Podcast appearances and mentions of chris dias

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Best podcasts about chris dias

Latest podcast episodes about chris dias

Boomer Casts
After Nine Tuesday May 28th 2024

Boomer Casts

Play Episode Listen Later May 29, 2024 58:12


Host - Allan Wishart Segment 1 - Rocky Nenk, Barkerville Historic Site Segments 2 and 3 - Chris Dias, author and game designer Segments 4 and 5 - Dustin Snyder, salmon fry release --- Send in a voice message: https://podcasters.spotify.com/pod/show/boomercasts/message

chris dias
Warwick Radio Online: The Voice of Warwick, Rhode Island
Tech 911 Has Answers for Your IT Questions

Warwick Radio Online: The Voice of Warwick, Rhode Island

Play Episode Listen Later Jan 30, 2024 18:31


Warwick Life host Scott Nerney talks with Chris Dias—aka Chris the Tech Guy—from Tech 911. Tech 911 helps businesses and individuals fix problems and get the most out of information technology. Hear how to protect yourself from viruses and scams, about business services, including technology upgrades, management, and support, about keeping old technology running, and about transferring data to new devices and disposing of old equipment. Visit the Tech 911 website. Call them at (401) 681-4911. Warwick Life highlights what's special in Warwick, Rhode Island and helps listeners get the most from this seaside community. Warwick Life is produced by Scott Nerney and presented by the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Varnum Memorial Armory Military & Naval Museum⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Write to warwicklife@gmail.com. Music by Tess Der Manouelian.

Mercado Imobiliário
Confira como os apartamentos decorados influenciam na decisão da compra do imóvel na entrevista com Chris Dias, diretora Comercial da C.A.C Engenharia.

Mercado Imobiliário

Play Episode Listen Later Sep 27, 2023 29:28


See omnystudio.com/listener for privacy information.

G*M*S Magazine Podcast  Channel
Why the new OGL 1.1 mess could destroy D&D and the industry.

G*M*S Magazine Podcast Channel

Play Episode Listen Later Jan 10, 2023 75:28


The new OGL 1.1 as drafted by Wizards of the Coast/Hasbro, could be truly disastrous for a lot of people all over the place and smaller companies are right to be very worried. As are big ones. Chris Dias is directly affected by this situation, so he is in a very good position to give us credible insight as to why this is so dangerous. Why the new OGL 1.1 mess could destroy D&D and the industry. ********************************************** This channel is dedicated to all those games you might never hear about otherwise. Please help our channel by subscribing and commenting. If you like our work, please buy us a Ko-Fi ► https://ko-fi.com/gmsmagazine ********************************************** About us: Paco and Martin are a couple who love playing games and recording videos about them. Paco has been playing RPGs since he discovered Dragonlance in 1984 and found his love for Boardgames in 2007. He's an avid reader and has a very keen interest in gaming and the people who make them. Martin is a chartered surveyor who just loves media production. He is in charge of all the editing and the technology we use in our Spain-based studio. Useful links: This video has been produced for www.gmsmagazine.com. Join us in our Discord Server ► https://discord.gg/fHaKNPe For our #RPGs channel ► https://www.youtube.com/@gmsmagazine For So Play We All, our #Boardgames channel► https://www.youtube.com/channel/UC2dX_ZAVHS1K0tgSt0LRfMA For our podcast ► https://gmsmagazine.podbean.com/ Follow us on Twitter ► https://twitter.com/gmsmagazine Our Facebook page ► https://www.facebook.com/GMSmagazine/ #opendnd #ogl1.1 #ttrpg #rpgs #review ******************************************** Osprey games, crescendo of violence, blade runner, cyberpunk, science fiction, book publishing, publishing business, writing, writing adventures, adventure writing, gmsmagazine, gms magazine, game publishing, book publishing, publishing business, business, hype, marketing, game on tabletop, wizards of the coast, diversity, ttrpg, rpg, roleplaying, game, games, dungeons and dragons, dnd, dungeons & dragons, call of Cthulhu, CoC, vampire: The mascarade, osr, pbta, board game, lovecraft, roleplaying game, role playing, game, gaming, drivethrurpg, pulp, horror, horror game, green ronin, tabletop, modiphius, pathfinder, paizo, Chivalry and sorcery

Boomer Casts
After Nine Tuesday September 13th 2022

Boomer Casts

Play Episode Listen Later Sep 14, 2022 57:31


Segment 1 Chris Dias the author Segment 2 & 3 Jennifer Pighin with Omineca Arts Centre Segment 3 Updates with Allan Segment 4 & 5 Badhri Narayana talking about Immigrant Job Fair --- Send in a voice message: https://anchor.fm/boomercasts/message

chris dias
G*M*S Magazine Podcast  Channel
The GMS Magazine Podcast with Chris Dias: Amethyst Revelations

G*M*S Magazine Podcast Channel

Play Episode Listen Later Aug 16, 2022 66:48


The GMS Magazine Vidcast with @Dias Ex Machina : Amethyst Revelations Chris is having a new Kickstarter coming out very soon and we (mostly he) spoke about it at length. And now I can't wait to see it succeed! Hope you'll enjoy it! This video has been produced for www.gmsmagazine.com. Please help our channel by subscribing and commenting, or buy us a Ko-Fi: https://ko-fi.com/gmsmagazine Join us in our Discord Server: https://discord.gg/fHaKNPe Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj  

G*M*S Magazine Podcast  Channel
Interview with Jay from Cardboard East

G*M*S Magazine Podcast Channel

Play Episode Listen Later Jun 28, 2022 61:10


Cardboard East is a blog that has been going for a while and covers all sorts of Asian Board Games. Since I am a big fan, what better thing to do than to have Jay, the person behind the project in the show. This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 442 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

fb east cardboard discord server martin reed chris dias
G*M*S Magazine Podcast  Channel
Brothers Bond with Ryan Benjamin

G*M*S Magazine Podcast Channel

Play Episode Listen Later Jun 15, 2022 79:39


Ryan Benjamin has been at the forefront of comic book artistry for a long time. Now he is jumping into boardgame design with Brothers Bond. Chris and I invited him around for a chat to talk about his project, his stellar career and what the future will bring for him and his brand. He sure didn't disappoint! You can find their project here: https://www.kickstarter.com/projects/tminus10/brothers-bond-the-game/?fbclid=IwAR0SFcn_aLyRiz58I__VxDd0pHdjjrFeSIz_zWyXc8gzecwrbE4Ws0n9ccM This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 442 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

brothers fb bond discord server martin reed chris dias
Boomer Casts
After Nine Tuesday June 7th 2022

Boomer Casts

Play Episode Listen Later Jun 8, 2022 57:14


Segment 1 Chris Dias with Gourmet Arts Festival Segment 2 & 3 Alyssa Leier & Tracey Calogheros with the Exploration Place Segment 4 Rachael Zapp with the Relay for Life Segment 5 Allan & Steve --- Send in a voice message: https://anchor.fm/boomercasts/message

G*M*S Magazine Podcast  Channel
Interview with Francesco Perratone from Degenerate Polygons

G*M*S Magazine Podcast Channel

Play Episode Listen Later Apr 21, 2022 30:29


I have been aware of Degenerate Polygons and their Initiative Tracking Tower for a while. They were kind enough to send me one fully printed and painted, and it looks totally amazing. I invited Francesco to come to the podcast so I could find out more about the reasons behind this crowdfunding, going professional and generally what plans they have for Degenerate Polygons. He did not disappoint! Find a transcript of this podcast in our KoFi page: https://ko-fi.com/gmsmagazine You can find their project here: https://www.kickstarter.com/projects/degeneratepolygons/the-initiative-towers And find out about there company here: https://degeneratepolygons.com/ The amazing crew of people behind Degenerate Polygons: Chiara: social (instagram.com/eris.in.boardg…) Francesco: project head (degeneratepolygons.com) Leonardo: sound (youtube.com/user/leocerall…) Logan: writing Luca: graphics (instagram.com/onemonkeytwobr…) Marco: graphics Mattia: code This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 442 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
The Board Room: Robotech and its gaming history

G*M*S Magazine Podcast Channel

Play Episode Listen Later Apr 19, 2022 65:16


Robotech has had a very strange life and there are lots of people into it. But its gaming kudos hasn't been as up to the standard as some people would wish… in this episode Chris and I talk about its past and present. And now they have a new project crowdfunded to get a new miniatures game out. And it looks very, very cool. And Chris has a special guest working on the project! This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 442 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
Interview - Battelords of the 23rd Century for Savage Worlds

G*M*S Magazine Podcast Channel

Play Episode Listen Later Apr 11, 2022 66:07


Battlelords of the 23rd Century for Savage Worlds is coming out very soon and I am sure a lot of people will be watching this one like hawks. I find why in this episode! This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 442 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

fb discord server savage worlds martin reed chris dias
G*M*S Magazine Podcast  Channel
Interview with Board Game designer Evan Gibbs: The Big Pig Game

G*M*S Magazine Podcast Channel

Play Episode Listen Later Apr 7, 2022 70:53


Second time around for Evan Gibbs. Now he has a game called The Big Pig Game being crowdfunded at the time of recording this episode. We didn't take this episode too seriously, mind you… quite fun, though! This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 442 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
Interview with Board Game designer Liesbeth Bos

G*M*S Magazine Podcast Channel

Play Episode Listen Later Mar 16, 2022 57:03


I interviewed board game designer Liesbeth Bos about her career as a children's game designer and inventor, among other things. A lot to be learned from her! You can find a transcript in our Ko-Fi page. This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 442 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
Interview with Brian Saliba: Rakham Vale RPG

