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Silent Hill f Reveal Trailer, Mortal Kombat 2 Update, John Wick: Ballerina Trailer, Prey Update. Hosted on Acast. See acast.com/privacy for more information.
The 15th episode of AnsweRED Podcast is dedicated to the collaboration between CDPR and Platige Image on the making of The Witcher 4 trailer. Our hosts Sebastian Kalemba and Paweł Burza are joined by guests from Platige — Producer Magdalena Rudnicka and Writer/Director Tomek Suwalski. In this episode, we dive into the inspiration behind The Witcher 4 trailer, how the collaboration between the studios worked, our guests' favorite moments, and much more!
00:00:04 Intro 00:02:24 Edge Magazine's Top 10 of '24 00:11:48 Switch 2 Reveal Trailer 00:15:53 Game Awards Games of Note 00:21:46 Aussie Game Industry is Fine 00:25:04 Shuei Yoshida Was Pushed 00:27:25 Tom Played Indiana Jones 00:49:58 Phil Played Pentiment 01:08:32 Games Phil Bought 01:18:52 E-mail
The Nintendo Switch 2, the successor to Nintendo Switch, releasing in 2025, it's REAL and the first REVEAL TRAILER is here! feat. ARLO | #nintendo #podcast #beatemups #woodhawker #nintendo #gaming #videogames #usa #gamingcommunity #gamingvideos #gamers #podcast #videogameshow #podcastclips #youtubepodcast #youtubepodcasts #youtubers #gamingyoutuber #gamesonyoutube
Breaking gaming news: Nintendo drops the first Switch 2 reveal trailer, Microsoft faces another wave of layoffs, and Nintendo warns Wii U/3DS players about unauthorized online play. Get the full scoop on today's biggest gaming headlines.- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Support the podcast on Cash App: https://cash.app/$2BGPodcastJoin our Discord Server! https://discord.com/invite/M3exFfVDListen to our episodes live on Kick! https://kick.com/2brothersgamingListen to our episodes live on YouTube! https://www.youtube.com/channel/UCNS1AE-B-hU_Lsx5Lb5UBnAWatch us play games on Twitch! https://m.twitch.tv/2brothersgamingpodcastHere is Ashton's (armoury987) personal Twitch Channel https://www.twitch.tv/armoury987Here is Ryland's (Quixs) personal Twitch Channel https://twitch.tv/QuiixxssHere is Ashton's (armoury987) personal Kick Account https://kick.com/armoury987Here is Ryland's (Quixs) personal Kick Account https://Kick.com/QuixsHere is Ashton's (armoury987) personal YouTube Channel https://www.youtube.com/@armoury987Here is Ryland's (Quixs) personal YouTube Channel https://youtube.com/@QuixsHere is our merch on RedBubble 2BrothersGaming.redbubble.comHere is our merch on Printify https://2-brothers-gaming-merch.printify.me/Here is our merch on Tee-public http://tee.pub/lic/2bgpodcastHere is our Flowpage https://www.flowcode.com/page/2brothersgamingMusic: Credit to https://www.FesliyanStudios.com for the background music.- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Sources: GamesRadar+Nintendo Switch 2 live – All of the latest Switch 2 news following its official reveal3 hours agoMicrosoft staff face second round of layoffs as firm continues ...IT Prohttps://www.itpro.com › business › Microsoft-layoffs-Ja...Wii U online replacement Pretendo says "we are committed to ...GamesRadar+https://www.gamesradar.com › Games › Wii USupport this podcast at — https://redcircle.com/2brothersgaming/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
EmSwizzle (Max) and Josie from the YouTube channel Josie Woah discuss our predictions for Nintendo's 2025, whether or not Switch 2 will be revealed in January + a BIG rumor. We answer your questions and SO MUCH MORE!
Al and Jonnie talk about Luma Island Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:55: What Have We Been Up To 00:13:53: Game News 00:37:20: Luma Island 01:32:07: Outro Links Wholesome Snack Wholesome Snack Humble Bundle Wanderstop Release Date Overthrown Early Access Snacko Roadmap Haunted Chocolatier Development Update Farm Folks Gameplay trailer Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al and we’re here today to talk about cut to story games. (0:00:35) Jonnie: And my name is Jonny. (0:00:40) Al: Ah, welcome Johnny. (0:00:44) Jonnie: I am good for reasons that are entirely my fault. (0:00:48) Jonnie: We were recording at a really convenient time for me today, (0:00:50) Al: “Yes, I’m the one that’s that’s gone up early, so… (0:00:50) Jonnie: so I am way more awake than I usually am. (0:00:53) Jonnie: How are you, Al? (0:00:54) Jonnie: Thank you. (0:00:56) Al: Look, I mean, we used to do this occasionally, record early my time, and it just, it feels (0:01:05) Al: like it’s less, it’s less convenient for me because of your later time zone now, like… (0:01:12) Jonnie: Yeah, the time zone now works really well actually for me to record early because it’s a good time zone for that. (0:01:14) Al: Yeah, because if we want to record at 5pm, you’re in. (0:01:20) Al: time, which on a weekend is fine, probably, but on a weekday is probably the earliest you could do. (0:01:29) Al: That’s 7am my time, so it kind of basically gets rid of that for weekdays, (0:01:34) Al: which we used to do a couple of times is record an evening your weekday and morning my weekday, (0:01:40) Al: because we were exactly 12 hours apart, I think, when you were in New Zealand, (0:01:44) Jonnie: Yep. Hey, Al. (0:01:45) Al: which made it perfect. So it could like, we could start at 5am my time and 5pm your time, (0:01:49) Al: Whereas now it’s like… (0:01:50) Al: I start work at 8am, so it’s like starting recording at 7am. It’s not ideal, but it’s Sunday, so it doesn’t matter. (0:01:57) Jonnie: And we are now just going to rebrand to a logistics podcast. (0:02:01) Jonnie: I’m sure our listeners are very excited to be hearing of that. (0:02:05) Al: I have this great app from my Mac now where I have everybody’s time zones for the podcast typed into it. (0:02:12) Al: And I have a slider where I can just choose my time, and it tells me what everybody else’s time is at that point. (0:02:16) Al: It’s great for organizing stuff. (0:02:18) Jonnie: Okay, one, I’m gonna need you to send that to me (0:02:20) Jonnie: after the show, that sounds very convenient. (0:02:22) Jonnie: I work across like five different time zones, (0:02:24) Jonnie: so that sounds amazing. (0:02:26) Jonnie: And two, I’m curious how many time zones we have as folks, (0:02:29) Jonnie: ‘cause there’s quite a few, I’m guessing. (0:02:30) Al: So if we just talk about the base team, so we’re not talking about the people that are on a couple times a year, that is four time zones. (0:02:42) Al: So I’m in one, you’re in one, Kevin is in one, and then Cody, are we counting Bev still? They’ve not been on in a while, but Cody and Bev are in the same time zone. (0:02:52) Al: So that’s four time zones. (0:02:54) Al: Obviously, other people then have different ones, but I think Kelly is in a different one, and who else? (0:03:00) Al: Is that it? Have we covered all the American time zones now? (0:03:02) Jonnie: What about Micah, where’s Micah? (0:03:04) Al: Oh, Micah Central, is that the same? (0:03:09) Jonnie: I think it’s got to be the same as like one of Kiv and/or Cody. (0:03:12) Al: it’s not the same as Cody. What time is Kevin? Yeah, I think Kevin’s in Central as well. So, (0:03:20) Al: it’s the same as Kevin. Anyway, moving on. This episode, we’re going to talk about Luma Island. (0:03:20) Jonnie: We needed like a west coast American to you know really round it out (0:03:35) Al: Yeah, that was a full stop. We’re going to talk about Luma Island. (0:03:41) Al: Um… (0:03:43) Al: Before that we have some news, surprisingly still busy with news considering the time of year, (0:03:50) Al: and I don’t think it’s about to stop now, and we’ll explain why in our first game news, but (0:03:56) Al: before that, Jonny, what have you been up to? (0:03:58) Jonnie: What have I been up to? (0:04:00) Jonnie: I’ve been up to pocket of all varieties, many varieties, (0:04:05) Jonnie: all the pockets. (0:04:06) Jonnie: Pocket TCG, still plugging along with that. (0:04:06) Al: I haven’t done today’s battles yet. I’ll maybe set them up on auto during this podcast. (0:04:09) Jonnie: But Al, I really want to know, have you got any Venus yet? (0:04:19) Al: And maybe I’ll get the Venusaur today. I don’t know. We’ll see. (0:04:24) Jonnie: I’m not going to lie, I would be very stoked if you got the Venus (0:04:26) Jonnie: or while we were recording. (0:04:28) Al: Live on a podcast. Yeah. Let’s do it. I’m setting up. (0:04:29) Jonnie: Yeah, yeah. (0:04:32) Jonnie: Just for the listeners, how dry are you at this point? (0:04:36) Al: I think I’m at 28 promo packs and no Venusaur. So, interestingly, I only have two of the (0:04:42) Jonnie: Life has not been gone to you at all. (0:04:45) Al: Greninja. I mean, two’s what I want, right? I don’t want any more than two. But it’s not (0:04:50) Al: the Greninja that I’m getting lots of. I’ve got two and then it stopped. It’s the Jigglypuff (0:04:56) Al: and Haunter and Onyx that I’ve got nearly double digits of each of them. (0:05:01) Jonnie: Although, annoyingly, you kind of do want more of the more rare ones, because you get more Shine Dust for the duplicates, and while Shine Dust is not currently useful for anything worthwhile, number big means good. (0:05:06) Al: That’s, yeah, true. (0:05:14) Al: Yeah. Yeah. Anyway, right. I said those, I said those battles off. So we’ll see what happens. (0:05:20) Jonnie: But outside of Pokémon Pocket, I’ve also been playing Animal Crossing Pocket Camp Complete, whatever it’s called, which… (0:05:31) Jonnie: …is now fully come out in its complete edition, and there is a lot in this game now. There is so much. It is very overwhelming. (0:05:39) Al: Well, it is like eight years old at this point, and they’ve just shoved everything into it, so. (0:05:44) Jonnie: Yep. I feel like it will get to a good place, but at the moment it’s very overwhelming, and I’m just trying to work out what is the limited time stuff that I need to get done, particularly being December with all of the various Christmas events. (0:05:57) Jonnie: events. So just trying to work. (0:06:01) Jonnie: That out. But other than both of those Marvel Rivals is this new hero shooter game that came (0:06:09) Jonnie: out and look, I don’t like shooting games. I played a little bit of Overwatch. I’m terrible (0:06:15) Jonnie: at them. But there was something fun about being part of a thing that is having a moment. And I (0:06:20) Jonnie: feel like Marvel Rifles is that. And so while I’m terrible at it, I am having fun playing it in (0:06:26) Jonnie: these first few days. Well, that’s all it seems everyone is talking about. (0:06:29) Al: I have not played it, but I don’t want to say too much about it, but on the on the last (0:06:37) Al: podcast that I recorded, which is coming out in three weeks time, you will hear Kevin convince (0:06:43) Al: me to try it. So we’ll see, I guess, at some point. I wonder if by the time I next record (0:06:53) Al: an episode in a week, whether I will have played it or not, whether we have some. (0:06:59) Al: True out of time podcasting where I talk about the fact that I was convinced to play about (0:07:05) Al: it, and then I talk about the fact that I’ve played about it, and then you actually hear (0:07:09) Al: the being convinced to play it. We’ll see. We’ll see. We’ll see. I was totally not going (0:07:13) Jonnie: I really hope that that is the case and my prediction for your take on the game, Al, (0:07:18) Jonnie: is you will play it and you will be like, “I see why people like it and it is not for me.” (0:07:23) Jonnie: That will be your take. But… (0:07:26) Al: to play it until one thing in the episode, which I’m not going to spoil… (0:07:29) Al: There’s one specific thing that Kevin tells me about that I did not realize was the case (0:07:34) Al: for it, because I hadn’t seen any gameplay. And I had just been assuming based on everything (0:07:39) Al: that people had been saying, because people are like, “Oh, it’s just Overwatch, but Marvel.” (0:07:43) Al: And yeah, you’ll hear about that in three weeks’ time, listeners. (0:07:48) Jonnie: Amazing. (0:07:52) Jonnie: Yeah, but those are the things… (0:07:53) Jonnie: I guess just because I feel like it’s something you have to talk about (0:07:55) Jonnie: if you’re talking about a hero shooter. (0:07:57) Jonnie: So far, the character that I am liking the most is Hela, (0:08:02) Jonnie: which is probably not what I would have predicted (0:08:04) Jonnie: going into playing this game. (0:08:06) Jonnie: But that’s part of the fun of these sorts of games (0:08:08) Jonnie: is you find and connect with characters (0:08:11) Jonnie: that maybe you wouldn’t have otherwise. (0:08:15) Jonnie: Hela’s gimmick is a movement ability. (0:08:19) Jonnie: She’s