglet, Towerfall.

AndroidGuys Reviews
Kingdom Two Crowns

AndroidGuys Reviews

Play Episode Listen Later Dec 17, 2021 11:38


Scott Webster and Luke Gaul discuss apps, games, and products in short-form daily podcasts. Up for review today, Kingdom Two Crowns. Tune in to learn more about the Android title.

The One Up Gaming Podcast
The One Up Gaming Podcast 276

The One Up Gaming Podcast

Play Episode Listen Later Dec 12, 2021 33:31


This week we talk about, Lego Batman 2, Kingdom Two Crowns, Resident Evil Code Veronica X, Back 4 Blood, Book of Travels, JARS mac, Football Manager 2022 mac, Astro City Mini, Game and Watch Mario and Zelda, Podcasters Radio Reinvented, Books giveaway. We also go through this weeks news and the top 40 games sold this week.

AndCast
AndCast #595 / Die Besten oder so...

AndCast

Play Episode Listen Later Dec 6, 2021


Download: MP3-Datei  ThemenPixel werden bei "Reparatur" gehackt. Betroffene sind ratlosXiaomi Pad 5 im SchnelltestWhatsApp gibt Daten gerne an Behörde. Signal nichtPoco X3 Pro der Verkaufsschlager in EuropaAmazon Appstore arbeitet nicht auf Android 12 im MomentNokia 9 PureView: Kein Update auf Android 11Samsung Galaxy S21 FE mit annehmbarem PreisAlexa war zuerst. Google bringt "Family Bell"MediaTek Dimensity 9000 besser als Snapdragon 8 Gen1Gute Woche für Qualcomm: Marketing hilftLG schaltet Dev-Seite ab. Jetzt Unlock-Codes holenTCL zeigt flexibles SmartphoneGoogle Photos "Locked Folder" für alleUbernahme hinfällig? FTC klagt gegen Nvidia/ARM Übernahmeu.v.m. App der WocheKingdom Two Crowns Intro and Outro from zero-project. Title: Infinity. Track licensed under Creative Commons License 3.0 BY-SA.

Byte Me
Console Locked DLC Sure Is(n't) Worth It

Byte Me

Play Episode Listen Later Nov 25, 2021 102:33


Console Locked DLC Sure Is(n't) Worth It episode 259_mixdown.mp3 What We're Playing Colby: Doom 3, Exo One, Kingdom Two Crowns, Stories Untold Cliff: Death's Door, Golf Club: Wasteland Dylan: GTA Vice City, GTA San Andreas, Halo: Infinite Multiplayer (for 10 minutes) Extra Life https://bytemepodcast.com/extralife/ News New Spiderman DLC is Only Multiplayer Blizzard is Spiraling The Original Versions of the GTA Trilogy are Back...At Least on Rockstar Have a New LG TV? You Can Stream GeForce Now What Do You Think Sonic Smells Like? Questions DA VINSTER (Vinny): What're your thoughts on the free to play multiplayer for games like Halo? A lot of people love the ease of access of getting people in, a lot of others say they wish it was $60 like it used to be so they wouldn't have to deal with all the new microtransactions that come along with a free to play game. What do you think? Squid: Yo. What's a small detail in a game that blew your mind. Primefan: Now that battlefield 2042 is out are you planning on buying the game Misshappychildhood: What are your 3 top choices for best Nintendo Switch games with the most fun and play value? *monotone screaming*: What is your favorite type of customization in video games? Do you like the Diablo style of putting a skin on something that looks like something you've unlocked, or do you like leveling up and getting skins? Or some other type of customization Tr1pletrouble88: Favorite thing to draw :) Joe Coleslaw: You are in charge of the Multi-Verse Thanksgiving meal! You have to choose up to 12 video game characters from all franchises for the invite to the big FEAST of Thanksgiving! What is your BEST list for a successful gathering? What would be your Murphy's law list, (everything that could go wrong can and will wrong) Cheap/Free Games Epic Games Antstream - Epic Welcome Pack theHunter: Call of the Wild Prime Gaming Frostpunk Journey to the Savage Planet Need for Speed Hot Pursuit Remastered Stubbs the Zombie in Rebel Without a Pulse Tales of Monkey Island Complete Pack Football Manager 2021 Morkredd Spellcaster University Youtubers Life PS Plus (Rumored) Godfall Challenger Edition (PS5 / PS4) Mortal Shell (PS4) Lego DC Super-Villains (PS4) Games with Gold Orcs Must Die! The Escapists 2 Insanely Twisted Shadow Planet Tropico 5 – Penultimate Edition Game Pass Deeeer Simulator (Cloud, Console, and PC) ID@Xbox – November 23 Mortal Shell (Cloud, Console, and PC) ID@Xbox – November 23 Evil Genius 2 (Cloud, Console, and PC) ID@Xbox – November 30 Halo Infinite (Console, PC) - December 8 Among Us (Console) Dec. 14 The Gunk (Xbox and PC) - December 16 Total War: Warhammer 3 (PC) February 17, 2022 --- Send in a voice message: https://anchor.fm/byte-me-podcast/message

Filthy Raine
014 | Please have mercy on Mercy

Filthy Raine

Play Episode Listen Later Nov 22, 2021 65:55


Join us as we talk about GTA's launch, Halo Infinite updating their battle pass, The Game Awards, Kingdom Two Crown's new DLC, Amazon stopping scalpers, some happy Overwatch news and some bad Overwatch news.  Follow the Podcast: @FilthyRaine   Follow Gafiltha: @Gafiltha   Follow Raine: @RaineShadow   Bones Coffee Affiliate Link   Letter Shoppe Ambassador Link   Etsy Shop Link   Sources:   GTA Horrible Launchhttps://www.tomsguide.com/news/gta-trilogy-suffers-the-worst-launch-since-cyberpunk-2077HALO INFINITE Already updating their battle passhttps://www.polygon.com/22786015/halo-infinite-battle-pass-xp-fix-343-industriesThe Game Awards https://thegameawards.com/KTC: Norse Landshttps://www.youtube.com/watch?v=ZRdq_cMtms4Amazon and Scalpershttps://gamingintel.com/amazon-halo-infinite-xbox-series-x-restock-anti-scalper-november-16/Overwatch Dev Teamhttps://www.dexerto.com/overwatch/overwatch-producer-reveals-jeff-kaplan-protected-devs-from-corporate-bs-1701048/Overwatch 2https://comicbook.com/gaming/news/overwatch-2-characters-mercy-resurrect/

The Famicast
The Famicast 210 - TOMORROW NEVER BLOOMS

The Famicast

Play Episode Listen Later Nov 19, 2021 132:25


The boys are back, this time with special guest, PushDustIn of Q-Games! The show kicks off with a healthy dose of New Business where the crew talks the GTA Trilogy, The Binding of Issac, the Smash Fighter Pass Vol. 2, Zombies Ate My Neighbors, some more Metroid Dread and much more! The news is a bit light this time, but we talk about The Tomorrow Children and a handful of other news bits. After taking a dive into Ty's anime trash, the guys close out the show with some great feedback from you!Members: Danny, James, TySpecial Guest: PushDustIn(00:00:00) Intro(00:02:01) Danny - Zelda G&W, GTA Trilogy(00:32:51) Push - Binding of Issac, Pikmin Bloom, Metroid Dread(00:48:44) JC - Smash Fighter Pass Vol. 2(01:06:18) Ty - Zombies Ate My Neighbors, Kingdom Two Crowns & More(01:24:25) Now Playing at TheFamicast.com(01:27:45) JAPANews - Tomorrow Children, The Kids We Were & More(01:46:41) Ty's Anime Trash: The Unboxing(01:59:10) Feedback(02:05:02) OutroThank you so much for subscribing, listening and your support. We really appreciate it! Email: thefamicast (at) gmail (dot) comPatreon: patreon.com/thefamicastTwitter: @thefamicastYouTube: youtube.com/thefamicast Hosted on Acast. See acast.com/privacy for more information.

The Famicast
The Famicast 210 - TOMORROW NEVER BLOOMS

The Famicast

Play Episode Listen Later Nov 19, 2021


Members: Danny, James, TySpecial Guest: PushDustIn(00:00:00) Intro(00:02:01) Danny - Zelda G&W, GTA Trilogy(00:32:51) Push - Binding of Issac, Pikmin Bloom, Metroid Dread(00:48:44) JC - Smash Fighter Pass Vol. 2(01:06:18) Ty - Zombies Ate My Neighbors, Kingdom Two Crowns & More(01:24:25) Now Playing at TheFamicast.com(01:27:45) JAPANews - Tomorrow Children, The Kids We Were & More(01:46:41) Ty's Anime Trash: The Unboxing(01:59:10) Feedback(02:05:02) OutroThank you so much for subscribing, listening and your support. We really appreciate it! Email: thefamicast (at) gmail (dot) comPatreon: patreon.com/thefamicastTwitter: @thefamicastYouTube: youtube.com/thefamicast

Back in my Day...
Ep. 104 - Eternally Disney

Back in my Day...

