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This week, we're joined by John from the awesome YouTube channel RetroBytes - a creator who dives into the obscure corners of computing history. From his childhood memories of a flaming Spectrum, to restoring Unix workstations, the beauty of operating systems that time forgot, and why Gopher might've beaten the web, if not for one fatal mistake. RetroBytes on Youtube: https://www.youtube.com/@RetroBytesUK Contents: 00:00 - The Week's Retro News Stories 40:03 - RetroBytes Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Events: The Amiga at 40: https://tinyurl.com/4wu2866h NottsVGE: https://www.nottsvge.com/ RetroMessa: https://www.retromessa.no/ Show notes Xbox Mass Lay Offs: https://tinyurl.com/47t45sum New Jazz Mag: https://www.supercellphonegamer.com/ GameCube to Switch 2 Dock: https://tinyurl.com/5k32x59t Flipping Good Game: https://tinyurl.com/bddecmvz 3D Print with Accuracy: https://tinyurl.com/37t6zwsz
Everyone is here for this one! Join Heather, Stu, Tom , Ash , Leon & Young Tommy as we deep dive into fighting games. What are the best fighting games and what are the worst games? Will the games pack a punch or leave us KO'd? We discuss it all from the classics such as Street Fighter and Tekken to the modern such as Brawlhalla and even party "fighters" like gang beasts! Our discord community offer us some great questions too as always and discuss games we have been playing such as Death Stranding 2 , indie games like Jusant, something about MAYO? and Still Wakes The Deep plus much more PlayStation pick ups and PS5 Pro! We also discuss the crazy times in the gaming industry with the latest news such as Microsoft & Xbox Lay offs and massive budgets of the new battlefield 6 game Stay till the end and play along with our gaming quiz, how many will you get correct?Timestamps:00:00:00 Intro & What We Playing 00:36:29 Gaming News & Upcoming Games00:48:15 Questions From Discord00:59:41 Fighting Games: What makes them hit?01:47:19 Gaming Quiz Time02:00:44 Shout Outs & OutroFind all of our links here:Linktree: https://linktr.ee/gameolder2024Discord: https://discord.gg/SZqaNVgT3ZTwitter/X: https://x.com/GameOlderPodYoutube: https://www.youtube.com/@GameOlder2024Instagram: https://www.instagram.com/game_older_podcast__/Contact us: gameolder2024@gmail.comDiscount codes and shout-outs:Bitmap Books 5% off all purchases: OLDER5bitmapbooks.comExtra Life Gaming Lounge, Sheffield:Quote "Game Older Podcast" for 5% off all items!Timeless Gaming Convention:Use our discount code older25 for 15% off all ticket prices!https://timelessgaming.co.uk/discount/older25Please don't forget to rate and review us wherever you listen, along with hitting the follow/subscribe button!#playstation #sega #podcast #gaming #funny #xbox #microsoft #deathstranding #videogames #nintendo #switch #newgames #retrogaming
This week, we're joined by Darren Melbourne and Mark Greenshields to unravel the untold story of British software house Enigma Variations. From bargain licensing deals for Postman Pat and Bugs Bunny to cold-calling Nintendo after a few ciders. Plus, their recent efforts to preserved lost classics, the truth behind NES Lion King, and why some of their best work never saw the light of day... until now. Contents: 00:00 - The Week's Retro News Stories 32:53 - Darren Melbourne and Mark Greenshields Interview Games That Weren't: https://www.gamesthatwerent.com/ Antstream: https://www.antstream.com/ Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Animaniacs for GBA: https://tinyurl.com/y3u3ahsk Postal 2 Redux: https://tinyurl.com/32f4f54x Game Boy Camera on Switch 2: https://tinyurl.com/y5t7phw3 Playdate FMV Game: https://tinyurl.com/vtacmh6e Windows 95 on PS2: https://tinyurl.com/2nttad7w
