POPULARITY
Episode #357 of BGMania: A Video Game Music Podcast. This week on the show, Bryan and Bedroth from RPGera celebrate three years of Bedroth being on the podcast by jumping into games with the number "3" in the title! Which.. may or may not be a Threequel lol. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or whatever you want! Special thanks to our Executive Producers: Jexak, Xancu, & Jeff. EPISODE PLAYLIST AND CREDITS Music Box from Super Mario Bros. 3 [Koji Kondo, 1988] Rundas Boss Theme from Metroid Prime 3: Corruption [Kenji Yamamoto, Minako Hamano & Masaru Tajima, 2007] Peisus -Slow- from Arc the Lad III [Masahiro Ando, 1999] The Heart of Winter from Total War: Warhammer III [Jamie Christopherson, Ian Livingstone, Simon Ravn & Tim Wynn, 2022] Angel Island Zone -Act 1- from Sonic the Hedgehog 3 [Brad Buxer, Bobby Brooks, Darryl Ross, Doug Grigsby III, Geoff Grace & Michael Jackson, 1994] Magnet Man Stage from Mega Man 3 [Yasuaki Fujita & Harumi Fujita, 1990] Strange Sunset -Guile's Theme- from Street Fighter EX3 [Shinji Hosoe, Ayako Saso, Takayuki Aihara & Yasuhisa Watanabe, 2000] The Road Most Travelled from The Elder Scrolls III: Morrowind [Jeremy Soule, 2002] Main Theme from Fable III [Russell Shaw, 2010] Shootout from Uncharted 3: Drake's Deception [Greg Edmonson, 2011] Casually -Overworld Theme 1- from Breath of Fire III [Yoshino Aoki & Akari Kaida, 1997] Terminal Village -Alpine Carrera- from Spark the Electric Jester 3 [Teodor Dumitrache, 2022] Theme of Dr. Doom from Marvel vs. Capcom 3: Fate of Two Worlds [Hideyuki Fukasawa, 2011] Where We Belong from Xenoblade Chronicles 3 [Yasunori Mitsuda feat. Sara Weeda from ANÚNA, 2022] SUPPORT US Patreon: https://patreon.com/rpgera CONTACT US Website: https://rpgera.com Discord: https://discord.gg/cC73Heu Twitch: https://twitch.tv/therpgera Twitter: https://twitter.com/OriginalLDG Instagram: https://instagram.com/bryan.ldg/ Facebook: https://facebook.com/leveldowngaming RPGERA PODCAST NETWORK Very Good Music: A VGM Podcast The Movie Bar
Book 54 sees us tackle Zagor, the warlock of Firetop Mountain himself for the third and so far final time. Written by Keith Martin but attributed to Ian Livingstone for some reason it sees us plunge into a new world, Amarillia and search through a magical castle in search of the items that will help us to slay the evil warlock once and for all.Don't forget that the Lindenbaum Prize will also be opening for submissions soon. This is your chance to win actual money for writing a 100 section gamebook. The winner will be decided by a popular vote and the considerations of a panel of judges (including me). Find all the information here: https://www.lloydofgamebooks.com/2024/11/20242025-lindenbaum-prize-announcement.html
Olá Camaradas! Neste episódio Matheus Gansohr bate um papo com o criador do História em Meia Hora e coautor do livro jogo O Porão, Vitor Soares! Conheçam um pouco mais sobre esse formato de jogos solos popularizado por Ian Livingstone e tudo sobre O Porão! Dê o play e ouça esse papo de um pouco mais de meia hora! Ajudando a lenindragons você mantém nosso podcast no ar e tem vários benefícios, além do nosso profundo agradecimento, para se juntar aos apoiadores acesse: apoia.se/lenindragonsrpg ou chave pix: lenindragons@gmail.com Slava
This week on the Vintage RPG podcast, we're looking at Casket of Souls (1987), a puzzlebook by Ian Livingstone that spins out of the success of the Fighting Fantasy series. You, too, can pore over Iain McCaig's lush art work, looking for clues to solve the riddle and win the titular, gold-plated casket! Well, you could in 1987, anyway. The contest is long over, but half the fun is the journey right? Well, maybe not…this is one of the hardest puzzlebooks I've ever encountered… * * * Stu's book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it! Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place! Like, Rate, Subscribe and Review the Vintage RPG Podcast!