Play Episode Listen Later Nov 16, 2021 67:17


The one where... the crew picks some surprising and not-so-surprising favourties from Disney Plus Day AND reviews Eternals. If you entered our game giveaway for Kingdom: Two Crowns, we also announce the winner this episode! Click here for our YouTube, Twitch, charity donation pages... or grab this link: https://linktr.ee/Backinmyday For the latest and greatest on a daily basis, follow us on social media: @DayBackIn --- Send in a voice message: https://anchor.fm/BackInMyDay/message Support this podcast: https://anchor.fm/BackInMyDay/support

Rede mit - Der Nimm-Idol-Podcast
Rede Mit #20.2.1: Wir spielen Returnal, Bugsnax, Kingdom: Two Crowns, Anno 1800 und VR-Games

Rede mit - Der Nimm-Idol-Podcast

Play Episode Listen Later Nov 7, 2021 134:58


Wir haben so viel gelabert, wir mussten unser „Wir spielen“-Segment in zwei Teile aufteilen. Hier ist also Teil 1, in dem Andi und Simon unter anderem über Returnal, Bugsnax, Kingdom: Two Crowns, Anno 1800 und einige VR-Spiele sprechen.

Pursuing Pixels
Save it for the ‘cast! — Issue #6

Pursuing Pixels

Play Episode Listen Later Sep 20, 2021 30:45


Welcome back to Pursuing Pixels, and welcome back to another edition of 'Save it for the 'cast!' After a bit of a hiatus, Randall was back on the podcast last week for the first time in a few months—he's done with school for good now, so it's nothing but video games from here on out... :) All kidding aside, it was great catching up with Randall last week—so much so that we ended up chatting for 2+ hours before we started rolling, including a whole bunch of video game goodies that we're bringing to you this week! Before we get to that, Kevin gives a quick shoutout to our pal HIS, who is not only responsible for our incredible new artwork, but also spent some time getting his ass whooped in Samurai Gunn 2 this past weekend—which is shaping up to be one of the most promising fighting games in recent memory! Kevin is also absolutely HOOKED on Kingdom: Two Crowns again, after finally digging into the Dead Lands DLC, a seemingly *random* crossover with the Bloodstained series?  Whatever the reason for its existence, we'll take any excuse to play some more Kingdom! :D   Timestamps: Samurai Gunn 2 -  00:01:06 Kingdom: Two Crowns  -  00:04:08   Thanks so much for taking the time to listen!  If you'd like to find us elsewhere on the internet, you can find us at: pursuingpixels.carrd.co Join us on Discord Support us on Ko-fi :)

House Decided
HDE22 - Kingdom: Two Crowns

House Decided

Play Episode Listen Later Apr 24, 2021 25:24


We're back with a red hot LATE episode! Kingdom: Two Crowns is a fun little game that has just released a new update with some co-op focused content, so we're here to give you the low-down on this simple, beautiful, easy, difficult game! REUPLOADED! This time with the whole episode and not just the first 40 seconds. (Thanks Erik) Email us with any episode suggestions, comments, or questions at housedecidedpodcast@gmail.com Don't follow us on Instagram @housedecided House Decided theme "House Excited!" and stingers by Eli S. Podcast artwork by @sketchy_doodles on Instagram

Eight and a Half Bit
Episode 284 - A lot of stuff

Eight and a Half Bit

Play Episode Listen Later Dec 20, 2020 131:14


It's been a while. We've missed the console launches, Cyberpunk 2077, The Game Awards and even BUGSNAX! All this AND MORE™! Games discussed: Bugsnax, Maneater, No more Heroes 2, Carto, Cyberpunk 2077, Call of the Sea, Kingdom: Two Crowns, PS5,Destruction Allstars, Perfect Dark, Dragon Age 4, Ark II, Mass Effect 4, Tchia, Back 4 Blood, Warhammer 40,000: Darktide, Open Roads, Disco Elysium: The Final Cut, Evil Dead: The Game, Super Meat Boy Forever, Road 96, It Takes Two, Happy Game, Grindstone, Kosmokrats, The Game Awards Join us on Discord: discord.eightandahalfbit.com Follow us on twitter! Eight and a Half Bit: @8AndAHalfBit James: @JamesBowling Paul: @MrParoxysm

GameFeature
Kingdom Two Crowns - Dead Lands Test

GameFeature

Play Episode Listen Later Jun 4, 2020 11:15


Kingdom Two Crowns wird mit diesem kostenlosen DLC um einige coole Neuerungen bereichert. Angelehnt ist es thematisch an Bloodstained. Zum einen bekommen wir vier neue Charaktere mit besonderen Fähigkeiten wie einem Einfrier-Angriff und drei neue Reittiere mit ebenfalls speziellen Fähigkeiten. Es wurde optisch einiges angepasst und wirkt ziemlich düster, es gibt einen neuen Soundtrack mit 14 Songs, welcher thematisch super passt. Das eigentliche gameplay bleibt ziemlich gleich und ist nicht jedermanns Geschmack, da man eigentlich die ganze zeit nur Münzen verteilt und eher passiv bleibt. Dennoch wertet dieser wohlgemerkt kostenlose DLC das Gameplay sehr auf.

TheXboxHub Official Podcast
TheXboxHub Official Podcast Episode 29 – Nordic vibes as Assassin’s Creed Valhalla unveiled

TheXboxHub Official Podcast

Play Episode Listen Later May 1, 2020 62:57


Another week has passed and that means it’s time to give another instalment of our podcast a listen. While it’s mainly gaming focused, there’s always a chance that other hot topics in the media world and beyond are talked about too. TheXboxHub Official Podcast Episode 29 features information about and reactions to Assassin’s Creed Valhalla, hype for upcoming Xbox and PlayStation events, and plenty more. With regulars Gareth and James joined by Bentley, the podcast kicks off by delving into what the trio have been up to recently. Despite lockdown limitations, they’ve tried to keep busy by viewing new television shows like Gangs of London, exploring the wonders of VR using Oculus Quest, and passing the time on free-to-play mobile games. One thing all of the team managed to do this week was check out the world premiere of Assassin’s Creed Valhalla, which caused plenty of excitement. This is followed by what to expect from Ubisoft’s Viking themed offering that's due to release later on in the year. As usual, the team have been playing all manner of Xbox One games over the last week and look to share their thoughts on them. Gareth focused on the frighteningly bizarre Inner Friend with its mixture of horror, stealth and puzzling; the Artifex Mundi connoisseur James has been solving crimes through completing mini-games in Path of Sin: Greed; and Bentley leapt into a tribute to Resident Evil, Daymare: 1998. Aside from news regarding the release date of The Last of Us II, as well as some upcoming events for Xbox Series X and PlayStation 5, the final point was about our current giveaway. So be sure to enter the Kingdom Two Crowns giveaway to have a chance of winning an Xbox One code! As always, full show notes are available over at http://www.thexboxhub.com/podcast

Cross Over Gaming
39 - PS5 og Xbox Series X

Cross Over Gaming

Play Episode Listen Later Mar 30, 2020 129:55


De siste ukene har vi fått langt mer informasjon om neste generasjons spillkonsoller. Vi tar praten om de tekniske spesifikasjonene på PS5 og Xbox Series X og hva de kan bety for spillbransjen de kommende årene, samt hva vi selv ser frem til og håper på. Dessuten spør vi lytterne om hvilke spill de anbefaler folk i disse hjemme-tider, og Mats Jakob forteller en spesiell kuriositet om bananer. Spill vi snakker om i episode 39: Animal Crossing: New Horizons, Doom Eternal, Teamfight Tactics, Ring Fit Adventure, Stellaris, The Last of Us, Death Stranding, Resident Evil 2, Wii Sports Resort, Kingdom: Two Crowns, Call of Duty: Warzone, Hearthstone, Star Wars: Battlefront II/Jedi Academy, Catherine: Full Body, BioShock, Borderlands, X-Com 2, Stardew Valley, Overwatch, The Legend of Zelda: Skyward Sword/Breath of the Wild, Red Steel, 1-2 Switch, Hellblade: Senua's Sacrifice, Xenoblade Chronicles: Definitive Edition, Panzer Dragoon Remastered, Final Fantasy Legends II.

Pursuing Pixels
022 - Cuttin' Down Brush for Coin

Pursuing Pixels

Play Episode Listen Later Oct 7, 2019 72:32


Welcome back to Pursuing Pixels.  This week, Randall and Kevin take a trip to Koholint Island in The Legend of Zelda: Link's Awakening.  Kevin and DJ can't resist the call to the throne, this time taking a look at a 'sequel of sorts,' Kingdom: Two Crowns.  Randall finishes off Chasm completionist-style, and shares some closing thoughts on one of our favorite indies in recent memory.  DJ closes us out (and makes up for lost time) with a couple of brutal titles—Serial Cleaner, a stylish, jazzy little stealth game, and Darkest Dungeon, which needs no introduction... Discussed:The Legend of Zelda: Link's Awakening - 00:02:17Kingdom: Two Crowns - 00:19:18Chasm - 00:37:40Serial Cleaner - 00:44:11Darkest Dungeon - 00:51:45*GOTM - 01:10:59 *For the month of October, we'll be playing Caveblazers.  Feel free to play along with us and join in on the discussion at the end of the month! Thanks for listening.  If you'd like to find us elsewhere on the internet, you can find us at:www.pursuingpixels.comwww.twitch.tv/pursuingpixelswww.twitter.com/pursuingpixelswww.instagram.com/pursuingpixels

