Podcasts about Open world

Type of computer game design

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Open world

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Best podcasts about Open world

Show all podcasts related to open world

Latest podcast episodes about Open world

GameStar Podcast
Kann GTA 6 seine Technik-Versprechen überhaupt einlösen?

GameStar Podcast

Play Episode Listen Later May 17, 2025 62:09


Wir sprechen darüber, wie uns der neue Trailer zu GTA 6 aus technischer Sicht gefallen hat und was er in dieser Hinsicht alles über das Spiel verrät.

Benutze Ohr mit Lautsprecher - Der Adventure-Podcast
Folge 31: Die Welt von “Drova”

Benutze Ohr mit Lautsprecher - Der Adventure-Podcast

Play Episode Listen Later May 13, 2025 40:26


Nein, "Drova" ist kein Adventure, sondern ein Fantasy-Rollenspiel mit einer Open World. Aber Falko hat da 'nen Draht hin und den nutzt er schamlos aus. Der kreative Leiter Christian Sandkämper von Just2D erzählt in dieser Folge, wie sein Team und er mit den Kelten umgegangen sind, wie Charaktere entwickelt wurden und die ganze Welt von Drova entstanden ist. Drova - Forsaken Kin Entwickelt von: Just2D Veröffentlicht von: Deck13 Spotlight Jahr: 2024 Steam-Seite Timecodes 00:00:00 Einführung 00:02:00 Rollenspiele und Kelten 00:12:30 Weltenbau, Charaktere, Dokumentation 00:22:45 Fantasy, Open World und Story 00:31:20 Community und Ausblick 00:38:40 Verabschiedung Shownotes Simon Trümplers Gamedev-Podcast: - Folge 88 - DROVA: Von Religion zu C# (mit Christian) - Folge 89 - DROVA: Jetzt wird's technisch! (mit Kai) Audio-Meinungskästen zu "Old Skies" gesucht! Hier der Newsletter-Eintrag mit allen Details! Netter Podcast? Schöne Folge? Dann gib diesem Podcast gern Sterne oder Bewertungen in der App oder auf der Seite, wo du die Folge gehört hast. Benutze Auge mit Newsletter – der gelegentliche Newsletter für alle Nachricht an Falko Link zum Discord-Server Du könntest erwägen, bei Steady ein Abo abzuschließen, wenn du das hier magst und gern mehr davon hättest.

GameStar Podcast
GTA 6: Open World, Charaktere, Story - Unsere Trailer-Analyse als Podcast

GameStar Podcast

Play Episode Listen Later May 10, 2025 61:45


Rockstar hat den zweiten Trailer für GTA 6 wie aus dem Nichts veröffentlicht. Doch der eigentlich Goldschatz an Informationen liegt auf der Website, die zeitgleich veröffentlicht wurde. Wir gehen im Detail alle neuen Informationen zu Spielwelt, besonderen Orten, Charakteren und Story durch und analysieren dann Szene für Szene den neuen Trailer. Das ist die Audioversion unseres YouTube-Videos, hier der Link zur Videofassung: https://youtu.be/f8V6JKBssKA

Gamereactor TV - English
Mafia: The Old Country will not have an open-world

Gamereactor TV - English

Play Episode Listen Later May 9, 2025 0:15


Gamereactor TV - English
GRTV News - Mafia: The Old Country won't have an open-world

Gamereactor TV - English

Play Episode Listen Later May 9, 2025 5:13


Gamereactor TV - Norge
GRTV News - Mafia: The Old Country won't have an open-world

Gamereactor TV - Norge

Play Episode Listen Later May 9, 2025 5:13


Gamereactor TV - Norge
Mafia: The Old Country will not have an open-world

Gamereactor TV - Norge

Play Episode Listen Later May 9, 2025 0:15


Gamereactor TV - Italiano
GRTV News - Mafia: The Old Country won't have an open-world

