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Pour cette émission, en plus de revenir sur l'actualité de la Switch 2 (en ce moment, pas trop le choix), nous nous sommes adonnés à une petite rétrospective de la série SteamWorld. En l'occurence, elle compte maintenant 7 jeux : Dig, Dig 2, Heist, Heist 2, Quest, Build et le très très anecdotique Tower Defense. […]
Astronomy Daily - The Podcast: S03E174Welcome to Astronomy Daily, your trusted source for the latest space and Astronomy news. I'm Anna, your host, and today we're diving into an exciting array of cosmic stories. From asteroid missions to groundbreaking discoveries, we've got you covered.Highlights:- Europe's Hera Probe Launch: In a significant stride for planetary defense, the Hera probe has successfully launched to examine the aftermath of NASA's DART mission on the Dimorphos asteroid. Despite weather challenges, the mission is on track to provide crucial data on kinetic impact as a planetary defense strategy, with a destination reach set for late 2026.- Taurid Swarm Asteroid Study: New research from the Zwicky Transient Facility Telescope has eased fears regarding the Taurid Swarm's potential threat to Earth. Findings suggest only a few large asteroids are present, reducing the perceived risk of a major impact event, while offering insights into the fragmentation of space debris over time.- Mars Ancient Climate Insights: NASA's Curiosity rover reveals new data from Gale Crater, shedding light on Mars' climate history. The study of carbonate minerals suggests a past with transient water presence, offering a deeper understanding of Mars' transformation from a potentially habitable environment to its current state.- Steamy Exoplanet Discovery: The James Webb Space Telescope has unveiled a water-rich atmosphere on exoplanet GJ 9827 D, located 98 light-years away. This marks the first detection of a non-hydrogen-dominated atmosphere on an exoplanet, hinting at the potential for more Earth-like worlds.- Primordial Black Holes Hunt: Innovative methods are being proposed to detect elusive primordial black holes, believed to have formed shortly after the Big Bang. Researchers suggest looking for hollow structures in planetoids and using metal plates as detectors to trace these cosmic relics, pushing the boundaries of cosmological exploration.For more space news, visit our website at astronomydaily.io. There, you can sign up for our free Daily newsletter, catch up on all the latest space and Astronomy news with our constantly updating newsfeed, and listen to all our previous episodes.Don't forget to follow us on social media. Just search for #AstroDailyPod on Facebook, X, YouTubeMusic, and TikTok.Thank you for tuning in. This is Anna signing off. Until next time, keep looking up and stay curious about the wonders of our universe.Become a supporter of this podcast: https://www.spreaker.com/podcast/astronomy-daily-the-podcast--5648921/support.
TurdOrTreasure is ThisWeekInGeek's dedicated review show covering everything from games to movies to tv to electronics and everything between.This Episode:What's New?- Introductions- Concord (Sony PS5 & PC Review)- Elrentaros Wanderings (Red Art Games Switch Review)https://www.nintendo.com/us/store/products/elrentaros-wanderings-switch/- Neptunia Game Maker R:Evolution (IdeaFactoryInternational PS5 Review)https://ifi.games/neptuniagamemaker/- OnePlus Buds Pro 3 (Audio Tech Review)https://www.oneplus.com/ca_en/product/oneplus-buds-pro-3- Persona 3 Reload (Atlus PS5 Review)https://persona.atlus.com/p3r/index.html?lang=en- SteamWorld Heist 2 (PC Review)https://store.steampowered.com/app/2396240/SteamWorld_Heist_II/- Sunsoft is Back! Retro Game Selection (Red Art Games PS5, Xbox, & Switch Review)https://www.redartgames.com/games/769-sunsoft-is-back-retro-game-selection-ps5-deluxe-edition.html- Transformers Legacy United Voyager Class Fractured Friendship 2-Packhttps://www.hasbropulse.com/product/transformers-legacy-united-voyager-class-fractured-friendship-2pack/G00515L00Whats Next?Show Notes:Your Geekmaster:Alex "The Producer" - https://twitter.com/DeThPhaseTWIGFeedback for the show?:Email: feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekYouTube: https://www.youtube.com/channel/UCc1BfUrFWqEYha8IYiluMyAiTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: spotify:show:0BHP4gkzubuCsJBhU3oNWXCastbox: https://castbox.fm/channel/id2162049Website: http://www.thisweekingeek.netSeptember 6, 2024
Al and Kev talk about Mika and the Witch's Mountain Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:22: What Have We Been Up To 00:13:13: Game News 00:30:30: New Games 00:37:25: Mika And The Witch’s Mountain 01:08:10: Outro Links Animal Crossing Pocket Info Melobot: A Last Song Disney Dreamlight Valley “Dapper Delights” Update Steamworld Build “Skull Valley” Update Farming Simulator 25 Info Smushi Come Home Physical Release Herdling Floatopia Mika and the Witch’s Mountain Disclosure: I received a free review copy of this product from https://www.keymailer.co #MikaandTheWitchsMountain Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Al: Hello farmers, and welcome to another episode of The Harvest Season. (0:00:34) Al: My name is Al, and we’re here today to talk about Mario- wait no, Cottagecore Games. (0:00:36) Kev: And I’m Kevin. (0:00:42) Kev: I’ll talk about Mario. (0:00:44) Kev: I’m actually obligated to. (0:00:46) Al: I suspect I’ve already made that joke though, haven’t I? (0:00:49) Al: I probably made that joke a year ago. (0:00:51) Kev: Yeah, that’s fine. (0:00:52) Al: Um. (0:00:53) Kev: Oh yes, cottagecore. (0:00:55) Kev: But we’re here to talk about Cozy’s studio Ghibli likes. (0:00:59) Al: Yeah. (0:01:01) Al: Yes. (0:01:01) Al: So we are going to talk this episode about Mika and the Witches Mountain. (0:01:07) Al: This episode is the reason that Dave the Diver Month got delayed, basically. (0:01:07) Kev: finally (0:01:14) Al: We, we managed big news and full disclosure, because we have to say this. (0:01:14) Kev: Yeah (0:01:20) Al: Uh, we got a free code for Mika and the Witches Mountain for review. (0:01:25) Al: Uh, so, um, thank you to Chibi Games for that. (0:01:28) Kev: both of us oh oh okay sorry well ah that’s how you got it okay like (0:01:29) Al: No, just you. (0:01:31) Al: I paid for mine, but you, you got yours free, I paid for mine. (0:01:35) Al: Uh, I mean, to be fair, I paid for it like three years ago in Kickstarter. (0:01:42) Al: Um, so because of that, we then had like a specific time that they (0:01:48) Al: wanted the review to be done by. (0:01:50) Al: So we are doing the episode now, which means that hopefully next episode will (0:01:55) Al: be the final episode of Dave the Diver Month, or maybe not because of new (0:02:01) Al: I’m not going to talk about the Dave the Diver news in this episode, (0:02:02) Kev: I was about to say or maybe not. (0:02:04) Al: because there is Dave the Diver news. (0:02:06) Al: We’re going to talk about that in the next episode, just cause it’s so close. (0:02:09) Al: Um, so there we go. (0:02:12) Al: So yes, uh, we’re going to talk about Mika and the Witches Mountain. (0:02:12) Kev: And we can finally say #sponsored. (0:02:15) Al: Um, the hashtag sponsored hashtag, hashtag ad. (0:02:22) Al: Uh, I think it’s actually hashtag gifted. (0:02:25) Al: It’s not an ad. (0:02:25) Al: It’s not sponsored as gifted as a difference there. (0:02:28) Al: Cause we’re, we’re obviously. (0:02:30) Al: Getting the review code would not change our review. (0:02:33) Al: We would be reviewing it in the same way, whether we were paying for it or not. (0:02:36) Al: Uh, yeah. (0:02:36) Kev: Yup, that’s why Nintendo won’t sponsor Alex. (0:02:43) Al: Yes. (0:02:44) Al: And, um, unlike the developers of that new game that I can’t remember the name of, (0:02:49) Al: uh, we will talk about the politics of China. (0:02:52) Al: Uh, yeah, I think that’s something like that. (0:02:53) Kev: Oh my gosh, Black- Is it Black Wukong? (0:02:58) Al: I can’t remember what the name is, but yeah, it’s something like that. (0:03:01) Al: Very, very awkward. (0:03:03) Al: All that news of them trying to stop people talking about things that people (0:03:07) Al: are obviously going to talk about. (0:03:08) Kev: Yeah, oh good. (0:03:08) Al: Uh, but as far as I know, there’s no, uh, there’s no kind of big political issues (0:03:16) Al: with chibi games, uh, so we’re going to just talk about the game, um, because (0:03:20) Al: there’s no controversies that I know of to talk about before that. (0:03:23) Al: We have some news and first of all, Kevin, what have you been up to? (0:03:26) Kev: Well, a lot of meat primarily, but on the off chance I do get a breather, I look in (0:03:36) Kev: meek at time of course, I played hey guess what, a Mario game, Chalker, particularly (0:03:45) Kev: where was it, Mario World 2 Yoshi’s Island, I forget the swirlder land, but Yoshi’s Island, (0:03:50) Kev: the first Yoshi’s Island for the SNES, yep it’s the one with the bait. (0:03:52) Al: Is that the one with the babies? (0:03:56) Kev: The SNES always surprises me, like how modern it looks compared to the NES or whatever, (0:04:07) Kev: but anyways, I mean it’s a Yoshi game, it’s good, have you played any Yoshi games now? (0:04:12) Al: I have played this one specifically because when I was playing through the Mario games, (0:04:20) Al: the way that I defined it was anything that says “Super Mario” and is a platformer. So (0:04:26) Kev: Okay, sure. (0:04:26) Al: this one being called “Super Mario World 2, Yoshi’s Island” meant that I played this one. (0:04:31) Al: But I also included then the first Wario World as well, because that was a Super Mario World (0:04:37) Al: 2. Was it 4 or 3? I can’t remember. It was one of them anyway. So yeah. (0:04:38) Kev: That was three, wasn’t it, I think. (0:04:40) Kev: Yeah. (0:04:42) Al: Back when they would make a random platformer for another character and just slap Mario’s (0:04:48) Al: name on it. Yeah, yeah. Well, why not? I don’t think I’ve played any of the other ones. I’ve (0:04:50) Kev: It was a good strategy. They go, “I should go back.” (0:04:53) Kev: Um, yeah. (0:04:56) Kev: Mm. (0:04:57) Al: been meaning to play Willy World for a while just because it looks fun. But I don’t think (0:05:00) Kev: Yeah. (0:05:02) Al: I need