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It's about time your daddies Kellan and Graham sat you down and told you all about the birds and the bats. Fundamental lessons of life are what this week's To Kill A Delibird is all about. The Johto adventure continues with recaps and reviews of Pokemon Anime Ep. 166, “Carrying On!” and Ep. 167, “Hassle in the Castle”. The first episode taught us that Pidgey are called Poppo in Japanese. That's neat. The second episode taught us that Zubat come with USB adapters. It's all lessons and laughs on TKAD, so do your homework and press play! Subscribe to get every new episode of To Kill a Delibird in your subscription feed. Welcome to "To Kill A Delibird", the Pokemon anime rewatch podcast that combines a love of literary puns and analytics with pure Pokemania. Join Graham (Pokemon expat/video game and manga fanatic) and Kellan (hard boiled Pokemon die hard) as they discuss the Pokemon anime and hopefully construct some fun sentences along the way. Check out the official TKAD spreadsheet here: https://docs.google.com/spreadsheets/d/1Y40feTKtoUQp5Thk4p1UJipEVRf_78u_qFViwAsVvCk/edit?usp=sharing Intro/outro music "Synthwave 80's" by AlexiAction Thanks to Bulbapedia and TVTropes for our ongoing research. Follow the podcast on spotify: https://open.spotify.com/episode/1yQ3EQ2P91mE6Bq0i4I3EY on Apple: https://podcasts.apple.com/us/podcast/to-kill-a-delibird/id1667957767 Amazon: https://music.amazon.com/podcasts/b37371a4-331d-4254-999b-e21fc0fdd837/to-kill-a-delibird Google: https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy9kOTQ2MmUyMC9wb2RjYXN0L3Jzcw Stitcher: https://www.stitcher.com/show/1054965 for more half baked content: https://www.twitch.tv/hydraleech Tiktok is essential for new creators so: https://www.tiktok.com/@hydraleeches #pokemon #ashketchum #pikachu #misty #brock #anime #indigoleague #teamrocket #existentialism #comedy #pokemonjohto #totodile #cyndaquil #chikorita #quagsire #ledyba #charizard #wobbuffet #shinypokemon 0:00 Intro 18:14 Carrying On! 51:14 Hassle in the Castle
Be careful of the shy nerd at your school, he could be building a c*m machine that rocks your socks off (and gets your rocks off). It's the absolute loser Forretress! If you hated Pineco, you're gonna despise this piece of trash! Join Brandon and Brielle as they give each other acting notes, describe the worst smells, and sing a song about castles.Listen to BONUS EPISODES and MORE at patreon.com/WhosThatPatreonTiktok and Instagram: @WhosThatPokemonPodTwitter: @BrandonZelman and @CapnBrielle
Our exploration of Pokemon at the beach continues as we cover the Zubat of the sea, Tentacool! Get ready for beams! Follow along with the entries below: Red & Blue: Drifts in shallow seas. Anglers who hook them by accident are often punished by its stinging acid. Yellow: It can sometimes be found all dry and shriveled up on a beach. Toss it back into the sea to revive it. Gold: When the tide goes out, dehydrated TENTACOOL remains can be found washed up on the shore. Silver: It drifts aimlessly in waves. Very difficult to see in water, it may not be noticed until it stings. Crystal: As it floats along on the waves, it uses its toxic feelers to stab anything it touches. Ruby: TENTACOOL's body is largely composed of water. If it is removed from the sea, it dries up like parchment. If this POKéMON happens to become dehydrated, put it back into the sea. Sapphire: TENTACOOL absorbs sunlight and refracts it using water inside its body to convert it into beam energy. This POKéMON shoots beams from its crystal-like eyes. FireRed: Its eyes are as transparent as crystals. From them, it shoots mysterious beams of light. Emerald: Its body is almost entirely composed of water. It ensnares its foe with its two long tentacles, then stabs with the poison stingers at their tips. Diamond: Its body is virtually composed of water. It shoots strange beams from its crystal-like eyes. Pearl: It drifts in sea currents. Countless fishermen are hurt by its poison stingers. Platinum: Because its body is almost entirely composed of water, it shrivels up if it is washed ashore. Sun: They can be found lying dehydrated on beaches, but they are often still alive. When soaked in water, they will revive. Moon: It drifts in shallow seas, such as the areas near beaches. If you get bitten or stabbed by its toxic tentacles, rush to the hospital. Ultra Sun: It drifts through the sea searching for prey. Its poisonous tentacles break off sometimes, but after a while, they grow back. Ultra Moon: Its body is 99% water. The remaining 1% contains the organ that makes its poison. Sword: Tentacool is not a particularly strong swimmer. It drifts across the surface of shallow seas as it searches for prey. Shield: This Pokémon is mostly made of water. A Tentacool out in the ocean is very hard to spot, because its body blends in with the sea. Legends Arceus: They fire beams from the glassy, magenta orbs that resemble eyes atop their heads, and they drift in shallow seas. During low tide, they can sometimes be found on beaches, desiccated. BTB: Utilizing powerful beam energy and poisonous stings, this drifter Pokemon is a real menace to anything that crosses its path. Sports a questionable amount of eyes. Cover design by Kwesi Phillips Music by Junichi Masuda and Go Ichinose Leave us a tip at https://ko-fi.com/beyondtheball
Hello there! Welcome to Professor Jacob's 169th lesson on Pokémon biology. This lesson today will be all about Crobat: the Bat Pokémon and final evolved form of Zubat. If you thought Golbat was scary, think again! Crobat is a masterful flier - so much so that it can now fly silently. Seriously, you can't hear a thing. Crobat can quickly swoop down, bite your neck with its sharp fangs, and suck your blood… without you ever noticing. Terrifying, right? This should've been our Halloween lesson. And as a reminder, be sure to send submissions for Class President before February 7! ►Support the Professor's class on Patreon: patreon.com/wwopokemon ►Join our Discord: https://discord.gg/Jc5P2Mk6Ru ►Other Social Media: https://linktr.ee/wwopokemon
Pump up that friendship meter and trauma bond with Brandon and Brielle on the journey of learning about Crobat! Join them as they get rejected from the X-Men, get you up to date on vampire trivia, and try to really make a STATEMENT about what kind of violence they'll be known for when they become king. Did you know Crobat's legs are wings? DID YOU KNOW HIS LEGS ARE FUCKING WINGS?!Listen to BONUS EPISODES and MORE at patreon.com/WhosThatPatreonTiktok (NEW!) and Instagram: @WhosThatPokemonPodTwitter: @BrandonZelman and @CapnBrielle
@sol_idity, developer and creator of Solana Plays Pokemon joins Brian Friel to talk about how he created a community-controlled game of Pokemon where users can vote to press buttons in a turn-by-turn game via transactions on Solana. Show Notes:00:44 - What is Solana Plays Pokemon?02:23 - Who he is / Why build on Solana?05:55 - Surprises or challenges while building on Solana?08:12 - Strategy for building new features12:41 - How to improve games on Solana? What's missing 15:47 - What environments for crypto games?17:06 - Future goals for the game19:08 - Expanding the team?20:02 - Advice for people starting to work in Solana20:55 - A builder he admires in the Web3 space22:00 - Contact info Full Transcript: Brian (00:05):Hey everyone and welcome to the Zeitgeist, the show where we highlight the founders, developers, and designers who are pushing the Web3 space forward. I'm Brian Friel, developer relations at Phantom, and I'm super excited to introduce our guest today, Solidity, the creator of a new on-chain game called Solana Plays Pokemon. sol_idity. Welcome to the show.Solidity (00:26):Hi, GM. GM, everybody.Brian (00:28):GM, it's great to have you here. Solidity, Solana Plays Pokemon. Those are some words that people have probably heard in their life, but maybe not in the same sentence. Can you describe for our listeners who haven't played this game before, what is “Solana Plays Pokemon”?Solidity (00:44):Solana Plays Pokemon generally is an on-chain game where players will vote on the blockchain to play the game together. So every button press is collaborative and everyone on Solana is playing a single game of Pokemon