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Al and Kev go over the recent news, including everything cottagecore from the Nintendo Switch Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:43: What Have We Been Up To 00:10:49: Feedback 00:13:18: I Know What You Released Last Month 00:15:50: Game News 00:27:39: New Games 00:27:52: Story Of Seasons: Grand Bazaar 00:34:57: Witchbrook 00:36:58: Tomodschi Life 00:42:14: Tamagotchi Plaza 00:48:31: Outro Links Distant Bloom Console Release Monsterpatch Kickstarter Outbound News Story of Seasons: Grand Bizarre Witchbrook Tomodachi Life: Living the Dream Tamagotchi Plaza Nexus Mods App Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Kev: My name is Kevin. (0:00:38) Al: and we are here today to talk about cottagecore games. (0:00:42) Kev: Woo! A lot of them. (0:00:45) Kev: A lot of games to talk about. (0:00:45) Al: So many cottagecore games. Yes, yes, yes, yes. So, we just had a Nintendo Direct. (0:00:56) Al: By the time you hear this, there will have been another Nintendo Direct, (0:00:58) Kev: Haha sick. Oh my gosh. It’s that close. Oh my gosh. I’m not ready. I’m not ready (0:00:59) Al: But… (0:01:00) Al: We won’t be talking about that one. (0:01:02) Al: Not in this episode. (0:01:04) Al: Yeah, yeah. I think it’s the day of. Yeah, it’s the second. We release on the second, which is when the… (0:01:10) Kev: Yeah (0:01:11) Al: So, yeah. (0:01:14) Al: Let’s see how this goes. But we are… (0:01:16) Kev: So thank you for tuning in when even we’re not caring about this episode (0:01:22) Al: Hey, hey, I care. I care. (0:01:23) Kev: No, that’s not true (0:01:26) Al: So yeah, we’re going to talk about the switch direct this (0:01:30) Al: well, so we have a greenhouse episode where we talk about the switch direct in its whole, (0:01:35) Al: but we skip over the stuff that we’re going to talk about in this episode, (0:01:39) Al: specifically, it’s cartridge core games. (0:01:40) Kev: Because there was stuff for us. (0:01:43) Kev: Episode, entire episodes of the horror season were announced in that direct. (0:01:49) Al: You’re not wrong, I will say. So we’re going to talk about that. We’ve got some other news, (0:01:56) Al: Because people decided to send out other news as well this week. (0:02:00) Al: And that wasn’t just all in the Nintendo Direct. (0:02:03) Al: We’ve also got the roundup of March because it’s a new month now. (0:02:08) Al: Almost. It will be a new month now. (0:02:10) Al: This is one of those weird months where we are recording in a different month (0:02:14) Al: than we’re releasing, and I was like, do I wait till next week? (0:02:16) Al: But I decided, no, let’s do it in this one, because I’m sure nobody will announce (0:02:18) Kev: Sure. (0:02:21) Al: and release their game in the next two days. Right? (0:02:24) Kev: Oh, oh, oh, oh. (0:02:26) Al: We’ll see. (0:02:27) Kev: There’s you. (0:02:28) Kev: There’s you. (0:02:28) Al: We’ll see. (0:02:31) Al: So we’re going to talk about what released last month, in March. (0:02:35) Al: And we’ve got some feedback that we’re going to talk about as well. (0:02:39) Kev: Oh, oh, that’s that’s a genuinely exciting. I didn’t know that I’m excited (0:02:43) Al: But first of all, Kevin, what have you been up to? (0:02:46) Kev: Uh (0:02:48) Kev: Gosh, I can’t believe it’s actually been a week since I recorded and it feels like so much has happened (0:02:54) Kev: I got sick in between then and there it was rough (0:02:54) Al: No, no. (0:02:58) Kev: I don’t know if I thought it was a common cold at first. It might have been something a little last year. That’s (0:03:05) Kev: Yeah, the uncommon cold. That’s correct. Um, I (0:03:09) Kev: was breaking it off. Thankfully, but uh, yeah, that that took me down a few pegs over the week, but uh, I (0:03:16) Kev: When I was able to I squeezed in its usual say so on and so forth, but the big one wonder stop I finished it (0:03:25) Kev: I’m just holding up my thumb. You know one can see it, but I am and and that’s all I’m going to say on that because (0:03:33) Kev: One you people should play it because it’s a good game and two (0:03:37) Kev: Maybe who knows I will talk (0:03:39) Kev: about it somewhere in detail, somewhere, someplace, maybe, I don’t know. (0:03:43) Al: So, obviously, not spoilery, but nothing to change on what you said about it in the last (0:03:49) Kev: nope my nope my that is correct it did not crash and burn did not you know (0:03:49) Al: episode. (0:03:50) Al: You’ve not changed your mind. (0:03:58) Kev: scald my I and games there are games that will do that right the last second (0:04:02) Kev: just just ruin everything nope it stumps up all the way yeah so wonder stuff good (0:04:12) Al: Oh, nothing big, I’ve been continuing on Pokemon GO despite everything, because I still genuinely (0:04:12) Kev: stuff what about you well what’s been going on (0:04:23) Al: enjoy that game, and the new TCG Pocket expansion dropped a couple of days ago, so I’ve been (0:04:26) Kev: Now, you know, that’s fair. (0:04:32) Al: opening some packs, getting some cards, I got a shiny something, was that charming? (0:04:33) Kev: Uh, it’s… (0:04:35) Kev: Oh. (0:04:36) Kev: What? (0:04:38) Kev: Uh. (0:04:39) Kev: Okay. (0:04:40) Kev: Like, I, I, I am… (0:04:42) Kev: …interested in… (0:04:45) Kev: …because, you know, in the standard TCG, a new… (0:04:49) Kev: …set, or expansion, or whatever… (0:04:52) Kev: …usually has… (0:04:55) Kev: …stuff. (0:04:55) Kev: Well, it has. (0:04:56) Kev: Certain expectations or expectations are set. (0:04:59) Kev: Let’s say that right sometimes. (0:05:01) Kev: Yeah. (0:05:01) Kev: I mean, yes, there are cool arts that people can want that and so on and so forth. (0:05:06) Kev: Sometimes to ridiculous scalpery like insane levels of the expectations, but there’s gameplay stuff to lots of times, right? (0:05:17) Kev: Like we’re getting the Team Rocket Pokemon are coming back soon in the TCG and that’s cool or you know, we got styles or whatever. (0:05:25) Kev: I like to, there’s, there’s. (0:05:26) Kev: Oh, okay. There you go. That’s a big one. All right. All right. (0:05:35) Al: No, it is. It is. Yeah. Yeah. Yeah. (0:05:37) Al: So the last the last set included tools, which they hadn’t had before. (0:05:43) Al: Pokemon to and I and also the there’s like Arceus Link. (0:05:52) Al: I don’t know if you know about the Arceus… (0:05:53) Al: Like that was a thing in the physical TCG years ago. (0:05:56) Al: I don’t know if you know what that is. (0:05:56) Kev: Okay, I’m not. I heard whispers of it, but I didn’t look at it. (0:06:01) Al: It’s like abilities that affect Pokemon, (0:06:04) Al: but only if you use– (0:06:05) Al: Arceus, so it’s like if you have Arceus on the field then this happens sort of thing. (0:06:06) Kev: Huh, okay. (0:06:09) Kev: Yeah. (0:06:11) Kev: Oh, that’s a pretty cool idea. Actually, I like that. That’s fun. (0:06:15) Al: It’s very tied to Arceus which obviously limits your deck abilities but– (0:06:19) Kev: Yeah. Yeah. (0:06:21) Al: And then this set there– I mean there’s obviously always cards that have like (0:06:26) Al: new abilities and stuff like that. There’s a different Charizard which– I haven’t looked (0:06:28) Kev: Sure, sure. (0:06:31) Al: into what people are saying but I think looks like a much better Charizard than the previous (0:06:36) Al: one. There is a Giratina that is interesting. Both of those cards are heavily based around (0:06:45) Al: attacks that add energy to them so that then you can use the more powerful attack quicker. (0:06:51) Kev: Hmm, okay (0:06:54) Al: And they did just launch a ranked in pocket as well. So I will not be doing that but that does exist. (0:06:59) Kev: Oh dang pocket pocket going all in all right no longer just the collector app good good for you pocket again (0:07:10) Al: So yeah, yeah, there’s always stuff and then obviously there’s the shinies in the new the new set (0:07:15) Kev: - Yeah. (0:07:17) Al: Which are fun they are they added new missions that get you (0:07:23) Al: You’re able to unlock full decks as well. So you can say like oh I want the Tinkitung on (0:07:28) Kev: Uh-huh. (0:07:29) Al: EX deck and you get all the cards from that which is cool (0:07:32) Kev: Oh, that’s nice. (0:07:33) Al: Yeah (0:07:34) Al: So yeah, yeah, they’re adding stuff (0:07:36) Al: I don’t expect big changes every set because they’ve (0:07:40) Al: basically released a set every month, which is fast. (0:07:44) Kev: That’s that’s a lot. That is a lot. I’m exhausted just hearing that Wow (0:07:49) Al: With with the trading, I am managing to keep up with the (0:07:52) Al: standard cards, obviously not with the secret rares. But yeah, (0:07:56) Kev: prayers and all that, yeah, yeah, sure. (0:07:58) Al: but like with the standard, they call them diamond rarity. I’m (0:08:03) Al: managing to keep up to date with that. So I’m missing two (0:08:06) Al: from the last set and three from the previous set, but I’ll get (0:08:10) Al: to easily if actually put in the effort to look into trading. (0:08:14) Kev: Okay (0:08:15) Al: So that’s not very many. So yeah, I’m just exclusively (0:08:18) Kev: All right, that’s not bad all right (0:08:20) Al: opening the new set just now. (0:08:23) Al: I think that’s everything. I don’t think I’ve been playing (0:08:24) Al: anything. And this is why we’re not talking about Mika this (0:08:26) Al: week. We’ve had a week, but it’s fine. Because we were given (0:08:28) Kev: Yeah, it’s it’s been a week (0:08:35) Al: quite the list of news to talk about. So we didn’t even need to (0:08:37) Kev: Yeah (0:08:39) Al: have an alternate. (0:08:41) Kev: Yeah, yeah, I like (0:08:41) Al: So let’s see how long this takes us. (0:08:45) Kev: So I like how that happened cuz it was like (0:08:48) Kev: Just two days ago something you reached out like hey, I haven’t touched (0:08:53) Kev: Oh, you might we just do news episode. I’m like, that’s great. I have also not touched me good (0:09:00) Al: I was like I really should play the game and then I was like it’s Thursday. I’m not gonna be able to play this enough (0:09:02) Kev: Yeah, but (0:09:07) Kev: Yeah (0:09:08) Al: And it’s not that I don’t want to play the game. It’s just this week has been very busy and very tiring on so many levels (0:09:16) Kev: a lot of levels, I agree, for different reasons for both of us, but somehow, um, law, very (0:09:24) Al: It was Craig, my youngest, he’s really into Astrobot just now and he’s been, he’s really (0:09:29) Al: good at it but he can’t do everything and so there’s a few things he’s been, like he’s done (0:09:34) Al: some of the really hard bosses but there’s like some speed run levels that he’s struggling with (0:09:39) Al: and so he’s been asking me to help him with those ones. But he’s improved so much since he started, (0:09:45) Al: like he’s I think legitimately better than like most adults now, like he’s actually really good, (0:09:50) Kev: Oh, dang! (0:09:51) Al: like he defeated the final boss. (0:09:54) Al: Um, in the game, which is really good. (0:09:54) Kev: Oh, dang! (0:09:56) Kev: Way to go, kid! (0:09:56) Al: Um, I need, the game is now a hundred percent. (0:09:59) Al: He, as I say, he, I’ve done, I did some of that for him, but his save file (0:10:03) Al: is at a hundred percent now, which is wild. (0:10:07) Al: So yeah, but yeah. (0:10:09) Al: So we were sitting down this afternoon after we’d spent the day in Edinburgh. (0:10:13) Al: And he was like, Oh, Daddy, could you help me with this bit? (0:10:16) Al: And I’m like, honestly, Craig, my brain can’t deal with that just now. (0:10:20) Al: Like, it’s just there is too much to deal with in a platform. (0:10:24) Al: platformer that I do not have the energy to focus on that. (0:10:29) Al: So he was like, OK, that’s fine. (0:10:30) Al: I’ll do something else then. (0:10:32) Al: And it wasn’t the problem. (0:10:33) Al: But yeah, it’s just like when your brain can’t even do a 3D platformer, (0:10:37) Al: you know that you’ve had a week. (0:10:40) Kev: Yeah, absolutely (0:10:43) Al: So let’s see how this episode goes. (0:10:45) Al: I hope you’re excited for whatever this is. (0:10:46) Kev: Yeah, oh (0:10:49) Al: Let’s talk about some feedback. (0:10:51) Al: got another Spotify comment, uh, from our, (0:10:53) Kev: Yeah, oh I’m so excited (0:10:54) Al: only Spotify commenter, Jack, but thank you, Jack, for the comment, uh, Jack says, (0:11:01) Al: excellent job on the Grimoire Groves. Um, I think I might try it sometime in the future. (0:11:05) Al: Do you feel the next Coral Island update with children will be a good time to hop back in? (0:11:10) Al: My answer to that is I think it depends. Like if you played the game at 1.0, um, (0:11:16) Al: I think it will be a good time to jump back in. If you played 1.1, probably not. Like I think (0:11:21) Al: Anybody who’s played the game was (0:11:24) Al: 1.0 or before should be probably not now. Until we knew that 1.2 was coming out in the summer, (0:11:32) Al: I would have said just go for it now because 1.1 is such a good update for it. But obviously, if you’re (0:11:39) Al: happy with waiting another couple of months, it’s definitely a good time to jump in. And if you’re (0:11:44) Al: not super interested in multiplayer, I don’t think that other update gives you anything. (0:11:50) Al: so yeah get the get the children go for it (0:11:54) Al: get the children that was weird (0:11:56) Kev: The children (0:11:58) Kev: The children I’d you kids hide your wife (0:11:59) Al: goodness me (0:12:02) Kev: My my opinion is you should wait for the coral island update called fungi store (0:12:08) Al: oh dear (0:12:13) Al: um also has anyone on the team played bookbound on steam? I haven’t heard of anyone saying it, (0:12:19) Al: uh but uh good one to add add to the list it’s a cozy game where you operate (0:12:24) Al: a big store. I was curious about your thoughts if anyone has played it so I yeah interesting (0:12:28) Kev: Yeah, same thing here. (0:12:32) Al: maybe we need to get uh nami on for that episode it’s a big store not a library but (0:12:32) Kev: Oh, that would be fun. (0:12:38) Al: they’re basically the same thing right a big a big store is just capitalist version of a library (0:12:40) Kev: Yeah, it’d be. (0:12:45) Al: right libraries are socialism big stores are capitalism that’s how you understand the difference (0:12:46) Kev: It is, yes. (0:12:50) Kev: There you go. (0:12:54) Al: thank you for your comment jack and this is just a reminder that if you comment on spotify or you (0:12:58) Al: send us feedback from our website we will probably mention you on the podcast because we don’t get (0:13:04) Al: enough to to get it too busy like I mean if we ever get popular then i’m not promising that we’ll (0:13:09) Kev: that’s right (0:13:09) Al: do that for everyone but when we get one every three months i’m gonna mention it on the podcast (0:13:18) Al: uh kevin it’s time for I know what you released last month (0:13:22) Al: I’ve settled on that name. (0:13:24) Kev: Did you decide? (0:13:24) Al: We have quite the list of games that came out in March. (0:13:28) Al: So we’re starting off with Grimoire Groves. (0:13:30) Al: Obviously, we’ve covered that. (0:13:32) Al: That came out in March. (0:13:34) Al: Desktop Cat Cafe came out in March. (0:13:36) Al: That was the Cat Cafe Rusty-like. (0:13:40) Al: I don’t know anyone that’s tried it yet, but… (0:13:40) Kev: all right (0:13:44) Kev: yeah I i don’t either (0:13:46) Al: Believe it or not, Sugardew Island came out in March. (0:13:48) Kev: uh… i’ve heard the rumors that (0:13:50) Al: I was going to say it feels like longer than that, (0:13:54) Al: but that’s because I played it in February, so that’ll be why. (0:13:58) Kev: hmm (0:14:00) Al: Wonderstop came out, obviously. (0:14:02) Kev: died (0:14:02) Al: We had the fantastic episode about that last week. (0:14:04) Al: Good job. (0:14:04) Kev: go one, play it, go, go play it (0:14:08) Al: Mudborne came out. (0:14:08) Al: That’s the Frog Apical. (0:14:10) Kev: good name (0:14:10) Al: Apical, but frogs. (0:14:12) Kev: still great name, little bit (0:14:14) Al: I know somebody who will be playing it. (0:14:18) Al: I don’t think they have started playing it, (0:14:18) Kev: da, ah, ah, ah, ah (0:14:20) Al: but I know someone who will be playing it. (0:14:24) Kev: secrets (0:14:26) Kev: it’s not me (0:14:26) Kev: Hope it’s not me. (0:14:28) Al: Maybe it is, nothing you know who it is anyway, but honeyman sir, early access released as (0:14:29) Kev: It’s news to me if it is. (0:14:37) Al: well, as well as galactic getaway early access, apparently I backed that one on Kickstarter (0:14:43) Al: because I got a key in an email yesterday, which was like, oh, I don’t remember backing (0:14:45) Kev: Hahaha, surprise! (0:14:50) Al: this, but fair enough, I’ve got a game, it’s a little present to me from two years ago. (0:14:58) Al: Technically will be last month by the time this episode comes out, Space Sprouts came (0:15:03) Al: out on the 31st of March. Thankfully they announced it before we recorded the episode (0:15:08) Al: so we could include it. Busy month, biggest month of the year so far. Let’s turn it down (0:15:16) Al: a little bit because that’s too many games. Thanks, please and thank you. Oh, a lot of (0:15:18) Kev: No, Nintendo finally said no. (0:15:26) Al: games. Let’s see how that (0:15:28) Al: continues. But that’s what released last month. Are you (0:15:32) Al: playing any of these other games that you that aren’t (0:15:36) Kev: uh if any of them probably be mud born because I like frogs it’s a good name I don’t know i’ll (0:15:44) Kev: see how it goes though but there it’s not high on my priority list other ways (0:15:48) Al: It’s fair enough. Fair enough. Let’s talk about the game news then. So yeah, we’re going to start (0:15:54) Al: with games that we know about that have announced something new. So first up, Distant Bloom. It’s out (0:16:03) Al: on PlayStation and Switch. So it was already out on Steam, but now it’s out on PlayStation 4, (0:16:04) Kev: There you go go (0:16:09) Al: PlayStation 5 and Switch. So if you were wanting to play it, but you’re waiting for it to be on (0:16:10) Kev: There you go, I (0:16:13) Kev: I I didn’t even remember this game to be honest, but I looked up. It looks fine (0:16:13) Al: console, there you go. (0:16:21) Kev: I’d like yeah (0:16:22) Al: This is the game where you are cleaning a planet, I think, (0:16:28) Al: and you have to save plants. (0:16:28) Kev: Yeah (0:16:31) Kev: I do like that (0:16:34) Kev: I think (0:16:35) Kev: Yeah, I like that kind of terraforming or nature restoration (0:16:40) Kev: Sort of premise more than just your standard farm generally speaking. I think so that is cute. I like (0:16:48) Al: Well, this game came out almost exactly a year ago on Steam, 27th of March last year. (0:16:54) Kev: Wow. (0:16:55) Kev: Why? (0:16:56) Kev: Well, it’s not too bad if I turn around to get your ports out. (0:16:58) Al: Yeah, yeah, not bad. (0:17:01) Al: Next, we have Monster Patch. (0:17:03) Al: The Kickstarter is live and we therefore have a lot more information about Sean (0:17:08) Al: Young’s upcoming Monster Collector game. (0:17:11) Kev: Not just out of the things dang funded of course (0:17:16) Al: Oh, yeah, yeah, yeah, yeah. (0:17:17) Al: It’s currently sitting– (0:17:18) Al: so it’s doing pretty good, doing pretty good. (0:17:22) Kev: Yeah, that’s correct Shocker (0:17:27) Al: I have backed it. (0:17:28) Al: Have you backed it, Kevin? (0:17:29) Kev: Not yet (0:17:30) Al: Are you going to? (0:17:31) Al: Or are you going to wait till it’s out? (0:17:35) Kev: I don’t know how to think about it. Maybe not bad. What do I get for backing? Yeah, I don’t know (0:17:39) Al: A future present. This is the thing. If you think you’ll have more money in the future, (0:17:44) Kev: The future present (0:17:51) Al: don’t back the game, right? Because why would you pay for a game now when you’ll have more money in (0:17:52) Kev: You know, you know. (0:17:57) Al: the future? If you think “I won’t have more money in the future” or “I have enough money to buy it (0:18:03) Al: just now”, back it because it’s fun to get a free game later on. Yeah, there you go. (0:18:10) Al: And you don’t have to worry about it not being funded because you didn’t support it, (0:18:14) Al: because it’s already funded. Assuming 90% of people don’t pull out. Because you can, (0:18:16) Kev: yeah fair I guess (0:18:20) Kev: yeah that would yeah (0:18:21) Al: but they won’t. 2,000 people have backed it so far. Fair. (0:18:24) Kev: i’ll wait i’ll wait to see because I need I want to see more (0:18:29) Kev: about the game I guess like how is (0:18:32) Al: Well there’s another good reason to wait, as well as the Kickstarters only for a Steam key. (0:18:39) Al: He’s not promising it’ll be on Switch, and it’ll be later on. So if you want Switch, (0:18:41) Kev: but yeah yeah probably and and there’s (0:18:45) Al: don’t back it, because that’ll just be a separate thing later on. Which I’m going to guess he will (0:18:51) Al: do it, because Littlewood went to Switch, and you know, people like Switch. (0:18:58) Kev: money when people like things (0:18:59) Al: That too. That too. That too. What I find really fun about this is that he’s doing the thing where (0:19:09) Al: he’s trying to create a save file, because he has both versions of it. So it’s a fun little nod to (0:19:12) Kev: Yeah. (0:19:23) Al: how Pokemon games do that, but without actually the negatives of it. (0:19:26) Kev: yeah bless you um that yeah that like it’s kind of dumb to think about that it wasn’t (0:19:34) Al: Yeah. (0:19:35) Kev: part like but I just never even considered that we had the technology we’re here this is the future (0:19:42) Al: Here’s a secret for you. The actual, the Pokemon games are both versions as well. They just (0:19:43) Kev: but um but that is a very cool thing to do um yeah yeah (0:19:51) Al: have a config in them that says which version is and you can’t change it. Because of course (0:19:54) Kev: Yeah, I forgot about that. You’re totally right. (0:19:56) Kev: That’s super true. (0:20:01) Al: they are. Why would they actually make two different games? It’s the same game. (0:20:02) Kev: Yeah, you’re super right. (0:20:06) Kev: Good stuff. Good times. (0:20:10) Kev: But yeah, very cool, though, that he does that. (0:20:12) Kev: And you can trade with yourself. (0:20:14) Kev: You can become that one penny arcade panel. (0:20:18) Al: Yeah. (0:20:18) Al: Yeah. (0:20:23) Al: I don’t actually know if it has trees. (0:20:28) Kev: I read somewhere you could trade between your save files. (0:20:31) Al: trade Mons and interact with your other save files through trading version (0:20:36) Al: exclusive Mons items and turn decorations player will be players will (0:20:39) Al: be able to 100% their save files in either version there will also be unique (0:20:43) Al: game mechanics that utilize characters from different saves like battling your (0:20:46) Al: character from past playthroughs and that’s cool so it’s try interact with (0:20:51) Al: your other save files that yeah so that means you don’t you can just do it on (0:20:54) Al: one one device as well you don’t even have to have two devices to save which (0:20:56) Kev: Yeah, mhm (0:20:58) Al: which is probably actually simpler than trading between (0:21:02) Al: devices, right? Because he can just modify the saves on this one thing (0:21:02) Kev: Yeah, oh it probably actually is (0:21:10) Al: rather than dealing with that inter-device communication. (0:21:12) Kev: Yeah, yeah, yeah, that’s a very good point. Yeah, it’s shocker. It’s actually easier. (0:21:14) Al: It’s very clever. (0:21:19) Al: It’s quite cool. I like it. I’m looking forward to this. And I think I like the (0:21:25) Al: monster designs. Almost said Pokemon. The monster designs. (0:21:28) Kev: Hahaha, she’s already getting in their crosshairs we go we care (0:21:31) Al: Yeah, you play as Gary. (0:21:37) Kev: Yeah (0:21:40) Kev: You’re playing as as Gary Powell, I believe his name is (0:21:41) Al: The monster designs are fun and unique, but also feel distinct from other monster collecting games. (0:21:54) Kev: Yeah, it’s such, I say this as someone who’s fooled around with trying to design fake mods like it’s so difficult because the bar is so clear and and you know, it’s set. So, you know, how do you stand out but there’s there’s some fun ones. There’s definitely some fun ones in here. (0:22:19) Kev: I like, I like little shark guy. (0:22:22) Kev: That’s a whooper though, that’s still just a whooper. (0:22:24) Kev: I’m sorry. (laughs) (0:22:26) Al: shh. There’s also collecting and crafting and magic, which is, is, oh, I like it. Some (0:22:37) Al: people don’t, but I like collecting and crafting in games. (0:22:40) Kev: Yeah, let’s let’s see how it goes. The animations. It looks good because it’ll very much. It’s fascinating because he got the aesthetic of the, you know, the Game Boy color, Pokemon games, but the animation looks pretty dynamic and fluid and it’s nice. You can move your house and stuff around. (0:23:02) Al: Yes, yes, town building mechanics, like in Littlewood. I haven’t seen anything as to (0:23:08) Al: whether they have terraforming or not, because Littlewood did, but that feels a more complicated (0:23:15) Al: thing to do in a game where you’re like exploring and catching monsters and stuff like that. (0:23:18) Kev: Yeah. (0:23:22) Al: So maybe it won’t have terraforming, but there is at least some level of town customisation. (0:23:27) Kev: yeah the four team battles that’s a fun little thing that’s different and then (0:23:34) Al: Yeah, yeah, yeah, I’m looking forward to this and trying very hard not to buy the physical (0:23:36) Kev: you make carts (0:23:43) Al: edition of both versions because I don’t need it. (0:23:47) Al: I don’t need it. (0:23:48) Kev: Is that, are you sure? (0:23:50) Al: I don’t need it. (0:23:50) Kev: You don’t need it, no, but it’d be nice. (0:23:52) Al: I don’t need it. (0:23:53) Al: All right. (0:23:55) Al: I’m sure we’ll talk about this game much more in the future. (0:23:58) Al: Next we have the most pointless piece of news ever, but I’m going to talk about it anyway. (0:24:02) Al: outbound the campervan game have said that (0:24:04) Al: we’re going to have some news on the 10th of April. (0:24:06) Al: That’s it. We’re done. Great. (0:24:07) Kev: It’s it’s the teaser for two days before the trade the teaser trailer that movies do now (0:24:12) Al: It’s news about news, it’s an announcement of an announcement. (0:24:14) Kev: Yeah (0:24:17) Kev: Yeah, I’m excited. Oh (0:24:18) Al: And it’s not even before the next episode. (0:24:20) Al: We have to wait two episodes to talk about this. (0:24:22) Al: What is this nonsense? (0:24:27) Al: Anyway, will it be a release date? (0:24:30) Al: That’s my guess. (0:24:31) Kev: Probably boy be you better be something good if it’s not (0:24:38) Al: Well, so I don’t think it will actually be the release date, (0:24:40) Al: because the alpha isn’t even out yet, which is coming in April. (0:24:42) Kev: Well, I bet I meant the release date for the alpha (0:24:45) Al: That’s so anticlimactic, if it’s that. Like, I don’t care. Go away. (0:24:49) Al: Come back to me with a finished game. Come on. (0:24:54) Al: We have some release dates from the Nintendo Switch Direct. (0:24:59) Al: Fantasy Life I The Girl Who Steals Time is coming on the 21st of May. (0:25:04) Kev: I’m so excited. My brothers excited fantasy lives. There’s a lot going on here (0:25:11) Kev: Like are you familiar with the original fantasy life at all? (0:25:15) Kev: okay, um (0:25:16) Kev: so the original conception for (0:25:19) Kev: the original fantasy life was a (0:25:22) Kev: single-player (0:25:24) Kev: Non-violent MMO that was like literally the the pitch for it (0:25:30) Kev: um and it uh they didn’t go the non-violent thing in the end they ended the combat (0:25:34) Kev: classes but uh but they did keep the single-player aspect it’s a single-player (0:25:41) Kev: MMO basically with different classes and you can switch between them and you do different (0:25:45) Kev: things and yada yada it’s very gr- and very grindy sort of game like MMOs um uh but uh (0:25:54) Kev: very cute very charming by level five the professor late in the okai watch people (0:25:59) Kev: they’re very good at writing so uh very enjoyable game in my opinion um Calvin (0:26:04) Kev: my brother plays a lot too um so you know we got a lot of mileage into that um and but they’re (0:26:09) Kev: really ramping it up here because we’re going way past the the MMO skeleton um we we we got (0:26:16) Al: Yeah, this is a life seminar, basically. (0:26:18) Kev: basically because you you’re now and there were some aspects of that you could decor your house (0:26:22) Kev: but now we’re terraforming we got the animal crossing terraforming in here which is wild to me (0:26:28) Kev: um I don’t even know how that’s gonna fit in like i’m sure you can (0:26:34) Kev: terraform the whole world it’s probably just like maybe your home plot or something but uh (0:26:39) Al: Yeah, I don’t know. I mean, uh, what’s it called? What was the game? Um, the Dragon (0:26:47) Al: Quest was a Dragon Quest game builders. Yeah. They, you could terraform the whole world (0:26:48) Kev: Builders yeah (0:26:51) Al: there. Couldn’t you possible. (0:26:52) Kev: Yeah, you could oh man, that’d be wild if he could (0:26:56) Kev: Maybe I it’s possible either way fantasy life sick. I’m looking forward to it. It’s coming real soon. May 21st (0:27:04) Al: The Wandering Village is coming to Switch on the 17th of July, so that’s cool. (0:27:10) Al: I still haven’t played this game. (0:27:12) Kev: Yeah, me neither (0:27:14) Kev: Will I now I don’t know maybe (0:27:18) Kev: Well idea you’re playing on a big dinosaur (0:27:21) Al: And Luz Lagoon have announced that their Switch release is coming in the summer of this year. (0:27:28) Kev: to have alloy at home over the summer now (0:27:34) Al: Yeah, so that’s all of the news about games that we already know about. (0:27:39) Al: So we’re now going to talk about new games that we didn’t know about, (0:27:43) Al: and all of these were announced in the Nintendo Direct. So here we go. (0:27:51) Kev: Let’s do this! (0:27:51) Al: Story of Seasons Grand Bazaar. This is a remake of Harvest Moon DS Grand Bazaar. (0:28:02) Al: If you don’t understand why a Harvest Moon game is now called Story of Seasons, (0:28:06) Al: I don’t have time to explain that to you just now. It is how it is, right? Harvest Moon is now Story (0:28:08) Kev: that’s that’s that long and short of it yeah (0:28:12) Al: of Seasons, and Harvest Moon is not Story of Seasons. It wouldn’t be confusing if they just (0:28:19) Al: renamed it. (0:28:21) Al: The confusing thing is that Harvest Moon still exists, that’s what’s confusing about it. (0:28:25) Kev: Yeah, yeah, and the worst part is it works, right? Like the other Harvest Moon series, (0:28:34) Kev: it’s still kicking. They’re still pumping stuff out. (0:28:38) Al: So, this is coming in August, the 27th of August, a little birthday present for me. (0:28:46) Al: I’m excited because, I mean, this is one that I never played and the graphics, I think this (0:28:53) Al: looks gorgeous. (0:28:54) Al: It looks, it’s kind of similar to “Story of Seasons - Pioneers of All the Times” graphics, (0:28:58) Al: but it’s definitely nicer, I think. (0:29:01) Al: Yeah, I like the look of it. (0:29:05) Al: I guess when you get close up to the characters, they look very much like. (0:29:08) Al: I’m not a huge fan of how close up you get in those discussions, but when you’re zoomed out and you’re seeing the world and it looks really fun, I need to figure out what the deal is with the traveling in this game, because it looks like someone has a paraglider. (0:29:28) Kev: it very much looks like the the Korok Lee from Wind Waker that you’re flying around with. (0:29:34) Al: Yeah. (0:29:36) Kev: I don’t know. There is you’ve got your cows so you know all the base is covered. We’ve got the (0:29:38) Al: Looks like there’s a good amount of character customization. (0:29:46) Kev: bazaar thing itself is an interesting mechanic right the the Moneco night market style set your (0:29:53) Kev: stuff and sell your wares. (0:29:56) Al: Yeah, we’ll see. I worry it’ll feel like I’m not on… (0:30:03) Al: Maneko, I quite enjoyed because of how fast paced and how limited it was. (0:30:08) Kev: Uh-huh. (0:30:09) Al: And I think it worked really well. (0:30:12) Al: I’m worried I wouldn’t enjoy it in this one because it feels much more frequent and slower. (0:30:16) Kev: Uh-huh. (0:30:20) Kev: That’s very possible. I understand your concern. (0:30:24) Al: Yeah, this is 100% just a paraglider. He jumps off a cliff and he’s got the paraglider. (0:30:31) Al: Fine, sounds great. Why have we not had that in other three seasons games? (0:30:36) Kev: I mean, I don’t think– has there ever been a need? (0:30:38) Al: What’s this nonsense? (0:30:42) Al: There’s always a need. Trio of Towns did a fun thing where you could jump, (0:30:46) Al: and you could jump up things. I really liked the movement in that game, and then they kind of just (0:30:52) Kev: Hmm (0:30:53) Al: just stop doing that as well. (0:30:54) Kev: That’s wild (0:30:55) Al: Yeah, I would just like, I don’t even care necessarily about it speeding things up. (0:31:01) Al: I just find it fun to be running around and jumping at the same time. (0:31:04) Kev: Yeah, you know that’s very fair. That’s very fair (0:31:05) Al: But it’s just fun to do that. (0:31:09) Al: The blurb for this. (0:31:11) Al: Searching for a peaceful farm life? (0:31:13) Al: A fresh mountain breeze and your own market stall? (0:31:16) Al: Look no further than the friendly community of Zephyr Town. (0:31:18) Al: Here you’ll grow crops and raise animals. (0:31:20) Al: Get to know the locals and sell your wares at the town’s bazaar (0:31:25) Al: to its farmer glory. (0:31:26) Al: Everything is always being restored to its farmer glory in these games. (0:31:29) Kev: always always good girl yeah basically oh that’s story of seasons like it’s it’s (0:31:32) Al: Make Zephyr Town great again. (0:31:42) Kev: you know it’s it’s the standard it’s gonna be good like standard for a reason right like (0:31:50) Al: OK, so it says use windmills to create new products to sell and effortlessly travel (0:31:57) Al: across the town on your glider. (0:31:59) Al: I have a question. Do they not understand (0:32:01) Al: how windmills work and they are implying that the windmills are creating the wind (0:32:05) Al: for you to travel with? I don’t know. (0:32:08) Al: That’s what it sounds like to me. (0:32:09) Kev: Maybe, you know, that’s how it works now. (0:32:11) Al: It feels like it’s a cause and effect (0:32:14) Al: sentence, but that doesn’t make any sense, right? (0:32:16) Al: that use the wind for both of those things but not the wind. (0:32:20) Al: I mean, Tree of Towns was a 3DS game and this was a DS game, so I guess maybe it sounds (0:32:28) Kev: Probably from what you describe. I’m gonna guess yes (0:32:34) Kev: Yeah (0:32:35) Al: like they were continuing that from this to Tree of Towns. (0:32:37) Kev: That’s what I’m thinking (0:32:40) Al: Well, I’m going to buy it, right? (0:32:44) Al: I’m not going to pretend. (0:32:47) Al: The question is, will I buy the… (0:32:56) Kev: The Deluxe Mega Collector’s Rare Edition. (0:33:06) Al: platforms, which retailer, Amazon Boo, is the only retailer, 65 pounds. (0:33:14) Kev: That doesn’t sound that bad. (0:33:15) Al: The standard is 45 pounds, so it’s 20 pounds difference for the limited edition. (0:33:22) Al: The limited edition doesn’t mention what it actually does. (0:33:25) Kev: I was about to ask but wait was that included is in cow does it include a cow plush at all because that’s (0:33:31) Kev: That’s the real money maker (0:33:32) Al: I had this in a link, and I now no longer have it in the link, and I’m really annoyed (0:33:36) Al: about that. Here we go. I’ve got it now. Fantastic. Fantastic. The limited edition copy includes (0:33:46) Al: The Game, a plush Suffolk sheep, so not a cow, but a Suffolk sheep, a poster, a physical (0:33:54) Kev: No, that’s alright. (0:33:57) Al: art book with over 115 pages of cosy art. Why is the art cosy? I don’t know. (0:34:02) Kev: That’s a lot of art. That’s a pretty decent sized art book. (0:34:02) Al: And an original soundtrack CD. The digital deluxe version includes the trunk of transformation (0:34:07) Kev: Not bad overall. (0:34:14) Al: DLC, and the super deluxe digital edition includes a digital art book and soundtrack (0:34:19) Al: app in addition to the items from the deluxe version. And that is the same cost as the (0:34:25) Al: physical limited edition. Will the physical limited edition not come with the DLC? That (0:34:31) Al: That feels weird. (0:34:32) Kev: that’d be wild nope you don’t know nothing (0:34:33) Al: We don’t know anything about that DLC. (0:34:38) Al: Well, I guess we’ll find out in time. (0:34:41) Kev: yeah all right the plush questions answer that’s all I needed though i’m probably not gonna get (0:34:47) Kev: it right it’s like oh yeah or I mean the physical whatever edition will I get the game so yeah maybe (0:34:48) Al: Fair, fair, fair, fair, maybe, maybe. (0:34:55) Kev: I do enjoy story of seasons (0:34:58) Al: Next we have Witchbrooke. (0:35:01) Al: Discover magic and mystery in Witchbrooke, a spellbinding witch life sim (0:35:04) Al: for up to four players. (0:35:06) Al: Start your life as the newest resident of witch in the bustling seaside (0:35:11) Al: city of Mossport. (0:35:12) Al: Make friends, find love and discover a world filled with wonder and charm on (0:35:16) Al: the road to graduation and beyond. (0:35:19) Al: Look, you can, it’s a 2D witch game where you can write a broom. (0:35:22) Al: That’s, do I need to tell you anymore? (0:35:22) Kev: I was about to say finally Cozy Games and Witchcraft at long last! (0:35:29) Al: I don’t really care about the witchcraft part of it. (0:35:31) Al: What I care about is the broom. (0:35:33) Al: I’ve, if I can write a broom in your game, I’m probably going to buy it. (0:35:36) Al: I want to be able to fly. (0:35:39) Al: Just let me fly. (0:35:40) Kev: yeah that’s a pretty good one um I like the graphics they’re going for a (0:35:47) Kev: 2d isometric like pixel gba ds era graphic style I like it um uh well I play it I don’t know (0:35:58) Kev: because I got a slot but but it looks well done very true very (0:36:01) Al: Will I buy it? Probably. Will I play it? (0:36:03) Al: We’ll see. Those are two different questions. (0:36:10) Kev: true um (0:36:12) Al: um yeah no I i I i i’m I think it’s I think it looks great and is getting a lot of buzz online (0:36:17) Kev: yeah no it looks it has all your your staples and all the all the good stuff you want your marriage (0:36:24) Kev: and your your relationships and crafting and things (0:36:30) Al: Apparently, this game was first announced seven years ago, and then they’ve never said anything about it ever again. (0:36:36) Kev: That’s wild I didn’t know that that’s wild (0:36:40) Al: Someone in the YouTube comments says, “7 years of radio silence for it (0:36:44) Al: finally to surface on a Nintendo Direct.” (0:36:48) Kev: and is a silk song of an earlier generation. Yeah, Jack. (0:36:54) Al: Yeah, I really like, I really like the graphics. (0:36:59) Al: Tomodachi Life, not Tamagotchi Life, Tomodachi Life. (0:37:03) Kev: That’s that’s another one (0:37:08) Al: I googled, I started googling Tamagotchi Plaza, which is the the other game we’re about. (0:37:14) Kev: Yeah, and you discovered a whole list of new episodes, let’s talk about that vape sometime. (0:37:16) Al: Hey Google, shut up. (0:37:20) Al: And I, yeah, one of them was Tamagotchi life. (0:37:24) Al: Someone just doesn’t know how to spell Tamagotchi, right? (0:37:27) Al: They heard it and thought it was Tamagotchi life, or just confusing the games. (0:37:33) Al: Anyway. (0:37:34) Al: Tamagotchi life. (0:37:35) Al: No. (0:37:36) Al: Yes, that’s what we’re talking about just now. (0:37:37) Al: Tamagotchi life. (0:37:38) Al: I got confused myself, because I wasn’t sure which one we were talking about. (0:37:42) Al: After over 10 years, Tamagotchi life is back and coming to Nintendo Switch. (0:37:46) Al: So this is like me, Animal Crossing, right? (0:37:50) Kev: of sorts gets a bit more wild than that it’s more like somewhere between Animal (0:37:58) Kev: Crossing and the Sims I would say that’s it’s closer to the sims I think even (0:38:04) Kev: because you don’t actually control a character you’re just watching the the (0:38:10) Kev: drama that ensues when you put all your friends and me’s and oh you not play (0:38:12) Al: Oh, you’re not actually controlling any of these characters. (0:38:17) Kev: Like Tomodachi? (0:38:18) Al: I have not, no, no. (0:38:18) Kev: Life or familiar? (0:38:20) Kev: Okay, yes, no, no you are not controlling the characters or okay to be fair. I’m not played myself (0:38:24) Al: Not directly controlling them. (0:38:26) Kev: Yeah, not directly controlling them (0:38:26) Al: You mean like in the Sims, you like can tell them what. (0:38:30) Kev: Okay, yes, um I to be fair (0:38:32) Kev: I’m not played myself, but I’ve watched my sister and Sami familiar with the the thing and it’s more or less (0:38:37) Kev: Yes, just you have a whole bunch of me’s you’re letting them into (0:38:41) Kev: You letting them loose into the house and watching all the hijinks that ensues as they do things as they if all in love (0:38:50) Kev: Become friends throw (0:38:53) Kev: Sports balls at each other. I don’t know (0:38:56) Kev: It’s a zany game and this one’s turning up the zany up to 11. We got we got giant people (0:39:03) Al: Yes, that was very funny at the end. It’s just like the person running towards the camera and (0:39:08) Al: then they just get bigger and bigger and bigger. You’re like “oh my word, what’s happening here?” (0:39:09) Kev: Bigger, yeah (0:39:14) Al: I legitimately thought this was just like Animal Crossing. I’m now watching a gameplay video (0:39:17) Kev: No, no, no (0:39:20) Al: of Tamadachi Life from the 3DS and I have no idea what’s happening. (0:39:23) Kev: Yeah, that’s that sounds correct. I don’t think you you’re even if you were (0:39:28) Al: Is any of this gameplay or is this just like a film? Are we just watching a really weird (0:39:33) Kev: a little bit maybe a little bit, but it’s (0:39:33) Al: film? Is this like The Sims Cross with WarioWare? Because it feels like some of it’s like minigames. (0:39:40) Kev: Maybe a little bit (0:39:44) Kev: And it’s a little bit some stuff will pop up you never know in the Tomodachi, huh? (0:39:48) Al: What is happening in this game? A pretzel appeared. What will Big Bad Pig do? What is this? (0:39:56) Al: I’m so confused. Yes, now I need to buy this game. (0:39:59) Kev: Well, aren’t you curious that’s (0:40:03) Al: Anyway, it’s coming next year. This is like an actual Nintendo game though, right? This isn’t (0:40:03) Kev: See you got to know what happens with the pretzel (0:40:09) Kev: You (0:40:11) Al: like third party. Nintendo make this. It’s coming in 2026. People are excited. I’m confused. (0:40:11) Kev: Yeah, it is (0:40:14) Kev: Stage on smash (0:40:25) Al: I clearly completely misunderstood what this game was and I am so confused. Okay, look. (0:40:33) Al: We’ll talk about it I’m sure. Why are these characters throwing items at each other? (0:40:35) Kev: ha ha ha ha oh i’m excited oh why why not they might be playing games they might be if you (0:40:44) Kev: think it’s unsure you have to play the game to get your answers it’s the only way to know could be a (0:40:50) Kev: talent competition possibilities are endless yeah toma means friend I think in japanese i’ve heard (0:40:52) Al: Tomodachi means “friends” and Dachi is plural, so it’s “friends”. (0:41:02) Kev: yeah okay that’s fruit so yeah (0:41:06) Kev: put you all your oh man you know what this means we can put all the I other ths hosts (0:41:13) Kev: into one tamodachi life house and watch the drama that will unfold (0:41:18) Al: Oh so you like actually get your “me’s” from other people. (0:41:21) Kev: you can yeah or yeah or I i mean I don’t know how (0:41:22) Al: Oh my word. (0:41:24) Al: “The game follows the day-to-day interactions of “me” characters,” referred to as the Islanders. (0:41:29) Al: “They build relationships, solve problems, and interact with the player.” (0:41:32) Kev: The possibilities are endless. (0:41:34) Al: Oh goodness sake, I hate that I have to buy this game now. (0:41:39) Al: It looks like it’s very tied into StreetPass, so how are they going to replace that? (0:41:44) Kev: I don’t know. That is the big question because obviously, I guess so. I guess so because obviously, (0:41:46) Al: Just internet connection. (0:41:48) Al: And I guess, like, you can connect and share your Miis that way. (0:41:54) Kev: yeah, the 3DS was a lot more suited for me stuff and that sort of connectivity. I don’t know how (0:42:02) Kev: they’re gonna handle it, but we gotta stay tuned. Just wait. We’ll find out. Somebody will do the (0:42:10) Kev: the day again by which I may meet somebody who’ll play. (0:42:14) Al: All right last but not least in the games we have Tamagotchi Plaza not to be confused with (0:42:20) Al: Tamagotchi Life. The fact that they announced both these games on in the same direct is just so mean. (0:42:20) Kev: Yeah, no, it’s great, it’s what I want. (0:42:32) Al: Although I feel like we knew about Tamagotchi Plaza and see I’m doing it again Tamagotchi Plaza. (0:42:34) Kev: Probably, maybe, I don’t know. (0:42:38) Al: I think we knew that this game existed I feel like but not a lot about it. (0:42:44) Al: Let me check. Oh no maybe not no the internet does seem to think it was this was the first (0:42:49) Al: announcement of it. It’s another shop simulator game but with Tamagotchi characters. (0:42:57) Kev: Yeah, that’s all I need. (0:43:00) Kev: I’ve never had a Tamagotchi in my life. (0:43:04) Kev: There’s some dope ones out there. (0:43:07) Kev: The Digimon crossover ones are good. (0:43:07) Al: I yeah yeah I love I love Tamagotchis as well not actually using them but I (0:43:13) Al: like I used to use them as a child but now I just collect some um I have a Pac-Man one (0:43:19) Al: and I have a Gugitama one um (0:43:20) Kev: Ooh, where’s this updated shadow labyrinth? (0:43:26) Al: um but I don’t I don’t think I want to play another shop game (0:43:30) Al: do you have to do the shop but I think so it seems like it’s pretty core (0:43:32) Kev: You do you must (0:43:37) Al: in June 27th of June for the first time in the series an offline two-player mode is now available (0:43:39) Kev: Be excited (0:43:43) Kev: No, why did it know there were other times in the series, okay? Oh (0:43:43) Al: collaborate or compete with other (0:43:49) Al: yes it’s the newest in the Tamagotchi corner shop series (0:43:53) Kev: Okay shows me what I know how much apparently (0:43:58) Al: over a hundred Tamagotchi in total. (0:44:00) Kev: I (0:44:03) Kev: Okay, good. I didn’t I didn’t even consider the number would be an issue, but all right. I just thought it was just like (0:44:08) Al: Well it’s not, because there’s a hundred of them, it’s not an issue. Yeah I don’t think (0:44:13) Al: I’m gonna play this game but I’m excited for those who are excited by it. Oh you can be (0:44:13) Kev: I’m not I (0:44:16) Kev: Mean I I heard Mike gets cheers of joy in the distance is watching the direct. So, you know, oh (0:44:23) Al: a dentist. You can run an afternoon tea shop. Okay so this is when they say shop simulator, (0:44:25) Kev: Hold a hold the phone now or talk (0:44:31) Kev: Oh, that’s cute. (0:44:34) Kev: I thought… (0:44:35) Al: This is just a bunch of minigames. (0:44:37) Kev: Okay, yeah, yeah, you’re… (0:44:38) Al: You’re not actually have to get the stuff and stock the shop. (0:44:41) Al: You just go and like run the shop. (0:44:41) Kev: It’s not Grand… (0:44:43) Kev: It’s not… (0:44:44) Kev: It’s not Tamagotchi Grand Bazaar. (0:44:46) Kev: You can… (0:44:46) Al: Well, now I’m interested. (0:44:47) Kev: Live your dreams. (0:44:49) Al: Make the tone vibrant and full of life. (0:44:51) Kev: Restore it to its former glory! (0:44:54) Kev: Now we’re talking! (0:44:58) Al: Probably still not going to play it, but. (0:45:00) Kev: I probably will not either. (0:45:01) Al: More more interested in it now than I. (0:45:03) Kev: Unless they get those crossovers like the Godzilla and the Digimians. (0:45:06) Al: Look, look. (0:45:08) Al: Luke, Luke, Luke. If Gudetama’s in it, then yes. I will play it. (0:45:11) Kev: Nah, see, that’s what I’m talking about. (0:45:15) Al: We need our Sanrio characters. Oh wait, that’s just… (0:45:16) Kev: Dope. (0:45:17) Kev: Yeah. (0:45:20) Kev: Panda to our brand. (0:45:21) Al: That’s just Hello Kitty Island adventure then. (0:45:27) Al: Oh goodness, we’re nearly there. We’re nearly done with the news (0:45:31) Al: and the episode, but we have one more thing to talk about. (0:45:35) Al: Kevin. Nexus Mods. (0:45:38) Al: A website for mods for games. (0:45:42) Kev: They are unleashing the dogs of war. (0:45:44) Al: They have and they’ve finally announced their open source cross-platform Nexus Mods app, (0:45:51) Al: which includes support for Stardew Valley. Now this is exciting because this is a very easy way (0:45:59) Al: to add mods to games compared to how you previously had to add mods to games. It is (0:46:06) Al: is an app that shows you (0:46:08) Al: what games you can add mods to, and it allows you to search for mods and add them with (0:46:12) Al: the click of a button, which is excellent. Do you know what’s even more excellent about (0:46:15) Kev: Yeah, what is tell me (0:46:16) Al: it? It has support for Linux, including the Steam Deck, which has been even harder to (0:46:21) Kev: Oh (0:46:23) Al: do mods on because they didn’t really have any apps to help with the process before now. (0:46:28) Kev: Oh, that is exciting. (0:46:30) Al: So there you go. That’s exciting. So it has support for Stardew Valley as of now, which (0:46:38) Al: listeners of this podcast will be interested in that. They’re also working on support for (0:46:43) Al: Cyberpunk 2077, Baldur’s Gate 3, and Mount & Blade 2 Bannerlord. I’ve never heard of that game. (0:46:50) Kev: Okay, I don’t know what those are (0:46:52) Kev: Where’s the harvest season host as the start of NPC mod? Where’s that mod? (0:46:58) Al: Well, someone just needs to make the mod then. Nexus mods don’t actually make the mods, t
*Key news articles for today* The government is expected to raise fuel prices in April as it works to phase out fuel subsidies. The anticipated move is part of the government's plan to have energy prices reach cost recovery levels by the end of the year. The committee is expected to raise prices by EGP1-1.25 to narrow the gap between selling prices and production costs, the source said. Diesel is set to continue to be sold at a subsidized price, while butane gas cylinders will also continue to receive a significant subsidy, Prime Minister said in last week's presser. The state recorded a primary surplus of EGP330 bn in the eight months between July 2024 and February 2025, Finance Minister said. Meanwhile, tax revenues rose 38.4% y-o-y during the eight months, marking its highest growth rate in years. Indian energy transmission and cable manufacturing company Sterlite Power is mulling a USD5-6 bn electricity grid specifically for green hydrogen projects.China's Xinyi Glass is looking to set up a USD700 mn solar panel glass manufacturing facility in the Suez Canal Economic Zone. The plant, which will be built over two phases, is expected to produce 1.5 mn tons of solar panel glass and 1.1 mn tons of high-purity silica sand annually. The majority of output will be exported.Arceus, a joint venture between BP and ADNOC subsidiary XRG, is in advanced negotiations to buy Shell's 50% stake in the Harmattan gas field in the Mediterranean, with BP holding the remaining stake.Banque Misr and the National Bank of Egypt reduced interest rates on their high-interest USD certificates of deposit by 0.5 percentage points yesterday, USD certificates now offer annual returns of 7.5% and 5.5%.The FRA gives access to 5 non-banking financial institutions, including HRHO subsidiary - ValU, to provide their services through Fintech platforms after contracting with Vlens Co.HRHO is proposing to distribute a portion of FY24 profits to its shareholders, in the form of shares of U Consumer Finance Company (ValU) at par value, rather than cash dividends. This will occur after the completion of the ownership restructuring procedures for U Consumer Finance Company and the approval from the OGM.