Free Playing
Free Playing #FP358: È CHIARO CHE SONO IO

Free Playing

Play Episode Listen Later Sep 18, 2019 140:14


L'ETERNO RITORNO di KOJIMA su FREE PLAYING! (Immagine: http://bit.ly/32LtR41) 0:00:03 INIZIO 0:09:32 DEATH STRANDING, il GAMEPLAY del TOKYO GAME SHOW (Facebook) 0:53:11 YAKUZA: LIKE A DRAGON, ecco lo STORY TRAILER (Facebook) 0:56:19 NIOH 2, il trailer del TOKYO GAME SHOW (Facebook) 0:57:25 LUIGI'S MANSION 3 (YouTube) 0:59:47 PROJECT RESISTANCE, il nuovo RESIDENT EVIL (Facebook) 1:01:18 FINAL FANTASY VII REMAKE, il TRAILER per il TOKYO GAME SHOW (Facebook) 1:13:10 L'EVENTO APPLE in 11 MINUTI (Facebook) 1:30:37 RING FIT ADVENTURE, la nuova ESPERIENZA di SWITCH (Facebook) 1:32:56 #VG: REMNANT: FROM THE ASHES #LANELLI (Link) 1:42:18 #VG: Kingdom: Two Crowns #VITADANEGOZIO (Humble, Link) 1:46:40 #DOC: Conversazioni con un killer: Il caso Bundy #VITADANEGOZIO (Netflix) 1:50:32 #VG: GEARS 5 #BRUNODINOI #BECKSOFT (Amazon) 2:01:41 #VG: Sea of Solitude #SAGGIOSIMONE (Amazon) 2:06:00 #STANDUP: Marc Maron: Too Real #SAGGIOSIMONE (Netflix) 2:08:36 #PODCAST: LORE #LANELLI (Link) 2:13:18 #VIDEO: MORTAL KOMBAT, la STORIA del FILM (Facebook) 2:14:15 #STANDUP: Bill Burr: Paper Tiger #SAGGIOSIMONE (Netflix) 2:15:01 CONCLUSIONE 2:16:16 #ENDSONG: JoJo's Bizarre Adventure: Golden Wind OST: ~Bruno's Theme~ "Furious Fight" (YouTube) Link: Sito | Gruppo Facebook | Twitter | Discord | Telegram | Telegram Voce Ascoltaci: Spotify | YouTube | Google Podcasts | iTunes | Feed RSS | RAW Supportaci: Patreon | PayPal | Humble Store | Kinguin | G2A Le note dell'episodio complete: [http://bit.ly/307xlQK] Il link Amazon per i vostri acquisti: [https://amzn.to/2rW5cdX] (potrebbe arrivarci una commissione!)

The Gaming Outsider
Ep 257 | Kingdom: Two Crowns, Pictoquest & Games That Changed the Industry

The Gaming Outsider

Play Episode Listen Later Aug 13, 2019 105:40


Scott and Zack welcome Bob to chat about what games they think revolutionized the video game industry. For more information on our R2V2 Game Convention, click here. To donate to the American Foundation for Suicide Prevention, click here. On This Episode (Start) Welcome/Introduction (5:00) News (Loot Box Disclosures, Nintendo World Championship 1990 cart in the wild, new Splinter Cell, Plants vs. Zombies: Battle for Neighborville) (28:47) From the Outside In Topic ("Games That Changed the Industry") Games We've Been Playing (1:09:52) Kingdom: Two Crowns (PS4) (1:15:46) Pictoquest (Switch) (1:21:25) Rogue Legacy (iOS) (1:29:10) Golden Treasure: The Great Green (PC) (1:39:08) Closing Grab the episode now on iTunes, Spotify, iHeartRadio, Google Play Music and more. Also, don't forget to check out our Discord Server.

The Art Of Struggle.
Indie publisher Raw Fury has acquired the rights to the Kingdom franchise

The Art Of Struggle.

Play Episode Listen Later Jun 19, 2019 6:10


Indie publisher Raw Fury has purchased the rights to the Kingdom franchise from creator Thomas van den Berg for an undisclosed fee. The kingdom-building simulation title was the first game published by Raw Fury, and has spawned two sequels including a reworked version of the original and a proper follow-up called Kingdom: Two Crowns. Articles https://us10.campaign-archive.com/?e=[UNIQID]&u=2a610443e6d1a7368d5d8d6af&id=408b9871f2 https://www.gamasutra.com/view/news/343757/Indie_publisher_Raw_Fury_has_acquired_the_rights_to_the_Kingdom_franchise.php #gamedeveloper #gamedev #unity #d #indiegame #indiegamedev #gamedevelopment #gamedesign #indie #indiedev #game #games #gaming #gameart #videogames #developers #gamer #art #madewithunity #indiegames #developerlife #developer #programming #newgame #iosdeveloper #videogame #coding #coder #css #artofstruggle --- Support this podcast: https://anchor.fm/pixel-sultan/support

GeekOrama
Épisode 153 Geek'O'rama - Katana 0 & Kingdom two crowns | Instant Culture : Michel Ancel

GeekOrama

Play Episode Listen Later May 1, 2019 68:09


- Bonjour à toutes et tous ! Merde, c'est un vrai pépin, c'coup-ci ! Voici le Podcast #153 de Geek0rama ! Cette semaine, Ikson s'est pris pour un Néo armé d'un katana dans un platformer 2D aux délicieuses ambiances néon noir. Octokom s'est usé le coccyx en restant collé à la selle de son cheval, tandis qu'il tentait de protéger sa précieuse couronne. Un instant culture animé par notre Miss Culture, où Addycyclette revient sur l'extraordinaire carrière de celui qui inventa les plus célèbres léporidés de l'univers vidéoludique. Bonne écoute ! ^_^

Joypod
Ugens episode opdatering og konkurrence

Joypod

Play Episode Listen Later Apr 25, 2019 1:26


Ugens episode bliver skubbet. Få at vide hvorfor samt hvordan du kan være med i konkurrencen om Kingdom Two Crowns koder

Joypod
Episode 10 - Wingspan, Bad North & Kingdom: Two Crowns

Joypod

Play Episode Listen Later Mar 15, 2019 82:35


Hør med når vi går i dybden med tre titler vi har anmeldt på Joypad.dk, nemlig Wingspan, Bad North og Kingdom: Two Crowns

Podcasts – Videospelsklubben
Par i Pixlar #111 – Blandband Vol. 7

Podcasts – Videospelsklubben

Play Episode Listen Later Feb 26, 2019


I detta avsnitt av Par i Pixlar ska vi prata om vad vi har spelat den senaste tiden. Robin har fått bekanta sig med Kingdom: Two Crowns, äntligen fått spela Kingdom Hearts 3 och återbesökt sina barndomsår i Raccoon City med remaken på Resident Evil 2. Filippa har fortsatt sitt äventyr tillsammans med Arthur Morgan [...]

Level BackUp
E209 - Kingdom, Magnus, Resident Evil 2, Anthem, Kingdom Hearts 3

Level BackUp

Play Episode Listen Later Jan 24, 2019 82:56


Det nærmer seg for alvor utgivelsen av Kingdom Hearts 3, Resident Evil 2 og Anthem. Det preger naturlig nok ukens episode av podcasten vår, men Frida har storkost seg med det hun mener er et av fjorårets beste spill, Kingdom: Two Crowns. Vi er ellers innom en noe uvanlig Twitter-tirade mot en spillanmelder i IGN, vi diskuterer mikrotransaksjonene i Trials Rising og vi diskuterer hvor lange spill bør være. Blant mye annet!

Nördigt
242. Den med Oscarsnomineringarna, Vice, Mary Poppins Returns, IO och Kingdom: Two Crowns

Nördigt

Play Episode Listen Later Jan 24, 2019 132:51


Veckans panel består av Jonas, Tove och Mats. Veckans avsnitt inleds med en kort genomgång av vad Mats gjort under året. Eller rättare sagt förra året, för den som är noga med sådana petitesser. Spoiler: Det blir snack om segelflyg, men även en hel del nörderier. Kanske nämns rent av Farming Simulator 19! I filmsektionen snackar vi först en stund om de nyligen offentliggjorda Oscarsnomineringarna. Vilka nördiga filmer är med? Varför vill Mats gråta när han tänker på en viss film? Vilka är svenskarna? Fick Persbrandt sin nominering i år? Är det ens någon som vet vilken film han är med i? Vi diskuterar också förtjänster, eller avsaknaden därav, hos några filmer. Tove har sett både den musikaliska tributen, eller möjlighen uppföljaren, Mary Poppins Returns och Vice som handlar om lite mer mondäna event. Mats har kollat in Netflix senaste originalskapelse, Io. Nej, inte "tio", Io, som i en av Jupiters månar. Vilket filmen - spoiler! - inte alls handlar om. När det gäller tv-serier är det mycket vi önskar att vi hunnit med. Tove har åtminstone haft tid att se Netflix-serien Sex Education, och hon berättar exakt hur bra och hur pinsam (eller inte?) den egentligen är. Därefter återstår förstås bara spel, i det här fallet ett pixligt strategiäventyrsmanagementspel vid namn Kingdom: Two Crowns. Vi reder ut huruvida det är en ny version av ett gammalt spel, eller något helt nytt. Jonas och Tove jämför strategier och Mats undrar hänfört varför han aldrig hört talas om detta till synes skräddarsydda samla-grejor-och-bygg-byar-spel. Tack & Förlåt, Puss Hej!

Level BackUp
E209 - Kingdom, Magnus, Resident Evil 2, Anthem, Kingdom Hearts 3

Level BackUp

Play Episode Listen Later Jan 24, 2019 82:56


Det nærmer seg for alvor utgivelsen av Kingdom Hearts 3, Resident Evil 2 og Anthem. Det preger naturlig nok ukens episode av podcasten vår, men Frida har storkost seg med det hun mener er et av fjorårets beste spill, Kingdom: Two Crowns. Vi er ellers innom en noe uvanlig Twitter-tirade mot en spillanmelder i IGN, vi diskuterer mikrotransaksjonene i Trials Rising og vi diskuterer hvor lange spill bør være. Blant mye annet!