collaboratively together on the blockchain. Brian (00:59):In real time. Yeah. So this is a new game. How long ago did this launch?Solidity (01:03):January. I think about a week-plus ago. Yes.Brian (01:05):Wow. So 10 days ago, you launched this game on Solana and essentially it's a website where there's a Pokemon emulator in there and then there's ability to connect your wallet and anyone else who's on the site at the same time can all vote for what button you press to continue playing the game and then every 10 seconds, Solana is just tallying these up and putting these inputs into the game. And in 10 days, this thing, in my world and Twitter world, has taken Solana Twitter by storm. I believe at the time of this recording, which is January 17th, we've officially beaten the game. Is that correct? Solana has beaten Pokemon?Solidity (01:38):Yeah, but I think we've beaten it for quite a few days really. I mean, for three or four days. Yeah, we've been around for I think 15 days, so I think it took about a week or 10 days to complete the game. So the game is kind of a bit done. Yes.Brian (01:50):Yeah. This is super cool. So basically you put this thing out there, Twitter catches it, all of a sudden, you have all these people who are connecting their wallets, playing this game collectively. It's chaos. Then there's trying to have organization, you've made some changes to the game. I want to get into all the kind of details and how you've built it and what the game is and all that. I would categorize this as potentially a new genre of game. Before we dive into everything that you've built, can you tell us a little bit about who you are? You go by the name Solidity, how did you decide to build this and why did you decide to build this on Solana?Solidity (02:24):Personally, I've been in Solana since, I think, September of 2021. In the beginning, I was just doing NFTs, minting stuff in general, just doing the usual Degen stuff. I was a web2 developer already, so I got more curious about developing on Solana. In a sense, I started with Solana because it was one of the blockchains that had the best experience in a sense in that the transactions were very fast, gas fees were low. It's like, why do people not start doing NFTs on other chains? Why is Solana a lot of people's first chain? It is because the gas fees are very low, so even minting an NFT back then, even at all-time highs, it cost like what? Two USD to mint an NFT, which was unheard of in the whole space back then, and that's why in a sense, I kind of stuck to Solana and continue doing Solana even after I stopped being a Degen, I continue developing for the chain.(03:11):I was trying to learn smart contract development for the longest time. In a sense, it's kind of hard to learn something new when, in a sense, you have other stuff in your life like working a full-time job. So over the Christmas holidays, that was when I was like, "Okay, this is when I'm going to really do something to learn how to develop smart contracts." And I feel like the best way to learn how to develop something new, you have to write a program and deploy to the main net to successfully learn how to write these kind of smart contracts properly.(03:42):So why do I want to make a Pokemon game that is playable on-chain? So the reason is kinda interesting because I was very interested in the concept of the blockchain oracle, how do we get external sources of data onto the blockchain? Some important sources of information would be maybe a set price of a coin. So, DeFi exchanges all need information off chain, and I was very curious about how the blockchain gets this data? That's why I was like, if I'm going to write a smart contract program, it has to have something to do with oracles, I want to in a sense make my own oracle and implement it. And that in a sense, the Solana Plays Pokemon idea was kind of born because one of the first few ideas of an oracle I thought of would be maybe a game control. So what if I could have an oracle that gives me output from a, let's say, a Game Boy emulator?(04:31):And that was something that I was like, "Hey, I could actually work with that." So I would say that it is kind of inaccurate to say that the game runs on the blockchain. It starts all the states on the blockchain, but it does not really run on the blockchain. The game runs off-chain and then data is transmitted onto the chain, so it is sort of an oracle, just that it's not decentralized. That was kind of my inspiration for making the game and now I felt that it was a pretty interesting idea and I worked on it over the Christmas holidays. Then everything subsequently happened, I guess. Yes.Brian (05:03):Yeah, no, that's awesome and there's a lot to unpack there, but just to tease that out a little more, so you were a Web2 dev before all this. You said you had a full-time job and essentially just over the Christmas break, you decided, "Hey, I'm going to finally learn how to do Solana program development." And I assume, did you build this in Anchor or did you build this in native Rust Solana programs?Solidity (05:25):I used Anchor, yeah. Native Rust is a bit too much, I guess.Brian (05:29):Yeah, but that's still pretty incredible that in a couple weeks, you build this thing from zero to one. You deploy in the wild and it's battle tested. Like you said, you learn best by deploying the main net. You have all these people actually using this program. I want to ask, before we get into talking about the game, just a little bit more on the development journey. Were there any big surprises or challenges that you faced as you built this and as you learned the ins and outs of Solana?Solidity (05:54):I'm actually a software engineer working in the Solana space. My full-time job, I'm working for more on the DeFi protocols on Solana.Brian (06:01):Okay.Solidity (06:02):But I'm more of a front-end developer, so that's why I was very curious to learn more about the back-end aspects. I would say that for the learning journey of bridging from the front-end to the back-end, smart contracts in a sense, what was very interesting about Solana compared to other blockchain languages, maybe Solidity on the EVM chains is the concept of PDAs. I feel that PDA is a very elegant concept and if you use them right, they're actually very powerful and that was the most interesting thing that I, in a sense, learned about Solana as I was doing this.Brian (06:35):No, I couldn't agree more. That was one of my first entry points as well, was writing an early PDA guide. Definitely something elegant, Solana's architecture there. So that's a story I've heard a lot though too, is people work full-time in the Solana space and it's essentially Web2 development skills translated over to a Web3 world. You're probably building something in React, definitely something in TypeScript, but from the front-end you're using Web3 JS and there's some intricacies to awaiting certain actions on a blockchain, but you don't really get into the program side of things. It's super cool that you're able to pick this up and deploy basically a full app in just a couple weeks.(07:10):I want to talk a little bit more about the game holistically, what this means, because a lot of people see, "Okay, yeah, you're playing Pokemon, that's cool. People do that all the time." But there's something unique here and you did say, the game's not being run on the blockchain, this is a Pokemon emulator that's being run like any other emulator. But the unique thing is there's this social coordination aspect of it that the blockchain is coordinating, where anyone can kind of show up on this site.