G*M*S Magazine Podcast Channel

Play Episode Listen Later Mar 6, 2022 62:39


Rakham Vale is an RPG inspired by the work of iconic artist Arthur Rakham. In this episode we have an interview with co-creator, Brian Saliba. This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 435 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. When the world was one hundred years younger, during the Golden Age of British Book Illustration, Arthur Rackham and his paint box gave birth to some of the most transportive, iconic, and magical images of all time. His work brought to life characters and settings from famous fairy tales, ancient mythology, and timeless classics. In Rackham Vale these images are given new life for use in your tabletop role-playing games. Rackham's characters, creatures, and scenes become NPCs, villains, and a hidden-vale, sandbox setting that can be dropped into any RPG campaign that could do with a touch of magic, mystery, and old-time weirdness. In addition to high adventure, weird creatures, dark sorcery, and oodles of riddling, tricksy, ribald fairy folk, you'll find: 154 pages and 100+ Rackham illustrations. An original map by Joe N. Brown. An original factions graphic that charts relationships for easy reference. Dozens of adventure hooks. A fully illustrated bestiary of 24 new creatures based on Rackham's artwork. Tables for generating new settlements and creatures that fit the setting. A preparation checklist for GMs. Content that prioritizes accessibility and utility. Stats for OSE, although the setting is compatible with and easily adapted to other systems.   Product Specs 154 pages, A5-size, color throughout Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
Can a game be a work of art?

G*M*S Magazine Podcast Channel

Play Episode Listen Later Feb 20, 2022 81:13


Games are made of a lot of things and the bundle of them all can become a lot of things too. Many times it has been told that they can be works of art, but can they? In this episode, Chris and I explore the possibility of seeing games as works of art and when that could be the case. This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 435 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
The RPG Interview Room: Paris Gondo

G*M*S Magazine Podcast Channel

Play Episode Listen Later Feb 3, 2022 68:40


Paris Gondo is an RPG about the joy of getting rid of what you don't need and drags you down. I have known about this game since before it came out and had the enormous pleasure of playing it when it was still under development. Now, after a few months of further tweaking and some great improvements, it's out for you to enjoy and I wanted to talk to Kalum about it because… Well… you'll find out because in the interview… Visit Paris Gondo's website here. Here is what the author's site has to say: A Simple Effective Play-Based Method To Banish Encumbrance Forever This game is a tongue-in-cheek tribute to encumbrance rules and other tropes found in beloved dungeon-crawling games.   It is a GM-less storytelling game for 3 to 6 players, designed to be played in a few hours with polyhedral dice and no preparation.   Players in this game embody Adventurers who, as a group called a Party, have reached the last level of a Dungeon and defeated the Boss who presided over it. Play starts as Adventurers discover Loot you create. The objects you decide your Adventurer carries home makes up what you pack as their Final Inventory.   If Adventurers hold on to possessions that spark joy, they might feel invigorated and satisfied for the rest of their existence, or at least until their next adventure. But letting go of less emotionally charged but useful Belongings might prove to be a deadly mistake for the Party on their Journey Home.   Content Replay It's the transcript of a complete play session, edited for your enjoyment, to give you an overview of how the game works. This is inspired by the TRPG (Tabletalk Roleplaying Game) format popular in Japan.   Complete Rules This includes the rules and everything you need to play the game in step-by-step instructions. This game is a collaborative storytelling game. You can jump straight to the GonParis Method and follow its Six Steps without prior reading. However, it works better if one player facilitates your first session by reading the rules in advance.   Play-Aids and Card Decks You will find in the Appendix links to all the Play-aids and Card Decks in both JPG and PDF formats that you will need to play around a table.   Those are also included as a Miro board that you can copy to very easily play the game online.   Credits A game designed by Kalum from The Rolistes Podcast.   Rules Editor: Chris S. Sims.   Graphic design: Francita Soto and Kalum   Art by Bodie Hartley   This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 438 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
Separating the artist from their art.

G*M*S Magazine Podcast Channel

Play Episode Listen Later Jan 31, 2022 81:00


Separating the artist from their art. Oftentimes we hear arguments on both sides. And today we try to put the topic to rest. I don't think we put it to rest, but we sure say what we think! This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 438 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
Should real-life religion be used in games?

G*M*S Magazine Podcast Channel

Play Episode Listen Later Jan 24, 2022 59:16


With the successful crowdfunding of The Adventurer's Guide to the Bible and some of the criticism it has received, Chris and I decided it would be a great idea to record an episode about real life religion in games. What could go wrong, right? This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 437 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Please remember to get in touch. My email is our podcast at GMS Magazine Dot Com to to at GMFRS magazine if you want to get in touch with Chris Hayes Deus Ex Machina. But until the next time. Thank you once again for being there. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
RP Haven: how to build the best RPG club

G*M*S Magazine Podcast Channel

Play Episode Listen Later Jan 9, 2022 71:37


In this episode I talk with the people behind the RP Haven about how to build the best RPG club ever. RP Haven was born over 10 years ago when a bunch of friends decided that they liked spreading the word of RPGs around. They started gathering at public venues and inviting new people. Then they started to share what they had learned and started to grow. Now they have over 600 members and some of the best ideas you can think of. If you are interested in helping the hobby grow, Garry Harper and David Coulter have some advice worth listening to. You can find a transcript of this podcast for free on our Ko-fi page. This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 436 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine.   Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

club fb rpg ko rpgs discord server martin reed david coulter chris dias
G*M*S Magazine Podcast  Channel
Xmas special! The Board Game Room with Chris Dias and Paco Garcia.

G*M*S Magazine Podcast Channel

Play Episode Listen Later Dec 23, 2021 53:32


In this episode Chris and I talk about our Christmas traditions regarding gaming and other things that are not about gaming. Explains part of why we are so weird! This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 435 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine.   Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
The Interview Room: Jacky Leung, bringing Asian Own Voices stories into tabletop spaces.

G*M*S Magazine Podcast Channel

Play Episode Listen Later Dec 16, 2021 61:53


In this episode I am joined by Jacky Leung, from Unbreakable Publishers. Jacky is a Chinese American tabletop RPG writer and designer. He is also the Lead Creative Director for Unbreakable Publishers (@unbreakble_pub on Twitter), a platform bringing Asian Own Voices stories into tabletop spaces. Unbreakable Publishers plans to release four new anthologies featuring Asian contributors across 2021, showcasing indie RPGs and D&D 5e. He has appeared in several publications, including Paizo's Lost Omens: Gods and Magic, the Uncaged Anthology, and more. You can also find Jacky on Asian Represent's Asian Reads live on Twitch (twitch.tv/aznrep) on the first Saturday of every month as the crew reads through AD&D's Kara-Tur: the Eastern Realms at 12 PM EST and on All Nerds Here (https://twitch.tv/allnerdshere) on Sundays at 3 PM EST playing tabletop RPGs. You can also find out more about Jacky here: https://startplaying.games/blog/team/jacky-leung This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 434 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. From the publisher's page: Renounce the status quo, be the drive for change. Unbreakable: Revolution is a collection of Asian-centric adventures that showcases the versatility of Asian stories with a plethora of Tabletop Roleplaying systems and rulesets.  Unbreakable: Revolution is currently available as both a digital file with a hardcover print version. The digital edition includes: A full color, 150-paged bookmarked PDF A black and white printer-friendly bookmarked PDF 7 original standalone adventures from Asian writers and illustrators from around the world!  The adventures feature a variety of systems and rulesets, including 13th Age, The Black Hack, B/X Essentials, d20 systems, One Shot World, Forged in the Dark, Gun&Slinger, Ironsworn, and more! Produced by Jacky Leung and Jazz Eisinger. Layout & Graphics Design by Caroline Amaba.   Edited by Lexi Antoku, Omi Chun, Remy Cortez, Steve Huynh, Brent Jans, Doug Riechel, Alda Yuan.   Sensitivity & Cultural Consultations by Lexi Antoku, Daniel Kwan, Kevin Thien Vu Long Nguyen, Pam Punzalan, Vis Subramanian, TOR WAR.   Cover Art by Joshua Mendenhall. Original Artwork by Caroline Amaba, Alika Gupta, Cammiella Gwisdalla, Sonya Henar, Rajib Kalita, H. “Ink” Kugler, Herman Lau, Kevin Thien Vu Long Nguyen, Mia Mercury, Tiona Miché, Brian Phongluangtham, Angeli Rafer, TOR WAR, Nichole Wilkinson, Kathryne Wilson, Nala J. Wu.   Adventures Written by Doryen Chin, Kevin Thien Vu Long Nguyen, Rajib Kalita, Charu Patel, Pam Punzalan, Ari Santiago, KC Shi.   Content Warnings for the adventures in this anthology (these are also included before the relevant adventures):   alcohol, bodily harm, body horror, cemeteries, child abduction, claustrophobia, colonial violence, colonialism, cultural & religious oppression, dead parents & family members, drowning, firearms, foreign invaders, funerals, gambling, gang violence, gaslighting, hatchets/axes, horror, hostages, immolation, imperialism, imprisonment, inequity, kidnapping, knives, mentions of murder, open water, oppression, orphanages, piracy, prison, profaning of Christian beliefs & imagery, racial & religious prejudice reflective of 19th-century Spanish colonial society in the Philippines, racism, rats, slavery, snakes, starvation, suicide attempts, supernatural aging, theft, threatening ocean life (sharks), torture, violence, violence against children & elderly    HARDCOVER PRINT IS NOW AVAILABLE! WHAT ARE PEOPLE SAYING ABOUT UNBREAKABLE: "The writing and artwork are powerfully beautiful, filled with a vital hope and will, burning bright against oppressive darkness - the sparks of revolution. Taking inspiration from the breadth of history, culture, experience, and imagination of the incredible, diverse Asian creators of the Unbreakable team, they created something truly spectacular." - Sebrina A Calkins     "What has me excited is how this collection has been curated." - Charlie Hall (Polygon)   "So this is an excellent book of adventures that any GM would be happy to run at their table, presented with utility and beauty." - The Rat Hole   "The level of thought and diligence they put into this, the level of both affection and diligence they put into the work; it's professional...it's folks who've actually thought about what it means to write things from a perspective that are representing a given specific culture in an anthology of work that is representing a much, much broader non-homogeneous series or set of cultures and they've put the work in." - Ramji (the 4th Culture) Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine.   Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

