Podcasts about Blendo Games

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Blendo Games

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Best podcasts about Blendo Games

Latest podcast episodes about Blendo Games

Reload
Podcast Reload: S16E31 - Expedition 33, Lost Records: B&R Tape 2, Many Nights a Whisper, Skin Deep

Reload

Play Episode Listen Later May 5, 2025 217:43


¿Te gusta Reload? Apóyanos en Patreon (https://www.patreon.com/anaitreload) para acceder a contenidos exclusivos, recibir los episodios dos días antes y hacer posible que sigamos adelante

featured Wiki of the Day
Flotilla (video game)

featured Wiki of the Day

Play Episode Listen Later Mar 25, 2025 2:02


fWotD Episode 2881: Flotilla (video game) Welcome to Featured Wiki of the Day, your daily dose of knowledge from Wikipedia’s finest articles.The featured article for Tuesday, 25 March 2025 is Flotilla (video game).Flotilla is a 2010 turn-based strategy space combat video game developed by Brendon Chung's studio, Blendo Games. The game was released in March 2010 on Steam for Microsoft Windows and on Xbox Live Indie Games for the Xbox 360. Flotilla was designed with Microsoft's XNA tools, and its development was influenced by animals as well as board games such as Axis and Allies and Arkham Horror. The game takes the player in an adventure through a randomly generated galaxy.Chung began developing Flotilla immediately after the closure of Pandemic Studios, where he had worked as a designer. The new game used assets imported from Chung's early space combat prototype, Space Piñata. Flotilla incorporates several pieces of classical music in its score, such as Chopin's "Raindrop" prelude. It received mixed reviews from video game media outlets, scoring 72 out of 100 on review aggregate website Metacritic, and was included in Mike Rose's book 250 Indie Games You Must Play.This recording reflects the Wikipedia text as of 01:13 UTC on Tuesday, 25 March 2025.For the full current version of the article, see Flotilla (video game) on Wikipedia.This podcast uses content from Wikipedia under the Creative Commons Attribution-ShareAlike License.Visit our archives at wikioftheday.com and subscribe to stay updated on new episodes.Follow us on Mastodon at @wikioftheday@masto.ai.Also check out Curmudgeon's Corner, a current events podcast.Until next time, I'm standard Aditi.

Dev Game Club
DGC Ep 381: The Last Express (part one)

Dev Game Club

Play Episode Listen Later Feb 28, 2024 82:02


Welcome to Dev Game Club, where this week we continue our series on rotoscoped games by hopping aboard The Last Express, the graphic adventure from Jordan Mechner and Smoking Car Productions of 1997 via publisher Broderbund. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To Vienna (Tim) and past Epernay (Brett) Issues covered: our history with the game, playing the game on the iPad, the adventure game at the time, budget and sales, some history of the game, the edutainment industry, critical response, how many discs, cost of goods, the history of Epernay, generic settings vs the highly specific dates in the game, the overwhelm, jumping onto a moving train, photo research, pulling the brake, what to do with a dead body, trial and error, the various ways things can play out from just the first puzzle, rain in Europe in 1914, a digression into multiple speed CD-ROMs, getting into rotoscoping, a 3D modeled train with rotoscoped characters on top, chasing after a character in the hall, walk-boxes with Z values, the screen door effect, a linear game in space vs an open-ended game in time, synchronicity, the sense of a train trip, prioritizing animation vs input, mechanics-forward vs simulation-forward, what players care about and what they see. Games, people, and influences mentioned or discussed: Jordan Mechner, Broderbund, GoldenEye 007, Diablo, Castlevania: Symphony of the Night, Fallout, Curse of Monkey Island, Riven, MYST, Jonathan Ackley, Larry Ahern, Quake, SW: Jedi Knight: DF2, Outlaws, LucasArts, Turok, Shadow Warrior, Hexen II, Duke Nuke'em, Postal, Age of Empires, Final Fantasy VII, Wing Commander: Prophecy, Xwing vs TIE Fighter, Colony Wars, Interstate '76, Mario Kart 64, Diddy Kong Racing, Grand Theft Auto, Gran Turismo, OddWorld, Sam and Max Hit the Road, Bethesda Game Studios, Bill Tiller, Day of the Tentacle, Sierra, Phantasmagoria, Gabriel Knight: Sins of the Father, Zoetrope Studios, Francis Ford Coppola, Smoking Car Productions, Tomi Pierce, Doug Carlston, Chris Remo, The Learning Company, Another World, Prince of Persia, Baldur's Gate, Final Fantasy VII, PlayStation, Sony, Daron Stinnett, Scream (series), Grim Fandango, Quadrilateral Cowboy, Blendo Games, Thirty Flights of Loving, Agatha Christie, Murder on the Orient Express, Paul Verhoeven, RoboCop, Basic Instinct, Starship Troopers, Elle, Hitchhiker's Guide to the Galaxy, Skyrim, Ron Gilbert, Waking Life, A Scanner Darkly, Deadline, Infocom, Zork, Ben Sarason, Arkham Asylum, Red Dead Redemption (series), RockStar, Tomb Raider (series), Brandon Fernandez, Core Design, Mario (series), Uncharted (series), Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Finish the game (?)/ Explore further Errata and Extra: The lead animator on CMI was Mark Overney (!), and it was my mistake, I was thinking it had been Charlie Ramos Blendo Games is Brendon Chung Paul Verhoeven is Dutch, and he did direct Basic Instinct Links: The Last Express: Revisiting An Unsung Classic Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com