(07:38):It's not like you're making a team match where some server is organizing players together. There doesn't necessarily have to be a concept of a chat. You could just have random actors doing their own thing. You did decide to build a chat as you went. Talk a little bit about the genre of this game. This seems to be something new where it's kind of multiplayer in real time, but you don't know who's on your team, who isn't. You decide to build features also as you go. How did you decide to build these features? Were some of these planned? Were some of these reacting to what you saw in the wild and how did you experience this as you built it?Solidity (08:12):I would say that it's an interesting genre because I expected there to be a lot more chaos. I didn't expect everyone to complete the game so early on, so that was surprising. I expected more bad actors in a sense. There was a bad actor, he or she released our starter Pokemon.Brian (08:27):Yeah, I want to go in on that. So you get a starter Pokemon when you start any version of the gen one. I played yellow growing up and I think it was red or blue that you guys were playing and a lot of people get emotionally attached to this thing. You get a little Squirtle or a Charmander, you're supposed to grow it into this great thing and classic internet, it's like you guys kick this off and you beat the first gym leader and someone just goes and releases the Pokemon in the wild and you can never get it back. Was that surprising to you? Did you expect to see more of that troll behavior?Solidity (08:55):Yeah, it wasn't that surprising. I expected to see a lot more of those troll behaviors. Even some of my friends in real life who are in the Solana space, they're like, "Oh, you have this thing. People are going to come in to release Pokemon and stuff." And I'm like, "That's the fun part. That's why it's decentralized. Anyone can do anything they want to. Just connect their wallet." I mean, the wallet address will be on-chain, but that's all there is to it. And I'm kind of disappointed there was not much more drama, but that was attributed to the strong community who were defending the game. So it's like when they see anyone taking steps to go and release or do anything funny, then they'll outvote the bad actor.Brian (09:30):Yeah, it's like you had a time delay because you can only make one move every, what was it, 10 seconds, is that right?Solidity (09:36):Yeah, 10 seconds.Brian (09:37):So yeah, you could see somebody walking to the computer in the game to release the Pokemon. That's how you did it. And Twitter, it was kicking a beehive. People could just rally and log in and overvote this person. I think that's also kind of a wild component where the players of the game maybe aren't always playing the game, they're reacting to the state of things. Like, it's a game that could potentially run 24/7 and things are updating and more players pile in to add cooks to the kitchen at the last minute. I've never seen something like that before in a game. I think that's pretty wild.Solidity (10:06):Yeah, it was kind of what I was expecting in a sense, the changes that I subsequently made to the game, there were actually quite a few changes. Most of the changes, I actually did not really plan for them. I was like, "Okay, this thing is kind of done. I'm not going to touch it anymore. I'm just going to watch people play." That was my initial point of view. But then once enter main net and people started playing, then some of the flaws were kind of clear. It's like, maybe sometimes the game runs a bit too slowly and, in a sense, it's gaming, so you want the immediate feedback to what you press.(10:34):So there's a lot of work on optimizing, how am I going to make the game faster? So for example, Solana is very fast already. So in a sense, there was really nothing much I had to do on the underlying technology. But for some of the other small things, maybe let's say, for example, on the game state, I actually started on IPFS. They're not started directly on the blockchain. They're started on IPFS and the IPFS ID is referenced on the blockchain. So what I did is that I ran my own IPFS node, so that uploads for the safety and the image is faster and that probably cut down about three seconds per execution. And some other things, like maybe a turbo mode to allow people to vote for multiple buttons at once.(11:15):So in a sense, a lot of my iterations were really geared on, how do I make this game, in a sense, more responsive and faster? Because that's what keeps people's attention. The problem might have been I made the game a bit too fast because I expected a lot more chaos. So the problem with some of those, in a sense, enhancements with that, it made it easier to complete the game. It made it harder for bad actors to come in, in a sense, I guess at the end, if I make a V2, then I'll be looking at some of the other decisions to make. Brian (11:48):V2, I love it. That's a hint at what's to come, but yeah. You mentioned that your kind of North Star I guess is making the game more engaging, basically cutting out these downtimes between feedback. Is there anything that you think in particular is needed in either the development ecosystem or maybe something that wallets can implement or some feature in the gaming, tooling world that would help make games on Solana this more and more frictionless, kind of like you were just using a normal website? Because right now there is a lot of friction. You connect the wallet, every action, you get a simulation, you send that and you have to wait and coordinate and all this, but you can kind of get glimpses of a world where you're like, "Wow, this could work just a normal game I'm playing on a web browser one day." What do you think are some of the biggest pieces that are missing, having developed a game now on your own?Solidity (12:42):For me, for this game, people have feedback when we do that, the wallet approvers are kind of cumbersome, but the fact is that I feel that for security, it is very important for people to understand every transaction they are submitting to the blockchain. Because real money is involved. There was this guy who asked me to provide a box to put in his private key so that he can play the game without approval and I would kind of put it out there. Right now that is not a very good security practice, so that is something we shouldn't do.(13:08):I would say that since Solana is a very fast blockchain, so there is really not much to complain about, in the sense, the back-end side of things, the transaction settlements and stuff like that. They're fast enough for online games in a sense. Now the question we should grapple with is more of the wallet approvers. What is a good balance between security and speed? How integrated a wallet is into an application?(13:30):So for me, actually Solana Plays Pokemon is supported on mobile too. That's a primary way I've personally been playing it. I'm playing it on the Phantom mobile app. And the thing about Solana is that there's this mobile wallet adapter, which is pretty cool. If you were on an Android phone and if you were to open the website, the Solana Plays Pokemon website on any web browser, you'll be able to connect your wallet on the web browser itself and then you open your native wallet app.(14:00):So it's these kinds of integrations that make gaming, or not even gaming, but everything you do in the Web3 space more frictionless for the user. I remember the first time I used the mobile wallet adapter, I was also shocked. I was doing a jigsaw and I was like, "I just saw money on my Chrome, on my phone." And I felt like, "Oh, that's like the future." Yeah, it was very interesting.Brian (14:22):Yeah, it just works. You don't have to go through the in-app browser anymore, it just works. We would love to get that on iOS too, believe me, we're proud to support that on Android. iOS is another battle, but that's a little bit out of our control right now. But I agree that's totally where this is heading. I also totally resonate with the auto approve. Sounds like you've been around Solana a long time. You probably were there for when Phantom used to have a semblance of auto-approve in the wallet, which was a pretty wild, wild West days. And I think there's something that, having had that feature once, we definitely understand how awesome it can be. It's just like you said, it's very, very important that you do that safely. So that's definitely something that we're thinking about too. I think there could be a balance there. That's something we're actively kind of researching right now.