kind of just a standard damage dealer. (0:08:21) Jonnie: She hits hard and has a relatively slow fire rate. (0:08:26) Jonnie: She has a stun ability and she throws some knives (0:08:30) Jonnie: that deal some delayed damage. (0:08:33) Jonnie: I don’t know how much of it really has anything to do (0:08:35) Jonnie: with her abilities from the comics and/or movies. (0:08:40) Jonnie: I know some feel particularly Hela-ry, (0:08:43) Jonnie: but I’m also not super familiar with her as a character (0:08:46) Jonnie: outside of that one Thor movie. (0:08:49) Jonnie: So yeah, she’s a pretty good stand-in sort of DTS-style character. (0:08:53) Al: I have talked about most of what I’ve been up to in the episode that will be coming in (0:08:54) Jonnie: And that’s what I’ve been up to. What have you been up to, Al? (0:09:02) Al: three weeks, but I specifically saved one thing to talk about in this episode, because (0:09:06) Al: I know that you’re on the same page as me with this game, and that is I have been trying (0:09:11) Al: to finish Legends of Zelda, Echoes of Wisdom, because I started it when it came out, and (0:09:18) Al: I enjoyed it to start with, and it’s not like I’m not enjoying it anymore. (0:09:24) Al: But I just feel like I’m doing the same thing over and over again. (0:09:29) Al: And I know you’re going to say you don’t need to finish it. (0:09:31) Al: I know, I know, but I’m like two dungeons away from finishing. (0:09:35) Al: I feel like I just I want to finish it before I before I stop. (0:09:40) Al: But the I think the thing that I realised last night (0:09:46) Al: specifically was that I do not enjoy the boss fights in this game specifically. (0:09:53) Al: Because they are very passive, right? (0:10:00) Al: So you’ve got two ways of dealing with enemies in this game. (0:10:03) Al: You can either you can either turn into, you know, shadow link and attack them (0:10:11) Al: like you are link, which is kind of, you know, the traditional Zelda way of doing (0:10:15) Al: things, or you can use the echoes of enemies and they will attack instead. (0:10:21) Al: and for most… (0:10:23) Al: For most enemies, I’ve just been using this big floating plant with spikes, which works (0:10:28) Al: really well. It’s such a good… It’s so good that you… And you get it so early that basically (0:10:28) Jonnie: Yep, that’s what I used. (0:10:35) Al: nothing else replaces it. And I’m so close to the end of the game. But the problem is (0:10:43) Al: that I don’t find that fun for the boss battles, right? Because the whole point of boss battles, (0:10:48) Al: especially in like a Zelda game and stuff like that are for you’re figuring out what they (0:10:53) Al: do and you’re trying to figure out their weaknesses and you’re trying to take them (0:10:56) Al: down when they get to their weak point, right? But that is not possible to do with the echoes, (0:11:04) Al: right? Because you’re just throwing echoes up and hoping they don’t die, (0:11:07) Al: right? Because you can’t control them once you set them up. And the problem is you then, (0:11:12) Al: so then you default to going, “Well, maybe I do need to just be the link and attack them.” But (0:11:20) Al: Quite often, you just don’t have enough energy because you use (0:11:23) Al: up the energy while you’re linked. So you can’t be linked all the time, (0:11:28) Al: deliberately so, which is fair, but you just end up in this situation where (0:11:33) Al: you run out very quickly because the energy moves really quickly, and if you’re not immediately (0:11:42) Al: hitting the boss, you’re just dying. Finding it just such a frustrating situation, (0:11:53) Al: I really like the bosses because you’re having to figure out how to defeat this boss. Here, (0:11:59) Al: you’re just essentially throwing echoes at it and hoping they don’t die. (0:12:04) Jonnie: Yeah, I kind of agree and I feel like I feel like it would be better if there was more of a puzzle mechanic to the bosses where you weren’t just using the enemy echoes, but you were using other echoes that you had picked up in the dungeon to, you know, solve a puzzle that would expose a weak plane tour. (0:12:22) Jonnie: Like I feel like there was there was more space and it’s kind of my frustration with the whole game where I feel like there was more space to do more interesting things than ultimately what they ended up doing with them. (0:12:34) Al: Yeah. Yeah. So that’s, that’s about what I am just now with that game. Um, uh, I, as (0:12:41) Al: I say, I have two, I think two left to go. Um, presumably there’s a final boss after (0:12:46) Al: those last two dungeons. Um, but I will, I will see how that goes. I’m determined to (0:12:52) Al: finish it. Um, and I’m, you know, as I say, it’s not that I’m not enjoying it. I just (0:12:57) Al: kind of wish that it could have been more, um, than it is. (0:13:00) Jonnie: Yeah, I mean, it’s, you know, my take on the game was, you know, it was good. (0:13:06) Jonnie: It was really fun at the start and then it fell off. (0:13:08) Jonnie: And I think the fall off rate is probably going to be different for everyone. (0:13:13) Jonnie: And, you know, as close as you are, I think I would probably also finish the game if I was that close. (0:13:18) Al: Yeah. I think the thing is that I did fall off. I was just determined to come back and (0:13:22) Al: finish because of, well, just because that’s who I am. Right. I don’t, I don’t feel the (0:13:29) Al: need to complete every game, including a game we might talk about this episode, but I do (0:13:37) Al: with Zelda ones in particular, except the older 3D ones, I do tend to feel like I want (0:13:43) Al: to complete it just for having completed it, you know? (0:13:46) Jonnie: Absolutely. (0:13:48) Al: Anyway, so yeah, that’s, that’s about it. I’ve not been playing a huge amount else. (0:13:54) Al: Shall we talk about some news? So I think I probably should have talked about this first (0:13:59) Al: piece of news in the last episode, but I forgot. I’ve been really bad at that recently, apparently. (0:14:03) Al: This is the second piece of news in three weeks that I’ve forgotten to talk about in (0:14:07) Al: its, in its first episode. But here we go. Wholesome Games have announced their Wholesome (0:14:13) Al: knock the game of the wards edition the game of the game awards edition (0:14:19) Al: and that is happening on the 10th of December which is in the past if you’re listening to this (0:14:24) Al: episode. So we will cover whatever has happened in that in the next episode, whatever the next (0:14:31) Al: episode is. I’m so confused. For listeners, I’m recording four episodes of this podcast in two (0:14:38) Al: weekends, so I’m really confused about what’s happening, but there is an episode being recorded (0:14:43) Al: next week that will be listened to the week after, and that’s the one that we’ll be talking about (0:14:46) Al: about this in. So I. (0:14:48) Al: What makes sense for you when it happens? Yes, it may not make sense until January, (0:14:50) Jonnie: Let’s just listen to all of the episodes and everything will make sense at some point, except for the stuff that doesn’t. (0:14:59) Al: but yeah, they’ve also launched a wholesome snack bundle. If you are of the bundle persuasion (0:15:10) Al: and you like playing games, it includes Fe Farm, Little Kitty Big City. (0:15:18) Al: The Ranch of Riverside, Minami Lane and Rusty’s Retirement and also Spirit City LoFi Sessions, (0:15:27) Al: which I guess is a game. It’s calling itself a gamified focus tool, so it’s not really (0:15:34) Al: game game. But yeah, that is a pretty good bundle for what it is. I already have multiple (0:15:42) Al: of these games, so I don’t think I’ll be buying the bundle. But if you are interested. (0:15:48) Al: And these is a very good deal. (0:15:50) Jonnie: Yeah, I think this is a really cool bundle if you don’t if you don’t have many of these games (0:15:55) Jonnie: This is a bundle that is definitely worth getting (0:15:58) Al: - Absolutely. (0:15:59) Al: - Is there anything you’re hoping for (0:16:02) Jonnie: I (0:16:04) Jonnie: would like more information on (0:16:07) Jonnie: Tales of the Shire like (0:16:09) Jonnie: Everybody else other than that. I feel like we are in this era of there being so many games (0:16:17) Jonnie: I want announcements of when things are going. (0:16:20) Jonnie: They’re coming out and not as early access, but like, yeah, just give us release dates for stuff. (0:16:24) Al: you want some release dates of 1.0 releases. I know what Kevin’s looking forward to. That (0:16:25) Jonnie: Make hours scheduling life next year really easy. That’s what I want out of this wholesome stack. (0:16:33) Jonnie: Correct. (0:16:36) Al: is whatever the developers of Wildflowers are going to announce, because they have basically (0:16:42) Al: said they’re going to announce their new game in the Wholesome Snack. And what it could (0:16:47) Al: be, we don’t know, but that is happening. (0:16:49) Jonnie: Well, the listeners will have the ability to find out by the time that they are listening to this. (0:16:54) Jonnie: So, go watch the Wholesome Snack and see if you can find out what Kevin is really excited about. (0:17:00) Al: Yes, I won’t tell you the developer of the game. (0:17:03) Al: So you have to guess the other. (0:17:07) Al: I mean, this is part of the game awards. (0:17:11) Al: I don’t understand why it’s part of the game awards because it’s announcing new (0:17:14) Al: stuff and I’m confused about the game awards. (0:17:17) Al: They seem a bit confused themselves. (0:17:19) Al: I also here’s my thing, right? (0:17:22) Al: I don’t particularly care about the I don’t (0:17:25) Al: particularly have an issue with the game awards. (0:17:27) Al: It’s fine. (0:17:27) Al: I think it’s a bit weird that it’s become the one that people like. (0:17:31) Al: You know what people like their like, they like their Oscars. (0:17:35) Al: They like all their award ceremonies. (0:17:37) Al: I don’t particularly feel amazed about one particular awards. (0:17:42) Al: But hey, what he put in the effort into making a big event and people seem to like (0:17:47) Al: it, although I do feel like people just complain about it more than anything else. (0:17:52) Al: But I don’t have an issue with it. (0:17:54) Al: What I do have an issue is why is it in December? (0:17:58) Al: I’ve never understood why people do (0:18:00) Al: their game of the year, so early in December, it’s like the 10th of December, they’re doing (0:18:07) Al: this. And I’m like, that feels like, do it at the end of December, or do it in January, like all the (0:18:14) Al: awards seasons for film and TV, they happen in March and April, and they have like a specific (0:18:19) Jonnie: Yeah but people in games are dumb. So you know we get what we get and I don’t like game awards, (0:18:19) Al: cutoff date. (0:18:27) Jonnie: they suck and don’t pay attention to them. What you should pay attention to is the harvest season (0:18:34) Jonnie: game of the year awards because that is much better and I was gonna say much less controversial (0:18:40) Jonnie: but that’s definitely not true because last year was very controversial. So yes I don’t know don’t (0:18:47) Jonnie: Don’t pay attention to them. (0:18:50) Al: I do aim to be controversial. (0:18:54) Al: Yes, our Game of the Year episode will be coming out on the last Wednesday of the year, (0:18:59) Al: as usual. (0:19:00) Al: This year, the earliest it can possibly happen, because of how the year worked out, the 25th (0:19:05) Al: of December. (0:19:06) Al: It cannot happen any earlier than that, because if it were to try and happen a day earlier, (0:19:11) Al: it would actually happen a week later. (0:19:13) Al: Fun times. (0:19:15) Al: Next, we have a release date for Wonderstop. (0:19:20) Al: It is releasing on the 11th of March 2025 for PS5 and Steam. (0:19:28) Al: And this is the game, the tea-making game by the creator of the Stanley Paradox. (0:19:34) Al: So, I’m very intrigued. (0:19:34) Jonnie: I was I was trying to place why I knew the like why I knew this game and it was the I (0:19:42) Jonnie: had forgotten about the (0:19:45) Jonnie: That connection. Yeah this I (0:19:49) Jonnie: Don’t know. This is gonna be weird, right? Is there any other options? (0:19:53) Al: Yeah, I think it’s going to be something. I don’t know what it is. I’m not expecting it to be (0:19:58) Al: necessarily a meta-commentary on games like the Stanley Parable was. I think that would be boring (0:20:04) Al: if it was just the exact same thing, and I don’t know why they would do a cosy game for that. But (0:20:08) Al: I could see it addressing some sort of tropes on cosy games in some sort of way, because it talks (0:20:16) Al: about it being a narrative-driven game, and I think that that is probably very deliberate. (0:20:23) Al: The way they’re wording that, and I wouldn’t be surprised if they upended some of our expectations. (0:20:32) Jonnie: Yeah, and I think the other thing that’s interesting is like in the about this game (0:20:36) Jonnie: they say it’s about change and tea like and putting a game about change as sort of your a (0:20:43) Jonnie: Number one thing that your game is about like if anything my expectation or not my expectations my hopes for this game (0:20:51) Jonnie: That it’s sort of on a par with (0:20:54) Jonnie: spirit fear (0:20:55) Al: - Mm, so you wanted to make it cry. (0:20:58) Jonnie: Uh, so I thought about a second like spirit fear but like on a par with (0:21:03) Jonnie: it could be a more pleasant version of a heavily narrative given game like spirit fear. Like I want (0:21:09) Al: is that possible? Is it possible to make you feel something without it being crying? (0:21:09) Jonnie: I want this game to make me feel something. Just because it hasn’t happened doesn’t mean it’s not possible. (0:21:18) Al: Fair, fair, fair, fair. They’ve also released a new trailer for the game as well. Overthrown, (0:21:25) Al: I have announced their early access and it’s out now. Yep, so if you’ve been looking forward (0:21:31) Al: to this game, it’s out now. I’m undecided, I think I might wait for 1.0 for this game (0:21:37) Al: because I played the d- (0:21:39) Al: and I enjoyed it, but it definitely felt like I wanted much more than what it was initially (0:21:45) Al: um (0:21:46) Jonnie: Did you watch the video that went with the announcement of Early Access? (0:21:54) Jonnie: The one thing I was curious about was if there was anything in this video that looked like stuff (0:22:00) Jonnie: that wasn’t in the demo that you played. They did focus quite heavily in the video on multiplayer, (0:22:08) Jonnie: which seems very smart for this game, the chaos that I think that could bring sounds. (0:22:15) Al: Yeah, I don’t think the early access starts with multiplayer though, does it? (0:22:16) Jonnie: Pretty amazing. (0:22:20) Jonnie: That would be surprising because that felt very prominent in the… (0:22:22) Al: Well, maybe it does. The demo definitely didn’t have multiplayer, (0:22:27) Al: but that might have been because it was the demo. (0:22:27) Jonnie: Yeah, it felt like that was the whole focus of the trailer. (0:22:32) Al: Yeah, no, you’re right. It does feel like that, and I’m not seeing it in their roadmap anywhere, (0:22:39) Al: so I guess maybe it does have multiplayer already. (0:22:43) Al: Anyway, yeah, I’m obviously going to buy. (0:22:45) Al: this game and play it again at some point. (0:22:47) Al: I’m just undecided as to when that is. (0:22:49) Al: It’s not going to be this year because this year is already spoken for. (0:22:53) Al: I’ve got to finish Zelda and I’ve got to play Sonic. (0:22:56) Al: So we’ll see when that happens. (0:22:59) Al: It’s on Steam in early access. (0:23:01) Al: It’s also on Xbox game preview, apparently they call it, (0:23:05) Al: because it can’t be called the same thing. (0:23:09) Al: Next, we have a roadmap for Snacko has been announced (0:23:15) Al: the remaining updates before 1.0. (0:23:19) Al: They have four updates left to go down in the mines. (0:23:23) Al: Slice of life sprites evolution and dress to impress. (0:23:27) Al: So you can guess on what those might bring to the game. (0:23:30) Jonnie: Now I’m just going to jump on, you know, your little bandwagon, but on this roadmap, (0:23:35) Jonnie: why do they list the version numbers? They don’t need to. They could just have town and guild update (0:23:40) Jonnie: down in the mines, sprites evolution. Putting the numbers next to it doesn’t add anything, (0:23:46) Jonnie: and if they need to do a 0.9, 0.8, point something else because they’ve got some bug, like I just… (0:23:53) Jonnie: Anyway, I understand where you’re coming from, or even fit to my brain. I don’t know which, but (0:24:00) Al: Yeah, Snacko in particular have, um, look, I really like the developers of Snacko, so (0:24:07) Al: this is not personal. They really picked a weird version number thing in general to do (0:24:14) Al: for their early access. I feel like they started at zero point, nine point, zero point something. (0:24:21) Al: I don’t know what the problem is. Like I don’t know why they’ve done that, but it is what (0:24:27) Al: it is. Yeah, I think that I think (0:24:30) Al: the game developers should just not focus on version numbers in front of consumers (0:24:39) Al: at all, right? Consumers don’t care about a version number, they care about are they (0:24:44) Al: on the most recent update or not. That’s it. And Steam tells you that. Steam tells you (0:24:47) Jonnie: Sorry. (0:24:48) Al: if there’s an update. That’s it. Right, like you don’t need more than (0:24:53) Jonnie: I totally agree. (0:24:54) Jonnie: There’s just a silly thing to do. (0:24:56) Jonnie: And you can market your game better if you just say, (0:24:59) Jonnie: hey, look at all this exciting stuff (0:25:01) Jonnie: that we’ve got coming on our roadmap. (0:25:03) Jonnie: And it’s not 0.9.7 followed by 0– (0:25:06) Jonnie: because that 0.9.8, because that doesn’t (0:25:09) Jonnie: make it sound exciting. (0:25:10) Jonnie: It’s a very small number that it is going up by in the way (0:25:13) Jonnie: that humans interpret numbers. (0:25:15) Jonnie: So let’s not be silly. (0:25:17) Jonnie: I guess. (0:25:18) Al: Yes. Anyway, this confirms to me that it’s not releasing this year, so we’re safe. A few. (0:25:29) Al: They can’t get four updates done in December. (0:25:29) Jonnie: Well, particularly given that all four of the updates have names and then a bunch of (0:25:35) Jonnie: question marks underneath them, so there’s literally no detail on, well, there is some (0:25:38) Al: Yeah, I suspect that’s deliberate, that’s not because they don’t know what’s in it, (0:25:39) Jonnie: detail in the post about what’s coming. (0:25:44) Al: I think that’s definitely because they just want to keep the suspense and tell you it (0:25:50) Al: when it comes. (0:25:51) Al: All right, we now have our development update from Concern Date about Haunted Chocolatier. (0:25:59) Al: It’s a lot of words and it’s mostly, sorry I haven’t done much, but here’s some screenshots (0:26:05) Al: to keep you happy. (0:26:06) Al: Is that fair way to describe it? (0:26:08) Jonnie: I think it’s, sorry, I haven’t done much, I’ve been busy doing stuff on Stardew Valley. (0:26:12) Al: Yeah, oh yes, yes, I’m sorry, I thought that bit was obvious. (0:26:14) Jonnie: Also, in brackets, look, sometimes it might not be, also in brackets, I’ll probably keep (0:26:22) Jonnie: doing stuff on Stardew Valley. (0:26:24) Al: Yeah, are we ever getting this game, Johnny? (0:26:29) Jonnie: So I don’t know, like I found the framing around, the consent I put in the blog post (0:26:35) Jonnie: around Stardooth very concerning. (0:26:38) Jonnie: In that they discussed a strong feeling of obligation, I guess towards continuing to add to Stardooth because of, broadly speaking, how successful the game has been. (0:26:52) Jonnie: Which, to me, feels like someone chasing some idealized version of perfection that will never be achievable. (0:27:04) Jonnie: And I think we’ve already talked about this on the show. (0:27:08) Jonnie: But I feel with the most recent update, 1.6, was it good? (0:27:12) Jonnie: Yeah, it was good. But Staju was finished. (0:27:16) Jonnie: It is time to move on. (0:27:20) Jonnie: And I just don’t see what value there is to be achieved by adding more to Staju at this point. (0:27:28) Jonnie: And I would love to see a focus on anything else. (0:27:30) Jonnie: It doesn’t even have to be haunted chocolate here. (0:27:32) Jonnie: that’s not the thing that is, you know, making (0:27:38) Jonnie: bringing joy or whatever it is like find something else but yeah, I don’t know this blog post did not fill in (0:27:46) Al: Yeah, it’s interesting. I’m hoping that he can find it in his brain to focus on Hunter (0:27:55) Al: Jugletier until he’s happy with it. But yeah, I think you’re right. I don’t expect that (0:28:03) Al: most of his expectations on the obligations on him for Stardew are external. I suspect (0:28:11) Al: they’re internal in that he is, as you said in (0:28:16) Al: different words, a perfectionist, right? Like he wants it to be something, but (0:28:21) Al: that, as we all know, is impossible, and therefore he wants to completely keep it (0:28:27) Al: going. And I do worry a little bit that he might end up with like that with (0:28:30) Al: Haunted Chocolate here as well, but before it gets released, and so we may (0:28:34) Al: never get a version of it because he’s never fully happy with it. Well, I guess (0:28:38) Jonnie: - I agree, and I think you’re right, sure. (0:28:42) Al: we’ll see. You know, we could get into a situation where in two (0:28:46) Al: or three years, Hunter Chocolatier is out, and we then just get like one year we get a stardew (0:28:51) Al: update, the next year we get a Hunter Chocolatier update, and he’s infinitely updating both games (0:28:56) Al: until he dies. Who knows? Any comments on the screenshots we got? Because obviously there’s (0:28:58) Jonnie: - Look, it’s certainly possible. (0:29:04) Al: no context behind them, it’s just here are four screenshots. (0:29:10) Jonnie: Yeah, and it’s very hard to take anything significant (0:29:15) Jonnie: from these screenshots because there’s clearly (0:29:17) Jonnie: a heavy reuse of Stagio assets in them, right? (0:29:22) Jonnie: So like, and given where the game is at (0:29:25) Jonnie: and it’s developed in the life cycle, (0:29:27) Jonnie: largely a lot of that work. (0:29:28) Jonnie: It would be placeholder, I assume. (0:29:33) Jonnie: However, there were some things that (0:29:35) Jonnie: seemed obvious from the screenshots (0:29:36) Jonnie: that there was farming in the game. (0:29:40) Jonnie: I guess for me, I didn’t see anything in these screenshots. (0:29:43) Jonnie: I was like, oh, that’s interesting. (0:29:45) Jonnie: I wonder what that is. (0:29:46) Jonnie: It was mostly like, OK, this looks like a game (0:29:51) Jonnie: from the person who made Stardew. (0:29:53) Jonnie: And it kind of just looks, feels, has the vibe of– (0:29:59) Jonnie: Stardew, there is literally a line (0:30:01) Jonnie: of crops growing in some grass. (0:30:06) Al: Yeah, I so I looked at that. That’s obviously not your house. (0:30:11) Al: So I’m wondering if that’s not actually you growing stuff. (0:30:14) Al: And that is just someone else in the village who’s doing that. (0:30:19) Al: Right. Because I I don’t know if we know for certain that it has farming and this (0:30:24) Al: would obviously hint at that, but it wouldn’t be weird if there wasn’t farming. (0:30:29) Al: But a house in the village had crops because, of course, someone’s going to have crops. (0:30:35) Jonnie: interesting. How do you know? Do you know for certain that it’s not to get the players house? (0:30:40) Al: Well, you live in a castle in haunted juggler (0:30:45) Jonnie: I clearly have forgotten way too much about this game that we (0:30:50) Al: So if you go into the screenshots link on the web page, the top one is a picture of (0:30:59) Al: your shop that is attached to the house that you stay in. (0:31:04) Al: Like you live in a big mansion type house, hence haunted. (0:31:08) Al: Like it’s an old haunted house type thing. (0:31:11) Al: So yeah, I’m pretty confident that the picture with those crops is now. (0:31:16) Jonnie: There we go. The other thing that I’ll say about the screenshots is the second one is the player (0:31:22) Jonnie: being attacked by a bunch of slimes, and the thing that I’m like, “Oh, I don’t like Stardew (0:31:27) Jonnie: Combat. It’s very bad.” This looks like more Stardew Valley-style combat, not less, (0:31:33) Jonnie: so that’s definitely heading in the wrong direction. (0:31:34) Al: he has he has commented that he’s done a lot of different things with the combat (0:31:39) Al: whether it addresses your complaints about it I’m not sure but he yeah that (0:31:45) Al: he’s said that in previous blog posts that it’s he’s done a lot of things to (0:31:50) Al: the combat that he didn’t do in Stardew so I guess we’ll see what what that (0:31:54) Jonnie: - Yeah, do you have any takeaways from any of the screenshots? (0:32:02) Al: I don’t think anything that you’ve not brought up, I guess maybe, maybe I think (0:32:08) Al: it’s interesting that he’s posted two portraits of characters and I don’t know (0:32:13) Al: whether this is just a brain pattern match type thing, but my brain looks at (0:32:17) Al: them and goes, they look very similar to existing stardew characters. (0:32:22) Al: Like the guy on the right looks a lot like Sam’s dad. (0:32:27) Al: I can’t remember his name. (0:32:28) Jonnie: - I can’t, you’re the king. (0:32:29) Al: Kent, looks a lot like Kent. (0:32:32) Al: You’re right. (0:32:33) Al: Um, and the one on the left almost looks like a young, long haired Abigail, but (0:32:39) Jonnie: Yes. It is not your brain. The Abigail one in particular is very close, I think. (0:32:39) Al: maybe this is just my brain trying to see things that aren’t there. (0:32:50) Jonnie: I definitely see both of those characters in those portraits. (0:32:55) Al: So yeah, I don’t know. I think the thing about Stardew is one of its best things is its characters, (0:33:00) Al: and that doesn’t mean the characters in this need to look completely different to the characters (0:33:05) Al: in Stardew. Like if they are characterised well, then it will still be good. Yeah, we’ll see, (0:33:12) Al: I guess. We’ve got a long time to wait. Maybe we won’t. The last blog post before (0:33:14) Jonnie: Maybe we won’t see L, maybe we won’t. (0:33:18) Al: this one was posted three years ago. Christmas Day 2021. (0:33:23) Jonnie: That cannot be accurate, but I guess I’ll have to believe you. (0:33:25) Al: I mean, you can check yourself. Go onto the blog link and scroll down. You see this update (0:33:32) Al: December 4th, 2024, and the next one December 25th, 2021. It’s been over three years since (0:33:37) Jonnie: I refuse to believe that. (0:33:41) Al: this game was announced, that’s all. It’s been over three years, and that was over (0:33:44) Jonnie: It cannot be more than two years, that’s all I’m saying. (0:33:55) Al: half into Covid. Time means nothing, Johnny. (0:34:01) Jonnie: I know we’re on a podcast now, but I would really love for you to stop talking. (0:34:07) Al: OK, the last piece of news is that farm folks have released a new trailer. They’re calling (0:34:12) Al: it their Reveal Trailer, which is funny because I’m pretty sure they revealed this game a couple (0:34:17) Al: years ago, so I’m not sure why this is the reveal trailer. But anyway, yeah, here’s a game called (0:34:25) Al: Farm Folks that we definitely haven’t talked about before. Yes, we have. Scrolling back on Steam, (0:34:35) Al: their first announcement of the game was in February 2021. So yes, it is not. I don’t know (0:34:41) Al: why they call it a reveal trailer. This is a thing that lots of people do, is they announce (0:34:45) Al: these things like they’ve never announced them before. We’ve seen so much gameplay of this game. (0:34:48) Jonnie: I think it’s because they’re revealing their gameplay, like actual gameplay footage. (0:34:55) Jonnie: They say they are claiming it is their first gameplay trailer. (0:34:55) Al: Or maybe a professionally produced full trailer, but I’ve seen almost all of this gameplay before, (0:35:06) Al: and they keep posting it on Twitter and TikTok. Oh, so it’s Gameplay Reveal Trailer. Interesting. (0:35:13) Al: Anyway, I’m cautiously optimistic about this. I think what I like about this game is the (0:35:18) Al: very heavy lean into automation. (0:35:21) Jonnie: I don’t have a strong feel for this game, (0:35:24) Jonnie: and that is because it gives me strong Minecraft vibes, (0:35:30) Jonnie: which is not really my thing, (0:35:34) Jonnie: but I am with you on the automation side of things, (0:35:38) Jonnie: seeming like that is, of all of the things in this game, (0:35:42) Jonnie: that is the one thing that stands out. (0:35:44) Jonnie: And if it is good, I feel like this is the sort of game (0:35:47) Jonnie: where I would like to watch YouTube videos (0:35:50) Jonnie: of all of the. (0:35:51) Jonnie: Cool and weird automation things that people do in this game. (0:35:54) Al: Yeah, yeah, I do suspect that that will be a fun way to experience it, but yeah, I get (0:36:04) Al: that. Personally, I loved Minecraft as well, so I can’t really combat your point about (0:36:12) Al: it being Minecraft-y. I do think I felt more Sims-y about it than anything else, especially (0:36:20) Al: with the building, the building of buildings. (0:36:22) Jonnie: Yeah, I guess for me the building looks more like the modern version of what I would expect (0:36:26) Jonnie: Minecraft building to be. You know, where they’ve got the roof parts and wall sections (0:36:31) Jonnie: and things like that. It’s sort of like the level up that has happened in the survival (0:36:36) Jonnie: game genre in the last five years. (0:36:40) Al: Yeah, maybe. (0:36:41) Jonnie: I also really don’t like the word folks. I think it’s such a dumb, lame word. Yeah, (0:36:45) Al: Hey, folks. (0:36:50) Jonnie: Just to say, like, I mean, obviously– (0:36:52) Jonnie: I’d say the name “farm people” would be darn, but if you ever are going to use the word “folks,” just don’t. Just say “people.” (0:36:57) Al: I like it. (0:36:58) Al: I like folks. (0:36:59) Al: It’s generic guys. (0:37:00) Jonnie: No. (0:37:00) Al: It’s gender neutral guys, folks. (0:37:04) Jonnie: Folks is better than guys, but it’s still like a detail way of addressing a group of people. (0:37:08) Al: It’s folksy. (0:37:11) Al: No. (0:37:13) Al: Okay. (0:37:14) Al: Well, good. (0:37:15) Al: Now I know another thing to annoy you with. (0:37:16) Al: Just what I like. (0:37:18) Al: Okay. (0:37:19) Al: That’s all the news. (0:37:21) Al: We are now going to talk about Luma Island. (0:37:24) Al: And I’m going to try and not make Johnny too disappointed with my opinions on this game. (0:37:31) Al: So Luma Island. (0:37:34) Al: Let’s introduce it, I guess. (0:37:37) Al: It is, uh, I think it’s fair. (0:37:40) Al: Fair to say that this is a farming game, but I think it’s, it’s less focused on farming (0:37:45) Al: than most farming games, but I would say it’s, it feels like an evolution of a Stardew-like (0:37:52) Al: in that it’s, it doesn’t feel like Stardew, but it feels like it takes a lot of the ideas (0:37:58) Al: and moves them in a different direction. Would that be fair to say? (0:38:00) Jonnie: Yeah, I can. I completely agree. And like for me, the thing that Luma Island is is it’s kind of like a puzzle exploration game that has strong roots in a Stardew Valley or a core sort of (0:38:16) Al: Yeah. Yeah. I mean, there’s, there’s definitely everything that you would expect in, in, in (0:38:21) Al: a stardew, like, except maybe characters that you care about. Um, you know, there’s farming, (0:38:26) Al: there’s mining, there’s fishing, there’s actually, I don’t know. Can you, can you get animals? (0:38:30) Al: I haven’t actually experienced that you can write. Okay. Um, I’m going to lean on you (0:38:31) Jonnie: - Yes, you can, you can get animals, yep. (0:38:35) Al: a lot for this. Cause I think I looked at last episode, I said, I’d played 10 hours (0:38:40) Al: of this game. I, and then I checked after the episode, I had not played 10 hours of (0:38:44) Al: this game. (0:38:46) Al: The big thing about this game that’s different is the job system. (0:38:58) Jonnie: Yeah, so I guess the the job systems are also questlines, (0:39:04) Jonnie: there’s seven job systems, you know, there’s cooking, which (0:39:07) Jonnie: is and brewing, which are very closely tied to farming. There (0:39:11) Jonnie: is fishing, which is what it says. There’s also, I think (0:39:17) Jonnie: they call it crafting. But it’s like, or treasure hunters, I (0:39:21) Jonnie: think it’s treasure hunting, where you’re making pirate (0:39:24) Jonnie: outfits. That’s also sort of loosely tied. (0:39:28) Jonnie: To fishing, there is archaeology, which is tied to sort of exploring and going down into the mines. (0:39:39) Jonnie: There is smithing and jewellery, which are more tied to the sort of mining as gathering mechanics. (0:39:48) Jonnie: So in some way, all of the job systems are tied to one of the core mechanics that you require (0:39:55) Jonnie: to gather resources for the game. (0:39:59) Jonnie: And I think this is probably the thing that most people that are listening to a show like ours (0:40:08) Jonnie: will… it might be the thing that puts them off the most, right? Because the way (0:40:13) Jonnie: the job system works is they will say go and craft, you know, a thing, the first version of the thing, (0:40:20) Jonnie: you make that thing and you sell it for a lot of money. And that is its only purpose. And the job (0:40:25) Jonnie: system really exists as sort of the, the hems to work. (0:40:28) Jonnie: Yeah, I mean, I think it’s really important to keep the wheel, that drives you needing to get to new areas and acquire new stuff, but there isn’t anything that you can actually do with the things that you’re making beyond selling them for more money to kind of keep the wheel turning. (0:40:42) Al: Yeah, yeah, that’s fair. It’s also the the profession as you say, like very much dictates (0:40:48) Al: what you do in this game. And that can both be a good and a bad thing. I think it doesn’t (0:40:55) Al: stop you doing other things, but it very much like takes you on a journey through that profession. (0:41:02) Al: The quest system, I think, has I like a quest system that tells you here are things to do. (0:41:12) Al: Those need to stop at some point. And I don’t know whether it’s just that I didn’t go on (0:41:18) Al: far enough, but I felt like I was always dictated. Everything I do in the game was dictated very (0:41:26) Al: much by a quest that is like a very much immediate quest. It’s not like, oh, now just do more (0:41:34) Al: of that and explore other things. Right. It’s always like, oh, make a horseshoe. And I went (0:41:39) Al: with a blacksmithing profession, right? Because I thought that… (0:41:42) Al: sounded like the most interesting one to me at the start, and you don’t get a huge amount of (0:41:46) Al: information about what they’re going to do before you pick one. So I picked the blacksmithing one (0:41:50) Al: because I was like, I like mining. Mining is generally a fun thing in games. Let’s try this, (0:41:56) Jonnie: Just on your thought about the the direction, I think that continues through the game, but potentially the important thing is you can get multiple professions, so you can purchase additional licenses for additional professions and so I think once I got to the second area, (0:42:16) Jonnie: I purchased three different professions, so I always felt like I was kind of bouncing from thing to thing based on what I had the reason. (0:42:26) Jonnie: So I started with the archaeologist profession, then I added the brewing profession, which is the one that I did in the demo, and then I added the treasure hunter profession to that as well, and I think having three made it slightly more varied. (0:42:46) Jonnie: Equally, there are some quests in the town and I don’t know if you discovered any of those that also had some variety. (0:42:55) Al: I did not. Yeah, I think it’s a good idea. I like the professions in general as an idea. (0:43:07) Al: I just felt very pigeonholed after picking one and considering you don’t know truly what the game (0:43:14) Al: is like when you pick one first, right? Like it’s very early on in the game that you pick a job, (0:43:19) Al: a profession. Like it’s almost like 15 minutes into the game. You’ve done almost (0:43:25) Al: nothing and you’re deciding what your next 10 to 20 hours of your game is going to be based on (0:43:33) Al: not knowing what those are, which I think is part of the problem. I feel like it could have done a (0:43:37) Al: better job of like giving you examples of each of them in the first hour of the game and then you (0:43:42) Al: pick a profession, but that may work better for other people. I don’t know. (0:43:49) Jonnie: Yeah, I don’t necessarily disagree with any of that. And I think the thing that stands out to me (0:43:55) Jonnie: most about this game, and it’s probably the reason that I like the game is I feel I always felt like (0:44:01) Jonnie: there was kind of like something to be doing. You know, so in addition to the job system, (0:44:06) Jonnie: which requires you going around a different area and sort of exploring that area and to get the (0:44:12) Jonnie: resources that you need, there are so many little puzzles in integrated sort of in the world that (0:44:20) Jonnie: doing and I really like those sorts of exploration games. And so I what I enjoyed is the fact that (0:44:26) Jonnie: you’re like, you’re just wandering around, doing lots of little puzzles, you know, getting the (0:44:31) Jonnie: collecting the resources that you need, and sort of finding stuff that way. I really liked that sort (0:44:36) Jonnie: of sense of progression that this game gave that is very distinct