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The Board Game Room: Crowdfunding tips

G*M*S Magazine Podcast Channel

Play Episode Listen Later Dec 14, 2021 79:25


In this episode we talk about crowdfunding and how to organise your campaign, especially if you want to use an alternative to Kickstarter! This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 433 a podcast about the people who make and the people who play tabletop board games and roleplaying games. I am Paco García, your host and I am joined by Chris Dias and Barney from Trickster's Net and the podcast Loco Ludus to talk about crowdfunding and how to tackle a project.   If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina   And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you.   Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine.   Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!  

G*M*S Magazine Podcast  Channel
The board game room: Dinosaurs in games. Tetrarchia and Ninja Squad reviews

G*M*S Magazine Podcast Channel

Play Episode Listen Later Dec 3, 2021 71:16


I am Paco García, your host and I am joined by Chris Dias and we talk about Dinosaur games, Tetrarchia and Ninja Squad. This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 432 a podcast about the people who make and the people who play tabletop board games and roleplaying games.   Get your copy of Tretrarchia here: https://dracoideas.com/editorial/en/tetrarchia-expansion-2/ Get Ninja Squad here: https://www.backspindlegames.com/product/ninja-squad/ If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina   And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you.   Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj

G*M*S Magazine Podcast  Channel
The Board Game Interview Room: Daimyo Senso with Nathan Lusk

G*M*S Magazine Podcast Channel

Play Episode Listen Later Nov 29, 2021 64:22


In this episode I am joined by Nathan Lusk to talk about his Asian themed boardgame called Daimyo Senso and his quest to have it fully manufactured in the USA. I got to ask him about the game and how it plays, but also about his reasons to want to keep it national and what have been the struggles. This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 431 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Thank you once again and, until next time, game on!   Join us in our Discord Server: https://discord.gg/fHaKNPe Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj

G*M*S Magazine Podcast  Channel
Abuse in the games industry: What to do and not to do.

G*M*S Magazine Podcast Channel

Play Episode Listen Later Nov 20, 2021 68:19


In this episode, Chris and I talk about recent events and the abuse people face in the company. We talk about how to identify it, what to do, and also if you are caught as an abuser, we have some advice. This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 430 a podcast about the people who make and the people who play tabletop board games and roleplaying games.   I am Paco García, your host and I am joined by Chris Dias. Below you have a transcript of this whole episode. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina   And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you.   Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine.   Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
The Board Game Room: Dune with- House Secrets with Ignacy Trzewiczek

G*M*S Magazine Podcast Channel

Play Episode Listen Later Nov 14, 2021 64:07


This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 429 a podcast about the people who make and the people who play tabletop board games and roleplaying games.   I am Paco García, your host and I am joined by the ever amazing Chris Dias with a very special guest:  Ignacy Trzewiczek, to talk about Dune: House Secrets.   Ignacy is the designer of many really good and crunchy games and co-designer of Dune: House Secrets, a game that has been received with some very good ratings and some very bad ratings. The bad ratings tend ot have truly ridiculous reasons for being there, though, so they are not trustworthy. Mind you, some of the high ones are also sparse of information.   In this episode we got go ask him about the licensing process, how the game plays, why use an app and also about those reviews I mentioned in the paragraph above.   To find more about Dune: House Secrets: https://dune.portalgames.pl/en Check the BoardgameGeek page: https://boardgamegeek.com/boardgame/329713/dune-house-secrets/ratings?rated=1&comment=1 Hope you enjoy the interview! If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina   And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine.   Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

G*M*S Magazine Podcast  Channel
The RPG Room: Interview with Black Void designer Christoffer Sevaldsen

G*M*S Magazine Podcast Channel

Play Episode Listen Later Nov 8, 2021 47:44


This episode features an interview with Christoffer Sevaldsen, author and designer of Black Void, a terrific RPG I read last year that made to the top 10 list.   It took me a while to read the book because it is pretty huge, but there isn't a single page that is not worth reading. Being one of the most Planescape games I have read since Planescape, I think it has a lot to offer and people should pay a lot of attention to it.   I wanted to ask Christoffer about the origins, how he's developed the game, what was the idea behind the setting and mechanics and what's going to happen from now on. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you.   Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine.   Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK

G*M*S Magazine Podcast  Channel
The Board Room: Session Zero with Chris Dias. What sort of board game podcast are we going to have?

G*M*S Magazine Podcast Channel

Play Episode Listen Later Nov 6, 2021 62:47


The Board Room: Session Zero with Chris Dias. What sort of board game podcast are we going to have? Chris and I talk about plans for the future!   This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 427 a podcast about the people who make and the people who play tabletop board games and roleplaying games.   This is the first podcast to get back into boardgames after a loooooong time of not doing them. But hey… Chris Dias and I talk about what we want to say, do and what sort of podcast we want to end up with, which is good fun.   And I hope you'll give us your ideas too! If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world.  The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine.   Join us in our Discord Server: https://discord.gg/fHaKNPe   Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj Thank you once again and, until next time, game on!

Boomer Casts
After Nine Tuesday March 9th 2021

Boomer Casts

Play Episode Listen Later Mar 9, 2021 57:48


Segment 1 - Fraser Rodgers, PG Cougars Segments 2 and 3 - Norm Coyne and Nicky Levi, A Great North Christmas Segments 4 and 5 - Chris Dias, game designer --- Send in a voice message: https://anchor.fm/boomercasts/message

chris dias
Daybreak North
Board game based on B.C.'s wine region launches

Daybreak North

Play Episode Listen Later Nov 24, 2020 8:23


The CBC's Andrew Kurjata speaks to Chris Dias about 'Naramata: A Game of Wine and Tourism.'

Boomer Casts
After Nine November 23rd

Boomer Casts

Play Episode Listen Later Nov 23, 2020 57:52


Segment 1 - Colleen Van Mook, Downtown Prince George Plaid Friday Segments 2 and 3 - William Kuklis, Voice actor Segments 4 and 5 - Chris Dias, Naramata: A Game of Wine and Tourism --- Send in a voice message: https://anchor.fm/boomercasts/message

wine chris dias
Boomer Casts
After NIne - June 23, 2020 - Allan Wishart

Boomer Casts

Play Episode Listen Later Jun 26, 2020 49:12


Segment 1 - Coun. Garth Frizzell Segment 2 - Allan Wishart & Steve Smith Segment 3 - Barry Clark, beekeeper Segment 4 & 5 - Chris Dias, game designer/author --- Send in a voice message: https://anchor.fm/boomercasts/message

wishart coun chris dias
Boomer Casts
After Nine- March 16, 2020 - Allan Wishart

Boomer Casts

Play Episode Listen Later Mar 17, 2020 48:51


Segment 1: Chris Dias - author, Ariel ALPHA Segment 2 & 3: Norm Coyne - Barker Street Cinema & Northern Fancon Segment 4 & 5: Curtis Mayes - Spirit of the North Check out our website CFIS-FM.CA for our programming schedule and information or Stream Us Live. Connect with us on Facebook --- Send in a voice message: https://anchor.fm/boomercasts/message

wishart chris dias
G*M*S Magazine Podcast  Channel
Hard topics in RPG - An interview with Chris Dias

G*M*S Magazine Podcast Channel

Play Episode Listen Later Dec 4, 2019 70:12


This video has been produced for www.gmsmagazine.com. Please help our channel by subscribing and commenting. Sensitive topics can be dealt with in #RPGs and Chris Dias, from Dias Ex Machina has a game, Amethyst, that claims to do that. So having a game that helps you deal and bring those topics to the table in the safest possible way and without being an insensitive edgelord is very welcome. Hope you enjoy the show! You can buy the game here for 5E: http://bit.ly/Amethyst5E Here for Fate Core: http://bit.ly/AmethystFate Here for Savage Worlds: http://bit.ly/AmethystSW Here for 13th Age: http://bit.ly/Amethyst13thage Here for Pathfinder: http://bit.ly/AmethystPF1 And for other Dias Ex Machina games: https://www.diasexmachina.com/   Visit other G*M*S Magazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj

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The RPG Interview Room: Ultramodern 5 with Chris Dias

G*M*S Magazine Podcast Channel

Play Episode Listen Later Jun 4, 2019 43:03


Ultramodern 5 is an evolution of a game that saw the light in 2016 and that now has funded successfully in Kickstarter for a new, bigger edition with more of everything. However, the initial version of this book got a Best Platinum Seller award in DriveThruRPG and it has some very good ratings and reviews, so it must be doing something right. Hope you enjoy the show!  