We're joined by Allen Anderson, a veteran SNES coder, and one of the key programmers behind Rock n' Roll Racing. Starting as a teenage game cracker in Arkansas, he shares how hacking games led him into the industry, the chaos of SNES development with homemade dev kits, and how he programmed the Game Genie under insane deadlines, and the story behind the legendary cancelled Sega Saturn title, Propaganda. Contents: 00:00 - The Week's Retro News Stories 38:20 - Allen Anderson Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes: Switch 2 Emulation Issues: https://youtu.be/A3ylCAr0dbs Maplin Returns: https://tinyurl.com/23w9xy5p Duke Nukem Netflix Project: https://tinyurl.com/yc8euk4h Turrican CPC Remaster: https://tinyurl.com/mr3se7jp Linux Format Closes: https://tinyurl.com/5e9dhzcx
Join Heather, Tom, Leon & Ash as we discuss all things gaming (including retro and current gen). In this episode we discuss overrated games.Join us as we discuss our thoughts on what games we have recently been playing along with gaming news and upcoming video game releases.Stay till the end to play along with our gaming quiz. How many questions will you answer correctly?Find all of our links here:Linktree: https://linktr.ee/gameolder2024Discord: https://discord.gg/SZqaNVgT3ZTwitter/X: https://twitter.com/gameolderpodYoutube: https://www.youtube.com/@GameOlder2024Instagram: https://www.instagram.com/game_older_podcast__/Contact us: gameolder2024@gmail.comDiscount codes and shout outs:Bitmap Books 5% off all purchases: OLDER5bitmapbooks.comExtra Life Gaming Lounge, Sheffield:Quote "Game Older Podcast" for 5% off all items!Timestamps:00:00:00 - Intro & what we've been playing00:19:05 Gaming news00:25:18 - Upcoming games00:26:25 - Discord questions00:32:03 - Challenge results00:34:52 - Main topic - overrated games01:06:53 - Topic comments from listeners01:18:53 - Gaming Quiz01:26:05 - Shoutouts & goodbyePlease don't forget to rate and review us wherever you listen along with hitting the follow/subscribe button!
This week, we chat with game developer and producer Phil Gaskell, whose career spans from typing BASIC on a ZX81 to shaping titles at Psygnosis, Sony Playstation and Warthog. Phil shares behind-the-scenes tales of early PlayStation days, cancelled games, missed payrolls and mafia connections at Gizmondo, and rebooting iconic games like Lemmings and Super Stardust HD. Contents: 00:00 - The Week's Retro News Stories 36:41 - Phil Gaskell Interview Our Youtube channel: https://www.youtube.com/@TheRetroHourPodcast/videos Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes: Atari beats ChatGPT: https://tinyurl.com/54pr4bxw PS1 custom motherboards: https://tinyurl.com/mtrdfb3j Head Over Heels sequel: https://tinyurl.com/4whtcrnn Mario Kart 64 on Dreamcast: https://tinyurl.com/jjk8uhyt Discord on Windows 95: https://youtu.be/wxdn30G2LE8
This week, my brother and I are watching the 1991 animated movie, Wizardry, a Japanese rendition of the computer RPG series from a decade before. Sometimes the term OVA (original video animation) is used for these often standalone films that were produced for direct VHS/laserdisc/VCD/DVD release. Sometimes, I think there were earlier series that came prior, and the OVAs had higher budgets and could summarize an entire series in a 1-2 hour movie. This was a fun conversation about these early animes, which I'd gotten only a bit of exposure to as a kid, playing early role playing games, and more. Interestingly enough, the Wizardry franchise (originally created by Cornell University students Andrew C. Greenberg and Robert Woodhead) has lived on in Japan, where it is still popular. Oddly enough, the Ultima series, which is still popular in the US, never became quite as big, though there are some teasers that suggest it could have been in a parallel universe.This is a fun, compact film that follows the plot of the first game, from what I understand (having not played the game myself). But if you have, when you watch the film (you can watch the whole movie for free on youtube here), you will see a number of odes to the original game (and the person who did the work annotating the video has footnotes explaining the references). You can find the coffee table books Jeremy referenced in the episode about games history, including the computer role playing game book at Bitmap Books. A digital copy of The CRPG Book edited by Felipe Pepe is available here.Lastly, if you happen to get this in time, until /16, you can take advantage of the Father's Day sale on my Bandcamp page:25% off