Gamereactor TV - Italiano

Play Episode Listen Later May 9, 2025 5:13


Gamereactor TV - Italiano
Mafia: The Old Country will not have an open-world

Gamereactor TV - Italiano

Play Episode Listen Later May 9, 2025 0:15


Gamereactor TV - Español
Mafia: The Old Country will not have an open-world

Gamereactor TV - Español

Play Episode Listen Later May 9, 2025 0:15


Gamereactor TV - Español
GRTV News - Mafia: The Old Country won't have an open-world

Gamereactor TV - Español

Play Episode Listen Later May 9, 2025 5:13


Gamereactor TV - Inglês
Mafia: The Old Country will not have an open-world

Gamereactor TV - Inglês

Play Episode Listen Later May 9, 2025 0:15


Gamereactor TV - Inglês
GRTV News - Mafia: The Old Country won't have an open-world

Gamereactor TV - Inglês

Play Episode Listen Later May 9, 2025 5:13


Gamereactor TV - Germany
GRTV News - Mafia: The Old Country won't have an open-world

Gamereactor TV - Germany

Play Episode Listen Later May 9, 2025 5:13


Gamereactor TV - Germany
Mafia: The Old Country will not have an open-world

Gamereactor TV - Germany

Play Episode Listen Later May 9, 2025 0:15


Gamereactor TV - France
GRTV News - Mafia: The Old Country won't have an open-world

Gamereactor TV - France

Play Episode Listen Later May 9, 2025 5:13


Gamereactor TV - France
Mafia: The Old Country will not have an open-world

Gamereactor TV - France

Play Episode Listen Later May 9, 2025 0:15


Gamereactor TV - Suomi
Mafia: The Old Country will not have an open-world

Gamereactor TV - Suomi

Play Episode Listen Later May 9, 2025 0:15


Gamereactor TV - Suomi
GRTV News - Mafia: The Old Country won't have an open-world

Gamereactor TV - Suomi

Play Episode Listen Later May 9, 2025 5:13


Gamereactor TV - Sverige
Mafia: The Old Country will not have an open-world

Gamereactor TV - Sverige

Play Episode Listen Later May 9, 2025 0:15


Gamereactor TV - Sverige
GRTV News - Mafia: The Old Country won't have an open-world

Gamereactor TV - Sverige

Play Episode Listen Later May 9, 2025 5:13


GameFeature
Days Gone Remastered

GameFeature

Play Episode Listen Later May 3, 2025 16:24


Die ursprüngliche PS4-Version von Days Gone litt unter erheblichen Performance-Problemen, insbesondere einer einbrechenden Bildrate, die den Spielspaß empfindlich störte – ironischerweise mehr als die eigentlichen Zombiehorden. Auf der PS5 lief bereits die ältere Version technisch problemlos, die Remastered-Auflage stellt nun die finale Politur dar. Die Entscheidung, ob das 10-Euro-Upgrade zur PS5-Fassung gerechtfertigt ist, hängt stark von den eigenen Ansprüchen ab, da viele der Detailverbesserungen erst im direkten Vergleich wirklich ins Auge fallen. Ein klarer Pluspunkt ist die überarbeitete, deutlich realistischere Lichtdarstellung, die vor allem nächtliche Erkundungstouren mit dem Motorrad atmosphärischer gestaltet. Neben den zusätzlichen Modi (Horde, Speedrun, Permadeath) sowie der Integration von DualSense und 3D-Audio sucht man nach substanziellen, spielverändernden Neuerungen jedoch vergeblich. Für Liebhaber des Zombie-Shooter-Genres und all jene, die das Original verpasst haben, ist die Remastered-Version sicherlich einen Blick wert. Wer das Abenteuer auf der PS4 jedoch bereits erlebt hat, wird angesichts der eher kosmetischen und inhaltlich überschaubaren Erweiterungen wohl kaum einen zwingenden Grund für ein erneutes Investment sehen.

