Podcasts about entertainment software association esa

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Best podcasts about entertainment software association esa

Latest podcast episodes about entertainment software association esa

Back in Session: A DMGS Podcast
Leveling Up Advocacy: Inside the Video Game Industry with ESA's Andrew O'Connor

Back in Session: A DMGS Podcast

Play Episode Listen Later Mar 6, 2025 34:06


In this episode of the Back in Session podcast, hosts Ryan Stevens and Ryan DeMara sit down with Andrew O'Connor from the Entertainment Software Association (ESA) to explore the advocacy efforts shaping the video game industry. Andrew discusses critical policy challenges like artificial intelligence (AI) and online safety, debunking myths about gamers and highlighting how states like Texas and New York bolster the industry with tax incentives. The hosts also share lighthearted personal stories, from moving woes to nostalgic gaming memories featuring classics like MLB The Show, Tony Hawk's Pro Skater, and Halo. Whether you're a gamer or just curious about the industry's impact, this episode offers a fun and insightful look behind the scenes.Learn more about the Entertainment Software Association: https://www.theesa.com/about-esa/

Il Cortocircuito
EA FAIL, IL NUOVO E3 e IL CAMPIONE DEL MONDO di Excel!

Il Cortocircuito

Play Episode Listen Later Feb 7, 2025 112:23


Appuntamento fisso del Venerdì pomeriggio dalle 17 alle 19, torna IL CORTOCIRCUITO con il solito trio delle meraviglie, ovvero Pierpaolo Greco, Alessio Pianesani e Francesco SerinoIl Corto Circuito inizia con una rapida panoramica del mercato videoludico attuale, toccando la tristezza dei titoli single-player che aspirano al live service senza riuscirci, e la situazione complessa del mercato eSports. Si parla del fallimento diDragon Age: The Veilguard, sviluppato daBioWaree pubblicato da Electronic Arts, con vendite inferiori alle aspettative, e delle dichiarazioni diAndrew Wilson, amministratore delegato di Electronic Arts, che attribuisce il flop alla mancanza di coinvolgimento e di caratteristiche da live service. Si discute anche del possibile futuro di BioWare, tra ipotesi di un nuovoMass Effect e le critiche al CEO di Electronic Arts, Andrew Wilson.Il cuore della puntata si sposta sugli eSports, con focus sul campionato mondiale di Excelcon un'intervista aLorenzo Foti, italiano di successo nel mondo di Excel, che spiega la natura della competizione, le sue dinamiche, e il suo approccio. Vengono toccati temi come il livello di "nerdismo" richiesto, la presenza femminile, e le potenzialità dello streaming.Un altro argomento chiave è l'annuncio diIicon, una conferenza per visionari organizzata dall'Entertainment Software Association (ESA), che dovrebbe prendere il posto dell'E3. Si discute sulla natura di Iicon, sul suo posizionamento rispetto ad altri eventi, e sul coinvolgimento delle principali aziende del settore, tra cui Electronic Arts, 2K, Microsoft, Sony, Nintendo, e Take Two. Vengono espresse considerazioni sul futuro di Jeff Keighley e del suo Summer Game Fest e sulle diverse strategie dei grandi publisher.La trasmissione include anche spazi vocali con domande e commenti degli ascoltatori, toccando vari argomenti come le esclusive, GTA 6, la competizione di Excel su mobile, e il futuro dei videogiochi.

Player: Engage
IICON 2026: A New Era for Interactive Innovation

Player: Engage

Play Episode Listen Later Feb 6, 2025 28:53


Mommyhood Unscripted
EP 71: A Guide to Video Game Safety

Mommyhood Unscripted

Play Episode Listen Later Jan 20, 2025 28:55


Video games were created as a form of entertainment. But for many parents, the concerns over their children's safety--when playing multi-player games online (and too much screen time) seems to be top of mind. So how can we ensure that our kids are picking the right games? And is there a way we can monitor things? Nicole chats with Aubrey Quinn, the Senior Vice President of the Entertainment Software Association (ESA). She has all the answers to our questions — including everything we need to know about parental controls on these gaming devices — so you can make more of an informed decision for your family. Consider this your personal guide to video game safety!-----------------------------------SHOW NOTES:Host: Nicole Nalepa | @NicoleNalepaTVGuest: Aubrey QuinnWebsite: www.ESRB.org

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The Association 100 Podcast
Unlocking the Power of Play: Advocacy and Innovation in the Video Game Industry