We hit a big milestone in the history of Fighting Fantasy as this episode covers Return to Firetop Mountain, book fifty in the wildly successful series. Ian Livingstone returns to the start of the series and the provides us with another chance to delve into the secrets of Firetop Mountain where the titular warlock has returned once more to bedevil the local area. There's nostalgia a-plenty but does Return to Firetop Mountain hold up when considered on its own merits? Listen along to find out.
Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.
Join us for a special episode as we explore writer Andi Ewington's transformative adaptation of "Freeway Fighter," originally part of Ian Livingstone's Fighting Fantasy series. We interview Andi Ewington about his creative process in bringing new life to this post-apocalyptic tale as a gripping graphic novel. Discover the inspiration, thematic richness, and Ewington's impact on the landscape of this dangerous and unforgiving world. Buckle up for a high-octane journey through the world of Freeway Fighter and insights into Ewington's career as a comic book creator!Michael and the studio are kicking off their second crowdfunding campaign! If you feel like throwing in a buck or two then you totally can and should. Go here for more details!This episode was made possible with the support of 0-0-8 Studios- Book of the NightMake sure to rate this show if you want. Go ahead. We don't mind.Tell us what you been reading & drinking: thecomixologyclub@0-0-8studios.com
Steve Jackson and his company Steve Jackson Games have been at the heart of the tabletop industry since its earliest days. At Metagaming Concepts Jackson pioneered the micro-game, an efficient multiplayer gaming experience like OGRE that fit in a small polythene bag. After founding his own company Jackson went on to develop classics like Car Wars, Illuminati, and GURPS - the Generic Universal Roleplaying System that could be used to simulate RPG games in any setting or style. With games like Munchkin SJ Games has remained a relevant force in the gaming market place to this day.Steve Jackson even cross the Atlantic to work with Steve Jackson (and Ian Livingstone) to pen a few Fighting Fantasy game books.We talk about a prestigious career in the table top industry, how he got started, some of his finest works, and where things go next.Steve Jackson in conversation with Jordan Sorcery.Steve's Links:[Steve Jackson Games]https://www.sjgames.com/Jordan's Links: PATREON:https://www.patreon.com/jordansorceryDOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS:https://jordansorcery.itch.io/dead-king-wenceslasELEMENT GAMES AFFILIATE LINK:https://elementgames.co.uk/?d=11216KO-FI:https://ko-fi.com/jordansorceryINSTAGRAM:https://www.instagram.com/jordansorcery/ BLUESKY:https://bsky.app/profile/jordansorcery.bsky.social WEBSITE:https://jordansorcery.com/DISCORD:My Discord is now open to exclusively to Patreon supporters & by invitation only
Chris O'Regan interviews Chris Black and Lee Brimmicombe-Wood of Absolutely Games about the design and development of Classified: France 44, a turned-based tactical RPG set in France just prior to D-Day. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode494.mp3 Music is by Ian Livingstone and can be heard via streaming services, such as Spotify:https://open.spotify.com/album/0nnnS6JJ1s42fmWZ5DvfIy 1. Army of Shadows2. An Eight Round Clip of Thirty Aught Six3. The Pencil, the Artist, and the Rifle The Sausage Factory 494 was edited by Chris O'Regan The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators. Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
Melhor Fallout 1 & 2 & 3 & New Vegas & 4 & série, floresta de Tunic, órfãos de Short Hike, mundo aberto, Dave the Diver de graça para quem paga a PlayStation Plus, Lil Gator Game no Game Pass, Black Book pego na Epic Game Store parece Hand of Fate 2 e poderia ser mais Candy Crush Saga, livro-jogo da série Aventura Fantástica de Ian Livingstone lembra Detroit Become Human e jogos da Telltale, filosofia mucho loka, The Last of Us série antes do jogo, prova de amor no speedrun de Mario 64, quebrando a Matrix, encontro extra de Portal no Ludens da Sala Tatuí, Disco Lysium é RPG point and click, série documental PsychOdyssey sobre Psychonauts 2 da Double Fine são alguns dos assuntos do diálogo infinito sobre games via WhatsApp. Com João Varella, Alexandre Sato, Thomas Kehl, Marcos Kiyoto e João R 2 analógicos (bento.me) https://www.youtube.com/watch?v=xMX0uQpDsYU --- Send in a voice message: https://podcasters.spotify.com/pod/show/2analogicos/message