Noclip
Atomfall (with Rebellion's Ben Fisher)

Noclip

Play Episode Listen Later May 2, 2025 55:57


Danny sits down with Ben Fisher, Head of Design at Rebellion, to discuss their latest game: Atomfall. Atomfall: https://store.steampowered.com/app/801800/Atomfall/ iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988 RSS Feed: http://noclippodcast.libsyn.com/rss Spotify: https://open.spotify.com/show/5XYk92ubrXpvPVk1lin4VB?si=JRAcPnlvQ0-YJWU9XiW9pg Soundcloud: https://soundcloud.com/noclippodcast Watch our docs: https://youtube.com/noclipvideo Crewcast channel: https://www.youtube.com/channel/noclippodcast Learn About Noclip: https://www.noclip.video Become a Patron and get early access to new episodes: https://www.patreon.com/noclip Follow @noclipvideo on Twitter Chapters: 0:00:00 - Intro 0:03:20 - Thanking our Patreon supporters! 0:05:03 - Welcome Ben Fisher, Head of Design @ Rebellion 0:06:29 - Where did the idea for Atomfall come from? 0:09:44 - Moving Away from an Open World 0:19:33 - Crafting the Vibes of Atomfall's Regions 0:25:57 - Getting the Player to Trust the World 0:27:52 - Rebellion's Approach to Quest Design in Atomfall 0:37:47 - Fine-Tuning Atomfall's Combat 0:44:45 - Fast Travel vs. Shortcuts 0:47:57 - Atomfall's Positive Response 0:50:26 - What would you have done differently? 0:51:55 - Designing with Sequels in Mind (Or not!) 0:54:26 - Sign Off + Tips for visiting The Lake District 

GameStar Podcast
GTA 6 & Co. - Wie sieht die neue Open-World-Generation aus?

GameStar Podcast

Play Episode Listen Later Apr 14, 2025 51:01


Es kann nicht mehr lange dauern, dann wird GTA 6 endlich erscheinen. Und wie mit jedem GTA-Release, erwarten wir auch dieses Mal wieder bahnbrechende Erneuerungen - um nicht Revolutionen sagen zu müssen. Vor allem bei der Open World. Aber was definiert eine Open World überhaupt, welche Spiele gehen mit guten Beispiel in der Umsetzung voran und vor allem: wie könnte die nächste Open-World-Generation aussehen? Findet es in unserem Talk mit Julius Busch, Leya Jankowski und Heiko Klinge heraus.

GameStar Podcast
Stalker 2 im Nachtest: Endlich die Aufwertung?

GameStar Podcast

Play Episode Listen Later Apr 11, 2025 32:47


Stalker 2 ist im durchwachsenen Zustand erschienen, seitdem gab es zahlreiche Patches. Wir stürzen uns in den Nachtest: Hat das Spiel jetzt die Aufwertung verdient? Ja, aber...

New Dad Gaming
The Switch 2 Switch-Up, Mario Kart Open World, and a Surprise Elden Ring Successor | New Dad Gaming Ep. 357

New Dad Gaming

Play Episode Listen Later Apr 4, 2025 38:19


This week on New Dad Gaming, it's all about the Nintendo Switch 2. Trevor and Jeff dive into Nintendo's massive announcement, breaking down the upgraded hardware, surprising launch titles, and some truly unexpected exclusives—including Dusk Blood, a spiritual successor to Elden Ring that's only coming to Switch 2 (!). Has Nintendo officially won over the dad gamers? The new Mario Kart World gets a lot of love too, with an open-world racing mode that mixes Burnout Paradise vibes with classic kart chaos. From dolphin drivers to the iconic Moo Moo cow, Nintendo's bringing the magic for kids—and the nostalgia for dads. Other highlights include: New features like Game Chat and Game Share that let up to four consoles play the same game without extra downloads. Switch 2's game streaming, 4K docked output, and 120Hz handheld support. The long-awaited return of GameCube games, including Super Mario Sunshine, Luigi's Mansion, Fire Emblem, and more. Launch titles like Elden Ring: Tarnished Edition, Final Fantasy VII Remake, Street Fighter 6, and a Kirby racing game no one asked for. The dads also discuss the new Zelda Notes AI Assistant, a built-in game coach that eerily resembles something they just talked about on a previous episode. Is New Dad Gaming influencing the industry? They'll let you decide. Subscribe to the Podcast!