Devchat.tv Master Feed
AiA 166: Visual Studio Code and Live Sharing with Chris Dias and PJ Meyer LIVE at Microsoft Connect 2017

Devchat.tv Master Feed

Play Episode Listen Later Dec 5, 2017 62:44


Charles Max Wood Special Guests:  Chris Dias PJ Meyer In this episode, Charles is at Microsoft Connect 2017 in NYC. Charles speaks with Chris Dias and PJ Meyer about Visual Studio Code and Live Sharing. Chris and PJ explain more on their demo at Microsoft Connect on Live Collaborative Editing and Debugging. Learn more about the new features with Visual Studio Code and the efficient workflows with screen sharing, and much more. In particular, we dive pretty deep on: Demo on Live Collaborative Editing and Debugging explained New Features with VS Code Developer productive Debugging pain points Getting feedback New in VS Code Language support and Java Debugger Live Share Debugging from different machines and platforms Multi-Stage Docker File TypeScript compiler More on debugging with Cosmos DB Debugging in the Cloud? Docker Extensions Data Bricks Updated python tools Coming up with Visual Studio Code in the next 6 months TypeScript and Refactoring Getting the word out about code -  Word of mouth? Number of people using VS Code? Envision for what VS Code is becoming? Preparing for a keynote and processes? And much more! Links: https://code.visualstudio.com https://github.com/chrisdias GitHub.com/microsoft @code Picks: Chris Pizza PJ Deli Charles Coupon Pass for tourist in NYC    

All Angular Podcasts by Devchat.tv
AiA 166: Visual Studio Code and Live Sharing with Chris Dias and PJ Meyer LIVE at Microsoft Connect 2017

All Angular Podcasts by Devchat.tv

Play Episode Listen Later Dec 5, 2017 62:44


Charles Max Wood Special Guests:  Chris Dias PJ Meyer In this episode, Charles is at Microsoft Connect 2017 in NYC. Charles speaks with Chris Dias and PJ Meyer about Visual Studio Code and Live Sharing. Chris and PJ explain more on their demo at Microsoft Connect on Live Collaborative Editing and Debugging. Learn more about the new features with Visual Studio Code and the efficient workflows with screen sharing, and much more. In particular, we dive pretty deep on: Demo on Live Collaborative Editing and Debugging explained New Features with VS Code Developer productive Debugging pain points Getting feedback New in VS Code Language support and Java Debugger Live Share Debugging from different machines and platforms Multi-Stage Docker File TypeScript compiler More on debugging with Cosmos DB Debugging in the Cloud? Docker Extensions Data Bricks Updated python tools Coming up with Visual Studio Code in the next 6 months TypeScript and Refactoring Getting the word out about code -  Word of mouth? Number of people using VS Code? Envision for what VS Code is becoming? Preparing for a keynote and processes? And much more! Links: https://code.visualstudio.com https://github.com/chrisdias GitHub.com/microsoft @code Picks: Chris Pizza PJ Deli Charles Coupon Pass for tourist in NYC    

Adventures in Angular
AiA 166: Visual Studio Code and Live Sharing with Chris Dias and PJ Meyer LIVE at Microsoft Connect 2017

Adventures in Angular

Play Episode Listen Later Dec 5, 2017 62:44


Charles Max Wood Special Guests:  Chris Dias PJ Meyer In this episode, Charles is at Microsoft Connect 2017 in NYC. Charles speaks with Chris Dias and PJ Meyer about Visual Studio Code and Live Sharing. Chris and PJ explain more on their demo at Microsoft Connect on Live Collaborative Editing and Debugging. Learn more about the new features with Visual Studio Code and the efficient workflows with screen sharing, and much more. In particular, we dive pretty deep on: Demo on Live Collaborative Editing and Debugging explained New Features with VS Code Developer productive Debugging pain points Getting feedback New in VS Code Language support and Java Debugger Live Share Debugging from different machines and platforms Multi-Stage Docker File TypeScript compiler More on debugging with Cosmos DB Debugging in the Cloud? Docker Extensions Data Bricks Updated python tools Coming up with Visual Studio Code in the next 6 months TypeScript and Refactoring Getting the word out about code -  Word of mouth? Number of people using VS Code? Envision for what VS Code is becoming? Preparing for a keynote and processes? And much more! Links: https://code.visualstudio.com https://github.com/chrisdias GitHub.com/microsoft @code Picks: Chris Pizza PJ Deli Charles Coupon Pass for tourist in NYC    

All JavaScript Podcasts by Devchat.tv
JSJ 289: Visual Studio Code and Live Sharing with Chris Dias and PJ Meyer LIVE at Microsoft Connect 2017

All JavaScript Podcasts by Devchat.tv

Play Episode Listen Later Nov 29, 2017 63:26


Panel: Charles Max Wood Special Guests:  Chris Dias PJ Meyer In this episode, Charles is at Microsoft Connect 2017 in NYC. Charles speaks with Chris Dias and PJ Meyer about Visual Studio Code and Live Sharing. Chris and PJ explain more on their demo at Microsoft Connect on Live Collaborative Editing and Debugging. Learn more about the new features with Visual Studio Code and the efficient workflows with screen sharing, and much more. In particular, we dive pretty deep on: Demo of Live Collaborative Editing and Debugging explained New Features with VS Code Developer productive Debugging pain points Getting feedback New in VS Code Language support and Java Debugger Live Share Debugging from different machines and platforms Multi-Stage Docker File TypeScript compiler More on debugging with Cosmos db Debugging in the Cloud? Docker Extensions Data Bricks Updated python tools Coming up with Visual Studio Code in the next 6 months TypeScript and Refactoring Getting the word out about code -  Word of mouth? Number of people using VS Code? Envision for what VS Code is becoming? Preparing for a keynote and processes? And much more! Links: https://code.visualstudio.com https://github.com/chrisdias GitHub.com/microsoft @code Picks: Chris Pizza PJ Deli Charles Coupon Pass for tourist in NYC  

Devchat.tv Master Feed
JSJ 289: Visual Studio Code and Live Sharing with Chris Dias and PJ Meyer LIVE at Microsoft Connect 2017

Devchat.tv Master Feed

Play Episode Listen Later Nov 28, 2017 63:26


Panel: Charles Max Wood Special Guests:  Chris Dias PJ Meyer In this episode, Charles is at Microsoft Connect 2017 in NYC. Charles speaks with Chris Dias and PJ Meyer about Visual Studio Code and Live Sharing. Chris and PJ explain more on their demo at Microsoft Connect on Live Collaborative Editing and Debugging. Learn more about the new features with Visual Studio Code and the efficient workflows with screen sharing, and much more. In particular, we dive pretty deep on: Demo of Live Collaborative Editing and Debugging explained New Features with VS Code Developer productive Debugging pain points Getting feedback New in VS Code Language support and Java Debugger Live Share Debugging from different machines and platforms Multi-Stage Docker File TypeScript compiler More on debugging with Cosmos db Debugging in the Cloud? Docker Extensions Data Bricks Updated python tools Coming up with Visual Studio Code in the next 6 months TypeScript and Refactoring Getting the word out about code -  Word of mouth? Number of people using VS Code? Envision for what VS Code is becoming? Preparing for a keynote and processes? And much more! Links: https://code.visualstudio.com https://github.com/chrisdias GitHub.com/microsoft @code Picks: Chris Pizza PJ Deli Charles Coupon Pass for tourist in NYC  

JavaScript Jabber
JSJ 289: Visual Studio Code and Live Sharing with Chris Dias and PJ Meyer LIVE at Microsoft Connect 2017

JavaScript Jabber

Play Episode Listen Later Nov 28, 2017 63:26


Panel: Charles Max Wood Special Guests:  Chris Dias PJ Meyer In this episode, Charles is at Microsoft Connect 2017 in NYC. Charles speaks with Chris Dias and PJ Meyer about Visual Studio Code and Live Sharing. Chris and PJ explain more on their demo at Microsoft Connect on Live Collaborative Editing and Debugging. Learn more about the new features with Visual Studio Code and the efficient workflows with screen sharing, and much more. In particular, we dive pretty deep on: Demo of Live Collaborative Editing and Debugging explained New Features with VS Code Developer productive Debugging pain points Getting feedback New in VS Code Language support and Java Debugger Live Share Debugging from different machines and platforms Multi-Stage Docker File TypeScript compiler More on debugging with Cosmos db Debugging in the Cloud? Docker Extensions Data Bricks Updated python tools Coming up with Visual Studio Code in the next 6 months TypeScript and Refactoring Getting the word out about code -  Word of mouth? Number of people using VS Code? Envision for what VS Code is becoming? Preparing for a keynote and processes? And much more! Links: https://code.visualstudio.com https://github.com/chrisdias GitHub.com/microsoft @code Picks: Chris Pizza PJ Deli Charles Coupon Pass for tourist in NYC  

