Podcast appearances and mentions of David L Craddock

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Best podcasts about David L Craddock

Latest podcast episodes about David L Craddock

Retronauts
627: Mortal Kombat 4

Retronauts

Play Episode Listen Later Jul 29, 2024 125:59


Digitized no more, Diamond Feit, Stuart Gipp, and David L. Craddock enter a new dimension as they podcast about Mortal Kombat 4. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

NerdCage Live
Was 1994 The Best Year For #RetroGaming ? #NerdCageLIVE LIVESTREAM with Tabmok99 & David L. Craddock

NerdCage Live

Play Episode Listen Later Apr 29, 2024 87:12


Please give us a sub here @NerdCageLive We are excited and honored to be joined by our friends @tabmok99 and @dlcraddock as we discuss if #1994 was indeed the best year ever for #RetroGaming Connect With Tabmok99 Below: https://www.youtube.com/user/tabmok99 https://twitter.com/tabmok99 https://www.twitch.tv/tabmok99 https://discord.com/invite/DRjUc84 https://www.instagram.com/tabmok99/ and his ETSY Store: https://www.etsy.com/shop/MortalKombatMerch?ref=profile_header Purchase the David's book Long Live #MortalKombat here: www.longlivemortalkombat.com Connect with David Craddock below: www.twitter.com/davidlcraddock www.instagram.com/davidlcraddock https://www.youtube.com/@dlcraddock   NerdCage LIVE is... Jay Saint G Joe of FallenOne Gaming NERDCAGE LIVE MERCH IS NOW AVAILBLE! GET YOURS NOW: https://www.teepublic.com/user/nerdcage-live-merchstore The greatest hangout spot for all things NERD Culture is over on the Facebook Discussion group known as NERDCAGE NATION! Join over in the link below: https://www.facebook.com/groups/516827829468308 The NerdCage LIVE DISCORD Server is Now Up and Running! Join over in the link below: https://discord.gg/HYHrRHKBKY Every Tuesday we play old school and new school games on TWITCH! https://Twitch.TV/NerdCageLive which also simulcast on our SUB CHANNEL NerdCage LIVE Gaming ! Please sub up as well: https://www.youtube.com/channel/UCUmSYBvmDR58jLAJwdzYiIA For updates check out our Twitter: https://Twitter.com/Nerd_Cage and on Instagram: https://Instagram.com/Nerd_Cage Logo and Banner designed by Michael Long. Animated Intro and Outro created by Roy Miles "NerdCage LIVE Intro", "NerdCage LIVE Outro", "'NerdCage LIVE on Twitch" and "NerdCage LIVE & Friends" Voiced and Produced by Matthew Farden. Written and edited by Jay Saint G. "Rage In The Cage" Voiced and Produced by Matthew Farden, Written by Jay Saint G visual intro by Jay Saint G with music provided by White Bat Audio. If you want Matthew Farden to voice YOUR work check out his website at: www.matthewfarden.com Music provided by Bensound at www.bensound.com "Rage In The Cage" and "LIVE on Twitch" Bedmusic by Max Brhon - "Humanity" [NCS Release] you can find it here: https://youtu.be/OJhqsUnKUWw Audio Only Podcasts for NerdCage LIVE Available below: Podbean: nerdcagelive.podbean.com Spotify: https://open.spotify.com/show/5D6nUQE8PwgEolfLVahyYK Amazon Podcast: https://music.amazon.com/podcasts/69c93ded-7655-46e9-b55e-f4cde482edc0/nerdcage-live I Heart Radio: https://www.iheart.com/podcast/269-nerdcage-live-68316953/ PlayerFM https://player.fm/series/3408130 Podchaser: https://www.podchaser.com/podcasts/nerdcage-live-1312112

Retronauts
573: DOOM Clones

Retronauts

Play Episode Listen Later Nov 20, 2023 102:36


Diamond Feit, Stuart Gipp, and David L. Craddock resurrect and re-examine the term "DOOMclone" as they recount their favorite examples of other first-person shooters from the 1990s. Edits by Greg Leahy and art by John Pading. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

doom clones edits retronauts david l craddock greg leahy
Retronauts
548: Mortal Kombat II & 3

Retronauts

Play Episode Listen Later Jul 25, 2023 164:27


DUN DUN DUN…Podcast? Again? Diamond Feit, Stuart Gipp, and author David L. Craddock return to Outworld—and the '90s—for a bone-crunching conversation about Mortal Kombat II and Mortal Kombat 3.

Retro Game Club
Dragon's Lair II, Track and Field - FPS: First Person Shooter documentary with Richard Moss and David L. Craddock

Retro Game Club

Play Episode Listen Later Jul 17, 2023 80:34


Season 5 Episode 15 Episode 151 Intro: Sega Documents Leak  1997 canceled Sega games X-Files DVD games Electronics Boutique Fall '87 catalog scans NABU Computers   News: Hardware   Brilliantly Modded Game Boy Camera Is No Bigger Than a Cartridge Emulation / hacks / translations / homebrew games CREATING A COMMODORE 64 CARTRIDGE ON SINGLE-SIDED STRIPBOARD Teenage Mutant Ninja Turtles Is Coming To Master System Myst for Atari 2600   Topic:  Richard Moss and David L. Craddock on the FPS: First Person Shooter documentary   Game Club Discussion: Track & Field Any LaserDisc game   New Game Club Games: Berzerk Crossbow   Game Club Link Tree Retro Game Club Discord server Bumpers: Raftronaut , Inverse Phase Threads, Facebook, Twitter, and  Instagram managed by: Zach Email us: email@retrogameclub.net    =====================================   #retro #retrogames #retrogaming #videogames #classiccomputing #XFiles #EBGames #Windows98 #GameBoy #DigitalPhotography #Commodore64 #TMNT #MasterSystem #Myst #Sega #Segaleak #FPS #Documentary #LaserDisc #DragonsLair #TrackandField #Konami #Arcade #Berzerk #Atari #Crossbow 

The Retro Hour (Retro Gaming Podcast)
385: First Person Shooters: Exploring 40 Years of History - The Retro Hour EP385

The Retro Hour (Retro Gaming Podcast)

Play Episode Listen Later Jul 7, 2023 93:17


Join us in this episode as we chat with David L. Craddock and Richard Moss, the creators of 'First Person Shooter', the ultimate documentary tracing the evolution of FPS games. We'll explore industry secrets, personal favorites, and insights from their interviews with gaming legends.  From the rudimentary wireframe graphics of Maze War and Spasim to the genre-defining classics like Doom and Half Life. First Person Shooter Documentary: https://fpsdoc.com/ Please visit our amazing sponsors and help to support the show: Bitmap Books https://www.bitmapbooks.com/    Get 3 months of ExpressVPN for FREE: https://expressvpn.com/retro We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Upcoming events we'll be at: Retro Messa: https://retromessa.no/en/ Amiga38 Germany - https://www.amigaevent.de/WB.html Show notes: Sega 1990s brand review leak: https://tinyurl.com/y6hdbra2 Final Vendetta coming to Neo Geo: https://tinyurl.com/bdewn9va CRT is still the king of gaming monitors: https://tinyurl.com/4x5axr8y Double Dragon Gaiden: https://tinyurl.com/ycy3wjdp