Voices of VR Podcast – Designing for Virtual Reality
#1539: Wandering in Open World Doc Archives in Mixed Reality with SXSW XR Jury Prize Winner “Reflections of Little Red Dot”

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Mar 29, 2025 56:27


The SXSW XR Competition jury prize winner REFLECTIONS OF LITTLE RED DOT had some really innovative mixed reality integrations, and was also a part of a new trend of cultivating an archive of material as an artistic practice. This piece by director Chloé Lee featured about 3 hours of documentary interview footage shot in Singapore starting in 2015 exploring a variety of different themes. Originally started with the intent to create a documentary to learn more about her mother's homeland, Lee turned to mixed reality to create sets of themes featuring looping clips from interviews she conducted to tell the story of Singapore. The experience creates a sense of wandering that you get when exploring a new place, and allows you to dip in and out of different flows of thought. You can navigate these different themes by placing a physical photo slide into a retro slide projector that only takes one slide at a time. Once you pop it in, then you immediately see a mixed reality light creating a holographic Singaporean table where you can sit down and navigate 5-6 different clips. It's one of the more compelling uses of mixed reality I've seen that creates a holographic illusion that you use your body to edit between these different interview clips. The jury statement reads, "Deceptively humble and delightful, this open-world documentary invites us to freely explore a country in transition. Guided by a daring new talent in XR storytelling, it confronts us with the vulnerability of everyday life, evoking a universal sense of place." This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

I Can’t Sleep Podcast
The Legend of Zelda: Breath of the Wild & Tears of the Kingdom – A Sleep-Inducing Open World

I Can’t Sleep Podcast

Play Episode Listen Later Mar 28, 2025 39:30


Link explores Hyrule, but you? You're about to explore deep sleep. From Breath of the Wild to Tears of the Kingdom, let's wander through vast landscapes, solve puzzles, and glide into relaxation. No stamina wheel required. Want More? Request a topic: https://www.icantsleeppodcast.com/request-a-topic Listen ad-free & support: https://icantsleep.supportingcast.fm/ Shop sleep-friendly products: https://www.icantsleeppodcast.com/sponsors This content is derived from the Wikipedia articles on The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom, available under the Creative Commons Attribution-ShareAlike (CC BY-SA) license. Read the full articles: Wikipedia - Breath of the Wild Wikipedia - Tears of the Kingdom

Playing from the Tips
Playing From The Tips #105: The National, Houston Open, World Sand Greens, TGL final & more

Playing from the Tips

Play Episode Listen Later Mar 25, 2025 42:10


It's three weeks away but The Masters is already on the minds of those teeing up in the PGA TOUR's Houston Open this week. While they are in Texas the LPGA heads to the desert of Arizona for the Ford Championship, the DP World Tour is in India at the always interesting DLF Golf Club for the Indian Open and the Challenger PGA Tour of Australasia wraps up at The National in Victoria. In non-traditional golf the WPGA holds the World Sand Greens Championship at Binalong in NSW while the TGL will crown a champion this week in Florida.Music by www.Audionautix.com 

GameStar Podcast
Assassin's Creed Shadows ist nicht das Spiel, das wir erwartet haben

GameStar Podcast

Play Episode Listen Later Mar 18, 2025 91:48


Assassin's Creed Shadows war schon vor Release das meistdiskutierte Ubisoft-Spiel. Nun ist es da, und wir können besprechen: Ist es denn gut?