Noclip
#05 - Steven Spohn

Noclip

Play Episode Listen Later Jan 21, 2019 53:17


Danny talks to Steven Spohn about growing up as a gamer with a disability, and the work he does at the Ablegamers charity to make games more accessible. (Recorded January 10th) iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988 RSS Feed: http://noclippodcast.libsyn.com/rssGoogle Play: https://play.google.com/music/listen?u=0#/ps/If7gz7uvqebg2qqlicxhay22qny Spotify: https://open.spotify.com/show/5XYk92ubrXpvPVk1lin4VB?si=JRAcPnlvQ0-YJWU9XiW9pg Watch our docs: https://youtube.com/noclipvideo Sub our new podcast channel: https://www.youtube.com/channel/UCSHBlPhuCd1sDOdNANCwjrA Learn About Noclip: https://www.noclip.videoBecome a Patron and get early access to new episodes: https://www.patreon.com/noclip Follow @noclipvideo on Twitter Hosted by @dannyodwyerFunded by 4,913 Patrons. -------------------------------------------------------------- - [Danny] Hello and welcome to Noclip; the podcast about people who play and make video games. I'm your host Danny O'Dwyer and today I'm joined by somebody who kind of has a finger in both of the pies we generally talk about; people who play games and also people who make games. We're gonna talk to him about a lot of different areas of his work and also the ways in which he enjoys playing games as well. He is the COO of AbleGamers, he is a fellow Trending Gamer nominee survivor. I am delighted to be joined by Mr. Steven Spohn. How are you doing my friend? - [Steven]I'm doing well. Can we just talk about pies for the next 15 minutes? - [Danny] I wanted to bring up the pie because I was trying to think about how you fit into the world of video games and, in a way, your work at AbleGamers is involved in both sides of the equation. You help individuals who have trouble accessing video games to get controllers and the means by which to play the games they wanna do, but you're also talking to game studios and hardware manufacturers about they ways in which they can make it so you don't have to do the other thing. - [Steven] Yeah. The truth is when I did the game awards video, one of the things that they captured me saying was that I don't know how I got where I am and I don't know what I'm doing and it was the absolute most truthful thing I had said during the whole piece. I don't know exactly what you would call my job. My job is literally whatever AbleGamers needs and sometimes that's talking to hardware, sometimes that's talking to developers, sometimes that's talking to fundraisers, sometimes that's talking to people with disabilities who need tech support, so I have really become the Jack of all video game trade at the moment. - [Danny] I've got a lot of questions about your work at AbleGamers and we've got some from the Patrons too. We've actually been, like, I feel like we've been working on the AbleGamers documentary, in some respect, either us having conversations or filming stuff like we did last summer, it feels like it's been going on forever and it's something that we eventually will get done. Today I kind of wanna talk a bit more about Steven; about how you came to be in the position you're in because, like you said, in a way I can't imagine anyone else doing your job, but also I couldn't imagine anyone doing your job until you did it. So, let's go all the way back. When did you start playing games or when did you start getting interested in games? - [Steven] I became interested in video games actually thanks to a friend I had made in high school. We were in a vo-tech class and we were doing AutoCAD designing and... - [Danny] Oh, cool. - [Steven] I, for just a brief hot second, I wanted to be an assistant engineer and then I wondered how much work it is and I said, "Nah". - [Danny] What was the name of the class? It sounded like volt-tech class. - [Steven] It was vo-tech. - [Danny] Vo-tech? - [Steven] Yeah, vocational technical school. - [Danny] Oh, okay, okay. - [Steven] Yeah, vo-tech is like the American, "We're not going to real school, we're going to fancy 'you're going to learn actual useful life skills' classes". - [Danny] Awesome. - [Steven] Yeah, like its where your mechanics go and all the people who are gonna do computers and what they do is, or at least in my school, you did your math and your science in the morning and then they shipped you on a bus during lunch to go to the other school. It's kinda cool. - [Danny] Wow, we had something similar in Ireland. It was called Leaving Cert. Applied and it was where all my friends who are tradesmen went. Like electricians and plumbers and then they all ended up moving to Australia anyway because the economy crashed and nobody was building houses. So you were in that class and you were learning AutoCAD. Was that the first piece of software you ever encountered? - [Steven] It was the first time that I had really worked on computers for more than a few minutes. Of course, everybody had Oregon Trail on their MathLab or whatever, but I grew up poor so we didn't own a computer and that was really the only time I got to have hands on a computer from multiple hours at a time. One of my friends there worked at a computer shop and he was telling me how he just got all these parts for computers secondhand because people would turn them in for repairs and then they wouldn't want them, so he would just end up fixing them and taking them home, and I was like, "That's amazing", so he started talking me into getting into video gaming and he told me about this fabulous game where you could go online and you could have a life and you could do amazing things like walking around the town of Britain and you could fight dragons and you could own a house, and I was like, "This is amazing", and so he sort of talked me into this persistent world, he was a Guild Master in his own right. That's how I got sucked in to Ultima Online and from there I just became super interested in the alternative reality that video games present. - [Danny] Was there an element of the escapism that appealed to you? Escapism is something that we all enjoy, but perhaps somebody in your position, maybe, was there an added element of escapism for you? - [Steven] For me it was the timing of where it hit me in life. I had gone into my senior year of high school and I had discovered friends and it sounds corny, cheesy; it's something that I'm probably gonna get up on a stage and give a TED Talk about one day, but it's interesting how our school system kind of segregates people with disabilities away from the main population if you let them. They'll put you in a special classroom and they will put you in a special room to eat lunch and they really keep you almost walled off from everyone else and I was super lucky that I had a friend who talked me into doing that and I made friends. Long story short, I sort of got a huge case of senior-itis and I just didn't want to do the school thing anymore. I wanted to go have a social life because holy crap having friends is awesome! And so I just wanted to go experience that and have fun with it and it was fantastic. The only problem was that I was just at the age where we were transitioning from middle-teens to late-teens so it was a couple of years of doing... - [Danny] Hell. - [Steven] Oh, hell! But also doing video games in your friends garage, to, "Hey, let's go to the club and pick up girls." and its like "Well, the club has a stair to get into it, so I can't do that, oh damn". So I started kind of being walled off by life. Just happenstance of things not being wheelchair accessible and here's my other friend going, "Hey, here's a world where your wheelchair doesn't eff-ing matter". I don't know if I can say swears on this show. - [Danny] Say whatever you want, man. - [Steven] Right, cool, so they were like "Who the fuck cares if you're in a wheelchair. Go play this world where everybody's equal", and I was like "Oh, this is my first experience where everything is a level playing field" and it was amazing, so... Was it escaping or was it choosing to forge a different path in life? I don't think I'll ever really know the answer to that, but consequently, through the butterfly effect, deciding to do that and take that friend's advice led me to where I am right now. - [Danny] You're an incredibly social person. I feel like everyone in the industry has met you and had a conversation with you. I've noticed that you're very good at advocating for people's time, which is something that a lot of people who like having friends and like being social, they sort of don't put themselves out there to, you know, they don't want to be a bother or something like that but I've always found you to be incredibly inviting and sort of proactive in your friendships, which I think is a really important trait, especially the older you get. Video games, in that way I suppose, have sort of provided you with a lot then, in terms of both your social life and your professional life. Is it fair to say that most of that sort of revolves around the world of games? - [Steven] I think it is now. I mean, you hit the nail right on the head. When you're in your thirties, going out and making new friendships is exceedingly difficult and we could literally talk for the rest of the podcast about the difficulties of living the disabled life and having to fit in to the norms of society. But as far as the video games industry has been, to me it's been a very welcoming and inviting place and I am super honest guy, you know, you follow me on twitter, we've been friends for a couple years now. I, to my own detriment, I am way too honest sometimes and I am sure that there are people in the industry who love me and there are people who probably wish I would just stop talking so much and I feel like if you don't have some people that think you talk too much then you're probably not making change and that's what I'm trying to do. I have terminal illnesses, I have a disability for those of you who don't know me. I am aware that there is that shot clock ticking and I don't talk about it a lot but I'm aware it's there probably more than your average person and I'm trying to use all the time I've got to do something with it. - [Danny] It's an interesting dichotomy you bring up there, in that, in many ways, who could say a bad thing about Steven and AbleGamers, you know what I mean? At least, who could say it out loud? But you are kind of creating problems for companies, right? Like you're creating a problem that, by the fact that you're even having the conversation with it was a problem that they thought didn't exist. You're fashioning it for them. Is that the case? Like, is it different now talking to companies than it was when you first started doing this work? - [Steven] The difference really is that I didn't make the problem. I shined a spotlight on a problem that was in the darkness. It was always there and the more technology advances, the less accessible it becomes, just by the very definition of advancing technology. So, we banded together, me and Mark Barlet and Craig Kaufman, and a bunch of amazing people, now AbleGamers, got together and decided that we were going to take this problem head on and we changed a multi-billion dollar industry. I tell you the weirdest thing that I could ever say to another human being because it is entirely factual, you could prove it, in fact, we're doing a documentary talking about it, so it's, you know, it's something that's kind of shock and awe to even try to talk about it, but here we are, years later, where developers went from laughing at us and walking away to now coming to talk to us, so, you know, it's pretty amazing. I am very fortunate in my position that I am able to walk all these different sides of the video game life. - [Danny] When you think about some of the ways in which you guys have changed the industry, the one that comes to mind right away, for me at least, because it's probably the most recent, is the work that you guys did with Microsoft on the, is it the Adaptive Controller, is that what the name is? - [Steven] Yeah, it's called the Adaptive Controller. - [Danny] What other stuff comes to mind for you, over the years? - [Steven] You know, I think some of the biggest were going into Harmonix and getting to talk to Alex. Sitting down in his office and doing the whole Rock Band thing and talking about the various ways that you might wanna play the game. The fastest way I can tell this anecdote is we were sitting in his office and we were talking about how, if someone wants to play the video game, how many buttons would they have to use at minimum? Could you do this if you only had three