(15:09):One question too is, you hear a lot from games that I see are oftentimes, "Hey, we're building in Unity or we're building in Unreal. We're building these really intensive environments that give this great sense of realism in a game." But they're development cycles could be pretty long. I mean, you built this thing in a couple weeks in a browser. It seems like that might be the first frontier of this kind of crypto gaming that a lot of people talk about. Do you feel strongly about that? Do you think games in a browser is a pretty viable path for a while? Or how do you think about the different environments in which a crypto game could live?Solidity (15:47):In a sense, it could live off the web browser, it could be the desired state where it is like you download some game on Steam and it has all the Web3 components you need. Personally, I feel that we are still very far from it. There's a lot of ideological pressure. Traditional gaming communities, they absolutely hate NFTs and stuff like that. So I do feel that we are still quite some time away from one day where that's the norm. I do feel that in the short term, web browser games will be the entry point to gaming on Web3 because there's less friction now, just visit a website, approve a transaction, you don't need to sign in or create an account, just approve for transaction or see some actions and be like, "Oh, that's cool." But in this current time, I guess society is still not ready for that yet. Brian (16:31):Yeah, no, I agree. I think it's something that everyone can see coming, but it's a question of what's the path to get there, what happens in between? Things are always changing in this space and so it's good to be reactive like that. Just to circle back on the game. So despite all odds, despite the trolls, people completed the game. We might have released our starter Pokemon, but we got the Nido Chad, the Nido King and basically breeze through the game. Where do you go from here with the game? I've seen a couple things that you've kicked around on Twitter, but what's the current state of the game development? Does this project live on? How far are you trying to take this thing?Solidity (17:06):Currently, I'm just letting people mint NFT of whatever rounds they have voted in. So they'll be able to go to a page where they can just mint the NFT of the frames that they voted in. So it's like a small little memory of their game playing.Brian (17:18):Oh, that's cool. Because all the game states on-chain, each action was recorded on-chain. So you can mint an NFT based on that action?Solidity (17:26):Yeah. After this, I'm going to deploy the code and probably just check the security of stuff and be like, "Oh, okay, I will deploy it." Yeah, but I'm still checking the security of stuff to make sure that it's secure. For medium-term goals, I've been reaching out to a few DAOs to try to get together a competitive version of the game and we will see how that goes. I'm currently in talks with a few DAOs who try to get it set up. Brian (17:50):And the thinking being that each DAO has their own game. Is it just DAO members that could play or would it be like you could attack another DAO's game and try to troll them?Solidity (18:02):You could attack another DAO, I guess. Yeah, they'll just all have different websites to play the game on, but they'll be playing the same game and we just see who is the best DAO in a sense.Brian (18:11):But it's permissionless, so it's not like I need to be part of MonkeDAO to play MonkeDAO's game. I could go in and release their Charmander. Not saying I would do that, but yeah.Solidity (18:20):Yeah, that's the current plan, yeah.Brian (18:22):That's cool. So that adds another layer of, you gotta watch your back. Someone's always got to be awake. No, you can't always be sleeping when you're playing this game.Solidity (18:31):Yes, there's more at stake in round two. Yep.Brian (18:32):Wow, okay. That's pretty wild. Yeah, I could definitely see a world too, because it's on Solana, it's on a blockchain where there's a token at stake here or something that really aligns incentives and then all of a sudden, you have a pretty wild scenario. This is kind of like taking eSports to the next level. I could see some long Twitch streams about this one day. That's super exciting. So it's just you working on this, correct? You said, you learned this over Christmas, you built it yourself. It sounds like this is something that could potentially have legs, you could continue this. Do you have plans to bring more people on or do you think it's just going to be you for the foreseeable future?Solidity (19:08):For the foreseeable future, I'll be supporting this on my own. In a sense, I'm just having fun along the way. It's like, "Oh, I'm learning new things." I'm writing code that I've never written before, so I haven't really thought beyond having fun. Yeah, so we'll see about that I guess. Yeah.Brian (19:24):Well I'd say that's a good guiding North Star just to have fun. So far it's worked out pretty well for you. As we begin to bring this to a close, one question I have, you mentioned, "Hey, I'm just having fun. I've just been learning this on my own." You've done this in a couple weeks. If there's another developer that's listening to this podcast, let's say, they're kind of like the standard Solana front-end dev. They know their way around, what 3JS, they know some Solana terms. Having gone through this, what would you recommend as their process for getting involved with building their first Solana program, deploying to main net? Are there any gotchas that got you caught up? Is there anything that you would impart on them as they begin that journey?Solidity (20:02):Yeah, I would say that generally, there's nothing really surprising, I guess. Anchor has been around for quite some time. What I hope is that old Anchor, there are a bit more gotchas with old Anchor. The new Anchor is pretty well documented. If there's really something they can't really understand, you can just look at the source code. So it is still kind of fine for me to get started. I use this resource code, SolDev, S-O-L-D-E-V.Brian (20:31):That's Italo's app. Italo Casas.Solidity (20:32):Yeah. So there's a course on it that was really amazing. Probably you'll be able to write your first full on-chain program after you run through the whole course. So yeah, if I had to recommend resources, that's what I would recommend. Yes.Brian (20:44):That's awesome. Well, Solidity, this has been a great conversation. One question that we always ask our guests in closing, want to hear from you is, who is a builder that you admire in the Web3 ecosystem?Solidity (20:56):Okay, so that is a very interesting question. I kind of knew that you were going to be asking that and I tried to kind of think about it. But the fact is that I haven't been on crypto Twitter for very long. Know who I kind of want to build with. I mean the people I work with, they're very talented. I work for different protocols, so I love working with them. In the larger space itself, probably maybe people from the Solana Foundation, maybe even the Metaplex team. Sometimes I do look at the source code for stuff because sometimes I want to understand how they do certain things. I want to understand the intricacies of things and in a sense, when I look at the source code, it's like it's elegant, it's very well written. And the interesting thing about this is that they're always iterating and these are the kind of values that I kind of write with and these are the kind of people that I want to work with.Brian (21:40):Yeah, no, I couldn't agree more. Those are two great examples and nothing's ever finished. I would say. Everyone's always iterating and looking to improve and everything can always be improved, so it's a really great value to uphold. Well, Solidity, this has been awesome. Thank you so much for coming on and telling your story. Where can people go to learn more about Solana Plays Pokemon?Solidity (22:00):They can go to solana.playspokemon.xyzBrian (22:07):Awesome. Solana.playspokemon.xyz – That's great. Well, I'm proud to say that I played for a couple turns. I one-shotted a Zubat with Thunderbolt from our Nido King. So I look forward to minting that NFT that commemorates that. And I also look forward to seeing, what I believe, is potentially a new game genre. Where this goes from here, like you said, it will keep it fun, keep developing and keep changing things and improving and I really look forward to seeing where this goes. Thank you so much for coming on the show.Solidity (22:32):Thank you, sir.