Gamekings
Gamekings Daily over Resident Evil 9 open world & 2 seizoenen God of War op TV

Gamekings

Play Episode Listen Later Mar 18, 2025 22:23


Deze video wordt mede mogelijk gemaakt door KPN Glasvezel. Alle meningen in deze video zijn onze eigen. KPN Glasvezel heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site.Welkom bij Gamekings Daily, de podcast over de ontwikkelingen binnen de wereld van videogames. Elke werkdag staat hij voor je klaar. In ongeveer 20 minuten tijd nemen twee Gamekings hosts het laatste nieuws met je door, zodat je het eenvoudig tot je kunt nemen. Handig voor in de auto of de trein, tijdens of in de pauze van je werk of school of als je keihard aan sporten bent. JJ nodigt elke keer een andere Gamekings-host uit om met hem een aantal nieuwtjes door te nemen. Ook vandaag schuift Jasper aan. Reden: er is nieuws over deel 9 van Resident Evil. En Jasper is een kenner, want hij speelde ze allemaal. Op zes na, want die was ruk. Dit is de GK Daily van dinsdag 18 maart 2025.Wordt Resident Evil 9 open world?GK Daily is er maandag, dinsdag, woensdag en donderdag. Op de vrijdag hebben we EvdWL, onze lange podcast over al het nieuws. In GK Daily praten we je in 20 minuten bij over wat er zich allemaal afspeelt in de wereld van videogames. Dat doen we in de bekende luchtige Gamekings stijl. In deze episode behandelen we naast het nieuws over Resident Evil 9 ook het bericht dat Amazon twee seizoen van God of War wil aankopen. Dat terwijl de preproductie allesbehalve soepel verliep. Hoe gaat God of war er straks uit zien op TV en welke periode nemen ze als insteek: de eerste drie God of War-games of de nieuwe?Stap over naar KPN Glasvezel en ontvang een console naar keuzeKPN Glasvezel is terug van weg geweest met hun dikke actie: stap over naar KPN Glasvezel, neem een tweejarig abonnement en kies een PlayStation Slim, een Xbox Series S (1 TB) + 2 controllers of een Switch OLED als welkomstgeschenk. Heb je nog geen glasvezel in de straat liggen, dan kun je voor nu een normaal abonnement nemen die tegen de tijd dat er glasvezel ligt omgezet wordt. De huidige actie is nu dan wel geldig. Wil je meer info over de actie, hier vind je de website met alle ins & outs.

Radio Giga
Xbox leakt versehentlich Open-World-Hit für die PlayStation 5

Radio Giga

Play Episode Listen Later Mar 17, 2025


Nach vielen Gerüchten und halbgaren Aussagen von Xbox-Chef Phil Spencer ist Starfield für die PlayStation 5 jetzt so gut wie sicher. Schuld an dem Leak ist Bethesda selbst.

SHOCK2 PODCAST
Gameminds 96 - Open World? Ich verlaufe mich ja schon im Supermarkt (VIP)

SHOCK2 PODCAST

Play Episode Listen Later Mar 7, 2025 10:56


Immer größere, immer umfangreichere Welten werden in Videospielen geboten. Haben wir genug davon oder sind Open-World-Games einfach weiterhin eines der beliebtesten Genres der Games-Branche? Die Gameminds diskutieren darüber, genau wie über aktuelle Spiele wie Split Fiction oder kleine Geheimtipps aus dem kürzlich veranstalteten Steam Next Fest. Zudem gibt es wieder ein Update von der Kinder-Front, Alex hat das neue iPhone 16e getestet und die neue Daredevil-Serie wurde natürlich auch geschaut. Wir wünschen euch viel Spaß beim Hören und freuen uns auch dieses Mal besonders auf euren Input, Ideen & Feedback im Forum.