to have a look at the list of (0:05:04) Kev: Yeah, well, shocker. (0:05:05) Kev: The core of the game, of a Nintendo game, has stayed pretty intact all these years. (0:05:11) Kev: Um, it’s a fun one. I like it. (0:05:14) Kev: Yoshi’s Island, um, (0:05:16) Kev: introduces all the Yoshi mechanics that are just (0:05:20) Kev: Mario stuff right not just the the eggs but the the flutter jump all sorts (0:05:24) Al: Yeah, but I guess the interesting thing about this one was that it was you were (0:05:24) Kev: of the Yoshi cop they’re all sorts of fun things if you want here (0:05:30) Al: controlling Yoshi rather than controlling Mario on you. (0:05:32) Kev: yeah that’s true yeah it’s true no longer your loyal steed slash jump (0:05:37) Kev: assist when you throw him in the pit didn’t make that jump but yeah if you (0:05:45) Kev: want to hear extended thoughts on Mr. Yoshi’s first (0:05:50) Kev: spotlight feature, well that’s not true, he had that Yoshi puzzle game, whatever, (0:05:56) Kev: go listen to Rainbow Road Radio, the show I do with Alex, that’ll be the next (0:06:01) Kev: episode, he’ll be out by the time this is out, so yeah, go check that out. Other than (0:06:07) Kev: that, I’m pretty sure I talked about Battle Cats a long long time ago on this (0:06:12) Kev: podcast, it’s a mobile game, it’s tower defense, you control these goofy cats (0:06:17) Kev: that’s sending your or me (0:06:20) Kev: to get units to go fight the enemy CPU units or whatever (0:06:25) Kev: I go on and off it (0:06:27) Kev: one thing about it, they do collabs with all sorts of different properties (0:06:32) Kev: the most wild ones like they’ve done Evangelion, Street Fighter (0:06:36) Kev: and they happen to do one with Ruruni Kenshin (0:06:39) Kev: which brought me back in hard (0:06:42) Kev: do you know Ruruni Kenshin now? (0:06:44) Al: - I do not, I was just about to ask, what is that? (0:06:45) Kev: Oh, okay, um, it’s a manga/anime, uh, unfortunately. (0:06:50) Kev: Of course, the very problematic creators I will acknowledge. Uh, by problematic, I mean awful. I won’t… yeah, not a great person, but the manga/… yup. Yup, not good things. Yeah, okay, criminal. Okay, let’s… okay, a criminal. A criminal creator. Let’s bump it up a little. (0:06:55) Al: I’m going to Wikipedia and looking at, oh right, okay, yep. (0:07:07) Al: That’s not just problematic, we’re not going to talk about that. (0:07:20) Kev: - But, which is unfortunate, ‘cause the manga slash anime (0:07:22) Kev: was very popular, was from like the ’90s, I believe, (0:07:26) Kev: and very well-liked and whatnot. (0:07:30) Kev: I watched it when I was younger, actually, in Mexico, (0:07:33) Kev: because Mexico had a lot of anime going on back then. (0:07:36) Kev: It still does. (0:07:38) Kev: It’s a, you know, it’s a whole thing. (0:07:40) Kev: It’s about samurais, basically. (0:07:41) Kev: I’m just really cool and really enjoyable. (0:07:44) Kev: And so, yeah, hearing that Colab got my attention, (0:07:48) Kev: so I got into it back in about, (0:07:50) Kev: and that was fun to see. (0:07:52) Kev: And then, Zona Zen Zero, the whole reverse game, (0:07:56) Kev: I continue to play it. (0:07:57) Kev: I’m actually kind of getting finally invested (0:08:00) Kev: into the story a little bit after like a month, (0:08:04) Kev: some time to get through all the gobbledygook (0:08:08) Kev: and nonsense words they use to finally understand (0:08:11) Kev: what’s going on. (0:08:13) Kev: One thing interesting about it is because it’s, you know, (0:08:16) Kev: ongoing engine-type game. (0:08:18) Kev: Like I– (0:08:20) Kev: Kind of hit. I think the end of the available story, right? (0:08:22) Kev: They do chapter drops or whatever and so now I have to wait for the next one. (0:08:27) Kev: Which is just an interesting experience. I don’t think I’ve ever had to really deal with it, at least in a video game, right? (0:08:33) Kev: But yeah, that’s what I’ve been up to. What about you, Al? What’s going on with you? (0:08:38) Al: Well, I have obviously been playing Mika as well, and we’ll talk about that. (0:08:44) Al: I have also, we are recording on the 23rd of August, which is the day the Harvest Moon Home (0:08:50) Al: Sweet Home comes out. So, or came out, or has come out. It’s out. So, I have bought it, and I have (0:08:52) Kev: against all odds with no no work no not a whisper of anything about it but it (0:09:09) Al: a little bit. Obviously not very much, because it’s the first day, and I’ve been working today. (0:09:15) Al: Well, I will obviously have a lot more thoughts about this in the future, but my first (0:09:24) Al: thought is this game has basically no controller support, but it’s not completely not, right? It (0:09:32) Al: has, I’ve found one thing that has controller support for, and that’s conversations. When you’re (0:09:38) Al: you can proceed the conversation with the controller. Nothing else. And it’s so weird. So weird. (0:09:42) Kev: That’s so weird. You have to play on your phone, but when you hit the conversation pick up your controller (0:09:49) Al: It’s so weird. Well, that’s the thing. Because I have an Android phone, and I have an iPad, (0:09:56) Al: I have to decide on which platform I’m going to purchase on, right? Because I’m not going to (0:10:00) Al: purchase on both. Although I will say, interestingly, it’s not that expensive. It’s 18 (0:10:05) Al: £14 on IOS and it’s £14. (0:10:08) Kev: Oh, I’m a darned. (0:10:08) Al: It’s weird that there’s the difference there, but it’s not an insane, you know, it’s not (0:10:14) Al: it’s not a ridiculous amount. (0:10:16) Al: It was pretty good for what it is, but I’m probably still not going to buy it on both. (0:10:23) Al: So I had to decide and I was like, I can’t, I think I decided originally to buy on Android. (0:10:28) Al: So I bought it and downloaded it and opened it and it crashed. (0:10:33) Al: And apparently they’ve had an issue on Android where the game is crashing just now. (0:10:33) Kev: Oh (0:10:36) Kev: Say yes, I have to buy both (0:10:37) Al: And so I was like… (0:10:39) Al: I went on to the Play Store and there was a refund button. (0:10:42) Al: So I was like, “Oh, well, I’ll refund that and I’ll go buy it on iPad then.” (0:10:46) Al: So I’ve been playing it on the iPad. (0:10:48) Al: But the problem with that is obviously I would like to use my controller (0:10:50) Al: because it’s on my iPad, right? (0:10:52) Al: Like I don’t want to be like holding my 13-inch iPads, (0:10:56) Al: trying to play touchscreen controls. (0:11:00) Kev: Back to the Wii U days, baby. (0:11:02) Al: It’s worse than that. (0:11:02) Al: It’s so much bigger than that. (0:11:06) Al: I do have an iPad mini. (0:11:08) Al: So I will try it out on that and see how it feels on that as well. (0:11:11) Al: But this this might not be a good start to it. (0:11:14) Al: Although I will have to see. (0:11:16) Al: I need to check this. (0:11:17) Al: I meant to check this earlier (0:11:20) Al: because Mac OS has a thing now where you can install iPad apps. (0:11:23) Al: So I need to see if I can install that and maybe I can play it on my Mac. (0:11:25) Kev: Ooh. That’d be nice. (0:11:26) Al: We’ll see. (0:11:27) Kev: Is there no blue stacks equivalent on Mac? (0:11:30) Al: What that is, that is that. (0:11:32) Kev: Oh, that is. Okay. Okay. (0:11:34) Al: Yeah, it’s the same thing. (0:11:35) Al: and technically developers can deceive. (0:11:39) Al: So, we’ll see whether they’ve disabled it or not. (0:11:39) Kev: Mmm, let’s see. (0:11:42) Al: I would hope not, but we’ll see. (0:11:42) Kev: Okay. (0:11:44) Kev: Um, okay, about the game, okay, the big question about the game itself, (0:11:49) Kev: is it, you know, a farming game? (0:11:51) Kev: Don’t even know what it’s supposed to be. (0:11:52) Al: Yeah, I would say it’s basically, it’s a Harvest Moon game. Now the question is whether it is a (0:11:56) Kev: Okay, it is a harvest move. (0:11:59) Al: Harvest Moon game, and they’ve definitely thought about it in terms of touch screen first. I would (0:12:04) Al: say touch screen first, or touch screen only, clearly, because they don’t have the controller (0:12:07) Kev: Okay. (0:12:08) Al: support. Which is, I mean, the fact that they’ve thought about it touch screen first is good, (0:12:09) Kev: Yay. (0:12:14) Al: the fact that it doesn’t support controllers is bad. But yeah, it’ll be interesting to see (0:12:16) Kev: Yeah. (0:12:20) Kev: Okay. (0:12:20) Al: how things go. I’ve not put enough into it to- (0:12:23) Al: You know, an opinion on the story or the full mechanics or anything like that. That episode will come. (0:12:24) Kev: Sure. (0:12:27) Kev: Sure. (0:12:30) Al: But yeah, so start off disappointing. We’ll see. We’ll see where it goes from here. (0:12:36) Kev: - Nah. (0:12:41) Al: I think I also- I launched- I bought and started playing (0:12:46) Al: Natsumon? Is that real? Yeah, Natsumon, 20th century summer kid. I haven’t played a lot of that, though. (0:12:52) Al: That’s probably for the future, because there’s a lot happening just now. (0:12:57) Al: That was one of the games that Micah talked about, I think, last year. End of the year. (0:13:00) Kev: Ahh, okay. Oh, I love that art style. (0:13:04) Al: And they only added the English translation at the beginning of this month, so. (0:13:09) Kev: - Okay, cool, cool, cool. (0:13:11) Al: So yeah, that’s what we’ve been playing. So, into the news. Speaking of mobile games, (0:13:17) Kev: Eh? (0:13:17) Al: we have some Animal Crossing news. It’s been a while since we’ve had some Animal Crossing news, Kevin. (0:13:22) Al: And now it’s time to talk about a game, (0:13:23) Kev: It’s good for once. (0:13:25) Al: now it’s time to talk about an Animal Crossing game that neither of us have really played. (0:13:30) Al: I think I have downloaded it and I’ve opened it and got really bored really quickly. (0:13:35) Al: But that is Animal Crossing Pocket Camp. (0:13:38) Al: So the news is that the game is shutting down. (0:13:42) Al: But don’t worry, they’re releasing it again offline. (0:13:47) Al: So this is very interesting and I wanna know what you think. (0:13:50) Al: But my opinion is that this is. (0:13:52) Al: Because I think exactly what we want online games to do is when they shut down, they (0:13:59) Al: release another version that