Room used for recreation
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Seeking to fulfill Pillory Mott's request, the party springs into action to create 'One Perfect Day' before turning their attention toward the third phylactery, The Subconscious...We are thrilled to announce the winners of Project Blacklight 2026! Congratulations to The Six Gun Sisterhood from Maia Wilson of Maia's Game Room, Love Leaves a Mark from Chain Lightning Studios, and Signals from Sydney Hawkins & Andrew Park! Stay tuned for updates about all three of these amazing shows. We have revitalized our Patreon! There's a ton of new content, a new tier, and a bunch more to get involved with! We also have our Blackwater Big Battle Mechanics, as well as The Royale System. Head on over to patreon.com/blackwaterdnd to check it out. Thank you all so much for your support. Please also consider checking out our Throne to support our new studio - www.throne.com/blackwaterdndOur main campaign story features Tim (he/him) as our illustrious DM, Em (fae/faer) as Honiah "Shy" Shydare, Triton Tidal Soul Monk; Jannes (he/him) as Thistle Longbranch, Goliath Circle of the Moon Druid; Sean (he/him) as Mark Dwyler, Human Aberrant Mind Sorcerer; and Jess (she/her) as Mirielle Fiamma, Fire Primordian Trickery Cleric! We are elated to have Kelli Ogmundson (she/her), as Blueberry, Half-Elf Celestial Warlock, joining us when she can make it for the rest of Campaign Two.Please consider subscribing, rating and leaving a review! Main Campaign episodes will be LIVE on Monday nights at 8pm PST at twitch.tv/blackwaterdnd - come join in our live chat for some delightful good times. Session date: June 15th, 2026In game date: 23rd Peldaven 2438 (midevening) - 24th Peldaven 2438 (late night)
This episode we share tips on building a game collection that will appeal to a wide range of players, share what we've been playing lately and review two games on opposite ends of the spectrum, the meaty Vienna and the super quick 5 Minute Dungeon. Tabletop Bellhop Gaming Podcast Episode 303 was recorded on June 4th, 2026. Episodes are usually recorded live on Wednesdays at 8 PM Eastern at https://www.twitch.tv/tabletopbellhop Find full detailed show notes at https://tabletopbellhop.com/podcast/ep303/ Disclosure: Links may be affiliate links. As an Amazon Associate, we earn from qualifying purchases. Games mentioned may be review copies provided by publishers. (00:00:00) Checking In (00:02:48) Announcements https://www.facebook.com/groups/windsorareamordheim/ https://discord.gg/qjfwzRWH https://tabletopbellhop.com/local/ https://answerthesummoning.com/ https://www.originsgamefair.com/ (00:05:06) Ask the Bellhop (00:43:21) The Bellhop's Tabletop (01:05:28) The Game Room - Vienna Pick Up Vienna Classic at Noble Knight: https://www.nobleknight.com/P/2148095705/?awid=1091 Check out all of the City Collection games on BGG: https://boardgamegeek.com/boardgamefamily/71480/series-stefan-feld-city-collection (01:32:25) The Game Room - 5 Minute Dungeon Pick up 5-Minute Dungeon: https://amzn.to/4vlfBw0 Grab the Curses! Foiled Again Expansion for 5-Minute Dungeon: https://amzn.to/3RN9RNq Check out the Wiggles 3D Amazon Storefront: https://amzn.to/4eo4BIF Learn what Outset Media is up to: https://outsetmedia.com/ (01:49:15) Closing the Doors Send feedback to moe@tabletopbellhop.com, deanna@tabletopbellhop.com, or sean@tabletopbellhop.com TIP THE BELLHOP: Get bonus content by becoming a Patron: https://www.patreon.com/tabletopbellhop Shop Tabletop Bellhop merch https://tabletopbellhop.com/merch Buy us a coffee https://ko-fi.com/tabletopbellhop FIND US: Webpage: https://tabletopbellhop.com Discord: https://discord.tabletopbellhop.com Blue Sky: https://bsky.app/profile/tabletopbellhop.com Instagram: https://www.instagram.com/tabletopbellhop/ Facebook: https://www.facebook.com/tabletopbellhop/ YouTube: https://www.youtube.com/tabletopbellhop Twitch: https://twitch.tv/tabletopbellhop
Do you have a guest room that's also your home office, the gift-wrapping room, and the craft room? Or maybe you live in a studio where the challenge is to carry out all your activities in one space. In episode #304 of The Clutter Fairy Weekly, Gayle Goddard, professional organizer and owner of The Clutter Fairy in Houston, Texas, continues our room-by-room decluttering series by exploring multi-function spaces—how to make them work, or at least make them work better.Show notes: https://cfhou.com/tcfw304The Clutter Fairy Weekly is a live webcast and podcast designed to help you clear your clutter and make space in your home and your life for more of what you love. We meet Tuesdays at noon (U.S. Central Time) to answer your decluttering questions and to share organizing tools and techniques, success stories and “ah-hah!” moments, seasonal suggestions, and timeless tips.To participate live in our weekly webcast, join our Meetup group, follow us on Facebook, or subscribe to our mailing list. You can also watch the videos of our webcast on YouTube.Support the show
Moving a game room is no joke…
Welcome to another episode of Perspective Checks where I sit down with friends and folks from the TTRPG world and discuss what they love about this wonderful hobby! This month I have the pleasure of talking with Brian Flaherty, AP performer, GM, sound designer, producer, game designer, and one of the founders of the Many Sided Media network with an insane lineup of TTRPG podcasts including: My First Dungeon Talk of the Table Bitcherton And many, many more of some absolute staples in my own podcast queue like Dice Exploder and Maia's Game Room. Anyway, this is just to say Brian wears A TON of hats that make him and his crew so aspirational and inspirational. One of my favorite quotes of this interview is him describing the idea for this TTRPG podcast adventure to show people "the peak of an indie game through actual play," and to get people excited about the game so they can play anywhere on that mountain in terms of how much production or extras they want to add onto it, but the goal is to provide an immersive, enjoyable experience with a game that tells a story like no other can. Brian's episode is full of so much wisdom not just about podcasting professionally, but also about supporting creators, artists, and all the people whose work goes into making the things we love and play to tell great stories. Please go check out everything Brian and his friends work on over at Many Sided Media and pay it back for him demanding that you leave me a rating (please do) by going and 5-star bombing all of their shows, too! ----more---- Join the DMs After Dark Discord channel! I made a Ko-Fi if you feel absurdly generous and want to help cover podcast hosting costs & all the upkeep. I'm still working on whether I want to offer anything special over there or just give my extreme gratitude (maybe some stickers or something in the mail) to those who donate, but no pressure whatsoever :) Where to Follow Rene Plays Games: LinkTree | BlueSky | Threads | Instagram | Facebook | DMs After Dark Rene's Games: MECH | MECH Cities 2 | One Last Quest | I Know I Know You, But I Don't Know How... email: RenePlaysGamesPod@gmail.com Music in the Episode (in order of appearance): Rene Plays Games Theme written & produced by Dan Pomfret | @danfrombothbands
On this episode of The 3DO Experience we are joined by Sam and Sarah of Retro Game Room to discuss the 1988 chess game from Interplay Battle Chess!Check Out Call of Duty: Thrak Ops: https://superpodnetwork.com/podcast/call-of-duty-thrak-opsFollow Retro Game Room at: https://superpodnetwork.com/podcast/retro-game-roomFollow us at: https://linktr.ee/ThebarberwhogamesFollow Thrak at: https://bsky.app/profile/thrak.bsky.social
