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Giant Robots Smashing Into Other Giant Robots
thoughtbot's Incubator Program Mini Season 3 - Episode 04: Goodz with Mike Rosenthal and Chris Cerrito

Giant Robots Smashing Into Other Giant Robots

Play Episode Listen Later Dec 5, 2023 25:46


If you missed the first episode with thoughtbot Incubator Program partcipants and founders Mike Rosenthal and Chris Cerrito of Goodz, you can go here first (https://www.giantrobots.fm/s3e2incubatorgoodz) to catch up! Startup founders Mike Rosenthal and Chris Cerrito are participating in thoughtbot's eight-week incubator program. Mike, with a background in the music industry, and Chris, experienced in physical computing and exhibit development, are collaborating on a startup that creates physical objects linked to digital content, primarily in music. Their goal is to enhance the connection between tangible and digital experiences, starting with a product that resembles a mixtape, using NFC technology for easy access to digital playlists. This project is unique within the thoughtbot incubator as it's the first pure consumer product and involves both physical and digital elements. The team is engaged in user interviews and market validation, with the aim of launching a physical product with a digital backend. They are exploring various marketing strategies for the product and are in the process of building its technical backend. Transcript: LINDSEY: All right. I'm going to kick us off here. Thanks, everyone, for tuning in. We're doing our first update with two founders that are now going through the Startup incubator at thoughtbot. thoughtbot, if you're not familiar, product design and development consultancy. We'll help you on your product and make your team a success. One of the very fun ways we do that is through the startup thoughtbot incubator, which is an eight-week program. So, with us today, I myself am Lindsey Christensen, marketing for thoughtbot. We also have Jordyn Bonds, who is our Director of Product Strategy and runs the thoughtbot incubator. And then, as I mentioned, we've got two new founders who are going to tell us a little bit about themselves and what they're working on. Mike Rosenthal, let's kick off with you. Can you tell us a little bit about maybe your background and what brings you to present day? MIKE: Sure. First of, thanks for having us. It's been a lot of fun doing this over the last [inaudible 01:03]; it's only two weeks, two and a half weeks, something like that. It feels like a lot more. I come from a music industry background, so worked in sort of marketing and strategy for artists for a long time; worked with a band called OK Go back, sort of starting in 2009 or so. I did a lot of early kind of viral music video stuff. And we were sort of early to the idea of sort of leveraging fan engagement and revenue, honestly, kind of beyond sort of just selling their music and touring, so sort of exploring other ways that artists can make money and connect with their fans and was with those guys for five years. And then, I went on and worked at an artist management company in Brooklyn called Mick Management and ran the marketing department there, so doing similar type of work but for a roster of 2025 major label bands. And so, really got to see fan engagement on all different levels, from really large bands down to baby bands who were just getting started. And then, yeah, started my first startup in 2018, so doing sort of fan engagement work, and NFTs, and blockchain-type stuff working with bands, but then also sports and entertainment properties. Yeah, that kind of brings me here. So, always been sort of on the music side of things, which ties into a lot of what Chris and I are working on now, but more generally, sort of fan engagement and how to, you know, drive revenue and engagement for artists and deliver value for fans. LINDSEY: Very interesting. All right, Chris, going to head over to you. Chris Cerrito, can you tell us a bit about your background? And it sounds like yours and Mike's paths; this isn't the first time you've crossed. CHRIS: No. Mike and I have been working together since 2007, I believe. Yeah, that's a great place to start. I've always been kind of a maker and a tinkerer, always been interested in art materials, how things are put together. And that kind of culminated at grad school, where Mike and I met at NYU, where we both studied physical computing and human-computer interaction, making weird things that kind of changed the way that people interact and play with technology in their day-to-day lives. I think the first project he and I worked on together was a solar robotic band that we played with light in front of a bunch of people. It was very wonderful and confusing at the same time. After grad school, I was lucky enough to become a resident artist and then an exhibit developer at a museum in San Francisco called the Exploratorium, which is a museum of science, art, and human perception. I spent ten years there working on exhibits teaching people things ranging from, let's see, I built a dueling water fountain to teach visitors and users about the prisoner's dilemma. I built a photo booth that used computer vision to teach people about the microbiome that lives on their face, like, just all kinds of weird things like that that fuse the digital and the physical worlds. I loved my time there. And then kind of COVID hit and I realized that everything I had been working on for ten years was locked up in a museum that I no longer had access to. And it really gave me a desire to kind of bring my ideas into the physical world. I wanted to make things that people interact with and use in their lives on a day-to-day basis. And I would say that's really what brought me here to this point. LINDSEY: Very cool. Very interesting backgrounds, in my opinion. What is the new idea? What is the thing that you're bringing into the incubator? Mike, I'll start with you. Tell us a bit about what you're working on. MIKE: Chris and I are working on physical objects that connect to digital content is sort of the broadest way that I could describe it. I think, you know, as Chris kind of mentioned, you know, we've both been working on sort of physical things that have interactivity for a lot of our careers. I think we both come from an era of a lot more physical objects in your life, whether that's, you know, VHS cassettes at your parent's house growing up, or records and tape cassettes, and just sort of physical things that remind you of the things that you love. And I think that, you know, cell phones are great, and the sort of the smartphone era is amazing and having, you know, every single song, and movie, and television show and podcasts, et cetera, in a black box in my pocket is great. But I think we've sort of gotten to a point where it's more of an organizational problem now than anything else. And we sort of forget the actual things that we love in this world. And so, we're working on basically making physical objects to tie to digital content, and we're starting with music. And that's what we've been working on at thoughtbot is sort of how we can create physical things that basically you can tap, and that will take you to streaming content. One of the first things we're working on literally looks like sort of a little mixtape on a piece of wood, and you can just load that up with any sort of playlist that you might have on Spotify, or Apple Music, or YouTube, or whatever, and tap it, and it will take you there. And so, it's just sort of that idea of like, oh, we used to be able to sort of flip through a friend's music collection and judge them ruthlessly, or become even better friends with them based on kind of what you saw there. And we think that the time is ripe for, I don't know, a blend of that nostalgia with actual sort of, like, real-world utility that people could be into this right now. Chris, what am I missing there? CHRIS: I'd say just to expand on that a little bit, it's, you know, we spend so much time in the digital world, but we still exist in the physical. And a lot of the things, like, you might spend a really long time editing a photo for your parents or making a playlist for a friend, and there's, like, a value there that might not translate because it's digital. It's ephemeral. And I think tying these digital assets to a physical thing makes them special. It gives them, like, a permanent place in your life, something to respect, to hold on to, and maybe even pass down at some point. LINDSEY: Yeah, and I think before we logged on, we actually had Jordyn and Mike grabbing cassette tapes from the room there and to show us -- MIKE: [inaudible 06:49] LINDSEY: What [laughs] was some of their collection and to prove some of the power of these physical –- MIKE: Nothing, like, just old mixtapes. LINDSEY: Mementos. MIKE: Yeah. We were just talking about this on our sync with the thoughtbot crew. They're, like, there's sort of two levels of nostalgia. There's nostalgia for people like us who, yeah, [crosstalk 07:09] mixtapes, right? For people who actually grew up with this stuff and still have it lying around or don't but, like, look at something like that that gives you, like, instant flashbacks, right? You're like, oh my God, I remember scrolling on that little j-card or, like, getting a mixtape for my first, you know, boyfriend or girlfriend, and having it just mean everything. So, there's people for whom that was a thing. And there's, you know, generations of people for whom that is, like, their only connection to that is, you know, Stranger Things or, like, you know, the mixtape exists in pop culture as a reference. So, there's still, like, a very strong attachment there, but it's not a personal one, right? It's a cultural one. But I think everybody has that connection. So, that's kind of why we're starting with the mixtape, just because I think everyone can kind of relate to that in some way. LINDSEY: Yeah, no, yeah. When I hear mixtape, it goes immediately to crushes. You make a mixtape for your crush. CHRIS: Exactly. LINDSEY: It's a huge, powerful market, powerful. MIKE: Oh my God, so powerful. I mean, yeah, I don't know anybody -- LINDSEY: What's more motivating? MIKE: [laughs] Yeah, exactly. CHRIS: Or even just I have a really good friend who I don't get to see as often as I'd like. And he and I are constantly sending each other, you know, Spotify links and text messages. And it's great. I love that interaction. But at the same time, you know, I might forget to add that to a playlist, and then it's kind of lost. If I had taken the time to make something and send it to him physically or vice versa, it just becomes so much more special and so much more real. MIKE: Yeah. I mean, honestly, I first made these...I mean, we can go to this origin if we want. But, like, I literally just went on moo.com, right? The business card company. And they let you upload, you know, 50 different images, and they'll send you all of those as business cards. And so, I literally went on and just made business cards of all the album covers of, like, albums that I loved growing up, right? And their cheapest is this little piece of cardboard. But I had 50 of these, and I'd put them all out on my coffee table, just as something I wanted to have around. And people kept coming, you know, friends would come over, and you would just have these conversations that I haven't had in 10 or 15 years, right? Because no one's going to come to my house and pick up my phone and look at my Spotify collection. But if these things are all just sitting out, they're like, "Oh shit, you're into that? Like, I haven't thought about that album in 15 years." Or like, "Oh, I didn't know you were into that. I'm, like, a crazy super fan of that artist as well." And all of a sudden, we're having these conversations that we just weren't having. Yeah, there's something there where it's all been nostalgia coupled with the kind of prompting of conversation and connection that we've kind of lost, I think. CHRIS: And I think just to clarify a little bit on what Mike's saying, is, you know, this mixtape will be our first product launch, and then we're hoping to move into collectibles for artists and labels. So, shortly after we launch this tape, we're hoping to launch some kind of pilot with a label where you will be able to buy a version of this for your favorite music artist at a merch table in a concert, possibly online. Our dream is to have these sitting there on the table with T-shirts, and records, and other things that artists sell so you can express for the artists that you love. This is a way of expressing your fandom. LINDSEY: Jordyn, heading over to you, this feels like maybe the first consumer product that has gone through the incubator, would you say? Or how do you think about it? JORDYN: Yeah, if you're a consumer -- LINDSEY: Or is it different than other types of products? JORDYN: Yeah, the first incubator project we did with Senga was, I think, what you would call prosumer. So, it was sort of a consumer thing but directed at folks who had kind of freelancing in sort of a business context. It's got a lot of dynamics of the consumer. But this one, for sure, is the first pure consumer play. Though now that I'm thinking about it, you know, AvidFirst had some consumer elements to it, but it was, you know, it was, like, more complex tech [laughs] [inaudible 10:46] totally different thing -- LINDSEY: But definitely the first of the physical, physical [inaudible 10:52] JORDYN: Oh, sure, the first of the physical thing. Right. Absolutely. LINDSEY: Does that change any of, like, the approach of the programming, or it's kind of -- JORDYN: I mean, no, not fundamentally, though it does add this layer of operations that you don't have with a pure software play. So, we have to be, there is a thing that needs to get shipped to people in the world, and that takes timelines, and it takes -- LINDSEY: Supply chain. JORDYN: Yeah, exactly. And Chris is doing most of that stuff. I don't want to, you know, this is not, like, the main focus of our team necessarily, but it intersects, right? So, this isn't the first one of these types of products I've worked on personally in my career. But there's something, like, really, for me, very fulfilling about, like, there's software. There's a big component of software. There's also this physical object that needs to exist in the world. And partly, what's so compelling about Goodz is that it gives you the promise of a physical, like, the sort of good aspects of a physical product, a thing you can hold in your hand and look at and really connect with in that physical way. But it has this dynamic digital, like, essential quality as well. So, it's very compelling as a product because it sort of marries the things that we like about both the physical world and the digital world, which is partly why the team was really excited about working on it [laughs]. LINDSEY: Well, that was going to be my next question is, you know, what stood out to you about the Goodz application for the incubator and the interview process that made you and the team feel like this was going to be a great project to work on? JORDYN: Yeah. So, I think just the team really resonated with the sort of idea in general, and it seemed fun. There was, like, it's a very positive thing, right? It isn't so much about solving problems and pain points. And, sometimes the, you know, when you're very focused on solving problems, it can feel a little doomy because you actually have to, like, immerse yourself in the problems of the people that you're making software for. And sometimes, you start to feel like the world is just full of problems. What Goodz is doing is sort of it is solving a problem in a sense, but not in that kind of way. It's really, like, a fun upside kind of thing, which I think a lot of the folks on the team were very excited about. But, like, the software component, actually, is very interesting to us from a technological standpoint as well. There's a lot of opportunity here to do interesting things on the backend with an object that's essentially functioning as a bookmark out in the world. What all can you do with that? There's something super compelling and technically interesting about it. And I think, also, the team was just sort of excited by Chris and Mike, you know, the energy and the kind of background they were bringing to the table was also super interesting. And then, above all else, what I say every time you ask me this question, which is stage fit, y'all, good stage fit. They're right at the beginning. They haven't built the product yet [laughs]. Gotta say it. It's a good stage fit. They know who they're building for broadly but not super specifically. Got a good vision but, like, haven't made that first step with the software. Perfect stage fit for us [laughs]. LINDSEY: Great. So, Chris, we were talking a bit before about how you two have been collaborators in the past, worked on business ideas before. Why bring this idea into the thoughtbot incubator? What are you hoping to, you know, achieve? CHRIS: One of the main reasons why we wanted to bring this into the incubator was just for support, momentum, and then, also, I would say validation for our idea. I mean, we came to the incubator with a very, yeah, I would say it was a fairly developed idea that needed to be proved, and we, quite frankly, needed help with that. You know, Mike and I have our own expertises, but we don't know how to do everything. We're more than willing to jump in where we need to go. But having people with expertise to work with has proven to be incredibly helpful and just having kind of fresh faces to bat ideas around with after he and I have been staring at each other for months now on Zoom calls and meetings. And just, you know, being able to talk about these ideas with fresh faces and new people and get new perspectives has been so very, very helpful. I think something that's also great from the momentum standpoint is that because there's a time limit to this experience, we've got the time that we have with you guys, and we've been able to set goals that I think are very achievable for things we want to occur in the next couple of months, and it feels like we're going to get there. And I think by the end of this, I mean, our hope, and I think we're on track, is to have a functioning physical product that we're going to offer to consumers with a digital backend to support it, which is, in my mind, amazing. That'll totally validate this idea and prove if we have something or not. LINDSEY: I was going to ask if you're open to sharing what those goals specifically are. Is that it? Is it that by the end, you have -- MIKE: Is that it? Lindsey, that's a lot. [laughter] CHRIS: It's a lot. I mean, yeah. I mean, we're going to have a physical object in the world that you can buy via an e-commerce site -- JORDYN: Sounds like we need Lindsey on the team if Lindsey feels like this is so achievable. [laughter] CHRIS: Yeah, yeah. Lindsey...yeah. We're in the beginning [crosstalk 15:47] LINDSEY: I meant, is that the goal? CHRIS: That is the goal. LINDSEY: Is that all? CHRIS: I was going to –- LINDSEY: Is that all you got? CHRIS: Mike, do you agree? MIKE: Yeah. Is that the goal? Yes, that is the goal. I mean, you know, when we sat down with the thoughtbot team kind of week one, you know, they're sort of like, "All right, let's define kind of the experiment." So, we refer to them as experiments, which I think is helpful because, like, what are the experiments that we want to be doing during our time here? And, you know, we talked about it a lot. And yeah, I think it's, you know, having a physical product out in the world, having a website in which to sell it. But also, it's really, like Chris was saying, it's like, it's market validation, and just making sure we actually have something that people want. It's like, you know, running