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Al and Jonnie talk about Luma Island Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:55: What Have We Been Up To 00:13:53: Game News 00:37:20: Luma Island 01:32:07: Outro Links Wholesome Snack Wholesome Snack Humble Bundle Wanderstop Release Date Overthrown Early Access Snacko Roadmap Haunted Chocolatier Development Update Farm Folks Gameplay trailer Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al and we’re here today to talk about cut to story games. (0:00:35) Jonnie: And my name is Jonny. (0:00:40) Al: Ah, welcome Johnny. (0:00:44) Jonnie: I am good for reasons that are entirely my fault. (0:00:48) Jonnie: We were recording at a really convenient time for me today, (0:00:50) Al: “Yes, I’m the one that’s that’s gone up early, so… (0:00:50) Jonnie: so I am way more awake than I usually am. (0:00:53) Jonnie: How are you, Al? (0:00:54) Jonnie: Thank you. (0:00:56) Al: Look, I mean, we used to do this occasionally, record early my time, and it just, it feels (0:01:05) Al: like it’s less, it’s less convenient for me because of your later time zone now, like… (0:01:12) Jonnie: Yeah, the time zone now works really well actually for me to record early because it’s a good time zone for that. (0:01:14) Al: Yeah, because if we want to record at 5pm, you’re in. (0:01:20) Al: time, which on a weekend is fine, probably, but on a weekday is probably the earliest you could do. (0:01:29) Al: That’s 7am my time, so it kind of basically gets rid of that for weekdays, (0:01:34) Al: which we used to do a couple of times is record an evening your weekday and morning my weekday, (0:01:40) Al: because we were exactly 12 hours apart, I think, when you were in New Zealand, (0:01:44) Jonnie: Yep. Hey, Al. (0:01:45) Al: which made it perfect. So it could like, we could start at 5am my time and 5pm your time, (0:01:49) Al: Whereas now it’s like… (0:01:50) Al: I start work at 8am, so it’s like starting recording at 7am. It’s not ideal, but it’s Sunday, so it doesn’t matter. (0:01:57) Jonnie: And we are now just going to rebrand to a logistics podcast. (0:02:01) Jonnie: I’m sure our listeners are very excited to be hearing of that. (0:02:05) Al: I have this great app from my Mac now where I have everybody’s time zones for the podcast typed into it. (0:02:12) Al: And I have a slider where I can just choose my time, and it tells me what everybody else’s time is at that point. (0:02:16) Al: It’s great for organizing stuff. (0:02:18) Jonnie: Okay, one, I’m gonna need you to send that to me (0:02:20) Jonnie: after the show, that sounds very convenient. (0:02:22) Jonnie: I work across like five different time zones, (0:02:24) Jonnie: so that sounds amazing. (0:02:26) Jonnie: And two, I’m curious how many time zones we have as folks, (0:02:29) Jonnie: ‘cause there’s quite a few, I’m guessing. (0:02:30) Al: So if we just talk about the base team, so we’re not talking about the people that are on a couple times a year, that is four time zones. (0:02:42) Al: So I’m in one, you’re in one, Kevin is in one, and then Cody, are we counting Bev still? They’ve not been on in a while, but Cody and Bev are in the same time zone. (0:02:52) Al: So that’s four time zones. (0:02:54) Al: Obviously, other people then have different ones, but I think Kelly is in a different one, and who else? (0:03:00) Al: Is that it? Have we covered all the American time zones now? (0:03:02) Jonnie: What about Micah, where’s Micah? (0:03:04) Al: Oh, Micah Central, is that the same? (0:03:09) Jonnie: I think it’s got to be the same as like one of Kiv and/or Cody. (0:03:12) Al: it’s not the same as Cody. What time is Kevin? Yeah, I think Kevin’s in Central as well. So, (0:03:20) Al: it’s the same as Kevin. Anyway, moving on. This episode, we’re going to talk about Luma Island. (0:03:20) Jonnie: We needed like a west coast American to you know really round it out (0:03:35) Al: Yeah, that was a full stop. We’re going to talk about Luma Island. (0:03:41) Al: Um… (0:03:43) Al: Before that we have some news, surprisingly still busy with news considering the time of year, (0:03:50) Al: and I don’t think it’s about to stop now, and we’ll explain why in our first game news, but (0:03:56) Al: before that, Jonny, what have you been up to? (0:03:58) Jonnie: What have I been up to? (0:04:00) Jonnie: I’ve been up to pocket of all varieties, many varieties, (0:04:05) Jonnie: all the pockets. (0:04:06) Jonnie: Pocket TCG, still plugging along with that. (0:04:06) Al: I haven’t done today’s battles yet. I’ll maybe set them up on auto during this podcast. (0:04:09) Jonnie: But Al, I really want to know, have you got any Venus yet? (0:04:19) Al: And maybe I’ll get the Venusaur today. I don’t know. We’ll see. (0:04:24) Jonnie: I’m not going to lie, I would be very stoked if you got the Venus (0:04:26) Jonnie: or while we were recording. (0:04:28) Al: Live on a podcast. Yeah. Let’s do it. I’m setting up. (0:04:29) Jonnie: Yeah, yeah. (0:04:32) Jonnie: Just for the listeners, how dry are you at this point? (0:04:36) Al: I think I’m at 28 promo packs and no Venusaur. So, interestingly, I only have two of the (0:04:42) Jonnie: Life has not been gone to you at all. (0:04:45) Al: Greninja. I mean, two’s what I want, right? I don’t want any more than two. But it’s not (0:04:50) Al: the Greninja that I’m getting lots of. I’ve got two and then it stopped. It’s the Jigglypuff (0:04:56) Al: and Haunter and Onyx that I’ve got nearly double digits of each of them. (0:05:01) Jonnie: Although, annoyingly, you kind of do want more of the more rare ones, because you get more Shine Dust for the duplicates, and while Shine Dust is not currently useful for anything worthwhile, number big means good. (0:05:06) Al: That’s, yeah, true. (0:05:14) Al: Yeah. Yeah. Anyway, right. I said those, I said those battles off. So we’ll see what happens. (0:05:20) Jonnie: But outside of Pokémon Pocket, I’ve also been playing Animal Crossing Pocket Camp Complete, whatever it’s called, which… (0:05:31) Jonnie: …is now fully come out in its complete edition, and there is a lot in this game now. There is so much. It is very overwhelming. (0:05:39) Al: Well, it is like eight years old at this point, and they’ve just shoved everything into it, so. (0:05:44) Jonnie: Yep. I feel like it will get to a good place, but at the moment it’s very overwhelming, and I’m just trying to work out what is the limited time stuff that I need to get done, particularly being December with all of the various Christmas events. (0:05:57) Jonnie: events. So just trying to work. (0:06:01) Jonnie: That out. But other than both of those Marvel Rivals is this new hero shooter game that came (0:06:09) Jonnie: out and look, I don’t like shooting games. I played a little bit of Overwatch. I’m terrible (0:06:15) Jonnie: at them. But there was something fun about being part of a thing that is having a moment. And I (0:06:20) Jonnie: feel like Marvel Rifles is that. And so while I’m terrible at it, I am having fun playing it in (0:06:26) Jonnie: these first few days. Well, that’s all it seems everyone is talking about. (0:06:29) Al: I have not played it, but I don’t want to say too much about it, but on the on the last (0:06:37) Al: podcast that I recorded, which is coming out in three weeks time, you will hear Kevin convince (0:06:43) Al: me to try it. So we’ll see, I guess, at some point. I wonder if by the time I next record (0:06:53) Al: an episode in a week, whether I will have played it or not, whether we have some. (0:06:59) Al: True out of time podcasting where I talk about the fact that I was convinced to play about (0:07:05) Al: it, and then I talk about the fact that I’ve played about it, and then you actually hear (0:07:09) Al: the being convinced to play it. We’ll see. We’ll see. We’ll see. I was totally not going (0:07:13) Jonnie: I really hope that that is the case and my prediction for your take on the game, Al, (0:07:18) Jonnie: is you will play it and you will be like, “I see why people like it and it is not for me.” (0:07:23) Jonnie: That will be your take. But… (0:07:26) Al: to play it until one thing in the episode, which I’m not going to spoil… (0:07:29) Al: There’s one specific thing that Kevin tells me about that I did not realize was the case (0:07:34) Al: for it, because I hadn’t seen any gameplay. And I had just been assuming based on everything (0:07:39) Al: that people had been saying, because people are like, “Oh, it’s just Overwatch, but Marvel.” (0:07:43) Al: And yeah, you’ll hear about that in three weeks’ time, listeners. (0:07:48) Jonnie: Amazing. (0:07:52) Jonnie: Yeah, but those are the things… (0:07:53) Jonnie: I guess just because I feel like it’s something you have to talk about (0:07:55) Jonnie: if you’re talking about a hero shooter. (0:07:57) Jonnie: So far, the character that I am liking the most is Hela, (0:08:02) Jonnie: which is probably not what I would have predicted (0:08:04) Jonnie: going into playing this game. (0:08:06) Jonnie: But that’s part of the fun of these sorts of games (0:08:08) Jonnie: is you find and connect with characters (0:08:11) Jonnie: that maybe you wouldn’t have otherwise. (0:08:15) Jonnie: Hela’s gimmick is a movement ability. (0:08:19) Jonnie: She’s kind of just a standard damage dealer. (0:08:21) Jonnie: She hits hard and has a relatively slow fire rate. (0:08:26) Jonnie: She has a stun ability and she throws some knives (0:08:30) Jonnie: that deal some delayed damage. (0:08:33) Jonnie: I don’t know how much of it really has anything to do (0:08:35) Jonnie: with her abilities from the comics and/or movies. (0:08:40) Jonnie: I know some feel particularly Hela-ry, (0:08:43) Jonnie: but I’m also not super familiar with her as a character (0:08:46) Jonnie: outside of that one Thor movie. (0:08:49) Jonnie: So yeah, she’s a pretty good stand-in sort of DTS-style character. (0:08:53) Al: I have talked about most of what I’ve been up to in the episode that will be coming in (0:08:54) Jonnie: And that’s what I’ve been up to. What have you been up to, Al? (0:09:02) Al: three weeks, but I specifically saved one thing to talk about in this episode, because (0:09:06) Al: I know that you’re on the same page as me with this game, and that is I have been trying (0:09:11) Al: to finish Legends of Zelda, Echoes of Wisdom, because I started it when it came out, and (0:09:18) Al: I enjoyed it to start with, and it’s not like I’m not enjoying it anymore. (0:09:24) Al: But I just feel like I’m doing the same thing over and over again. (0:09:29) Al: And I know you’re going to say you don’t need to finish it. (0:09:31) Al: I know, I know, but I’m like two dungeons away from finishing. (0:09:35) Al: I feel like I just I want to finish it before I before I stop. (0:09:40) Al: But the I think the thing that I realised last night (0:09:46) Al: specifically was that I do not enjoy the boss fights in this game specifically. (0:09:53) Al: Because they are very passive, right? (0:10:00) Al: So you’ve got two ways of dealing with enemies in this game. (0:10:03) Al: You can either you can either turn into, you know, shadow link and attack them (0:10:11) Al: like you are link, which is kind of, you know, the traditional Zelda way of doing (0:10:15) Al: things, or you can use the echoes of enemies and they will attack instead. (0:10:21) Al: and for most… (0:10:23) Al: For most enemies, I’ve just been using this big floating plant with spikes, which works (0:10:28) Al: really well. It’s such a good… It’s so good that you… And you get it so early that basically (0:10:28) Jonnie: Yep, that’s what I used. (0:10:35) Al: nothing else replaces it. And I’m so close to the end of the game. But the problem is (0:10:43) Al: that I don’t find that fun for the boss battles, right? Because the whole point of boss battles, (0:10:48) Al: especially in like a Zelda game and stuff like that are for you’re figuring out what they (0:10:53) Al: do and you’re trying to figure out their weaknesses and you’re trying to take them (0:10:56) Al: down when they get to their weak point, right? But that is not possible to do with the echoes, (0:11:04) Al: right? Because you’re just throwing echoes up and hoping they don’t die, (0:11:07) Al: right? Because you can’t control them once you set them