anything at joshuablum.bandcamp.comUse the code whoisurdaddy&whatdoeshedo at checkout! Check out Jeremy's work over at Pixel Grotto, CBR.com, and Classic Batman Panels on IG. If you are of the DnD persuasion, his articles on DnD Beyond may be right up your alley, and you can view his entire portfolio here. You can also check out his latest book, where he is a co-author: Pathfinder Adventure Path: No Breath to Cry as well as the ecology and exploration TTRPG with Three Sail Studios, Mappa Mundi, which is now out. Thanks, Jeremy, for coming on the show! ∞∞∞∞∞∞∞∞Once Upon a Dream, the second Thirteenth Hour soundtrack, is now out in digital form! It is out on most major streaming services such as Bandcamp, Spotify, and YouTube Music. (If you have no preference, I recommend Bandcamp since there is a bonus track there and you will eventually be able to find tapes, CDs, and special editions of the album there as well.)-Check out the pixelart music videos that are out so far from the album:-->Logan's Sunrise Workout: www.youtube.com/watch?v=K7SM1RgsLiM-->Forward: www.youtube.com/watch?v=Z9VgILr1TDc-->Nightsky Stargazing: www.youtube.com/watch?v=2S0p3jKRTBo-->Aurora's Rainy Day Mix: https://youtu.be/zwqPmypBysk∞∞∞∞∞∞∞∞ Signup for the mailing list for a free special edition podcast, a demo copy of The Thirteenth Hour, and access to retro 80s soundtrack!Like what you see or hear? Consider supporting the show over at Thirteenth Hour Arts on Patreon or adding to my virtual tip jar over at Ko-fi. Join the Thirteenth Hour Arts Group over on Facebook, a growing community of creative people.Have this podcast conveniently delivered to you each week on Spotify, iTunes, Stitcher, Player FM, Tunein, and Googleplay Music.Website: https://13thhr.wordpress.comBook trailer: http://bit.ly/1VhJhXYInterested in reading and reviewing The Thirteenth Hour for a free book? Just email me at writejoshuablum@gmail.com for more details!
This week we hear about the turbulent post-Commodore years with former Amiga Technologies President, Petro Tyschtschenko. From scrambling to find buyers after Commodore's collapse to selling Amiga 1200s out of a warehouse in India, Petro shares his story, from the courtroom battles, the backroom deals, and the community spirit that refused to let the Amiga die. Contents: 00:00 - The Week's Retro News Stories 41:51 - Petro Tyschtschenko Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes: The Story Behind Resident Evil 2 Cover Art: https://tinyurl.com/muhvzmz4 The G'aime: https://tinyurl.com/bkspfsbw Let's Buy Commodore: https://www.youtube.com/watch?v=lN8r4LRcOXc MK Collection: https://tinyurl.com/226ty4tj
Maps in Gaming – From Open Worlds to AI and Procedural GenerationIn this episode, Heather, Tom, Ash, and Leon dive into the world of game maps, exploring everything from massive multiplayer open worlds to the pros and cons of AI and procedural generation.They discuss fast travel, exploration mechanics, and the games they're currently playing, including Zelda and Stellar Blade. The conversation also touches on excitement for Death Stranding 2, current pricing trends in gaming, microtransactions, the influence of online gaming, and how all these elements are shaping the industry and game development.its a packed episode! so packed our recording software had a issue! soz ! Stay till the end and play along with our gaming quiz, how many will you get correct?Timestamps:00:00:00 Intro & What we've been playing + Some pickups00:19:34 Gaming News
This week we welcome Cos Lazouras, a true veteran with over three decades in the games industry. From blagging his way into Bits Studios to working with Vin Diesel on The Chronicles of Riddick, Cos shares incredible stories from working on Spider-Man, The Simpsons, Wolverine and Last Action Hero including why that one remains his most ‘disastrous' game. And his incredible new 80's themed point & click adventure. VICE Undercover: https://tinyurl.com/476ucjzb Contents: 00:00 - The Week's Retro News Stories 32:47 - Cos Lazouras Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes The Bagman for Mega Drive: https://tinyurl.com/8scuchxj Game Boy Camera Manager: https://tinyurl.com/5n78v92s Atari ST turns 40: https://tinyurl.com/mwbzf2v2 Azaran Island: https://tinyurl.com/msphwu2h New Contra arcade: https://youtu.be/5FX6HJl9uZ8