a startup takes so long and, like [laughs], you know, you'll do it for so many years. It's like bands when people say, like, "Oh, that's an overnight sensation." It's like, you know, that band has been slogging it out in tiny, little venues for four years before you ever heard of them. It's like, that's what so much of the startup world feels like to me, too. It's like, "Oh, you're just getting started as a startup?" It's like, "Well, we've been working on this forever." And I know how long this can take. And so, I think we want to learn as early as possible, like, is this something people actually want? Because if they don't, like, we'll just go do something else. I don't want to spend years making something that people don't want. So, I think the biggest goal, for me, is just validation, and then that is sort of how we get there is like, okay, how do we validate this? Cool. Let's identify some, you know, assumptions of personas that we think are people who do actually want this and then try to go sell it to them. And all the implications from that are, okay, well, you need a website where somebody can buy it. You need a physical product that somebody can actually buy. So, all those things sort of come out of that, but, for me, it's like, proving that assumption, is this thing real? Do people actually want this? And everything else is like, okay, how do we prove that? LINDSEY: Jordyn, what does that look like in these first few weeks here? User interviews, I assume, how are the user interviews going? JORDYN: Always. Always. So, you know, we kick it off by just, like, doing the exercise where we list everybody who might want this. And the team, you know, it's a fun product. Everybody brought their own assumptions and ideas to the table on that. You know, we had a lot of different scenarios we were imagining. It's super fun getting that stuff out of people's heads, just, like, what are we all thinking? And then, you know, we get to negotiate, like, okay...I always encourage everyone to think, like, if everyone else on the team was on the moon, you had to make a decision about a market segment to pick; which one would you pick? And then we kind of argue about it in a productive way. It really helps us get at, like, what are the dynamics that we think matter upfront? And then we pick one, or, in this case, we have a few. We have a handful. And we're running interview projects where we just recruit people to talk about people that meet this persona, talk about a specific problem. We're in the middle of that right now. And it's fun, fantastic. These conversations are super interesting. We're validating a lot of the things that Mike and Chris, you know, walked into this with, but we're learning a bunch of new things as well. And, like, really, part of the aim there is to validate that there's a hole in the market that we might fill but also to hear the language people are using to describe this stuff. So, when people talk about buying music, merch, you know, making playlists, et cetera, like, what language do they use to talk about that? So that we make sure we're speaking the language that our customer uses to describe this stuff. And we're, you know, we're right in the pocket of doing that, learning stuff all the time. And it helps us kind of hone the messaging. It helps us know where to go talk to people about it, how to talk about it, but it's, you know, it all kind of fits together. And it's just this, really...the early stages. It's just a bunch of us in a room, a virtual room, in this case, sort of, like, tossing ideas around. But out of it crystallizes this sense of alignment about who this is for, how to talk to them about it, and with a goal. And, you know, Mike and Chris walked in with the exact right mindset about this, which is, yes, it's experiments. We need to validate it. Let's make sure there's a there-there. If there's a there-there, let's figure out where it is [laughs], like, all those things. And we're running these experiments, and it was really [inaudible 19:36]. We got down to business quite quickly here. It was really great. LINDSEY: Like you said, it's not necessarily a problem or, you know, the typical framing of a problem. How do you start those user interview questions around this? Do you feel a gap between the physical and the digital sound? [laughter] JORDYN: No, no. LINDSEY: It's maybe not it [laughs]. JORDYN: Yeah, no. Well, I can tell you what our startup questions are. One of them is, tell me about the last time you bought music merch. Go for it, Lindsey. Tell us. LINDSEY: The last time I bought music merch I went to a Tegan and Sara concert a few weeks ago, and I bought a T-shirt. JORDYN: Tell me about buying that T-shirt. Why'd you buy it? LINDSEY: Because I wanted to remember the show and my time with my friends, and I wanted to support the artists. I know that buying merch is the best way to support your favorite touring artists. JORDYN: So, it's just, you know, we could spend the rest of this time talking [laughter] [crosstalk 20:34], and it would be awesome. So, it's really a lot of things like that. LINDSEY: Gotcha. JORDYN: You don't ask, "What problem are you trying to solve by buying this t-shirt?" Right? Like, that's not, you know, but we ask you to tell us a bunch of stories about when you did this recently. You know, and if you make playlists for friends, you know, that's a different persona. But we would have asked, you know, like, "Tell me about the last playlist you made. You know, who did you share it with? You know, what happened after that? What happened after that? What happened after that?" It's a lot of questions like that. And there's just nothing better. People love to tell you what's going on with them. And it's great [laughs]. LINDSEY: Yeah. As you all have been doing these interviews, Mike and Chris, have you been surprised by anything? Any interesting insights that you're seeing already? CHRIS: I mean, I haven't done really much in the way of user interviews in the past. This is a really new experience for me. And then we're, obviously, not on the calls because that would be weird and probably intimidating for people. But we're getting lots of highlights from folks who are doing them, you know, in our daily sync. And I'm surprised at how many, like, really intense, like, playlist nerds we have found even just in, like, the few people we've talked to, like, in the best possible way. Like, people who are like, "I make playlists all the time." Like, you're talking about, like, a vinyl fan or, like, a...Jordyn, what's the story? It's, like, the guy who there was so much out-of-print vinyl that he started a vinyl label just to get the albums in vinyl. [crosstalk 21:56] JORDYN: Yeah. There were a bunch of releases that he feels really passionately about that were never released on vinyl that he knew would never be released on vinyl. And so, he started a vinyl record label. And we just found this guy [laughter]. CHRIS: Is that indicative that that's, like, an entire persona we're going to, like, target? Absolutely not. But it's just, like, it's amazing that even just in the few user interviews we've done, that we've found so many very passionate people. And it's sent me down, like, a TikTok rabbit hole of, like, TikTok, like, music nerd influencer-type folks who are posting playlists. And they, like, hundreds of thousands of likes on these videos that are literally just, like, screen with text on it that you're supposed to, like, pause the video [laughs] and, like, look at, like, the songs that they're recommending. And it's like, who does that? And it was like, these people do that. And it's like, so there are...it's been very encouraging to me, actually. I was worried that we were going to find not as much passion as we had suspected, and I think the opposite has proven to be true. So, it's exciting. CHRIS: Yeah, I completely agree with Mike. It's been so encouraging. I think, for me, what we're doing is an idea that I'm very excited about and have been very excited about for a long time. But hearing the responses that we're getting makes me confident in the idea, too. That's great. I mean, I think that is everything that a founder needs, you know, is excitement and confidence. MIKE: Well, and just the whole user interview experience has, like, made a lot of my other conversations sort of I've tried to frame parts of them as user interviews because I'm talking to a lot of, like, label folks now, and artists, merch people. And, you know, I ended up just sort of, like, asking them, I mean, yes, trying to explain the product and work on kind of partnership stuff, but a lot of it is really just geeking out with them. And just, like, hearing their thoughts about, like, what they love about merch because these are people that clearly think about this stuff all the time. So, it's definitely kind of, like, tuned my other conversations into trying to get unbiased feedback. LINDSEY: Yeah. Everything is a little user interview now. MIKE: Yeah, exactly. LINDSEY: Get that angle in there. All right, so some early validation and excitement. That's really cool to hear. Any challenges or, you know, other kinds of learnings early on? Anything that's been invalidated? MIKE: I don't know that we're there yet. [inaudible 24:02] Chris, I don't know. I'm happy to find that some things are invalidated, but I don't really feel...you know, some of the personas that we decided or maybe just one of the personas we decided to pursue, I think we're having a hard time having those user interviews kind of really bear fruit, but that's helpful, too, actually. I mean, it's like, okay, well, maybe that's not a group that we target. JORDYN: Yeah. It's about, like [inaudible 24:24]. I encourage folks not to think about this like a 'no, not that,' and instead think of it as like a 'not yet.' And that's, I think, the dynamic here with a couple of the personas we were interested in. It's just been turned into kind of, like, a not yet for reasons that we very quickly figured out, but we'll get there. It's just a matter of figuring out we had some other personas take precedence because they're more sort of red, hot in a way, right? It's just easier to get in contact with these people, or it's, like, clear what they're going for or what they need from the market. So, you know, we have this whole list, and it was not clear at first who was going to kind of stand out. But we've kind of found some focus there, which means, invariably, that there's things that are falling out of the frame for now, and you're kind of de-prioritizing them. But it really is, like, a we'll get to that [laughs]. We'll eventually get to that. LINDSEY: Yeah. And part of the process, who's going to rise to the top right now? JORDYN: Yeah, exactly. LINDSEY: Do you have anything you can show and tell with us today or not yet? MIKE: So, Chris has been hard at work on all the physical side of this stuff and going back and forth with our manufacturing partner and all that good stuff. But we have a final version of the mixtape product. LINDSEY: For when this gets pulled into the podcast, Mike's showing us a physical card. CHRIS: It's a small card, and we call them Goodz. And it's printed on three-millimeter plywood using a UV printing process, super durable. And this is something you can put in your pocket. You're not going to wreck it. I think you could actually (Don't quote me on this.), but I think you can even, like, put it through a washing machine, and it would be fine. Embedded in this card is a chip that can be read by your phone, and that's pretty much what we're working with. MIKE: Yeah, so the idea is you just sort of tap this, and it'll take you to a streaming version of a playlist. And then Chris has also been making these adorable crates. And [crosstalk 26:10] LINDSEY: The little crates I love. MIKE: And we actually have some wooden ones, too, in the testing that's [crosstalk 26:15] LINDSEY: And then the mixtapes get stored in the little crates [crosstalk 26:19] MIKE: Yeah. So, you could have -- LINDSEY: Throw it on your desk. CHRIS: Each crate can hold about, I think, 15 of these things. What's really cool about this product on the physical side is we are using a tried-and-true technology, which is NFC chips. These are things that make Apple Pay work, make Google Pay work. They are in your E-ZPass when you drive through a toll booth. This is stuff that's been around for years. So, we're just kind of leveraging this technology that's been around for so long in a new way. MIKE: Yeah, I think it's similar to kind of the evolution of QR codes, right? It's like they were sort of around forever, and then it was, like, COVID and restaurant menus kind of kicked those into mainstream. Like, NFC has been around for a long time. It's very tried and true. It's affordable. But I want to say Apple only turned it on by default, like, the NFC reader in the iPhone in the last, like, 18 to 24 months, right? Like, it started...like, it's been around for a while, but they're sort of slowly kind of...and now you just sort of see it everywhere. People are using it on the subways in New York to scan for tickets or for accessing stuff. I was also just showing Chris has been prototyping with the ability to sort of keep these on a key ring. So, we have, like, a little chain hole on them. It is [inaudible 27:22] to sort of have this on your backpack or, you know, on a key ring, or something like that. And friends could kind of, like, come up to you and just, like, scan one that looks interesting. CHRIS: And yeah, something that's awesome about this is you don't need an app. You don't need to download anything. As long as your NFC reader is on when you scan this, it will bring you to the music that it's linked to, which I think is awesome. So, I mean, my dream is to have these, like, hanging off of people's backpacks so I can, like, scan them in the subway or, you know, it's such, like, an easy thing to do. And it requires so little technical time on the user's end to be able to do it. LINDSEY: Oh, we got a question here. "So, Moo used to offer NFC cards. What made you decide to do the thicker plywood model?" CHRIS: Durability is really what it comes down to. We wanted something that felt like an object that you can have and treasure. Like, these have weight, you know, these feel like something, not just a piece of paper. This is something that you can have and [inaudible 28:22] your desk, and it's not going to fade in the sunlight. It's not going to disintegrate over time. This is something that's going to last. MIKE: Yeah, the cards would definitely, like, as I would sort of carry them around and show them to people and stuff, the cards would start, you know, breaking. It's like having a business card in your pocket, right? Eventually, it's going to kind of wear out. And plus, we had, like, the stickers were visible on the back of them. And we were, like, having the sticker just completely disappear inside the wood it just feels a little bit more like magic. LINDSEY: Well, thanks for demoing there. I put you on the spot a little bit. But they are...I had seen them in the Slack, and they're very cool [laughs]. So, I had to ask if we could show them off a bit. MIKE: Of course. CHRIS: I think another thing to think about, too, is we've been talking a lot about the user experience. But if and when we get to the point of making these for artists, artists will be able to collect so much data off of the way that people buy and collect and use these things over time, which is something that we're really, really excited about. And also, you know, we're working on a way to make the link in the object updatable over time. So, artists will be able to change what a card points do to inform their users about the latest and greatest thing. LINDSEY: Very cool. Jordyn, what's next on the programming agenda for Chris and Mike? JORDYN: It's really sort of we're in this, like, iterative cycle. So, we're talking to folks. We're working on the website. The conversations we're having with people are informing how we're framing this first experiment with the mixtape, how we're marketing it, who we're marketing it to. I think next up is probably a Google Ad experiment to really see if we can piggyback on some stuff or at least figure out a new consumer product. It's so tough, right? It's also not a thing people are searching for. So, we have to come up with some experiments for how we get people to that website [laughs]. So, you know, Google Ads funnels is just something you kind of have to do because it's very interesting to figure out what people are responding to, what people are searching for. But we're going to have a bunch of other experiments as well and non-experiments. Outbound experiments: can we go to people? Can we get listed in a gift-buying guide for the holidays? Or, like, we don't know. There's a bunch of experiments we need to do around that, which is really just this iteration. We won't stop talking to users but, you know, everything we're hearing from them will inform where we go and how we talk to the folks in those places where we end up. And really, it's just about starting...once this is up and, you know, there's, like, an orderable thing, there's, like, a whole data cycle where we start to learn from the stuff we're testing; we actually have some real data for it, and we can start to tweak, iterate and change our strategy. But the bigger thing, also, is this bigger platform. So, the next thing really, the big next thing, is to sort of start to scope and create an architecture idea. What's it going to take to build the actual backend thing? And it's the thing that thoughtbot really [laughs] excels at, which is software. So, you know, that's the big next kind of project. Once the mixtape experiment is sort of out and in flight and we're getting data, we really need to turn our attention to the technical backend. LINDSEY: Exciting. Another comment/question from Jeff, who maybe needs a user interview. "Love the crate more than the actual albums. Maybe offer collections of artists." MIKE: Yeah, that's the plan. CHRIS: Yeah, definitely. It's a good idea. Yeah, it's, I mean, and labels get to, especially, like, small indie labels get really excited about doing, like, crates worth of collections of different artists or, like, you know, digging through their back catalog, their subscription services. There's a lot of different angles for sure about that idea. LINDSEY: [inaudible 31:55] Chris and Mike, going into this next section of the programming, for anyone watching right now, or watching the recording, or listening to the recording, any action items from them? You know, are you looking for any user interviews or have any survey or any destinations you'd like to send people yet? CHRIS: Not quite yet, but soon, I would say. Well -- MIKE: I mean, [inaudible 32:19] plug the website, I mean, you know, I think we've got, like, an email to sign up from there, right? The URL is getthegoodz.com and I [crosstalk 32:27] LINDSEY: Goodz with a Z. MIKE: Goodz with a Z. CHRIS: With Z. MIKE: So yeah, if you want to go there, you can sign up. I think there's an email signup on there to learn more. LINDSEY: Perfect. All right. getthegoodz.com email sign up. To stay up to date on Goodz and the incubator, you can follow along on the thoughtbot blog. You know, as always, send us any questions you might have, and we're happy to get to those. But otherwise, thanks for listening. And thank you all — Jordyn, Chris, and Mike. Thanks so much for joining today and sharing and being open about your stories so far. MIKE: Thank you. CHRIS: Yeah, thank you, Lindsey. AD: Did you know thoughtbot has a referral program? If you introduce us to someone looking for a design or development partner, we will compensate you if they decide to work with us. More info on our website at: tbot.io/referral. Or you can email us at referrals@thoughtbot.com with any questions.