NerdCage Live
”Long Live Mortal Kombat” Author David L. Craddock Interview

NerdCage Live

Play Episode Listen Later Oct 16, 2022 84:08


  David L. Craddock, the author of "Long Live Mortal Kombat" joins NerdCage LIVE to talk about his latest book, as well as the 30th Anniversary of Mortal Kombat! Purchase the book here: www.longlivemortalkombat.com Connect with David Craddock below: www.twitter.com/davidlcraddock www.instagram.com/davidlcraddock   Please check out our YOUTUBE Channel and Sub! www.youtube.com/NerdCageLIVE NerdCage LIVE is... Jay Saint G Joe of FallenOne Gaming   @Pretty Guardian  Derek aka IAmTheOneWhoNerds NerdCage LIVE MERCH STORE IS NOW OPEN!! BUY OFFICAL MERCH BELOW: https://www.teepublic.com/user/nerdcage-live-merchstore The greatest hangout spot for all things NERD Culture is over on the Facebook Discussion group known as NERDCAGE NATION! Join over in the link below: https://www.facebook.com/groups/516827829468308 The NerdCage LIVE DISCORD Server is Now Up and Running! Join over in the link below: https://discord.com/channels/830576035698835466/947318441394700331 Every Tuesday we play old school and new school games on TWITCH! https://Twitch.TV/NerdCageLive For updates check out our Twitter: https://Twitter.com/Nerd_Cage and on Instagram: https://Instagram.com/Nerd_Cage Follow Pretty Guardian on her other platforms: https://www.youtube.com/c/PrettyGuardian https://www.twitch.tv/xprettyguardian https://www.facebook.com/prettyguardian2020 https://discord.com/invite/djGGC9t https://www.instagram.com/xprettyguardianx/ https://steamcommunity.com/id/xprettyguardianx/ And Derek's other platforms: https://www.youtube.com/user/Derekofthedead https://www.facebook.com/bonuscommentary https://www.twitch.tv/iamtheonewhonerds Logo and Banner designed by Michael Long. Animated Intro and Outro created by Roy Miles "NerdCage LIVE Intro", "NerdCage LIVE Outro", "'NerdCage LIVE on Twitch" and "NerdCage LIVE & Friends" Voiced and Produced by Matthew Farden. Written and edited by Jay Saint G. "Rage In The Cage" Voiced and Produced by Matthew Farden, Written by Jay Saint G visual intro by Jay Saint G with music provided by White Bat Audio. If you want Matthew Farden to voice YOUR work check out his website at: www.matthewfarden.com Music provided by Bensound at www.bensound.com "Rage In The Cage" and "LIVE on Twitch" Bedmusic by Max Brhon - "Humanity" [NCS Release] you can find it here: https://youtu.be/OJhqsUnKUWw Audio Only Podcasts for NerdCage LIVE Available below: Podbean: nerdcagelive.podbean.com Spotify: https://open.spotify.com/show/5D6nUQE8PwgEolfLVahyYK Stitcher: https://www.stitcher.com/s?fid=547026&refid=stpr TuneIn: tunein.com/podcasts/Media--Entertainment-Podcasts/NerdCage-Live-p1337681/?topicId=149341541 Audible: https://www.youtube.com/watch?v=1PvjRIkwIl8 Apple Podcasts: https://podcasts.apple.com/us/podcast/nerdcage-live/id1520077541 iHeartRadio: https://www.iheart.com/podcast/269-nerdcage-live-68316953/ Also now on Pandora! https://www.pandora.com/podcast/nerdcage-live/PC:41155 Write a review of our show here on Podchaser: https://www.podchaser.com/podcasts/nerdcage-live-1312112

What's Your Spaghetti Policy
Long Live David Craddock

What's Your Spaghetti Policy

Play Episode Listen Later Sep 30, 2022 119:09


As we approach the 30th Anniversary of Mortal Kombat on October 8th, Spaghetti Town brings in a man who wrote an entire book on it, David Craddock. David chronicles us through his journey from selling home made strategy guides in a computer lab to writing his very own video game and even directing a documentary about First Person Shooters and everything in between. David also details the various stories that brought him to writing 'Long Live Mortal Kombat'. Alex and David geek out together over their mutual love of Mortal Kombat. Jakub and David then geek out over horror movies. Sit back, grab a bag of spaghetti, and enjoy this two hour love fest of Mortal Kombat, nerd culture, horror, and gaming.  All WYSP social links-https://linktr.ee/WYSP David's website (https://davidlcraddock.com/) David's Twitter @davidlcraddock David's Amazon link for all his book (https://www.amazon.com/David-L-Craddock/e/B00M9E3DW2/ref=dp_byline_cont_pop_ebooks_1)  

WASD & Beyond
Episode 91: David L. Craddock & FPS DOC!

WASD & Beyond

Play Episode Listen Later Apr 29, 2022 62:30


Hello everyone, welcome to another episode of WASD & BEYOND! This week Nick and Brody talk with Director of FPS Documentary & Author of Long Live Mortal Kombat! Tune in to learn about David and FPS Documentary! This is an episode you wont want to miss. You can find links below to the Indiegogo Campaign for FPS Documentary! FPS Documentary https://www.indiegogo.com/projects/first-person-shooter-the-definitive-fps-doc Be sure to check out our Sponsors FINALBOSS & DOC LONGY! If you enjoyed the episode please consider following us and leaving a review for us on Apple Podcasts and rating us on Spotify! Additionally, if you'd like to keep up to date with us you can follow us on Twitter and Instagram! Part of the Spawn Camp Network. Link below. David L. Craddock https://twitter.com/davidlcraddock DIGGITY PODCAST https://linktr.ee/diggitypodcast WASD & BEYOND Podcast https://linktr.ee/Wasdbeyond OBO Podcast https://linktr.ee/OBOPOD Build Bros Podcast https://linktr.ee/Buildbros FINALBOSS https://www.finalbosscult.co.uk/ https://twitter.com/finalbosscult DOC LONGY https://www.instagram.com/doc.longy/ --- Support this podcast: https://anchor.fm/wasdbeyond/support

Retronauts
Retronauts Episode 447: Mortal Kombat

Retronauts

Play Episode Listen Later Apr 11, 2022 130:56 Very Popular


Wanna feel mortal? Midway's infamous blood-soaked fighting game turns 30 this year, so Diamond Feit, Stuart Gipp, and author David L. Craddock crank the techno and tell tales of Mortal Kombat. Edits this week by Greg Leahy; cover art by Nick Wanserski. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Ep.268 Long Live Mortal Kombat