Stu & Leon Catch discuss Heart of Neon in this latest bonus episode. They sit down with artist and filmmaker Paul Docherty for a deep-dive conversation covering everything from the making of Heart of Neon to the wild, creative life of legendary game developer Jeff Minter. Jeff Minter is a British video game developer known for his psychedelic visual style, love of animals (especially llamas), and fast-paced arcade-style games. He founded the company Llamasoft in 1982 and has been active in the industry for over four decades. From the Commodore VIC 20, Atari all the way to PlayStation and Xbox! We talk about the art and challenges of indie filmmaking, the legacy of retro gaming, the future of gaming, and what makes Jeff Minter such a unique force in gaming history. Paul shares behind-the-scenes stories, personal insights into the documentary process, and his passion for capturing the energy and eccentricity of the 8-bit and 16-bit eras
Looking at the evolution of a genre is one of my favorite parts of studying game history. I attempted my own version of this with my history of RTS series a few years back but my guest today does a much more thorough look into a different game genre. Joining me on this episode is game developer and author Stuart Maine. Stuart has a new book out from Bitmap books called "Hurt Me Plenty: The Ultimate Guide to First-Person Shooters 2003–2010" and the title says it all! We had a great time talking about his research process, what challenges he faced writing this book, how his work in games helped in writing this book and much more! Follow Stuart on Bluesky! https://bsky.app/profile/stuartmaine.bsky.social Check out Stuart's book here! https://www.bitmapbooks.com/products/hurt-me-plenty-the-ultimate-guide-to-first-person-shooters-2003-2010?srsltid=AfmBOornk4svCtsZRVTGjYm7IKD_jjBn0x8ncshpivHoHjy4KVyffEQP Check out Stuart's first book in this look into FPS games here! https://www.bitmapbooks.com/products/i-m-too-young-to-die-the-ultimate-guide-to-first-person-shooters-1992-2002?srsltid=AfmBOoroxtm8ACjXPZxnrdGS8JchomfDGzzkdPfzIFmZ516YGUqHnc_6 Shout-out Song: Synthetic Demon Artist: Scott Peeples Album: N/A https://ocremix.org/remix/OCR00740 End Song: Dark Toxin Artist: Mike Norvak Album: N/A https://ocremix.org/remix/OCR04820 Get Still Loading Podcast merch! https://www.teepublic.com/user/still-loading-podcast Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod
Get ready for the fight of your life in Go Straight: The Ultimate Guide to Side-Scrolling Beat-'Em-Ups (Bitmap Books, 2022). Written by award-winning author Dave Cook, and opening with a foreword by legendary Double Dragon creator, Yoshihisa Kishimoto, this odyssey through bare-knuckle nostalgia features over 200 games spanning 37 years. At over 450 pages, Go Straight takes a deep dive into familiar beat-'em-up legends like Double Dragon, Golden Axe, Final Fight and Teenage Mutant Ninja Turtles, as well as delving into the more obscure brawlers you just have to try, like Denjin Makai, Shadow Force and Gaia Crusaders. As well as reviewing each game, Go Straight features hints, tips and guides to levels and enemies. The book is packed full of screenshots, sprites and level maps, all lovingly curated and presented to our usual high standards. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the HNU University of Applied Sciences Neu-Ulm, Germany, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
Get ready for the fight of your life in Go Straight: The Ultimate Guide to Side-Scrolling Beat-'Em-Ups (Bitmap Books, 2022). Written by award-winning author Dave Cook, and opening with a foreword by legendary Double Dragon creator, Yoshihisa Kishimoto, this odyssey through bare-knuckle nostalgia features over 200 games spanning 37 years. At over 450 pages, Go Straight takes a deep dive into familiar beat-'em-up legends like Double Dragon, Golden Axe, Final Fight and Teenage Mutant Ninja Turtles, as well as delving into the more obscure brawlers you just have to try, like Denjin Makai, Shadow Force and Gaia Crusaders. As well as reviewing each game, Go Straight features hints, tips and guides to levels and enemies. The book is packed full of screenshots, sprites and level maps, all lovingly curated and presented to our usual high standards. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the HNU University of Applied Sciences Neu-Ulm, Germany, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture
This week we're joined by Chris Cross, the original lead designer of Medal of Honor, who cut his teeth at Blizzard on Warcraft II and Diablo, worked on Small Soldiers: Squad Commander, survived Trespasser: The Lost World, and brought us gritty realism in Homefront. Chris shares some amazing behind-the-scenes stories, from Spielberg's influence and arcade obsessions, to why he loved PS1 development and what went wrong (and right) on some of the most ambitious projects of the '90s and early 2000s. Brain Arcade Podcast: https://coffeewithcross.com/brainarcade Contents: 00:00 - The Week's Retro News Stories 38:59 - Chris Cross Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Wii U Game Pad replacement: https://tinyurl.com/264vu8rn OutRun on Game Boy Colour: https://tinyurl.com/4z7mdtbe Warhammer 40,000: Boltgun - Words of Vengeance: ttps://tinyurl.com/3v2b4t36 Retro ruler: https://tinyurl.com/yvp8vbu3 AROS Live USB: https://tinyurl.com/2b2bu3ae
Join Heather, Tom, Ash & Mr Steven! as we chat aboutLicensed Games and Ips, Are they cash grabs? What are some of the best licensed games and the worst! How are they best executed! We discuss it all along with our discord members! From sticking to the source material and mega hits such asspiderman and batman games to the pure fails of superman and cash grabbing games like Avatar! Before we jump into the main topic, we also talk about thelatest games we've been playing and gaming collection pick ups such as PS2 consoles and Cammy dolls. Games being played from Zelda and GameCube games, Warzone, Fortnitewith our listeners and messing with the Darth Vadar AI
This week, we chat with two legends of the British gaming scene, Tony Warriner (Revolution Software) and Stoo Cambridge (Sensible Software), who've teamed up to create UrbX Warriors, an incredible new title for the ZX Spectrum Next. UrbX Warriors Kickstarter: https://tinyurl.com/yvhw43et Contents: 00:00 - The Week's Retro News Stories 32:29 - Tony Warriner & Stoo Cambridge Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Mario 64 Trigger Found: https://tinyurl.com/52ffytrb Metal Gear for Mega Drive: https://tinyurl.com/47fdc9uw Microsoft Revives Edit: https://tinyurl.com/3z56yt3b Visit 1975 Microsoft: https://tinyurl.com/58nupxu4 Sega Saturn New Fighter: https://tinyurl.com/2wpf4cxs
This week we hear about the incredible career of game designer Stieg Hedlund! From his early days tinkering with BASIC on a Bally Astrocade to shaping some of the most iconic titles of the '90s like Comiz Zone, The Ooze, and the legendary Diablo. Contents: 00:00 - The Week's Retro News Stories 42:26 - Stieg Hedlund Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Ecco The Dolphin Remastered: https://tinyurl.com/37hdwzw3 Lost Lynx game is revived: https://tinyurl.com/58nav3y3 Fallout 1 and 2 Lost Source Code Found: https://tinyurl.com/297mzhec Batman on the Sinclair QL: https://tinyurl.com/2wttffa4 Bubsy The Purrfect Collection: https://tinyurl.com/5n98dbxy
Join Heather, Stu, Tommy, Ash, and Tom as the Game Older Podcast crew dives into the world of gaming companions and sidekicks! What actually is a gaming companion? What roles should they play—and what roles do they actually end up playing?From emotional support animals to badass robots with killer mechanics, and even those annoying human ones that just get in the way, we're breaking down our most memorable (and frustrating) gaming companion experiences.Before we jump into the main topic we also talk about the latest games we've been playing, including Clair Obscur, Forza Horizon 5, Nier: Automata, Slayer X and a few others. Ash gives us a first look at his brand new PS5 Pro, while Tom manages to snag a great deal on a PS2 bundle