allows you to play the whole game without in-app purchases. (0:14:05) Al: And granted, it’s going to cost money. (0:14:07) Al: And I accept that because it takes work and that’s life. (0:14:13) Al: But it’ll be interesting to see how much it costs. (0:14:15) Al: That will be the killer, I think. (0:14:18) Al: I think overall, although some people we disappointed because they obviously… (0:14:22) Al: It means there’s no new events in the game. I think that overall it’s a good news because it’s not going… (0:14:28) Kev: All right, I heard, I cannot source or confirm, I heard that they will try to do some events (0:14:34) Kev: still for the first, like, while for the offline version, but… (0:14:38) Al: No, I haven’t seen anything about that. What they have said is that they’ll be doing events (0:14:44) Al: and adding some items until the end of the current version, which ends, which is running (0:14:48) Kev: Oh, okay, that’s why it would have hurt, nevermind. (0:14:51) Kev: Um, but still. (0:14:54) Al: until the 28th of November. That is when they’re going to shut it down. So they said there (0:14:59) Al: will be some more events and items before then, but I haven’t seen anything about new (0:15:04) Al: stuff in the in the. (0:15:07) Kev: if uh if i’m employed by that point I will pick this up because i’m much more interested now that (0:15:14) Kev: I can just play it all especially offline um because that’s uh that’s my idea (0:15:21) Al: It’s going to be very interesting to me how much it costs. Will it cost like what Mario (0:15:27) Al: Run cost? Was that like 20 dollars? Something like that? Or whether it ends up going like (0:15:32) Kev: I was about to say, it’s in the new nintendo to pick the latest entry into the animal crossing (0:15:36) Al: a full price switch game. I would be surprised if it did. But you never know, it is Nintendo. (0:15:47) Kev: series, full price animal crossing, locket camp deluxe. (0:15:51) Al: - It turns out the Switch 2 runs Android. (0:15:58) Al: Look, we’ve got a new Animal Crossing game for the new console. (0:16:02) Al: Yeah, the other thing is, they haven’t said for certain that it’s definitely 100% offline. (0:16:09) Al: Let me see if I can find the wording. (0:16:11) Al: It says, “We’re developing a version of Animal Crossing Pocket Camp that users (0:16:15) Al: can continue to play with their save file.” (0:16:17) Al: So that’s a key point your data will carry across. (0:16:20) Kev: Oh, yeah that yeah, can you imagine if it did? (0:16:21) Al: You would think that would be a minimum required thing for this, but just it’s good to have the clarification. (0:16:29) Kev: You know in this day and age yeah, yeah, it’s good to have that clarification (0:16:33) Al: You carry over your saved data by linking your Nintendo account. (0:16:37) Al: It says, but you cannot carry over any remaining leaf tickets. (0:16:40) Al: I think they were the like paid item that unlocked things in the game. (0:16:42) Kev: score. Right. (0:16:44) Al: So obviously it doesn’t make any sense if there aren’t, because it says it’s a paid app without in-app purchases. (0:16:52) Al: The question of course is whether that means everything in the game, all the items will be unlocked for everybody. (0:16:59) Al: And if so, do you have to do something to unlock them? (0:17:03) Al: Like are there going to be challenges or is it just you can access everything like you had paid for it? (0:17:10) Kev: if I were making the decision / this is my guess I’d say you there’s a new fake (0:17:19) Kev: premium currency new leaf tickets what I would call it and you have to do (0:17:24) Kev: challenges to earn that and that’s what so that way they can just leave like (0:17:26) Al: That’s a possible. I wouldn’t be surprised if that wasn’t the case purely because that (0:17:33) Al: sounds like work and is probably more less work just to have like I can’t I don’t I (0:17:40) Al: don’t think I played long enough to know how these things unlock but I’m presuming it’s (0:17:45) Al: just a shop somewhere and so instead that shop just has a cost of zero for everything (0:17:50) Kev: - Oh, okay. (0:17:52) Kev: Or can they change it to, I don’t know about this games, (0:17:54) Kev: non-premium currency, I don’t know. (0:17:56) Al: Yeah, we’ll find out. The other thing is it says it does not require constant data communication, (0:18:02) Al: but that word constant would imply that maybe there is some internet connectivity to it, (0:18:08) Al: but why would they do that if they’re shutting down the game? So I’m a little bit intrigued (0:18:11) Al: as to what that means and what exactly it’s going to look like. They have said they’re (0:18:16) Al: going to have more details about the new app in October, so I guess we’ll find out. (0:18:21) Kev: - All right, but like I said, I’m looking forward. (0:18:23) Al: Yeah, I will. I will almost certainly purchase. (0:18:26) Al: This will I regret purchasing it? We’ll find out. Stay tuned. (0:18:35) Al: Next, we have a renamed game. What was previously called a last song is now called MeloBot, (0:18:43) Al: a last song. MeloBot, MeloBot is a good name. I’m not a huge fan of like subtitles in games, (0:18:44) Kev: I love Metabots! (0:18:46) Kev: Classic. (0:18:52) Al: but I get why they’re doing this one, right? Because it makes it very clear that it’s a (0:18:58) Kev: yeah yeah i’m actually a fan of subtitles and the reason like because if they want to make you (0:19:08) Kev: know franchise or whatever sequels like having different subtitles I think is better than the (0:19:14) Kev: the numbering thing (0:19:16) Al: I mean, I personally I prefer just numbering because then it makes it very clear the order. (0:19:22) Al: But that aside, I think part of the reason I don’t like subtitles is because it implies (0:19:28) Al: that they are going to make a franchise and it’s like, don’t assume that you’re going (0:19:31) Al: to be successful enough to do a franchise. And often subtitles are really, you know, (0:19:40) Al: stupid and not like, so let’s talk about the art games, for example, right? (0:19:44) Kev: Yeah, yeah the pinnacle of subtitles (0:19:47) Al: A perfect example of bad subtitles. They have their first game was Ark Survival Evolved, (0:19:53) Al: right? Which, OK, sure, fine, you’re making it clear it’s a survival game. That’s fine. (0:19:59) Al: Evolved, maybe that’s talking about the dinosaurs. Who knows? What I find confusing about it, (0:20:07) Al: though, is that when you get to a second game, you then start to go, well, is Evolved the first (0:20:12) Al: or the second game? Because Evolved would imply to me that it’s like an evolution of the previous (0:20:16) Al: game. And then their particular problem is they have a remaster of the original called (0:20:23) Al: Ark Survival Ascendant, which is very not clear what, like, why? Why those two names? (0:20:31) Al: And how you meant to know which is which based on those names? That’s my main problem. And then, (0:20:35) Al: of course, their new game is just called Ark 2. So they just can’t decide what they want to do. (0:20:40) Kev: Beautiful. (0:20:41) Kev: I like that. (0:20:42) Al: But anyway, as subtitles go, this is not a bad subtitle. (0:20:43) Kev: Mm-hmm. (0:20:48) Al: I guess just a reminder to people, this is the game where you play as a robot on an alien planet and you are healing plants with salt. (0:20:58) Kev: Yeah, there is in fact rhythm gameplay in this game. (0:21:04) Kev: I was looking at the trailer. (0:21:06) Kev: That looks nice. (0:21:08) Al: Yeah, so it’s a little world that you walk around in and you find plants and then you (0:21:12) Al: have to use your rhythm to heal them, which is a fun little idea. And, you know, I like (0:21:16) Kev: - Mm-hmm, yeah. (0:21:19) Al: the idea of kind of combining a, I don’t know if it’s open world or what, but like, you (0:21:23) Al: know, a world traversal, also with rhythm. (0:21:28) Kev: And somehow there’s still combat. I don’t know if that’s rhythm based, but there is you (0:21:32) Al: I think it is. I think it is rhythm-based as well, based on the trailer. We’ll see. (0:21:37) Kev: Which is a cool idea, um, it looks nice i’m down for this september 12th. That’s not far off (0:21:42) Al: Yeah, so that’s the other news. It’s coming out on the 12th of September, and they’ve (0:21:44) Kev: plus a month (0:21:54) Al: or three weeks three weeks is that three weeks to go till it comes out next we have the full patch (0:22:00) Al: notes for the new disney dreamlight valley update dapper delights so if you want them they are now (0:22:06) Al: available and (0:22:06) Kev: Did they add hot hot ones to the game the reverse of the collab? (0:22:12) Al: Uhhh… no. I feel like I’m missing a reference. (0:22:16) Kev: No (0:22:18) Kev: Okay, you know what hot ones is right (0:22:19) Al: The, like, wings challenge. Yeah. Yeah. (0:22:22) Kev: Yes, yes, okay. Yes the talk show where people eat spicy food in the meanwhile or whatever, right? (0:22:28) Kev: They’re they’re doing with Donald Doug and animated Donald duck (0:22:30) Al: Um… why? (0:22:35) Kev: It was I think (0:22:36) Kev: 90th anniversary, I guess (0:22:43) Al: Oh no, that sounds (0:22:49) Kev: I mean the animations good. I will say that they’re not limping on it. But um, I (0:22:56) Kev: Gotta love how the host is just gonna be talking (0:23:00) Kev: itself I guess or standing Donald (0:23:03) Al: I really don’t know what to say. I’ve never watched a full episode of Hot Ones, (0:23:03) Kev: Good you got a little bit (0:23:06) Kev: I (0:23:11) Al: I’ve just seen clips on TikTok. Sorry, what now? No. As in, like, the animated character or as in… (0:23:12) Kev: Haven’t either but um, yeah, I’m excited for it. Will this be as good as doofenschwertz on shark tank? I don’t know. Oh (0:23:22) Kev: You didn’t know that dr. Doofenschwertz from a Phineas and Ferb was on shark tank (0:23:30) Kev: That is correct, yes (0:23:31) Al: But… (0:23:33) Al: I don’t know what to say. So no, The Hot Ones is not suddenly in Dreamlight Valley. (0:23:35) Kev: I’ll see you tomorrow. (0:23:36) Kev: Bye! (0:23:46) Al: But no, this update adds Tiana from Princess and the Frog, and she brings a restaurant with her. (0:23:51) Kev: Oh, okay. (0:23:55) Kev: Uh-oh, Rami’s facing competition now. She’s got