Al and Micah talk about Natsu-Mon 20th Century Summer Kid Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:30: What Have We Been Up To 00:12:54: Harvest Moon: Home Sweet Home 00:29:22: Game News 00:54:46: Natsu Mon 01:41:16: Outro Links Tales of the Shire Delay Fantasy Life i on Steam The Garden Path “Co-op” Update Spirittea “Phantom Friends” Update Sugardew Island Patch Paleo Pines Roadmap Echoes of the Plum Grove Roadmap Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Micah: My name is Micah. (0:00:37) Al: and we are here today to talk about cartridge core games. (0:00:41) Micah: Yippee. (0:00:45) Al: Welcome back, Micah. It’s actually not been that long. It’s only been about two months. (0:00:47) Micah: Thanks. No, it really hasn’t. (0:00:50) Micah: Yeah, which is wild because it feels like it’s been. (0:00:54) Micah: A lot like the last two months has felt like an entire year, so. (0:00:58) Al: Yeah, the last month specifically. (0:01:00) Al: Uh, but we don’t need to talk about that. (0:01:02) Micah: Yeah, yeah, no, no, no, yeah, of course. (0:01:06) Micah: I it’s funny because I was like, why has it felt so in that moment just now? (0:01:10) Micah: I was like, why does it feel like it’s been so long? (0:01:12) Micah: And then it clicked. So yeah, we don’t need to discuss. (0:01:14) Al: Mm, I wonder, uh, sometimes, uh, yes. (0:01:21) Al: Uh, and we still, we still don’t have any news on the story of seasons for this year, (0:01:27) Al: which I’m still expecting something. (0:01:30) Al: It’s been a very long time, but, uh, who knows. (0:01:30) Micah: Yeah. I’m too, I hear you. I’m expecting to. Yep, it’s bound to happen. It’s only a matter of time. (0:01:35) Al: I’m just waiting for that announcement and then we’ll be like, right. (0:01:37) Al: This is when we’re scheduling it in. (0:01:42) Al: Well, yeah, we have Micah here this episode because we are (0:01:46) Al: finally going to talk about Natsumon 20th century summer kid. (0:01:50) Micah: - Yay. (0:01:50) Al: We have pride a few times to actually record, uh, and things keep changing, (0:01:53) Micah: We did. (0:01:55) Al: but we finally got there. (0:01:56) Al: They didn’t shadow drop a story of seasons and we have to (0:01:59) Al: record about that instead. (0:02:00) Al: I’ve only had one case where I’ve noticed some news drop while I’ve been recording, (0:02:01) Micah: Could you imagine that it was, (0:02:04) Micah: now was when we got the story of season news? (0:02:15) Al: mainly because I’m not tend to be looking at the places where news comes in to see these things, (0:02:20) Micah: - Sure. (0:02:21) Al: but yeah, it’s never know one of these days. So we’re going to talk about that. We’ve obviously (0:02:28) Al: got the regular news. (0:02:31) Al: But first of all, maker, what have you been up to? (0:02:34) Micah: Oh, just busy. (0:02:37) Micah: Just got a lot going on. (0:02:39) Micah: I have been as far as games, though, I’ve been playing some (0:02:45) Micah: monster hunter wilds beta in preparation for that (0:02:50) Micah: at the point that we’re recording. (0:02:50) Al: and still not out yet. (0:02:52) Micah: It is going to be out next week. It’s about a week. (0:02:57) Micah: So I’m excited for that. (0:03:00) Micah: I’m also, you know, at that point in my life (0:03:04) Micah: a little bit anxious about a release for a game that I’m very excited about, (0:03:08) Micah: because then that means that I have to figure out time to play it (0:03:15) Micah: and also worry about how hyper fixated I’m going to become with it (0:03:20) Micah: and what that’s going to do to all of the other responsibilities in my life. (0:03:24) Micah: But I’m very excited for it. (0:03:28) Micah: I’ve also been playing Pokemon, I’ve been doing more shiny hunting. (0:03:32) Al: Are you still on your gen? Is it gen 2s? That’s what you were doing, I think, last time. (0:03:34) Micah: I was doing I was doing Gen three last time I was talking about it. Yeah. (0:03:40) Micah: I am doing that. (0:03:42) Micah: So I have some friends in a community that do like full odds shiny hunting, (0:03:48) Micah: which. Which adds an extra level of challenge. (0:03:54) Micah: And I almost kind of find it like a little bit more relaxing (0:03:56) Al: Sadness. (0:04:00) Micah: relaxing because it’s like it’s it you (0:04:01) Al: Interesting. (0:04:04) Micah: you settle in for it you know like it’s something that you’re doing while (0:04:08) Micah: you’re doing other stuff or while you’re like talking to people or while you’re (0:04:10) Micah: watching something because you know that it’s gonna take a long time so it’s just (0:04:14) Micah: like you kind of settle in and do your do your encounters do your resets do (0:04:19) Micah: whatever it is and don’t don’t really think about it until you know three (0:04:25) Micah: months later when you finally get the shine (0:04:26) Al: I just find that I get bored when I do it. I tried Shaiman in BDSP and I did… I can’t (0:04:32) Micah: Mm-hmm (0:04:34) Micah: Yeah, yeah Yeah, that tends to be what happens and that’s a very normal and I respect you for that (0:04:35) Al: even remember what I got to like 2000 or something. I just got bored of doing it every day and so I (0:04:41) Al: just stopped. (0:04:49) Al: I don’t think anybody has ever called me normal, but thank you. (0:04:55) Micah: But I have a I have some friends that do they they do these you know challenges throughout the year (0:05:01) Micah: They’ll have like a like this last week was (0:05:04) Micah: Shiny alpha week and it was everybody hunts in for alpha Pokemon and legends Arceus or (0:05:13) Micah: February was unknown challenge month. So (0:05:17) Micah: It was you know (0:05:19) Micah: You shiny hunt for an unknown and then whatever letter unknown you get then you have to shiny hunt something that starts with that letter (0:05:26) Micah: So like if I get it an unknown M then I can go hunt like Magnemite or something, you know (0:05:32) Micah: So yeah, there’s just (0:05:34) Micah: like fun little challenges and things to do when I’ve got, you know, if I’m like rendering (0:05:40) Micah: something or I’m watching something or in a meeting and kind of listening, but also just like (0:05:48) Micah: need something, you know, it’s just a little background thing I can do every once in a while. (0:05:54) Al: Fair enough. (0:05:55) Micah: I have downloaded a Rude factory pixel cross and I have not played it yet. So I mean, it just came (0:06:00) Al: Nice. (0:06:02) Al: Well, I mean, it only came out yesterday, so that’s fair. (0:06:04) Micah: out. Yeah. But I got to download it and I’m ready to try it. I’m excited about the potential new, (0:06:12) Micah: you know, like the positive changes to it from the story of seasons version. (0:06:20) Al: Yeah, I’m very intrigued. I’ve done a little bit of it. This is one of the games that I’ve (0:06:25) Al: played today, maybe like half an hour or so. So I’ve got a few, you know, the standard (0:06:32) Al: tutorial puzzles and a few of the ones that actually make you think. And so I’ve not (0:06:37) Al: got to any of the extra stuff like the customisation that’s in this one. But I did read on Fogu (0:06:45) Al: on there, posted about it, and it looks like it is just kind of. (0:06:50) Al: background customisation. It doesn’t seem to actually affect anything, which is what (0:06:54) Al: I expected, but a little bit more detailed and interesting than the story of Seasons (0:06:55) Micah: Yeah, yeah. (0:07:01) Al: 1. And I’m intrigued and excited to try one of the boss levels that they have. Have you (0:07:06) Micah: Oh yeah, I’m interested in that. No, I haven’t. I haven’t seen anything about it. I actually didn’t know that there were any improvements to the story of season model of it until you had mentioned it when we were talking about it on the game of the year episode. (0:07:08) Al: not seen the boss level stuff? (0:07:16) Al: Mm hmm. Yeah. (0:07:24) Micah: So I’m excited to try any of it because I haven’t seen any of it yet. (0:07:28) Al: Yeah, so I guess the big things for you would be there’s colour puzzles and the boss ones (0:07:35) Al: are timed and if you do something wrong, which, come on, who does something wrong? You’re (0:07:44) Al: just doing it too fast. It takes time off, the timer. So the timed, they have to do it (0:07:45) Micah: Okay, gotcha. (0:07:52) Al: within a certain amount of time, because obviously, technically, they’re all timed, right? You (0:07:55) Al: can see how long it is. And it’s always fun in the first few ones. (0:07:56) Micah: Right. Yep. (0:07:58) Al: to see like, Oh, can I get this one done in 10 seconds? Or can I (0:08:03) Al: get this one done in five seconds? I think I have one in (0:08:05) Al: eight or something like that. That’s the fastest one I have (0:08:08) Al: this game. But yeah, making you do it within a certain amount of (0:08:13) Al: time is an interesting different way of doing it. They do have (0:08:16) Al: two play styles. So you can skip that part of it if you want to. (0:08:21) Al: But yeah, it’s interesting. The boss stuff. Yeah. (0:08:22) Micah: Skip the the oh the bus skip the boss stuff I see okay. Yeah, I really liked them (0:08:32) Micah: Shoot I can’t remember the name of it. It was (0:08:36) Micah: Picto quest that’s what it was (0:08:39) Micah: and that was the (0:08:41) Micah: Nonogram game on the switch that and probably on PC. I don’t know but I played it on the switch and it was (0:08:47) Micah: very light RPG style of nonogram (0:08:52) Micah: like it had a little bit, you know, it was just like (0:08:54) Micah: You’re going across a map and then you challenge a goblin or whatever and then it’s just like a 10 by 10 puzzle or something (0:09:02) Micah: And then you would get upgrades if you did certain things. So they had like some there were a couple that were like, oh, it’s a boss (0:09:08) Micah: Thing, you know like a boss puzzle and I really loved that idea. It just was so (0:09:15) Micah: Bare-bones, I think such a like early idea, you know, like fresh and early idea that (0:09:22) Micah: There wasn’t a whole lot to it. So, um, I I kind of hope that there are maybe more (0:09:30) Micah: Like use cases of that like that kind of, you know adding quests and stuff to it because that adds an extra level of (0:09:38) Micah: Interest that I would I would really enjoy (0:09:41) Al: Yeah, yeah, I’m not far enough into to see whether that is there or not. One thing I (0:09:45) Al: did find interesting is that the puzzles are laid out like a map. So it’s not, it’s not (0:09:50) Al: just like you play this one, then you play the next one. It’s like, these are the ones (0:09:53) Al: you can do. And to unlock others, you have to to beat ones in specific positions, which (0:09:58) Micah: Oh, interesting. (0:09:59) Al: I thought was an interesting way of doing it. So it’s not the I think as you go further (0:10:04) Al: out, the difficulty does increase, but it’s not just like, constant, I think I saw some (0:10:08) Al: that were further away from the middle that were not hard. (0:10:12) Al: They were slightly easier, that sort of thing. (0:10:15) Al: So, yeah, interesting. See how that continues. (0:10:15) Micah: sure. Cool. Yeah. Yeah. I’m excited to try it. I’ve also been playing a Hello Kitty Island (0:10:24) Micah: adventure. Of course. Yes. Yeah. I played some on the mobile. I played some on Apple (0:10:26) Al: - Good, good, good. (0:10:26) Al: Are you on the switch for you? (0:10:30) Al: You twice, what are your thoughts? (0:10:33) Al: All right, yeah. (0:10:33) Micah: Arcade when it came out. Yeah. And yes. One hundred percent. And I’m glad that I waited (0:10:35) Al: You did the same thing as me. (0:10:36) Al: You went, “This is a fun game. (0:10:38) Al: I want a controller.” (0:10:45) Micah: much better experience on the switch, like with a controller. Becky has been absolutely (0:10:52) Micah: enamored with it. It’s her primary game that she plays now. And we did some of the multiplayer (0:11:00) Micah: together. So that was an interesting experience. It was fun just like, you know, wandering (0:11:07) Micah: around together and like doing things. There wasn’t a whole. There’s not like a whole lot (0:11:10) Micah: you can do multiplayer wise, but yeah, it’s it’s it’s great. (0:11:15) Micah: It’s such a good. I don’t know. I really I really like it. I’ve been enjoying it. And then I played (0:11:21) Micah: a little bit of vowed, but I have played a lot yet. I don’t know if you have touched it. (0:11:26) Al: I’m aware of it because I listen to a lot of different gaming podcasts and videos and (0:11:33) Al: stuff like that. (0:11:34) Al: So I’m aware of it. (0:11:35) Micah: Yeah. I like Obsidian, who’s the developer. They did Fallout New Vegas and they’ve done a lot of like (0:11:35) Al: I don’t think it’s my thing, but I can see why people like it and it sounds interesting. (0:11:47) Micah: older RPGs and stuff like that. I’m a big Elder Scrolls fan, so there’s some level of like (0:11:56) Micah: hoping that it is in some way close to Elder Scrolls, given that it’s, you know, (0:12:02) Micah: a team that has experience with Bethesda. (0:12:05) Micah: And it’s fantasy and, you know, first person and all that. (0:12:09) Micah: I really like it so far, but it’s it’s not open world. (0:12:12) Micah: It’s very, you know, like it’s it’s sectioned off, (0:12:16) Micah: which I think makes sense for the game. (0:12:18) Micah: But it’s, you know, it’s on Game Pass. (0:12:21) Micah: So you can’t really can’t really complain, you know, (0:12:27) Micah: they’re paying for. (0:12:27) Al: I mean, when is when has that ever stopped gamers before? (0:12:30) Micah: Oh, 100 percent. (0:12:34) Micah: But yeah, it’s. (0:12:35) Micah: I can’t I can’t really see myself having like bought it if it wasn’t available on game pass when it when it launched, you know, so yeah, what about you other than pixel crust? (0:12:42) Al: Yeah, that is fair. (0:12:48) Al: Yeah, well, not a huge amount this this week. I think the big thing, though, which obviously I need to talk about to you, Micah, is Harvest Moon Homes, Sweet Home. I have hit credits in Harvest Moon Homes, Sweet Home. (0:12:56) Micah: Oh, that’s big. (0:13:03) Al: Yeah, it’s the (0:13:04) Micah: Are you ready to do that all over again when it comes down on the switch or whatever? (0:13:08) Al: I will not. (0:13:12) Al: Let’s not even try and pretend that, unless there’s some way to transfer my save over, (0:13:16) Micah: Oh, that’s big. (0:13:18) Al: I’m not doing the early game again. I had a couple of thoughts that I thought might be (0:13:23) Al: quite interesting. I presume you didn’t continue playing it after our episode. No. (0:13:26) Micah: I have not played really much of anything from it. (0:13:29) Al: So I think the things, a few things I found interesting having now completed the game, (0:13:35) Al: although I’m in that annoying bit where I’m like, do I finish all these achievements or not? Because (0:13:40) Al: I have all bar. (0:13:42) Al: Let’s just let me just I’ve got it up here. (0:13:44) Al: Let me just double check achievements. (0:13:46) Micah: Now are these like in-game achievements or is it like Apple arcade achievements or whatever? (0:13:51) Al: It’s it’s it’s it’s Apple Game Center. (0:13:54) Micah: Yeah, oh yeah, sorry game center, yeah (0:13:54) Al: It’s not arcade because it’s made for, but yeah, it’s game center. (0:13:58) Al: So I have 48 of 68 achievements. (0:14:03) Micah: Holy smokes (0:14:04) Al: And I think about 10 of those ones I don’t have are just like shipping 50 of (0:14:12) Al: one specific crop. (0:14:14) Al: So I’m at the point where I’m like, I’ve basically got 10 left to do. (0:14:19) Al: But they’re things like (0:14:22) Al: completing the crops encyclopedia, completing the fish encyclopedia. (0:14:26) Al: I have not once fished in this game. (0:14:30) Al: So I’m like, I don’t know if I want to do those, but it feels like I’m so close. (0:14:34) Al: But it also no. (0:14:37) Al: So, yeah, let’s see. (0:14:40) Al: That is my, here’s my, I was in. (0:14:42) Al: Interesting thing. So I finished chapter 10. That is the final chapter and only 2% (0:14:48) Al: of players have earned this achievement, according to Apple, 2% have completed. (0:14:52) Micah: That’s incredible, you know, there’s something really interesting about this to me that (0:14:59) Micah: What was the game before home sweet home? Was it one world? (0:15:02) Al: No, one world was before that, the one before that, it was winds of anthos. (0:15:03) Micah: No one world was the one before that. Oh (0:15:09) Micah: Wins of Anthos, that’s right. And you know, it’s funny because I very distinctly remember you saying I am (0:15:17) Micah: Returning this or trading it in or whatever, you know, like as soon as I get the opportunity to (0:15:20) Al: Yeah. Yeah. (0:15:22) Micah: And here we are you have hit credits on home sweet home, which is (0:15:27) Al: Well, can I just point out, I think both of us hit credits in one world. (0:15:31) Micah: Yes, we did, yeah (0:15:32) Al: And because, I think, mainly because we were fascinated as to where it was going to end up, (0:15:38) Al: I will say that’s not why I finished this game. It’s not because I was like, “Oh, (0:15:42) Al: I really need to know what happens with this story.” The story is basically non-existent, (0:15:46) Al: right? Like it’s basically just you’re, you’re, you’re making this. (0:15:50) Al: This town more, more, that’s it. Like you’re, you’re making people happy and you’re, you’re (0:15:54) Micah: More and more (0:15:58) Al: doing things and that’s it. Um, what I found really interesting that, you know, the area (0:16:03) Al: that was like left of your farm that looked like it was a gated off area that you could (0:16:07) Al: access later on in the game. You never unlock that. That’s not, that’s not a thing. Is that (0:16:09) Micah: Oh, yeah. (0:16:15) Al: meant to come in an update or something? It’s even called, it called Alba Park. (0:16:20) Micah: - You know, I don’t know. (0:16:20) Al: And, and there’s a gate there. Why can I not go that way? I’ve completed. (0:16:27) Micah: It’s gotta, it has to be, right? (0:16:29) Micah: Well, let me ask you this. (0:16:31) Micah: Have they updated it at all since? (0:16:34) Al: Just the just the one update that came out like what a week after we recorded our last episode, which added the controller support and the well ads cloud save but the cloud says broken still. (0:16:40) Micah: Okay, that was the only one. (0:16:47) Micah: Okay, great. (0:16:48) Al: That’s the only update that I’m aware of happening. (0:16:51) Micah: ‘Cause I distinctly remember, too, that there was, (0:16:58) Micah: it looked like there were going to be spaces (0:17:01) Micah: or like placeholders for other languages, for text. (0:17:05) Al: Oh, yeah (0:17:07) Micah: And I remember thinking, oh, this is probably gonna come (0:17:10) Micah: in an update, but if they never added that either, (0:17:14) Micah: there must be a bunch of things that were just like, (0:17:17) Micah: We’ll add this in an update at a later date. (0:17:21) Micah: And maybe now it’s either they just are no longer touching it or (0:17:27) Micah: it is uh they’re just saving all those updates for the console release maybe? (0:17:32) Al: So this is where I break your brain yet again, Micah, and tell you that it has only been six (0:17:37) Al: months since this game I came out. It was August. (0:17:38) Micah: What oh (0:17:42) Micah: Yeah, that’s right (0:17:43) Micah: I remember this you did this to me on the game of the year episode two and I like (0:17:48) Micah: That blows my mind that that it’s only been that long. It feels like this game was two years ago (0:17:54) Al: So I don’t know, yeah, it doesn’t feel weird for there to be like, if we got an update (0:17:57) Micah: And that’s not just because of the last month isn’t it (0:18:08) Al: in a month, I wouldn’t be surprised that would be like, roughly about the time from the release (0:18:12) Al: to the last update. I don’t know. I don’t know if I actually believe this is coming (0:18:16) Al: to console. I feel like we would have heard something by now, right? (0:18:17) Micah: Yeah (0:18:22) Micah: Yeah, I think so too I I think I think if (0:18:26) Micah: They announce a new (0:18:29) Micah: Heart of harvest moon game that is not this I think it’s officially dead at that point, right? (0:18:35) Al: Mm hmm. No, no. (0:18:35) Micah: Like there’s no way that they’re going back to it. They are putting all of their resources into whatever (0:18:42) Micah: The new thing is if that’s the case. So either we’re (0:18:47) Micah: we’ll get something from them sometime soon, but it will either be this coming to consoles or (0:18:55) Micah: Something new and then it’s just confirmation at that point that this is completely dead in the water (0:19:01) Al: Yeah, I just I’m fascinated by this area that that doesn’t exist like I was fully expecting to unlock it at some point and it and it hasn’t. (0:19:07) Micah: This is extremely interesting (0:19:11) Al: The other couple of things I find interesting so you do so we’d complained about how it felt like you should be able to, you know, set a bunch of actions and get them to like water these 10 plants in a row. (0:19:23) Al: It feels like that’s what the interface was built for, but that didn’t seem to be an example of that. You do unlock that later on, but you have to like progress this. (0:19:31) Al: But the disadvantage of that over your standard up upgrading your watering can and now you can do like 20 at once instead you have to like individually press on all 20 and then it doesn’t manually the disadvantage of that is it still takes the same amount of time in game to water even when you have the highest level watering. (0:19:32) Micah: Oh, okay. (0:19:56) Micah: - Oh. (0:19:57) Al: So, because it’s just doing them all individually. (0:19:59) Micah: Oh. (laughs) (0:20:01) Al: Right? You don’t have to manually let go that one and now that one, you can like swipe (0:20:05) Al: over them and go like, want you to do all these or in the case of the controller, you (0:20:09) Al: can just press and drag, but it takes so long. Whereas in other farming games, you upgrade (0:20:15) Al: the watering can and you hold it down and then you’ve watered it all immediately rather (0:20:19) Al: than having to wait for your character to like go and individually water all of these (0:20:23) Al: 20 things. Such a weird decision. (0:20:28) Al: The other one is the, I unlocked sprinklers. (0:20:31) Al: And boy are the sprinklers weird in this game. (0:20:35) Al: First of all, you only unlock the top level of sprinkler after you’ve finished the game, (0:20:41) Al: which is the only one worth doing. (0:20:43) Al: Because your first level of sprinkler is just your four spots, top, bottom, left, right. (0:20:49) Micah: Yeah. (0:20:49) Al: Never do them. They are never worth it. (0:20:52) Micah: Oh. (0:20:52) Al: And your second level of sprinkler is three by three, so you get eight spaces. (0:20:59) Al: Okay, but you’ll do (0:21:01) Al: not unlock that until I think it’s chapter 7 of 10. And by that point, you probably don’t need it. (0:21:07) Al: Like, you’ve probably got most of what you need. And then at the end of the game, (0:21:08) Micah: - You just passed the point of, yeah. (0:21:12) Al: you finally unlock the one that’s five by five. But the problem is, it doesn’t fit in the plots (0:21:18) Al: properly. So the bottom plot is six by five. So you put it in there, and you’ve got one line of (0:21:24) Al: five that doesn’t get watered by it. And you can’t and you can’t put the sprinklers outside of it. (0:21:31) Al: You either have 24 fed by one sprinkler and then five manual, or 24 by one sprinkler and (0:21:39) Al: four by another sprinkler. It’s like, I’m not going to do a whole other because those are expensive. (0:21:45) Al: You have like, I think it’s 12 different gems, including diamonds, which you can only get in (0:21:49) Al: the bottom level of mine. I’m not going to waste all of those gems for four watered spaces. (0:21:56) Micah: Well, yeah (0:21:57) Al: And then you’ve got the other ones are… I know. (0:21:58) Micah: What a weird oversight (0:22:01) Al: The other plots that you unlock are something by four, not by five. (0:22:10) Al: So you’re just you’re wasting time. So I have one, which is eight by five. (0:22:14) Al: And I’ve got two watering cans on that. Sorry, two sprinklers on that. (0:22:19) Al: So they’re using up two spaces, which by the way, feels a lot more of space in this game (0:22:23) Al: than it does in any other farming game, because you’ve got such restricted space to use. (0:22:29) Al: I’m like, if it was late. (0:22:31) Al: out differently, it would almost all be covered by one sprinkler. (0:22:36) Al: It’s just such a weird decision. I don’t understand why they’ve made these decisions. (0:22:37) Micah: Hey, yeah, that’s really strange (0:22:41) Micah: And it it makes me wonder if it was like, I don’t know (0:22:45) Micah: I can’t even really think of a scenario for why that would be the kid like maybe they (0:22:50) Micah: Just missed it or like they thought that maybe it was like automated (0:22:55) Micah: You know (0:22:57) Micah: Calculations or something and it was just wrong for that. I don’t know (0:23:01) Micah: It’s it just feels like it would be something that someone would catch and be like, oh (0:23:05) Micah: We either have to like (0:23:07) Micah: Change the size of this plot a little bit or change the, you know, the ratio of spaces that this sprinkler covers, I don’t know, it’s odd. (0:23:17) Al: I think it would have been better to be like a sprinkler covers a row and then when you unlock (0:23:27) Al: the higher ones they cover more rows. So it would mean that you could have like one that would cover (0:23:33) Al: four rows and that would mean you could have one sprinkler for a section and you put it at the side (0:23:38) Al: so it doesn’t use up a crop space because crop spaces are so limited here and it would feel just (0:23:43) Al: much less frustrating in terms of the numbers. They’ve just taken (0:23:47) Al: a sprinkler in a normal farming game and put it into this game that is not done in (0:23:52) Al: a normal way because they’ve thought about it completely differently. (0:23:54) Micah: - Yeah, that’s very odd. (0:23:57) Al: The final thing I have to say is that I don’t know what we did we talk about the soil health (0:24:03) Al: in our episode. I can’t remember if we did. I don’t think we did because I don’t think (0:24:05) Micah: Hmm, I don’t remember I don’t think we did (0:24:09) Al: I don’t think we’d either of us had come across that. So soil health degrades in the get in this (0:24:15) Al: this game, which is (0:24:16) Micah: Okay. I don’t know that I even witnessed that on my, in my own. (0:24:17) Al: very much like a realism wins over fun part of this game. (0:24:24) Al: Yeah, so it does happen. (0:24:26) Al: You just probably aren’t noticing it because you don’t get told about it until (0:24:30) Al: you unlock a better fertilizer maker later on. (0:24:30) Micah: Oh, okay. (0:24:34) Al: And then they’re like, oh, your soil health. (0:24:37) Al: If you click on this fertilizer maker, you can see your soil health. (0:24:40) Al: You’re like, oh, everything is sad. (0:24:44) Al: And so you basically have to, after a– (0:24:47) Al: after a harvest of things, you have to let it sit for a bunch of days. (0:24:51) Al: And when I say a bunch of days, I mean, it feels like it’s like half a month. (0:24:54) Al: You have to let it sit for to go back to its full soil health. (0:24:58) Al: Or you can use some compost to speed it up, (0:25:01) Al: but the compost is like really awkward to craft or cost 2,500 per compost. (0:25:08) Al: It is so expensive. (0:25:10) Al: And so you spend the time rotating which plots you’re actually using for crops (0:25:16) Al: and not actually (0:25:18) Al: do anything about it, and it’s not actually doing what you want to do, and this is very much like, I understand you’re going for realism here, because that is what happens in real life, you have to rotate your crops, you have to rotate your soil, blah blah blah blah blah, but I’m not doing this for realism, right, like, it makes… (0:25:32) Micah: Yeah, if there’s I mean, I respect to the to some degree, (0:25:41) Micah: the the idea of making the the mechanics feel like they work (0:25:48) Micah: realistically the way that it would in the real world. But (0:25:50) Micah: like, if nothing else in the game really feels like it is (0:25:54) Micah: adhering very strictly to realism, then you know, I don’t (0:25:59) Micah: know that that’s really, I’m not really. (0:26:03) Micah: For realistic mechanics and I’m playing a harvest moon or like a story of seasons game, you know, like I don’t know. (0:26:10) Al: It’s always a balance for these things, where that very much is on the “no, I don’t want this” part of (0:26:12) Micah: Right. (0:26:17) Al: the thing. Oh, there’s one thing I just remembered. Horses, right? Neither of us have gotten far enough (0:26:23) Al: to buy a horse in the last episode. You can buy horses, you cannot ride the horses around the town. (0:26:24) Micah: Oh. Okay. What is the point? What do you do with them? Okay. Okay. All right. Again, maybe (0:26:34) Al: You can ride it around the paddock, but that’s it. Why would you do that? For fun, that’s it. (0:26:40) Al: That’s literally the only purpose. Why would you bother doing that? I have no idea. No idea. (0:26:46) Micah: something that was intended to be added and the future of it. Just never. (0:26:50) Al: But why can you… I don’t understand how you can ride it in one area and not in another area. (0:26:56) Al: It just has a wall, and you can’t go through it. Why? (0:27:02) Micah: It’s fascinating. I I don’t know him. Maybe there’s just some like maybe they couldn’t (0:27:10) Micah: get the pathing right or something and they just were like I will fix this later. I don’t know. (0:27:15) Micah: There’s there’s a lot in that game that feels to me like we’ll fix it later. (0:27:18) Al: Oh, that’s it, actually. So you know the press on the map and it will automatically go there. (0:27:25) Micah: Oh, okay. Yeah, yeah. So that’s either okay. (0:27:26) Al: I bet that doesn’t work with horses. That’ll be why you can’t do it. (0:27:33) Micah: We’ll fix it later or we can’t figure it. We can’t figure it out. So we’re just (0:27:38) Micah: not going to include it at all. One of the two. (0:27:39) Al: Yeah. Bizarre. Bizarre decision. But there we are. It was good enough for me to finish apparently. (0:27:50) Al: And I guess tune in next time to see whether I will continue trying to finish the achievements. (0:27:57) Micah: I wish you the best of luck, Godspeed. (0:28:02) Al: I’m definitely going to do the 50 of each crop one because that I’m nearly done with that. (0:28:07) Al: I literally have everything growing for that. Like in a week in game, that woman will be done. (0:28:14) Micah: Yeah. Well, I wish you the best of luck. (0:28:16) Al: But I don’t. (0:28:20) Micah: It currently I just was out of curiosity. (0:28:22) Micah: I wanted to see on the Google Play Store. (0:28:24) Micah: It currently has a three point two out of five, which is. (0:28:27) Al: that feels fair yeah I would say that feels fair (0:28:28) Micah: A thousand reviews. (0:28:31) Micah: Yeah, I kind of feel like maybe that is accurate. (0:28:35) Micah: Oh, it says it was updated on December 10th. (0:28:38) Al: yeah that was that update it dropped like two days after we recorded that was the one with the (0:28:40) Micah: Oh, was it? (0:28:43) Micah: - Oh. (0:28:44) Micah: - Got it, got it, got it. Okay. Yeah. Hmm. Yeah, interesting. I guess we’ll see what happens. (0:28:45) Al: cloud save and the controller support which is the only reason i’m playing the game because of (0:28:51) Al: controller support I couldn’t keep playing it on the touch screen but the controller support is (0:28:55) Al: It’s actually pretty good. (0:28:57) Al: Well, there we go. (0:29:01) Al: I rushed this week to make sure I’d finished so I could talk to you about it, because I (0:29:05) Al: was like, I’m so close, I must finish before I talk to Micah. (0:29:09) Al: So there we go. (0:29:10) Micah: I’m impressed that you completed it and I’m proud of you and (0:29:10) Al: Hit credits in that game. (0:29:14) Al: Well, yeah, it’s better than, it’s better than Sugardew Valley, Sugardew Island, sorry. (0:29:15) Micah: I hope that it was worth it. (0:29:19) Micah: It wasn’t intended to sound as meat as it did. (0:29:27) Al: Well, the problem is, it’s like five bits into the game news. (0:29:28) Micah: Is that a, is that a segue? Is that a, (0:29:31) Micah: I can’t tell if that was an intentional segue or not. (0:29:37) Al: So let’s just go through the, let’s talk about some news. (0:29:39) Micah: Okay. All right. (0:29:42) Al: Tales of the Shire has been delayed again. (0:29:45) Micah: Yeah. (0:29:46) Al: Can I just say, please stop putting a date on your game, right? (0:29:49) Micah: Yeah. At this point, at this point, just like wait until you are close enough (0:29:49) Al: Just stop it. (0:29:54) Micah: that you can say, Hey, it’s coming in a couple of weeks, you know? (0:29:59) Micah: Cause that’s always like a kind of a fun surprise too. (0:30:02) Micah: When something has a sudden release date like that, uh, I, yeah. (0:30:08) Al: Yes, it is murder for organizing a podcast about games but yes, I will agree I can see why people would find that fun. Yeah. (0:30:13) Micah: - True, yeah. (0:30:16) Al: It’s now coming out on the 29th of July. So, well, maybe we’ll see. That’s what they’re currently saying, but we’re on our third release date so far so let’s see what happens. (0:30:26) Micah: Yeah, I was looking at some of the, you know, against my better judgment, some of the discourse (0:30:35) Micah: under this post, just to see what, how people felt about it. Because my initial reaction whenever (0:30:40) Micah: there’s a delay like this is, okay, that’s, you know, if you need more time, take the time, (0:30:46) Micah: work on it, perfect it, whatever. And that was, I feel like maybe a good 40 to 50% of the sentiment (0:30:55) Micah: and the other. (0:30:56) Micah: 50 to 60% was in the kind of camp of worry that because this is the second time that they’ve delayed it that if things maybe are not going great development wise but I feel like. (0:31:11) Al: Yeah, I never understand that because it’s like, no, people are just being overly optimistic about (0:31:17) Al: these things. As someone who works in, not in game development, but in software development, (0:31:18) Micah: Mm-hmm (0:31:21) Micah: Yeah, oh, yeah (0:31:21) Al: that happens all the time, right? People will be like, oh, this is when it needs to happen. (0:31:26) Al: And then other people will be like, it’s not going to happen by then, but it gets set as the date (0:31:31) Al: anyway. And then the day comes around and it hasn’t happened. And it’s like, you can’t make (0:31:35) Al: it happen, right? Like, there’s only a certain amount you can actually do. And adding more people (0:31:40) Al: belong does not actually improve. (0:31:41) Al: And sometimes it just takes more time. (0:31:44) Al: Like I could, I find this, you know, with, with, with Pokemon every time, right? (0:31:49) Al: Where people are like, Oh, they just need to add more people. (0:31:52) Al: Adding more people does not speed up development times. (0:31:54) Micah: - Mm-hmm. (0:31:55) Al: Adding more people quite often slows things down. (0:31:58) Al: It’s not worth it. (0:31:59) Al: Right. (0:32:00) Al: And sometimes you just need the time. (0:32:02) Al: I just, you can clearly see this as a fight between marketing and development. (0:32:07) Al: Um, I don’t think, I don’t think it’s a sign of like serious (0:32:08) Micah: 100%. I don’t think so either. I think people’s gut reaction is to look at, you know, other games (0:32:18) Micah: that have gone into development hell and have never made them their way out. And that’s the (0:32:24) Micah: concern. And I, you know, I, it seemed, especially for the people that were kind of that had this (0:32:31) Micah: sentiment or it’s coming from a place of like concern because they’re excited for the game, (0:32:36) Micah: You know I’m like (0:32:39) Micah: concern because they want it to be really good which is like better than you know just saying like well I don’t you know this game’s doomed or whatever you know I’m just like not really just being a doomer about it just to be a doomer but I do think from my personal experiences with stuff like this too I do think that if they were looking at something that does (0:33:08) Micah: close to like a development hell they would probably not put a second release date on it it probably would be something along the lines of we need a little bit more time to work on it and we’ll update you in the future and then at that point we probably would hear maybe a couple things and then nothing ever again but because they are putting a release date on it it makes me think that you know maybe there’s if it hits a if we get another delay after this then yeah I think it’s time to be a little bit (0:33:38) Micah: concerned about it you know it I think because they have a release date that if they missed a second release date or a third release date now if they miss it then there’s gonna be you know it’s there’s a lot more stake in that which like you know kind of contradicts what we’re saying about like just don’t put a release date on it but (0:34:00) Al: I guess the problem is those are two different things. We’re talking about just in general, (0:34:04) Al: don’t give a release date unless you actually know when it’s coming out. I guess it’s difficult (0:34:10) Al: when you’ve given a release date and now you’re like, oh, we don’t know now that I get worries (0:34:16) Al: people. And so I get why they kind of have to do that now because otherwise people are going to (0:34:20) Al: start, as you say, assuming the worst. But I’ve said it so many times, I do not think people (0:34:30) Al: put a release date on it until you are at most a month away. Give us a year, sure, (0:34:37) Al: because when people go, oh, we need some more time, it’s going to be next year. People are (0:34:41) Al: generally fine with that, especially if you’re near the end of the year, they expect that that’s (0:34:44) Al: going to happen. And then when you’re like, oh, I’m pretty confident, then you can say, oh, (0:34:50) Al: it will happen in the second half or the quarter three or whatever. But don’t give us a date until (0:34:54) Micah: Yeah, yep, definitely. (0:34:56) Al: you know it’s if you wouldn’t release it today don’t get (0:35:00) Al: as a date because it’s not gonna happen and like there are so few companies that do that (0:35:00) Micah: Right. (0:35:06) Al: they give you a date and it comes out on that date and you know one of the big ones is pokemon (0:35:12) Al: and it doesn’t always work out well for them right they give you a date six months out and (0:35:14) Micah: Mm-hmm. Yeah, I think Nintendo stuff in (0:35:17) Al: they release on that date and then it’s not a great game i’m so excited to see what happens (0:35:21) Micah: Yeah, yep (0:35:23) Micah: Gosh (0:35:25) Micah: You know Pokemon days next week. So I guess we’ll see what happens with (0:35:31) Micah: with (0:35:32) Micah: You know it when they’ve got a little bit more time to cook it. We’ll see what happens (0:35:36) Al: Well, there’s a big assumption there that they actually have taken more time, (0:35:40) Al: because we don’t actually know when the when development started on this game. (0:35:40) Micah: Yeah, that’s true. You’re right. (0:35:44) Micah: You know, and this, this applies to Tales of the Shire too, I think, but, but also for Pokemon. (0:35:49) Micah: We’re also, something to take into account is that we’re in the midst of the, of a, um, generation (0:35:58) Micah: jump where like, you know, maybe that’s not necessarily the case as much for Tales of the (0:36:03) Micah: Shire, but I could see it being a possibility where they know that a large user base for cozy (0:36:11) Micah: games like this is on the switch. (0:36:14) Micah: Or on handheld, maybe like the Steam Deck or something like that. (0:36:20) Micah: And if they’re taking time because they know a little bit more about like maybe, I don’t (0:36:28) Micah: know, a release window for Switch 2 or they’re trying to, you know, co-develop a Switch and (0:36:31) Al: Well, that’s an interesting point. (0:36:37) Micah: Switch 2 version so that they can release it on both, you know, some of that stuff tends (0:36:42) Micah: to throw a wrench in the (0:36:44) Micah: things that is kind of like not expected. (0:36:48) Al: For most games, I would say there’s no way that that is part of this delay, but I feel like (0:36:57) Al: I could see them have it like I could see that if they are I could see they could already have (0:37:02) Al: a switch to dev kit because we know that some developers do that has been leaked. There are (0:37:04) Micah: - Mm-hmm, yep. (0:37:06) Al: developers that have it. Indies almost certainly won’t have it like there might be maybe some a (0:37:12) Al: couple of big indies like maybe silk song for example is maybe that team cherry that’s what (0:37:18) Al: isn’t it maybe they have one I could maybe see for example concerned ape having one (0:37:26) Al: I could see these developers having one and so maybe that’s part of it that is a big possibility (0:37:34) Al: I would say for most people it wouldn’t be the case but I could I could see Nintendo (0:37:38) Micah: Oh, yeah, 100 percent. (0:37:39) Al: I could see Nintendo going yeah no the the people that are developing a cozy game (0:37:44) Al: about Lord of the Rings, yeah, let’s make sure that they are ready for this. (0:37:46) Micah: Yeah, it’s the token property and it’s the what a workshop like that’s there’s a lot this. (0:37:48) Al: Yeah. (0:37:56) Micah: They’re not, you know, small money. So, but, you know, and if it is that they’re taking time to, to be able to have that ready for in the event of, you know, switch to or whatever they’re working on that. (0:38:12) Micah: get and that gives them the opportunity to make sure that it’s (0:38:16) Micah: a steam deck verified and stuff like that, that really (0:38:20) Micah: improves that experience for their core audience, I think. I (0:38:25) Micah: mean, they, you know, there’s always going to be people who (0:38:27) Micah: are playing on PC or PS5 or Xbox or whatever, but cozy games, I (0:38:34) Micah: think it’s pretty safe to say the, the, you know, the core of (0:38:40) Micah: the audience is, is playing either on the switch or handled (0:38:44) Micah: to some degree so. (0:38:46) Micah: Um, I could see that being a, again, we won’t know until it’s, till we see something (0:38:55) Micah: come of it. (0:38:56) Micah: Maybe there’s, uh, you know, things coincide, like we can kind of piece together, but yeah, (0:39:03) Micah: I guess we’ll see. (0:39:04) Micah: We’ll see what happens when July 29th rolls around. (0:39:08) Al: Yeah, I mean you never know we might I would say we don’t necessarily have to wait till then because if it is our switch to thing (0:39:08) Micah: I’m very excited for it though. (0:39:15) Al: There will 100% be some games announced in April (0:39:18) Micah: Oh, sure, yeah. (0:39:20) Al: They’ll be like, you know (0:39:22) Al: Stardew Valley is going to be a switch to version that does this or whatever and maybe this will be one of them (0:39:29) Al: Who knows? I’m not saying this will definitely happen. You’ve not heard it here first. We’re not saying (0:39:35) Al: The Tales of the Shire is going to be switched to… (0:39:38) Al: but I could see it happening and I’m excited for A-1. (0:39:44) Micah: - Yeah, me too. (0:39:45) Micah: I’m also excited just for this game in general. (0:39:47) Micah: I’m very excited for this game. (0:39:50) Al: Next we have, okay, I think it’s just meant to be fantasy. (0:39:55) Al: Is it Fantasy Life I? (0:39:56) Al: Is that how you’re meant to say these games? (0:39:58) Al: Because I know this is a series of games, (0:40:00) Al: but I don’t know if it’s just Fantasy Life I. (0:40:02) Micah: This is the first one that has I in the title. So I yeah, this is this is a new experience (0:40:06) Al: Oh, is it really? (0:40:08) Al: Amazing. (0:40:09) Al: Okay, perfect. (0:40:11) Al: No notes. (0:40:12) Al: Fantasy Life I, the girl who steals time, (0:40:15) Al: we have a release date for this. (0:40:18) Al: So it’s coming on the 21st of. (0:40:20) Al: May and also it’s now coming to Steam and PlayStation and Xbox. (0:40:26) Al: So it was previously meant to just be on Switch and I believe it was a 3DS game. (0:40:32) Al: The previous one. (0:40:33) Micah: it was they also had a mobile game that did not do too great um you know they did the the uh (0:40:36) Al: Oh, surprise, surprise. (0:40:42) Micah: classic level five maneuver of just kind of abandoning it once it you know didn’t really (0:40:49) Micah: take off the way they’d hoped it did so uh it is no longer functional as a as a mobile game so uh (0:40:54) Al: Well, this is only this, if you ignore the mobile game, this is only the second game (0:41:01) Micah: Yes. Yeah. There was a. (0:41:04) Micah: Like a the way that it released in Japan was it was fantasy life and they did fantasy life link which added extra stuff to it. So it was like, you know, a definitive version of it and then we got the West got the like full release of it. (0:41:20) Micah: So there’s some like kind of weird stuff with it, you know, but yeah, this is ultimately just the second one. (0:41:28) Micah: One of the best games on the 3DS in my opinion. (0:41:33) Micah: It’s a fantastic game. (0:41:34) Al: And this, I did not realize that this was the Yokai and Professor Leighton people. (0:41:40) Micah: It is. (0:41:41) Al: So there you go. (0:41:42) Micah: Yep. Level five big fan level five. (0:41:42) Al: Now we know. (0:41:44) Micah: I’m a little bit apprehensive about anything that they’re doing from this point on because they have been very deep in the generative A.I. (0:41:55) Al: Ow. (0:41:57) Micah: You know, they did like a they recently showed off their. (0:42:03) Micah: I guess spiritual successor to Yokai Watch, which is something hotel. I can’t remember some haunted hotel property and pretty much the entire trailer was like generative A.I. (0:42:14) Al: Is that holy hardware man? (0:42:15) Micah: So I am. Yes, that’s it. That is it. (0:42:19) Micah: So I’m hoping that because this was prior to their big like this game existed prior to their big like push into generative A.I. that like hopefully it doesn’t, you know. (0:42:33) Micah: I don’t know. We’ll see. We’ll see. I have a very strong love hate relationship with level five at this point. (0:42:38) Micah: So I’m very excited and also nervous about this because I love fantasy life. (0:42:47) Micah: It’s such a good game on the 3DS, but hopefully it’s good. (0:42:51) Al: Yeah, it looks interesting. I like the graphics and everything, (0:42:57) Al: and I’m excited to try it out when it releases in May. (0:43:00) Micah: It’s got cross play - which is (0:43:03) Al: Yes, across everything. Multiplayer across play. Very cool. (0:43:04) Micah: Always excited for cross play (0:43:08) Micah: Monster hunter is doing that. I’m very hopeful that this is the future of (0:43:15) Micah: Multiplayer in general that everybody’s gonna be doing cross play (0:43:18) Al: Yes, I can understand when you’ve got a competitive game, you don’t want keyboard and mouse players (0:43:26) Al: playing with controller players, but the problem with that argument is always, well, you can (0:43:32) Al: be a controller player on a PC. (0:43:36) Al: And so you can’t restrict that. (0:43:39) Al: So why restrict the other things? (0:43:41) Al: I do think if they do something like that, I like when they do options. (0:43:46) Al: You can either be just with people on… (0:43:48) Al: your system, or you can be with anyone. (0:43:51) Al: And in this case, it doesn’t really matter because it’s just co-op, right? (0:43:54) Al: It does not a competitive, you know, every millisecond counts type of game anyway. (0:44:00) Micah: Yeah jock i’m actually shy about that I guess because it’s not a like normal thing these days (0:44:01) Al: It also has two-player local co-op. (0:44:11) Al: No, it’s cool. (0:44:12) Micah: so that’s pretty neat (0:44:14) Al: And next we have the garden path have released their co-op update. (0:44:20) Al: So you can probably guess what that brings to the game. (0:44:24) Micah: Would you say that it’s co-op? (0:44:26) Al: Yes. (0:44:29) Al: Interestingly, so if you actually look in the patch notes, (0:44:32) Al: the first update is players can now hold hands in multiplayer (0:44:36) Al: by selecting the emote in the emote selector. (0:44:38) Al: like her. I love how they’ve put in the effort to allow you to hold (0:44:41) Al: hands. There you go. I haven’t played this game. That’s all (0:44:42) Micah: I love that. (0:44:50) Micah: - Yeah, I haven’t either, so it looks interesting. (0:44:56) Micah: I mean, I really like the art style and stuff. (0:44:59) Micah: I just, yeah, it hasn’t been on my radar enough. (0:45:02) Al: Well, a game that has been on our radar, but probably not as much as we originally thought it might, is Spirit Tea. (0:45:10) Al: They have released their Phantom Friends update, which brings you can now have Spirits as Pets, which is a fun little addition. (0:45:19) Al: I think if you’re enjoying that game, this will be a nice little addition to that. (0:45:24) Micah: It looks very cute (0:45:25) Al: Also, as always with the Spirit Tea update, there’s new Spirits and Quests as well. (0:45:26) Micah: It’s a cat spirit (0:45:31) Al: Bye. (0:45:32) Al: Oh yes, Sugardew Island. (0:45:35) Al: So I would. (0:45:36) Micah: - We made it. (0:45:37) Micah: - We got, we got there. (0:45:39) Al: Goodness me, I wouldn’t normally bring up an update this small for a game, (0:45:45) Al: especially a game like Sugardew Island, which I don’t think should exist. (0:45:49) Al: But they have updated a few things that I complained about in my last episode (0:45:55) Al: when I reviewed it, so I felt like I should bring those up because if those (0:46:00) Al: specific things and not (0:46:02) Al: everything else that I said about the game with the reasons that you’re not playing it, (0:46:05) Al: then maybe you will now. So selling items in the shop no longer requires energy. Hurray. Fantastic. (0:46:13) Al: Just what we want. And you can now craft energy bars so you don’t have to go and just buy them. (0:46:19) Al: You can craft them, which is good because that was a weird decision not to allow you to eat (0:46:24) Al: anything you grow. But as I say in my show notes here, it is still not. (0:46:32) Al: A good game. So there we go. (0:46:35) Micah: I- I’m so curious, I’m just so cu- oh there’s a demo so I guess I don’t need to be that curious. (0:46:43) Al: Yes, the demo is out now. If you want to try it, feel free. (0:46:43) Micah: I can just try it. (0:46:47) Micah: I- I feel like I have to, it’s just so fascinating to me and how like anti-SugarDew Island you are makes me want to try it. (0:46:56) Al: This is the thing, I don’t like being negative about games. (0:47:02) Al: And I was talking in the Slack to some of the patrons and I was like, I don’t think (0:47:06) Al: I’ve ever been this negative about the game that I’ve covered on the podcast. (0:47:11) Al: And it’s like, every example that people brought up about a game I was negative about, it was, (0:47:15) Al: I don’t like this, but it’s not for me. (0:47:19) Al: Other people will. (0:47:20) Al: I understand it. (0:47:21) Al: It’s like, I did not like my time at Porsche, but that was because I really didn’t like (0:47:24) Al: how the crafting worked. (0:47:26) Al: If we’re ignoring all of the Switch issues with that game. (0:47:30) Al: You know, and all the, like, the Harvest Moon’s… (0:47:33
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This episode marks the beginning of a new series on Systematic Geekology, titled "Finding the Good in the Other," as we dive into the theme of polarization. Our hosts, Joshua Noel, Elizabeth Pangalangan Clyde, and Reverend Laura Wittman, engage in a lively discussion about the Pokémon universe, specifically focusing on the deities Arceus, Dialga, and Palkia, to explore deeper philosophical questions about time, space, and their implications for our understanding of God. The conversation highlights how our language reflects our priorities, whether it be regarding time or space, and encourages listeners to reflect on their own experiences and beliefs. As this is Reverend Laura's first episode as a regular host, her insights on community and the relational aspects of faith add a rich dimension to the dialogue. Join us as we navigate these intriguing themes and challenge ourselves to find the good in differing perspectives.The latest episode of Systematic Geekology marks the beginning of a significant new series titled "Finding the Good in the Other," focusing on the theme of polarization. This episode features a dynamic discussion among hosts Joshua Noel, Elizabeth Pangalangan Clyde, and Reverend Laura Wittman as they delve into the fascinating world of Pokémon Legends: Arceus. The conversation highlights the interplay between the game's themes of time and space, represented by the Diamond and Pearl clans, and how these reflect broader societal issues of division and understanding. The hosts explore how the characters' perceptions of their gods—Dialga and Palkia—serve as a metaphor for real-world disagreements, inviting listeners to consider how empathy and dialogue can bridge these divides.As they analyze the lore of Pokémon, particularly the origins of Arceus as the creator, the hosts draw parallels between the game's narrative and theological concepts, including reflections on the nature of God in relation to time and space. Reverend Laura, making her regular hosting debut, adds depth to the discussion with her insights on community and the importance of recognizing the divine in various contexts. Together, they tackle the challenge of finding common ground amidst differing beliefs, emphasizing the significance of love and connection in overcoming polarization. The episode not only entertains but also encourages listeners to reflect on their own perspectives and the ways they engage with others in an increasingly divided world..Takeaways: The new annual theme of polarization aims to explore finding good in others. Discussion centers on the relationship between time, space, and our understanding of God. Engaging with community can enhance our worship experiences and deepen our faith. The importance of language in expressing our beliefs and values cannot be underestimated. Worship is not limited to church; it can occur anywhere we seek God. The concept of God existing outside of time presents intriguing philosophical debates. .We discuss all this and more in this one! Join in the conversation with us on Discord now!.Support our show on Captivate or Patreon, or by purchasing a comfy T-Shirt in our store!.Check out our series from last year's annual theme, "Religions in our Fandom":
Al and Dalan talk about Honkai Impact 3rd, and it's farming minigame, Wilderness Development Logs Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:37: What Have We Been Up To 00:28:48: Game News 00:35:02: Honkai Impact 3rd: Introduction 00:52:29: Honkai Impact 3rd: Wilderness Development Logs 01:14:23: Outro Links My Little Life Release Date Sun Haven Switch Patch Echoes of the Plum Grove “New Year” Update Roots of Pacha Upcoming Regions Wilderness Development Logs Youtube Playlist Wilderness Development Logs Fandom Page Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:35) Dalan: And my name is Dallen (0:00:43) Al: I honestly thought it was Dalen, not Dalen. (0:00:46) Dalan: Uh it that I do get that a lot it is it is Dallen (0:00:49) Dalan: Uh, it’s mostly the way it’s spelled. I think that confuses people. Uh, it is more common to have double li (0:00:53) Al: » Interesting. I don’t think I’ve ever seen that one. Not spelling, either. (0:00:56) Dalan: Instead of the two a’s so that’s that’s the main reason (0:01:03) Dalan: I have met… one person who spells… (0:01:05) Dalan: it the same as me and that was in Utah where there are about 50 people named (0:01:10) Dalan: Dalin Persuarian. It’s not quite that populous but yeah. (0:01:12) Al: Right, okay, so I see the issue, I see why it’s not a name that I am very much aware (0:01:20) Dalan: Yes. It’s… there is a particular culture. Yeah. So I’m always surprised finding (0:01:20) Al: of if it’s within a particular community, very prevalent within a certain area of the (0:01:24) Al: United States. Yeah, they do exist outside of there. It’s funny, because sometimes I (0:01:28) Dalan: people outside that place who have the same name and I’m like come on. They do (0:01:35) Dalan: because it is the name other people have. (0:01:38) Al: only realise how people’s names are pronounced when they come on the podcast. (0:01:41) Dalan: Yeah, yeah. Yeah, Nami, I had that problem for a while. Yeah. I have to remind myself (0:01:42) Al: It was the same with Nami, who of course, that’s not how I pronounced his name for a long time. (0:01:49) Dalan: sometimes. Sorry, Nami. (0:01:52) Al: Regularly, regularly. (0:01:53) Dalan: Yeah. (0:01:54) Al: Anyway, welcome, Dallin, to the podcast again. This is your second episode. (0:01:57) Dalan: Thank you. Second time. Only took like a little bit over a year, I think. I was (0:02:04) Dalan: here. (0:02:05) Dalan: 2023 August ish or September I want to say it was fishing month yep yep because I was the only (0:02:08) Al: It was the fishing month, wasn’t it? (0:02:12) Dalan: other person who owned a play date that you do yeah yeah I have not touched that in a long time (0:02:14) Al: Oh, that’s it. Yeah, we did the Playdate one. That’s what it was. That was good. (0:02:20) Al: We should see if there are any more Playdate games to play. (0:02:23) Dalan: that would be fun yeah I’ll figure out one where I put it and then to uh charge it I brought it (0:02:28) Al: Yeah, I need to charge mine up. Thankfully, mine is here. I have it in my hand because it just (0:02:30) Dalan: I think I brought it with me - oh, that’s nice. (0:02:33) Al: sits on my desk. I know where it is, but it’s not charged because I don’t have the dock that (0:02:36) Dalan: Mmm, the dock still… probably not, no. (0:02:38) Al: I have to release any more. (0:02:40) Dalan: I, uh, I think I took it with me to the Japan trip I went on this summer. (0:02:45) Dalan: Or, I can’t remember if I did and then never used it or if I was like, “Yeah, no, I’m not gonna use that and left it home.” (0:02:46) Al: hmm fair enough anyway so dallan is here to talk to me about a game that I have definitely (0:02:51) Dalan: What did it do? Either way, I did not play it. (0:03:01) Al: not played and a name that i’m definitely going to mix up the order of words in the name because (0:03:01) Dalan: Yes. (0:03:06) Dalan: That’s okay. (0:03:08) Al: it is definitely the wrong order but this game is called honkai impact third right it’s (0:03:13) Dalan: That is correct. (0:03:16) Al: not third impact it’s impact third is it the third impact game (0:03:17) Dalan: No, because, well, no. (0:03:24) Dalan: It is the third Hong Kai game maybe, kind of. (0:03:27) Al: maybe interesting (0:03:30) Dalan: We’ll get, I’ll go into that a little bit about how crazy that all is. (0:03:31) Al: yeah we’ll talk about we’ll talk about that when we talk about it (0:03:36) Al: for some reason we’re going to talk about a honkai game uh we’ll (0:03:39) Dalan: I’m as confused as you are, listeners. (0:03:42) Dalan: But, you know, slow, I did, I did, I didn’t think you would take me up on it. (0:03:43) Al: You suggested it, not me. (0:03:46) Al: You said it. (0:03:47) Dalan: But there is enough to talk about. (0:03:49) Dalan: So I, and I will be trying to focus mostly just on the farming stuff. (0:03:54) Dalan: Because there are many things I could blab about. (0:03:57) Dalan: And I need you to hold me back. (0:04:00) Al: I mean, look, I’ll be honest, if someone comes to me and says, “How about a podcast (0:04:04) Al: episode on this?” and it even tangentially connects to the podcast, I will say yes, (0:04:10) Al: because as I’ve said before, the hardest part of this podcast is not the editing, (0:04:15) Al: it’s not the podcasting, it’s not the news, it is not the actual recording, (0:04:20) Al: it is figuring out which episode is going to be which. (0:04:24) Dalan: I’ll take a note of it. I have a couple of games that I’ve played recently that I think could fit into that, so we’ll also see if those will come up in future episodes. (0:04:36) Dalan: Do we want to talk about what we’ve been up to lately then? (0:04:36) Al: it’s fine. Yeah, let’s do it. What have you been up to? (0:04:40) Dalan: Yeah, so I am trying to enjoy the last pieces of my holidays before I go back to the college grind to have some other stuff I’ve been working on. (0:04:54) Dalan: So most of the games I’m writing are kind of like last week, but I’ve played a little bit this week. (0:05:00) Dalan: I have obviously been playing Honkai games because those are relevant to what we’re talking about. (0:05:08) Dalan: I also started Potioncraft recently because during the holidays we remembered the family steam-sharing thing got updated, and I guess one of my siblings bought it at some point. (0:05:20) Dalan: So I’ve been playing that. Are you familiar with Potioncraft at all? (0:05:22) Al: And I think I’ve heard of it, I don’t know if I’ve, I don’t know if I’ve actually. (0:05:26) Dalan: Right. (0:05:28) Dalan: Yeah, I find it a pretty relaxing game. (0:05:32) Dalan: There were a couple nights where I was just kind of playing it an hour each night before bed. I could see myself kind of continuing that. (0:05:40) Dalan: It’s basically a game where you make potions, but the way you do that is interesting, where you basically have this map that you’re moving around your little potion on. (0:05:54) Dalan: You’re putting in different ingredients that have set patterns, and so you’re trying to put in the right ingredients to get to the location on the map you want to in order to get the potion. (0:06:06) Dalan: And so it’s mostly that gameplay and then balancing that with how do I get more materials to make my potions and then selling them to customers and stuff. (0:06:16) Dalan: Pretty relaxed. I think I made it to like day eight or something. There’s a progress system, but it’s basically just like, “Have you made these kinds of potions?” (0:06:26) Dalan: “Did you discover being able to do this thing?” So it’s pretty open, I’d say. (0:06:30) Al: I like the look of the graphics, it’s very distinct. (0:06:34) Dalan: It’s very… Yes, it’s got a nice feel to it. I think they did just have an update, which I was surprised by. I think this past December, like last month, I’m not certain. (0:06:46) Dalan: It seemed like it was what it said on the store page when I looked it up. (0:06:48) Al: But yeah, it’s almost like it’s on like old parchment paper, it’s like kind of CPR based, (0:06:54) Al: just I really like the look of the farming looks like it could be fun. (0:06:54) Dalan: Yeah. There is a bit of farming, yes. (0:07:00) Al: It looks very simple. It’s basically just it’s more gardening, I guess, (0:07:02) Dalan: Yes. Yeah, it’s basically like you get your materials for the day and then you water them every day, etc. (0:07:04) Al: rather than farming, right? You’re planting. Yeah. (0:07:12) Dalan: You can plant new things, and I think they added more functionality to kind of expand it, but I am not at that point in the game. (0:07:20) Al: But what I will say is the actual potion making looks like I would absolutely. (0:07:24) Dalan: I see also just finicky (0:07:28) Al: I do not like the kind of very specific motions and having to do that. (0:07:35) Al: I think that sort of stuff is fun in one very specific circumstance and that’s in party (0:07:40) Al: games. (0:07:41) Dalan: Yeah (0:07:42) Al: So I will play Mario Party and WarioWare anytime somebody suggests them to do these little (0:07:45) Dalan: Right (0:07:48) Al: weird motions and stuff. (0:07:50) Al: I know it’s not like motion control, I know you’re using your mouse, but I don’t want (0:07:55) Al: have to pick up a pestle and mortar it. (0:07:58) Al: And I don’t want to have to stir a cauldron and pour it, no, it’s too detailed and specific (0:08:04) Dalan: All right (0:08:07) Al: for me, I think. (0:08:08) Dalan: Yeah, that’s fair enough I will say like the (0:08:11) Dalan: The fact that you’re able to add water to kind of mess with that that is the core gameplay (0:08:16) Dalan: So if it doesn’t interest you probably none of the quality of life things they’re adding to it are gonna change that for you (0:08:22) Dalan: But there are some nice things where it’s like once you have a potion that you like like if you made really strong version (0:08:28) Dalan: Of a potion and you’re like that was annoying to do but I want to have that a lot (0:08:31) Dalan: you can save it and it will just automatically make it with the increase. (0:08:34) Dalan: for you so it’s more about like kind of exploring the map and discovering new (0:08:39) Dalan: things and then being like oh is there like a more optimized route I can take (0:08:42) Dalan: to this to you know cut back on ingredients or something so but yes (0:08:47) Dalan: that’s there’s some finicky-ness to it so if you don’t enjoy that you probably (0:08:52) Dalan: yeah I don’t think any of the changes are really gonna fix that for you (0:08:54) Al: Yeah, it’s like, it’s like when every time I hear about a new Soulslike game, I’m like, (0:09:01) Dalan: Mm. Right. (0:09:02) Al: sounds great. I’m still not going to like it because I do not like the fundamental part (0:09:07) Al: of the game. And so I’m not going to try it. Except one, there is one that has interested (0:09:10) Dalan: Right. (0:09:13) Al: me and that’s another crab’s treasure. That’s something the only Soulslike that has ever (0:09:15) Dalan: Ah, true. (0:09:18) Dalan: Yeah, I think that one… (0:09:20) Dalan: It’s… I mean just by visuals it seems more friendly, and then also I think like… (0:09:25) Dalan: um… (0:09:26) Dalan: The problem I tend to have with Soul’s likes is that like I want to do (0:09:30) Dalan: a build that works, but it… and for my playstyle, but it feels like a battle to figure out what I enjoy (0:09:36) Dalan: while also (0:09:38) Dalan: trying not to waste all my materials on making some (0:09:40) Dalan: things I won’t like to play, so, a little, a little stressful. (0:09:42) Al: It has a lot more options as well in terms of difficulty and stuff, which I quite like. (0:09:50) Dalan: Mmm, that’s nice. (0:09:51) Al: Not that I’m going to use them necessarily, I’m not going to use them, because I love (0:09:56) Al: how it kind of ties them in in the same way where it’s got like the easy mode is basically (0:10:01) Al: just you have a gun that sits on your head that kills anybody. (0:10:02) Dalan: you’re right that’s good (0:10:04) Al: I love how ridiculous that is. (0:10:05) Al: I’m not going to use that, but having that leads me to liking it more purely because (0:10:10) Al: it allows me for more. (0:10:12) Al: around those options, because there’s just been thought gone into that, which, which then leads (0:10:19) Al: to a game that I’m more likely to like. So it’s not, I don’t know if that’s if that’s obvious enough (0:10:25) Al: how I’m explaining it, but yeah, but I think that the the idea of actually having difficulty options (0:10:32) Al: generally leads to a game being designed more like I would enjoy it. (0:10:36) Dalan: Mm. That makes sense. It’s, uh, having, like, more flexible design or ways to interact with it versus feeling like there’s sort of one path you have to take. (0:10:48) Dalan: Maybe that’s not the right way to put it, but I kind of get what you’re saying. (0:10:49) Al: Yeah, I don’t know. It’s hard to explain. But like, if we just took a, you know, standards (0:10:58) Al: Souls game, like Elden Ring, right? So we take Elden Ring. If you just put a difficulty (0:11:03) Al: level in that, that I don’t think I would enjoy that game, because it’s still the same (0:11:07) Dalan: Right. (0:11:08) Al: game is just easier, right? Like it’s not, I don’t just, I don’t dislike those games (0:11:09) Dalan: Yeah. (0:11:10) Dalan: Yeah, 100%. (0:11:11) Dalan: It’s not built around that. (0:11:14) Al: because they’re hard. I dislike those games because of their whole philosophy. (0:11:19) Al: And it just feels like another crab’s treasure does that differently. (0:11:20) Dalan: Right, 100%. (0:11:25) Al: Anyway, potion craft. (0:11:26) Dalan: Yeah, that makes a lot of sense to me. (0:11:29) Al: Yeah, maybe. (0:11:29) Dalan: Yep, that’s Potion Craft. (0:11:32) Dalan: I could see that being an episode topic at some point, (0:11:34) Dalan: But anyway, I– (0:11:36) Dalan: Started Warframe recently. Well, that’s maybe– (0:11:40) Dalan: Started is maybe the wrong word. (0:11:42) Dalan: So… (0:11:44) Dalan: This game– Are you familiar with this game at all? (0:11:46) Al: I am not. (0:11:48) Dalan: Okay, Warframe… It’s kind of like– Are you familiar with Destiny? (0:11:53) Al: I am aware of it and I have seen some gameplay. (0:11:56) Dalan: Okay, we’ll do the most basic version. Warframe is Space Ninjas. That’s pretty much the game. (0:12:02) Dalan: You go around space, you fight things with friends, and (0:12:06) Dalan: materials to upgrade your things, and it is a completely for you to play game. (0:12:12) Dalan: All the money you spend is for cosmetics and, like, (0:12:15) Dalan: speeding up timers, which are basically just crafting things. So it’s– (0:12:21) Dalan: Has been going for a long time, so much so that the first time I played it was actually in 2013. (0:12:26) Dalan: And… (0:12:27) Al: Yeah, this game says it was released in March 2013. It was released two days after my first child was born. (0:12:30) Dalan: Yes. (0:12:35) Dalan: Yeah, yeah, and (0:12:35) Al: Yeah. (0:12:36) Dalan: I was solidly still a child at this point. (0:12:40) Dalan: The reason I didn’t stick around with it is, (0:12:43) Dalan: one, it was a bit overwhelming, (0:12:45) Dalan: and I don’t know if my computer could handle it at the time. (0:12:47) Dalan: And two, I believe maybe a week prior, (0:12:50) Dalan: I had told my mother that I was not interested (0:12:53) Dalan: in playing an M-rated game ever, and she hugged me. (0:12:55) Al: Yeah, well, I tell my mom I don’t swear, so. (0:12:56) Dalan: And then this game was M-rated, (0:12:58) Dalan: and I immediately felt strong feelings of guilt (0:13:01) Dalan: for being like, “This is kind of fun.” (0:13:05) Dalan: so I did not return that. (0:13:06) Dalan: I’m playing it on the television, and currently living with family, and no stinks have been raised. (0:13:19) Al: There are other things you do to disappoint them instead, that’s the thing. (0:13:21) Dalan: Yes, yes, very true. (0:13:23) Dalan: Like living in their basement. (0:13:25) Al: If you’re worried about how someone thinks about a certain thing that you do, (0:13:28) Al: just do something worse. That’s how it works, right? (0:13:30) Dalan: True. Yeah, I think that is the best method. (0:13:34) Dalan: Anyway, but yeah, I started playing that because we had (0:13:37) Dalan: My sister and her husband came over for the holidays and (0:13:42) Dalan: Her husband’s been playing it a lot longer (0:13:44) Dalan: But my sister was like I want to download this to see if we can play it because I can’t play it on my laptop (0:13:48) Dalan: And she kind of gave up on that pretty quick because she didn’t like the controller (0:13:53) Dalan: Inputs, but I was like oh this game’s kind of fun (0:13:55) Dalan: So I might be playing with that that with them in the future which would be fun because I don’t get to hang out with (0:14:01) Dalan: Them as much anymore on the count of them living in a different place (0:14:05) Dalan: So yeah warframe not (0:14:07) Dalan: But that’s interesting game and then there are lots of other games I could talk about but I’ll just quickly mention (0:14:14) Dalan: 1000 I think it’s x resist. I don’t know if it’s times or what I don’t know what it means yet (0:14:19) Dalan: But that is a game. I should be playing more of it’s just (0:14:24) Dalan: Draining because it’s a very involved sci-fi story that I want to soak in. Have you heard of it? (0:14:29) Al: Fair enough. No, I have not even heard of this game, no. (0:14:30) Dalan: Also, let me pull it out all the strange games (0:14:36) Dalan: Was like a game that was popular in a couple circles (0:14:38) Al: Oh, this is one of the ones that was added to Bellatro. (0:14:42) Dalan: Yes, yes, it was there I do remember that yeah, so this is like this is sort of a far future sci-fi story (0:14:51) Dalan: it’s (0:14:52) Dalan: kind of some people might kind of put it in the realm of a walking sim I guess but it’s it’s (0:14:58) Dalan: Interesting. It’s a lot of going around talking to characters and it has some interesting kind of time (0:15:05) Dalan: Compilation mechanics where you’re flipping back (0:15:06) Dalan: and forth between different scenes sometimes to find different information or go places. (0:15:12) Dalan: So there’s a little bit of that but the gameplay mechanics mostly serve as a catalyst for the story (0:15:17) Dalan: and like what’s going on. The basic premise I’ll say is that it seems to be a far off future where (0:15:27) Dalan: everyone is now like clones of this one person who could survive this deadly illness and you’re (0:15:33) Dalan: playing as this person called the (0:15:36) Dalan: watcher because everyone is named by (0:15:38) Dalan: their roles and you’re trying to you’re (0:15:42) Dalan: kind of figuring out what happened in (0:15:44) Dalan: the past and it seems like that’s going (0:15:46) Dalan: to lead to some sort of rebellion thing (0:15:48) Dalan: going on so it’s really interesting it’s (0:15:51) Dalan: tackles a lot of different themes (0:15:53) Dalan: there’s like it’s kind of about Asian (0:15:55) Dalan: diaspora and Hong Kong protests which (0:15:59) Dalan: is not what I would expect going into (0:16:00) Al: Oh heavy (0:16:00) Dalan: this game but it’s also about a lot of (0:16:02) Dalan: other things so covers a large range of (0:16:06) Dalan: I would recommend it. It was a big narrative game last year that people liked, but it didn’t really get nominated for anything. (0:16:15) Al: I don’t think I’ve ever actually played a walking sim and so I can’t say that I don’t (0:16:20) Dalan: Mm-hmm, I see. (0:16:23) Al: like walking sims, but what I will say is I think walking sims are everything about (0:16:28) Al: games that I don’t like and therefore I would assume that I would not like them. (0:16:34) Dalan: To me, this is more like reading a sci-fi novel with full visuals and experiences. (0:16:35) Al: Yeah, yeah, yeah, exactly and it’s like I sort of like the kind of one of the (0:16:45) Al: people would argue it’s not a walking sim, but I think some people would argue it is (0:16:49) Al: a walking sim. What’s it called? Why have I forgotten the name of it? Big Sony game, (0:16:57) Al: they made a TV series of it. The Last of Us, yeah. I know it has some combat and gameplay (0:16:59) Dalan: Oh, the last of us? (0:17:04) Al: to it, however, feels very narrative heavy and I guess the kind of famous walking sim (0:17:11) Al: is more, is the Overwatch, not Overwatch, over. (0:17:14) Dalan: Uh, Firewatch. (0:17:15) Al: Firewatch, there we go. Names are too similar. There’s too many words. There are more words for (0:17:18) Dalan: It’s true, there are many similar names. (0:17:21) Al: your games, use other words. Firewatch is kind of the big one. And these games, it’s like, (0:17:28) Al: I’m not against story in game, but I guess I don’t like being in control of story because it takes (0:17:38) Al: two times longer than if they were just telling me the story. So, like, I love watching TV and (0:17:46) Al: but if I were to have to press A constantly to get the next bit of the film or TV series, (0:17:51) Al: I would not do it. (0:17:52) Al: on. (0:17:53) Dalan: Right (0:17:55) Dalan: Yeah, and I I think it very much depends on the game (0:17:58) Dalan: like there are some where I would say that is kind of more of a (0:18:02) Dalan: Just feeling kind of bored and I almost feel like I’m doing a disservice by calling it a walking sim because there’s so much (0:18:09) Dalan: Like I don’t know it like I said, it feels like us (0:18:13) Dalan: it kind of feels like walking around inside of a TV scene for me where I feel like I’m (0:18:20) Dalan: experiencing like this setting and trying to figure out what’s going on. (0:18:23) Dalan: I don’t know, but on the other hand, I’m someone who like tends to not watch as many TV or films because like I don’t like, well, I’ll have to dig into that aspect of my psyche later, but I think some of the control I enjoy being able to take it at my own pace and see what’s going on. (0:18:36) Al: Interesting. Well, anyway. (0:18:44) Dalan: Yeah, that’s that’s a wrap for me. Let’s hear about your week. So it’s not just me talking the whole episode. (0:18:50) Al: I have finally started playing Rusty’s Retirement. So I, for people who aren’t aware, the reason (0:18:57) Al: I wasn’t playing Rusty’s Retirement before was because I work for a client and so I use (0:19:04) Al: their machine, and I can’t just– (0:19:06) Al: I don’t want to install things on that machine, so I obviously do not have Rustys retirement installed on my work machine, but what I realized I can do is I have it on my Steam Deck. Now, granted, it is not great on the Steam Deck because it is not full screen, you can’t like change where it is, you’ve just got your little thing, but I have it running on my Steam Deck on, I’ve got the Steam Deck dock sitting on my desk, and so I just have my Steam Deck sitting open, charging, playing Rustys Retirement on my Steam Deck. (0:19:16) Dalan: Mmm. (0:19:34) Al: charging playing Rusty’s retirement. (0:19:37) Al: I’ve not done this very long, I think this is only my second day of doing it. (0:19:40) Al: But I thought this was an interesting way of trying to use play with the game and see how it fares like that. (0:19:46) Al: I think it could do really well like that, but there would have to be a few changes for it to work optimally. (0:19:54) Al: Obviously being in full screen and the, you know, it doesn’t have any gamepad support. (0:20:02) Al: So we’d have to have those to be really good. (0:20:06) Al: Screen makes it a lot better to work with than just using the analog sticks or the touchpads. (0:20:13) Al: And because of what its gameplay is, obviously you’re not actually interacting with it very much. (0:20:18) Al: So the interaction not being ideal doesn’t make it dreadful. (0:20:23) Al: So that’s one. (0:20:24) Al: The other thing that I have been absolutely obsessed with over the last week is Pokémon Legends Arceus, you know, just three years after release. (0:20:33) Al: I did play it when it first came out, but some– (0:20:36) Al: Keen listeners will remember that nearly two years ago, (0:20:40) Al: I had a terrible, terrible situation (0:20:44) Al: where my main Switch died, and I lost all of my Pokemon saves (0:20:47) Al: except one. (0:20:49) Al: And this was the only set of Pokemon games on the Switch (0:20:54) Al: I didn’t have a save for. (0:20:56) Al: Now I’ve been slowly building them up. (0:20:58) Al: So I don’t have all of them sorted. (0:21:01) Al: I just have one from each generation, (0:21:03) Al: one from each set of games now. (0:21:07) Al: I’d never played it a second time. (0:21:09) Al: I play most Pokemon games two times (0:21:10) Al: because I’ll buy both games, and I’ll play one (0:21:14) Al: just reasonably quickly, and then I’ll (0:21:16) Al: play one as generally a Professor Oak Challenge, (0:21:20) Al: but sometimes something else. (0:21:22) Al: So I’d never done a second playthrough of Legends Arceus. (0:21:25) Al: And so I was like, well, it’s time to do that, I guess. (0:21:28) Al: And let’s do a Professor Oak Challenge. (0:21:30) Al: And it was quite fun, Professor Oak Challenge. (0:21:32) Al: I like how they’re all very different nowadays (0:21:34) Al: Cause you’ve got like, um. (0:21:36) Al: Um, let’s go and brilliant diamond shining Pearl, which are kind of how they’re more (0:21:42) Al: like how professor challenges would have been in the older games, you know, kind of standard (0:21:49) Al: progression with gyms and catching and stuff like that. (0:21:52) Al: But let’s go had, uh, the catch combo, which meant you could get XP really quickly, um, (0:22:01) Al: and kind of sped up the first one, uh, then you obviously have sort (0:22:07) Al: is the only series of switch games that I’ve not done a professor of challenging now, which (0:22:11) Al: I’ll probably do at some point, which I think has. (0:22:12) Dalan: Yeah, I was gonna say like how does it seems like that gets a little trickier with the more open world ones (0:22:18) Al: So yeah, so obviously then you’ve got, you’ve got scarlet and violet. (0:22:18) Dalan: Obviously sword and shield isn’t quite there yet, but it’s got the wild area (0:22:24) Al: I, I love how ridiculous it is. (0:22:27) Al: I think I can’t remember exactly how many ways. (0:22:30) Al: I don’t know whether it’s quite 300, but it’s, it’s over 200 Pokemon you catch before you (0:22:34) Dalan: My goodness! (0:22:35) Al: do the first thing. (0:22:36) Al: Um, and yeah, it’s kind of ridiculous, but I also kind of love it because there’s (0:22:42) Dalan: There’s a charm there (0:22:43) Al: there, it is, it’s very front loaded. (0:22:47) Al: So you do that and then you just absolutely whiz through the story after that, which is (0:22:52) Al: like, I have my, you know, level 50 Pokemon killing the first gym sort of thing. (0:22:56) Dalan: Yeah. (0:22:57) Al: And it’s like wild, but I also like, yeah, but yeah, well, exactly. (0:23:00) Dalan: Like, “Welcome to your journey,” and (laughing) (0:23:04) Dalan: don’t know what’s coming. (0:23:06) Al: But I also like how there are so many Pokemon you can just catch in the wild now. (0:23:13) Al: And that’s the same for Legends Arceus. (0:23:15) Al: There’s so many Pokemon that you don’t have to evolve, you can just catch all of them (0:23:19) Al: in the wild. (0:23:20) Dalan: Wow (0:23:21) Al: I really like that part of it. (0:23:24) Al: So yeah, so I guess Legends Arceus was kind of a kind of between the two. (0:23:29) Al: So I think you have like 60 or so in the first region, and then it gets smaller and smaller (0:23:34) Dalan: Right (0:23:35) Al: as you go. (0:23:36) Al: It felt pretty well balanced in terms of how many Pokémon you have to get for the first (0:23:41) Al: three areas at least, and then the last two were quite quick. But yeah, well, the last area would (0:23:48) Al: have been quick if it weren’t for Spiritomb. Oh my word. I love Legends Arceus, and I love it even (0:23:52) Dalan: - True, yeah. (0:23:56) Al: more now that I’ve done a second playthrough. I just love so much about it. But Spiritomb, (0:24:02) Dalan: But yeah, no, I that’s understandable. (0:24:04) Al: I did not enjoy it. It’s like… (0:24:06) Al: 107 wisps across this huge game was not fun. Yeah, it is. (0:24:11) Dalan: It’s kind of a lot. (0:24:13) Dalan: Yeah, I never finished Legends Arceus, but I I did enjoy playing that game a lot. (0:24:19) Dalan: And I do think that is a game that could lend itself pretty well to that kind of (0:24:23) Dalan: Professor Oak challenge, because it kind of does let you do the areas as you want to. (0:24:28) Dalan: Like, obviously, it’s like, OK, now you can go to the next area. (0:24:30) Dalan: and that’s kind of encouraged, but you can also just stick around. (0:24:32) Dalan: and keep doing stuff in that one spot. (0:24:34) Dalan: So it’s pretty cool. (0:24:36) Al: Yeah, yeah, I just played the story until it said right now go do the Lord to at the (0:24:40) Dalan: Yeah. (0:24:40) Al: end of this area. And I’m like, I’m going to catch all the Pokemon first. And it didn’t (0:24:44) Dalan: Yep. (0:24:44) Al: feel forced. It felt like I was just kind of cleaning up as I went. Whereas quite a (0:24:48) Dalan: Yeah. (0:24:49) Al: lot of Professor Oak challenges, they feel like you’re like, no, I’m going to stay in (0:24:53) Al: this area and I’m going to battle this specific Pokemon, which gives the most XP before the (0:24:54) Dalan: Yeah. (0:24:59) Al: first gym to evolve my level 36 starter. (0:25:04) Dalan: It’s a fight against the game (0:25:06) Al: Exactly, exactly. Whereas the way this game works is much more like, no, I’m actually (0:25:11) Al: playing it how they wanted me to play it. Now they didn’t expect that I would necessarily (0:25:15) Al: catch absolutely everything before the next area, but there’s absolutely no forcing there. (0:25:21) Al: It definitely feels designed like that. (0:25:22) Dalan: Yeah, honestly, I think I should have played the game more like that because I kind of wanted to keep the story going but (0:25:27) Dalan: At the I was I was torn between wanting to like see how things were progressing and also being like (0:25:34) Al: Yeah. Yeah. (0:25:35) Dalan: Because it’s sort of fun it’s it’s satisfying to move around and to to throw the pokeballs and stuff (0:25:40) Dalan: I haven’t really touched scarlet and violet. I think I (0:25:44) Dalan: Might have briefly tried playing it in Japanese as practice and then I was like, oh, yeah (0:25:49) Dalan: I’m still terrible at Japanese. So I gave up a bet (0:25:53) Dalan: But I do I would like to return to it at some point and did Arceus as well (0:25:58) Dalan: I think that would be a really fun time because I did enjoy that game quite a bit (0:26:04) Al: I decided that it was time to do it because with the new game coming out, I either, (0:26:10) Al: I’m not going to be able to go back to Legends Arceus because the new game is just that but better, (0:26:15) Al: or it’s not going to be good and I’ll be disappointed, but then I will have played (0:26:20) Al: a good game this year. So it’s like, one or the other, I want to have played it now, you know. (0:26:22) Dalan: Yes, yes. (0:26:23) Dalan: Silver lining. (0:26:26) Dalan: Yeah, yeah, yeah, that makes sense. (0:26:28) Al: Because there are some games that I really struggle to go back and play like, (0:26:30) Dalan: Mmm. (0:26:30) Al: Breath of the Wild, I can’t play anymore after Tuesday. (0:26:34) Al: of the Kingdom, because of what Tears of the Kingdom added. (0:26:38) Al: So yeah, I think if it was, which I really hope, I mean, we (0:26:41) Al: obviously have no indication of this yet, hopefully we’ll know (0:26:44) Al: more in a month and a half, but I really hope that Legends ZA is (0:26:49) Al: basically the same catching and traversal style as Legends (0:26:54) Al: Arceus, but more of that and more fun and more to do and more (0:27:00) Al: story and some, you know, quality of life improvements. (0:27:04) Al: What I would really like is them to add the Let’s Go feature from (0:27:08) Al: Scarlet and Violet into it as well, because I think having those (0:27:10) Al: two ways of being able to run around and catch everything in balls (0:27:14) Al: or send out your Pokemon to go and kill everything nearby. (0:27:17) Dalan: Mm-hmm (0:27:18) Al: I think those are both fun and could work really well together. (0:27:21) Dalan: Yeah, that sounds like an interesting sort of combo of those ideas, man, I need to play this Krillin Violet (0:27:27) Al: Scarlet and Violet is a really mixed game and it’s like I, at one point I said if it ran better, (0:27:35) Al: it would probably be my favourite Pokémon game, but actually I don’t think that anymore. I think (0:27:38) Dalan: Mmm (0:27:39) Al: no matter what, I think Legends Arceus is my favourite Pokémon game. It’s just… (0:27:44) Dalan: Yeah, I would say that legends Arceus was definitely like the one I had been most charmed by and quite some time probably since like (0:27:51) Dalan: First Pokemon game like black and white and they didn’t enjoy the others per se but it was like, oh, this is new and interesting (0:27:57) Al: - Yeah, yeah, yeah, yeah. (0:28:00) Al: All right, so yeah, well, yeah, (0:28:02) Al: I finished the Professor Oak Challenge. (0:28:03) Al: I’m just catching the last few postgame Pokemon now. (0:28:04) Dalan: Oh, nice! (0:28:06) Al: So I think I’ve got the, I think before this recording, (0:28:12) Al: I just caught the Lake Spirits. (0:28:14) Al: So I think all I’ve got left are Geratina, (0:28:18) Al: the weather genies, and then Arceus, (0:28:22) Dalan: Mm-hmm great those guys (0:28:24) Al: and the two mythical. (0:28:28) Dalan: Mm-hmm cool. I look forward to hearing about that also curious about (0:28:28) Al: So, that shouldn’t take me too long. (0:28:33) Dalan: More thoughts on Rusty’s retirement as you play that more because I know we both talked about how we weren’t sure if that was (0:28:36) Al: Yes, it will be interesting to see how that goes. I will hopefully have more to talk about (0:28:38) Dalan: Game that really worked for us (0:28:45) Al: Rusty’s retirement in the near future. All right, let’s talk about some news. (0:28:48) Dalan: Sweet. (0:28:51) Al: Obviously, we had our big news catch up last week, and this is, as Dallin was saying before (0:28:58) Al: the recording, the quiet time of the year, which is very true. I think this is a very quiet time (0:29:00) Dalan: - Yes. (0:29:04) Al: for games for two reasons. (0:29:06) Al: Well, three reasons. One is January. (0:29:08) Al: Not a lot happens in January when put in games. (0:29:08) Dalan: - Yeah. (0:29:11) Al: Two, the Switch 2 is about to be announced, right? (0:29:14) Dalan: - Right. (0:29:14) Al: Like, that is imminent. (0:29:16) Al: And you know that everybody’s waiting for that. (0:29:18) Al: Some will be waiting because they have dev kits (0:29:21) Al: and they can’t announce anything yet. (0:29:23) Al: And some will be waiting to just see what it is (0:29:25) Al: and see if they can run their Switch games on it (0:29:27) Al: before they talk about it. (0:29:29) Al: And three, everybody’s terrified of GTA. (0:29:32) Dalan: Mmm, yeah, no, that’s a big game coming. (0:29:37) Al: So there’s basically no games announced coming this year outside of the first three months, (0:29:42) Dalan: Mmm. Yeah, it’s yeah, it’s a weird time right now in many ways. (0:29:42) Al: like for anybody at all. So yeah, yep, yep, yep, yep, yep. But we do have some news. (0:29:53) Al: So first of all, My Little Life, which is what I like to call a rusty retirement like, (0:30:00) Al: it is another game played on the bottom part of your screen. And this is a (0:30:06) Al: life sim rather than a farming sim. So you have your different rooms in your house and (0:30:15) Al: I presume office, I’ve not actually investigated whether you have more than (0:30:20) Dalan: My gosh this I’m looking at the announcement. I just haven’t muted right now, but in the release date announcement (0:30:26) Dalan: They have rusty’s retirement pulled up over top of the my little life screen. Yeah, let’s about 46 seconds in (0:30:30) Al: Oh, do they? Amazing. (0:30:35) Al: Oh, so they do. (0:30:36) Dalan: You can do it well answering work emails or even playing other games and then rusty’s retirement pops up (0:30:41) Dalan: So that’s that’s pretty funny. It’s just like yeah, I know what I know. This is sort of a copy (0:30:42) Al: I just read the transcripts of what they’re talking about, what you can do while playing (0:30:46) Dalan: Happy. (0:30:53) Al: it. And one of them is “or playing other games”. So they’re showing you playing My Little Life (0:31:01) Al: and Rusty’s Retirement at the same time, which I would say probably don’t do that. (0:31:02) Dalan: Two for one. (0:31:06) Dalan: I think that’s overload. (0:31:08) Dalan: I think that would break my brain. (0:31:11) Dalan: Too much things I can look at. (0:31:12) Al: Anyway, this game has announced, as Talon just said, their release date. So this is coming (0:31:17) Al: out on the 31st of January. So in two and a bit weeks. Yep. So if you like Rusty’s Retirement, (0:31:27) Al: you want another one like it, or you like the idea of Rusty’s Retirement, but you didn’t (0:31:31) Al: want a farming game while you’re listening to this podcast, then that comes out very soon. (0:31:34) Dalan: Yeah, very interesting, also like the Windows XP background in the tree. (0:31:39) Al: Next week. Yeah. (0:31:43) Dalan: Where’s that Vista? (0:31:43) Al: Yeah. (0:31:44) Dalan: I don’t know, I’m too young for this. (0:31:48) Al: Next we have the Sun Haven have released their next update for the Switch version. (0:31:54) Al: The Switch version. I mean it’s all just bug fixes basically. (0:31:56) Dalan: Hmm (0:32:00) Al: Except one thing which says added a save button in the settings menu. (0:32:03) Al: Could you not save the game before? I don’t. (0:32:05) Dalan: Ah, no idea. That seems good to have. (0:32:09) Al: Yeah. So if you’re playing, Sunhee, (0:32:12) Al: haven on the switch, you now have fewer bugs. (0:32:16) Al: Hopefully. (0:32:16) Dalan: More save buttons and hopefully you already had more than zero (0:32:18) Al: And more safe bugs. (0:32:20) Al: I’m guessing it does the Stardew thing of saving overnight, (0:32:24) Dalan: Right probably (0:32:25) Al: but they also have a save on demand thing. (0:32:29) Dalan: Right that would make sense (0:32:30) Al: Next we have Echoes of the Plum Grove (0:32:32) Al: have released their new year update. (0:32:35) Al: This is mostly bug fixes, but there’s a few features as well. (0:32:39) Al: You can add rugs and put things on those rugs. (0:32:44) Dalan: I was a little worried I misread the thing it says put furniture over rugs (0:32:49) Dalan: and I and costumes for kids and I combined them as put furniture and rugs (0:32:53) Dalan: over kids and I was like oh okay I know this is the sort of wacky or the like (0:32:58) Dalan: not wacky but uh macabre macabre game there we say that macabre it’s the R (0:33:03) Al: Yep, macabre, macabre, macabre. (0:33:06) Dalan: pronounced this is this is important I need to (0:33:10) Al: This will probably be a cultural thing, right? (0:33:12) Dalan: macabre. It’s macabre. (0:33:12) Al: Like macabre, death, about death. (0:33:15) Dalan: He got out again. (0:33:17) Dalan: That’s seems. (0:33:20) Dalan: Cool. Thanks. (0:33:22) Dalan: I knew that part. (0:33:22) Dalan: I was wondering how to say you. (0:33:24) Dalan: Thanks word. (0:33:24) Al: No, I know, I’m just simplifying it. (0:33:28) Dalan: It’s about it’s got some depth in it. (0:33:31) Al: And also new Halloween outfits. (0:33:33) Al: We’re a little bit late for Halloween outfits. (0:33:36) Dalan: Oh, some amazing fixes, Winter Gala should still be available even if the quest giver dies the night before. (0:33:42) Dalan: Good. (0:33:44) Dalan: There’s some spoiler ones I’m not looking at, but that’s the only fun one, so you don’t need to look for any more fixes. (0:33:52) Dalan: But, man, this game does intrigue me, I gotta say. (0:33:56) Al: Yeah, not many games have to worry about their NPCs dying, right? (0:34:00) Dalan: Yeah, that’s usually a Bethesda kind of thing. (0:34:07) Al: And our final piece of news, (0:34:08) Al: ‘cause I told you it was short, right? (0:34:10) Al: We had about half an hour of what we’d been up to, (0:34:12) Al: and now we’ve got five minutes of news. (0:34:13) Dalan: Well, I don’t think I saw this one. (0:34:15) Al: This is, that’s ‘cause I added it in (0:34:18) Al: like two hours ago or something. (0:34:18) Dalan: Ah, I see. (0:34:21) Al: Roots of Patcher have detailed (0:34:25) Al: their upcoming new regions to the games. (0:34:28) Al: So if you’re interested in Roots of Patcher, (0:34:30) Al: there’s some more details on that. (0:34:33) Al: Yeah, it’s not hugely detailed, (0:34:36) Al: but they’re just kind of talking about the new regions, (0:34:37) Al: which feel like the next update’s gonna be pretty big. (0:34:40) Dalan: There’s some, there’s some fun screenshots, well not screenshots, they’re slightly animated. (0:34:45) Al: Yes, there are. (0:34:47) Al: I still haven’t played this game, (0:34:48) Al: and I still want to at some point. (0:34:50) Dalan: It does, it looks nice, I could see myself enjoying it. (0:34:53) Dalan: I will keep an eye out. (0:34:56) Al: Well, that’s the news! (0:34:59) Al: So, Dalon, you’re gonna talk to me about Honkai Impact 3rd, and I have not played this game, (0:35:03) Dalan: All right. (0:35:06) Dalan: All right. (0:35:09) Al: so I have no idea how to start this other than, why are we talking about this game? (0:35:13) Dalan: okay yes let’s let’s start with why this is getting mentioned because honkai impact dirt is (0:35:18) Dalan: not a farming game and unless you count farming for materials uh oh I sure I have no idea what (0:35:19) Al: Shall I see what you said to me about the game? Let me read what Dallin said (0:35:25) Dalan: I sent to you oh boy (0:35:27) Al: when they first suggested playing this game. (0:35:32) Dalan: i’m half expecting like there to be an emoji with me like doing the the fingers pointing at each (0:35:37) Dalan: other I don’t know I i think it (0:35:39) Al: Where did you say it to me? (0:35:44) Dalan: it was probably a threat in the like the not the harvest slack but the other slack (0:35:49) Dalan: I don’t even think it was like a dm or anything I was like no it was just like we could do this (0:35:51) Al: It wasn’t a DM, no. (0:35:54) Dalan: so I i don’t think that’s even anywhere now we have we have no idea how this transpired just (0:35:59) Dalan: occurred uh yeah I think it it came up in video games because I mentioned that I was doing like (0:36:00) Al: so confused. We seem to have talked about it in multiple different channels, (0:36:04) Al: but I can’t actually find where you said it about it. (0:36:09) Dalan: a farming event in this game. You said there’s farming in this game? (0:36:13) Dalan: I was like, “Yeah, right now.” (0:36:15) Al: Okay, so, you said to me back at the end of November, the new Honkai Impact Third Update (0:36:22) Al: has a side mode that is Bilateral + Marvel Snap. The previous two side modes were a Farming (0:36:26) Dalan: Oh yes, I didn’t mention that. (0:36:28) Al: Sim and then Candy Crush Battles. And I said, “A what now?” (0:36:30) Dalan: Yes. (0:36:32) Dalan: Yes. (0:36:34) Dalan: That one just wrapped up, the Bellatrosnap. (0:36:38) Al: So yeah, you said, “I thought I posted about it, but I guess not. It was a Farming Sim (0:36:42) Al: that was about getting not Pokemon who (0:36:45) Al: run various buildings in your town, farm crops, mine for materials etc. They also had fishing, (0:36:51) Al: gotta have a fishing minigame. If you ever need a filler episode, (0:36:53) Dalan: That is correct (0:36:54) Al: I could definitely talk for at least 20 minutes about it, so set that timer now! (0:36:58) Dalan: All right, set the timer see how long we get to cool (0:37:04) Dalan: Yeah, I mean good job past me. That’s a pretty good summary (0:37:08) Dalan: So that’s that’s what we’re gonna talk about. I’m going to briefly just explain the concept of what the heck (0:37:14) Dalan: Hong Kai impact there it is. It’s a gotcha game first and foremost. So if you’re not familiar with gotcha games, it’s (0:37:21) Dalan: gambling, but legal. (0:37:24) Dalan: They have usually have these things called banners where there are usually anime girls that you spend points on, and then you have a chance to get that character it’s usually guaranteed after however many times you pull for that character as the terminology and yeah, that is that is the bulk of how they make their monies by having you pay money to get their new characters. (0:37:51) Dalan: So one of the ways (0:37:53) Dalan: they do this is by having these characters show up in side modes and (0:37:57) Dalan: stories and stuff. Usually they’re in the main story, but sometimes they also have (0:38:01) Dalan: sort of filler side content, and they tend to–Hoyoverse is the company that (0:38:07) Dalan: does this, formerly me, Hoyo, and I think that’s like–I don’t remember all the (0:38:12) Dalan: branding nonsense, but I go by Hoyoverse, and yeah. (0:38:12) Al: It looks like Mihoyo is still the name of a company. (0:38:20) Dalan: Yeah, it’s like international kind of stuff. (0:38:23) Dalan: It was Hoya vs. Kind of a rebranding thing that I tend to stick to just because most of their games are connected in some sort of multiverse way. (0:38:34) Al: So, the publisher is called Huyoverse. (0:38:38) Dalan: And the developers Mihoyo? Okay, interesting. I did not know that. (0:38:40) Al: Correct. (0:38:42) Al: But I believe they are separate companies, but it looks like Huyoverse was spun out from… (0:38:49) Dalan: Yeah, they’re essentially the same thing I imagine. (0:38:52) Dalan: They just handle like different parts of the process. (0:38:56) Al: Yes, but they are separate companies, they’re not, as far as I can see, not kind of possibly, (0:38:58) Dalan: Yes. (0:39:00) Dalan: All right, I figured it was a thing where like (0:39:02) Dalan: one was owning the other somewhere, but I don’t know. (0:39:04) Al: but I’m not, I can’t see any information on the ownership of Hoyoverse. But also, Hoyoverse (0:39:07) Dalan: I do not have the Wikipedia open right now (0:39:09) Dalan: and it’s not that relevant. (0:39:12) Al: is also called Cognosphere. That’s just another name for the same company. I don’t know why (0:39:15) Dalan: Hognosphere, I’m not familiar with that one. (0:39:19) Dalan: Okay, interesting. (0:39:25) Dalan: I assume it has something, (0:39:28) Dalan: the first result from three, (0:39:30) Dalan: the second result from three years ago on Reddit (0:39:31) Dalan: says it was a new proxy publishing label. (0:39:34) Dalan: So it’s probably ‘cause they’re based in China (0:39:34) Al: It does. Right. (0:39:36) Dalan: and they needed like other companies (0:39:37) Dalan: to be able to publish things. (0:39:38) Al: Yeah, but why is HoYoverse also called Cognosphere sometimes? (0:39:42) Dalan: Oh, no idea. (0:39:44) Al: But yeah, it does look like it’s fully owned subsidiary of of miHoYo. (0:39:49) Al: So parent company miHoYo, HoYoverse also called Cognosphere. (0:39:54) Dalan: publisher cool (0:39:54) Al: Subsidiary publishing company. Got it. (0:39:57) Dalan: Cool, that’s not confusing got it got it (0:39:57) Al: Perfect. Makes sense. (0:40:00) Dalan: Need a chart. I don’t need some diagrams after this anyway (0:40:04) Dalan: the brief history of miHoYo is (0:40:07) Dalan: Al have you ever heard of Evangelion? I? (0:40:10) Dalan: Want you to imagine that you are a couple you’re several people and that’s there (0:40:15) Dalan: There is a team of a few people in China in like (0:40:20) Dalan: Early, I think like the late 2000s who are really into Evangelion and they decide (0:40:24) Dalan: let’s make games inspired by that and so yeah that was kind of that is I assume (0:40:31) Dalan: why this game is called impact third because it is very heavily inspired by (0:40:34) Dalan: Evangelion which has something in it called the third impact however I assume (0:40:38) Al: Right. Okay. You lost me there for a minute. You were like, I think that’s why (0:40:39) Dalan: they little bit okay Evangelion has something in it called the third impact (0:40:41) Al: it’s called this because Evangelion. I’m like, I don’t understand what that means. (0:40:45) Al: Okay. I’m learning so much. (0:40:48) Dalan: so I think they took inspiration from that name and some of the things that (0:40:53) Dalan: that happen in that series. (0:40:55) Dalan: Uh, cause it features in this game is kind of a thing. (0:40:58) Dalan: Uh, basically just, yeah. (0:41:00) Al: Oh, this is also the Genshin Impact company. Anzendless don0. Goodness me. (0:41:02) Dalan: Yes, that is, they took the, yes, that’s Hoya verse. (0:41:07) Dalan: They have a lot. (0:41:08) Dalan: They also have something called tears of Themis, which I think is like a hot (0:41:11) Dalan: boy dating simulator, but I didn’t ever hear anyone talking about it. (0:41:12) Al: Yeah, I saw that as well, but I didn’t really care because it’s not one I care of. (0:41:14) Dalan: So I don’t know anything about it. (0:41:17) Dalan: Yeah, I, I don’t particularly care, but it does exist. (0:41:20) Dalan: Um, yes, yes. (0:41:20) Al: This game is older than those games. (0:41:25) Dalan: This is the one that I think really first took off. (0:41:27) Dalan: Uh, there were two that proceeded it, but one was literally just kind of like, (0:41:30) Dalan: uh, uh, you know, twin stick shooter, very short game. (0:41:35) Dalan: And the other was kind of like a prototype of this game. (0:41:39) Dalan: That was like a lot more zombie focused because zombies were really big back in (0:41:43) Dalan: the, uh, like late, uh, odds, I think, if you remember everyone liked zombies and (0:41:50) Dalan: bacon and pirates and mustaches and that, that kind of period of time. (0:41:52) Al: Yeah, I don’t think that ever actually went away, did it? (0:41:55) Dalan: No, no, well, no, but it was like, that was sort of a weird cultural (0:42:00) Dalan: cachet we had at the time. (0:42:00) Al: Yeah, yeah, yeah, I get you, I get you. (0:42:02) Dalan: Yeah. (0:42:03) Dalan: Anyway, so yes, that game I now, now I’ve confused myself. (0:42:08) Dalan: Uh, where am I anyway, how can I impact third it’s game. (0:42:12) Dalan: You can play, uh, one of the, as Hoya verse starts getting more and more money. (0:42:16) Dalan: Uh, they need to put like side events in their gotcha games. (0:42:19) Dalan: And I guess some of the game designers are like, what if we just started doing (0:42:23) Dalan: doing entirely different. (0:42:25) Dalan: And so across a lot of their games, there are events where you will just play like entirely separate games as side events, and some of them are really interesting. (0:42:34) Dalan: The problem is a lot of them go away after the event period is over because that’s not what the focus of the game is. (0:42:41) Dalan: I have noticed some lately and Impact Third seem to be like getting saved as things you can replay. (0:42:47) Dalan: And I think Honkai Star Rail keeps most of its events that happen, but not all of them. (0:42:54) Dalan: Part of that is because these are games you can play both on your phone and PC in consoles. (0:43:01) Dalan: Impact Third is only phone and PC. (0:43:05) Dalan: So to be playable on a phone, they wanted to decrease storage size. (0:43:10) Dalan: So they tend to delete content events that happened so your phone doesn’t explode from being just the game and having space for nothing else. (0:43:20) Dalan: So the event we’re talking about is they made, essentially, (0:43:24) Dalan: a farming sim that you can play. They’ve done this apparently twice. I was not playing when (0:43:28) Dalan: the first one happened, so I don’t know anything about it. It’s farming enough. I mean, that’s, (0:43:29) Al: or two farvings, some specifically. (0:43:34) Dalan: I would say it’s more focused on automation, sort of. Yeah, but it is around farming and development. (0:43:38) Al: Sounds like my kind of game
Lancée durant les années 90, la franchise Pokémon n'a cessé de grandir et d'avoir plus de succès. A l'heure actuelle, certaines cartes se revendent même à prix d'or. Et chaque sortie d'un nouveau jeu vidéo est un évènement mondial. Seulement devancé par Mario, Pokémon est la deuxième plus grosse franchise de l'histoire du jeu vidéo. Elle a rapporté plus de 40 milliards de dollars et s'est vendue à plus de 370 millions d'exemplaires. Et ce n'est pas prêt de s'arrêter. En 2022 sort Pokémon Legend of Arceus sur Nintendo Switch. Un jeu qui entend renouveler l'expérience d'une licence jusqu'ici un peu conservatrice et promet de retourner sur les terres d'origines des mystérieux Pokémon, au temps où les dresseurs n'existaient pas. L'occasion de retourner aux origines de la création des célèbres monstres de poches. Mais d'où vient l'idée des Pokémon ? Qui est l'inventeur ? Et aujourd'hui, comment ont-ils évolué ? Ecoutez la suite dans cet épisode de "Maintenant vous savez - Culture". Un podcast écrit et réalisé par Jonathan Aupart. Date de première diffusion : 28 janvier 2022 A écouter aussi : Qu'est-ce que le Bauhaus ? Pourquoi les gens ne sourient-ils (presque) jamais sur les peintures ? Pourquoi le studio d'animation Ghibli porte-t-il un nom italien ? Retrouvez tous les épisodes de "Maintenant vous savez - Culture". Suivez Bababam sur Instagram. Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome back to another episode of "The Collective". Zack Mo and Collector review their weeks in collecting, give a market update, revisit the weekly "Pokemon Highlight", discuss scammy business tactics, and of course revisit our weekly rankings!
It's time for the Comic Talk Headlines with Generally Nerdy! Grok 2 for free?MORE As I Lay Dying news...Kidpool Coming to Marvel Comics from the movie.Fallout TV show castingDenzel Washington announces his involvement with the MCU...And so much more...Plus, don't forget to subscribe for more fresh content. MusicFollow-ups/CorrectionsGrammys - Metallica, Judas Priest, Gojira, Spiritbox, Knocked Loose, all nominated for metal performance. https://blabbermouth.net/news/grammy-awards-2025-metallica-judas-priest-and-gojira-among-best-metal-performance-nominees As I Lay Dying - Tim Lambesis is committing to festival dates in 2025 already. The band has taken a spot on the Friday bill for next year's Welcome to Rockville festival.New Music/VideoDax - Soldier Feat Tom Macdonald https://youtu.be/PYQqe27R2L0 appropriately released on Veteran's Day.All That Remains - Forever Cold https://youtu.be/U8D_WWkYDEw?si=oMSDvdx6g8KPSHAF still no release date for the new album release date. This is almost as good as Divine.Butcher Babies - Sincerity https://youtu.be/2t0clgPkJeg First single since Carla Harvey left. Instrumentally it seems that they are maturing.Malevolence - Trenches https://youtu.be/C4VDAkyfBK8 OLD SCHOOL hardcore style. Lyrically and stylistically.Tours/FestivalsDownload Festival 2025 - Green Day, Sleep Token, and Korn set to headline the 3 days. Sex Pistols, Orbit Culture, Kim Dracula, Filter, Spiritbox, Machine Head - support from In Flames, Lacuna Coil, and Unearth. Starts April 5 in Oakland CA, runs through May 10 in Kelowna BC.Papa Roach and Rise Against - Rise of the Roach Tour. support from Underoath. Mar 20 Houston TX through Oct 5 West Palm Beach FLKing Diamond - 2 of their Canadian Tour dates have been canceled “due to unforeseen circumstances.” Refunds are available forEdmonton Alberta and Saskatoon, Saskatchewan, on Nov 20th and 21st respectively.https://blabbermouth.net/news/king-diamonds-shows-in-edmonton-and-saskatoon-canceled-due-to-unforeseen-circumstances Unto Others - Make up tour. Nov 15 in Spokane WA through Dec 13 in LA. Band says that there are MORE touring plans through 2025.https://www.stubhub.com/unto-others-tickets/performer/101881175 Cattle Decapitation - Shadow of Intent, Revocation, Vulvodynia. EU tour Jan 23 in Nuremberg Germany though Feb 23 in Tilburg Netherlands.https://www.stubhub.com/cattle-decapitation-tickets/performer/100271093 Reg ‘ol NewsGuns N Roses - Greatest hits compilation album has officially spent 700 weeks on the billboard top 100. Only the 8th band to ever do that.https://loudwire.com/guns-n-roses-eighth-700-week-album-chart-record/ Heilung - The band are scheduling a hiatus after their August 17 2025 show. No location for the final show has been given but they will be touring until then. The Hiatus is not permanent, but there is no scheduled end yet either.https://www.stubhub.com/heilung-tickets/performer/100279596 Gaming/TechFollow-ups/CorrectionsNew Steam Deck - Well yes and no. No there is not going to be new hardware. It IS going to be the same hardware in a white shell. DON'T BELIEVE THE HYPE. https://comicbook.com/gaming/news/new-steam-deck-white-oled-announced-valve/ Nintendo Switch 2 - WILL be backward compatible. BUT the question remains, will it be FULL back-compat, or will it be only for digital purchases? https://comicbook.com/gaming/news/nintendo-switch-2-news-confirmed/ Halo 2 - PC Players now have access to the E3 2003 demo on MCC. With help from Halo Studios, modding group Digsite are celebrating 20 years of Halo 2 in style. https://steamcommunity.com/workshop/filedetails/?id=3360515088 Palworld - The Pokemon lawsuit got an update. The patents are directly related to the mechanics of catching and riding the creatures. Technically the filing was not completed until months AFTER Palworld's release last year, the process was started in 2021 before Arceus' release. BIG strange note, the Pokemon Company and Nintendo are suing for 5M Yen, or about $65.000 US in TOTAL.https://www.pocketpair.jp/news/20241108 Dead Rising Deluxe Remaster - Free Demo up on the big 3 (Steam, Xbox, PS5) Game proper still costs $50.https://comicbook.com/gaming/news/xbox-360-classic-game-free-download/ TrailersKnock Off - https://youtu.be/aDyHc6aEyTg toy fighting game. This looks like it could be pretty damn cool. Demo out now https://knockoffthegame.com Mortal Kombat 1 - Ghostface kombat kast happens after I film.Reg ‘ol NewsNvidia GeForce Now - The tech GIANT is changing things up on their cloud gaming service. Most notably a 100-hour playcap for users, which comes out to about 3.5 hours a day. According to Nvidia this should only effect about 4% of their player-base. HOWEVER, this will only take effect for CURRENT players (whose accounts are active and in good standing before Dec 31 2024) in January of 2026. Assuming the accounts stay in good standing.https://www.pcgamer.com/hardware/graphics-cards/nvidias-upgrading-geforce-nows-usd10-tier-with-1440p-and-ultrawide-resolutions-but-the-only-extra-ultimate-users-get-is-a-new-100-hour-play-limit/ https://blogs.nvidia.com/blog/geforce-now-thursday-performance-membership/ SEGA - Following last week's BIG L from the US Copyright Office, denying access to historical games for researchers, SEGA has just announced that they will be delisting over 70 games from digital storefronts. To include; Crazy Taxi, NiGHTS Into Dreams, Jet Set Radiohttps://boundingintocomics.com/video-games/video-game-news/in-a-blow-to-retro-video-game-access-sega-to-delist-dozens-of-classic-titles-from-virtual-storefronts-including-crazy-taxi-nights-into-dreams-and-jet-set-radio/ Death Stranding - Director's Cut secretly released on the Xbox on the 7th. Kojima Productions now officially holds ALL the rights to the game and can do whatever they want with it! $20 for a short time in the game shop.https://comicbook.com/gaming/news/death-stranding-directors-cut-xbox-series-x/ Freevee - The free streamer will be sunset, in favor of moving all the content onto Prime video, on the 15$ subscription tier.https://www.engadget.com/entertainment/streaming/amazon-sunsets-freevee-platform-for-ad-supported-streaming-video-000614080.html XA - Grok might be free on X soon, with limitations. 10 Grok2 questions and 20 Grok2-mini questions every 2 hours.https://techcrunch.com/2024/11/10/x-is-testing-a-free-version-of-ai-chatbot-grok/ WB Games Troubles - There have NOT been any proper Batman games, or MK games, or anything like that. They are simply FOCUSING on franchises that make them money. David Zaslav said that they would be focusing on proven franchises in a recent earnings call.Comic Books/BooksReg ‘ol NewsKidpool & Spider-Boy - New book (W) Christopher Yost and (A) Nathan Stockman, Chris Campana, and Jed Dougherty are bringing Ryan Reynolds daughter to the comics. Now there are 2 Kidpools in the Marvel Comics universe. The original Xavier misfit, and Wanda Wilson, who joined the Deadpool Corps in the Void. On sale Dec 25.https://comicbook.com/marvel/news/deadpool-wolverine-kidpool-joins-marvel-universe-spider-boy/ Heavy Metal - Heavy Metal magazine is relaunching with a fresh start under new ownership and management. Issue 1 is set to feature nearly 200 pages of iconic Heavy Metal content, kicking off with a Kickstarter campaign that will offer exclusive rewards like limited edition covers, art prints, and merch. The new team aims to restore Heavy Metal's legendary status after a hiatus that left many fans and creators feeling disappointed. To make amends, they've settled debts with past creators and are addressing missed subscriptions and orders. The website and store are being revamped, and subscribers will soon receive updates about their accounts. Fans are invited to reach out for support, and the team expresses gratitude for their patience and excitement for the upcoming issue.https://www.kickstarter.com/projects/heavymetal/heavy-metal-magazine-1 Boxing - TidalWave Comics is launching a new comic series focused on legendary boxers, kicking off with FAME: Mike Tyson ahead of the Tyson vs. Jake Paul fight. This comic delves into Tyson's colorful life, from being hypnotized to suppress empathy in the ring to his love for pet tigers and his iconic face tattoo. Upcoming releases include Tribute: Muhammad Ali on January 17, celebrating Ali's birthday, and FAME: Manny Pacquiao on December 11. Publisher Darren G. Davis noted the success of TidalWave's sports comics, highlighting recent biographies of icons like Michael Jordan and Kobe Bryant. Fans can access these comics both in stores and digitally on platforms like Kindle, ComiXology, and iTunes.https://www.firstcomicsnews.com/mike-tyson-and-muhammad-ali-life-stories-gets-the-comic-book-treatment/ TV ShowsFollow-ups/CorrectionsFallout - Season 2 just added Macaulay Culkin to its cast. https://comicbook.com/gaming/news/fallout-season-2-home-alone-star-macaulay-culkin/ TrailersMayfair Witches - https://youtu.be/3MNwkfKwNwY season 2 Jan 5 2025 on AMC. Forgot to mention last week.Marvel's What If… - https://youtu.be/umiKiW4En9g season 3 Dec 22MoviesFollow-ups/CorrectionsCaptain America: Brave New World - Giancarlo Esposito has revealed that the movie is going back for another round of reshoots.Black Panther 3 - Denzel Washington has revealed that he is involved with the project… Also he revealed that there IS GOING to be a third Black Panther movie. No official announcement from Marvel yet, but this seems pretty definitive. Claims that Ryan Coogler is writing whatever his role is just for Denzel.https://comicbook.com/marvel/news/black-panther-3-marvel-denzel-washington-role/ TrailersCaptain America: Brave New World - https://youtu.be/1pHDWnXmK7Y Feb 14. RED HULK ACTION!Mission Impossible Final Reckoning - https://youtu.be/NOhDyUmT9z0 May 23 2025. Conclude Ethan Hunt's storyNutcrackers - https://youtu.be/5iBuf0Sq-cw New Ben Stiller comedy on Hulu. Nov 29.Little Mermaid - https://youtu.be/O1dfTzpfXdo Lionsgate Horror movie.Reg ‘ol NewsTony Todd - Candyman has passed at age 69. Cause not given yet.https://deadline.com/2024/11/tony-todd-dead-candyman-1236171521/ Wicked - New Mattel toys print the WRONG web address on the box for Barbie dolls promoting the new musical in theaters this Thanksgiving.Rumor MillConfirmations/RefutationsREFUTATION:Joker - New Batman spinoff series in the works due to the success of Penguin. Said to take place between the second and third Batman movies in Matt Reeves' universe. Gunn has unequivocally denied even DISCUSSIONS concerning such a series.CONFIRMATION: Game of thrones - Movie really in the works. https://variety.com/2024/tv/news/hbo-boss-game-of-thrones-movie-george-rr-martin-dragon-criticisms-1236207916/ New RumorsThunderbolts VS Dark Avengers - That infamous asterisk on the release slate rears its ugly head. Now being rumored to be there because they are considering calling the movie Dark Avengers instead of Thunderbolts.Deadpool & Wolverine - Now there is a rumor about a SECOND movie??Star Wars - Proper episodes 10, 11, 12 supposedly in the works. But no details as to their association with the Skywalker Saga. Simon Kinberg said to be spearheading the trilogy.~ALSO~Daisy Ridley said to be reprising Rey in MULTIPLE new Star Wars movies coming up.Superman - Gunn's new Superman movie rumored to feature Bizzarro to some degree. Reports of seeing his suit on set. Unable to confirm.Sonic the Hedgehog - Shadow now rumored to be getting a live-action feature film.Legend of Zelda: Wind Waker - Remake headed to the Switch? According to a leak from a Russian retailer.Idle Hands - Sony rumored to be making a remake.You can support this show by visiting our merch store, or by leaving us an Apple Podcasts review.
It's time for the Comic Talk Headlines with Generally Nerdy! Grok 2 for free?MORE As I Lay Dying news...Kidpool Coming to Marvel Comics from the movie.Fallout TV show castingDenzel Washington announces his involvement with the MCU...And so much more...Plus, don't forget to subscribe for more fresh content. MusicFollow-ups/CorrectionsGrammys - Metallica, Judas Priest, Gojira, Spiritbox, Knocked Loose, all nominated for metal performance. https://blabbermouth.net/news/grammy-awards-2025-metallica-judas-priest-and-gojira-among-best-metal-performance-nominees As I Lay Dying - Tim Lambesis is committing to festival dates in 2025 already. The band has taken a spot on the Friday bill for next year's Welcome to Rockville festival.New Music/VideoDax - Soldier Feat Tom Macdonald https://youtu.be/PYQqe27R2L0 appropriately released on Veteran's Day.All That Remains - Forever Cold https://youtu.be/U8D_WWkYDEw?si=oMSDvdx6g8KPSHAF still no release date for the new album release date. This is almost as good as Divine.Butcher Babies - Sincerity https://youtu.be/2t0clgPkJeg First single since Carla Harvey left. Instrumentally it seems that they are maturing.Malevolence - Trenches https://youtu.be/C4VDAkyfBK8 OLD SCHOOL hardcore style. Lyrically and stylistically.Tours/FestivalsDownload Festival 2025 - Green Day, Sleep Token, and Korn set to headline the 3 days. Sex Pistols, Orbit Culture, Kim Dracula, Filter, Spiritbox, Machine Head - support from In Flames, Lacuna Coil, and Unearth. Starts April 5 in Oakland CA, runs through May 10 in Kelowna BC.Papa Roach and Rise Against - Rise of the Roach Tour. support from Underoath. Mar 20 Houston TX through Oct 5 West Palm Beach FLKing Diamond - 2 of their Canadian Tour dates have been canceled “due to unforeseen circumstances.” Refunds are available forEdmonton Alberta and Saskatoon, Saskatchewan, on Nov 20th and 21st respectively.https://blabbermouth.net/news/king-diamonds-shows-in-edmonton-and-saskatoon-canceled-due-to-unforeseen-circumstances Unto Others - Make up tour. Nov 15 in Spokane WA through Dec 13 in LA. Band says that there are MORE touring plans through 2025.https://www.stubhub.com/unto-others-tickets/performer/101881175 Cattle Decapitation - Shadow of Intent, Revocation, Vulvodynia. EU tour Jan 23 in Nuremberg Germany though Feb 23 in Tilburg Netherlands.https://www.stubhub.com/cattle-decapitation-tickets/performer/100271093 Reg ‘ol NewsGuns N Roses - Greatest hits compilation album has officially spent 700 weeks on the billboard top 100. Only the 8th band to ever do that.https://loudwire.com/guns-n-roses-eighth-700-week-album-chart-record/ Heilung - The band are scheduling a hiatus after their August 17 2025 show. No location for the final show has been given but they will be touring until then. The Hiatus is not permanent, but there is no scheduled end yet either.https://www.stubhub.com/heilung-tickets/performer/100279596 Gaming/TechFollow-ups/CorrectionsNew Steam Deck - Well yes and no. No there is not going to be new hardware. It IS going to be the same hardware in a white shell. DON'T BELIEVE THE HYPE. https://comicbook.com/gaming/news/new-steam-deck-white-oled-announced-valve/ Nintendo Switch 2 - WILL be backward compatible. BUT the question remains, will it be FULL back-compat, or will it be only for digital purchases? https://comicbook.com/gaming/news/nintendo-switch-2-news-confirmed/ Halo 2 - PC Players now have access to the E3 2003 demo on MCC. With help from Halo Studios, modding group Digsite are celebrating 20 years of Halo 2 in style. https://steamcommunity.com/workshop/filedetails/?id=3360515088 Palworld - The Pokemon lawsuit got an update. The patents are directly related to the mechanics of catching and riding the creatures. Technically the filing was not completed until months AFTER Palworld's release last year, the process was started in 2021 before Arceus' release. BIG strange note, the Pokemon Company and Nintendo are suing for 5M Yen, or about $65.000 US in TOTAL.https://www.pocketpair.jp/news/20241108 Dead Rising Deluxe Remaster - Free Demo up on the big 3 (Steam, Xbox, PS5) Game proper still costs $50.https://comicbook.com/gaming/news/xbox-360-classic-game-free-download/ TrailersKnock Off - https://youtu.be/aDyHc6aEyTg toy fighting game. This looks like it could be pretty damn cool. Demo out now https://knockoffthegame.com Mortal Kombat 1 - Ghostface kombat kast happens after I film.Reg ‘ol NewsNvidia GeForce Now - The tech GIANT is changing things up on their cloud gaming service. Most notably a 100-hour playcap for users, which comes out to about 3.5 hours a day. According to Nvidia this should only effect about 4% of their player-base. HOWEVER, this will only take effect for CURRENT players (whose accounts are active and in good standing before Dec 31 2024) in January of 2026. Assuming the accounts stay in good standing.https://www.pcgamer.com/hardware/graphics-cards/nvidias-upgrading-geforce-nows-usd10-tier-with-1440p-and-ultrawide-resolutions-but-the-only-extra-ultimate-users-get-is-a-new-100-hour-play-limit/ https://blogs.nvidia.com/blog/geforce-now-thursday-performance-membership/ SEGA - Following last week's BIG L from the US Copyright Office, denying access to historical games for researchers, SEGA has just announced that they will be delisting over 70 games from digital storefronts. To include; Crazy Taxi, NiGHTS Into Dreams, Jet Set Radiohttps://boundingintocomics.com/video-games/video-game-news/in-a-blow-to-retro-video-game-access-sega-to-delist-dozens-of-classic-titles-from-virtual-storefronts-including-crazy-taxi-nights-into-dreams-and-jet-set-radio/ Death Stranding - Director's Cut secretly released on the Xbox on the 7th. Kojima Productions now officially holds ALL the rights to the game and can do whatever they want with it! $20 for a short time in the game shop.https://comicbook.com/gaming/news/death-stranding-directors-cut-xbox-series-x/ Freevee - The free streamer will be sunset, in favor of moving all the content onto Prime video, on the 15$ subscription tier.https://www.engadget.com/entertainment/streaming/amazon-sunsets-freevee-platform-for-ad-supported-streaming-video-000614080.html XA - Grok might be free on X soon, with limitations. 10 Grok2 questions and 20 Grok2-mini questions every 2 hours.https://techcrunch.com/2024/11/10/x-is-testing-a-free-version-of-ai-chatbot-grok/ WB Games Troubles - There have NOT been any proper Batman games, or MK games, or anything like that. They are simply FOCUSING on franchises that make them money. David Zaslav said that they would be focusing on proven franchises in a recent earnings call.Comic Books/BooksReg ‘ol NewsKidpool & Spider-Boy - New book (W) Christopher Yost and (A) Nathan Stockman, Chris Campana, and Jed Dougherty are bringing Ryan Reynolds daughter to the comics. Now there are 2 Kidpools in the Marvel Comics universe. The original Xavier misfit, and Wanda Wilson, who joined the Deadpool Corps in the Void. On sale Dec 25.https://comicbook.com/marvel/news/deadpool-wolverine-kidpool-joins-marvel-universe-spider-boy/ Heavy Metal - Heavy Metal magazine is relaunching with a fresh start under new ownership and management. Issue 1 is set to feature nearly 200 pages of iconic Heavy Metal content, kicking off with a Kickstarter campaign that will offer exclusive rewards like limited edition covers, art prints, and merch. The new team aims to restore Heavy Metal's legendary status after a hiatus that left many fans and creators feeling disappointed. To make amends, they've settled debts with past creators and are addressing missed subscriptions and orders. The website and store are being revamped, and subscribers will soon receive updates about their accounts. Fans are invited to reach out for support, and the team expresses gratitude for their patience and excitement for the upcoming issue.https://www.kickstarter.com/projects/heavymetal/heavy-metal-magazine-1 Boxing - TidalWave Comics is launching a new comic series focused on legendary boxers, kicking off with FAME: Mike Tyson ahead of the Tyson vs. Jake Paul fight. This comic delves into Tyson's colorful life, from being hypnotized to suppress empathy in the ring to his love for pet tigers and his iconic face tattoo. Upcoming releases include Tribute: Muhammad Ali on January 17, celebrating Ali's birthday, and FAME: Manny Pacquiao on December 11. Publisher Darren G. Davis noted the success of TidalWave's sports comics, highlighting recent biographies of icons like Michael Jordan and Kobe Bryant. Fans can access these comics both in stores and digitally on platforms like Kindle, ComiXology, and iTunes.https://www.firstcomicsnews.com/mike-tyson-and-muhammad-ali-life-stories-gets-the-comic-book-treatment/ TV ShowsFollow-ups/CorrectionsFallout - Season 2 just added Macaulay Culkin to its cast. https://comicbook.com/gaming/news/fallout-season-2-home-alone-star-macaulay-culkin/ TrailersMayfair Witches - https://youtu.be/3MNwkfKwNwY season 2 Jan 5 2025 on AMC. Forgot to mention last week.Marvel's What If… - https://youtu.be/umiKiW4En9g season 3 Dec 22MoviesFollow-ups/CorrectionsCaptain America: Brave New World - Giancarlo Esposito has revealed that the movie is going back for another round of reshoots.Black Panther 3 - Denzel Washington has revealed that he is involved with the project… Also he revealed that there IS GOING to be a third Black Panther movie. No official announcement from Marvel yet, but this seems pretty definitive. Claims that Ryan Coogler is writing whatever his role is just for Denzel.https://comicbook.com/marvel/news/black-panther-3-marvel-denzel-washington-role/ TrailersCaptain America: Brave New World - https://youtu.be/1pHDWnXmK7Y Feb 14. RED HULK ACTION!Mission Impossible Final Reckoning - https://youtu.be/NOhDyUmT9z0 May 23 2025. Conclude Ethan Hunt's storyNutcrackers - https://youtu.be/5iBuf0Sq-cw New Ben Stiller comedy on Hulu. Nov 29.Little Mermaid - https://youtu.be/O1dfTzpfXdo Lionsgate Horror movie.Reg ‘ol NewsTony Todd - Candyman has passed at age 69. Cause not given yet.https://deadline.com/2024/11/tony-todd-dead-candyman-1236171521/ Wicked - New Mattel toys print the WRONG web address on the box for Barbie dolls promoting the new musical in theaters this Thanksgiving.Rumor MillConfirmations/RefutationsREFUTATION:Joker - New Batman spinoff series in the works due to the success of Penguin. Said to take place between the second and third Batman movies in Matt Reeves' universe. Gunn has unequivocally denied even DISCUSSIONS concerning such a series.CONFIRMATION: Game of thrones - Movie really in the works. https://variety.com/2024/tv/news/hbo-boss-game-of-thrones-movie-george-rr-martin-dragon-criticisms-1236207916/ New RumorsThunderbolts VS Dark Avengers - That infamous asterisk on the release slate rears its ugly head. Now being rumored to be there because they are considering calling the movie Dark Avengers instead of Thunderbolts.Deadpool & Wolverine - Now there is a rumor about a SECOND movie??Star Wars - Proper episodes 10, 11, 12 supposedly in the works. But no details as to their association with the Skywalker Saga. Simon Kinberg said to be spearheading the trilogy.~ALSO~Daisy Ridley said to be reprising Rey in MULTIPLE new Star Wars movies coming up.Superman - Gunn's new Superman movie rumored to feature Bizzarro to some degree. Reports of seeing his suit on set. Unable to confirm.Sonic the Hedgehog - Shadow now rumored to be getting a live-action feature film.Legend of Zelda: Wind Waker - Remake headed to the Switch? According to a leak from a Russian retailer.Idle Hands - Sony rumored to be making a remake.You can support this show by visiting our merch store, or by leaving us an Apple Podcasts review.
Neste episódio, conversamos com Alessandro Martinello sobre Mullet MadJack, jogo brasileiro sucesso de público e crítica, sobre o desenvolvimento do jogo, a recepção e o cenário atual do mercado brasileiro. Também falamos sobre Pokémon Arceus, Under the Waves e Yakuza Infinite Wealth. Quer apoiar o Fora do Controle? PIX: 175e05ce-5f6e-42f7-ae88-5b8872670ebc Segue a gente: Gisele | Lucena | PC | Flesh Convidado: Alessandro Redes Sociais: YouTube | Instagram | Twitter E-mail: podcastforadocontrole@gmail.com
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How do you say ARCEUS? RAYQUAZA?!? MR. MIME?!?!?!?!?! Alright, that last one's what you think it is, but we go through all pokemon pronunciations! TrustYourPilot Pokemon: https://www.youtube.com/watch?v=ggtfSFKLudo SUPPORT US BY BUYING MERCH: https://bellhopproductions-shop.fourthwall.com/ Please leave 5 stars and a review on Apple Podcasts and follow us on Spotify! https://rss.com/podcasts/bnwpod/ Subscribe to Bellhop Productions on YouTube: https://www.youtube.com/channel/UCC1dr278XrRkoZReO4QoBiA @BellhopProductions on IG and TikTok (Our old merch: https://my-store-7405526.creator-spring.com/listing/bellsnwhistles) Love you! Timecodes 00:00 Intro & Nonsense 8:58 PRONUNCIATIONS START 51:14 SPECIAL ANNOUNCEMENT! 53:37 COMMENT OF THE DAY! 54:59 TRIVIA ANSWER!
The Nintendo Entertainment Podcast is here! And the team brings on a special co-host to talk about Pokemon Day and the new game it revealed! But first, the team discusses their latest gaming exploits! New co-host Jessie Jess talks Honkai Starrail, Final Fantasy VII Remake, and why Tifa is better than Aerith! We agree! As for Will, he discusses Splatoon 3 Side Order, Persona 3 Reload, and getting ready for Rebirth! As for Todd, he breaks down his review of Side Order and why it's not as good as he hoped. Finally, Scott talks Granblue Fantasy: Relink...again, Rebirth, and more! Then, in the news, the quarter discusses the Pokemon Presents and why it didn't live up to the hype for the most part. Additionally, Splatoon 3 dropped its next Splatfest reveal; there might be more Mario games coming in 2024, more layoffs have hit the gaming space, and more! Finally, in the main event, the team discusses the reveal of Pokemon Legends ZA and what the game needs to do to truly "evolve" from what Arceus and Scarlet/Violet did! So sit back, relax, and enjoy the Nintendo Entertainment Podcast!
Codey and Jonnie talk about Palia. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:12: What Have We Been Up To 00:09:33: Groundhog Day 00:17:59: News 00:39:26: Palia 01:42:20: Outro Links Wylde Flowers Eury’s Salon Update Lightyear Frontier Early Access Ages of Cataria Delay Rusty’s Retirement Public Demp Kamaeru: A Frog Refuge Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello farmers and welcome to another episode of the harvest season. My name is Cody (0:00:36) Jonnie: And, my name is Johnny. (0:00:37) Codey: And we are here today to talk about cottagecore games (0:00:45) Codey: As always transcripts are available in the show notes and on the website (0:00:49) Codey: And today’s podcast is about (0:00:52) Codey: Palia Which is a game that Johnny and I have both played and we actually played it together Wow [laughs] (0:00:59) Jonnie: So cool. (0:01:00) Codey: - Wow, MMOs. (0:01:05) Codey: So, we will be talking about Palia, (0:01:08) Codey: and as always, we have some news, (0:01:10) Codey: but a little lighter on the news this week, (0:01:12) Codey: which is pretty cool. (0:01:13) Codey: But first, Johnny, how are you? (0:01:15) Codey: What have you been up to? (0:01:16) Jonnie: I’m good. There is a game that I’ve been playing and I don’t know if you’ve heard of it. It’s called Palia. (0:01:23) Jonnie: No, it’s not called Palia. I have been playing that one, but I mean you talk about Pal World, (0:01:27) Jonnie: which they both start the same, so you know. (0:01:30) Codey: Oh, you’re on the PAL world train. (0:01:33) Jonnie: Well, I was on the Pal World train and I’m not off the Pal World train, like it’s a it’s a fine game. (0:01:40) Jonnie: I just kind of got what I wanted out of that game relatively quickly. (0:01:47) Jonnie: I hope there’s like zero interest in talking about the controversy around the game. (0:01:53) Jonnie: It is just a survival game with Pokemon who do things in the world and there’s more like, (0:01:59) Jonnie: I guess probably deeper combat as a result of there being Pokemon, which I liked Pokemon Legends Arceus, Arceus. I’ll edit out the one that’s right. I liked that game. (0:02:04) Codey: Mm-hmm. (0:02:08) Codey: Mm-hmm. (0:02:16) Jonnie: I think this game has a similar-ish gameplay loop. It’s not as fast and fluid as Arceus and (0:02:24) Codey: Mm-hmm. (0:02:25) Jonnie: there’s a lot more of that survival base building aspect, which I don’t like survival games. (0:02:27) Codey: Mm-hmm. (0:02:30) Jonnie: I kind of just find that base building stuff boring and pointless. So I did like a tower and I did some of the boss battles and I was like, oh okay, I kind of get what this game is, (0:02:35) Codey: Mm-hm. (0:02:42) Jonnie: but there’s not a compelling narrative that makes me feel like, oh I need (0:02:46) Jonnie: to go and do all of that. It’s kind of like, oh I did some of that and that feels like enough. (0:02:53) Jonnie: That’s I guess my mini summary of Palworld. I also think the gun side of things is just a little (0:03:05) Jonnie: 15 year old edgelord vibes. It comes off really cringe and a lot of things in the game kind of do (0:03:08) Codey: Yeah. (0:03:14) Jonnie: That’s where you’re like, killing the bad guys. (0:03:16) Jonnie: And… you can… like the way you release Pokemon is with a Meat Cleaver and then you can eat them and it’s just like, ugh, it’s just all a bit like, stop trying so hard. (0:03:17) Codey: Yeah. (0:03:24) Codey: Yeah. (0:03:28) Codey: Yeah, I, to me, it looked like Fortnite, Pokemon, Arceus, Breath of the Wild, I don’t know. (0:03:37) Codey: And I just, that’s not a compelling enough thing for me. (0:03:43) Codey: Um, so, I was not, I didn’t do it, but, um, yeah. (0:03:51) Codey: I mean that’s… (0:03:52) Jonnie: Yeah, I mean, it is more fun than Pokemon. (0:03:54) Jonnie: Um, you know. (0:03:55) Codey: Whoa! (0:03:56) Codey: Partake. (0:03:58) Jonnie: That is not a hot take. Pokemon has not been fun for a long time. (0:04:01) Codey: Oh no. (0:04:02) Codey: Oh no. (0:04:04) Jonnie: So, you know, how’s that going for it? (0:04:04) Codey: Um… (0:04:05) Codey: Um… (0:04:06) Jonnie: Um, but I think even there, right? (0:04:08) Jonnie: Like, I, even if I don’t enjoy a Pokemon game as much, I am more likely to play through it to the end because I’m so used to the loop and the, you know, beating the Elite Four. (0:04:20) Jonnie: I start the game knowing that beating the elite for- (0:04:22) Jonnie: is the objective, and there was no real hook like that for me in PowerWorld. (0:04:26) Jonnie: It was kind of like, cool, I experienced it. (0:04:28) Jonnie: I’ve been part of the hot topic of the day, and now I’m keen to move on to other things. (0:04:34) Codey: Mm-hmm, that’s fair. (0:04:40) Jonnie: But that’s really all I’ve been doing. What do you mean up to Cody? (0:04:45) Codey: Well, I just submitted a manuscript, so I’m very excited about that. (0:04:55) Codey: Any grad student listening is probably screaming like excitedly for me because it is a huge undertaking to publish a manuscript. (0:05:06) Codey: So it basically like took up a lot of my energy and time the last like month or so of trying like get it all organized and (0:05:15) Codey: getting it like sent to different people and then I’ll like think that something’s really good and then one of my co-authors will be like no like actually fix this and I’m like heck and so like that’s it’s just to finally just have it like be in the hands of the editors or reviewers or whomever is just like so great other than that I also just finally got ADHD medication (0:05:45) Codey: and for some reason my brain was like cool you can now hyper focus pretty effectively on things and shut your brain off why not build a fox shaped island in Minecraft so I’m building an island that is this in the shape of a fox a sleeping fox and I’m going to build a fox sanctuary on top of it and And also I’m. (0:06:15) Codey: Building it large enough that it shows up as a Sleeping Fox on the biggest size map. (0:06:24) Codey: Which ends up being. (0:06:24) Jonnie: I… I have a question. (0:06:26) Codey: Yeah, yeah, yeah. (0:06:27) Jonnie: Why? (0:06:30) Codey: Because my ADHD brain has decided that this is what brings me joy. (0:06:37) Codey: And it genuinely is so amazing. (0:06:44) Codey: I mean, it might also be. (0:06:45) Codey: It’s basically a testament to how much I hate writing, that my brain was like, “What could be more fun than this? Like, maybe this thing?” (0:06:57) Codey: So yeah, it’s basically, oh hello. I have a cat rubbing against my leg right now. Hello, little man. (0:07:03) Codey: It’s basically, I think we calculated it, it’s like probably 30,000 blocks, Minecraft blocks. (0:07:15) Codey: And we’re using orange terrac- so I’m not doing it alone. One of my best friends, Devin, shout out to Devin, I love you, you’re one of my best friends. (0:07:23) Codey: Anytime that either of us are going through anything in our lives, we’ll just like start up a Minecraft server. (0:07:31) Codey: And so, last few months have been pretty stressful, so we started our Minecraft server, and we’ve been doing these like fun little projects like this, and I just decided to do this. (0:07:39) Codey: And he was like, he had a moment where he was like, “Okay, okay, okay, we’re doing this.” (0:07:45) Codey: I guess, okay. And so he’s been mining terracotta for me and dying it white. (0:07:53) Codey: Luckily, like there’s this new biome that has orange terracotta that like naturally spawns, so he doesn’t have to make- to dye the orange ones. (0:08:00) Codey: So he can just like make it, and we can just farm it, and then I use it to build. (0:08:09) Codey: So yeah, I basically- he does that in the mornings, and then I log on in the evenings. (0:08:15) Codey: And construct. It has a snoot so far, and I’m building up the top of the head. (0:08:25) Codey: So listeners, if you’re interested in hearing the updates of Foxcraft, I’ll start posting about it in the Slack because it is- it’s gonna take probably a month to finish it. (0:08:37) Codey: Like we’re not even halfway done with the head. And I have- the head is like- the head is like the- (0:08:40) Jonnie: Great, I’m excited to get more updates on on Fox craft, but also the sound this sounds awfully a lot like a job (0:08:45) Codey: the smallest part. No, no, no, it’s fun. It’s fun. I like. This is a- this is a- oh yeah, we do have shift work going. (0:08:51) Jonnie: Mm-hmm, you’ve got shift work going you know (0:08:56) Codey: This is another like one of those things where sometimes I’m like, “Am I autistic? Like, am I a little autistic? Do I have a touch of the tism? I think I do.” (0:09:06) Codey: Like, if this- if this- this tickles my brain in a good way. (0:09:12) Jonnie: Well, maybe we won’t self-diagnose, but we’ll just say you must really like foxes somewhere in there. (0:09:18) Codey: Oh no, it’s more like my therapist was like, “Perhaps.” (0:09:25) Codey: It’s a little bit past self-diagnosing, but anyway. (0:09:26) Jonnie: Ugh. (0:09:29) Codey: So yeah, but the most important thing really that I’ve been working on, (0:09:33) Codey: I mean, this is sarcasm. The most important thing is Fox Craft, but (0:09:38) Codey: sarcastically, I went to an event that happened today, Americans. This is, today is February 2nd. (0:09:49) Codey: Johnny, what do you know about Groundhog’s Day? (0:09:52) Jonnie: I know there is a terrible Bill Murray movie, which actually now that I think about it, like, do you need to say terrible before Bill Murray movie? I think that’s just implied. (0:10:02) Jonnie: So, and the, like, I don’t know, I assume it’s a groundhog, but like, that’s the weirdest name for what, you know, basically just looks like a… I don’t know. (0:10:16) Jonnie: a slightly larger rat comes out because I’ve been sleeping or whatever I don’t (0:10:20) Codey: Mm-hmm. (0:10:22) Jonnie: know why they come out they just do and Americans go crazy because they’re all in some weird cult that’s that’s that’s groundhog’s day right (0:10:30) Codey: Yeah, I mean, you’re not wrong. Okay, so Groundhog’s Day is a tradition observed in the United States and Canada on February 2nd of every year. It derives, this is from the Wikipedia, (0:10:43) Codey: it derives from the Pennsylvania Dutch superstition that if a groundhog, a groundhog is also known as a marmot or a woodchuck or my personal favorite, a whistle pig. A groundhog emerges from its burrow on this day and sees its shadow. It will retreat to its den and winter will go on for six more weeks. If it does not… (0:11:00) Codey: see its shadow, then spring will arrive early. (0:11:06) Codey: So this sounds… (0:11:09) Codey: That’s like, okay, cool, whatever. (0:11:10) Codey: Like there’s probably a guy that like watches this groundhog come out right over. No, it’s a cult. (0:11:16) Codey: 100%. So the ceremony is held in Punxsutawney, Pennsylvania, (0:11:22) Codey: which is less than two hours from where I am. (0:11:24) Codey: So I’ve been wanting to go to this every year. (0:11:28) Codey: And it just hasn’t, I just haven’t been able to make it. (0:11:30) Codey: This year, I was able to make it. (0:11:33) Codey: And basically it centers around what is what Wikipedia says is the semi mythical groundhog named Punxsutawney Phil. (0:11:41) Codey: So he, Punxsutawney Phil basically comes out. (0:11:48) Codey: And apparently like looks, I’m trying to find to see if I can find like the ceremony because this is ridiculous. (0:11:56) Codey: He basically comes out and looks at him. (0:12:00) Codey: He looks around and sees his shadow and the wizards who are called wizards, the guys that run Groundhog’s Day in Punxsutawney, (0:12:14) Codey: basically listen to him so Phil comes out, he either does or does not see his shadow, and whispers to the wizard who can understand Groundhog ease. (0:12:30) Codey: Phil tells them whether or not he saw his shadow and if he did, they literally have scripts that they read. (0:12:38) Codey: People who go to this event every year, they know what the script is. (0:12:44) Codey: There’s a certain part in the script where the guy doesn’t even finish saying everything. (0:12:50) Codey: There’s a certain part where he says either “and his shadow fell upon him” or something, or “and a shadow he did not see”. (0:12:58) Codey: And at that point the crowd. (0:13:00) Codey: It goes crazy, but basically like thousands of people mock hawk flock thousands of people flock to this city in Pennsylvania and watch this ceremony and some of them show up at like midnight and the ceremony isn’t until sunrise, which was 730 this morning. (0:13:18) Codey: We left at 430 to get there and we got there and there’s literally thousands of people around this little stage of any with these guys that like are all. (0:13:30) Codey: Wearing like top hats and like black jackets and very like they look very New York investment banker of the 20s or something like that. (0:13:42) Codey: And yeah, he was just it was just so crazy and he did not see a shadow so spring is going to come early to the United States. Praise be to our groundhog meteorologist. (0:13:59) Jonnie: I have so many thoughts. (0:14:02) Codey: Okay, yeah, yeah, that’s fair fair. (0:14:02) Jonnie: First, Whistlepig Day would sound so much better. (0:14:05) Jonnie: That’s just first thought. (0:14:06) Jonnie: That’s just undeniably a better name. (0:14:10) Jonnie: Second thought, the fact that there are wizards surrounding this is like, yeah, you’re right. (0:14:14) Jonnie: This is definitely a cult, and it sounds like a cult I kind of want to be a part of, because any cult that has wizards dressed as 1920s bankers, (0:14:15) Codey: It’s a cold. (0:14:21) Jonnie: that sounds kind of amazing. (0:14:22) Jonnie: I’m into this. (0:14:23) Codey: Yeah. (0:14:24) Jonnie: Third, based on your description, (0:14:27) Jonnie: an alien landed on Earth, and they (0:14:29) Jonnie: would legitimately think that you’re just describing another game. (0:14:31) Jonnie: It is that sort of– (0:14:34) Jonnie: that sort of… (0:14:34) Codey: So, I actually, I was debating mentioning this that like, I kind of want a game about this. (0:14:42) Jonnie: And that was going to be my final point. I think this is this would be a great basis for a cottage core (0:14:48) Jonnie: game like you do the year, you know, it starts on Groundhog’s Day and (0:14:53) Jonnie: Maybe I don’t know what you’re working towards but like that make that your sort of New Year’s event That sounds like a great little thing to do (0:15:00) Codey: Well, so Punxsutawney, here, I’m going to try and find this information, Punxsutawney, Pennsylvania has a population of 5,000 humans. (0:15:12) Codey: So during this celebration, their population basically doubles. (0:15:18) Codey: So imagine being in, like, Stardew or Coral Island or something, and one single day of the year, the population doubles, (0:15:30) Codey: like, even though it was Friday and it was really, really early, all the stores were open. (0:15:36) Codey: Like, the bookstore was open and they had free hot chocolate and, like, they had, like, a couple different craft shows that were going on in this. (0:15:44) Codey: So it’s everyone, basically, in this community, basically, like, waits for this, like, this is their big, like, tourism thing every year. (0:15:54) Codey: So I think the goal of a game like that would be to build up your store. (0:16:00) Codey: Make sure you’re not going to run out of stock. Make sure that you have enough food for all of these people, enough, like, infrastructure, that you have enough parking because, like, we had to find parking and we almost had, like, some of the last parking spaces. (0:16:18) Codey: And so, like, there’s all this stuff that you could totally do in a game and have the regular day-to-day thing that you’re doing, like, you know, farming or whatever, just kind of be, like, normal, but you are always building up to that. (0:16:30) Codey: And so, like, you have to go to this huge event, annual event, where it kind of starts becoming, like, city skylines or something, where you have to manage, like, all these people. (0:16:46) Jonnie: Make it happen internet. There we go. We’ve done the hard work. We came up with the idea right? That’s the hard part (0:16:48) Codey: Yeah, make it happen. (0:16:52) Codey: Well, now that we’ve spent probably 15 minutes talking about Groundhog Day, and listeners, let me know if you’ve gone to the place where Punxsutawney Phil is, is called Gobbler’s Knob. Let me know if you’ve gone there. And Gobbler’s Knob. (0:17:04) Jonnie: But, whoa, whoa, whoa, whoa, whoa, whoa, it’s called what? (0:17:11) Jonnie: This is definitely like, I call it that is… [Laughing] (0:17:15) Jonnie: How is that a real name for a place? (0:17:18) Codey: Yeah, it is. (0:17:22) Codey: I’ll also post some pictures in the slack of me and my friends there, and also Stella. Stella went, “Oh, and the town has, like, Groundhog Day.” (0:17:30) Codey: Groundhog statues outside of a bunch of the buildings. So, like, outside of the library, they have a Groundhog that’s, like, reading a book. (0:17:38) Codey: And then outside of the bank, they have one that, like, has money. Outside of the fireman’s house, they have one with, like, a fireman’s axe holding a baby. (0:17:46) Codey: So, they have all of these, like, the whole town has leaned into it, 100%. But, yeah, so it’s a cult. (0:18:00) Codey: Okay, well, now that we’ve talked about cults, let’s talk about some news. Speaking of cults, Wildflowers… (0:18:10) Codey: I don’t know if Wildflowers is a cult. I just, the way… Kev… Kev has cult-like devo… devotion for this game. (0:18:12) Jonnie: Look, if it is, Kiv is definitely in that cult. (0:18:22) Codey: So, there’s more details on an update that’s coming up. There is going to be a hair stylist’s salon named Yuri’s Soul. (0:18:30) Codey: I’m just going to add a bunch of hairstyles. There’s a plushie coming. And I did a little bit of internet sleuthing, as someone who has not played Wildflowers. (0:18:42) Codey: I did a little bit of internet sleuthing. The picture of the plushie that they have on Twitter, which you can find on the show notes, is, like, obscured. (0:18:50) Codey: Like, it’s kind of in shadow. So, you can’t really tell what it is. But I think it’s a flying pig. What do you think? (0:18:58) Jonnie: Uh, I’m sure flying pig sounds like a thing that a plushie could be. (0:19:02) Codey: » Okay, okay, okay, yeah, so it definitely looks like the flying pig to me. (0:19:04) Jonnie: I have done zero internet’s locally. (0:19:12) Codey: I just kind of like looked up. (0:19:18) Codey: Oh my gosh, sorry, I scrolled down and it went to discover more and Disney Dreamlight Family tweeted today and said, (0:19:28) Codey: tweeted today and said we might not. (0:19:30) Codey: I have groundhogs in the game, but what do you think a copybara seeing its shadow mean? (0:19:40) Codey: They’re leaning into groundhog’s day. (0:19:43) Codey: Um, so, but yeah, I’m pretty sure it’s flying pig. So flying pig plush coming to wildflowers (0:19:51) Codey: Unconfirmed is that it’s a flying pig, but pretty sure it is. (0:19:54) Codey: Yeah, I mean, have you played wildflowers? Have you? Do you have? (0:19:57) Jonnie: No, the visual… I get that it’s better than it looks, but the visual style I just find very off-putting, and there’s just too much else that I want to play and can’t get to, that even though this game is meant to be really good, it’s just too much of a block of me to invest any time into this one, unfortunately. (0:20:19) Codey: Yep, I am in the exact same boat. (0:20:23) Codey: But I’m sure that we’ll hear all about Yuri’s salon (0:20:27) Codey: Update and all of that from Kev, which would be great. (0:20:32) Codey: Next up is Lightyear Frontier. (0:20:35) Codey: The early access for this game is releasing on March 19th on Steam, Xbox, and Game Pass. (0:20:42) Codey: There is a demo out now on Steam (0:20:46) Codey: And this game will be a part of Steam next. (0:20:49) Codey: Which starts on February 5th to the 12th so I believe by the time this podcast comes out, the next fest will be going on. (0:20:58) Codey: So yeah, if you are interested in seeing some gameplay or anything like that, that would be a really good thing to tune into. (0:21:08) Codey: What are your thoughts on this? (0:21:09) Jonnie: Yeah, and Lightyear Frontier is the farming, but in mechs. That’s their gimmick, I guess. (0:21:18) Codey: in like a, in space, in space for me. (0:21:22) Codey: I saw on there, on this news from Steam, (0:21:26) Codey: like, you know how we say like, hello farmers or whatever. (0:21:30) Codey: They say exo farmers. (0:21:32) Codey: So they said like something like, (0:21:34) Codey: play the demo now exo farmers. (0:21:35) Codey: And I was like, oh my gosh. (0:21:39) Codey: Like that’s just kind of a cute little way of talking about them. (0:21:42) Codey: I don’t know, I don’t know what exo means. (0:21:44) Codey: Now that I said it and then now I’m like, (0:21:46) Codey: what, wait, what am I talking about? (0:21:48) Codey: What does this mean? (0:21:51) Codey: Meaning outside, outer, external. (0:21:57) Codey: Cool. (0:21:57) Jonnie: Like like every farm every farmer is technically an exo farmer (0:22:02) Codey: No, no, no. (0:22:03) Codey: Cause it’s like outside, like outer worlds, like space. (0:22:07) Codey: Like we call them exoplanets. (0:22:09) Codey: Like exoplanets are outside of our solar system. (0:22:15) Jonnie: I don’t know how that applies to farming, but it sounds made up. (0:22:15) Codey: You know? (0:22:18) Codey: It’s exoplanet farmers. (0:22:22) Codey: You’re a farmer on an exoplanet. (0:22:24) Jonnie: But they don’t say exoplanet farmers, they say exopharmers. (0:22:27) Codey: No, they said exo. (0:22:29) Codey: It’s just a little cute little conjugation. (0:22:30) Jonnie: They should change it to remove the “e” and just be like “exo” like “Kisshag farmers”. (0:22:35) Jonnie: That would be a much cuter way to say hello. (0:22:37) Codey: I kind of want to re-record “Hello, Kiss Hug Farmers! Welcome to another episode of the Harvest Season!” (0:22:43) Jonnie: What? (0:22:49) Codey: Oh my gosh, we are off the rails. Um, yeah. (0:22:53) Jonnie: Okay, um, are you going to try this? (0:22:57) Codey: So, I’ve never been a big mech person. Like, growing up, like… (0:23:07) Codey: uh… transformers, like, that kind of stuff. It was never my jam. (0:23:13) Codey: Um, so I don’t… to be determined, um… but prob’s not. What about you? (0:23:20) Jonnie: So I talked about this one a little bit on I think the upcoming Game of the Year show, (0:23:28) Jonnie: where it’s on my list of games that I want to try but there may not be a priority. (0:23:35) Jonnie: But I don’t think I knew at that point that it was coming to Game Pass, which it’s amazing how much Game Pass changes my willingness to try some stuff out, right? (0:23:44) Jonnie: Because I’m way more willing to just jump in for a bit and see if it instantly grabs me or not. (0:23:49) Jonnie: So I think it’s a long time. (0:23:50) Jonnie: A lot more likely than I initially anticipated that I will give this a go, because I like the visual style, it feels distinct, I don’t have a particular affinity or non affinity for mechs, but I am interested to see what it means in terms of how they differentiate, you know, your traditional cottagecore farming game loop with the addition of something like a mech, because you can see a lot, you know, there’s probably more interesting ways to do tools and things like that when you have a mech, (0:24:20) Jonnie: and I am really hoping they take full advantage of, and it’s not just like regular tools, but they’re just, they look like mech attachments, right? I’m hoping there’s something else that distinguishes them, which I guess technically I could find out because the demo is out, so I could probably find out or look into it a bit more, so. (0:24:34) Codey: Yeah. (0:24:38) Codey: Mm-hmm. (0:24:41) Codey: But the demos… the demos on Steam… (0:24:44) Jonnie: Yeah, yeah, demos are only on Steam. (0:24:44) Codey: It’s not… not Game Pass. (0:24:49) Codey: Yeah, I agree with you about the Game Pass thing. (0:24:52) Codey: Like, it’s really opened up what I’m able to play. (0:24:57) Codey: And I really like that. (0:24:58) Codey: But I don’t think that your frontier will be that. (0:25:01) Codey: Because again, like, we have so many other things. (0:25:04) Codey: I want to play, so many other things I’m doing in my life. (0:25:07) Codey: And something… if it’s a game that’s going to like pull me in like that, (0:25:10) Codey: like Coral Island or something, it’s really got to grab me. (0:25:13) Codey: So… (0:25:16) Codey: Okay, so… (0:25:17) Codey: Ages of… next… next up on our news list… (0:25:20) Codey: Ages of Kataria… (0:25:22) Codey: was meant to be coming out Q1 2024, so… (0:25:26) Codey: anytime. (0:25:28) Codey: But has been delayed until Q2 2025. (0:25:34) Codey: It personally seemed a little late to be making that announcement, (0:25:36) Codey: but I get it. (0:25:36) Jonnie: Mm-hmm. (0:25:40) Codey: Quote, (0:25:41) Codey: “We have been working hard on Ages of Kataria, (0:25:43) Codey: and our main goal is to find funding to expand the team and work full-time.” (0:25:50) Codey: I’m about to read you a list of things that they’ve been working on. (0:25:52) Codey: See if you can pick out the things that… (0:25:56) Codey: one of these things is not like the other. (0:25:58) Codey: Okay. (0:25:59) Codey: Quote, “In the past few months, we’ve been working on building upgrades, (0:26:03) Codey: customization. (0:26:04) Codey: villager conversations, traits, events and quests, death, (0:26:09) Codey: hunting, cooking, farming, animals, clicking to collect resources, (0:26:14) Codey: villager pooping mechanics, and so much more, which we will be discussing and showing in future updates. (0:26:21) Codey: Uh, Johnny, any of those, any of those jump out to you? (0:26:24) Jonnie: Yeah, I’m really interested in these villager pooping mechanics. (0:26:26) Codey: Save! (0:26:29) Codey: What do you mean? (0:26:31) Codey: I’m like, I’m that meme of, um… (0:26:34) Codey: of, uh… (0:26:35) Codey: Oh my gosh, Katniss Everdeen’s… (0:26:37) Codey: the… the friggin’ actress that plays her. (0:26:40) Codey: Where she’s like, “What do you mean?” (0:26:41) Codey: Like, “What do you mean?” (0:26:43) Codey: On Hot Ones. (0:26:45) Codey: Jennifer Lawrence, I think is her name. (0:26:47) Codey: Um… (0:26:49) Codey: I’m that meme when I read that. (0:26:51) Jonnie: Yeah, I’d like that is wild to me. I mean I assumed the actual answer you were looking for is diff like [laughing] (0:26:58) Codey: No, no, it was originally Villager Pooping Mechanics, but Death, I mean Death was like, (0:27:04) Codey: that’s interesting. (0:27:06) Codey: But that happens in-game, like everything else in this list is something that you would find in a Cottagecore game in some way or another. (0:27:15) Codey: But Villager Pooping Mechanics just like comes out, just stands out so much, and I have questions. (0:27:22) Jonnie: Yeah, and I mean I’ve kind of buried the lead somewhat but this update has (0:27:30) Jonnie: I would say there are some concerning elements to it, right, you know (0:27:35) Jonnie: They’re talking about looking for a publisher and this was a kick-started project (0:27:41) Jonnie: And I guess if you are a kickstarter of it, this is an update that I guess, you know (0:27:46) Jonnie: Would reduce the likelihood that you are actually going to get it and not saying whether it will or won’t happen (0:27:52) Jonnie: There’s now some additional hurdles that they are now flagging up (0:27:57) Jonnie: Which is unfortunate because I think this game looks like it’s got a great visual style to it (0:28:06) Jonnie: So hoping they can find the funding that they need but I would not be putting much stock in that queue to (0:28:12) Jonnie: 2025 date until there was more (0:28:15) Jonnie: More updates on whether or not they they find a publisher or you know are able to sort of clearly state. (0:28:24) Codey: They did have someone jump out on their Kickstarter three days ago, Shell M said you know so is it A that you needed more money and just didn’t tell anyone or B that you mismanaged the finances early on or underestimated how much you needed if B why weren’t we told about this before? (0:28:45) Codey: Just fair. (0:28:46) Codey: They got I’m trying to see $111,000 like like you people gave you money like you should at least let them know what what’s happening with that and it sounds like they you know $110,000 doesn’t really go that far and they had 10 people working on it originally and then when that money ran out some people had to leave and some people stayed to continue to work on the game but that a lot of people had to go back to working part-time and so it’s a lot of people’s time is now split and they’re not able you know if they still had the (0:29:24) Codey: work full-time with the whole team of 10 or team of whomever many are on there now they probably could get it out a lot earlier but I mean I get it I’ve this manuscript that I just submitted was supposed to be done like a year ago so I get it but it does yep mm-hmm (0:29:41) Jonnie: But I mean this is one of the risks around Kickstarter projects, right? You know, $110,000 is a lot of money in the context of an individual. (0:29:50) Jonnie: But in the context of developing a game when you’ve got a team of ten, that’s even just considering salaries. (0:29:54) Codey: Yep. (0:29:58) Jonnie: That’s only a couple of months, if that worth of runway. (0:30:02) Jonnie: And that’s not counting all of the, you know, server costs and all those other fun things that are very expensive. (0:30:08) Jonnie: expensive so $110,000 to develop a game is not. (0:30:11) Jonnie: I’m not sure if this is a game that’s not that much. It’s just the unfortunate reality of Kickstarter I guess. (0:30:18) Jonnie: But hopefully they can find their way out of it because the game looks good (0:30:18) Codey: - Yeah. (0:30:25) Codey: I definitely, I think that the people at Third Pie Studios, (0:30:30) Codey: and I’m assuming it’s Alex McCord, (0:30:31) Codey: who’s the CEO and creative director, (0:30:34) Codey: their post explaining the situation to the concerned people was very like the comment that they have on this. (0:30:41) Codey: It was very thorough and very polite and very good. (0:30:45) Codey: So, it does, it’s difficult, it’s difficult. (0:30:48) Codey: And it’s always sad when you have to like, postpone something, but I think they did a good job of… (0:30:53) Codey: Perhappeth, maybe, uh, let people know a little earlier, but it’s fine. (0:30:59) Codey: Stuff happens. (0:31:02) Codey: Um, stuff that, uh, should happen, might not happen, I don’t know. (0:31:09) Codey: I’m so scared to play this game. (0:31:11) Codey: Rusty’s retirement! (0:31:13) Codey: Has a public demo that is out now. (0:31:17) Codey: Oh, Johnny. (0:31:18) Codey: I want to do this demo so bad, but it seems like it’s like a floodgate, you know? (0:31:26) Codey: Like, once I push that button, am I just a slave to Rusty’s retirement? (0:31:34) Jonnie: Yes, yes is the answer to that question yep . (0:31:35) Codey: And keeping it going? (0:31:39) Codey: But I want to play? (0:31:40) Codey: And I want to help them? (0:31:42) Codey: I want to give them feedback? (0:31:43) Codey: I don’t know. (0:31:44) Codey: I don’t know, what did you think about this? (0:31:48) Jonnie: I mean, I’m in the same category as you, and Rusty’s retirement to serve him remembers as the idle farming game that’s being launched soon, but yeah, going into demo, I am equally concerned about this for all of the same reasons, and I think as… (0:32:10) Jonnie: Yeah, because we first talked about this a few months ago, and since then I think the… (0:32:18) Jonnie: Imagery and the, you know, like they’ve added more, we’re seeing more about how it will look on the screen and everything they add, I’m just like, oh, like it looks like it’s getting better, right? (0:32:24) Codey: Mm-hmm. (0:32:28) Jonnie: Like there’s those things that I have, like, you have those mental questions around, oh, how would this aspect work? And I feel like as time has gone on, I’m seeing those things come in in ways that’s like, yeah, that’s how I would want that to look. (0:32:29) Codey: Mm-hmm. (0:32:35) Codey: Mm-hmm. (0:32:40) Jonnie: So I’m very nervous, you know, the, you know, how we would just reference memes to describe our feelings on this, this is very much the… (0:32:43) Codey: Yeah, and… (0:32:48) Jonnie: Oh, yeah, yep, that’s the one. (0:32:52) Codey: Haha, I’m in danger. (0:32:54) Codey: Yeah. (0:32:56) Codey: Yeah. (0:32:58) Codey: Um. (0:33:00) Codey: So, yeah, I guess I don’t know if I’m trying to see. (0:33:06) Codey: Oh, it is PC and Mac. (0:33:14) Codey: I’ll probably do it. (0:33:16) Codey: Um, so, listeners listen back. (0:33:20) Codey: we’ll give feedback on this in maybe one of the next upcoming episodes. (0:33:24) Codey: I will probably bite the bullet and do this now that I’m not I don’t have a deadline that is of the for like the manuscript that is fast approaching so. (0:33:35) Jonnie: Yeah, and Al was telling me he’s gonna install this on his work PC, so he’s gonna have a very detailed show on it in a few weeks time. (0:33:45) Codey: Sure! (0:33:46) Jonnie: Just throwing Al totally under the bus, I don’t believe he’s not going to do that. (0:33:52) Jonnie: But he could do it. He could do it. He could do it for you listeners. (0:33:58) Codey: he’s probably screaming right now. okay so the last bit of news is for a game called Kamaeru a frog refuge and this has the same vibes as Usagi Shima so my brain was like oh let me figure out what Kamaeru means. in Japanese it means take a stand which is not what I was expecting it to be. I was expecting it to be like frog island or something because Usagi Shima is a bunny island. (0:34:28) Codey: But no. Okay. So Kamaeru frog refuge, quote foster a sanctuary for frogs and restore the biodiversity of the wetlands in Kamaeru, a cozy farming sim where you raise frogs by playing minigames and decorating your habitat. Hop right to it. (0:34:47) Codey: What do you have thoughts about this, Johnny? Are you? I have thoughts. (0:34:49) Jonnie: yeah it looks it looks really cute right like it definitely gives off the same same vibe as usagashima but it looks a lot more detailed just lots of little things about you know so in usagashima like you you kind of placed decorations but that was it’s like I think the the idea of restoring the wetlands looks cool it seems like there’s lots of customization options which is which is pretty cool the frogs look super cute and like it looks like There’s like tons of fun color combinations, so I’m guessing there’s going to be… (0:35:19) Jonnie: …a little bit of a Pokemon creature collection style aspect to this, which I know Usagushima had as well. (0:35:26) Jonnie: And alongside, you know, maybe some some more human characters and some interactions in that way. (0:35:32) Jonnie: This has the potential to be a really, really great game, I think. (0:35:40) Jonnie: Usagushima didn’t really stick with me. I think one, because I didn’t really want a mobile game at that point. (0:35:46) Jonnie: but also it just felt a bit shallow. (0:35:49) Jonnie: And this looks like it kind of has the depth that I’m looking for like this. (0:35:55) Jonnie: This is ticking a lot of boxes and I think for like this one is really interesting things in the cottagecore genre of (0:36:02) Jonnie: really doing something (0:36:04) Jonnie: Unique that doesn’t have to be like the whole thing doesn’t have to be a hundred percent unique, right? (0:36:08) Jonnie: A lot of this seems inspired by Utsagushima. However, well, and it’s probably not, right? (0:36:09) Codey: Right. (0:36:13) Jonnie: It’s probably done independently given how closely they’re sort of coming out. (0:36:16) Jonnie: But frogs is not an area that’s really been (0:36:19) Jonnie: explored or is that common outside of like the only other time I can think of really even seeing frogs is catching them in a farm with their with their critter so yeah that was kind of like a weird brain mush of thoughts because this is the first we’ve heard about this game if I remember rightly (0:36:23) Codey: Mm-hmm (0:36:40) Codey: Um, yeah, so I think this is the game that I saw on Instagram or on Instagram, (0:36:45) Codey: Twitter, and I tagged, uh, Al in it because someone tagged me in it because my friends know that this is the kind of game that I will just eat right up. (0:36:53) Codey: This is the first time we’re covering it on the podcast. (0:36:55) Codey: I just want, I wanted to grab my facts straight before I said anything, but, (0:36:59) Codey: um, the developer of apico L, um, is actually also developing a frog breeding and collecting game called mud born. (0:37:07) Codey: So instead of bloodborne, it’s mud born. (0:37:10) Codey: Um, and it’s very, in the same vein, uh, looks a lot like, uh, apico. (0:37:17) Codey: So it’ll be the same kind of thing, um, of, uh, going and helping a frog, (0:37:25) Codey: uh, deity, um, rediscover her lost children. (0:37:30) Codey: Um, this is in, uh, Elle’s con a message about it in March of last year. (0:37:40) Codey: And the discord quote, um, I’ve always joked about making apico, but frog, but it’s never been much more than that with the game jam theme of pond. (0:37:50) Codey: However, it seems like a good opportunity to make it a reality. (0:37:55) Codey: Um, so he has been working on that, which is great. (0:37:59) Codey: So there, there are other frog games coming out. (0:38:02) Codey: Um, I just wanted to say that, uh, cause I really like it clearly, but this (0:38:10) Codey: is, uh, looks a lot different and looks like it’s own little thing. (0:38:13) Codey: And, um, I really like, like they actually have human characters in this game (0:38:17) Codey: that Usagi Shima did not have. (0:38:19) Codey: So there might be like kind of more of a social aspect. (0:38:24) Codey: And then I also saw kind of a crafting system or like a crafting mini game or something that looked a lot like, um, spirit fairs, mini games, which I was also really interested in. (0:38:36) Jonnie: yeah they looked really good and even little things like they was painting a birdhouse it looked like you know just as a little customization option which I (0:38:36) Codey: So. (0:38:40) Codey: Mm-hm, mm-hm, so yeah, right now it’s just coming 2024, we’re not really sure when. (0:38:51) Codey: But it is also gonna be part of Steam’s next fest. (0:38:56) Codey: So make sure to check in on that. (0:38:59) Codey: And last, I was looking when I looked at their thing earlier. (0:39:02) Codey: No, they’re not doing it anymore. (0:39:04) Codey: Nope, maybe they are, they’re broadcasting. (0:39:10) Codey: The developer is currently playing on Steam, and they are wearing a frog hat and have a bunch of frogs behind them. (0:39:19) Codey: And it’s so heckin’ cute. (0:39:21) Codey: So you could probably watch that stream video of them streaming the game. (0:39:26) Codey: But it looks pretty good. (0:39:27) Codey: Cool, well that was our news, woo. (0:39:31) Codey: So on to the main topic, which is Palia. (0:39:35) Codey: To remind people, Palia is one of the worst. (0:39:40) Codey: The phrase they used was “A cozy world made for you.” (0:39:44) Codey: It’s the free-to-play farming MMORPG game. (0:39:46) Codey: We have been playing it, I played it, probably maybe played like 30 hours, but that might be a little bit much. (0:39:58) Codey: Maybe like 20 hours around? (0:40:02) Codey: What about you, Johnny? (0:40:04) Codey: How are you playing the game? (0:40:06) Codey: thoughts, that non-spoilery. (0:40:10) Codey: kind of vibe thoughts about it to say before we jump in. (0:40:12) Jonnie: Yeah, so I’m playing on the Switch, and it runs really well on Switch, right, like I feel like that’s an important thing to recognize early, because the Switch is very old at this point. (0:40:23) Jonnie: Like it doesn’t run perfectly, I’m sure it runs a lot better if you’re playing via PC, but no real major issues in terms of how it plays. (0:40:32) Jonnie: And I really like what they’re trying to achieve with Palia, however I find it difficult to recommend at this stage until… (0:40:42) Jonnie: …there’s a little bit more from a content perspective in the game. It’s probably my very high level thought, but I really love what this game is trying to achieve from introducing that MMO aspect. (0:40:53) Codey: Yeah, I echo that sentiment. I’m also playing on Switch, and I think it has a lot of potential, (0:41:05) Codey: but that there’s some stuff that isn’t quite, some things that aren’t quite built out yet. (0:41:10) Codey: And after playing MMOs for so long, like World of Warcraft or something, I mean, and that’s probably not a fair comparison. But after playing things like that, like some of the (0:41:23) Codey: personality of the MMO side of it, and the world just seems, like it seems like you play for 10 hours and then you’re like, “Well, yep, I get it.” (0:41:33) Jonnie: Yeah, I do want to come back to the WoW comparison, because I think my initial, like my very very early thoughts when I started playing, was it did feel a little bit like when you first started playing. (0:41:45) Jonnie: Wow, obviously, like the combat is the big difference, but when I guess I think about how the world is constructed, it did feel like World of Warcraft where the world is big and your character feels a lot smaller than it typically does in cottagecore style games, which took a bit of like… (0:42:03) Jonnie: It was a bit of an adjustment, right? When you get the first quest to walk into town and like actually takes a little bit of time and you’re trying to work out where to go, that was a little bit of a brain reset and exploring the map. (0:42:15) Jonnie: Like the maps, so there’s two regions and they’re pretty decent size, and yeah, so there is that good early exploration element that I really like. (0:42:30) Codey: Mm-hmm. Yeah, I will say I haven’t really explored the second area too, too much, but (0:42:38) Codey: I agree that it feels like, like I feel like I’m still playing and exploring and still encountering things that are surprising to me. Or like, “Oh wow, I didn’t know this was here,” or “Oh, I didn’t, (0:42:52) Codey: I’ve never been over here before,” or finding out there’s a whole underground, (0:43:00) Codey: the city was really cool. So yeah, it’s got some, I think it’s got more good than bad, (0:43:10) Codey: but it’s definitely maybe like, “Wait a bit.” But, well, let’s dive into a little bit about the story itself. Do you have a good grasp on the story and want to mention it? (0:43:22) Jonnie: Yeah, so I think there’s two aspects to the story. Well, I think it’s all sort of one connected story. And there are a series of dungeons. There are currently three in the game, but there are at least, there’s at least one more intended. I’ve done all three of the of the dungeons. But it’s very closely tied, I guess, to the nature of people and (0:43:52) Jonnie: the world. So none of the other characters, none of the NPCs in the game are humans. They’re a different race. I can’t recall off the top of my head what exactly they are. Yeah. But you’re basically, you know, every player character in the world is a human that’s effectively being reanimated by some form of of God. And… (0:43:59) Codey: Mm-hmm. (0:44:05) Codey: No idea. I don’t know if I have ever known… (0:44:08) Codey: “Pallians.” (0:44:22) Jonnie: That enables, you know, you have a stronger connection into some of the magic and the dungeons are about exploring sort of what happened to humanity. And it seems like in the wider context of the world, magic is kind of one of those things that’s known about, but also heavily suppressed and kind of taboo to engage with. But some of those restrictions don’t apply to humans. And so you’re kind of exploring that at the stage that I’m up to, which is (0:44:52) Jonnie: to finish the story. But I guess a decent way through. There isn’t a… I don’t have a sense of what it’s building towards. I guess that’s that’s probably a big gap for me. (0:45:04) Codey: Mm hmm. That’s, that’s my biggest concern with the story is like, basically you teleport or get reanimated or whatever, but your character just like shows up and someone’s just standing there and they’re like, Oh, wow, another human, like, please follow the chain of humans that are heading to the town. And then you go to the town and then they give you like a plot of land. Um, and then you can build like a house on it and stuff, but. (0:45:34) Codey: Last that you’re just kind of free. I mean, there are like quests, but there’s not, it’s, (0:45:40) Codey: it’s very open world in that way that like you, you could then never do the quest ever again. They’re like the story quests, I guess some of the quests you have to do to be able to improve your, um, your abilities. But a lot of it, like it just seems, it seems secondary to me or just like a non- (0:46:04) Codey: existent almost so I would I would like that to be built up a little bit more and I also would like the characters to be built up a little bit more so there’s all the NPCs are basically pallions that live in this world that have have lived in this world and they have some like personality (0:46:34) Codey: to them and they have relationships between them and stuff but for some reason I just wasn’t really connecting to them I don’t know what your experience was yeah (0:46:41) Jonnie: Yeah I felt the same way. I think a lot of them, so a lot of the NPCs I would say that their role is to introduce various skills to you and there’s more skills than most cottagecore games have and it’s kind of like their whole, like they have one personality trait and that’s it so they’re very two dimensional in that way. (0:47:06) Jonnie: you know, I think about the bug catcher and his whole thing is he’s a kid and he’s part (0:47:11) Jonnie: of the local scout group or whatever their world equivalent is. And so he’s always excited and always kind of hyper and always wanting to catch bugs and that’s it, right? Like I didn’t feel like anything else from that character. (0:47:16) Codey: Yeah. (0:47:22) Codey: Mm-hmm. (0:47:28) Codey: Mm-hmm. (0:47:30) Codey: Or, like, the bookstore lady, (0:47:32) Codey: which I didn’t know there was a bookstore for the longest time, (0:47:34) Codey: but the bookstore lady, like, you go in there and she’s just, like, (0:47:38) Codey: has the vibe of, like, (0:47:40) Codey: “You hurt my books. I hurt your face.” (0:47:44) Codey: your face. Like she’s just very like protective of her book. (0:47:46) Codey: But then I don’t think I’ve talked to her about any like any time I talk to her. I don’t she’s not mentioned anything else Like I don’t know anything about her (0:47:57) Codey: There’s not like a time when I’ll go back in the bookstore and she’s like, okay I guess you’re you’re nice or whatever like but that could just be me not really understanding how to progress the (0:48:09) Codey: Like Hearts basically, I’m trying to think of how to like the progression of the of your (0:48:16) Codey: With these characters It’s not clear to me how to do that (0:48:21) Codey: After after a certain while you can gift them things but like half of the people I try and gift them something and they’re like No, I don’t want that (0:48:29) Jonnie: Yeah, so there’s this whole relationship side to the game, and it’s probably for me the weakest aspect, so you can talk to NPCs, and you can ask them for a clue about what someone wants each week. (0:48:45) Codey: Mm-hmm. (0:48:45) Jonnie: They want four different gifts, and you can, you know, increase the relationship by talking to them, and some of those sorts of things, but it kind of all feels surface level. (0:48:55) Jonnie: And I have to say, it’s very weird for an MMO. (0:48:59) Jonnie: That’s the part that really doesn’t connect because it’s like, yes, there are 20 of us all trying to make friends with the same character right now. (0:49:07) Jonnie: Like it’s it doesn’t feel particularly genuine and kind of feels at odds with everything else that the game is trying to do. (0:49:14) Jonnie: And potentially one of those features that they put in because this is what console games do. (0:49:15) Codey: Yeah. (0:49:21) Codey: Yeah. (0:49:23) Codey: I don’t really know how, (0:49:24) Codey: like I’m trying to think of like how that could be fixed. (0:49:26) Jonnie: I mean, just don’t have it in the game. I just don’t think it’s necessary. (0:49:28) Codey: And I’m not entirely sure. (0:49:31) Codey: Hmm, okay. (0:49:34) Codey: I guess that’s also true. (0:49:35) Codey: Like that was the other thing is like, (0:49:36) Codey: you don’t really know, so you’re human. (0:49:38) Codey: You don’t really know like why you’re here or if like you have some type of greater purpose (0:49:46) Codey: like you’re gonna ascend or something like, (0:49:49) Codey: or return to the dirt. (0:49:51) Codey: Like there’s no idea, at least in the beginning and at least to the part where I’m in in the story. (0:49:57) Codey: And so having romanceable aliens, basically, (0:50:05) Codey: I was like, what? (0:50:10) Codey: It just seemed a little like maybe not until (0:50:15) Codey: later on in the game. (0:50:16) Codey: What did that be something that I’d be thinking about? (0:50:19) Codey: I don’t know. (0:50:22) Codey: One thing that they just released though, (0:50:24) Codey: which I really like this in just as an aspect of farming games in general, (0:50:29) Codey: is there’s a character named Sabira and she’s like an older character. (0:50:33) Codey: You can now romance her. (0:50:36) Codey: They add it. (0:50:37) Codey: So basically like she’s probably in her like fifties or sixties or something. (0:50:41) Codey: And I think that farming games in general (0:50:45) Codey: is a way to open up that type of like relationship with older humans because as someone who, (0:50:52) Codey: I was married, surprise, like I was married (0:50:56) Codey: and I was in a relationship for nine years without human. (0:50:58) Codey: And then I left that relationship and then I was in my like late twenties and even like now if I were to be single in my thirties, (0:51:06) Codey: like I don’t, when I play farming games or whatever or play these games where you have like romanceable whatever it’s always like. (0:51:15) Codey: Yeah, early 20s are teenagers and it’s just like, but like, circumstances happen and other people need to find love as well. (0:51:26) Codey: And so I just really wish that that diversity was represented in games. (0:51:34) Codey: So yeah, I don’t know. I really liked that. (0:51:36) Jonnie: Yeah, I think diversity is important. (0:51:38) Jonnie: Um, yeah. (0:51:40) Codey: Cool. (0:51:45) Codey: Is there a character that like, stuck out to you that you really enjoyed? (0:51:48) Jonnie: um unfortunately the answer is no like I like now I can think about it and I can recall all of the different characters but I it’s almost in the bad way where I think they’re all sort of a bit tropey actually the one character the one character that I do like is the the fishing robot um the fishing the fishing robot is cool uh I i’m a big fan of him and he like I think I think particularly because his trope is… (0:52:01) Codey: I was literally about to say, “But what about the fishing robot?” (0:52:18) Jonnie: Unexpected, you know, where he’s sort of like looking for or trying to find that zen spot and help other people find I bet they don’t call it the zen spot. I can’t remember what he refers to it as but (0:52:30) Jonnie: I thought that was like a fun little twist on a robot character (0:52:30) Codey: Mm-hmm (0:52:34) Codey: Mm-hmm and his mannerisms are so cute and like (0:52:38) Codey: There are throughout the world Sometimes you’ll find like these shiny pebbles or whatever and someone mentioned that he really likes them I think his name’s like Inar or something Someone mentioned that he really likes them and so every time I find one I go and bring it to him and every single time He’s like over the moon about these shiny pebbles and I’m just like yours honky you Cute! (0:53:00) Codey: So, um, big fan of him for sure. (0:53:08) Codey: Um, well, since we talked about fishing, let’s talk about, um, something they say, (0:53:12) Codey: again, that’s part of this game is living off the land any way that you like. (0:53:17) Codey: Um, so they have, I think it’s eight. (0:53:20) Codey: Yeah. (0:53:20) Codey: Eight different like skills that you can improve. (0:53:26) Codey: Um, and some of them are, you know, fishing, hunting, mining, or fishing, (0:53:31) Codey: bug catching, foraging, those are all things that are in most games, but they also have hunting, um, furniture making, and then, oh, I guess gardening is another, like, uh, like regular one in these types of games. (0:53:42) Codey: Um, so let’s just briefly touch on these and like, talk about the pros and cons of each of them and the way that they do them, and if we really like it or not. (0:53:51) Codey: Um, so what do you think about the fishing? (0:53:53) Jonnie: I think fishing’
Special Conditions Podcast 163 https://bit.ly/SC163WildForceCyberJudge https://bit.ly/SC163SanAntonioResults https://bit.ly/SC163SerperiorVSTARlist In a heartwarming twist on this episode of "Special Conditions: A Pokémon TCG Podcast," hosts Adam and Justin share a delightful exchange of gifts. Playing off each other's favorites, Adam surprises Justin with a token of affection featuring Arcanine, Justin's beloved four-legged Pokémon. In return, Justin brings a smile to Adam's face with a thoughtful gift centered around Mr. Christmas himself, Delibird. Tune in for this charming moment, as the hosts celebrate their friendship through the language of Pokémon. After this exchange, hosts Adam and Justin unpack the winning Charizard deck from the San Antonio Regionals and explore standout lists, with a special focus on the intriguing Arceus Serperior VSTAR deck that clinched 58th place. Adam brings his excitement to the forefront for these unconventional strategies and shares his enthusiasm for unique decks like Regigigas Vstar with Arceus as well. Venturing beyond the tournament, the duo dive into the anticipation surrounding the upcoming Japanese sets, "Wild Force" and "Cyber Judge." Throughout the episode, they compare insights from Pokebeach articles to ChatGPT's perspectives and the hilarity that ensues. Use code FULLHEAL at https://tgacards.com/ for 10% off your order! Support the show by shopping at TCGPlayer.com using this link - https://bit.ly/TCGPlayerAffiliate SpecialConditions@PokemonProfessor.com Voicemail, Text, and Picture Line - 732-835-8639 https://linktr.ee/PokemonProfessorNetwork Music provided by GameChops and licensed through Creative Commons ▾ FOLLOW GAMECHOPS ▾ http://instagram.com/GameChops http://twitter.com/GameChops http://soundcloud.com/GameChops http://facebook.com/GameChops http://youtube.com/GameChops http://www.gamechops.com Intro Music Trapped In A Pokéball Dj CUTMAN and Belthesar GameChops - Ultraball http://gamechops.com/ultraball/ http://soundcloud.com/DjCUTMAN http://soundcloud.com/belthesar Break Music He Walk - Furret / Accumula Town Remix Dj Cutman http://soundcloud.com/djcutman http://twitter.com/videogamedj http://youtube.com/djcutman Outro Music Kanto Trainer Battle Mykah GameChops - Ultraball http://gamechops.com/ultraball/ https://soundcloud.com/mykah Hosts Adam Tuttle Justin Keller Producer Ken Pescatore Executive Producer Tish Smith Pokémon And All Respective Names are Trademark and © of Nintendo 1996-2021 Pokémon Professor and Special Conditions are not affiliated with Niantic Inc., The Pokémon Company, Game Freak or Nintendo #pokemon #pokemontcg #podcast
After nearly a year of talking about the debate that everyone wants, it's happening. Is the game Pokemon Arceus worth it? Or is does it belong in the bin? This long awaited clash will bring hopefully give some closure. This is the largest collaborative event we have produced so far and its good one! Featuring Jude the Dude, RoanRants, Eli Turp, Beth and Liam. Chapters Intro: Trailer: 0:00 Rivals introduction: 1:38 Intro: Judah's speech: 5:27 Intro: Roan's speech: 6:32 Intro: Liam's speech: 7:08 Intro: Elijah's speech: 7:27 Intro: Beth's speech: 8:08 The Debate: 8:54 Final thoughts: 1:25:10 Pokemon Arceus Boxing Match?: 1:27:01 Height Debate: 1:28:45 Random Chat: 1:32:04 Outro: 1:35:27 Credits Big thanks to Judah Terry for hosting this event, editing, producing and creating the art for this episode. Special thanks to Roan Fern for time stamping this episode Big thanks to Elijah, Liam and Beth for coming on. Thanks to the podcast team working behind the scenes.
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IMPORTANT ANOUNCEMENT EVERYONE! After nearly a year of talking about the debate that everyone wants, it's happening. The Pokémon Arceus Debate drops this October 25th! Hosted here on the JR's Gaming Podcast! Is this game worth it? Or is does it belong in the bin? This long awaited clash will bring hopefully give some closure. Featuring @judethedudeofficial @RoanRants @EliTurp Beth and Liam. Available everywhere you get your podcasts and of course available on YouTube. Get hyped for October 25th!
Having grossed more than $40 billion over the years, Pokémon is the second-biggest franchise in video game history, surpassed only by Mario. It has sold 370 million copies-and shows no sign of letting up. In 2022, Pokémon Legends of Arceus was released on Nintendo Switch. The latest instalment in the video game series aims to breathe new life into a licence which has been labelled conservative in some quarters, promising a return to the homeland of the mysterious Pokémon, at a time when trainers did not exist. But how did it all start? That name rings a bell, doesn't it? So what are the Pokemon games actually like? In under 3 minutes, we answer your questions! To listen to the last episodes, you can click here: What is attachment theory? What is the best time of year to find work? How can I beat a hangover? A podcast written and realised by Joseph Chance. In partnership with upday UK. First broadcast: 08/02/2022 Learn more about your ad choices. Visit megaphone.fm/adchoices
Al and Kev talk about Mineko's Night Market Also, we talk about Stardew Valley 1.6, the recently teased Lord of the Rings cottagecore game, and a number of recent release date announcements. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:42: What Have We Been Up To 00:15:56: News 00:45:50: Mineko’s Night Market 01:32:52: Outro Links Mineko’s Night Market Release Dates Mineko Plush Coral Island PS5 Critter Crops Delay Sun Down Survivors Update Orange Season Update Travellers Rest Update To Pixelia Kickstarter Stardew Valley 1.6 Sneak Peek Stardew Valley Joja Parrot Tales of the Shire Teaser Tales of the Shire Site Mineko’s Night Market Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. My name is Al And I am playing the neko’s night market as we speak Fantastic we are gonna have so much to talk about this game. I think it’s gonna be (0:00:36) Kevin: I’m Kevin. (0:00:37) Kevin: Um, excuse me, I believe that is Wormburger’s Night Market? (0:00:47) Kevin: Uh, you think the game that’s been in development for eight years and has been my most anticipated game of like two years running? [laughs] (0:01:00) Al: Funny because like yeah, so like this podcast I’ve been going for like nearly five years now, right? (0:01:04) Al: And this game had already been announced four years before the podcast started So quite a while Did neko just poop on the ground It just just sat on the ground and stood up and then it was a garden block (0:01:12) Kevin: 2015 baby that’s that’s wild like I don’t I didn’t (0:01:25) Kevin: Yeah, if that’s possible, yeah. (0:01:26) Al: I think Niko just pooped on the ground. (0:01:30) Al: To give me somewhere to plant, all right. Well let’s see what happens with that. (0:01:34) Al: We’re gonna talk about the Niko’s Night Market, because somehow we managed to play this game in the five days since it came out. (0:01:43) Al: Yeah, we’re gonna talk about it. Before that, we’ve got a bunch of news to talk about. (0:01:43) Kevin: Yeah, but I played a lot so I have things to talk about (0:01:57) Al: there’s stuff we need to talk about, there’s stuff we definitely need to talk about. (0:01:58) Kevin: Is there I don’t I don’t I don’t know Not really I like going in blind [laugh] (0:02:00) Al: Have you not looked through the news? (0:02:02) Al: Oh Kevin, right, that’s fine, let’s go in blind. (0:02:05) Al: Most of it is pretty small, pretty quick, still good, but we’ve got two really chunky bits of news at the end that we need to talk about. (0:02:11) Kevin: Wait, we haven’t talked about that one yet? (0:02:13) Al: We have not talked about that yet. (0:02:14) Kevin: I- (0:02:14) Kevin: Oh my gosh, okay, we do have things to talk about, all right. (0:02:17) Al: Yep, we have big stuff to talk about. (0:02:20) Kevin: I know- I like how you know exactly what I’m looking at. (0:02:22) Al: Well, of course, of course I know. (0:02:26) Al: So we’ve recorded the last episode, I think like the day before that news came out. (0:02:30) Al: Um, was it me and Cody? I think it was. Uh, we, we’d recorded really early that week and then they came out with our news and that was really frustrating. So anyway. (0:02:31) Kevin: was it okay yes yes I didn’t know it was it good good (0:02:39) Al: Um, uh, first of all, though, Kevin, what have you been up to? (0:02:46) Kevin: Um, okay, so in the Good good old me decided to do a whole bunch of things before Monneko dropped so you know the Pokemon DLC has been out for a minute, there’s been a lot of talk and So I finally gave in and I started playing Pokemon, but I wanted to play a good one. So I’m playing sword and shield I started a nuzlocke (0:03:22) Kevin: And it’s it’s a fun one to nuzlock through Because there’s so many a wide variety of encounters and and It’s surprisingly challenging at times. There’s there’s some heavy hitters in the game One going back to that Jen Like all all joking aside I I This is a subjective opinion, but I think it looks better (0:03:31) Al: Mmm, yes. (0:03:52) Kevin: And then scarlet violet like maybe not technically there’s probably It’s… (0:03:54) Al: I mean, I don’t think I disagree with that. I mean, I’m definitely one of the Scarlet and Violet enjoyers and defenders, but I don’t think that as a game it looks better than Sword and Shield. Definitely not. But I think personally that’s generally a problem with open world games. I don’t think that any of them look amazing. Breath of the Wild and Tears of the Kingdom have some moments where you’re like, “Wow.” But those are very few (0:04:09) Kevin: Yeah yeah. (0:04:19) Kevin: Yeah. (0:04:20) Kevin: Yes. (0:04:24) Kevin: You’re- you’re ner- yep, you’re right. (0:04:24) Al: and most of the time it’s just the same rocks and grass again. I think that is just a problem with them. So yes, I agree. (0:04:29) Kevin: Yeah. (0:04:31) Kevin: That’s fair. Yeah, no, that’s- that’s- I think that’s accurate. (0:04:35) Kevin: Um, so yeah, it is an uphill battle, I think, in that sense for Scarlet Violet, but… (0:04:41) Kevin: Even stuff like just the color palettes, I think they really, really pop in, uh, Sword and Shield. (0:04:43) Al: Oh yeah, especially Balonia. Amazing, amazing town. Just gorgeous, love it. (0:04:46) Kevin: Um… (0:04:50) Kevin: Yeah, yeah, the neon mushroom town, it’s awesome, yep, yep. (0:04:58) Kevin: And also one other comment, just like, again, looking back. (0:05:02) Kevin: The gym battles are just so good in Sword and Shield, (0:05:09) Kevin: like just this whole spectacle of a stadium battle and the chanting, (0:05:11) Al: Oh, yes. Yeah, definitely. The music. (0:05:15) Kevin: which, you know, actually fits in on like Scarlet Violet. (0:05:20) Kevin: It’s so bombastic and thrilling, and again, (0:05:25) Kevin: just comparing to Scarlet Violet, like, because of the freedom, (0:05:30) Kevin: I don’t know, they just, it wasn’t as memorable maybe, but again, (0:05:35) Kevin: that’s something subjective, but point B, ultimately, (0:05:38) Kevin: Sword and Shield is still really good, really fun, (0:05:41) Kevin: and I’m enjoying going through one of those luck. (0:05:44) Kevin: Well, I was before Monetco dropped, um, aside from that, (0:05:49) Kevin: I have had a big fighting game, Inch, um, so I dusted off a game called Skullgirls! (0:05:56) Kevin: Um, are you familiar with this at all, Al? (0:05:58) Kevin: Okay, so Skullgirls was originally released in 2013-2014, (0:06:07) Kevin: and they are still developing new stuff for it. Um, not a sequel, like the same game. (0:06:14) Kevin: It’s wild, um, it was, uh, it’s no- (0:06:19) Kevin: notable in the fighting game community for a couple of reasons. (0:06:23) Kevin: One, I mean, it’s a good game, for fighting game reasons, um, (0:06:26) Kevin: but aside from that, um, it’s all hand-drawn art, so it looks really good. (0:06:32) Kevin: Um, it has like a very stylistic art deco thing going on with a lot of its environments and settings. (0:06:39) Kevin: Um, and as the name implies, Skullgirls, um, at least originally, the original eight, (0:06:46) Kevin: I believe we’re all female fighters, um, which was you know, obviously not the norm in gaming in general, right? (0:06:54) Kevin: Um, it’s an all female cast, um, and they’ve done rounds of DLCs since then. (0:07:00) Kevin: Um, I think it’s going to be up to 18 by the end of this year. (0:07:04) Kevin: Um, I think there’s two males, but the rest are all females. (0:07:10) Kevin: Um, well, I mean, there’s a robot female and an alien monster thing. (0:07:16) Kevin: Um, but so, you know, um, take that how you will. (0:07:20) Kevin: Uh, it’s, it’s dynamic. (0:07:22) Kevin: It’s fun. (0:07:22) Kevin: It’s like not even fighting game or not. (0:07:26) Kevin: It’s, it’s just very good writing comical and then vibrant. (0:07:31) Kevin: Um, so yeah, skull girls to anyone who enjoys fighting games. (0:07:34) Kevin: That’s a hearty recommendation. (0:07:36) Kevin: It’s basically out on anything and everything. (0:07:38) Kevin: Um, uh, but, uh, aside from, yeah, so those were the two things I did. (0:07:42) Kevin: And then, uh, Meneco Wednesday came and it’s been all Meneco since then. (0:07:47) Kevin: What about you? (0:07:50) Al: Yeah, well, I mean, I think basically Maneko is the only game I’ve been playing this week. (0:07:56) Al: Maneko, Maneko, Maneko. (0:07:59) Al: I did play some more Pokémon, so I think I got my… (0:08:03) Al: I can’t remember where I was when we last talked, or when I last said it on the podcast, (0:08:08) Al: but I have done… (0:08:10) Al: I’ve completed the DLC on both games. (0:08:14) Al: I decided just to do… (0:08:16) Al: So my scarlet was like basically I hadn’t done anything in it. (0:08:20) Al: So I did the DLC without having done any of the badges. (0:08:23) Al: And then I was like, I’m just going to do all the badges. (0:08:26) Al: So I just did everything on that one. (0:08:27) Al: So I’ve now completed that. (0:08:27) Kevin: Right at least it’s fast to do it unlike other Pokemon games you can just knock them out (0:08:29) Al: And then, yeah, certainly once you’ve got everything. (0:08:36) Al: And then what else did I do? (0:08:39) Al: I did the DLC on my scarlet, my violet as well. (0:08:43) Al: And I completed the decks on that. (0:08:46) Al: And there’s a couple of side quests as well in the DLC. (0:08:49) Al: I did those as well. (0:08:50) Al: And yeah, just a bunch of Pokemon stuff in there. (0:08:56) Kevin: Have you- have you not gotten a bit tired of Scarlet Violet after doing it like three four times? (0:09:03) Al: times, yeah. I mean the story, yeah, sure, right? Like, the story bit is not fun. I still enjoy playing those games. Like, I still enjoy the core loop of those games. I still enjoy collecting Pokémon, blah, blah, blah. I think I have decided that I’m not going to do the new Professor Oak challenge that I suggested. I think that’s probably going a bit far. And if I want to do a Professor Oak challenge. (0:09:30) Kevin: until the second DLC drops. (0:09:33) Al: Well, I was going to wait until that because if you’re going to do it, then do it all the way, right? (0:09:39) Al: But then I was like, actually, if I want to do it, there’s so many games I haven’t done a Professor Oak challenge of, (0:09:43) Al: just do another one. (0:09:45) Al: I’m thinking about maybe doing Legends Arceus 1, for example, which could be fun, (0:09:53) Al: because I don’t have a Legends Arceus save file just now. (0:09:56) Al: I was thinking when you were talking about Nuzlockes, maybe it would be interesting as a Nuzlock, (0:10:03) Al: because obviously you’re not using Pokemon, right? (0:10:05) Al: So they’re not going to die, but you can die in that game. (0:10:07) Al: You can get knocked out in that game. (0:10:09) Kevin: Oh. (0:10:09) Al: So doing like a no death Arceus run, that could be interesting. (0:10:10) Kevin: No. (0:10:16) Al: Yeah, that’s probably about games. (0:10:19) Al: I mean, Pokemon Go, obviously, but that’s probably about it with games. (0:10:23) Al: I have, however, been watching a couple of things. (0:10:25) Al: I’ve been watching X-Men 92 and the run-up to the new X-Men 97 coming out next year. (0:10:30) Al: And I. (0:10:30) Kevin: Alright, how’s that been? (0:10:33) Al: It’s it’s good fun. I’m surprised at how like quickly and succinctly they’re getting through X-Men story lines like Like in the first season they do like like five or six big X-Men stories Like just that’s it. Those ones are done now and you’re like, oh my word, right? Wow, that was fast Yeah Well, it’s (0:10:50) Kevin: Yeah, this was prime 90s Saturday morning cartoon stuff, so like, there’s no time for plots or build up. (0:10:58) Kevin: Go do your enemy of the week. (0:11:01) Al: That’s the thing and then there’s no (0:11:01) Kevin: You got toys to sell, man! (0:11:03) Al: There’s no filler episodes that are all action all the time So it will be interesting to see where they go because there’s still four seasons to go Just I’ve just finished the first season. So I’ve got four more to go and I’m like I feel like they’re running out of stories by now Although I do believe there is a crossover with the 90s spider-man as well that I’ll need to watch at some point Yeah, yeah, yeah, I know I know but that’s my I need to watch that as well right because it’s a crossover (0:11:03) Kevin: The- (0:11:20) Kevin: There is, but that is under the spine. (0:11:31) Kevin: Yeah, yeah, um, yeah, I If I assure you it does not matter Well, good luck with that because I’m sure it didn’t matter to the writers or whatever I will I will say like I (0:11:33) Al: I haven’t figured out where it lies in the timeline. (0:11:37) Al: I know it doesn’t matter. I know. I know it doesn’t matter, Kevin, but it matters to me. (0:11:56) Kevin: Was still pretty young when that X-Men first aired so I watched some of it (0:12:00) Al: Yes, in 1992, yes. (0:12:01) Kevin: but Yes, you know the year I was born I might be older than me So I didn’t watch it I Missed the boat a little on that one. I didn’t I watched it but just not like everything right but it’s still very much like many people was very iconic informative in my What I think of the X-Men right like that’s the theme the colors all the looks (0:12:05) Al: I was also quite young. (0:12:31) Kevin: It’s still my favorite beast of all time Yeah, but good stuff good stuff (0:12:40) Al: Yes, yeah, yeah, yeah. (0:12:41) Al: And then I also watched for the first time Scott Pilgrim versus the World, (0:12:46) Al: the film that is, the live action films. (0:12:46) Kevin: Okay, I have not watched this tell me tell me Wait we’re talking the live-action right? Yes. Yes. Okay, cuz the animated one’s not out yet Yes, okay. Yes, that’s right. Okay Okay, I hear a lot of love for this movie thing (0:12:48) Al: I thought it was really good. (0:12:50) Al: I think it does a good job. (0:12:52) Al: Like, obviously live action. (0:12:53) Al: Yeah, yeah, yeah, yeah, yeah. (0:12:55) Al: The animated one, it’s not, it’s not a, yeah, and it’s a series, I believe. (0:12:58) Al: It’s not a film. (0:13:00) Al: But so like. (0:13:02) Al: I think, I think, yeah, so I think a lot of people like it and a lot of people (0:13:10) Al: thought it was fine. (0:13:11) Al: I will say that live action is difficult to do, like, a good kind of comic bookie style film, like most, most live action comic book stuff doesn’t try and be comic bookie, right? (0:13:25) Al: But Scott Pilgrim definitely does. (0:13:29) Al: And I think they did it really well. (0:13:31) Al: I think it works like that. (0:13:32) Al: Like you, it definitely feels like a comic book film. (0:13:35) Al: It’s like, you know how Into the Spider-Verse feels like a comic book film. (0:13:40) Kevin: Yes. (0:13:40) Al: It’s not live action, but it feels comic bookie, whereas all the other ones really just feel like superhero stuff, right? (0:13:40) Kevin: Yes. (0:13:43) Kevin: Yes, yes, I know. (0:13:46) Al: It’s, it, it feels like that. (0:13:48) Al: It feels, it feels like they wanted it to feel like a comic book. (0:13:52) Al: And I think it works really well. (0:13:54) Al: I think there are a few things in the story that feel a bit odd, but that just might be me being a bit weird around it. (0:14:01) Al: I’m not sure whether it’s, because I’ve not, I’ve not read the original comic run of this, right? (0:14:07) Al: So I don’t know whether it tells it some of the bits in it. (0:14:10) Al: In a better way, or whether I’m just kind of being a bit weird with it. I don’t know. (0:14:11) Kevin: Mm-hmm Yeah, okay. All right, that’s cool Yeah, I might watch it just speak for the animated series because the animated series looks very impressive (0:14:15) Al: But I enjoyed it. It was good. (0:14:25) Al: Yes Well, that was the other thing that was the other reason why I was watching it I was like, I know I want to watch this at some point You know what why not now, you know before the animated series comes out would be a good idea (0:14:35) Kevin: Yep, yep, all right, that’s good. (0:14:43) Al: I mean bits and pieces here and there. I’m about to start the newest series of Star Trek Strange. (0:14:56) Al: There’s a lot to watch. What can I say? Have you been watching Ahsoka? Of course, as well. (0:15:01) Al: I’ve been watching Ahsoka, which I’ve been enjoying. And Loki starts this week. (0:15:07) Kevin: Oh, I i’ve got to catch up on stuff before I watch loki like I mean like the required reading. I don’t watch ant man No, I don’t think so either ant man Yes Yes, i’ve watched the original ones. I watch one division watch loki season one. So just ant man Um, but I am going to do it because yeah, I do I do too which really means yeah I just need to watch ant man, um, which uh, but i’m excited for because it looks good. Um (0:15:12) Al: I don’t think there’s a lot of required reading. (0:15:16) Al: Yeah, I’d say Ant-Man, Lokey and Ant-Man, and presumably you’ve watched WandaVision. (0:15:22) Al: Yeah. (0:15:25) Al: I suspect that’s all of it. (0:15:38) Kevin: Owen wilson’s really good in it. And so is uh, (0:15:40) Kevin: Tom loki whatever his name is it’ll it’ll stand yes tom tom loki son. Um (0:15:43) Al: Tom Hiddleston and we’ve got Kehuquan coming in as well and his character looks very fun. (0:15:54) Kevin: Yep. (0:15:54) Kevin: Alright. (0:15:55) Al: Yeah. Awesome. Well, should we talk about some news? (0:15:56) Kevin: I guess so. (0:16:00) Kevin: Hey, you wanna talk about Moneko first though? (0:16:01) Al: No, no, I do not. Let’s talk about some news. (0:16:03) Kevin: Yeah, and what’s our first news item? (0:16:07) Al: Uh, oh yeah. Oh, I hadn’t looked yet. (0:16:13) Al: I wrote all this up like four days ago. So Maneko, there’s some Maneko’s night market news. (0:16:21) Kevin: Yeah. (0:16:23) Al: So the Xbox and PlayStation versions, we’ve got dates for them now. They’re coming out on the 26th of October and the physical Switch and PS5 versions are coming the 27th of October. (0:16:36) Kevin: Uh, is it? I didn’t realize it’s already on, is it on PS5 I assume? (0:16:40) Kevin: Or wait, no, no, sorry. I’m, no, you just said that. (0:16:40) Al: No, no, so that’s the PS. Please, it’s Xbox and- (0:16:43) Al: PlayStation versions, yeah. But I think, I think, I think the PlayStation version is for PS4 and PS5, (0:16:44) Kevin: My mistake. Yes. (0:16:50) Al: but the physical version is just PS5. Well, on Switch, obviously. (0:16:54) Al: So there is a PS4 version of the game, but not physical, if that’s clear. (0:16:59) Kevin: um yeah sure it’s look by the end of october it’s going to be everywhere that’s the main but you can get it on switch or pc (0:17:08) Al: You can. You can. (0:17:10) Al: And we have it covered because you got Switch. (0:17:12) Al: I got it on PC and played it on Steam. (0:17:14) Kevin: Yup, and if that’s not enough physical for you you can get a physical manneco Well, I think you can because I’m clicking on the link and it’s not working. I don’t know why Okay, anyways, um Okay, they’re doing Okay The manneco people are doing a plush (0:17:15) Al: Oh boy. (0:17:20) Al: You can. (0:17:23) Al: Yeah, there’s a new link. (0:17:27) Al: I’ve got a new link here as far as… (0:17:29) Al: Don’t worry, it still exists. (0:17:31) Al: There you go. There’s your new link. (0:17:39) Kevin: Run of manneco. It’s a good-looking plug. It is by the it is by the (0:17:39) Al: Is that good looking plush? It’s really detailed. (0:17:43) Al: Yeah. (0:17:44) Kevin: Company called make ship which I am familiar with this is basically what they do. They do limited runs of plushies you know even They did one for Baron breakfast and I missed it I’m so sad But that’s the that’s a kicker right that it is limited. I think turn it boy had like two plushies through that but anyways So yeah make ship rise of the time recording 20 days when it comes out That’ll probably even more like two weeks left on the campaign (0:17:47) Al: Yeah, they’re doing the ooblets ones as well, I think, and stuff. (0:18:14) Kevin: So check it out if you want. It’s $30 maybe a little pricey But if you love an echo like I love an echo It’s probably worth it because you will probably never ever see any mother physical manneco birch like this again Not yet, but I will so pay day when it gets But yes and minico’s art works really well with plush I think like the the the style (0:18:40) Al: Yeah, I’m just, I’m really impressed with how detailed it is, right? Like you’ve got the eye detail, the hair detail, and the clothing detail, the ear, the backpack, it’s just, it’s all so great. (0:18:44) Kevin: Yeah, got the little mark under the eye, yeah Yeah make ship I have had make ship products before and they are quality products and yes the detail is as good as You’d hope or want or the the creators want whatever and it’s a good quality plush a decent size to not one of those tiny little things (0:19:12) Kevin: Okay, so yeah, that’s Minneko (0:19:20) Kevin: So October 20th, roughly? (0:19:22) Al: Yeah, it does actually say that on the page, you don’t have to count it. (0:19:23) Kevin: Yeah, 19th. (0:19:26) Al: If you scroll down a little bit, it shows you the date. It’s got a timeline. (0:19:29) Kevin: um okay well there you go there the look the links on the show notes click on there yeah that’s the only thing right they take forever with these limited run things but understandably so yeah oh yeah you’re oh gosh no no no that’s too close 2024 is a year away no I know I went into lone the home depot the other day and there was all the christmas decor (0:19:30) Al: “Production starts 20th of October. Shipman estimated January 13th.” (0:19:38) Al: That’s not too bad. That’s not too bad. November, December, that’s three months. (0:19:48) Al: Christmas is less than 100 days. (0:19:59) Kevin: before october that’s the norm what what else is you know what else is october (0:20:06) Al: We’ve got, we’ve got Coral Island have announced their PS5 version is coming on the 9th of October. (0:20:14) Al: I will say, you know I love a conspiracy around dates. This is a suspicious date. (0:20:20) Al: This is suspiciously close because the next update for Coral Island is the 1.0 update. (0:20:27) Al: Just saying. Now we don’t know when that’s coming, but all I’m saying is they haven’t said the PS5 (0:20:37) Kevin: once you switch there’s no going back or wait oh they mean for version well either way that still sounds very uh and they have the wean (0:20:52) Kevin: There’s the art right there. It has the merfolk in it. It’s all that looks like a 1.0 or Like a game case cover Is it I don’t know I’m (0:20:59) Al: I mean, I think that’s the same artist they’ve been using for ages, but yeah, yeah, pretty sure I’ve had pretty sure I had that wallpaper on my phone for six months. (0:21:09) Al: Yeah, so we’ll see. We’ll see whether I’m right or wrong. It might be too soon after the most recent update, but they also could have been working on both of them at the same time. We’ll find out in like a week, because that’s like a week away. (0:21:27) Al: Next we have Crater crops have been delayed to the end of the day. (0:21:29) Al: We have so many more to delay. Keep coming with your delays please. (0:21:35) Al: There’s too many games. We still have like 30 games listed that’s coming out this year. Go and delay them please. (0:21:46) Al: Would you mean no? Man alive, Kevin. (0:21:49) Al: That’s all right. It’s all right. You’ve got two weeks till you need to do the Paleo Pines episode. (0:21:49) Kevin: I want, I just want Maneko, nothing else, and I’ll leave you alone, games. (0:21:57) Al: Sundown Survivors, they’ve got their 1.4 update, which they have named “The Final Boss”. (0:22:05) Al: And I think that the update includes “The Final Boss” of the storyline. Just a thought there. (0:22:10) Kevin: What that’s wild (0:22:16) Al: It’s like, what do they call it? Bullet hell? It’s a roguelike type game. (0:22:24) Al: I’m not playing this game. I don’t know. There’s some stuff. There’s some farming, (0:22:25) Kevin: But you have Pokemon. (0:22:31) Al: right? I felt like I needed to include it, but this is… (0:22:34) Al: It’s like three quid as well. It’s very cheap. (0:22:48) Al: Okay, I don’t know what that means. (0:22:52) Al: Or was that shoot him up? Right, got you. Orange season also have an update out. The festival’s season, that is out now, (0:23:01) Al: and it adds a tomato war, the summer festival and the chicken race. (0:23:06) Kevin: These are all good, good words. I like, especially “tomato war.” (0:23:08) Al: Yeah, so it looks like it’s a festival where you’re like trying to hit each other with tomatoes. (0:23:11) Kevin: What does that mean? Oh, oh, you thought- oh. (0:23:18) Al: During the event, you and three other competitors will throw tomatoes at each other, earning points for hits and losing points for getting hit. The one with the highest score when the time is over wins. Don’t worry, all the tomatoes used weren’t apt for consumption anyway. Like it matters, it’s a game. (0:23:34) Al: Oh, there’s a swimming… Oh, wait, swimming? That is the Summer Festival. They just called it different things. They called it Summer Festival at the top and then they called it swimming festival. (0:23:34) Kevin: - Yeah. (0:23:48) Al: Let’s use swim and then there’s the chicken race, which I feel like that’s probably self-explanatory as well. (0:23:50) Kevin: just it looks good though (0:23:54) Al: Also, is that a dino chicken? Look at the colors on that chicken. (0:24:02) Kevin: I don’t… I think it’s the green-ish chicken. I don’t know. (0:24:07) Kevin: Um, there’s a whole bunch of other… (0:24:09) Al: Yes, they have the key one, I think, being that they’ve added control support, so this is good. (0:24:14) Al: Yes, yes, I do. As someone with a Steam Deck, I very much like controller support on Steam Games. (0:24:21) Al: Next, we have another update. Travelers Rest have their drinks and staff update. So… (0:24:31) Kevin: Those sound important to a game where you’re running a tabber. (0:24:35) Al: Yes. Yeah, so customers can order drinks. (0:24:39) Al: You can serve them drinks, and then there’s also… you can employ employees. (0:24:46) Al: They also added seasons to the game. Like, I feel like what was in this game before now, right? (0:24:52) Kevin: You can hire a bouncer. (0:24:53) Kevin: I’m wondering! (0:24:54) Al: They’ve added the guest room system as well. Like, there’s a lot in this update. (0:24:56) Kevin: New beverage aging system was that… (0:25:00) Kevin: There- ooh. (0:25:02) Kevin: That you’d expect in a tavern. (0:25:07) Kevin: A similar game. (0:25:07) Al: To be fair, to be fair, isn’t it? (0:25:09) Al: access. So it’s 0.6.1 update. Right, next we have two Pixellia which we’ve mentioned before but they are now in Kickstarter. Now what I want to do is I want Kevin to go and watch the entirety of this video before we talk about this. (0:25:14) Kevin: It’s a fun idea, just a little more time in the oven and it looks like- (0:25:29) Al: So I will probably cut this out listeners but I want Kevin to go and listen and then tell us what his thoughts. (0:25:29) Kevin: Alright. Alright, here we go. (0:25:32) Kevin: Are you sh- (0:25:34) Kevin: Alright, you don’t want- I can do it live as I’m watching. (0:25:38) Kevin: Alright. (0:25:39) Al: I mean you can do it live if you want but you don’t need to. (0:25:40) Kevin: Alright, based on my true story, is that what it just said? (0:25:45) Kevin: Yup, on my true story. (0:25:48) Kevin: I can live my life how I see fit, okay. (0:25:50) Kevin: Pixelian is a whole awful word. (0:25:53) Kevin: Is this just Pixel Sims? (0:25:53) Al: I know, right? (0:25:58) Al: I mean, I don’t know, I don’t think it’s Sims. (0:26:01) Al: It feels more like Pixel’s Second Life. (0:26:05) Kevin: or that short yeah oh yeah I’ll look at there’s a fashion runway yeah there’s a lot going on here well you can really do anything you can be a band basketball farmer okay you can you can decorate your space yeah okay this is just Sick in life pixel version. (0:26:10) Al: Because like, you are playing, because you’ve got one character that you’re playing. And it’s like, there’s so much going on. (0:26:20) Al: This is the thing, it just keeps going. (0:26:34) Kevin: Um (0:26:35) Kevin: Let’s embrace the thrill what you can rob banks And a hack I saw a binary oh my gosh grand theft auto actual street traffic violations Of course build bonds, what could that mean? (0:26:40) Al: Uh-huh, you can rob banks (0:26:49) Al: Yeah, you know, and then. (0:26:55) Kevin: You can’t go to jail. Yeah, i’m sure there’s I hope that jail system’s innovative Or immersive (0:27:02) Al: Yeah, I don’t know. I wonder if you can break out of it or not. (0:27:05) Al: What isn’t there? What isn’t there in this game? Like when I first saw this, I just thought it would be like another like life sim, standard life sim, but there’s an insane amount in this. (0:27:06) Kevin: Oh, you can you absolutely can oh, well, there’s a nightclub. Can you do crimes at the (0:27:20) Kevin: I mean, it is a life sim, but it’s a lot of life. (0:27:22) Al: Yeah, you can be a boxer. (0:27:24) Kevin: They really, this really is everything. (0:27:28) Kevin: Yup. (0:27:29) Kevin: Fishing, oh, there’s our cottage core. (0:27:31) Al: There’s our farming. (0:27:31) Kevin: Yeah, but who’s gonna, who wants to do that when you can rob banks? (0:27:36) Kevin: What is that? (0:27:37) Kevin: Is that the UN? (0:27:38) Kevin: Look, they have the bank robber right on the cover art. (0:27:40) Al: I think so. (0:27:42) Al: This is absolutely wild. (0:27:44) Kevin: That’s, they know that’s the good one. (0:27:48) Kevin: All right, there you go. (0:27:50) Kevin: They can’t do anything. (0:27:51) Kevin: It is. (0:27:54) Kevin: Wow, and boy, they’re so- (0:28:00) Al: Yeah, it’s not a huge goal. But yeah, still, I mean, you’ve seen ones with small goals not get hit. (0:28:06) Al: So, yeah, it’s going all right. Well, yeah, this is 2Pixellia. 2Pixellia is a pixel art life simulator game set in the charming country of Pixellia. Your journey begins with a life-changing decision to start a new life from scratch, bleh. And as you step off the bus, your choices will determine what that life will become. I wonder how much of that is like actual choice. I wonder if there’s things that you can’t actually do. (0:28:11) Kevin: They really do have politics. (0:28:30) Al: Like, do they build in, like, privilege and stuff like that? (0:28:36) Al: Is it easier for certain people to do certain things? (0:28:36) Kevin: Oh Oh, that would I would applaud them so hard if they did oh my gosh Idol I would would it be fun playing the game. I don’t know but reading it and seeing it happen and the Twitter Tweets that would come out of that. Oh my gosh, that would be the best (0:28:47) Al: I don’t know if that would be fun or not, that’s my only question. (0:28:54) Al: Yeah, it would be great as an art piece, certainly, right? (0:29:06) Kevin: Oh my gosh Okay Yeah, yeah just like the South Park difficulty slider Oh My gosh, okay. Look, you know what? They don’t even have to put gameplay in it But you like just lean into it like you can do anything (0:29:07) Al: But yeah, would that make it a fun game? (0:29:09) Al: I don’t know. (0:29:15) Al: I’m probably going to cut this bit, but like, you know, hard. (0:29:17) Al: More does your black, right? (0:29:18) Al: Yeah. (0:29:35) Kevin: Right in there. They’re added. That’s what they’re saying (0:29:36) Kevin: in their campaign. They’re advertising right. You can do anything and you can have like you could be a boxer You can be a bank robber. You can be a farmer. You can have privilege as a person of color You can do anything Oh my god, I mean there’s politics so the anarchy might Anarchism whatever you want to call it might be in the cards (0:30:06) Kevin: Dismantle the establishment Um, wow, that’s really uh, we’re very big and ambitious. That’s the word ambitious. Um And it looks the trailer looks like a game and with that small of a goal i’m assuming they’re Basically done It’s more game than not (0:30:23) Al: Yeah, so it does say that they’re expecting the final version to be out in May next year, (0:30:31) Al: I believe with the alpha coming out in December. So, I mean, that sounds to me like they, yeah, (0:30:38) Al: they have the features, right? They have the game and the alpha and beta will actually be an alpha and a beta, which is like actually testing the stuff that you’ve done rather than just going, “Hey, here’s a game without the stuff!” Right? You know, it’s like… (0:30:48) Kevin: Yep, does it work cough travelers rest cough No, I know (0:30:53) Al: “Here’s a game that has some stuff!” (0:30:56) Al: Which is… Well, I mean, that’s early on. They’re not calling it an alpha or beta. (0:31:00) Al: I just… I find it really annoying. Anyway, we don’t need to get into this again. (0:31:03) Al: What have I written in it? Yeah. It’s going to be interesting. Interesting to see. (0:31:07) Kevin: Yes, it’s big while yeah, that’s that’s yeah, you can really do anything sailing still an awful name So the there are clouds in the sky the ocean is wet Go ahead go ahead (0:31:10) Al: So, we’re going to talk about Stardew Valley. Let me start off. Let me start this off. (0:31:20) Al: Let me start this off! (0:31:24) Al: Kevin! (0:31:24) Al: So, Concern Date, like just after we recorded the last episode, posted this image on Twitter of, (0:31:33) Al: so have you ever done any Ginger Island stuff in Stardew? That was in the most recent update. (0:31:39) Al: I haven’t either, but I know that on Ginger Island, there’s a bunch of like parrots that you can use to unlock a bunch of stuff. And then, so this is an image of a parrot that is like (0:31:53) Al: JoJo branding, JoJo? JoJo? Is it JoJo? JoJo, sorry, JoJo, the JoJo branding on it. And so I’m like, (0:31:56) Kevin: Jojo, not Jojo. (0:32:01) Al: oh, interesting. Is this like another like JoJo based thing? How does this work? It’s going to be interesting to see what this is, presumably it’s on Ginger Island, or it’s in a new place that we don’t know about, something like that. And then, Concern Date just like posts a list of the features coming up in the next update. (0:32:23) Al: And you’re like, “Oh, okay.” Which includes one of the bullet points is Georgia alternatives to some of the endgame quests. (0:32:32) Al: So what I’m guessing is if you go the Georgia route for the community center, when you go to Ginger Island, all the parrots are Georgia parrots. (0:32:39) Kevin: Yup. (0:32:40) Kevin: Yup. (0:32:44) Kevin: Aw, sick. (0:32:46) Kevin: You’re gonna… (0:32:47) Kevin: Deforest that island and put on a Joja Mart there. (0:32:51) Al: I mean, I actually, I mean, I really enjoy doing the Georgia way of doing things, purely because it’s like, I like being able to just like, be a filthy capitalist, right? And just buy everything, right? Like, I’m just going to make so much money and just buy everything I need, right? Like, that’s fun to do. I obviously, I’ve only done it once, but it was fun to do it when I did it. Like, obviously, I enjoy doing the other way. (0:33:17) Kevin: - Yeah. (0:33:21) Al: But, you know, there’s a lot of my words, right? (0:33:26) Al: Okay, so let me just, let me just, well, let’s just go through this list and see if we have anything to say about them. How does that go? Because this is a lot of stuff coming in the new update. And I feel like, yeah, can we talk about this? Can we talk about this? Because, like, when Concern Date initially announced the 1.6 update, let me actually find the tweet. Because I’m sure and I can find it because he doesn’t tweet very much. (0:33:28) Kevin: Okay. (0:33:33) Kevin: Shock or… (0:33:35) Kevin: Cornsturn Day has a big update. laughs (0:33:49) Kevin: It’s also really short, like two sentences. (0:33:53) Kevin: Update coming, no release date. (0:33:54) Al: Okay, so what he said in his first tweet about 1.6 which was “April of this year” okay? (0:34:06) Al: Five months ago he said “There is going to be a StarJ 1.6 update. (0:34:10) Al: It’s mostly changes for modders, which will make it easier and more powerful to mod, but there is also new game content, albeit much less than 1.5.” (0:34:22) Kevin: This- Look, it is much less for a concerned ape by his scape metrics. (0:34:22) Al: Now look at this list. (0:34:24) Al: We have one new major festival, and two mini festivals. (0:34:36) Kevin: Wow, mini, okay! (0:34:37) Al: Right, so that’s just three festivals, right? (0:34:42) Al: Let’s not list it. (0:34:43) Al: You just added three new festivals in this update. (0:34:45) Al: He has added new late game content which expands on each of the skill areas. (0:34:50) Kevin: There’s a lot of skills in this game, so that’s the… (0:34:51) Al: There’s a lot of skills in this game. (0:34:54) Al: New items and crafting recipes. Sure, fine. We don’t know much about that. One of them looks to be a drink. One of them looks to be another warp totem. One is either golf clubs or a bag of worms. (0:35:04) Al: I don’t know. I can’t tell. Oh, could be. Oh, interesting. Is that… I wonder if that would… (0:35:06) Kevin: Quiver arrow arrow quiver Weapon new weapon I could see that (0:35:14) Al: Well, you can… There is no bow and arrow, isn’t there? There’s just… There’s the… (0:35:18) Al: The… What’s it called? The little… The little… The little kind of… What’s Bart Simpson’s thing? (0:35:19) Kevin: And this last I checked, slingshot. (0:35:23) Al: you know the like slingshot. (0:35:24) Al: Interesting arrow. I wonder how much of this is come from like stuff he’s adding into haunted chocolate here and going actually I want to add that into Stardew Valley. (0:35:33) Kevin: Other way around he’s it just adding haunted chocolates here in the Stardew I made the joke on the slack. It’s to start a 2.0 actually (0:35:34) Al: I mean I actually wouldn’t be surprised if he ended up adding if haunted chocolate here was a DLC yes and then we’ve got like I mean honestly I would not be surprised if haunted chocolate here ends up being DLC for Stardew Valley like we’ll all buy it and we’ll all love it. (0:35:54) Al: A hundred plus new lines of dialogue. (0:35:55) Kevin: Yep. (0:35:55) Kevin: That’s a lot of dialogue. (0:35:58) Al: Georgia alternatives to some of the end game quests. (0:36:01) Al: That’s what we’ve already talked about. (0:36:03) Al: Winter outfits for the villain. (0:36:05) Al: Winter outfits for the villagers. (0:36:07) Al: That’s all of the villagers are getting winter outfits. (0:36:09) Al: Now, one could say they should have already been there. (0:36:12) Al: That’s fair enough. (0:36:13) Al: But like that’s not a small thing to add, right? (0:36:17) Kevin: Sure, yes, right. (0:36:17) Al: Unique clothes for every single villager in the game. (0:36:21) Al: New type of reward for completing billboard accrues. (0:36:24) Al: Adding in support for 8 player multiplayer on PC. (0:36:29) Kevin: Oh nothing nothing big there. It’s just a player multiplayer They only on PC to be clear What is left to fall it’s a new farm that specializes in chocolate actually (0:36:30) Al: Just doubling the number of people that can play the game at once. (0:36:36) Al: A new farm! Another new farm! (0:36:42) Al: I don’t… (0:36:51) Al: I just, like, you could say this was small. (0:36:54) Al: If you want, I think you’re talking nonsense, right? (0:36:57) Kevin: I genuinely believe Concerned Ape thinks this is small. (0:36:58) Al: Like… (0:36:58) Al: Oh, I’m sure he does! (0:37:04) Al: I think he’s talking nonsense though. (0:37:06) Al: Like, this is not a small update. (0:37:08) Al: Yeah. (0:37:08) Kevin: And of course, he has the new secrets and more at the end, meaning there’s who knows what else. (0:37:14) Al: Yep. (0:37:16) Al: Do you know, I think he keeps doing this because it just keeps getting people back into the game because now I want to play stardom. (0:37:17) Kevin: It’s a blank check. (0:37:24) Al: So yeah, there’s a lot of stardom stuff coming. He says there’s no date for 1.6 yet and I believe him. (0:37:29) Kevin: Maybe. I mean, there’s winter outfits for you to celebrate. (0:37:39) Al: Well that’s exactly what’s going to happen right? Well for PC anyway, it’ll take a while for consoles but yeah, that’s going to be like “oh yeah, game’s out now”. (0:37:42) Kevin: Yeah, it’ll just look knowing him. It’s just he’s gonna have a tweet. So it’s out. That’s it Yeah (0:37:50) Al: But yeah, that’s going to be like, “Oh yeah, game’s out now.” (0:37:53) Al: You’re like, “Sorry, what?” (0:37:54) Al: There’ll be somebody who will load up Steam the moment it gets updated, (0:38:01) Al: and Concerned Date won’t have tweeted about it yet. (0:38:03) Al: Someone will be like, “Oh, he’s updated the game,” and then Concerned Date will announce it by retweeting that person’s tweet. It’s like, “Oh man, you don’t have to keep giving us this stuff for free right like I know I know we made a lot of money with stargy (0:38:04) Kevin: Oh, oh, oh, absolutely. (0:38:25) Al: right I know i’m sure he is but I mean you know dude’s working dude’s got to get paid like i’m just i’m sure he is (0:38:25) Kevin: I think he still is. (0:38:36) Kevin: I’m I’m not concerned about that. I’m sure he’s making good money Like you said like you said this every time he does this the new one point whatever number That’s that’s that’s sales. That’s absolutely sales Just you watch to just just you way you will eat (0:38:51) Al: I think I already own the game on everything. I don’t think I can buy it again. (0:38:55) Al: I just can’t decide what to play the game on again. Like, do I just continue on Switch? (0:39:03) Al: Do I play it on Steam Deck? Because the update’s probably going to come to Steam first. (0:39:09) Kevin: I don’t know. Well, I mean, yeah, it’s kind of just the first I don’t know. (0:39:09) Al: How good’s the controller I support on Steam? (0:39:19) Al: It was fine. (0:39:23) Kevin: I would like to see when (0:39:27) Al: Crazy. I’m presuming the new farm is to do with that, right? Like instead of four corners, it’s in eight corners. (0:39:33) Al: It does have full controller support on Steam. He did also say in his Steam update, (0:39:44) Al: which is different from the Tweet, he says, “I have no release date for it yet, but it will release it as soon as it’s ready. The content is pretty close to being finished, but then there will (0:39:59) Kevin: Yeah, because he’s on everything now, that tail end of development is a bit, it’s a, it’s a- (0:40:09) Al: Maybe I need to start soon so that I can actually get done with the 1.5 stuff. (0:40:13) Kevin: There you go, yeah, there you go. (0:40:16) Kevin: Look, okay, you’re debating where, here’s what you do. (0:40:18) Kevin: You have one on Switch, one on Steam Deck, (0:40:21) Kevin: one of them is the Jojo Route, one is not. (0:40:23) Kevin: There you go, problem solved. (0:40:28) Kevin: You know, look at that parrot, (0:40:31) Kevin: it’s on a stand with the J on it. (0:40:34) Kevin: You won’t get that if you don’t do Jojo Route. (0:40:41) Kevin: It’s a self-concerned game, not me! (0:40:45) Al: Also, we’ll see whether 1.7 happens or not. (0:40:48) Kevin: Oh, it… it… like… I… (0:40:49) Al: He’s only mentioned 1.7 once and that was in answer to a question as to whether there would be a 1.7 and he said, “Who knows?” (0:40:59) Kevin: I made- again I made the joke on Slack but this is almost as serious as it is a joke. (0:41:05) Kevin: It will outlive a lot of things. (0:41:08) Kevin: These Stardew updates. (0:41:09) Al: I feel like he said 1.5 was the last one, so he kind of already has failed at stopping. (0:41:11) Kevin: This man cannot stop. He’s just one of those people. (0:41:20) Al: Anyway, right, the other big news that we’ve got to talk about. (0:41:24) Al: Oh, so, Tales of the Shire. (0:41:24) Kevin: Something else that won’t stop, Lord of the Rings! (0:41:31) Al: Now, for some reason, and I think we all know the reason, the answer to that, the reason is money, right? (0:41:36) Kevin: money. (0:41:39) Al: But for some money-related reason, Lord of the Rings is making a cottagecore game based in the Shire. (0:41:49) Al: And that’s how you get the best of your own. (0:41:49) Al: I’m not. (0:41:50) Al: We know at this point. What I will say, what I will say is interesting. Weta Workshop are, (0:41:57) Al: it says to, it’s, what’s the other company? Sorry, I’m just trying to look at this again, (0:42:03) Al: because it, so Private Division, I don’t know who they are, but I know that Weta Workshop made physical props for the films. (0:42:17) Kevin: If you that trailer looks like it was filled not the set like I mean it’s a very short trailer just shows the book basically but like it you can see from that one shot like there’s a lot of love for Lord of the Rings here I am very confident that this will be a very good and Lord of the Rings. (0:42:20) Al: Yeah. (0:42:39) Kevin: Well actually actually I’m thinking about this now it’s all in the shire right like there’s a lot of important. (0:42:45) Al: Yes. (0:42:46) Al: Yes. (0:42:47) Kevin: The Lord of the Rings stuff not in the shire and how much of that is going to leak into here can you romance or on. (0:42:51) Al: Well, I’m presuming some people are coming to visit, right? (0:42:56) Al: No. (0:42:58) Kevin: I. (0:43:01) Al: So, games, the private division have worked on or with Hades. (0:43:12) Al: They worked with Supergiant Games on Hades. (0:43:13) Kevin: Oh. Oh boy. (0:43:16) Al: Ollie Ollie World. (0:43:17) Al: Skateboarding game. It’s very good. (0:43:22) Kevin: Okay, oh That’s a that’s a good one Good heavens these this is the good resume (0:43:24) Al: The Outer Worlds. (0:43:25) Al: Kerbal Space Program Enhanced Edition. (0:43:31) Al: And they’re making Tales of the Shire with Weta Workshop. (0:43:38) Al: Well, the interesting thing is, the point is, Weta Workshop have done Lord of the Rings stuff. (0:43:44) Al: Like they are, they did physically. (0:43:45) Al: This is supposed weird, they made physical, they’re not a game developer. (0:43:50) Al: They are so, so, so there we go. (0:43:51) Kevin: No, but they’re Lord of the Rings people. (0:43:54) Kevin: That’s what private division is for. (0:43:56) Kevin: They’re Lord of the… Yeah. (0:43:58) Kevin: Yeah, to be clear… (0:43:58) Al: Well, so it looks like Private Division are a publisher, not a developer. (0:44:01) Kevin: Oh, well, well, look. (0:44:03) Al: That’s fine. (0:44:04) Al: So they’re not, they are, that is correct. (0:44:05) Kevin: Weta Workshop is from New Zealand, I believe, if I’m not mistaken. (0:44:09) Kevin: Okay, well, New Zealand, I… (0:44:12) Kevin: I say somewhat jokingly, somewhat seriously. (0:44:15) Kevin: There is an appreciable amount of their GDP That is from Lord of the Rings! (0:44:21) Kevin: I am confident this will get the love and attention it deserves. (0:44:21) Al: I’m just, I am just fascinating. (0:44:26) Kevin: And it’s a lot of the rings, man. (0:44:35) Kevin: Well… (0:44:36) Al: Look, this is going to be dangerous, right? Because I love Lord of the Rings and I love Kochiko Games. I’m really worried about this. (0:44:37) Kevin: Oh, yeah. Oh, yeah. (0:44:44) Kevin: I think the expression of “I just want to be a hobbit” in the last video is… (0:44:51) Kevin: A little shire is a very common sentiment among people in general. (0:45:04) Al: 2024 to PC and console. I don’t think they’ve said (0:45:12) Kevin: I like how we’re excited, we have no idea what it’s gonna be like, like, no! (0:45:14) Al: It doesn’t matter, we know, we know what, like I, I trust that this will be good. (0:45:17) Kevin: Oh, I do too? No, I fully agree, I just, I just think it’s funny, like, that’s how confident we are in this project. (0:45:25) Al: Yeah. Yeah. (0:45:28) Kevin: That we don’t need any details, we’re gonna get it, and it’s gonna be good, and… (0:45:28) Al: I mean, that trailer looked good. (0:45:33) Kevin: You alright? There you go. (0:45:36) Al: So, yeah. (0:45:37) Al: Hopefully, we’ll find out soon. (0:45:42) Al: I sincerely hope so. (0:45:43) Kevin: can you have second breakfast argue right right okay okay yes yes all right (0:45:48) Al: Oh, shall we talk about Meneko’s Nightmark? (0:45:59) Al: I realised I hadn’t actually written down what things were going to talk about, so I’m just like frantically thinking up things. (0:46:06) Kevin: Well, as always, let’s start with the context of where we’re coming from. (0:46:13) Kevin: As you said earlier, you’re playing on Steam Deck, I’m playing on Switch, I’m interested to hear the comparison there. (0:46:21) Kevin: What are your overall thoughts, opinions? (0:46:25) Al: Yes, I like this game. I have some comments on things I would improve. (0:46:37) Kevin: There are definitely issues… small, like… (0:46:39) Al: Well, small in so much as like, it depends how you define a small. So one of the things I have noticed is that every loading screen is very long. (0:46:53) Kevin: Okay, I okay. Are we just gonna get into this like the bad because like All right. All right. Okay. I was yes loading This is probably the number one big issue loading times are Atrocious like I thought I was wondering if it was just a switch port, but okay, so it’s not okay Okay, I want to My very first thought about this game when I played it (0:46:55) Al: Let’s just go for it. Let’s get the bad out of the way so we can talk about the good, right? Let’s let’s go for it. (0:47:02) Al: Yeah. Yeah. (0:47:09) Al: It is not. It is the same on Steam Deck. (0:47:23) Kevin: So when you started you get the loading screen and it’s like mineko running in the corner but there’s no music or anything and I Genuinely thought my game had frozen as I soon as I’d started cuz the necker stopped moving [laughing] (0:47:28) Al: Yeah. Yeah. Yes. Yeah. Yeah. I feel like there’s something weird in terms of like, there, (0:47:44) Al: cause yeah, there’s some freezes and stuff as well, which sometimes can be a bit stressful. (0:47:46) Kevin: Yep. (0:47:47) Al: We are like, Oh no, have I lost my day? No, I haven’t. I have not lost any data. Um, (0:47:48) Kevin: Ee-eesh. (0:47:49) Kevin: Yeah. (0:47:55) Al: That’s not true, there was one, what happened? (0:47:58) Al: I can’t remember, there was one case where I had to restart and I lost the day, (0:48:01) Al: and I can’t remember what that was. Did I write it in Slack? (0:48:04) Al: Oh yes, no, I remember, I remember, I remember, there’s a button on the controller remapping where you can click it and it deletes all of your mapping so you can’t do anything with the game. (0:48:04) Kevin: I don’t… I mean, yeah… (0:48:08) Kevin: See, okay, my… oh, okay, so… (0:48:11) Kevin: Yeah. (0:48:15) Kevin: Yes. (0:48:19) Al: So if you click that button, which annoyingly the button is labeled default, so I can– (0:48:21) Kevin: Oh my god, are you see… (0:48:28) Al: I kind of thought that would set it to the default, right? (0:48:30) Al: Because I’d changed a few things and I was like, “All right, well, let me reset it to the default.” (0:48:34) Al: But the default is nothing. (0:48:34) Kevin: Ohhh… (0:48:36) Al: But the problem is then, I have no controls. Nothing worked. (0:48:36) Kevin: Ohhh yeah! (0:48:40) Al: So thankfully, it didn’t autosave, right? (0:48:42) Kevin: Yes, witches! (0:
The Krewe sits down with returning guest and author of Pure Invention, Matt Alt! Matt takes the Krewe on a deep dive extravaganza into the history of the beloved Nintendo. From its humble beginnings as a playing card company to its various pivots along the way (hello taxis & love hotels) before its transformation into a behemoth in the video game industry, the Krewe explores the driving forces behind this superpower of the video game industry.------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan Podcast Page & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ SUPPORT THE KREWE ------Use our promo code KOJPODCAST when subscribing to TokyoTreat! Yoroshiku ne!------ More Info on Matt Alt ------Pure Invention: How Japan's Pop Culture Conquered the WorldPure Invention Newsletter on SubStackPure Tokyoscope PodcastMatt's WebsiteMatt on TwitterMatt on InstagramMatt on TikTok
In Ep. 579, Bobby, Julian and I discuss Bobby's Japan trip where he helped judge at the Pokemon World Championships, and noticed the cultural differences, exclusive merch and more! Chapter Marks: 0:00:14 A Different Episode with Guest Co-hosts 0:08:41 Bobby's Japan Trip: Experiencing the Pokemon Fever in Tokyo 0:11:27 Pokemon Event in Japan: Next-Level Madness 0:14:29 The Overwhelming Presence of Duffy and His Friends 0:19:59 Yu-Gi-Oh! Players: A Different Breed 0:28:20 Popular decks: Lost Box, Arceus, Palkia, Mew V 0:32:41 CGC signature series on Pokemon championship decks 0:35:50 Cultural differences: lack of trash cans in Japan 0:40:05 Japan's Advanced Infrastructure 0:45:52 Noises on Phones and the Mobile Gaming Market 0:50:07 Exploring stores that sell reused and new anime merchandise. 0:53:10 Managing money, currency exchange, and credit card fees. 0:57:15 Getting overwhelmed by the abundance of merchandise in Akihabara. 1:03:26 Trying Local Food: Holes in Walls and Ramen Bowls 1:07:10 Julian's Unique Eating Habits 1:07:53 Julian's Impressive Noodle Digestion 1:16:23 Thrilling Rides and Disney Magic at Tokyo Disneyland 1:24:09 Exciting Adventures at the Gold Saucer 1:27:45 Skytree: A Towering Monument with Breathtaking Views 1:33:14 Akihabara: The Aggressive Maids and Made Cafes 1:37:15 Parting Thoughts on Japan Trip and Contact Information 1:41:51 Bobby's Observations: Things Julian and I would buy if there 1:42:35 Super Sentai: The Mecca of Power Rangers Merchandise 1:44:58 Cultural Differences: Bowing in Japan FOLLOW/SUPPORT CO-HOST BOBBY & JULIAN:@kagezero21 (Julian's X)@LazyGamingGuys (LGG's X)LazyGamingGuys' Channel (YouTube) @Qbanslim (Bobby's X) As always, we appreciate your constructive Feedback, Suggestions, and Questions. You can also leave us an audio question or comment on SpeakPipe. Thank you for the continued love and support! Enjoy the show. Daniel Podcast Awards 2019 || Games & Hobbies (Winner) Podcast Awards 2017 - 2018, 2020 - 2022 || Games & Hobbies (Nominated) Official Site FOLLOW US: - X | @ReasonsImBroke and @TRIBPod - Instagram- Pinterest - Facebook - Tumblr - Discord Lounge - YouTube Channel SUBSCRIBE:Apple Podcasts / Spotify / Google Podcasts / iHeartRadio / TuneIn / Overcast SUPPORT THE POD: Getting $1's worth of entertainment and information each month? Support us on Patreon or visit our TeePublic storefront! SPREAD THE WORD: If you're enjoying the show, please head over to iTunes and leave us a rating and a review! Each one helps new Brokettes discover the podcast. Donate to Hero Initiative to help comic creators in need. CREDITS: Opening/Closing Jingles - Alex Scott Show Logo By - Opanaldiova
Al and Codey round up all the news, big and small, from the summer. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:42: What Have We Been Up To 00:13:34: Releases 00:26:33: Updates/DLC 00:41:22: Other News 00:53:56: New Games 01:05:13: Outro Links Moondrop 1.0 Out Now Flutter Away Out Now Palia Coming to Switch Sprout Valley Release Window Palace on the Hill Delayed Ova Magica Delayed Wildmender Release Date Len’s Island Cursed Underworld Update Above Snakes 1.2 Update Sun Down Survivors 1.3 Update Traveller’s Rest Farm Animals Update Let’s Build a Zoo Aquarium Odyssey DLC New Harvest Moon Trailer Moonstone Island Ooblets Collaboration Mossfield Origins Self Publishing Roots of Pacha Soundtrack Research Story Soundtrack Stardew Valley Cookbook Chill Town Moonlight Peaks Loftia Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:02.000] Do [00:19.360 –> 00:21.360] Do [00:30.080 –> 00:33.680] Hello farmers and welcome to another episode of the harvest season [00:34.360 –> 00:39.480] My name is Al and my name is Cody and we are here to talk about [00:40.000 –> 00:43.120] Cottagecore games all the cottagecore games [00:43.640 –> 00:50.600] So much a million of them so much news and we are also here to remember how to podcast [00:54.080 –> 00:57.560] Was the last episode you did with me the last one I did with you oh no [01:00.000 –> 01:02.000] The [01:02.560 –> 01:04.880] Last episode I did [01:05.800 –> 01:10.180] Think was no, I I don’t even know I don’t even know [01:11.160 –> 01:14.260] But the last episode is funny because people will be hearing [01:14.960 –> 01:17.900] The last yeah that we did and then they’re gonna hear this [01:17.900 –> 01:22.000] I was what so that’s what I was trying to ask was that last episode that you did [01:22.200 –> 01:27.440] The last episode that I did with you can record farming simulator with Johnny after in between. Oh, really? [01:27.440 –> 01:30.680] I honestly can’t remember though. How early did we record the last episode? [01:30.680 –> 01:36.360] I don’t know my word. I was just listening to it the other day because it’s so fun when for the listeners [01:36.360 –> 01:41.360] I usually don’t listen to podcasts. I’m on but if they were recorded months before [01:42.880 –> 01:44.280] Months [01:44.280 –> 01:48.320] Absolutely months. It’s like it’s it’s like a whole new conversation [01:48.920 –> 01:54.640] Cuz my brain has forgotten it and it was also really funny to hear like what have you been playing? [01:55.080 –> 01:57.240] Kind of things and I’m like, oh wow [01:57.520 –> 02:04.800] Like the last episode I was talking about the game pass and how excited I was and I’m like I have not done anything [02:07.840 –> 02:13.180] It was it was two months ago, it was the the 16th of June we recorded that episode [02:13.840 –> 02:14.960] which [02:14.960 –> 02:20.720] Which was what to be two episodes before the farming thing. I’ve done a couple since then as well [02:20.720 –> 02:28.160] But anyway, that’s my point is it’s been what about six weeks at least been a minute since either of us are podcasted [02:28.160 –> 02:30.160] So this is a hot mess [02:30.740 –> 02:32.740] Buckle in you’re here for the ride [02:33.680 –> 02:37.220] There’s transcripts on the show notes and on the website [02:37.840 –> 02:42.060] If you’re listening on YouTube, there should be there should be auto-generated transcript there as well [02:43.400 –> 02:45.400] Who knows how well it does with my voice? [02:47.000 –> 02:49.000] Does things do things not [02:50.760 –> 02:56.000] Things have gone a lot better in the last few years, but yeah, there was a point where like most of the like [02:56.600 –> 03:00.640] Voice related stuff just did not work at all for Scottish accents [03:02.120 –> 03:07.740] Like you would say something and it would think you said something completely different. Have you ever tried speaking properly? [03:12.920 –> 03:14.920] So, what are we talking about today? [03:16.680 –> 03:18.840] An American told me to speak properly [03:21.440 –> 03:25.100] You know right after I said that I was like is that the right way to phrase that word [03:26.960 –> 03:28.960] It’s a good thing you didn’t say proper [03:30.000 –> 03:36.340] I like to speak proper. You gotta talk right proper there. I don’t know why you went, Texas [03:39.000 –> 03:41.360] Listeners didn’t hear our conversation before this Cody [03:42.700 –> 03:46.320] Anyone not from Texas has a lot of disdain for Texas [03:47.140 –> 03:49.780] We love our Texan listeners. Mm-hmm [03:50.180 –> 03:52.920] Because we know that there are the good ones because I guess [03:53.740 –> 03:57.340] The amount of stuff we’ve said in this podcast the non good ones are not listening anymore [04:01.460 –> 04:07.500] Listeners who are listening to this will probably agree that Texas even the ones that live in Texas [04:08.980 –> 04:14.660] Correct, I’m just here because my family’s here and I love them and maybe we can make Texas better [04:14.660 –> 04:21.660] We’re gonna talk about news because it has been [04:22.260 –> 04:28.040] At least a month since any news and it’s been about six weeks since any instance a decent amount of news [04:28.300 –> 04:31.260] Because I completely forgot to go through the news for the episode that was four weeks ago [04:31.580 –> 04:35.540] So they just got three pieces of news that we could remember off the top of our heads [04:37.620 –> 04:39.620] So now we’ve got the rest of the news [04:39.820 –> 04:42.260] So Buckland’s gonna be great. But first of all [04:42.780 –> 04:44.780] Cody what have you been up to I [04:45.360 –> 04:47.620] have passed my comps and [04:48.600 –> 04:51.380] So now it’s all like getting work done [04:51.500 –> 04:57.600] So I’ve there are a couple of projects that I’ve had that I’ve like been on the back burner and I just I made [04:57.900 –> 05:03.700] Meetings for them and I was like, hey, I haven’t been able to do this because I was doing my comps, but now I’m done [05:03.700 –> 05:05.980] Let’s get this stuff done. Like let’s go [05:07.020 –> 05:10.280] And trying to get those off my plate. That’s really cool [05:11.000 –> 05:15.000] I haven’t really been playing anything that many game Pokemon go [05:15.560 –> 05:19.320] I’m actually going to go fast in New York City. So whoo [05:19.960 –> 05:26.760] You’re going fast go go to the fast Pokemon go to New York City [05:27.880 –> 05:32.860] yeah, so that’ll be I I’m gonna say it’ll be fun even if the game itself is [05:33.760 –> 05:38.920] Buggy or if there are issues or whatever, it’s still gonna be fun because there’s you know members from our [05:40.400 –> 05:44.320] It’s super effective community or going and we’re all gonna meet up and hang out and it’s gonna be great [05:45.400 –> 05:51.920] I’m super sad that I couldn’t justify the cost. Yes. It was like 700 quid to fly there. Yeah [05:52.720 –> 05:56.680] it’s easy for me because my partner lives there and [05:57.120 –> 06:01.720] So I literally just have to get a bus there and then I don’t have to worry about anything else [06:02.320 –> 06:04.640] because like I already kind of know how to do and I [06:05.360 –> 06:07.360] know how to get around I [06:07.900 –> 06:11.040] Can just stay with him because places there are super expensive [06:12.040 –> 06:16.800] And the buses yeah that I’ve also played this game Tetris [06:16.800 –> 06:21.880] This is the one that either might just be official Tetris or might be a scam and we’re not sure [06:22.400 –> 06:24.400] I’d still think it’s a scam [06:24.600 –> 06:30.840] Like anything that promises you a cruise for playing a game a certain amount feels like a scam [06:30.960 –> 06:34.720] Well, so I was talking to someone about it about how like basically how they do that is [06:35.200 –> 06:42.720] How you is you’re playing and as you’re playing you’re watching ads so they’re earning ad revenue sure sure sure [06:42.720 –> 06:44.400] But it’s a cruise [06:44.400 –> 06:47.080] right well, and I looked at the the [06:48.320 –> 06:50.920] fine print and basically pays for an [06:51.560 –> 06:53.560] inner cabin [06:53.560 –> 06:55.680] room so like you don’t have a window and [06:56.400 –> 07:03.260] It’s one of those rooms for you and one other person, but you still have to pay like all of these scam which [07:04.220 –> 07:08.740] The room itself I went the room itself is like $1,000 per person. Oh [07:09.780 –> 07:11.100] so [07:11.100 –> 07:17.900] I’m fine with saving two grand because the rest of the fees are like $20 a day for this dude [07:17.900 –> 07:20.340] did you do for this like things like that and [07:20.900 –> 07:25.640] basically if I can if I not if when I [07:27.020 –> 07:29.020] So optimist [07:30.020 –> 07:32.020] Or in this cruise and buy it [07:32.940 –> 07:38.960] Jeff is yeah, I’m it, but when I last played I was at like 30,000 points, and I’m now at almost [07:39.680 –> 07:41.360] 250,000 points so [07:41.360 –> 07:48.140] Cruises in sight y’all I’m a quarter of the way to one of the cheaper ones, but and what’s the deadline for it? [07:48.140 –> 07:52.780] Oh, I mean they have like rolling deadlines, so if you want to go, so what’s the deadline for the cruise? [07:53.060 –> 07:58.660] Yeah, there will be another one after after this step another cruise or another thing to replace the crew [07:58.700 –> 08:01.180] Another crew to your point. I feel like your points will release [08:01.180 –> 08:06.140] I don’t think the points if I wake up one day and these points are gone. I’m just honest [08:06.140 –> 08:11.840] I don’t I’m just I’m just so convinced that there’s gonna be a catch somewhere and it’s like [08:13.340 –> 08:20.020] Otherwise everything reset no I super agree so this one there is one here the cruise must be booked by [08:20.900 –> 08:27.780] September 25th, I believe the last time we talked about this the cruise had to be booked by August so they just have [08:28.920 –> 08:34.860] Current like rolling ones or whatever, but you go through all these different places in Alaska, which is cool [08:37.260 –> 08:41.360] But yeah, I’m also waiting for the catch all right well [08:41.360 –> 08:46.260] I look forward to hearing that you finally get on the cruise, and then you have to pay a thousand pounds to get off the [08:46.260 –> 08:48.100] cruise [08:48.100 –> 08:50.100] We didn’t say you could leave [08:52.740 –> 08:55.260] Pay for your freedom, so what have you been up to? [08:56.260 –> 09:02.420] I’ve been playing on my switch you and on holiday. I did go on holiday. I didn’t really play anything while on holiday. I’m so bad [09:04.420 –> 09:08.740] Doing anything while on holiday, but this is the first recording since you got your switch back [09:08.740 –> 09:14.020] So I think it is switch so so I got my switch back, but it wasn’t my switch [09:14.020 –> 09:14.880] It was another switch [09:14.880 –> 09:22.260] They just replaced the switch, but did you get like so I remember that you had a limited edition one did you yeah? [09:22.260 –> 09:26.980] Yeah, yeah, yeah, oh, yeah, they gave me a like for like but okay. I mean I wasn’t worried about that because [09:27.740 –> 09:32.060] like it was new enough that I would just like I would go back to the the [09:33.140 –> 09:37.540] Retailer that I bought it from like it’s been less than a year. I’m not I wasn’t worried about that okay [09:38.500 –> 09:44.300] What I’m sad about is that I had obviously no saves left on it because there were is a new switch [09:45.540 –> 09:49.620] So I had lost all of my Pokemon saves except [09:50.300 –> 09:54.980] My Pokemon sword because that is on another switch for shiny hunting and [09:55.780 –> 09:59.360] My Pokemon brilliant diamond. Yeah ones that I’ve just like [10:00.060 –> 10:05.700] That don’t really do anything with anymore, so I lost my scarlet which had a hundred fifty hours [10:05.700 –> 10:08.540] and I lost my violet and I lost my [10:10.500 –> 10:12.500] Pikachu, let’s go Pikachu [10:12.900 –> 10:17.620] Which I had like 300 hours on and my let’s go Eevee [10:17.620 –> 10:21.460] Which didn’t have a lot on it, but it was like halfway through a Professor Oak challenge on that one [10:21.460 –> 10:26.260] And it had two shiny Pokemon that hadn’t transferred off and I lost my legends Arceus [10:27.660 –> 10:32.540] What is the lesson to be learned there is no lesson to be learned here? There’s nothing you can do to fix this [10:32.540 –> 10:37.440] There’s no option because they don’t let you move the saves off right? That’s the thing [10:37.440 –> 10:42.460] That’s what so you can you can transfer Pokemon saves between switches, but you have to do that [10:42.980 –> 10:44.980] At the time your switch is working [10:45.660 –> 10:49.100] Right you cannot back them up there is no way to back up Pokemon save [10:49.100 –> 10:51.960] They just don’t let you do it and then when you go and send in your switch [10:51.960 –> 10:53.860] You’re like oh we might wipe your switch [10:53.860 –> 10:57.120] You might not be able to keep everything make sure you back up, and I’m like how? [10:57.860 –> 11:02.380] How am I meant to do that and then you send it in and they don’t they don’t back it up? [11:02.380 –> 11:07.800] And then they just give you a new switch because it’s like oh, we don’t actually care about this, so it’s just oh [11:08.180 –> 11:09.180] No, there’s no way [11:09.180 –> 11:11.700] This is the thing there’s no lesson to be learned the lesson to be learned is [11:12.140 –> 11:16.340] Nintendo and Pokemon both suck, and I hate them both. I’m very annoyed [11:17.020 –> 11:19.980] But so I played through Pokemon scarlet. I just kind of like [11:20.420 –> 11:27.340] Sped run it I got someone to pump some vitamins into my no vitamins some XP candy into my my Pokemon [11:28.780 –> 11:30.780] to speed run it and [11:31.900 –> 11:36.020] Just yeah, I did it so I’ve now got to the point where I can actually do all of the raids [11:37.020 –> 11:39.020] I [11:39.140 –> 11:45.340] I’ve not done Scott. No I was violated not scarlet was violated like that. I might do scarlet at some point [11:45.340 –> 11:49.860] I’ve done scarlet as far as I can like redeem online stuff, so I got the second [11:50.460 –> 11:58.360] But I don’t have energy for any I I haven’t even I’m still I still haven’t finished area zero [11:58.360 –> 12:00.740] I don’t even think I’ve gotten to areas [12:00.740 –> 12:01.900] Oh [12:01.900 –> 12:03.900] Cody [12:03.900 –> 12:05.300] I need to finish [12:05.300 –> 12:08.320] I know I’ve heard but yeah, so I played these games three times now [12:08.320 –> 12:11.860] And I’m going to end up doing a fourth at some point, but who knows when I have them [12:12.700 –> 12:20.020] So and today I started playing Pikmin 4 whoo which is interesting because I was talking about this in the slacks [12:20.020 –> 12:23.460] And I was like I don’t understand why this game has multiple tutorials [12:23.460 –> 12:28.260] So you start the game up, and it’s like a tutorial with a little bit backstory as to how you get to this game [12:28.260 –> 12:32.620] And you’re like okay cool. This is nice. This is a good tutorial because it’s like oh you got this little area [12:32.620 –> 12:34.580] You can run around and then it teaches stuff as you go [12:34.580 –> 12:39.500] It doesn’t ever stops you doing something it just kind of shows things on the screen and then eventually once you’ve done everything [12:39.820 –> 12:43.740] you then get through and you go through the next bit story, and then it takes you to the [12:44.260 –> 12:49.140] First level and the first level is a tutorial and you’re like I don’t understand. Why is this a tutorial and this is a [12:50.180 –> 12:54.260] Infinitely worst tutorial because you basically you walk ten steps [12:54.260 –> 12:57.340] And then it pauses shows a cutscene tells you how to do something [12:57.340 –> 13:02.780] They already taught you how to do and then you walk another ten steps it pauses have the cutscene [13:03.260 –> 13:07.120] Bunch of nonsense and then tells you how to do a thing that you already know how to do [13:07.120 –> 13:10.580] And I’m just like I don’t understand. It’s not even like other games have better [13:11.260 –> 13:18.260] Tutorials this game has a better tutorial than it does like I don’t know how do you make both of those tutorials one? [13:18.260 –> 13:23.220] Which is terrible one which is great, and then just keep them both. I don’t understand [13:23.860 –> 13:30.540] Bizarre so I was enjoying it now. I’m not enjoying it. Hopefully I can get through the tutorial and start enjoying it again [13:34.260 –> 13:37.700] Should we talk about some news yeah, we got a lot of news oh [13:38.600 –> 13:40.600] Right moon drop [13:41.060 –> 13:43.060] 1.0 is it [13:43.100 –> 13:48.180] Except it’s still in early access. Maybe no it looks like they’ve clicked the button [13:48.180 –> 13:49.820] It does look like it’s yeah [13:49.820 –> 13:54.780] So they had said at the end if you still see the game labeled as early to access on steam there was a slight hiccup [13:54.780 –> 13:57.980] With the price increase valve needs to approve the increase which I expect to happen later today [13:57.980 –> 14:01.700] So like that should be fixed now, so it should just be version 1.0 [14:01.700 –> 14:06.740] Yeah, and I don’t understand like at the top of their thing. It’s version 1.0 because I commit crimes [14:06.740 –> 14:13.980] I think I suspect this is our or it’s not the first version right because 1.0 is like the first version [14:14.180 –> 14:20.180] Okay, I think it’s pretty common to be like this is the point where we will hit like the first full version and [14:20.660 –> 14:25.440] Even though there might be news to like it’s yeah, I mean I can argue for hours about version numbers [14:25.440 –> 14:30.420] I don’t care like if you’re if you’re if your first version outside of early access is 1.0. That’s fine. I’m fine [14:30.420 –> 14:31.260] I don’t care about that [14:31.260 –> 14:36.400] There are so many more things to be annoyed about which I will definitely be annoyed about at some point. Yeah for sure [14:37.280 –> 14:44.960] The mutating mountain farm yeah, I’m not a huge fan of the look of this game like just the graphics [14:45.960 –> 14:51.480] It’s not and this is not to be mean, but it’s not like the cute 8-bit graphics [14:51.480 –> 14:57.000] It’s like yeah, the shifting mountain sounds interesting. Yeah, but there needs to be more [14:57.000 –> 15:02.360] I think I’m don’t think I’m gonna to me. It sounds chaos like which is going to appeal to some people [15:02.480 –> 15:04.920] Yeah, it’s a challenge, but for me. I’m like [15:05.400 –> 15:10.920] I would rather play a cozy catch butterflies and look at butterflies king [15:10.960 –> 15:13.280] What a coincidence do I have the game for you? [15:15.080 –> 15:17.080] Flutter away [15:17.120 –> 15:23.560] This game is also right now. I think this game came out like two days after the last episode where we had any news and [15:24.520 –> 15:31.300] Yeah, well no this isn’t released August 3rd, so yeah, yeah, it’s I mean it’s currently August 17th [15:35.160 –> 15:41.160] Anyway, yeah, this is the cute little there’s a capybara friend and you’re trying to find butterflies [15:41.280 –> 15:45.380] You’re filling a deck. Yeah, like kind of a decks like one of the [15:46.760 –> 15:49.640] pages of your journal that you saw I kind of like paused the [15:50.000 –> 15:53.160] trailer and I read a little bit and it was really cool because it was telling you like [15:54.160 –> 15:59.320] Information about the rainforest and about what the rainforest peoples calls these better call these butterflies. Yeah [16:00.200 –> 16:02.240] So yeah, it is now available on [16:03.160 –> 16:05.160] Switch for $12.99 [16:06.120 –> 16:08.200] and steam for $12.99 and [16:08.640 –> 16:15.560] I will say on steam will on Mac and PC which is always good to know for those of us that have max as their prime [16:15.880 –> 16:19.480] And you can pet the capybara. So if you’re a big fan of the Twitter [16:20.280 –> 16:22.420] Slash-x slash whatever we want to call it page [16:23.080 –> 16:25.080] Can you pet the dog? [16:25.320 –> 16:27.320] Happy bar it yeah [16:27.960 –> 16:29.960] This reminds me a lot of [16:29.980 –> 16:33.500] Yes, it does in a good way big thing. It’s on my maybe list [16:34.080 –> 16:40.100] Palio have announced that they’re coming to switch and I think this is the first time where they’ve said a release [16:40.960 –> 16:44.360] Timeline they’ve said that it’s releasing holiday season [16:45.120 –> 16:46.840] 2023 [16:46.840 –> 16:50.520] Which presumably it like this is just about switch, right? [16:50.520 –> 16:56.760] It says Palio will be available on Nintendo switch this holiday season to presumably that also means that the steam version will be released [16:56.920 –> 16:58.920] Some people are already playing it [16:59.120 –> 17:00.520] Yeah, it’s in early access [17:00.520 –> 17:05.320] But yeah, they do it like it would be weird if they released on switch because you’re not allowed [17:05.840 –> 17:09.800] Ignoring the fact that there’s new dreamlike Valley is in this weird situation [17:09.960 –> 17:15.200] And I don’t know why like I suspect the only reason that it’s allowed to do it is because it’s Disney [17:16.400 –> 17:21.240] It would be then you’re not technically allowed to have early access games on switch [17:21.320 –> 17:23.320] So they would have to say it’s finished [17:23.560 –> 17:28.440] Right and it would be weird for the steam version to still be an early access when I mean they do that though [17:28.440 –> 17:33.300] Like they have games come out and they’re available and then they have plans to port it elsewhere [17:33.440 –> 17:37.600] Yeah, but it’s not but that’s not that’s the wrong way. Like it’s already a wrong way [17:38.460 –> 17:40.460] Like isn’t it? [17:41.640 –> 17:43.760] It’s just their website you just do [17:44.880 –> 17:50.280] Interest. Okay, so it’s gonna be an exclusive to switch. I believe so, but it’s an open beta now [17:50.600 –> 17:55.040] But it’s only on the website. So yeah, I haven’t played it [17:55.600 –> 17:59.700] But I have a friend that has a reference code and she’s like gonna give it to me when [18:00.640 –> 18:05.720] Because I said I wanted to wait for it to be on steam or sorry switch. I want switch [18:06.400 –> 18:12.760] So once it’s on switch, I’ll I’ll jump into this game 100% so yeah, it’s gonna scratch that [18:14.000 –> 18:17.720] World of Warcraft itch. Yeah, cuz it’s Philly. Mm all isn’t [18:18.600 –> 18:20.600] Mm-hmm, which means that I probably [18:21.320 –> 18:24.640] But well, it’ll be all me and it’ll be cross play. So it’ll be great [18:24.640 –> 18:29.600] I look forward to hearing about it when you play it next. We have sprite Valley, which fun fact [18:29.600 –> 18:34.860] I don’t know how if I’ve ever said this in the podcast before I may have may have not stardew valley’s original name was [18:34.860 –> 18:37.460] Sprout Valley. This is not that this is a separate game [18:38.200 –> 18:39.840] Sprout Valley [18:39.840 –> 18:45.100] Is a pixel art one a pixel art farming game. Stop me if you’ve heard that before [18:45.100 –> 18:57.260] As an off-handed comment in our kickstarter update we are planning to release this fall [18:57.940 –> 19:01.660] Like it doesn’t it doesn’t say it’s not like it’s titled August update [19:01.660 –> 19:05.660] What are we working on and then they talk about a bunch of stuff and they’re like we’re planning to release this fall [19:05.660 –> 19:12.020] And then there’s just more words after that and I’m like, oh, okay. This is why I read all the words in these updates [19:12.860 –> 19:19.100] Specifically it’s specifically said this month is not much going on in terms of updates. We’re planning to release [19:20.500 –> 19:22.500] What are you doing then? [19:22.860 –> 19:26.380] Bizarre, so yeah, apparently that’s a thing that’s happening [19:28.260 –> 19:32.020] Cool nothing else to say about that one just now the palace on the hill [19:33.300 –> 19:37.740] We got the first information about release date and then that is delayed. So [19:38.660 –> 19:42.020] Well, they specifically said that so they have a prologue [19:42.020 –> 19:46.660] Yeah, you can play on Steam and they got a lot of really good feedback from the prologue [19:46.660 –> 19:51.900] and so now that since they’re trying to incorporate the feedback that they got from the prologue, they’re going to [19:53.420 –> 19:55.320] Extend the date [19:55.320 –> 20:01.340] Yeah, I’m not I’m not complaining about that. It’s funny how they had never publicly said that they were planning to release in August [20:01.900 –> 20:07.440] It’s just this tweet is the first time they’d said that and in the city in the next sentence and for same sentence [20:08.500 –> 20:12.860] They’re delaying. So it was just funny how you’re like, oh, they’re planning to release in August. Oh, no, they’re not anymore [20:13.660 –> 20:15.660] Like it’s just a little bit of whiplash there [20:16.740 –> 20:20.980] So yeah, there’s there’s there’s no date just now, but that’s fine [20:22.780 –> 20:29.140] That’s good that they’re taking the feedback from the prologue it still looks really cute is that Xbox news new yeah, okay [20:29.140 –> 20:34.580] So it’s coming to Xbox. We didn’t know that before I lose track. There’s too many games to keep track of 91 [20:34.580 –> 20:36.140] I know have in my list [20:36.140 –> 20:38.140] We can add to it [20:38.780 –> 20:40.780] Ova Magica [20:40.820 –> 20:43.940] Has been delayed so 2024. I’m not surprised [20:43.940 –> 20:47.060] I think we’re gonna get a lot of this over the next couple of months because we still have [20:47.860 –> 20:49.860] 22 that have just said [20:49.980 –> 20:51.020] 2023 [20:51.020 –> 20:56.180] And nothing else and then we have like another 15 that are meant to be coming out this year [20:56.740 –> 20:59.880] So I suspect at least 20 of them will be delayed [21:00.580 –> 21:03.640] Because we’re we’re in August now. Yeah [21:03.960 –> 21:10.920] And I just I commented that the for Ova Magica on the delay the update mention about this [21:12.360 –> 21:18.220] The response from all the factors backers was largely positive and I just wanted to shout out over magic here because that they are [21:18.560 –> 21:25.920] Doing really well about being having open open and honest communication about where the game is and what what exactly they’ve been working on [21:26.000 –> 21:30.920] Yeah, and it’s all stuff that people have been asking about. It’s not out of the blue [21:30.920 –> 21:37.160] It’s and everyone’s just like yeah. Yeah, take your time. Like we’re just really excited for this game. So yeah be [21:38.480 –> 21:40.480] Honest as we’ve discussed before [21:41.320 –> 21:44.000] Communication can do a massive thing, you know [21:44.000 –> 21:48.680] You don’t have to end up in the situation that some game developers do when they don’t say anything people get annoyed [21:48.680 –> 21:50.220] Well, and it’s not just game developers [21:50.220 –> 21:56.680] I was just having this conversation the other day with someone about authors because I read books and it’s often [21:56.920 –> 22:02.240] Multiple book series and then you have an author that just goes AWOL for a decade [22:02.760 –> 22:09.080] Where they’re like, oh I’m working on it and I’m like, okay in the time that you have been quote-unquote working on this one book [22:09.080 –> 22:14.720] This other dude has put out 20 books. So like what and it’s not even it’s not even nice [22:14.720 –> 22:17.380] also when they then go and do like other things like, you know, [22:17.380 –> 22:24.820] They make a TV series based on their book and then they write other books. And then there’s another TV series about their other book [22:25.340 –> 22:28.780] Not I was actually not talking about Martin [22:28.780 –> 22:33.100] I know but I know it but he is another great example of that of like, okay [22:33.100 –> 22:35.100] But like we are still waiting [22:36.580 –> 22:39.240] Like even just saying hey [22:40.220 –> 22:41.660] the [22:41.660 –> 22:47.620] Stories gotten away from me or hey, this is taking a little bit longer or something like that like yeah [22:47.620 –> 22:49.840] We know that these things happen writers block happens [22:50.480 –> 22:55.280] Literally our phrase that’s coined that’s used in other places because of that, right? [22:55.280 –> 23:01.880] You just need to say it like I’m stuck and I thought that doing a second project would be great like cool or hey [23:01.880 –> 23:03.880] I’m making lots of money on this other one [23:08.120 –> 23:12.880] Great annoy people but it’s less annoying than just saying nothing. Yeah [23:13.600 –> 23:16.220] But yeah, so over magica thumbs up [23:17.080 –> 23:19.080] for talking about agreed [23:19.280 –> 23:25.880] Thumbs down for having games that release on the 28th of September this week. Oh my word Cody, right? [23:25.880 –> 23:31.920] So wild vendor have announced that their game is releasing on the 28th of September 28th of September that might sound similar [23:31.920 –> 23:35.460] You say well, it’s not it’s not the day that [23:36.100 –> 23:41.220] Mannequins night market harvest me in the winds of anthos paleo pines and my time a sand rock is releasing. It’s not that day [23:41.220 –> 23:43.220] It’s not the same. It’s two days after that [23:43.220 –> 23:45.220] Oh [23:47.300 –> 23:49.700] My word that week is I just [23:50.340 –> 23:54.340] Heard we’ve got the Tuesday got four games coming out the Thursday. We’ve got another game coming out [23:56.060 –> 24:01.740] Look I’m sorry, but Mannequins night market still Trump’s ever. Yeah, not about Wild Mender [24:01.740 –> 24:06.240] Let me let me clarify the thumbs down is not for Wild Mender. It’s just for the date [24:06.300 –> 24:10.260] Yeah, and I hadn’t heard about Wild Mender. So I’m just gonna blurb it real quick [24:10.780 –> 24:14.680] Do you want me to no no, no, so I was just I was still just exact [24:15.380 –> 24:19.960] Exasperated by that week. I just like just before just just hate game developers [24:20.100 –> 24:25.100] See if you’re like, oh, I don’t know when other games are releasing right and I don’t want to overload things [24:25.100 –> 24:29.200] I have a list come and talk to me. I have a list of [24:30.220 –> 24:32.220] 91 games [24:32.420 –> 24:38.500] 91 and you know what actually if you pay to pay on my patreon you can get the list and see it I have [24:38.780 –> 24:41.740] 91 games if you’re a game developer come and talk to me [24:41.740 –> 24:46.980] I’ll tell you when there are games because there are a lot of games coming out and we don’t want you [24:47.500 –> 24:49.500] Releasing at the same time, please [24:49.500 –> 24:55.120] Yeah, well and not only because we are overloaded as players but like that’s not gonna be good for you [24:55.120 –> 24:59.140] I mean if you’re not at this point Mannequins night market then [24:59.900 –> 25:04.860] You’re gonna be like man release was really thin and be like, hmm [25:04.860 –> 25:09.660] There’s a reason for that and it starts with M and ends with an echoes night market [25:12.420 –> 25:19.220] Why wild vendor quote is a desert gardening survival game where you’ll get to start from a small spring in a [25:19.260 –> 25:21.820] barren desert and grow it into a blossoming oasis [25:21.820 –> 25:27.340] Search the desert around you for valuable seeds to grow a new place to craft a range of useful items as you explore the desert [25:27.340 –> 25:34.140] You’ll find adorable wildlife to befriend secrets to uncover an ancient deities to ally with just remember to take a full water bottle and fluent [25:34.420 –> 25:35.460] food [25:35.460 –> 25:41.660] Yeah, it’s basically an open-world game where you’re turning a desert into not a desert. Yeah, and there I mean first of all [25:42.300 –> 25:46.780] Mmm, sometimes deserts need to be deserts. They’re also an ecosystem, but second of all [25:48.660 –> 25:51.980] It looked really cool like there was like a magic system or something to it [25:51.980 –> 25:55.220] Like some of the creatures are like magical like little wispy things flying around [25:55.700 –> 26:00.620] You were flying around at one point and I don’t know if that’s with tech or if it’s just that you’re able to fly [26:01.420 –> 26:03.580] But it just yeah, so I’m guessing [26:04.500 –> 26:06.500] related to the whole like [26:06.500 –> 26:07.940] Don’t get rid of all the deserts [26:07.940 –> 26:13.660] I’m guessing that this is like a or this is not how the world used to be and we’re now kind of like [26:13.740 –> 26:18.280] Returning it to what it was which obviously still has its issues humans messing around with things [26:19.340 –> 26:23.820] Generally causes issues, even if you think you’re like fixing the problems that you caused in the first place [26:25.180 –> 26:28.480] But yeah, I don’t think it’s just like oh, here’s a desert. Let’s get rid of a desert [26:28.480 –> 26:30.480] Deserts are stupid, no they’re not [26:32.440 –> 26:33.700] Stupid deserts [26:33.700 –> 26:35.280] Awesome [26:35.280 –> 26:39.400] Okay, so that’s all of the release news for like games [26:39.840 –> 26:45.800] We then have a bunch of information about some updates slash DLC. So we have another lens island update [26:45.800 –> 26:53.400] This one is called the cursed underworld update and it’s releasing on the 10th of September and Cody you’ve you you’ve played this game [26:54.240 –> 26:56.960] It create includes a new mode [26:57.560 –> 26:58.800] And [26:58.800 –> 27:03.840] Instead of the underground cave network being static, which is what it was when I played it [27:03.840 –> 27:09.900] It is now gonna be procedural but you can also if you don’t want things to attack you you can have a peaceful game mode [27:10.360 –> 27:12.360] you can enchant weapons and [27:13.160 –> 27:16.520] There’s I don’t know what improved survival mechanics is, but I’m here for it [27:18.240 –> 27:24.040] It sounds good, I like to survive in a survivor game I like to survive and if it’s improved that’s cool [27:24.040 –> 27:26.160] No, um, I don’t know [27:26.160 –> 27:32.320] I just I haven’t taken the time to play this in a while as they creep towards a 1.0 question mark, right? [27:32.320 –> 27:37.560] They’re not ready. They’re not in 1.0 yet. They’re not. Oh, yeah. No, this is uh, this is a early access update [27:37.740 –> 27:42.520] every time I see new things, I’m just so jazzed and [27:43.340 –> 27:45.280] to see things [27:45.280 –> 27:47.280] Develop from where they started [27:47.680 –> 27:51.360] And know that even when it started it was a pretty fun game [27:51.360 –> 27:53.640] Like it was just that there were a couple things that [27:54.440 –> 27:59.760] That were closed off. But other than that, like yeah, I saw where to go. I saw what to do. So [28:00.320 –> 28:04.220] And I was enjoying doing it. So yeah super excited [28:05.280 –> 28:10.080] To play this and the trailer looks really cool. So I need to jump back in. Yeah [28:11.000 –> 28:15.800] Yeah, they’ve generally I think it’s been generally been a good a good early access [28:15.800 –> 28:20.000] My one complaint is they launched without controller support when I first played it [28:20.000 –> 28:23.920] I was like, this is horrific to try and play on my Steam Deck. Like this is just [28:24.680 –> 28:27.840] Horrible, they now have controller support. I’ve just not gone back yet [28:28.800 –> 28:30.620] above snakes [28:30.620 –> 28:32.620] Also has an update [28:32.960 –> 28:34.720] 1.2 update [28:34.720 –> 28:38.440] Which it doesn’t have a name, but does have some stuff [28:38.600 –> 28:42.360] So as usual they’re adding more pieces to add to your world [28:42.680 –> 28:46.220] because if you don’t remember above snakes is the game that it’s like a [28:46.220 –> 28:50.580] Cell based how would you piece like puzzle? [28:50.580 –> 28:54.820] It’s like it’s like a game board and you’re like adding squares to your board [28:55.300 –> 28:59.980] And there’s like a limited number of different things you can do. So they’ve added a bunch more and [29:01.540 –> 29:08.860] Japanese localizations, so if you only speak Japanese, which you probably don’t because you’re listening to this podcast you can now play the game [29:09.540 –> 29:15.460] Or if you are learning Japanese and you want to do that because I know some people like to do that [29:15.460 –> 29:19.140] That’s also a way to do that. Yeah, I guess like the one question that I have from [29:19.780 –> 29:25.260] This is oh, so there are two new desert world pieces specifically desert. I guess that was [29:25.900 –> 29:29.940] That answers my question. I was like, what what world pieces are there? [29:29.940 –> 29:31.740] Because if you just go based on this picture [29:31.740 –> 29:36.140] it would be like some type of foresty one and then some type of fossil e-desert e1 but [29:36.780 –> 29:44.380] It says added two new desert world pieces that unlocked after placing the first different kinds of desert because desert is important ecosystem [29:44.380 –> 29:50.460] I feel a theme sundown survivor. Sorry. Yeah, just sorry just the above snakes updates out now sundown [29:55.580 –> 29:57.140] Probably not [29:57.140 –> 30:04.780] 1.3 zone a I still don’t really know about this game. It’s a very stressful game. Yeah, it looks like it’s an intense [30:05.540 –> 30:10.660] I don’t know. I guess I haven’t looked at it more closely. I’m just reading the balance changes [30:10.660 –> 30:14.140] They did a lot of like some things got nerfed some things got that got boosted [30:14.140 –> 30:16.380] But then I saw this word mammoth [30:18.020 –> 30:20.480] Mammoth my moose. What is mammoth? [30:21.260 –> 30:27.980] Muth’s HP. Is it a mammoth and a cow? I you have my attention. I don’t want to play this game [30:28.980 –> 30:30.980] Listeners if you have played sundown [30:31.580 –> 30:36.140] Survivors, is it sundown or sundown survivors? It was called sundown [30:36.140 –> 30:42.060] It’s now called sundown survivors, but they don’t see have changed the name. It’s a roguelike. I don’t want to play it [30:42.100 –> 30:44.100] Okay, if you have played sundown [30:44.580 –> 30:49.860] Tell us tell us what mammoth is because I have a curiosity. I [30:51.220 –> 30:53.800] But limited time they did this annoying thing [30:54.360 –> 30:57.280] Where they changed the name and they never actually said they were changing it [30:57.280 –> 31:01.920] So they just like started referring to it as the new name and like at least do it consistently [31:01.920 –> 31:06.900] Your logo doesn’t even have the word survivors. I know that’s why I was confused. It’s also not in their blurb on Steam [31:06.900 –> 31:11.540] It’s just yeah, if you’re gonna rename it do it properly. Come on control F [31:12.540 –> 31:16.180] sundown survivors has a 1.3 update which is out now and it has [31:16.660 –> 31:21.880] Bug fixes and patches and that they nerf a lot of things down at the bottom. Yep [31:22.580 –> 31:28.300] That’s thing. Tell us what mammoth is. Yeah, we want to know what it’s a mammoth of some kind at me [31:28.300 –> 31:32.420] Well, I wonder if it’s just yeah, is it just a cow a weird name for a mammoth? [31:32.420 –> 31:35.860] Who knows travelers rest have a new update. It’s a farm animal [31:36.540 –> 31:38.540] added you farm so [31:38.780 –> 31:45.220] It’s hard to know when you’ve not actually played these games so if you watch the trailer she is hitting cows [31:45.620 –> 31:51.520] It 50 seconds into the trailer. She is hitting cows with a broom and the cows die [31:51.520 –> 31:54.740] Oh, don’t do that and her too [31:55.300 –> 32:00.940] She like kills the two cows and then gets the material from that but like is that no [32:02.140 –> 32:04.900] No, you see it. Oh, no [32:05.420 –> 32:10.980] With the pig one of the items looks like guts it does one of the eight for the pig [32:11.500 –> 32:18.180] Right when she kills the pace one of them looks like a ball of intense intestines pork and beef. Oh, no [32:19.180 –> 32:25.760] Nope, there was something else. Yeah, it did say something gonna have to pause it was up for like one frame into it’s called intestine [32:26.600 –> 32:28.600] Oh my gosh, I’m done [32:33.640 –> 32:36.300] You pick up pig intestines have you [32:36.960 –> 32:41.320] Listeners, have you ever wanted to use pig intestines in a game? [32:42.160 –> 32:48.920] Travelers rest is gotcha back. Oh, I wonder if you use it to like make sausage, right? Cuz it’s now [32:50.000 –> 32:51.320] Okay [32:51.320 –> 32:53.320] No [32:54.160 –> 33:00.300] Wine you do you are you a vegan don’t play this game definitely don’t oh my word. That’s [33:02.360 –> 33:04.360] The animal you put [33:04.780 –> 33:06.780] Look, I know I know [33:07.640 –> 33:11.400] Right. I don’t want pig intestines in my game [33:11.980 –> 33:14.240] Right, like this is the whole realism [33:14.760 –> 33:20.720] Versus like actually yeah, and it’s like it feels a little bit weird killing your fan at farm animals [33:20.720 –> 33:22.720] I know that that’s the thing that happens [33:23.600 –> 33:28.280] Yeah, why are you killing them with a broom? That is just the pain in their faces. Yes [33:28.720 –> 33:36.960] They look act like they’ve built sprites that are like pain face like flinching. This is horrible flinching. Oh my word [33:38.360 –> 33:42.580] Yeah, there’s so much detail here and then it pig intestines pop out [33:42.880 –> 33:48.100] This is someone who’s developed the game so much and they’re like, you know rabbit hole. No, I’m kidding [33:48.360 –> 33:53.940] Someone probably wants this someone’s interested in it. But with a broom, I don’t want travelers rest [33:55.340 –> 34:02.880] As as as you’re seeing this clip of this person hitting and killing these cows and pigs with a broom the narrator says [34:03.300 –> 34:06.840] Do it and your animals will be easier to take care of [34:08.620 –> 34:10.620] Take care of [34:11.620 –> 34:14.300] Can you go take care of the cow, please [34:15.020 –> 34:17.020] We need food for the dinner [34:17.660 –> 34:19.660] Take care of it [34:19.940 –> 34:21.660] Okay [34:21.660 –> 34:22.780] Wow [34:22.780 –> 34:25.020] Farm animal updates out now. Oh [34:26.380 –> 34:28.380] So, okay, right [34:29.640 –> 34:31.640] I’ve just seen a tweet from them [34:32.180 –> 34:33.340] saying [34:33.340 –> 34:39.740] That they are thinking about an animal cruelty free slash vegan method. They are working on it [34:40.460 –> 34:45.420] It is on there, oh, yeah, here we go. Someone says hitting the animals with the room really turned me off [34:45.420 –> 34:48.140] I’m buying the game. I’m looking forward to a more humane update [34:48.740 –> 34:50.740] Working on it. Oh [34:51.040 –> 34:52.900] my gosh, I [34:52.900 –> 34:59.260] Still bought the game because it looked amazing. I can’t put the controller down and then they say mission accomplished [35:02.480 –> 35:09.060] They’re like we’re working on it the prisons like I bought it anyway, and they’re like cool don’t have to do anything [35:09.060 –> 35:14.000] No, I’m kidding. They’re still working on it. They have a road map. Yeah, I can’t see on the road map though [35:16.300 –> 35:20.220] Insect collection all very long-term. Yeah, I can’t see [35:24.740 –> 35:27.380] Yeah, I can’t see you on there on their list so [35:28.300 –> 35:30.060] Let’s move on shall we will come back [35:30.060 –> 35:34.460] well, we’ll keep you up to date on when there’s a vegan option for travelers rest or even just a [35:35.380 –> 35:40.660] More humane way of killing your animals, maybe it’s new new farming mechanics [35:42.180 –> 35:45.660] Let’s build a zoo. Yep speaking of cruelty to animals [35:47.420 –> 35:53.260] Well, let’s build a zoo is the one that lets you like crossbreed into like horrific creatures, oh, yeah love this [35:53.260 –> 35:57.220] I just I love this game so much [35:57.220 –> 36:00.940] I wish I enjoyed playing management games and I would play this much more [36:00.940 –> 36:04.740] Anyway, the aquarium Odyssey DLC which adds a [36:05.900 –> 36:12.260] Aquarium is I know so you can go get it now. Oh, it’s apparently in my library. Did I already buy it? [36:12.660 –> 36:18.780] When did I buy this DLC? Is it free? Oh, no, I didn’t buy it’s all good. No. No, I did. No [36:19.140 –> 36:23.600] It’s part of dinosaur island the no it no. No, none of that. None of that [36:24.660 –> 36:29.720] It is that the news update was on the game itself. Not the DLC [36:29.960 –> 36:35.520] So when I said in library, man, we’re all good. I’m no longer confused 50 plus new animals [36:37.120 –> 36:43.520] Over 50 new fish and mammal species are ready for you to adopt and showcase to your visitors from dolphins to manta rays whales and [36:43.520 –> 36:45.880] starfish to lobsters a
1. Introduction 2. Most played decks 4:45 3. Arceus 12:45 4. Chien-Pao 17:30 5. Lost Tina 28:00 Mikey: https://twitter.com/MikeySegwuastin Edwin: https://twitter.com/EdwinArrollo Sammy: https://twitter.com/SammyTeaTime Twitter: https://twitter.com/Mellow_Magikarp Podcast: https://twitter.com/LakeOfRagepod Discord: https://discord.gg/SmbccF55xZ Twitch: https://www.twitch.tv/mellow_magikarp Sponsor: https://www.tabletopvillage.com/ Sponsor: https://www.doomed-gaming.com/ Code: dulcetfish for 10% off
Arceus.God. Or a god. Or an aspect of a god. Something with a godlike flavor, anyway.Get in touch!twitter: https://twitter.com/LukeLovesPKMNfacebook: https://facebook.com/LukeLovesPKMNWatch my streams!twitch.tv/lukelovespkmnSupport the show!https://patreon.com/PodcastioPodcastius ★ Support this podcast on Patreon ★
We continue our theme of the year, discussing the origins of our favorite IPs - this time discussing the world of Pokemon! Hosts, TJ Blackwell, Christian Ashley, and Elizabeth Pangalangan Clyde, get together and discuss the mysteries surrounding the creation of the pokemon world and whether Mew or Arceus is the Pokémon god! Who would have been the pokemon mascot, if not for Pikachu? Who is the first Pokémon? Who created the pokemon? Who are the Lake Guardian pokemon? Who is the primordial chaos? How many pokemon gods are there? Who are the gods of time, space, and antimatter? What was the point of the guardian, mythical pokemon? Are fairy types bad? We discuss it all in this special episode! Let us know who your favorite of the pokemon gods are by joining our Discord server, here!Mentioned in this episode:Anazao Ministries Podcasts - AMP NetworkCheck out other shows like this on our podcast network! https://anazao-ministries.captivate.fm/Try Zencastr for your podcast!Use my special link (https://zen.ai/PonrDFNQi6ic0uw2d3C4pKsw5T_ojgHAKLOTPsxH1co) to save 30% off your first month of any Zencastr paid plan. Or, use the code SYSTEMATICGEEKOLOGY at checkout!ZencastrEasily subscribe to the show on your platform of choice!https://systematic-geekology.captivate.fm/listenTheology Beer CampJoin some of our hosts in Springfield, Missouri at Theology Beer Camp! With our code (GEEKOLOGYGODPOD) you will get $25 off and can come hang out with our hosts, learn from world leading theologians, and your drinks for the weekend are covered with admissions too! https://homebrewedchristianity.lpages.co/theobeercamp23/ https://bit.ly/godpods23Theology Beer Camp 2023
In honor of Question Keeper Eric's birthday, the tables are turned on him and he's talking about his favorite Pokemon. Editor Mischa hosts as they talk about how Golurk fits into Arceus' religion and where “bust on through with Mamoswine” comes from. And lots of folks say something nice about Eric. Sponsor - Tavour, a craft beer app offering you $10 off after your first order of $25 or more when you use code gamesandfeelings Find Us Online - ask questions: gamesandfeelings.com/questions - patreon: patreon.com/gamesandfeelings - twitter: twitter.com/gamesnfeelings - insta: instagram.com/gamesnfeelings Credits - Host, Producer, & Question Keeper: Eric Silver - Editor & Mixer: Mischa Stanton - Music by: Jeff Brice - Art by: Jessica Boyd - Multitude: multitude.productions About Us Games and Feelings is an advice podcast about being human and loving all types of games: video games, tabletop games, party games, laser tag, escape rooms, game streams, and anything else that we play for fun. Join Question Keeper Eric Silver and a revolving cast of guests as they answer your questions at the intersection of fun and humanity, since, you know, you gotta play games with other people. Whether you need a game recommendation, need to sort out a dispute at the table, or decide whether an activity is good for a date, we're your instruction manual. New episodes drop every other Friday.
1. Introduction 2. Top 3 Decks 3:00 3. Gardy 29:00 4. Arceus 37:30 5. Mew 41:00 6. Lugia 48:00 Stephane: https://twitter.com/lubyllule Kian: https://twitter.com/KianNakano Cameron: https://twitter.com/CameronShenoy Twitter: https://twitter.com/Mellow_Magikarp Podcast: https://twitter.com/LakeOfRagepod Discord: https://discord.gg/SmbccF55xZ Twitch: https://www.twitch.tv/mellow_magikarp Sponsor: https://www.tabletopvillage.com/ Sponsor: https://www.doomed-gaming.com/ Code: dulcetfish for 10% off
Bounsweet makes its Pokémon GO debut in the most sustainable way possible! You won't want to give Swinub's Community Day Classic the cold shoulder! Whether it's 2k or 7k, will the egg pool at least be OK? Arceus knows where GO Fest will be this year, but we can still make a guess! …and more on this episode of GOCast! Sustainability Week 2023 Stunfisk Research Day April 2023 Community Day Classic Bounsweet - Steenee - Tsareena - Stats Visit our website - www.gocastpodcast.com Support us - www.patreon.com/gocastpodcast Email us - mail@gocastpodcast.com Email PvP Corner - pvpcorner@gocastpodcast.com Follow us on Twitter - @gocastpodcast Leave us a voicemail - (262) 586-7717 P.O. Box address: GOCAST PODCAST PO Box 367 301 E Congress Pkwy Crystal Lake, IL 60073 --- Send in a voice message: https://podcasters.spotify.com/pod/show/gocastpodcast/message
Pokémon: Krewetwo Strikes Back! In Part 2 of this 2-part episode, Jenn & Doug conclude their conversation with Daniel Dockery, the author of Monster Kids: How Pokémon Taught a Generation to Catch Them All. They revisit the world of Pokémon spin-off games, how Pokémon Go revitalized the brand, & talk about the most recent generation of Pokémon games, Scarlet & Violet. Then, Doug & Jenn catch up on all the Pokémon news that has gone down since our chat with Daniel back in December. Gotta catch 'em all!------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ More Info on Daniel Dockery ------Daniel's WebsiteDaniel's Work on WIREDDaniel's Work on CrunchyRollDaniel's Pokemon Scarlet/Violet Review (on CrunchyRoll)Monster Kids: How Pokemon Taught a Generation to Catch Them All (Running Press)Monster Kids: How Pokemon Taught a Generation to Catch Them All (Amazon)Daniel on TwitterDaniel on Instagram
1. Introduction 2. Live 2:00 3. Lost Box 17:30 4. Mew 42:00 5. Lugia 50:00 6. Gardy 1:02:00 7. Miraidon 1:12:00 8. Arceus 1:18:00 Christian: https://twitter.com/SticksPTCG Grant: https://twitter.com/realboock Twitter: https://twitter.com/Mellow_Magikarp Podcast: https://twitter.com/LakeOfRagepod Discord: https://discord.gg/SmbccF55xZ Twitch: https://www.twitch.tv/mellow_magikarp Sponsor: https://www.tabletopvillage.com/ Sponsor: https://www.doomed-gaming.com/ Code: dulcetfish for 10% off
Prepare for trouble, and make it double! Okay, okay the Krewe went and made it double... a DOUBLE DOSE of Pokémon content over the next 2 weeks! In Part 1 of this 2-part episode, Jenn & Doug sit down with Daniel Dockery, the author of Monster Kids: How Pokémon Taught a Generation to Catch Them All, to discuss the early days of Pokémania and how the franchise evolved with the world around it over the last 2.5 decades. Grab your Pokédex & Pokéballs, and get ready to set out on a nostalgic journey to explore the world of Pokémania. ------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ More Info on Daniel Dockery ------Daniel's WebsiteDaniel's Work on WIREDDaniel's Work on CrunchyRollMonster Kids: How Pokemon Taught a Generation to Catch Them All (Running Press)Monster Kids: How Pokemon Taught a Generation to Catch Them All (Amazon)Daniel on TwitterDaniel on Instagram
Bev and Codey talk about how to use research and science in games accurately Timings 00:00:00: Apology 00:00:53: Theme Tune 00:01:23: Intro 00:04:08: What Have We Been Up To 00:09:11: News 00:29:04: How To Gamify Science And Research Accurately 01:12:37: Outro Links Lonesome Village Mobile Len’s Island Controller Support Coral Island Dev Update Ages of Cataria Delaye Above Snakes Dev Update Innchanted Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:03.920] Hello, farmers! This is Cody. Just a quick update about this episode. [00:03.920 –> 00:07.280] Your girl hecked up and messed up the Zoom recording. [00:07.280 –> 00:11.520] Uh, so we usually, a little bit of background, we usually do local recording [00:11.520 –> 00:15.280] and Zoom recording as a backup. My local recording failed so we had to [00:15.280 –> 00:19.040] use the Zoom recording and I messed up some of the settings so [00:19.040 –> 00:21.840] we actually only have one Zoom recording instead of like one for me and one for [00:21.840 –> 00:25.600] Bev, which means that we have to use that one. [00:25.600 –> 00:28.480] Uh, and which is sad because Bev’s recording, [00:28.480 –> 00:32.800] local recording, was perfect and beautiful but we can’t use it anymore [00:32.800 –> 00:35.920] and it is not their fault. It is my fault. [00:35.920 –> 00:39.600] So, uh, if you notice that the audio quality is not as good [00:39.600 –> 00:45.680] in this episode, um, my bad. I learned my lesson and I won it again. [00:45.680 –> 00:49.840] Um, but this does not take away from the fact that Bev and I had [00:49.840 –> 01:05.760] a super fun time talking about today’s episode and I hope you enjoy it. [01:19.840 –> 01:27.280] Hello farmers and welcome to another episode of [01:27.280 –> 01:32.800] the harvest season. My name is Cody and my name is Bev and we’re here today [01:32.800 –> 01:37.760] to talk about cottagecore games. [01:37.760 –> 01:49.680] Hello. How are you? I am just tired of my life with these games. [01:49.680 –> 01:52.880] I want the cottagecore life to just be my life, [01:52.880 –> 02:00.240] but yeah. Why did February just like fly by though? I don’t understand at all. [02:00.240 –> 02:06.560] Like, how’s it March? I don’t, I don’t, I don’t know. Yeah, I feel attacked. [02:06.560 –> 02:15.760] Um, so today our episode is, um, not what Al told us to do. [02:17.200 –> 02:21.280] Uh, it’s actually not what we originally were going to do. So [02:21.280 –> 02:25.520] basically, um, there’s a new game coming out that we’ve talked about on the pod [02:25.520 –> 02:29.520] before called research story and Bev and I have done research before [02:29.520 –> 02:32.720] and so we were like, we would like to be on that podcast please. [02:32.720 –> 02:39.520] Um, and so we both got the game and, uh, like a week ago and we just [02:39.520 –> 02:42.560] haven’t really had, I personally haven’t really had time to [02:42.560 –> 02:47.120] play with it, uh, as much as I would have liked to, um, on the pod. [02:47.120 –> 02:50.880] So I was just like, like, I don’t feel like I would do it justice if we tried to [02:50.880 –> 02:55.680] cover it today. So, uh, we came up with some last minute [02:55.680 –> 03:05.280] ideas, uh, and we are going with our idea. Not Al’s, not Al’s idea. [03:05.280 –> 03:11.760] Um, so our idea was to talk, uh, since we are talking about research story, [03:11.760 –> 03:15.280] which is a game where you research, where you do research, we were thinking [03:15.280 –> 03:18.000] about talking about our research that we’ve done in our [03:18.000 –> 03:23.440] lives before and how we could gamify it to be [03:23.440 –> 03:27.360] a, like, cottage core game. Um, because I think [03:27.360 –> 03:32.640] it’s a big struggle of mine that anytime I see a game that has, like, research or [03:32.640 –> 03:36.160] science or whatever, I get grumpy because I’m like, they’re not doing it [03:36.160 –> 03:39.440] the right way. They’re gonna do it so wrong. [03:39.440 –> 03:46.400] Yeah, and so, um, so yeah, I wanted to [03:46.400 –> 03:49.680] do it, tell people how to do it. I don’t know, [03:49.680 –> 03:55.440] just, like, dream up my, my, my research game. Um, and I think, Bev, you actually [03:55.440 –> 03:58.720] had mentioned this idea and then I immediately was like, we’re doing it, [03:58.720 –> 04:03.440] we’re doing it. So, yeah, we’ll talk about that. [04:03.440 –> 04:06.960] Um, and then we’ll also talk about some news, [04:06.960 –> 04:10.560] but before that, uh, Bev, what are you up to? [04:10.560 –> 04:14.320] I have been playing a lot of Stardew lately, [04:14.320 –> 04:18.800] uh, ever since I saw, like, Concerned Ape’s tweet about it being, I think, the [04:18.800 –> 04:22.320] seventh, like, year anniversary. I’m like, I [04:22.320 –> 04:25.600] should get back into it and then I’ve been completely sucked in for the past [04:25.600 –> 04:28.560] week. Like, all of my free time has just been [04:28.560 –> 04:32.800] devoted to Stardew, but it’s not good. I don’t care. [04:32.800 –> 04:37.680] What are you, like, are you prioritizing a certain thing this time around or [04:37.680 –> 04:42.320] doing anything? I would like to finish it. Okay, have you not ever done that? [04:42.320 –> 04:45.760] No, I’ve always been, like, so, like, like, [04:45.760 –> 04:49.680] so prescriptive and wanting to get everything done in the first two years [04:49.680 –> 04:54.560] and I think I burned myself out and I haven’t quite, like, gotten to the [04:54.560 –> 04:59.120] point where I need to ask for Grandpa’s affection yet [04:59.120 –> 05:04.000] or whatever. Um, and I haven’t actually gotten to, like, the 1.5 stuff, [05:04.000 –> 05:10.560] um, that came out, so I, I want to, one, finish, I said, I guess, [05:10.560 –> 05:15.360] essentially the game, get to part, uh, you know, year two, end of year two, [05:15.360 –> 05:22.240] and also, uh, try all the 1.5 stuff. Yeah. Uh, do you ever get credits? Like, [05:22.240 –> 05:26.240] is there a way to get credits? What do you mean by credits? Like, so, [05:26.240 –> 05:28.560] like, when you play, like, a Pokemon game or something, [05:28.560 –> 05:31.120] like, eventually at some point you hit credits. [05:31.120 –> 05:36.000] Oh, in Stardew. Um, yeah, I feel like I would imagine it would be [05:36.000 –> 05:40.160] after, after year two. Okay, like, you, like, after your [05:40.160 –> 05:45.520] grandfather gives you love and affection or something. For getting [05:45.520 –> 05:50.800] always tried too, yeah, apparently. Yeah, okay, just never, I’ve never [05:50.800 –> 05:55.840] gotten it that, that far. Um, I always am perpetually getting [05:55.840 –> 05:59.360] distracted, so. Uh-huh, exactly, and starting new farms is, like, [05:59.360 –> 06:03.760] also my issue. Like, I think I have over, like, probably 400 hours in [06:03.760 –> 06:08.160] this thing, but I don’t have to be in the game, so here we are. [06:08.160 –> 06:11.200] I do that with Skyrim all the time, like, I’ll start it, and then I’ll [06:11.200 –> 06:13.840] get really into it for, like, two weeks straight, and I’ll get really [06:13.840 –> 06:18.560] far, and then I won’t play it for months, and then when I get, when I [06:18.560 –> 06:21.040] try to play it again, I’m like, I don’t remember what I was doing, so [06:21.040 –> 06:25.600] I’m just gonna start over, and I have over a thousand hours. [06:28.240 –> 06:33.680] Yeah, love that dirty, though, because it’s essentially my journey. [06:33.680 –> 06:43.840] Yeah, um, I have been reading a lot, um, so, oh, I like to read [06:43.840 –> 06:48.480] fantasy books, so I read, I’m reading books by Robin Hobb, which is, [06:48.480 –> 06:53.840] she’s my favorite author, um, I’m reading books by, uh, N.K. [06:53.840 –> 07:00.000] Jemisin, I read, uh, our mutual friend, Brittany Morris, um, I read [07:00.000 –> 07:04.080] one of, uh, her books, called The Cost of Knowing, I tried to read, um, [07:04.080 –> 07:06.400] books by Black authors during Black History Month, so. [07:07.520 –> 07:10.320] I didn’t realize she had come out with another book already. [07:10.320 –> 07:15.440] Yeah, so, instead of, so, her first book was Slay, um, so good, yeah, [07:16.240 –> 07:19.520] um, and then the second one was, is called The Cost of Knowing, so [07:19.520 –> 07:22.800] that Slay was kind of about, like, a coming-of-age story of a, of a [07:22.800 –> 07:28.800] Black girl who designs kind of a Ready Player One style video game, [07:28.800 –> 07:35.120] um, super fun, super awesome, and then The Cost of Knowing is about [07:35.120 –> 07:40.560] a coming-of-age story about, um, a Black teenager, uh, uh, boy at this [07:40.560 –> 07:45.280] time, and it’s about, like, he has this ability to see the future, and [07:45.280 –> 07:49.520] then he sees the death of someone that’s very close to him, so, um, [07:49.520 –> 07:53.840] and it’s about, like, him trying to kind of come to terms with it, [07:53.840 –> 07:58.080] but also kind of prevent it, but also it’s like, you can’t prevent it, [07:58.080 –> 08:04.720] like, you can’t prevent it, um, yeah, for games, like, I’ve been [08:04.720 –> 08:09.040] playing Pokemon Go, um, and I picked up Arceus again, and I tried [08:09.040 –> 08:14.160] to get credits, I finally beat, uh, a difficult part at the end of the [08:14.160 –> 08:16.640] game, where if you’ve played Arceus, you know what I’m talking about, [08:17.200 –> 08:22.240] and, and then there’s another thing you have to do after that, and I [08:22.240 –> 08:25.840] didn’t know that, like, I literally thought that this thing was, like, [08:25.840 –> 08:28.400] the thing that was stopping me from beating the game, and then there [08:28.400 –> 08:29.920] was a different, there’s a different thing you have to do. [08:29.920 –> 08:32.720] I don’t know if I have beat in the game, and I don’t know what you’re [08:32.720 –> 08:33.440] doing. [08:33.440 –> 08:34.400] Oh, yeah, yeah. [08:35.040 –> 08:35.920] Maybe I have. [08:36.640 –> 08:39.120] No, actually, I don’t think so, because I’m thinking, I’m thinking [08:39.120 –> 08:41.360] of Brilliant Diamond Pearl, like, I… [08:41.360 –> 08:43.360] Oh, yeah, no, Arceus. [08:43.360 –> 08:46.720] Okay, then maybe I can have a beat in it, what am I doing? [08:46.720 –> 08:48.720] I need to go back to it at some point. [08:48.720 –> 08:54.560] It’s so good, it just, like, scratches the itch of collecting, and, [08:54.560 –> 08:57.040] I don’t know, my favorite part of Pokemon is catching, and trying [08:57.040 –> 08:59.760] to catch them all, and trying to catch different types, and, [09:01.040 –> 09:04.080] excuse me, see the, see the Pokemon do different things, and that, [09:04.080 –> 09:05.360] it really does it, so. [09:05.360 –> 09:07.360] And that’s what we’ve been playing and reading. [09:08.240 –> 09:08.560] Hey. [09:11.360 –> 09:14.560] Okay, so next up, we have some news. [09:16.160 –> 09:19.040] First piece of news is about Lonesome Village. [09:19.040 –> 09:29.440] This is the Mexican, not director, Mexican developer that, you’re, [09:29.440 –> 09:31.360] like, a little coyote? [09:31.360 –> 09:31.920] Little fox? [09:33.440 –> 09:34.400] I think it’s coyote. [09:34.400 –> 09:34.900] Okay. [09:35.760 –> 09:37.040] If I recall correctly. [09:37.040 –> 09:42.640] Yeah, and they are porting the game to iPhone and iPad. [09:42.640 –> 09:50.400] Which is, I guess, exciting if you want it on your phone and iPad. [09:53.520 –> 09:55.520] I think you can get it on Steam now. [09:56.160 –> 09:56.480] Yeah. [09:56.480 –> 09:57.360] Like, it’s out. [09:58.880 –> 10:03.200] But if you want it on your iPhone or your iPad, she do be coming. [10:04.960 –> 10:06.640] I don’t think they said when. [10:06.640 –> 10:08.400] I think they just were like, she happening. [10:09.680 –> 10:11.440] Nope, release date yet to be announced. [10:11.440 –> 10:15.680] Okay, I feel like I personally don’t enjoy playing games on iPhone or iPad, [10:15.680 –> 10:20.000] but I know some folks only have access to a phone to play stuff on. [10:20.000 –> 10:23.600] So I am excited for them. [10:23.600 –> 10:28.160] And actually, I might actually tell this person that I’m thinking of about this game, [10:28.160 –> 10:32.960] because they’re also, I think, Hispanic origin, so they might actually enjoy it. [10:32.960 –> 10:33.520] There you go. [10:34.080 –> 10:37.360] Visiting this world in Lonesome Village. [10:37.360 –> 10:41.120] Mm hmm. Yeah, I like playing. [10:41.120 –> 10:45.200] I like mobile games, but specifically the ones that are meant to be mobile games, [10:45.200 –> 10:47.120] like things like RPGs. [10:47.120 –> 10:52.240] Like, I just don’t anything that requires me to use a phone like a controller. [10:52.240 –> 10:54.160] I’m like, no, no, I’m out. [10:56.240 –> 10:58.160] So I have to move anywhere. [10:58.160 –> 10:58.720] No, thank you. [11:00.720 –> 11:04.960] Yeah, but it’s there for someone. [11:04.960 –> 11:08.000] So Lonesome Village, keep your eyes posted. [11:10.160 –> 11:12.800] Lens Island, which is a game that you and I’ve covered, [11:14.400 –> 11:16.400] has controller support coming, finally. [11:18.400 –> 11:25.760] And I saw the tweet and I retweeted or tagged Al and Kevin in it, [11:25.760 –> 11:27.280] because I thought they’d be excited. [11:27.280 –> 11:31.360] And Al was just like, guess who doesn’t read the show notes before? [11:32.000 –> 11:33.680] And I was like, this is like four days ago. [11:33.680 –> 11:37.600] And I’m like, I was excited to tell you this. [11:37.600 –> 11:40.240] And then you just like clap back at me. [11:42.640 –> 11:46.880] I thought we uploaded the news, like in the show notes, like last night. [11:46.880 –> 11:49.360] I’m pretty sure he messaged me asking. [11:49.360 –> 11:50.880] Oh, my gosh. [11:50.880 –> 11:52.640] I don’t even know what he’s talking about. [11:52.640 –> 11:55.120] Al, Al, Al, Al. [11:55.120 –> 11:56.800] Yeah, no. [11:56.800 –> 12:01.120] So this is something that I know Kevin had said that he was waiting for. [12:01.120 –> 12:05.280] And we like controller support here. [12:05.280 –> 12:06.080] We do. [12:06.080 –> 12:07.920] It helps for accessibility. [12:07.920 –> 12:11.360] I’m excited to get back into this with controller support. [12:12.880 –> 12:15.920] I have not played it, I think, since we last covered it. [12:15.920 –> 12:18.240] And I know there’s been a whole bunch of changes. [12:18.240 –> 12:23.920] And I think having the controller support might be what brings me back in at this point. [12:25.280 –> 12:28.320] And someone had said, someone on the Twitter, [12:28.320 –> 12:32.240] on the Twitter, on the tweet said, [12:33.440 –> 12:36.080] so would that mean Steam Deck compatibility? [12:36.080 –> 12:41.200] And the developer said that after the controller support update playing on Steam Deck, [12:41.200 –> 12:43.120] we’ll have improved functionality. [12:44.240 –> 12:47.120] So it still won’t technically be supported for the Steam Deck, [12:47.120 –> 12:51.200] but it will have better functionality on the Steam Deck. [12:51.920 –> 12:55.600] And they’re hoping to have full compatibility in the future. [12:55.600 –> 12:56.960] So yeah. [12:56.960 –> 12:59.600] So I’m assuming it essentially works fine. [12:59.600 –> 13:02.400] It was just like whatever Steam requirements are for [13:03.280 –> 13:06.160] Steam Deck optimization or whatever it needs. [13:06.160 –> 13:09.040] They just added a few more things that I probably don’t care about. [13:10.800 –> 13:14.160] Yeah, it just looks so good. [13:14.160 –> 13:15.360] I need to jump back into it. [13:15.360 –> 13:16.080] I know. [13:16.080 –> 13:16.880] It’s so good. [13:19.360 –> 13:23.680] Speaking of games that you and I like and fight over sometimes, [13:23.680 –> 13:31.200] uh, Coral Island, when Al was like, [13:31.200 –> 13:32.720] who wants to be in the Coral Island episode? [13:32.720 –> 13:33.360] We were both like, [13:36.080 –> 13:38.640] like the beginning of when Al was like, you guys do it? [13:38.640 –> 13:39.680] Like, I’m stepping back. [13:42.160 –> 13:44.800] I think we’re also like that with Lens Island too. [13:44.800 –> 13:45.300] Yeah. [13:45.760 –> 13:48.880] And then Kevin and I were like that with Bear and Breakfast. [13:50.080 –> 13:51.920] Just like, we want to do it. [13:51.920 –> 13:54.640] And so, and also research story now. [13:54.640 –> 13:57.040] So there’s a theme here. [13:57.040 –> 13:57.760] Coral Island. [13:59.840 –> 14:04.000] The Coral Island Spring update is coming in March. [14:05.360 –> 14:07.520] There will be a bunch of new content. [14:09.840 –> 14:11.360] You can, it adds a solar panel. [14:11.920 –> 14:12.480] Just go on. [14:13.680 –> 14:17.120] New outdoor decor, new indoor decor, [14:17.120 –> 14:19.600] a new tree planting festival, [14:19.600 –> 14:26.240] um, which is awesome that, uh, you go to an area that was devastated by logging and you replant. [14:27.200 –> 14:29.120] It’s very on brand for Coral Island. [14:30.640 –> 14:32.640] Um, yeah, it just looks really cute. [14:32.960 –> 14:38.800] Um, on top of that, there is a bunch of accessibility improvements, which I love. [14:41.360 –> 14:46.960] Um, so they said that there’s support for dyslexic font for Latin characters. [14:46.960 –> 14:51.760] Um, there is, you can increase or decrease the font sizes depending on your need. [14:51.760 –> 14:55.440] And there are three different, uh, colorblindness filters. [14:55.440 –> 15:01.840] Now, um, I’m going to ruin these deuteranopia, protanopia, and tritanopia. [15:02.720 –> 15:06.880] Um, so I think that’s depending on what your colorblindness is. [15:06.880 –> 15:13.040] Um, those are the three modes that’s supposed to like help enhance the game or make the game. [15:13.040 –> 15:20.720] Um, I depending on what kind of colorblindness you have, um, like it’s these three different modes. [15:20.720 –> 15:27.120] Um, and then they also said custom key bindings, which is awesome. [15:27.120 –> 15:31.440] Like I’ve never, I don’t think I’ve ever seen a game do dyslexic font. [15:31.440 –> 15:35.440] In fact, I didn’t know that was the thing until I read it. [15:35.440 –> 15:39.760] Um, and I am just love, love, love. [15:39.760 –> 15:45.360] Uh, I think I’ve seen maybe one or two other games that have colorblind modes, but it’s just, [15:45.360 –> 15:50.000] I feel like that needs to be more mainstreamed at this point. [15:50.000 –> 15:56.240] Um, with all the new, like new games coming out, like just having that actual level of accessibility. [15:56.800 –> 15:59.040] I bring in a lot of people. [15:59.040 –> 16:01.280] Um, so I’m, I’m really excited. [16:01.280 –> 16:02.960] Like rural Islander was doing this. [16:02.960 –> 16:03.440] Hey, good. [16:03.440 –> 16:04.880] I was like, we haven’t covered this yet. [16:04.880 –> 16:05.360] Right. [16:05.360 –> 16:06.000] Cause like, [16:06.000 –> 16:11.200] Uh, right now it has you and Al’s name on it. [16:11.200 –> 16:12.080] So I’m gonna wait. [16:12.080 –> 16:13.920] Which one has a core Island? [16:13.920 –> 16:14.560] Yeah, this game. [16:15.440 –> 16:15.940] Okay. [16:17.120 –> 16:19.280] I was like, I was wondering, have you covered it? [16:19.280 –> 16:20.560] No, I was sitting here. [16:20.560 –> 16:22.080] I was like, wait, this is out already. [16:22.080 –> 16:28.560] Why like, we know why haven’t we, what am I doing sitting on this game? [16:31.760 –> 16:33.360] Wait, what are we supposed to be doing? [16:33.360 –> 16:37.920] Oh, wait, it doesn’t have a date yet. [16:38.480 –> 16:38.980] Okay. [16:39.760 –> 16:40.800] And Alice name on it. [16:40.800 –> 16:42.720] We’re going to have to kick out on earth. [16:42.720 –> 16:43.920] Get you a problem. [16:43.920 –> 16:46.080] The problem is that it’s just windows. [16:46.080 –> 16:47.440] So this is the problem. [16:47.440 –> 16:52.400] Y’all I only have my PC is my desktop and it’s in a room. [16:52.400 –> 16:54.400] I never go in anyway. [16:55.600 –> 16:57.760] Um, I mean, I’m going to be playing research story on it. [16:57.760 –> 17:07.440] So next piece of news, uh, ages of Kataria, um, is delayed [17:07.440 –> 17:11.440] until 2024, specifically Q1 2024. [17:12.240 –> 17:19.440] Um, I am not sure if this game has been talking about, um, I don’t [17:19.440 –> 17:23.200] also, but I will say that I’ve personally not looked into it [17:23.200 –> 17:25.120] yet until just now. [17:25.120 –> 17:28.160] And I love the look of it. [17:28.160 –> 17:28.660] Yeah. [17:29.040 –> 17:29.540] Same. [17:29.540 –> 17:30.720] It’s very cute. [17:31.440 –> 17:31.940] Yeah. [17:32.240 –> 17:36.000] Um, the whole vibe aesthetic looks really cute. [17:36.000 –> 17:37.600] Of the animals are really cute. [17:37.600 –> 17:39.600] Um, I like the concept. [17:39.600 –> 17:43.440] Like it’s like an age of empires game, but you actually care more [17:43.440 –> 17:44.960] about what your people are doing. [17:46.960 –> 17:50.800] Like your, your characters like age over time and you get to see [17:50.800 –> 17:53.520] them and you collect your little souls in a tree, apparently. [17:53.520 –> 17:57.840] Um, I’m feeling like I actually might’ve already talked about this [17:57.840 –> 18:01.280] in a previous episode and I already covered it. [18:01.280 –> 18:01.760] I forgot. [18:01.760 –> 18:02.960] My memory is terrible. [18:02.960 –> 18:04.800] I’ll confirm this. [18:06.800 –> 18:10.240] Um, yeah, no, I, it looks really cute. [18:10.240 –> 18:13.200] You manage your villagers, uh, there’s a spirit tree. [18:13.200 –> 18:16.240] There are elves and the elves are like plant people. [18:16.240 –> 18:21.520] Um, so you can choose whether your village is humans or elves. [18:21.520 –> 18:23.920] Um, and the elves also are like different colors. [18:23.920 –> 18:28.080] Uh, I’m a little confused by that. [18:28.080 –> 18:30.160] Like, why, why do you have to choose? [18:30.160 –> 18:31.440] Why can’t you just have both? [18:31.440 –> 18:36.560] And I’ve seen that it’s like based off of real world, like time. [18:37.440 –> 18:40.240] And that’s why I think maybe I’ve talked about this already. [18:40.240 –> 18:44.000] Cause I feel like I’m not excited by it being real world world. [18:44.000 –> 18:44.500] Yeah. [18:44.500 –> 18:47.200] Um, but whatever, it’s very cute. [18:47.200 –> 18:49.760] Uh, I love the gist of it for the most part. [18:49.760 –> 18:53.280] So I will, I don’t, I don’t have money right now to bag it, [18:53.280 –> 18:55.280] but I will probably get it at some point. [18:56.160 –> 19:00.560] So, I mean, I think that the reason you choose between either humans or [19:00.560 –> 19:03.360] elves is because you’re supposed, you’re wanting your village to grow. [19:03.360 –> 19:09.920] And I think since the elves are made of plants, I have the feeling that [19:09.920 –> 19:14.080] if you had both and then they all pair off that eventually you’re not [19:14.080 –> 19:15.600] going to have a village anymore. [19:15.600 –> 19:18.640] Um, but that would be a super cute idea. [19:18.640 –> 19:22.560] If like you could make like a second village or something, and then [19:22.560 –> 19:25.840] maybe like an elf comes over and like falls in love with a human and [19:25.840 –> 19:30.560] then like, and they can totally like live it, but babies are, are a [19:30.560 –> 19:35.360] thing that need to happen and if they’re plant, but I guess it’s also a game. [19:36.240 –> 19:38.000] Well, they could make it happen. [19:38.000 –> 19:40.560] They have to reproduce somehow. [19:40.560 –> 19:42.880] Otherwise, how, how do they exist? [19:42.880 –> 19:47.520] Um, we have questions. [19:47.520 –> 19:49.120] We have a lot of questions. [19:51.760 –> 19:52.960] Oh my goodness. [19:53.840 –> 19:57.680] Also, if that’s also like the question of, are they the same species? [19:57.680 –> 20:01.200] Cause can they actually humans and elves, can they procreate? [20:01.200 –> 20:02.400] I don’t think they can. [20:02.400 –> 20:05.520] But is there any concern with having them both in a one village? [20:07.680 –> 20:12.560] I mean, so they, I don’t think that they can procreate, [20:12.560 –> 20:15.040] but I think that they would probably still have the capability [20:15.040 –> 20:16.720] to fall in love and choose each other. [20:16.720 –> 20:16.960] Right. [20:18.320 –> 20:18.640] Yeah. [20:19.200 –> 20:21.520] Cause like, is it going to be drama about that? [20:21.520 –> 20:23.520] That’s what I want. [20:23.520 –> 20:24.560] This is what I want now. [20:26.080 –> 20:27.120] Cause that’s what I’m saying. [20:27.120 –> 20:31.520] It’s like, what if they all like, all the humans are like, screw humans. [20:31.520 –> 20:34.240] Like I’m going to date an elf and the elves do the same thing. [20:34.240 –> 20:35.360] And then your villages. [20:35.360 –> 20:35.680] Okay. [20:35.680 –> 20:36.640] I understand that. [20:36.640 –> 20:37.280] I understand. [20:37.280 –> 20:39.920] Your village just is gone. [20:39.920 –> 20:40.960] How they procreate. [20:40.960 –> 20:46.240] Like if they’re, if they’re plants, they could theoretically holiday themselves. [20:46.240 –> 20:50.640] What if the elves last like so much longer than the humans. [20:51.680 –> 20:55.040] And so then the human passes, but the elves. [20:55.040 –> 20:56.640] Oh my God. [20:56.640 –> 20:57.600] I want this. [20:57.600 –> 20:59.360] This is the story. [20:59.360 –> 21:01.360] This is not what this game is going to be about. [21:01.360 –> 21:05.520] But okay. [21:05.520 –> 21:07.120] This is what I want now. [21:08.240 –> 21:09.600] Above snakes. [21:09.600 –> 21:18.400] According to their latest update, it’s finished quote unquote whatever that means. [21:18.400 –> 21:20.000] They’re just focusing on bug fixes. [21:20.800 –> 21:26.000] Looks like they’re still I don’t know if it’s, I think they were still on, on, on track for [21:26.000 –> 21:28.000] their release in early 2023. [21:28.000 –> 21:34.000] Also, whatever that means, because early 2023 is fast ending. [21:34.000 –> 21:39.760] Yeah, as we, as we mentioned, retired in February, where did it go? [21:41.760 –> 21:45.440] I feel like March is like the end of like early 2023. [21:45.440 –> 21:50.320] Like that’s officially been a quarter, a whole quarter of a year done. [21:50.320 –> 21:56.240] So if it’s not coming out in the next month and this month, I don’t believe in early 2023. [21:56.240 –> 21:57.920] Then but we’ll see. [21:57.920 –> 21:58.720] We’ll see. [21:58.720 –> 22:05.280] There’s apparently a prologue coming soon, which we can download for free, I guess. [22:05.280 –> 22:08.800] I guess it’s going to be kind of like a demo, I’m assuming. [22:08.800 –> 22:12.800] Yeah, it looks like it covers about the first hour of gameplay. [22:12.800 –> 22:14.720] So why don’t we just call it a demo? [22:15.360 –> 22:16.400] But it’s a demo. [22:17.120 –> 22:17.600] I wonder. [22:17.600 –> 22:24.160] So I wonder if, so I know that like if you have a demo of a game, so like Apico, for [22:24.160 –> 22:29.920] example, if you downloaded the demo and then played the game, you could not continue your [22:29.920 –> 22:30.720] demo game. [22:31.760 –> 22:33.840] You had to start a new game. [22:33.840 –> 22:35.840] And a lot of people, which just makes sense. [22:35.840 –> 22:36.960] It was a demo version. [22:36.960 –> 22:39.040] It was like a completely different version of the game. [22:39.040 –> 22:42.800] They don’t like, it didn’t have everything. [22:42.800 –> 22:46.640] But I wonder if because they’re calling this prologue, like you, yeah. [22:46.640 –> 22:47.520] Oh, it says that. [22:48.480 –> 22:50.560] Oh, see if I will carry over to the full game. [22:50.560 –> 22:51.440] So yeah, that’s. [22:51.440 –> 22:58.800] Yeah, so instead of you having to like start over, you can play this first bit, be introduced [22:58.800 –> 23:03.600] to the game for free, and then your save file will carry over. [23:03.600 –> 23:04.160] Yep. [23:04.160 –> 23:08.160] But it sounds like a DLC or like a whole different thing. [23:08.160 –> 23:09.840] It’s a pre-LC. [23:10.400 –> 23:11.440] It’s, oh my goodness. [23:13.120 –> 23:17.600] Is this early release, like early access, just a different way to call it that? [23:17.600 –> 23:20.240] Because they did have early access in their Kickstarter. [23:20.240 –> 23:24.160] So I’m confused. [23:24.160 –> 23:25.680] Yeah, I’ll define this. [23:27.040 –> 23:28.480] What does prologue mean? [23:29.360 –> 23:32.000] I mean, that’s what I think it means is that, yeah. [23:34.160 –> 23:38.560] They’re going to PAX East, which is super interesting. [23:38.560 –> 23:41.840] Actually, no, no, I am not going, no. [23:43.120 –> 23:46.080] I saw it and I was like, oh, I could go to PAX East. [23:46.080 –> 23:50.400] Because that’s the first time that we met, I think. [23:50.400 –> 23:51.040] Was it PAX East? [23:51.040 –> 23:54.880] No, because I got sick and I couldn’t make it out. [23:54.880 –> 23:55.200] Right. [23:55.200 –> 23:57.200] It was Kelly that I roomed with. [23:57.200 –> 23:59.200] Kelly and I think Mia and Nick. [23:59.200 –> 23:59.600] Yeah. [23:59.600 –> 24:01.040] All the other slackers. [24:01.040 –> 24:02.000] Yeah, you weren’t there. [24:02.000 –> 24:03.840] Oh, and then we went camping afterwards. [24:03.840 –> 24:04.400] Okay. [24:04.400 –> 24:04.720] Yes. [24:04.720 –> 24:05.760] So that made up for it. [24:06.800 –> 24:09.360] I think it’s still going back to Above Snakes. [24:09.360 –> 24:14.000] I think it’s still on track because they had, they were Kickstarter. [24:14.000 –> 24:17.920] They had a pre-alpha and alpha beta, and they still say early 2023. [24:17.920 –> 24:18.420] Okay. [24:19.600 –> 24:22.800] And it says we have internally decided on a release date. [24:24.080 –> 24:28.160] Then they’re going to say what it is the next update. [24:28.720 –> 24:29.040] Okay. [24:29.040 –> 24:30.640] So there’s going to be announcement. [24:30.640 –> 24:32.800] This is the announcement about the announcement. [24:32.800 –> 24:33.840] This is the announcement. [24:33.840 –> 24:34.340] Correct. [24:35.200 –> 24:35.700] Okay. [24:36.320 –> 24:41.200] I mean, we know we love that in at harvest season. [24:42.560 –> 24:42.960] Yeah. [24:42.960 –> 24:44.320] Should you almost say Harvest Moon? [24:44.880 –> 24:46.400] No, no. [24:46.400 –> 24:47.760] I almost heard Harvest Moon. [24:48.560 –> 24:51.120] I mean, also, I don’t know what I was going to say. [24:53.280 –> 24:53.780] Okay. [24:54.480 –> 24:55.360] Last piece of news. [24:55.360 –> 24:55.920] We’ve got this. [24:55.920 –> 24:56.800] We can do this. [24:56.800 –> 24:57.440] We do this. [24:58.960 –> 25:00.560] So this, I think, is a new game. [25:01.120 –> 25:03.280] It’s called Enchanted. [25:03.280 –> 25:09.520] So it’s like Enchanted, but it’s an inn, like a cozy inn that you go and stop and stay at. [25:10.160 –> 25:10.800] Enchanted. [25:10.800 –> 25:15.920] And the steam thing says, quote, run a magical inn with friends. [25:15.920 –> 25:17.280] I’m going to butcher this name. [25:18.240 –> 25:23.920] Ja rules family in question mark has been stolen by an evil wizard landlord. [25:23.920 –> 25:26.400] Team up with friends to reclaim your family’s legacy. [25:26.400 –> 25:32.800] Manage your in brew potions, fish cook and fight in this hectic and heartfelt magical [25:32.800 –> 25:41.200] adventure and play solo or play solo or co-op for one to four players. [25:41.200 –> 25:46.080] I feel like they should say play solo or co-op for two to four other players. [25:46.640 –> 25:50.160] Like, I don’t know, but you can’t co-op by. [25:50.160 –> 25:53.280] I mean, no, no, you can’t co-op by yourself. [25:55.440 –> 25:55.940] So, yeah. [25:55.940 –> 26:02.180] So at first it looks like another, like, witch game. [26:03.060 –> 26:04.900] There’s like a little cauldron and stuff. [26:06.500 –> 26:10.020] But then it very quickly became chaos. [26:10.020 –> 26:12.020] Yeah, there’s a lot. [26:12.580 –> 26:16.420] Like, we were talking about this before we started recording, and it’s like our ADHD [26:16.420 –> 26:19.060] brains can’t understand what’s going on. [26:19.060 –> 26:21.940] It’s just there’s too many colors, too many things. [26:21.940 –> 26:24.180] A lot of colors in this. [26:24.180 –> 26:30.900] So you said you were into it because it’s an Australian goodness. [26:30.900 –> 26:31.540] What was it? [26:32.420 –> 26:39.940] It’s a fantasy universe inspired by indigest, indigen, indigen, indigen, indigenous. [26:39.940 –> 26:41.300] Yes, thank you. [26:41.300 –> 26:42.100] Australian tails. [26:44.100 –> 26:46.580] I’m a struggle boss today. [26:46.580 –> 26:47.220] It’s all good. [26:48.980 –> 26:49.460] Yeah. [26:49.460 –> 26:58.100] So I mean, it looks like you cook things and you update your in, you run it, and you decorate [26:58.100 –> 26:58.260] it. [26:58.260 –> 27:05.300] You’re trying to satisfy, quote, the infamous food critic with capitals. [27:06.180 –> 27:07.380] No, I don’t like that. [27:07.380 –> 27:09.220] Surprised it doesn’t have a trademark after it. [27:09.860 –> 27:10.500] Oh, my gosh. [27:10.500 –> 27:13.540] Purchase upgrades from your local were’s wolf. [27:13.540 –> 27:19.620] Oh, a wolf that you get were’s from. [27:19.620 –> 27:24.020] See, I think I just needed to take the trailer was a lot all at once. [27:24.820 –> 27:31.460] These little golden gems did not like the famous food critic, but where’s wolf? [27:31.460 –> 27:32.420] I am here for. [27:32.420 –> 27:34.820] You got to overcome any of the wizard burglars. [27:34.820 –> 27:36.820] There’s a cat bird. [27:36.820 –> 27:37.700] That’s one word. [27:37.700 –> 27:43.300] And I don’t know what that means, but it looks like it’s a species of cat burglar. [27:43.300 –> 27:44.900] Oh, my gosh. [27:46.020 –> 27:46.420] Yeah. [27:46.420 –> 27:49.700] So Al had said that this was out now. [27:50.580 –> 27:51.700] And it’s not. [27:51.700 –> 27:52.420] It’s not, Al. [27:57.700 –> 28:01.540] You can purchase it, pre-purchase it, pre-order it. [28:02.420 –> 28:06.980] Well, how, you know, however you want to call it, you can buy it now, which is 50% off. [28:06.980 –> 28:07.940] So go for it. [28:07.940 –> 28:10.660] If you’re going to get it, I will say it is. [28:10.660 –> 28:12.660] It sounded like you said 50% off. [28:12.660 –> 28:15.620] So I’m going to 50 15 15. [28:16.420 –> 28:16.980] Thank you. [28:16.980 –> 28:21.700] One five established words are not my strong suit and I’m recording a podcast. [28:21.700 –> 28:30.180] So so yeah, if you buy it before before the release date, which is March 28th, you can [28:30.180 –> 28:32.180] get that 15% off. [28:32.180 –> 28:35.780] My brain’s trying to do math right now. [28:37.780 –> 28:38.900] You save three dollars. [28:40.900 –> 28:42.340] You save three dollars. [28:42.340 –> 28:43.620] Three American dollars. [28:43.620 –> 28:47.380] I was just like, is this is that it is it is. [28:49.220 –> 28:51.540] So that is enchanted. [28:52.980 –> 28:53.780] It’s a clever name. [28:53.780 –> 28:54.980] I’ll give it that. [28:54.980 –> 28:55.300] Yeah. [28:55.300 –> 29:02.740] Okay. [29:02.740 –> 29:03.540] Oh, my brain. [29:05.380 –> 29:12.260] So let’s go to our main topic, which is I wrote how to gamify science and research accurately. [29:13.620 –> 29:14.340] The important bit. [29:14.340 –> 29:15.220] Act it is. [29:15.220 –> 29:22.900] Yeah, because so this kind of like I said, Bev, they brought up the game, the idea first [29:22.900 –> 29:26.340] of talking about, like, research that we’ve done before and then how we can gamify it. [29:26.340 –> 29:37.620] But this also ties into this gripe that I have about bees, bees, specifically bees and [29:37.620 –> 29:41.300] bees and games, because there was a game that came out recently or not came out, but like [29:41.300 –> 29:43.380] it was talked about on the podcast recently. [29:43.380 –> 29:45.540] Gosh, I can’t remember what Honeyman sir, I think. [29:46.740 –> 29:49.700] And someone was like, Oh, Cody’s going to love it because it’s a big game. [29:49.700 –> 29:52.100] And I’m like over here, like, see things. [29:52.100 –> 29:57.300] Just like screaming in the background. [29:57.300 –> 29:59.460] Yeah, because it completely depends. [29:59.460 –> 30:06.900] Like, so for one, I think that there’s a lot of there’s a lot of honeybee stuff in the [30:06.900 –> 30:08.260] media nowadays. [30:09.620 –> 30:11.620] And I don’t really study honeybees. [30:11.620 –> 30:14.260] I study specifically anything else. [30:14.260 –> 30:24.500] And so there’s like this built up ire over years of me telling people that I study bees [30:24.500 –> 30:27.140] and then them asking me, Oh, do you have a hive? [30:27.140 –> 30:31.460] Oh, how can I have a hive? [30:31.460 –> 30:33.460] And me being like, I don’t do that. [30:34.340 –> 30:36.580] Go watch a YouTube video on how to do it. [30:36.580 –> 30:38.420] Yeah, I don’t do that. [30:38.420 –> 30:39.380] I can’t tell you. [30:39.380 –> 30:44.420] I can’t tell you anything about that. [30:44.420 –> 30:56.020] And so it’s this like, if the game either only has honeybees in it, or if all it has [30:56.020 –> 31:01.460] is a big round thing, and it spits out honey. [31:03.140 –> 31:05.700] I’m not gonna be one over. [31:06.500 –> 31:07.940] There has to be more. [31:07.940 –> 31:17.060] But if it’s like a game where you can have, you plant flowers and you plant bees and butterflies [31:17.060 –> 31:20.900] and stuff, and then there’s a benefit to that, I’m all for that. [31:22.260 –> 31:23.060] It’s just different. [31:23.060 –> 31:27.140] Or like Apico, they have the solitary bees update. [31:27.140 –> 31:32.100] So that talked all about solitary bees and butterflies, which is amazing completely. [31:32.100 –> 31:39.700] Like, even though it’s a game that started out only about beekeeping, it’s not just that. [31:39.700 –> 31:40.500] So that’s amazing. [31:41.220 –> 31:42.020] It is. [31:42.020 –> 31:42.900] They did it right. [31:42.900 –> 31:44.260] Apico is amazing. [31:44.260 –> 31:44.820] Yeah. [31:44.820 –> 31:46.660] And so whatever. [31:46.660 –> 31:47.060] I’m sorry. [31:48.420 –> 31:49.380] It’s all good. [31:49.380 –> 31:54.020] And so part of me is sitting here like, okay, what do I want from people? [31:54.020 –> 32:00.580] Because right now all I’m doing is getting mad and saying you’re not doing it correctly. [32:00.580 –> 32:02.500] But then I don’t like in my brain. [32:03.940 –> 32:12.020] And then I don’t say how it should be done, which is kind of also the like, how do you [32:12.020 –> 32:13.540] gamify science and research? [32:13.540 –> 32:15.060] Like, how do you do this? [32:16.420 –> 32:21.540] And sometimes I feel like people don’t, you know, of course, Elle from the developer of [32:21.540 –> 32:27.780] Apico is the exception to this, but most people don’t do their research. [32:27.780 –> 32:31.620] And so that’s all they do is just make like a thing that spits out honey. [32:33.620 –> 32:38.100] I mean, if you do your research, like if you were looking like how to conserve wild native [32:38.100 –> 32:43.460] bees, you would learn about the diversity of bees and you would learn about how they [32:43.460 –> 32:45.380] need more than just like most. [32:45.380 –> 32:47.060] Most of them don’t use hives. [32:47.060 –> 32:48.340] Most of them aren’t social. [32:49.700 –> 32:54.260] There are only so in North America, for example, there’s 4000 species of native bees. [32:55.300 –> 32:56.340] None of those are the honeybee. [32:56.340 –> 32:58.580] Honeybee is not native to North America. [32:58.580 –> 33:00.900] And only what is it? [33:00.900 –> 33:06.500] Like 9% of bees are social and live in like a colony or a hive environment. [33:08.740 –> 33:11.380] The other 91% are solitary. [33:12.180 –> 33:13.220] And nobody understands. [33:14.100 –> 33:14.660] Yeah. [33:14.660 –> 33:20.580] So nobody understands like their life history, what they do, how they do it. [33:20.580 –> 33:28.740] And I feel like a game would be an amazing avenue to teach people how to do it or to [33:28.740 –> 33:32.420] teach people about plant pollinator networks or whatever. [33:34.420 –> 33:40.580] So I guess that’s gonna be part of part of why we’re talking about what we’re talking [33:40.580 –> 33:49.060] about today is like trying to just like advance the or advocate for the use of doing your [33:49.060 –> 33:55.780] research about plants that you might be using or insects or wildlife that you might be using. [33:55.780 –> 34:04.100] Like, if you have someplace, if you have a game that is set in the forest, try and figure [34:04.100 –> 34:08.980] out what forest insects actually are or what forest birds there actually would be. [34:11.540 –> 34:12.980] I feel like movies don’t do this either. [34:12.980 –> 34:16.500] Movies don’t do a really bad version of this, too, because there’s been a lot of movies. [34:16.500 –> 34:24.180] I also listen to, like, I also go birding and know a decent amount of bird songs, and [34:24.180 –> 34:29.620] I’ll be watching a movie and it’ll be in, like, a desert and there’s a beautiful sand [34:29.620 –> 34:33.460] dune in front of you and the sun is hitting it just right. [34:33.460 –> 34:35.620] And it’s just really like, you can feel the heat. [34:35.620 –> 34:42.260] And then I hear a red-tailed hawk and I’m like, I am taken out. [34:42.260 –> 34:42.740] No. [34:42.740 –> 34:43.300] Yep. [34:43.300 –> 34:48.180] Yeah, I’ve had that moment before with, like, tropical birds calls. [34:48.180 –> 34:49.860] Like, I only know about bird calls. [34:50.740 –> 34:56.740] And I’ve heard like a Montezuma like goodness, I’m forgetting the name or pendant. [34:56.740 –> 34:57.060] I can’t. [34:57.060 –> 34:59.140] There was also another name I couldn’t pronounce. [34:59.140 –> 34:59.460] No. [34:59.460 –> 35:03.940] And I was like, that is not where this bird is found. [35:04.660 –> 35:07.780] I completely like thrown off and distracted by that. [35:07.780 –> 35:09.620] So, yeah, I agreed. [35:09.620 –> 35:14.420] Or, like, watching a movie that’s set in California and I hear a cardinal. [35:15.060 –> 35:19.060] And now that I’ve lived in the Northeast and I know what a cardinal sounds like, I’m like, [35:19.060 –> 35:21.220] nope, that’s not out there. [35:21.220 –> 35:22.420] So I don’t know. [35:22.420 –> 35:30.500] Just advocating for even if your game is not about science or insects or anything like [35:30.500 –> 35:34.500] that, or about research, like, even if the game isn’t about conducting research, do your [35:34.500 –> 35:34.980] homework. [35:34.980 –> 35:42.100] Either contact someone, like, honestly, like, Elle, when Elle reached out to me and was [35:42.100 –> 35:45.940] like, Hey, would you be willing to consult on the solitary bees update? [35:45.940 –> 35:49.700] I was like, Yeah, I don’t even don’t even need money. [35:49.700 –> 35:51.780] Like, don’t need money. [35:51.780 –> 35:52.980] We’ll still pay for the game. [35:53.540 –> 35:56.020] Like, I would love to play this game. [35:57.700 –> 36:04.340] And I feel like a lot of other like if you’re making a game about birding or bird watching [36:04.340 –> 36:10.260] or something like that, like bird watchers or ornithologists would be all about it. [36:10.260 –> 36:13.140] Yeah, it would be so excited to see like wingspan. [36:13.140 –> 36:19.620] Like, I am in love with this board game because they actually took the time to like, you know, [36:19.620 –> 36:23.380] do the homework and make it realistic and about birds. [36:24.500 –> 36:31.060] And it’s just like any opportunity that is like an educational like there’s so many opportunities [36:31.060 –> 36:39.460] just to educate people without even trying to, you know, like having a like neat like [36:39.460 –> 36:46.420] I don’t I can’t work with words today of having having a like locality that has like actual [36:46.420 –> 36:50.980] local plants and actual local flora and
One. Last. Chance. With the fate of the Yumé region and world at stake, Chuck and Felix must face the ultimate test of strength, friendship and love to fight their final fight against Arceus, the Creator of all. Can they save the world? Music credits: John Ferrie Music - Pokemon Red and Blue Orchestrated, Opening and Title Screen Aether & Chaos - Battle! Arceus | EPIC VERSION | Pokémon Legends: Arceus
Sig. Freuda. Darkrai. Cresselia. Our heroes showdown against the full might of Team Nightmare. Can they stop Team Nightmare from summoning Arceus? Want to support us? Check out our Ko-Fi page! Chat with other MDaddies in our Discord channel - https://discord.gg/kSG99PyMRE
Wild PODCAST appeared! The 12 months from November 19th, 2021 to November 18th, 2022 were monumental for the most popular RPG franchise in the world. The Pokémon Company had three major releases in that timespan, with a set of remakes, a groundbreaking prequel, and a new pair of flagship games. In today's Retro Encounter, four panelists discuss Pokémon's remarkable year: Pokémon Brilliant Diamond & Shining Pearl, Pokémon Legends: Arceus, and Pokémon Scarlet & Violet.Featuring: Michael Sollosi, Tom Cox, Niki Fakhoori, Anthony Krolikowski; Edited by Anthony KrolikowskiOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomRelated Links:Pokemon Brilliant Diamond and Shining Pearl on RPGFanPokemon Legends: Arceus on RPGFanPokemon Scarlet and Violet on RPGFan
Aggrocrog joins the final pod of the year to look back at all the biggest titles to hit the Switch in 2022. SUPPORT US ON PATREON https://www.patreon.com/theswitchcast JOIN OUR NINTENDO SWITCH COMMUNITY Facebook - https://www.facebook.com/groups/TheSw... Twitter - @TeamPocket Discord - https://discord.gg/Ty6bwnt Email - KC@TheSwitchCast.com Apple Podcasts - https://itunes.apple.com/us/podcast/t... The SwitchCast Friend Code List - http://bit.ly/scfriendcodelist
Welcome to this week's episode. A year long argument between Randal and Lj come to a close when GOTY contenders are announced. And let's just say Randal had a field day with Lj on this. How do you guys feel about GOTY contenders? Hope you guys enjoy! Podcast Community Discord https://discord.com/invite/8u3YSX5EFY Audio Version https://anchor.fm/sauce-bae Socials ‐-----------------------------------‐---------------------- IG: https://www.instagram.com/two_for_one_special/ YouTube: https://youtube.com/channel/UCRK6Dzxyv4u-kcVes_HkI9g Tiktok: https://www.tiktok.com/@twoforonespecial Dad Tiktok: https://www.tiktok.com/t/ZTRBbu9TA/ Twitch: agentcarpet Dat_Dad_Gamer Business email: hinesrandal14@gmail.com --- Support this podcast: https://anchor.fm/sauce-bae/support
Join Dylan and Dave in Episode 76 of the Offshore Gamescast as they debate and select winners for Game of the Year 2022!The categories are Most Surprising, Most Disappointing, Best Narrative, Best Visuals, Best Console Exclusive, Best Indie, Best Game Mechanic, and our Top 10 Games of the Year. This marks the end of Season 3 of the Offshore Gamescast. We'll be back with Season 4 on December 20, 2022.Thanks for listening!Use code "OFFSHORE" at dubby.gg for 10% off!Full Episode and Show Notes: https://www.offshoregamescast.com/episode76Follow & Support Us:Website: https://offshoregamescast.com/Merch: https://offshoregamescast.com/merch/Twitter: https://twitter.com/offshoregcInstagram: https://www.instagram.com/offshoregamescast/TikTok: https://www.tiktok.com/@offshoregamescastYouTube: https://www.youtube.com/channel/UCxYgs3zLKxD6R8-owiO42EQ
EstoBro starts the episode by celebrating the wedding he was attending over the weekend (2:00), as he and TV also recollect living in south Florida. Post the cold open, the Gents dive into nerd news discussing the newly released God of War Ragnarök (10:40) which has been a highly anticipated game since before the COVID-19 outbreak. As they decipher how it will spoil Elden Ring for 'Game of the Year' accolades, EstoBro also tempts TV with discussing Kratos should have been on the Smash Bros. roster (18:45). Despite being on PS All-Stars Battle Royal and a major franchise face of video games, the Gents give the 'god slayer' the recognition he needs for the podcast's 'Smash Injustice'. This week's episode features a friend of the podcast Lebanon Don (21:50), who has anticipated discussing his all-time favorite team Brazil to dominate Group G in the 2022 World Cup. Both he and EstoBro believe that club is ready to return to peak form and will dominate the remainder of their competition against Serbia, Switzerland, and Cameroon. Lebanon Don also breaks down Cristiano Ronaldo's national team Portugal and is a part of Group H (39:25), including Ghana, Uruguay, and South Korea. The pair cannot hesitate to enable more nerd topics (45:35), returning to the Kratos arguments and discussing Pokémon news as the release date for Pokémon Scarlet and Violet versions grow closer. Post the interview, TV gives the proper roses that the Houston Astros deserve after winning the World Series over the weekend (61:30). EstoBro highlights the importance of how the franchise truly redeemed itself with this title win after its scandal in 2017. Wrapping all things sports, the pair bring up how influential Kratos actually is being an active participant in the 'Meme Wars' (70:40); because the actual 'god of war would definitely be slaying it on the internet as he continues to do so with this latest installment of the franchise. Interact with the Gents of the podcast on the following social media platforms:TwitterInstagramFacebookTumblrEmail: estobrotvpod@gmail.com
All the hype for the Fashion Week themed Pokémon GO event and the upcoming Pokémon GO October Community featuring Litwick, tied in with the Season of Light. Steve writes in about his experience in Korea and we discuss availability of the Pokémon Scarlet and Violet themed OLED Switch and the new Hori Pikachu, Mimikyu, and Gengar themed controllers. Ed Sheeran will have a new Pokémon song out this week.
Camouflage is a common way to defend yourself or sneak up on your food. Why in Arceus's name did only a few pokemon get to use it? Shirts: pokescience.threadless.com/ Youtube: www.youtube.com/channel/UCrrXBG8Dju6HRr8bU4-3YkQ Patreon: www.patreon.com/pokescience Twitter: twitter.com/pokemonscience Facebook: www.facebook.com/PokeScience-154569195131952/ Discord: discord.gg/EmGhjqxRKf
As is a time-honored tradition in the Pokémon world, something has gone horribly awry at the regional power plant, and it's a child's job to fix it. But this time, you don't even get a cool electric bird out of it—you just get to fight Team Flare's Pitbull and Ke$ha. Our reward is access to all of the city of lights: Lumiose, baby! Joan of Arceus & LoveMaker69 hit the streets, and each has wildly different experiences. LoveMaker69 hobnobs with the city's elite, entitled nouveau riches, while Joan of Arceus struggles to find her way into any of the city's most exclusive venues and instead witnesses a Furfrou treating Hotel Richissime like a giant fire hydrant.
After last week's sprawling journey, Joan of Arceus & LoveMaker69 cool their heels in Cyllage City for a while before sauntering back out. Heading north, they are immediately confronted with yet another pile of mysterious rocks that everyone is losing their minds about, which is the main theme of this whole episode as we get closer to finally knowing the truth about Mega Evolution. Also, Josh proposes a new conspiracy theory (that is probably not actually new at all) that results in the hot new "Mouse Hunter" segment. Notes: Featuring "Sk8er Boi" by Avril Lavigne/KaraokeOnVEVO and "Dog the Bounty Hunter Theme (Chipmunk Version)" by GamingTheNinja. We don't apologize for the use of either.
Pokémon Brilliant Diamond & Shining Pearl finally gets updated with the GWS! The games also get the Arceus event and the Darkrai event, both which can be Shiny Hunted. 2022 World Championships have a location and a date now. Pokémon UNITE gets an overpowered addition to the game. Pokémon GO trying new things for Community Days. 00:00:20 - Introduction00:02:20 - 2022 World Championships 00:11:40 - BD/SP Update v1.3 00:36:40 - Break00:38:00 - GWS Is Here? 00:43:00 - Pokémon UNITE Update00:47:00 - Pokémon GO News00:52:50 - Question of the Week01:04:00 - Pokémon of the Week01:10:30 - Post Credits
Janet and Andy talk all about today's Pokémon presentation with more info on Pokémon Arceus, Brilliant Diamond and Shining Pearl, and more! Time Stamps - 00:00:00 - Start 00:01:30 - Housekeeping Thank you to our Patreon Producers: Black Jack The Roper Report - 00:02:58 - Pokemon Presents 00:41:43 - Ad 00:45:30 - Ubisoft Studio Under Investigation Over Sexual Harassment, Workplace Discrimination Reports - Kotaku 00:51:50 - Kazuma Kiryu from Yakuza is in Super Monkey Ball Banana Mania - Eurogamer 00:56:54 - Abandoned Gameplay Reveal Is 'a Few Months' Away, But Trailer App Will Be Updated Sooner - IGN 01:04:00 - Out today 01:04:55 - You‘re Wrong Tomorrow's Hosts: Tim and Tam