Giant Robots Smashing Into Other Giant Robots
thoughtbot's Incubator Program Mini Season 3 - Episode 02: Goodz with Mike Rosenthal and Chris Cerrito

Giant Robots Smashing Into Other Giant Robots

Play Episode Listen Later Nov 14, 2023 33:35


This episode introduces the second participants of the season's thoughtbot's Incubator Program, Mike Rosenthal and Chris Cerrito. Mike has a background in music industry marketing, and Chris is a maker and tinkerer with experience in exhibit development. They're developing a product combining physical objects with digital content, starting with music. Their concept involves creating physical items like wooden mixtapes with NFC chips linking to digital playlists. This blend of physical and digital aims to revive the tangible aspects of fan engagement in a digital era. Their project, named Goodz, is the first pure consumer product in the Incubator program, adding complexities like supply chain and manufacturing considerations. The team is conducting user interviews to validate market interest and refine their messaging. They aim to have a functioning physical product and a supporting digital backend by the end of the program. Challenges include defining the target market and understanding how to attract customers to a new product type. The thoughtbot team is excited about the project due to its fun nature and technical aspects, offering a fresh perspective compared to problem-focused startups. The conversation also explores the broader implications of bridging the digital and physical worlds in fan engagement, with the potential to collect valuable data for artists and create lasting, meaningful connections for fans. Follow Josh Herzig-Marx on LinkedIn (https://www.linkedin.com/in/joshuaherzigmarx/) or X (https://twitter.com/herzigma). Visit his website at joshua.herzig-marx.com (https://joshua.herzig-marx.com/). Follow thoughtbot on X (https://twitter.com/thoughtbot) or LinkedIn (https://www.linkedin.com/company/150727/). Become a Sponsor (https://thoughtbot.com/sponsorship) of Giant Robots! Transcript: LINDSEY: All right. I'm going to kick us off here. Thanks, everyone, for tuning in. We're doing our first update with two founders that are now going through the Startup incubator at thoughtbot. thoughtbot, if you're not familiar, product design and development consultancy. We'll help you on your product and make your team a success. One of the very fun ways we do that is through the startup thoughtbot incubator, which is an eight-week program. So, with us today, I myself am Lindsey Christensen, marketing for thoughtbot. We also have Jordyn Bonds, who is our Director of Product Strategy and runs the thoughtbot incubator. And then, as I mentioned, we've got two new founders who are going to tell us a little bit about themselves and what they're working on. Mike Rosenthal, let's kick off with you. Can you tell us a little bit about maybe your background and what brings you to present day? MIKE: Sure. First of, thanks for having us. It's been a lot of fun doing this over the last [inaudible 01:03]; it's only two weeks, two and a half weeks, something like that. It feels like a lot more. I come from a music industry background, so worked in sort of marketing and strategy for artists for a long time; worked with a band called OK Go back, sort of starting in 2009 or so. I did a lot of early kind of viral music video stuff. And we were sort of early to the idea of sort of leveraging fan engagement and revenue, honestly, kind of beyond sort of just selling their music and touring, so sort of exploring other ways that artists can make money and connect with their fans and was with those guys for five years. And then, I went on and worked at an artist management company in Brooklyn called Mick Management and ran the marketing department there, so doing similar type of work but for a roster of 2025 major label bands. And so, really got to see fan engagement on all different levels, from really large bands down to baby bands who were just getting started. And then, yeah, started my first startup in 2018, so doing sort of fan engagement work, and NFTs, and blockchain-type stuff working with bands, but then also sports and entertainment properties. Yeah, that kind of brings me here. So, always been sort of on the music side of things, which ties into a lot of what Chris and I are working on now, but more generally, sort of fan engagement and how to, you know, drive revenue and engagement for artists and deliver value for fans. LINDSEY: Very interesting. All right, Chris, going to head over to you. Chris Cerrito, can you tell us a bit about your background? And it sounds like yours and Mike's paths; this isn't the first time you've crossed. CHRIS: No. Mike and I have been working together since 2007, I believe. Yeah, that's a great place to start. I've always been kind of a maker and a tinkerer, always been interested in art materials, how things are put together. And that kind of culminated at grad school, where Mike and I met at NYU, where we both studied physical computing and human-computer interaction, making weird things that kind of changed the way that people interact and play with technology in their day-to-day lives. I think the first project he and I worked on together was a solar robotic band that we played with light in front of a bunch of people. It was very wonderful and confusing at the same time. After grad school, I was lucky enough to become a resident artist and then an exhibit developer at a museum in San Francisco called the Exploratorium, which is a museum of science, art, and human perception. I spent ten years there working on exhibits, teaching people things ranging from, let's see; I built a dueling water fountain to teach visitors and users about the prisoner's dilemma. I built a photo booth that used computer vision to teach people about the microbiome that lives on their face, like, just all kinds of weird things like that that fuse the digital and the physical worlds. I loved my time there. And then kind of COVID hit, and I realized that everything I had been working on for ten years was locked up in a museum that I no longer had access to. And it really gave me a desire to kind of bring my ideas into the physical world. I wanted to make things that people interact with and use in their lives on a day-to-day basis. And I would say that's really what brought me here to this point. LINDSEY: Very cool. Very interesting backgrounds, in my opinion. What is the new idea? What is the thing that you're bringing into the incubator? Mike, I'll start with you. Tell us a bit about what you're working on. MIKE: Chris and I are working on physical objects that connect to digital content is sort of the broadest way that I could describe it. I think, you know, as Chris kind of mentioned, you know, we've both been working on sort of physical things that have interactivity for a lot of our careers. I think we both come from an era of a lot more physical objects in your life, whether that's, you know, VHS cassettes at your parent's house growing up, or records and tape cassettes, and just sort of physical things that remind you of the things that you love. And I think that, you know, cell phones are great, and the sort of the smartphone era is amazing and having, you know, every single song, and movie, and television show and podcasts, et cetera, in a black box in my pocket is great. But I think we've sort of gotten to a point where it's more of an organizational problem now than anything else. And we sort of forget the actual things that we love in this world. And so, we're working on basically making physical objects to tie to digital content, and we're starting with music. And that's what we've been working on at thoughtbot is sort of how we can create physical things that basically you can tap, and that will take you to streaming content. One of the first things we're working on literally looks like sort of a little mixtape on a piece of wood, and you can just load that up with any sort of playlist that you might have on Spotify, or Apple Music, or YouTube, or whatever, and tap it, and it will take you there. And so, it's just sort of that idea of like, oh, we used to be able to sort of flip through a friend's music collection and judge them ruthlessly, or become even better friends with them based on kind of what you saw there. And we think that the time is ripe for, I don't know, a blend of that nostalgia with actual sort of, like, real-world utility that people could be into this right now. Chris, what am I missing there? CHRIS: I'd say just to expand on that a little bit, it's, you know, we spend so much time in the digital world, but we still exist in the physical. And a lot of the things, like, you might spend a really long time editing a photo for your parents or making a playlist for a friend, and there's, like, a value there that might not translate because it's digital. It's ephemeral. And I think tying these digital assets to a physical thing makes them special. It gives them, like, a permanent place in your life, something to respect, to hold on to, and maybe even pass down at some point. LINDSEY: Yeah, and I think before we logged on, we actually had Jordyn and Mike grabbing cassette tapes from the room there and to show us -- MIKE: [inaudible 06:49] LINDSEY: What [laughs] was some of their collection and to prove some of the power of these physical –- MIKE: Nothing, like, just old mixtapes. LINDSEY: Mementos. MIKE: Yeah. We were just talking about this on our sync with the thoughtbot crew. They're, like, there's sort of two levels of nostalgia. There's nostalgia for people like us who, yeah, [crosstalk 07:09] mixtapes, right? For people who actually grew up with this stuff and still have it lying around or don't but, like, look at something like that that gives you, like, instant flashbacks, right? You're like, oh my God, I remember scrolling on that little j-card or, like, getting a mixtape for my first, you know, boyfriend or girlfriend, and having it just mean everything. So, there's people for whom that was a thing. And there's, you know, generations of people for whom that is, like, their only connection to that is, you know, Stranger Things or, like, you know, the mixtape exists in pop culture as a reference. So, there's still, like, a very strong attachment there, but it's not a personal one, right? It's a cultural one. But I think everybody has that connection. So, that's kind of why we're starting with the mixtape, just because I think everyone can kind of relate to that in some way. LINDSEY: Yeah, no, yeah. When I hear mixtape, it goes immediately to crushes. You make a mixtape for your crush. CHRIS: Exactly. LINDSEY: It's a huge, powerful market, powerful. MIKE: Oh my God, so powerful. I mean, yeah, I don't know anybody -- LINDSEY: What's more motivating? MIKE: [laughs] Yeah, exactly. CHRIS: Or even just I have a really good friend who I don't get to see as often as I'd like. And he and I are constantly sending each other, you know, Spotify links and text messages. And it's great. I love that interaction. But at the same time, you know, I might forget to add that to a playlist, and then it's kind of lost. If I had taken the time to make something and send it to him physically or vice versa, it just becomes so much more special and so much more real. MIKE: Yeah. I mean, honestly, I first made these...I mean, we can go to this origin if we want. But, like, I literally just went on moo.com, right? The business card company. And they let you upload, you know, 50 different images, and they'll send you all of those as business cards. And so, I literally went on and just made business cards of all the album covers of, like, albums that I loved growing up, right? And their cheapest is this little piece of cardboard. But I had 50 of these, and I'd put them all out on my coffee table, just as something I wanted to have around. And people kept coming, you know, friends would come over, and you would just have these conversations that I haven't had in 10 or 15 years, right? Because no one's going to come to my house and pick up my phone and look at my Spotify collection. But if these things are all just sitting out, they're like, "Oh shit, you're into that? Like, I haven't thought about that album in 15 years." Or like, "Oh, I didn't know you were into that. I'm, like, a crazy super fan of that artist as well." And all of a sudden, we're having these conversations that we just weren't having. Yeah, there's something there where it's all been nostalgia coupled with the kind of prompting of conversation and connection that we've kind of lost, I think. CHRIS: And I think just to clarify a little bit on what Mike's saying, is, you know, this mixtape will be our first product launch, and then we're hoping to move into collectibles for artists and labels. So, shortly after we launch this tape, we're hoping to launch some kind of pilot with a label where you will be able to buy a version of this for your favorite music artist at a merch table in a concert, possibly online. Our dream is to have these sitting there on the table with T-shirts, and records, and other things that artists sell so you can express for the artists that you love. This is a way of expressing your fandom. LINDSEY: Jordyn, heading over to you, this feels like maybe the first consumer product that has gone through the incubator, would you say? Or how do you think about it? JORDYN: Yeah, if you're a consumer -- LINDSEY: Or is it different than other types of products? JORDYN: Yeah, the first incubator project we did with Senga was, I think, what you would call prosumer. So, it was sort of a consumer thing but directed at folks who had kind of freelancing in sort of a business context. It's got a lot of dynamics of the consumer. But this one, for sure, is the first pure consumer play. Though now that I'm thinking about it, you know, AvidFirst had some consumer elements to it, but it was, you know, it was, like, more complex tech [laughs] [inaudible 10:46] totally different thing -- LINDSEY: But definitely the first of the physical, physical [inaudible 10:52] JORDYN: Oh, sure, the first of the physical thing. Right. Absolutely. LINDSEY: Does that change any of, like, the approach of the programming, or it's kind of -- JORDYN: I mean, no, not fundamentally, though it does add this layer of operations that you don't have with a pure software play. So, we have to be, there is a thing that needs to get shipped to people in the world, and that takes timelines, and it takes -- LINDSEY: Supply chain. JORDYN: Yeah, exactly. And Chris is doing most of that stuff. I don't want to, you know, this is not, like, the main focus of our team necessarily, but it intersects, right? So, this isn't the first one of these types of products I've worked on personally in my career. But there's something, like, really, for me, very fulfilling about, like, there's software. There's a big component of software. There's also this physical object that needs to exist in the world. And partly, what's so compelling about Goodz is that it gives you the promise of a physical, like, the sort of good aspects of a physical product, a thing you can hold in your hand and look at and really connect with in that physical way. But it has this dynamic digital, like, essential quality as well. So, it's very compelling as a product because it sort of marries the things that we like about both the physical world and the digital world, which is partly why the team was really excited about working on it [laughs]. LINDSEY: Well, that was going to be my next question is, you know, what stood out to you about the Goodz application for the incubator and the interview process that made you and the team feel like this was going to be a great project to work on? JORDYN: Yeah. So, I think just the team really resonated with the sort of idea in general, and it seemed fun. There was, like, it's a very positive thing, right? It isn't so much about solving problems and pain points. And, sometimes the, you know, when you're very focused on solving problems, it can feel a little doomy because you actually have to, like, immerse yourself in the problems of the people that you're making software for. And sometimes, you start to feel like the world is just full of problems. What Goodz is doing is sort of it is solving a problem in a sense, but not in that kind of way. It's really, like, a fun upside kind of thing, which I think a lot of the folks on the team were very excited about. But, like, the software component, actually, is very interesting to us from a technological standpoint as well. There's a lot of opportunity here to do interesting things on the backend with an object that's essentially functioning as a bookmark out in the world. What all can you do with that? There's something super compelling and technically interesting about it. And I think, also, the team was just sort of excited by Chris and Mike, you know, the energy and the kind of background they were bringing to the table was also super interesting. And then, above all else, what I say every time you ask me this question, which is stage fit, y'all, good stage fit. They're right at the beginning. They haven't built the product yet [laughs]. Gotta say it. It's a good stage fit. They know who they're building for broadly but not super specifically. Got a good vision but, like, haven't made that first step with the software. Perfect stage fit for us [laughs]. LINDSEY: Great. So, Chris, we were talking a bit before about how you two have been collaborators in the past, worked on business ideas before. Why bring this idea into the thoughtbot incubator? What are you hoping to, you know, achieve? CHRIS: One of the main reasons why we wanted to bring this into the incubator was just for support, momentum, and then, also, I would say, validation for our idea. I mean, we came to the incubator with a very, yeah, I would say it was a fairly developed idea that needed to be proved, and we, quite frankly, needed help with that. You know, Mike and I have our own expertises, but we don't know how to do everything. We're more than willing to jump in where we need to go. But having people with expertise to work with has proven to be incredibly helpful, and just having kind of fresh faces to bat ideas around with after he and I have been staring at each other for months now on Zoom calls and meetings. And just, you know, being able to talk about these ideas with fresh faces and new people and get new perspectives has been so very, very helpful. I think something that's also great from the momentum standpoint is that because there's a time limit to this experience, we've got the time that we have with you guys, and we've been able to set goals that I think are very achievable for things we want to occur in the next couple of months, and it feels like we're going to get there. And I think by the end of this, I mean, our hope, and I think we're on track, is to have a functioning physical product that we're going to offer to consumers with a digital backend to support it, which is, in my mind, amazing. That'll totally validate this idea and prove if we have something or not. LINDSEY: I was going to ask if you're open to sharing what those goals specifically are. Is that it? Is it that by the end, you have -- MIKE: Is that it? Lindsey, that's a lot. [laughter] CHRIS: It's a lot. I mean, yeah. I mean, we're going to have a physical object in the world that you can buy via an e-commerce site -- JORDYN: Sounds like we need Lindsey on the team if Lindsey feels like this is so achievable. [laughter] CHRIS: Yeah, yeah. Lindsey...yeah. We're in the beginning [crosstalk 15:47] LINDSEY: I meant, is that the goal? CHRIS: That is the goal. LINDSEY: Is that all? CHRIS: I was going to –- LINDSEY: Is that all you got? CHRIS: Mike, do you agree? MIKE: Yeah. Is that the goal? Yes, that is the goal. I mean, you know, when we sat down with the thoughtbot team kind of week one, you know, they're sort of like, "All right, let's define kind of the experiment." So, we refer to them as experiments, which I think is helpful because, like, what are the experiments that we want to be doing during our time here? And, you know, we talked about it a lot. And yeah, I think it's, you know, having a physical product out in the world, having a website in which to sell it. But also, it's really like Chris was saying, it's like, it's market validation, and just making sure we actually have something that people want. It's like, you know, running a startup takes so long and, like [laughs], you know, you'll do it for so many years. It's like bands when people say, like, "Oh, that's an overnight sensation." It's like, you know, that band has been slogging it out in tiny, little venues for four years before you ever heard of them. It's like, that's what so much of the startup world feels like to me, too. It's like, "Oh, you're just getting started as a startup?" It's like, "Well, we've been working on this forever." And I know how long this can take. And so, I think we want to learn as early as possible, like, is this something people actually want? Because if they don't, like, we'll just go do something else. I don't want to spend years making something that people don't want. So, I think the biggest goal, for me, is just validation, and then that is sort of how we get there is like, okay, how do we validate this? Cool. Let's identify some, you know, assumptions of personas that we think are people who do actually want this and then try to go sell it to them. And all the implications from that are, okay, well, you need a website where somebody can buy it. You need a physical product that somebody can actually buy. So, all those things sort of come out of that, but, for me, it's like, proving that assumption, is this thing real? Do people actually want this? And everything else is like, okay, how do we prove that? LINDSEY: Jordyn, what does that look like in these first few weeks here? User interviews, I assume, how are the user interviews going? JORDYN: Always. Always. So, you know, we kick it off by just, like, doing the exercise where we list everybody who might want this. And the team, you know, it's a fun product. Everybody brought their own assumptions and ideas to the table on that. You know, we had a lot of different scenarios we were imagining. It's super fun getting that stuff out of people's heads, just, like, what are we all thinking? And then, you know, we get to negotiate, like, okay...I always encourage everyone to think, like, if everyone else on the team was on the moon, you had to make a decision about a market segment to pick; which one would you pick? And then we kind of argue about it in a productive way. It really helps us get at, like, what are the dynamics that we think matter upfront? And then we pick one, or, in this case, we have a few. We have a handful. And we're running interview projects where we just recruit people to talk about people that meet this persona, talk about a specific problem. We're in the middle of that right now. And it's fun, fantastic. These conversations are super interesting. We're validating a lot of the things that Mike and Chris, you know, walked into this with, but we're learning a bunch of new things as well. And, like, really, part of the aim there is to validate that there's a hole in the market that we might fill but also to hear the language people are using to describe this stuff. So, when people talk about buying music, merch, you know, making playlists, et cetera, like, what language do they use to talk about that? So that we make sure we're speaking the language that our customer uses to describe this stuff. And we're, you know, we're right in the pocket of doing that, learning stuff all the time. And it helps us kind of hone the messaging. It helps us know where to go talk to people about it, how to talk about it, but it's, you know, it all kind of fits together. And it's just this, really...the early stages. It's just a bunch of us in a room, a virtual room, in this case, sort of, like, tossing ideas around. But out of it crystallizes this sense of alignment about who this is for, how to talk to them about it, and with a goal. And, you know, Mike and Chris walked in with the exact right mindset about this, which is, yes, it's experiments. We need to validate it. Let's make sure there's a there-there. If there's a there-there, let's figure out where it is [laughs], like, all those things. And we're running these experiments, and it was really [inaudible 19:36]. We got down to business quite quickly here. It was really great. LINDSEY: Like you said, it's not necessarily a problem or, you know, the typical framing of a problem. How do you start those user interview questions around this? Do you feel a gap between the physical and the digital sound? [laughter] JORDYN: No, no. LINDSEY: It's maybe not it [laughs]. JORDYN: Yeah, no. Well, I can tell you what our startup questions are. One of them is, tell me about the last time you bought music merch. Go for it, Lindsey. Tell us. LINDSEY: The last time I bought music merch, I went to a Tegan and Sara concert a few weeks ago, and I bought a T-shirt. JORDYN: Tell me about buying that T-shirt. Why'd you buy it? LINDSEY: Because I wanted to remember the show and my time with my friends, and I wanted to support the artists. I know that buying merch is the best way to support your favorite touring artists. JORDYN: So, it's just, you know, we could spend the rest of this time talking [laughter] [crosstalk 20:34], and it would be awesome. So, it's really a lot of things like that. LINDSEY: Gotcha. JORDYN: You don't ask, "What problem are you trying to solve by buying this t-shirt?" Right? Like, that's not, you know, but we ask you to tell us a bunch of stories about when you did this recently. You know, and if you make playlists for friends, you know, that's a different persona. But we would have asked, you know, like, "Tell me about the last playlist you made. You know, who did you share it with? You know, what happened after that? What happened after that? What happened after that?" It's a lot of questions like that. And there's just nothing better. People love to tell you what's going on with them. And it's great [laughs]. LINDSEY: Yeah. As you all have been doing these interviews, Mike and Chris, have you been surprised by anything? Any interesting insights that you're seeing already? CHRIS: I mean, I haven't done really much in the way of user interviews in the past. This is a really new experience for me. And then we're, obviously, not on the calls because that would be weird and probably intimidating for people. But we're getting lots of highlights from folks who are doing them, you know, in our daily sync. And I'm surprised at how many, like, really intense, like, playlist nerds we have found even just in, like, the few people we've talked to, like, in the best possible way. Like, people who are like, "I make playlists all the