Sir Ian Livingstone in conversation with Jordan Sorcery.Along with a couple of friends Sir Ian Livingstone founded Games Workshop in 1975 to sell wooden toys and games. Within a few years they had become the exclusive European distributor of TSR's Dungeons & Dragons, had been offered a merger by Gary Gygax, launched White Dwarf magazine, and started producing their own board games.In our conversation we cover those early years, the creation of Citadel Miniatures and partnership with Bryan Ansell ahead of the arrival of Warhammer. And we go on to explore the origin of Fighting Fantasy and Sir Ian's transition into the world of video games.Support my work:Patreon [https://www.patreon.com/jordansorcery]Element Games Affiliate Link [https://elementgames.co.uk/?d=11216]Download my Fantasy Battle Scenario: Dead King Wenceslas [https://jordansorcery.itch.io/dead-king-wenceslas]Ko-Fi [https://ko-fi.com/jordansorcery]Discord [https://discord.gg/vtjKzTGevD]This episode was originally released via YouTube: https://youtu.be/TO8mQPPqQ04
Martin Wallace in conversation with Jordan Sorcery. The legendary game designer behind Brass, A Few Acres of Snow, Study in Emerald, Struggle of Empires, and Discworld: Ankh-Morpork joins me to talk about the process, business, and career of games design; the use of kickstarter for launching new games; and the projects he's working on for the future.Starting from a retail job in Games Workshop to working with Steve Jackson and Ian Livingstone on a new Fighting Fantasy Adventures game, Wallace has designed countless classic games and regularly held the top spot on the BoardGameGeek 100 best games. We explore story-first games design, the challenges and successes of working in the games industry, and talk about some of the best board games ever made!Support my work:Patreon [https://www.patreon.com/jordansorcery]Element Games Affiliate Link [https://elementgames.co.uk/?d=11216]Download my Fantasy Battle Scenario: Dead King Wenceslas [https://jordansorcery.itch.io/dead-king-wenceslas]Ko-Fi [https://ko-fi.com/jordansorcery]Discord [https://discord.gg/vtjKzTGevD]This episode was originally released via YouTube: https://youtu.be/w7JaKmUpwpc
In this classic episode of Stuff to Blow Your Mind, Robert chats with Sir Ian Livingstone, co-founder of Games Workshop and co-author of the Fighting Fantasy gamebook series with Steve Jackson, about their new book ““Dice Men: The Origin Story of Games Workshop.” (originally published 12/27/2022)See omnystudio.com/listener for privacy information.
Based on the hugely successful Scarred for Life books, this is a weekly exploration of the things that scared people growing up and what those things say about us today.Join Andy Bush and co-authors Stephen Brotherstone and Dave Lawrence as, each week, they talk to a special guest who brings with them three terrors from their childhoods.This week the team are joined by creator of the iconic Fighting Fantasy Adventure game books Sir Ian Livingstone Find Andy Bush on Twitter (@bushontheradio) and Instagram (@andybushradio)Find Scarred For Life on Twitter (@ScarredForLife2), Facebook (Scarred For Life), Instagram and Threads (@scarredforlifebook) Hosted on Acast. See acast.com/privacy for more information.
Le co-créateur de Games Workshop, Warhammer, Warhammer 40K et du Livre dont vous êtes le héros est notre invité spécial dans notre podcast. Dice Men Pour faire suite à notre épisode sur Warhammer 40K, nous avons le plaisir d'accueillir aujourd'hui Ian Livingstone, le créateur de Warhammer/Game Workshop. Figure majeure du jeu de rôle donc, mais aussi auteur de fantasy, scénariste et développeur de jeux vidéos. C'est notamment lui derrière la série de livres-jeux Défis fantastiques (Un livre dont vous êtes le héros), dont Le Sorcier de la montagne de Feu avec son ami Steve Jackson. Ian Livingstone a façonné la fantasy des années 80 et son héritage demeure aujourd'hui encore. Et si en France l'imaginaire est encore trop souvent contemplé avec dédain, au UK, il a été nommé à l'Ordre de l'Empire britannique et anobli pour son travail... Une interview d'un expert donc, d'un visionnaire, et d'un précurseur dans son domaine... Son récent ouvrage Dice Men permet de découvrir les origines de Games Workshop ainsi que de Warhammer dans un beau livre publié chez Arkhane Asylum . Ian Livingstone et Steve Jackson reviennent sur leur aventure entrepreneuriale débutée en 1975. Agrémenté de truculentes anecdotes et de chouettes archives d'époque, Dice Men permet de comprendre l'engouement des Anglo-Saxons autour de l'heroic fantasy, du jeu de rôle et des wargames pendant les années 70 et 80. Nous remercions Mathieu Saintout d'Arkhane Asylum pour sa traduction de l'épisode.