to pick a side. (0:23:56) Al: I don’t think I’ve seen the Princess and the Frog. Is that a thing she’s known for? (0:24:00) Al: I’ve not seen the Princess and the Frog. (0:24:02) Kev: Oh, that’s her entire thing. Like, (0:24:05) Kev: her ho- she’s- works in a restaurant, wants to save up to own- open her own restaurant. That’s her dream. (0:24:10) Al: Fair enough? Well, yeah, so the full details on the update are right now. And I did notice (0:24:19) Al: that we do have confirmation now that the Act III of the DLC, which comes out with the update, is (0:24:26) Al: the final in the Rift of Time expansion, which I think confirms that the next thing that they’re (0:24:34) Al: hinting at, the next expansion they’re hinting at is our new expansion, because I looked on Steam, (0:24:38) Al: and when you’re purchasing the (0:24:40) Kev: Mm-hmm (0:24:40) Al: expansion, you are very explicitly purchasing Disney Dreamlight Valley Arift in Time. So (0:24:45) Al: I think that’s Arift in Time is complete and the next thing that they’re hinting that comes (0:24:49) Al: later this year will be another paid. (0:24:52) Kev: Sure, and other things, yeah. I wonder what it’ll be. (0:24:56) Al: Yeah, I don’t think that I don’t think we’ve got any real hints on on that yet. (0:25:00) Al: So we’ll we’ll see. (0:25:02) Al: We’ll see what comes. (0:25:06) Al: Next, we have a new update for Steam World Build. (0:25:10) Al: The Skull Valley update is out now. (0:25:13) Al: So this adds a whole new map (0:25:15) Al: filled with piratey perils and opportunities. (0:25:18) Al: Build your town town. (0:25:21) Al: Build your town amidst palm trees, (0:25:23) Al: canons and the looming shadow of the Kraken. (0:25:25) Al: So there you go. (0:25:26) Kev: Okay, I have not played this one. I’m out of the loop here. (0:25:26) Al: And so this is the, it’s a town builder, a SteamWorld town builder. (0:25:30) Kev: Kraken’s are cool. (0:25:34) Kev: Yeah, I remember that. (0:25:36) Al: So this is just a new map for the town builder with some new stuff in it, which is cool. (0:25:41) Kev: The brand-new map is pretty cool (0:25:45) Kev: Yeah (0:25:46) Kev: Rockin school. Oh, oh there. I’m seeing the picture. It’s it’s cracking like in the desert. Okay. You could do is expecting that (0:25:54) Al: Yeah, I don’t know whether anything will come with that or not, because it does say looming (0:25:59) Al: shadow of the Kraken implies that something might come from that. But it does look very much dried up. (0:26:05) Kev: yeah that that’s actually a fun aesthetic dried up pirate island um and I like that that’s cool (0:26:10) Al: Yeah. (0:26:13) Al: So if you’ve been playing SteamWorld Build, go get the update now. If you haven’t been playing it, (0:26:17) Al: and you’re like, you know what I really want, what will make me buy this game? (0:26:21) Al: Pirates. Well, there you go. Now you can go. (0:26:24) Kev: You know what would make me buy a game, Al? (0:26:25) Al: Nothing you say is gonna be true right now. (0:26:29) Kev: Spinach. (0:26:30) Kev: What if they’re gonna have spinach? (0:26:33) Al: Oh, my word. (0:26:33) Kev: You’re– ooh. (0:26:36) Al: Farming Simulator 25, in our continual coverage (0:26:39) Al: of this game for some reason, we’ve (0:26:43) Al: got some more information on the game, more reveals. (0:26:45) Al: There is a new map and there’s spinach. (0:26:50) Al: So I don’t hate spinach, but it’s (0:26:50) Kev: Do you like spinach, Al? (0:26:55) Al: something I would particularly choose. (0:26:58) Kev: So, I like- (0:26:58) Al: But if I was having a meal that had spinach, (0:26:59) Al: I’d be like, yeah, that’s fine. (0:27:01) Kev: Yeah. (0:27:02) Kev: I like, you know, baby spinach, the green leafy stuff. (0:27:05) Al: Yeah. (0:27:06) Kev: But, when you, like, book it too much and it turns that Popeye mushy stuff, uh, no, I can’t- (0:27:11) Al: Yeah, that’s part of the problem. (0:27:13) Al: You basically can’t cook it. (0:27:15) Al: You just need to mix it into your hot food (0:27:17) Kev: Yup. (0:27:18) Al: and otherwise it’s overcooked. (0:27:19) Kev: There’s… (0:27:20) Kev: …too much dang water in there. (0:27:22) Kev: Um… (0:27:24) Kev: Well, there you go. (0:27:26) Kev: Spinach fans rejoice. It’s incredible. (0:27:29) Al: Oh, you’re gonna love this. So I’ve just been looking through the other previews they’ve (0:27:34) Al: given us. So they are releasing with this game an ignition lock, a physical ignition (0:27:44) Al: that you can buy, and insert the key to turn on your tractor. (0:27:48) Kev: now we’re talking I like that forget controller support where’s my physical (0:27:50) Al: Oh dear. But that’s basically what it is. There you go, there’s a link you can (0:27:56) Kev: key and lock support oh that’s that’s uh (0:27:59) Al: look at, Kevin, this is quite something. So this comes with the collector’s edition (0:28:08) Al: of Farming Simulator 25. (0:28:10) Kev: oh my gosh this is great I love that this is genius always on the cutting edge um little farming (0:28:17) Al: I was on something, though I will say the collector’s edition in the UK is 60 pounds. (0:28:26) Al: So that’s not bad for coming with, you know, the physical ignition key, if that’s what (0:28:33) Al: you want. (0:28:35) Al: It comes with two keys as well, in case you lose one. (0:28:38) Al: There you go. (0:28:38) Kev: I definitely would so I appreciate that they’re thinking. (0:28:42) Al: I feel like my key would just sit in the ignition the whole time. (0:28:45) Al: I mean, it’s not like (0:28:47) Al: someone’s actually going to steal it. Since we wanted to ensure a quality product that’s not (0:28:53) Al: just functional, but also robust and reliable, our specialists sat down, designed and engineered (0:28:59) Al: it directly in-house. It is something, that’s for sure. And the last piece of update news (0:29:01) Kev: You look at that, look at that is expertise and it’s fine. (0:29:13) Al: for games is that Smishy Come Home, I’ve got a limited physical release. (0:29:17) Al: Which includes trading cards. (0:29:20) Kev: that’s interesting five there’s uh three of five there’s only five of them um it’s like one of (0:29:29) Kev: each biome um and then a nice one with art um five that’s okay I guess you know what all I care (0:29:38) Kev: is that that box art is beautiful I might not I won’t be getting right now under my circumstances (0:29:45) Kev: but that is beautiful and smooshie is a lovely um home (0:29:51) Kev: you know what I posey is a foul word but it that is actually cozy and enjoyable and lovely game (0:29:57) Kev: I highly recommend it to pretty much anyone it’s if you want a nice game to actually (0:30:04) Al: My issue is not with the word cosy, it’s with developers or publishers using the name, using the word. (0:30:12) Kev: Yeah, yeah, yeah, yes, yep, you know what, yeah, fair enough, yeah, so yeah, if you want (0:30:13) Al: I think it’s fine for people to describe a game they like as cosy, I don’t think it’s okay for developers to say “this is a cosy game” (0:30:25) Kev: a hug in a video game form, go play smooshy, smooshy, smooshy, smooshy. (0:30:30) Al: So we also have two new games that have been announced. One is called Herdling (0:30:36) Al: and this is the new game being published by Panic who do a bunch of stuff. They (0:30:46) Al: did Untitled Goose Game and Firewatch and they make the the Playdate, the little (0:30:53) Al: controller. They had a little games console with the Crank… yeah. (0:30:56) Kev: Wait all those guys did that it’s a wild array of things (0:31:00) Al: Yeah, it is. They are a wild array of people. Anyway, this game is being (0:31:06) Kev: Yep, I you know hats off to them they are not cowards, but they will go with the good teeth (0:31:13) Al: published by them. They’re not developing it, but obviously they’re not like a (0:31:18) Al: massive publisher, so they must see something in this game which immediately (0:31:22) Al: makes me interested. The blurb for this game is “Guide a Herd of mysterious (0:31:28) Al: creatures on a stirring and beautiful day. (0:31:30) Al: journey into the mountains and beyond, um, yeah, I mean, that’s exactly what it is, (0:31:37) Al: right? (0:31:38) Kev: Yep, I’m watching the trailer, and you are hurting. (0:31:38) Al: Like if you watch the video, you are guiding a herd of majestical creatures, I don’t… (0:31:44) Kev: They kind of look like full cow things, buffalo things. They’re hairies like yaks. (0:31:48) Al: Yeah, different sizes, different sizes and colours and stuff like that. (0:31:50) Kev: Um, it’s a pretty game. Yep. Some of them glow a little, twisty horns. (0:31:57) Al: Yeah. (0:31:58) Kev: It’s a very pretty game, very pretty world. (0:32:00) Al: And it looks like there’s some… puzzles? You do. (0:32:04) Kev: Take ’em on a boat, push things with your… (0:32:08) Kev: It’s a cool thing. (laughs) (0:32:10) Al: Yeah, do they have a name for these creatures? I’m not seeing any- Oh, here we go. (0:32:14) Al: Calicorns. (0:32:16) Kev: Okay, I’m down for. (0:32:21) Al: Yeah, no, this looks cool. They’ve not announced when it’s coming out. (0:32:25) Al: it’s on Steam, but they haven’t said what platforms it’s on. (0:32:33) Kev: It says, “An emotional wordless tale.” (0:32:35) Kev: Oh no, this game’s gonna hit me bad. (0:32:38) Al: They have said it’s coming to console, but they haven’t said what consoles, so. (0:32:38) Kev: It’s gonna do something to hurt me bad. (0:32:40) Kev: I can already see it. (0:32:47) Kev: Tell me to the play date. (0:32:48) Al: More information as it comes. (0:32:49) Al: I highly doubt it will come to the plate. (0:32:53) Kev: It’s exclusive. (0:32:55) Al: It’s a cool little console, but I don’t think it could cope with that game. (0:32:59) Al: And finally, we have Floetopia. (0:33:01) Al: Have you watched this trailer yet, Kevin? (0:33:02) Kev: Oh, no, let me see. Are you ready for my… (0:33:03) Al: Right. (0:33:04) Al: Okay. (0:33:05) Al: that you need to watch this trailer. (0:33:08) Al: Pause the episode, go watch this trailer, it’ll be in the show notes. (0:33:10) Al: Go, honestly, go watch the trailer before we talk about it. (0:33:15) Kev: okay listen with my library action let’s see first reaction there’s an ad so (0:33:22) Kev: give me a second one second almost there okay here we go oh the words