"Da" Podcast

Play Episode Listen Later Mar 31, 2022 66:01


On this weeks episode of “Da” Podcast, Steve is joined by returning guest, author & writer, David L. Craddock as they talk about David's upcoming book, Long Live Mortal Kombat. They also talk about writing different genres, favourite & difficult projects, becoming a Mortal Kombat fan, favourite MK game, remasters, MK lore, Street Fighter, gameplay, spin-offs, secrets, playing in the arcade, kickstarter tiers, MK Mythologies, favourite MK characters, Animal Crossing, Elden Ring, difficult games, Zelda, “The Weird Story of The Week”, and so much more! If you're looking for “Da” Podcast merchandise, and want to support the show directly, please visit http://tee.pub/lic/KrIMP441400 We have tees, hoodies, onesies, phone cases, pillows, mugs and more! If you're into wrestling collectables, autographs, comic books, action figures, sports cards and more, make sure to visit www.firstrow.ca and use promo code: DAPODCAST20 to receive 20% off! Looking for something new to read and also into video games? Please visit www.bossfightbooks.com for great books on classic video games! For the best supplements and CBD products on the planet, please visit legacysupps.com and use promo code: DAPODCAST to receive 10% off! You can follow Steve on Instagram & Twitter @fingastylz and “Da” Podcast on Twitter @dapodcastdap Send your questions and comments to dapodcastdap@gmail.com Make sure to subscribe, rate, like, follow or review on ApplePodcasts, Stitcher, TuneIn, SoundCloud, Spotify and iHeartRadio!

Cane and Rinse
Interview Extra: Long Live Mortal Kombat: Round 1 – The Fatalities and Fandom of the Arcade Era

Cane and Rinse

Play Episode Listen Later Mar 29, 2022 52:06


Leon talks to returning guest, author David L. Craddock, about his forthcoming work Long Live Mortal Kombat: Round 1 - The Fatalities and Fandom of the Arcade Era - the first book in a series (hence “Round 1” in the title) about the making of and enduring passion for the Mortal Kombat franchise of videogames. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/long-live-mortal-kombat-rnd1-interview.mp3   The Kickstarter for this book can be found by clicking here!

Serious Fun
Episode 46: A Civilized Konversation (w / David Craddock)

Serious Fun

Play Episode Listen Later Mar 29, 2022 91:00


If you were waiting for a new episode of Serious Fun, well...your wait is over. Also, maybe get some other things going on in your life? I mean, do what you will, just seems weird that you await this podcast with bated breath. That said, this is a real good episode! A great one, I daresay! The illustrious writer and author David L. Craddock joins us to talk about his latest tome, "Long Live Mortal Kombat: Round 1". Bryan and David talk about the history and legacy of Mortal Kombat, how public opinion has changed, the process of writing a decades-spanning book, the arcade scene in Bulgaria, and so, so much more in this jam-packed, wide-ranging episode. If you've ever spent your lunch period quickly scrawling down input codes for Fatalities, this episode is for you. SHOW NOTES: Check out the Kickstarter page for "Long Live Mortal Kombat" here: https://www.kickstarter.com/projects/davidlcraddock/long-live-mortal-kombat-the-definitive-history-of-mk Music: Dan Forden - "In the Beginning" (Mortal Kombat 1 Arcade Soundtrack) The Immortals - "Techno Syndrome" Benjamin Wallfisch - "Techno Syndrome (2021)"

Kamidogu: Kombat Lives Here
18. Long Live Mortal Kombat

Kamidogu: Kombat Lives Here

Play Episode Listen Later Mar 29, 2022 37:38


Long Live Mortal Kombat is a work in progress trilogy of books written by author and die-hard Mortal Kombat fan David L. Craddock. The first book in the series, subtitled “Round 1 - The Fatalities and Fandom of the Arcade Era,” launches on Kickstarter on 29 March and covers the franchise's arcade era spanning Mortal Kombat 1 through 4. Published in celebration of Mortal Kombat's 30th anniversary in 2022, Long Live Mortal Kombat: Round 1 features untold stories and interviews from over 60 developers and subject matter experts, including series co-creator John Tobias and former Midway GM Ken Fedesna. It also delves into the Street Fighter vs. Mortal Kombat rivalry, scrutinises the controversy surrounding violent video games in the nineties and recounts how the multi-million dollar “Mortal Monday” campaign became the biggest marketing push of its era. Kickstarter Link: https://www.kickstarter.com/projects/davidlcraddock/long-live-mortal-kombat-the-definitive-history-of-mk — FOLLOW DAVID L. CRADDOCK — Twitter: https://twitter.com/davidlcraddock Facebook: https://www.facebook.com/davidlcraddock LinkedIn: https://www.linkedin.com/in/davidlcraddock

The Retro Hour (Retro Gaming Podcast)
315: Long Live Mortal Kombat - The Retro Hour EP315

The Retro Hour (Retro Gaming Podcast)

Play Episode Listen Later Feb 25, 2022 104:48


We chat to author David L Craddock who is behind the most comprehensive history of the legendary Mortal Kombat games.  We hear some incredible behind-the-scenes details of what made those early games so special.  Long Live Mortal Kombat: http://longlivemortalkombat.com/ Please visit our amazing sponsors and help to support the show: Bitmap Books https://www.bitmapbooks.co.uk/ Get 3 issues of your favourite Future Publishing gaming mag (Play, Edge, Retro Gamer and PC Gamer) for just £3! https://magazinesdirect.com/retrohour Make sure to support the podcast and give your own ‘shower shave' a go, by redeeming a free Harry's Trial Set. All you cover is £3.95 for delivery: https://harrys.com/retro We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: Thanks so much to our latest supporters, in the Hall of Fame this week: Kurtis Baron, Alastair Frankland, Charly Mostert, Alex Sulman https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes:    Wii U and 3DS shop closing: https://bit.ly/3t2uCod Gen Z more likely to reconise Sonic over Shakespeare: https://bit.ly/3M9XYtA Square Enix want to make more 2D RPGs: https://bit.ly/3IeXvno Factory sealed games found after 27 years: https://bit.ly/3hccVgr Retro FPS magazine: https://bit.ly/3LZ5nfe

Video Game History Hour
Ep. 47: Final Break and David L. Craddock

Video Game History Hour

Play Episode Listen Later Sep 1, 2021 26:16


In our final week of our three week hiatus, we're going back to a conversation we had with David L. Craddock back in episode 33. We covered the Resident Evil demo that had come out and other upcoming games, how our gaming styles have changed as we've gotten older, and what styles of game reviews we find useful. We hope you enjoy! See more from David L. Craddock: Website: shacknews.com Twitter: @davidlcraddock Book: https://www.indiegogo.com/projects/monsters-in-the-dark-the-making-of-x-com#/ Website: davidlcraddock.com The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/

Geek's Guide to the Galaxy - A Science Fiction Podcast
481. The History of Diablo II (with David L. Craddock)

Geek's Guide to the Galaxy - A Science Fiction Podcast

Play Episode Listen Later Aug 27, 2021 68:05


history fantasy science fiction craddock diablo ii david l craddock david barr kirtley
Axe of the Blood God: USG's Official RPG Podcast
PC RPG Quest - 1970s: Of Mainframes and Roguelikes

Axe of the Blood God: USG's Official RPG Podcast

Play Episode Listen Later Aug 23, 2021 77:32


It's finally time to start the PC RPG Quest, because without knowledge of our past, there can be no future. This week, Kat and Nadia look back at the primal roots of RPGs, especially games written and played on the giant university mainframes of the '70s. They're joined by author David L. Craddock, who knows a thing or two about ancient computer RPGs. Which RPG first used graphics? Which RPG had the first instance of a boss fight? We guarantee you'll come away from this episode feeling educated and entertained. Also in this episode: Nadia and Kat compare Tales of Arise impressions, and an Indie Direct brought us a lot of great RPG news. Buckle up Homestuck, because Nintendo's not done: A big Pokemon Direct is coming very soon, too!