This week on Krewe of Japan Podcast... Meet the man who became Marvel's Man in Japan and changed the tokusatsu & pop culture game forever: Gene Pelc! With special guest host Matt Alt, the Krewe sits down with Gene Pelc and his son Ted to discuss how Japanese tokusatsu Spider-Man came to be (and its lasting impact on tokusatsu), behind the scenes tales of Kamen Rider & Super Sentai, the REAL origin story of the Power Rangers, how Japanese animation studios changed the American cartoon game, mixed martial arts... and so much more! So many untold tales RIGHT HERE on the Krewe of Japan Podcast!------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ More Info on Gene Pelc ------More on Gene's Life & CareerMarvel Man in Japan (Part 1) - Toy Bounty Hunter's YouTube ChannelMarvel Man in Japan (Part 2) - Toy Bounty Hunter's YouTube ChannelPelc Enterprises Website"Adjusting the Paradigm" - Lance E. Lee Podcast from Tokyo on YouTube (Ft. Gene & Ted Pelc)Marvel 616 E01 - Japanese Spider-Man Info (IMDb) - Find the Episode on Disney+------ More Info on Matt Alt ------Matt Alt on TwitterMatt's Book - Pure Invention: How Japan Made the Modern WorldMatt Alt's WebsiteAlt Japan's WebsitePure TokyoScope on TwitterPure TokyoScope PodcastPure TokyoScope Patreon
Kariérní růst ve Starbucks není klišé a náš host je toho zářným příkladem. Jakub Zubatý začínal jako barista, ale během 12 let ve společnosti pracoval ve Starbucks v několika zemích a postupně se vypracoval do role District Managera. Co jsou podle něj klíčové vlastnosti člověka, aby mohl růst? Co mu přinesly zahraniční zkušenosti? A jak neztratit chuť na sobě pořád pracovat? Poslechněte si tento inspirativní rozhovor.
Today we enter the dark scary cave that's full of Zubat know as Mount Moon! Red and Misty are hot on Team Rocket's trail after they experimented on Misty's Gyarados but they may not be ready for what they end up finding. Red faces off against one of Team Rocket's leaders and you're not going to believe who it is! Join Chaz and Sergio as they explore the next amazing chapter of the Pokémon Adventures manga!Intro and Outro music: Route 26 by Zame! Find his music at:https://www.patreon.com/bePatron?c=932797&fc=true
This Week Phillip schools Dr.Zubat and Shelby on what Oregonzola is. The gang also talks about what they have been playing including Tiny Tina's Wonderlands and Cuphead. Dr. Z gives some insight on the worst Marvel superhero and we wrap up talking about how gaming has changed for us as we have "growed" up. If you want to connect with Underpowered: Follow us on Twitter - https://bit.ly/3lxtm8h Follow us on Instagram - https://bit.ly/3s9Cgvq Follow us on Youtube - https://bit.ly/2P8Pxpc Join our Discord! - https://bit.ly/3cLKtPW --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
This week, we discuss the Zubat family, Andy quizzes Ben, and we rank our top 3 favorite Gym Leaders! Music by DJ Cutman. Please visit DJ Cutman at https://music.djcutman.com/
During this episode we talk about zubat and it's evolutions! Episodes mentioned are: S4E8- Hassle in the castle. Artwork by: Kurososhi13 on DeviantArt.
(CW: Mentions of suicide and transphobia) Would you buy the famous Brooklyn Bridge from infamous tumblr user/paleontologist/nurse/hip-hop video girl/NASA engineer Zubat if she told you the funds were going to LGBT Teens? Don't answer until you hear Kendall and Ceres take a deep dive into Zubat aka Alex Yrigoyen aka Alexis Miller, and the scam that started it all, the Leelah Alcorn project. We also give a quick update on our own philanthropic goals; as Ceres drops a bombshell on the debilitating and sexy disease they have been struggling with their whole life.Twitter: twitter.com/BigSoyNaturalsPatreon: www.patreon.com/bigsoynaturals
Friend of the internet Gamero joins the Daycare Dittos to discuss the "Zubat of the Sea." Some Pokemon got a big popularity boost from the anime. Having a kaiju version of this Pokemon level a small resort town cemented its badassery. Get ready for Tentacruel!
today on GOTTA RECAP ‘EM ALL!, it's battles, battles and more battles. We see the long awaited fight of crab versus tree and ponder the question of “What if Zubat but more?” In Ash's first fight in the tournament in “Round One—Begin!” He fights Pokémon Darren Brown! Than Togepi is the baby from TOM AND JERRY, Pikachu fights Arcanine and Brock's perpetual horny kinda saves the day in “Fire and Ice!”
The year is 1996. It is a blissful time of ALF, pogs and Tupac. However, a dark animal abuse simulator was on the horizon. It was Pokémania! But where do you even begin - the cards, the anime, the hundreds of video games? On today's episode, we'll expertly guide you through the entire Pokémon franchise as best we can. From Abra all the way to Zubat! And we won't even hide the fact that we would rather be talking about literally anything else. And we mean ANYTHING! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
This episode sucks... GET IT!? We are not referring to coming across a zubat every three steps in a cave, but the hellish description of Crobat draining Stantlers and humans in the Pokedex. Aren't bats fun!? Don't get rabies!
Hello there! Welcome to Professor Jacob's forty-second lesson on Pokémon biology. In class today, we will be discussing Golbat: the Bat Pokémon and evolved form of Zubat. Unlike Zubat, Golbat actually has eyes and short legs with tiny feet, which it uses to walk along the ground and sneak up on unsuspecting prey. But the most terrifying thing about Golbat is its large, gaping mouth filled with sharp fangs specialized for sucking blood. They feast on both Pokémon and humans alike and can consume up to 10 ounces of blood in one sitting! Imagine if a Golbat got its fangs into something small like a Pichu - poor thing would be sucked dry. And as always, take extensive notes for today's quiz! Welcome to the World of Pokémon is part of the Poke Casters Network.
Hello there! Welcome to Professor Jacob's forty-first lesson on Pokémon biology. In today's class, we are learning about Zubat: the Bat Pokémon. Zubat is considered by many trainers to be a nuisance while passing through caves or forests at night. They live in abundance with each other in dark environments (especially caves), where they navigate using echolocation. During the day, Zubats sleep while hanging upside down and avoid the sunlight at all costs, which can be harmful by causing severe sunburns on their skin. So it is strongly advised that trainers train with their Zubats at night or in caves. If you HAVE to train your Zubat during the day for whatever reason, we recommend using SPF 200 sun screen. There's more to learn about Zubat, so please take notes in preparation for today's quiz! Welcome to the World of Pokémon is part of the Poke Casters Network.