Reverend Norb, Paul #1, Paul #2 and Ric Six appeared on Code band talks about their upcoming benefit show for Dan Dillon — former singer of The Minors and one of the founding figures of the Green Bay punk scene — who is recovering from a serious stroke. The show takes place June 13 at Badger State Brewing in Green Bay with Fun w/ Atoms, Rebel Waltz, and the Smart Shoppers. Tickets are $20, with proceeds going to help Dan and his family with medical expenses.Along the way, the guys dig into how Boris got started, how the band started their number-naming system, how Ric Six got his name (hint: blame Vesicular Basalt and Mötley Crüe), what it was like to accidentally play "Kill the Ramones" in front of a terminally ill Joey Ramone, Norb's book, the band's recording history from Testicle Pogo Machine through Saucer to Saturn and beyond, and whether a Boris the Sprinkler documentary will ever happen (short answer: your guess is as good as mine!).You can visit the bands official website at:boristhesprinkler.com0:00 Introduction & Welcome0:30 Meet Boris the Sprinkler0:54 The Benefit Show for Dan Dillon1:49 Who Is Dan Dillon & Why He Matters to the Green Bay Punk Scene3:48 Ric Six Joins Remotely from New Jersey5:34 How Paul #1 & Rev Norb First Met6:42 Early Days: Bernie's Game Room & the Rat Eaters8:12 Paul Comes Back from the Army & Boris Is Born9:22 How the Band Numbering System Started10:31 How Ric Six Got His Name11:37 Ric Six Joins Boris12:34 The Classic Lineup Comes Together14:49 The Discography Begins: Eight Testicle Pogo Machine15:49 Lessons Learned: Why Boris Started Self-Releasing Records16:38 The Green Bay Punk Scene & the Concert Cafe18:59 Mapping Boris Albums to the Ramones Blueprint20:04 Songwriting & Studio Decisions — Norb Runs the Show20:59 "For Paul's Sake" — The Ballad That Wouldn't Die22:43 The Ramones Covers Album & the Controversial Cover Photo24:18 "I Gave Boris My Panties" & Other Button Campaigns26:41 Does Punk Rock Need More Showmanship Today?27:16 The Dan Dillon Benefit Extravaganza Details & Silent Auction28:47 "Drugs and Masturbation" — Boris's Biggest Seller29:38 Colored Vinyl Variants & Record Collecting Shenanigans32:14 Paul #2's Animated Drumming Style34:23 Band Injuries & Stage Chaos Stories40:10 Touring with the ERGs! — Brotherhood on the Road41:01 Will Boris Ever Tour Again?41:21 The Antler Helmet & the Punk Rock Museum44:44 Boris Returns: Recording at Crutch and Memory Studio with Amos Pitsch48:09 The Reaction to the Comeback Album49:09 The Ephraim Green Shoot Cowboys — Playing Incognito50:47 Boris Gets a Clue — Recording in Joe's Garage52:10 Future Plans: New Songs in the Pipeline53:39 Ric Six as a Songwriter55:08 The Origin of "Dirty Candy" (Brace Yourself)56:44 Playing "Kill the Ramones" in Front of Joey Ramone59:00 Rev Norb's Book & Songs Recorded Without the Band's Input1:00:59 What Are You Most Proud Of? / How Should Boris Be Remembered?1:03:00 Still Amazed Fans Exist After 30+ Years1:03:37 A Boris Documentary? (An Animated One, Maybe)1:05:02 Show Details & Farewell
OK so we're not ACTUALLY back as we recorded this in August of last year... but it's something new to caress the inside of your ears while we're recording the THIRD ANNUAL BUCKET LIST GAMERS AWARDS!Yes, we did a 2nd AMA for our belated 2nd birthday and answered YOUR questions!It became even more belated due to some sound issues that needed to be resolved, and an ever increasing editing pile of videos and Board Game content.But it's here now, and it's a pretty good one if we do say so ourselves!It's been exclusive to our lovely patreons since February, but now it's here for everyone to enjoy!Thanks as always for the support, we know content on the podcast has slowed to an almost non-existent crawl so it means even more to us that you're still around, and we'll have some new stuff coming VERY soon! Thanks to our monthly supporters Aaron Skull Stash Kit Wil Son Slope's Game Room doches ZomBev Harry Flynn RicFlair thesweatyllama ★ Support this podcast on Patreon ★
03/27 Hour 1: Biggest Takeaways From Last Night's Games - 1:00 Top Storylines Around The Sports World - 14:00 JP Wants To Build A Game Room - 31:00
The Poth Police Department shut down an illegal game room March 19 inside an establishment in the 1000 block of N. Storts Street. Law-enforcement personnel were alerted to information regarding suspected gambling activity inside the establishment. Upon investigation, officers observed four gambling slot machines in a back room, along with an ATM cash-dispensing machine, which is prohibited under Texas law, according to the Poth Police Department. Poth police Chief Gerald “Jerry” Sanchez obtained a search warrant, and officers involved in the investigation seized ,590 in suspected gambling proceeds, multiple illegal gambling devices, and supporting documentation. According to the Poth Police...Article Link
This episode we share a rather large list of games we think are great for large groups, groups of seven or more players, and that's not just a bunch of party games. We also share what we've been playing and wrap up with three featured reviews: 3-2-1 Countdown from Grandpa Beck's Games, Brick Like This! from Asmodee, and Hand Games 21 a book by Don Eskridge. Tabletop Bellhop Gaming Podcast Episode 293 was recorded on January 21st, 2026. We usually record Wednesdays at 8 PM Eastern at https://www.twitch.tv/tabletopbellhop Find full detailed show notes at https://tabletopbellhop.com/podcast/ep293/ Disclosure: Links may be affiliate links. As an Amazon Associate, we earn from qualifying purchases. Games mentioned may be review copies provided by publishers. (00:00:00) CHECK-IN (00:01:59) Announcements February 2026 Events: Feb 8th - Board Game Bazaar Feb 22nd - Pop Up Board Game Cafe Feb 26th - Brews & Board Games Our event calendar: https://tabletopbellhop.com/local/ (00:02:56) Ask the Bellhop - Great games for seven or more players (00:37:31) The Bellhop's Tabletop (00:51:15) The Game Room - 3-2-1 Countdown Pick up 3-2-1 Countdown on Amazon, https://amzn.to/4k4hB7O Or better yet order it direct from Grandpa Beck's where you can use BELLHOP to save 15%, https://www.grandpabecksgames.com/products/3-2-1-countdown?sca_ref=9131133.6jeLXLbaBX Check out our Skull King review on Ep 263 https://tabletopbellhop.com/podcast/ep263/ And our Reign of Dragoness review on Ep 283 https://tabletopbellhop.com/podcast/ep283/ (00:58:20) The Game Room - Brick Like This Pick up Brick Like This! on Amazon, https://amzn.to/4rbxwDm You may also dig Monkey Palace another newer LEGO Game, https://amzn.to/3NMVjep Learn about more of our favourite party games on ep 166 https://tabletopbellhop.com/podcast/ep166/ (01:11:57) The Game Room - 21 Hand Games Pick up Hand Games 21 on Amazon, https://amzn.to/4sXsuMB Check out Don's hit social deduction games The Resistance https://amzn.to/4pYNfoi and/or Avalon https://amzn.to/3O3pgHd An apology: During the review of Hand Games 21 we say Dan Eskridge instead of Don, sorry about that Don. (01:37:27) Closing the Doors TIP THE BELLHOP: Get bonus content by becoming a Patron: https://www.patreon.com/tabletopbellhop Shop Tabletop Bellhop merch https://tabletopbellhop.com/merch Buy us a coffee https://ko-fi.com/tabletopbellhop FIND US: Webpage: https://tabletopbellhop.com Discord: https://discord.tabletopbellhop.com Blue Sky: https://bsky.app/profile/tabletopbellhop.com Instagram: https://www.instagram.com/tabletopbellhop/ Facebook: https://www.facebook.com/tabletopbellhop/ YouTube: https://www.youtube.com/tabletopbellhop Twitch: https://twitch.tv/tabletopbellhop
The Gilded Age was a time of unparalleled wealth and prosperity in America—but it was also a time of staggering inequality, corruption, and unchecked power. Among its richest figures was Andrew Carnegie, the steel magnate who built his fortune on the backs of low-paid workers, only to give it away—earning him the nickname the Godfather of American Philanthropy. He didn't just fund libraries and universities, he championed a philosophy: that it was the duty of the ultra-wealthy to serve the public good.But, as it turns out, even philanthropy is a form of power. So, what exactly have wealthy philanthropists done with their power? We explore that question at the Cooper Hewitt, Smithsonian Design Museum, inside Carnegie's former mansion. There, a board game called Philanthropy invites players to reimagine the connection between money and power—not by amassing wealth, but by giving it away.Produced by The Smithsonian's Podcast — Sidedoor. With host and Senior Producer Lizzie Peabody. Featuring: Christina de León, Associate Curator of Latino Design at the Cooper Hewitt, Smithsonian Design Museum Tommy Mishima, artist and co-creator (with Liam Lee) of the installation Game Room in Cooper Hewitt's triennial Making Home David Nasaw, author of the biography Andrew Carnegie The Kitchen Sisters Present is produced by The Kitchen Sisters (Nikki Silva & Davia Nelson) with Nathan Dalton and Brandi Howell. Part of the Radiotopia network from PRX.