up. And the problem is you then, (0:11:12) Al: so then you default to going, “Well, maybe I do need to just be the link and attack them.” But (0:11:20) Al: Quite often, you just don’t have enough energy because you use (0:11:23) Al: up the energy while you’re linked. So you can’t be linked all the time, (0:11:28) Al: deliberately so, which is fair, but you just end up in this situation where (0:11:33) Al: you run out very quickly because the energy moves really quickly, and if you’re not immediately (0:11:42) Al: hitting the boss, you’re just dying. Finding it just such a frustrating situation, (0:11:53) Al: I really like the bosses because you’re having to figure out how to defeat this boss. Here, (0:11:59) Al: you’re just essentially throwing echoes at it and hoping they don’t die. (0:12:04) Jonnie: Yeah, I kind of agree and I feel like I feel like it would be better if there was more of a puzzle mechanic to the bosses where you weren’t just using the enemy echoes, but you were using other echoes that you had picked up in the dungeon to, you know, solve a puzzle that would expose a weak plane tour. (0:12:22) Jonnie: Like I feel like there was there was more space and it’s kind of my frustration with the whole game where I feel like there was more space to do more interesting things than ultimately what they ended up doing with them. (0:12:34) Al: Yeah. Yeah. So that’s, that’s about what I am just now with that game. Um, uh, I, as (0:12:41) Al: I say, I have two, I think two left to go. Um, presumably there’s a final boss after (0:12:46) Al: those last two dungeons. Um, but I will, I will see how that goes. I’m determined to (0:12:52) Al: finish it. Um, and I’m, you know, as I say, it’s not that I’m not enjoying it. I just (0:12:57) Al: kind of wish that it could have been more, um, than it is. (0:13:00) Jonnie: Yeah, I mean, it’s, you know, my take on the game was, you know, it was good. (0:13:06) Jonnie: It was really fun at the start and then it fell off. (0:13:08) Jonnie: And I think the fall off rate is probably going to be different for everyone. (0:13:13) Jonnie: And, you know, as close as you are, I think I would probably also finish the game if I was that close. (0:13:18) Al: Yeah. I think the thing is that I did fall off. I was just determined to come back and (0:13:22) Al: finish because of, well, just because that’s who I am. Right. I don’t, I don’t feel the (0:13:29) Al: need to complete every game, including a game we might talk about this episode, but I do (0:13:37) Al: with Zelda ones in particular, except the older 3D ones, I do tend to feel like I want (0:13:43) Al: to complete it just for having completed it, you know? (0:13:46) Jonnie: Absolutely. (0:13:48) Al: Anyway, so yeah, that’s, that’s about it. I’ve not been playing a huge amount else. (0:13:54) Al: Shall we talk about some news? So I think I probably should have talked about this first (0:13:59) Al: piece of news in the last episode, but I forgot. I’ve been really bad at that recently, apparently. (0:14:03) Al: This is the second piece of news in three weeks that I’ve forgotten to talk about in (0:14:07) Al: its, in its first episode. But here we go. Wholesome Games have announced their Wholesome (0:14:13) Al: knock the game of the wards edition the game of the game awards edition (0:14:19) Al: and that is happening on the 10th of December which is in the past if you’re listening to this (0:14:24) Al: episode. So we will cover whatever has happened in that in the next episode, whatever the next (0:14:31) Al: episode is. I’m so confused. For listeners, I’m recording four episodes of this podcast in two (0:14:38) Al: weekends, so I’m really confused about what’s happening, but there is an episode being recorded (0:14:43) Al: next week that will be listened to the week after, and that’s the one that we’ll be talking about (0:14:46) Al: about this in. So I. (0:14:48) Al: What makes sense for you when it happens? Yes, it may not make sense until January, (0:14:50) Jonnie: Let’s just listen to all of the episodes and everything will make sense at some point, except for the stuff that doesn’t. (0:14:59) Al: but yeah, they’ve also launched a wholesome snack bundle. If you are of the bundle persuasion (0:15:10) Al: and you like playing games, it includes Fe Farm, Little Kitty Big City. (0:15:18) Al: The Ranch of Riverside, Minami Lane and Rusty’s Retirement and also Spirit City LoFi Sessions, (0:15:27) Al: which I guess is a game. It’s calling itself a gamified focus tool, so it’s not really (0:15:34) Al: game game. But yeah, that is a pretty good bundle for what it is. I already have multiple (0:15:42) Al: of these games, so I don’t think I’ll be buying the bundle. But if you are interested. (0:15:48) Al: And these is a very good deal. (0:15:50) Jonnie: Yeah, I think this is a really cool bundle if you don’t if you don’t have many of these games (0:15:55) Jonnie: This is a bundle that is definitely worth getting (0:15:58) Al: - Absolutely. (0:15:59) Al: - Is there anything you’re hoping for (0:16:02) Jonnie: I (0:16:04) Jonnie: would like more information on (0:16:07) Jonnie: Tales of the Shire like (0:16:09) Jonnie: Everybody else other than that. I feel like we are in this era of there being so many games (0:16:17) Jonnie: I want announcements of when things are going. (0:16:20) Jonnie: They’re coming out and not as early access, but like, yeah, just give us release dates for stuff. (0:16:24) Al: you want some release dates of 1.0 releases. I know what Kevin’s looking forward to. That (0:16:25) Jonnie: Make hours scheduling life next year really easy. That’s what I want out of this wholesome stack. (0:16:33) Jonnie: Correct. (0:16:36) Al: is whatever the developers of Wildflowers are going to announce, because they have basically (0:16:42) Al: said they’re going to announce their new game in the Wholesome Snack. And what it could (0:16:47) Al: be, we don’t know, but that is happening. (0:16:49) Jonnie: Well, the listeners will have the ability to find out by the time that they are listening to this. (0:16:54) Jonnie: So, go watch the Wholesome Snack and see if you can find out what Kevin is really excited about. (0:17:00) Al: Yes, I won’t tell you the developer of the game. (0:17:03) Al: So you have to guess the other. (0:17:07) Al: I mean, this is part of the game awards. (0:17:11) Al: I don’t understand why it’s part of the game awards because it’s announcing new (0:17:14) Al: stuff and I’m confused about the game awards. (0:17:17) Al: They seem a bit confused themselves. (0:17:19) Al: I also here’s my thing, right? (0:17:22) Al: I don’t particularly care about the I don’t (0:17:25) Al: particularly have an issue with the game awards. (0:17:27) Al: It’s fine. (0:17:27) Al: I think it’s a bit weird that it’s become the one that people like. (0:17:31) Al: You know what people like their like, they like their Oscars. (0:17:35) Al: They like all their award ceremonies. (0:17:37) Al: I don’t particularly feel amazed about one particular awards. (0:17:42) Al: But hey, what he put in the effort into making a big event and people seem to like (0:17:47) Al: it, although I do feel like people just complain about it more than anything else. (0:17:52) Al: But I don’t have an issue with it. (0:17:54) Al: What I do have an issue is why is it in December? (0:17:58) Al: I’ve never understood why people do (0:18:00) Al: their game of the year, so early in December, it’s like the 10th of December, they’re doing (0:18:07) Al: this. And I’m like, that feels like, do it at the end of December, or do it in January, like all the (0:18:14) Al: awards seasons for film and TV, they happen in March and April, and they have like a specific (0:18:19) Jonnie: Yeah but people in games are dumb. So you know we get what we get and I don’t like game awards, (0:18:19) Al: cutoff date. (0:18:27) Jonnie: they suck and don’t pay attention to them. What you should pay attention to is the harvest season (0:18:34) Jonnie: game of the year awards because that is much better and I was gonna say much less controversial (0:18:40) Jonnie: but that’s definitely not true because last year was very controversial. So yes I don’t know don’t (0:18:47) Jonnie: Don’t pay attention to them. (0:18:50) Al: I do aim to be controversial. (0:18:54) Al: Yes, our Game of the Year episode will be coming out on the last Wednesday of the year, (0:18:59) Al: as usual. (0:19:00) Al: This year, the earliest it can possibly happen, because of how the year worked out, the 25th (0:19:05) Al: of December. (0:19:06) Al: It cannot happen any earlier than that, because if it were to try and happen a day earlier, (0:19:11) Al: it would actually happen a week later. (0:19:13) Al: Fun times. (0:19:15) Al: Next, we have a release date for Wonderstop. (0:19:20) Al: It is releasing on the 11th of March 2025 for PS5 and Steam. (0:19:28) Al: And this is the game, the tea-making game by the creator of the Stanley Paradox. (0:19:34) Al: So, I’m very intrigued. (0:19:34) Jonnie: I was I was trying to place why I knew the like why I knew this game and it was the I (0:19:42) Jonnie: had forgotten about the (0:19:45) Jonnie: That connection. Yeah this I (0:19:49) Jonnie: Don’t know. This is gonna be weird, right? Is there any other options? (0:19:53) Al: Yeah, I think it’s going to be something. I don’t know what it is. I’m not expecting it to be (0:19:58) Al: necessarily a meta-commentary on games like the Stanley Parable was. I think that would be boring (0:20:04) Al: if it was just the exact same thing, and I don’t know why they would do a cosy game for that. But (0:20:08) Al: I could see it addressing some sort of tropes on cosy games in some sort of way, because it talks (0:20:16) Al: about it being a narrative-driven game, and I think that that is probably very deliberate. (0:20:23) Al: The way they’re wording that, and I wouldn’t be surprised if they upended some of our expectations. (0:20:32) Jonnie: Yeah, and I think the other thing that’s interesting is like in the about this game (0:20:36) Jonnie: they say it’s about change and tea like and putting a game about change as sort of your a (0:20:43) Jonnie: Number one thing that your game is about like if anything my expectation or not my expectations my hopes for this game (0:20:51) Jonnie: That it’s sort of on a par with (0:20:54) Jonnie: spirit fear (0:20:55) Al: - Mm, so you wanted to make it cry. (0:20:58) Jonnie: Uh, so I thought about a second like spirit fear but like on a par with (0:21:03) Jonnie: it could be a more pleasant version of a heavily narrative given game like spirit fear. Like I want (0:21:09) Al: is that possible? Is it possible to make you feel something without it being crying? (0:21:09) Jonnie: I want this game to make me feel something. Just because it hasn’t happened doesn’t mean it’s not possible. (0:21:18) Al: Fair, fair, fair, fair. They’ve also released a new trailer for the game as well. Overthrown, (0:21:25) Al: I have announced their early access and it’s out now. Yep, so if you’ve been looking forward (0:21:31) Al: to this game, it’s out now. I’m undecided, I think I might wait for 1.0 for this game (0:21:37) Al: because I played the d- (0:21:39) Al: and I enjoyed it, but it definitely felt like I wanted much more than what it was initially (0:21:45) Al: um (0:21:46) Jonnie: Did you watch the video that went with the announcement of Early Access? (0:21:54) Jonnie: The one thing I was curious about was if there was anything in this video that looked like stuff (0:22:00) Jonnie: that wasn’t in the demo that you played. They did focus quite heavily in the video on multiplayer, (0:22:08) Jonnie: which seems very smart for this game, the chaos that I think that could bring sounds. (0:22:15) Al: Yeah, I don’t think the early access starts with multiplayer though, does it? (0:22:16) Jonnie: Pretty amazing. (0:22:20) Jonnie: That would be surprising because that felt very prominent in the… (0:22:22) Al: Well, maybe it does. The demo definitely didn’t have multiplayer, (0:22:27) Al: but that might have been because it was the demo. (0:22:27) Jonnie: Yeah, it felt like that was the whole focus of the trailer. (0:22:32) Al: Yeah, no, you’re right. It does feel like that, and I’m not seeing it in their roadmap anywhere, (0:22:39) Al: so I guess maybe it does have multiplayer already. (0:22:43) Al: Anyway, yeah, I’m obviously going to buy. (0:22:45) Al: this game and play it again at some point. (0:22:47) Al: I’m just undecided as to when that is. (0:22:49) Al: It’s not going to be this year because this year is already spoken for. (0:22:53) Al: I’ve got to finish Zelda and I’ve got to play Sonic. (0:22:56) Al: So we’ll see when that happens. (0:22:59) Al: It’s on Steam in early access. (0:23:01) Al: It’s also on Xbox game preview, apparently they call it, (0:23:05) Al: because it can’t be called the same thing. (0:23:09) Al: Next, we have a roadmap for Snacko has been announced (0:23:15) Al: the remaining updates before 1.0. (0:23:19) Al: They have four updates left to go down in the mines. (0:23:23) Al: Slice of life sprites evolution and dress to impress. (0:23:27) Al: So you can guess on what those might bring to the game. (0:23:30) Jonnie: Now I’m just going to jump on, you know, your little bandwagon, but on this roadmap, (0:23:35) Jonnie: why do they list the version numbers? They don’t need to. They could just have town and guild update (0:23:40) Jonnie: down in the mines, sprites evolution. Putting the numbers next to it doesn’t add anything, (0:23:46) Jonnie: and if they need to do a 0.9, 0.8, point something else because they’ve got some bug, like I just… (0:23:53) Jonnie: Anyway, I understand where you’re coming from, or even fit to my brain. I don’t know which, but (0:24:00) Al: Yeah, Snacko in particular have, um, look, I really like the developers of Snacko, so (0:24:07) Al: this is not personal. They really picked a weird version number thing in general to do (0:24:14) Al: for their early access. I feel like they started at zero point, nine point, zero point something. (0:24:21) Al: I don’t know what the problem is. Like I don’t know why they’ve done that, but it is what (0:24:27) Al: it is. Yeah, I think that I think (0:24:30) Al: the game developers should just not focus on version numbers in front of consumers (0:24:39) Al: at all, right? Consumers don’t care about a version number, they care about are they (0:24:44) Al: on the most recent update or not. That’s it. And Steam tells you that. Steam tells you (0:24:47) Jonnie: Sorry. (0:24:48) Al: if there’s an update. That’s it. Right, like you don’t need more than (0:24:53) Jonnie: I totally agree. (0:24:54) Jonnie: There’s just a silly thing to do. (0:24:56) Jonnie: And you can market your game better if you just say, (0:24:59) Jonnie: hey, look at all this exciting stuff (0:25:01) Jonnie: that we’ve got coming on our roadmap. (0:25:03) Jonnie: And it’s not 0.9.7 followed by 0– (0:25:06) Jonnie: because that 0.9.8, because that doesn’t (0:25:09) Jonnie: make it sound exciting. (0:25:10) Jonnie: It’s a very small number that it is going up by in the way (0:25:13) Jonnie: that humans interpret numbers. (0:25:15) Jonnie: So let’s not be silly. (0:25:17) Jonnie: I guess. (0:25:18) Al: Yes. Anyway, this confirms to me that it’s not releasing this year, so we’re safe. A few. (0:25:29) Al: They can’t get four updates done in December. (0:25:29) Jonnie: Well, particularly given that all four of the updates have names and then a bunch of (0:25:35) Jonnie: question marks underneath them, so there’s literally no detail on, well, there is some (0:25:38) Al: Yeah, I suspect that’s deliberate, that’s not because they don’t know what’s in it, (0:25:39) Jonnie: detail in the post about what’s coming. (0:25:44) Al: I think that’s definitely because they just want to keep the suspense and tell you it (0:25:50) Al: when it comes. (0:25:51) Al: All right, we now have our development update from Concern Date about Haunted Chocolatier. (0:25:59) Al: It’s a lot of words and it’s mostly, sorry I haven’t done much, but here’s some screenshots (0:26:05) Al: to keep you happy. (0:26:06) Al: Is that fair way to describe it? (0:26:08) Jonnie: I think it’s, sorry, I haven’t done much, I’ve been busy doing stuff on Stardew Valley. (0:26:12) Al: Yeah, oh yes, yes, I’m sorry, I thought that bit was obvious. (0:26:14) Jonnie: Also, in brackets, look, sometimes it might not be, also in brackets, I’ll probably keep (0:26:22) Jonnie: doing stuff on Stardew Valley. (0:26:24) Al: Yeah, are we ever getting this game, Johnny? (0:26:29) Jonnie: So I don’t know, like I found the framing around, the consent I put in the blog post (0:26:35) Jonnie: around Stardooth very concerning. (0:26:38) Jonnie: In that they discussed a strong feeling of obligation, I guess towards continuing to add to Stardooth because of, broadly speaking, how successful the game has been. (0:26:52) Jonnie: Which, to me, feels like someone chasing some idealized version of perfection that will never be achievable. (0:27:04) Jonnie: And I think we’ve already talked about this on the show. (0:27:08) Jonnie: But I feel with the most recent update, 1.6, was it good? (0:27:12) Jonnie: Yeah, it was good. But Staju was finished. (0:27:16) Jonnie: It is time to move on. (0:27:20) Jonnie: And I just don’t see what value there is to be achieved by adding more to Staju at this point. (0:27:28) Jonnie: And I would love to see a focus on anything else. (0:27:30) Jonnie: It doesn’t even have to be haunted chocolate here. (0:27:32) Jonnie: that’s not the thing that is, you know, making (0:27:38) Jonnie: bringing joy or whatever it is like find something else but yeah, I don’t know this blog post did not fill in (0:27:46) Al: Yeah, it’s interesting. I’m hoping that he can find it in his brain to focus on Hunter (0:27:55) Al: Jugletier until he’s happy with it. But yeah, I think you’re right. I don’t expect that (0:28:03) Al: most of his expectations on the obligations on him for Stardew are external. I suspect (0:28:11) Al: they’re internal in that he is, as you said in (0:28:16) Al: different words, a perfectionist, right? Like he wants it to be something, but (0:28:21) Al: that, as we all know, is impossible, and therefore he wants to completely keep it (0:28:27) Al: going. And I do worry a little bit that he might end up with like that with (0:28:30) Al: Haunted Chocolate here as well, but before it gets released, and so we may (0:28:34) Al: never get a version of it because he’s never fully happy with it. Well, I guess (0:28:38) Jonnie: - I agree, and I think you’re right, sure. (0:28:42) Al: we’ll see. You know, we could get into a situation where in two (0:28:46) Al: or three years, Hunter Chocolatier is out, and we then just get like one year we get a stardew (0:28:51) Al: update, the next year we get a Hunter Chocolatier update, and he’s infinitely updating both games (0:28:56) Al: until he dies. Who knows? Any comments on the screenshots we got? Because obviously there’s (0:28:58) Jonnie: - Look, it’s certainly possible. (0:29:04) Al: no context behind them, it’s just here are four screenshots. (0:29:10) Jonnie: Yeah, and it’s very hard to take anything significant (0:29:15) Jonnie: from these screenshots because there’s clearly (0:29:17) Jonnie: a heavy reuse of Stagio assets in them, right? (0:29:22) Jonnie: So like, and given where the game is at (0:29:25) Jonnie: and it’s developed in the life cycle, (0:29:27) Jonnie: largely a lot of that work. (0:29:28) Jonnie: It would be placeholder, I assume. (0:29:33) Jonnie: However, there were some things that (0:29:35) Jonnie: seemed obvious from the screenshots (0:29:36) Jonnie: that there was farming in the game. (0:29:40) Jonnie: I guess for me, I didn’t see anything in these screenshots. (0:29:43) Jonnie: I was like, oh, that’s interesting. (0:29:45) Jonnie: I wonder what that is. (0:29:46) Jonnie: It was mostly like, OK, this looks like a game (0:29:51) Jonnie: from the person who made Stardew. (0:29:53) Jonnie: And it kind of just looks, feels, has the vibe of– (0:29:59) Jonnie: Stardew, there is literally a line (0:30:01) Jonnie: of crops growing in some grass. (0:30:06) Al: Yeah, I so I looked at that. That’s obviously not your house. (0:30:11) Al: So I’m wondering if that’s not actually you growing stuff. (0:30:14) Al: And that is just someone else in the village who’s doing that. (0:30:19) Al: Right. Because I I don’t know if we know for certain that it has farming and this (0:30:24) Al: would obviously hint at that, but it wouldn’t be weird if there wasn’t farming. (0:30:29) Al: But a house in the village had crops because, of course, someone’s going to have crops. (0:30:35) Jonnie: interesting. How do you know? Do you know for certain that it’s not to get the players house? (0:30:40) Al: Well, you live in a castle in haunted juggler (0:30:45) Jonnie: I clearly have forgotten way too much about this game that we (0:30:50) Al: So if you go into the screenshots link on the web page, the top one is a picture of (0:30:59) Al: your shop that is attached to the house that you stay in. (0:31:04) Al: Like you live in a big mansion type house, hence haunted. (0:31:08) Al: Like it’s an old haunted house type thing. (0:31:11) Al: So yeah, I’m pretty confident that the picture with those crops is now. (0:31:16) Jonnie: There we go. The other thing that I’ll say about the screenshots is the second one is the player (0:31:22) Jonnie: being attacked by a bunch of slimes, and the thing that I’m like, “Oh, I don’t like Stardew (0:31:27) Jonnie: Combat. It’s very bad.” This looks like more Stardew Valley-style combat, not less, (0:31:33) Jonnie: so that’s definitely heading in the wrong direction. (0:31:34) Al: he has he has commented that he’s done a lot of different things with the combat (0:31:39) Al: whether it addresses your complaints about it I’m not sure but he yeah that (0:31:45) Al: he’s said that in previous blog posts that it’s he’s done a lot of things to (0:31:50) Al: the combat that he didn’t do in Stardew so I guess we’ll see what what that (0:31:54) Jonnie: - Yeah, do you have any takeaways from any of the screenshots? (0:32:02) Al: I don’t think anything that you’ve not brought up, I guess maybe, maybe I think (0:32:08) Al: it’s interesting that he’s posted two portraits of characters and I don’t know (0:32:13) Al: whether this is just a brain pattern match type thing, but my brain looks at (0:32:17) Al: them and goes, they look very similar to existing stardew characters. (0:32:22) Al: Like the guy on the right looks a lot like Sam’s dad. (0:32:27) Al: I can’t remember his name. (0:32:28) Jonnie: - I can’t, you’re the king. (0:32:29) Al: Kent, looks a lot like Kent. (0:32:32) Al: You’re right. (0:32:33) Al: Um, and the one on the left almost looks like a young, long haired Abigail, but (0:32:39) Jonnie: Yes. It is not your brain. The Abigail one in particular is very close, I think. (0:32:39) Al: maybe this is just my brain trying to see things that aren’t there. (0:32:50) Jonnie: I definitely see both of those characters in those portraits. (0:32:55) Al: So yeah, I don’t know. I think the thing about Stardew is one of its best things is its characters, (0:33:00) Al: and that doesn’t mean the characters in this need to look completely different to the characters (0:33:05) Al: in Stardew. Like if they are characterised well, then it will still be good. Yeah, we’ll see, (0:33:12) Al: I guess. We’ve got a long time to wait. Maybe we won’t. The last blog post before (0:33:14) Jonnie: Maybe we won’t see L, maybe we won’t. (0:33:18) Al: this one was posted three years ago. Christmas Day 2021. (0:33:23) Jonnie: That cannot be accurate, but I guess I’ll have to believe you. (0:33:25) Al: I mean, you can check yourself. Go onto the blog link and scroll down. You see this update (0:33:32) Al: December 4th, 2024, and the next one December 25th, 2021. It’s been over three years since (0:33:37) Jonnie: I refuse to believe that. (0:33:41) Al: this game was announced, that’s all. It’s been over three years, and that was over (0:33:44) Jonnie: It cannot be more than two years, that’s all I’m saying. (0:33:55) Al: half into Covid. Time means nothing, Johnny. (0:34:01) Jonnie: I know we’re on a podcast now, but I would really love for you to stop talking. (0:34:07) Al: OK, the last piece of news is that farm folks have released a new trailer. They’re calling (0:34:12) Al: it their Reveal Trailer, which is funny because I’m pretty sure they revealed this game a couple (0:34:17) Al: years ago, so I’m