fingers on on hand? Could you do it if you were one-handed? You know, yes, no, yes, no. So we talked about that for a minute and I just came up with a question to ask; "Why did you come up with three buttons as the minimum to be able to play?" and his answer was, "Well, it's just the number that we thought was the smallest that people would ever wanna do". I said, "Well, what about somebody who only has the ability to push one button?" He said, "Well, we never thought anybody would want to be able to play Rock Band with just one button." I looked him in the face and I said, "I would." And the color just drained out of his face and he just nods his head and goes, "Okay, we'll have to work on that" and that was sort of a great beginning point for, not only my friendship with Alex, but AbleGamers as a company we have worked with Harmonix ever since and they've been really great partners of the business and I've made some good friends over there as well. It's this amazing thing of how, one of my friends put it best, my job title is to go out and be who I am very visibly and let people learn lessons from my experiences and I've been able to thread this needle of using personal experience and second hand experience from the gamers I've met along the way to then translate that into the friendships that I've forged in the industry and then turn that into making changes for other people. So it's this tightrope act of making sure to be friends with everybody because the only way that you really can get people to make change is if they want to. If they don't want to, they're not gonna change. - [Danny] When you think about changing those games, were there games when you were growing up that you were like "Oh man, I'd really love to play that", but then you realized that there were barriers in your way to doing so? - [Steven] Yeah, I can tell you that I wanted to play Dance Dance Revolution and that'd be a great sound bite. Of course I'm in a wheelchair but I've always been a very realistic kind of guy. I am a logic-based person, I have the weird sort or emotional Spock thing going on where I wear my heart on my sleeve and I will fight for anybody if I believe in them, but there has to be logic in my brain, also why this is a thing, and I'm never gonna be on Dancing With The Stars. I'm never gonna be a ninja. It's just not in the cards for me. So I am okay with that and there was no particular game that I wanted to play that made me start advocating for people. It was simply having a disease that was advancing slowly, taking away abilities one by one, made me go, "Oh, shit, I guess I need some technology" and somewhere along the way I discovered that it was a lot more fun to help other people than to help myself. - [Danny] What was it like then for you, trying to gain access to that technology? Presumably you were doing that before AbleGamers existed, so was it a case where your conditions were getting worse and you were effectively looking for solutions as the issues presented themselves? - [Steven] So it's interesting when you're doing a technology upgrade as someone with a disability because it's often a mismatch of just MacGyver-ing your way through technology. To eat potato chips, I used to use hot dog tongs as I couldn't lift up my biceps, but I could rotate my wrist so I would just pick up one chip at a time with a hot dog tong. It's the same thing with video games. I used a little tiny dental hygiene tool that has a little crook on the end of it, has a little rubber tip and I would use that to push W, A, S, D when I couldn't reach it and operate the mouse with the other hand. So I was already using technology, it was just this way... Doing things the low-tech way was beginning to start to fail, so I had to find a little bit more high-tech solutions. - [Danny] And how did you do that? Did you fashion stuff yourself? Were there people out there making custom rigs for people? - [Steven] Well, you know, I started doing it by finding ways to play video games with only the mouse and just getting rid of keyboard entirely. Fortunately, I had found a program called TrackIR which generally allows you to look around in the cockpit of a Microsoft Flight Simulator and when you're looking around, you're also telling the computer to push different directions and I found that you could use this to push keyboard buttons and it was a totally unintended thing that this program was offering. They were trying to use it to help people have a more virtual experience, more immersion, and I ended up using it as a disability tool and now I teach others how to do the same thing. - [Danny] That's incredible. So you sort of hacked it in a way to be quick key-binding stuff. How many buttons could you set up on a TrackIR? How many directional ways are there to use it? - [Steven] So the best way to think about it is to think about a dartboard. - [Danny] Okay. - [Steven] If you think about each position, each little block, being a different key then the laser pointer that is attached to the brim of one of my hats allows the laser pointer to move around based on the way I'm looking. - [Danny] Right. - [Steven] So I can move it to whatever block. The only downside of that technology, of course, is if you're thinking about moving in a straight line. If you gotta get to block number three, you gotta run through block number one through two. - [Danny] Right. - [Steven] So, it sort of becomes this interesting way of lining up the buttons so that they don't do the wrong thing at the wrong time. - [Danny] It sounds like key-binding is something that is one of the most powerful ways of allowing people to use controllers in these interesting ways. You say using a mouse only; I imagine setting up 'run' to be right-click or something like that would maybe fix one sort of problem. We talk about the hardware issue, but also one of the biggest issues in games that has sort of been slowly fixed over the past five, 10 years, well, maybe closer to five, is the ability to re-bind controls, which certainly has never been something that was standard and is a lot more common now. Is that a big issue with accessibility as well? - [Steven] Yeah, re-mapping has gotten a lot better. Now, re-mapping is almost as standard as closed captioning is for TV shows and movies. That's a lot thanks to the groundwork that people have done, demanding it to be a thing. It's not just a disability thing. Everybody loves for you to be able to re-map things so that they're more comfortable, so that your hand isn't stretched out in weird ways that the developers didn't quite think somebody would try to do. So it's good for everybody, it's good design and it allows us to be comfortable playing video games. - [Danny] So what other big games were you a fan of? Or what other games were you a big fan of, rather, back in those days, back in the Ultima Online days? Eventually those doors closed, but you could've got back into that fantasy world. So what other games are your favorites when you look back? - [Steven] Back then Diablo was huge, I loved that game. Star Wars Galaxies actually was the bait that Mark used to get me into AbleGamers. - [Danny] How'd he do that? - [Steven] Okay, so I loved Star Wars Galaxies so much. Star Wars Galaxies was, and maybe is, my favorite game of all time and they had just changed it to the NGE and the NGE made it more into an action simulator game, which took away a lot of the accessibility. - [Danny] Oh, really? - [Steven] Yeah, in SWG, the original vanilla version, you had macros, you had slash commands, you had buttons on the screen that you could click, you could do macro ability to do more than one action at a time. It was a very very friendly game for people with disabilities and they didn't even realize they were designing it that way. They were just trying to make it friendly for everybody. So, it just happened to be accessible and I happened to latch on to it as the most amazing thing since pizza and it was great and they changed it and then, right after that, they were gonna change it again for the combat upgrade and they were gonna make it into this, I don't even know what kind of 'Barbie Ken Dreamhouse' thing they were trying to do with this game, but it was just destroying it from the inside out and then then closed it so I literally told Mark that I would come work for AbleGamers, volunteer my time, and at the time I was just being a writer and trying to help the cause, and I would do it, but only if he would give me the email for Smedley so I could tell him off. - [Danny] And did you? - [Steven] I did, yeah, absolutely. - [Danny] Oh, God. - [Steven] I wonder if he still has that email. - [Danny] Did he respond? - [Steven] No. I was nobody then, so just an angry guy yelling at him, which he had a bunch of those already. - [Danny] How long is the email, do you reckon? Is it like one paragraph or was it like 20 paragraphs? - [Steven] It was like five paragraphs with expletives and doing something between rational explanation of why he should change it back to, you know, "I hope both your eyebrows catch on fire!" It was not my most refined moment but I was just so passionate about it. - [Danny] Yeah, shoot your shot, fair enough. So what have you been playing at the moment? We were playing a bunch of PUBG I remember last year and then you went off and joined the Fortnite gang. You said you could never be a ninja but there you are, every day, playing Fortnite. Are you still playing it? - [Steven] Actually, no. I don't play Fortnite as much as I used to. It is still a fun game for me, but I've actually began to fall away from first-person shooters a little bit. I've been doing the Rocket League thing, I've been really into Kingdom: Two Crowns recently, just playing that 8-bit life. Yeah, it's the third installment of this franchise where you're just a little dude or a queen that's got a kingdom to take care of and there's little greedy things that are trying to take all your money and beat up your people to get it, so there's no fighting involved so, I don't know, I'm one of those gamers that, I used to run a violent game like a Diablo and then I would run The Sims Online. I would just bounce back and forth to satisfy both sides of my brain, so I guess right now I'm just like, "I don't wanna shoot people, I just wanna watch little monsters be murdered." - [Danny] Okay so by that rationale, Rocket League is the violent game? - [Steven] Yeah, well, if you've ever seen me play Rocket League, it depends how many times I get scored on. - [Danny] Oh dude, I swear to God, I have never been as angry and stressed out as when I play Rocket League online. - [Steven] It's like a stress test, they should replace that at the doctor's office. - [Danny] I swear to God, I had to start playing on PS4 because then I couldn't type shit at people. Then I just started doing it on that as well, bringing up the little PlayStation keyboard. In between goals where you've hardly any time to trash talk anyone and you just figure out ways of doing it. - [Steven] What a save, what a save, what a save! - [Danny] Oh, yeah, totally and all that sarcastic stuff for sure, yeah. It's ridiculous. Did you do a 'Top 10' list or anything for 2018? - [Steve] You know, I think I'm one of the three video game industry people that didn't do a 'Top 10' post. - [Danny] You need to get Alex Navarro over at Giant Bomb to email you as well next year. - [Steven] Apparently, yeah. Next year I need to get on the list, I was like, "every one of my friends has a list, what the hell?" Damn. - [Danny] So what was the stuff last year that really caught your eye? Were you playing a lot of those games? Well, playing Rocket League I guess, since 2017. - [Steven]Yeah, it was a good year for video games, man. The one I wish I could have played the most was Spider-Man. Man, that looked like an amazing game. I couldn't personally play it, so it was actually one of the only games that I sat on Twitch and watched friends play from the beginning to the end. It was so good. I loved it so much. - [Danny] Is that because it's a console game and it's just the accessibility issue? - [Steven] It was the way that the accessibility was set up was just a little bit rough for trying to aim and change your weapons. Anything that has a weapon wheel just adds another layer of complication for people who have a limited number of buttons that they can push, so, yeah. Even if you were using a QuadStick on a console, the weapon wheel is just difficult, so, you know. - [Danny] How does the QuadStick interface with the PlayStation? Because obviously Microsoft now has a controller that's like officially