Richard Jaroněk je světově uznávaný cestovatel, fotograf a potápěč. Nejvíce mu učarovala Afrika, kam podnikl už více než 110 cest. „Jsem ortodoxní fotograf africké fauny. Do Afriky jezdím více než 25 let, každý rok na několik měsíců.“
Bem-vindos ao segundo melhor podcast sobre Zubat, o primeiro com certeza foi feito por ele mesmo. Se você já assistiu venha relembrar está série e se não assistiu venha saber tudo, ou não, sobre Kaiketsu Zubaaaaat! Danny Tsurugi, Elisabete Hayashi… Continue Reading →
Transcript: https://bit.ly/3moFM2W Pay us: ko-fi.com/rateeverymon Zubat avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down.
Attenzione, questa puntata parla di linguaggio inclusivo, un discorso così oscuro, intricato e potenzialmente confusionario che questa puntata sarà un impresa epica come attraversare le grotte dei primissimi giochi di Pokémon in cui gli Zubat selvatici confondevano la tua squadra con l'attacco "stordiraggio". Pronti ad affrontare questa sfida senza colpirvi da sol*?
Welcome to the future as Cyber Punk 2077 is finally here. Dr. Zubat tells us about his experience with the game amidst all the controversy it has caused. The fellas go over all the big announcements from the game awards. Then they play a game of Yay or Nay and debate over which franchise will reign supreme, Marvel or Star Wars? Enjoy! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Shelby rejoices as he has joined the next generation of console gaming. Dr. Zubat returns to talk and compares his Assassins Creed: Valhalla experience to Shelby's. Casey talks a bit about the new Pokemon DLC: Crowned Tundra and finally wraps up Tales of Vesperia, so we get to choose his next game. Hopefully he can avoid taking anymore aggro from his wife. The fellas then cover some extra news and talk mobile games! If you want to connect with the show: Follow us on Twitter Follow us on Instagram Follow us on Youtube Follow us on Twitch Join our Discord! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Number One Fan, Dr. Zubat joins us on the show this week. He tells us about the beauty of Hades and the potential of Star Wars: Rogue Squadron. Shelby has begun his new adventures exploring Mordor in Middle-Earth: Shadow of War. We speculate who should be next to come to Smash Bros. After Steve. Casey also tries to convince us that Johnny Lawrence is a victim of circumstance. COBRA KAI! If you want to connect with the show: Follow us on Twitter Follow us on Instagram Follow us on Youtube Follow us on Twitch Join our Discord! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
O orgánu sociálně-právní ochrany dětí (OSPOD) slýcháme často v negativním kontextu. Říká se o něm, že sociální pracovnice „Zubaté“ v rozvodových řízeních nadržují matkám nebo že instituce odebírá rodičům děti. „Odebrání dítěte musí nařídit soud. Aby se to stalo, rodiče musí nějak zásadně selhat. Zájmem všech je, aby rodina zůstala pohromadě nebo aby bylo odloučení jen na přechodnou dobu,“ říká Tereza Štarhová, která jako sociální pracovnice pro OSPOD pracovala přes 15 let.
Support Elevated Office Podcast via Donating the price of a coffee.Somewhat frequently, I'm asked about my style of Tree climbing. I actually find it a bit difficult to explain during a conversation, instead of video. So, to make it easier for me to explain my style and method of climbing, I've decided to break down my Tree climbing techniques and methods into smaller topics. Todays Elevated Office Podcast episode talks about how I use my Silky Zubat Pole Saw in my climbing for production tree work. Elevated Office podcast pageWeaver ArboristGap Arborist SupplyEric McGrew InstagramEric McGrew FacebookElevated Office FacebookEric's Tree Service WebsiteEric's Tree Service Montrose FacebookSupport the show (https://www.paypal.com/biz/fund?id=MV29WV5FZGR4G)
Mysleli ste si, že „zubatý“ môže byť len úsmev? Nie je to celkom tak... https://www.instagram.com/luciakrskoabsolon/?hl=sk Produkcia podcastu: ZAPO - zábava v podcastoch https://www.instagram.com/zapoofficial/?hl=sk ZAPO vám odporúča podcast "VESELÁ PANI": https://open.spotify.com/show/6lRZ5nlB00o0D7skmu1zqi?si=Plq3PXd0RxKeGMmiMVKu0w Artwork: https://www.instagram.com/illbara/?hl=sk
Casts are underdeveloped, Brock's berated, and we ask if Digimon had a plan. The outtro music is Solaris Phase 2 from the Sonic the Hedgehog 06 OST. Thank you to all of our amazing patrons, including: Chisai236 and Nicholas. Pokemon Johto League Champions Episode 8: Hassle in the Castle Digimon Adventure 02 Episode 49: The Last Temptation of the DigiDestined - Intro: 0:00:00 - Pokescussion: 0:02:19 - Digiscussion: 0:14:29 - Mono e Mono: 0:26:38 - Outtro: 0:34:44 Linktree: https://linktr.ee/TheMoncast Patreon: https://patreon.com/TheMoncast
Ivana Vyvážilová pracuje v rodinné poradně Jimedis, má ale letité zkušenosti z jihlavského magistrátu, kde pracovala na sociálně právní ochraně dětí.
Ivana Vyvážilová pracuje v rodinné poradně Jimedis, má ale letité zkušenosti z jihlavského magistrátu, kde pracovala na sociálně právní ochraně dětí.
With the two Zubat out of the way, our heroes are met by yet more bats as six Woobat now block their path.