Lost Levels
Hot Girl Walk durch die Highlands

Lost Levels

Play Episode Listen Later Jan 3, 2024 62:08


In dieser Folge sprechen Christina und Florian über Six Cats Under, A Highland Song, Paranormal Home Invaders und That Which Gave Chase.

GAMETHING
Quadrilateral Cowboy (2016)

GAMETHING

Play Episode Listen Later Jun 27, 2023 47:16


In which we play Quadrilateral Cowboy (2016), a simulation of a techno-heist simulator. Pippin is up for some more badminton if you are. David ponders the hidden complexities of fiddleocities. These, and other GAMETHINGS. Quadrilateral Cowboy was developed by Blendo Games and published by Blendo Games in 2016.

Lost Levels
Energieverbrauch G wie Gaming

Lost Levels

Play Episode Listen Later Feb 15, 2023 78:48


In der aktuellen Episode sprechen Christina und Florian über Mini-Konzeptspiele, Furztrompeten, Grusel-Anthologien und Visual Novels in einer Welt am Abgrund.

Pixelated Playgrounds
Quadrilateral Cowboy

Pixelated Playgrounds

Play Episode Listen Later Jun 15, 2021 41:51


This month the book club takes a trip back to the future of hacking with Quadrilateral Cowboy by Brendan Chung aka Blendo Games! Equipped with a "top-of-the-line hacking deck outfitted with a 56.6k modem and a staggering 256k RAM” (which is only slightly faster than Josh's setup) the group talks through the plethora of interesting features and how the game succeeds, and sometimes fails, to pull them together into a mechanically engaging and aesthetically fascinating whole.Three Word Reviews:Josh - Long Compile TimeBryan - Planning as CreationClint - Couldn't Hack It

The Crate and Crowbar
Episode 366: Hugging Slimes Funds Terrorism

The Crate and Crowbar

Play Episode Listen Later Apr 23, 2021 87:25


Tom S, Alex and Marsh are generated by an algorithm to assemble words about fan-made Metroid game Prime 2D, digiperson creator Metahuman, hellish refresh Diablo II: Resurrected, weirdo retro Mr. Do! and cosmic metaphor Genesis Noir. A new trailer for Skin Deep by Brendon Chung (aka Blendo Games). It’s systemic-y Die Hard in Space! Brendon [...]

Thanks for the Knowledge with John Warren
Fanbyte Daily Evening June 15, 2020

Thanks for the Knowledge with John Warren

Play Episode Listen Later Jun 16, 2020 3:44


The Forgotten City standalone game, Blendo Games source code, Klei's big day, & itch.io historic bundle ends Learn more about your ad choices. Visit megaphone.fm/adchoices

Edge Guard
140 - Planetfriend

Edge Guard

Play Episode Listen Later May 24, 2020 46:42


In this week’s episode, we tinker with evolution in PlanetFriend, a game by Laura Michet and Brendon Chung. It’s an amusing planet-sim designed over the course of the Covid-19 quarantines. We talk about simulation games, this game’s sense of humor, and the fun we had tinkering with the game files.   Find the game here: https://lauramichet.itch.io/planetfriend And follow the creators on Twitter: @lmichet, @BlendoGames

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Lost Levels
LLxLGS - Welches Indie-Sequel ist das beste?

Lost Levels

Play Episode Listen Later Apr 8, 2019 60:51


Planeten scannen, Kraftwerke bauen, durch die Zeit reisen, Waffen anmalen. Alles schön und gut. Aber während Christian Schiffer und Christian Alt mit ihrem neuen Podcast Last Game Standing klären, welcher große Titel sich den Orden für das beste Sequel an die Brust heften darf, fragen wir uns: Ist das noch Indie? Deswegen haben sich Christina, Daniel und Florian zusammengefunden, um den Christians Schützenhilfe zu leisten. Wir sprechen nicht nur darüber, warum es so schwer ist, Sequels zu Indie-Spielen zu finden, sondern stellen euch in diesem Cast auch sechs Vertreter in zwei Dreiergruppen vor. Wer letztlich in das Club-WM-Finale bei den Kollegen von Last Game Standing einzieht, entscheidet allerdings ihr - natürlich standesgemäß in einem Twittervoting unter https://twitter.com/lostlevelz. Das erste Trio: - Nidhogg 2 - Shelter 2 - Bulletsss Das zweite Trio: - N+ - 30 Flights Of Loving - Gunman Clive 2 Jetzt im Forum von Last Game Standing anmelden: https://forum.lastgamestanding.de

Patch Notes
Patch Notes V0.024: Clearing out the shame pile

Patch Notes

Play Episode Listen Later Oct 17, 2018 17:12


Jake reflects on a week one of Call of Duty Black Ops 4 and introduces Phil to Blendo Games. Skin Deep announcement trailer - https://youtu.be/41r_eUToltg For all the latest gaming news and reviews head to https://www.trustedreviews.com/gaming

The Short Game
137: Thirty Flights of Loving

The Short Game

Play Episode Listen Later Nov 20, 2017 51:39


This episode we're discussing short-game touchpoint Thirty Flights of Loving by Blendo Games. Thirty Flights has cast a wide influence over the five years since its release and employs film-like smash cuts and non-sequential storytelling...

loving thirty flights blendo games
Nice Games Club
Nice Plays: Thirty Flights of Loving (2012)

Nice Games Club

Play Episode Listen Later Oct 10, 2017


In this episode (Nice Games Club's 50th!), Martha plays (and finishes!) a game Stephen once recommended to Mark (but Mark forgot about). A first-person narrative, Thirty Flights of Loving is a 5-year old game written in a 10-year old engine, but still holds up, according to your nice hosts, anyway.Game: Thirty Flights of LovingDeveloper/Publisher: Blendo GamesPlatform: PC (Windows, Mac)Year: 2012Genre: First-person NarrativeIGN has (for some wonderful reason) a strategy guide for this game.The 27 Homages Of Thirty Flights Of Loving - David Valjalo, Rock Paper ShotgunBlendo Games most recent release was the indie darling Quadrilateral Cowboy. Video

Nice Games Club
Nice Plays: Thirty Flights of Loving (2012)