If you've visited a high street in the last 40 years there's a good chance you've seen Games Workshop, a British institution that's stood the test of time. One of its Founders, Sir Ian Livingstone, sold out of the company in the 90s but continued to make an unbelievable impact in the games industry, alongside being an angel investor and a best-selling fantasy author. He's had a hand in Tomb Raider, Hitman, Championship Manager, Fall Guys and Golf Clash to name just a few. So you've absolutely played something he's helped bring to market. Last year Ian released his memoir, Dice Men, which tells the story of the early days of Games Workshop and he has recently opened his own academy in Bournemouth. We'd love your feedback hello@secretleaders.com Sponsor links: vorboss.com/secretleaders scoreapp.com/secretleaders personio.com/secretleaders vanta.com/secretleaders
In this episode, I am joined Sir Ian Livingstone, one of the founding fathers of the UK games industry. Ian co-founded Games Workshop in 1975, exiting in 1991 before embarking on a remarkable career in the video games industry. Along the way he has written multiple Games books which have sold over 21 m copies worldwide, In 1995 he co-led the merger which created video games publisher Eidos plc launching blockbuster titles including Lara Croft: Tomb Raider, He‘s an angel investor and has been an investor in, and executive at a range of huge successes including Golf Clash developers Playdemic Ltd, which achieved unicorn status, and Fall Guys developers Mediatonic. He was Chairman of Sumo Group plc until its sale to Tencent, and is currently a General Partner of venture capital fund HIRO Capital. Who better, then, to ask about his outlook for the Games sector? Investec
Con la reciente publicación del libro Tú eres el protagonista de Sergio Colomino, repasamos junto al Superagente86 la historia del librojuego. Elige tu propia aventura supuso un auténtico fenómeno en la ficción interactiva y desde los años setenta se han editado libros con sistemas similares. No obstante, en Gran Bretaña dio un salto cualitativo con Steve Jackson e Ian Livingstone, fundadores de Games Workshop, que bajo la etiqueta Fighting Fantasy redefinieron el concepto de librojuego. Otro británico Joe Dever arrasó con su saga Lobo solitario que a día de hoy todavía cuenta con muchos seguidores. Además en España, editores se sumaron a la moda con colecciones tan peculiares como Multiaventura que contaron con ilustradores como el gran Alfonso Azpiri. Uno de sus autores, José María Méndez, nos cuenta cómo fue ese proyecto. A día de hoy el librojuego sigue vivo con constantes revivales y editoriales como Nosolorol apuestan por este tipo de ficción. Episodio patrocinado por Ahsoka de Disney+ https://www.disneyplus.com/es-es/series/ahsoka/pdpjs2TO4zJ4 Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Today, my guest is Sir Ian Livingstone – games pioneer, entrepreneur and the bestselling author of the Fighting Fantasy book series.Widely regarded as one of the founding fathers of the UK games industry, Ian co-founded Games Workshop in 1975 with Steve Jackson, launching Dungeons & Dragons in Europe, Warhammer, White Dwarf, Citadel Miniatures, and the Games Workshop retail chain. Whilst he exited the company in 1991, he soon embarked on a hugely successful career in the video games industry. In 1995, he co-led the merger which created video games publisher Eidos where he served as Executive Chairman, launching blockbuster titles such as Lara Croft: Tomb Raider, Deus Ex and Hitman.In this conversation, we discuss his brilliant book Dice Men – The Origin Story of Games Workshop, how games like Warhammer and Dungeons and Dragons came to be, the evolution of gaming and why he set up his own school – The Livingstone Academy.Ian Livingstone was awarded a Knighthood (becoming a Sir) in the 2022 New Year Honours for services to the online gaming industry.I thoroughly enjoyed talking to Ian and I am sure you will enjoy it too.---------------Sir Ian Livingstone Twitter / Fighting Fantasy / Games Workshop / Hiro Capital / Buy Dice Men here.Danielle on Twitter @daniellenewnham and Instagram @daniellenewnham / Newsletter
Welcome to the Danielle Newnham Podcast where I interview tech founders and innovators to learn the inspiring, human stories behind the game-changing tech we use every day.I know I probably say this every series but Series 10 might be my most favourite yet and I really can't wait to share it with you! Upcoming guests this series include Simon Peyton Jones – Engineering Fellow at Epic Games, previously researcher at Microsoft Research in Cambridge, and one of the designers behind the Haskell programming language. We also have Robert Langer - chemical engineer, scientist, entrepreneur and, inventor. Robert is the most cited engineer in history and is also a prolific entrepreneur, having founded more than 40 biotech companies including Moderna… which you may have heard of.We also have Sarah Hamburg (a neuroscientist working in neuro-inspired computing and AI), Ian Livingstone – video game pioneer and co-founder of Games Workshop which launched Dungeons & Dragons in Europe, and is behind the cult-like Warhammer game, among many others. I will also be talking to Mike Slade (strategic advisor to Steve Jobs), and Kate Zernike (a Pulitzer-Prize winning reporter and author of The Exceptions: Nancy Hopkins, MIT and the Fight For Women in Science, and many more.So, as always, if you want to be the first to hear these episodes - please do make sure you subscribe to the Danielle Newnham Podcast wherever you get your podcasts from and I look forward to sharing these inspiring conversations with you over the coming weeks.Enjoy.