The Association 100 Podcast

Play Episode Listen Later Sep 18, 2024 33:52


Welcome to another episode of The A100 Podcast, where we're joined by Stanley Pierre-Louis, President & CEO of the Entertainment Software Association (ESA). In this insightful conversation, Stan takes us through the dynamic world of video games and shares how ESA serves as the voice for the U.S. video game industry. Key Highlights: Stan's Career Journey: Stan traces his unique career path, from working in media and intellectual property law to leading ESA. He shares how his passion for media, technology, and the arts has shaped his leadership in the video game industry. The Role of ESA: ESA advocates for the video game industry and protects its economic and creative contributions. Stan explains how ESA supports its members in areas like free expression, intellectual property protection, and self-regulation. Economic Impact of Video Games: With over 190 million Americans playing video games and a $101 billion economic impact, Stan discusses ESA's research and how data drives advocacy efforts. He also highlights the industry's substantial contributions to the U.S. economy and job market. Advocacy and Policy Priorities: Stan dives into ESA's top policy priorities, including AI, intellectual property, and digital wellness. He shares how ESA educates policymakers on the nuances of video game technology and advocates for thoughtful, common-sense regulations. Collaboration and Partnerships: Stan emphasizes the importance of partnerships in advancing the industry. From working with organizations like the AARP and the American Heart Association to global initiatives that highlight the social and emotional benefits of video games, ESA leverages collaboration to amplify its impact. Join us as Stan Pierre-Louis shares valuable insights into the intersection of technology, creativity, and advocacy, providing actionable takeaways for association professionals looking to enhance their own advocacy and member engagement efforts. Stay Connected: Subscribe to The Association 100 podcast on Spotify, Apple Podcasts or YouTube Podcasts to ensure you never miss an episode. Follow us on LinkedIn at The Association 100 and OnWrd & UpWrd for the latest in association trends and strategies. Tune in for more episodes filled with expert insights and innovative strategies to drive your association's advocacy and impact to new heights!

Filament Games Podcast
FGP6-8: Games for Change Festival Interview with Stan Pierre-Louis

Filament Games Podcast

Play Episode Listen Later Mar 13, 2024 22:29


What does the future hold for gaming as entertainment and beyond? As President and CEO of the Entertainment Software Association (ESA), this week's Filament Games Podcast guest Stan Pierre-Louis is a prominent strategic leader of the US video game industry. As President and CEO of ESA, he spearheads the organization's public policy efforts, showcasing the profound impact of the video game industry on business, entertainment, and culture. His extensive background includes serving as ESA's General Counsel, where he led legal, policy, and regulatory affairs, advocating on critical issues like First Amendment rights, technology, and intellectual property. In this interview, podcast host Jennifer Javornik talks with Stan about how advancing technology is propelling games beyond entertainment and driving societal change. With over 215 million Americans playing, understanding where gaming heads next is important for everyone!

IGN.com - Daily Fix (Video)
E3 Is Officially Dead - IGN Daily Fix

IGN.com - Daily Fix (Video)

Play Episode Listen Later Dec 13, 2023


The Entertainment Software Association (ESA) has announced the end of E3 for good, 28 years after the first event took place. Plus, Sony has acknowledged today's reports of a security breach at Insomniac and said it is investigating. Disney's head of gaming, Sean Shoptaw, explains why the company was happy to renegotiate on Indiana Jones for Xbox.

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Geek Freaks Headlines
The End of an Era: Electronic Entertainment Expo (E3) Officially Discontinued

Geek Freaks Headlines

Play Episode Listen Later Dec 12, 2023 0:28


The Entertainment Software Association (ESA) has officially announced the closure of the Electronic Entertainment Expo (E3), a once-pivotal event in the gaming industry. This announcement marks the end of an era for a convention that has been a central showcase for both the U.S. and global video game industry for over two decades. According to Stanley Pierre-Louis, President and CEO of the ESA, a combination of factors contributed to the decision to discontinue E3. These include the emergence of new competitors, partner withdrawals, evolving audience preferences, and disruptions caused by the pandemic. Despite efforts to revive the event, which has been a staple since 1995, these challenges ultimately led to its downfall. E3 began as a trade show in response to the marginalization of video games at the Consumer Electronics Show in Las Vegas. Over the years, it transformed into a massive multimedia event, showcasing major consoles like the Wii, PlayStation 3, and Xbox 360. It also became a platform for industry personalities, such as Hideo Kojima and Reggie Fils-Aimé, to gain fame.