Nice Games Club

Play Episode Listen Later Oct 10, 2017


In this episode (Nice Games Club's 50th!), Martha plays (and finishes!) a game Stephen once recommended to Mark (but Mark forgot about). A first-person narrative, Thirty Flights of Loving is a 5-year old game written in a 10-year old engine, but still holds up, according to your nice hosts, anyway. Game: Thirty Flights of Loving Developer/Publisher: Blendo Games Platform: PC (Windows, Mac) Year: 2012 Genre: First-person Narrative IGN has (for some wonderful reason) a strategy guide for this game. "The 27 Homages Of Thirty Flights Of Loving" - David Valjalo , Rock Paper Shotgun Blendo Games most recent release was the indie darling Quadrilateral Cowboy. Video

Final Games
Final Games Podcast Episode 59 - Brendon Chung (Blendo Games / Gravity Bone / Quadrilateral Cowboy)

Final Games

Play Episode Listen Later Jun 26, 2017 122:36


Joining Liam this week to be the 59th member to be banished to the realms of Final Games is the head of Blendo Games and creator of weird and wonderful games such as Gravity Bone, Thirty Flights of Loving and Quadrilateral Cowboy. Mr. Brendon Chung. Liam and Brendon run down the 8 eclectic and superb titles he’s chosen to take with him to quite possibly the strangest island choice yet! Don't forget to follow on Soundcloud and leave a comment about what you thought of Brendon's choices! We'd love to hear what you the listeners think of the guest's choices and let's have a lovely discussion :) You can also download this show on iTunes as well, just search for "Final Games". Please rate and review the show! apple.co/1QP0ciS Brendon Chung: @blendogames www.blendogames.com Please go check out Craig's excellent music on Soundcloud! Thank you to him for his excellent intro! @windmills-at-dawn @craigedycraig If you'd like to contact the show or Liam, or if you have any feedback please check out: @LiamBME @FinalGamesShow finalgamespodcast@gmail.com Final Games is hosted on Soundcloud at: @finalgamespodcast But is also available on iTunes, aCast and Stitcher!

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Moving Pixels Podcast
The Moving Pixels Podcast Investigates 'Gravity Bone' and 'Thirty Flights of Loving'

Moving Pixels Podcast

Play Episode Listen Later Jan 9, 2017 69:04


Following our discussion of last year's smash cut heavy Virginia, the Moving Pixels podcast decided to take a look back at one of Virginia's gaming inspirations, Thirty Flights of Loving.   This week the podcast looks at the avant-garde games of indie developer Blendo Games.

Core Elements
CE #32: Brendon Chung

Core Elements

Play Episode Listen Later Dec 24, 2016


This week we are joined by Brendon Chung of Blendo Games. Brendon has made such fantastic titles as Atom Zombie Smasher, Gravity Bone, and Flotilla. In this episode, we discuss the use of descriptive adjectives in game titles, the dubious merit of new console hardware, the worth of sex in gaming, and the quality of Spencer's internet connection.[MP3 AUDIO]Brendon Chung on TwitterBlendo GamesThirty Flights of Loving on SteamGet a 30-day free trial of NetflixTry a free audiobook and support the show![LINK] Microsoft could delay 720 till 2014[LINK] Gamestop pulling PS2 games in preparation for next-gen consoles[LINK] Sex game pulled from Steam Greenlight

Check It Out, Comrade!
Episode 65: 30 Flights of Loving / Quadrilateral Cowboy

Check It Out, Comrade!

Play Episode Listen Later Aug 27, 2016 29:26


In this episode, Nick and Gary check out a couple of games from Blendo Games, neither of which really did it for us. Wait, come back! We'll tell you why!

The Short Game
96: Quadrilateral Cowboy

The Short Game

Play Episode Listen Later Aug 17, 2016 46:37


Quadrilateral Cowboy is the long awaited new game from Brendan Chung and Blendo Games. Its precursor Thirty Flights of Loving was a brief, carefully edited story of crime and romance, but felt like more of...

loving quadrilateral cowboy thirty flights blendo games
Playscape: Los Angeles
Playscape: Los Angeles 2: Brendon Chung

Playscape: Los Angeles

Play Episode Listen Later Mar 28, 2016 70:05


Teddy gets serious with Brendon Chung (aka Blendo Games) about working solo, how he keeps a routine, and pushing to push out of his comfort zone. After a weekend of crunch work, Teddy attempts to summarize all of Los Angeles in five minutes.