doing it. Do you have to hack it to get it to work? - [Steven] Yeah, its just an adaptor. - [Danny] Oh, really, just like off the shelf? You just get it off Amazon or something, or eBay? - [Steven] Well no, it's not off the shelf, but there are adapters out there that let you use PlayStation and Xbox things, vice versa, depending on which console you need to use the most, so we can put a QuadStick on either one. It doesn't really work on a Swtich, unfortunately, looking at you Nintendo. But, yeah, PlayStation and Xbox works just fine. - [Danny] Is it the type of thing that they know about and they're cool with or they know about it and they're just gonna go, "Ah, whatever"? Like what is it that Nintendo are doing that stops people being able to make adapters for that? - [Steven] You know, I'm not really sure what I can say, legally. I can tell you that it's still works on Xbox and PlayStation and it doesn't work on Nintendo. - [Danny] Fair enough. Sorry, you were saying, what other games are you playing? - [Steven] The God of War series was, of course, super amazing. I had a lot of strange indie taste as well, like Tricky Towers was a really good game I found. Just something sort of different. I loved Into the Breach. I think the only one I've lost a lot of time into was Odyssey. Odyssey is just so good; I can't stop playing it. - [Danny] My wife is playing it too. It's the most game I've ever seen. - [Steven] It is ridiculous, it is. I mean there were so many good games that came out last year, but Odyssey is maybe the first one in forever that I've been playing off-stream. There's usually, for me, only two kinds of games that I play; either I play them for work or I play them for stream work. Don't you get it where it's like, I'm sure, just like you, I don't like play just to play very much, so when I do, a game's gotta be great and Odyssey was fantastic. - [Danny] Did you play the Origins? The one that came out the year before? - [Steven] I didn't. You know, Odyssey was actually my first venture into Assassin's Creed world. - [Danny] Oh, cool. It's crazy how people are, I feel like there's two groups of people; there's the people who played so much Origins that they just can't play Odyssey because it's just like, it's just so too much, too quickly and then there's people who didn't play Origins who are loving Odyssey because it's a lot of the same sort of systems and stuff that worked there, but in a much bigger map with so much stuff. It's ridiculous how much stuff is in that game. Like how much of the map have you uncovered? My wife's been playing for months and like a third of the map has been opened up. - [Steven] You know, I probably have got a little over half of it at this point, and it just seems like the game just keeps going and, I gotta say, I'm into it though. It's one of those games where I'm finding I don't mind how much time has been sunk into it. Normally by like hour 50 I'm like, "Alright, come on, we gotta wrap this up", but this one I'm like, "You know, I could probably play this off and on for the next year, I'd be alright with that." - [Danny] What is it about it? Is it the setting or the combat or is it the ticking off the things on the list? There's a lot of 'do these things' and then you do the things and they give you stuff for it and you're like, "Yeah, give me more things to do." Is it that? - [Steven] I think it's a combination of the story and the never-ending tasks. I love the bounty hunting system, oh my goodness. I love how you just randomly get hunted and then you get to kill them and then more people hunt you. It's just awesome. - [Danny] That's rad. What are you playing at the moment? So you're playing that at the moment still, are you? - [Steven] Yeah, I mean whenever I get spare time, that's where I'm sinking my time right now. That was after I beat Far Cry. I don't know if you got a chance to sink your teeth into that but, man, that was a mind trip. - [Danny] Yeah, that was another one, my wife is basically just on the Ubisoft open world ticket at the moment, so that was another one I watched her play a lot in the evenings. Had you played previous Far Cry games? Was that your first foray into that one as well? - [Steven] That was another first note as well. It seemed to be my year to break into story games. I guess now we're looking back at it and I liked it but, this is gonna turn into spoiler-cast if I'm not careful, but, man, the ending in that game. At the end of the day I am a writer who just happens to be doing other things right now and so I love, love, love a good story. So, if it had something that can just grab my attention and make me wanna find out what happens at the end, then I'm in. - [Danny] You're one of the first people we're talking to in 2019, I mean you're one of the first people we're talking to on this podcast, this is the 5th episode. I feel like I haven't been able to stop and take stock of what's coming out this year. Is there anything, I have a list in front of me here but is there anything off the top of your head that you're looking forward to? Because I feel like 2018 actually ended up being a fantastic year but I worry that we ended up going into a slower one, when that happens. But is there anything off the top of your head that's popping out that you're looking forward to in 2019? - [Steven] I don't know, it can't be a slower year than last year. Last year was just boom, boom, boom. I would say, right off the top, and the same thing everyone is gonna say is Anthem. If Anthem is bad then I am going to riot. I'm going to grab a pitchfork and I'm going to the studio and I'm gonna stand there and be like, "You guys fix it." I'm gonna do it in a very non-threatening way. I'm just gonna stand there and it's gonna be a safety pitchfork, there's gonna be little plastic things on top of it. - [Danny]Orange tips. - [Steven] Yeah, orange tips on it. I'm gonna have a peaceful vest on me and just be like, "I just want you to fix the game." - [Danny] Well you say you're a fan of stories, does that mean, are you a fan of Dragon Age and Mass Effect, the other BioWare games? - [Steven] Oh yeah, oh my goodness. Dragon Age: Origins is... So Dragon Age: Origins, I love it so much, so anybody who really is a fan of mine may have picked up my one and only book that I have out there and if you look hard enough at the book, you'll see that one of the main characters is actually nearly directly pulled out of the Origins video game. - [Danny] Oh, careful, this is fucking EA man! - [Steven] I did not steal their IP, but that was like my main inspiration. It was so good. - [Danny] That's awesome. - [Steven] It was like, you know, the character and the everything just was so great to me that I was like, "I have to create my own version of this and plug it in somewhere", and I ended up doing that. - [Danny] That's right, what's the name of the book? Where can you get it? - [Steven] It's a horrible book, you don't wanna go find it. - [Danny] Hey man, I a 33 year old video game fan. I don't read books, I just buy them and put them on my shelf. - [Steven] That's fair. So the book is called The Finder. You can get it on Amazon still. I got it under my pen name, Steven Rome. Honestly, I hired an editor but the editor really kind of let me down so there's grammatical errors and there's an audio book uploaded to it. I really tried pretty hard and it sold actually pretty well. So I've actually got a screenshot. Back in the day, you could put your Amazon book up to be downloaded for 72 hours for free and I put it up to be downloaded for free and it was downloaded as much as Game of Thrones was bought. - [Danny] Oh wow. - [Steven] So I've got picture of my book right beside George R. R. Martin's Game of Thrones. - [Danny] That's rad. Yeah I see it here, right here on Amazon. Go pick it up everyone, 13.95 paperback, Amazon Prime, you can have it by the time your next bowel movement comes, that's the way Amazon works now, it's pretty good. - [Steven] Yeah, if you need bad reading material, then... It's so sad too, because it's one of those things. It was a good story in my head and then it's like you can tell there's a certain point in there that I just wanted the book to be done. So I was just like, "You know what, I'm just done with it", and it goes from a very slow-paced book to "Alright, it's done." - [Danny] Steven, I feel like people go their entire lives trying to write their books so do not kill, or kick yourself over the fact that your first novel wasn't exactly what you needed it to be. That's incredible. Are you writing another one? Are you looking to write another one? Are you too busy with AbleGamers stuff? - [Steven] You know, I am super busy, but this is actually AbleGamers' 15th year. So, as I was saying to you privately when I agreed to come talk to you, not only because we're good friends and I wanted to help you launch this thing and if three of my fans will come listen, that'd be great. You know, its one of those things where I'd like to get into the writing and doing some of my own flights of fancy that I've been putting on the back burner for so long because I feel like after 15 years I've put in a little bit of blood and sweat into the cause and now maybe I can do a couple of other things I wanna do before the shot clock quite runs out. - [Danny] Well, I think there'll be a lot of people who would be interested in experiencing whatever you put out there into the universe, so... Let me tell you about this place called Patreon.com and it lets people do their dreams and get funded by the people who want to experience those dreams. - [Steven] Really, I'd never heard of that, Danny! Do you have one of those? - [Danny] Steven, can I ask you some questions from people who pay us money? - [Steven] Nope! I'm out of here, bye everybody. - [Danny] Thank you to Steve for being here. If you wanna get your questions in, go to Patreon.com/Noclip. If you're on the $5 tier you also get this podcast early. You don't get it exclusively. We had some people be like, "Hey, I can't get the podcast" and we had to be like, "No, you literally can't, everything we do is available, except the behind the scenes stuff". But if you're on the $5 tier you get this beautiful podcast early as well as a bunch of other stuff and we put the word out for some questions, we got a bunch of them. I'm gonna ask about two or three of them here. This one's from Matthew Glenn, he said, "What accessibility feature should indies and small teams prioritize when hoping to be more accessible?" Any come to mind? - [Steven] You know, I think the thing about being an indie, and I've had so many great conversations with Rami about this, indies have such a luxury of being flexible. Being an indie developer is super hard, right? It is back breaking work in a mental way. It is blood, sweat, part of your soul going into this game and here I am telling you you have to do even more. To indie developers out there, keep in mind everybody on the accessibility side understands that you didn't need one more thing to worry about, but if you add things like re-mappable keys, you add things like sliders for all of your settings, or allowing people to edit the INI files instead of keeping them hidden or encoded. Allow people to move the game as much as they can, without breaking your game or altering it, ` then let them play it your way and you'll have more sales and you'll have happier customers. It's interesting how some games tackled problems. Let's take, for example, one of my favorite indie games of 2018 called Raft. Raft was a cool little indie game where you basically were on a raft, spoiler! You had to fish junk out of the ocean and build a bigger, better raft that had air conditioning somehow, I don't know. It was a fun game but the settings in it were bare and minimal and when I reached out to say, "Hey, I can't play your game because the mouse sensitivity is very low, you capped it barely above what you'd need to move the mouse across the screen if you got an entire mousepad, not to mention you don't have the ability to re-map, you didn't have stuff like that. And within two days they turned around; they added the ability to map the mouse, the added the ability to uncap the mouse sensitivity. These are all things that don't take developers a lot of time, but if you don't do them, they can lock people out of your games. I happen to be one of the people that gets caught up in those times when you're alienated, so I always recommend, you know, do as much as you can with little effort and things like adding settings and adding re-mapping are often relatively easy, nothing is "easy" in