not sure why this is the reveal trailer. But anyway, yeah, here’s a game called (0:34:25) Al: Farm Folks that we definitely haven’t talked about before. Yes, we have. Scrolling back on Steam, (0:34:35) Al: their first announcement of the game was in February 2021. So yes, it is not. I don’t know (0:34:41) Al: why they call it a reveal trailer. This is a thing that lots of people do, is they announce (0:34:45) Al: these things like they’ve never announced them before. We’ve seen so much gameplay of this game. (0:34:48) Jonnie: I think it’s because they’re revealing their gameplay, like actual gameplay footage. (0:34:55) Jonnie: They say they are claiming it is their first gameplay trailer. (0:34:55) Al: Or maybe a professionally produced full trailer, but I’ve seen almost all of this gameplay before, (0:35:06) Al: and they keep posting it on Twitter and TikTok. Oh, so it’s Gameplay Reveal Trailer. Interesting. (0:35:13) Al: Anyway, I’m cautiously optimistic about this. I think what I like about this game is the (0:35:18) Al: very heavy lean into automation. (0:35:21) Jonnie: I don’t have a strong feel for this game, (0:35:24) Jonnie: and that is because it gives me strong Minecraft vibes, (0:35:30) Jonnie: which is not really my thing, (0:35:34) Jonnie: but I am with you on the automation side of things, (0:35:38) Jonnie: seeming like that is, of all of the things in this game, (0:35:42) Jonnie: that is the one thing that stands out. (0:35:44) Jonnie: And if it is good, I feel like this is the sort of game (0:35:47) Jonnie: where I would like to watch YouTube videos (0:35:50) Jonnie: of all of the. (0:35:51) Jonnie: Cool and weird automation things that people do in this game. (0:35:54) Al: Yeah, yeah, I do suspect that that will be a fun way to experience it, but yeah, I get (0:36:04) Al: that. Personally, I loved Minecraft as well, so I can’t really combat your point about (0:36:12) Al: it being Minecraft-y. I do think I felt more Sims-y about it than anything else, especially (0:36:20) Al: with the building, the building of buildings. (0:36:22) Jonnie: Yeah, I guess for me the building looks more like the modern version of what I would expect (0:36:26) Jonnie: Minecraft building to be. You know, where they’ve got the roof parts and wall sections (0:36:31) Jonnie: and things like that. It’s sort of like the level up that has happened in the survival (0:36:36) Jonnie: game genre in the last five years. (0:36:40) Al: Yeah, maybe. (0:36:41) Jonnie: I also really don’t like the word folks. I think it’s such a dumb, lame word. Yeah, (0:36:45) Al: Hey, folks. (0:36:50) Jonnie: Just to say, like, I mean, obviously– (0:36:52) Jonnie: I’d say the name “farm people” would be darn, but if you ever are going to use the word “folks,” just don’t. Just say “people.” (0:36:57) Al: I like it. (0:36:58) Al: I like folks. (0:36:59) Al: It’s generic guys. (0:37:00) Jonnie: No. (0:37:00) Al: It’s gender neutral guys, folks. (0:37:04) Jonnie: Folks is better than guys, but it’s still like a detail way of addressing a group of people. (0:37:08) Al: It’s folksy. (0:37:11) Al: No. (0:37:13) Al: Okay. (0:37:14) Al: Well, good. (0:37:15) Al: Now I know another thing to annoy you with. (0:37:16) Al: Just what I like. (0:37:18) Al: Okay. (0:37:19) Al: That’s all the news. (0:37:21) Al: We are now going to talk about Luma Island. (0:37:24) Al: And I’m going to try and not make Johnny too disappointed with my opinions on this game. (0:37:31) Al: So Luma Island. (0:37:34) Al: Let’s introduce it, I guess. (0:37:37) Al: It is, uh, I think it’s fair. (0:37:40) Al: Fair to say that this is a farming game, but I think it’s, it’s less focused on farming (0:37:45) Al: than most farming games, but I would say it’s, it feels like an evolution of a Stardew-like (0:37:52) Al: in that it’s, it doesn’t feel like Stardew, but it feels like it takes a lot of the ideas (0:37:58) Al: and moves them in a different direction. Would that be fair to say? (0:38:00) Jonnie: Yeah, I can. I completely agree. And like for me, the thing that Luma Island is is it’s kind of like a puzzle exploration game that has strong roots in a Stardew Valley or a core sort of (0:38:16) Al: Yeah. Yeah. I mean, there’s, there’s definitely everything that you would expect in, in, in (0:38:21) Al: a stardew, like, except maybe characters that you care about. Um, you know, there’s farming, (0:38:26) Al: there’s mining, there’s fishing, there’s actually, I don’t know. Can you, can you get animals? (0:38:30) Al: I haven’t actually experienced that you can write. Okay. Um, I’m going to lean on you (0:38:31) Jonnie: - Yes, you can, you can get animals, yep. (0:38:35) Al: a lot for this. Cause I think I looked at last episode, I said, I’d played 10 hours (0:38:40) Al: of this game. I, and then I checked after the episode, I had not played 10 hours of (0:38:44) Al: this game. (0:38:46) Al: The big thing about this game that’s different is the job system. (0:38:58) Jonnie: Yeah, so I guess the the job systems are also questlines, (0:39:04) Jonnie: there’s seven job systems, you know, there’s cooking, which (0:39:07) Jonnie: is and brewing, which are very closely tied to farming. There (0:39:11) Jonnie: is fishing, which is what it says. There’s also, I think (0:39:17) Jonnie: they call it crafting. But it’s like, or treasure hunters, I (0:39:21) Jonnie: think it’s treasure hunting, where you’re making pirate (0:39:24) Jonnie: outfits. That’s also sort of loosely tied. (0:39:28) Jonnie: To fishing, there is archaeology, which is tied to sort of exploring and going down into the mines. (0:39:39) Jonnie: There is smithing and jewellery, which are more tied to the sort of mining as gathering mechanics. (0:39:48) Jonnie: So in some way, all of the job systems are tied to one of the core mechanics that you require (0:39:55) Jonnie: to gather resources for the game. (0:39:59) Jonnie: And I think this is probably the thing that most people that are listening to a show like ours (0:40:08) Jonnie: will… it might be the thing that puts them off the most, right? Because the way (0:40:13) Jonnie: the job system works is they will say go and craft, you know, a thing, the first version of the thing, (0:40:20) Jonnie: you make that thing and you sell it for a lot of money. And that is its only purpose. And the job (0:40:25) Jonnie: system really exists as sort of the, the hems to work. (0:40:28) Jonnie: Yeah, I mean, I think it’s really important to keep the wheel, that drives you needing to get to new areas and acquire new stuff, but there isn’t anything that you can actually do with the things that you’re making beyond selling them for more money to kind of keep the wheel turning. (0:40:42) Al: Yeah, yeah, that’s fair. It’s also the the profession as you say, like very much dictates (0:40:48) Al: what you do in this game. And that can both be a good and a bad thing. I think it doesn’t (0:40:55) Al: stop you doing other things, but it very much like takes you on a journey through that profession. (0:41:02) Al: The quest system, I think, has I like a quest system that tells you here are things to do. (0:41:12) Al: Those need to stop at some point. And I don’t know whether it’s just that I didn’t go on (0:41:18) Al: far enough, but I felt like I was always dictated. Everything I do in the game was dictated very (0:41:26) Al: much by a quest that is like a very much immediate quest. It’s not like, oh, now just do more (0:41:34) Al: of that and explore other things. Right. It’s always like, oh, make a horseshoe. And I went (0:41:39) Al: with a blacksmithing profession, right? Because I thought that… (0:41:42) Al: sounded like the most interesting one to me at the start, and you don’t get a huge amount of (0:41:46) Al: information about what they’re going to do before you pick one. So I picked the blacksmithing one (0:41:50) Al: because I was like, I like mining. Mining is generally a fun thing in games. Let’s try this, (0:41:56) Jonnie: Just on your thought about the the direction, I think that continues through the game, but potentially the important thing is you can get multiple professions, so you can purchase additional licenses for additional professions and so I think once I got to the second area, (0:42:16) Jonnie: I purchased three different professions, so I always felt like I was kind of bouncing from thing to thing based on what I had the reason. (0:42:26) Jonnie: So I started with the archaeologist profession, then I added the brewing profession, which is the one that I did in the demo, and then I added the treasure hunter profession to that as well, and I think having three made it slightly more varied. (0:42:46) Jonnie: Equally, there are some quests in the town and I don’t know if you discovered any of those that also had some variety. (0:42:55) Al: I did not. Yeah, I think it’s a good idea. I like the professions in general as an idea. (0:43:07) Al: I just felt very pigeonholed after picking one and considering you don’t know truly what the game (0:43:14) Al: is like when you pick one first, right? Like it’s very early on in the game that you pick a job, (0:43:19) Al: a profession. Like it’s almost like 15 minutes into the game. You’ve done almost (0:43:25) Al: nothing and you’re deciding what your next 10 to 20 hours of your game is going to be based on (0:43:33) Al: not knowing what those are, which I think is part of the problem. I feel like it could have done a (0:43:37) Al: better job of like giving you examples of each of them in the first hour of the game and then you (0:43:42) Al: pick a profession, but that may work better for other people. I don’t know. (0:43:49) Jonnie: Yeah, I don’t necessarily disagree with any of that. And I think the thing that stands out to me (0:43:55) Jonnie: most about this game, and it’s probably the reason that I like the game is I feel I always felt like (0:44:01) Jonnie: there was kind of like something to be doing. You know, so in addition to the job system, (0:44:06) Jonnie: which requires you going around a different area and sort of exploring that area and to get the (0:44:12) Jonnie: resources that you need, there are so many little puzzles in integrated sort of in the world that (0:44:20) Jonnie: doing and I really like those sorts of exploration games. And so I what I enjoyed is the fact that (0:44:26) Jonnie: you’re like, you’re just wandering around, doing lots of little puzzles, you know, getting the (0:44:31) Jonnie: collecting the resources that you need, and sort of finding stuff that way. I really liked that sort (0:44:36) Jonnie: of sense of progression that this game gave that is very distinct from pretty much every other (0:44:43) Jonnie: college core farming. (0:44:44) Al: Yeah, yeah, that’s fair. I did think… I think my profession led to me not (0:44:52) Al: exploring as much because the blacksmithing is very much gather as (0:44:58) Al: much as you can from the mines and craft as much as you can to sell. I didn’t (0:45:05) Al: really explore the area around the island a huge amount. I did a couple of (0:45:11) Al: times, and I saw the sort of puzzles that you’re (0:45:15) Al: talking about, but I didn’t manage to unlock very many of them because of that, if that makes sense. (0:45:26) Jonnie: It does. And did you make it to the forest area? (0:45:30) Al: I don’t… Is there a specific area that’s… Because it all feels very foresty. (0:45:36) Jonnie: Yes, so when you start, you start on the farm and the farm is the first area. (0:45:36) Al: Like, is there a specific area that’s called forest? (0:45:49) Jonnie: There is the town that is the second area, but once you have progressed your progression (0:45:54) Jonnie: far enough in the farm area, you get a short quest to unlock the second area that is the (0:46:02) Jonnie: forest and there are multiple different areas. (0:46:08) Al: No, I didn’t. I felt… I think part of the thing why I thought maybe you were talking about just (0:46:15) Al: an area on the farm is because it feels like a very large area the farm does and I got… (0:46:21) Jonnie: So the farm feels like a large area. It is the smallest of the areas. (0:46:27) Al: This game confuses me. I get lost any time I explore away from just the initial area, (0:46:35) Al: the initial, you know, your, your camper van. (0:46:38) Al: And the mine and the entrance to the town. (0:46:41) Al: Anytime I go much further away from that, I cannot figure out where I am. (0:46:48) Al: I just get completely lost because it’s so massive. (0:46:51) Jonnie: Yeah, it’s a big end. For me, this is one of the things that I loved about because I definitely (0:46:58) Jonnie: had that same experience on the farm where I was getting lost. And over time, I explored so much (0:47:04) Jonnie: off the farm that like now I know my way around that area really well. Then I went onto the forest (0:47:09) Jonnie: area, got exceptionally lost. Part of the archaeologist profession that I had was you have to go (0:47:16) Jonnie: through these dungeons without dying, and I was trying to find… (0:47:21) Jonnie: all of the dungeons because they were sort of spread out, like there was three of them in the (0:47:25) Jonnie: second area, and they were very spread out. And I got lost a lot in the forest, but I enjoyed… (0:47:32) Jonnie: I guess I enjoyed the feeling of being lost because like there were so many little puzzles, (0:47:35) Jonnie: and so I would just stumble across a little puzzle and try and complete it, and then sort of make my (0:47:40) Jonnie: way around. And then eventually I would come out on a space that I knew and sort of find my way (0:47:45) Jonnie: back. And so I really enjoyed that side of things. This is the thing. (0:47:52) Jonnie: That makes me like this game, right? And this is the thing that’s like, would I recommend this game to (0:47:57) Jonnie: everybody listening to the show? The answer to that is probably no, because I think this game (0:48:02) Jonnie: does a lot of things that I specifically really, really enjoy, but are not core to the Cottage (0:48:09) Al: Yeah, I think that’s fair. I think before we get into the specific mechanics, (0:48:18) Al: I want to talk a bit about the controls and stuff like that, which I didn’t write down on the list, (0:48:23) Al: but I’m now remembering. But before we get into that, let’s talk about the character creator, (0:48:28) Al: because I feel like whenever we’re going to talk about it, now that we’ve already started talking (0:48:32) Al: about things, we’re going to end up feeling like it’s a weird jump in time anyway. But we need to (0:48:38) Al: to talk about the character creators. (0:48:39) Al: Let’s do that now. (0:48:41) Al: The character creator, I think, works really well in that it has a lovely (0:48:45) Al: little random button that will randomly generate something. (0:48:48) Al: So if you don’t care about what you (0:48:49) Al: look like, you can just press that a few times and go like, oh, that one looks fine. (0:48:53) Al: And then continue on. (0:48:55) Al: I like when things (0:48:57) Al: customize, things have that it’s like names in Stardew Valley for your animals, (0:49:01) Al: stuff like that, giving you a way to go, I don’t really care what this is. (0:49:04) Al: Just give me something. (0:49:07) Al: But what I really liked is the fact… (0:49:09) Al: that I pressed it three times, and on the third time, it came up with a guy in a (0:49:13) Al: kilt with ginger hair, and I was like, “Oh, it’s me!” (0:49:16) Jonnie: Yeah, it’s it’s a nice little character creator. (0:49:21) Al: So that was a good start. (0:49:24) Al: How much time did you spend creating your character? (0:49:28) Jonnie: Two minutes. (0:49:29) Al: Yeah, fair enough. (0:49:30) Jonnie: Look, I. (0:49:30) Al: I pressed the random man three times and went, “Yeah, that’s me. Let me maybe add a hat.” (0:49:35) Al: And then I found that there was a stereotypical “Hey Jimmy, Scottish hat” as well. (0:49:36) Jonnie: Yeah. (0:49:39) Al: I put that on him and I was done. (0:49:40) Jonnie: - Yeah, yeah. (0:49:43) Al: Okay, cool. Well, if we’re do
1 - Birdee feat Alexandra Prince - Jupiter + Mars 2 - Jamiroquai - Little L (Dave Lee Disco re-blend) 3 - Wamdue Project - King Of My Castle (Purple Disco Machine remix) 4 - Moloko - Sing It Back (Boris Dlugosch remix) 5 - Louie Vega feat Nico Vega - How We Works (Cee ElAssaad remix) 6 - Dj Romain & Danny Krivit - Philly Groove (Kenny Dope remix) 7 - Freeform Five & Carolyn Harding - Strength 8 - Basement Jaxx - Red Alert (Grant Nelson remix) 9 - Mylo - Drop The Pressure (Purple Disco Machine remix) 10 - Ruffneck feat Yavahn - Everybody Be Somebody (Mousse T Back in The Day remix) 11 - Soulsearcher - Can't Get Enough 12 - ATFC feat Onephatdeeva - In & Out Of My Life (Knee Deep remix) 13 - Harry Choo Choo Romero - Tania 14 - Byron Stingily - Get Up (Mousse T remix) 15 - Al Kent presents Secret Sounds - Côme Back Home (Joey Negro remix) 16 - Bob Sinclar & Dimitri From Paris feat Byron Stingily - Love Is The Answer
Kicking off with a dream collaboration from Young Franco & Franc Moody and taking us through new music and reissues from the disco, soul & house world. Featuring Cleo Sol, Nick Corbin, Jungle, AXNÉR, Al Kent, Diana Ross & Gladys Knight.Catch Disco Freaks live at Oslo Hackney every Saturday in October for A Decade Of Disco Freaks.Tune into new broadcasts of Disco Freaks, LIVE, Opposite Wednesdays from 2 - 4 PM EST / 7 - 9 PM GMT, in association with Hoxton Radio LondonFor more info visit: https://thefaceradio.com/disco-freaks///.Dig this show? Please consider supporting The Face Radio: http://support.thefaceradio.com Support The Face Radio with PatreonSupport this show http://supporter.acast.com/thefaceradio. Join the family at https://plus.acast.com/s/thefaceradio. Hosted on Acast. See acast.com/privacy for more information.
Slynk opens a portal to the funk dimension with talkbox heat from Fingazz and Sergiio, G-funk grooves by 213 and top shelf collabos with Saucy Lady and Lazy Syrup Orchestra. Plus echoes of James Brown courtesy of Coflo and EJ Johnstar, uptown sizzle from Lord Sko, and disco edit mayhem from Chaps and Al Kent. View the full playlist for this show at https://www.wefunkradio.com/show/1167 Enjoying WEFUNK? Listen to all of our mixes at https://www.wefunkradio.com/shows/
The guys almost have this radio broadcasting thing down after over five years, but that charming amateurism is still on display. Here's 2 more hours of your radio dance party. We've got Sonny Fishback under his own name and his Sonny Fisher alias on this episode, plus K.C. Douglas, Johnny Nash, The Toys, The Shirelles, James Carr, Betty Everett & Jerry Butler, Detroit soul from Al Kent, The Four Sonics, and Marvin Gaye, plus a short diversion into some English-language Montreal pop! Originally broadcast June 25, 2023 Willie Mitchell / That Driving BeatChuck Edwards / Sweet Sweet LoveSonny Fisher / I'm Going (All The Way)Brenda & The Tabulations / The WashThe Young Folk / Lonely GirlJimmy Thomas / Hurry And Come HomeBobby Jameson / I'm LonelyK.C. Douglas / The Little Green HouseYoung Hearts / Get Yourself TogetherThe Soul Clan / Soul MeetingBetty Everett & Jerry Butler / Ain't That Loving You BabyDeon Jackson / Love Takes a Long Time GrowingAl Kent / The Way You Been Acting LatelyThe Four Sonics / It Takes TwoThe 4 Seasons / Beggin'Walter Jackson / One Heart LonelyThe Ovations / They SayVernon Harrell / If This Ain't Love (Ain't No Cows In Texas)The Toys / May My Heart Be Cast Into StoneThe Shirelles / Too Much of a Good ThingTimi Yuro / What's A Matter Baby (Is It Hurting You)Marvin Gaye / Your Unchanging LoveCassietta George / Somebody's WatchingKim Tolliver / I Gotta Find A WayThe Artistics / The Chase Is OnJerry-O / Funky Boo-Ga-LooWilmer & The Dukes / Give Me One More ChanceDon Gardner / My Baby Likes to BoogalooSonny Fishback / Heart Breaking ManJames Carr / Coming Back to Me BabyElvis Presley / Rubberneckin'The Classels / Tomorrow May Be Too LateSolomon King / I Get That Feeling Over YouThe Kingsmen / The Wolf Of ManhattanRay Singer / Who Can I Talk To About ItJames Brown & His Orchestra / Out Of SightJohnny Nash / UnderstandingCharlie Rich / Hurry Up Freight TrainThe Fenways / Hard Road Ahead Hosted on Acast. See acast.com/privacy for more information.
**Neil G's Ice Cream Sundae Show Replay On traxfm.org. This Week Neil Gave Us Soulful House/Nu Disco/Remixes From Barbara Tucker, Raze - Break 4 Love (Michael Gray Rework), Ghostbusterz & Paul Parsons, Da Lukas & Ashley Slater, Stevie Wonder - I Wish (DJ Ivan Santana Remix), Tommy Glasses, Axnér & Al Kent , Loose Ends - Hangin' On A String (Frankie Knuckles Remix), Revival, Kathy Brown & GeO Gospel Choir, Bill Withers - Grandma's Hands (Albert Marzinotto Remix), Horse Meat Disco Ft Xavier Smith & ROY INC, Chic - Funky Bones (PDM´s Glitterbox Edit), TheDJLawyer, Jackson Sisters - I Believe In Miracles (Jet Boot Jack Remix), Block & Crown, Dennis Edwards Ft Siedah Garrett - Don't Look Any Further (Da Lukas Re-Disco) & More. Catch Neil G's Ice Cream Sundae Show Every Sunday From 1PM UK Time Each & Every Sunday #traxfm #neilg #icecreamsundaeshow #discohouse #remixes #soulfulhouse #nudisco Listen Live Here Via The Trax FM Player: chat.traxfm.org/player/index.html Mixcloud LIVE :mixcloud.com/live/traxfm Free Trax FM Android App: play.google.com/store/apps/det...mradio.ba.a6bcb The Trax FM Facebook Page : facebook.com/original103.3 Trax FM Live On Hear This: hearthis.at/k8bdngt4/live Tunerr: tunerr.co/radio/Trax-FM Radio Garden: Trax FM Link: http://radio.garden/listen/trax-fm/IEnsCj55 OnLine Radio Box: onlineradiobox.com/uk/trax/?cs...cs=uk.traxRadio Radio Deck: radiodeck.com/radio/5a09e2de87...7e3370db06d44dc Radio.Net: traxfmlondon.radio.net Stream Radio : streema.com/radios/Trax_FM..The_Originals Live Online Radio: liveonlineradio.net/english/tr...ax-fm-103-3.htm**
This Month on the Podcast we have Faz bringing you the finest in Disco, House, Soul, Funk and Boogie from our labels and friends. Up in hour 2 we welcome Al Kent who has provided an amazing mix for us! Pure Disco Vibes!Hour 1 Faz:1. Even Funkier - Ride Is Right2. Grey G - Damn Lie (The Dukes Main Mix) 3. Pete Le Freq - Gospel Express4. Colorez & Sibylle - Only You (Souxsoul Remix)5. KulaKingz - More Than A Moment - Qwestlife Dub Mix6. Da Lukas Feat. Suki Soul - Searching For The One (Extended Mix)7. Platinum City feat Brian Lucas & Suki - Can You Dig It8. Spirits - In It 9. Fingerman & Chewy Rubs - Jus' Get Down10. MVC PROJECT - You Don't Love Me (Mark Brickman & Yam Who_ Remix)Hour 2 Al Kent:1. Philadelphia Brite - Never Leave me and I'll Never Leave you2. Ahzz - New York is Moving3. Danny Fervent Ft Joy - Fly to Heaven4. Unknown5. Freda Payne - I'll Do Anything for You6. Axner - Got the Look7. Unknown8. Chaka Khan - Clouds9. Jackie Moore - Don't Knock My Love10. South Beach Recycling - Mainline11. Ronnie Walker - No One Else Will Do
Il viaggio di Gabriele dalla Toscana al Kent per una nobile causa! LA RACCOLTA FONDI ► https://www.gofundme.com/f/associazione-italiana-xeroderma-pigmentoso I CONTATTI DI GABRIELE: Instagram ► https://www.instagram.com/onthetuscanbike/ Sito ► http://www.onthetuscanbike.it/
| 25 Hundred Friends | 05:40 | Coeo | The Dance Floor (Main Mix) | 09:02 | Steal Vybe, Chris Forman, Damon Bennett, Kenny Bobien | What U Doing (Mousse T´s 'Deep Shizzle' Extended Remix) | 06:42 | Dennis Cruz, Leo Wood | Lean Into It (Tedd Patterson Remix) | 04:03 | Luyo | The Stars Are Yours (Original Mix) | 06:12 | Sebb Junior | Easy (Extended Mix) | 06:48 | David Morales | Secrets (Charles Dockins Original Concept Mix) | 12:16 | Tracy Hamlin, DjPope | Angel (Extended Mix) | 06:32 | Terry Hunter, Divine Brown | Give It Up (Opolopo Remix) | 06:43 | Stoim, Sulene Fleming | Come Back (Laroye Remix) | 07:29 | Stephanie Cooke, Soulista | Precious Day (Frankie Feliciano Vocal Mix) | 07:33 | Laroye, Humphrey | Something I'm Going Through (Extended Mix) | 06:27 | DJ Rae, David Morales | I'm A Conqueror (Blackkseed Remix) | 07:29 | DJ Disciple, Beatweezy | Prisoner (Original Mix) | 08:58 | Deep Soul Syndicate, Earl W. Green | Mysa Joint | 05:57 | Crue Paris | Light Up My Cigarette (T. Markakis Extended Mix) | 06:03 | Delicado | Smile (I Can't Get Enough) (Richard Payton Remix Vocal) | 07:21 | Ed Ramsey, DJ Oji | Smile (I Can't Get Enough) (DJ Oji's Original Vocal Mix) | 07:23 | Ed Ramsey, DJ Oji | Goin' Home (To See My Savior) (Kerri Chandler Vocal Mix) | 06:09 | DJ Spen, Soulfuledge | Hypnotise (Tedd Patterson Extended Remix) | 06:49 | Danism, Heidi Vogel | A New Day (Extended Mix) | 06:35 | Brian Power, Hil St. Soul, Steven Stone | Just Us (DJ Spen & Reelsoul Remix) | 07:35 | Brian Power, Hil St. Soul, Richard Burton | Remember (Extended Club Mix) | 05:51 | Cafe 432, Simon King | Catch Me When I Fall (Reimagined) | 07:30 | Rahsaan Patterson | Rapture | 05:48 | Mijangos, Pako Rubio, Michelle Lanz | Without Your Love (Teddy Douglas Philly Groove Mix) | 04:38 | Spencer Morales, Randy Roberts | How Deep Is Your Love (Ralf GUM Main Mix) | 07:50 | Ralf GUM, Simmy | Free Love (Teddy Douglas Remix) | 06:58 | Marco Valery, Sharlene Hector | Not A Single Day Goes By (Alex Di Ciò Remix) | 05:02 | Jody Watley | Double Cross | 07:00 | Flambé, Karmina Dai | My Destiny (YolaDisko Remix) | 05:24 | Elektrik Disko | Body Heat | 06:30 | D.P.V. | Just Get Ready (The Ben Liebrand Funky Groove Mix) | 07:01 | The S.O.S Band | Just Get Ready (Michael Gray Extended Remix) | 06:16 | The S.O.S Band | Susta (Ron Trent Remix) | 07:20 | David Harks, Mudd | The Loneliest One (Disco Mix) | 09:07 | Al Kent