ending (0:33:30) Kev: that’s nice (0:33:31) Al: Yeah, not ideal no ideal (0:33:33) Kev: with cute little should be people (0:33:37) Al: Yep, they’re running around trying not to die (0:33:38) Kev: there’s there’s somebody very nonchalant about it (0:33:42) Al: The end means I don’t need to go to work I mean fair (0:33:46) Kev: there I admire the hustle they’re saying the world’s ending so come live to the (0:33:53) Kev: cloud photopia people islands you definitely is yep you go from actual (0:33:56) Al: So, I mean, that’s quite a dramatic shift in tone there, right? (0:34:05) Kev: apocalypse with giant tornado in the background to happy joy music in the (0:34:10) Kev: clouds we’re just gonna ignore all the people who didn’t make it (0:34:14) Al: I think that’s a costume. (0:34:16) Kev: why are all these people animals well not all of them but (0:34:22) Al: I don’t think they’re actually animals. (0:34:23) Kev: they well I know dog person was digging like a dog I don’t know man somebody (0:34:30) Al: I wouldn’t be surprised if the costumes gave you abilities because they do talk about how you get superpowers and different characters can have different superpowers. So I suspect that might be what it’s from. (0:34:44) Kev: Mm-hmm. Okay, they’re sliding on a cloud now on a cloud mobile card (0:34:51) Kev: This is wild (0:34:53) Kev: What a way to start that trailer. I’m looking for more of it. Where’s the apocalypse? (0:34:54) Al: Yeah, like, I’m very intrigued. So, like, is that… My first thought is maybe that (0:35:03) Al: part is actually just the trailer for someone… Like, it doesn’t actually happen anywhere (0:35:06) Kev: Y’all definitely (0:35:10) Al: in game. I’m thinking someone in the game is trying to sell you to come to this place (0:35:15) Al: and they’re like, “Oh, real world is like the apocalypse, come here instead,” sort of (0:35:21) Al: thing or whether it actually happens and then that’s (0:35:22) Kev: It’s yeah, it’s just going to happen in like the opening cinematic and that’s it. (0:35:24) Al: just the setup for the game. (0:35:31) Al: Well, maybe, yeah, but that’s my question is does it actually (0:35:32) Kev: Oh, oh, I think it does happen. Oh, and then at the end, it’s all inside a snow globe. Okay. (0:35:33) Al: happen or does it not actually happen? (0:35:40) Al: Hmm. So there’s the other interesting question. What is (0:35:43) Al: happening here? Is this, what is this? And why are we, why did (0:35:44) Kev: I don’t know what’s happening here. (0:35:46) Al: we fly onto the moon? Why are we in amongst the stars? Like, is (0:35:50) Al: that something you can do that seems to be inside a carton (0:35:54) Al: of the snow globe on your desk? I need, I need to know more (0:36:00) Al: about this game. I will I will 100% be buying this game. (0:36:02) Kev: I need to know why the Gogotown people didn’t survive the-the-the-apocalypse. (0:36:08) Kev: Because it’s-it’s something, um, that feels like just an announcement trailer, right? So, (0:36:17) Kev: it’s all-I don’t think we actually saw any gameplay. Oh no, there’s a little bit there, minder bit. (0:36:22) Al: We can’t wait we saw limited gameplay (0:36:26) Kev: Yeah, because there’s a. (0:36:27) Al: Anyway, I’m very intrigued. I wouldn’t be surprised if this turns out to be just another farming sim (0:36:33) Al: But I’m a little or I guess it would probably be more like an animal crossing like rather than the farming sim (0:36:38) Kev: Yeah, yeah, go, go, Town Vayne, like I said, um, it uh, it, yeah, I wish they… (0:36:43) Al: Yeah, I don’t know cuz like (0:36:45) Al: Yeah, maybe maybe kind of like that (0:36:48) Al: Yeah, I don’t know, well, we’ll see, I’m intrigued, like they’re literally just (0:36:52) Al: announced this at Gamescom, and it’s coming to Steam and Consoles, but we don’t know when yet. (0:37:00) Kev: Who knows, I wish they’d lean into the apocalypse stuff. (0:37:03) Al: Oh, the website just started singing at me. (0:37:08) Kev: - That sounds right. (0:37:09) Al: Oh, no, I don’t know how to stop it. There we go, I’ve muted it. Right, let’s try that again. (0:37:14) Al: What were you saying? (0:37:16) Kev: Just, I wish it leaned to the apocalypse more, that’s all. (0:37:21) Kev: That’d be something. (0:37:22) Al: Yeah, yeah, yeah, we’ll see. (0:37:25) Al: Cool, so I think that’s all the news. (0:37:30) Al: Next we’re going to talk about Mika and the Witch’s Mountain. (0:37:34) Al: Just now that we’re starting this part of the episode, I need to put the disclosure (0:37:39) Al: out there again. (0:37:40) Al: We did receive one review code from GB Games, so that is what it is. (0:37:49) Al: our review of the game will not be affected. (0:37:52) Al: by that but that is something we need to tell you by law so a quick introduction to (0:37:52) Kev: Nope. (0:37:57) Kev: There you go. (0:38:02) Al: the game as Kevin joked early in the episode it is I have forgotten the name of the yeah (0:38:10) Kev: Studio Ghibli. (0:38:12) Al: no the film though yes Kiki’s Delivery Service it’s basically Kiki’s Delivery Service in (0:38:13) Kev: Sticky’s Delivery Service. (0:38:18) Kev: Sticky’s Delivery Service cross Wind Waker, because boy, that is a Wind Waker park style. (0:38:18) Al: in a game, right? (0:38:28) Al: Yeah, yeah very much so. So you are a little witch who has to deliver (0:38:29) Kev: They promised and they delivered. (0:38:35) Al: packages to people to get to the top of a mountain. And you honor a broom. (0:38:39) Kev: Yes, they’re paying you to get them in you can buy the broom that that’s how it works (0:38:44) Kev: It’s not as if they’re guarding their guarding your way to the mountain (0:38:48) Al: Yeah, I guess we’ll expand I guess a bit more on the broom later on. But yeah, that’s kind (0:38:48) Kev: You cannot pass until you deliver this (0:38:52) Kev: Fish to the captain (0:39:00) Al: of the summary of the game. I guess let’s start on quickly talk about the looks and (0:39:08) Al: the sound and stuff like that, because obviously, we’ve both talked about we like how this game (0:39:12) Al: looks before we’ve played it. But now we’ve actually played it. What do you think? (0:39:14) Kev: Still like how it looks! Shocker! (0:39:20) Al: Yeah, I just sometimes like, I mean, I don’t know how it runs on the switch, but it like (0:39:22) Kev: Yep. No. (0:39:24) Al: ran really well on my Steam Deck. I wasn’t seeing any issues. (0:39:26) Kev: Yeah, it was running fine. It was running fine on Switch. I didn’t see any big issues either. (0:39:31) Kev: Oh, I guess for context, Al has completed the game. I made it very far, but did not complete it as of yet. (0:39:38) Kev: But I very much enjoy the game. (0:39:44) Kev: It’s interesting how Chibi will shift art styles between different games set in the same universe or whatever, but it looks quite nice. (0:39:52) Al: Oh and and boy is this set in the universe the same universe they make it very clear (0:39:58) Al: this is set in the same universe. I counted I think four different characters in this game (0:40:04) Kev: I was like, yeah they namedrop Mara, they’ll do well, we’ll get into that in the story I guess, (0:40:13) Kev: but yeah, there’s plenty of familiar faces. Yeah, but no, I love the presentation, like it is very (0:40:21) Kev: much just, you know, imitate Wind Waker, but you know what, I really like the Wind Waker art style, (0:40:26) Kev: so that’s fine by me. They didn’t do a bad job of it, I’ll say that. (0:40:29) Al: Yeah. (0:40:32) Al: Yeah, yeah. (0:40:33) Al: And sound wise, I quite liked the sound design and the music and stuff like that. (0:40:34) Kev: Also, yep, it is, yep, and I agree. Also, I will give it problems for one more thing, so like I’ve (0:40:38) Al: It’s all all very nice as well put together, I think. (0:40:48) Kev: said, expressed before, that a lot of game companies are using Studio Ghibli-like or inspired or (0:40:56) Kev: whatever, it’s a phrase, and a lot of times they don’t quite deliver on that, but I think this one (0:41:01) Kev: actually did. It captured the spirit of Kiki’s delivery service. (0:41:04) Kev: Pretty well so much that the person who sells your books is just like Kiki. (0:41:10) Al: Yeah, that’s fun. I haven’t actually seen it yet, so… (0:41:10) Kev: Um, yeah. Oh, well, that’s the view of Ghibli. It’s charming. Um, yeah. (0:41:15) Al: I only know what people have told me. (0:41:19) Al: I have so far seen one Studio Ghibli film, but I do plan to watch the rest. (0:41:22) Kev: Wait, which one was it? (0:41:24) Al: The Boy and the Heron. (0:41:25) Kev: No, I’m not saying that, but I just looked up. All right. (0:41:28) Al: It’s good. It’s very good. And despite everything, I would highly (0:41:32) Al: recommend watching the dub, because the voice acting in the dub is (0:41:38) Al: Excellent. It’s very good. (0:41:40) Al: It’s not a lot of dubs are pretty half-hearted. This is very excellent. If you’ve ever won. (0:41:44) Kev: yeah the studio Ghibli dubs usually I think are pretty solid they get good (0:41:52) Kev: talent I got Billy crystal for us moving first castle oh really huh yeah oh well (0:41:57) Al: They have Robert Pattinson and the boy in the heron. (0:42:01) Al: He plays the heron. (0:42:04) Al: And he puts everything into that, like he’s not folding it in. (0:42:08) Al: It’s a very good performance. (0:42:11) Kev: He is a good actor, and I’m glad he put effort into it. (0:42:13) Al: Yeah. (0:42:16) Kev: Unfortunately, he was not here to voice the captain, or whatever, but overall, I loved (0:42:28) Kev: the presentation. (0:42:29) Kev: There’s a few things, like the chibigs, the Walmart, or whatever you want to call it, (0:42:37) Kev: of standard of slightly awkward English translations at times. (0:42:40) Al: Yes. (0:42:41) Kev: But in general, I didn’t have any problems with it. (0:42:48) Kev: And you have access to pretty much the whole map at the beginning. (0:42:52) Kev: You can fly around and see the different areas and stuff. (0:42:56) Al: Well, except the bits that you need to get to at the end. But yeah, they’re quite limited to the (0:42:58) Kev: Yeah, yeah, I said mostly. (0:43:00) Kev: Yeah. Yeah. (0:43:03) Al: extra bits. So yeah, it’s mostly you can access most of the game from the very start. And I guess (0:43:12) Al: let’s go into that. So we could