Comment on this episode by going to KDramaChat.comToday, we'll be discussing Episode 6 of Start-Up, the hit K Drama on Netflix starring Bae Suzy as Seo Dal-mi, Nam Joo Hyuk as Nam Do-san, Kim Seon Ho as Han Ji Pyeong, Kang Han Na as Won In Jae, and Kim Hae Sook as Choi Won Deok. We discuss:The songs we featured during the recap: Where Is Dream by 10CM, Maybe You Know It by Park Sejun, and Game Room by Park Sejun. We also shared insights into 10CM's music career and unique vocal style.The concept of the “key man,” and how Nam Do-san, as the brilliant coder, is the true key person behind Samsan Tech's success, not Seo Dal-mi.An in-depth conversation about equity and ownership, with Han Ji Pyeong insisting that a CEO must have majority equity to lead effectively — a controversial claim that causes major friction in the team.The fallout among the Samsan Tech founders when Chul San and Yong San feel betrayed by Nam Do-san's proposed equity structure, prompting a near breakup.Seo Dal-mi's growth as a CEO, including how she proposes a new equity split and confronts Jeong Sa Ha with strength and confidence, signaling her rising leadership.The tension between being a good person and being an effective CEO, and how Seo Dal-mi learns to make hard decisions without trying to please everyone.The emotional weight of keeping the truth about the letters hidden from Seo Dal-mi, especially now that Nam Do-san learns the grandmother is losing her eyesight.The deepening love triangle between Seo Dal-mi, Nam Do-san, and Han Ji Pyeong, as seen in the nuanced facial expressions, especially during their scene on the bleachers.A sobering look at Won In Jae's fraught relationship with her stepfather and mother, and how her need to “win” is rooted in betrayal and guilt.The dark twist at the end of the episode, where a hooded figure leaves a message about revenge on the Sandbox wall — suggesting deeper intrigue ahead.A spotlight on the incredible Kim Hae Sook, who plays the grandmother, Choi Won Deok. We discuss her prolific career, her range as an actress, and her importance to Korean cinema and TV.ReferencesCould Malcolm Gladwell's Theory of Cockpit Culture Apply to Asiana Crash?Malcolm Gladwell's Outliers and Aircraft DispatchersThinking Beyond Cultural Legacy: The Case of Korean AirMalcolm Gladwell Theory Debunked - Hacker News
Discover the hilarious world of coffee mishaps, accessible tech updates, and gaming for blind users, as Steven Scott and Shaun Preece share relatable stories and practical insights for everyday life and technology.In this lively episode of Double Tap, Steven and Shaun kick off with a frosty studio, birthday coffee machines, and the surprisingly complicated art of making a simple cappuccino. From misfitting pods to AI recommendations for mild brews, the pair explore how an accessible coffee ritual can become a laboratory experiment. The conversation flows into listener emails covering accessible recording devices like the Zoom Essential series, creating custom tech manuals with AI, and blind-friendly gaming communities on RS Games and QuentinC's Game Room. The hosts also dig into major accessibility updates for iOS 26.2 and Android, including new TalkBack features like split-tap and magic tap for dictation, plus Apple Mail's latest VoiceOver bug. They reflect on the future of assistive AI, humanoid robots as guides, Facebook groups for community building, and the balance between technology convenience and cost for devices like the BrailleNote Evolve and Orbit Optima. If you enjoy Double Tap, please like, comment, and subscribe for more tech insights and accessible lifestyle tips. Share your coffee disasters, favourite accessible games, or AI hacks with us at feedback@doubletap.com!Relevant LinksZoom Essential Recorders: https://zoomcorp.comAccessible Android News: https://accessibleandroid.comAppleVis iOS Updates: https://applevis.comRS Games: https://www.rsgames.orgQuentinC's Game Room: https://quentinc.net Find Double Tap online: YouTube, Double Tap Website---Follow on:YouTube: https://www.doubletaponair.com/youtubeX (formerly Twitter): https://www.doubletaponair.com/xInstagram: https://www.doubletaponair.com/instagramTikTok: https://www.doubletaponair.com/tiktokThreads: https://www.doubletaponair.com/threadsFacebook: https://www.doubletaponair.com/facebookLinkedIn: https://www.doubletaponair.com/linkedin Subscribe to the Podcast:Apple: https://www.doubletaponair.com/appleSpotify: https://www.doubletaponair.com/spotifyRSS: https://www.doubletaponair.com/podcastiHeadRadio: https://www.doubletaponair.com/iheart About Double TapHosted by the insightful duo, Steven Scott and Shaun Preece, Double Tap is a treasure trove of information for anyone who's blind or partially sighted and has a passion for tech. Steven and Shaun not only demystify tech, but they also regularly feature interviews and welcome guests from the community, fostering an interactive and engaging environment. Tune in every day of the week, and you'll discover how technology can seamlessly integrate into your life, enhancing daily tasks and experiences, even if your sight is limited. "Double Tap" is a registered trademark of Double Tap Productions Inc. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
We look back on Fortnite's rise from 2017 obsession to cultural platform, and we explain why our “Game Room Where It Happens” series ends on this chapter. The conversation explores wins, burnout, evolving tastes, and how streaming has changed our approach to play.• Early days of Battle Royale and learning to build• The thrill of first wins and nightly squad runs• Crossovers that reshaped the game's identity• Why Fortnite still lasts through constant change• Battle passes, value in free-to-play, and fatigue• Shifting to PC, roguelikes, and stream-friendly games• When challenges became chores and fun dipped• Favorite past episodes and community memoriesInterested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
Ballots are arriving ahead of the November 4 election, and Denverites are weighing Mayor Mike Johnston's big proposal of the year — the “Vibrant Denver” bond. It would represent almost $1 billion in new debt to fund infrastructure projects across the city, but will voters see a future of possibilities? Or will they swayed by the mayor's growing chorus of critics? Host Bree Davies and producer Paul Karolyi sit down with Mayor Johnston to talk about the recent outrage over his extension of Flock surveillance contracts, his handling of the budget, and why he bought the Denver Pavilions mall on 16th Street. Paul referenced our interview with Fire Department Chief Desmond Fulton, “Why Firefighters Are Getting Raises When the City Is Doing Layoffs.” The mayor said that his proposed budgets for the fire and police departments were “mostly flat, but according to Axios Denver the mayor's proposed police budget for 2026 is up 2% to $281 million and according to our reporting his proposed fire budget is up about 1%, or $1.2 million, to $158,081,466. The mayor mentioned a police officer who was shot protecting a migrant shelter. Per Paul's question about the criteria the mayor gave to Flock for any contract extension, the mayor's office shared this press release because the contract itself is still being reviewed by the city's attorneys. What do you think about the mayor's defense of his contracts with Flock? Text or leave us a voicemail with your name and neighborhood, and you might hear it on the show: 720-500-5418 For even more news from around the city, subscribe to our morning newsletter Hey Denver at denver.citycast.fm. Follow us on Instagram: @citycastdenver Chat with other listeners on reddit: r/CityCastDenver Support City Cast Denver by becoming a member: membership.citycast.fm Learn more about the sponsors of this October 29th episode: Arvada Center Denver Art Museum Denver Film Looking to advertise on City Cast Denver? Check out our options for podcast and newsletter ads at citycast.fm/advertise
To wrap up Patreon Month, we dive into The Wolf Among Us and unpack why its neon-soaked noir, sharp performances, and moral gray choices still hit. We praise the style, debate the story's middle stretch and cliffhanger, and compare our most chaotic Bigby moments with brutal honesty.• Gritty noir style and neon-soaked aesthetic• Voice acting that elevates branching dialogue• Choice weight between restraint and rage• Story pacing highs, mid-game drag, cliffhanger• Telltale legacy, sequel hopes, and comics crossover• Recommendations for watchers vs players and replay valueInterested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
Catching up on all things pinball, including:- Star Wars: Fall of the Empire revealed (on Spike 3!)- Big Trouble in Little China- Massive pinball art auction- Elemental Pinball and Nezzex City released for the P3, mirror blades + Portal in production- Impressions: Dune, Merlin's Arcade, Space Hunt- The "airplane model" of pinball add-ons- John Wick Updates - Baby game?- Mods (and tools) you don't need- Gameroom updates- Goren's one-man pinball cabaret (http://reverieroomnyc.com)- …and more!All your viewing/listening options: http://www.buffalopinball.com/podcastHave a question you want us to answer on the show? Send it by email to talkpinball@gmail.com.——————————————————Support the Show!——————————————————Subscribe/Twitch Prime: https://www.twitch.tv/buffalopinball/subscribePaypal: https://paypal.me/buffalopinball——————————————————Connect with us!——————————————————http://www.twitter.com/buffalopinballhttp://www.instagram.com/buffalopinballhttp://www.facebook.com/groups/buffalopinballhttp://www.discord.gg/buffalopinballhttp://www.youtube.com/buffalopinballhttp://www.twitch.tv/buffalopinball#Pinball #BuffaloPinball #StarWars
I did an interview with Norm Chan at Meta Connect about the Meta Ray-Ban Display Glasses and Meta Neural Band. Be sure to watch Chan's full 58-minute Tested.com report including an interview with Meta CTO Andrew "Boz" Bosworth as his hands-on impressions of the biggest announcement at Meta Connect 2025. You can also see more context in the rough transcript below. This kicks off my Meta Connect 2025 coverage, and I'll be including about a dozen interviews that I did on site that will also be unpacking different news and reactions to Meta's emphasis of AI-driven wearables, and what's happening within the broader XR industry and VR gaming ecosystem. Here's links to all of the interviews that are a part of my Meta Connect 2025 coverage: #1652: Kick-off of Meta Connect Coverage with Meta Ray-Ban Display Glasses Insights from Norm Chan #1653: XR Analyst Anshel Sag on Meta's AI Glasses Strategy #1654: CNET's Scott Stein's Reflections on Meta Ray-Ban Display Glasses Implications #1655: Meta Horizon Studio News and Virtual Fashion with Paige Dansinger #1656: Kiira Benz Part 1: "Runnin'" Large-Scale Volumetric Music Video (2019) #1657: Kiira Benz Part 2: "Finding Pandora X" Bringing Immersive Theatre to VRChat (2020) #1658: Kiira Benz Part 3: Immersive Storytelling Career Retrospective (2025) #1659: VR Gaming Career Retrospective of Chicken Waffle's Finn Staber #1660: Enabling JavaScript-Based Native App XR Pipelines with NativeScript, React Native, and Node API with Matt Hargett #1661: State of VR Gaming with Jasmine Uniza's Impact Realities and Flat2VR Studios #1662: Meta Connect Highlights & Meta Horizon News with JDun and JoyReign #1663: ShapesXR Updates & Neural Band Design Implications of Transforming Your Hand into a Mouse #1664: Resolution Games CEO on Apple Vision Pro Launch + Gaze & Pinch HCI Mechanic in Game Room (2024) #1665: Resolution Games' "Battlemarked" Blends Mixed Reality Social Features with Demeo and D&D Gameplay #1666: VRChat CEO Graham Gaylor on Exploring Various UGC Monetization Strategies This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