Leef je jouw volle potentie? Ik ben benieuwd wat jouw antwoord is op de vragen die ik je in deze aflevering stel. Wil je je aanmelden voor mijn gratis online masterclass aankomende dinsdag 16 november om 20:00? Dat kan via deze link: https://merel-teunis.webinargeek.com/activeer-jouw-volle-potentie In deze aflevering deel ik super inspirerende inzichten en transformaties met je van twee prachtige vrouwen die ik mag coachen: Waarvan een vrouw haar spreekangst wist te overwinnen en die mij met haar bericht kippenvel bezorgde. En de ander eindelijk ontdekte wat zij wilde op het gebied van carrière en voor haar eigen onderneming. Ze kwam tot een mega krachtig inzicht waardoor ze ontdekte: hiermee blokkeer ik mezelf dus continue compleet, maak ik keuzes die niet kloppend zijn voor mij en haal ik mijn eigen zelfverzekerdheid naar beneden. (En geloof me: dit is heel herkenbaar..) Zij wisten de volle potentie van hun brein, en daarmee in zichzelf, te activeren. Waardoor ze met veel meer vertrouwen en vrijheid hun leven kunnen beleven, creëren en manifesteren. Dit zijn twee vrouwen die op een dieper level EMPOWERMENT ervaren. En ik hoop dat de nieuwe outcome in hun leven jou ook mag inspireren om te zien wat er allemaal mogelijk is, wanneer je jouw volle potentie bewust activeert. Veel luisterplezier! Liefs, Merel | Volg mij via Instagram @merelteunis of stel je vraag via de mail info@healthywanderlust.nl
The Bside of... Lumberjacks In Hell 6 shows in and already our label focused series has been quite the venture. Starting in London, Rhythm Section were the first to select a member of their team to represent the label and talk us through some of their releases on the B-side, showcasing their deeper and jazzy sound. Following, we welcomed the moody house label Beats Of No Nation (Australia). Our three most recent shows saw Toy Tonics (Berlin) playing some joyful house, Haŵs (Cardiff), with their deep spacey vibe, and Pluie/Noir (Berlin), with some minimal and experimental electronica. For ep. 6 we are blessed to have Marcel Vogel take us on a guided tour of his Label - Lumberjacks in Hell. Running 11 years strong, with over 40 proud vinyl releases by the likes of Rahaan, Jamie 3:26 & Cratebug, Philou Louzolo, Giovanni Damico, Mr Mendel, Hugo H., Rayko, Boogie Nite, Eddie C, Al Kent, Inkswell, Mannmademusic, it is fair to say that Lumberjacks in Hell have cemented themselves as one of Amsterdam's finest house labels. https://soundcloud.com/marcelvogel Expect an exhibition of the label's excellent sampling & production, melancholic jazz, euphoria, deep and progressing house, and of course some insightful chat from Marcel Vogel about each selection. Check out Lumberjacks in Hell's releases on bandcamp - https://lumberjacksinhell.bandcamp.com/ Lumberjacks in Hell Instagram - https://www.instagram.com/lumberjacksinhell/ Marcel Vogel's soundcloud - https://soundcloud.com/marcel-vogel-dj-mixes Marcel Vogel's instagram - https://www.instagram.com/marcel.vogel/ Thanks to Molly Hickey for the beautiful artwork as always. www.instagram.com/mollyth.art/ Follow the Bside Instagram for updates/news/vinyl and general music chat: www.instagram.com/bsidepodcasts/
Featured Artists:The Higher Power ProjectThe Veon Ray ProjectDerobert & The Half Truths TWR 19/06/21 Carmy “Rebel” (Big A.C. Records) 7' Carmy “Thinkin' about you” (Big A.C. Records) 7' Lamont Bulter “Ungodly war” – Al Kent's Heavenly Edit (Miles Away Record) 7' Derobert & The Half Truths “Flaws and all” (G.E.D. Records) – Jesse James “If … Continue reading 19/06/21 Soul Discovery →
Here are the songs in this broadcast. Where Were You (On Our Wedding Day)- Lloyd Price - R&B - 1959 Ooh Pretty Lady - Al Kent - R&B - 1967 Where Do We Go from Here - Enchantment - R&B - 1979 Do I Do - Nathan Mitchell feat. Doobie Powell - R&B - 2021 Free Your Mind - Beatnik - R&B - 2021 Let Me Know What's Up - Add.am - R&B - 2021 Heart Away - Mr.Jazz And Soulmatik featuring NinaMac - R&B - 2021 Never Late - Jacob G - R&B - 2021 Magic - Keith Andes - R&B - 2021 Real - Anesha Birchett - R&B - 2021 U-Turn - Ty Causey(feat Monet Cherise) - Smooth Jazz/R&B - 2021
This episode featuring tracks by; Thundercat, D'Angelo, The Brothers Johnson, Marvin Gaye/LNTG, Dolly Parton/Todd Terje, Jestofunk, Al Kent, Pat Kalla, Ripple/Dr Packer, George Kelly, Ivan Fabra, Jarle Brathen/Prinns Thomas, Cooper Saver, Giorgio Moroder/Felix Da Housecat & Primal Scream/Andrew Weatherall
Hello Groovers, Al Kent is a superstar disco compilation compiler, and in this episode of Liquid Sunshine we delve deep into the history of Disco Edits with the help of Al's compilations. Oh yeah, good times! Deejay Maarten Vlot QC Track List Ava Cherry - You Never Loved Me Hot Ice - Dancing Free Juggy Murray Jones - Inside America The Salsoul Orchestra - Magic Bird of Fire Double Exposure - Ten Percent Skip Mahony - Janice Love Symphony Orchestra - Let Me Be Your Fantasy Brooklyn Express - Love Is The Message Gladys Knight & The Pips - It's a better than good time Sweet Daddy Floyd - I Just Can't Help Myself Lee Edwards - I found Love Spooky & Sue - I've Got The Need Symbol 8 - Call Me Executive Suite - Why In The World Do They Keep On (Funkin' With Me) Fresh Fruit - A Song For You Alice Street Gang - Bahia Alex And His Soul Messengers - hail to Guyana Crosstown Traffic - Party People Liquid Sunshine is a weekly radio show on 2XX FM in Australia, and The Face Radio in Brooklyn, USA, playing the best Deep Funk, Rare Groove, Disco & Beats - All The Good Stuff. We are also a full service law firm to the music industry, providing advice to DJs, Producers, Musicians and Event Organisers. Catch Liquid Sunshine with Maarten Vlot as a podcast, browse the socials, or get in contact via this link: https://linktr.ee/liquidsunshineradio or Stream live at https://thefaceradio.com or www.mixcloud.com/live/sasmancometh Liquid Sunshine Sound System on Mixcloud Live | Mixcloud every Tuesday from 10 PM – Midnight New York / 3 – 5 AM London / 12 - 2 PM Oz or Stream live at https://2xxfm.org.au, or tune in to 98.3 FM in Australia every Thursday from 7:30 - 8:30AM New York / 12:30 - 1:30PM London / 9:30 - 10:30PM Oz
Welcome to the latest broadcast of the Soul Explosion on JFSR - The Home of Jazz Funk & Soul. The show is broadcast every Monday 4pm-6pm UK time on jsfr.co.uk, via the JFSR Apps and via Tune In radio app on your mobile devices, tablets, Smart TV's and Smart Speakers. Mixes and Remixes have always been a part of disco and club mix over the years, some good, some not so good. Here's a few that I particularly enjoy, featuring Tom Moulton, Danny Krivit, Walter Gibbons and Larry Levan from the old skool, and Reverend P, DJ S, Al Kent, Dimitri from Paris, DJ Spen and Dave Lee (formerly known as Joey Negro) from more recent years. Your feedback is always very welcome, here's how you can get involved: Mixcloud www.mixcloud.com/ph5ph5 Facebook http://www.facebook.com/soulexplosionPH5 Twitter http://twitter.com/ph5soul Thanks for listening, if you like what you hear, please share
Welcome to the latest broadcast of the Soul Explosion on JFSR - The Home of Jazz Funk & Soul. The show is broadcast every Monday 4pm-6pm UK time on jsfr.co.uk, via the JFSR Apps and via Tune In radio app on your mobile devices, tablets, Smart TV's and Smart Speakers. Mixes and Remixes have always been a part of disco and club mix over the years, some good, some not so good. Here's a few that I particularly enjoy, featuring Tom Moulton, Danny Krivit, Walter Gibbons and Larry Levan from the old skool, and Reverend P, DJ S, Al Kent, Dimitri from Paris, DJ Spen and Dave Lee (formerly known as Joey Negro) from more recent years. Your feedback is always very welcome, here's how you can get involved: Mixcloud www.mixcloud.com/ph5ph5 Facebook http://www.facebook.com/soulexplosionPH5 Twitter http://twitter.com/ph5soul Thanks for listening, if you like what you hear, please share
Welcome to the latest broadcast of the Soul Explosion on JFSR - The Home of Jazz Funk & Soul. The show is broadcast every Monday 4pm-6pm UK time on jsfr.co.uk, via the JFSR Apps and via Tune In radio app on your mobile devices, tablets, Smart TV's and Smart Speakers. Mixes and Remixes have always been a part of disco and club mix over the years, some good, some not so good. Here's a few that I particularly enjoy, featuring Tom Moulton, Danny Krivit, Walter Gibbons and Larry Levan from the old skool, and Reverend P, DJ S, Al Kent, Dimitri from Paris, DJ Spen and Dave Lee (formerly known as Joey Negro) from more recent years. Your feedback is always very welcome, here's how you can get involved: Mixcloud www.mixcloud.com/ph5ph5 Facebook http://www.facebook.com/soulexplosionPH5 Twitter http://twitter.com/ph5soul Thanks for listening, if you like what you hear, please share
Welcome to the latest edition of the Soul Explosion, first broadcast worldwide on www.icrfm.com and 105.7FM in Ipswich, UK and the surrounding areas on 8th August 2020. Mixes and Remixes have always been a part of disco and club mix over the years, some good, some not so good. Here's a few that I particularly enjoy, featuring Tom Moulton, Jim Burgess, Walter Gibbons, John Morales and Larry Levan from the old skool, and Masters at Work, David Morales, Al Kent, Dimitri from Paris and Dave Lee (formerly known as Joey Negro) from more recent years. Your feedback is always very welcome, here's how you can get involved: Mixcloud www.mixcloud.com/ph5ph5 Facebook http://www.facebook.com/soulexplosionPH5 Twitter http://twitter.com/ph5soul Thanks for listening, if you like what you hear, please share
Welcome to the latest edition of the Soul Explosion, first broadcast worldwide on www.icrfm.com and 105.7FM in Ipswich, UK and the surrounding areas on 8th August 2020. Mixes and Remixes have always been a part of disco and club mix over the years, some good, some not so good. Here's a few that I particularly enjoy, featuring Tom Moulton, Jim Burgess, Walter Gibbons, John Morales and Larry Levan from the old skool, and Masters at Work, David Morales, Al Kent, Dimitri from Paris and Dave Lee (formerly known as Joey Negro) from more recent years. Your feedback is always very welcome, here's how you can get involved: Mixcloud www.mixcloud.com/ph5ph5 Facebook http://www.facebook.com/soulexplosionPH5 Twitter http://twitter.com/ph5soul Thanks for listening, if you like what you hear, please share
Welcome to the latest edition of the Soul Explosion, first broadcast worldwide on www.icrfm.com and 105.7FM in Ipswich, UK and the surrounding areas on 8th August 2020. Mixes and Remixes have always been a part of disco and club mix over the years, some good, some not so good. Here's a few that I particularly enjoy, featuring Tom Moulton, Jim Burgess, Walter Gibbons, John Morales and Larry Levan from the old skool, and Masters at Work, David Morales, Al Kent, Dimitri from Paris and Dave Lee (formerly known as Joey Negro) from more recent years. Your feedback is always very welcome, here's how you can get involved: Mixcloud www.mixcloud.com/ph5ph5 Facebook http://www.facebook.com/soulexplosionPH5 Twitter http://twitter.com/ph5soul Thanks for listening, if you like what you hear, please share
Playing tracks by Babert, Roy Ayers, Carla Vaughn, Al Kent, Coeo, Kyoto Jazz Massive and more.