What's Good Games: A Video Game Podcast
ESA Special Interview + Baldur's Gate 3 is THE HOTNESS - Ep. 339

What's Good Games: A Video Game Podcast

Play Episode Listen Later Aug 11, 2023 113:04


Thank you ExpressVPN for sponsoring this week's episode! Go to http://expressvpn.com/whatsgoodgames to get an extra 3 months for free. This week Britt and Andrea have a special third segment interview with Stanley Pierre-Louis, President and CEO of the Entertainment Software Association (ESA)! Stan talks about the important work the ESA is involved in, lays down some fun facts about the video game industry and, of course, chats about the future of E3. This week the ladies are also talking about the spectacular performance of Baldur's Gate 3, the latest Pokemon Presents, Resident Evil's new top seller and more! In hands-on Ri and Andrea have played Lords of the Fallen, Britt is still obsessed with Baldur's Gate 3 and Andrea checked out The Walking Dead: Betrayal.  Baldur's Gate 3 provided by Larian Studios Follow The ESA: www.theesa.com/facts Twitter/X: @TheESA http://www.linkedin.com/company/entertainment-software-association/ Thank you to this month's Patreon Producers: Chewy's Godson Alex Rigopulos Faris Attieh Justin Foshee Punkdefied Listen to WGG Ad-Free on Patreon: http://www.patreon.com/whatsgoodgames  Subscribe to our channel and don't forget to hit the bell: http://bit.ly/2rAcJvF 02:12 - Baldur's Gate 3 Now One of the Biggest Steam Games Ever 07:56 - Pokémon Presents August 2023: 09:29 - Detective Pikachu Returns - Official Trailer 10:35 - Pokémon Horizons Episode 17 Release Date & Time 14:10 - Call of Duty: Modern Warfare 3 Trailer 19:33 - Steve Spohn won the Tempest Sentinal Award 2023!! 21:01 - Resident Evil 2 remake is now the best-selling game in the series 22:57 - WrestleQuest Has Been Delayed at the Last Minute 24:28 - Break 24:41 - A Message from ExpressVPN 26:19 - A Message from our Sponsor 26:46 - Lords of the Fallen 50:06 - Baldur's Gate 3 58:38 - The Walking Dead: Betrayal 1:09:25 - Super Space Club 1:11:21 - Special interview with Stanley Pierre-Louis 1:50:03 - End of the Show! Want audio only? http://whatsgoodgames.com/podcast/  Merch: https://teespring.com/stores/whatsgoo...  Follow on Twitter: http://www.twitter.com/whatsgood_games  Follow on Facebook: http://www.facebook.com/whatsgoodgames  Follow on Twitch: http://www.twitch.tv/whatsgoodgames  Join our Discord community: http://discord.gg/whatsgoodgames  Follow on Instagram: http://www.instagram.com/whatsgoodgam...  Our website: http://www.whatsgoodgames.com  Follow the crew: Andrea: http://www.twitter.com/andrearene http://www.instagram.com/andrearene_ http://www.tiktok.com/@andrearene  Britt: http://www.twitter.com/blondenerd http://www.instagram.com/blondenerd http://www.tiktok.com/@britt.brom  Riana: http://www.twitter.com/rianatweetsnow http://www.instagram.com/rianagramsnow http://www.tiktok.com/@rianatiktoksnow Learn more about your ad choices. Visit megaphone.fm/adchoices

Good2Game Radio
2023 E3 Gets Cancelled.

Good2Game Radio

Play Episode Listen Later Apr 17, 2023 82:33


"In this episode of the podcast, we're talking about the cancellation of E3 2023.E3, the Electronic Entertainment Expo, is the biggest gaming trade show in the world. It's been held every year since 1995, and it's where game publishers and developers from all over the world come to show off their latest games to the public and the press.But this year, E3 has been cancelled. The decision was made by the Entertainment Software Association (ESA), the organization that puts on the show. The ESA cited a number of reasons for the cancellation, the rising cost of putting on the show, and the increasing popularity of digital-only game announcement.In this episode, we'll be talking about the cancellation of E3. We'll also be talking about PSVR2, Dungeons and Dragons and John Wick 4. So be sure to tune in to this episode of the podcast."Support the showJoin the Good2Game Radio Community on Discord where we're talking games, movies and other fun stuff.https://discord.gg/QKnV6yJt

ACG - The Best Gaming Podcast
The Best Gaming Podcast #387(Video Resync) Zelda Is Looking Dope, E3 Canceled for Good Reason, PSVR2 sales disappoint, Last of US PC Is In Terrible Shape, and more with ACG and Friends!

ACG - The Best Gaming Podcast

Play Episode Listen Later Apr 2, 2023 200:52


The Best Gaming Podcast 387 - Zelda Is Looking Dope, E3 Canceled for Good Reason, PSVR2 sales disappoint, Last of US PC Is In Terrible Shape, and more with ACG and Friends! Amazon Affiliate https://amzn.to/3XuHcL8 Channel https://www.youtube.com/channel/UCK9_x1DImhU-eolIay5rb2Q/ The Legend of Zelda: Tears of the Kingdom[b] is an upcoming 2023 action-adventure game developed by Nintendo EPD and published by Nintendo for the Nintendo Switch. A sequel to The Legend of Zelda: Breath of the Wild (2017), Tears of the Kingdom retains many aspects of its predecessor, including the open-world environment of Hyrule, which has been expanded to allow for more vertical exploration. Link, the protagonist of Tears of the Kingdom, is joined by Zelda and is opposed by a malevolent force that seeks to destroy Hyrule. Experience the emotional storytelling and unforgettable characters in The Last of Us™, winner of over 200 Game of the Year awards. In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of a military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey. E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry in the United States.[2] The Entertainment Software Association (ESA) organizes and presents E3, https://store.steampowered.com/app/1888930/The_Last_of_Us_Part_I/ The PlayStation VR2 (PS VR2) is a virtual reality headset for the PlayStation 5 home video game console developed by Sony Interactive Entertainment released on February 22, 2023 Resident Evil 4[a] is a 2023 survival horror game developed and published by Capcom. A remake of the 2005 game Resident Evil 4, it was released on PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S on March 24, 2023. Players control the US agent Leon S. Kennedy, Team ACG covers all kinds of videogame discussions this week with special guest YOU! Follow me @jeremypenter on twitter Amazon Affiliate https://amzn.to/3XuHcL8 us this for any shopping if you don't want to worry about specific links from Jonny or Karak Buying  a game on Epic use the ACG creator code KARAK-ACG My Gaming and News  Webpage https://www.acgamer.net/ All my links  https://linktr.ee/ACG_Karak Follow me on Twitter for reviews and info  @jeremypenter JOIN the ACG Reddit https://www.reddit.com/r/ACGVids/ https://www.patreon.com/AngryCentaurGaming --- Send in a voice message: https://podcasters.spotify.com/pod/show/acg/message

ACG - The Best Gaming Podcast
The Best Gaming Podcast #387 - Zelda Is Looking Dope, E3 Canceled for Good Reason, PSVR2 sales disappoint, Last of US PC Is In Terrible Shape, and more with ACG and Friends!

ACG - The Best Gaming Podcast

Play Episode Listen Later Mar 31, 2023 200:53


The Best Gaming Podcast 387 - Zelda Is Looking Dope, E3 Canceled for Good Reason, PSVR2 sales disappoint, Last of US PC Is In Terrible Shape, and more with ACG and Friends! Amazon Affiliate https://amzn.to/3XuHcL8 Channel https://www.youtube.com/channel/UCK9_x1DImhU-eolIay5rb2Q/ The Legend of Zelda: Tears of the Kingdom[b] is an upcoming 2023 action-adventure game developed by Nintendo EPD and published by Nintendo for the Nintendo Switch. A sequel to The Legend of Zelda: Breath of the Wild (2017), Tears of the Kingdom retains many aspects of its predecessor, including the open-world environment of Hyrule, which has been expanded to allow for more vertical exploration. Link, the protagonist of Tears of the Kingdom, is joined by Zelda and is opposed by a malevolent force that seeks to destroy Hyrule. Experience the emotional storytelling and unforgettable characters in The Last of Us™, winner of over 200 Game of the Year awards. In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of a military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey. E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry in the United States.[2] The Entertainment Software Association (ESA) organizes and presents E3, https://store.steampowered.com/app/1888930/The_Last_of_Us_Part_I/ The PlayStation VR2 (PS VR2) is a virtual reality headset for the PlayStation 5 home video game console developed by Sony Interactive Entertainment released on February 22, 2023 Resident Evil 4[a] is a 2023 survival horror game developed and published by Capcom. A remake of the 2005 game Resident Evil 4, it was released on PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S on March 24, 2023. Players control the US agent Leon S. Kennedy, Team ACG covers all kinds of videogame discussions this week with special guest YOU! Follow me @jeremypenter on twitter Amazon Affiliate https://amzn.to/3XuHcL8 us this for any shopping if you don't want to worry about specific links from Jonny or Karak Buying  a game on Epic use the ACG creator code KARAK-ACG My Gaming and News  Webpage https://www.acgamer.net/ All my links  https://linktr.ee/ACG_Karak Follow me on Twitter for reviews and info  @jeremypenter JOIN the ACG Reddit https://www.reddit.com/r/ACGVids/ https://www.patreon.com/AngryCentaurGaming --- Send in a voice message: https://podcasters.spotify.com/pod/show/acg/message

Notorious Mass Effect
"THE END OF E3"

Notorious Mass Effect

Play Episode Listen Later Apr 13, 2022 9:36


E3 is usually the premiere gaming event of the year where the biggest names in the video game industry make huge announcements and show off their biggest games. It was confirmed towards the end of last week to Polygon that E3 2022 has been fully canceled. Not even a shift to an online event like the last couple of years, but a full cancel. That being said, the Entertainment Software Association (ESA) did say they plan on returning with E3 in 2023. E3 will return in 2023 with a reinvigorated showcase that celebrates new and exciting video games and industry innovations.We previously announced that E3 would not be held in person in 2022 due to the ongoing health risks surrounding COVID-19. Today, we announce that there will also be no digital E3 showcase in 2022.Instead, we will devote all our energy and resources to delivering a revitalized physical and digital E3 experience next summer. Whether enjoyed from the show floor or your favorite devices, the 2023 showcase will bring the community, media, and industry back together in an all-new format and interactive experience. source: E3 2022 Confirmed to Be Canceled — GeekTyrant --- Support this podcast: https://anchor.fm/masseffect/support

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Influential SHE Podcast
Leveraging ‘What Is' with Kristin Strobel

Influential SHE Podcast

Play Episode Listen Later Sep 16, 2021 37:01


When faced with barriers of age, gender and looks - once being told “You're in the room to improve the view” - she simply rolled up her sleeves and built integrity through hard work and grit.  She shares how important it is to read the landscape, stay objective and build relationships based on common ground.  Not letting ‘what is' get in her way, Kristin will inspire all to move beyond the truth of the matter.Kristin is a Principal in State Advocacy and Appropriations with BGR, a bipartisan lobbying and communications firm in Washington, DC.  She uses her many years of state government experience to assist clients in areas as diverse as executive policy, legislative debates and regulatory issues. She also leads outreach to multistate policy organizations such as the National Governors Association (NGA), the National Association of Attorneys General (NAAG) and the National Conference of State Legislatures (NCSL).Her rich experience in policy and politics includes serving as Policy Director for the Attorney General of Ohio, MIke DeWine, being Director of State Government Affairs for the Entertainment Software Association (ESA), and serving as Director of State Government Affairs at the National Association of Professional Employer Organizations (NAPEO).A native of Ohio, Kristin graduated from Ohio University in 2007, receiving a Bachelor of Arts in Political Science with a minor in Geography. She achieved her Master of Arts degree in Political Science (American Politics) in 2008. 

Dose of Nerd Acumen
The Year 2015 in Gaming - The Dosage Podcast, Ep. 130

Dose of Nerd Acumen

Play Episode Listen Later Sep 8, 2021 89:07


The Year 2015 in Gaming - The Dosage Podcast, Ep. 130 #2015inGaming #Podcast #2015 The year 2015 saw releases of numerous video games as well as a follow-up to Nintendo's portable 3DS console, the New Nintendo 3DS. Top-rated games originally released in 2015 included Metal Gear Solid V: The Phantom Pain, The Witcher 3: Wild Hunt, Bloodborne, Undertale, and Fallout 4. Sales of video games in 2015 reached $61 billion, according to analysis firm SuperData, an 8% increase from 2014. Of this, the largest sector was in computer game sales and subscription services, accounting for $32 billion. Mobile games revenues were at $25.1 billion, a 10% increase from 2014. Digital sales on consoles made up the remaining $4 billion. In the United States, the Entertainment Software Association (ESA) and the NPD Group estimated total video game market revenues at $23.5 billion, a 5% increase from 2014. Of this, the total software market was $16.5 billion, with the NPD Group estimating retail sales subset at $13.1 billion. The ESA reported that there were 2,457 companies in the United States involved in developing or publishing video games that directly supported 65,678 workers (37,122 in developing, 28,556 in publishing) with about another 154,000 indirectly supporting the industry, such as through contracting or video game journalism. The total contribution to the US's gross national product from the industry was $11.7 billion. In the United Kingdom, the total video game market was valued at nearly GB£4.2 billion, according to figures from Ukie and MCV. The largest segments were in digital software (£1.2 billion) and mobile games (£664 million), while sales of consoles dropped to £689 million. Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/doseofnerdacumen --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/doseofnerdacumen/message Support this podcast: https://anchor.fm/doseofnerdacumen/support

Afternoon Karak
559 - E3 Will Happen in 2021 as a Digital Event + TikTok Secures Music From UMG (09.02.21)

Afternoon Karak

Play Episode Listen Later Feb 11, 2021 23:49


In this episode, we discuss the announcement of Entertainment Software Association (ESA) confirming that E3 2021 will happen as a digital event and their promise to bring publishers, developers and companies across the board as partners. We also talk about TikTok's partnership with Universal Music Group as users will now be able to incorporate clips from UMG’s full catalog of music, spanning the company’s iconic labels, songwriters and global territories, and so much more! Tune in to listen to the full discussion. Listen to #Pulse95Radio in the UAE by tuning in on your radio (95.00 FM) or online on our website: www.pulse95radio.com ************************ Follow us on Social. www.facebook.com/pulse95radio www.twitter.com/pulse95radio www.instagram.com/pulse95radio

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Wiley Connected
ESA CEO Stanley Pierre-Louis & Megan Brown Talk Innovation and Community Building during COVID

Wiley Connected

Play Episode Listen Later May 18, 2020 27:25


Media and tech veteran Stanley Pierre-Louis, President and CEO of the Entertainment Software Association (ESA), addresses the $44 billion dollar gaming industry’s role in pandemic response and beyond. As a longtime supporter of the Women’s High Tech Coalition, ESA is committed to technology innovation and connectivity. This is bearing out and accelerating in the pandemic response. Tune in to hear his views on the economic and community consequences of the pandemic on the diverse and creative gaming sector. ESA resources can be found here: https://www.theesa.com/covid19

Tech It Out
Suffering from ‘Zoom Fatigue’? A New 3D Avatar of Yourself May Be the Solution

Tech It Out

Play Episode Listen Later May 8, 2020 39:09


The Entertainment Software Association (ESA) joins us to talk about gaming during COVID-19, and more.LG stops by to talk to us about its latest smartphone, the LG V60 ThinQ 5G with Dual Screen.If you’re getting tired of video calls, the free LoomieLive may be able to help.

Bloomberg Businessweek
Outlook for the Gaming Industry & Ten Cars to Invest in for 2020

Bloomberg Businessweek

Play Episode Listen Later Feb 5, 2020 11:00


Stan Pierre-Louis, President & CEO at Entertainment Software Association (ESA), discusses growth in the gaming industry and a new campaign called Game Generation. Bloomberg Pursuits Auto Columnist Hannah Elliot talks about ten cars to invest in for 2020. Hosts: Carol Massar and Jason Kelly. Producer: Doni Holloway.

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Bloomberg Businessweek
Outlook for the Gaming Industry & Ten Cars to Invest in for 2020

Bloomberg Businessweek

Play Episode Listen Later Feb 5, 2020 11:00


Stan Pierre-Louis, President & CEO at Entertainment Software Association (ESA), discusses growth in the gaming industry and a new campaign called Game Generation. Bloomberg Pursuits Auto Columnist Hannah Elliot talks about ten cars to invest in for 2020. Hosts: Carol Massar and Jason Kelly. Producer: Doni Holloway. Learn more about your ad-choices at https://www.iheartpodcastnetwork.com

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Virtual Legality
Never Tell Me The Odds: Loot Boxes On Trial With The FTC (VL84) (Hoeg Law)

Virtual Legality

Play Episode Listen Later Aug 7, 2019 20:56


Appearing before the Federal Trade Commission (FTC) and its lootbox workshop ("Inside the Game"), the Entertainment Software Association (ESA) dropped a bombshell: Nintendo, Sony, and Microsoft would be requiring publishers to include drop rate tables in all games that contained a lootbox mechanic. But why did this happen today? What can the current (and historical) regulatory environment tell us about what the industry is facing? And how does the ESA's carefully worded statement not quite say what they want you to think it says? We always drop legendaries at 100%...in Virtual Legality. CHECK OUT THE VIDEO AT: https://youtu.be/YBgme0Cf8LY #FTC #Lootboxes #DropRates *** Discussed in this episode: "Nintendo, Microsoft, and Sony commit to drop rate disclosures for new games with loot boxes" The Verge - August 7, 2019 - Makena Kelly (https://www.theverge.com/2019/8/7/20758626/nintendo-microsoft-sony-loot-box-drop-rate-disclosure-video-games) "Inside the Game: Unlocking the Consumer Issues Surrounding Loot Boxes" FTC Workshop Description (https://www.ftc.gov/news-events/events-calendar/inside-game-unlocking-consumer-issues-surrounding-loot-boxes) "Nintendo, Sony, Microsoft to require loot box odds disclosure" GameIndustryBiz - August 7, 2019 - Brendan Sinclair (https://www.gamesindustry.biz/articles/2019-08-07-nintendo-sony-microsoft-to-require-loot-box-odds-disclosure) "Entertainment Software Rating Board" Wikipedia (https://en.wikipedia.org/wiki/Entertainment_Software_Rating_Board) *** FOR MORE CHECK US OUT: On Twitter @hoeglaw At our website: https://hoeglaw.com/ On our Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/ On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers) (https://www.youtube.com/channel/UCZrxXp1reP8E353rZsB3jaA)

Virtual Legality
Unforced Error: A Lawyer's View On The ESA's Doxxing Of 2000+ E3 Attendees (VL81)

Virtual Legality

Play Episode Listen Later Aug 3, 2019 47:45


On August 2, 2019, independent reporter Sophia Narwitz broke the story that the Entertainment Software Association (ESA), leading trade association of the video game industry, had made publicly available the personal information of more than 2,000 media members that had attended June 2019's Electronic Entertainment Exposition (E3). Despite having waited for the ESA to disable access to the data before publishing, after Ms. Narwitz' posting it quickly became apparent that the ESA had not removed the data and that the same was still accessible to those inclined to search for it by other means. The fallout was immediate and wide-ranging. How did this happen and what was the nature of the leak on the ESA's website? Why are the statements the ESA has made in response seemingly untethered from what actually happened? What part of the ESA's privacy policies might have given them the belief that they could publish E3 attendees' personal data? And finally, how might the release be litigated and what penalties could the ESA be facing in California, in Europe under the General Data Protection Regulation (GDPR), and beyond? Buckle in. The ESA has blindly stumbled into...Virtual Legality. CHECK OUT THE VIDEO AT: https://youtu.be/yNA2xRNwq4s #ESA #E3 #Doxxing *** Discussed in this episode: "The Entertainment Software Association doxxed over 2000 journalists..." Tweet - August 2, 2019 - Sophia Narwitz (@SophNar0747) (https://twitter.com/SophNar0747/status/1157434089236049920) VIDEO AT: https://youtu.be/aDflWZ1CbrA "E3 organization leaks data for over 2,000 journalists and analysts" VentureBeat/GamesBeat - August 2, 2019 - Jeff Grubb (https://venturebeat.com/2019/08/02/e3-data-leak/) E3 Website (https://www.e3expo.com/) ESA Privacy Policy (http://www.theesa.com/privacy-policy/) E3 Additional Media Badge Requirements (https://www.compusystems.com/servlet/AttendeeRegLoginServlet?evt_uid=124) "California Consumer Privacy Act of 2018" CALIFORNIA CIVIL CODE 1798.100 - 1798.199 (https://leginfo.legislature.ca.gov/faces/codes_displayText.xhtml?lawCode=CIV&division=3.&title=1.81.5.&part=4.&chapter=&article=) CA "Internet Privacy Requirements" CALIFORNIA BUSINESS AND PROFESSIONS CODE 22575 - 22579 (https://leginfo.legislature.ca.gov/faces/codes_displayText.xhtml?lawCode=BPC&division=8.&title=&part=&chapter=22.&article=) CA "Enforcement" CALIFORNIA BUSINESS AND PROFESSIONS CODE 17200 - 17210 (https://leginfo.legislature.ca.gov/faces/codes_displayText.xhtml?lawCode=BPC&division=7.&title=&part=2.&chapter=5.&article=) General Data Protection Regulation (GDPR) (https://gdpr-info.eu/) GDPR Article 3 "Territorial Scope" (https://gdpr-info.eu/art-3-gdpr/) GDPR Article 6 "Lawfulness of processing" (https://gdpr-info.eu/art-6-gdpr/) GDPR Article 4 "Definitions (https://gdpr-info.eu/art-4-gdpr/) GDPR Article 7 "Conditions for Consent" (https://gdpr-info.eu/art-7-gdpr/) GDPR Article 83 "General conditions for imposing administrative fines" (https://gdpr-info.eu/art-83-gdpr/) GDPR Article 79 "Right to an effective judicial remedy against a controller or processor" (https://gdpr-info.eu/art-79-gdpr/) *** FOR MORE CHECK US OUT: On Twitter @hoeglaw At our website: https://hoeglaw.com/ On our Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/ On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers) (https://www.youtube.com/channel/UCZrxXp1reP8E353rZsB3j

The Art Of Struggle.
E3 2019 saw much less attendees than last year what is going on?