In The Keep
Road to Realms Deep 2021 | #106 Robin Block & David L. Craddock (FPS: First Person Shooter Documentary)

In The Keep

Play Episode Listen Later Jul 20, 2021 66:30


David L. Craddock is a journalist & author of Rocket Jump: Quake and the Golden Age of FPS. Robin Block is the founder of CREATORVC, producers of In Search of Darkness about 80s Horror & In Search of Tomorrow about 80s sci-fi. Together they are working on FPS: First Person Shooter, a documentary about the history & evolution of… First Person Shooters! // David L. Craddock: https://twitter.com/davidlcraddock (https://twitter.com/davidlcraddock) // Robin Block: https://twitter.com/robinblock (https://twitter.com/robinblock) // FPSDoc: https://twitter.com/FPSDOC (https://twitter.com/FPSDOC) // CREATORVC: https://www.creatorvc.com/ (https://www.creatorvc.com/) // In The Keep: https://inthekeep.com/ (https://inthekeep.com/) // Support this podcast

Video Game History Hour
Ep. 33: Microsoft Game Studios: The Xbox Prequel

Video Game History Hour

Play Episode Listen Later May 26, 2021 57:25


Diving into the history of the Xbox in his recent long read, Bet on Black: How Microsoft and Xbox Changed Pop Culture, Part 1, David L. Craddock goes back to the time of JezzBall, Age of Empires, and trusty ‘ol Minesweeper: the games that kept us entertained while someone else in the house was using the phone. We discuss the import of porting Doom to show off DirectX, the PC Magazine two level Diablo demo disc, and the PR disaster of The Lion King for Windows 95. Craddock, no stranger to suddenly massively expanding the scope of his research, takes us down this rabbit hole with tales of the St. Valentine's Day Massacre, Dwayne the Rock Johnson, and Halo's Blood Gulch map. See more from David L. Craddock: Website: shacknews.com Twitter: @davidlcraddock Book: https://www.indiegogo.com/projects/monsters-in-the-dark-the-making-of-x-com#/ Website: davidlcraddock.com The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/

The Game Informer Show
GI Show – Mortal Kombat Movie Preview And The Marvel's Avengers Roadmap

The Game Informer Show

Play Episode Listen Later Mar 18, 2021


On this week's episode of The Game Informer Show, we discuss a handful of the games we've been digging recently, including The Outer Worlds: Murder On Eridanos, Red Ronin, Devotion, Mundaun, Fights in Tight Spaces, and Super Mario 3D World + Bowser's Fury. Brian Shea also got an early screening of part of the upcoming Mortal Kombat film, so he shares his thoughts. Next we look back at Crystal Dynamic's Avengers game from last year, talk about its upcoming roadmap, and discuss whether now is finally a good time to return to the game. We're also joined by David L. Craddock (@davidlcraddock), author of books like Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire and the upcoming Monsters in the Dark: The Making of X-COM: UFO Defense. It's a full show, but we make time for another fantastic round of community emails. So please join Marcus Stewart (@MarcusStewart7), Brian Shea (@BrianPShea), Liana Ruppert (@DirtyEffinHippy), and Ben Reeves (@Benjaminreeves) for another wild and ever-entertaining episode! Thanks for listening! Please make sure to leave feedback below and share the episode if you enjoyed it. You can watch the video above, subscribe and listen to the audio on iTunes or Google Play, listen on SoundCloud, stream it on Spotify, or download the MP3 at the bottom of the page. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show! Our thanks to The Rapture Twins for The Game Informer Show's intro song. You can hear more of their music at their website. To jump to a particular point in the discussion, check out the time stamps below. 00:00:00 - Introduction 00:06:06 - Mortal Kombat Movie Preview 00:17:12 - Mundaun 00:23:13 - Devotion 00:28:15 - Red Ronin 00:30:58 - Fights In Tight Spaces 00:33:12 - Super Mario 3D World + Bowser's Fury 00:37:14 - Animal Crossing: New Horizons 00:44:34 - Marvel's Avengers Update 01:02:07 - The Outer Worlds: Murder on Eridanos 01:05:28 - Community Emails 01:25:25 - March Mayhem Community Game

Cane and Rinse
Interview Extra: David L. Craddock, author of Monsters in the Dark: The Making of X-COM: UFO Defense

Cane and Rinse

Play Episode Listen Later Mar 10, 2021 69:52


In this interview extra podcast, author David L. Craddock returns to talk to Leon about his latest book, Monsters in the Dark: The Making of X-COM: UFO Defense. David enjoyed access to Rebelstar, Chaos and UFO: Enemy Unknown's creator Julian Gollop and brings us tales from the series' development and origins. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/david_craddock_interview2.mp3   You can find the Kickstarter for the book by clicking here

chaos defense ufos monsters kickstarter xcom craddock david l craddock julian gollop ufo enemy unknown
Geek's Guide to the Galaxy - A Science Fiction Podcast
450. Apple II Games (with David L. Craddock, Mark Lemmert)

Geek's Guide to the Galaxy - A Science Fiction Podcast

Play Episode Listen Later Jan 22, 2021 90:13


games fantasy science fiction apple ii craddock david l craddock david barr kirtley
Ep.203 Shovel Knight

"Da" Podcast

Play Episode Listen Later Jan 1, 2021 69:30


On this week’s episode of “Da” Podcast, Steve is joined by the author of Boss Fights Books, Shovel Knight, David L. Craddock as they talk about becoming a writer, why a book on Shovel Knight, talking with Yacht Club Games, retro games and the difficulty, developers working long hours, selling dirt, what got cut from the book, game controls, the story, the soundtrack, water, ice & fire stages, Nintendo, playing Shovel Knight, Animal Crossing, pro wrestling, “The Weird Story of the Week”, Taco Bell and so much more! If you’re looking for “Da” Podcast merchandise, and want to support the show directly, please visit http://tee.pub/lic/KrIMP441400 We have tees, hoodies, onesies, phone cases, pillows, mugs and more! Go to www.blackbeltcbdproducts.com for all your CBD needs and use promo code: Dapodcast25 to receive 25% off! If you’re into wrestling collectables, autographs, comic books, action figures, sports cards and more, make sure to visit www.firstrow.ca and use promo code: DAPODCAST20 to receive 20% off! Looking for something new to read and also into video games? Please visit www.bossfightbooks.com for great books on classic video games! You can follow Steve on Instagram & Twitter @fingastylz and “Da” Podcast on Twitter @dapodcastdap Send your questions and comments to dapodcastdap@gmail.com Make sure to subscribe, rate, like, follow or review on ApplePodcasts, Stitcher, TuneIn, SoundCloud, Spotify and iHeartRadio!