that has us all feeling nostalgic.We also cover the biggest gaming news of the week, including Xbox price hikes, EA's latest statements, Xbox Game Pass titles making their way to PlayStation and the announcement of a new studio formed by former Bungie developers. Stay till the end and play along with our gaming quiz, how many questions will you answer correctly? Timestamps:00:00:00 – Intro & What We're Playing00:30:49 – Gaming News and Industry Updates 00:54:20 – Upcoming Game Releases 00:56:21 – Questions From Discord 01:08:18 – Gaming Companions: Main Topic01:46:12 – Gaming Quiz Time01:54:49 – Shout Outs & Events Find all of our links here:Linktree: https://linktr.ee/gameolder2024Discord: https://discord.gg/SZqaNVgT3ZTwitter/X: https://x.com/GameOlderPodYoutube: https://www.youtube.com/@GameOlder2024Instagram: https://www.instagram.com/game_older_podcast__/Contact us: gameolder2024@gmail.com Discount codes and shout-outs:Bitmap Books 5% off all purchases: OLDER5bitmapbooks.com Extra Life Gaming Lounge, Sheffield:Quote "Game Older Podcast" for 5% off all items! Timeless Gaming Convention:Use our discount code older25 for 15% off all ticket prices!https://timelessgaming.co.uk/discount/older25 Notts Video Game ExpoUse Discount code GOP for 20% off tickets!https://www.nottsvge.com/ Don't forget to rate and review us wherever you listen, along with hitting the follow/subscribe button!
This week, we're joined by game designer and author Stuart Maine, whose 28-year career spans iconic titles like Theme Hospital, Dungeon Keeper, and G-Police: Weapons of Justice. Stuart shares stories from the heyday of Bullfrog and Psygnosis, reflects on the golden era of first-person shooters, and reveals the wild behind-the-scenes of cancelled games and dev kit coffee tables. Plus, we dive into his latest book Hurt Me Plenty which explores the blockbuster FPS era of 2003–2010. Contents: 00:00 - The Week's Retro News Stories 37:15 - Stuart Maine Interview Pre-order Hurt Me Plenty: The Ultimate Guide to First-Person Shooters 2003–2010: https://tinyurl.com/mwtf8juz Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Sega opens first shop: https://tinyurl.com/44mb6amr Sega HQ relocating: https://tinyurl.com/38eyzs3t New Vectrex shooter from Alan Wake dev: https://tinyurl.com/buup3kwp WavePhoenix revives classic controller: https://tinyurl.com/ra7a8y9c Fan remake of Altered Beast: https://tinyurl.com/5n8kn8rs
In this interview, veteran game designer Stuart Maine shares his 28-year journey in the gaming industry, detailing his humble beginnings in a cyber café to becoming a senior designer at Two Desperados, a mobile games company in Serbia. Stuart recounts his early days at Bullfrog and his time at renowned companies like Acclaim and Blitz, working on notable projects such Warhammer Combat Cards, Epic Mickey 2, and Angry Birds Transformers. He offers insights on remote work, the importance of team dynamics, and the lessons he has learned about people skills and communication. Stuart also discusses his latest venture, a book titled 'Designing Video Games,' which aims to guide newcomers through the complexities of the industry. Alongside this, he has authored two books on the history of first-person shooters, 'I'm Too Young to Die' and 'Hurt Me Plenty,' with a third in the works. He touches on the challenges and rewards of game development, reflecting on the necessity of taking risks, the difficulties of maintaining work-life balance, and the evolving landscape influenced by technological advancements like AI. The conversation wraps up with Stuart sharing anecdotes from his career, advice for aspiring developers, and his excitement for current gaming projects, highlighting his ongoing passion for the industry. Bio: Stuart Maine has been a game designer and writer for 28 years across console, PC, and mobile. He's worked on licensed titles at studios large and small, and co-founded and later sold the indie studio Well Played Games. Stuart also writes books, including two on the history of first-person shooters (I'm Too Young To Die, 2022, and Hurt Me Plenty, 2025, with Bitmap Books) and Designing Video Games (2025, with White