Os personagens caricatos e situações absurdas do documentário Tiger King, alguns novos animes da temporada, incluindo Tower of God, a experiência surpreendente que é reassistir ao seriado Community e o surreal mundo do tokusatsu Zubat.E o que você tem a dizer?Deixe seu feedback acessando o post deste podcast, ou mande um e-mail para contato@jogabilida.deBlocos do Podcast: 00:03:37: Tiger King 00:16:52: Community 00:30:06: Animes da Temporada 00:56:39: Tokusatsu no Canal da Toei 01:04:54: Checkpoint One Piece Trilha do Podcast: First Crush - Sabrepulse Gold Bug Island - The 126ers Community Medley 2 - Ludwig Goransson Tower of God - Final Trailer Checkmate - Zubat OST Battle 4 - One Piece OST Avril Lavigne - Complicated (Remix)
linktr.ee/haggardinnovations--- Support this podcast: https://anchor.fm/audiodex/support
In Kamen Rider Zero One, Gai's character is slowly being revealed. And he's less of a scheming mastermind than a driven effective CEO, which is at best a lateral move on the "evil" scale. Also, more developments with shadowy forces stalking our heroes! I have not one but TWO theories! Which is good, because one was disproven more or less immediately after we recorded the podcast. Kaiketsu Zubat coverage starts around 24:00 ! If you hear some boastful rock, you're in the right place! We're good/bad enough podcasters that we get around 15 minutes of material here, but honestly this show defies deep exploration. It's dumb and fun, give it a shot if you want to see a big ham clown on gangsters and facists. Which, yanno, I do. Gaim coverage starts around 42:40 ! If you hear some downtempo jams, you're in the right place. Lastly, as requested, we do a brief character rundown for Kamen Rider Gaim. By which I mean it ends up almost as long as our full coverage some episodes? Mostly because we have to list out all of Micchy's crimes. A powered suit designed for space exploration! A flying supercar that fights crime! Sudden unexpected pathos! There's only one podcast that can cover all that... and it's THIS! Send comments, corrections, or questions of literally any sort to brokusatsu@gmail.com ! And if you like what we're doing, tell somebody about it! Intro: "Life", by Bisou Zubat Intro: "Dragon Slayer", by Ninja Sex Party Gaim Intro: "War Inside", by Kesta Outro: "Futari no Chiheisen", from Kaiketsu Zubat
Light Travel and Jacob may be changing the branding of the podcast for marketing purposes. Find out how we ranked this weeks Pokémon, and tell us how wrong, and stupid we are. Always remember; if you've ever seen a Pokémon, that's enough to judge it. KEEP us EVERGREEN on PATREON for Pokémon choice, bonus episodes, full episode video, 2 day early podcasts and more.
Železný sneh v jadre Zeme. Vplyv antikoncepcie na mozog. Nezvyčajné zubaté dinosaury.
Clefairy and the Moon Stone is the first time in the Pokémon anime that we've come across an episode with nothing too significant in it. Apart from Brock catching his Zubat awkwardly offscreen, this could almost be considered a filler episode. Will Clefairy and the Moon Stone be able to match the other episodes in terms of quality, or will it feel like a waste of time? Make sure to check out my YouTube channel (https://www.youtube.com/channel/UC3KryRseiUsMXwHEVMwFwiA) too! Not only can you listen to the podcast there, but I also make videos essays and top 10 lists on a whole range of different Pokémon topics. SUBSCRIBE TO THE PODCAST:Apple Podcasts: https://podcasts.apple.com/au/podcast/whos-that-pok%C3%A9mon-a-pok%C3%A9mon-anime-rewatch-podcast/id1484042247Spotify: https://open.spotify.com/show/3wVfXPnTh8hhMjshLbD3ZeStitcher: https://www.stitcher.com/podcast/wtp-productions/whos-that-pokemon-as-pokemon-anime-rewatch-podcastTuneIn: http://tun.in/pjABG You can also follow the show on Twitter to keep up with the latest updates: https://twitter.com/WhosThatPKMNPod
FINALLY: Team Yell, Galarian Weezing, and Pikachu knockoffs. Oh, you thought I was listing the newest Pokemon reveals? Silly, I'm just listing a few of the many many things Golbat can fit in his big nasty mouth. Follow us on Twitter! @PokemonPod @gracerempp @nathanaelsass Our theme song is "Pokemon" by Neil Cicierega.
Team Rocket has invaded Pokémon GO. Shadow Pokémon need to be purified, and someone needs to battle these Zubat they brought with. Rumble Rush dropped on iOS, Pokémon Duel is disappearing this October, and Pokémon Masters can be downloaded in Singapore. This episode marks our 9th year of being a podcast, so thank you to everyone who has supported us over the years. 00:01:20 - Introduction 00:08:20 - Team Rocket in Pokémon GO 00:33:50 - Break Music 00:34:30 - Pokémon Duel Shuts Down 00:37:50 - Pokémon Rumble Rush on iOS 00:41:45 - Pokémon Masters 00:50:20 - Question of the Week 01:00:05 - Pokémon of the Week 01:04:10 - Housecleaning 01:08:30 - Post Credits
This week, Jack journey's takes him through Mt. Moon, learns the value of a repel and faces off against Misty!
Collin and Brandon finally get their act together while discussing the pokemon BAT! Some people call the pokemon ZUbat, but I think we all know the truth. Along the way, we see some BATS, encounter a BAT, and even BATS BATS BATS.
Balloo & Mr. Darling are back, this week they're joined by guest, Kevin Koeser to discuss the Vulpix, Jigglypuff, Zubat, and Oddish families. Starting with another game of Mon Mom, this week's conversations touches on an icon in the furry community, Marxist Mario, Japanese folklore, Nintendo kinks (wherein we confirm that we are the podcast that does not kink shame), and even trans rights events- and that's all before we even get to Mon Mods, Mon's World, or Mon Appetite. Welcome back to our biweekly podcast and this week's edition of Mon Men! From the show: If you're curious about Bowsette, there's an honest to god wikipedia page devoted to her, and it's the safest link we can share about her - https://en.wikipedia.org/wiki/Bowsette
Il politically correct ha rotto il caz*o? Vale ancora la pena di indignarsi per tutto, o è solo un buonismo senza senso? LINK UTILI:politically correct nel mondo: http://espresso.repubblica.it/plus/articoli/2017/11/02/news/abbiamo-perso-il-senso-della-storia-1.313265 https://www.lastampa.it/2017/06/29/cultura/trump-e-ovidio-alla-battaglia-del-politically-correct-C8AIUPYXLN0nxMSSRQ1E7H/pagina.html Leslie Jones a The View: https://www.youtube.com/watch?v=kLjJD2WH5GQ&t=335s"l'avanzata di 100 donne (cosa resta del MeToo)" Viviana Mazza - Corriere della SeraCI TROVATE SU:Sito: https://www.antropoche.com/Facebook: https://www.facebook.com/antropocheInstagram: https://www.instagram.com/antropocheTwitter: https://twitter.com/antropoche
Episode 002 of our Pokémon Let's Go Pikachu and Let's Go Eevee coverage. In this episode, SBJ and Greg run down the balance between catching and battling. After we spent hours in Mt. Moon, we challenged the Nugget Bridge, met Bill, adored the bike store, and battled Misty. There is nothing but charm and delight in these games, but they are not without issues, we discuss the Poké Ball Plus, the pacing, and finding rare Pokémon. www.pkmncast.com twitch.tv/pkmncast reddit.com/r/supereffective twitter.com/pokemonpodcast patreon.com/itssupereffective GIVEAWAY: https://playr.gg/PKMNcast/pikavee
Do you hear the fluttering of bats in this deep, dank cave? I hope you're ready to be spooked! This week, I'm gonna try desperately to convince you not to hate Zubat, Golbat and Crobat.