I did an interview with Resolution Games CEO Tommy Palm soon after the Apple Vision Pro launch last year where we talk the in the Game Room game commissioned by Apple as well as the exploration of the relatively new gaze and pinch mechanic that's enabled with the eye-tracking of the Apple Vision Pro. After seeing the Neural Band at Meta Connect, then I'm reminded about how ultimately the gaze and pinch mechanic is a lot more efficient and more optimized for quickly selecting items in a fully volumetric context. Meta's Neural Band announced at Meta Connect in the context of the Meta Ray-Ban Display glasses is only within a 2D context in a head-lock HUD display screen, and so operating the Neural Band feels a lot like what it feels like to navigate TV menus with a TV controller, but rather than a controller, then your thumb and side of your index finger are being transformed into a two-axis D-pad. Again, the ultimate form factor is likely going to come back to gaze and pinch, but that will require shipping with eye tracking. And so this unpublished conversation with Tommy Palm takes on a new context as we reflect upon the latest HCI innovations that were announced at Meta Connect and where the ultimate form factor may be headed. Resolution Games also has quite a history of launching games on newly XR devices, and so this conversation with Palm is also within that spirit, and we'll be diving into Battlemarked within the next conversation You can also see more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
I did an interview with VRChat co-founder and CEO Graham Gaylor at Meta Connect 2025 where we talk about the various different monetization strategies that VRChat has been exploring with their user-generated content platform. VRChat announced layoffs for 30% of their employees back on June 12, 2024, and so this is the first time I've had a chance to interview any of the VRChat executives since then. I used to have a pretty consistent streak of interviewing either VRChat leaders or employees at various VR conferences running from 2014, 2015, 2016, 2017, 2018, and 2019, but after the pandemic they were not giving as many public interviews. I did however recently cover the VRChat Avatar Marketplace as well as a conversation with VRChat's new Trust and Safety lead Jun Young Ro about his plans to overhaul and modernize VRChat's Trust and Safety processes, especially as users like Harry X were pointing out some gaps in their moderation processes. I had a chance to chat with Gaylor about some of the early decisions in VRChat for making custom avatars easily uploadable since version 0.3.5 on March 16, 2014 when co-founder Jesse Joudrey made his first public contributions to the project. Joudrey elaborated on his vision of what he considered to be "one of the corner stones of virtual reality and any cyberpunk offshoot... Customization. I don't want any limit on who or what I can be in virtual reality." I had dug up these dates and posts in the write up for episode #1408 where I went down a deep rabbit hole of tracing down some of the origin story for VRChat. Gaylor had actually passed along some early emails and documentation of the early days of VRChat for that write-up. The decision to make avatars completely customizable has been part of the magic and success of VRChat. But centralized and controlled identity has traditionally been one of the core pathways for monetization. In a conversation with VRChat community members after the June 2024 layoffs, qDot told me, "You cannot put the asset genie back in the bottle for VRChat. They can't just come up with an asset system that works this sort of centrally-regulated way now. Everyone is used to throwing these assets around, selling them on Gumroad, selling them on Booth." So I had a chance to talk with Gaylor about his paradox of customizable identity being both the secret sauce of VRChat, but also the clearest traditional path for monetization. You can see more context in the rough transcript below. This also happens to wrap up my coverage of Meta Connect 2025, and here's a recap of the different stories and coverage if you'd like to dig into more details of other things that were announced this year. #1652: Kick-off of Meta Connect Coverage with Meta Ray-Ban Display Glasses Insights from Norm Chan #1653: XR Analyst Anshel Sag on Meta's AI Glasses Strategy #1654: CNET's Scott Stein's Reflections on Meta Ray-Ban Display Glasses Implications #1655: Meta Horizon Studio News and Virtual Fashion with Paige Dansinger #1656: Kiira Benz Part 1: "Runnin'" Large-Scale Volumetric Music Video (2019) #1657: Kiira Benz Part 2: "Finding Pandora X" Bringing Immersive Theatre to VRChat (2020) #1658: Kiira Benz Part 3: Immersive Storytelling Career Retrospective (2025) #1659: VR Gaming Career Retrospective of Chicken Waffle's Finn Staber #1660: Enabling JavaScript-Based Native App XR Pipelines with NativeScript, React Native, and Node API with Matt Hargett #1661: State of VR Gaming with Jasmine Uniza's Impact Realities and Flat2VR Studios #1662: Meta Connect Highlights & Meta Horizon News with JDun and JoyReign #1663: ShapesXR Updates & Neural Band Design Implications of Transforming Your Hand into a Mouse #1664: Resolution Games CEO on Apple Vision Pro Launch + Gaze & Pinch HCI Mechanic in Game Room (2024) #1665: Resolution Games' "Battlemarked" Blends Mixed Reality Social Features with Demeo and D&D Gameplay
We dive into Clair Obscur: Expedition 33, a stylish turn-based RPG set in a dreamlike, Belle Époque-inspired world where players must defeat the Paintress before she erases another year of humanity's history.• The game's stunning visuals, world-building, and soundtrack create an immersive experience despite coming from a small development team• Clair Obscur's combat system blends turn-based strategy with real-time action in a uniquely satisfying way• Voice performances from Charlie Cox, Andy Serkis, and others bring emotional depth to the characters despite lip-syncing issues• The game delivers a shocking moment at the end of Act One that forces players to confront grief—one of its central themes• While attempting several gameplay mechanics beyond its core combat, some elements like platforming and climbing feel less polished• At 30-40 hours of gameplay with Act Two being particularly lengthy, the game offers substantial content for its price• Clair Obscur stands as a Game of the Year contender alongside titles like Silksong and Death Stranding 2Interested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
We dive into LA Noire, Rockstar Games' often overlooked 2011 detective thriller that pioneered facial animation technology but struggled to become a true classic.• LA Noire was revolutionary for its MotionScan facial animation system, creating unprecedented realism for interrogation scenes• The game's "Truth, Doubt, Lie" system became iconic but often led to unexpectedly aggressive responses from protagonist Cole Phelps• Many cases were inspired by real 1940s Los Angeles crimes, showing Team Bondi's commitment to historical authenticity• While individual detective cases shine, the overarching narrative struggles with cohesion and too many competing storylines• The 1947 Los Angeles open world looks impressive but feels empty compared to other Rockstar titles• Combat and action sequences are merely serviceable, with the detective work being the game's true strength• The award-winning soundtrack perfectly captures the noir atmosphere and remains one of the game's highlights• Despite its flaws, LA Noire scored well with critics (89 on Metacritic) and deserves recognition for its ambitionInterested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
Catching up on all things pinball, including:- Jaws 50th surfaces - Spike 3 confirmed - Intentionally incomplete code?- Steelbound revealed- Cuphead watch - Scientific poll - Gameroom updates- Impromptu mod you don't need- King Kong review- …and more!All your viewing/listening options: http://www.buffalopinball.com/podcastHave a question you want us to answer on the show? Send it by email to talkpinball@gmail.com.——————————————————Support the Show!——————————————————Subscribe/Twitch Prime: https://www.twitch.tv/buffalopinball/subscribePaypal: https://paypal.me/buffalopinball——————————————————Connect with us!——————————————————http://www.twitter.com/buffalopinballhttp://www.instagram.com/buffalopinballhttp://www.facebook.com/groups/buffalopinballhttp://www.discord.gg/buffalopinballhttp://www.youtube.com/buffalopinballhttp://www.twitch.tv/buffalopinball#Pinball #BuffaloPinball #KingKong
Eric and Phil take a nostalgic journey through arcade-style sports games from the 90s and 2000s, exploring the decline of this once-thriving genre that prioritized outrageous fun over simulation.• NBA Jam with its flaming basketballs, NFL Blitz with its bone-crushing late hits, and other classics represented a golden era of accessible sports gaming• Both hosts reveal their "Holy Trinity" of sports games, with surprising choices making the cut• Concern over concussions and injuries in real sports has made publishers reluctant to celebrate the physical nature of these older games• The accessibility of these games welcomed players who didn't follow or understand the actual sports/Interested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
Brandt recommits himself to BoardGameGeek before we move on to reviews of Ito, The Mandalorian Adventures: Clan of Two, Just One, and Wildtales: A Pirate Legacy. The Big Roll has us dreaming of the perfect Game Room, and our Doubles Review is Shackleton Base. 00:33 - Our BGG Guild 01:57 - Ito 06:36 - The Mandalorian Adventures: Clan of Two 11:22 - Just One 16:31 - Wildtails: A Pirate Legacy 24:16 - The Big Roll: Game Rooms 37:15 - Shackleton Base ___ Check out our Sponsor: https://grandgamersguild.com Support us on Patreon: https://patreon.com/RightBrainRollers Follow us on Facebook: https://facebook.com/groups/914270393090805 Discuss in our BGG forum: https://boardgamegeek.com/guild/4193
We dive into the world of park building games with a focus on Jurassic World Evolution 2, exploring its strengths, weaknesses, and the crucial role of mods in enhancing gameplay.• Comparing Jurassic World Evolution 1 (2018) and Evolution 2 (2021)• The experience gap between console and PC gameplay due to mod support• Evolution 2's simplified approach compared to other park builders like Planet Zoo and Prehistoric Planet• Game modes including campaign, chaos theory, and sandbox• The limitations of the base game and how modders have transformed the experience• Excitement about a potential Jurassic World Evolution 3• Best practices for new players and recommendations for park building enthusiastsInterested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