from pretty much every other (0:44:43) Jonnie: college core farming. (0:44:44) Al: Yeah, yeah, that’s fair. I did think… I think my profession led to me not (0:44:52) Al: exploring as much because the blacksmithing is very much gather as (0:44:58) Al: much as you can from the mines and craft as much as you can to sell. I didn’t (0:45:05) Al: really explore the area around the island a huge amount. I did a couple of (0:45:11) Al: times, and I saw the sort of puzzles that you’re (0:45:15) Al: talking about, but I didn’t manage to unlock very many of them because of that, if that makes sense. (0:45:26) Jonnie: It does. And did you make it to the forest area? (0:45:30) Al: I don’t… Is there a specific area that’s… Because it all feels very foresty. (0:45:36) Jonnie: Yes, so when you start, you start on the farm and the farm is the first area. (0:45:36) Al: Like, is there a specific area that’s called forest? (0:45:49) Jonnie: There is the town that is the second area, but once you have progressed your progression (0:45:54) Jonnie: far enough in the farm area, you get a short quest to unlock the second area that is the (0:46:02) Jonnie: forest and there are multiple different areas. (0:46:08) Al: No, I didn’t. I felt… I think part of the thing why I thought maybe you were talking about just (0:46:15) Al: an area on the farm is because it feels like a very large area the farm does and I got… (0:46:21) Jonnie: So the farm feels like a large area. It is the smallest of the areas. (0:46:27) Al: This game confuses me. I get lost any time I explore away from just the initial area, (0:46:35) Al: the initial, you know, your, your camper van. (0:46:38) Al: And the mine and the entrance to the town. (0:46:41) Al: Anytime I go much further away from that, I cannot figure out where I am. (0:46:48) Al: I just get completely lost because it’s so massive. (0:46:51) Jonnie: Yeah, it’s a big end. For me, this is one of the things that I loved about because I definitely (0:46:58) Jonnie: had that same experience on the farm where I was getting lost. And over time, I explored so much (0:47:04) Jonnie: off the farm that like now I know my way around that area really well. Then I went onto the forest (0:47:09) Jonnie: area, got exceptionally lost. Part of the archaeologist profession that I had was you have to go (0:47:16) Jonnie: through these dungeons without dying, and I was trying to find… (0:47:21) Jonnie: all of the dungeons because they were sort of spread out, like there was three of them in the (0:47:25) Jonnie: second area, and they were very spread out. And I got lost a lot in the forest, but I enjoyed… (0:47:32) Jonnie: I guess I enjoyed the feeling of being lost because like there were so many little puzzles, (0:47:35) Jonnie: and so I would just stumble across a little puzzle and try and complete it, and then sort of make my (0:47:40) Jonnie: way around. And then eventually I would come out on a space that I knew and sort of find my way (0:47:45) Jonnie: back. And so I really enjoyed that side of things. This is the thing. (0:47:52) Jonnie: That makes me like this game, right? And this is the thing that’s like, would I recommend this game to (0:47:57) Jonnie: everybody listening to the show? The answer to that is probably no, because I think this game (0:48:02) Jonnie: does a lot of things that I specifically really, really enjoy, but are not core to the Cottage (0:48:09) Al: Yeah, I think that’s fair. I think before we get into the specific mechanics, (0:48:18) Al: I want to talk a bit about the controls and stuff like that, which I didn’t write down on the list, (0:48:23) Al: but I’m now remembering. But before we get into that, let’s talk about the character creator, (0:48:28) Al: because I feel like whenever we’re going to talk about it, now that we’ve already started talking (0:48:32) Al: about things, we’re going to end up feeling like it’s a weird jump in time anyway. But we need to (0:48:38) Al: to talk about the character creators. (0:48:39) Al: Let’s do that now. (0:48:41) Al: The character creator, I think, works really well in that it has a lovely (0:48:45) Al: little random button that will randomly generate something. (0:48:48) Al: So if you don’t care about what you (0:48:49) Al: look like, you can just press that a few times and go like, oh, that one looks fine. (0:48:53) Al: And then continue on. (0:48:55) Al: I like when things (0:48:57) Al: customize, things have that it’s like names in Stardew Valley for your animals, (0:49:01) Al: stuff like that, giving you a way to go, I don’t really care what this is. (0:49:04) Al: Just give me something. (0:49:07) Al: But what I really liked is the fact… (0:49:09) Al: that I pressed it three times, and on the third time, it came up with a guy in a (0:49:13) Al: kilt with ginger hair, and I was like, “Oh, it’s me!” (0:49:16) Jonnie: Yeah, it’s it’s a nice little character creator. (0:49:21) Al: So that was a good start. (0:49:24) Al: How much time did you spend creating your character? (0:49:28) Jonnie: Two minutes. (0:49:29) Al: Yeah, fair enough. (0:49:30) Jonnie: Look, I. (0:49:30) Al: I pressed the random man three times and went, “Yeah, that’s me. Let me maybe add a hat.” (0:49:35) Al: And then I found that there was a stereotypical “Hey Jimmy, Scottish hat” as well. (0:49:36) Jonnie: Yeah. (0:49:39) Al: I put that on him and I was done. (0:49:40) Jonnie: - Yeah, yeah. (0:49:43) Al: Okay, cool. Well, if we’re do
In today's Daily Fix:Gearbox's Randy Pitchford is getting real hyped for Borderlands 4's trailer, and he's promising something big, whenever they get around to actually showing something. In other news, Sony is hosting the first-ever PlayStation Tournaments: XP, a competition built around some of the biggest online games such as Fortnite, EA Sports FC 25, and more. The qualifiers will be held in London, and prospective competitors can check out the official PlayStation blog for more info on how to enter. And finally, Path of Exile 2's global early access time has been revealed, and it's real soon.
Join us on November 2nd for our 24-Hour Charity Stream To Raise Funds For BC Children's Hospital. The day will be Full Of Events, and we aim to raise $2500. Please Go Here and donate If You Can! https://www.extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=541241What We've Been WatchingMarvel Rebeals Full 2025 SlateWith Venom 3 Box Office Results, Should Sony Reboot Their Live Action Films?Tom Holland's Year Of Spider-Man & NolanBlade Delayed AgainAlien Vs Predator 3 Happening?Scary Movie 6 With Waynes Brothers Returning.Trailers, Queer, Love Hurts, Creature Commandos, Goosebumps Vanishing, Strangers 2, Werewolves, & Electric StateEnjoy Ad-Free, Early, & Exclusive Episodes! https://www.patreon.com/GeekVerseSupport Our Patreon To Help Us Grow The Podcast and Create New Content Guest On Shows, Pick Films For Us To Review, Send Topics & More!GeekVerse.ca is where you can find all the info on the show and where you can find it! Come Chat With The Hosts,Join Our Discord! https://discord.gg/GMBM3yucBecome a supporter of this podcast: https://www.spreaker.com/podcast/geekverse-podcast--4201268/support.
Linktree: https://linktr.ee/AnalyticPlayStation 5 Pro RevealedIn this segment of Notorious Mass Effect, Analytic Dreamz dives deep into the recently unveiled PlayStation 5 Pro. We break down the key technical upgrades, including the enhanced GPU, faster memory, advanced ray tracing, and AI-driven upscaling. We also discuss the pricing, availability, and increased storage capacity of the new console.Discover how the PS5 Pro's Game Boost feature enhances performance for thousands of PS4 games, and learn about the notable games showcased during the reveal, such as Spider-Man 2 and The Last of Us: Part 2. We'll also explore the design changes, including the absence of a physical disc drive and the need for a separate stand.Finally, we'll analyze the potential market impact of the PS5 Pro, considering its high price point and digital-only nature. Is the console worth the investment? Listen to this segment to find out.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Guilty Gear Strive - Official Season Pass 4 Reveal Trailer https://youtu.be/7yNc24LSFcM TEKKEN 8 - Heihachi Mishima Trailer https://youtu.be/QZWDIKKvNrc Été metacritic https://www.metacritic.com/game/ete/ Arranger: A Role-Puzzling metacritic https://www.metacritic.com/game/arranger-a-role-puzzling-adventure/ F1 Manager 2024 metacritic https://www.metacritic.com/game/f1-manager-2024/ Wolverine Joins Deadpool In Getting an Xbox Controller Shaped Like His Ass https://www.ign.com/articles/wolverine-joins-deadpool-in-getting-an-xbox-controller-shaped-like-his-ass Six new fidget designs, now based on the SNES, N64 and GameCube, have been added to the Controller Button Collection, available from Gacha machines at Nintendo stores in Japan. https://x.com/IGN/status/1815687860919386272 Becoming Saint - Announcement teaser https://youtu.be/d7cXR6pvUvc Zoochosis https://youtu.be/WBKjbrlwdkk Starstruck: Hands of Time - Release Date Trailer https://youtu.be/inRO4k_fDsg Soliani https://x.com/DavideSoliani/status/1816050633343938597 Stalker 2: Heart of Chornobyl - Official New Release Date Trailer https://youtu.be/OxJsz6nP4LA Il nuovo DualSense per PS5 in edizione limitata è stato svelato da Sony, è a tema Concord https://multiplayer.it/notizie/il-nuovo-dualsense-per-ps5-in-edizione-limitata-e-stato-svelato-da-sony-e-a-tema-concord.html The Star Named EOS metacritic https://www.metacritic.com/game/the-star-named-eos/ Steam cambia il modo in cui sono gestite le demo dei giochi e aggiunge tante utili novità https://multiplayer.it/notizie/steam-cambia-modo-gestite-demo-giochi-aggiunge-novita.html
Hello Bonus Episode!! Enjoy this lengthy deep dive into the announcement trailer for The Legend of Zelda: Echoes of Wisdom! A HUGE thank you to Jake Mason and Josh Nichols (of the Morphin Grid and Pokemon World Tour) for joining on this impromptu recording! Jake and Josh's links: https://heyjakeandjosh.com/ https://bsky.app/profile/jakemason.bsky.social https://bsky.app/profile/joshnichols.bsky.social --- Send in a voice message: https://podcasters.spotify.com/pod/show/hyrulepod/message
There's now a premium, extended version of this podcast that you can get as a VG247.com paid subscriber - check out our Support Us page for more info. Doing so helps ensure that we can keep making the show! But don't worry if that's not for you, the main show will always be free. Still inspired by last week's topic, we thought we'd flip it on its head an ask perhaps an even more pertinent question in an age of decade-long marketing campaigns: what's the best rubbish game that had a great reveal trailer? Baffled by the concept of how a rubbish game can be "best"? Listen, don't worry about it. Games media is full of this contradictory rubbish. We often say things like, for example, "a good 7/10 game is better than a bad 9/10 game". And it makes a perverse sort of sense. Except when it doesn't. Speaking of perverse, this week we're lucky enough to welcome Eurogamer's Ian Higton onto our humble little show. He's only the second person from Eurogamer we've managed to snag, because those guys are usually too busy coming up with cheap puns, but his showdown with Tom in his debut episode is one for the ages. We're also joined by Connor, who seemed determined to sabotage himself this week but blame it on Jim (me). Typical. To find out why Connor lost, and who won out of Tom Orry and Ian Higton, you'll just have to watch or listen to this week's excitig installment of The Best Games Ever podcast via one of the handy methods below. And no, we don't know why Jim is once again wearing sunglasses and a bandana. Apart from the fact that he's a riddy. Learn more about your ad choices. Visit megaphone.fm/adchoices
Many great games have suffered from poor marketing. Sometimes they're advertised to entirely the wrong demographic. Other times, they're partnered with uncool or problematic brands. A lot of the time they're just hard to explain, and need to be experienced to properly understand, so unless you can get a significant number of people to try a demo you're going to struggle. This, incidentally, is why our much maligned profession still has value for consumers in the age of YouTube. At least that's what I tell myself at night when the existential dread kicks in. But sometimes there are good games that are just hobbled by a botched first impression. A pre-rendered reveal trailer, perhaps, that contains no actual scenes or assets from the game in question and doesn't even work as a tone piece. The recent reveal trailer for Dragon Age: The Veilguard, which inspired the theme of this episode, seemed like one of these. Indeed, some people initially wondered if it was some kind of Fortnite tie-in, given how removed it felt from the Dragon Age they knew. However, a proper twenty minute gameplay reveal the following day has, thankfully, eased a lot of people's concerns. Phew. So, what have our esteemed panel come up with for good games that had crap reveal trailers? Find out in the latest edition of The Best Games Ever Podcast, handily presented to you right here on this web page or app that you're reading this on. Learn more about your ad choices. Visit megaphone.fm/adchoices
Linktree: https://linktr.ee/AnalyticNotorious Mass Effect: Killer Bean - Summer's Hottest BrewAnalytic Dreamz dives into the world of Killer Bean, the upcoming roguelike shooter taking the gaming scene by storm! This segment explores everything you need to know about this caffeinated assassin's adventure.Get Ready to Grind Those Beans:Developer & Creator: Killer Bean Studios led by Jeff Lew (who also voices the protagonist).Genre & Platforms: A roguelike shooter coming to PC, PlayStation 5, Xbox Series X/S, and Switch in Early Access this Summer (release date TBA).Brew Up a Bulletstorm:Combat Mechanics: Master guns, fists, and gravity-defying bullet dodges, even shooting bullets out of the air!Traversal: Explore diverse environments on foot, behind the wheel, or even on a jet ski.Gameplay Style: Dive into a nostalgic blend of early 2000s cartoon violence with slow-motion gunfights and outrageous vehicle stunts.A Cup of Chaos:Procedural Generation: Each campaign offers a unique blend of locations, enemies, and bosses to conquer.Special Moves: From bullet-dodging breakdancing to kung-fu combos and wrestling slams, the action is electrifying.Unique Abilities: Take advantage of bullet physics to steer your shots and "Hitman Vision" to spot enemies through walls.The Bitter Bean's Revenge:Story: Killer Bean, a betrayed assassin, seeks vengeance against the Shadow Agency and its elite Shadow Beans.Background: Explore the legacy of the Killer Bean series, from its 1996 short film origins to its animated adventures and mobile game.Recent Buzz: The Summer Game Fest 2024 trailer ignited excitement with its action-packed showcase of unique gameplay and nostalgic charm.A Delicious Mix of Mayhem:Comparisons: This game brews up a retro vibe reminiscent of early 2000s action titles, blending the over-the-top stunts of Just Cause, the stylish gunfights of John Woo, and a third-person action adventure twist.Extended Look: Dive deeper with the latest extended trailer, offering a comprehensive look at the game's mechanics and story.Killer Bean promises a thrilling and nostalgic experience! Join Analytic Dreamz as we explore the depths of this caffeinated caper!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Blake Lovell, Max Barr, and Chase Robinson share their reaction to the EA Sports College Football 25 reveal trailer, which featured a look at gameplay, teams, and more. The cover athletes for the return edition are Colorado star Travis Hunter, Texas quarterback Quinn Ewers, and Michigan running back Donovan Edwards. The MVP Bundle and Deluxe Edition of the game is set to release on July 16 PlayStation 5 and Xbox Series X|S, while the Standard Edition will be available on July 19. FOLLOW US ON SOCIAL MEDIA Daily Newsletter: https://se14.substack.com/ Twitter: https://twitter.com/14Southeastern Instagram: https://www.instagram.com/southeastern14_/ TikTok: https://www.tiktok.com/@secsports14 ADVERTISE WITH SOUTHEASTERN 14 Reach out to caroline.smith@southeastern14.com to find out how your product or service can be seen by over 150,000 unique viewers each month!
In this #EmergencyPod episode of the TGT Podcast, cdj and JBHuskers break down the EA SPORTS College Football 25 official reveal trailer, the feature set for the game, the multiple versions of the title, and more. For all the latest EA SPORTS College Football news, visit The Gaming Tailgate: https://linktr.ee/thegamingtailgate Share show feedback, thoughts, or tips with us: podcast@thegamingtailgate.com
Kris and Eric are Back in the Room for a Bonus Segment of The Brothers Take Podcast to share their Take on the Reveal Trailer for Assassins Creed Shadows! Are you excited for the next instalment in the long running series? Be sure to get in touch and share your thoughts and follow our Podcast for future content! Follow Our Podcast ; Link Tree : https://linktr.ee/TheBrothersTake Facebook : https://www.facebook.com/thebrotherstake Instagram : https://www.instagram.com/TheBrothersTake/ X : https://twitter.com/TheBrothersTake?s=07 Thanks for Listening!
WHY IS SLAYER'S HAIR SO BEAUTIFUL?!? Evo Japan had a lot of reveals and Slayer gameplay was finally shown and WHY. IS. HE. SO. BEAUTIFUL?!? My God his hair is IMMACULATE! Check out the Slayer Trailer with James! == TIME STAMPS == 0:00:00 Intro 0:00:53 Initial Trailer Watch 0:02:27 SLAYER'S HAIR WOW!!! 0:05:00 The Dandy Step 0:06:52 Poor Bat!!! :-( 0:07:29 New Tricks And Toys! 0:10:32 Slayer GETS NEKKID! 0:11:09 YUNG SLAYER?? 0:12:23 The Strive Glow Up 0:13:17 Fatal Fury In Guilty Gear! 0:14:26 Strive Is Just So Beautiful 0:15:19 Guilty Gear Has Always Been Woke 0:16:48 Closing Thoughts Find the YouTube version of this episode here: https://www.youtube.com/watch?v=Ndb4t846TJM Get the audio version of this episode here: https://soundcloud.com/ultrachentv/ggstslayertrailer Soundcloud - https://soundcloud.com/ultrachentv Itunes - http://UltraChenTV.com/iTunes Spotify - https://open.spotify.com/show/4nOFXvdcuJng3Y14qK3CVF Join the UltraChen Discord! https://discord.gg/VAmkUdp Please consider supporting our Patreon! http://patreon.com/ultrachentv Twitch - http://twitch.tv/ultrachentv Twitter - http://twitter.com/ultrachentv James Chen http://twitter.com/jchensor https://www.twitch.tv/jchensor #FGC #Esports #Podcast
Botany Manor metacritichttps://www.metacritic.com/game/botany-manor/ NES: giochi sigillati venduti per cifre enormi su Ebay https://multiplayer.it/notizie/nes-giochi-sigillati-venduti-cifre-enormi-ebay.html I videogiochi venduti a 80 euro si “estingueranno come i dodo”, per il CEO di Saber Interactivehttps://multiplayer.it/notizie/videogiochi-venduti-80-euro-si-estingueranno-come-i-dodo-ceo-saber-interactive.html Death Noodle Delivery metacritichttps://www.metacritic.com/game/death-noodle-delivery/ Children of Sun metacritichttps://www.metacritic.com/game/children-of-the-sun/ Star Wars Outlaws: Trailer ufficiale della storiahttps://youtu.be/tcdKEy-aJ6o Destiny 2: La Forma Ultima | Trailer di presentazione [IT]https://youtu.be/C9nS5YJKoFU TopSpin 2K25 - Trailer – Modalitàhttps://youtu.be/LeEFkyAYsH4 The Triple I iniziative Slay the Spire 2 - Reveal Trailer: https://youtu.be/fsWNkTY_Ydk KILL KNIGHT - Announcement Trailer: https://youtu.be/Wge79T1THPI Gestalt: Steam & Cinder Release Date Trailer: https://youtu.be/WOiEH1YWfyk UnderMine 2 - Announcement Trailer: https://youtu.be/Dp3egh4JsQk Laysara: Summit Kingdom: https://youtu.be/Egz4mbCVPMg Wizard of Legend 2 - First Look at Gameplay: https://youtu.be/4nwdKqTbE_M 33 Immortals - Beta Gameplay Trailer: https://youtu.be/_jOqj9Ekk2wPrince of Persia The Rogue: https://youtu.be/J5RIwH6jQUQ Heading Out - Gameplay Overview Trailerhttps://youtu.be/KxQHNfo1UtI Beyond The Ice Palace 2 | Announcement Trailerhttps://youtu.be/h7YMuxN4PCk Meta Quest 3: il nuovo aggiornamento introduce la modalità "sdraiato" e tanto altrohttps://multiplayer.it/notizie/meta-quest-3-il-nuovo-aggiornamento-introduce-il-supporto-ai-microfoni-esterni-e-tanto-altro.html GTA VI Trailer In Real Lifehttps://youtu.be/rP7Z3NOzRWU+ GTA VIhttps://youtu.be/QdBZY2fkU-0 In attesa di GTA 6, Rockstar Games alza il prezzo dell'abbonamento GTA+https://multiplayer.it/notizie/in-attesa-di-gta-6-rockstar-games-alza-il-prezzo-dellabbonamento-gta.html I giochi più venduti in Europa a inizio 2024: vediamo anche quanto spendono gli italianihttps://multiplayer.it/notizie/giochi-piu-venduti-europa-inizio-2024-vediamo-quanto-spendono-italiani.html
Dome und René kämpfen für Freiheit und Demokratie in Helldivers 2, freuen sich mehr oder weniger über die Ankündigungen der Nintendo Direct und werfen einen Blick auf den Reveal-Trailer zum Elden Ring DLC Shadow of the Erdtree.Viel Spaß beim Hören!Spenden kann man hier: https://bit.ly/pixelburg-spende ❤️Pixelburg Savegame auf Instagram, Threads und YouTubeDominik Ollmann auf Instagram und ThreadsRené Deutschmann auf Instagram und Threads (00:00) - In dieser Folge... (00:18) - Intro & Anmod (01:37) - Helldivers 2 (27:08) - Q Remastered (29:59) - Nintendo Direct (52:49) - Elden Ring: Shadow of the Erdtree (01:02:23) - Abmod & Outro
APEX LEGENDS Tips & Tricks podcast: ALGS, Season 20 Coming Soon
Coming in January 9th 2024 YouTube channel merchandise Official losthyperspace Merch / Streamlabs follow me on Discord: https://discord.gg/Ek7rgaekQS follow me on YouTube & check out my YouTube shorts https://youtube.com/channel/UCRUWxD1OKGkZW5ETHyrtyJg This Podcast Support Penguin Project Donate:https://www.penguinprojectmclean.org The best Apex Legend podcast ever is here! hit follow. "Pain, death nothing phases me." You want to know everything about Apex legends and how to win and/or get kills. then this is your podcast If you like what you've heard, please leave us a 5-star rating or review on Spotify, Apple Podcast, which will also help more people discover this Apex Legends Podcast. Learn more: https://penguinproject.org/ Email me at apextipsandtrickspodcast@gmail.com
Welcome to the Power Hour Podcast in todays episode Brian and Jim discuss the following. gta6 #EVO #sony
Time Stamps: 00:00:00 Community Guest Intros 00:05:00 The Game Awards: What BIG Reveals Will Xbox Bring To The Showcase? Gears Of War 6 Reveal Trailer At The Game Awards? 00:46:00 Will Baldur's Gate 3 Be Dropped Into Game Pass & How BIG Would It Be For The Service? 01:10:00 The Gaming Media Has Been On An "Anti-Call of Duty Rant" Since Its Release, Calling The Franchise "DOA" Though, Players Are Saying Its The BEST Since COD: Black Ops 3, Who's Lying? 01:40:00 Panel Outros and Special Message to the Community! --- Support this podcast: https://podcasters.spotify.com/pod/show/craig-ravitch/support
Diese Woche geht's im News Dive um Alan Wake 2, neue Gerüchte zu GTA 6, die Xbox Partner Preview und Super Mario Bros. Wonder!Dome und René haben Super Mario Bros. Wonder gespielt und sind voll des Lobes für das neueste Jump 'n' Run rund um Nintendos Klempner-Clique.Bei der Xbox Partner Preview gab es spannende Einblicke zu anstehenden Third Party Releases wie Ark Survival Ascended, Metal Gear Solid Delta: Snake Eater, Like a Dragon: Infinite Wealth und viele mehr.Alan Wake 2 ist da! 13 Jahre nach dem ersten Teil wird die Geschichte des verschollenen Autors endlich weitererzählt - diesmal im schaurig schönen Horror-Gewand. Die ersten Reviews sind vielversprechend.Zu guter Letzt gibt es die heißesten Gerüchte zu GTA 6. Steht der Reveal-Trailer kurz bevor? Kommt der sechste Teil auch auf Nintendos bislang unangekündigten Switch-Nachfolger? Wir sind gespannt!Spenden kann man hier: https://bit.ly/pixelburg-spende ❤️00:00:00 | In dieser Folge...00:00:19 | Intro & Anmod00:01:11 | Gruseltime00:02:15 | Kryptozoologie00:05:13 | Super Mario Bros. Wonder00:21:49 | XBOX Partner Preview00:38:54 | Alan Wake 200:57:10 | GTA6 auf Switch 2?01:07:57 | Abmod & OutroPixelburg News Dive auf Twitter & auf InstagramDominik Ollmann auf TwitterRené Deutschmann auf Twitter, Twitch und YouTubePixelburg News Dive ist eine podbrand Produktion.#gta6 #switch2 #podcast (00:00) - In dieser Folge... (00:19) - Intro & Anmod (01:11) - Gruseltime (02:15) - Kryptozoologie (05:13) - Super Mario Bros. Wonder (21:49) - XBOX Partner Preview (38:54) - Alan Wake 2 (57:10) - GTA6 auf Switch 2? (01:07:57) - Abmod & Outro
**Support Us on Patreon** This week on Nintendo Pow Block, Edward and Corey discuss Nintendo removing the Switch Launch Trailer from YouTube, the Analog 3D N64 device, Hogwarts Legacy's release on Switch, and more. Edward Varnell: Twitter | Instagram Corey Dirrig: Twitter | Instagram Contact the Show:Email: NintendoPowBlock@gmail.com Twitter: @PowBlockPodcast Follow Nintendo Pow Block on Social Media: Twitter | Discord | Instagram | Twitch | YouTube Thank you for listening and/or watching Nintendo Pow Block. You can find the show on YouTube and your podcast service of choice every Wednesday morning. Remember if you're watching on YouTube to subscribe the channel. If you're listening on Apple Podcasts or Spotify, leave us a review and five star rating. Remember to also check out Expansion Pass and The Direct Recap Show. See you next week on Nintendo Pow Block! Be You. Be More. Play Games. Be Better. Nintendo Pow Block Podcast.
Sony shares new Ghostbusters short film made using real-time game engine technology https://youtu.be/Oh4LtXSOSlI Embracer Group cancellerà altri giochi e chiuderà altri team per tagliare i costihttps://multiplayer.it/notizie/embracer-group-cancellera-altri-giochi-e-chiudera-altri-team-per-tagliare-i-costi.html IMMORTALS OF AVEUM metacritichttps://www.metacritic.com/game/playstation-5/immortals-of-aveum Ubisoft+: arrivano i giochi di Activision Blizzardhttps://multiplayer.it/notizie/ubisoft-arrivano-i-giochi-di-activision-blizzard.html Cult of the Lamb x Don't Starve Togetherhttps://youtu.be/XEgLHsOhUgQ Xbox Series X Console Wraps: prezzo e data di uscita delle fasce per console, una a tema Starfieldhttps://multiplayer.it/notizie/xbox-series-x-console-wraps-prezzo-data-di-uscita-fasce-console-tema-stafield.html NVIDIA: il Game Pass PC arriva ufficialmente all'interno di GeForce NOW tra pochissimi giornihttps://multiplayer.it/notizie/nvidia-game-pass-pc-arriva-geforce-now.htmlReplaced rinviato al 2024: il promettente indie cyberpunk su Xbox Game Pass è in ritardohttps://multiplayer.it/notizie/replaced-rinviato-al-2024-il-promettente-indie-cyberpunk-su-xbox-game-pass-e-in-ritardo.htmlAtari 2600+ annunciato: prezzo, data di uscita, giochi e tutti i dettagli sulla retro-consolehttps://multiplayer.it/notizie/atari-2600-prezzo-data-di-uscita-giochi-tutti-dettagli-retro-console.html ONLLittle Nightmares 3: https://youtu.be/XFHOsobwFrABlack Myth: Wukong: https://youtu.be/5pL3joRyeGY Nightingale: https://youtu.be/rJmQMcSGVIY Expeditions a Mudrunner Game: https://youtu.be/umv4iHqS4wUAra History Untold: https://youtu.be/rydV9OxFzwAThank Goodness You're Here! - Reveal Trailer: https://youtu.be/iNlDi2Kl4ZM Fort Solis Metacritichttps://www.metacritic.com/game/playstation-5/fort-solis PlayStation Portal provato in video, ecco le caratteristiche dell'ex Project Qhttps://multiplayer.it/notizie/playstation-portal-provato-video-caratteristiche-project-q.html ARMORED CORE VI: FIRES OF RUBICON Metacritichttps://www.metacritic.com/game/playstation-5/armored-core-vi-fires-of-rubicon Persona 3 Reload Aigis Editionhttps://twitter.com/WireDeals/status/1694513961041842493 Future Game ShowRoboCop: Rogue City: https://youtu.be/telE1BsGnEwTiny Glade: https://youtu.be/p1T7x0LJxiESymphonia: https://youtu.be/4NAcH7ZQa6c Dome-King Cabbage: https://youtu.be/aZyZoSkgeuE Deathground: https://youtu.be/gAbZBja-g9Q Broken Sword: Shadow of the Templars Reforged e Sword Parzival's Stone https://youtu.be/SFxCii17_xQ Jusant - Gameplay Trailerhttps://youtu.be/uRAMoaEp-08 Indiana Jones: lo sviluppo procede alla grande per Todd Howardhttps://multiplayer.it/notizie/indiana-jones-sviluppo-procede-grande-todd-howard.html S.T.A.L.K.E.R. 2: Heart of Chornobyl — Bolts & Bullets Trailerhttps://youtu.be/bcDHClWRHd8 blasphemous 2 metacritichttps://youtu.be/bcDHClWRHd8 Project Mugen - Official Gameplay Reveal Trailerhttps://youtu.be/PNrbMKZs6nY Assassins Creed Jade Gameplay Trailer | Gamescom 2023https://youtu.be/snqIRxeukm0 Alan Wake 2 New Gameplay 4K gamescom 2023https://youtu.be/LrCd9ihcTvE Grime 2 - Official Announcement Trailer | gamescom 2023https://youtu.be/3-cnb4y44WQ I prezzi delle console non scenderanno, per Phil Spencerhttps://multiplayer.it/notizie/i-prezzi-delle-console-non-scenderanno-per-phil-spencer.html Mortal Kombat 1, la titanica Kollector's Edition disponibile da MediaWorld e GameStophttps://www.spaziogames.it/notizie/mortal-kombat-1-la-titanica-kollectors-edition-disponibile-da-mediaworld-e-gamestop?_gl=1*1f7m3li*_up*MQ..*_ga*MTc4MDc2MDUyMi4xNjkyOTg0NzUz*_ga_HNJWW9JHJK*MTY5Mjk4NDc1MC4xLjAuMTY5Mjk4NDc1MC4wLjAuMA.. Xbox Series S diventa un caso? Dopo Baldur's Gate 3, anche un altro gioco avrà dei "limiti"https://www.spaziogames.it/notizie/xbox-series-s-diventa-un-caso-dopo-baldurs-gate-3-anche-un-altro-gioco-avra-dei-limiti?_gl=1*nywrae*_up*MQ..*_ga*NzU3NTY4ODYwLjE2OTI5ODQ3OTc.*_ga_HNJWW9JHJK*MTY5Mjk4NDc5NS4xLjAuMTY5Mjk4NDc5NS4wLjAuMA..
Call of Duty Modern Warfare 3 hat im neuesten Reveal-Trailer einige spannende Szenen sowie das Release-Datum enthüllt. Aus dem Hause Microsoft gibt es ein News-Potpourri: Starfield erreicht Goldstatus, Xbox bekommt neues Strike-System und der Xbox 360-Store schließt 2024.Außerdem im News Dive: Dome hat Baldur's Gate 3 angespielt, doch feiert das Spiel nicht so wie erhofft. Control hat er jedoch inklusive der DLCs durchgespielt und ist sehr zufrieden. René ist ein Glückspilz und hat beim Öffnen seiner Pokémon Obsidian Flames Displays gleich zwei Gluraks gezogen! Mit Atlas Fallen hat er außerdem eine Koop-Action-RPG-Perle gefunden, die am PC durchaus Spaß macht.Spenden kann man hier: https://bit.ly/pixelburg-spende ❤️Pixelburg News Dive auf Twitter & auf InstagramDominik Ollmann auf TwitterRené Deutschmann auf Twitter, Twitch und YouTubePixelburg News Dive ist eine podbrand Produktion. (00:00) - In dieser Folge... (00:19) - Intro & Anmod (01:25) - René Boosterboy (13:34) - Pokémon Karmesin (15:09) - PUBG (21:02) - Atlas Fallen (38:22) - Baldur's Gate 3 (57:57) - Control (01:02:07) - CoD: Modern Warfare 3 (01:19:31) - XBOX-News (01:31:50) - Abmod & Outro
TMNT: The Last Ronin Reveal Trailer, Studio Ghibli's The Boy and the Heron First Images, Sasheer Zamata Joins Agatha: Coven of Chaos, Blue Beetle IMAX Poster. Hosted on Acast. See acast.com/privacy for more information.
In this episode, Eric sits down and shares his excitement for Star Wars. We talk about the initial announcement during the Pandemic to the Reveal Trailer to the Gameplay Reveal. Join us for the fun and excitement as we talk about this highly anticipated game!
For some, they're still trying...Jess McDonell presents 10 Lies Video Games Could Never Recover From... Hosted on Acast. See acast.com/privacy for more information.
Introducing the line-up for the first season of Why Women Grow: writer Claire Ratinon designer Margaret Howell chef Rukmini Iyer gardening gamechanger Sarah Raven novelist Salley Vickers environmentalist Poppy Okotcha and stylist and influencer Paula Sutton We talk about everything, from motherhood, to gardening for a better planet and finding your place in the world. The first season kicks off on February 13, with episodes from the gardens and brains of Claire Ratinon and Sarah Raven. Make sure you subscribe to Why Women Grow, from wherever you usually download your podcasts, to be among the first to get it. This podcast is inspired by my book, Why Women Grow: Stories of Soil, Sisterhood and Survival, which is out on March 2nd and available to pre-order now. The Why Women Grow podcast is produced by Holly Fisher, and theme music is by Maria Chiara Argiro. Thank you to our partners at Seedlip. We've also been photographing our guests and their gardens and you can see the beautiful images captured by Siobhan Watts on my instagram account @noughticulture.
Follow The Trophy Room Patreon: https://www.patreon.com/BadBit Discord: https://discord.gg/wPNp3kC Twitter: https://twitter.com/PSTrophyRoom Twitch: https://www.twitch.tv/badbit ****** This week on The Trophy Room A PlayStation Podcast hosts Joseph and Kyle recap everything at Sony's State of Play including but not limting to Demeo PSVR 2 Announcement, Tekken 8 PS5 Reveal, Team Ninja's new open world game called Rise of the Ronin, the now PlayStation exclusive from Shift Up that was formerly called Project Eve that is now Stellar Blade from XDev, Like a Dragon: Ishin, Synduality, and Hogwarts Legacy's Exclusive DLC. We talk about the other showcases coming from Ubisoft Forward and Disney and Marvel Showcases that revealed Assassin's Creed codename Red and Hexe, Marvel's Midnight Suns release date, Skydance Captian America and Black Panther team up as well as release dates for Playstation games that were at the Nintendo Direct like Crisis Core Final Fantasy 7 Remastered, and Octopath Traveler 2 and much more!