To celebrate the 20th anniversary of the Pokémon anime, Scott and Mark Russell are talking about the first three Pokémon movies! And they're learning that these movies are rather... interesting. From weird villains, to death fakeouts, to inexplicable 4th wall breaking, they're going to examine these movies like Professor Oak examines Zubat guano. Looks like they're blasting off agaaaaaaaaaain! Check out Mark's reviews of the first, second, and third movies, as well as his list of the top ten Pokémon movies! Subscribe: iTunes | PodBean | RSS | Subscribe on Android Join the conversation! Follow us on Twitter, Facebook, and Instagram. Watch our super YouTube videos featuring celebrity interviews and cosplay tutorials. Support us on Patreon and get bonus content, merchandise, and more. Timecode: Pokemon: The First Movie - 12:41 Pokemon: The Movie 2000 - 40:26 Pokemon 3: Spell of the Unknown - 59:54
Heck off all you Zubats, there’s too many here to record another episode of Someone’s PC: A Pokémon Podcast
Pila. Užitečný to nástroj. Nejenom se s ním dá leccos přeříznout, ale využití najde i v muzice. Tahle steelkytara chudých kvílí jak zástup ztracených duší a tak není divu, že mezi kapelami, které si hraní na pilu oblíbily, najdeme průkopníky gothic-country Trailer Bride, pouliční pankáče Dandelion Junk Queens nebo konťákové folkaře Mississippi Sawyer.
Pila. Užitečný to nástroj. Nejenom se s ním dá leccos přeříznout, ale využití najde i v muzice. Tahle steelkytara chudých kvílí jak zástup ztracených duší a tak není divu, že mezi kapelami, které si hraní na pilu oblíbily, najdeme průkopníky gothic-country Trailer Bride, pouliční pankáče Dandelion Junk Queens nebo konťákové folkaře Mississippi Sawyer.
More discussion of the latest in the Doom franchise, as well as everyone's favorite topic (at the time we recorded), the vagaries of rarity in Pokemon Go, and Ben's far-flung network of Internet friends. Also, oh my god, we get it, you vape. Don't worry, though; in the time since this was recorded, we've all gotten considerably stronger Pokemon. (Well, a little stronger, anyway.) And what song is stuck in Zack's head?
I mean he is basically just a bat – and then some….some of nothing…just listen to the episode already ! Hosts: Chris (https://twitter.com/DaLiquidSword), Mark (https://www.twitch.tv/robobobatron), Chris For more episodes and the full ranking list visit Magmar Sucks (http://magmar.sucks) on the web. For more on the Pokemon in this episode check out their Bulbapedia page (http://bulbapedia.bulbagarden.net/wiki/Zubat) Special Guest: Chris Markey.
The guys of We Don't Know Anything noticed a lot of people wandering around town staring at their cell phones, so we're back to discuss Pokémon Go. Some highlights: ---Brandon manages to botch his introduction again, with the first accidental reveal of a last name ---Cody breaks our rule of not knowing anything about the subject matter, revealed when he catches a wild Zubat live during the episode ---Jamie tried to know something about Pokémon Go, but his phone saved him from his own addictive tendencies ---Cody's highly minimalist approach to playing the game ---Pokémon alter egos for college football teams, done much better by SBNation than we could have hoped to do --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Kole, Ben, Jala, and David talk about Pokemon Go, Pokemon Go, Rhythm Heaven Megamix, and we ask you about Pokemon Go. THE BRIEF: Quadrilateral Cowboy gets a release date, July 25. Telltale's Batman details emerge. Twitch Plays Pokemon Go. MULTIPLAYER: What's your most interesting Pokemon Go story? THE GRIND: Ben: Vacation. David: Defender's Quest. Jala: dream;scape. Virtue's Last Reward. Kole: Rhythm Heaven Megamix. Super Stickman Golf 3.
Steam's shat the bed again, with a security gaff and what could very possibly be the first scam product designed to cheat the refunds system. Josh witnesses the first big argument in the comments of his blog, and wants to quickly move on to talking about penises and how to achieve enlightenment. Elsewhere, Mafia III has had a trailer released and it looks pretty swish. Stephen Amell reveals Toby's secret identity and exposes the core theme of the podcast, and the podcast Zubat undertakes his first official assignment.
Welcome to the new official podcast of The Tokusatsu Network!In our first episode, the crew gets together to discuss a rather unique tokusatsu show from the late 70's, Kaiketsu Zubat! Listen as Paula, Mike, Kuni, Venessa and Nick talk about the high and low points of the series as well as some of the challenges faced in reviewing a series of this type. Join the conversation and let us know what think of the series.Intro & Outro Music: Son of a Rocket by Kevin Macleod at incompetech
Tues 03 Jul 2012 A WILD SCORE HAS APPEARED! A WILD SCORE HAS APPEARED! A WILD SCORE HAS APPEARED! … Pásele al ScoreVG Más murciegalito que se ha hecho. Hoy con amenaza de cancelación y que nos retractamos. Asistentes: Asher, Ophelia Pastrana, Daniel Mastretta, Rolando Cedillo 00:03:40 World Map 1 (Grass Land) – Super Mario Bros. 3 (1988) – Nintendo EAD 00:10:11 Construction Yard – Super Crate Box (2010) - Vlambeer 00:18:48 Mos Eisley Cantina – Star Wars – (1991) – JVC Digital Studios 00:25:18 Underwater – Super Mario 3D Land – (2011) – Nintendo EAD 00:32:03 Fire!! – Teenage Mutant Ninja Turtles II: The Arcade Game (1989) – Konami 00:40:06 Hot Damned – Super Meat Boy (2010) – Team Meat 00:49:20 The Color Of The Summer Sky – Secret Of Mana (1994) – Squaresoft 01:01:57 Noki Bay – Super Mario Sunshine (2002) – Nintendo EAD 01:09:08 Mullen – Grandia (1997) – Game Arts 01:20:23 Walk Theme – Bully (2006) – Rockstar Vancouver 01:33:26 Boss Fight – E.V.O.: The Search Of Eden (1992) – Givro 01:43:31 Banson’s Aria – Henry Hatsworth In The Puzzling Adventure (2009) –EA Tiburon 01:51:00 Crusade – The Binding Of Isaac:Wrath Of The Lamb (2011) – Team Meat 01:59:37 Untamed Hearth – Klonoa: Door To Phantomile (1998) – Namco 02:11:03 Bermuda Theme – Bermuda Syndrome (1995) – Century Interactive 02:20:37 Gaur Plain – Xenoblade Chronicles (2010) – Monolith Soft 02:39:12 Zombie Panic – Zombies Ate My Neighbors (1993) – Lucas Arts 02:44:36 Eyes Shining In The Dark – Space Channel 5 (2000) – United Game Artists 02:54:50 Recover The Light – The Legend Of Zelda: Twilight Princess (2006) – Nintendo EAD 03:08:40 Simple And Clean [Plantib Remix] – Utada Hikaru (2003) Nota: Incluida en el álbum COLORS
This week, the Wailords are joined by The Punishipster, so they’re all over the place.Read more →