Agile Coaches' Corner
What is Professional Scrum?

Agile Coaches' Corner

Play Episode Listen Later Sep 25, 2020 32:20


This week, Dan Neumann is joined by his co-host and collaborator, Sam Falco, to discuss the topic of professional Scrum.   What does professional Scrum refer to? What is professionalism? What does a professional Scrum Master look like? What does it look like to practice Scrum professionally through principles and values laid out in The Scrum Guide? What does professionalism look like on a Scrum team? Sam and Dan answer all of these questions and more in this episode!   Key Takeaways What does professional Scrum refer to? Ken Schwaber’s definition: “A professional is someone who works for money and follows the rules established for the profession. Professionals act and work according to standards where they exist. They also embrace and embody a set of ethical principles established by their profession.” Adhering to the rules set forth in The Scrum Guide The Scrum values fulfill the role of the “ethical principles” in the software development industry A mindset of professionalism and a commitment to a certain set of standards An emphasis on communication and empathy between business and development (so that you can ensure that you are delivering what the customer actually wants and can use) Professionalism includes really understanding why you’re doing the things that you are doing Examples of professionalism: If you are shooting to release a product to end customers by a certain date, how do you use the Scrum events, the sprint planning, the daily Scrum, and the sprint review within the sprint timebox to make sure that you’re on track? In the sprint review, identify which adjustments and decisions are needed, and iterate Important notes about doing Scrum professionally through The Scrum Guide: It’s not just about having the roles, artifacts, and events in place; you also need to be cognizant of the rules that bind these three things together Commit each sprint (as a team) to a goal, not a scope When a sprint goal is a laundry list of things to do it can become overwhelming — it is much better to commit to a goal and negotiate your scope as you go throughout the sprint Focus on delivering on the goal; delivering on the value It is important that the organization gives the Scrum team(s) space to be professional “Professionalism is not just for the Scrum team, just as the Scrum values are not just for the Scrum team; they’re for the organization to live and make space for.” The responsibilities of a professional Scrum Master: They are responsible for coaching the Product Owner, the team, and the organization on how to use Scrum in an effective way The Scrum Master should not be a glorified administrator The Scrum Master should be working with the entire organization to help it achieve business agility and valuable outcomes rather than just lots and lots of output Look for ways in which the organization is inhibiting your team’s further growth and success Look for the areas and opportunities in the organization for further agility Aspects of professionalism on a Scrum team: Strong collaboration (i.e. the Product Owner and the team need to collaborate, and the Scrum Master needs to collaborate with the team, the Product Owner, and the organization) “What does it mean to be a professional Scrum developer?” It’s more than “I’ve got my work done” The team should not be working siloed At the daily Scrum, the team should be collaborating on the most effective thing to do that day to get closer to the sprint goal, figure out who needs help, and understand who’s doing what Toward the end of the sprint when development work is winding down, it is important that developers are helping the test activities happen “The development team is not just the people that are writing the code; it’s all of the people on the Scrum team that are needed to deliver that increment, aside from the Product Owner and the Scrum Master.” It is important to find the balance between being a “busybody” and being a “T-shaped person” A healthy team spirit is vital Reduncies in skill sets of team members are incredibly valuable Being open to learning new things beyond your expertise and having the intellectual curiosity to step outside of your role makes for a healthy, well-rounded team   Mentioned in this Episode: The lawsuit between Scrum Alliance and Scrum Inc. Scrum Alliance Scrum Inc. Ken Schwaber Mastering Professional Scrum: A Practitioner’s Guide to Overcoming Challenges and Maximizing the Benefits of Agility, by Stephanie Ockerman and Simon Reindl The Scrum Guide Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, by David L. Craddock and Milan Jaram Eric Landes   Want to Learn More or Get in Touch? Visit the website and catch up with all the episodes on AgileThought.com! Email your thoughts or suggestions to Podcast@AgileThought.com or Tweet @AgileThought using #AgileThoughtPodcast!

Into The Vertical Blank : Generation Atari
S3:E4: Atari’s Biggest Mistake Part 2: Game Player Non Expandable

Into The Vertical Blank : Generation Atari

Play Episode Listen Later Apr 6, 2020 58:02


In part 2 of “Atari’s Biggest Mistake” we explore the core reasons why Atari blundered in 1982 with their biggest releases and explore a “what if” scenario right out of The Vertical Blank. What really was Atari’s biggest mistake? Was it ET for the 2600, was it Pac-Man for the 2600? Was it over confidence and inexperience? Or was it some else entirely? In this 2nd part of our brand new investigative series on the real failure of Atari, we delve deep into the exact moments that we feel turned Atari from, the fastest growing company in the world, to a failure 3 years later. This podcast includes never before heard interviews with Nolan Bushnell, Chris Crawford and Curt Vendel. Atari Business is Fun by Marty Goldberg (Author), Curt Vendel (Author) https://www.amazon.com/Atari-Inc-Business-Complete-History-ebook/dp/B00CELBAJS/ref=sr_1_2?dchild=1&keywords=atari+business+is+fun&qid=1586136981&sr=8-2 Arcade Perfect by David L. Craddock (Author), Milan Jaram (Illustrator) https://www.amazon.com/Arcade-Perfect-Pac-Man-Coin-Op-Classics-ebook/dp/B07XCDZZ12/ref=sr_1_1?dchild=1&keywords=arcade+perfect&qid=1586137006&sr=8-1 Chris Crawford Interview : http://www.8bitrocket.com/2017/06/16/in-depth-interview-with-game-philosopher-king-chris-crawford/ History Of Atari Part 1 (with Nolan Bushnell Quotes): https://www.gamasutra.com/view/feature/2000/the_history_of_atari_19711977.php?page=1 History Of Atari Part 2 (with Nolan Bushnell Quotes): https://www.gamasutra.com/view/feature/3766/atari_the_golden_years__a_.php?page=1

Geek's Guide to the Galaxy - A Science Fiction Podcast
397. David L. Craddock on Quake and Diablo

Geek's Guide to the Galaxy - A Science Fiction Podcast

Play Episode Listen Later Jan 24, 2020 78:29


fantasy science fiction diablo quake craddock david l craddock david barr kirtley
Retro Game Club
Super Mario World, Arch Rivals - David L. Craddock Interview: Arcade Perfect