Ian Livingstone returns to Fighting Fantasy with Armies of Death, book 36 in the Fighting Fantasy series with art by Nik Williams and cover art by Chris Achilleos. Will HJDoom manage to recruit an army strong enough to take on the latest demon king to menace Allansia? Listen along to find out.If you want to support this podcast you can do so (and score yourself a whole bunch of gaming material) by going to www.patreon.com/hjdoom and pledging as little as a single English pound or local equivalent.
A big bunch of horrifying video game music that came out last year! We sample 2 tracks from each soundtrack and are join by fan favourite, Donnie Smalls.Song list:Dumet by Jason Graves from The Dark Pictures Anthology: The Devil In MeThe Chase by Jason Graves from The Dark Pictures Anthology: The Devil In MeGhostwire:Tokyo by Masatoshi Yanagi from Ghostwire TokyoYaseotoko II by Masatoshi Yanagi from Ghostwire TokyoThe Quarry Main Theme by Ian Livingstone from The QuarryLodge Attacked by Ian Livingstone from The QuarryRun, Jump, Fight by Olivier Deriviere (feat. London Contemporary Orchestra) from Dying Light 2 Stay HumanBreath of the City by Olivier Deriviere (feat. London Contemporary Orchestra) from Dying Light 2 Stay HumanCrash Landing by Finishing Move Inc. from The Callisto ProtocolInfection by Finishing Move Inc. from The Callisto ProtocolNew album by Voltz Supreme: Tears, Tangos & Terror https://distrokid.com/hyperfollow/voltzsupreme/tears-tangos--terror-music-from-the-krispy-krakenJason Graves on Music Respawn: https://www.wshu.org/podcast/music-respawn/2023-02-10/jason-graves-from-dead-space-to-the-devil-in-meJoin the Voltz Supreme Discord: https://discord.gg/T82YyfKH4r
My guest today is an English fantasy author and champion of the video game industry. In 1975, while in his mid-twenties, he founded a boardgame company, Games Workshop, which soon caught the attention of the American creators of a new tabletop game, Dungeons and Dragons.My guest brokered a deal to sell D&D in the UK as a mail order company, and in 1977 opened the company's first retail shop in South London. In 1982 he published the first of the Fighting Fantasy books, which have now sold more than 20 million copies.He joined the video game industry and, at the publisher Eidos, helped bring the Tomb Raider and Hitman series to the world. In 2022 he was honoured with a knighthood for services to the games industry. “Play has always been seen as trivial,” he once said. “Yet when we arrive in this world, we all learn through play.” Welcome, Sir Ian Livingstone.Featuring clips from:Championship Manager (by Barry Leitch).Tomb Raider ( by Nathan McCree).Virtua Tennis (by Chiho Kobayashi).All other music by Simon Parkin. Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
In this classic episode, Ben speaks to the founder of Games Workshop, Ian Livingstone.
In this episode of Stuff to Blow Your Mind, Robert chats with Sir Ian Livingstone, co-founder of Games Workshop and co-author of the Fighting Fantasy gamebook series with Steve Jackson, about their new book ““Dice Men: The Origin Story of Games Workshop.”See omnystudio.com/listener for privacy information.