The Gilded Age was a time of unparalleled wealth and prosperity in America — but it was also a time of staggering inequality, corruption, and unchecked power. Among its richest figures was Andrew Carnegie, the steel magnate who built his fortune on the backs of low-paid workers, only to give it away — earning him the nickname the Godfather of American Philanthropy. He didn't just fund libraries and universities — he championed a philosophy: that it was the duty of the ultra-wealthy to serve the public good.But, as it turns out, even philanthropy is a form of power. So, what exactly have wealthy philanthropists done with their power? We explore that question at the Cooper Hewitt, Smithsonian Design Museum, inside Carnegie's former mansion. There, a board game called Philanthropy invites players to reimagine the connection between money and power — not by amassing wealth, but by giving it away.Guests: Christina de León, Associate Curator of Latino Design at the Cooper Hewitt, Smithsonian Design Museum Tommy Mishima, artist and co-creator (with Liam Lee) of the installation “Game Room” in Cooper Hewitt's triennial Making Home David Nasaw, author of the biography Andrew Carnegie
We take a deep dive into the Assassin's Creed franchise with Andrew from Your Friendly Neighborhood Gamers to examine its evolution from humble beginnings to global phenomenon. Together, we trace the journey from Altair's first adventure to the latest installment in feudal Japan.• The first Assassin's Creed established a foundation despite repetitive gameplay and a bland protagonist• Assassin's Creed II and Ezio Auditore revolutionized the series with improved gameplay, character depth, and Renaissance setting • Brotherhood refined mechanics while Revelations completed Ezio's story arc• Black Flag remains the pinnacle pirate game experience with its perfect blend of naval combat, exploration, and sea shanties• The series struggled through Unity's technical issues despite innovative multiplayer and refined parkour• Origins marked a dramatic shift to RPG mechanics with larger worlds and deeper customization• Recent games balance between RPG elements and returning to stealth roots• Settings often overshadow story elements as the franchise explores different historical periods• The Assassin's Creed franchise continues to evolve while maintaining core identity elementsBe sure to check out our guest episode about Assassin's Creed Shadows on Your Friendly Neighborhood Gamers podcast, where Phil joins Andrew for an in-depth discussion about the latest game.Interested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
Leave it to her beaverThe 1950s was a swinging time.Based on a post by mydeepsix. Listen to the Podcast at Steamy Stories.Forward: People think the 1950s were a prudish, almost Victorian time, the "Leave it to Beaver" era of "Separate single beds for married couples", but that is so untrue. In a well-crafted effort to convince society to embrace the television, Hollywood moguls heavily censored the studios to leave out any hint of sexuality. Networks were hiding sex, and so were communities across the nation. But every town had countless social groups who collaborated in mutual sexual kinks. Here's a tale from my early years.Homecoming.I arrived home from an overnight business trip early one afternoon, just as the lawn boy was peddling away on is bicycle. Bobby, shirtless, young, blonde kid working the summer to pay for next semester at city college. The lawn looked great, I noticed the hedges were freshly trimmed.My wife Maureen was waiting for me, dressed in a housecoat and pink fuzzy slippers. "Welcome Home!" she said, kissing me on the cheek. I turned and kissed her on the mouth, surprising her a little, I think, but kissing her deeply. She hesitated at first, then kissed me back with gusto. I thought I detected a musky scent on her breath, for a moment, but then she reached between us and ran her fingers over my trousers to tug my growing cock, and I quickly forgot about it. "Can't wait until tonight, Mister, so I can welcome you back properly!" she chided me."The lawn looks great!" I said, as she twirled off. "A home maker does what she can; I think Bobby did an especially good job today." She said, with a wicked grin, before disappearing into the kitchen. Then she came back into the living room with an icy martini and handing it to me, saying "Marge from 21st street said that when she gives him a blowjob, he trims her hedges for free." She said, in a feigned serious tone. I smiled. Marge is a famous slut, locally. Married, but lusty. Her retired husband liked to fish, She likes young men.We were married since she was 19. Maureen was the sexiest woman I had ever met. She grew more sensual and beautiful with each passing year. She seldomly ovulates, so we rarely deal with menstruation inconveniences.For a few years we tried having a baby. It was not to be. So for the past 7 years we assumed we couldn't. But on the bright side, we didn't need condoms.I'm well-hung and carry a big sack. Maureen and I loved fucking at least 4 nights a week. I traveled overnight for business, 2 or 3 days a month. I had weeklong travel events at least twice each year.I was still classy and skilled enough to easily pick up a lady or two, usually married, for the evening's entertainment at the hotel bar wherever I stayed. Married women were eager to have a sexy adventure; then eager to leave once it was over.I never asked Maureen what she did when I was gone, but I'd met enough wives over the years to understand a woman's needs. Our rule was "No strangers are invited back to the house unless we were both home." Home was our sanctuary, period.Younger generations can call this "cheating", but in fact we were both living our best lives, and our marriage was strong.We had a few select friends, couples actually; whom we swapped partners with. Usually on New Years Eve and Independence Day, at least.Which reminded me of the freshly trimmed hedges I'd noticed earlier. I wondered if she was joking, or if she actually sucked Bobby's young cock outside, discretely? I'll have to ask her about that later.It was Friday, early autumn, we had a dinner engagement at the home of Neville Sinclair, a local celebrity. Both Maureen and I volunteered each year for his favorite charity, and this year he generously offered his home (Summer home, actually;) for our annual celebration.We knew him because he sometimes invited us over to meet his latest supermodel date, (showing off), or rising Hollywood starlet he was coaching. The night almost always ended with me screwing the model while he seduced Maureen in another room. He had class and sophistication, and his friendship and business connections were good for my career. My wife knew how to give my career a boost, like a lot of wives then. Maureen liked that he tried so hard to please her, and certainly the full dress dinners and expensive outings were a welcome treat.The Sinclair Home.At the celebration, Marge and I wore tennis whites, hoping to get a game in after the festivities, His house outside of town was enormous, you really didn't see it from the road in its entirety. 12 bedrooms, a pool, dock, solarium, separate parking facilities, the works. Our host had hired caterers, and staff, the party was grand. Almost the whole neighborhood was in attendance. This event was the highlight of the summer."Darn it!, Adam is here!" Maureen said, exasperated.Adam was a nice young man. Tall lanky athlete, he fancied himself a bit of a lady's man. Not even graduated college yet, and he thought he knew everything. And said so, often. The trouble was I saw him at work, we both saw him at church, and he volunteered seemingly just to hang around where he could bump into Maureen. He was everywhere we were. At the volunteer job site, he never missed an opportunity to take off his shirt, and flex when he knew Maureen was nearby. When we were moving building materials, if I picked up two cinder blocks, he'd make a point of getting three of four at a time. If I carried 5 planks of wood, he grabbed 10. I knew Maureen was amused by those antics, and I'm sure she was flattered by this stud performing for her attentions.But, we both got an "Immature" vibe from him, and thought it best not to include him in any of our sexy times. Especially his obnoxious ambition to one-up me, Neither Maureen or I had any interest in playing that game with him. (Hint: If you want to fuck my wife, don't be annoying to me!) Still, he was nothing of not persistent. At the party, She decided to prank him.After the dinner celebration, we did get a few matches in on our host's tennis court. Then wandered around the grounds and house. It was a treat to explore the well-kept grounds. Also, we were trying to ditch the ever-present Adam. It became a game. At one point, I saw Maureen whisper something to slutty old Marge,Then, Maureen said (loud enough for Adam to overhear) "Let's take our drinks up to the rooftop terrace and watch the sunset!" I visibly agreed, and we left down a long hall to the stairway, herding the crowd ahead of us, drinks in hand. At the last turn, Maureen looked behind to see if we'd been followed, then darted into a separate stairway leading down. We both hid just inside and waited until we heard Adam pass by on his way to the roof area and the lusty Marge in waiting. There would be enough people out there to distract him for a little while, at least.Maureen confessed with an evil grin; "I told Marge that Adam was looking for her."I chuckled at the thought. She would certainly tie him up for as long as she could. Poor Adam!Gameroom.We crept down the stairs to what we discovered was a party room. There was a full, stocked bar, pool table, pinball machines, and a jukebox. We left the lights off, but there were neon beer logo signs and the bar was lit from below, so our eyes got used to it pretty quickly, and it was fun to explore. In one corner near the pool table, was an old "Gypsy Fortuneteller" booth. It was essentially a wooden phone booth, except one side had a mirror with an old gypsy looking at a crystal ball, painted on the glass. If you entered from the back, you would tell it was a one-way mirror, and there was a light that when you hit a lever, illuminated your face. The illusion was, from the outside, it looked as if the gypsy had come to life. People would stand outside looking at the mirror, ask the gypsy a question, and the performer would hit the lever and speak. I stepped in, and Maureen (acting innocent) stood in front of the booth, saying "Oh, wise and mysterious gypsy, what is my fortune?" I flickered the lever, the lights illuminated my face and in a low voice with my best gypsy accent, said: "You will have an orgasm soon! In fact, many!"Maureen feigned shock. As I left the booth, my arms surrounded her tight, athletic body and I pulled her close, feeling her firm tits pushing against my chest, and kissing her deeply. I said "I'm so lucky to have you, my love!"She giggled, replying "You said the magic words, look!" and she showed me that she had removed her panties and were waiving them around.Still kissing her, I managed to drop my shorts in record time and pull her legs up over my hips. I walked back, lifting her ass onto the pool table, and in a swift motion my hard cock slid deep inside her tight, wet, cunt, pounding away.In a few short moments, she was moaning quietly and I was pumping her cunt full of my hot semen. She slid off the table and bent down to take my dripping wet cock in her mouth, savoring the fresh taste of our combined sex, it was a great part of our routine.Adam's Entry.Just then we heard footsteps on the stairs and a voice "Maureen?" It was Adam, he found us! There was no escape!Maureen quickly picked up my shorts and her panties, pushing them into my hands and pushing me toward the gypsy booth. In a moment, I was secreted inside, but naked from the waist down still semi-hard too. Maureen grinned slyly at me, putting a finger against her lips "Shush" she mouthed, winking at me. What was that sly minx up to?"Adam, I'm here" Maureen said, demurely. Leaning up against the pool table, and striking a sexy pose. "Leave the lights out, we don't want to attract attention" she said, slyly sneaking me a wink.Adam looked around as his eyes adjusted to the low light, but Maureen put her hand on the side of his face, caressing his cheek. Adam looked like a deer who just spotted a wolf, his eyes wide. "Do you want to kiss me, Adam?" Maureen said, innocently.