Talking Snooker
Talking Snooker Episode 199 - John Higgins wins World Open + World Grand Prix

Talking Snooker

Play Episode Listen Later Mar 3, 2025 75:36


John Higgins is celebrating his first ranking tournament victory for four years, and the 32nd of his magnificent career. Phil and Nick return to reflect on his success at the World Open in Yushan. There's also a look ahead to the World Grand Prix, plus news on the Q Tour Global Play-Offs and the World Disability Snooker Championship. We'll bring you our 200th episode next week - keep your thoughts coming to us, tweet @TalkingSnooker or email talkingsnooker@yahoo.com Learn more about your ad choices. Visit podcastchoices.com/adchoices

Pixelated Playgrounds
Horizon: Zero Dawn & Forbidden West

Pixelated Playgrounds

Play Episode Listen Later Feb 28, 2025


Horizon Zero Dawn and its sequel Horizon Forbidden West have had an uphill battle to become some of the most successful AAA open world games. The first entry released alongside The Legend of Zelda: Breath of the Wild, and the follow-up came out just ahead of Elden Ring, two games that are not just direct competitors for the Horizon series, but also genre re-defining titles. Yet, much like the series' protagonist, Aloy, the Horizon games have persisted. They have eventually found their audience and have delivered some of the best Open World gaming the current generation has seen as of 2025. While the Horizon games on their face are a visual feast focused on hunting down robotic dinosaurs in a stunning post apocalypse, what lies beneath the surface is what kept Bryan and Clint coming back for more. A sweeping sci-fi story with ambitious and surprising writing drives Horizon's cybernetic heart forward. That and a surprisingly deep combat system that forces you to use all parts of the robotic buffalo. In this podcast Clint and Bryan discuss the sweeping story told across both Horizon Zero Dawn and Horizon Forbidden West before focusing in on the finer points of the more recent entry. So grab your bow and spear and tune your focus in to Pixelated Playgrounds as we discuss the Horizon Series!Three Word Reviews:Bryan - Defying Human NatureClint - Giant Robot Dinosaurs!

GameStar Podcast
Ist das Gothic Remake wirklich, was die Serie verdient? | mit Jorgenson und LordPappnase

GameStar Podcast

Play Episode Listen Later Feb 27, 2025 54:36


Die Demo des Gothic-Remakes sorgt für Diskussionen: Mit Jorgenson und LordPappnase diskutieren wir, ob THQ auf dem richtigen Weg ist.

Tuesday Wrestling Tuesday with Jonathan Hood
Busted Open: World's End Reactions | WWE 2024 Year in Review

Tuesday Wrestling Tuesday with Jonathan Hood

Play Episode Listen Later Feb 26, 2025 37:31


AEW World's End Reactions | WWE 2024 Year in Review Jonathan Hood and Justin LaBar give their reactions to the main event of AEW World's End including the return of Adam Copeland and FTR. Plus! They review the year that was for WWE in 2024. Subscribe to SiriusXM Podcasts+ to listen to new episodes of Busted Open ad-free and get exclusive access to bonus episodes. Start a free trial now on Apple Podcasts or by visiting siriusxm.com/podcastsplus.

Philipps Playlist
Das Herz schlägt

Philipps Playlist

Play Episode Listen Later Feb 21, 2025 29:51


Musik und Klänge, die den Herzschlag in sich tragen. Ein steter Puls, der Dich daran erinnert, dass Du bist. Mit jedem Schlag findest Du mehr zu Dir selbst. Diese Woche mit Johannes Brahms und Phoebe Bridgers. Diese Musikstücke hörst Du in dieser Folge: Forest Blakk – "If you love her" // Johannes Brahms – "Romanze F-Dur" // Phoebe Bridgers – "Scott Street" // Cécile Chaminade – "Meditation – Romanze" // Bodies – "Holding On" // José González – "Heartbeats" // Den Podcast "Open World" von WDR 3 findest Du hier: https://www.ardaudiothek.de/sendung/open-world-wdr-3/95588258/ Wenn Du eine Idee oder einen Wunsch zu einem musikalischen Thema hast, dann schreib mir eine Mail: playlist@ndr.de