development, but if you do it early in development cycle, it's doable without too much cost. - [Danny] Raymond Harris asked the question, "Have you tried Microsoft's new accessibility controller, if so, what do you like and dislike about it? I mean you guys were involved in the whole R and D aspect of that, is that correct? - [Steven] I was privileged to be one of the people that Microsoft pulled into it first. Me and my co-worker Craig, we were the ones that were asked to come sign some NDAs and check this out on a low key, 'here's a tablet with a drawing on it because our lawyers won't even allow you to look at the real prototypes, so here's what it looks like' kind of thing. Yeah and then from there we brought in AbleGamers and we became an entire organization to help, not just one or two of us, but everybody had a hand in making this thing better, so it was great to get to be a part of that and it's honestly going to go down in my brain as one of the highlights of my career. I had a very small part in personally bringing about a controller that is now available in freaking Walmart. Well, technically the Microsoft Store, whatever. Walmart, Microsoft Store, same difference. I'm definitely not gonna get an angry message from Microsoft PR tomorrow, its fine, right? - [Danny] Matthew Rogers asked the question, "Do you find that people with disabilities often write off video games as a hobby and don't realize that there are organizations like AbleGamers out there?" - [Steven] I do. I think one of the things that my job has become has been fighting against the stigma of being a gamer, let alone having a disability, so, in a lot of ways, 15 years ago when I got into this game and when AbleGamers first started, we were not only fighting for people with disabilities, which, back in the early 2000s and early 90s, was not as welcomed as it is now and neither is being a gamer and both of those had negative connotations on them. If you were a gamer, you're lazy. If you were disabled, you're lazy. We had to fight all these stereotypes and yeah, I think that there are so many companies out there who don't even understand what we do, what I do and my daily operations and what my company does and what even is represented by gamers with disabilities being a part of the world. I don't know that everybody's quite yet aware. I think we're making it so. I think people like Danny are helping us push the narrative into the mainstream that it's not some little niche bunch of people that just wanna play a couple of games, but gamers with disabilities are everywhere. People like Halfcoordinated who are out there on the stage of Games Done Quick, who are out there pushing, me being on award shows pushing. I think we're all doing our parts and I think everybody who is listening can do their part by saying to their friends, to their family whenever the situation comes up, that people with disabilities want to enjoy every hobby, including gaming. I think it's gonna be interesting watching companies get involved more and more as they figure this out. - [Danny] We go back and look at the commercials of the 90s, where the prevalent idea of the teenage boy, the white teenage boy, right? The able-bodied, white teenage boy was the... - [Steven] Straight, able-bodied, white teenage boy. - [Danny] Yeah, lets keep going! Eventually we'll find that gamer. The one that gave birth to us all. Do you find that accessibility and people with disabilities have a place at the table now in a way that they didn't five or 10 years ago, or it is for people like you that are visible, but for most people it's not? - [Steven] Here's the thing. I think that accessibility has come a long way in a lot of ways thanks to the work that has been done at AbleGamers and our allies and our people that care about our narrative, right? There's no question, accessibility is better. Full stop, period, end of sentence. However, to continue the conversation, if you are not somebody that has a high profile, you do not have as good of a chance of things being made accessible quickly. I am extremely privileged, in that if somebody gets a hold of me and says, "I can't play this game because of this feature being in the way", chances are I can get to a developer and say, "Hey, is there something you can do about this?" Sometimes they can do it quickly, sometimes they can't. I've had developers literally, and I will not tell you who, go behind their bosses back and find code and tell me slash commands in engines to get around the accessibility things because the publisher didn't want to deal with the problem and the developer cared enough that they were like, "Just tell them to do this and it'll be fine." Okay, cool, I am super privileged in that I can do that, but there's not a lot of people in my position that can do that and I can't do that for every single person all the time. Everybody at AbleGamers has their people that they can turn to and they can make magic happen sometimes, but there's only so many of us and only so many hours in the day, so you can't do that for everybody. What happens if you're a gamer who can't play a certain game and its because of a feature in a game and there's nothing that can be done until that feature is changed? Well, you can tweet and you can email and you can send a feedback report, but you have to wait your turn, right? So there's definitely a position of privilege there for people like you and me who are in the game industry because we have the right ears. We try to do that honorably. Danny and I try to use our power for good. At least I do, Danny, I don't know... - [Danny] No, no, honestly please don't even say us both in the same sentence because you give me credit that I do not deserve. The work that you've done is literally changing people's lives. Maybe I'm making people smile a little bit, but you're doing some work that is really affecting people in incredibly important ways. - [Steven] I think we all have a different part to play though. I think that everybody who's listening has their part to play. This magnification of positivity that I have turned my "brand" into, if you will, is 100% honesty and compassion. We're all playing a part. I think anybody who's listening to the 75 minutes of this that we've done so far is doing their part by absorbing this information that they might not have known, about the struggles of people with disabilities. They may not have known that these are problems and issues. Now they can watch out for them. Now they can be an advocate. But, to get back to the original question, you do everything that you can and I think that we're in a position that we can make as much change for as many people as we possibly can, but I think that there are minority groups who are very vocal. The LGBT community which, of course, I support and Blacks in Gaming is one of my favorite GDC groups. I support every minority I can because I know my own struggles and while I may not know theirs, I know how difficult mine were and I can imagine and empathize with their struggles and I try to amplify where I can. The problem that I always find, and it breaks my heart, is that I'll see people that I respect so much in the industry, tweeting about how we need to support races, genders and sexualities and then they'll leave out disability and I don't understand why we're still not putting disability on the same level as these other minorities. Because guaranteed every single one of those groups, there's also people with disabilities within that group. So I would like to see when we're all unifying a bit more, to say that my LGBT friends who are disabled need support, my black friends, my latino friends need support. We are all in this together and I think that if we continue to amplify each other, we'll make this battle just a little bit easier. - [Danny] Is that why you make yourself so public? Like, you talked about your brand, right? You don't strike me, I'm not gonna bullshit you, you don't strike me as someone who suffers fools, you've got an incredibly intelligent head on your shoulders and you talk about this like feel-good brand that's really really important. Do you have to be watchful of people who would try to utilize that for their own optics? Like who would try and manipulate or would try and use the feel-good narrative to make their brand look good and then ultimately not really invest in your mission in a way that is substantive? - [Steven] Oh, absolutely. It is a hard and fast rule at my place of work, that no one with a disability is to do work without being compensated in some way. It does not have to financial because sometimes the government frowns upon that kind of thing, so maybe someone who is on government assistance can't take a payment because then that could endanger their insurance, and that we would feel horrible about, so instead maybe they get a copy of the game. Maybe they get a free tablet. Maybe a new webcam, who knows? It's that you don't use people. You utilize their skills, you utilize their experiences, you do not use them. And I think that's something you have to watch out for, and again, just anybody who has followed me so far, or if you plan on following me, Danny knows all too well that I am a lover but I'm also a fighter. If I see an injustice, I will strap on a sword and I'll go to town. I have no problem with picking up the battleax and running into the fight. I am not somebody who thinks the world is rose colored and we can just all love each other because that's the right thing to do. I think sometimes there comes a time where all people must fight. - [Danny] And whenever the battle happens, I'll be, hopefully, standing right beside you, swinging my morning star as well. Steven Spohn, an absolute pleasure to talk to you as ever, my friend. Where can people follow your work? What are you up to? Where can they consume your delicious content? - [Steven]I don't want that advertisement on my phone. My most active place right now is Twitter. I find it's the best place to amplify positive messages to fight some of the darkness; you can find me @StevenSpohn and you can find me on Twitch at the acronym that is my name: SteveInSpawn, like the comic book character, and I stream on twitch five days a week, just trying to showcase that people with disabilities are out there and we're not innocent snow flowers that don't so anything but sit around and watch TV. We're out there playing games, we make dick jokes and we're funny and inappropriate and we're just human beings like everyone else and I'd encourage anyone that has a disability that happens to be listening to the amazing Danny O'Dwyer, that you too should go out and live your life as visibly as you can because that's the only way that we're gonna change the world. - [Danny] Steven, thank you so much for your time. I really appreciate it. We'd love to have you back on if you're up for it again in the future. - [Steven] I'd be more than happy, Danny. Thanks for having me. - [Danny] No problem. Thank you, as well, for listening, everyone out there. We don't know who's up next week, but if you follow @NoClipVideo on the Twitters, you'll get an update over there. I'm @DannyODwyer on Twitter. If you have any feedback or any ideas for guests, you can also hit up our sub-Reddit, r/Noclip, or if you're a patron there is always a Patreon post you can just jump into, or hit us up on the DMs. The podcast is available on iTunes, Spotify, Stitcher, Google Play, the whole sha-bang. Anywhere podcasts are sold, stick 'noclip' in there and hopefully we'll pop up. We also have a new YouTube channel as well. If you type 'noclip podcast' into YouTube, we'll get that short URL soon enough, but until then if you hit that up, you'll be able to watch, slash, I mean 'watch', it's just a static image, pretty much with some gameplay in the background, but it's up there on YouTube. We also have full transcriptions as well. We don't talk about it very often. We do closed captions on all of our videos, but we actually also provide full transcriptions of the docs if you go to our Libsyn page, so that's like noclippodcast.libsyn.com and there's a link in all the descriptions no matter how you're listening to this and you can go check that out as well. Patrons get the show early. $5 if they're on the $5 tier. Thank you to them for making this ad-free and making it possible in the first place. Patreon.com/Noclip if you're interested in that. I hope, wherever you are, this finds you well. I hope you're enjoying some video games and we look forward to talking to you again on the next edition of the Noclip podcast, next week. See you then.  