time." Like, you're talking about, like, a vinyl fan or, like, a...Jordyn, what's the story? It's, like, the guy who there was so much out-of-print vinyl that he started a vinyl label just to get the albums in vinyl. [crosstalk 21:56] JORDYN: Yeah. There were a bunch of releases that he feels really passionately about that were never released on vinyl that he knew would never be released on vinyl. And so, he started a vinyl record label. And we just found this guy [laughter]. CHRIS: Is that indicative that that's, like, an entire persona we're going to, like, target? Absolutely not. But it's just, like, it's amazing that even just in the few user interviews we've done, that we've found so many very passionate people. And it's sent me down, like, a TikTok rabbit hole of, like, TikTok, like, music nerd influencer-type folks who are posting playlists. And they, like, hundreds of thousands of likes on these videos that are literally just, like, screen with text on it that you're supposed to, like, pause the video [laughs] and, like, look at, like, the songs that they're recommending. And it's like, who does that? And it was like, these people do that. And it's like, so there are...it's been very encouraging to me, actually. I was worried that we were going to find not as much passion as we had suspected, and I think the opposite has proven to be true. So, it's exciting. CHRIS: Yeah, I completely agree with Mike. It's been so encouraging. I think, for me, what we're doing is an idea that I'm very excited about and have been very excited about for a long time. But hearing the responses that we're getting makes me confident in the idea, too. That's great. I mean, I think that is everything that a founder needs, you know, is excitement and confidence. MIKE: Well, and just the whole user interview experience has, like, made a lot of my other conversations sort of I've tried to frame parts of them as user interviews because I'm talking to a lot of, like, label folks now, and artists, merch people. And, you know, I ended up just sort of, like, asking them, I mean, yes, trying to explain the product and work on kind of partnership stuff, but a lot of it is really just geeking out with them. And just, like, hearing their thoughts about, like, what they love about merch because these are people that clearly think about this stuff all the time. So, it's definitely kind of, like, tuned my other conversations into trying to get unbiased feedback. LINDSEY: Yeah. Everything is a little user interview now. MIKE: Yeah, exactly. LINDSEY: Get that angle in there. All right, so some early validation and excitement. That's really cool to hear. Any challenges or, you know, other kinds of learnings early on? Anything that's been invalidated? MIKE: I don't know that we're there yet. [inaudible 24:02] Chris, I don't know. I'm happy to find that some things are invalidated, but I don't really feel...you know, some of the personas that we decided or maybe just one of the personas we decided to pursue, I think we're having a hard time having those user interviews kind of really bear fruit, but that's helpful, too, actually. I mean, it's like, okay, well, maybe that's not a group that we target. JORDYN: Yeah. It's about, like, [inaudible 24:24]. I encourage folks not to think about this like a 'no, not that,' and instead think of it as like a 'not yet.' And that's, I think, the dynamic here with a couple of the personas we were interested in. It's just been turned into kind of, like, a not yet for reasons that we very quickly figured out, but we'll get there. It's just a matter of figuring out we had some other personas take precedence because they're more sort of red, hot in a way, right? It's just easier to get in contact with these people, or it's, like, clear what they're going for or what they need from the market. So, you know, we have this whole list, and it was not clear at first who was going to kind of stand out. But we've kind of found some focus there, which means, invariably, that there's things that are falling out of the frame for now, and you're kind of de-prioritizing them. But it really is, like, a we'll get to that [laughs]. We'll eventually get to that. LINDSEY: Yeah. And part of the process, who's going to rise to the top right now? JORDYN: Yeah, exactly. LINDSEY: Do you have anything you can show and tell with us today or not yet? MIKE: So, Chris has been hard at work on all the physical side of this stuff and going back and forth with our manufacturing partner and all that good stuff. But we have a final version of the mixtape product. LINDSEY: For when this gets pulled into the podcast, Mike's showing us a physical card. CHRIS: It's a small card, and we call them Goodz. And it's printed on three-millimeter plywood using a UV printing process, super durable. And this is something you can put in your pocket. You're not going to wreck it. I think you could actually (Don't quote me on this.), but I think you can even, like, put it through a washing machine, and it would be fine. Embedded in this card is a chip that can be read by your phone, and that's pretty much what we're working with. MIKE: Yeah, so the idea is you just sort of tap this, and it'll take you to a streaming version of a playlist. And then Chris has also been making these adorable crates. And [crosstalk 26:10] LINDSEY: The little crates I love. MIKE: And we actually have some wooden ones, too, in the testing that's [crosstalk 26:15] LINDSEY: And then the mixtapes get stored in the little crates [crosstalk 26:19] MIKE: Yeah. So, you could have -- LINDSEY: Throw it on your desk. CHRIS: Each crate can hold about, I think, 15 of these things. What's really cool about this product on the physical side is we are using a tried-and-true technology, which is NFC chips. These are things that make Apple Pay work, make Google Pay work. They are in your E-ZPass when you drive through a toll booth. This is stuff that's been around for years. So, we're just kind of leveraging this technology that's been around for so long in a new way. MIKE: Yeah, I think it's similar to kind of the evolution of QR codes, right? It's like they were sort of around forever, and then it was, like, COVID and restaurant menus kind of kicked those into mainstream. Like, NFC has been around for a long time. It's very tried and true. It's affordable. But I want to say Apple only turned it on by default, like, the NFC reader in the iPhone in the last, like, 18 to 24 months, right? Like, it started...like, it's been around for a while, but they're sort of slowly kind of...and now you just sort of see it everywhere. People are using it on the subways in New York to scan for tickets or for accessing stuff. I was also just showing Chris has been prototyping with the ability to sort of keep these on a key ring. So, we have, like, a little chain hole on them. It is [inaudible 27:22] to sort of have this on your backpack or, you know, on a key ring, or something like that. And friends could kind of, like, come up to you and just, like, scan one that looks interesting. CHRIS: And yeah, something that's awesome about this is you don't need an app. You don't need to download anything. As long as your NFC reader is on when you scan this, it will bring you to the music that it's linked to, which I think is awesome. So, I mean, my dream is to have these, like, hanging off of people's backpacks so I can, like, scan them in the subway or, you know, it's such, like, an easy thing to do. And it requires so little technical time on the user's end to be able to do it. LINDSEY: Oh, we got a question here. "So, Moo used to offer NFC cards. What made you decide to do the thicker plywood model?" CHRIS: Durability is really what it comes down to. We wanted something that felt like an object that you can have and treasure. Like, these have weight, you know, these feel like something, not just a piece of paper. This is something that you can have and [inaudible 28:22] your desk, and it's not going to fade in the sunlight. It's not going to disintegrate over time. This is something that's going to last. MIKE: Yeah, the cards would definitely, like, as I would sort of carry them around and show them to people and stuff, the cards would start, you know, breaking. It's like having a business card in your pocket, right? Eventually, it's going to kind of wear out. And plus, we had, like, the stickers were visible on the back of them. And we were, like, having the sticker just completely disappear inside the wood; it just feels a little bit more like magic. LINDSEY: Well, thanks for demoing there. I put you on the spot a little bit. But they are...I had seen them in the Slack, and they're very cool [laughs]. So, I had to ask if we could show them off a bit. MIKE: Of course. CHRIS: I think another thing to think about, too, is we've been talking a lot about the user experience. But if and when we get to the point of making these for artists, artists will be able to collect so much data off of the way that people buy and collect and use these things over time, which is something that we're really, really excited about. And also, you know, we're working on a way to make the link in the object updatable over time. So, artists will be able to change what a card points do to inform their users about the latest and greatest thing. LINDSEY: Very cool. Jordyn, what's next on the programming agenda for Chris and Mike? JORDYN: It's really sort of we're in this, like, iterative cycle. So, we're talking to folks. We're working on the website. The conversations we're having with people are informing how we're framing this first experiment with the mixtape, how we're marketing it, who we're marketing it to. I think next up is probably a Google Ad experiment to really see if we can piggyback on some stuff or at least figure out a new consumer product. It's so tough, right? It's also not a thing people are searching for. So, we have to come up with some experiments for how we get people to that website [laughs]. So, you know, Google Ads funnels is just something you kind of have to do because it's very interesting to figure out what people are responding to, what people are searching for. But we're going to have a bunch of other experiments as well and non-experiments. Outbound experiments: can we go to people? Can we get listed in a gift-buying guide for the holidays? Or, like, we don't know. There's a bunch of experiments we need to do around that, which is really just this iteration. We won't stop talking to users, but, you know, everything we're hearing from them will inform where we go and how we talk to the folks in those places where we end up. And really, it's just about starting...once this is up and, you know, there's, like, an orderable thing, there's, like, a whole data cycle where we start to learn from the stuff we're testing; we actually have some real data for it, and we can start to tweak, iterate and change our strategy. But the bigger thing, also, is this bigger platform. So, the next thing really, the big next thing, is to sort of start to scope and create an architecture idea. What's it going to take to build the actual backend thing? And it's the thing that thoughtbot really [laughs] excels at, which is software. So, you know, that's the big next kind of project. Once the mixtape experiment is sort of out and in flight and we're getting data, we really need to turn our attention to the technical backend. LINDSEY: Exciting. Another comment/question from Jeff, who maybe needs a user interview. "Love the crate more than the actual albums. Maybe offer collections of artists." MIKE: Yeah, that's the plan. CHRIS: Yeah, definitely. It's a good idea. Yeah, it's, I mean, and labels get to, especially, like, small indie labels get really excited about doing, like, crates worth of collections of different artists or, like, you know, digging through their back catalog, their subscription services. There's a lot of different angles for sure about that idea. LINDSEY: [inaudible 31:55] Chris and Mike, going into this next section of the programming, for anyone watching right now, or watching the recording, or listening to the recording, any action items from them? You know, are you looking for any user interviews or have any survey or any destinations you'd like to send people yet? CHRIS: Not quite yet, but soon, I would say. Well -- MIKE: I mean, [inaudible 32:19] plug the website, I mean, you know, I think we've got, like, an email to sign up from there, right? The URL is getthegoodz.com and I [crosstalk 32:27] LINDSEY: Goodz with a Z. MIKE: Goodz with a Z. CHRIS: With Z. MIKE: So yeah, if you want to go there, you can sign up. I think there's an email signup on there to learn more. LINDSEY: Perfect. All right. getthegoodz.com email sign up. To stay up to date on Goodz and the incubator, you can follow along on the thoughtbot blog. You know, as always, send us any questions you might have, and we're happy to get to those. But otherwise, thanks for listening. And thank you all — Jordyn, Chris, and Mike. Thanks so much for joining today and sharing and being open about your stories so far. MIKE: Thank you. CHRIS: Yeah, thank you, Lindsey. AD: Did you know thoughtbot has a referral program? If you introduce us to someone looking for a design or development partner, we will compensate you if they decide to work with us. More info on our website at tbot.io/referral. Or you can email us at referrals@thoughtbot.com with any questions. Special Guests: Chris Cerrito and Mike Rosenthal.