Owl), a guide for breaking into the industry. He also tutors on John Yorke's Story for Video Games course. Show Links: * Two Desperados: https://twodesperados.com * Well Played Games: https://www.wellplayed.games * John Yorke's Story for Video Games course (Stu's a tutor): https://www.johnyorkestory.com/course/story-for-video-games/ * White Owl Books: https://www.whiteowlbooks.co.uk/ * Designing Video Games: https://www.amazon.com/dp/1399038664 or https://www.pen-and-sword.co.uk/Designing-Video-Games-Hardback/p/52503 * Bitmap Books: https://www.bitmapbooks.com * I'm Too Young to Die: https://www.bitmapbooks.com/collections/video-game-history/products/i-m-too-young-to-die-the-ultimate-guide-to-first-person-shooters-1992-2002 * Hurt Me Plenty: https://www.bitmapbooks.com/collections/video-game-history/products/hurt-me-plenty-the-ultimate-guide-to-first-person-shooters-2003-2010 * Warhammer Combat Cards: https://www.combatcards.com * Atomfall: https://store.steampowered.com/app/801800/Atomfall/ * Love & Pies: https://www.loveandpies.com * G-Police: Weapons of Justice: https://en.wikipedia.org/wiki/G-Police:_Weapons_of_Justice * Epic Mickey 2: https://en.wikipedia.org/wiki/Epic_Mickey_2:_The_Power_of_Two * Blitz Games: https://en.wikipedia.org/wiki/Blitz_Games_Studios * Bullfrog Productions: https://en.wikipedia.org/wiki/Bullfrog_Productions Connect With Links: * Stuart Maine on Twitter/X: https://x.com/maine_stuart * Stuart Maine on LinkedIn: https://www.linkedin.com/in/stuart-m-280155205/ Game Dev Advice Links: * Website: show notes, links, stuff - https://www.gamedevadvice.com * Patreon: career coaching through the Gain Wisdom membership - https://www.patreon.com/gamedevadvice * YouTube: main channel link - https://www.youtube.com/channel/UCvkY8LxjGyOPqlQKuRlObhg * Game Dev Advice hotline: (224) 484-7733* Email: reach out - info@gamedevadvice.com Learn more about your ad choices. Visit podcastchoices.com/adchoices
This week, we're joined by the brilliant Tobias Kopka—aka Melkor of Haujobb—as we explore the importance of the demo scene. We explore how this underground digital art movement went from C64 crack intros to global recognition through the ‘Art of Coding' UNESCO initiative. From the days of 2,000 sweaty kids attending events like The Gathering to international cultural bids, Tobias shares some amazing stories, including running demos on ATMs and sending them into space! Contents: 00:00 - The Week's Retro News Stories 39:49 - Tobias Kopka Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Wii Homebrew Channel closes: https://tinyurl.com/yy32spc4 Frontier Force: https://tinyurl.com/53uy5u54 Breakspace Spectrum magazine – Issue 1 released: https://breakspace.itch.io/issue-1 Toys R Us – the movie: https://tinyurl.com/48trvmhm Linecraft for Pico-8: https://tinyurl.com/5cbyrynu
We're joined by legendary game developer American McGee, who takes us on a journey from his humble beginnings on the Timex Sinclair and Commodore 64 to designing iconic levels for Doom II and Quake. He shares behind-the-scenes stories from iD Software, reveals how a Ferrari-driving neighbour turned out to be John Carmack, and discusses the gothic inspirations behind American McGee's Alice. Plus, we hear about his time at EA, and why being fired from iD turned out to be one of the best things that ever happened to him! Contents: 00:00 - The Week's Retro News Stories 35:28 - American McGee Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes YouTube Turns 20: https://tinyurl.com/mrx88ybs Windows on Game Boy: https://tinyurl.com/25mkwpdp OutRun the Movie: https://tinyurl.com/5n6r8ntk Neon Hearts City: https://tinyurl.com/yvezebcn Upcoming events RetCon 2025 – https://retconfestival.co.uk/ PT1210 – https://www.ptweekender.com/ RetroMessa – https://www.retromessa.no/
As the Commodore Amiga celebrates its 40th birthday, we hear stories from original developers Dale Luck, Jeff Porter, Andy Finkel, and others. Recorded live at VCF East in New Jersey, our Dan gets the story of this legendary machine direct from the people who made it happen. Thanks to Amiga Bill for recording the interview, and joining us for the news this week!