GameStar Podcast
Open Worlds 2025: Fragt endlich nach dem Warum

GameStar Podcast

Play Episode Listen Later Feb 20, 2025 105:55


Open-World-Spiele stehen an einem Wendepunkt: Weg von überladenen Maps, Sammelquests und Checklisten, hin zu echten, organischen Welten. Welche Trends setzt GTA 6? Könnte KI beim Bau von Welten à la Kingdom Come 2 helfen? Und warum sollten Entwickler sich endlich fragen, warum sie eine offene Welt bauen – und nicht nur wie?

WULFF DEN Podcast
Big year for 3rd person action games with swords and guns - WULFF DEN Podcast Ep 214

WULFF DEN Podcast

Play Episode Listen Later Feb 19, 2025 126:42


• Intro• Sony State of Play, Feb 2025• Sony Adding Some Games to PS+ Day One• Days Gone Remastered Upgrade Not Available to PS+ Version• Phil Spencer: "I've Stopped Trying to Move All Players Over to Xbox"• PS5 Passes 75 Million Units Sold• Switch Vouchers Won't Work With Switch 2• Switch 2 Patents Suggest the Console Can Be Played Upside Down• Retroid Pocket Flip 2 and Some Other Bulls***• Everyone Fired from Marvel Rivals• Acer First Company to Raise Prices Because of Tariffs• Bobby Kotick Thinks Old EA Boss Was Worst CEO in Gaming• TMNT Coming to Call of Duty• Rainbow Six Siege X Set to Change Game in Major Way• Ubisoft Still Gonna Focus on Open World and Live Service Games• Tweet of the WeekOriginally streamed on February 18, 2025

Gamereactor TV - English
Ubisoft will continue to offer open world and live service games

Gamereactor TV - English

Play Episode Listen Later Feb 17, 2025 0:15


Jay And Bay Neighbor Gamers
Kingdom Come Deliverance 2 Review on PC plus Gaming News

Jay And Bay Neighbor Gamers

Play Episode Listen Later Feb 12, 2025 49:42


Insert Moin
Brunch: Alles zur Nintendo Switch 2 und Mario Kart 9

Insert Moin

Play Episode Listen Later Jan 17, 2025 68:16


Das ist sie, die Nintendo Switch 2. Manu, Basti und Michi analysieren die Ankündigung mit allen Details, gehen auf die Hardware ein und spekulieren über die mögliche Zukunft mit DIESER Konsole für Nintendo. Welche Spiele könnten kommen, wie werden die aussehen, was kann die Maus-Funktion in den Joycons und wird das kommende Mario Kart 9 etwa Open World?

Friday Night Gamecast
FNGC Reviews: Dragon Age The Veilguard (ft. Claineyys)

Friday Night Gamecast

Play Episode Listen Later Jan 10, 2025 164:58


We're back folks!!! Coming back on this outstanding Friday to review one of the hotly anticipated WRPGs of 2024, Dragon Age: The Veilguard!! This week Nick is joined by Courtney to discuss the ups and downs of this infamous title. This game got a lot of flack in various internet pockets of "those who shall not be named" but Courtney did a great job joining me for this episode to talk about the complexities of this very large title. Whether you're completely new to the Dragon Age series, or a long-term friend - this episode is for you and we're going to deliver the truth of what to expect from this controversial game. Enjoy your Friday and let us know what you thought!0:00 - Introduction2:42 - Billing, Playtime, Top Level Thoughts14:06 - Story Setup30:57 - Open World & Traversal Systems47:49 - Combat01:06:19 - Companions (Spoiler-Free)01:37:36 - Music Review01:45:32 - Spoiler-Inclusive Narrative Discussion02:36:56 - Final Thoughts02:43:02 - OutroMusic by: Hans Zimmer & Lorne BalfeIf you want to reach out to Nick and Will personally to engage with us about the show, follow us on any link here:https://linktr.ee/FridayNightGamecastSupport the show

