Podcasts about potionomics

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Latest podcast episodes about potionomics

Q&A Quest
Episode 390: Xenoblades – Q&A Quest

Q&A Quest

Play Episode Listen Later Mar 27, 2025 154:44


These week in Q&A Quest, we discuss the Xenoblade series. We also discuss Potionomics. The post Episode 390: Xenoblades – Q&A Quest appeared first on RPGamer.

The Harvest Season
Radiation Rock

The Harvest Season

Play Episode Listen Later May 29, 2024 89:23


Al and Codey talk about Farm RPG Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:32: What Have We Been Up To 00:12:18: Game News 00:37:47: New Games 00:40:15: FarnRPG 01:24:16: Outro Links Len’s Island “Frozen Lands” Update Ooblets “Spring 2024” Update Sugardew Island Delay One Lonely Outpost Roadmap Flotsam “0.8.0” Update Cozy Grove 2 Announcement Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of The Harvest Season. (0:00:35) Al: My name is Al, and we are here today to talk about Cottagecore Games! (0:00:36) Codey: And my name is Cody! (0:00:41) Al: Woo! (0:00:42) Al: Whoop-e-doo! (0:00:43) Al: Scooby-doo! (0:00:44) Al: And Al, Isle of Man and Tired edition. (0:00:48) Codey: Scoopity bop bop. This is Cody basement edition. (0:00:57) Al: Thank you. (0:00:58) Codey: You’re gettin’ us at our best, y’all. (0:01:00) Al: Oh yeah, here we go. (0:01:04) Al: As usual, transcripts are available on the show notes and on the website. (0:01:10) Al: We’re going to talk about Farm RPG, which we’re not going to talk about just now. (0:01:12) Codey: It sure is a name, too. (0:01:15) Al: We’re going to talk about later. (0:01:16) Al: I’ll explain what it is. (0:01:18) Al: I know it is better than the name would suggest. (0:01:24) Al: Let’s put it that way. (0:01:26) Codey: Do not judge a game by its name, because… dang. (0:01:27) Al: we definitely not (0:01:31) Al: Well, yeah, we can talk we can talk about that because because this has been on the list for years this one before we finally decided to do it. Yeah, yeah. (0:01:34) Codey: Yeah. (0:01:38) Codey: Really? (0:01:39) Codey: Oh wow, okay. (0:01:42) Al: Years before I decided that we were gonna (0:01:43) Codey: I was just told to do it and I was like, cool. (0:01:46) Codey: And then I’m doing it now. (0:01:50) Al: Yeah, I can’t remember when exactly I have it. The first time I created it on notion was October last year, but like I had been thinking about it for quite longer than that. (0:02:01) Codey: Mm-hmm, it’s been in your heart for longer than that. (0:02:01) Al: I’ve had it installed on my phone for years and I hadn’t opened it up until this week. (0:02:06) Codey: Oh my gosh, that’s ridiculous. (0:02:07) Al: So, I know, I know. (0:02:10) Al: - No. (0:02:10) Codey: I do need to offload some of the games that we’ve played on the podcast that I still have on my phone. (0:02:15) Codey: But I’m like so, ‘cause I finally 100%ed Usagi Shima and now I’m like what if I get rid of it and it gets rid of my save data too? (0:02:23) Codey: And then something new comes out and I’m like, (0:02:24) Codey: “Oh, I’ll open it back up,” (0:02:25) Codey: and then I have to do it all over again. (0:02:30) Al: We’ve got some news, obviously, but first of all, Cody, what have you been up to? (0:02:36) Codey: I have been wondering where the month of May went, um, that’s just been flying by. (0:02:45) Codey: Uh, this is the month where my other, my second job starts back up. (0:02:49) Codey: So on top of being a PhD student, they don’t pay us enough. (0:02:53) Codey: So, um, I also have a coffee shop job. (0:02:58) Codey: Um, and I only do it, yeah. (0:03:00) Codey: Uh, well, it’s actually a trailer, but it’s basically a coffee shop. (0:03:03) Codey: Um, that we move, we move it to… (0:03:06) Codey: to, like, different farmers markets and then there’s also, correct, it’s a mobile coffee shop. Um, I serve beef acts because people are like, and then people are like, “Oh, you’re the owner, that’s so, that’s so funny.” Because the owner and I are actually, like, really good friends. We were friends before I started working there, um, and they’re like, “Oh, no wonder you called up these needs.” And I was like, (0:03:06) Al: It’s a moveable coffee shop (0:03:10) Al: Do you also serve bees? (0:03:27) Codey: “Oh, no, no, no, no, no, stop me.” (0:03:28) Al: Do you wear a little sticker that says “Ask me about bees”? (0:03:32) Codey: No, but people know most of… (0:03:32) Al: You should. (0:03:36) Codey: the people are local, like people that know me and will be like, “Oh, give us…” (0:03:41) Codey: Like one little kid is like, “Give me a B fact.” (0:03:43) Codey: And every day I give him a new B fact. (0:03:46) Codey: Um, so I’ve been pretty busy with that. (0:03:49) Codey: And then also I started doing Rover, um, which is dog sitting. (0:03:54) Codey: And some of it’s pretty easy. (0:03:55) Codey: It’s like, you know, for the weekend, someone drops off their puppy and I watch them or they drop their dog off for the day and then I just like still do work from home, but I just have a dog. (0:04:04) Codey: But it takes more mental space. (0:04:06) Codey: so time has seemed to be flying but still been playing video games did obviously farm RPG I finally got all of my villagers in Disney Dreamlight Valley to a hundred percent I’m trying to think of how to say how to say that level 10 they’re all level 10 they’re all like max leveled mm-hmm and then now I’m trying to finish the parks quest because so I didn’t care about doing all these (0:04:36) Codey: and getting all this stuff because I was like I don’t want to build these like theme park rides I don’t care but then I found out there was an achievement so catch me catch me doing a daily every day just so I can make make five different popcorn buckets and get the achievement popcorn enthusiast still also Fox crafting so the Fox we’re building a shrine now on the Fox’s back (0:04:43) Al: Hehehehehehehehehe always with the achievements. (0:05:06) Codey: uh yeah it’s a shrine it’s a shrine to Fox’s and inside of it is gonna be a small Fox like a couple small Fox statues and then there’s gonna be it’ll go into a cave system and the cave system when you go like into it into it will have a giant Fox statue that I’m going to make out of diamond blocks because I can’t be done with this game I guess (0:05:33) Al: I don’t know what to say. Do you have any like actual foxes yet? OK. (0:05:36) Codey: And yeah, we have, so we set up, so have I told, do you know how to get foxes in? (0:05:43) Al: No, I don’t think I think the last kind of animal that they launched since I actually was playing was wolves. So if it’s similar, then I know vaguely how to do it, (0:05:50) Codey: Okay (0:05:52) Al: but not not foxes. OK. (0:05:53) Codey: No, it’s not so you can’t tame foxes and you can’t put I mean I guess you can put a leash on foxes But they’re so far away from where we are we like we live in our we’re on an island in the middle of the thing and you can’t bring them in a boat with You and so what you have to do is you have to mate (0:06:08) Al: You build a land bridge (0:06:10) Codey: We we did that a little bit you mate two foxes together and then they make a baby (0:06:18) Codey: and then you can put the baby (0:06:20) Codey: on a leash and then that baby is less freaked out than the adults are. It’s more tame. It’s not tamed. It’s just more tame. (0:06:28) Al: So, so what you’re saying is yeah, I was just going to say so what you say is you make you make foxes have a baby and you steal their child and in its confusion it doesn’t attack you, right? (0:06:32) Codey: And then you kidnap the child. (0:06:36) Codey: Yep. Yes. (0:06:40) Codey: Yep. Yes. And then we had to bring it through the nether. So we brought it through the nether portal. (0:06:49) Al: So you can’t put it on a boat, (0:06:50) Codey: no yeah so we had to do that twice because we needed two foxes and then once and now we have just a big ol incestuous fox colony started - so yeah there’s like a hundred they self propagate but we also just have a bunch of juniper berries that we just yeah but it doesn’t even they don’t oh my god (0:06:51) Al: but you can take it through a nether portal. (0:07:14) Al: How big is this island? (0:07:20) Codey: the hundred doesn’t even like they’re still spread out enough on the top of the head of the Fox that it seems like it’s sparse and there’s still the back of the Fox I think I feel like I need I did take pictures and I forgot to post them I’m sorry people I promised and then I did not deliver I do need to post the pictures but I’m thinking I also just need to record a video of it I need figure out how to like screencap something. (0:07:46) Al: Yeah, I feel like the scale is difficult to get because I’ve seen, I’ve seen our picture. (0:07:50) Codey: Yeah, no, the scale is really hard to get. (0:07:51) Al: I don’t know if you posted it in the slack or whether you just sent it to me, but I can’t like I was not imagining it was as big as you were implying. (0:07:56) Codey: Uh, yeah, so it’s the head of it is like 16 blocks times, like another 16. (0:08:11) Codey: So 300 and some odd blocks. (0:08:14) Codey: I don’t know math. (0:08:15) Codey: I’m not. (0:08:16) Codey: No, it’s not 300. (0:08:17) Codey: It’s a lot of blocks, though. (0:08:20) Codey: I think 16, I think it’s more than 16, actually. (0:08:23) Codey: I don’t know. (0:08:24) Codey: It’s big. (0:08:25) Codey: Um, people, I show up to people in real life and they’re like, why? (0:08:29) Codey: And I’m like, because the tism tells me, um, and then I still do my coloring app every day too. (0:08:36) Codey: And I’m actually running low on money, which is surprising because you make like a lot of in game currency just from coloring and like checking it every day, but I’m finishing them too fast. (0:08:50) Codey: But yeah, that’s uh, that’s how I spend my days. What about you? (0:08:54) Al: Let’s see, I’m a little bit… I’ve mostly been in between things because I finished… (0:09:02) Al: What was I playing before? No, what did I just cover with… Was it Johnny? Homestead Arcana with Kevin, that’s what it was. So it’s like I was procrastinating playing that so I wasn’t really playing anything and then we recorded the podcast and I didn’t open the game again and then I was waiting because it was like only a week until… (0:09:04) Codey: Moonstone Island? (0:09:06) Codey: Oh, yeah. (0:09:24) Al: Starstruck Vagabond came out and I was like I definitely need to play this game so I wasn’t really doing much until that came out so that’s why we ended up playing Farm RPG so that’s basically what I’ve been doing, Farm RPG. Now it’s two days since Starstruck Vagabond has come out so I have played it a little bit now as well but yeah that’s pretty much it. Pokemon GO obviously as usual but yeah that’s about it. A lot of time in… Well as much time as you can actually put into that. (0:09:55) Al: Which we’ll discuss later, but yeah, yeah, that’s that’s about it. I’m watching Through the Purge movies (0:10:02) Codey: Okay, interesting. How many are there? (0:10:04) Al: There are five currently (0:10:06) Codey: Okay, I just watched the trilogy the Planet of the Apes trilogy that from the 2011 2010s because um (0:10:13) Al: yeah yeah I went back and watched them as well before the new one but I went right back to the beginning I watched all the planet of the apes films um I think so the first one the first planet of the apes film I think is the best planet of the apes films um the second one is is good (0:10:22) Codey: Yeah, I haven’t done that. Is it worth it? (0:10:27) Codey: Oh, okay. (0:10:36) Al: the other three are a wild ride a wild ride to be on um (0:10:43) Al: then there’s a random one from 2001 that was tim burton because tim burton needs to have every possible film franchise uh and that was it was a tim burton film (0:10:48) Codey: Yeah. (0:10:52) Codey: Yeah. (0:10:57) Codey: It sure was made by Tim Burton. (0:10:59) Al: yeah you can you can see the tim burton all over the place he he tim burtoned on everything um (0:11:06) Codey: Hey. (0:11:06) Codey: Yup. (0:11:08) Codey: Correct. (0:11:10) Al: It’s fun. I feel like he just like there are some (0:11:13) Al: films from Tim Burton that I just think are absolutely fantastic, like Nightmare Before Christmas, one of the best films, just full stop, like absolutely fantastic. And then there’s just some things that you’re just like, I don’t understand what you’re doing. (0:11:27) Codey: Yep, but all you have to say is “because Tim Burton” and then the… (0:11:28) Al: What is this? And why does it why does it exist? So, yeah. Yeah, yeah, exactly. So, (0:11:39) Al: So, no, I would recommend, I mean, they obviously they are different continuities these (0:11:43) Al: the three, the originals, the Tim Burton random, and then the new ones, but I think they’re all they’re worth it. (0:11:50) Codey: okay yeah I just um because I’m dog sitting for my advisor right now and I always remember at the last minute that he has like Disney+ and Amazon Prime and like all this stuff and so I’m like like trying to watch as many things and I saw those were on it and I was like oh my gosh I haven’t I hadn’t seen two of them and I know the new movies like coming out or it’s already out I remember yeah That’s what we’ve been up to. (0:12:08) Al: Hehehehehehehe (0:12:16) Al: Cool It is let’s talk about some game news (0:12:21) Codey: Mm-hmm. (0:12:22) Al: First of all, we have a new update from lens Island the frozen lands update (0:12:27) Al: This is coming out on the 27th of May which is in the past as you’re listening to this. So it’s already out (0:12:35) Al: Cody why why why should people care about this? (0:12:39) Codey: Man, so this is the first like big update that they put out ever since they changed the camera angle stuff and it just hits different. (0:12:49) Codey: The trailer is really cool if you watch it, like seeing your character, being able to like manipulate your camera around your player entirely is really cool. (0:13:01) Codey: They have these enemy stronghold islands that you can go to, there’s a bunch of different like new dungeons, new boss fights, new all of that kind of stuff. (0:13:09) Codey: I really like the cherry blossom islands that they added in this update are just beautiful aesthetically. (0:13:17) Codey: You can just really see how far they’ve come from when we first covered them two years ago and where they are now. It’s just so cool. (0:13:27) Codey: Plus just a bunch of other stuff. That’s just the stuff that jumped out to me in the trailer. (0:13:32) Codey: And here is my weekly “Gosh, I want to get back into this game.” (0:13:38) Al: Yeah, I should really play it, I mean, I think when we first covered it, it was just one guy, basically, and he has now a big like a company and a team and stuff like that building it, which is it’s always nice to see when that. (0:13:39) Codey: Mm hmm. Yeah. Yeah. And he’s, there’s just, they’re putting out so much more. Like, back then it was one camera angle. They didn’t really have a combat system. They didn’t really have, like, much of anything. It was just the bare bones. And now, to see, I don’t know. (0:14:06) Codey: It’s really cool to see a game be literally built up from the bottom. (0:14:09) Codey: And have been a part of that and this game like even back then I even really liked it I put it like multiple hours into it. I actually wonder if I can look at that while we’re talking (0:14:18) Al: Cody, I have some bad news for you. You said two years, it’s longer than two years. (0:14:19) Codey: What’s up? (0:14:21) Codey: Yeah (0:14:23) Codey: My gosh (0:14:26) Al: So we probably first talked about it over three years ago. (0:14:29) Al: It’s been in early access for more than two and a half years now. (0:14:33) Al: It was November 2021 that it entered early access. (0:14:37) Codey: That is benign. (0:14:39) Al: Let’s see, let’s see, let’s see how what they say in there. (0:14:44) Al: Because when you do an early access, you have to answer the question approximately how long will… (0:14:48) Al: game be in early access and it’s always funny because they’re almost always so so underestimated (0:14:56) Al: so let’s see what they said lens island is expected to release out of early access with co-op multiplayer in q3 2024 several large content updates will also release prior to the full release i’d be surprised if they’re actually correct but that is much better than I was expecting have they released the schedule (0:15:14) Codey: They’re on, I mean, they’re on that timeline now. (0:15:18) Al: oh there we go okay they are still expecting that interesting interesting and this is this is the frozen lands update is their last release before the the the one the multiplayer update which is is meant to be 1.0. (0:15:19) Codey: I don’t think so. (0:15:20) Codey: But like that, oh, here we go, updated roadmap. (0:15:24) Codey: Q3 2024, full release. (0:15:27) Codey: But yeah, they’re still respecting it. (0:15:37) Codey: - Yeah, yeah, that’s crazy. (0:15:40) Codey: Yeah, see, they’re… (0:15:42) Codey: See, so this gets back to like games. (0:15:47) Codey: Okay, so with games, but also with books, (0:15:52) Codey: there are the architects and there are the gardeners, right? (0:15:57) Codey: Have you heard this before? (0:16:01) Codey: So their gardeners are gonna be your George R.R. Martins, (0:16:06) Codey: You’re Patrick Rothfuss’s. (0:16:08) Codey: Those are those are authors. (0:16:09) Codey: They’re the type that like create the the world right and then they like trim some stuff here trim some stuff there But it kind of just like grows on its own and then after a while You don’t know how to get out of the garden like there’s no way to finish (0:16:23) Codey: The thing and I think that a lot of game developers do this too where they start developing it Then like oh I could do this. Oh I could do that Oh, I could do that and they like just kind of jump off and then they’re like I don’t know where the end is anymore (0:16:35) Codey: versus engineers or architects. (0:16:37) Codey: At the very beginning, they’re like, “Okay, I’m going to do this, and then I’m going to do this,” (0:16:41) Codey: and this is going to be your Brandon Sanderson, who pumps out eight million books a year. (0:16:47) Codey: He’s crazy. (0:16:49) Codey: He is like, “Here’s the dotted dashed outline of, in this book, this character is going to do this thing, (0:16:58) Codey: and in this book, this character is going to do this thing.” (0:17:00) Codey: And then all you have to do is fill in the scaffolding. (0:17:04) Al: All all you have to do is make it actually is make it a good read. (0:17:07) Codey: All you have to do, but it’s more structured. (0:17:10) Codey: And I think that’s what Lens Island has been doing. (0:17:12) Codey: They’ve been doing a great job with, they had the scaffolding, (0:17:16) Codey: they had that foundation, they built it, and then they stuck to what they said they were gonna do. (0:17:20) Al: Yes, yeah I think it’s what I’m impressed by is if they do manage that timeline they’ve managed that a three-year timeline when they started with fewer people than they’re currently working on it. (0:17:36) Al: Like the funny thing about software development is that when you add people it doesn’t speed up the process, at least not to start with, it actually slows it down to start with. (0:17:42) Codey: - Yeah. (0:17:44) Codey: - Yeah. (0:17:48) Al: it does speed it up if you are a good team. (0:17:50) Al: And when I say to start with, I mean like for several months, it slows you down. (0:18:00) Al: Because it takes a lot of work to get people up to speed on multiple years of software development. (0:18:06) Codey: I mean, yeah, it’s the same in science too. Like if I were to try and have someone help me (0:18:11) Codey: with my specimens, it’s like there’s there’s alert (0:18:14) Al: There’s so much to explain about your processes and yeah, what you’ve already done. (0:18:17) Codey: So much to explain and I’m like, you know what I’m just gonna do it by myself (0:18:21) Al: Yeah. (0:18:21) Codey: I don’t I don’t want to do that. That sounds awful (0:18:22) Al: Yeah, yeah, it can be because like, the good thing about it is that if you if you if you have to do it once, you if you figure out what you did to explain it to that one person, (0:18:25) Codey: I’m just gonna (0:18:35) Al: you can get that down to a fine art. (0:18:37) Al: So like my current team before I joined it, it was three people and then I joined it three (0:18:44) Al: months ago, now it is nine people. (0:18:47) Al: So like, over that three month period, we’ve gotten down to fine art how to explain to people what this project is and what to do. (0:18:54) Al: It’s like here is your list of things. (0:18:57) Al: Ask us if you have any questions, you know. (0:18:58) Codey: Yeah wild good job lens island looking great (0:19:01) Al: All right, cool. (0:19:03) Al: At this point, Cody, you’re probably just waiting for the 1. (0:19:08) Codey: Yeah, I really am and I’m not even gonna like keep it going with what I had (0:19:14) Codey: I’m just gonna wait for the 1.0. Yeah, just complete new save file (0:19:19) Codey: New experience, but I am like every single time I see it. I’m excited and I’ve already paid for it because I paid for it (0:19:26) Codey: literally years ago (0:19:27) Al: Yeah, I have I have also, I’ve never played it, but I own it. I think I kick started it. (0:19:28) Codey: I (0:19:33) Al: So I’ve had it for nearly three years. Yeah. Oh, yeah. Yeah. So I tell you, I’ve just remembered what happened. So I opened it up, and I started to save. And I found that it didn’t have controller support, so I closed it. And they now have controller support, but I just haven’t got back into it. It was like, and now is the time to play it. And I went, Nope, now is not the time to play it and put it away. All right, ooblets have released a 2024 spring update. So yeah, you thought it was done. It’s not done. There’s more and more stuff. (0:19:34) Codey: Think you opened it once because or something because steam says that you’ve other game other friends who have played this game (0:19:50) Codey: Oh, yep. (0:19:58) Codey: Yeah. (0:20:04) Codey: You lost me, yep, for sure. (0:20:20) Codey: More let’s to ooob (0:20:21) Al: The Glimmy Globe crafting system is back. (0:20:27) Codey: Mm-hmm (0:20:28) Al: I honestly can’t remember this. I don’t know. Like I don’t remember this being in the game. (0:20:31) Codey: Hey, all I see is that there’s four new potted plants to decorate your house with and I am (0:20:37) Al: This update also adds a bunch of quality of life features that people have been asking for. Notes, just a list of your previously opened mail, and a log of the discoverables sorting. You can now sort your inventor inventory and containers. (0:20:51) Codey: - Yep, that is the biggest thing for me. (0:20:54) Codey: Like when I saw that one, again, I haven’t played this game. (0:20:57) Codey: I don’t own it yet. (0:20:58) Codey: But when I saw that you can sort your inventory, (0:21:01) Codey: I was like, “Oh, sweet.” (0:21:03) Codey: ‘Cause Disney Dreamlight Valley has ruined me on that. (0:21:06) Al: Yeah, yeah, I always have, I don’t generally like, so okay. (0:21:08) Codey: I need sorting. (0:21:16) Al: So like in stardew, let’s take stardew as an example. I will never deliberately sort my bag, (0:21:23) Al: my rucksack, because I want things to be in a very specific order. So my first line on my bag (0:21:30) Al: is all my tools in very specific order. That is pickaxe, axe. (0:21:37) Al: Hoe. It’s been a while, I’m trying to remember. (0:21:39) Codey: No, just I can literally like see you with your like looking up like remembering this the very (0:21:47) Codey: specific order I see it like (0:21:50) Codey: Like not visually because there’s nothing on zoom but like it’s coming through (0:21:59) Al: And then, and this is where he gets all the way at the right hand side. Sword. Now the reasoning (0:22:03) Codey: Oh, oh interesting (0:22:07) Al: is that when I go in the caves, in the mines, I can then be sitting on one with my pickaxe, (0:22:15) Al: and I’m pickaxing things. And then if I need to use my sword, I go one to the left, (0:22:21) Al: and I’ve got my sword. But if I am not in the caves, and I’m pickaxing something on my farm, (0:22:21) Codey: Yeah. Yep. (0:22:27) Al: I can go right to get to my axe for the trees. (0:22:32) Codey: See, my panic, I panic in the middle of all of that stuff, (0:22:38) Codey: usually, so I can’t have things be on the left like that. (0:22:38) Al: Yeah, no, I like being able to go like left, right, left, right, left, right, that’s what I’m doing. (0:22:45) Codey: Yeah, now I can’t do that. (0:22:47) Al: But I - and then my bottom line is like all my oars and stuff like that, like it doesn’t matter. (0:22:54) Al: I don’t need to get into the specifics of that, but my point is I can’t - the sorting is never sorted in a way that I would ever want it to be sorted for my rucksack. (0:23:01) Al: However, I do sort chests because I don’t really care what order they’re in, right? (0:23:06) Al: I just care that the stuff is there. (0:23:08) Al: I do have some issues, and I would really love to talk to Concerned Ape and figure out why he did some of the sorting that he did, because some of them are very weird sorting. (0:23:21) Al: If you sort the ores, they’re not in the order I would expect them to be. (0:23:25) Al: I can’t remember what they are, but you would expect it to be copper, iron, gold, whatever the next one is. (0:23:30) Codey: Yeah like quality level. (0:23:34) Al: What do they what do they call is not our no, it’s not (0:23:39) Al: Every Fermi game has a different name for that one iridium iridium iridium and yes iridium and stardew and then (0:23:42) Codey: Is it iridium? Okay. (0:23:49) Al: Radiate radiation rock I can’t remember what it’s called (0:23:52) Codey: It’s fine. (0:23:54) Al: Stardew radiation rock radioactive or (0:23:58) Al: But it’s not that order and I can’t remember which order it is, but it’s not that order It’s no it’s not even that either. I’ve tried that I’ve looked in that as well And they just some things you’re like I don’t (0:24:02) Codey: Was it alphabetical or something? (0:24:08) Al: Understand this order is really weird anyway (0:24:10) Codey: Mm hmm. It would be cool if like they had sorting, (0:24:15) Codey: but you could also lock certain like slots like I want to lock these slots. (0:24:20) Codey: So I’ll sort things except for I want these in this in the order I want them in like this. This goes here. This goes here. This goes here. (0:24:25) Al: yeah I feel like that would probably be quite complicated a UX to figure out but anyway so I was my point I don’t I don’t yeah sorting sometimes useful sometimes weird I don’t understand the reasonings that people have for some sorting it could pop up you I (0:24:30) Codey: Well, they do it. No, I’m kidding. (0:24:35) Codey: Ooblets. (0:24:42) Codey: Yeah. (0:24:46) Codey: Well, I understand the reasonings of this Steam Bundle. (0:24:50) Al: okay tell me about this steam bundle while I go turn on my light (0:24:54) Codey: Tell me how good that translation was first, though. (0:24:55) Al: it was amazing (0:24:59) Codey: Thank you. (0:25:00) Codey: So there’s a Steam Bundle that’s called the Cute and Cozy Collection, (0:25:03) Codey: and it includes Ooblets, plus Baron Breakfast, Moonstone Island, and Potionomics. (0:25:09) Codey: Uh, it’s normally $94 and 96 cents, but right now… (0:25:12) Codey: It’s currently 16% off, so it is $80, which is pretty heckin cool, especially because Ooblet itself is 30 bucks. (0:25:21) Codey: So I think Bear and Breakfast is also $30, but these are all really nice games. (0:25:26) Codey: Um, actually I can’t. (0:25:28) Al: I would probably consider, we have not, I would probably consider buying this if I didn’t own all of them except potionomics. (0:25:29) Codey: Have we covered Potionomics? (0:25:31) Codey: Okay. (0:25:32) Codey: Yeah. (0:25:33) Codey: Yeah, you… (0:25:34) Codey: But like, if… (0:25:37) Al: This is always my problem with these bundles is I own too many of the games. (0:25:42) Codey: If you’ve heard us talk about Bear, Breakfast, Minset Island, and Ooblets, and you’re like, (0:25:46) Codey: been tottering, now would… this is a good time, because you can get all three plus a bonus one that we haven’t talked about. (0:25:53) Codey: So, very cute. (0:25:54) Al: Although I don’t own Ooblets on Steam, I have it on Epic. (0:25:55) Codey: Woo! (0:25:56) Codey: Ooblets. (0:25:57) Codey: Oh yeah, this would be a difference, or a different thing. (0:26:06) Al: And I have Bear and Breakfast on Switch. (0:26:08) Al: But I have Moonstone Island on Steam, so I have one of them on Steam. (0:26:13) Codey: on steam it’s three different (0:26:18) Al: Sugardew Island, in the shock of the year that nobody was expecting this. (0:26:24) Al: Sugardew Island has been delayed. (0:26:25) Al: What? (0:26:26) Al: I’m shocked. (0:26:28) Al: I can’t believe this. (0:26:29) Al: I was not expecting that they wouldn’t manage to release only two months after their Kickstarter. (0:26:36) Codey: I had no idea. (0:26:38) Codey: Also, they said that, in this update where they talk about how they have to delay it, (0:26:47) Codey: they’re also like, “We also made a character editor!” (0:26:50) Al: Well, that’s one of the reasons why it’s delayed is because they decided that they were going to add in a bunch of stretch goals, but no. (0:26:57) Codey: but like the stretch goals should not be something that delays the thing. (0:27:01) Al: I know, I know, we agree in this, right? (0:27:04) Al: Like absolutely, if you’re adding things on top of the game that aren’t necessarily the base game then that should be something that comes in a future update. (0:27:12) Al: I don’t feel like a character editor is something that should come in a future update, I do I do think it’s probably something that should come with the base game, but it feels weird. (0:27:20) Al: to add it in as a stretch goal, like I just feel like either you want this or you don’t want this and if you’re not going to have - because I don’t think every game should have a character editor, right? (0:27:20) Codey: It also shouldn’t have…yeah, it shouldn’t have been a stretch goal. (0:27:25) Codey: Mm-hmm. (0:27:30) Codey: Yeah. (0:27:30) Al: I don’t think that’s something that we need in every game. (0:27:34) Al: I do think that probably farming games is the game that you probably want it in and Sugardew Island doesn’t look like it’s a story focused game so much as you’re going to create yourself in the game sort of game. (0:27:50) Al: The question, as always, with these games is, will you be able to be bald or not? (0:27:54) Al: Because it’s so rare. (0:27:55) Codey: Well, yeah, four colors of skin, four colors. (0:27:55) Al: Four colours of hair! (0:27:57) Al: Blonde, brown, black and red. (0:28:01) Codey: Yeah, but but not like ginger, like, like red, like the red car that just drove by you that is going to get pulled over because it is that color red. (0:28:02) Al: No, red. (0:28:13) Al: So what I’m always amazed at when they do these things is like, why not just do the like RGB values, right? (0:28:20) Al: Because yeah, sure, it’s a bad experience for users, but so is having four colours. (0:28:28) Codey: Yeah. (0:28:28) Al: Just it’s really weird, like just let them (0:28:31) Codey: The thing that gets me, (0:28:32) Codey: the thing that gets me is, (0:28:34) Codey: I want to see what all of these options are, (0:28:36) Codey: ‘cause one is just face. (0:28:38) Al: Oh yeah, ’energetic’ is the selected one! (0:28:39) Codey: And it just says energetic. (0:28:41) Codey: And I’m like, what is, (0:28:41) Al: What are the other… Also, look at the… look at the characters… (0:28:44) Codey: can one of them be like depressed? (0:28:46) Al: But look at the character’s face, does that look energetic to you? (0:28:52) Codey: Maybe it’s like an animation style of energetic. (0:28:54) Codey: I don’t know. (0:28:55) Codey: Also outfit. (0:28:56) Codey: Functional, like what are the other options? (0:28:59) Codey: Non-functional. (0:29:03) Codey: Outfit void. (0:29:04) Al: I’m gonna so love covering this game when it comes out. Look, I am so willing to be wrong about this and I want games to be good and I want games to be fun and I want people to enjoy these things and I want people who make games to be successful, especially indie and other small games. This game just does not instill any confidence in me. (0:29:28) Codey: This is not spark joy. (0:29:31) Al: No, no, it does. It definitely sparks joy. There is so much… (0:29:34) Codey: Yeah. (0:29:34) Al: …so much joy. My face is a massive smile. I am so joyous right now and I realise it doesn’t sound it in my voice. (0:29:40) Codey: Okay. (0:29:43) Al: I just… this whole thing is fascinating. Anyway, let me quickly reword there… (0:29:48) Al: …because I always like to use their own words when they’re talking about delays. (0:29:51) Codey: uh-huh (0:29:55) Al: “We’re working on the implementation of the other stretch goals. Thanks to your great support and the successful Kickstarter campaign, we were able to unlock some stretch goals. (0:30:03) Al: But this also means more work for us. (0:30:04) Al: And this is why everything is taking a little longer than initially expected. (0:30:09) Al: We will probably not reach the original release date in the second quarter of 2024. (0:30:14) Al: Which is why the release date is realistically more likely to be in the third quarter of this year. (0:30:18) Al: We hope for your understanding, because we want to use the time to provide you with a great game and realise all your well-deserved features. (0:30:25) Codey: I love how there’s still like some room for doubt like we probably won’t make it (0:30:29) Al: Oh yeah, no, the… (0:30:31) Codey: Like dude, just say no. It’s like when it’s like when I tell my advisor (0:30:35) Al: Yeah, they’ve got a month. There’s a month left of Q2. (0:30:37) Codey: Yeah, I love when I tell my like when I tell my advisor Oh, I’ll get to it tomorrow and he’s like dude. You’re just gonna keep doing that for a week (0:30:45) Codey: Just say that you’ll get it to me next week cuz yeah, I’m just gonna keep pushing kicking that can down the road (0:30:50) Al: I don’t think this is coming in Q3 either, but we’ll see. (0:30:54) Codey: Yeah (0:30:55) Codey: Speaking of Q3 Heh. (0:30:56) Al: Oh, nice. One Lonely Outpost have updated their roadmap and their next update’s coming out in Q3. (0:31:05) Al: It’s been a while since we’ve had anything from them, hasn’t it? (0:31:09) Al: They went a little bit Radio Silent. (0:31:09) Codey: I think so, yeah. (0:31:12) Codey: Well, they were working hard. (0:31:13) Al: Yeah, Witch Team. (0:31:17) Codey: Oh, no. (0:31:18) Codey: Oh, no, no, no. (0:31:21) Al: Seasons, Weddings, two new map locations, OmniTool and Colony upgrades, new festival and new minigames. (0:31:30) Al: That’s what’s coming in Q3. (0:31:32) Codey: so since today has become nitpick day I would like I would like to pick a nit on the steam page of this of this um update in the like banner there’s a time that says p.m. 1810 if you’re in military time it does not you don’t have to say p.m. (0:31:35) Al: Yeah, knit all the picks. (0:31:57) Al: Well, no, it’s not just that. It just doesn’t make any sense. Right. I don’t. First of all, (0:32:01) Al: I don’t. Can you not? Why military time? Like, can I just ask all Americans, (0:32:05) Al: please stop calling it military time. Just call it 24 hour time as the rest of the world does. It’s not military time. It’s just 24 hour time. (0:32:07) Codey: Oh. Well, the only Americans that use it are the people in the military. (0:32:18) Al: Clearly not, because it’s being used here. Right. And this isn’t military. (0:32:22) Codey: Are they Americans? I don’t know. I also use a 24-hour time frame, time format for my research. (0:32:24) Al: Where was where was I’m actually seeing this (0:32:33) Al: I use it in just general life, like all of my clocks are in 24 hour time. (0:32:33) Codey: it’s not just but that’s just but that’s (0:32:37) Codey: like that’s what we learned it as is military now but like yeah if you have it in 24-hour date format you don’t have to have PM so that’s my nitpick right there (0:32:42) Al: yeah yeah it’s not but it’s also not just it’s not that you don’t have to it’s it doesn’t make any sense it actively doesn’t make any sense to put the bm yeah yeah is it that’s only that’s it’s only uh it’s not quite as bad as when people say uh 5 a.m in the morning oh it’s supposed to 5 a.m in the afternoon (0:32:49) Codey: yeah (0:32:52) Codey: like what is what is 18 a.m. 18 10 a.m. what is that when is that (0:33:08) Codey: » Yeah, correct. (0:33:12) Codey: The five morning afternoon time. (0:33:15) Codey: So that was my nitpicking. (0:33:17) Codey: And then Q4, they are going to be doing localization and console porting. (0:33:25) Codey: It says heading towards 1.0 launch. (0:33:28) Codey: No idea what that means. (0:33:29) Codey: Like that’s very vague. (0:33:32) Al: Yeah, so I think what they’ve said is, in Q4, they’ve said “Q4 will be a big quarter for the game as localization and console porting will officially begin. (0:33:32) Codey: - Thank you. (0:33:45) Al: That means the game will be heading very quickly to a 1.0 launch around that time.” (0:33:51) Al: And just before anybody gets excited, the game is not coming out on consoles this year. (0:33:56) Al: If they’re starting console porting in Q4, you’ll be lucky if you get it next year. (0:34:02) Codey: Is that, are you saying that from your own brain or from the next paragraph? (0:34:02) Al: About both. (0:34:07) Al: They do, they do, but I don’t think that, I don’t think they’re, because what they say is “that doesn’t mean for sure that consoles will be launched in the fourth quarter.” (0:34:08) Codey: Because they literally say that in the next paragraph, so, but yeah. (0:34:19) Al: No, no, no, no, it means for sure they won’t be, right? (0:34:20) Codey: Yep. (0:34:24) Al: Like they, again, like with the Shugaju Valley or Shugaju Island, off of my word. (0:34:32) Al: When Shugaju Islands, we’re like, “We think we probably won’t be able to get this in Q2.” (0:34:37) Al: And we’re like, there’s no way that, you know, don’t, it’s not, they’re not coming out this year in common consoles, like just, it’s not happening. (0:34:42) Codey: Yeah (0:34:45) Al: Don’t have any hope at all, right? (0:34:46) Codey: My sweet summer child, yeah (0:34:48) Al: Like because, as they point out, this is an approval process, the approval process will take, will take a quarter. (0:34:54) Codey: yeah that’s we learned that with apico and then sometimes the the msrb comes at you and is like you have a cute little b game rated m because you have alcohol (0:34:55) Al: Like it’s, it takes a long time. (0:35:06) Al: Yeah, and well, this is the thing, like, even like Stardew Valley, right? Has it been two months now since 1.6 came out? And no console version yet. So if Stardew can’t, and I highly doubt it will be in the next month. So if Stardew can’t do it in a quarter, in one quarter, (0:35:14) Codey: yeah that sounds right (0:35:26) Al: you can’t do it in one quarter, right? Because Concerned Ape isn’t making the console versions. (0:35:32) Al: He has a team that he gets to port these things. (0:35:36) Al: And they know what they’re doing, they’ve done multiple versions now, (0:35:38) Al: they’ve massively sped up the process, it doesn’t take a year anymore, (0:35:43) Al: but it’s not happening in a quarter. (0:35:45) Codey: yeah not gonna happen but yeah people are gonna cover that when it comes out not me people are well I’m when it goes to 1.0 I’m sure we’ll still cover (0:35:52) Al: we’ve had we’ve had an we’ve had an episode on it already I think (0:35:57) Al: have we what maybe we haven’t have we not had an episode on it (0:36:05) Codey: Is it out in beta yet, early access? (0:36:08) Al: Uh yes it is, hmm maybe we haven’t, okay I guess we need to do that game, yay. (0:36:09) Codey: Oh, okay. (0:36:21) Al: Okay uh well what’s next, sorry I got distracted by searching, flotsam! (0:36:24) Codey: Flotsam they added farming. That’s it. Whoo (0:36:28) Al: That’s it, that’s the news! (0:36:31) Al: We don’t have any information on this, it’s just a tweet from the creator with a video And it says we added farming. (0:36:38) Al: So, I’m guessing this is not in a released version, so I’m guessing it’s coming, at some point. (0:36:42) Codey: Yep, yeah. (0:36:48) Codey: And it sure does look like farming. (0:36:50) Al: I forget what state this is. (0:36:50) Codey: It’s trying to… (0:37:00) Al: It is an early exit. (0:37:04) Codey: But yeah, it just sure looks like farming on floating island. (0:37:07) Al: Oh wait, no, the farming is apparently out now. (0:37:10) Al: Farming 0.8, farming update came out in April. How did I miss this? (0:37:15) Al: When’s this tweet from? It’s from May. May 4th. (0:37:19) Al: Okay, I need to get up on the flotsam updates now that it’s officially a farming game. (0:37:24) Codey: See, that’s the thing, before this it wasn’t really on our radar. (0:37:30) Al: Yeah, well, I was following them on Twitter (0:37:34) Codey: Not for the pod though, right? (0:37:36) Al: Yeah, yeah (0:37:37) Codey: Okay. (0:37:38) Codey: Speaking of Twitter, I’m just going to key up the transitions for you. (0:37:40) Al: We got new game announcement (0:37:48) Al: We have a new game announced cozy Grove to the and (0:37:54) Al: Anticipated sequel to cozy Grove cozy Grove - is is, um… (0:38:00) Al: I need to put more work in to actually looking at this. (0:38:04) Codey: Uh, that’s cute. (0:38:10) Al: The second game is called Cozy Grove Camp Spirits, apparently. (0:38:14) Al: It’s the first game. (0:38:16) Al: Cozy Grove is a game about camping on a haunted, ever-changing island. (0:38:20) Al: As a spirit scout, you’ll