Dies ist der Zusammenschnitt einer kompletten Staffel "Stay Forever Spielt", die Frühjahr 2022 für Unterstützer auf Patreon/Steady erschienen ist. Das Konzept geht so: Wir versuchen, separat von einander ein Spiel zu lösen, idealerweise ein schwieriges, ein sperriges. Ohne Lösung oder Hilfe von außen. Wir spielen dazu immer ein Stück weit, zeichnen Karten und machen uns Notizen – und führen dann ein Gespräch über unseren Fortschritt, unser Erlebnisse und Erkenntnisse als Podcast. Danach spielen wir weiter, mit den gemeinsamen erarbeiteten Erkenntnissen als Hilfestellung, kommen wieder zusammen und so weiter. So entstehen Staffeln von vier bis zehn Folgen. Im Gegensatz zu den normalen Staffeln, in denen Chris und Gunnar mit einem uralten Textadventure kämpfen, sind diesmal sind Thema und Besetzung deutlich anders: Gunnar ist durchaus wieder dabei, aber er spielt kein Game, sondern ein "Spielbuch", ein "Choose-your-own-adventure-book", das sind diese Bücher in der zweiten Person, bei denen man Entscheidungen trifft und dann, um weiter zu machen, je nach getroffener Entscheidung an eine andere Stelle blättern. Seine kongeniale Partnerin bei diesem Abenteuer: Mháire Stritter von OrkenspalterTV, Streamerin, Rollenspielerin, Autorin von, nun, Spielbüchern und diversen Rollenspielabenteuern. Das Buch, um das es geht, ist Stadt der Diebe (City of Thieves) von Ian Livingstone, erstmals erschienen 1983 bei Putnam. Wir spielen die deutsche Softcover-Version von Thienemann. Credits: Die Audiobearbeitung und die atmosphärische Soundteppiche bei Vorlesestellen hat der kongeniale Matthäus Ihrke übernommen. Endabnahme und finale Produktion machte Christian Schmidt. Gespielt und gesprochen haben Mháire Stritter und Gunnar Lott. Das Titelbild ist von Paul Schmidt.
¡ÚNETE A NUESTRO GRUPO DE 🔵 TELEGRAM 🔵 PARA ESTAR AL TANTO DE LAS MEJORES OFERTAS! https://t.me/gr_ofertas_videojuegos 🔴Consigue tus juegos a un precio incomparable a través de nuestros enlaces de afiliados ¡ASÍ NOS AYUDAS!: Instant Gaming - https://www.instant-gaming.com/?igr=guardadorapido CDKeys - https://www.cdkeys.com/es_es/?mw_aref=Guardadorapido Eneba - https://www.eneba.com/es/sell-games-consoles-accessories?aff=60d30d1441b9e Amazon - https://amzn.to/2Tl37IL ------------------------------------------------------------------------------------------------------------------------------------------------------- Síguenos en nuestras redes y demás plataformas: WEB-- http://www.guardadorapido.com PATREON-- http://www.patreon.com/guardadorapido PODCAST-- https://www.ivoox.com/podcast-guardado-rapido_sq_f1404596_1.html TWITCH-- https://www.twitch.tv/guardadorapido 💥SORTEAMOS DOS CÓDIGOS DE UN MES DE XBOX GAME PASS ULTIMATE ENTRE TODOS LOS QUE DEIS A ME GUSTA A LOS AUDIOS DE ESTE MES💥 WEB-- https://www.guardadorapido.com PATREON-- https://www.patreon.com/guardadorapido 🔉 Nuevo programa de Guardado Rápido en el que os traemos un especial con las entrevistas que pudimos realizar en la Gamelab 2022 celebrada en Tenerife. Pudimos charlar con personalidades del mundo del videojuego como John Romero, Peter Molyneux, Ian Livingstone, Dino Patti o Antonio Cabrera que nos dejaron reflexiones de lo más interesantes ...🔉 Esperamos que os guste el programa tanto como nosotros hemos disfrutado grabándolo. TIMELINE - ANTONIO CABRERA 04:34 - IAN LINVINGSTONE 23:10 - DINO PATTI 39:13 - PETER MOLYENUX 47:51 - JOHN ROMERO 57:51 HA COLABORADO EN ESTE PROGRAMA: - Alejandro Blanco (@mindebentas) PRESENTA: - Carlos Gallego. (@gallego_bernabe) DIRIGE: - Carlos Gallego. EDICIÓN - Carlos Gallego. FORMAS DE CONTACTO Twitter, Instagram y Facebook: @GuardadoRapido Email de contacto: guardadorapido@gmail.com Contacto para prensa y distribuidores: press@guardadorapido.com Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