Retro Game Club

Play Episode Listen Later Nov 14, 2019 77:47


Episode 28 News PROJECTOR AND NES MINI HIDE OUT INSIDE THE REAL THING Early Famicom Disk System Text Adventure Dead Zone Translation Released Atari Projects: Combining redefined characters sets and player-missile graphics in BASIC Space Invaders (Virtual Boy) English translation patch released Super Mario 64 Land, An Enormous Fan-Made Mario Game, Is Out Now Eight Years Later, Ni No Kuni's DS Version Is Now Playable In English Just Dance 2020 Sold Better On Wii Than PS4 Or Xbox One In Its Opening Week (I realize this is really off-topic but think it’s a fun story)  8BitDo turns the NES gamepad into a mouse Topic: David L. Craddock Interview - Arcade Perfect   Game Club Discussion Super Mario World Arch Rivals   New Game Club Games Balloon Fight Space Invaders Part II   Facebook Question(s): Do you prefer original Hardware, new hardware (FPGA), mini consoles or emulation software?   Music By: I Love Lightning Bugs  

Agile Coaches' Corner
Scrum Master Q & A with Sam Falco

Agile Coaches' Corner

Play Episode Listen Later Oct 18, 2019 33:00


This week on the podcast, Dan Neumann is joined by his collaborator, Sam Falco! Together they’re going to be tackling three Scrum-related questions that they dug up on Quora.   Sam finds himself running into these particular questions fairly frequently. In fact, every new client seems to have a set of similar questions! So if you’ve ever pondered, “What is better: one-week or two-week sprints,” “What is the scrum master’s role,” “What are the tasks that a scrum master has to perform,” or “What are the first things a scrum master should do when starting at a new organization?”... tune in!   And if you have any questions you’d like to hear answered in a future episode, you can email them to Podcast@AgileThought.com or Tweet @AgileThought using #AgileThoughtPodcast!   Key Takeaways “Do you prefer one-week or two-week sprints? And why?” The Scrum guide says up to a month Sam doesn’t have a preference between one-week or two-week sprints as it depends on what the situation (and organization) calls for The key is to balance how much time it will take for the development team to do the work with the risk the organization is willing to absorb by not releasing (i.e. if an organization can wait three weeks without messing with the scrum team’s sprint goal — then three weeks is a good length) Sam recommends that teams brainstorm their definition of ‘done’ Either way, it’s important for the organization and team to maintain focus for the sprint duration, no matter the length A short sprint means there’s less to plan, less to review, less retrospective, and it scales more linearly All-in-all: it really depends! “What is a scrum master role? And what are the tasks that a scrum master has to perform?” Scrum masters are responsible for coaching the product owner, the development, and the organization Through transparency, inspection, and adaptation they should be working to improve the system over time They should be always be asking: ‘What value are we getting out of this activity?’ They have to remove impediments for the scrum team (once it is clear that the team cannot clear them) They must coach and protect the team They should help those outside of the team to understand how to interact with the team They need to coach the team and the organization how to work in Scrum They need to work with the organization on how to spread Scrum (as well as agile values and principles) The scrum master has to do whatever is necessary to help the team be successful “What are the first things a scrum master should do when starting at a new organization?” When you’re coming into a new organization as a scrum master, you should give the team that you’re going to work with a reason to trust you (Sam recommends creating a “mind map” of yourself and modeling some vulnerability) Have a group AMA as well as one-on-ones with each member of the team to build trust Ask the team what their challenges are, listen to them, and address those first Build a report with the dev team and the product owner You should be networking within the organization and learn who’s who If it’s a completely new organization, you want to establish good Scrum practice from the get-go, explain the ‘why’ behind the Scrum Guide, and make sure that the team is engaging in good Scrum practice   Mentioned in this Episode: Quora Mind map Agile Coaches’ Corner Ep. 1: “Do Scrum Well Before Scaling!” Deep Work: Rules for Focused Success in a Distracted World, by Cal Newport Agile 2019 Conference Quiet: The Power of Introverts in a World That Can't Stop Talking, by Susan Cain Quora Questions: “Do you prefer one-week or two-week sprints and why?” Asked by Sara Morsi “What is a scrum master role? What are the tasks that a scrum master has to perform?” Asked by Rashmi Pathak “What are the first things a scrum master should do when starting at a new organization?” Asked by Alex Dolphin   Sam Falco’s Book Picks: Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, by David L. Craddock (Author) and Milan Jaram (Illustrator) Digital Minimalism: Choosing a Focused Life in a Noisy World, by Cal Newport   Want to Learn More or Get in Touch? Visit the website and catch up with all the episodes on AgileThought.com! Email your thoughts or suggestions to Podcast@AgileThought.com or Tweet @AgileThought using #AgileThoughtPodcast!

Pixeldiskurs-Podcast
Pixeldiskurs-Podcast #156 – Die 50 besten Spiele des 21. Jahrhunderts

Pixeldiskurs-Podcast

Play Episode Listen Later Sep 21, 2019


Ist Assassin’s Creed 2 tatsächlich ein besseres Spiel als Journey? Warum findet sich kaum ein Indie-Titel unter den Top 50? Und verdient Minecraft wirklich den Titel als bestes Spiel des 21. Jahrhunderts? In der vergangenen Woche hat der Guardian eine Liste der 50 besten Spiele des 21. Jahrhunderts veröffentlicht, die wir nicht unkommentiert lassen wollen.Außerdem geht es um die Regulierung von Freizügigkeit auf Twitch, Breath of the Wild und Bertie Bott’s Every Flavour Beans.Inhalt: 00:00:00 - 00:18:16 Spielewoche00:18:16 - 00:54:30 Presseschau00:54:30 - 02:12:08 Thema der WocheShownotes:Zu viel!! Warum Open Worlds nur noch in Arbeit ausarten (Behaind)Oh No, There Are Women In Battlefield V (Luke Plunkett)Twitch's Latest Crackdowns On 'Sexual' Content Are Leaving Streamers Baffled (Nathan Grayson)Virtual Reality Video Games That Double as Exercise (Signe Brewster)Battlefield 5 | Lasst die Leichen liegen! (Dom Schott)Nearly 30 years ago, Mortal Kombat’s blood forever changed the video game industry (David L. Craddock) The connection between video games and mass shootings isn’t just wrong—it’s racist (Tanya Basu)The 50 best video games of the 21st century (Keith Stuart & Keza MacDonald)Pixeldiskurs-Podcast #128 – Was ist ein #GutesSpiel?

Cane and Rinse
Interview Extra: David L. Craddock

Cane and Rinse

Play Episode Listen Later Sep 13, 2019 57:49


Leon speaks to David L. Craddock about his new book Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room. David is the bestselling author of Stay Awhile and Listen: How […] The post Interview Extra: David L. Craddock appeared first on Cane and Rinse.