Whether it's afrobeat made from Japanese bamboo instruments or a 12-minute disco opus, there's music to get you moving on the show this week. Between those we've got the latest cumbia experimentation from Bogota, exceptionally heavy hiphop from London, explicit sounds of female empowerment and more. Tracklisting Handle - Punctured Time (Absolute Fiction, UK / Upset the Rhythm, UK) Ajate - Uka (180g, France) Teleplasmiste - A Boy Called Conjuror (House of Mythology, UK) Liiek - Waterfall (Adagio 830, Germany) Onoe Capone - Jungle (feat. L-Zee Roselli) (High Focus Records, UK) Romperayo - Uyuyuis (self-release, Colombia) Anna B Savage - Chelsea Hotel #3 (City Slang, Germany) Alxzndr - Lei Shen (Scotch Bonnet Records, UK) Blóm - Be Kind (Box Records, UK) Al Kent - Erotic Queen (GAMM, UK) Produced and edited by Nick McCorriston. Hit him up for any and all audio work at nickamc.com and follow him on Twitter @nickamc
Mix #1Nisar Bazmi / Izhar bhi muskhil hai / ColumbiaDerya Yildirim & Grup Simsek / Kar yagar / Les Disques Bongo JoeKanot / La danse des corneilles / Höga NordFusion / Rêveuse d'amour / RCA Victor Mix #2Manu Dibango / Groovy flute / PSITame Impala / On track / IslandJungle / Come back a different day / Back To MineWerkha / Favourite corner / First Word La VO soutirée : Led Zep encore plus groovy par une bande de bardes teutonsDieter Zimmermann And His Orchestra / Whole lotta love / BASF Mix #3El Gato Negro / T'aimes pas ça (Guts edit) / Pura Vida SoundsBaerlz / Laissez moi / La Bestiole Mix #4Daniel Dimbas / Carnaval soca (Antal edit) / Disques DebsSonghoi Band / Africa Africa / RCA Victor Mix #5Bon Voyage Organisation / Presque Cassini / Cocktail D'AmoreTom Noble / Flashlight / Rush HourAva Cherry / You never loved me (Al Kent edit) / BBEJungle By Night / Spending week (Ron Trent remix) / New Dawn Bonux : Burger Dehli : pain maison, galette de poulet aux épices tandoori, crème yaourt citronnée et pommes de terre à l'ail
This week features new material from Flamingo Pier, Man Jumping, Kon, Chaos In The CBD, & Al Kent. Also in the box we have music from Pleasure, Bob James, Jimpster, Global Communication, The Jammers, The Don Randi Trio and lots more .... Plus we wish a very happy birthday to Peter Gabriel. Catch Nick Carling's Fruitful Radio, LIVE every other Friday from 5 - 8 AM EST (Archives alternate Fridays), in association with 1BTN Brighton.For a complete track listing, visit: https://thefaceradio.com Instagram: https://www.instagram.com/nick_carling_Twitter: https://twitter.com/djnickcarlingFacebook: https://www.facebook.com/fruitfulsoundsystemMixcloud: https://www.mixcloud.com/Fruitful_RadioWeb: www.fruitfulsoundsystem.comEmail: fruitfulradio@thefaceradio.com Support The Face Radio with Patreon See acast.com/privacy for privacy and opt-out information.
This week features new material from Flamingo Pier, Man Jumping, Kon, Chaos In The CBD, & Al Kent. Also in the box we have music from Pleasure, Bob James, Jimpster, Global Communication, The Jammers, The Don Randi Trio and lots more .... Plus we wish a very happy birthday to Peter Gabriel. Catch Nick Carling's Fruitful Radio, LIVE every other Friday from 5 - 8 AM EST (Archives alternate Fridays), in association with 1BTN Brighton.For a complete track listing, visit: https://thefaceradio.com Instagram: https://www.instagram.com/nick_carling_Twitter: https://twitter.com/djnickcarlingFacebook: https://www.facebook.com/fruitfulsoundsystemMixcloud: https://www.mixcloud.com/Fruitful_RadioWeb: www.fruitfulsoundsystem.comEmail: fruitfulradio@thefaceradio.com Support The Face Radio with Patreon See acast.com/privacy for privacy and opt-out information.
This week, Kurtis had new grooves from Thundercat, Stone Foundation, The Monophonics, and Crowd Company. We had 2 tracks from our Hive Mind Session with Nick Corbin.We had tracks from the new Look Up Disco Wonderland Vol 2 from Andy Smith, Al Kent's Disco Demands Part Six.+ a #SoulTimeTrifecta from a regular listener this week! 3 Northern Soul Floorfillers back to back!Join Kurtis LIVE every Sunday from 3 - 5 PM EST / 8 - 10 PM GMT on The Face Radio & Totally Wired Radio.Leave a comment below, and if you enjoy the show, please tell a friend!For a complete track listing, visit: https://thefaceradio.com Facebook: DJKurtisPowersInstagram: @kurtispowersMixcloud: DJKurtisPowersTwitter: @kurtispowersEmail: kurtis@thefaceradio.com Support The Face Radio with Patreon See acast.com/privacy for privacy and opt-out information.
It's the first Disco Freaks of 2020, and we are back with a jam packed show. We've brand new music & news from the likes of Franc Moody, Al Kent, Kalita Records & John Turrell. Plus in the second half of the show we've got DJ Andy Smith drop in to chat about his brand new compilation 'Reach Up - Disco Wonderland Vol 2' which comes out this Friday on BBE Music.Catch Disco Freaks LIVE every Wednesday from 2 - 4 PM EST / 7 - 9 PM GMT, in association with Hoxton Radio London.For a complete track listing, visit: https://thefaceradio.com Facebook: discofreaksInstagram: @disco_freaksMixcloud: disco_freaksSpotify: Disco FreaksTwitter: @disco_freaksEmail: discofreaks@thefaceradio.com Support The Face Radio with Patreon See acast.com/privacy for privacy and opt-out information.
Highlights of the year in a Fruitful style ... music comes from Ronin Arkestra, Fred Everything, Mildlife, Leroy Burgess, The Pendletons, Tee Mango, Kokoroko, Dayme Arocena, Lexx, Ron Basejam, Al Kent, Byron The Aquarius, Casino Times, Da Lata and many others!!Catch Nick Carling's Fruitful Radio, LIVE every other Friday from 5 - 8 AM EST (Archives alternate Fridays), in association with 1BTN Brighton.For a complete track listing, visit: https://thefaceradio.com Support The Face Radio with Patreon See acast.com/privacy for privacy and opt-out information.