¿Cómo está la industria del videojuego en Europa? ¿Qué pasos podemos dar para fortalecerla e igualar trayectoria y dimensión con otros países como EE.UU y Japón? Gamelab Tenerife se ha celebrado por vez primera estrenando un formato, el del Summit, que en palabras del Consejero de Innovación y Vicepresidente del Cabildo de Tenerife, Enrique Arriaga, aspira a convertirse en “el Davos del videojuego” y que su director, Iván Fernández Lobo, y productor ejecutivo Antonio Cabrera (director de HDG) han apuntalado con unos encuentros con actores de mucho peso en el sector. Entrevistamos a tres de ellos en este programa (aparecerán más en futuras ediciones):Ian Livingstone: fundador junto a Steve Jackson de Games Workshop. Escritor de la saga Fighting Fantasy, y presidente y CEO de Eidos Montreal, donde supervisó grandes proyectos como Deus Ex y Tomb Raider.Eva Gaspar: CEO de Abylight Barcelona en uno de los estudios independientes más grandes de España, que se mantiene ajeno a las grandes corporaciones con un juego reciente, One Military Camp.Y John Romero, cofundador de ID Software y uno de los mejores diseñadores de la historia con juegos como Wolfenstein 3D, DOOM y Quake.Escuchar audio
Bob Fischer, creator of 'Haunted Generation,' joins us for a wide-ranging chat about Hauntology, and how ‘Haunted Generation' feelings of an uncanny childhood differ around the world. We cover Arthur C Clarke's Mysterious World and the how the paranormal was presented in the 70s. We cover memories of a pre-digital age, Alan Garner and the Owl Service, Nicholas Fisk and ‘Grinny' and a few of our favourite 'Paranormal Ambient' albums. There are warm Fighting Fantasy memories, Bob talks about meeting Ian Livingstone, and we reminisce about visiting Fighting Fantasy Fest, and even cover Cian's childhood 'House Of Hell' imitation! Links Buy Me A Coffee Haunted Generation Website Haunted Generation on Twitter Ghost Box Records Electronic Sound Magazine Spurious Transients Night Monitor Grey Frequency Mombi Yuleman – Beneath Bridgewater House of Horror on Felt Trips Correction to Witchcraft Murder episode Science, Popular Culture and Cryptozoology
Welcome to The Podcast from Firetop Mountain! Two veteran Fighting Fantasy gamebook experts, Alison Cybe and Stuart Lloyd, head into the depths of Firetop Mountain to brave the depths of the classic fantasy series from Steve Jackson and Ian Livingstone! Today, we tackle Crystal of Storms! Watch us battle warlocks, necromancers, and turn to section 400 - we hope!
Welcome to The Podcast from Firetop Mountain! Two veteran Fighting Fantasy gamebook experts, Alison Cybe and Stuart Lloyd, head into the depths of Firetop Mountain to brave the depths of the classic fantasy series from Steve Jackson and Ian Livingstone! Today, we tackle Moonrunner! Watch us battle warlocks, necromancers, and turn to section 400 - we hope!
Welcome to The Podcast from Firetop Mountain! Two veteran Fighting Fantasy gamebook experts, Alison Cybe and Stuart Lloyd, head into the depths of Firetop Mountain to brave the depths of the classic fantasy series from Steve Jackson and Ian Livingstone! Today, we tackle Siege of Sardath! Watch us battle warlocks, necromancers, and turn to section 400 - we hope!
Welcome to The Podcast from Firetop Mountain! Two veteran Fighting Fantasy gamebook experts, Alison Cybe and Stuart Lloyd, head into the depths of Firetop Mountain to brave the depths of the classic fantasy series from Steve Jackson and Ian Livingstone! Today, we tackle Return to Firetop Mountain! Watch us battle warlocks, necromancers, and turn to section 400 - we hope!
Welcome to The Podcast from Firetop Mountain! Two veteran Fighting Fantasy gamebook experts, Alison Cybe and Stuart Lloyd, head into the depths of Firetop Mountain to brave the depths of the classic fantasy series from Steve Jackson and Ian Livingstone! Today, we tackle The Crimson Tide! Watch us battle warlocks, necromancers, and turn to section 400 - we hope!
Welcome to The Podcast from Firetop Mountain! Two veteran Fighting Fantasy gamebook experts, Alison Cybe and Stuart Lloyd, head into the depths of Firetop Mountain to brave the depths of the classic fantasy series from Steve Jackson and Ian Livingstone! Today, we tackle Appointment with F.E.A.R.! Watch us battle warlocks, necromancers, and turn to section 400 - we hope!
Welcome to The Podcast from Firetop Mountain! Two veteran Fighting Fantasy gamebook experts, Alison Cybe and Stuart Lloyd, head into the depths of Firetop Mountain to brave the depths of the classic fantasy series from Steve Jackson and Ian Livingstone! Today, we tackle Daggers of Darkness! Watch us battle warlocks, necromancers, and turn to section 400 - we hope!