GameDev Breakdown
Author David L. Craddock

GameDev Breakdown

Play Episode Listen Later Apr 16, 2019 51:48


If you don't think you've read or at least seen any of David L. Craddock's phenomenal books on the game industry and game development, check again, you probably have. Some of the greatest stories of the development space have been captured in David's phenomenal pages, including Blizzard's early history with Diablo, tales from the days of NetHack and other early Roguelikes, and more recently, Yacht Club Games' action-packed development of Shovel Knight for Boss Fight Books. He kindly agreed to Skype in as Humble Bundle closes out its Boss Fight book bundle promotion (you still have about two days!) and his insight was every bit as interesting as I expected. This is a must-listen for writers of any kind, and I'd also put it on the required show list for anyone running or connected with an indie studio. David has explored and documented not only the development of many games we know and love, but the culture, the energy, and the trials of the people creating them--and his knack for framing captivating tales from their accounts is second to none. David's links: DavidLCraddock.com @DavidLCraddock on Twitter The Humble Bundle Boss Fight Books bundle, including Shovel Knight --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

GameDev Breakdown
Author David L. Craddock

GameDev Breakdown

Play Episode Listen Later Apr 15, 2019 51:12


Game industry author David L. Craddock calls in to talk about Boss Fight Books' Humble Bundle promotion, his book on the development of Shovel Knight, and and being one of game development's most prolific literary voices. David sheds light on Blizzard's history, shares thoughts on BioWare's recent appearance in the news, and discusses upcoming book releases to look forward to. Check out the book bundle while there's still time!

A Podcast [ , ] For All Intents and Purposes
Shortcast 72 - Little Paper People

A Podcast [ , ] For All Intents and Purposes

Play Episode Listen Later Nov 2, 2018 46:22


WEEK IN GEEK: This week, Andrew starts things off by falling in love with the crafty goodness of using paper mini-figures for tabletop gaming. D. Bethel dives back into consuming the written word (about video games) with Boss Fight Books' Shovel Knight by David L. Craddock. Andrew wraps back around to dish a little about Stardew Valley on iOS and how its able to manage saves between platforms. RELEVANT EPISODES: Episode 27 - Super Sleep Mode: Where D. Bethel mentioned starting to read the book, Console Wars (originally posted in 2014). Episode 117 - Five Minutes to Funny: Where D. Bethel discussed reading his first Boss Fight Books book, Metal Gear Solid by Ashly and Anthony Burch. Shortcast 21 - Love the Stank: Where Andrew first talks about playing Stardew Valley. Shortcast 63 - Editing is Magic: Where Andrew and D. talk about another Boss Fight Books entry, Final Fantasy V by Chris Kohler. RELEVANT LINKS: Paper Forge - one of the paper mini creators Andrew recommends. Printable Heroes - another paper mini creator Andrew recommends. Trash Mob Minis - a third paper mini creator Andrew recommends. Boss Fight Books "Week in Geek: Metal Gear Solid by Ashly & Anthony Burch" - D. Bethel's deeper look into the Metal Gear Solid book where he posts his thoughts about video game criticism. INFO: Visit our website at forallintents.net and leave your thoughts as comments on the page for this episode. Join our Facebook page E-mail: Andrew - andrew@forallintents.net, D. Bethel - dbethel@forallintents.net Subscribe to our YouTube channel. Subscribe to and review the show on the iTunes store. For all intents and purposes, that was an episode recap. FEATURED MUSIC: -"District Four" by Kevin McLeod (incompetech.com)* -"Disco Medusae" by Kevin McLeod (incompetech.com)* *Tracks are licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Cane and Rinse
Interview extra: David L. Craddock

Cane and Rinse

Play Episode Listen Later Jul 6, 2018 55:15


In this interview extra, Leon Cox (@ratsoalbion) talks again to author David L. Craddock (@davidlcraddock), author of Stay Awhile and Listen: Book II a documentary-style book continuing the history of Blizzard Entertainment, Blizzard North, and […] The post Interview extra: David L. Craddock appeared first on Cane and Rinse.

ARGcast - Another Retro Gaming Podcast
ARGcast Mini #11: Quake and Rocket Jump with David L. Craddock

ARGcast - Another Retro Gaming Podcast

Play Episode Listen Later Apr 17, 2018 28:30


With the evolution of first person shooters over the years, it can be easy to forget where they largely came from. One thing for certain is that David Craddock, author of Rocket Jump and countless other video game related books, hasn't forgotten! Join us as we discuss the ins and outs of id Software during the time they released Quake, and changed the FPS landscape forever. In this discussion, we get into Mr. Craddock's relationship with John Romero, what was happening behind the scenes at id Software, how the new Quake Champions is trying to make what's old new again, and more. Also be sure to check out his book Rocket Jump for the most in-depth information you could ever hope for on id Software and the Quake franchise. You could say it's enough to make you go on a reading spree! Rocket Jump on Unbound DavidLCraddock.com Rocket Jump on Shacknews We are partnered with Don't Feed The Gamers! Be sure to check them out for fan-focused gaming content. Got a question, comment, or suggestion for the show? Email us or send a tweet! Follow and Like ARGcast! Twitter: @ARGpodcast Facebook: facebook.com/ARGpodcast Follow David: @DaGiltyMan Follow Robert: @TheDCD

Cane and Rinse
Interview extra: David L. Craddock

Cane and Rinse

Play Episode Listen Later Mar 8, 2018 47:30


In this interview extra, Leon Cox (@ratsoalbion) talks to the gaming historian David L. Craddock (@davidlcraddock), author of the popular online book Rocket Jump: Quake and the Golden Age of First-Person Shooters. About David L. […] The post Interview extra: David L. Craddock appeared first on Cane and Rinse.

The Rad Years
Old Computer games with Author David L. Craddock

The Rad Years

Play Episode Listen Later Nov 9, 2017 86:07


We're joined by David L. Craddock, author of "Break Out: How the Apple II Launched the PC Gaming Revolution" We talk about his latest book, his favorite PC games, his first Nintendo, his love of Super Nintendo, and much more on this very fun epiosde of the Rad Years Podcast. 