MP3 LinkPlay via Mixcloud Dave and John hosting the show with another great selection of disco, soul, boogie, funk, house and much more. Featuring tracks by Al Kent, Laso, Lonnie Smith, Kapote, D.C. Larue. Phuture, Ace & The Sandman, Eddie Henderson, Donna Summer, the Chilites, Ednah Holt, Emmaculate, Patrick Gammon, Mr Fingers, Minnie Riperton and others. Enjoy. RSS Feed: 6MS Sessions
Al Kent - the light of you Simon Kennedy - love comes easily (NEW) Quando Quango - genius Chis Gs - shake it (NEW) Dinosaur L - Go bang KORT Holley Petrie - let it fall (NEW) Lea Rognoni - crisco Disco (NEW) Crystal Grass - Crystal world Linda Clifford - runaway love
Mattei & Omich - Doors / Bobby D'Ambrosio - Moment of my life (Joey Negro mix) / The Sunburst Band - Why wait for tomorrow (Al Kent disco mix) / DJ Spen - Rainbow / SkiZzo - Let me in fellas / DJ Mes - Vibration / Untitled - Untitled / Tim Deluxe - It just wont do (wAAF mix) / Todd Edwards - Deeper (Gorgon City mix) / Mambo Brothers - Discoteq / Milk & Sugar, David Penn - Happy people / Jasper Street Company - Paradise
Mattei & Omich - Doors / Bobby D'Ambrosio - Moment of my life (Joey Negro mix) / The Sunburst Band - Why wait for tomorrow (Al Kent disco mix) / DJ Spen - Rainbow / SkiZzo - Let me in fellas / DJ Mes - Vibration / Untitled - Untitled / Tim Deluxe - It just wont do (wAAF mix) / Todd Edwards - Deeper (Gorgon City mix) / Mambo Brothers - Discoteq / Milk & Sugar, David Penn - Happy people / Jasper Street Company - Paradise
Rest in Peace one of our cities the finest MR GLASS (Soulshaker DJ's), here is another classic FUNKInc club night promo mix from July 2011 put together by the man himself. All solid Disco Funk edits including gems by James Brown, Ted Taylor, SFB, Al Kent, Cazbee & more. https://www.mixcloud.com/mrglassy/
Scottish disco warrior tells us how it all started, Cottam has a sit down before plying at our Paper party and we take a tour of Yam Who’s garden shed.Recorded: Summer 2012
We welcome the Million Dollar Disco label boss Al Kent to the mix series with an hour of nothing but the finest in Disco and Boogie. Al really has been there and done that when it comes to the Disco House sound with over 20 years in the game. His discography is pretty special with critically acclaimed compilations for BBE as well as releases on a who's who of edit labels over the years... Jisco, Kat, Real Thing, Edit, Kojak Giant Sounds and Razor n Tape to name just a few. We're very excited to get stuck into the legendary diggers mix and hear some of the selections from a man who's spent his life hoarding rare soul and disco records. Dig in! @milliondollardisco
Doing Something with Jazz – jazz, house and funk from another world. Before releasing new shows from the 5th of February, we are going to look back at some of classic episodes of Doing Something with Jazz. Doing Something with Jazz started in 2011 and has 59 episodes. The new one on February 5th will be its 60th. This episode was first broadcast in February 2012. Tracklist: Miles Davis – So what Hardkandy – Moonlight Mabanua – Liquid Incognito – Cant get you out of my head Everything but the girl – Mirrorball (jazzy jeff) R Kelly – (you have to) be happy Architeq – Halloween acid Psychemagik – Valley of paradise Grace Jones – Slave to the rhythm Yazoo – Only you Simian Mobile Disco – Cruel Intentions (Heartbreaks slow edit) Mark E – Scared Mousse T and Emma Lanford – Horny Jazz Nick Pride and the Pimptones – Lay it on the line Zamali – No luck to run Breaks co op – Question of freedom Cosmos – take me with you Raw Artistic Soul – Domingos ride (souse soulkomolex remix) Rhythm of elements – First impression (deep tech mix) Al Kent pres. Secret Sounds – Come back home (joey negro) Coffee – Casanova Donna Summer – Bad Girls Stacy Lattisaw – Jump to the beat Diana Ross – My old piano RSL – Wesley music Pacific Rhythm Combo – Honky Tonk Popcorn Youngblood Brass Band – VIP William ‘smoke’ Howard – That’s what love does (Jski extended) Paul McCartney & Wings – Silly love songs
Señorlobo y Lubacov tienen el placer de hablar en Soleado con uno de los capos de la escena disco, Al Kent. Una charla sobre cosas importantes y no tan importantes y de paso se presenta su recopilatorio Disco Love 3, que sale esta semana en BBE. Soleado también presenta nuevos cortes de Wild Honey, Pyramid Blue, A/T/O/S, Nicole Willis, Spaced Out Family y Georgia Anne Muldrow.PLAYLIST:1. Jacco Gardner – Clear The Air2. Georgia Anne Muldrow – Akosua3. Hiem Feat. Roots Manuva – DJ Culture4. Kamal Abdul Alim – Brotherhood5. Pyramid Blue – Rio Niger (Dub Edit)6. The Black Opera Feat. Mayer Hawthorne – Queen Of Hearts7. The Soft Machine – Lullabye Letter8. Nicole Willis & The Soul Investigators – Best Days Of Our Lives9. Spaced Out Family – Fahrenheit10. Willy Mason – Talk Me Down11. Holy Wave – Spooky Fuckin’ Blues12. Wild Honey – An Army Of Fat Synths13. The Million Dollar Orchestra – Canal Street Bus Stop
Señorlobo y Lubacov tienen el placer de hablar en Soleado con uno de los capos de la escena disco, Al Kent. Una charla sobre cosas importantes y no tan importantes y de paso se presenta su recopilatorio Disco Love 3, que sale esta semana en BBE. Soleado también presenta nuevos cortes de Wild Honey, Pyramid Blue, A/T/O/S, Nicole Willis, Spaced Out Family y Georgia Anne Muldrow.PLAYLIST:1. Gregory Andre & Two Plus Three – I Want To Be With You2. Kent interview3. Constellation Orchestra – Perfect Love Affair4. Cherish – For You5. Frank & James – How Long Is Forever6. ATOS – A Taste Of Struggle7. Matthew Dear – Headcage8. Wrongtom Vs. Deemas J Vs. DJ Zinc – Super Sharp Teng9. SBTRKT x TK Wonder – Trials Of The Past10. We Trust – Freedom Bound11. Azealia Banks – Harlem Shake
Line up : Al Kent, Waxist, Aurelio
Line up : Al Kent, Waxist, Aurelio
Groove 70/80's Golden Hits Mix part 22 - My First Mistake, I Love Disco Music - Broadcasting 21X2013 Mistake Balls : 01 The Jacksons - Good Times 12"LP The Jacksons 1976 02 Chi-Lites - My First Mistake 12"LP The Fantastic Chi-Lites 1977 03 Crown Heights Affair - Dancin' 12"LP Do It Your Way 1976 04 Camouflage - You've Got The Power 12" Promo Only Version Tom Moulton 1976 05 Shalamar - Right In The Socket 12"LP Big Fun 1979 06 Chic - Dance Dance Dance, Yowsah Yowsah Yowsah 12" Disco Mix 1977 07 Lou Rawls - See You When I Git There 12" PIC Tom Moulton Mixes 2012 08 Hot Ice - Dancing Free 12" Disco Demands by Al Kent 1976/2011 09 The O'Jays - I Love Music 12" Old Gold Mix re-edit 1975 TIMING = 60’00 ---> Hang up the mirror ball and push the furnitures, you love disco !! TO BE CONTINUED, THE BEAT MUST GO ON... Next Rendez-Vous Monday - November.18 - 2013 !!! start 20h CET Paris France & Europa start 2pm for Happy People from America - EAST COAST ONE hour DJ set mix every 3rd Monday of the month / tous les 3èmes Lundis du mois & listen to our free radio ON AIR, player HD --> http://t.co/zDDKbEQz ENJOY YOU, PEACE & LOVE ON EARTH... All of you're welcome on --> http://www.generationdiscofunk.com/v4/radio/programmes/the-golden-hits-mix.html Merci, Danke, شكرا, Grazie, ありがとう, Gracias, אַ דאַנק, etc. THX 4 your attention, your support & SHARING ALL MY STOCK OF REPLAY --> http://www.mixcloud.com/stefandautun/ Follow me --> http://twitter.com/stefandautun MIX DJ --> http://www.mix.dj/index.php?act=profile&browse=medias&id=359369
Soulful Disco Jazz Fusion! Feat. George Benson. Vick Lavender. Billy Paul. Al Kent. Chicago to New York. (Chi-York)
With tracks from Cantoma, Savile & Olin, Chamboché, Hrdvsion, Al Kent, LTJ Xperience, Rory Phillips, It's A Fine Line, Axel Le Baron & Kurbatov, Hardway Bros, Bot'ox, Raz Ohara, Infant Presents Simon Baker, Dead Rose Music Company, Cottam, Max Sedgley, Guillaume & The Coutu Dumonts, NR& (Nomi, Rampa, &Me), Joash and Gerry Diver. Contact: dj@ribeaud.ch.
Groovement Soul Podcast episode NO.13 is an exclusive disco mix compiled by Million Dollar Disco don Al Kent as a teaser for his upcoming gig with us in The Grand Social on the 25th August 2012. It's a straight up disco mix packed with gems and everyone at Groovement Soul HQ is really digging the vibes. INTERVIEWQuestions compiled by Colin Leopold and Keith Dalton Q. You played Southport Weekender in May. How has it changed from recent years and what time did you make it to bed?A. It's changed quite a bit because they have the new venue now. Not in a bad way, it just feels a bit different. Still the same people loving the same music though. And that's what makes it what it is, so it's all good. The Connoisseur's Corner is a much better room now, much bigger, better atmosphere. It's not like it was back in the day though - not as many moustaches for a start. I think I got to bed at 7am or so. It's hard to leave because there's always something going on. Q.With so many old and new disco compilations out there, how do you go about sourcing tunes and giving listeners something different?A. I don't know.. I just buy records I like when I can find them. It's got harder in the last few years though because more and more people are chasing the same records. But I try to avoid getting involved in all that.. there's still plenty of records out there that are gathering dust with my name on them.Q. You are well-known for having an extensive record collection of disco rarities. If you arrived home to find your house burning down, what one record would you run in to save and why?A. It would have to be Walter Gibbons' mix of Gladys Knight. Because I love Walter and that's an expensive one to replace. All my Walter records are stored together though so I'd probably cheat and grab them all.Q. Searching for old records can bring you across some strange characters and situations. What's the weirdest record buying experience you've had in the search for a beat?A. Probably a guy I met at a record fair in Glasgow who had a crate of not bad disco stuff, told me he had a warehouse full of it in London so we arranged for me to go down. He probably thought I wouldn't show up, but I did.. he seemed a little freaked out when I called to say I'd arrived, then he took me to his "warehouse" - a lockup garage on some dodgy estate that had obviously been flooded daily for a decade, full of really shit pop records floating in mud. You always get bullshitters - guys who've got tons of records that they never let you see. Record collectors are weird.Q. What effect has the popularity of Soundcloud had on you as a dj and releaser of music?A. None! I avoid it as much as I can. I do have an account, and I do update my stuff occasionally, but not often. There's just too much garbage on there to wade through. Most of it seems pointless.. just people desperate for comments.Q. What's the secret to a good disco edit? Any new names to watch out for and what are they doing differently?A. I don't really know the answer to that. But editing is like production.. it takes a certain level of skill, and a good ear, a good understanding of music. There's too many people think that making a played out disco record a bit longer is a good idea. Soundcloud's full of that.Q. Tell me about the Scottish music scene. What do you love and hate about living in Glasgow?A. Scotland's always had a great music scene, especially Glasgow. But things are getting tough now because there aren't as many people left who are genuinely into good music. We've all got a bit older and nights out happen less often so it's hard to get the crowds that used to be out every weekend. Which means a lot of really good parties can't compete. It's a real labour of love, which actually makes for better parties, but also means a lot of potentially great ones fall on their arse.. It's the same everywhere now though. Young people just want cheap drinks and not many seem to have great taste in music.A. I love Glasgow because it's my home.. I know it like the back of my hand. There's not really anything I hate about it. It's kind of annoying that I have to fly half way across the world to get gigs though.Q. In 2008 you launched a live disco project with an orchestra under the Million Dollar Disco moniker, tell me a little about how this came together. What was the biggest challenge in such a grand project?A. It was really just an idea to add some live musicians to my productions that grew wings. I started with some keys, then found a bass player and eventually ended up with twenty musicians, including a horn and string section. The biggest challenge was really just finding enough channels on the desk for all the parts we recorded!Q. A lot of the best disco is about vocals. What makes a 'good song' in your opinion?A. Soul. Anything sung with real passion has the potential to be a great song. I love lyrics too - that's something that's becoming a bit of a lost art. Q. How important is the artwork of your compilations to you? Is this your own work and if so how did you get into it? A. Yes, I do it all myself. It's really important to me - I'm a bit of a perfectionist so I couldn't really let anyone else do something like that for me. I'd just tear it to shreds. I'd be the worst client ever. I've always been into art, especially graphics. I do quite a bit of that stuff.Find out more about the Al Kent story. TRACKLIST 1. Al Kent - Open Up Your Mind2. L.T.D. - Love To The World (edit)3. Fatback - Master Booty (edit)4. Sandy Barber - I Think I'll Do Some Stepping On My Own (Al Kent Classic Mix)5. Disc & That - Space walk (edit)6. Carol Williams - Love Is You (edit)7. Ross carnegie - f Minor Disco (edit)8. B.H.Y. - Handle Me With Care (edit)9. Cameo - It's serious (edit)10. Dillard & Johnson - Here We Go Loving Again (edit)11. Seventh Wonder - Do It With Your Body (edit)12. Rhani Harris - Six Million Steps (edit)13. Loleatta Holloway - Ripped Off (edit)14. Mass Production - Can't You See I'm Fired Up (edit)15. Southern Exposure - Love Is (edit) LINKS:Resident Advisor PageMillion Dollar Disco WebsiteDiscogs Page
Line up : Al Kent, Nick and Afshin
Line up : Al Kent, Nick and Afshin
With tracks from Mr. Scruff, Superpitcher, Digitaline, Breitbandkater, Lee Curtiss, John Tejada/Josh Humphrey, James Teej, Al Kent, Mike Perras, Trentemøller/Bruce Springsteen, Damon Vallero, Seulo, Risque 3, Casino Classix, Guillaume & The Coutu Dumonts, Tim Xavier/Camea and Oni Ayhun. Contact: dj@ribeaud.ch.
A non-stop mix of soul and disco from the BBE compilation archive.