Casual Cinecast: Blockbuster Movies to Criterion & Classic Film
Guardians of the Galaxy Vol. 3, Jedi: Survivor and The Super Mario Bros Movie.

Casual Cinecast: Blockbuster Movies to Criterion & Classic Film

Play Episode Listen Later May 22, 2023 68:50


Mike, Justin, and Chris guard the galaxy with the.... Guardians.... of the......Galaxy........ Vol. 3...... throat clear noise.  Anyways! Mike & Justin also do a rare bit of video game talk (although it's from the often discussed Star Wars franchise) in Jedi: Survivor and Chris & Mike give their super opinions on a new animated movie, The....Super....Mario Bros.... Movie....... While Justin tries to get fired from having to write episode descriptions ever again.  Intro (00:00:00 - 00:07:49) Jedi: Survivor (00:07:49 - 00:21:01) The Super Mario Bros. Movie - (00:21:01 - 00:28:12) Guardians of the Galaxy Vol. 3 - (00:28:12 - 01:07:01) For all your movie and game news, reviews, and more, check out our friends at www.cinelinx.com. Follow us on: Twitter Facebook Instagram Email us at: casualcinemedia@gmail.com Talk Criterion Collection, film, tv, and other stuff with us in our Facebook group at:  https://www.facebook.com/groups/casualcinecast Intro/Outro Music courtesy of Jake Wagner-Russell at www.soundcloud.com/bopscotch

The Chris & Kerry Show
220112 Chris & Mike Kuzmickas from iChor Blood Services

The Chris & Kerry Show

Play Episode Listen Later Jan 12, 2023 44:45


The Alberta town of LaCrete, Alberta was on the Alberta Health Services radar for having a large part of their population not vaccinated for COVID-19. They have since been tested for herd immunity through iChor Blood Services (now called iChor Health www.ichorhealth.ca) which offers Quantitative Spike Protein Antibody Test. And the results are very interesting.

Strong By Design Podcast
Ep 260 Channeling Your Addictive Personality with Mike & Chris

Strong By Design Podcast

Play Episode Listen Later Nov 30, 2022 36:00


100 pairs of shoes. 30+ high dollar purses. Stacks of baseball cards. What about that nightly 6-pack after work, a pot of coffee every morning before work or those 2-3 midday energy drinks daily just to stay focused and get by??    There are so many things out there that hold some kind of power over us.  What is an addiction? Are all people guilty of at least one addiction, good or bad? And are all addictions actually BAD for you?   Most people when they hear the ‘A' word are thinking of drinking, smoking, binge eating, pornography among other habits we label as ‘bad' and we aren't proud of.  Find out from hosts Mike Westerdal and Chris Wilson what they have struggled with in the past and what has them hooked these days along with their honest insights about channeling their own addictive personalities.    “It gives you that dopamine. It feels good, but it's not productive... It could be hurting your work, could be hurting your finances, it could be hurting your relationships.” -- Mike Westerdal    Time Stamps   01:03 – Welcome to the 'Strong By Design' podcast  03:22 – Do YOU have an addictive personality?  08:44 – When do hobbies become addictions?  12:05 – Reconnecting with childhood hobbies: Mike and Chris on collecting action figures  20:04 – Chris on the joy of collecting  24:15 – Hobby or addiction? Why self-awareness is important  29:07 – When does collecting things become a problem?  31:35 – Struggling with addiction? Call the ‘Substance Abuse and Mental Health Services Administration (SAMHSA)' helpline for help    Resources:  The Truth About Porn – Part 1  The Truth About Porn - Part 2  SAMHSA    Connect w/ Chris & Mike:  Instagram – Chris  Facebook – Chris  Instagram – Mike  Facebook - Mike    Connect w/ CriticalBench:   Youtube  Facebook  Instagram  CriticalBench.com  StrongByDesignPodcast.com 

The Hype w/ Chris & Mike
7-1 H1: Baseball Stats, Gloves, Winning Time

The Hype w/ Chris & Mike

Play Episode Listen Later Jul 1, 2022 42:32


The Mariners win, then Chris, Mike and Jacob have a discussion on advanced stats in baseball, Chris & Mike ask when you can bring a glove to a baseball game, and talk Winning Time on HBO.

Seahawks Man 2 Man
7-1 H1: Baseball Stats, Gloves, Winning Time

Seahawks Man 2 Man

Play Episode Listen Later Jul 1, 2022 42:32


The Mariners win, then Chris, Mike and Jacob have a discussion on advanced stats in baseball, Chris & Mike ask when you can bring a glove to a baseball game, and talk Winning Time on HBO.

The Hype w/ Chris & Mike
6-25 H1: Mariners win, Zac Jackson, Baker

The Hype w/ Chris & Mike

Play Episode Listen Later Jun 25, 2022 43:17


The duo recaps the Mariners win from last night and discuss the Angles struggles. Zac Jackson from the Athletic joins to talk all things Baker Mayfield and Chris & Mike discuss Baker Mayfield compared to Quarterbacks on the Seahawks and around the league.

Seahawks Man 2 Man
6-25 H1: Mariners win, Zac Jackson, Baker

Seahawks Man 2 Man

Play Episode Listen Later Jun 25, 2022 43:17


The duo recaps the Mariners win from last night and discuss the Angles struggles. Zac Jackson from the Athletic joins to talk all things Baker Mayfield and Chris & Mike discuss Baker Mayfield compared to Quarterbacks on the Seahawks and around the league.

The Hype w/ Chris & Mike
6-11 H2 Jamal Adams, Jack Del Rio, What has you Hyped

The Hype w/ Chris & Mike

Play Episode Listen Later Jun 11, 2022 39:26


Chris & Mike discuss the different takes on Jamal Adams, Mike gives his thoughts on Jack Del Rio and finish with What Has You Hyped?

Seahawks Man 2 Man
6-11 H2 Jamal Adams, Jack Del Rio, What has you Hyped

Seahawks Man 2 Man

Play Episode Listen Later Jun 11, 2022 39:26


Chris& Mike discuss the different takes on Jamal Adams, Mike gives his thoughts on Jack Del Rio and finish with What Has You Hyped?

The Hype w/ Chris & Mike
6-4 H1 This Week in Sports, Relationship between Athletes and Media and Kevin Durant vs Stephen A. Smith

The Hype w/ Chris & Mike

Play Episode Listen Later Jun 4, 2022 45:30


Chris & Mike discuss the week in sports, the relationship between Media Members and Athletes and Stephen A. Smith/ Kevin Durant's beef.

Seahawks Man 2 Man
6-4 H1 This Week in Sports, Relationship between Athletes and Media and Kevin Durant vs Stephen A. Smith

Seahawks Man 2 Man

Play Episode Listen Later Jun 4, 2022 45:30


Chris & Mike discuss the week in sports, the relationship between Media Members and Athletes and Stephen A. Smith/ Kevin Durant's beef.

Cliff and Puck
Mike Dugar of The Athletic Joins

Cliff and Puck

Play Episode Listen Later Jun 1, 2022 18:30


Mike Dugar of the Athletic joins the show to recap comments from Bill Barnwell as he was on the Hype w/ Chris & Mike over the weekend, how much better will the defense be, looking at the differences in offense between Rams & Seahawks, plus much more.

Cliff and Puck
6-1 H1: Mariners Crush The Orioles, Audio Messages & Tweet of The Day

Cliff and Puck

Play Episode Listen Later Jun 1, 2022 46:25


The Mariners destroyed the Baltimore Orioles to start their series, hopefully, we can see if this continues, perhaps Jim is back on board with the Mariners... Tyler Lockett has some comments which leads Puck to a strong belief that Geno Smith will be the starting Qb, and we play audio clips from Bill Barnwell who was on the Hype w/ Chris & Mike discussing Baker being a viable option a QB, Pete's run philosophy, and Bill's overall thoughts on the Seahawks trading Russell Wilson.

The Hype w/ Chris & Mike
5-21 H1 This week in Sports, Jeff Howe joins the show and Why can't Chris rap Jay Z

The Hype w/ Chris & Mike

Play Episode Listen Later May 21, 2022 43:08


Chris & Mike discuss the week in sports. Then Jeff Howe joins the show to talk the Seahawks interest in Baker Mayfield and Mike tells Chris why he can't rap Jay Z

Seahawks Man 2 Man
5-21 H1 This week in Sports, Jeff Howe joins the show and Why can't Chris rap Jay Z

Seahawks Man 2 Man

Play Episode Listen Later May 21, 2022 43:08


Chris & Mike discuss the week in sports. Then Jeff Howe joins the show to talk the Seahawks interest in Baker Mayfield and Mike tells Chris why he can't rap Jay Z

The Hype w/ Chris & Mike
5-14 H1 Tyler Lockett in Studio, Steven Ruiz joins the show & impressions of Drew Lock

The Hype w/ Chris & Mike

Play Episode Listen Later May 14, 2022 44:08


Seattle Seahawks Receiver Tyler Lockett is in studio. Steven Ruiz of The Ringer joins to discuss his latest article on the Seahawks Quarterbacks. Chris & Mike ask Tyler Lockett his early impressions on Drew Lock.

Seahawks Man 2 Man
5-14 H1 Tyler Lockett in Studio, Steven Ruiz joins the show & impressions of Drew Lock

Seahawks Man 2 Man

Play Episode Listen Later May 14, 2022 44:08


Seattle Seahawks Receiver Tyler Lockett is in studio. Steven Ruiz of The Ringer joins to discuss his latest article on the Seahawks Quarterbacks. Chris & Mike ask Tyler Lockett his early impressions on Drew Lock.

The Hype w/ Chris & Mike
4-23H1 Walk Up Songs and Derrik Klassen joins the show

The Hype w/ Chris & Mike

Play Episode Listen Later Apr 23, 2022 45:24


Chris& Mike review the Mariners game from last night and talk about what their walk up song would be if they were baseball players. Derrik Klassen via Bleacher Report joins the show to discuss Quarterbacks. Then the Duo debates Geno Smith vs Drew Lock

The Hype w/ Chris & Mike
4-23 H2 Reaction to Pete and John's Press Conference and Walk up Song winner

The Hype w/ Chris & Mike

Play Episode Listen Later Apr 23, 2022 42:57


Chris& Mike react to Pete Carrol and John Schneider's press conference and chat about how much money DK Metcalf would make as a free agent. The Duo discusses how much money they would pay to sit courtside in an NBA game and pick their Best Walk up Song.

Seahawks Man 2 Man
4-23H1 Walk Up Songs and Derrik Klassen joins the show

Seahawks Man 2 Man

Play Episode Listen Later Apr 23, 2022 45:24


Chris& Mike review the Mariners game from last night and talk about what their walk up song would be if they were baseball players. Derrik Klassen via Bleacher Report joins the show to discuss Quarterbacks. Then the Duo debates Geno Smith vs Drew Lock

Seahawks Man 2 Man
4-23 H2 Reaction to Pete and John's Press Conference and Walk up Song winner

Seahawks Man 2 Man

Play Episode Listen Later Apr 23, 2022 42:57


Chris& Mike react to Pete Carrol and John Schneider's press conference and chat about how much money DK Metcalf would make as a free agent. The Duo discusses how much money they would pay to sit courtside in an NBA game and pick their Best Walk up Song.