Voices of VR Podcast – Designing for Virtual Reality
#1504: Open World, GenAI Podcast “Drift” Reflects on Climate Change from 500 Years in the Future

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Dec 23, 2024 46:37


I interviewed co-directors Nienke Huitenga and Lieven Heeremans about Drift that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

Voices of VR Podcast – Designing for Virtual Reality
#1517: LBE Lessons Learned from 20-Venue Tour of “In Pursuit of Repetitive Beats” with Producer Dan Tucker

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Dec 23, 2024 41:19


I interviewed producer Dan Tucker at IDFA DocLab 2024 about the lessons learned from touring In Pursuit of Repetitive Beats across 20 different venues over the past couple of years. See the transcript down below for more context on our conversation." See more context in the rough transcript below. This is the last episode from my series of interviews from IDFA DocLab 2024. You can see all of the interviews in the list below: #1492: IDFA DocLab Curators Preview 2024 Slate of AI & XR Immersive Documentaries #1493: "About a Hero" IDFA Opening Night Doc Blends Realities, Written by AI Trained on Werner Herzog Corpus #1495: Getting Roasted by Unfiltered "AI & Me" Photobooth Installation #1496: Using GenAI to Recreate Erased Family Photos with "Burn From Absence" 4-Channel Video #1497: Experimental VR Doc "Rapture II: Portal" Blends Hypnotic Audio with Spatial Scan of War-Abandoned Home #1498: Immersive Installation Frames Provocative "Töngö Sondi" Animation on Langauge, Censorship, & Identity #1499: From Interactive Biohacking Lecture to Speakeasy with "Drinking Brecht: An Automated Laboratory Performance" #1500: Sharing Indigenous Knowledge with AR on 360 Video and Embodied Rituals in "Ancestral Secrets VR" #1501: Roaming as Resistance: "Entropic Fields of Displacement" wins DocLab Digital Storytelling Award #1502: Candid Audio Clips Juxtaposed with Poetic GenAI Video in "Sincerely Victor Pike" #1503: "The Liminal" Spatial Audio Installation Blends Audio Doc with Specualtive Arab Futurism #1504: Open World, GenAI Podcast "Drift" Reflects on Climate Change from 500 Years in the Future #1505: Immersive Journalist Features Volumetric Sexual Harrassment Testimonies in "Walking Alone, Text You When I'm Home" #1506: Going on a Virtual Date in "ROAMance" that Generates Novel Encounters with Defamiliarization #1507: From Selfies to Virtual Offspring, "Ancestors" Turns Strangers into Family and Intergenerational Speculative Futures #1508: Virtual Architecture Vibes Part 1: "Limbotopia" VR & Dome at Film Gate Interactive #1509: Virtual Architecture Vibes Part 2: "Limbophobia" VR & Dome at IDFA DocLab #1510: Poetic VR Exploration of Iranian Protest Blindings in "Speechless Witness of a Wandering Tree" #1511: Cultivating Virtual LGBTQIA+ Safe Spaces in VRChat with "Dollhouse for Queer Imaginaries" #1512: DocLab Immersive Non-Fiction Winner "Me, A Depiction" Performance Installation Confronts Objectifying Gaze #1513: From Daily News to GenAI Irish Sean-nós Songs in "You Can Sing Me on My Way" Audio Installation #1514: Creating GenAI Flower Ecosystem with "Future Botanica" AR App #1515: VR Researcher Julia Scott-Stevenson on Embodiment in Story & Why Docs are Perfect to Explore AI #1516: Myriam Achard on Phi Studio's Expansion into LBE Distribution & the Fusion of Immersive Art at Phi Contemporary #1517: LBE Lessons Learned from 20-Venue Tour of "In Pursuit of Repetitive Beats" with Producer Dan Tucker This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality