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Al and Dalan talk about Honkai Impact 3rd, and it's farming minigame, Wilderness Development Logs Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:37: What Have We Been Up To 00:28:48: Game News 00:35:02: Honkai Impact 3rd: Introduction 00:52:29: Honkai Impact 3rd: Wilderness Development Logs 01:14:23: Outro Links My Little Life Release Date Sun Haven Switch Patch Echoes of the Plum Grove “New Year” Update Roots of Pacha Upcoming Regions Wilderness Development Logs Youtube Playlist Wilderness Development Logs Fandom Page Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:35) Dalan: And my name is Dallen (0:00:43) Al: I honestly thought it was Dalen, not Dalen. (0:00:46) Dalan: Uh it that I do get that a lot it is it is Dallen (0:00:49) Dalan: Uh, it’s mostly the way it’s spelled. I think that confuses people. Uh, it is more common to have double li (0:00:53) Al: » Interesting. I don’t think I’ve ever seen that one. Not spelling, either. (0:00:56) Dalan: Instead of the two a’s so that’s that’s the main reason (0:01:03) Dalan: I have met… one person who spells… (0:01:05) Dalan: it the same as me and that was in Utah where there are about 50 people named (0:01:10) Dalan: Dalin Persuarian. It’s not quite that populous but yeah. (0:01:12) Al: Right, okay, so I see the issue, I see why it’s not a name that I am very much aware (0:01:20) Dalan: Yes. It’s… there is a particular culture. Yeah. So I’m always surprised finding (0:01:20) Al: of if it’s within a particular community, very prevalent within a certain area of the (0:01:24) Al: United States. Yeah, they do exist outside of there. It’s funny, because sometimes I (0:01:28) Dalan: people outside that place who have the same name and I’m like come on. They do (0:01:35) Dalan: because it is the name other people have. (0:01:38) Al: only realise how people’s names are pronounced when they come on the podcast. (0:01:41) Dalan: Yeah, yeah. Yeah, Nami, I had that problem for a while. Yeah. I have to remind myself (0:01:42) Al: It was the same with Nami, who of course, that’s not how I pronounced his name for a long time. (0:01:49) Dalan: sometimes. Sorry, Nami. (0:01:52) Al: Regularly, regularly. (0:01:53) Dalan: Yeah. (0:01:54) Al: Anyway, welcome, Dallin, to the podcast again. This is your second episode. (0:01:57) Dalan: Thank you. Second time. Only took like a little bit over a year, I think. I was (0:02:04) Dalan: here. (0:02:05) Dalan: 2023 August ish or September I want to say it was fishing month yep yep because I was the only (0:02:08) Al: It was the fishing month, wasn’t it? (0:02:12) Dalan: other person who owned a play date that you do yeah yeah I have not touched that in a long time (0:02:14) Al: Oh, that’s it. Yeah, we did the Playdate one. That’s what it was. That was good. (0:02:20) Al: We should see if there are any more Playdate games to play. (0:02:23) Dalan: that would be fun yeah I’ll figure out one where I put it and then to uh charge it I brought it (0:02:28) Al: Yeah, I need to charge mine up. Thankfully, mine is here. I have it in my hand because it just (0:02:30) Dalan: I think I brought it with me - oh, that’s nice. (0:02:33) Al: sits on my desk. I know where it is, but it’s not charged because I don’t have the dock that (0:02:36) Dalan: Mmm, the dock still… probably not, no. (0:02:38) Al: I have to release any more. (0:02:40) Dalan: I, uh, I think I took it with me to the Japan trip I went on this summer. (0:02:45) Dalan: Or, I can’t remember if I did and then never used it or if I was like, “Yeah, no, I’m not gonna use that and left it home.” (0:02:46) Al: hmm fair enough anyway so dallan is here to talk to me about a game that I have definitely (0:02:51) Dalan: What did it do? Either way, I did not play it. (0:03:01) Al: not played and a name that i’m definitely going to mix up the order of words in the name because (0:03:01) Dalan: Yes. (0:03:06) Dalan: That’s okay. (0:03:08) Al: it is definitely the wrong order but this game is called honkai impact third right it’s (0:03:13) Dalan: That is correct. (0:03:16) Al: not third impact it’s impact third is it the third impact game (0:03:17) Dalan: No, because, well, no. (0:03:24) Dalan: It is the third Hong Kai game maybe, kind of. (0:03:27) Al: maybe interesting (0:03:30) Dalan: We’ll get, I’ll go into that a little bit about how crazy that all is. (0:03:31) Al: yeah we’ll talk about we’ll talk about that when we talk about it (0:03:36) Al: for some reason we’re going to talk about a honkai game uh we’ll (0:03:39) Dalan: I’m as confused as you are, listeners. (0:03:42) Dalan: But, you know, slow, I did, I did, I didn’t think you would take me up on it. (0:03:43) Al: You suggested it, not me. (0:03:46) Al: You said it. (0:03:47) Dalan: But there is enough to talk about. (0:03:49) Dalan: So I, and I will be trying to focus mostly just on the farming stuff. (0:03:54) Dalan: Because there are many things I could blab about. (0:03:57) Dalan: And I need you to hold me back. (0:04:00) Al: I mean, look, I’ll be honest, if someone comes to me and says, “How about a podcast (0:04:04) Al: episode on this?” and it even tangentially connects to the podcast, I will say yes, (0:04:10) Al: because as I’ve said before, the hardest part of this podcast is not the editing, (0:04:15) Al: it’s not the podcasting, it’s not the news, it is not the actual recording, (0:04:20) Al: it is figuring out which episode is going to be which. (0:04:24) Dalan: I’ll take a note of it. I have a couple of games that I’ve played recently that I think could fit into that, so we’ll also see if those will come up in future episodes. (0:04:36) Dalan: Do we want to talk about what we’ve been up to lately then? (0:04:36) Al: it’s fine. Yeah, let’s do it. What have you been up to? (0:04:40) Dalan: Yeah, so I am trying to enjoy the last pieces of my holidays before I go back to the college grind to have some other stuff I’ve been working on. (0:04:54) Dalan: So most of the games I’m writing are kind of like last week, but I’ve played a little bit this week. (0:05:00) Dalan: I have obviously been playing Honkai games because those are relevant to what we’re talking about. (0:05:08) Dalan: I also started Potioncraft recently because during the holidays we remembered the family steam-sharing thing got updated, and I guess one of my siblings bought it at some point. (0:05:20) Dalan: So I’ve been playing that. Are you familiar with Potioncraft at all? (0:05:22) Al: And I think I’ve heard of it, I don’t know if I’ve, I don’t know if I’ve actually. (0:05:26) Dalan: Right. (0:05:28) Dalan: Yeah, I find it a pretty relaxing game. (0:05:32) Dalan: There were a couple nights where I was just kind of playing it an hour each night before bed. I could see myself kind of continuing that. (0:05:40) Dalan: It’s basically a game where you make potions, but the way you do that is interesting, where you basically have this map that you’re moving around your little potion on. (0:05:54) Dalan: You’re putting in different ingredients that have set patterns, and so you’re trying to put in the right ingredients to get to the location on the map you want to in order to get the potion. (0:06:06) Dalan: And so it’s mostly that gameplay and then balancing that with how do I get more materials to make my potions and then selling them to customers and stuff. (0:06:16) Dalan: Pretty relaxed. I think I made it to like day eight or something. There’s a progress system, but it’s basically just like, “Have you made these kinds of potions?” (0:06:26) Dalan: “Did you discover being able to do this thing?” So it’s pretty open, I’d say. (0:06:30) Al: I like the look of the graphics, it’s very distinct. (0:06:34) Dalan: It’s very… Yes, it’s got a nice feel to it. I think they did just have an update, which I was surprised by. I think this past December, like last month, I’m not certain. (0:06:46) Dalan: It seemed like it was what it said on the store page when I looked it up. (0:06:48) Al: But yeah, it’s almost like it’s on like old parchment paper, it’s like kind of CPR based, (0:06:54) Al: just I really like the look of the farming looks like it could be fun. (0:06:54) Dalan: Yeah. There is a bit of farming, yes. (0:07:00) Al: It looks very simple. It’s basically just it’s more gardening, I guess, (0:07:02) Dalan: Yes. Yeah, it’s basically like you get your materials for the day and then you water them every day, etc. (0:07:04) Al: rather than farming, right? You’re planting. Yeah. (0:07:12) Dalan: You can plant new things, and I think they added more functionality to kind of expand it, but I am not at that point in the game. (0:07:20) Al: But what I will say is the actual potion making looks like I would absolutely. (0:07:24) Dalan: I see also just finicky (0:07:28) Al: I do not like the kind of very specific motions and having to do that. (0:07:35) Al: I think that sort of stuff is fun in one very specific circumstance and that’s in party (0:07:40) Al: games. (0:07:41) Dalan: Yeah (0:07:42) Al: So I will play Mario Party and WarioWare anytime somebody suggests them to do these little (0:07:45) Dalan: Right (0:07:48) Al: weird motions and stuff. (0:07:50) Al: I know it’s not like motion control, I know you’re using your mouse, but I don’t want (0:07:55) Al: have to pick up a pestle and mortar it. (0:07:58) Al: And I don’t want to have to stir a cauldron and pour it, no, it’s too detailed and specific (0:08:04) Dalan: All right (0:08:07) Al: for me, I think. (0:08:08) Dalan: Yeah, that’s fair enough I will say like the (0:08:11) Dalan: The fact that you’re able to add water to kind of mess with that that is the core gameplay (0:08:16) Dalan: So if it doesn’t interest you probably none of the quality of life things they’re adding to it are gonna change that for you (0:08:22) Dalan: But there are some nice things where it’s like once you have a potion that you like like if you made really strong version (0:08:28) Dalan: Of a potion and you’re like that was annoying to do but I want to have that a lot (0:08:31) Dalan: you can save it and it will just automatically make it with the increase. (0:08:34) Dalan: for you so it’s more about like kind of exploring the map and discovering new (0:08:39) Dalan: things and then being like oh is there like a more optimized route I can take (0:08:42) Dalan: to this to you know cut back on ingredients or something so but yes (0:08:47) Dalan: that’s there’s some finicky-ness to it so if you don’t enjoy that you probably (0:08:52) Dalan: yeah I don’t think any of the changes are really gonna fix that for you (0:08:54) Al: Yeah, it’s like, it’s like when every time I hear about a new Soulslike game, I’m like, (0:09:01) Dalan: Mm. Right. (0:09:02) Al: sounds great. I’m still not going to like it because I do not like the fundamental part (0:09:07) Al: of the game. And so I’m not going to try it. Except one, there is one that has interested (0:09:10) Dalan: Right. (0:09:13) Al: me and that’s another crab’s treasure. That’s something the only Soulslike that has ever (0:09:15) Dalan: Ah, true. (0:09:18) Dalan: Yeah, I think that one… (0:09:20) Dalan: It’s… I mean just by visuals it seems more friendly, and then also I think like… (0:09:25) Dalan: um… (0:09:26) Dalan: The problem I tend to have with Soul’s likes is that like I want to do (0:09:30) Dalan: a build that works, but it… and for my playstyle, but it feels like a battle to figure out what I enjoy (0:09:36) Dalan: while also (0:09:38) Dalan: trying not to waste all my materials on making some (0:09:40) Dalan: things I won’t like to play, so, a little, a little stressful. (0:09:42) Al: It has a lot more options as well in terms of difficulty and stuff, which I quite like. (0:09:50) Dalan: Mmm, that’s nice. (0:09:51) Al: Not that I’m going to use them necessarily, I’m not going to use them, because I love (0:09:56) Al: how it kind of ties them in in the same way where it’s got like the easy mode is basically (0:10:01) Al: just you have a gun that sits on your head that kills anybody. (0:10:02) Dalan: you’re right that’s good (0:10:04) Al: I love how ridiculous that is. (0:10:05) Al: I’m not going to use that, but having that leads me to liking it more purely because (0:10:10) Al: it allows me for more. (0:10:12) Al: around those options, because there’s just been thought gone into that, which, which then leads (0:10:19) Al: to a game that I’m more likely to like. So it’s not, I don’t know if that’s if that’s obvious enough (0:10:25) Al: how I’m explaining it, but yeah, but I think that the the idea of actually having difficulty options (0:10:32) Al: generally leads to a game being designed more like I would enjoy it. (0:10:36) Dalan: Mm. That makes sense. It’s, uh, having, like, more flexible design or ways to interact with it versus feeling like there’s sort of one path you have to take. (0:10:48) Dalan: Maybe that’s not the right way to put it, but I kind of get what you’re saying. (0:10:49) Al: Yeah, I don’t know. It’s hard to explain. But like, if we just took a, you know, standards (0:10:58) Al: Souls game, like Elden Ring, right? So we take Elden Ring. If you just put a difficulty (0:11:03) Al: level in that, that I don’t think I would enjoy that game, because it’s still the same (0:11:07) Dalan: Right. (0:11:08) Al: game is just easier, right? Like it’s not, I don’t just, I don’t dislike those games (0:11:09) Dalan: Yeah. (0:11:10) Dalan: Yeah, 100%. (0:11:11) Dalan: It’s not built around that. (0:11:14) Al: because they’re hard. I dislike those games because of their whole philosophy. (0:11:19) Al: And it just feels like another crab’s treasure does that differently. (0:11:20) Dalan: Right, 100%. (0:11:25) Al: Anyway, potion craft. (0:11:26) Dalan: Yeah, that makes a lot of sense to me. (0:11:29) Al: Yeah, maybe. (0:11:29) Dalan: Yep, that’s Potion Craft. (0:11:32) Dalan: I could see that being an episode topic at some point, (0:11:34) Dalan: But anyway, I– (0:11:36) Dalan: Started Warframe recently. Well, that’s maybe– (0:11:40) Dalan: Started is maybe the wrong word. (0:11:42) Dalan: So… (0:11:44) Dalan: This game– Are you familiar with this game at all? (0:11:46) Al: I am not. (0:11:48) Dalan: Okay, Warframe… It’s kind of like– Are you familiar with Destiny? (0:11:53) Al: I am aware of it and I have seen some gameplay. (0:11:56) Dalan: Okay, we’ll do the most basic version. Warframe is Space Ninjas. That’s pretty much the game. (0:12:02) Dalan: You go around space, you fight things with friends, and (0:12:06) Dalan: materials to upgrade your things, and it is a completely for you to play game. (0:12:12) Dalan: All the money you spend is for cosmetics and, like, (0:12:15) Dalan: speeding up timers, which are basically just crafting things. So it’s– (0:12:21) Dalan: Has been going for a long time, so much so that the first time I played it was actually in 2013. (0:12:26) Dalan: And… (0:12:27) Al: Yeah, this game says it was released in March 2013. It was released two days after my first child was born. (0:12:30) Dalan: Yes. (0:12:35) Dalan: Yeah, yeah, and (0:12:35) Al: Yeah. (0:12:36) Dalan: I was solidly still a child at this point. (0:12:40) Dalan: The reason I didn’t stick around with it is, (0:12:43) Dalan: one, it was a bit overwhelming, (0:12:45) Dalan: and I don’t know if my computer could handle it at the time. (0:12:47) Dalan: And two, I believe maybe a week prior, (0:12:50) Dalan: I had told my mother that I was not interested (0:12:53) Dalan: in playing an M-rated game ever, and she hugged me. (0:12:55) Al: Yeah, well, I tell my mom I don’t swear, so. (0:12:56) Dalan: And then this game was M-rated, (0:12:58) Dalan: and I immediately felt strong feelings of guilt (0:13:01) Dalan: for being like, “This is kind of fun.” (0:13:05) Dalan: so I did not return that. (0:13:06) Dalan: I’m playing it on the television, and currently living with family, and no stinks have been raised. (0:13:19) Al: There are other things you do to disappoint them instead, that’s the thing. (0:13:21) Dalan: Yes, yes, very true. (0:13:23) Dalan: Like living in their basement. (0:13:25) Al: If you’re worried about how someone thinks about a certain thing that you do, (0:13:28) Al: just do something worse. That’s how it works, right? (0:13:30) Dalan: True. Yeah, I think that is the best method. (0:13:34) Dalan: Anyway, but yeah, I started playing that because we had (0:13:37) Dalan: My sister and her husband came over for the holidays and (0:13:42) Dalan: Her husband’s been playing it a lot longer (0:13:44) Dalan: But my sister was like I want to download this to see if we can play it because I can’t play it on my laptop (0:13:48) Dalan: And she kind of gave up on that pretty quick because she didn’t like the controller (0:13:53) Dalan: Inputs, but I was like oh this game’s kind of fun (0:13:55) Dalan: So I might be playing with that that with them in the future which would be fun because I don’t get to hang out with (0:14:01) Dalan: Them as much anymore on the count of them living in a different place (0:14:05) Dalan: So yeah warframe not (0:14:07) Dalan: But that’s interesting game and then there are lots of other games I could talk about but I’ll just quickly mention (0:14:14) Dalan: 1000 I think it’s x resist. I don’t know if it’s times or what I don’t know what it means yet (0:14:19) Dalan: But that is a game. I should be playing more of it’s just (0:14:24) Dalan: Draining because it’s a very involved sci-fi story that I want to soak in. Have you heard of it? (0:14:29) Al: Fair enough. No, I have not even heard of this game, no. (0:14:30) Dalan: Also, let me pull it out all the strange games (0:14:36) Dalan: Was like a game that was popular in a couple circles (0:14:38) Al: Oh, this is one of the ones that was added to Bellatro. (0:14:42) Dalan: Yes, yes, it was there I do remember that yeah, so this is like this is sort of a far future sci-fi story (0:14:51) Dalan: it’s (0:14:52) Dalan: kind of some people might kind of put it in the realm of a walking sim I guess but it’s it’s (0:14:58) Dalan: Interesting. It’s a lot of going around talking to characters and it has some interesting kind of time (0:15:05) Dalan: Compilation mechanics where you’re flipping back (0:15:06) Dalan: and forth between different scenes sometimes to find different information or go places. (0:15:12) Dalan: So there’s a little bit of that but the gameplay mechanics mostly serve as a catalyst for the story (0:15:17) Dalan: and like what’s going on. The basic premise I’ll say is that it seems to be a far off future where (0:15:27) Dalan: everyone is now like clones of this one person who could survive this deadly illness and you’re (0:15:33) Dalan: playing as this person called the (0:15:36) Dalan: watcher because everyone is named by (0:15:38) Dalan: their roles and you’re trying to you’re (0:15:42) Dalan: kind of figuring out what happened in (0:15:44) Dalan: the past and it seems like that’s going (0:15:46) Dalan: to lead to some sort of rebellion thing (0:15:48) Dalan: going on so it’s really interesting it’s (0:15:51) Dalan: tackles a lot of different themes (0:15:53) Dalan: there’s like it’s kind of about Asian (0:15:55) Dalan: diaspora and Hong Kong protests which (0:15:59) Dalan: is not what I would expect going into (0:16:00) Al: Oh heavy (0:16:00) Dalan: this game but it’s also about a lot of (0:16:02) Dalan: other things so covers a large range of (0:16:06) Dalan: I would recommend it. It was a big narrative game last year that people liked, but it didn’t really get nominated for anything. (0:16:15) Al: I don’t think I’ve ever actually played a walking sim and so I can’t say that I don’t (0:16:20) Dalan: Mm-hmm, I see. (0:16:23) Al: like walking sims, but what I will say is I think walking sims are everything about (0:16:28) Al: games that I don’t like and therefore I would assume that I would not like them. (0:16:34) Dalan: To me, this is more like reading a sci-fi novel with full visuals and experiences. (0:16:35) Al: Yeah, yeah, yeah, exactly and it’s like I sort of like the kind of one of the (0:16:45) Al: people would argue it’s not a walking sim, but I think some people would argue it is (0:16:49) Al: a walking sim. What’s it called? Why have I forgotten the name of it? Big Sony game, (0:16:57) Al: they made a TV series of it. The Last of Us, yeah. I know it has some combat and gameplay (0:16:59) Dalan: Oh, the last of us? (0:17:04) Al: to it, however, feels very narrative heavy and I guess the kind of famous walking sim (0:17:11) Al: is more, is the Overwatch, not Overwatch, over. (0:17:14) Dalan: Uh, Firewatch. (0:17:15) Al: Firewatch, there we go. Names are too similar. There’s too many words. There are more words for (0:17:18) Dalan: It’s true, there are many similar names. (0:17:21) Al: your games, use other words. Firewatch is kind of the big one. And these games, it’s like, (0:17:28) Al: I’m not against story in game, but I guess I don’t like being in control of story because it takes (0:17:38) Al: two times longer than if they were just telling me the story. So, like, I love watching TV and (0:17:46) Al: but if I were to have to press A constantly to get the next bit of the film or TV series, (0:17:51) Al: I would not do it. (0:17:52) Al: on. (0:17:53) Dalan: Right (0:17:55) Dalan: Yeah, and I I think it very much depends on the game (0:17:58) Dalan: like there are some where I would say that is kind of more of a (0:18:02) Dalan: Just feeling kind of bored and I almost feel like I’m doing a disservice by calling it a walking sim because there’s so much (0:18:09) Dalan: Like I don’t know it like I said, it feels like us (0:18:13) Dalan: it kind of feels like walking around inside of a TV scene for me where I feel like I’m (0:18:20) Dalan: experiencing like this setting and trying to figure out what’s going on. (0:18:23) Dalan: I don’t know, but on the other hand, I’m someone who like tends to not watch as many TV or films because like I don’t like, well, I’ll have to dig into that aspect of my psyche later, but I think some of the control I enjoy being able to take it at my own pace and see what’s going on. (0:18:36) Al: Interesting. Well, anyway. (0:18:44) Dalan: Yeah, that’s that’s a wrap for me. Let’s hear about your week. So it’s not just me talking the whole episode. (0:18:50) Al: I have finally started playing Rusty’s Retirement. So I, for people who aren’t aware, the reason (0:18:57) Al: I wasn’t playing Rusty’s Retirement before was because I work for a client and so I use (0:19:04) Al: their machine, and I can’t just– (0:19:06) Al: I don’t want to install things on that machine, so I obviously do not have Rustys retirement installed on my work machine, but what I realized I can do is I have it on my Steam Deck. Now, granted, it is not great on the Steam Deck because it is not full screen, you can’t like change where it is, you’ve just got your little thing, but I have it running on my Steam Deck on, I’ve got the Steam Deck dock sitting on my desk, and so I just have my Steam Deck sitting open, charging, playing Rustys Retirement on my Steam Deck. (0:19:16) Dalan: Mmm. (0:19:34) Al: charging playing Rusty’s retirement. (0:19:37) Al: I’ve not done this very long, I think this is only my second day of doing it. (0:19:40) Al: But I thought this was an interesting way of trying to use play with the game and see how it fares like that. (0:19:46) Al: I think it could do really well like that, but there would have to be a few changes for it to work optimally. (0:19:54) Al: Obviously being in full screen and the, you know, it doesn’t have any gamepad support. (0:20:02) Al: So we’d have to have those to be really good. (0:20:06) Al: Screen makes it a lot better to work with than just using the analog sticks or the touchpads. (0:20:13) Al: And because of what its gameplay is, obviously you’re not actually interacting with it very much. (0:20:18) Al: So the interaction not being ideal doesn’t make it dreadful. (0:20:23) Al: So that’s one. (0:20:24) Al: The other thing that I have been absolutely obsessed with over the last week is Pokémon Legends Arceus, you know, just three years after release. (0:20:33) Al: I did play it when it first came out, but some– (0:20:36) Al: Keen listeners will remember that nearly two years ago, (0:20:40) Al: I had a terrible, terrible situation (0:20:44) Al: where my main Switch died, and I lost all of my Pokemon saves (0:20:47) Al: except one. (0:20:49) Al: And this was the only set of Pokemon games on the Switch (0:20:54) Al: I didn’t have a save for. (0:20:56) Al: Now I’ve been slowly building them up. (0:20:58) Al: So I don’t have all of them sorted. (0:21:01) Al: I just have one from each generation, (0:21:03) Al: one from each set of games now. (0:21:07) Al: I’d never played it a second time. (0:21:09) Al: I play most Pokemon games two times (0:21:10) Al: because I’ll buy both games, and I’ll play one (0:21:14) Al: just reasonably quickly, and then I’ll (0:21:16) Al: play one as generally a Professor Oak Challenge, (0:21:20) Al: but sometimes something else. (0:21:22) Al: So I’d never done a second playthrough of Legends Arceus. (0:21:25) Al: And so I was like, well, it’s time to do that, I guess. (0:21:28) Al: And let’s do a Professor Oak Challenge. (0:21:30) Al: And it was quite fun, Professor Oak Challenge. (0:21:32) Al: I like how they’re all very different nowadays (0:21:34) Al: Cause you’ve got like, um. (0:21:36) Al: Um, let’s go and brilliant diamond shining Pearl, which are kind of how they’re more (0:21:42) Al: like how professor challenges would have been in the older games, you know, kind of standard (0:21:49) Al: progression with gyms and catching and stuff like that. (0:21:52) Al: But let’s go had, uh, the catch combo, which meant you could get XP really quickly, um, (0:22:01) Al: and kind of sped up the first one, uh, then you obviously have sort (0:22:07) Al: is the only series of switch games that I’ve not done a professor of challenging now, which (0:22:11) Al: I’ll probably do at some point, which I think has. (0:22:12) Dalan: Yeah, I was gonna say like how does it seems like that gets a little trickier with the more open world ones (0:22:18) Al: So yeah, so obviously then you’ve got, you’ve got scarlet and violet. (0:22:18) Dalan: Obviously sword and shield isn’t quite there yet, but it’s got the wild area (0:22:24) Al: I, I love how ridiculous it is. (0:22:27) Al: I think I can’t remember exactly how many ways. (0:22:30) Al: I don’t know whether it’s quite 300, but it’s, it’s over 200 Pokemon you catch before you (0:22:34) Dalan: My goodness! (0:22:35) Al: do the first thing. (0:22:36) Al: Um, and yeah, it’s kind of ridiculous, but I also kind of love it because there’s (0:22:42) Dalan: There’s a charm there (0:22:43) Al: there, it is, it’s very front loaded. (0:22:47) Al: So you do that and then you just absolutely whiz through the story after that, which is (0:22:52) Al: like, I have my, you know, level 50 Pokemon killing the first gym sort of thing. (0:22:56) Dalan: Yeah. (0:22:57) Al: And it’s like wild, but I also like, yeah, but yeah, well, exactly. (0:23:00) Dalan: Like, “Welcome to your journey,” and (laughing) (0:23:04) Dalan: don’t know what’s coming. (0:23:06) Al: But I also like how there are so many Pokemon you can just catch in the wild now. (0:23:13) Al: And that’s the same for Legends Arceus. (0:23:15) Al: There’s so many Pokemon that you don’t have to evolve, you can just catch all of them (0:23:19) Al: in the wild. (0:23:20) Dalan: Wow (0:23:21) Al: I really like that part of it. (0:23:24) Al: So yeah, so I guess Legends Arceus was kind of a kind of between the two. (0:23:29) Al: So I think you have like 60 or so in the first region, and then it gets smaller and smaller (0:23:34) Dalan: Right (0:23:35) Al: as you go. (0:23:36) Al: It felt pretty well balanced in terms of how many Pokémon you have to get for the first (0:23:41) Al: three areas at least, and then the last two were quite quick. But yeah, well, the last area would (0:23:48) Al: have been quick if it weren’t for Spiritomb. Oh my word. I love Legends Arceus, and I love it even (0:23:52) Dalan: - True, yeah. (0:23:56) Al: more now that I’ve done a second playthrough. I just love so much about it. But Spiritomb, (0:24:02) Dalan: But yeah, no, I that’s understandable. (0:24:04) Al: I did not enjoy it. It’s like… (0:24:06) Al: 107 wisps across this huge game was not fun. Yeah, it is. (0:24:11) Dalan: It’s kind of a lot. (0:24:13) Dalan: Yeah, I never finished Legends Arceus, but I I did enjoy playing that game a lot. (0:24:19) Dalan: And I do think that is a game that could lend itself pretty well to that kind of (0:24:23) Dalan: Professor Oak challenge, because it kind of does let you do the areas as you want to. (0:24:28) Dalan: Like, obviously, it’s like, OK, now you can go to the next area. (0:24:30) Dalan: and that’s kind of encouraged, but you can also just stick around. (0:24:32) Dalan: and keep doing stuff in that one spot. (0:24:34) Dalan: So it’s pretty cool. (0:24:36) Al: Yeah, yeah, I just played the story until it said right now go do the Lord to at the (0:24:40) Dalan: Yeah. (0:24:40) Al: end of this area. And I’m like, I’m going to catch all the Pokemon first. And it didn’t (0:24:44) Dalan: Yep. (0:24:44) Al: feel forced. It felt like I was just kind of cleaning up as I went. Whereas quite a (0:24:48) Dalan: Yeah. (0:24:49) Al: lot of Professor Oak challenges, they feel like you’re like, no, I’m going to stay in (0:24:53) Al: this area and I’m going to battle this specific Pokemon, which gives the most XP before the (0:24:54) Dalan: Yeah. (0:24:59) Al: first gym to evolve my level 36 starter. (0:25:04) Dalan: It’s a fight against the game (0:25:06) Al: Exactly, exactly. Whereas the way this game works is much more like, no, I’m actually (0:25:11) Al: playing it how they wanted me to play it. Now they didn’t expect that I would necessarily (0:25:15) Al: catch absolutely everything before the next area, but there’s absolutely no forcing there. (0:25:21) Al: It definitely feels designed like that. (0:25:22) Dalan: Yeah, honestly, I think I should have played the game more like that because I kind of wanted to keep the story going but (0:25:27) Dalan: At the I was I was torn between wanting to like see how things were progressing and also being like (0:25:34) Al: Yeah. Yeah. (0:25:35) Dalan: Because it’s sort of fun it’s it’s satisfying to move around and to to throw the pokeballs and stuff (0:25:40) Dalan: I haven’t really touched scarlet and violet. I think I (0:25:44) Dalan: Might have briefly tried playing it in Japanese as practice and then I was like, oh, yeah (0:25:49) Dalan: I’m still terrible at Japanese. So I gave up a bet (0:25:53) Dalan: But I do I would like to return to it at some point and did Arceus as well (0:25:58) Dalan: I think that would be a really fun time because I did enjoy that game quite a bit (0:26:04) Al: I decided that it was time to do it because with the new game coming out, I either, (0:26:10) Al: I’m not going to be able to go back to Legends Arceus because the new game is just that but better, (0:26:15) Al: or it’s not going to be good and I’ll be disappointed, but then I will have played (0:26:20) Al: a good game this year. So it’s like, one or the other, I want to have played it now, you know. (0:26:22) Dalan: Yes, yes. (0:26:23) Dalan: Silver lining. (0:26:26) Dalan: Yeah, yeah, yeah, that makes sense. (0:26:28) Al: Because there are some games that I really struggle to go back and play like, (0:26:30) Dalan: Mmm. (0:26:30) Al: Breath of the Wild, I can’t play anymore after Tuesday. (0:26:34) Al: of the Kingdom, because of what Tears of the Kingdom added. (0:26:38) Al: So yeah, I think if it was, which I really hope, I mean, we (0:26:41) Al: obviously have no indication of this yet, hopefully we’ll know (0:26:44) Al: more in a month and a half, but I really hope that Legends ZA is (0:26:49) Al: basically the same catching and traversal style as Legends (0:26:54) Al: Arceus, but more of that and more fun and more to do and more (0:27:00) Al: story and some, you know, quality of life improvements. (0:27:04) Al: What I would really like is them to add the Let’s Go feature from (0:27:08) Al: Scarlet and Violet into it as well, because I think having those (0:27:10) Al: two ways of being able to run around and catch everything in balls (0:27:14) Al: or send out your Pokemon to go and kill everything nearby. (0:27:17) Dalan: Mm-hmm (0:27:18) Al: I think those are both fun and could work really well together. (0:27:21) Dalan: Yeah, that sounds like an interesting sort of combo of those ideas, man, I need to play this Krillin Violet (0:27:27) Al: Scarlet and Violet is a really mixed game and it’s like I, at one point I said if it ran better, (0:27:35) Al: it would probably be my favourite Pokémon game, but actually I don’t think that anymore. I think (0:27:38) Dalan: Mmm (0:27:39) Al: no matter what, I think Legends Arceus is my favourite Pokémon game. It’s just… (0:27:44) Dalan: Yeah, I would say that legends Arceus was definitely like the one I had been most charmed by and quite some time probably since like (0:27:51) Dalan: First Pokemon game like black and white and they didn’t enjoy the others per se but it was like, oh, this is new and interesting (0:27:57) Al: - Yeah, yeah, yeah, yeah. (0:28:00) Al: All right, so yeah, well, yeah, (0:28:02) Al: I finished the Professor Oak Challenge. (0:28:03) Al: I’m just catching the last few postgame Pokemon now. (0:28:04) Dalan: Oh, nice! (0:28:06) Al: So I think I’ve got the, I think before this recording, (0:28:12) Al: I just caught the Lake Spirits. (0:28:14) Al: So I think all I’ve got left are Geratina, (0:28:18) Al: the weather genies, and then Arceus, (0:28:22) Dalan: Mm-hmm great those guys (0:28:24) Al: and the two mythical. (0:28:28) Dalan: Mm-hmm cool. I look forward to hearing about that also curious about (0:28:28) Al: So, that shouldn’t take me too long. (0:28:33) Dalan: More thoughts on Rusty’s retirement as you play that more because I know we both talked about how we weren’t sure if that was (0:28:36) Al: Yes, it will be interesting to see how that goes. I will hopefully have more to talk about (0:28:38) Dalan: Game that really worked for us (0:28:45) Al: Rusty’s retirement in the near future. All right, let’s talk about some news. (0:28:48) Dalan: Sweet. (0:28:51) Al: Obviously, we had our big news catch up last week, and this is, as Dallin was saying before (0:28:58) Al: the recording, the quiet time of the year, which is very true. I think this is a very quiet time (0:29:00) Dalan: - Yes. (0:29:04) Al: for games for two reasons. (0:29:06) Al: Well, three reasons. One is January. (0:29:08) Al: Not a lot happens in January when put in games. (0:29:08) Dalan: - Yeah. (0:29:11) Al: Two, the Switch 2 is about to be announced, right? (0:29:14) Dalan: - Right. (0:29:14) Al: Like, that is imminent. (0:29:16) Al: And you know that everybody’s waiting for that. (0:29:18) Al: Some will be waiting because they have dev kits (0:29:21) Al: and they can’t announce anything yet. (0:29:23) Al: And some will be waiting to just see what it is (0:29:25) Al: and see if they can run their Switch games on it (0:29:27) Al: before they talk about it. (0:29:29) Al: And three, everybody’s terrified of GTA. (0:29:32) Dalan: Mmm, yeah, no, that’s a big game coming. (0:29:37) Al: So there’s basically no games announced coming this year outside of the first three months, (0:29:42) Dalan: Mmm. Yeah, it’s yeah, it’s a weird time right now in many ways. (0:29:42) Al: like for anybody at all. So yeah, yep, yep, yep, yep, yep. But we do have some news. (0:29:53) Al: So first of all, My Little Life, which is what I like to call a rusty retirement like, (0:30:00) Al: it is another game played on the bottom part of your screen. And this is a (0:30:06) Al: life sim rather than a farming sim. So you have your different rooms in your house and (0:30:15) Al: I presume office, I’ve not actually investigated whether you have more than (0:30:20) Dalan: My gosh this I’m looking at the announcement. I just haven’t muted right now, but in the release date announcement (0:30:26) Dalan: They have rusty’s retirement pulled up over top of the my little life screen. Yeah, let’s about 46 seconds in (0:30:30) Al: Oh, do they? Amazing. (0:30:35) Al: Oh, so they do. (0:30:36) Dalan: You can do it well answering work emails or even playing other games and then rusty’s retirement pops up (0:30:41) Dalan: So that’s that’s pretty funny. It’s just like yeah, I know what I know. This is sort of a copy (0:30:42) Al: I just read the transcripts of what they’re talking about, what you can do while playing (0:30:46) Dalan: Happy. (0:30:53) Al: it. And one of them is “or playing other games”. So they’re showing you playing My Little Life (0:31:01) Al: and Rusty’s Retirement at the same time, which I would say probably don’t do that. (0:31:02) Dalan: Two for one. (0:31:06) Dalan: I think that’s overload. (0:31:08) Dalan: I think that would break my brain. (0:31:11) Dalan: Too much things I can look at. (0:31:12) Al: Anyway, this game has announced, as Talon just said, their release date. So this is coming (0:31:17) Al: out on the 31st of January. So in two and a bit weeks. Yep. So if you like Rusty’s Retirement, (0:31:27) Al: you want another one like it, or you like the idea of Rusty’s Retirement, but you didn’t (0:31:31) Al: want a farming game while you’re listening to this podcast, then that comes out very soon. (0:31:34) Dalan: Yeah, very interesting, also like the Windows XP background in the tree. (0:31:39) Al: Next week. Yeah. (0:31:43) Dalan: Where’s that Vista? (0:31:43) Al: Yeah. (0:31:44) Dalan: I don’t know, I’m too young for this. (0:31:48) Al: Next we have the Sun Haven have released their next update for the Switch version. (0:31:54) Al: The Switch version. I mean it’s all just bug fixes basically. (0:31:56) Dalan: Hmm (0:32:00) Al: Except one thing which says added a save button in the settings menu. (0:32:03) Al: Could you not save the game before? I don’t. (0:32:05) Dalan: Ah, no idea. That seems good to have. (0:32:09) Al: Yeah. So if you’re playing, Sunhee, (0:32:12) Al: haven on the switch, you now have fewer bugs. (0:32:16) Al: Hopefully. (0:32:16) Dalan: More save buttons and hopefully you already had more than zero (0:32:18) Al: And more safe bugs. (0:32:20) Al: I’m guessing it does the Stardew thing of saving overnight, (0:32:24) Dalan: Right probably (0:32:25) Al: but they also have a save on demand thing. (0:32:29) Dalan: Right that would make sense (0:32:30) Al: Next we have Echoes of the Plum Grove (0:32:32) Al: have released their new year update. (0:32:35) Al: This is mostly bug fixes, but there’s a few features as well. (0:32:39) Al: You can add rugs and put things on those rugs. (0:32:44) Dalan: I was a little worried I misread the thing it says put furniture over rugs (0:32:49) Dalan: and I and costumes for kids and I combined them as put furniture and rugs (0:32:53) Dalan: over kids and I was like oh okay I know this is the sort of wacky or the like (0:32:58) Dalan: not wacky but uh macabre macabre game there we say that macabre it’s the R (0:33:03) Al: Yep, macabre, macabre, macabre. (0:33:06) Dalan: pronounced this is this is important I need to (0:33:10) Al: This will probably be a cultural thing, right? (0:33:12) Dalan: macabre. It’s macabre. (0:33:12) Al: Like macabre, death, about death. (0:33:15) Dalan: He got out again. (0:33:17) Dalan: That’s seems. (0:33:20) Dalan: Cool. Thanks. (0:33:22) Dalan: I knew that part. (0:33:22) Dalan: I was wondering how to say you. (0:33:24) Dalan: Thanks word. (0:33:24) Al: No, I know, I’m just simplifying it. (0:33:28) Dalan: It’s about it’s got some depth in it. (0:33:31) Al: And also new Halloween outfits. (0:33:33) Al: We’re a little bit late for Halloween outfits. (0:33:36) Dalan: Oh, some amazing fixes, Winter Gala should still be available even if the quest giver dies the night before. (0:33:42) Dalan: Good. (0:33:44) Dalan: There’s some spoiler ones I’m not looking at, but that’s the only fun one, so you don’t need to look for any more fixes. (0:33:52) Dalan: But, man, this game does intrigue me, I gotta say. (0:33:56) Al: Yeah, not many games have to worry about their NPCs dying, right? (0:34:00) Dalan: Yeah, that’s usually a Bethesda kind of thing. (0:34:07) Al: And our final piece of news, (0:34:08) Al: ‘cause I told you it was short, right? (0:34:10) Al: We had about half an hour of what we’d been up to, (0:34:12) Al: and now we’ve got five minutes of news. (0:34:13) Dalan: Well, I don’t think I saw this one. (0:34:15) Al: This is, that’s ‘cause I added it in (0:34:18) Al: like two hours ago or something. (0:34:18) Dalan: Ah, I see. (0:34:21) Al: Roots of Patcher have detailed (0:34:25) Al: their upcoming new regions to the games. (0:34:28) Al: So if you’re interested in Roots of Patcher, (0:34:30) Al: there’s some more details on that. (0:34:33) Al: Yeah, it’s not hugely detailed, (0:34:36) Al: but they’re just kind of talking about the new regions, (0:34:37) Al: which feel like the next update’s gonna be pretty big. (0:34:40) Dalan: There’s some, there’s some fun screenshots, well not screenshots, they’re slightly animated. (0:34:45) Al: Yes, there are. (0:34:47) Al: I still haven’t played this game, (0:34:48) Al: and I still want to at some point. (0:34:50) Dalan: It does, it looks nice, I could see myself enjoying it. (0:34:53) Dalan: I will keep an eye out. (0:34:56) Al: Well, that’s the news! (0:34:59) Al: So, Dalon, you’re gonna talk to me about Honkai Impact 3rd, and I have not played this game, (0:35:03) Dalan: All right. (0:35:06) Dalan: All right. (0:35:09) Al: so I have no idea how to start this other than, why are we talking about this game? (0:35:13) Dalan: okay yes let’s let’s start with why this is getting mentioned because honkai impact dirt is (0:35:18) Dalan: not a farming game and unless you count farming for materials uh oh I sure I have no idea what (0:35:19) Al: Shall I see what you said to me about the game? Let me read what Dallin said (0:35:25) Dalan: I sent to you oh boy (0:35:27) Al: when they first suggested playing this game. (0:35:32) Dalan: i’m half expecting like there to be an emoji with me like doing the the fingers pointing at each (0:35:37) Dalan: other I don’t know I i think it (0:35:39) Al: Where did you say it to me? (0:35:44) Dalan: it was probably a threat in the like the not the harvest slack but the other slack (0:35:49) Dalan: I don’t even think it was like a dm or anything I was like no it was just like we could do this (0:35:51) Al: It wasn’t a DM, no. (0:35:54) Dalan: so I i don’t think that’s even anywhere now we have we have no idea how this transpired just (0:35:59) Dalan: occurred uh yeah I think it it came up in video games because I mentioned that I was doing like (0:36:00) Al: so confused. We seem to have talked about it in multiple different channels, (0:36:04) Al: but I can’t actually find where you said it about it. (0:36:09) Dalan: a farming event in this game. You said there’s farming in this game? (0:36:13) Dalan: I was like, “Yeah, right now.” (0:36:15) Al: Okay, so, you said to me back at the end of November, the new Honkai Impact Third Update (0:36:22) Al: has a side mode that is Bilateral + Marvel Snap. The previous two side modes were a Farming (0:36:26) Dalan: Oh yes, I didn’t mention that. (0:36:28) Al: Sim and then Candy Crush Battles. And I said, “A what now?” (0:36:30) Dalan: Yes. (0:36:32) Dalan: Yes. (0:36:34) Dalan: That one just wrapped up, the Bellatrosnap. (0:36:38) Al: So yeah, you said, “I thought I posted about it, but I guess not. It was a Farming Sim (0:36:42) Al: that was about getting not Pokemon who (0:36:45) Al: run various buildings in your town, farm crops, mine for materials etc. They also had fishing, (0:36:51) Al: gotta have a fishing minigame. If you ever need a filler episode, (0:36:53) Dalan: That is correct (0:36:54) Al: I could definitely talk for at least 20 minutes about it, so set that timer now! (0:36:58) Dalan: All right, set the timer see how long we get to cool (0:37:04) Dalan: Yeah, I mean good job past me. That’s a pretty good summary (0:37:08) Dalan: So that’s that’s what we’re gonna talk about. I’m going to briefly just explain the concept of what the heck (0:37:14) Dalan: Hong Kai impact there it is. It’s a gotcha game first and foremost. So if you’re not familiar with gotcha games, it’s (0:37:21) Dalan: gambling, but legal. (0:37:24) Dalan: They have usually have these things called banners where there are usually anime girls that you spend points on, and then you have a chance to get that character it’s usually guaranteed after however many times you pull for that character as the terminology and yeah, that is that is the bulk of how they make their monies by having you pay money to get their new characters. (0:37:51) Dalan: So one of the ways (0:37:53) Dalan: they do this is by having these characters show up in side modes and (0:37:57) Dalan: stories and stuff. Usually they’re in the main story, but sometimes they also have (0:38:01) Dalan: sort of filler side content, and they tend to–Hoyoverse is the company that (0:38:07) Dalan: does this, formerly me, Hoyo, and I think that’s like–I don’t remember all the (0:38:12) Dalan: branding nonsense, but I go by Hoyoverse, and yeah. (0:38:12) Al: It looks like Mihoyo is still the name of a company. (0:38:20) Dalan: Yeah, it’s like international kind of stuff. (0:38:23) Dalan: It was Hoya vs. Kind of a rebranding thing that I tend to stick to just because most of their games are connected in some sort of multiverse way. (0:38:34) Al: So, the publisher is called Huyoverse. (0:38:38) Dalan: And the developers Mihoyo? Okay, interesting. I did not know that. (0:38:40) Al: Correct. (0:38:42) Al: But I believe they are separate companies, but it looks like Huyoverse was spun out from… (0:38:49) Dalan: Yeah, they’re essentially the same thing I imagine. (0:38:52) Dalan: They just handle like different parts of the process. (0:38:56) Al: Yes, but they are separate companies, they’re not, as far as I can see, not kind of possibly, (0:38:58) Dalan: Yes. (0:39:00) Dalan: All right, I figured it was a thing where like (0:39:02) Dalan: one was owning the other somewhere, but I don’t know. (0:39:04) Al: but I’m not, I can’t see any information on the ownership of Hoyoverse. But also, Hoyoverse (0:39:07) Dalan: I do not have the Wikipedia open right now (0:39:09) Dalan: and it’s not that relevant. (0:39:12) Al: is also called Cognosphere. That’s just another name for the same company. I don’t know why (0:39:15) Dalan: Hognosphere, I’m not familiar with that one. (0:39:19) Dalan: Okay, interesting. (0:39:25) Dalan: I assume it has something, (0:39:28) Dalan: the first result from three, (0:39:30) Dalan: the second result from three years ago on Reddit (0:39:31) Dalan: says it was a new proxy publishing label. (0:39:34) Dalan: So it’s probably ‘cause they’re based in China (0:39:34) Al: It does. Right. (0:39:36) Dalan: and they needed like other companies (0:39:37) Dalan: to be able to publish things. (0:39:38) Al: Yeah, but why is HoYoverse also called Cognosphere sometimes? (0:39:42) Dalan: Oh, no idea. (0:39:44) Al: But yeah, it does look like it’s fully owned subsidiary of of miHoYo. (0:39:49) Al: So parent company miHoYo, HoYoverse also called Cognosphere. (0:39:54) Dalan: publisher cool (0:39:54) Al: Subsidiary publishing company. Got it. (0:39:57) Dalan: Cool, that’s not confusing got it got it (0:39:57) Al: Perfect. Makes sense. (0:40:00) Dalan: Need a chart. I don’t need some diagrams after this anyway (0:40:04) Dalan: the brief history of miHoYo is (0:40:07) Dalan: Al have you ever heard of Evangelion? I? (0:40:10) Dalan: Want you to imagine that you are a couple you’re several people and that’s there (0:40:15) Dalan: There is a team of a few people in China in like (0:40:20) Dalan: Early, I think like the late 2000s who are really into Evangelion and they decide (0:40:24) Dalan: let’s make games inspired by that and so yeah that was kind of that is I assume (0:40:31) Dalan: why this game is called impact third because it is very heavily inspired by (0:40:34) Dalan: Evangelion which has something in it called the third impact however I assume (0:40:38) Al: Right. Okay. You lost me there for a minute. You were like, I think that’s why (0:40:39) Dalan: they little bit okay Evangelion has something in it called the third impact (0:40:41) Al: it’s called this because Evangelion. I’m like, I don’t understand what that means. (0:40:45) Al: Okay. I’m learning so much. (0:40:48) Dalan: so I think they took inspiration from that name and some of the things that (0:40:53) Dalan: that happen in that series. (0:40:55) Dalan: Uh, cause it features in this game is kind of a thing. (0:40:58) Dalan: Uh, basically just, yeah. (0:41:00) Al: Oh, this is also the Genshin Impact company. Anzendless don0. Goodness me. (0:41:02) Dalan: Yes, that is, they took the, yes, that’s Hoya verse. (0:41:07) Dalan: They have a lot. (0:41:08) Dalan: They also have something called tears of Themis, which I think is like a hot (0:41:11) Dalan: boy dating simulator, but I didn’t ever hear anyone talking about it. (0:41:12) Al: Yeah, I saw that as well, but I didn’t really care because it’s not one I care of. (0:41:14) Dalan: So I don’t know anything about it. (0:41:17) Dalan: Yeah, I, I don’t particularly care, but it does exist. (0:41:20) Dalan: Um, yes, yes. (0:41:20) Al: This game is older than those games. (0:41:25) Dalan: This is the one that I think really first took off. (0:41:27) Dalan: Uh, there were two that proceeded it, but one was literally just kind of like, (0:41:30) Dalan: uh, uh, you know, twin stick shooter, very short game. (0:41:35) Dalan: And the other was kind of like a prototype of this game. (0:41:39) Dalan: That was like a lot more zombie focused because zombies were really big back in (0:41:43) Dalan: the, uh, like late, uh, odds, I think, if you remember everyone liked zombies and (0:41:50) Dalan: bacon and pirates and mustaches and that, that kind of period of time. (0:41:52) Al: Yeah, I don’t think that ever actually went away, did it? (0:41:55) Dalan: No, no, well, no, but it was like, that was sort of a weird cultural (0:42:00) Dalan: cachet we had at the time. (0:42:00) Al: Yeah, yeah, yeah, I get you, I get you. (0:42:02) Dalan: Yeah. (0:42:03) Dalan: Anyway, so yes, that game I now, now I’ve confused myself. (0:42:08) Dalan: Uh, where am I anyway, how can I impact third it’s game. (0:42:12) Dalan: You can play, uh, one of the, as Hoya verse starts getting more and more money. (0:42:16) Dalan: Uh, they need to put like side events in their gotcha games. (0:42:19) Dalan: And I guess some of the game designers are like, what if we just started doing (0:42:23) Dalan: doing entirely different. (0:42:25) Dalan: And so across a lot of their games, there are events where you will just play like entirely separate games as side events, and some of them are really interesting. (0:42:34) Dalan: The problem is a lot of them go away after the event period is over because that’s not what the focus of the game is. (0:42:41) Dalan: I have noticed some lately and Impact Third seem to be like getting saved as things you can replay. (0:42:47) Dalan: And I think Honkai Star Rail keeps most of its events that happen, but not all of them. (0:42:54) Dalan: Part of that is because these are games you can play both on your phone and PC in consoles. (0:43:01) Dalan: Impact Third is only phone and PC. (0:43:05) Dalan: So to be playable on a phone, they wanted to decrease storage size. (0:43:10) Dalan: So they tend to delete content events that happened so your phone doesn’t explode from being just the game and having space for nothing else. (0:43:20) Dalan: So the event we’re talking about is they made, essentially, (0:43:24) Dalan: a farming sim that you can play. They’ve done this apparently twice. I was not playing when (0:43:28) Dalan: the first one happened, so I don’t know anything about it. It’s farming enough. I mean, that’s, (0:43:29) Al: or two farvings, some specifically. (0:43:34) Dalan: I would say it’s more focused on automation, sort of. Yeah, but it is around farming and development. (0:43:38) Al: Sounds like my kind of game
This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let's not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously. Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric Podcast: Join our slack channel here: hhttps://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2ftcc85es-CesThaafn9k0BIFSVAV8FQ Agenda 00:00 Epic intro 01:20 Introduction and Disappointment with Genshin Impact 02:19 Competition from Anime RPG Gacha Games 06:15 Critique of Gameplay Mechanics 10:50 Impressive Visuals of Genshin Impact 19:50 Exploring the Anime-Inspired World of Zenonzard 20:29 Disappointing Pacing and Lack of Action in Zenonzard 21:20 The Gacha System in Zenonzard and miHoYo's Other Games 26:19 The Revenue Potential of Zenonzard 29:06 The Need for Change in Zenonzard's Game Mechanics --------------------------------------- Matej Lancaric User Acquisition & Creatives Consultant https://lancaric.me Felix Braberg Ad monetization consultant https://www.felixbraberg.com Jakub Remiar Game design consultant https://www.linkedin.com/in/jakubremiar --------------------------------------- Takeaways Genshin Impact has received mixed reviews and has not lived up to the hype. The game faces competition from other anime RPG gacha games in the market. The gameplay mechanics, including excessive non-combat activities, have been criticized. The combat in the game is visually impressive but lacks satisfaction. Despite its flaws, Genshin Impact has impressive visuals and production quality. Zenonzard is a visually impressive mobile game with an anime-inspired art style and an urban fantasy setting. The game's pacing and lack of action can be disappointing for some players. The gacha system in Zenonzard is similar to miHoYo's other games, Genshin Impact and Honkai Impact 3rd. While Zenonzard may not have met miHoYo's revenue expectations, it still generates a significant amount of money. miHoYo may need to consider changing their game mechanics and meta to attract and retain players. --------------------------------------- Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it! Hit the Subscribe button on YouTube, Spotify, and Apple! Please share feedback and comments - matej@lancaric.me --------------------------------------- If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai Felix Latest Article - https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes
Gramy na Macu to podcast dla tych, którzy kochają gry wideo, ale w którymś momencie świadomie zamknęli się w ekosystemie
Ad Astra travelers! Welcome to another episode of Tales of Teyvat: A Genshin Lore Podcast! This week, we're going to Liyue Harbor to shop to our heart's content with Keqing! Our hosts start by welcoming back special guest and dear friend, Vanessa! Our hosts start by discussing the lack of information surrounding Keqing's family and her brief stint in Honkai Impact the Third. Later, our hosts take a deep dive into Keqing's workaholic nature, need to let humans control Liyue Harbor, and her change of heart after the Liyue Archon quest. Not to mention, we'll discuss if we're ever going to see her again, her shopping addiction, and if she follows OSHA protocols. Bring your hard hats, cause we're going to work with Keqing! Visit talesofteyvat.com to find a comprehensive lore sheet that provides visual aids and links to videos and important Genshin Impact Resources. Make sure to give us a follow on Twitter or Instagram to stay updated on all things Tales of Teyvat and let us know your thoughts on today's episode. Questions? Thoughts? Theories you have to share? Feel free to email us at talesofteyvatpod@gmail.com and let us know, we would love to hear from you!
Ad Astra.....Captains? Trailblazers? Travelers? Welcome to a very special episode of Tales of Teyvat where Honkai takes over our holiday break. After Bee and Al fail to have a secret Honkai episode, welcoming back our special guest Vanessa, our hosts dive into the world of Herrschers, dive into the Sea of Quanta, and jump aboard the Astral Express. We'll go over the basics of Honkai Impact the Third and Star Rail before going through comparisons of the games, as well as how they all connect with Genshin Impact. Unfortunately for Tif, there are a lot of similarities and odd coincidences we have to go over, so grab your Homu and popcorn and settle in. Happy Holidays travelers! Visit talesofteyvat.com to find a comprehensive lore sheet that provides visual aids and links to videos and important Genshin Impact Resources. Make sure to give us a follow on Twitter or Instagram to stay updated on all things Tales of Teyvat and let us know your thoughts on today's episode. Questions? Thoughts? Theories you have to share? Feel free to email us at talesofteyvatpod@gmail.com and let us know, we would love to hear from you.
Ad Astra Travelers! Welcome back to Tales of Teyvat, a Genshin lore podcast. Last week, we walked through the Caribert quest line and decided to get Kaeya a paternity test. Unfortunately, the results came back inconclusive... This week, we jump into the delusion as we discuss Fischl von Luftschloss Narfidort. Our hosts start by introducing our special guest, and dear friend, Vanessa! Once we establish Vanessa's love for Miss Fischl and her familiar, we take a deep dive into Fischl's childhood, her true name, and her lack of friends. Afterwards, we discuss how she got her vision, if she's really from another universe, and why Honkai Impact may actually matter. Not to mention, we'll discuss her connections to Oz, the Summer Garden, and cold cut platters. A huge thank you to Vanessa for being our resident Fischl enthusiast for this week's episode! You can find Vanessa on Instagram and Twitter, where she posts her keeb journeys and other content. We are so grateful you were able to join us on this week's episode! Visit talesofteyvat.com to find a comprehensive lore sheet that provides visual aids and links to videos and important Genshin Impact Resources. Make sure to give us a follow on Twitter or Instagram to stay updated on all things Tales of Teyvat and let us know your thoughts on today's episode. Questions? Thoughts? Theories you have to share? Feel free to email us at talesofteyvatpod@gmail.com and let us know, we would love to hear from you!
En un nuevo capitulo de Maldito Anime Bichi, Joaco y Macko descubrieron que todos sus onas eran chinos, así que el episodio 18 es sobre animes chinos, Lee's Detective Agency, Yao-Chinese Folktales y Honkai Impact 3rd Golden Courtyard: New Year Wishes in Winter ¿Vos viste alguno?
Ad Astra Travelers! Welcome to the final episode of season one of Tales of Teyvat: A Genshin Lore Podcast. In our last episode, we talked about Scaramouche and all of his crazy names! Talk about a character that'll need lots of therapy in the upcoming updates... Hopefully Auntie Nahida is helping him manage his stress while he secretly plots for revenge on the Fatui. This week we're going to be talking about The Cataclysm! We start off by creating a timeline of important events leading up to The Cataclysm and somehow end up in Honkai Impact! From Seelies to the Moon Princesses to Archon Wars and more, we're going to be covering a lot of content, so make some popcorn and settle in, it's going to be a wild ride! Make sure to check back for Season Two on March 15th! We can't wait to bring you even more laughs, lore, and more! Visit talesofteyvat.com to find a comprehensive lore sheet that provides visual aids and links to videos and important Genshin Impact Resources. Make sure to give us a follow on Twitter or Instagram to stay updated on all things Tales of Teyvat and let us know your thoughts on today's episode. Questions? Thoughts? Theories you have to share? Feel free to email us at talesofteyvatpod@gmail.com and let us know, we would love to hear from you!
Another anime and gaming veteran guest Julian joins A30SAG to talk about his very own anime journey that started with 'Gunslinger Girl' and 'Strike Witches', describing the evolution of his anime taste as phases: 1, 2, 3 and 3.5. Nat and Julian discuss the seiyuu industry and music franchises such as ‘Love Live! School Idol Project', ‘BanG Dream!' and ‘Revue Starlight', exploring the deep philosophical question of “what makes an idol an idol”. They move on to talk about Julian's love for ‘Gundam' model kits and how the juxtaposition of the idol and mecha genres is done well in the ‘Macross' franchise. The episode continues with a discussion on mobile games including ‘Honkai Impact 3' and ‘Arknights'. Nat and Julian wonder what Julian's next anime phase could be.
This week, join Luke, Zack, and Iris as we get the Commander Stanton spotlight episode you've always wanted, along with Kai learning a valuable lesson about thinking for yourself. Except we maybe argue he shouldn't have? Plus the return of Stanton's Daughter just in time for Iris and Luke's return, and we discuss Pokemon and the difference between Honkai Impact and Genshin Impact!
It's a John and Maverick show for episode 412 of the podcast! We talk stupid news, GTA 6 leaks, Splatoon 3, Splatfest, John continues to enjoy Xenoblade 3, has mixed thoughts on Soul Hackers 2, Among Us and Hololive have a new collaboration out, GameStop is giving out copies of Babylon's Fall, Deltarune's Spamton makes some noise, EVGA and Nvidia split, Maverick takes us deeper into the world of Honkai Impact, and Twitch is now regulating gambling content. As always, you can support us on our Patreon, and follow us on Twitter @VGChooChoo, @john_michonski, and @mavsplaniamania Also, don't forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to our ask box at videogamechoochoo.tumblr.com/ask. You can also join our Discord channel at thegamezone.zone! Our theme song is “Crush” by Melt Channel, from the album Magic is Real.
It's a John and Maverick show for episode 412 of the podcast! We talk stupid news, GTA 6 leaks, Splatoon 3, Splatfest, John continues to enjoy Xenoblade 3, has mixed thoughts on Soul Hackers 2, Among Us and Hololive have a new collaboration out, GameStop is giving out copies of Babylon's Fall, Deltarune's Spamton makes some noise, EVGA and Nvidia split, Maverick takes us deeper into the world of Honkai Impact, Twitch is now regulating gambling content As always, you can support us on our Patreon, and follow us on Twitter @VGChooChoo, @john_michonski, and @mavsplaniamania Also, don't forget to rate and review us on iTunes, and tell a friend about the show! If you want to send in questions send them to our ask box at videogamechoochoo.tumblr.com/ask. You can also join our Discord channel at thegamezone.zone! Our theme song is “Crush” by Melt Channel, from the album Magic is Real.
Vi släpper detta fullmatade avsnitt lite extra tidigt denna veckan! Emil berättar om sitt nya Harvest Moon-liv och Anton har börjat om med en rebirth. (4:23) Spelnyheter & diskussioner: E3-veckan och framförallt Microsoft showcase. (26:29) Spel: Diablo: Immortal, Metal: Hellsinger, Honkai Impact, Demon Slayer: The Hinokami Chronicles & Sekiro: Shadows Die Twice (1:12:15) Nästa vecka: Neon White, Redout 2, Teenage Mutant Ninja Turtles: Shredder's Revenge Tack för att DU lyssnar! Det betyder allt! ❤️ Om du uppskattar podden så tipsa gärna en fellow gamer! Feedback, tips eller eventuella frågor får gärna skickas till gotypodden@gmail.com eller på Instagram / Twitter @gotypodden. Joina oss och Spelat på Discord! Vill ni höra mer av oss finns våra andra poddar i vårt länkträd! Tack Emma Idberg för våra fina bilder!
New Summoner's Way Stuff! Lapis makes a comeback. Aztec teases the Honkai Impact meetup in NY.
"Hay un agujero aquí que no podemos entrar nunca en juego. Nosotros necesitamos una diagonal de uno de vosotros aquí adentro alternativamente para tener una línea de pase por dentro inclusive si jugamos largo sobre Congo, que tú aparezcas en corto". En este segundo episodio de la temporada comentamos como Bobby Kotick tiene mas cara que espalda, lo poco que se anunció en el pasado State of Play, establecemos que El Chiringuito es el mayor producto audiovisual de la historia y lo guapo que funciona el xcloud (Microsoft danos dineros) entre otras movidas. Además contamos con un extenso análisis por parte de Soul sobre el gran update que ha sufrido Honkai Impact (niños, no juguéis nunca a un gacha) donde también nos recuerda lo bonito que es Celeste y que todos deberíais jugarlo, Gaoka os descubre la desconocida serie El Juego del Calamar, Iván analiza exhaustivamente los juegos que ha abandonado en menos de 30 minutos y Bayor despotrica sobre todas las películas de terror que ha visto mientras insulta a John Carpenter. Para enviarnos vuestras amenazas de muerte y/o sugerencias podéis poneros en contacto con nosotros a través de nuestras redes sociales: - Correo: invalidopodcast@gmail.com - Twitter: https://twitter.com/podcast_invalid - Instagram: https://www.instagram.com/invalid_podcast
O desenvolvimento da indústria de videogames no Brasil e na China possuem muitas similaridades – reserva de mercado, pirataria e clones –, porém em algum momento os caminho se separaram, e atualmente a China é o maior mercado de games no mundo, algo que não se resume à seu tamanho populacional, mas também por uma escolha inconsciente de priorizar os computadores, ao invés de consoles, como fez o Brasil. Isso permitiu o surgimento de uma vasta produção de jogos já nos anos 1990, começando com clones de Final Fantasy e Dragon Quest, mas logo desenvolvendo uma identidade própria, que passou a expressar valores culturais e morais de uma sociedade milenar. Jogos como Xuan-Yuan Sword (軒轅劍, 1990) e Chinese Paladin (仙劍奇俠傳, 1995) se tornaram clássicos e definiram a história dos RPGs chineses. Para falar sobre RPGs chineses, recebemos novamente Felipe Pepe, autor e organizador do livro The CRPG Book: A Guide to Computer Role-Playing Games e que está atualmente pesquisando sobre a RPGs chineses. Ouça a primeira participação de Felipe Pepe, falando de seu livro: Regras do Jogo #73 – A História dos CRPGs. Siga o Holodeck no Twitter, Facebook, Instagram, YouTube e entre em nosso grupo de Discord do Regras do Jogo. Esse episódio foi gravado ao vivo em nosso canal na Twitch, faça parte também da conversa. Participantes Fernando HenriqueGamer AntifascistaFelipe Pepe Referências Felipe Pepe - Before Genshin Impact: A brief history of Chinese RPGs. Jogos Citados Xuan-Yuan Sword (軒轅劍, 1990)Legend of the Chivalrous Hero (俠客英雄傳, 1991)Chinese Paladin ( 仙劍奇俠傳, 1995)Chinese Paladin 6 (2015)Xuan-Yuan Sword: Dance of the Maple Leaves (轩辕剑外传枫之舞, 1995)Heroes of Jin Yong (金庸群俠傳, 1996)Xuan-Yuan 5: Millennial Destiny (軒轅劍外傳 蒼之濤, 2004)Xuan-Yuan Sword VII (2020)Gujian 3 (2018)Tales of Wuxia (2016)Path of Wuxia (2021)Genshin Impact (2020)Honkai Impact 3rd (2016)Blade Meteor (流星蝴蝶劍, 2002)Amazing Cultivation Simulator (2020)My Time at Portia (2019)Chinese Paladin 7 (2022) Indicações do Episódio Jogo Chinese Paladin ( 仙劍奇俠傳)Jogo Gujian 3 (古剑奇谭三)Livro Jornada ao Oeste – Wu ChengenLivro The Legend of the Condor Heroes – Jin YougFilme O Tigre e o DragãoJogo EnslavedJogo Son Son IIArtigo Yuk Hui e a pergunta pela cosmotécnica – Yuk HuiFilme War of Internet AddictionJogos Detention e DevotionFilme Memórias de um Assassino (Salinui chueok) – Bong Joon-hoFilme A City of Sadness – Hou Hsiao-Hsien Cupons de Desconto regrasdojogo – 10% Descontos em todas as camisas da Veste Esquerda. Músicas: Persona 5 – Beneath The Mask lofi chill remixGujian 3 – Brother Xuange 古剑奇谭三 玄戈 BGM音乐
GrinCast - a podcast about videogaming and games from GameGrin
Could the Earth also be flat? Welcome to the GrinCast, your guide to the world of gaming from the past week. This week Nikki hosted while Rhodes, Ace, and Winx provided plenty of chaos. This week we talked about: Mass Effect and No Man's Sky collaboration Scarlet Nexus gets a demo Skull & Bones has reported restarted development Twitch to get more inclusive tags Honkai Impact 3rd and Genshin Impact collaboration announced Final Fantasy soulslike game rumoured to be in development Horizon Forbidden West State of Play announced Our main topic this week: Can a series have to many spin offs? Remember, if you want to chat to us, just leave a comment on the GameGrin site, or chat to us on Twitter at @GameGrin. If you fancy us on the go, you can subscribe to the podcast on Amazon Music, Spotify, Apple Podcasts and Stitcher! Don't forget to check out our Twitch channel and our YouTube channel for more great GameGrin content.
Beautiful and P-Dubz discuss countryside living in Shizuoka, Coronavirus restrictions while in Japan, Hololive, mobile games, shipgirls, girls with guns, and K-Beauties with fast cars.Contact us at:tkorajio@gmail.comInstagram: tko_rajioTwitter @TKO_RAJIOThirst Alert BGM: Deoxys Beats - Lover[s]https://soundcloud.com/deoxysbeats1
Genshin Impact ist ein kostenloses Action-Rollenspiel, das von miHoYo entwickelt und veröffentlicht wurde, die für Honkai Impact 3rd, ein beliebtes Action-Spiel, bekannt sind. Das Spiel bietet eine Fantasy-basierte offene Welt mit Gacha-Spielmechanik.
Resulta que algunos viven ya en la nueva generación. Por aquí nos toca esperar, pero hemos estado viendo y leyendo aquellos que tienen ya una Xbox Series X –destacan, en parte porque todavía no pueden contar otras muchas cosas, lo ágil del Quick Resume y las mejoras con la retrocompatibilidad. Pronto deberíamos saber, también, más cosas sobre PlayStation 5; de momento comentamos lo de la cara nueva para Peter Parker porque lo de importar partidas guardadas de PS4 no está todavía muy claro.Y volvemos a hablar de condiciones laborales, porque parece que en CD Projekt toca apretar para el tramo final del desarrollo de Cyberpunk 2077.No se nos olvidan los juegos: tenemos al fontanero de Nintendo probando con eso del battle royale en Super Mario Bros. 35 y está haciendo bastante ruido el lanzamiento de Genshin Impact, la ambiciosa apuesta free to play de MiHoyo –los otakus tecnológicos chinos que ya quisieron salvar el mundo con Honkai Impact 3rd. See acast.com/privacy for privacy and opt-out information.
Resulta que algunos viven ya en la nueva generación. Por aquí nos toca esperar, pero hemos estado viendo y leyendo aquellos que tienen ya una Xbox Series X –destacan, en parte porque todavía no pueden contar otras muchas cosas, lo ágil del Quick Resume y las mejoras con la retrocompatibilidad. Pronto deberíamos saber, también, más cosas sobre PlayStation 5; de momento comentamos lo de la cara nueva para Peter Parker porque lo de importar partidas guardadas de PS4 no está todavía muy claro. Y volvemos a hablar de condiciones laborales, porque parece que en CD Projekt toca apretar para el tramo final del desarrollo de Cyberpunk 2077. No se nos olvidan los juegos: tenemos al fontanero de Nintendo probando con eso del battle royale en Super Mario Bros. 35 y está haciendo bastante ruido el lanzamiento de Genshin Impact, la ambiciosa apuesta free to play de MiHoyo –los otakus tecnológicos chinos que ya quisieron salvar el mundo con Honkai Impact 3rd.
Resulta que algunos viven ya en la nueva generación. Por aquí nos toca esperar, pero hemos estado viendo y leyendo aquellos que tienen ya una Xbox Series X –destacan, en parte porque todavía no pueden contar otras muchas cosas, lo ágil del Quick Resume y las mejoras con la retrocompatibilidad. Pronto deberíamos saber, también, más cosas sobre PlayStation 5; de momento comentamos lo de la cara nueva para Peter Parker porque lo de importar partidas guardadas de PS4 no está todavía muy claro. Y volvemos a hablar de condiciones laborales, porque parece que en CD Projekt toca apretar para el tramo final del desarrollo de Cyberpunk 2077. No se nos olvidan los juegos: tenemos al fontanero de Nintendo probando con eso del battle royale en Super Mario Bros. 35 y está haciendo bastante ruido el lanzamiento de Genshin Impact, la ambiciosa apuesta free to play de MiHoyo –los otakus tecnológicos chinos que ya quisieron salvar el mundo con Honkai Impact 3rd.
Resulta que algunos viven ya en la nueva generación. Por aquí nos toca esperar, pero hemos estado viendo y leyendo aquellos que tienen ya una Xbox Series X –destacan, en parte porque todavía no pueden contar otras muchas cosas, lo ágil del Quick Resume y las mejoras con la retrocompatibilidad. Pronto deberíamos saber, también, más cosas sobre PlayStation 5; de momento comentamos lo de la cara nueva para Peter Parker porque lo de importar partidas guardadas de PS4 no está todavía muy claro.Y volvemos a hablar de condiciones laborales, porque parece que en CD Projekt toca apretar para el tramo final del desarrollo de Cyberpunk 2077.No se nos olvidan los juegos: tenemos al fontanero de Nintendo probando con eso del battle royale en Super Mario Bros. 35 y está haciendo bastante ruido el lanzamiento de Genshin Impact, la ambiciosa apuesta free to play de MiHoyo –los otakus tecnológicos chinos que ya quisieron salvar el mundo con Honkai Impact 3rd. Hosted on Acast. See acast.com/privacy for more information.
He becomes obsessed with trying to revive a girl he had a crush on who died and thinks he's disgusting and also she's literally a lesbian. That is his driving motivation and why he does everything he does. Topics include: Esther's independent life; Madiha brings Esther to a Special Hell; Esther and Madiha go over Honkai Impact and especially the best Honkai Impact manhua, SECOND ERUPTION; sinophobia is why RWBY is more popular than Honkai Impact; dorky wife guy; anime cool guys have to be wife guys; playable Shub Niggurath; building a school so my demented grandfather wont experiment on the orphans; Sirin's cores; nobody knows how to talk to a traumatized girl; Sirin owning everyone; Otto sucks and here's why; passages from Revelations; meetcute; Einstein is a hot lady with teal hair and booty shorts because Honkai Impact is so fucking good. All of you should like Honkai Impact more. DOWNLOAD HONKAI IMPACT: https://honkaiimpact3.mihoyo.com/global/en-us/download READ SECOND ERUPTION: https://manga.honkaiimpact3.com/book * * * BECOME MADIHA'S MINION, JOIN THE DISCORD Send us questions and game jam submissions!! Rate us on iTunes! Email us at transmediacrity@gmail.com! Check out our TUMBLR and TWITTER and Curiouscat! SUPPORT US ON PATREON! Check out our YOUTUBE CHANNEL. Special thanks to Velt for our cover art! Check her art here. (Not worksafe.) You can find us at: Madiha: Twitter, Unjust Depths Esther: Twitter, Tumblr
Beautiful & P-Dubs discuss their experiences of being Asian American/Canadian foreigners in Japan. Contact us at:tkorajio@gmail.comInstagram: tko_rajioTwitter @TKO_RAJIOThirst Alert BGM: Deoxys Beats - Lover[s]https://soundcloud.com/deoxysbeats1
Nobody has any money! Who the fuck are you gonna side-hustle?? Topics include: a gentle reminder to be kind to yourself during the global apocalypse; ignore the productivity porn; install a gacha game; talking about them GACHI GAMES with Girls Frontline: Continuum Turbulence; Madiha's tragic tale of being stuck at the finish line; deep Girls Frontline lore; Honkai Impact comedy events are SO BAD; PREMIUM FRIDAY; Esther talking about Granblue again; the yandere arcarum evoker; GENSHIN IMPACT, Mihoyo's technical masterpiece; watch Madiha's videos on it!; idle thumbs is trapped in terrorist town; its megaman battle network but its INDIE, One Step From Eden; Esther is done being nice. Looking for that Genshin Impact video playlist? It's right here fam. JOIN OUR DISCORD (if you're normal). (READ THE RULES) Send us questions and game jam submissions!! Rate us on iTunes! Email us at transmediacrity@gmail.com! Check out our TUMBLR and TWITTER and Curiouscat! SUPPORT US ON PATREON! Check out our YOUTUBE CHANNEL. Special thanks to Velt for our cover art! Check her art here. (Not worksafe.) You can find us at: Madiha: Twitter, The Solstice War Esther: Twitter, Tumblr
Habe die Ehre! Honkai Impact 3rd wird am 26. Dezember auf PC veröffentlicht, warum Netease Mesut Özil aus Pro Evolution Soccer in China entfernt, die aktuellen Famitsu Verkaufszahlen aus Japan, wie Nintendo mit dem gestern veröffentlichten DLC “Octavo’s Ode” für Cadence of Hyrule das Konzept von The Legend of Zelda noch mal auf den Kopf stellt, und wir reden über alles, was wir zuR gestern angekündigten Versteigerung des weltweit einzigen funktionierenden Prototypen der Nintendo Playstation wissen! Das alles hört ihr in der heutigen Ausgabe des Game News Podcast im Detail! Wenn Dir diese Episode von Double Jump gefällt, bewerte die Show bitte positiv auf Apple Podcasts! Music: Ozzed - Failien Funk (gibts’ hier: https://ozzed.net/music/8-bit-run-and-pun.shtml) =====Quellen & weitere Links===== https://gematsu.com/2019/12/honkai-impact-3rd-for-pc-launches-december-26 https://www.welt.de/sport/fussball/article204445252/Mesut-Oezil-China-loescht-ihn-aus-Computerspiel-Pro-Evolution-Soccer.html https://www.spiegel.de/sport/fussball/mesut-oezil-aus-chinesischer-version-von-pro-evolution-soccer-entfernt-a-1302012.html https://www.sueddeutsche.de/politik/china-cables-faq-1.4694488 https://gematsu.com/2019/12/famitsu-sales-12-09-19-12-15-19 https://www.amazon.de/Nintendo-Switch-Neon-Rot-Neon-Blau-Deluxe/dp/B08125S8W1/ref=as_li_ss_tl?__mk_de_DE=%C3%85M%C3%85%C5%BD%C3%95%C3%91&keywords=nintendo+switch&qid=1576873900&sr=8-3&th=1&linkCode=sl1&tag=dbljmp-21&linkId=cd8c97abbdabd2faf44ee1dda6afec0e&language=de_DE * https://twitter.com/NintendoDE/status/1207316930698317825 https://www.youtube.com/watch?v=JOqOCENWFf8 https://www.derstandard.at/story/2000112425026/wert-unbekannt-die-wohl-letzte-nintendo-playstation-wird-versteigert https://www.doublejump.at/nintendo-playstation-wird-verkauft-und-yooka-laylee-2-reviewer-sind-begeistert/ https://de.wikipedia.org/wiki/Nintendo_PlayStation ================ =====Podcast jetzt abonnieren===== Apple Podcasts: https://podcasts.apple.com/at/podcast/double-jump/id1480119942 Spotify: https://open.spotify.com/show/3s8MmDflAFelDG8A5Ewx5r Soundcloud: http://feeds.soundcloud.com/users/soundcloud:users:697540860/sounds.rss Pocketcasts: https://pca.st/ow5l2lce YouTube: https://www.youtube.com/channel/UCQHMVCuWyCnN7AyXveytTTg Jede Podcast App Deiner Wahl: https://www.doublejump.at/feed/podcast/ ============================= =====Folge Double Jump auf Social Media===== Instagram: https://www.instagram.com/doublejumpat facebook: https://www.facebook.com/doublejumpdeutsch twitter: https://www.twitter.com/dbljmpdnl Website: https://www.doublejump.at ====================================== Mit Stern (*) gekennzeichnete Links sind so genannte “Affiliate”-Links. Das sind Werbelinks, für die ich von Amazon eine kleine Provision bekomme, wenn Du über den Link etwas einkaufst. Die Provision ist für Dich mit keinen Extrakosten verbunden, es ist ein kleiner Prozentsatz Deines ausgegebenen Einkaufspreis, der direkt von Amazon selbst kommt. Amazon dankt mir damit dafür, dass ich Dich zu einem Einkauf über meinen Link animiert habe. Wenn Du mich dabei unterstützen willst, Double Jump zur bestmöglichen deutschsprachigen Games News Show zu machen, ist das der einfachste Weg dazu, denn jeder Cent aus den Amazon Provisionen geht wieder direkt in den Podcast.
I've been engaging with a lot of media featuring slutty dads. Topics include: Madison and Emily guest hosting; it's Lockheed Martin; Madiha started playing Pokemon Sword!; if you want all the pokemon in the game, support unionization; coming into it from Ruby and Sapphire; soccer bunny; i swear on me mum, m8; beautiful environments with a fixed camera; grandma is in her recliner; supreme cap; big yampers; old MIDI ass terrible noises; Esther remembers Pocket Card Jockey; mini Gacha Gaol for Honkai Impact 3rd; it's the best gacha game and Madiha's favorite game and Madiha's favorite video game story and China's most successful fantasy IP but anyway we're gonna get back to it for a proper gacha gaol in the future; Esther discusses her favorite chapo boy in DISCO ELYSIUM; mutton chops dad; stat checks; Felix Biederman voices; Depressed Cop Emasculation Simulator; deep world lore; I wish there was a different game in this world; Madiha gets snuck up on by the logistics in UNITY OF COMMAND II; does all the things a sequel should do; I'm not playing your fucking tutorials; for Unity of Command fans only. --- Click here to vote for The Solstice War on topwebfiction! Send us questions and game jam submissions!! Rate us on iTunes! Email us at transmediacrity@gmail.com! Check out our TUMBLR and TWITTER and Curiouscat! SUPPORT US ON PATREON! Check out our YOUTUBE CHANNEL. Special thanks to Velt for our cover art! Check her art here. (Not worksafe.) You can find us at: Madiha: Twitter, The Solstice War. Esther: Twitter, Tumblr
If you can get the headwind? You can bolt with ALL the liquor you want. Topics: We have to talk about blizzard; Madiha's vacation report; brief Honkai Impact talk; the actual GACHA GAOL, a Touhou gacha came out! Esther plays Touhou Cannonball; over 40 dollars a ten roll! *heavy breathing*; board game with rpg elements; Letty Whiterock rate-up banner; Madiha briefly remembers what a bad time Game of Dice was; economic, cultural, military victories; you should know that; Madiha is successfully advertised by steam and bought Sea Salt! a lovecraftian action-strategy game; Herzog-Zwei alikes; terrorizing villagers; kiting with your last living cultist; killing babies; holy skeleton lady; strategy adjacent games going back to herzog zwei; Esther paid 30 dollars for Indivisible 4 years ago; it's just alright; valkyrie profile alike; shonen plot flavored up a bit with mythology; meathead girl; metroidvania stuff; shovel knight is going to be there; zone-tan cum potions; it's a lab zero game, and it's SO far back in the queue. --- Click here to vote for The Solstice War on topwebfiction! Send us questions and game jam submissions!! Rate us on iTunes! Email us at transmediacrity@gmail.com! Check out our TUMBLR and TWITTER and Curiouscat! SUPPORT US ON PATREON! Check out our YOUTUBE CHANNEL. Special thanks to Velt for our cover art! Check her art here. (Not worksafe.) You can find us at: Madiha: Twitter, Tumblr, The Solstice War. Esther: Twitter, Tumblr
Nouveau numéro du Canapé Game où notre équipe est reparti en essayant de suivre une stratégie ... bien à elle, on va dire. Heureusement ça n'a pas découragé Gib et Sangigi de revenir en tant qu'invités. Au sommaire, on commencera par parler de la convention des Utopiales (00:00 => 13:33), des gros robots du classique Gunbuster (25:46 => 41:27) et de l'extrême mélancolie qui parsème l'excellent anime Girls Last Tour (41:27 => 51:40). Ensuite, on prend les manettes pour jouer à Honkai Impact 3rd(1:15:40 => 1:33:05), Pokemon Masters (1:33:05 => 1:43:41), Fire Emblem Three House (1:43:41 => 1:55:45) et Pacman 256 ! (1:55:45 => 2:14:10) Un numéro plus calme dont les mauvaises langues diront que c'est grâce à l’absence de Nemo. Mais son esprit fut avec nous, enfin vous comprendrez en écoutant l'épisode.
When they legalize weed and the scientists are legally allowed to smoke weed everyday, we will know the real weed science. Topics: the Minnesota arc; nobody knows what CBD is or does; Weedcraft controversy; a podcast about being real; are you going to edit out every time I take the lord's name in the vain; Madiha's moving tips; forever superstitious about fluids; Netflix's stupid binge watch shit; Carol & Tuesday is good; Cinderella Nine is alright; Serval isn't cool enough to look at on my phone forever; do not watch/read kyochuu rettou; GACHA GAOL(?) returning to Honkai Impact 3rd!; gamer's fear of tencent is yellow peril; one match of Battlefield V on fiber internet; Esther played Sekiro: Shadows Die Twice; lots of comparing it to, Dark Souls. Send us questions and game jam submissions!! Rate us on iTunes! Email us at transmediacrity@gmail.com! Check out our TUMBLR and TWITTER and Curiouscat! SUPPORT US ON PATREON! Or donate directly to Madiha for hosting costs. Check out our YOUTUBE CHANNEL. Subscribe, and like our videos! Special thanks to Velt for our cover art! Check her art here. (Not worksafe.) You can find us at: Madiha: Twitter, Tumblr, Mastodon, The Solstice War. Esther: Twitter, Tumblr
I'm not down with the catholic church; I just want to dress this way. Please do not listen to this episode on full blast volume earbuds, there's A Thing. Topics include: Heart to heart about being depressed all the time; Madiha reads HAKAIOU ~ GAOGAIGAR VS. BETTERMAN; 2017, a year of closure for Betterman; the story of GGG vs Betterman; a brief, confused summary of GaoGaiGar; combining the tones of GaoGaiGar and Betterman; Linker Gel Dyalisis; THE POWER; Esther is back into Shin Megami Tensei Apocalypse; masters of reusing assets; god's toilet; sexy nun; it all sounds like a doom level; SMT Mobile, why the fuck would I play that; did you get the dick chariot; CAN'T ESCAPE FROM CROSSING FATE; BACK IN to Honkai Impact; but first the masocore gacha hell of Bang Dream!; 29:00 warning for volume; this is like hell; NOT EVEN A FREE ROLL; thank you Honkai Impact; Sakura Samsara, the open world content; Theresa, the old small nun; Mihoyo storytelling; FGO is a demon monster gacha game; PUT HONKAI ON STEAM MIHOYO; honkai impact is warframe for lesbians; warframe anxiety; impossible to progress; FUCK DAVID CAGE. Send us timestamped suggestions for the Transmediacrity podcast sampler for newbies!!! Outro theme is "Ashura-Kai Authorized Shop" from the Shin Megami Tensei IV OST. Email us at transmediacrity@gmail.com! Check out our TUMBLR and TWITTER. SUPPORT US ON PATREON! Or donate directly to Madiha for hosting costs. Check out our YOUTUBE CHANNEL. Subscribe, and like our videos! Special thanks to Velt for our cover art! Check her art here. (Not worksafe.) You can find us at: Madiha: Twitter, Tumblr, The Solstice War.Esther: Twitter, Tumblr.
Hello coquinou d’amour ! Oui oui, ok, je sais, j’ai l’air de m’emballer, mais c’est qu’avec le retour des beaux jours, en fait, je n’ai pas que l’air ! Les jupes raccourcissent, les jeunes filles sont en fleurs, les hommes aussi d’ailleurs ! Et avec tout ça, bah moi, en bonne Créature que je suis, j’ai l’œil qui frise ! Mais bon voilà, ça commence par un petit compliment et après, je te raconte la life de mes hormones ! C’est vrai qu’on se connaît depuis tellement longtemps, qu’on en deviendrait presque intimes ! Bon, trêve de digression, nous voici à nouveau dans tes mains et au creux de ton oreille pour un 166e épisode de Games In The Pocket ! Avec encore plus de news ! Si si ! Comment j’le sais ? Bah déjà, j’étais là, hein, et puis ensuite, j’ai même participé !!! Siiiiii ! Un truc inouïs, j’te jure !! C’est tellement rare ! Je suis sûre que c’est pour ça que les températures ont grimpé !!! Hey ! Finalement, c’est un peu grâce à moi si le temps est au beau fixe ! #PetiteDanseDeLaJoie ! Serait-ce qu’à défaut de faire la pluie et le beau temps dans ton cœur, je fais tout ça dans tes neurones ? Aaaaahhhlala !!! Je digresse encore ! Mais que veux-tu, tu m’inspires ! Bref, des news, mais pas seulement ! Des jeux et aussi notre petite rubrique sur ce que nous faisons en dehors du jeu mobile !!! Et tout ça, rien que pour toi !! Aller, des bisous petit coquinou ! News: Retro Highway (Site) The Lost Sky (Site) Honkai Impact 3rd (Site) Hamsterdam (Site) Kickmygeek (Site) Fallout shelter iOS Android Avis: Sir Eatsalot PS Vita Vidéo Cluedo iOS Android Vidéo Marmelade Game Pack Et en dehors du jeu mobile, vous faites quoi ? My Roanoke Nightmare Netflix Wiki Où nous retrouver : la page fan Facebook : gamesinthepocket la page G+ Twitter : @gamespocket Contact : contact@gamesinthepocket.fr Tapewrite Notre Tipeee itunes La musique du générique est The Dark Abode of Power: dark, gloomy, aggressive, raw, diabolic par Kranto studijos découvert sur Jamendo.
It is downright offensive how cool and good the Media Maidenz are. Topics include: Trick brains; for the kids, we explain what a Television is; Madiha talks about Formula 1 again; the Verstappen family racing curse; australian shoe drinking; PLAY FAR CRY 5 MULTIPLAYER ARCADE HERO IMMEDIATELY; the corporate curated experience of Far Cry 5; kidnapped 9 times for Jesus; collect an arms dealer's TED talk in Far Cry 2; Esther becomes the teen singing sensation of her dreams in Bang Dream!; it's not what it sounds like; a perfect daughter AND a large son in one package; a bandori feature all gacha games should have; Madiha bodysuits up and taps her thumbs sore in Honkai Impact 3rd!; a virtual pad action rpg on your phone that is GOOD; we struggle to explain the rich lore; the prequel manga about Bronya; slavic anime girls; Naruto but good and with girls; Kiana Kaslana is gay as hell; it's got a 3-difficulty story mode, base building, co-op, raids, shmup levels, craftable characters, EVERYTHING; JOIN THE TRANSMEDIACRITY ARMADA, "BETTERSTANS," FOUR SPOTS LEFT FOOLS; our top 5 Puzzle & Dragons crossovers; get the fucking hamburglar out of the gacha; Madiha's struggle to find fast food places in her college; El Caliente; I
Follow up: Conside has got featured in China’s iTunes Store, and ranked up to the 3rd of tech podcasts News of the week (fortnight): Apple sells the ‘Chinese Red’ edition of iPhone 7 and 7 Plus in China Airbnb finally gets an official Chinese name ‘爱彼迎’ (Ai Bi Ying), but Chinese people don’t seem to like it Feature story: From Onmyoji to the Nijigen Culture in China Onmyoji, what’s that? A game named Onmoyji (阴阳师) goes viral in China This game has exceptional graphics, character design, voice over and story A gameplay video of Onmyoji ACG and Nijigen (二次元) culture Other popular Nijigen mobile games in China: Fate Grand Order (FGO) and Honkai Impact (崩坏3) Gacha mechanic is the most common monetization method of nijigen mobile games Onmyoji is declining because of its gacha system and character enhancement process Onmyoji even goes back to its homeland Japan The website of Conside: http://conside.fm If you have any question or feedback. please kindly contact: hi@conside.fm or follow Conside on twitter: @considefm