talk about the flying and the brooms because you start off with (0:43:18) Al: a broken broom and you have to get it fixed and you have a fixed broom. And then of course, yeah, (0:43:22) Kev: Because, of course. (0:43:24) Al: Yeah, you have to do that. (0:43:26) Al: And then as you do more deliveries and you get more money, then your friend can upgrade your broom for you. (0:43:33) Al: And the broom does different things. (0:43:36) Al: It can act as though there’s like air currents, which your very first broom can’t use. (0:43:44) Al: You just kind of get pushed off to the side, whereas the second broom will let you use them. (0:43:46) Kev: Yeah, you know both horizontal and vertical so you can speed boost or rise yeah (0:43:50) Al: And then the later horizontal and vertical. (0:43:54) Al: Yeah. And then there’s. (0:43:56) Al: One that gives you this like extra air boosts that are hanging in the air that one of the brooms gives you access to. (0:43:59) Kev: Yeah, like the midair jump sort of thing (0:44:04) Al: And then the final broom there’s like a hurricane a tornado type thing not hurricane a tornado. (0:44:10) Al: On one level which you can only use if you have the final broom and that like boost you really high up in the air and that’s how you get to the top level. (0:44:17) Kev: Right. (0:44:19) Kev: Okay. (0:44:22) Al: So that’s obviously fine, it does the job. (0:44:26) Al: I will say, when I first played the game, I got very confused with the flying. (0:44:31) Al: I was expecting flying to be a bit different than it was, and this is probably a me problem. (0:44:37) Al: But I was… I don’t know why I was expecting this. You know, I’ve already talked to Johnny (0:44:43) Al: about this, and he definitely wasn’t expecting this. But I was expecting that you get on a broom (0:44:47) Al: and you can, like, fly up. You can’t fly up, basically. You’re always flying down. You can (0:44:52) Kev: Yeah. (0:44:54) Kev: Yep. (0:44:54) Al: have like if you’re close to ground. (0:44:56) Al: And you get like a little boost so you can like go up a little bit so you are actually (0:44:59) Al: above the ground. (0:45:00) Kev: Right, right, yeah, you don’t want one on the graph. (0:45:00) Al: But basically if you want to go up, you have to use the air streams or follow the land (0:45:04) Kev: Mm-hmm. (0:45:04) Al: and jump off a higher bit of land stuff like that. (0:45:06) Kev: Sure. (0:45:07) Al: And because of that, because of that’s how it works. (0:45:10) Al: Like you know how when you’re flying, you can have like two different control schemes. (0:45:14) Al: You either have like pull back, pulls you up and push forward, makes you go down. (0:45:20) Al: Or the way this was, which is when you can’t like control going up and down. (0:45:26) Al: Just control where you are. (0:45:28) Al: Like forward makes you go forward and back makes you go backwards. (0:45:32) Al: So like I was pulling backwards to go up and I was just turning round. (0:45:34) Kev: Mm hmm. Mm hmm. (0:45:35) Al: So it kept confusing me like that. (0:45:38) Al: And I suspect that’s mostly a me problem, expecting something different. (0:45:42) Al: And probably due to how much I played Pokemon Scarlet and Violet, where when you actually (0:45:46) Al: fly rather than glide, that is what it is, right? (0:45:49) Kev: Say. Yeah, yeah. (0:45:50) Al: You pull up to go up. (0:45:52) Al: So I got used to it, but yeah. (0:45:56) Al: Was a little bit kind of jarring at the (0:45:58) Kev: Sure, I didn’t have that expectation and like, I think the game, the presentation of you have, you know, a really basic broom or whatever like they’re clearly showing you’re going to be building up to it like it made sense to me. (0:46:13) Kev: But, I mean, regardless, regardless of that bit. I think the flying overall feels great. It feels exactly like how I wanted it to feel. (0:46:28) Kev: I had a demo some time ago and I was happy and they didn’t disappoint like everything else that they add to it. It all feels natural. It feels great. You can actually go pretty fast when you get the air currents and whatnot. (0:46:41) Kev: You can go far and it’s almost a sort of platforming at times, right? Because you’re trying to hit air currents or jump on islands and whatnot. (0:46:50) Kev: And I enjoyed it. Yea
In this episode we finally get to hear the results of Devon's “Anthropological Experiment” from the past two weeks which leads to a discussion about the validity of High School Reunions in the current era, female representation in male oriented toy lines, and the wonders of SteamWorld!
This week on the Pure Nintendo Podcast, Jemma, Kirk, and Trev get into all things Nintendo, including PAX Aus, a persistent 3DS online player, Broken Sword and LEGO Horizon news, plus the games we're playing. Jemma is playing as Jango Fett in the revamped 2002 title, Star Wars: Bounty Hunter. Trev is playing the wonderful new entry in the steamWorld series, and Kirk is playing the delightful-sounding Natsu-Mon. It's all happening right here, so enjoy the show and let us know your thoughts on the games mentioned this week!
The SteamWorld series has ALWAYS been excellent, but how does this new sea-faring sea-quel hold up? Marcus re-joins us this week to discuss it! And stay tuned to the end to find out how you can win a FREE COPY of SteamWorld Heist II! YouTube version: https://youtu.be/a9QzL7qu5dQ If you have upcoming indie game recommendations, or just want to reach out, feel free to contact us at LevelWithUsPodcast [at] gmail [dot] com! Timestamps: Timestamps: 0:00 - Intro 1:53 - What IS this game? 4:11 - Bad Pun 4:24 - General Thoughts 8:59 - ⭒Star Pieces 13:06 - Quick Jabs 16:38 - Who's the Fake Fan? 23:00 - FREE GAME GIVEAWAY!! 25:18 - Outro
On this episode of Random Encounter, we're chatting about heisting steam-powered robots and the foggiest post-apocalyptic city you've ever seen. First up, Ben embraces his inner robot pirate with the sequel to 2015's TRPG, Steamworld Heist, Steamworld Heist II. The latest entry in the multi-genre Steamworld series, Heist II delivers a side-scrolling, turn-based spin on XCOM-style gameplay with a healthy dose of adorable steam-powered robots. Does it live up to the first game and the rest of the series? Then, did the hit Amazon series leave you craving a new Fallout game? Well, as usual, the modders are doing what Bethesdon't with the astonishing full Fallout 4 conversion mod, Fallout London. This mod completely recreates London, England and its boroughs, giving the famous city a post-nuclear apocalypse vibe. Yes, it was made by fans, but can it deliver a New Vegas-style experience to Fallout 4?Featuring: Jono Logan and Ben Love; Edited by Jono LoganGet in Touch:RPGFan.comRPGFan ShopEmail us: podcast@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomThis Episode's Related Links:Steamworld Heist II ReviewSteamworld Quest: Hand of Gilgamech ReviewFallout 4 ReviewFallout 76 ReviewFallout Season One Review
We played two of the latest indie bangers: SteamWorld Heist II and Thank Goodness You're Here. What did our crew think? Additionally, Mike provides a pair of quick demo impressions for Death in Abyss and Bobo Bay.The Six One Indiecast publishes every Monday at 8AM EST on all major podcast feeds and YouTube.com/SixOneIndie. Be a part of the discussion live and catch Clocked Out: The Indiecast Post-Show exclusively on Patreon.com/SixOneIndie.Join our Discord: https://discordapp.com/invite/SBUcDZkMoney tight? No worries! You can support Six One Indie and our efforts to amplify the indie scene with a simple click at no cost. Go ahead and leave this podcast review, follow @SixOneIndie on Twitter and TikTok, subscribe on YouTube, follow on Twitch, and tell your friends all about us.@SixOneIndie | www.SixOneIndie.com
¡Hola, cafeteros! Los compañeros Guille y Dani repasan las novedades del mes de agosto. Sección de juegos digitales: - Bare Butt Boxing (01-08), - Mars 2120 (01-08), - Thank Goodnes You're Here! (01-08), - Tomba! Special Edition (01-08), - The Mortuary Assistant: Definitive Edition (02-08), - World of Goo 2 (02-08), - Natsu-mon: 20th Century Summer Kid (06-08), - The Lullaby of Life (07-08), - SteamWorld heist II (08-08), - Guayota (13-08), - Dredge: The Iron Rig (15-08), - Farewell North (15-08), - The Godfeather: A Mafia Pigeon Saga (15-08), - Mika and the Witch's Mountain (21-08), - Gori: Cuddly Carnage (29-08), Sección de juegos físicos: - Cat Quest 3 (08-08), - Bo: Path of the Teal Lotus (15-08), - Rugrats: Adventures in Gameland (16-08), - The Last Faith (16-08), - Emio - The Smiling Man: Famicom Detective Club (29-08), - Shadow of the Ninja - Reborn (29-08), - Outer Widls - Archaeologist Edition (30-08), - The Doinksoft Collection: Gato Roboto, Gunbrella y Demon Throttle (30-08), - Ugly (30-08), Sección de noticias: - Comentamos los despidos de Humble Games, - ¿Podible anuncio del primer DLC de Blasphemous 2?, - Cocoon anuncia su edición física para septiembre ¿Vas a comprar en Wakkap? Usa el código UNCAFECONINTENDO y ahórrate un 5% en tu próxima compra (máximo 3€ de descuento) Visita nuestra TIENDA ONLINE en cafeconnintendo.redbubble.com APÓYANOS por lo que cuesta un café en https://uncafeconnintendo.wordpress.com/apoyanos/ Para estar informado del programa síguenos en nuestra cuenta de Twitter @cafeconnintendo Únete también a nuestra comunidad en Telegram https://t.me/uncafeconnintendo
¿Te gusta Reload? Apóyanos en Patreon (https://www.patreon.com/anaitreload) para acceder a contenidos exclusivos, recibir los episodios dos días antes y hacer posible que sigamos adelante
¿Te gusta Reload? Apóyanos en Patreon (https://www.patreon.com/anaitreload) para acceder a contenidos exclusivos, recibir los episodios dos días antes y hacer posible que sigamos adelante
¿Te gusta Reload? Apóyanos en Patreon (https://www.patreon.com/anaitreload) para acceder a contenidos exclusivos, recibir los episodios dos días antes y hacer posible que sigamos adelante
Featuring: Michael "Boston" Hannon, Paul “Moonpir” Smith, and John “MusiM” Beauchamp Running Time: 40:22 Livestream: YouTube The TVGP Game Club Crew digs a little deeper this month with SteamWorld Build! Join us as we build our sprawling metropolis, dismiss some tutorials, shuffle houses, build a rocket, and so much more! Our next game is A Short Hike!