Devchat.tv Master Feed
240 JSJ Visual Studio Code with Chris Dias

Devchat.tv Master Feed

Play Episode Listen Later Nov 30, 2016 62:33


Previous Episodes with Visual Studio Code’s Team: JSJ Episode 199, Visual Studio Code with Chris Dias and Erich Gamma JSJ Episode 221, Visual Studio Code with Wade Anderson 1:45 - What’s new at Visual Studio Code Visual Studio Code’s Twitter VS Code Github Chris Dias’ Twitter Chris Dias’ Github 3:42 - Confusion with Javascript versus separate languages 7:15 - Choosing your tools carefully 8:20 - Integrated shell and docker extensions 12:05 - Agar.io Extensions and extension packs 16:15- Deciding what goes into Visual Studio Code and what becomes an extension 18:20 - Using Github Issues and resolving user complaints 22:08 - Why do people stray away from VS proper? 23:10 - Microsoft and VS legacy 27:00 - Man hours and project development 31:30 - The Visual Studio default experience 37:10 - What are people writing with VS Code? 39:20 - Community versus developer views of VS Code 41:40 - Using Electron 44:00 - Updating the system 44:50 - How is Visual Code written? 48:00 - The future of Visual Code Studios https://github.com/microsoft/vscode/issues Picks: Don McMillan (AJ) Daplie Wefunder (AJ) Daplie (AJ) Facebook feed blocker plug-in (Charles) Tab Wrangler (Charles) Smart Things (Chris) Wood Pizza Ovens (Chis) PJ Mark, Chris’ friend and marketer (Chris)

All JavaScript Podcasts by Devchat.tv
240 JSJ Visual Studio Code with Chris Dias

All JavaScript Podcasts by Devchat.tv

Play Episode Listen Later Nov 30, 2016 62:33


Previous Episodes with Visual Studio Code’s Team: JSJ Episode 199, Visual Studio Code with Chris Dias and Erich Gamma JSJ Episode 221, Visual Studio Code with Wade Anderson 1:45 - What’s new at Visual Studio Code Visual Studio Code’s Twitter VS Code Github Chris Dias’ Twitter Chris Dias’ Github 3:42 - Confusion with Javascript versus separate languages 7:15 - Choosing your tools carefully 8:20 - Integrated shell and docker extensions 12:05 - Agar.io Extensions and extension packs 16:15- Deciding what goes into Visual Studio Code and what becomes an extension 18:20 - Using Github Issues and resolving user complaints 22:08 - Why do people stray away from VS proper? 23:10 - Microsoft and VS legacy 27:00 - Man hours and project development 31:30 - The Visual Studio default experience 37:10 - What are people writing with VS Code? 39:20 - Community versus developer views of VS Code 41:40 - Using Electron 44:00 - Updating the system 44:50 - How is Visual Code written? 48:00 - The future of Visual Code Studios https://github.com/microsoft/vscode/issues Picks: Don McMillan (AJ) Daplie Wefunder (AJ) Daplie (AJ) Facebook feed blocker plug-in (Charles) Tab Wrangler (Charles) Smart Things (Chris) Wood Pizza Ovens (Chis) PJ Mark, Chris’ friend and marketer (Chris)

JavaScript Jabber
240 JSJ Visual Studio Code with Chris Dias

JavaScript Jabber

Play Episode Listen Later Nov 30, 2016 62:33


Previous Episodes with Visual Studio Code’s Team: JSJ Episode 199, Visual Studio Code with Chris Dias and Erich Gamma JSJ Episode 221, Visual Studio Code with Wade Anderson 1:45 - What’s new at Visual Studio Code Visual Studio Code’s Twitter VS Code Github Chris Dias’ Twitter Chris Dias’ Github 3:42 - Confusion with Javascript versus separate languages 7:15 - Choosing your tools carefully 8:20 - Integrated shell and docker extensions 12:05 - Agar.io Extensions and extension packs 16:15- Deciding what goes into Visual Studio Code and what becomes an extension 18:20 - Using Github Issues and resolving user complaints 22:08 - Why do people stray away from VS proper? 23:10 - Microsoft and VS legacy 27:00 - Man hours and project development 31:30 - The Visual Studio default experience 37:10 - What are people writing with VS Code? 39:20 - Community versus developer views of VS Code 41:40 - Using Electron 44:00 - Updating the system 44:50 - How is Visual Code written? 48:00 - The future of Visual Code Studios https://github.com/microsoft/vscode/issues Picks: Don McMillan (AJ) Daplie Wefunder (AJ) Daplie (AJ) Facebook feed blocker plug-in (Charles) Tab Wrangler (Charles) Smart Things (Chris) Wood Pizza Ovens (Chis) PJ Mark, Chris’ friend and marketer (Chris)

Devchat.tv Master Feed
199 JSJ Visual Studio Code with Chris Dias and Erich Gamma

Devchat.tv Master Feed

Play Episode Listen Later Feb 17, 2016 60:47


Check out allremoteconfs.com to get in on all the conference action this year -- from the comfort of your own home!   02:13 - Chris Dias Introduction Twitter GitHub 02:21 - Erich Gamma Introduction Twitter GitHub 02:31 - Visual Studio Code @code 03:49 - Built on Electron JavaScript Jabber Episode #193: Electron with Jessica Lord and Amy Palamountain 04:25 - Why another tool? Visual Debugging Keybinding Support 08:12 - Code Folding 09:00 - Will people move from Visual Studio to Visual Studio Code? 12:06 - Language Support C# 18:06 - Visual Studio Code and Microsoft Goals 22:47 - Community Support and Building Extensions 28:31 - The Choice to Use Electron 32:41 - Getting VS Code to Work on the Command Line 35:02 - Tabs 38:49 - Visual Studio Code Uptake and Adoption 40:11 - Licenses 44:46 - Designing a UX for Developers 58:15 - Design Patterns Picks LEGO Star Wars: The Force Awakens Video Game - Announce Teaser Trailer (Joe) Firebase (Joe) Progress bar noticeably slows down npm install: Issue #11283 (Jamison) Darkest Dungeon (Jamison) Trek Glowacki Twitter Thread (Jamison) Mogo Portable Seat (Chuck) Clear Acrylic Wall Mountable 10 Slot Dry Erase Marker & Eraser Holder Organizer Rack (Chuck) Bitmap Graphics SIGGRAPH'84 Course Notes (Erich) Salsa (Chris) The Microsoft Band (Chris) Making a Murderer (Chris)

work progress built adoption designing developers ux murderer github erich licenses community support tabs electron darkest dungeon visual studio firebase visual studio code design patterns command line c sharp microsoft band language support erich gamma chris dias jessica lord javascript jabber episode mogo portable seat code folding chris dias introduction erich gamma introduction
JavaScript Jabber
199 JSJ Visual Studio Code with Chris Dias and Erich Gamma

JavaScript Jabber

Play Episode Listen Later Feb 17, 2016 60:47


Check out allremoteconfs.com to get in on all the conference action this year -- from the comfort of your own home!   02:13 - Chris Dias Introduction Twitter GitHub 02:21 - Erich Gamma Introduction Twitter GitHub 02:31 - Visual Studio Code @code 03:49 - Built on Electron JavaScript Jabber Episode #193: Electron with Jessica Lord and Amy Palamountain 04:25 - Why another tool? Visual Debugging Keybinding Support 08:12 - Code Folding 09:00 - Will people move from Visual Studio to Visual Studio Code? 12:06 - Language Support C# 18:06 - Visual Studio Code and Microsoft Goals 22:47 - Community Support and Building Extensions 28:31 - The Choice to Use Electron 32:41 - Getting VS Code to Work on the Command Line 35:02 - Tabs 38:49 - Visual Studio Code Uptake and Adoption 40:11 - Licenses 44:46 - Designing a UX for Developers 58:15 - Design Patterns Picks LEGO Star Wars: The Force Awakens Video Game - Announce Teaser Trailer (Joe) Firebase (Joe) Progress bar noticeably slows down npm install: Issue #11283 (Jamison) Darkest Dungeon (Jamison) Trek Glowacki Twitter Thread (Jamison) Mogo Portable Seat (Chuck) Clear Acrylic Wall Mountable 10 Slot Dry Erase Marker & Eraser Holder Organizer Rack (Chuck) Bitmap Graphics SIGGRAPH'84 Course Notes (Erich) Salsa (Chris) The Microsoft Band (Chris) Making a Murderer (Chris)

work progress built adoption designing developers ux murderer github erich licenses community support tabs electron darkest dungeon visual studio firebase visual studio code design patterns command line c sharp microsoft band language support erich gamma chris dias jessica lord javascript jabber episode mogo portable seat code folding chris dias introduction erich gamma introduction
All JavaScript Podcasts by Devchat.tv
199 JSJ Visual Studio Code with Chris Dias and Erich Gamma

All JavaScript Podcasts by Devchat.tv

Play Episode Listen Later Feb 17, 2016 60:47


Check out allremoteconfs.com to get in on all the conference action this year -- from the comfort of your own home!   02:13 - Chris Dias Introduction Twitter GitHub 02:21 - Erich Gamma Introduction Twitter GitHub 02:31 - Visual Studio Code @code 03:49 - Built on Electron JavaScript Jabber Episode #193: Electron with Jessica Lord and Amy Palamountain 04:25 - Why another tool? Visual Debugging Keybinding Support 08:12 - Code Folding 09:00 - Will people move from Visual Studio to Visual Studio Code? 12:06 - Language Support C# 18:06 - Visual Studio Code and Microsoft Goals 22:47 - Community Support and Building Extensions 28:31 - The Choice to Use Electron 32:41 - Getting VS Code to Work on the Command Line 35:02 - Tabs 38:49 - Visual Studio Code Uptake and Adoption 40:11 - Licenses 44:46 - Designing a UX for Developers 58:15 - Design Patterns Picks LEGO Star Wars: The Force Awakens Video Game - Announce Teaser Trailer (Joe) Firebase (Joe) Progress bar noticeably slows down npm install: Issue #11283 (Jamison) Darkest Dungeon (Jamison) Trek Glowacki Twitter Thread (Jamison) Mogo Portable Seat (Chuck) Clear Acrylic Wall Mountable 10 Slot Dry Erase Marker & Eraser Holder Organizer Rack (Chuck) Bitmap Graphics SIGGRAPH'84 Course Notes (Erich) Salsa (Chris) The Microsoft Band (Chris) Making a Murderer (Chris)

work progress built adoption designing developers ux murderer github erich licenses community support tabs electron darkest dungeon visual studio firebase visual studio code design patterns command line c sharp microsoft band language support erich gamma chris dias jessica lord javascript jabber episode mogo portable seat code folding chris dias introduction erich gamma introduction
Devchat.tv Master Feed
193 JSJ Electron with Jessica Lord and Amy Palamountain