POCKETOID
Pocketoid 107: Games of the Year 2018!

POCKETOID

Play Episode Listen Later Jan 19, 2019


In this episode of Pocketoid:Sleepy boys screwed up their first recording, so we recorded another!We have a Discord now! Come hang out with us! https://discord.gg/yaMmBcP!Addison reviews Kingdom: Two Crowns!Addison and Jordan list their Top 10 Games of 2018!We answer your awesome questions about games we played in 2018!Thank you once again for an INCREDIBLE year! 2018 was definitely the best year of the show by far and we can't wait to see what 2019 holds for us!What were your favorite 2018 games? Let us know on Twitter or Facebook!Intro: Time Trials - Hyper Potions - GameChopsOutro: One For Kapp'n - Grimecraft x Maxo - GameChops

Silence on joue !
Silence on joue ! Bandersnatch, New Super Mario Bros U et Kingdom : Two Crowns

Silence on joue !

Play Episode Listen Later Jan 17, 2019 88:16


On cause un peu, forcément, du dernier épisode de Black Mirror sur Netflix, qui s'essaie à l'interactivité. On évoque ensuite la version Switch de « New Super Mario Bros. U » avant de se perdre dans les royaumes de « Kingdom : Two Crowns » et de se souvenir du tout premier « Onimusha » à l'occasion de la sortie de sa version HD.Animé par Erwan Cario avec Patrick Hellio et Corentin Benoit-Gonin des Croissants.CRÉDITSSilence on joue ! est un podcast de Libération animé par Erwan Cario et distribué par Binge Audio. Cet épisode a été enregistré le 17 janvier 2019 au studio V. Despentes de Binge Audio (Paris, 19e). Réalisation : Quentin Bresson. Générique : Marc Quatrociocchi. Chargée de production : Juliette Livartowski. Chargée d’édition : Diane Jean. Identité graphique : François Mauge. Voir Acast.com/privacy pour les informations sur la vie privée et l'opt-out.

Parents Press Play & Friends
Parents Press Play 209: The Return of Us & Diablo

Parents Press Play & Friends

Play Episode Listen Later Jan 15, 2019


Hello and welcome to Parents Press Play & Friends where we talk about unique and interesting topics across gaming, entertainment, and technology for people of all ages. This week, in Episode 209: The Return of Us & Diablo, we are joined by 1 Dad and 1 Mom.I am your Host Kaleb Rutherford, @kahleeb on Twitter, and joining me this week is "Plan C" Christina Voican, @brazenbellon Twitter. On the Show, we talk about: World of WarCraft Tribute to Stan Lee, Activision and Bungie Split, Final Fantasy X/X2 and Final Fantasy XII Dated for Switch, New 2019 January NES Online Games, Xbox One Official Mouse and Keyboard from Razer, Median XL Changes Diablo 2, Kingdom Two Crowns, Dragon Quest XI, Diablo 3 Switch, 3Below: Tales of Arcadia, & Spider-Man Into the Spider-Verse.

Heavy Pod Is Heavy Cast
151 – New Year, Old Memes

Heavy Pod Is Heavy Cast

Play Episode Listen Later Jan 7, 2019


Heavy Pod Is Heavy Cast! We're back! And we're bringing you new old content! The Haarp Machine crowdfunder, the Arch Enemy debacle, Blood Music disbanding, Baard leaving Borknagar (but new album!) and The Most Feared Song in Jazz, by Vox (but sub to Adam Neely instead!), then cool people time with You (the show), Kingdom: Two Crowns, Atomic Blonde, Sundered, and Donut County. Enjoy!

Tiltcast
S09 The Worth Is In The Girth

Tiltcast

Play Episode Listen Later Dec 29, 2018


Right in the Ding Dong! It's probably going to be the last episode we post this year though not the very last episode we recorded. Bob the Builder talk aside, we dig in to some board gaming with Kingdom Death. After we speak to monster 'wang', we jump into video games and other topics. Tune in for a fun episode! Hope you all had a fantastic holiday! EpisodeKingdom DeathWarframeBattleTechAshenMutant Year Zero: Road To EdenKingdom: Two Crowns

Malditos Games
23: Malditos Games 23: Below, GRIS, CSGO: Danger Zone, Kingdom Two Crowns

Malditos Games

Play Episode Listen Later Dec 21, 2018 116:19


En este episodio pre - Navidad el equipo completo se reúne para debatir largo y tendido sobre lo más caliente en materia de fichines. Maxi, Rippy, Guillo y Chopper te cuentan todo sobre Below, el esperado juego de Capybara, además de la maravillosa aventura independiente GRIS y el estratégico Kingdom Two Crowns. ¡Pero hay más! También jugamos Exapunks, Desert Child y una ronda de recomendaciones de juegos ideales para el celular, para que no dejes de jugar ni siquiera en las reuniones navideñas. ¡Atento! Que la semana que viene llega el episodio especial donde elegimos los mejores juegos de 2018. Malditos Games sale todos los viernes. ¡Suscribite, seguinos, recomendá y dejanos tu review! No olvides buscarnos en www.malditosnerds.com, Facebook, Twitter, YouTube, Twitch e Instagram.

Gamers With Jobs - Conference Call
GWJ Conference Call Episode 636

Gamers With Jobs - Conference Call

Play Episode Listen Later Dec 18, 2018 73:10


Kingdom: Two Crowns, GRIS, Below, Just Cause 4, Katamari Damacy REROLL, Part One of Our Top Games of 2018 and More!

Talk Nintendo Podcast
Episode 117: You Can Sleep When You're Dead

Talk Nintendo Podcast

Play Episode Listen Later Dec 13, 2018 113:37


Smash has finally launched and the boys have been hard at play, well at least Casey has as Perry's had his hands busy with Kingdom Two Crowns. Speaking of Kingdom, we're honored to be joined by one of the artists, Victor Leao!

The 0HITPOINTS Podcast
#0HP Live at PAX West 2018 Day 3

The 0HITPOINTS Podcast

Play Episode Listen Later Sep 3, 2018 41:33


Day 3 of PAX West 2018 is in the can and so is our show about it, Ryan has found his game of show, his contract marketer of show, thieving loot goblins, Geoff Keighley and The Game Awards panel, a horror panel (of sorts), impromptu pacs, Bendy and the Ink Machine, Kingdom Two Crowns, UFO 50 again, and the Indie Megabooth panel! PAX!

Eight and a Half Bit
The Spaghetti Boys - Microsoft E3 Conference 2018

Eight and a Half Bit

Play Episode Listen Later Jun 11, 2018 103:59


James and Paul commentate the Microsoft E3 Conference 2018.   Halo Infinite, Ori and the Will of the Wisps, Sekiro: Shadows Die Twice, Fallout 76, The awesome adventures of captain spirit, Crackdown 3, Nier: Automata, Metro Exodus, Kingdom hearts 3, Sea of thieves, Battlefield V, Forza Horizon 4, We happy Few, PUBG, Tales of Vesperia, Division 2, Outer Wilds, After party, Kingdom Two Crowns. The Golf Club, Vermintide 2, Fringe Wars, Below. Conqueror's Blade, Waking, Raji, Super Meat boy Forever, Planet Alpha, Islands of the Nyne, Sable, Harold Halibut, Bomber Crew, Children of Mora, The Wind Road, Generation Zero, Dead Cells, Ashen, Shadow of the Tomb Raider, Session, Black Desert, Devil May Cry 5, Cuphead: The Delicious Last Course, Tunic, Jump Force, Dying Light 2, Battletoads, Just Cause 4, Gears Pop, Gears Tactics, Gears of War 5, Cyberpunk 2077