‘How devious' I thought, a great prank! He'd get a mouthful of my cock musk and cum from her lips, that would be funny!"Not waiting for an answer, Maureen pulled his head down to her lips. I never noticed how tall he was, maybe six two? But he bent over and kissed her. I thought I detected Adam start to pull away, perhaps realizing what her mouth tasted of, but Maureen grabbed his head with both hands and pulled him closer, kissing him passionately. It didn't take Adam too long to get over his surprise and he pulled Maureen in close, running his meaty hands over her back and touching the sides of her tits.I watched, fascinated, as she ran her hands over his muscled body as well, slowly and erotically touching him and getting him hot. This was too funny! I was afraid Adam might hear me chuckling, so I gritted my teeth. Any minute now he'd realize he'd been set up, and bolt home! She was good!But, to my surprise, the kiss when on, and Maureen let him slip his tongue into her mouth. I could see her chest heaving, and I knew she was allowing herself to become aroused. I thought to step out and stop things, but hesitated. Not sure why, but watching her with a lusty young man, maybe his first time with a woman, was oddly erotic, and I felt my own arousal growing.Adam Cleans my spunk.She pushed him back for a moment, and asked "Do you know how to eat a cunt, Adam?" I almost choked, stifling a laugh. Adam, looked worried for a second, I'm not sure he'd ever seen a cunt! But he nodded.Maureen said "Put my legs over your strong shoulders!" She leaned back on the pool table, lifting her tennis skirt, and showing him she was not wearing panties."Lick my hot cunt Adam;” Maureen pleaded. Adam hesitated."I'm so wet for you, see?" She said, pleading, and spreading her legs, lustfully.Oh, My god! She was going to get him to lick my fresh cum load out of her cunt! I was shocked, this was a devilish trick indeed! That would teach him not to lust after a married woman!Adam clumsily lifted her legs and Maureen locked her knees around his shoulders. Adam moved his face tentatively into Maureen's cooch and started licking, tentatively. Amateurishly. I thought she'd push him away and reveal the joke to him, at any moment, humiliating him and sending his on his way; but she didn't, in fact she seem to encourage him. Maureen gasped and visibly shuddered at his efforts. He was a trouper, no doubt now, and his tongue continued to lap and his lips kiss at her cunt."Oh, lick my wet cunt! Please, harder!" Maureen cried out. She looked up at Adam whose busy tongue was pleasing her. He raised her legs higher and pulled them apart, exposing her wet, hairy slit. I don't know if he had any idea he was licking up her husband's fresh cum, but he was undeterred, and when at it with gusto. Young guys will do crazy things for cunt, that is for certain."Ah; oh yes!" Maureen cried out as Adam's tongue licked across her vulva. He flicked his tongue lightly against her clitoris before diving back in, deeply.Maureen moved one hand down to open up her cunt for Adam, pushing his head in with the other. I could see her pulling her cunt lips aside and letting the cream flow out.Adam tongued her clit and then fastened his mouth on it, sucking hard and pushing in deeply with his tongue."Oh; God! Yes! Oh Adam!" Maureen cried out as her cunt was overwhelmed with sensation. "Oh; what are you doing? It's fabulous; Oh, ah; Adam don't stop; keep doing that;” Maureen was rapidly losing control of the situation. What started out as a prank, was evolving into my wife enjoying, and even reaching orgasm from this hapless young suitor.Adam pushed a finger into her already sensitive hole and curled it upward, exposing her little button clit.Maureen quivered in sensual shock as his finger found her sensitive g spot. He finger fucked her as he continued to suck and tongue her clit and cunt.Encouraged by her cries of pleasure, Adam was relentless in stimulating her g spot, licking her wet cunt, lapping both our combined cream like a hungry wolf.Her entire body writhed and squirmed uncontrollably, she squealed and panted hard, her cunt must have positively tingled. By her response the feeling must have been intense."Oh god, I'm gonna cum; Don't stop! Don't take your finger out, Adam! She cried out. "Adam! It's so intense, Oh god, oh fuck; oh!"Adam didn't stop his fingering and licking.Maureen arched her back as she drove her cunt urgently into Adam's face, as if trying to clamped down on Adam's finger and pull in deeper into her cunt. As her orgasm hit her, She lost all control."Ah; Ah; ah! Argh oh Fuck" Maureen's hips quivered and her thighs clenched his head, her body trembled spasmodically and then she stiffened, cried out, then went limp. Adam withdrew his fingers and wiped his mouth on the back if his arm."Did you really cum?" he asked her, boyishly.She eyed him, incredulously. "God; Yes!; that was amazing; " She said, softly, panting. Holding onto him, legs still shaking, she said "So hard", as if admitting it to herself.She looked up at him with wide eyes, perhaps re-evaluating him in new light. "Oh wow! It was so good;” Maureen whispered, her voice exposing the surprise she felt, still trembling from the body-shaking orgasm. She looked at Adam's tented out pants. Maureen ran her hand along the length of his hardness, it's apparent remarkable size, still confined in his baggy shorts, but just barely.Maureen's Show Tryst.She glanced over at me, still hidden in the booth, but any thought I had of pranks or laughing, long gone. She tugged at his belt. I silently gasped."Can I return the favor? Please?" Maureen asked softly, almost demurely.She glanced at me, and I realized she was actually asking me, but Adam took it as his green light and pulled his own shirt off. Maureen put her hands on his young, chiseled chest, pinching a nipple playfully.Adam dropped his pants like they were on fire. I was just about to jump out and stop him, when I saw Maureen pull her tennis dress over her shoulders and then tossing it away, roughly tearing her bra off in the same motion. Then nude, she urgently pulled his stiff cock into her waiting cunt. It all happened so fast, I hardly noticed that Adam was completely nude as well. I froze and watched, fascinated. When we swapped partners in the past, we never played in the same room. I'd never seen her so passionate, so in erotic heat, from this vantage point before. It was remarkable. I became very aware that my cock was rock hard, and dripping precum all over the booth. My head was spinning.Adam slid in to Maureen roughly, wet as she was she still gasped as she accommodated his size. She was so beautiful, so wild. Both of their fit bodies glistening with sweat and glowing from the soft neon bar lights, his urgent thrusts and her desperate, sensual writhing and soft little cries of encouragement, was incredibly erotic to experience. I lost all sense of time, a voyeur, watching my beautiful sexy wife perform for me, in the most intimate and exotic way possible, breaking taboos and with secret glances, daring me to follow her down this rabbit hole, to be a witness to her unbridled lust.Adam slammed into her with no hesitation, months of his pent up desire being realized at this moment. Maureen's big tits shaking and jiggling with each desperate thrust. I think she was approaching another orgasm, when Adam's muscular body stiffened, then pumped his pulsing cock into my wife with raw animal passion, over and over again, filling her wanton cunt with his young seed, before finally going limp. I looked down, my own cock was spurting hot jizz in powerful jets, all over the inside of the booth; I'd cum without ever touching my cock.Adam fell backwards, his chest heaving, his wet cock clipping out of her cunt, but still mostly hard and dripping. He used his hand to balanced himself on the pool table, watching as Maureen lay there, shivering in the afterglow.Adam Gets Put In His Place.After partially catching his breath, He leaned over to her and asked "Was that better than your husband fucks you?"Maureen, even though panting herself, looked genuinely amused by that question, and raising herself up on her elbows, replied "Oh, Adam, of course not.” She gave him a patronizing smile, patted his head and added; “It was a fun romp, but you have so much to learn about women!"Adam looked like he'd just struck out at the world series, and hung his head. I fell in love with her, all over again.Maureen reached over for a nearby bar towel and cleaned up her nethers. Then she knelt to tenderly whip off Adam's long, slender shlong, and after kissing and licking the purple head of his still hard cock, gently cleaned him off, then tried to sop up the continuing puddle dripping from her wet, fucked cunt and tight ass.Maureen said "You've got a lot going for you. A little more practice and I'm sure you'll do fine! And never, ever, compare yourself to my husband. Never ever mention this fling to anyone. If you do these things properly, We might have another event, together. If you violate my trust, I will violate your reputation. Cappeesh?" she winked to him and smiled.Adam dressed quickly, almost as if embarrassed by his own awkward attempt to impress her, he looked up at Maureen for a second, said "Um, Thanks." and quickly dressing, hurried up the stairs.Once he was gone, I exited the booth and hurried over to Maureen and helped her off the pool table, noticing it was soaked and stained. (Neviille would get a kick out of that, when we told him how it happened, I thought). She clung to me, weakly, and said "Well, that was, energetic!" Snapping out of my trance, I kissed her deeply and said, quite honestly "That was the most beautiful thing I'd ever seen, you are incredible! I love you so much!"We hurried to dress but were both such a mess, we plotted to sneak out unseen and escape to our car.