Devchat.tv Master Feed

Play Episode Listen Later Jan 6, 2016 53:09


Get your JS Remote Conf tickets! Freelance’ Remote Conf’s schedule is shaping up! Head over here to check it out!   02:17 - Jessica Lord Introduction Twitter GitHub Blog 02:40 - Amy Palamountain Introduction Twitter GitHub Blog 03:14 - Electron Atom 04:55 - Cross-platform Compatibility 05:55 - Electron/Atom + GitHub 07:16 - Electron/Atom + React ? 07:57 - Use Cases for Electron muan/mojibar mafintosh/playback npm-scripts-gui Amy Palamountain: Building native applications with Electron @ Nordic.js 2015 15:09 - Creating Electron Apps on Phones 17:25 - Running a Service Inside of Electron   Visual Studio Code Adventures in Angular Episode #44: Visual Studio Code with Erich Gamma and Chris Dias 19:46 - Making an Electron App Photon conors/photon Photon Components N1 24:09 - Sharing Code 27:40 - Plugins for Functionality electron-accelerator electron-packager electron-prebuilt 31:08 - Keeping Up-to-date/Adding Features 33:14 - Pain Points NuGet 36:22 - Using Electron for Native JavaScript Jabber Episode #186: JSJ NativeScript with TJ VanToll and Burke Holland PhoneGap Reactive Native NativeScript 39:48 - What is a “webview”? 42:12 - Getting Started with Electron 43:28 - Robotics/Hardware Hacking with Electron JIBO Picks Autolux - Future Perfect (Jamison) Move Fast and Break Nothing (Aimee) [egghead.io] Getting Started with Redux (Dave) Destructuring and parameter handling in ECMAScript 6 (Dave) JS Remote Conf (Chuck) Freelance Remote Conf (Chuck) React Remote Conf (Chuck) Pebble Time Steel (Chuck) UglyBaby Etsy Shop (Amy) Jimmy Fallon: Kid Theater with Tom Hanks (Jessica)    

head running cross blog adventures native tom hanks getting started react freelance phones redux keeping up github atom compatibility use cases plugins pain points electron functionality photons n1 move fast visual studio code ecmascript nuget jibo phonegap nativescript erich gamma pebble time steel tj vantoll burke holland js remote conf destructuring chris dias jessica lord javascript jabber episode freelance remote conf electron app react remote conf angular episode
JavaScript Jabber
193 JSJ Electron with Jessica Lord and Amy Palamountain

JavaScript Jabber

Play Episode Listen Later Jan 6, 2016 53:09


Get your JS Remote Conf tickets! Freelance’ Remote Conf’s schedule is shaping up! Head over here to check it out!   02:17 - Jessica Lord Introduction Twitter GitHub Blog 02:40 - Amy Palamountain Introduction Twitter GitHub Blog 03:14 - Electron Atom 04:55 - Cross-platform Compatibility 05:55 - Electron/Atom + GitHub 07:16 - Electron/Atom + React ? 07:57 - Use Cases for Electron muan/mojibar mafintosh/playback npm-scripts-gui Amy Palamountain: Building native applications with Electron @ Nordic.js 2015 15:09 - Creating Electron Apps on Phones 17:25 - Running a Service Inside of Electron   Visual Studio Code Adventures in Angular Episode #44: Visual Studio Code with Erich Gamma and Chris Dias 19:46 - Making an Electron App Photon conors/photon Photon Components N1 24:09 - Sharing Code 27:40 - Plugins for Functionality electron-accelerator electron-packager electron-prebuilt 31:08 - Keeping Up-to-date/Adding Features 33:14 - Pain Points NuGet 36:22 - Using Electron for Native JavaScript Jabber Episode #186: JSJ NativeScript with TJ VanToll and Burke Holland PhoneGap Reactive Native NativeScript 39:48 - What is a “webview”? 42:12 - Getting Started with Electron 43:28 - Robotics/Hardware Hacking with Electron JIBO Picks Autolux - Future Perfect (Jamison) Move Fast and Break Nothing (Aimee) [egghead.io] Getting Started with Redux (Dave) Destructuring and parameter handling in ECMAScript 6 (Dave) JS Remote Conf (Chuck) Freelance Remote Conf (Chuck) React Remote Conf (Chuck) Pebble Time Steel (Chuck) UglyBaby Etsy Shop (Amy) Jimmy Fallon: Kid Theater with Tom Hanks (Jessica)    

head running cross blog adventures native tom hanks getting started react freelance phones redux keeping up github atom compatibility use cases plugins pain points electron functionality photons n1 move fast visual studio code ecmascript nuget jibo phonegap nativescript erich gamma pebble time steel tj vantoll burke holland js remote conf destructuring chris dias jessica lord javascript jabber episode freelance remote conf electron app react remote conf angular episode
All JavaScript Podcasts by Devchat.tv
193 JSJ Electron with Jessica Lord and Amy Palamountain

All JavaScript Podcasts by Devchat.tv

Play Episode Listen Later Jan 6, 2016 53:09


Get your JS Remote Conf tickets! Freelance’ Remote Conf’s schedule is shaping up! Head over here to check it out!   02:17 - Jessica Lord Introduction Twitter GitHub Blog 02:40 - Amy Palamountain Introduction Twitter GitHub Blog 03:14 - Electron Atom 04:55 - Cross-platform Compatibility 05:55 - Electron/Atom + GitHub 07:16 - Electron/Atom + React ? 07:57 - Use Cases for Electron muan/mojibar mafintosh/playback npm-scripts-gui Amy Palamountain: Building native applications with Electron @ Nordic.js 2015 15:09 - Creating Electron Apps on Phones 17:25 - Running a Service Inside of Electron   Visual Studio Code Adventures in Angular Episode #44: Visual Studio Code with Erich Gamma and Chris Dias 19:46 - Making an Electron App Photon conors/photon Photon Components N1 24:09 - Sharing Code 27:40 - Plugins for Functionality electron-accelerator electron-packager electron-prebuilt 31:08 - Keeping Up-to-date/Adding Features 33:14 - Pain Points NuGet 36:22 - Using Electron for Native JavaScript Jabber Episode #186: JSJ NativeScript with TJ VanToll and Burke Holland PhoneGap Reactive Native NativeScript 39:48 - What is a “webview”? 42:12 - Getting Started with Electron 43:28 - Robotics/Hardware Hacking with Electron JIBO Picks Autolux - Future Perfect (Jamison) Move Fast and Break Nothing (Aimee) [egghead.io] Getting Started with Redux (Dave) Destructuring and parameter handling in ECMAScript 6 (Dave) JS Remote Conf (Chuck) Freelance Remote Conf (Chuck) React Remote Conf (Chuck) Pebble Time Steel (Chuck) UglyBaby Etsy Shop (Amy) Jimmy Fallon: Kid Theater with Tom Hanks (Jessica)    

head running cross blog adventures native tom hanks getting started react freelance phones redux keeping up github atom compatibility use cases plugins pain points electron functionality photons n1 move fast visual studio code ecmascript nuget jibo phonegap nativescript erich gamma pebble time steel tj vantoll burke holland js remote conf destructuring chris dias jessica lord javascript jabber episode freelance remote conf electron app react remote conf angular episode
Adventures in Angular
059 AiA Learning Resources