Imagine getting a phone call from a guy called Gary Gygax in America and he's reading a newsletter you wrote for a games business you're running out of a messy flat in London, and he likes it so much he wants to send you a copy of a new game he's working on called Dungeons & Dragons. You end up loving the game and he likes what you're about, so he grants you exclusive rights to introduce Dungeons & Dragons to the UK, and to Europe, and to sell it there for three years. You can only afford six copies but it doesn't matter much: soon you'll be able to afford a lot more. That's not even the best story my guests today have! They've done so much and created so much. That games business they were running? Games Workshop, a business that would change the face of tabletop gaming. Not content, this pair would work well into the night to create a series of game books called Fighting Fantasy, making themselves best-selling authors in the process. The series has sold more than 20 million copies today. And that's not all: from there, they'd go on to sign video games like Tomb Raider and Hitman, and create studios like Lionhead and make beloved series like Fable. They'd receive awards and knighthoods - even be tasked by the government to evaluate the industry to see where it could do better. Without Ian Livingstone and Steve Jackson, my guests today, games simply wouldn't be the same. But it's about Fighting Fantasy in particular we talk today, on this, it's 40th anniversary - for which they've both written new books. It's eye-opening to hear how the original book didn't sell very well, and to hear how they actually put the complicated, labyrinthine game-books together. I hear about their favourite books, their favourite deaths in the books, and everything in between. One quick note: there were some technical difficulties with the recording platform that meant Steve had trouble joining us, though he did get there eventually, and that resulted in some odd audio glitches later on. There's nothing I can do about them but I am sorry in advance. Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome to The Podcast from Firetop Mountain! Two veteran Fighting Fantasy gamebook experts, Alison Cybe and Stuart Lloyd, head into the depths of Firetop Mountain to brave the depths of the classic fantasy series from Steve Jackson and Ian Livingstone! Today, we tackle Space Assassin! Watch us battle warlocks, necromancers, and turn to section 400 - we hope!
Welcome to The Podcast from Firetop Mountain! Two veteran Fighting Fantasy gamebook experts, Alison Cybe and Stuart Lloyd, head into the depths of Firetop Mountain to brave the depths of the classic fantasy series from Steve Jackson and Ian Livingstone! Today, we tackle House of Hell! Watch us battle warlocks, necromancers, and turn to section 400 - we hope!
Welcome to The Podcast from Firetop Mountain! Two veteran Fighting Fantasy gamebook experts, Alison Cybe and Stuart Lloyd, head into the depths of Firetop Mountain to brave the depths of the classic fantasy series from Steve Jackson and Ian Livingstone! Today, we tackle City of Thieves! Watch us battle warlocks, necromancers, and turn to section 400 - we hope!
HJDoom plays through the 1987 adventure gamebook Crypt of the Sorcerer and offers his thoughts. Two apologies, one for the lateness of the episode and the other for the sound quality which is very uneven throughout. Regardless, I hope you enjoy this tour through some familiar areas in Allansia and a classic Ian Livingstone list of items and other clues to find.
In this summer special, we have the third part of Mr Jim's playthrough of classic 1980s Fighting Fantasy gamebook City of Thieves by Ian Livingstone.
In the first of a series of summer specials, Mr Jim opens up the Patreon vaults to bring you an audio exploration of a classic Fighting Fantasy Gamebook - City of Thieves by Ian Livingstone!
Show Notes News Roundup - Walking Dead Miniatures Game Ending (6:35), Ian Livingstone Knighted (15:28), Star Wars: Jabba's Palace (21:30), Dark Souls RPG (24:41) Kickstarter Pickstarter - Blazon (32:00), Ham's Sandwich Shop (33:44), The Tiny Tome of Dangerous Food (36:28), Prognosis Death (37:20), Hull Breach Vol. 1 (39:34) Table Talk - TEN (41:30), Jackbox Party Pack 8 (49:26), Pictionary Air (50:49), What Next? (54:47), The Witcher RPG (1:01:02) Board Game Game - What Type of Gamer Are You? (1:09:22) E-mail us: meeplegallery@gmail.com, Support us on Patreon: http://patreon.com/rollforcrit, Theme by John Fio
This week Andy, Brian and Louise pick their own paths with a look at 'Choose Your Own Adventure' games. Special feature from legendary Fighting Fantasy author Ian Livingstone. We bring the games to life on Instagram: https://www.instagram.com/boardgamethingWant to try a new board game? Visit Zatu at http://board-game.co.ukThis episode was produced by Ross Ramsey Golding for The Bugle. See acast.com/privacy for privacy and opt-out information.