ANTIC The Atari 8-bit Podcast
ANTIC Episode 44 - Hackin' The Atari

ANTIC The Atari 8-bit Podcast

Play Episode Listen Later Jul 23, 2017 88:17


In this episode of ANTIC The Atari 8-bit Computer Podcast: Kevin hacks the heck out of the Atari 8-bits, we’re back on the interview bandwagon, Josh Renaud tells us about ATASCII animations, and Nir Dary gives us the scoop on the Outline Demo Party. READY! Recurring Links Floppy Days Podcast AtariArchives.org AtariMagazines.com Kevin’s Book “Terrible Nerd” New Atari books scans at archive.org ANTIC feedback at AtariAge Atari interview discussion thread on AtariAge ANTIC Facebook Page AHCS Eaten By a Grue   What we’ve been up to Indy Vintage Computer Club meeting - https://www.facebook.com/events/418655208501577/permalink/451824541851310/ Archived HesWare material from Jay Balakrishnan - https://archive.org/details/@rkindig VCFSE summary (and our Atari exhibit) on Floppy Days #75 - http://floppydays.libsyn.com/floppy-days-75-vcfse-5-post-show-with-thomas-liebert-jon-guidry-amiga-bill-anthony Atari 8-bit on Hackaday! - http://hackaday.com/2017/07/09/firework-shows-the-vintage-atari-way/ Lost Firebox ROM - Nir Dary - http://atariage.com/forums/topic/267234-atari-sets-off-fireworks-pictures-source-code/?p=3800095 Operation - Operation Game with Atari 8-Bit Computer (v2) DK Bongos - DK Bongos with Atari 8-Bit Computer Interviews Transcript of Tom Eckman Interview - https://computingpioneers.com/index.php/Tom_Eckman by Tom Raidna Transcript of interview with David and Betsy Ahl - https://computingpioneers.com/index.php/Dave_Ahl_and_Betsy_Ahl News New Hardware: Atari 400 RAM-Card 48/52 KB & external OS-ROM - http://atariage.com/forums/topic/267042-new-hardware-atari-400-ram-card-4852-kb-external-os-rom/ Mouse pads with game and computer designs Atari - http://atariteca.blogspot.com/2017/05/mouse-pads-con-disenos-de-juegos-y.html BEST Electronics Atari Composite Video Cables - http://www.best-electronics-ca.com/ Adventures in Atari BASIC by WEBMikey (Mikey Walters) - https://wearethemutants.com/author/webmikey7/ 6502 in the cloud -  http://www.6502cloud.com, http://hackaday.com/2017/07/08/6502-retrocomputing-goes-to-the-cloud/   Donkey Kong - The Atari 8-bit Arcade hack is finally here! - http://www.indieretronews.com/2017/07/donkey-kong-atari-8-bit-arcade-hack-is.html?m=1 Turbo BASIC Source Code is found! - https://atariwiki.org/wiki/Wiki.jsp?page=TURBO-BASIC%20XL#section-TURBO-BASIC+XL-SourceCode How Atari Changed Personal Computing on Marketplace Tech Podcast (first few minutes) - https://www.marketplace.org/shows/marketplace-tech/06262017-using-biometrics-detect-fraud Break Out: How the Apple II Launched the PC Gaming Revolution by David L. Craddock - https://www.amazon.com/dp/0764353225 The A - Z of Atari 8-bit Games: Volume 1 (The Atari 8-bit) by Kieren Hawkin - https://www.amazon.com/dp/B071SD5W9C SDRIVE - http://atariage.com/forums/topic/262509-sdrive-arm-preorder/page-1 Josh Renaud - HTML5 ATASCII animation viewer (AtasciiTube project) - http://breakintochat.com/collections/atascii/index.html , http://atariage.com/forums/topic/251957-atasciitube/ PCB with 8mbit memory for Atari computers - http://atariteca.blogspot.com/2017/06/chile-pcb-con-memoria-de-8mbit-para.html Post Magazine - Internet whizz Yat Siu on programming at 13 and landing a job at Atari as a schoolboy - http://www.scmp.com/magazines/post-magazine/long-reads/article/2101469/internet-whizz-yat-siu-programming-13-and-landing Discovery, Atari Collaborate on New Series - http://worldscreen.com/tvreal/discovery-atari-collaborate-on-new-series/ Tempest Elite now available - http://members.tcq.net/video61/tempestelite.html Upcoming Shows where you might see Atari computers or Atari people: Kansasfest July 18-23 https://www.kansasfest.org VCF West - August 5-6, 2017 - Computer History Museum, 1401 N. Shoreline Blvd., Mountain View, California - http://vcfed.org/wp/festivals/vintage-computer-festival-west-xi/ Ajka Hungary, Arok party - Aug 11-13, 2017 - https://www.facebook.com/ArokParty/ Fujiama 2017 Aug 17-20, 2017 - http://www.abbuc.de/news-feeds-component/events/icalrepeat.detail/2017/08/17/215/-/fujiama-2017 VCFMW - Sept. 9-10, Elk Grove Village, IL - http://vcfmw.org/ PRGE http://www.retrogamingexpo.com Oct 20-22 OldComp Party #3 - Sep 8-10, 2017 - (Czech Republic) ByteFest 2017 Oct 13-15, 2017 - http://www.bytefest.org/english-info2/ (Prague, Czech Republic) Vintage computer fest Seattle Feb 10-11 2018, Living Computers: Museum + Labs - http://vcfed.org/wp/2017/07/07/vintage-computer-festival-pacific-northwest/ Nir Dary videos this month Bonami Computers & Computer games museum in The Netherlands - https://www.youtube.com/watch?v=5LrYd4fBiA0 First demonstration of the EclaireXL v2 board (Atari XL FPGA based computer) - https://www.youtube.com/watch?v=xuL3VOGjW0U EclaireXL ATARI 800XL FPGA Computer second video - connecting original Atari Peripherals - https://www.youtube.com/watch?v=ordWyp8HZZ8 FPGA ATARI vs Real ATARI head to head - https://www.youtube.com/watch?v=-6RRu5WCAxM Upgraded Atari vs FPGA Atari head to head (with same monitors) - https://www.youtube.com/watch?v=7wHHSnh7MHo YouTube videos this month (not Nir Dary) - 552 using the search term “Atari 800” atari 800 xl, fully loaded with stereo, u1mb, vbxe and rapidus (Atari 8 Bit) - https://www.youtube.com/watch?v=T-eEp6YE2D4 Atari 8-bit (400, 800, XL, XE) - Numen by taQuart (2002), requires 320KB RAM.  Running on real Atari 600XL with Ultimate 1MB and Dual Pokey Stereo. (StaxX28) - https://www.youtube.com/watch?v=0MBD755hYIQ Atari 8-bit: ML in Basic Part 1 (Patzawa), how to poke and use ML routine with basic - https://www.youtube.com/watch?v=GAp7X_MLAv4 ATARI 800XL Rapidus and Ultimate installation (Lotharek) - https://www.youtube.com/watch?v=3DJVoP8UsVI Atari 400/800 - Peek & Poke Computer Museum in Rijeka, Croatia - https://www.youtube.com/watch?v=4r-NYRAF6hU Reconditioning my Dad's Atari 800 / 410 / 810 / 835 / 1027 Computer (Uber man) - https://www.youtube.com/watch?v=5fAicXxoIHc New at Archive.org https://archive.org/details/@savetz Nir Dary Segment - Outline Demo Party 2017 http://www.spelcomputermuseum.nl/ https://www.youtube.com/watch?v=qFAz9fkXxx4 https://www.youtube.com/watch?v=CMvlklz17EI&feature=youtu.be Possible side effects of listening to the Antic podcast include stuffy nose, sneezing, sore throat; drowsiness, dizziness, feeling nervous; mild nausea, upset stomach, constipation; increased appetite, weight changes; insomnia, decreased sex drive, impotence, or difficulty having an orgasm; dry mouth, intense hate of Commodore, and Amiga lust. Certain conditions apply. Offer good for those with approved credit. Member FDIC. An equal housing lender.

Giant Bomb Presents
Giant Bomb Presents: Delving into the History of Roguelikes

Giant Bomb Presents

Play Episode Listen Later Aug 11, 2015 36:21


Austin recently interviewed David L. Craddock, author of Dungeon Hacks, a new book chronicling the history of the roguelike genre. Listen to them chat about everything from procedural generation to mods to Dark Souls 2.