The Hype w/ Chris & Mike
4-16 H1: Allow Me To Reintroduce Myself & How About Those Mariners

The Hype w/ Chris & Mike

Play Episode Listen Later Apr 16, 2022 43:15


Chris & Mike introduce themselves and talk about the Mariners huge win from last night. They discuss the Sonics potentially coming back while finishing on some Russell Wilson chatter.

Seahawks Man 2 Man
4-16 H1: Allow Me To Reintroduce Myself & How About Those Mariners

Seahawks Man 2 Man

Play Episode Listen Later Apr 16, 2022 43:15


Chris & Mike introduce themselves and talk about the Mariners huge win from last night. They discuss the Sonics potentially coming back while finishing on some Russell Wilson chatter.

ChrisNMike Podcast
The ChrisNMike Show: Season 2 Ep. 2 (Childhood Trauma + Maintaining Mental Health Etc)

ChrisNMike Podcast

Play Episode Listen Later Mar 30, 2022 55:12


Chris & Mike discuss what traumatized them as kids and how to maintain your mental health amongst other things that can affect your mental --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Gwynn & Chris On Demand
3.22.22 Gwynn & Chris: Mike Clevinger audio from Spring Training

Gwynn & Chris On Demand

Play Episode Listen Later Mar 23, 2022 43:20


The guys played some of the interview with Ben & Woods and did Clev have us fired up! We also talked about some of the different random news n sports.

No Limits: A Mitch Rapp Podcast
Ep.100: Judge A Cover By The Book

No Limits: A Mitch Rapp Podcast

Play Episode Listen Later Mar 7, 2022 65:21


Chris & Mike celebrate Ep.100 with a discussion of favorite covers from the Mitch Rapp series. Click here to see all of the covers to follow along as you listen! Be sure to share with us on social media your favorite Mitch Rapp cover!   We also reveal plans for Season 2 (and beyond!) of No Limits: The Thriller Podcast. Click here to check out our newly designed website and merch drop!    Please subscribe, rate & review using Apple Podcasts, Spotify, or your favorite podcasting platform. You can find us online at MitchRappPod.com and on Twitter or Instagram @mitchrapppod. And as always, “Just let Mitch be Mitch.”   This episode is made possible and kept ad-free thanks to our fantastic Patrons! For less than the price of a novel a month, you can help us keep the show going and get access to exclusive content and signed book giveaways! Become a Patron today at Patreon.com/MitchRappPod.   Disclaimer: This podcast is not affiliated with Vince Flynn, Kyle Mills, or Simon & Schuster. The music soundtrack is Guerilla Tactics by Rafael Krux.

No Limits: A Mitch Rapp Podcast
Ep.98: First Lines - Which is your favorite?

No Limits: A Mitch Rapp Podcast

Play Episode Listen Later Feb 21, 2022 64:31


This week Chris & Mike break down what makes a good first line for a thriller novel and discuss their favorite first lines from the Mitch Rapp series! Also, did you know that Sentence Length has Declined 75% in the Last 500 Years?   Term Limits - “The old wood cabin sat alone, surrounded by trees and darkness.”  American Assassin - “Mitch Rapp stared at his reflection in the dusty, cracked mirror and questioned his sanity." Kill Shot - “The man flew through the air, propelled by one of the other recruits.” Transfer of Power - “A fine mist fell from the darkening spring sky as a black limousine turned off of E street. “ The Third Option - “There exists in America a silent and invisible order made up of former soldiers, intelligence officers, and diplomats.”  Separation of Power - “Dr. Irene Kennedy stood over the fresh mound of dirt and wept.” Executive power - “The sleek gray craft sliced through the warm water and humid night air of the philippine sea at twenty-five knots, its twin engines rumbling toward its destination with a guttural moan.”  Memorial Day - “Mitch rapp started through the one-way mirror into the dank, subterranean cement chamber.”  Consent to Kill - “To kill a man is a relatively easy thing-especially the average unsuspecting man.” Act of Treason - “The motorcade rumbled down the cobblestone street.”  Protect and Defend - “Mitch Rapp ran his hand along her smooth, naked thigh, up to her waist, and then down along her flat stomach.”  Extreme Measures - “Mike Nash glanced anxiously at his watch and then eyed the twin flat-screen monitors.” Pursuit of Honor - “It was nearing ten o'clock in the evening when Mitch rapp decided it was time to move.” The Last Man - “The four dead men were lined up on the living room floor of the safe house.” The Survivor - “Scott Coleman turned away from the color monitor and glanced right.”  Order to Kill - “Grisha Azarove steered clear of main street, taking a random path as he walked through what had once been one of Russia's many oil boomtowns.”  Enemy of the State - “It was just after midnight and Rabat felt largely deserted.”  Red War - “The streets were overrun.”  Lethal Agent - “The cave was more than ten meters square, illuminated with a handful of battery-powered work lights.”  Total Power - “A light mist condensed on Sonya Vance's windshield, turning the forested mountains around her into smears of green.”  Enemy at the Gates - “Lucky.”   Please subscribe, rate & review using Apple Podcasts, Spotify, or your favorite podcasting platform. You can find us online at MitchRappPod.com and on Twitter or Instagram @mitchrapppod. And as always, “Just let Mitch be Mitch.”   This episode is made possible and kept ad-free thanks to our fantastic Patrons! For less than the price of a novel a month, you can help us keep the show going and get access to exclusive content and signed book giveaways! Become a Patron today at Patreon.com/MitchRappPod.   Disclaimer: This podcast is not affiliated with Vince Flynn, Kyle Mills, or Simon & Schuster. The music soundtrack is Guerilla Tactics by Rafael Krux.

Jesse Lee Peterson Radio Show
2/07/22 Monday, Hour 3: Let Go of All Identities!

Jesse Lee Peterson Radio Show

Play Episode Listen Later Feb 7, 2022 60:00


Let go of all identities…; Chris from Texas needs guidance with his life. He describes the abusive people in his life and the mess he is in. — Back to Chris… Mike from Wisconsin

Genuine Chit-Chat
#152 Pt 2 – A 2022 Trip To Disneyworld: Favourite Attractions, The New App & Family Fun With Chris Braaten

Genuine Chit-Chat

Play Episode Listen Later Feb 6, 2022 49:01


Chris Braaten returns to GCC, talking about losing weight and his recent family trip to Disneyworld! As this week is part 2 of their 2022 conversation, they focus on the Florida & California-based theme parks, as Chris' incredible weight loss journey was discussed in part 1! This week, in part 2, Chris & Mike's conversation moves onto Chris & his family's recent trip to Disneyworld which includes Chris talking about Disney's new app, queuing, some of the best rides & unexpected wonders, how it was there when COVID rules were still in effect, his favourite parts, how Disneyland in California compares to Disneyworld Orlando, and loads more, so if you're interested in going to one of the Disney theme parks in the US, this is one to check out! The video version of their full conversation will be out on YouTube shortly after this episode drops on the usual podcasting feeds, check it out here and don't forget to subscribe: https://youtube.com/channel/UClQvgois9knDkFvjqcpoQtw Last week was part 1 of their conversation, where Chris details why him & Alyse stopped the I Like To Like Things podcast and what's in store for their podcasting future. Chris then goes into the “main” part of the discussion including their previous attempts at weight-loss and how they made it work this time, including detailing their workout & food regimes, why they wanted to do it in the first-place, their mindset, how it's positively affected their lives and more! Chris was on GCC in July 2021, so check out episode 131 for a proper introduction to him! Follow Chris on the I Like To Like Things social media, for his future projects & guest appearances: Facebook Group – Instagram: @Like2LikeThings Check out Mike's appearance on the recent episode of the I Like To Like Things podcast, talking about his favourite TV show; Sherlock; https://spoti.fi/3xtlBoJ or check out Megan's appearance on there talking about RuPaul's Drag Race; https://spoti.fi/3KVsHdi - make sure you check out Chris & Alyse's response episodes of them too! In the last episode of GCC, number 151, Jarrod Speed returns to GCC to talk about his experience of attempting a world record attempt by doing an obstacle course at the top of the highest mountain in Africa, as well as confirming the many challenges along the way and what's in store for him going forward – if you felt motivated by Chris' weight loss, this episode is a must-listen! If you can't wait until next week for part 2 of their chat, check out Mike's Patreon for the full-length unsplit episode as well as at least 1 episode of his & Megan's “Afterthoughts” a week (& more) so if you want to support the show and get more content, check it out at http://patreon.com/genuinechitchat For any Star Wars fars; make sure you tune into the Book Of Boba Fett discussion show where Mike & various guests discuss each chapter of the new series week-by-week, you can listen on Mike's YouTube channel, or on the feed of Comics In Motion! Find Mike's other show; Star Wars: Comics In Canon on Spotify & the other podcast apps on the feed of Comics In Motion & on GCC's YouTube. Episodes are out every Saturday; episodes 0-86 are out now, in ep 86 Mike delves into IDW's High Republic Adventures comics, in ep 85 Mike provides an introduction to Poe Dameron & tackles the first volume of his comics, then in ep 84 Mike starts on Marvel's High Republic comics! Previous episodes topics include the War Of The Bounty Hunters crossover (all 34 tie-in issues) plus the Lando comics, the Journals of Old Ben Kenobi, Kanan Jarrus, Count Dooku, Kylo Ren, Darth Maul, numerous High Republic book reviews & more – https://spoti.fi/3sOtqCw Outro read by BZ The Voice: http://www.bzthevoice.com/ Mike's guest spots: Mike's appearance on the Beernuts Productions podcast, listen here: https://spoti.fi/3jpLjpD Mike was on the Talking Dad podcast, listen here: https://spoti.fi/3pmI6Jm Mike returned to Star Wars Timeline to talk about The Force Awakens here: https://youtu.be/c4VMXeBU3W4 The Last Jedi here: https://youtu.be/7dGEsdfSMkY and The Rise of Skywalker here: https://youtu.be/9fZWXji7_Jo Mike appeared on the Hall of Mears podcast, listen here: https://spoti.fi/3bxgXwS or watch the video version here: https://youtu.be/K5epyHW-TPs Instagram – Twitter – Facebook – YouTube – Stitcher – Podbean – Spotify You can also email Mike at GenuineChitChat@outlook.com with any reviews, comments or suggestions.

No Limits: A Mitch Rapp Podcast
Ep.95: Kyle's Villains

No Limits: A Mitch Rapp Podcast

Play Episode Listen Later Jan 31, 2022 70:53


Since we covered Vince's Villains after reviewing all of Flynn's books, it's only appropriate that Chris & Mike break down Kyle's Villains now that we've covered all of Mill's books. Be sure to reach out on social media and tell us what you think of our top five list!   Please subscribe, rate & review using Apple Podcasts, Spotify, or your favorite podcasting platform. You can find us online at MitchRappPod.com and on Twitter or Instagram @mitchrapppod. And as always, “Just let Mitch be Mitch.”   This episode is made possible and kept ad-free thanks to our fantastic Patrons! For less than the price of a novel a month, you can help us keep the show going and get access to exclusive content and signed book giveaways! Become a Patron today at Patreon.com/MitchRappPod.   Disclaimer: This podcast is not affiliated with Vince Flynn, Kyle Mills, or Simon & Schuster. The music soundtrack is Guerilla Tactics by Rafael Krux.

No Limits: A Mitch Rapp Podcast
Ep.92: Red War, Part I - Coincidences and Companionship

No Limits: A Mitch Rapp Podcast

Play Episode Listen Later Jan 10, 2022 58:24


The time has come for Chris & Mike to break down their FINAL book in the Mitch Rapp series. Red War gets off to a strong start as the Russian president gets a terminal diagnosis that puts him on a path of destruction.   Please subscribe, rate & review using Apple Podcasts, Spotify, or your favorite podcasting platform. You can find us online at MitchRappPod.com and on Twitter or Instagram @mitchrapppod. And as always, “Just let Mitch be Mitch.”   This episode is made possible and kept ad-free thanks to our fantastic Patrons! For less than the price of a novel a month, you can help us keep the show going and get access to exclusive content and signed book giveaways! Become a Patron today at Patreon.com/MitchRappPod.   Disclaimer: This podcast is not affiliated with Vince Flynn, Kyle Mills, or Simon & Schuster. The music soundtrack is Guerilla Tactics by Rafael Krux.

No Limits: A Mitch Rapp Podcast
Ep.91: Popular or Unpopular?