Subscribe To My Youtube Channel - https://youtube.com/c/dkdynamite1 Fajarty - https://www.youtube.com/channel/UCk4ygnS4l3rAIJlCvufhsSA Use Code DYNAMITE to Save 15% Off Killer Jerky - https://www.killerjerkyco.com/?ref=5HBpq8A4Lzc3ae Subscribe to My Second Channel - https://www.youtube.com/channel/UCpq2obFT0-n2bigTbdalvLQ Use Code DYNAMITE To Save 10% At Gfuel - http://gfuel.ly/3Dp5Xxm You Can Purchase My MERCH Here - https://the-bomb-shelter.creator-spring.com Use Code DYNAMITE To Save 10% At AimControllers - https://us.aimcontrollers.com/ref/205/?campaign=DKDYNAMITE Become A MEMBER Today! - https://www.youtube.com/dkdynamite1/join Use Code DYNAMITE To Save 10% At Gamer Advantage - https://gameradvantage.com/?ref=DYNAMITE Join My Discord Server! - https://discord.gg/QzEcBbg Use Code DYNAMITE to Save 10% At Kontrol Freek - https://www.kontrolfreek.com/ Enjoy Episode 50 Of Bombshell A Weekly Call Of Duty Podcast With NO Filter --- Support this podcast: https://anchor.fm/dkdynamite/support
Kingdom Hearts IV has been revealed, so we break down the teaser trailer and discuss when the game could be released, and for what platforms. Also on this week's show we talk about Sony buying another studio, PS3 emulation, and what games Firesprite could be working on. Hosts:Dylan Blight: https://twitter.com/vivaladilAshley Hobley: https://twitter.com/ashleyhobley Episode TimecodesINTRO00:00:00 - Hello 00:01:42 - Dylan's Thoughts On PS Plus News & Last Week He Was Out00:05:29 - Trophy CabinetPS NEWS00:05:45 - Kingdom Hearts IV Reveal Breakdown00:22:06 - Rumours Of Sony Buying A Big Studio00:26:47 - PS3 Emulation Could Still Happen00:28:59 - Firesprite Working On AAA Horror Game Amongst Other Things00:33:14 - Sony Puts Further $1bn Into Epic GamesOUTRO00:36:52 - GoodbyeResources: EurogamerFiresprite working on new AAA horror gameSony, Lego group invest $1bn each in Fortnite maker Epic GamesExplosion NetworkKINGDOM HEARTS IV REVEALED IN TEASER TRAILERPush SquarePS3 Emulation Allegedly in Production for PS5Platinum Explosion CreditsMusic by: Dylan BlightArt by: Cherie Henriques All Episodes:https://explosionnetwork.com/platinum-explosion-podcastSupport Us:http://www.ko-fi.com/explosion
In this episode, Bryan and Kristen share their enthusiasm and excitement for the soon to be released video game, "Ghostbusters: Spirits Unleashed". Life Level 1 is a general topic podcast about life from the humorous perspective of Bryan and his broad, Kristen. Bryan has a background in video game development and Kristen has a background in life. The thoughts and opinions expressed on this podcast are those of the individual contributors alone and are not a reflection of their employers.
Welcome to Quest Friends! Season 2. Before we begin our flight, a few safety announcements... Content Note: Death Transcript: https://docs.google.com/document/d/1fFfrkhUDddo37K6VjOd5QgfuZaa86SiCvvK9XUvMH7M/edit?usp=sharing "Quest Friends! Hereafter Theme" by Miles Morki: https://twitter.com/milesmorkri Follow Quest Friends! Online: Website: https://www.questfriendspodcast.com Patreon: https://www.patreon.com/questfriends Merch Store: https://www.teepublic.com/stores/quest-friends?ref_id=24896 Facebook: https://www.facebook.com/QuestFriendsPodcast/ Instagram: https://www.instagram.com/questfriendspodcast/ TikTok: https://www.tiktok.com/@quest_friends Tumblr: https://questfriendspodcast.tumblr.com Twitch: https://www.twitch.tv/questfriends Twitter: https://twitter.com/Quest_Friends YouTube: https://www.youtube.com/channel/UC62OqSFLVUvqw-a_UaAryKA
In Episode 14 of The Fairweather Fans Podcast Dan and Ty rant about all the recent MLB News, NHL 22 Reveal Trailer, NBA Summer League, NFL Preseason, Birthdays of the week, this week in sports and much more.
Instead of our typical pre-recorded show, we are going live with a special episode of Trailer Talk, and this week we are discussing the return to form of one of the greatest multiplayer games ever - Halo Infinite. Let's break down this trailer and dive into our POV's on editing to gameplay to weapons to sound design and more!RETRO REPLAY presents Trailer Talk! In a time where the outside got canceled… 6 people come together in what critics could someday call the best trailer show on the internet… Nolan North, PJ 'The Big Boss' Haarsma, Stephanie "The Judge", Paul "Mic Check" Both, "Irish", and that other guy star in… TRAILER TALK!If you have an idea for a trailer to react to, don't hesitate to comment below!Let's React!Watch the original episode on YouTube.Support the channel: https://www.youtube.com/retroreplay/joinWe have merch! Shirts, hoodies, pins! https://retroreplayshow.com/shop/Check out the RETRO REPLAY website and sign up for our newsletter.Follow Retro Replay on Twitter, Instagram, and Facebook.Follow Nolan North on Twitter and Instagram.Follow Drew Lewis on Twitter and Instagram.Follow PJ Haarsma on Twitter and Instagram.Follow Paul Both on Twitter and Instagram.Follow Stephanie Judge on Twitter and Instagram.Follow Pagan McGrath on Twitter and Instagram.
Host Kelvin & Rob talk about the Summer Game Fest 2021, BattleField 2042 Reveal Trailer, Next Super Smash Bros DLC character and our favorite past E3 Moments! Check out our Youtube Channel: https://www.youtube.com/channel/UCCjtUb8ev1R4nvpIS6GY8ig
The World of Eora: an Avowed & Pillars of Eternity Lore Podcast
Since almost all of us are more likely familiar with the reveal trailer for Avowed (check it out at eternity.obsidian.net) I figured we'd start there. We go through, frame by frame...or I guess "sound cue to sound cue" and explore what lore there is to find in the trailer itself. Any questions? Twitter @worldofeora, email: worldofeora@gmail.com
The World of Eora: an Avowed & Pillars of Eternity Lore Podcast
Something I left out from the last episode (Avowed's Reveal Trailer) about there being TWO MOONS in the Trailer. This small detail led to a wild speculative theory I have about Avowed's setting... MAJOR SPOILERS AHEAD. Twitter: @worldofeora, Email: worldofeora@gmail.com
001: The Pilot episode - PAX East event, Borderlands 3 reveal trailer and Epic Games exclusivity. Welcome to The Borderlands Show – a weekly podcast about all things Borderlands. We discuss latest news, rumors, lore, and invite special guest helping your inner vault hunter stay informed and entertained. - About the hosts - Borderlands 3 Reveal at Pax East - April 3rd Official Reveal Trailer and Release Date - Borderlands 3 Editions - Epic Games Exclusivity - Closing Thoughts @omgcornholio @cwilmoth15 @borderlands3pod
Nesse episódio, Bruno Carvalho, Edu Aurrai e Felipe Mesquita, falaram sobre as ações de incentivo à leitura da Nintendo, a sequencia de Alex Kidd, diretor da EA mandando na Ubisoft, e um tanto a mais. Duração: 100 min Comentados:>Sequência de Alex Kidd in Miracle World feita por fã>Kickstarter do controle moderno de Nintendo 64>Teaser de Artifact, card game de Dota 2>Kojima na BGS Trailers da Semana:>Gal*Gun VR >THE KING OF FIGHTERS: DESTINY – Episode 1>CODumentary TRAILER V4>Nintendo World Championships 2017 - Reveal Trailer>UFO 50 - Announcement Trailer >Shadow of War's online mode explained>Mega Man Legacy Collection 2 Launch Trailer>Dragon Quest Builders 2 Debut Gameplay>For Honor Season 3 Videos>Gran Turismo Sport - GT Academy Winners
Nesse episódio, Bruno Carvalho, Edu Aurrai e Felipe Mesquita, falaram sobre o sucesso (ou não) da Retrocompatibilidade do Xbox One, a opinião da Sony sobre "isso" e o Nintendo Switch, e muito mais. Duração: 94 min Comentados:>Recado do Yu Suzuki sobre o adiamento de Shenmue III>Gameplay Trailer de EVERYTHING>Mensagem da CD PROJEKT RED sobre a situação do roubo de arquivos internos>Mineirinho Ultra Adventure Trailers da Semana:>Dissidia Final Fantasy NT - Announcement Trailer>Shadow Of War - Trailer de História Dublado>SUPER NINTENDO WORLD - Groundbreaking Ceremony >SUPER NINTENDO WORLD - Trailer>Bubsy: The Woolies Strike Back Teaser>The End Is Nigh! (teaser trailer)>Vampyr - E3 Trailer>Battleborn: Free Trial Launch Trailer >Dead by Daylight: Console Launch Trailer>TEKKEN Retro Recap - Part #2>FIFA 18 REVEAL TRAILER>Pokémon Direct 6.6.2017>Need for Speed Payback Official Reveal Trailer>Mega Man Legacy Collection 2 Announce Trailer>Sonic Mania - Chemical Plant Zone Act 2 Gameplay
Hey Nintendo finally revealed the NX and it's called Switch now! Listen to Jereme and Trey give their impressions on it! www.nintendomainpodcast.com Download and rate us! email us at nintendomain.podcast@gmail.com Nintendo Switch Theme of Cody Super Mario Sunshine Gamecube Controllers Dragon Quest Paper Mario Color Splash Podcast NintenDomain Street Figher Alpha 3 Cartridges Skyrim Metal Storm Breath of Fire Splatoon Mario Kart New System Handheld Zelda
Nesse episódio, Bruno Carvalho,Edu Aurrai e Felipe Mesquita falaram sobre os anúncios e trailers de Watch Dogs 2, Injustice 2, os atrasos de Yooka-Laylee e Horizon, e muito mais. Duração: 102 min Comentados: > RELOADING #013 – VR, NINTENDO-SEGA E SAC>Trailer de LEGO Dimensions com Sonic, Harry Potter, E.T, Goonies e mais>Reveal Trailer de Injustice 2>Anuncio de Deus EX GO>Kingdom Hearts HD 2.8 Final Chapter Prologue E3 2016 Trailer>WORLD OF FINAL FANTASY - E3 2016 Trailer>Horizon Zero Dawn - Aloy's Journey Trailer>Yooka-Laylee - E3 2016 Trailer>FINAL FANTASY XII THE ZODIAC AGE - Announcement Reveal Trailer >Destiny: Rise of Iron - Official Reveal Trailer>Watch Dogs 2 Trailer: Cinematic Reveal - E3 2016>Cervejas Inspiradas em personagens de Mortal Kombat
Nesse episódio, Bruno Carvalho, Edu Aurrai e Felipe Mesquita falaram sobre as confirmações de lançamentos para o WiiU, o casamento de Pokemon e Tekken e a alta nas vendas do Dreamcast. Duração: 108 min Comentados:> Projeto Amplitude - Inclusão Escolar Autistas> LawBreakers Gameplay Reveal Trailer>Pit People - Trailer 1>Headlander Announce Trailer>TRANSFORMERS: Devastation - Playable Character Features >Street Fighter V - Rainbow Mika Trailer >METAL GEAR SOLID V: THE PHANTOM PAIN Launch Trailer>Filme de Assassin's Creed - Primeira foto de Michael Fassbender>Shovel Knight: Plague of Shadows DLC Trailer >Shovel Knight – amiibo Reveal Trailer>FAQ Until Dawn