Adventures in Angular

Play Episode Listen Later Sep 10, 2015 33:15


Get your tickets for Angular Remote Conf! Enter the ng-conf ticket lottery!   03:44 - egghead.io Lukas' AngularJS Fundamentals egghead.io Course 04:58 - Pluralsight 06:26 - Code School: AngularJS Tutorial 06:38 - Dan Wahlin: AngularJS Fundamentals In 60-ish Minutes 06:52 - DEVintersection Conference 07:30 - Stack Overflow + Plunker 08:02 - Angular Remote Conf 08:50 - AngularConnect 08:58 - Onsite Training Oasis Digital 11:10 - Backends Lukas Firebase Node Ward Legacy Codebases Chuck Ruby RailsClips 14:09 - John Papa's Angular Style Guide 14:24 - Lukas’ Blog 15:04 - ng-newsletter 15:39 - ng-book 16:29 - Getting Started with Angular AngularJS.org 18:41 - Working with Designers Lukas Reubbelke: Just Enough Angular for Designers D3.js Adventures in Angular Episode #58: D3 with Aysegul Yonet 20:14 - Hack Reactor 20:42 - Angular Boot Camp 21:22 - Khan Academy 21:30 - Angular 2 Resources & Skills You Should Know Exploring ES6 by Axel Rauschmayer TypeScript Adventures in Angular Episode #41: TypeScript with Dan Wahlin JavaScript Jabber Episode #167: TypeScript and Angular with Jonathan Turner and Alex Eagle Visual Studio Code Adventures in Angular Episode #54: Visual Studio Code with Erich Gamma and Chris Dias Babel JavaScript Jabber Episode #171: Babel with Sebastian McKenzie Angular.io Angular Articles by Pascal Precht 25:54 - Podcasts JavaScript Jabber Angular Air 26:33 - Angular Unit Testing 27:22 - AngularJS on YouTube Picks Slack (Ward) The Pillars of Reality Series by Jack Campbell (Lukas) Angular Remote Conf (Chuck) Essentialism: The Disciplined Pursuit of Less by Greg McKeown (Chuck)  

podcasts blog adventures designers ward pillars getting started slack babel d3 node backend greg mckeown creativeasin angular khan academy stack overflow typescript jack campbell essentialism the disciplined pursuit pluralsight firebase visual studio code angularjs learning resources reality series john papa jonathan turner hack reactor javascript jabber erich gamma alex eagle dan wahlin angular air angular connect chris dias javascript jabber episode angular remote conf railsclips axel rauschmayer angular boot camp sebastian mckenzie pascal precht oasis digital plunker angular episode onsite training legacy codebases angular style guide aysegul yonet i9mhiguzkem angular articles
All Angular Podcasts by Devchat.tv
059 AiA Learning Resources

All Angular Podcasts by Devchat.tv

Play Episode Listen Later Sep 10, 2015 33:15


Get your tickets for Angular Remote Conf! Enter the ng-conf ticket lottery!   03:44 - egghead.io Lukas' AngularJS Fundamentals egghead.io Course 04:58 - Pluralsight 06:26 - Code School: AngularJS Tutorial 06:38 - Dan Wahlin: AngularJS Fundamentals In 60-ish Minutes 06:52 - DEVintersection Conference 07:30 - Stack Overflow + Plunker 08:02 - Angular Remote Conf 08:50 - AngularConnect 08:58 - Onsite Training Oasis Digital 11:10 - Backends Lukas Firebase Node Ward Legacy Codebases Chuck Ruby RailsClips 14:09 - John Papa's Angular Style Guide 14:24 - Lukas’ Blog 15:04 - ng-newsletter 15:39 - ng-book 16:29 - Getting Started with Angular AngularJS.org 18:41 - Working with Designers Lukas Reubbelke: Just Enough Angular for Designers D3.js Adventures in Angular Episode #58: D3 with Aysegul Yonet 20:14 - Hack Reactor 20:42 - Angular Boot Camp 21:22 - Khan Academy 21:30 - Angular 2 Resources & Skills You Should Know Exploring ES6 by Axel Rauschmayer TypeScript Adventures in Angular Episode #41: TypeScript with Dan Wahlin JavaScript Jabber Episode #167: TypeScript and Angular with Jonathan Turner and Alex Eagle Visual Studio Code Adventures in Angular Episode #54: Visual Studio Code with Erich Gamma and Chris Dias Babel JavaScript Jabber Episode #171: Babel with Sebastian McKenzie Angular.io Angular Articles by Pascal Precht 25:54 - Podcasts JavaScript Jabber Angular Air 26:33 - Angular Unit Testing 27:22 - AngularJS on YouTube Picks Slack (Ward) The Pillars of Reality Series by Jack Campbell (Lukas) Angular Remote Conf (Chuck) Essentialism: The Disciplined Pursuit of Less by Greg McKeown (Chuck)  

podcasts blog adventures designers ward pillars getting started slack babel d3 node backend greg mckeown creativeasin angular khan academy stack overflow typescript jack campbell essentialism the disciplined pursuit pluralsight firebase visual studio code angularjs learning resources reality series john papa jonathan turner hack reactor javascript jabber erich gamma alex eagle dan wahlin angular air angular connect chris dias javascript jabber episode angular remote conf railsclips axel rauschmayer angular boot camp sebastian mckenzie pascal precht oasis digital plunker angular episode onsite training legacy codebases angular style guide aysegul yonet i9mhiguzkem angular articles
Devchat.tv Master Feed
059 AiA Learning Resources

Devchat.tv Master Feed

Play Episode Listen Later Sep 10, 2015 33:15


Get your tickets for Angular Remote Conf! Enter the ng-conf ticket lottery!   03:44 - egghead.io Lukas' AngularJS Fundamentals egghead.io Course 04:58 - Pluralsight 06:26 - Code School: AngularJS Tutorial 06:38 - Dan Wahlin: AngularJS Fundamentals In 60-ish Minutes 06:52 - DEVintersection Conference 07:30 - Stack Overflow + Plunker 08:02 - Angular Remote Conf 08:50 - AngularConnect 08:58 - Onsite Training Oasis Digital 11:10 - Backends Lukas Firebase Node Ward Legacy Codebases Chuck Ruby RailsClips 14:09 - John Papa's Angular Style Guide 14:24 - Lukas’ Blog 15:04 - ng-newsletter 15:39 - ng-book 16:29 - Getting Started with Angular AngularJS.org 18:41 - Working with Designers Lukas Reubbelke: Just Enough Angular for Designers D3.js Adventures in Angular Episode #58: D3 with Aysegul Yonet 20:14 - Hack Reactor 20:42 - Angular Boot Camp 21:22 - Khan Academy 21:30 - Angular 2 Resources & Skills You Should Know Exploring ES6 by Axel Rauschmayer TypeScript Adventures in Angular Episode #41: TypeScript with Dan Wahlin JavaScript Jabber Episode #167: TypeScript and Angular with Jonathan Turner and Alex Eagle Visual Studio Code Adventures in Angular Episode #54: Visual Studio Code with Erich Gamma and Chris Dias Babel JavaScript Jabber Episode #171: Babel with Sebastian McKenzie Angular.io Angular Articles by Pascal Precht 25:54 - Podcasts JavaScript Jabber Angular Air 26:33 - Angular Unit Testing 27:22 - AngularJS on YouTube Picks Slack (Ward) The Pillars of Reality Series by Jack Campbell (Lukas) Angular Remote Conf (Chuck) Essentialism: The Disciplined Pursuit of Less by Greg McKeown (Chuck)  

podcasts blog adventures designers ward pillars getting started slack babel d3 node backend greg mckeown creativeasin angular khan academy stack overflow typescript jack campbell essentialism the disciplined pursuit pluralsight firebase visual studio code angularjs learning resources reality series john papa jonathan turner hack reactor javascript jabber erich gamma alex eagle dan wahlin angular air angular connect chris dias javascript jabber episode angular remote conf railsclips axel rauschmayer angular boot camp sebastian mckenzie pascal precht oasis digital plunker angular episode onsite training legacy codebases angular style guide aysegul yonet i9mhiguzkem angular articles
MS Dev Show
VS Code with Chris Dias and Erich Gamma

MS Dev Show

Play Episode Listen Later Aug 31, 2015 63:11


We talk with Chris Dias and Erich Gamma about Visual Studio Code. Polyfill as a service. And at some point we'll talk about procrastination.

Adventures in Angular
057 AiA Starting a Local Angular Meetup with Will Buck

Adventures in Angular

Play Episode Listen Later Aug 27, 2015 50:20


Don’t miss out! Check out Angular Remote Conf!   02: 10 - Will Buck Introduction Twitter GitHub AngularMN 02:57 - Membership & Attendance 04:48 - Starting a Group Dinners Code Katas Coworking 08:35 - Networking with Other Groups and Organizers 09:38 - Corporate Sponsors 10:35 - Prizes & Giveaways Amazing Prize-O-Tron JetBrains Frontend Masters Pluralsight O’Reilly Media egghead.io 13:54 - Advice for Creating Meetups Content Fishbowls Katas & Hacknights Social Hours Sponsorship Advertising Meetup.com Google Groups 19:47 - Topics & Speakers Hack Nights Best Practices Beginner Topics Lightning Talks Karaoke 27:11 - Getting Started in Rural Areas Remote Hangouts Nomad JavaScript 29:31 - Beginner Stories Ruby Rogues Episode #216: Code Review Culture with Derek Prior Arrogance vs Confidence Impostor Syndrome Scott Hanselman: I'm a phony. Are you? 39:04 - Land Grab Your Social Media Slack   Extras Adventures in Angular Episode #44: Visual Studio Code with Erich Gamma and Chris Dias Picks Galactic Civilizations III (Joe) Legendary Encounters: An Alien Deck Building Game (Joe) Good Mythical Morning Podcast (Katya) Coin (John) [Pluralsight] Introducing Visual Studio Code by John Papa (John) Angular Remote Conf (Chuck) Mastermind Groups (Chuck) Midwest JS YouTube Channel (Will) Last Week Tonight with John Oliver (Will) Heroes of the Storm (Will)

All Angular Podcasts by Devchat.tv
057 AiA Starting a Local Angular Meetup with Will Buck