wander the island’s forest every day, finding new hidden secrets… (0:38:26) Al: Oh, that sounds like a rogue-lite. (0:38:27) Al: light, finding new hidden secrets and so on. (0:38:30) Al: helping soothe the local ghosts and cozy grove to swear the scout oath once again as a spirit scout on a haunted island you’ll once again befriend and assist an unusual assortment of trouble that ghostly bears in this heartwarming sequel to cozy grove coming soon to netflix games (0:38:49) Codey: Wait, is this a bear ghost that has become colored pencil box? (0:38:54) Al: a maybe (0:38:54) Codey: Okay, so if people haven’t looked, that makes sense actually because it looks like a bear. (0:39:02) Codey: You’re right next to you. (0:39:03) Codey: There’s just like a colored pencil box that has come to life and now that I see it is definitely a bear. (0:39:10) Codey: But like why am I friends with a (0:39:12) Al: you’ll need to find out. So is this game just coming to Google Play and the Apple App Store? (0:39:22) Codey: No, this is Netflix. (0:39:22) Al: Because… no, I know. Yes, I know. That is not contradictory to what I just said. (0:39:24) Codey: To Netflix, game for iOS and Android. (0:39:32) Al: That is how Netflix games work. But generally, not all Netflix games are exclusive to Netflix, (0:39:41) Al: and quite often also released. (0:39:42) Al: on steam and the original game was on steam but I don’t see any information about that (0:39:48) Al: cozy grove runs in real time and is optimized for one to two hours (0:39:53) Codey: Wow. I’m just scrolling through the developer. (0:40:04) Al: we should look into this game more both of them that’s the new game (0:40:05) Codey: We should we sure should and that’s the news (0:40:15) Al: so this episode we’re going to talk about farm rpg (0:40:21) Codey: I can’t get over this game name. (0:40:23) Al: uh so getting away from the name because it’s farm role-playing game (0:40:29) Al: as opposed to all those other farming simulators that you don’t role play in (0:40:34) Al: this is a text-based farming game (0:40:40) Al: so it has all your standard farming features in a farming game but it’s all text-based almost all text-based i’ll get the almost in a minute it is for android and ios and also there’s (0:41:00) Codey: It’s giving me, what is the game that you can play online? It’s like a stick figure game? (0:41:10) Al: Dickman games? I don’t know what you’re talking about. (0:41:11) Codey: Mmm, no. (0:41:13) Codey: Text-based. Kingdom of Loathing. (0:41:17) Al: Kingdom of Loathing (0:41:18) Codey: Yeah, so if anyone ever played Kingdom of Loathing it gives those vibes. (0:41:24) Codey: Which was just a very fun text-based RPG (0:41:30) Codey: back in the early, like mid-2000s, you know when we were ancient. (0:41:34) Al: So I do feel like calling this an RPG is a little bit over the top. There are some (0:41:43) Al: mechanics that could be considered RPG-esque, but it’s not really the main focus of the game. (0:41:49) Al: The main focus of the game is, well, farming. So I mean, should we just talk about the individual mechanics? Because I feel like that’s probably the best way to get into it. Starting with farming is you have a farm and (0:42:04) Al: you buy seeds and you plant them in individual plots and they take a certain amount of time I think they start off the first one’s like a minute it takes a minute to grow (0:42:14) Al: and then they kind of increase over time depending on what crop it is up to like days some of them take literally days here’s what rice rice will take 240 hours which is 10 days why did I not do I can’t do that in my head. (0:42:28) Codey: 10 days (0:42:36) Codey: But yeah But to do it you just you just like go you you don’t like walk a character. There’s no like visual component (0:42:38) Al: So you… (0:42:46) Al: Yeah, it’s just buttons, it’s buttons, you press the buttons. (0:42:47) Codey: Where like it’s just yeah, you just hit a button. That’s like (0:42:52) Codey: Go to town Buy seeds like and then yeah - Yeah. (0:42:54) Al: Yeah. (0:42:56) Al: It’s all menus. It’s all menus. (0:42:58) Al: You can click on “My Farm” and then you can press to plant a seed and then you can press to harvest the plant and then you click to go to the shop to buy more seeds. (0:42:59) Codey: - If you don’t like menus. (0:43:08) Codey: Yep, yep, yep (0:43:08) Al: It’s all button pressy. That’s it. (0:43:12) Al: Except there is one thing that we’ll come to next, which is fishing. (0:43:14) Codey: Oh, yeah (0:43:16) Al: Not entirely. (0:43:20) Al: It’s slightly different. (0:43:22) Al: Well, it still is pretty much button pressy, but it’s slightly different. (0:43:26) Al: It’s slightly more interactive, but we’ll get to that. (0:43:28) Al: So, I mean, the farming is very much, I don’t know if you’ve found this, (0:43:34) Al: but it’s not my main source of income after the first day. (0:43:40) Al: Like, the first day it was, because there wasn’t much else you could do to start with, (0:43:44) Al: But because you’re very limited in how… (0:43:46) Al: I now have 24 crops, but I had to spend a million silver to get my last four, right? (0:43:56) Al: If I want another four plots, I now have to spend 10 million silver. (0:44:02) Al: Which really doesn’t feel worth it, because the thing is… (0:44:02) Codey: Yep, it it’s a shifting baseline for sure (0:44:06) Al: But what I find is the amount you make per crop is very much not a lot. (0:44:14) Al: So if I look at pumpkin for example which is a 12 hour crop it costs 9,000 silver 9,360 silver to buy a seed once it’s grown after 12 hours I get 10,800 silver for that which is a profit of 1,440 [mumbling] (0:44:40) Codey: about 1000. Yep. (0:44:47) Al: 15% of the original purchase price, okay? (0:44:52) Al: That’s not a lot of money, right? (0:44:55) Al: So 15% increase per crop. (0:44:58) Al: It’s not a lot and that’s for 12 hours, right? (0:45:02) Al: So in 12 hours you’re increasing your money by 15%. (0:45:06) Al: There are many better ways to make money in this game. (0:45:10) Codey: - Yeah, yeah, I don’t do much of that. (0:45:15) Codey: I am mostly doing the quests, (0:45:20) Codey: so the special requests from different people. (0:45:24) Codey: I just do those, and the only time I’m ever farming is I look, I’m like, what does this person need? (0:45:33) Codey: Trying to find the first one that has probably that one. (0:45:38) Codey: right now that, uh, (0:45:40) Codey: buddy, one of the characters in game characters wants the, (0:45:45) Codey: the quest says buddy believes the last thing he needs to perfect this drink is some tea leaves. If you bring some, he will share his drink with you. Um, (0:45:54) Codey: and so I have to bring him 20 tea leaves. So I have to go like find them, (0:45:58) Codey: plant those question mark. Oh no, I find those. Just kidding. (0:46:00) Al: So let me tell you, so yeah, yeah, okay, that’s interesting. So you’ve been, so here’s the reason I’ve not been focusing on these requests is because it’s really time-consuming to look through them. So I currently have 53 active requests, 53, and there is no way to filter them there is they don’t show you (0:46:04) Codey: But like say, say it’s like tomatoes. Then I’d be like, okay, (0:46:06) Codey: I’m going to go plant tomatoes because I need that for the quest. (0:46:10) Codey: I don’t do it for money. (0:46:20) Codey: Yeah, yes. (0:46:24) Codey: That is horrifying. (0:46:30) Al: you want the same screen you have to individually click on it see what these all this one needs 200 corn let’s look at the next one it needs 100 wheat the next one needs two aquamarine rings two emerald rings two lemon quartz rings two ruby rings and two mystic rings okay the next the next one needs one spider the next one I don’t know why he wants a spider but whoever the next the next one needs 200 apples. (0:46:54) Codey: Just one spider (0:46:58) Al: So it takes so long, there’s no way to filter. (0:47:00) Al: It does show you when you have all the items for that quest but it doesn’t tell you when you’ve almost got everything and it’s like if you click. (0:47:09) Al: This game is so close to being like perfect right so if you go into your inventory right and let me click on antler right so click on antler that’s an item and you can look through you can get all the information on it how many you got in your inventory how how much they sell, how much the XP was to get it. (0:47:30) Al: how much they sometimes cost at the flea market, what pets give you them, what the rarity is, (0:47:35) Al: and then it tells you how many help requests left are there that use this item. (0:47:42) Al: Now that’s great, but that number is not how many you have active, that’s how many in the game there are. (0:47:50) Al: It doesn’t tell you how many that you currently have active that have them. (0:47:50) Codey: - Yep. (0:47:54) Al: If it did, you could click on it and go “Oh great, these are the ones that I have this for (0:48:00) Al: and there’s no way to filter this list and it’s just driving me insane.” (0:48:05) Al: It’s like I go into some items and it says “Oh, there are 20 quests that you still have to do that use this.” (0:48:10) Al: But I might not have any of them active just now. (0:48:10) Codey: Yep. Yep. (0:48:13) Al: I have no way of knowing that without manually clicking on each one of these 53 quests! (0:48:20) Codey: Yeah. And like, even then, so like, I would see the benefit of if you click something, like if I quick, quick, clicked an aquamarine. And I looked at it, and it said that there were no quests that need it anymore. Be like, cool, I can sell this whenever. (0:48:36) Al: Yes, yes, but that that’s gonna take a long time to get to that point though. This is the thing (0:48:41) Codey: Oh, it’s not, I’m not gonna ever be it to that point. But, but yeah. Um, so. (0:48:43) Al: Well exactly (0:48:47) Al: And probably by the time you’re doing that money is not your problem (0:48:47) Codey: So– (0:48:50) Codey: Correct. I mean, money isn’t my problem now either. (0:48:56) Al: I wonder if there’s a way… do you know if there’s a way to see how much you’ve… (0:49:01) Codey: In total… (0:49:02) Codey: I (0:49:10) Codey: in the library or not the library the museum because the museum check your game progress (0:49:12) Al: or maybe in the li- maybe (0:49:22) Al: it doesn’t seem to have that just out of interest while we’re in the museum, what’s your percentage (0:49:28) Codey: Oh, let me scroll up. Two hundred and seventeen. Twenty-eight percent. (

Optacast
№166 - AI и впечатления

Optacast

Play Episode Listen Later Jan 28, 2024 78:22


Apple больше не монополист в Европе Впечатления от USB-C Google представил Lumiere История из жизни программиста SLIM плюхнулся на Луну А Peregrine не смог долететь до Луны Впечатления от трейлера Yet Another Fantasy Title, Potionomics Впечатления от лекций Брендона Сандерсона

potionomics
Indie and Retro
Nintendo's Daisy

Indie and Retro

Play Episode Listen Later Jul 7, 2023 39:38


Daisy is NOT Princess Peach - she is her own character! And she's been around maybe longer than you thought, although it wasn't until the last 20 years or so that she's firmly established herself in Mario canon as the sassy, sporty, “will Luigi make a move or what” wild princess of Sarasaland. Learn where she came from and hopefully where she's going as we take you on a journey allllll the way back to the launch of the original Game Boy. And as she says whenever it's her turn in Mario Party, “DAISY!” We are absolutely working on improving the audio quality of the I&R podcast, but we figured this cute little episode is worth sharing. We hope you love it and learn a lot about our girl Daisy! Games I mention: Potionomics  An Airport for Aliens Currently Run By Dogs  Wide Ocean Big Jacket   

The Platformers Podcast
Episode 269 - Potionomics, Modding Game Consoles, & Metroid Prime Remastered OR ‘My Main Problem With Fighting Toddlers'

The Platformers Podcast

Play Episode Listen Later Mar 21, 2023 72:48


In this episode, Brian Barnett & Joshua Mobley talk about modding game consoles, Potionomics, and Metroid Prime Remastered, as well as brief impressions of Wild Hearts, Dead Space Remake, and more. Enjoy! TOPICS & TIMESTAMPS: Wild Hearts - 3:14 | Potionomics - 10:34 | Dead Space Remake - 30:31 | Modding Game Consoles - 37:19 | Metroid Prime Remastered - 57:27 | POTENTIAL EPISODE TITLES (EACH "+" IS A HOST VOTE): +Potionectomy | So Help Me God, If You Say "The Money Pit" | Fighting Toddlers | ++‘My Main Problem With Fighting Toddlers' | Break Your Games Open, Break Your Consoles In Half | ++Noted Cool Guy 'Darth Vader' | [The Platformers Video Game Podcast is hosted by Brian Barnett, edited by Joshua Mobley, & streamed on Twitch.tv/PlatformersPod & archived on YouTube.com/PlatformersPod by Chris Shriver] TAGS: #Entertainment #Podcast #VideoGames

Level with Emily Reese
Level 217: Greg Nicolett (Potionomics)

Level with Emily Reese

Play Episode Listen Later Mar 17, 2023 60:00


Greg Nicolett's music for Potionomics is as colorful as the game, weaving in and out of various styles and palettes depending on characters and locations. The game is a 3D deck builder/management sim, where you (as Sylvia) brew and sell potions out of your own shop. And go on dates :) Much of the score was recorded with live orchestra, and there are a lot of soloists that stand out, like past Level guest Kristin Naigus and Greg Nicolett himself playing a fabulous trombone solo in Muktuk's Slumber. You can support Level with Emily on Patreon. Join us on Discord for free. Find this conversation on YouTube and Twitter. Patrons have access to exclusive merch, Discord events and special guest playlists.   PLAYLIST by Greg Nicolett for Potionomics unless noted otherwise 00:00 Potionomics Main Theme/Uncle Oswald's Bequest 04:14 Muktuk's Calling 04:58 Busy Being Luna 07:52 Mint's Quest for Adventure 08:34 Xid's Theme 11:00 Boss Finn 11:54 Sylvia vs. Boss Finn 12:48 Sylvia vs. Roxanne 16:56 Potionomics Main Theme 19:42 Roxanne's Invitation 22:53 Muktuk's Slumber 30:02 A Binding Agreement 30:52 A Binding Agreement 32:50 Main Title Terminator 2 Theme from Terminator 2: Judgment Day by Brian Fiedel 34:38 Agushev Cocek by Mucca Pazza 36:08 The Cat Pirates 37:42 The Cat Pirates 38:25 The Cat Pirates 40:34 Sylvia vs. Roxanne 43:41 Date Night 52:02 Potions Don't Sell Themselves 56:50 Owl's Suspicions 58:54 Anubia Arrives 59:30 Other Sprouts by Sam Keenan

Triple Fist Bump
Glitch to the Credits

Triple Fist Bump

Play Episode Listen Later Mar 4, 2023 77:12


The February Nintendo Direct and Potionomics are the focus of today's episode. We talk about what makes something anime, dogs in Pikmin, and children chewing on crayons.

On n'a rien préparé
On n'a rien préparé S04 E21 : le zombie des donuts est tragique – impro radiophonique

On n'a rien préparé

Play Episode Listen Later Feb 20, 2023 38:42


C'est la 4ème saison d'On n'a rien préparé ! On vous retrouve avec bonheur dans ce format désormais connu des internets : entre 30 et 40 minutes d'émission, 3 impros, du fun et des blagues (mais pas que) ! Dans cet épisode : 03:55 : on nourrit un zombie pour l'empêcher de sortir,10:30 : on s'aventure vers des donuts – ou pas – en s'aidant de tarots,19:10 : on suit Sapho dans d'étranges vacances à Barcelone,26:05 : on vous présente nos coups de cœur de la semaine La trouvaille du web à la base de la catégorie éponyme est « This Website Will Self-Destruct » (https://www.thiswebsitewillselfdestruct.com/ ). A l'heure de mettre cet épisode en ligne, il ne s'est pas encore auto-détruit. Le coup de cœur de Manu est pour « Andor », une série de Tony Gilroy produite par Disney (https://fr.wikipedia.org/wiki/Andor_(s%C3%A9rie_t%C3%A9l%C3%A9vis%C3%A9e) ). Le coup de cœur d'Iseult est pour « Pride », un film réalisé par Matthew Warchus et produit par Calamity Films (https://fr.wikipedia.org/wiki/Pride_(film,_2014) ). Le coup de cœur d'Hicham est pour « Potionomics », un jeu développé par Voracious Games (https://potionomics.com/ ). N'hésitez pas à partager cet épisode et à vous abonner au podcast. Si vous en avez les moyens et l'envie, passez mettre quelque chose sur notre chapeau virtuel par ici : https://www.utip.io/onnarienprep/ ! Prenez bien soin de vous et à la semaine prochaine !