No Limits: A Mitch Rapp Podcast

Play Episode Listen Later Jan 3, 2022 48:17


Chris & Mike ring in the New Year with a bit of banter around some hot-takes from the Mitch Rapp socials. A special shout-out to patron and listener, Steph K (Scott's biggest fan!), for providing the "Popular or Unpopular" topic with a great post on the "Fans of Mitch Rapp" facebook page!   Please subscribe, rate & review using Apple Podcasts, Spotify, or your favorite podcasting platform. You can find us online at MitchRappPod.com and on Twitter or Instagram @mitchrapppod. And as always, “Just let Mitch be Mitch.”   This episode is made possible and kept ad-free thanks to our fantastic Patrons! For less than the price of a novel a month, you can help us keep the show going and get access to exclusive content and signed book giveaways! Become a Patron today at Patreon.com/MitchRappPod.   Disclaimer: This podcast is not affiliated with Vince Flynn, Kyle Mills, or Simon & Schuster. The music soundtrack is Guerilla Tactics by Rafael Krux.

No Limits: A Mitch Rapp Podcast
Ep.90: Merry #Rappmas!

No Limits: A Mitch Rapp Podcast

Play Episode Listen Later Dec 25, 2021 36:05


Chris & Mike take it a bit easier for the holidays with some shout-outs and social media round-up!   Please subscribe, rate & review using Apple Podcasts, Spotify, or your favorite podcasting platform. You can find us online at MitchRappPod.com and on Twitter or Instagram @mitchrapppod. And as always, “Just let Mitch be Mitch.”   This episode is made possible and kept ad-free thanks to our fantastic Patrons! For less than the price of a novel a month, you can help us keep the show going and get access to exclusive content and signed book giveaways! Become a Patron today at Patreon.com/MitchRappPod.   Disclaimer: This podcast is not affiliated with Vince Flynn, Kyle Mills, or Simon & Schuster. The music soundtrack is Guerilla Tactics by Rafael Krux.

No Limits: A Mitch Rapp Podcast
Ep.88: Enemy of the State, Part I - Unabridged

No Limits: A Mitch Rapp Podcast

Play Episode Listen Later Dec 13, 2021 75:32


Chris & Mike dig into the first 25 chapters of Enemy of the State! For a half of a book without that much action, it certainly delivers! The dialogue and relationships between characters is developed without the need for inordinate amounts of whiz-bang to keep your attention. Be sure to stick around to the end where Chris & Mike go on a MAJOR rant...and its not even about cover C!   Please subscribe, rate & review using Apple Podcasts, Spotify, or your favorite podcasting platform. You can find us online at MitchRappPod.com and on Twitter for Instagram @mitchrapppod. And as always, “Just let Mitch be Mitch.”   This episode is made possible and kept ad-free thanks to our fantastic Patrons! For less than the price of a novel a month, you can help us keep the show going and get access to exclusive content and signed book giveaways! Become a Patron today at Patreon.com/MitchRappPod.   Disclaimer: This podcast is not affiliated with Vince Flynn, Kyle Mills, or Simon & Schuster. The music soundtrack is Guerilla Tactics by Rafael Krux.

ChrisNMike Podcast
TheChrisNMikeShow Ep. 13 (Dating + When Is Sex Expected)

ChrisNMike Podcast

Play Episode Listen Later Nov 28, 2021 63:04


Chris & Mike and their special guest/possible new co host Jazmyne & Susie discuss how many dates do you gone on before you expect sex

dating expected chris mike
ChrisNMike Podcast
The ChrisNMike Show Ep. 12 (Do Men Care About A/Their Woman's Money, Degrees, And/Or Career + More)

ChrisNMike Podcast

Play Episode Listen Later Nov 22, 2021 48:02


Chris & Mike discuss Do Men Care About A/Their Woman's Money, Degrees, And/Or Career

ChrisNMike Podcast
TheChrisNMikeShow Ep. 11 w/Mike Bryant (Flirting/Drive Thru Pimpin + Signals Woman Ignore 101)

ChrisNMike Podcast

Play Episode Listen Later Nov 6, 2021 59:24


Chris & Mike discuss drive thru flirting + Women picking up on signals

ChrisNMike Podcast
TheChrisNMikeShow Ep. 10 (Rules Of Engagement When Getting “Flewed Out” + Balancing Life)

ChrisNMike Podcast

Play Episode Listen Later Oct 30, 2021 50:08


Chris & Mike discuss the rules when a guy flies a woman out & how to balance life

ChrisNMike Podcast
TheChrisNMikeShow Ep. 9. (Is 15/hr Enough To Live + How Do You Earn Respect)

ChrisNMike Podcast

Play Episode Listen Later Oct 23, 2021 44:24


Chris & Mike discuss a comfortable hourly wage and how to earn one's respect

respect earn chris mike
The Modern Maker Podcast
Chris & Mike TELL ALL!!!! ep. 235

The Modern Maker Podcast

Play Episode Listen Later Oct 13, 2021 54:20


Thank you everyone for the questions to answer, we'll be sure to do more in the future. Ben was in NY for this episode but he'll be back for a special weekend episode on Saturday!! Mike Montgomery: @modernbuilds Chris Salamone: @foureyesfurniture Ben Uyeda: @benjaminuyeda Support The Show by Supporting the Sponsors: -Try Indeed out with a FREE SEVENTY-FIVE DOLLAR CREDIT at https://www.Indeed.com/MODERN -Get a SawStop: https://bit.ly/3bKkMzH -Simple Cushions: https://simplecushioncompany.com -Simple Finish is back in stock: https://makerbrandco.com/

ny free seventy five dollar credit sawstop chris mike
ChrisNMike Podcast
TheChrisNMikeShow Ep. 8 (Who Or What Determines Your Worth + Moms Spaghetti)

ChrisNMike Podcast

Play Episode Listen Later Oct 9, 2021 88:30


Chris & Mike talk discuss who or what determines a persons worth and a brief discussion on Eminem's new restaurant “Moms Spaghetti”

No Limits: A Mitch Rapp Podcast
Ep.78: Enemy at the Gates - SPOILERS with Kyle Mills

No Limits: A Mitch Rapp Podcast

Play Episode Listen Later Oct 3, 2021 67:52


SPOILER WARNING! Kyle Mills joins Chris & Mike once again and this time we dig into his latest book, Enemy at the Gates. Consider yourself warned.   Please subscribe, rate & review using Apple Podcasts, Spotify, or your favorite podcasting platform. You can find us online at MitchRappPod.com and on Twitter for Instagram @mitchrapppod. And as always, “Just let Mitch be Mitch.”   This episode is made possible and kept ad-free thanks to our fantastic Patrons! For less than the price of a novel a month, you can help us keep the show going and get access to exclusive content and signed book giveaways! Become a Patron today at Patreon.com/MitchRappPod.   Disclaimer: This podcast is not affiliated with Vince Flynn, Kyle Mills, or Simon & Schuster. The music soundtrack is Guerilla Tactics by Rafael Krux.

ChrisNMike Podcast
TheChrisNMikeShow Ep. 7 (Sex, Money, & The Lies Told To Get It)

ChrisNMike Podcast

Play Episode Listen Later Oct 1, 2021 51:00


Chris & Mike discuss the lengths they've went to get sex and or money

lies sex money chris mike
bUnekeRadio
CCC gets slayed w/ Chris, Mike, and occasionally Brandon of Death Drop Gorgeous

bUnekeRadio

Play Episode Listen Later Sep 27, 2021 41:00


Death Drop Gorgeous is an out of the box horror film that deserves every accolade thrown its way. Taking on racism, homophobia and ageism while entertaining and shocking viewers, this film is more than just a gore-whore slasher.  Writer and Directors; Mike Ahern, Chris Dalpe and Brandon Perras act in DDG as well and they kill it. I have two words for you... Tony Twofingers....   You can follow the film on Twitter @deathdropgorg and it can will be available on Amazon Prime and Itunes for rent or purchase 10/10/21  

SRB Media Podcasts
The Speedway Tavern Show

SRB Media Podcasts

Play Episode Listen Later Sep 15, 2021 57:19


This week's Speedway Tavern Show with guest Laurence Rogers, in the studio, Chris Mike and Matt https://supporter.acast.com/613f5808e36df2001b0c44a4Available on all the major podcast platformsMore at www.srbmedia.co.ukSponsor www.imagecleaners.co.u Support this show http://supporter.acast.com/srbmedia. See acast.com/privacy for privacy and opt-out information. Become a member at https://plus.acast.com/s/srbmedia.

tavern speedway chris mike
PFT PM
Week 1 Picks: Football is Back! + Florio Takes a Victory Lap

PFT PM

Play Episode Listen Later Sep 10, 2020 70:01


The PFT PM/Chris Simms Unbuttoned joint collaboration is back in full force with Chris & Mike making their picks against the spread for every game in Week 1. But first, Mike gloats over last year's title.(2:45) Kickoff: Texans vs Chiefs(6:15) Seahawks vs Falcons(11:40) Browns vs Ravens(16:00) Jets vs Bills(20:00) Raiders vs Panthers(23:40) Bears vs Lions(28:50) Colts vs Jaguars(31:00) Packers vs Vikings(35:15) Dolphins vs Patriots(39:30) Eagles vs Washington(42:00) Chargers vs Bengals(44:45) Buccaneers vs Saints(48:00) Cardinals vs 49ers(50:00) SNF: Cowboys vs Rams(54:30) MNF: Steelers vs Giants(58:20) MNF: Titans vs Broncos(1:01:00) Best Bets - Simms & Florio gives their 3 top picks of the week

The Valley Today
Tourism Tuesday: River Valley Festival

The Valley Today

Play Episode Listen Later Sep 12, 2017 28:44


We were in the studio for Tourism Tuesday - Front Royal edition - with Felicia Hart, Director of Community Development & Tourism for the Town of Front Royal along with her guests, Chris & Mike to talk about the River Valley Festival happening on September 30th from 11:30am - 10pm at VFW Post 1860. The guys filled us in on all the details for the festival including the food, musical entertainment and kids games & activities that will be happening throughout the day and into the evening. You can get tickets at the Front Royal Visitors Center or via their website at: http://www.rivervalleyfestival.com/

Talkie Talk - The Media By Us Podcast
Talkie Talk Ep. 25: Watchlist / Leftovers Finale / E3 Preview / News – 6/13

Talkie Talk - The Media By Us Podcast

Play Episode Listen Later Jun 13, 2017 74:29


Talking what we've been watching - then going through some news in movies/TV (Trailers! News! Breezy on the Streets!). Just a warning, we're going to be talking about The Leftovers finale (a lot) - and have a great preview of E3, looking at games (wow!), developers (ooh!) and consoles (wut). The direct podcast RSS feed is here. And please contact us through email, Facebook (movies, TV, games), and Twitter. Please give us a (good?) review on iTunes (here), Google Play (here), or anywhere to give us a boost! Watchlist/Playlist (0:52) Brent: Zodiac (1:06), Wonder Woman (3:28), 2 Days in the Valley (RIP Glenne Headly) (7:36), Escape from New York (8:49), 48 Hrs (9:48), TJ: Master of None (10:51) David: Mike and Dave Need Wedding Dates (11:40), Parenthood (17:59) Chris: Mike and Dave Need Wedding Dates, also, weirdly enough... Dead Cells (20:09), PlayerUnknown's Battlegrounds (21:40) ALL CHAT!: The Leftovers Finale (22:35) Breezy on the Streets (48:48) 48:54 - Trailer Roundup (Black Panther, Coco, American Made) 52:05 - E3 (Video Game Showcase) Preview - hosted by Chris (Dragon Ball FighterZ 52:22, Ace Combat 7 52:56, Bloodstained 53:55, Far Cry 5 54:14, Bubzy 55:22, Starfield 55:45, Game of Thrones from Bethesda 56:31, Super Mario Odyssey 58:10, Sonic Mania 59:45, Final Fantasy maybe 1:01:06, Assassin's Creed Origins 1:01:54, Naughty Dog preview 1:02:26, New XBox Console Name 1:03:09) 1:05:59 - Cowboy Bebop turning into live-action TV show 1:06:41 - Wonder Woman 2 contract fun: Patty Jenkins has leverage 1:07:52 - Videogame Everything first ever game eligible for Best Animated Short Oscar 1:09:11 - Cars 3 features unheard voice work from Paul Newman 1:10:21 - Next Ryan Coogler / Michael B. Jordan movie is about Atlanta standardized test cheating scandal 1:10:45 - Best bet this weekend: Cars 3 Slight warning: Some mild language (Intro courtesy of The Willow Walkers / Outro "Onions" courtesy of Mega Gem, via the Free Music Archive, CC-BY)