A relatively short episode this week, we talk about Steamworld Build for the January Gameclub, go on a tangent or two, and mention the February Gameclub. We hope you enjoy the show! PS. Jared didn't get slammed at work this week and forget to post the episode. Topics list: Gameclub: Steam World Build Next Gameclub Game: A Bird Story
Those who enjoy building sims will find fun in them thar SteamWorld hills. Read the Plugged In Review If you've listened to any of our podcasts, please give us your feedback.
Jeff and Christian welcome Gita Jackson from Aftermath back to the show this week to discuss the GTA 6 trailer, and Game Awards, and their favorites of the huge number of games shown during the 3 hour ceremony. The Playlist: Alan Wake 2, SteamWorld Build, Fashion Dreamer, Sonic Dream Team, LEGO Fortnite, Rocket Racing, Fortnite Festival, Avatar Frontiers of Pandora VR Talk: Resident Evil 4 VR on PS5 Parting Gifts!
Hello nomads and welcome to our monthly catch-up episode for November of 2023. Pull up a seat, grab a drink, gather around the warm glow of your phone and listen to Brandon, Eric and Dave talk about all of the video games, tv shows, and movies that they have been checking out this month. We hope you enjoy and as always, safe travels Nomads!Here is the full list of the things we talked about this month: SteamWorld BuildAncestors: The Humankind OdysseyThe Legend of Zelda: Ocarina of TimeLegend of Zelda: Breath of the wildLego City UndercoverPeacemakerGen VThe QuarryHogwarts LegacyDune: Spice WarsMortal Kombat 1NFL PRO ERA (VR)Overland (Mobile)Indiana Jones: Dial of Destiny
Grand Theft Auto VI, like many of the residents depicted within it, has a trailer, and we've got thoughts. Expressing our thoughts into live microphones is the route we've chosen to go down this week, and we hope you'll join us for it as we also talk about Knuckle Sandwich, Steamworld Build, The Exit 8, Lethal Company and a bunch more of the latest from the world of video games (Earth).Tickets for our upcoming April live shows are now on sale here: https://www.trybooking.com/CNODM
Ah, now I know the immediate reaction is to shy away from the Death tarot, but if you look closely you will s-- wait... no... that's impossible... this is no ordinary Death... Landgraab can not die he-- he is eternal... Oh, my friend I am so sorry... your future... is in real estate.Discussed: Steamworld Build, Malcolm Landgraab, The Comic Wheel Sisterhood, The Sims Multiverse, Goodboy Galaxy, Octopath Traveler 2, Chained Echoes, Baldur's Gate 3, The Game Awards---Music credits:The Sims Bustin' Out! - General Store ThemeThe Sims Bustin' Out! - Create-a-Sim---Find us everywhere: https://intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow on Threads: https://threads.net/@intothecastFollow on Tumblr: https://intothecast.tumblr.com---Follow Stephen Hilger: https://stephenhilgerart.com/Follow Brendon Bigley: https://threads.net/@brendonbigleyProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 6 Cover Art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://instagram.com/ghostdownphoto---Timecodes: (00:00) - Intro (00:23) - YOU are our artist of the year, listener (02:26) - Our "How to Tie a Tie" video of the year (03:07) - Thank you though for real we love you (03:18) - Enough gratitude time for GAMING // Steamworld BUILD (28:35) - This is the General Store theme from The Sim's Bustin' Out on the Gameboy Advance (29:05) - Malcom Landgrab's Big Day (31:45) - This is the Create-a-Sim theme for The Sim's Bustin' Out on the Gameboy Advance (32:00) - Bigley Roulette // The Cosmic Wheel Sisterhood (50:11) - The Sims Multiverse (54:20) - The sorbet as the main course // Goodboy Galaxy (01:16:28) - We continue Bustin' Out (01:16:59) - Updates on Into the Aether? No way // Octopath Traveller II (01:41:36) - A pivot! // Chained Echoes (01:57:14) - Act 3 part 2 // Baldur's Gate III (02:10:29) - Game of the Year and The Game Awards (02:21:24) - Wrapping up ---Thanks to all of our amazing patrons including our Eternal Gratitude members: Grok Corey Z Directional Joy Susan H Olivia K Dan S Isaac S Will C Jim W Evan B David H min2 Aaron G V Erik M Redmage77 Joshua J Tony L Danny K Seth M Adam B Justin K Andy H Demo Parker E Maxwell L Spiritofthunder Jason W Jason T Corey T Minnow Eats Whale Caleb W fingerbelly Jesse W Mike T Codes Wesley Erik B mebezac Sergio L ninjadeathdog Rory B A42PoundMoose Andrew Justin M Peter Stellar.Bees Brendan K Scott R wreckx Noah O Michael G Arcturus Chris R hepahe Cory F Chase A LoveDies Nick Q Wes K Chris M RB Michaela W Adam F Scott H Alexander SP Therese K jgprinters Jessica B Murray David P Jason K Bede R Kamrin H Kyle S Philip N ★ Support this podcast on Patreon ★
Brad shares his progress in chipping away at his gaming backlog, providing reviews of Steamworld Build, Teenage Mutant Ninja Turtles: Shredder's Revenge, and Unpacking. The hosts then dive into their impressions of the Grand Theft Auto VI teaser and share their experiences with the iconic Grand Theft Auto franchise.In a thought-provoking segment, the podcast explores the news about Sony removing purchased Discovery TV shows from the PlayStation Store and the broader implications of digital ownership. The hosts also engage in a debate about the ethical stances on "acceptable" video game piracy, reflecting on how their opinions have evolved over the years.The discussion includes insights into Xbox's significant investment, with the revelation that Xbox spends over a billion dollars a year on Xbox Game Pass. Additionally, the hosts cover EA's confirmation of layoffs at F1 developer Codemasters, providing context on the challenges faced by gaming industry developers.This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/5941715/advertisement
Jocelyn has returned! To welcome her back to the show, Ryan shares his latest adventure in the SteamWorld franchise with SteamWorld Build. Jocelyn on the other hand has been enjoying portable gaming with little Olivia, with both Hearthstone and Super Mario Bros. Wonder. Moving into the news, we have our first trailer for the Fallout Amazon Prime series, Phil Spencer says no to Game Pass on Nintendo and PlayStation platforms, and GTA VI receives it's first official trailer.
In this week's episode of the Official Xbox Podcast, we're joined by Xbox's own Annette Gonzalez Porter and Josh Stein. We talk about what games we're playing, the best go to comfort games and check out a completed Mega Bloks Xbox 360. 00:00 Introductions 05:35 What We're Playing 17:34 ID@Xbox Developer Acceleration Program 23:50 Xbox Social Team Projects 32:06 News of the Week 47:18 What's your favorite comfort game? 49:48 Mega Bloks Xbox 360 Show & Tell 53:45 Goodbye Watch us on YouTube
Marc starts things off this week talking about deal getting, (store) relationships ending, and website messings, before getting to what they've been playing with SteamWorld Build, Gangs of Sherwood, Cats and the Other Lives, Train Valley 2 - Community Edition, Stray Souls, and Forest Grove. Anyway and as always, thank you for watching or listening, I hope you enjoy this here episode, and I hope you have a wonderful wonderful rest of your day. (And if you haven't already, or are a listener and not a watcher, please like, subscribe, hit the bell, and all that jazz; it may not seem like much, but it goes a long way in helping support the show and site in general. I would appreciate it greatly.)
A quick, casual city builder above, a dungeon-building miner below. Learn more about your ad choices. Visit megaphone.fm/adchoices
The SteamWorld Series of games are well known for being exceptionally good - so good, in fact, that one of them is in my top 5 games of all time. So, with the newest entry about to come out, how well does the developer do as they try and tackle the “City-Builder” genre? Listen to find out in this mini-review of the game! You can purchase the game on all major platforms (including Game Pass!). Check it out here: https://steamworldgames.com/ If you have indie recommendations, or just want to reach out, feel free to contact us at LevelWithUsPodcast [at] gmail [dot] com!