Outcast - La voce dei videogiocatori borderline

Siccome le tre ore dell'anno scorso ci sembravano poche, quest'anno abbiamo deciso di ritrovarci in otto per parlare dei nostri giochi preferiti dall'anno passatto e abbiamo finito per avvicinarci pericolosamente alle quattro ore. E che ci dobbiamo fare? L'elenco completo dei giochi menzionati: As Dusk Falls, Bayonetta 3, Call of Duty: Modern Warfare II, Card Shark, Destiny 2: La regina dei sussurri, Dying Light 2: Stay Human, Elden Ring, The Excavation of Hob's Barrow, ForeTales, God of War: Ragnarock, ElecHead, Gran Turismo 7, Horizon: Forbidden West, Immortality, The Last Clockwinder, A Little to the Left, Live A Live, Kirby e la terra perduta, Mario + Rabbids: Sparks of Hope, Marvel Snap, Neon White, Nintendo Switch Sports, Nobody Saves the World, OlliOlli World, Pentiment, Poinpy, Potionomics, The Quarry, Return to Monkey Island, Rollerdrome, Saturnalia, Splatoon 3, Sifu, Thymesia, Triangle Strategy, Tunic, Vampire Survivors, Xenoblade Chronicles 3 Buon ascolto! Soundtraccia: Outcast - Andrea Babich

Film.Music.Media: Podcast
Greg Nicolett | Potionomics / T.O.T.S

Film.Music.Media: Podcast

Play Episode Listen Later Jan 18, 2023 45:27


Composer Greg Nicolett proved his versatility very early in his career, which has opened the doors to some amazing opportunities where his music and talents as a storyteller shine. For this interview we sit down with Greg to learn more about his path to becoming a composer, and discuss topics such as how a career in the entertainment industry can take a lot longer to achieve certain goals vs other career paths. Greg shares a lot about his work on the hit indie game Potionomics, and how he was also allowed to place his music within the game which is not always the case in game production. Greg's background as an editor also expands his versatility in post production. We also talk preschool! A genre and demographic that hardly gets any attention or spotlight. Greg takes us into his work for the Disney Junior series T.O.T.S, and what the process is like working on a preschool show including the process and working with songs. Whether you see Greg making an appearance in Rob Cantor's viral "Shia LaBeouf" Live (no really, check out the pianist!) or hear his music in a Disney production, Greg brings his passion to his work every step of the way. A Film.Music.Media Interview | Produced & Presented by Kaya Savas

music disney film disney junior potionomics rob cantor
Rebel FM
Rebel FM Episode 565 - 01/06/2023

Rebel FM

Play Episode Listen Later Jan 8, 2023 115:38


We're back for the new year with lots to talk about, including a rundown of gaming-related stuff at CES, our holiday break comfort games, Potioncraft, Potionomics (those are two different games!), Against the Storm, and more! This week's music:  Cellar Door - Death

ces potionomics rebel fm
Scanline Talks
Refresh Rate 12/21/22

Scanline Talks

Play Episode Listen Later Dec 21, 2022


We're all hustling and bustling as the year winds down, but you KNOW we're never too busy for you! Sit down with us as we talk games- Jen says the Callisto Protocol is as much Punch-Out!! as it is Dead Space, Six has come around on Spelunky 2 after initial crushing disappointment, and Kyrie has sold out... her potion stock in Potionomics. In chronological order, our music is 8bit23 by Koichi Morita, The Callisto Protocol Main Theme by Finishing Move Inc. (Brian Trifon and Brian Lee White), Dwelling by Eirik Suhrke from Spelunky 2, the Potionomics Main Theme by Greg Nicolett, and then a reprise of 8bit23 by Koichi Morita. You can find us on Twitter at @jbu3 for Jen, @KyrieAPage for Kyrie, and @sixdettmar for Six.

dwellings dead space callisto protocol punch out spelunky spelunky 2 refresh rate potionomics eirik suhrke six dettmar brian trifon jennifer unkle brian lee white
4Player Podcast
4Player Podcast #739 - The Medical Kink Show (Reacting to the Big Announcements from 'The Game Awards')

4Player Podcast

Play Episode Listen Later Dec 18, 2022 152:29


The end of 2022 is looming. In fact, this is our last "regular" show of the year. Krispy and Brad have good things to say about Midnight Suns with some... caveats. Nick and Chris finally have a chance to talk about the divisive nature of The Callisto Protocol and it's potential as a franchise. Chris talks about his time with Potionomics and we catch up with Ed who finished Xenoblade Chronicles 3 and has started up Sifu. In the 2nd segment we talk very early (and potentially misguided) impressions from the Forspoken demo and then we discuss all of the exciting announcements from The Game Awards!

Saves Together
Episode 80: Grounded - Rollercoaster to the Cliff

Saves Together

Play Episode Listen Later Dec 2, 2022 70:54


For Craig, little tiny people in a big regular sized world is an absolutely top tier setting for any kind of media(The Littles, Honey I Shrunk, Arrietty, Toy Commander etc...)Does that mean this episode's game will become an ultimate all time classic? Tune in now to hear all about our experience playing co-op through the base-building bug-killing 80s adventure, Grounded. Other topics include: Beacon Pines, Let's Build a Zoo, Ys IV, Potionomics, the Steam Deck, Vampire Survivors, Scorn and Windows 10 Games Services

The Gamers' Inn
TGI 540 – Talking Up Your Potions

The Gamers' Inn

Play Episode Listen Later Nov 30, 2022 78:05


Before we chat about the newest Mario movie trailer, Ryan takes us through the mashup of many genres that is Potionomics. Plus Jocelyn updates us on the launch of World of Warcraft: Dragonflight. Moving to the news, yes Chris Pratt is still the voice of Mario in the second trailer for The Super Mario Bros. Movie, the Witcher 1 remake will be a modern re-imagining with an open world, and Microsoft is likely to make EU concessions for Activision Blizzard deal soon.

Rough Drafts Podcast
Steam Cleaners: Crafting New Worlds and High End Potions

Rough Drafts Podcast

Play Episode Listen Later Nov 28, 2022 72:28


In today's special episode of Steam Cleaners, Walter Fedczuk takes a deep dive into Amazon's MMO New World, while Chase Wassenar and Kristen Pignuolo put their brewing, dating and card game skills to the test with Potionomics!

The Chompcast
Episode 315 - PS Number One

The Chompcast

Play Episode Listen Later Nov 22, 2022 171:42


This week we return to our debate series with the prompt to convince you the PS1 won the console war. After that we talk about what we've been playing this week: God of War: Ragnarok, Potionomics, Haiku the Robot, and Dome Keeper.Enjoy the show!

Necessary Tangents
Episode 132: Go Play Potionomics featuring Gwyndolin

Necessary Tangents

Play Episode Listen Later Nov 18, 2022 12:30


Only major CW is we get emotional at the end. Jo and Gwyndolin talk about Potionomics and how good it is. Intro and Outro by https://the-troubadours.bandcamp.com/ Jo's stream: https://www.twitch.tv/arp1033 https://ko-fi.com/dorksungwyndolin88 --- Send in a voice message: https://anchor.fm/arp1033/message

cw go play potionomics
Super Hopped-Up
Ep 91: You Can't Just Wake Up One Day And Become A Whale

Super Hopped-Up

Play Episode Listen Later Nov 11, 2022 106:05


This week we get down to the important stuff: Norris' soda habits. We also talk about sad dad's learning to talk with their son (God of War: Ragnarok), stopping a serial killer through teaching kids to dance (Lost Judgment), running a small business in capitalist hellword (Potionomics), and fighting off the urge to become a large aquatic mammal (Genshin Impact). Hey, come chill with us at our discord: bit.ly/hoppedupdiscord Beer of the Week: Quarantine Beers Hosts: Chris Norris, Jack Shirai, Mike Parker, David Beebe Music by David Beebe (@norwegianvowels)

GameDev Breakdown
Talking Potionomics with Disney Composer Greg Nicolett

GameDev Breakdown

Play Episode Listen Later Nov 6, 2022 56:52


Potionomics composer Greg Nicolett discusses his work with Disney, how he learned the game composer's process, and Shia LeBeouf's unexpected influence on his career. Show notes: CodeWritePlay.com This episode was sponsored in part by Packt Publishing. Check out Unity 3D Game Development, available now! Greg's links: Potionomics on Steam Potionomics soundtrack on bandcamp Greg Nicolett on Twitter --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

disney composer shia lebeouf packt publishing potionomics
Video Game Choo Choo
VGCC Episode 417 : Dying to Summon Spider-Man

Video Game Choo Choo

Play Episode Listen Later Nov 1, 2022 107:14


It's a full house this week as John is joined by Lorelai, Maverick, and Solon to talk about the week in and around games. This week, John's still playing Xenoblade Chronicles 3, but he's also digging in to the new Marvel: Snap. Maverick is still lost on the Ultra Kaiju Monster Rancher grind while Solon has been playing a whole lot of Purgatory Dungeoneer. Lorelai's been spending time on the farm with Coral Island, Potionomics, and Potion Permit when she isn't rocking out with the rollback beta of Guilty Gear Xrd Rev2 and the first 2 chapters of We Are OFK. In the news, People have gotten the Miiverse social features of the WiiU working, Rocksteady's studio heads are leaving, and Space for the Unbound has found a new publisher. Sadly, Reiko Kodama has passed away, Activision is pulling more union busting antics, and The Witcher 1 is getting a remake. As always, you can support us on our Patreon, and follow us on Twitter @VGChooChoo,  @john_michonski, @ChorbySP, @JudgmentScythe and @Mavsplainiamania Also, don't forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to our ask box at videogamechoochoo.tumblr.com/ask. You can also join our Discord channel at thegamezone.zone! Our theme song is “Crush” by Melt Channel, from the album Magic is Real.

GameBurst
GameBurst News - 30 Oct 2022

GameBurst

Play Episode Listen Later Oct 30, 2022 54:18


We're back again with the week's gaming news. Plus, F1 Manager 2022; Cascadia; Rear Window; Gotham Knights; Potionomics; Andor; Vampire Survivors, Spirit Hunters Infinite Horde; & Hellraiser 2022. #GameBurst More info ... Music includes: Girl and the Robot (Royksopp)

Waypoint Radio
Episode 518- Oh No We've (Marvel) Snapped!

Waypoint Radio

Play Episode Listen Later Oct 28, 2022 120:20


It's the Pod before Halloween and we're getting SPOOKY! Gasp in horror at Patrick and Cado playing Marvel Snap, the new card game from some ex-hearthsone devs. Scream at the thought of The Witcher's Sex Cards being included in the remake that was just announced. Then shiver down to your bones as we talk about a litany of spooky games including Signalis, Scorn, and Vampire the Masquerade: Swan Song!Discussed: Marvel Snap 1:08, The Witcher 1 Remake 22:08, Rocksteady Games Co-Founders Suddenly Leave 37:38, Signalis 43:50, Scorn 56:55. Vampire the Masquerade: Swan Song 1:02:45, Potionomics 1:24:07, The Question Bucket 1:38:14 Hosted on Acast. See acast.com/privacy for more information.

GameSpot After Dark
#168 - The Lights Stay On During Video Games

GameSpot After Dark

Play Episode Listen Later Oct 28, 2022 89:52


This week we got so many video games to talk about! From getting hands-on with The Callisto Protocol, Modern Warfare II's campaign, full thoughts on Bayonetta 3, Persona 5 Royal on Switch, and secret GOTY contender: Potionomics. Learn more about your ad choices. Visit megaphone.fm/adchoices

Jimquisition
Podquisition 409: All Business

Jimquisition

Play Episode Listen Later Oct 27, 2022 74:47


We're professionals, after all. Games we played this week include: Hot Tentacle Shooter (3:40) BOSSGAME: The Final Boss is My Heart (11:15) FAITH: The Unholy Trinity (17:10) Batman: Gotham Knights (24:10) Potionomics (35:05) Donut Dodo (42:50) Cultic (46:30) A Plague Tale: Requiem (49:55) Vampire Survivors (53:10) --- News things talked about in this episode: Another charge of unfair labor actions by Activision Blizzard is filed (56:30) https://www.eurogamer.net/activision-blizzard-facing-new-charges-from-abk-workers-alliance-over-unfair-labour-practices Activision Blizzard marketing deal with Sony prevents Call of Duty from appearing on Game Pass (59:45) https://www.eurogamer.net/sony-imposes-restrictions-on-call-of-dutys-ability-to-be-in-game-pass-xbox-claims Microsoft is working on their own mobile app store (1:03:10) https://www.theverge.com/2022/10/19/23411972/microsoft-xbox-mobile-store-games Overwatch 2 custom game modes need better/any moderation (1:04:55) https://www.eurogamer.net/blizzard-insists-its-working-to-improve-overwatch-2-moderation Voice actors still deserve better pay, even if Hellena Taylor sucks (1:08:00) https://www.eurogamer.net/bayonetta-voice-actress-issues-new-statement-defending-her-reputation-in-the-industry Robert Kurvitz, lead designer of Disco Elysium, has filed suit against ZA/UM (1:11:20) https://kotaku.com/disco-elysium-robert-kurvitz-suing-za-um-rpg-amazon-1849693328 --- Buy official Jimquisition merchandise from the Jimporium at thejimporium.com Find Laura at LauraKBuzz on Twitter, Twitch, YouTube, and Patreon. All her content goes on LauraKBuzz.com, and you can catch Access-Ability on YouTube every Friday. Follow Conrad at ConradZimmerman on Twitter and check out his Patreon (patreon.com/fistshark). You can also peruse his anti-capitalist propaganda at pinfultruth.com.

First 30 - Video Game Review Podcast
Potionomics - Brewing Hard To Pay Off Our Debt

First 30 - Video Game Review Podcast

Play Episode Listen Later Oct 24, 2022 37:50


On this episode of The First 30 podcast, your hosts Chadd Callahan, Tim Harris & David Moreno play through the first 30 minutes of Potionomics. After we receive our late uncle's old potion shop we come to collect and protect the family legacy. However, we learn real quick that with the shop comes great debt and we now have to make and sell potions to pay down our debt while also refurbishing the shop to its glory days. Can we pay off our debt and save our family shop?  Let's play Potionomics and find out now on The First 30!Watch the Potionomics gameplay on The Chestery YouTube channel.

HowLongToBeat Podcast
S2 E91 - It's Been Ages of Empires

HowLongToBeat Podcast

Play Episode Listen Later Oct 24, 2022 130:40


Alex, Paula, and Ric are back again to talk about the games they've beaten, retired, and are playing. They then talk about some upcoming games they tried out during the Steam Next Fest, and they finish it all off with a round of How Long To Beat? The Game! HowLongToBeat forums - https://howlongtobeat.com/forum Discord – https://discord.gg/v5F26Dk Email - hltbpodcast@gmail.com Music – Ian Edward Graphic design – M4thew Edit: 00:00:00 - Intro 00:01:35 - Beaten 00:43:15 - Retired 01:03:21 - Playing 01:39:00 - HLTB: The Game, Game: Resident Evil 2 01:43:00 - Steam Next Fest 02:03:38 - HLTB The Game Games Mentioned (No, Paula is not cheating) Alex: Live A Live [Switch], Super Mario Bros. 5 [Switch], Unsighted [PC], Shadow Tactics: Blades of the Shogun [PC], Disco Elysium [PC], Monster Hunter Stories 2: Wings of Ruin [Switch], The Lord of the Rings: The Third Age [GCN], Ace Attorney Investigations 2: Prosecutor's Path [NDS], Scorn [PC], Lost in Random [Switch], Ric: Immortality (PC), Trash Quest (Switch), Dagon: by H. P. Lovecraft (PC), Deadpool (PS4), Castlevania (PS4), Luigi's Mansion 2 (3DS), Bleed (PC), Railbound (Android), Age of Empires IV (PC), Void Bastards (PC), Hard Corps: Uprising (PS3), Magrunner: Dark Pulse (PC), The Legend of Zelda: A Link to the Past (GBA), Evoland (Android), Jack Move (Switch), Guacamelee 2 (PS4), Castlevania: The Adventure ReBirth (Wii), McDonald's Treasure Land Adventure (Genesis), Resident Evil 2 (PC), Paula: Viticulture, Sushi Go, Myths & Legends [Paula is cheating], Piofiore: Fated Memories [Switch], The Legend of Zelda: A Link to the Past [NSO Switch], Guardian Tales [Android], Pokemon White [DS] STEAM NEXT FEST GAMES Alex: Hellcard, Homicidal All-Stars, Inkulinati, Manor Lords, The Pale Beyond, Retro Gadgets, Rhythm Sprout, Soulstone Survivors, Terror: Endless Night, Wildfrost Ric (FineTM): Aka, ATONE: Heart of the Elder Tree, Super Buckyball Tournament, The Knight Witch, NEET, Vengeful Guardian Moonrider, Ric: RHYTHM SPROUT, Boxing Waifu, 9 Years of Shadows, Slay the Princess, Potionomics, ENCHAIN, Venice 2089, The Eternal Cylinder, Turbo Kid Paula: A Castle full of Cats, Manor Lords

This Week In Geek
T.O.T. - DC League of Super-Pets - Outlander S6 - No More Heroes III - Birdman Birthday

This Week In Geek

Play Episode Listen Later Oct 17, 2022 39:07


TurdOrTreasure is ThisWeekInGeek's dedicated review show covering everything from games to movies to tv to electronics and everything between.This Episode:What's New?- NBA 2K23 (2K PS5 First Impressions)https://nba.2k.com/2k23/- PGA Tour 2K23 (2K PS5 First Impressions)https://pgatour.2k.com/2k23/- Potionomics (XSEED PC First Impressions)https://potionomics.com/- DC League of Super-Pets (Warner 4K UHD Review)https://www.blu-ray.com/movies/DC-League-of-Super-Pets-4K-Blu-ray/322242/- Outlander Season 6 (Sony Bluray and Bluray Collectors Edition Review)https://www.blu-ray.com/movies/Outlander-Season-Six-Blu-ray/318900/https://www.blu-ray.com/movies/Outlander-Season-Six-Blu-ray/318901/- No More Heroes III (XSEED PS5 Review)https://www.nmh3.com/products/Whats Next?Your Geekmaster:Alex "The Producer" - https://twitter.com/DeThPhaseTWIGFeedback for the show?:Email: feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekYouTube: https://www.youtube.com/channel/UCc1BfUrFWqEYha8IYiluMyAiTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: spotify:show:0BHP4gkzubuCsJBhU3oNWXGoogle Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly93d3cuc3ByZWFrZXIuY29tL3Nob3cvMzU3MTAzNy9lcGlzb2Rlcy9mZWVkCastbox: https://castbox.fm/channel/id2162049Website: http://www.thisweekingeek.netOctober 17, 2022

DLC
464: Kyle Bosman: Need for Speed Unbound, CD Projekt RED multi Witcher roadmap, Super Mario Bros movie trailer, Valkyrie Elysium, Multiversus, Dome Keeper, Knight Witch, From Space, Soulstone Survivors, Bravery and Greed, Potionomics

DLC

Play Episode Listen Later Oct 10, 2022 109:17


Jeff and Christian welcome Kyle Bosman from Delayed Input back to the show this week to discuss a new Need for Speed game unlike any other, Chris Pratt doing Mario, no less than 8 new Witcher games announced, and more! The Playlist: Valkyrie Elysium, Multiversus, Dome Keeper, Steam NextFest demos: Knight Witch, From Space, Soulstone Survivors, Bravery and Greed, Potionomics Parting Gifts!

Game*Spark コアゲーマー向けゲーム情報
豊かな表情が魅力のポーション屋シム『Potionomics』2022年10月18日リリース決定!

Game*Spark コアゲーマー向けゲーム情報

Play Episode Listen Later Sep 8, 2022 0:02


公開中のトレイラーにはロマンス要素も…?

potionomics