We deep dive into Slay the Spire, the roguelike deck-building game that surprised us with its addictive gameplay and endless replayability. This recommendation from our patron Stefan takes us far outside our comfort zone, yet proves to be one of the most enjoyable gaming experiences we've had.• Exploring how Slay the Spire works as a roguelike deck-builder with procedural generation• Discussing our initial hesitation and eventual appreciation for the game's accessible design• Breaking down the different character classes and their unique playstyles• Sharing strategies for success and learning from failure across multiple runs• Examining why PC is the optimal platform for this type of game• Acknowledging how indie games with simpler graphics can deliver extraordinary gameplay• Looking forward to Slay the Spire 2 and its potential improvements• Celebrating the successful conclusion of our Patreon month recommendationsInterested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
This week the gang talks about Captain America: Brave New World, Deadly Pray Gallery, more TCG talk, WrestleMania 41, the new Action Button video, One Piece Fan Letter, Xenoblade Chronicles X, Sinners and more!Follow us on Instagram Leave us a voicemail at (804) 286-0626 and consider supporting us through our Patreon Check out the Discord! News Links:N/A
For Episode 424, Jon and Brendan head to Mills Market in Mills 50 to check out a Cowboy Curry pop-up and some other Michelin-rated food stalls while they're at it. This week's topics include the kickoff to Florida Film Festival, the closing of downtown Orlando's only movie theater, the sale of White Wolf Cafe, Bar Rescue working over the Game Room venue, and the death of Westgate's David Siegel. This week's episode was sponsored by Enzian Theater and JustCallMoe.com. Tune in to Bungalower and The Bus on Real Radio 104.1 FM every Friday at 8 p.m. or catch the podcast to stay in touch with all of the latest headlines, new restaurants, and best-bet events to attend this week.
We dive into The Stanley Parable Ultra Deluxe, a meta-commentary game that challenges what a video game can be while providing a compelling experience about choice, predestination, and the relationship between player and creator.• Plays like an interactive choose-your-own-adventure book with countless branching paths and endings• Features a narrator who responds to player choices, creating a dynamic relationship between game and player• Raises philosophical questions about whether player choices in games truly matter• Compares to shows like Severance with its empty office aesthetic and themes• Contains numerous Easter eggs, achievements, and meta-humor about the gaming industry• Challenges traditional definitions of what constitutes a video game• Both hosts agree the game perfectly accomplishes what it sets out to do• Works best as a video game despite minimal mechanics, wouldn't translate as well to other mediumsFind all our content through the Linktree in the show notes. Support us with a review on your favorite podcast platform or join our Patreon for bonus content and early access to episodes.Interested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
This episode explores the nuances of the Guardians of the Galaxy game, reflecting on its strengths and weaknesses. The co-hosts address gameplay mechanics, narrative pacing, character development, and the impact of dialogue on immersion, all while pondering the potential for a sequel.• Overview of the Guardians of the Galaxy game and its unique story• Character dynamics praised for their depth and connection• Combat mechanics criticized for repetition and lack of character interaction• The narrative pacing and emotional impact raised concerns• Dialogue, particularly the use of "flark," generated contention• Hope for a sequel and the future of the Guardians franchiseInterested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
This edition of The Game Room Where It Happens dives into the seminal impact of the Batman: Arkham series, particularly Arkham Asylum and Arkham City, celebrating their innovations and storytelling. Join us and be treated to discussions about our favorite villains, gameplay mechanics, critiques of sequels, and the state of future Batman games. • Exploring the legacy of the Arkham series • Discussing key gameplay mechanics and innovations • Analyzing memorable villains and character depth • Comparing Arkham Asylum and Arkham City • Reflecting on the successes and failures of later titles • Pondering the future of the Batman gaming franchise • Encouraging new players to experience these classics Interested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
Sigmund and Devon share their favorite announcements from this year's Consumer Electronics Show and recap the second season of Bad Sisters. Give to the Red Cross California Wildfires Response Main Topic: CES CES Is A Lot: A Gadget Roundup Hisense TriChroma LED TV LG G5 Panasonic Z95B Apple Television could be the antidote for these disturbing TV trends | 9to5Mac VLC AI Subtitling Roborock Saros Z70 Schlage Sense Pro Tapo AI Analysis Caséta Shades Aqara Presence Multi-Sensor FP300 ThirdReality MK1 Magic Keyboard Laifen Wave Electric Toothbrush Willo® AutoFlo+ Fully Automated Kids Toothbrush MCON Belkin Stage PowerGrip Nékojita FuFu Soliddd Vision Trailer Talk Prime Target Eva the Owlet Season 2 Mythic Quest Season 4 Onside: Major League Soccer Releases Word Wright in Game Room Recap Bad Sisters TV App Highlights My Name Is Alfred Hitchcock Red Rooms Up Next Shot on iPhone 16 Pro | Chinese New Year - I Made a Mixtape for You Shot on iPhone 16 Pro | Chinese New Year - Making of I Made a Mixtape for You Queer Send us a voice message all week via iMessage or email to magic@macstories.net. Subscribe to Magic Rays of Light on YouTube and follow us on Mastodon and Bluesky. Sigmund Judge | Follow Sigmund on Mastodon or Bluesky Devon Dundee | Follow Devon on Mastodon or Bluesky
Send us a textIn Episode 6 of the Dirty Right Rear Podcast, hosts Jeremy Sutton and Jeremy Boyer go live from The Barn Game Room to break down all the thrilling action from the Tulsa Shootout, featuring standout performances from local racers. The guys also gear up for next week's highly anticipated Chili Bowl in Tulsa with predictions, insights, and all the latest dirt track buzz.This episode is brought to you by Clarks Salvage, with hydration powered by Liquid Death.Subscribe for all things dirt racing—because it's all dirt, all the time!
Could Marvel Rivals be the ultimate successor to Overwatch? Join us as we break down the thrilling elements of this new superhero team-based PvP shooter that has captured our gaming hearts. From the initial waves of skepticism to its triumphant rise as a gaming community favorite, Marvel Rivals offers a refreshing twist on team-based combat. Discover why this free-to-play gem has become a staple in our gaming rotation and how it manages to sidestep the pitfalls that tripped up its predecessors.In our in-depth discussion, we explore the strategic layers of Marvel Rivals, boasting a diverse roster of over 30 characters, each with unique abilities that demand mastery of character synergy and counter-strategies. Personal favorites like Moon Knight and Peni Parker are showcased, alongside the game's approach to balancing each hero's strengths and weaknesses. We also touch on the social dynamics of online play, pondering the challenges and thrills of engaging with strangers and the perks of having friends on your team.On the technical front, Marvel Rivals impresses with its fast matchmaking and a seamless release, though there's room for improvement. We highlight the desire for features like cross-platform progression and a more structured matchmaking system for solo players. While these tweaks could enhance the experience further, the game already offers a joyride across PCs and consoles. With suggestions like a sprinting feature to up the pace, we invite listeners to give Marvel Rivals a chance, whether you're a seasoned gamer or a curious newcomer.Interested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
A Pinball Holiday Tradition with Franchi and Dr. Pin. The annual re-running of our classic 2020 Super Awesome Pinball Show Holiday Special, Featuring Gary Stern, George Gomez, John Borg and more. So grab a cozy blanket and a mug of hot chocolate, snuggle up by the fire and enjoy this classic pinball holiday adventure.
Discover why Quality Billiards is the 'Face of Game Rooms' in Utah! In this debut episode of Faces of Utah, we bring you the inspiring story of Josh Thorn, a helicopter pilot who transformed his career into a thriving business venture as the owner of Quality Billiards & Game Rooms. From flying high in the skies to redefining Utah's game room experience, Josh's journey is one of passion, grit, and entrepreneurial brilliance. Josh's story is a masterclass in pivoting careers, taking risks, and pursuing dreams with confidence. Whether you're an entrepreneur, game room enthusiast, or someone searching for inspiration, this episode is packed with motivation and valuable takeaways.