The Art Of Struggle.

Play Episode Listen Later Jun 26, 2019 3:38


E3 attendances have dropped slightly since 2018, with the Entertainment Software Association (ESA) revealing this year's show attracted 66,100 attendees from around the world. slightly less than the 69,200 that attended E3 2018 Supporting articles https://gamasutra.com/view/news/344776/E3_2019_saw_fewer_attendees_than_last_year.php #gaming #gamer #ps #xbox #gay #minecraft #instagood #playstation #shitpost #videogames #funnyvideos #games #music #fortnite #hilarious #lmfao #jokes #game #oof #spicymemes #funnymeme #memelord #explore #followme #twitch #pc #memes #l #explorepage #bhfyp --- Support this podcast: https://anchor.fm/pixel-sultan/support

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Tech It Out
Diversity in Video Gaming: Look Who’s Playing Today!

Tech It Out

Play Episode Listen Later Jun 7, 2019 39:09


* Ahead of June's E3 video game expo, we’re joined by Stanley Pierre-Louis, President and CEO of the Entertainment Software Association (ESA), to talk about diversity and videogaming* Learn about DoBox Mini, a wireless USB drive for your iPhone, iPad* We’re joined by Krugo, a new app for making plans with your friends* Virtual healthcare is here. We sit down with Phyxable about its new app and site for remote physiotherapy

HDTV and Home Theater Podcast
Podcast #848: E3 Show with Rod Williams

HDTV and Home Theater Podcast

Play Episode Listen Later Jun 15, 2018 50:40


HT Guys Senior Correspondent Rod Williams found himself at the E3 show and had some great insights and stories to share with the HT Guys audience. E3 is short for the Electronic Entertainment Expo and 2018 marks 24 years of E3. At the show, hardware manufacturers, software developers, and publishers from the video game industry present new and upcoming products to the attendees, primarily retailers and members of the video game press. The event, organized by the Entertainment Software Association (ESA), took place in Los Angeles, California, US, from June 12–14, 2018, at the Los Angeles Convention Center.

california los angeles e3 electronic entertainment expo los angeles convention center e3 show rod williams entertainment software association esa squarespace cacheversion ssnoneditable
Pixel Sift
Tim Bermanseder (Witch Thief) & archiving extinct online games

Pixel Sift

Play Episode Listen Later Mar 15, 2018 31:20


This week as we are joined by Tim Bermanseder, a Director and Technical Artist at Cardboard Keep, the studio behind Witch Thief. Witch Thief combines a fun magical girl art style with the chaotic projectile dodging action. Tim went into detail about what it took to bring such a game to life, and how it all started with a Witch. The game preservationists at the Museum of Art and Digital Entertainment (MADE), are leading the charge to preserve servers and other digital spaces,from falling into obscurity, all in the name education and study. However the Entertainment Software Association (ESA), is pushing back against this idea, saying that this allow easy theft of valuable IP and copyrighted content. How do games fit between historical objects and saleable products? You can find us on social media, Discord, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"

Tech Policy Podcast
#190: Thinking Outside the (X)Box

Tech Policy Podcast

Play Episode Listen Later Aug 15, 2017 29:12


What does government have to do with video games? Censorship and the First Amendment may come to mind, but that’s only a small piece of the puzzle. The American video game industry is worth $30 billion, and everything from tax reform to NSA surveillance can have a huge impact on this growing sector of the economy. Why should gamers care about net neutrality and broadband deployment? Are there policy solutions to the dreaded “lag” problem? How do free trade and intellectual property fit in the mix? Evan discusses all this and more with Mike Gallagher, President and CEO of the Entertainment Software Association (ESA), the trade group representing U.S. computer and video game publishers.

N4G Radio
ZTGD Radio Episode #229 - 1/16/2012

N4G Radio

Play Episode Listen Later Jan 16, 2012 107:26


This week the guys try to get over the holiday blues with two new demos and some downloadable titles and debate the SOPA argument.During our conversation about SOPA and PIPA, we incorrectly confuse the Entertainment Consumers Association (ECA) and Entertainment Software Association (ESA). The ECA has taken a stand against the infringement of rights laid out in these bills. The ESA however, supports SOPA, and is the organization we should have identified. We apologize for the error.Games Covered:AMYChoplifter HDAsura's WrathFinal Fantasy XIII-2And more… Hosted on Acast. See acast.com/privacy for more information.

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