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Script Lock
Brendon Chung & Brie Code

Script Lock

Play Episode Listen Later Oct 2, 2015 97:29


Brendon (creator of Barista, Gravity Bone, Flotilla, Air Forte, Atom Zombie Smasher, and Thirty Flights of Loving) and Brie (formerly of Ubisoft Montreal where she worked on the AI systems for the Assassin's Creed franchise and was lead programmer on Child of Light) join us on our very first episode to discuss narrative systems, whether or not cutscenes are evil, the systemic possibilities of a game based on The Good Wife, procedurally generated stories and level design, what an open world game without a main quest would be like, silent protagonists, if narrative is a game mechanic, and much more! Our Guests on the Internet Brendon's Website and Twitter Brie's Website and Twitter Stuff We Talked About A Pattern Language: Towns, Buildings, Construction by Christopher Alexander 'Narrative is not a game mechanic' by Raph Koster Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

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The Zachtronics Podcast
The Zachtronics Podcast: Episode #2

The Zachtronics Podcast

Play Episode Listen Later May 8, 2015


In episode #2 of the Zachtronics podcast I interview Brendon Chung of Blendo Games, the creator of the upcoming Quadrilateral Cowboy (in addition to many other games). Topics covered include level design, narrative in games, Brendon's lifelong love of first-person shooters, and much, much more! Download The Zachtronics Podcast: Episode #2 (46.8 MB, duration: 1:08:10)

Player Vs. Podcast
Player Vs. Podcast 6: Monkeys on Typewriters

Player Vs. Podcast

Play Episode Listen Later Feb 25, 2014 105:54


For the sixth installment of Player Vs. Podcast, with the teachings of Bird Jesus and The Keeper fresh in our minds, we dive headlong into the enigma of the week: Twitch Plays Pokemon. As far as what we've been playing, we've got Ikaruga, Outlast, Super Mario 3D World, more Spelunky, and a bunch of other random nostalgia gold, including SkiFree and Dragon Fighter. We've also got reader mail and some exciting announcements. Opening music is "Intro" by Slime Girls, break is "Rapping 2 U" by Das Racist, and closing is "Bright Lit Blue Skies" by Ariel Pink's Haunted Graffiti. In prep for next week, we'll all be playing "Gravity Bone," and we encourage you to play it along with us! It's only 20 minutes long, and provides a LOT to talk about. Check it out for free download over at BlendoGames.com. Leave us a rating/review and check us out on the web! Email: PVPCastFeedback@gmail.com, Twitter: @PlayerVsPodcast, FB: facebook.com/PlayerVsPodcast  

Tone Control
Tone Control 7: Brendon Chung

Tone Control

Play Episode Listen Later Jan 15, 2014


Piranha. Barracuda. Beluga Whale. A frog. These and other fish-types are discussed in episode 7 of Tone Control with Brendon Chung, founder of Blendo Games. Hear discussion on Brendon's earliest mod work, to his time in AAA at Pandemic, to the creation of Blendo games like Flotilla, Atom Zombie Smasher, 30 Flights of Loving, and the upcoming Quadrilateral Cowboy. Salamander.

Three Moves Ahead
Three Moves Ahead 181: Blendo Games

Three Moves Ahead

Play Episode Listen Later Aug 13, 2012


Blendo Games' Brendon Chung joins Rob and Julian to talk about Flotilla, Atom Zombie Smasher, Gravity Bone, and his approach to design. Rob and Julian are fascinated by his willingness to conclude a game when it is at its best, and Brendon explains why that is and the things from his own games that he wants to revisit. Rob is crushed to hear of the lost, X-COM style metagame for Atom Zombie Smasher.

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