Remember the first time Saints Row: The Third pulled you into its wild, unpredictable world? We do too, and it's that nostalgia we're revisiting today. This episode is all about reliving the glory days of this iconic game that dared to break away from its predecessors and the shadow of Grand Theft Auto. Once hesitant about the Saints Row series, we found ourselves unexpectedly captivated by its third installment, which redefined what fun meant in an open-world setting. It's a celebration of the Xbox 360 era, where the blend of chaos and humor left an indelible mark on our gaming journey.As we explore the series further, we reflect on the mixed sentiments surrounding Saints Row: The Third and its successors. Despite its success, the series' pivot towards exaggerated humor and sci-fi madness in later games, particularly Saints Row 4, was a divisive move. Some cherished the evolution, while others yearned for the gritty narrative and emotional depth of the earlier titles. We also touch on the broader gaming landscape of the time, dominated by giants like Grand Theft Auto V and The Last of Us, and how these titles influenced our gaming preferences and choices.Wrapping up, we take a critical look at the franchise's decline and the eventual reboot that left fans wanting more. The attempt to recapture the magic with the 2022 reboot fell flat, failing to resonate with both old and new audiences. We discuss what could possibly revive the Saints Row series to its former glory and its place among other open-world legends. Alongside this, we reminisce about other classic titles like Crackdown and Sleeping Dogs, and look forward to future gaming hits, acknowledging the ever-evolving nature of our gaming tastes and the nostalgia that keeps us coming back for more.Interested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
Thanks for finding our podcast! We are a family of 5 who does most of our travel using credit card points and miles and we share how we leverage credit card offers to earn a ton of points/miles so we can afford travel as a larger family.Follow us on Instagram @TravelPartyof5The Suite I stayed in (Founder's Suite)In this episode of Travel Party of Five, hosts Raya and Duane dive into a review of the historic Chicago Athletic Association Hotel and share personal experiences and travel tips. Located in downtown Chicago, the Chicago Athletic Association Hotel is a beautifully restored property, originally built in 1893 as an exclusive athletic and social club. Now part of Hyatt's Unbound Collection, it offers unique features that make it a memorable choice for travelers.Raya provides a detailed account of her stay, including her room upgrade to the spacious Founder's Suite, which featured two fireplaces, a dining area, and views of Millennium Park. She also touches on the hotel's blend of classic and modern amenities, from the Game Room, where guests can enjoy shuffleboard and pool, to the historic Milk Room, once a Prohibition-era speakeasy, now serving breakfast and coffee. The hotel's Shake Shack in the lobby and the rooftop bar with city views add to its charm, making the Chicago Athletic Association Hotel a unique stay in the heart of the city.The episode also includes practical advice for families managing work travel. Raya and Duane discuss the challenges of leaving family behind and share tips for keeping things running smoothly at home. They highlight the importance of meal planning, family support, and sticking to routines, which help make travel easier on both the traveling parent and the family at home.While the Chicago Athletic Association offers plenty of character and charm, the hosts note that it may be best suited for adults rather than young families due to its historical decor and lack of child-friendly amenities like a pool. Overall, Raya and Duane agree that the Chicago Athletic Association Hotel is perfect for solo travelers, couples, or groups looking to explore the city with a touch of history.Whether you're interested in the architecture of the Chicago Athletic Association Hotel or seeking practical tips for balancing work travel and family, this episode offers insight and advice from experienced family travelers.4o
Ever wondered why "Days Gone" has stirred such mixed emotions among gamers? Join us as we unpack our personal experiences with this game that seems to be more popular now than when it was released. We explore how the game's cinematic ambitions and Oregon's breathtaking landscapes try to create an immersive environment while recognizing that we're not the primary audience. While we acknowledge the game's passionate fanbase, we're unafraid to question its cult status. Our episode offers a candid evaluation of "Days Gone's" storytelling and gameplay mechanics. We reflect on the challenges of its slow start and excessive cut scenes, drawing comparisons to the narrative brilliance of games like "The Last of Us." Despite the fleeting thrill of horde mechanics, we express our desire for a more compelling version of this game. As we ponder the possibilities of a sequel, we weigh the impact of accessing games through subscription services like PlayStation Plus on our engagement levels. Whether you're a fan of "Days Gone" or just tuning in for our candid banter, we promise an engaging and insightful journey. Interested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
The news of Texas covered today includes:Our Lone Star story of the day: Three big court decisions affect Texas in different ways.First, the Fifth Circuit has overruled a contempt charge and fine against Texas over its foster care system; more importantly the court has removed activist, biased Judge Janis Jack from the case! This is a huge win for sanity and proper judicial behavior as well as for Texas.Second, the very unreliable Judge Xavier Rodriguez has ruled against more Texas election integrity rules found in SB1. Whether or not the 5th Circuit will put some of this on hold as it has previous rulings from this judge remains to be seen. Rules on voter assistance have existed way before GOP control mostly to protect people from being coerced to vote a certain way by a spouse, employer, or other party with power over themThree, Texas' investigatory law that has been on the books for over a century has been ruled unconstitutional. The ruling is correct in my opinion but complicates the Attorney General's ability to investigate matters such as assisting illegal immigration.Our Lone Star story of the day is sponsored by Allied Compliance Services providing the best service in DOT, business and personal drug and alcohol testing since 1995.Lubbock County Commissioner Jason Corley tells about finally passing his “game room” regulations this morning but not until the fake Republican county judge, Bowtie Bully Parrish, mucked it up with amendments. Note that it was the two Democrats who opposed it: Precinct 3's Flores and Judge Curtis Parrish.Our great friend, and former sometimes network board operator, Jody Smyers, a great photographer, joins us to talk about watching the historic launch, and catch of the booster, from SpaceX's Starbase in South Texas yesterday. Listen on the radio, or station stream, at 5pm Central. Click for our radio and streaming affiliates.www.PrattonTexas.com
The news of Texas covered today includes:Our Lone Star story of the day: Now that Fort Worth says the legal avenue to outright ban so-called “game rooms” is clear, will Lubbock County finally move Commissioner Jason Corley's simple game room regulatory proposal forward Monday? Commissioner Corley joins us to bring us up to date on the year and a half long saga.Our Lone Star story of the day is sponsored by Allied Compliance Services providing the best service in DOT, business and personal drug and alcohol testing since 1995.Polling and campaign update includes: New Poll Shows Flores Gaining Over Gonzalez in House Race New Marist Poll has Ted Cruz up by 5 points over Colin Allred Attorney General Paxton's lawsuit against Travis County's outside taxpayer funded voter registration program booted out of federal court – a win for Paxton. The Texas Tribune's story is a hatchet job of journalism as it completely leaves out the issue of the firm that was hired being linked to partisan efforts to only enhance Democrat voter registration.Border news: Attorney General Ken Paxton Releases Statement On Texas DACA Challenge Argued Today In Fifth Circuit. ICE Contractor Used Charter Bus to Smuggle Illegal Aliens in Texas, Says Prosecutor. Listen on the radio, or station stream, at 5pm Central. Click for our radio and streaming affiliates.www.PrattonTexas.com
For our club-versus-club Thermopylae wargame against Mark's Game Room, we used Men of Bronze as the rules for our land battle. Today, the author joins Little Wars FM for an in-depth discussion. Eric Farrington is the author of multiple game systems and he talks to Greg about his past and future projects. Eric also reflects on working with Osprey Games as a publisher and how their development process works. You can follow Eric's wargaming hobby updates on his blog, Blood & Spectacles, where he is extremely active. As a reminder, you can also visit us at Little Wars TV for access to our modified quick reference sheet for Men of Bronze, where we adapted the original rules for mass battle combat. You can find that PDF on our "Free Stuff" page under the Thermopylae episode notes. Our thanks to Eric Farrington for coming on the podcast to talk about his wargame design process!
How can a game with Chuck Norris on its cover manage to fly under the radar? Join us as we explore "Crime Boss: Rockay City," a game that's a straightforward yet surprisingly entertaining experience. This will be one of our most casual episodes on this series because of the game's simplicity, but we'll still share our candid thoughts on its low-risk, high-reward nature and how it stacks up against other titles we've dabbled with recently.We take a critical look at what is essentially Payday 2 gameplay trying to merge with Grand Theft Auto vibes. We'll also dive into the importance of multiplayer sessions enhancing our enjoyment of the game. Despite some clunky mechanics and a lack of originality, we find it has the potential for a lot of fun moments, especially with friends. On the flip side, the game's limited updates can be a bit frustrating. But if you can get this game on the cheap (or "free" through services like PlayStation Plus), then we would recommend giving it a shot!Interested in watching us play games? Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
What if the return of a beloved sports game could reignite your passion for college football and bring back fond memories of the Tim Tebow era? Join us on this special episode of The Game Room Where It Happens as we discuss the long-awaited release of EA Sports College Football 25. We compare our experiences with over 100 hours of gameplay, providing a rich conversation that highlights both the nostalgia and the fresh perspectives on this iconic series.Managing a college football team has never been more intricate—or frustrating. From securing top-tier recruits in Dynasty mode to navigating the game's persistent bugs, we dive into the highs and lows of College Football 25. Listen as we dissect the nuances of offensive and defensive play, critique the Frostbite engine, and ponder the necessity for a new game engine in future releases. We also address community feedback, offering balanced views on the game's strengths and weaknesses, making this episode a must-hear for both hardcore fans and casual gamers.But it's not all about the gameplay; we also delve into the nostalgic "Road to Glory" mode, which allows you create and manage your very own recruit. Despite frustrations with the game's mechanics and progression, our enthusiasm remains high. We're excited to have you join us on this exhilarating journey back into college football gaming!Interested in watching us play games? Follow us on Twitch where we stream every Thursday! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
The news of Texas covered today includes:Our Lone Star story of the day: Biden blatantly lied to the American people about border crossing numbers in his free prime time campaign address from the Oval Office. And, El Paso County's commissioners want money to jail illegal aliens arrested under Operation Lone Star – because it's interfering with their money haul deal housing federal detainees..Our Lone Star story of the day is sponsored by Allied Compliance Services providing the best service in DOT, business and personal drug and alcohol testing since 1995.Abilene officials appear to be pushing a tax increase while pretending that not building pickelball courts and demolishing two recreation centers is serious cutting back of expenses.Another look by Lubbock County Commissioners at regulating so-called game rooms. Judge Bowtie-Parrish said we'd have the ordinance at this time a year ago but then let it slide into the do-nothing pile as he originally wanted.Showing just how extremely Leftwing is Kamala Harris, the Statesman reports on three Texas names talked about as a running mate – all three are radical Left.The favors to Democrats continue: GovTrack Deletes Website Ranking Harris as 2019's ‘Most Liberal Senator'.Business news: Why Southwest kept its open seating policy for decades – until now USAA announced top management shakeup Red Lobster to be bought by an affiliate of SPB owner Fortress Zachry Holdings, Golden Pass LNG settlement gets court approval As temperatures soared in July, natural gas kept air conditioners running while wind failed Listen on the radio, or station stream, at 5pm Central. Click for our radio and streaming affiliates.www.PrattonTexas.com