All Angular Podcasts by Devchat.tv

Play Episode Listen Later Aug 27, 2015 50:20


Don’t miss out! Check out Angular Remote Conf!   02: 10 - Will Buck Introduction Twitter GitHub AngularMN 02:57 - Membership & Attendance 04:48 - Starting a Group Dinners Code Katas Coworking 08:35 - Networking with Other Groups and Organizers 09:38 - Corporate Sponsors 10:35 - Prizes & Giveaways Amazing Prize-O-Tron JetBrains Frontend Masters Pluralsight O’Reilly Media egghead.io 13:54 - Advice for Creating Meetups Content Fishbowls Katas & Hacknights Social Hours Sponsorship Advertising Meetup.com Google Groups 19:47 - Topics & Speakers Hack Nights Best Practices Beginner Topics Lightning Talks Karaoke 27:11 - Getting Started in Rural Areas Remote Hangouts Nomad JavaScript 29:31 - Beginner Stories Ruby Rogues Episode #216: Code Review Culture with Derek Prior Arrogance vs Confidence Impostor Syndrome Scott Hanselman: I'm a phony. Are you? 39:04 - Land Grab Your Social Media Slack   Extras Adventures in Angular Episode #44: Visual Studio Code with Erich Gamma and Chris Dias Picks Galactic Civilizations III (Joe) Legendary Encounters: An Alien Deck Building Game (Joe) Good Mythical Morning Podcast (Katya) Coin (John) [Pluralsight] Introducing Visual Studio Code by John Papa (John) Angular Remote Conf (Chuck) Mastermind Groups (Chuck) Midwest JS YouTube Channel (Will) Last Week Tonight with John Oliver (Will) Heroes of the Storm (Will)

Devchat.tv Master Feed
057 AiA Starting a Local Angular Meetup with Will Buck

Devchat.tv Master Feed

Play Episode Listen Later Aug 27, 2015 50:20


Don’t miss out! Check out Angular Remote Conf!   02: 10 - Will Buck Introduction Twitter GitHub AngularMN 02:57 - Membership & Attendance 04:48 - Starting a Group Dinners Code Katas Coworking 08:35 - Networking with Other Groups and Organizers 09:38 - Corporate Sponsors 10:35 - Prizes & Giveaways Amazing Prize-O-Tron JetBrains Frontend Masters Pluralsight O’Reilly Media egghead.io 13:54 - Advice for Creating Meetups Content Fishbowls Katas & Hacknights Social Hours Sponsorship Advertising Meetup.com Google Groups 19:47 - Topics & Speakers Hack Nights Best Practices Beginner Topics Lightning Talks Karaoke 27:11 - Getting Started in Rural Areas Remote Hangouts Nomad JavaScript 29:31 - Beginner Stories Ruby Rogues Episode #216: Code Review Culture with Derek Prior Arrogance vs Confidence Impostor Syndrome Scott Hanselman: I'm a phony. Are you? 39:04 - Land Grab Your Social Media Slack   Extras Adventures in Angular Episode #44: Visual Studio Code with Erich Gamma and Chris Dias Picks Galactic Civilizations III (Joe) Legendary Encounters: An Alien Deck Building Game (Joe) Good Mythical Morning Podcast (Katya) Coin (John) [Pluralsight] Introducing Visual Studio Code by John Papa (John) Angular Remote Conf (Chuck) Mastermind Groups (Chuck) Midwest JS YouTube Channel (Will) Last Week Tonight with John Oliver (Will) Heroes of the Storm (Will)

All Angular Podcasts by Devchat.tv
044 AiA Visual Studio Code with Erich Gamma and Chris Dias

All Angular Podcasts by Devchat.tv

Play Episode Listen Later May 28, 2015 55:43


02:28 - Chris Dias Introduction Twitter GitHub 02:38 - Erich Gamma Introduction Twitter GitHub 03:38 - Visual Studio Code @VisualStudio [YouTube] Chris Dias: Visual Studio Code @ Build2015 IDE (Integrated Development Environment) Core Inner Loop Opinionated Workflow 06:25 - Task Running Support 09:13 - Cross-Platform 09:58 - Branding and Searchability #vscode UserVoice Site for Visual Studio Code Feature Requests 13:51 - Philosophically, what were the driving factors behind Microsoft releasing a cross-platform tool? 19:10 - Preview => Release Timeline Extensibility 22:04 - Core Features Multicursor Intellisense Debugging Lightweight Environment Project Structure TypeScript Integration 33:13 - Testing Problem Matchers 36:31 - Angular 1 Support 37:29 - Snippets 38:04 - Debugging Support 40:07 - Speed 41:00 - Features and Tooling (Con’t) Peek Find All References 45:40 - Getting the Latest Versions Auto-Update Windows Insider Program 47:13 - Visual Studio Code vs Sublime Text Picks Chris Dias, Erich Gamma and John Papa - Visual Studio Code: A Deep Dive on the Redefined Code Editor for OS X, Linux and Windows (John) Visual Studio Code Connect Link (John) Rob Eisenberg: Getting Started with Aurelia and TypeScript (Ward) Blue Man Group (Katya) ng-vegas (Joe) [YouTube] ng-vegas Channel (Joe) The CodeNewbie Podcast (Chuck) Ask Me Another (Chuck) [YouTube] Getting Started with Angular 2 Developer Preview (Chris) Jonathan Turner: Using TypeScript in Visual Studio Code (Chris) Emmet (Chris) The Computing Universe: A Journey through a Revolution by Tony Hey and Gyuri Pápay (Eric)        

Adventures in Angular
044 AiA Visual Studio Code with Erich Gamma and Chris Dias

Adventures in Angular

Play Episode Listen Later May 28, 2015 55:43


02:28 - Chris Dias Introduction Twitter GitHub 02:38 - Erich Gamma Introduction Twitter GitHub 03:38 - Visual Studio Code @VisualStudio [YouTube] Chris Dias: Visual Studio Code @ Build2015 IDE (Integrated Development Environment) Core Inner Loop Opinionated Workflow 06:25 - Task Running Support 09:13 - Cross-Platform 09:58 - Branding and Searchability #vscode UserVoice Site for Visual Studio Code Feature Requests 13:51 - Philosophically, what were the driving factors behind Microsoft releasing a cross-platform tool? 19:10 - Preview => Release Timeline Extensibility 22:04 - Core Features Multicursor Intellisense Debugging Lightweight Environment Project Structure TypeScript Integration 33:13 - Testing Problem Matchers 36:31 - Angular 1 Support 37:29 - Snippets 38:04 - Debugging Support 40:07 - Speed 41:00 - Features and Tooling (Con’t) Peek Find All References 45:40 - Getting the Latest Versions Auto-Update Windows Insider Program 47:13 - Visual Studio Code vs Sublime Text Picks Chris Dias, Erich Gamma and John Papa - Visual Studio Code: A Deep Dive on the Redefined Code Editor for OS X, Linux and Windows (John) Visual Studio Code Connect Link (John) Rob Eisenberg: Getting Started with Aurelia and TypeScript (Ward) Blue Man Group (Katya) ng-vegas (Joe) [YouTube] ng-vegas Channel (Joe) The CodeNewbie Podcast (Chuck) Ask Me Another (Chuck) [YouTube] Getting Started with Angular 2 Developer Preview (Chris) Jonathan Turner: Using TypeScript in Visual Studio Code (Chris) Emmet (Chris) The Computing Universe: A Journey through a Revolution by Tony Hey and Gyuri Pápay (Eric)        

Devchat.tv Master Feed
044 AiA Visual Studio Code with Erich Gamma and Chris Dias

Devchat.tv Master Feed

Play Episode Listen Later May 28, 2015 55:43


02:28 - Chris Dias Introduction Twitter GitHub 02:38 - Erich Gamma Introduction Twitter GitHub 03:38 - Visual Studio Code @VisualStudio [YouTube] Chris Dias: Visual Studio Code @ Build2015 IDE (Integrated Development Environment) Core Inner Loop Opinionated Workflow 06:25 - Task Running Support 09:13 - Cross-Platform 09:58 - Branding and Searchability #vscode UserVoice Site for Visual Studio Code Feature Requests 13:51 - Philosophically, what were the driving factors behind Microsoft releasing a cross-platform tool? 19:10 - Preview => Release Timeline Extensibility 22:04 - Core Features Multicursor Intellisense Debugging Lightweight Environment Project Structure TypeScript Integration 33:13 - Testing Problem Matchers 36:31 - Angular 1 Support 37:29 - Snippets 38:04 - Debugging Support 40:07 - Speed 41:00 - Features and Tooling (Con’t) Peek Find All References 45:40 - Getting the Latest Versions Auto-Update Windows Insider Program 47:13 - Visual Studio Code vs Sublime Text Picks Chris Dias, Erich Gamma and John Papa - Visual Studio Code: A Deep Dive on the Redefined Code Editor for OS X, Linux and Windows (John) Visual Studio Code Connect Link (John) Rob Eisenberg: Getting Started with Aurelia and TypeScript (Ward) Blue Man Group (Katya) ng-vegas (Joe) [YouTube] ng-vegas Channel (Joe) The CodeNewbie Podcast (Chuck) Ask Me Another (Chuck) [YouTube] Getting Started with Angular 2 Developer Preview (Chris) Jonathan Turner: Using TypeScript in Visual Studio Code (Chris) Emmet (Chris) The Computing Universe: A Journey through a Revolution by Tony Hey and Gyuri Pápay (Eric)        

EpicPodQuest
Episode 039 – Chris Dias!

EpicPodQuest

Play Episode Listen Later May 31, 2013 65:30


This week we have special guest Chris Dias on the show to talk about his new film currently seeking crowd-funding via Indie GoGo – King Eternal!CLICK HERE TO LISTEN IN YOUR BROWSER! Music by: CrossEyedHunk   The post Episode 039 – Chris Dias! appeared first on EpicPodQuest | Pop-Culture, Entertainment, Technology, Nerd News.