Join us for the latest episode of the Middle-Aged Gaming podcast as we dive into the much-anticipated Dragon's Dogma 2, discussing its release date and what to expect from the upcoming showcase. If you're a fan, you won't want to miss this! Next, we explore a unique city-builder game where you must save a dying planet. Dig deep to uncover ancient artifacts, build a thriving city, and escape the world. It's a game that promises to offer a fresh take on the city builder genre. Whether you're a seasoned gamer or just looking for something new to play, this episode has got you covered. Tune in for all the latest news and insights in the gaming world. Don't forget to like, share, and subscribe for more gaming content! Listen to the latest episode to hear their thoughts on these games and more! Don't forget to follow the links below. YouTube: https://www.youtube.com/@magedgaming Twitch: https://www.twitch.tv/middleagedgaming2020 Twitter: https://twitter.com/GamingAged Instagram: https://www.instagram.com/middledagedgaming/ Facebook: https://www.facebook.com/middleagedgaming2020/
#SteamWorldBuild #Xbox #interview In this interview Luke Lohr is joined by both Brjann Sigurgeirsson, SteamWorld Franchise Director, and Adam Vassee, the Producer of SteamWorld Build. Together they discuss how SteamWorld Build fits into the larger universe of SteamWorld titles and what the teams are hoping to accomplish with SteamWorld Build's gameplay. Discussions of a sequel to SteamWorld Dig 2, no longer being exclusive anywhere, and remastering the old games into a collection are all talking points. Enjoy! XEP now has a Patreon! If you enjoy XEP please consider supporting us financially to help us look, sound, and podcast better. The Xbox Expansion Pass (XEP) is a podcast dedicated to interpreting the goings on in the world of video games and analyzing how they impact the Xbox ecosystem. Luke Lohr, the InsipidGhost, plays host and discusses various topics throughout the industry. The guests on the show are meant to help gamers expand their knowledge of the gaming industry. Twitter: InsipidGhost, Instagram: InsipidGhost, Hive: InsipidGhost Contact: InsipidGhost@gmail.com
In this episode of the Vookcast, Ollie is joined by Michael, Angelo, and Luke, as they discuss the addition of GoldenEye 007 on Nintendo Switch Online, a brand new SteamWorld game on the horizon, and what, exactly Minecraft Legends is.We also do a deep dive into the possibility of Nintendogs coming back (and get very sidetracked in the process), a new Dokapon Kingdom game, and a very tricky 20 Questions.Links:Goldeneye 007 is finally coming on January 27SteamWorld Build is breaking new ground for the series, when it comes to Switch later this yearRPG board game Dokapon Kingdom: Connect coming to the SwitchNew patent, trademark point to Nintendogs returning, but for mobileSupport the show
It's been a long time coming, but after existing for decades exclusively on the Nintendo 64, Goldeneye 007 has finally been rereleased on modern platforms! In this week's episode of Nintendo Everything Refresh, we'll discuss the long-awaited return of this classic first-person shooter and whether it can live up to the nostalgia that so many players have! We'll chat about a handful of the many games announced for Switch last week, including a surprise port of Life Is Strange 2, the next game in the SteamWorld franchise, and much more! We'd also like to welcome a new voice to our show, and to the site! Tom Chaplin is one of Nintendo Everything's two new video creators, and he and his friend Sam will soon be bringing some exciting and creative content to Nintendo Everything's YouTube channel. In the meantime, we got to welcome Tom onto the podcast and hear, among other things, all about his thoughts on Fire Emblem Engage. We can't wait to have him and more folks from the site on future episodes of the podcast! Our podcast is available on most major streaming platforms, including Spotify, Apple Podcasts, Google Podcasts, Amazon Music and Audible, or you can check out the video version on YouTube. Direct downloads are also available for free through our friends at ListenNotes. Have ideas or suggestions for the show, or want to submit a fan question or topic for a future episode? Let us know what you think – and thanks for listening! ➡ Inquiries/Fan Mail: NERefreshPodcast@gmail.com ➡ Visit the site: https://nintendoeverything.com Episode Segments: (00:00) | Intro (01:10) | GoldenEye 007 launches on Switch Online (09:10) | Uno gets a Switch Online Trial (11:37) | Splatfest incoming! (15:45) | SteamWorld Build announced (19:28) | Life is Strange 2 (23:05) | Trek to Yomi (26:21) | Road 96 prequel announced (28:27) | Strayed Lights announced (31:12) | Release Dates (Minecraft Legends, Fuga 2, Story of Seasons: A Wonderful Life) (42:13) | Sonic may ditch the "boost" mechanic (46:53) | The Future of Sonic games (51:54) | Recent Releases (01:04:38) | What we've been playing Hosts: Nick Serpa: @ndserpa Dennis Gagliardotto: @LyonHart_ Luiz Estrella: @Luizestrella_ Nicolas Shadday: @Dayshade1999 Tom Chaplin
Ep 355 - The first Xbox Developer_Direct drops a fantastic new game immediately onto Game Pass, we see what's coming next for the SteamWorld series, and the Avengers prepare to disassemble. 0:00 - Opening 1:16 - Corrections 3:39 - Surprise Game: Hi-Fi Rush 12:30 - Xbox Developer_Direct 30:02 - SteamWorld Build 37:42 - A Word From Our Sponsors 43:00 - The Last of The Last of Us? 52:02 - Avengers Disassemble 1:05:24 - Also This Week 1:22:11 - L&R: AAA Flops? 1:26:57 - L&R: Divergent Review scores 1:34:14 - L&R Game: Curtain 1 or Curtain 2? 1:40:37 - Time for Bets 1:46:00 - Closing This episode is sponsored by BetterHelp - go to http://betterhelp.com/allies to get 10% off your first month. Go to http://factormeals.com/allies60 and use code allies60 to get 60% off your first box.
A semana no mundo dos videogames foi marcada pelo evento de Xbox que nos trouxe a surpresa de Hi-FI Rush, lançado no dia do evento, além de datas para Redfall e Minecraft Legends. Também falamos do fim iminente de Marvel's Avengers, os anúncios da Mimimi e da Thunderful e outras coisas mais.Participantes:Guilherme JacobsHeitor De PaolaAssuntos abordados:06:00 - Sobre Hogwars Legacy20:00 - Hi-Fi Rush, Redafall e outros destaques do evento de Xbox54:00 - Marvel's Avengers está chegando ao seu fim1:03:00 - A Fnatic esquecei de registrar o nome do seu jogo The Day Before1:17:00 - A versão de console de Warhammer 40k Darktide foi adiada1:22:00 - A Mimimi anunciou um novo jogo de estratégia e furtividade, o Shadow Gambit: The Cursed Crew1:28:00 - A Thunderful anunciou um novo jogo de SteamWorld, o SteamWorld Build1:32:00 - Rápidas e curtasVai fazer compras na Amazon? Use nosso link de afiliado e ajude o OverloadrVenha fazer parte do Discord do Overloadr! Hosted on Acast. See acast.com/privacy for more information.
Nintendo is reportedly increasing Switch production leading Patrick and Mark to speculate on what the company has in store for 2023. Plus, Mark's early impressions of Fire Emblem Engage, a new entry in the SteamWorld series, and more. The guys also talk about: Tetris 99 Crisis Core Final Fantasy VII Reunion Persona 3 Portable Persona 4 Golden Pockey Card Jockey Ride On! FRIEND US ON SWITCH Patrick: SW-1401-2882-4137 Mark: SW-8112-0583-0050
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 10-15 minutos:1️⃣ Thunderful anuncia SteamWorld Build, que saldrá para PC y consolas en 20232️⃣ Trek to Yomi llega a Switch el 30 de enero3️⃣ Armored Core VI tendrá una presentación en el Tapiei Game Show la semana que viene4️⃣ Mac Walters, director de producción de Dragon Age, deja Bioware después de 19 años en el estudioSuscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreloadSintonía del programa: Senseless, de Johny Grimes Hosted on Acast. See acast.com/privacy for more information.
Can you dig it? This week, we're playing two hit indie games that center all around the moving of dirt! Firstly, we're playing TERRARIA, a 2D MINECRAFT clone that is one of the 10 best-selling games of all time! Then, we're playing STEAMWORLD COLLECTION, a compilation of two games, STEAMWORLD DIG and STEAMWORLD HEIST, that might just become your new small-scale favorites. Hosted by Steve Guntli and Woody Ciskowski Logo by Corinne Kempen Theme song: "Truck" by The Octopus Project (theoctopusproject.com) ultra64podcast.com Twitter: @ultra64podcast Email: ultra64podcast@gmail.com Instagram: @ultra64podcast Patreon: patreon.com/ultra64pod Next week's episode: Wii Sports Club / Rabbids Land
A lot of projects pulled for big wins this week. SteamWorld is going third-person, League of Legends starts another colorful media blitz, Spider-man tries to save the Avengers, and the Tomorrow Children march on to their own beat. 00:01:05 - Corrections 00:02:56 - Starring Role 00:05:19 - SteamWorld Headhunter 00:14:44 - League of Legends updates 00:31:23 - Spider-man and Avengers 00:38:13 - A Word From Our Sponsors 00:43:30 - Genshin Impact merch rules 00:57:19 - Tomorrow Children is back 01:04:54 - Also This Week 01:12:49 - Game: Sales are better now than ever! 01:20:55 - L&R - When games break immersion 01:25:23 - L&R - Are NFTs and the Metaverse fads? 01:34:57 - L&R - Why call it “Shin Megami Tensei?” 01:41:50 - Time For Bets 01:45:06 - Closing 01:46:24 - Forza Horizon 5 Bloodworth Race Bet Go to http://hellofresh.com/allies14 and use code allies14 for up to 14 free meals AND 3 free gifts! Go to http://betterhelp.com/allies to get 10% off your first month of BetterHelp. Go to http://imperfectfoods.com and use code ALLIES to get 20% off your first 4 orders.
Com vozes mais cristalinas do que nunca, Heitor e Ghost conversam sobre os remasters meia boca de GTA que foram lançados, que viraram motivo de piada na internet. O assunto também tocou no aumento salarial que a Ubisoft está dando aos seus empregados, na aquisição da Weta por parte da Unity e outras coisas mais. Participantes: Guilherme Jacobs Heitor De Paola Assuntos abordados: 00:00 - Os testes de Elden Ring 06:00 - A trilogia remasterizada de GTA parece um desastre 15:00 - Ubisoft está aumentando o salário dos funcionários para tentar reter talento 28:00 - A Unity está no processa de adquirir a Weta 36:00 - Among Us recebeu grande atualização e ganhou novos papéis 40:00 - Os destaques da Thunderful 47:00 - Rápidas e curtas Venha fazer parte do Discord do Overloadr! Tem perguntas que quer que sejam lidas no programa ou sugestões? Envie-as para motherchip@overloadr.com.br. Apoie o Overloadr: https://www.overloadr.com.br/ajude See omnystudio.com/listener for privacy information.
Find out what happened last week in SteamWorld Forge with this short and sweet recap!
Find out what happened last week in SteamWorld Forge with this short and sweet recap!
Find out what happened last week in SteamWorld Forge with this short and sweet recap!
Find out what happened last week in SteamWorld Forge with this short and sweet recap!
Find out what happened last week in SteamWorld Forge with this short and sweet recap!
Short and Sweet. If you need to catch up on the goings-on with SteamWorld Forge, here you go!
Find out what happened to the Breakfast Club in this week's Recaps of SteamWorld Forge!
The Breakfast Club is at it again! What will happen next? Stay tuned to figure out the next saga in Dicey Dilemmas!