This week we're joined by Neil Haldar, a pivotal figure behind the legendary Unreal Tournament. From dropping out of medical school to leading major projects at Sierra Online, GT Interactive, and MGM Studios, Neil shares incredible stories from his time shaping iconic games. Plus, we rewind to the 3DO era, and get the inside story on licensed games like 007 Racing and Rocky. Contents: 00:00 - The Week's Retro News Stories 42:36 - Neil Haldar Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes AI-generated Quake mixes reactions: https://tinyurl.com/tcevvphu John Carmack defends AI Quake II level: https://tinyurl.com/55kne3rm New N-Gage release: https://tinyurl.com/28rzes4x The World Is Not Enough prototype: https://tinyurl.com/54vwzw6p GameCube comes to Switch 2: https://tinyurl.com/3v7cujsc
This week, we catch up with Richard Moss and welcome first-time guest Connor O'Keane, the creative minds behind the spine-chilling documentary series TerrorBytes. In this follow-up to our earlier chat with the TerrorBytes team, we explore the evolution of horror in video games, from lo-fi jump scares to controversial bans and accidental nightmares. Plus, why horror in games is more than just guts and gore, and what really makes a game scary… TerrorBytes website: https://terrorbytesdoc.com/ Contents: 00:00 - The Week's Retro News Stories 35:09 - TerrorBytes Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Long Lost NES Populous Found: https://tinyurl.com/y434kfzw Ghosts 'N Goblins Tribute Gladmort: https://tinyurl.com/ymr98anx Krogharr – New Amiga Slasher: https://tinyurl.com/79xfph5p Exploding PSPs Warning: https://tinyurl.com/mvj9msph
This week, we're joined by YouTuber Kari Lawler, who's breathing new life into vintage systems! At 21 years old, Kari's love for old-school computing spans BBC Micros, Apple IIs, and even programming from classic magazine listings. We chat about her early coding days, winning a space tech challenge at 15, the origins of her channel, and why treating viewers with intelligence is the key to her fast-growing fanbase. Kari's Channel: https://www.youtube.com/@karilawler Contents: 00:00 - The Week's Retro News Stories 39:46 - Kari Lawler Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Sensi Soccer on NES found: https://tinyurl.com/4mdu5bp3 Another Nintendo PlayStation: https://tinyurl.com/yhw79w7x Wipeout Dreamcast: https://youtu.be/01MuoxLTQ9o Full Size Amiga 1200 delayed: https://tinyurl.com/y7e9jhet
This week, we chat to the creators of RogueCraft, a stunning new Amiga title that recently won an award at the Debug Indie game awards. Ricki and Henning from Badger Punch Games tell us about their roots in Norway's Amiga scene to developing for the MEGA65 and building procedural magic on vintage hardware, they share the journey of crafting one of the most exciting modern Amiga games. Badger Punch Games: https://www.badgerpunch.com/ Contents: 00:00 - The Week's Retro News Stories 44:48 - Badger Punch Games Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Sega Saturn games streamed from Wi-Fi: https://tinyurl.com/4jft5txa You can now order CEX from JustEat: https://tinyurl.com/3cdhfxew Cancelled SNES title ‘Mortal Kombat Nitro': https://youtu.be/n8ovAVUZroU USB hyper hack for Xbox 360: https://youtu.be/IUK__yGXmds Counter-Strike remake: https://tinyurl.com/44axx4nk
This week, we hear about the origins of The Elder Scrolls with the legendary VJ Lakshman, co-creator and a key figure in Bethesda Softworks' early days. From the D&D roots of Elder Scrolls, and how procedural generation shaped an RPG legend. VJ also shares stories from his work on The Terminator, Crash Bash, Spyro The Dragon, and his time at Warner Bros. & Turbine, working on Lord of the Rings Online and Dungeons & Dragons Online. VJ on Amazon: https://www.amazon.com/stores/author/B07B3T9RLG Contents: 00:00 - The Week's Retro News Stories 40:53 - VJ Lakshman Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Tony Hawk's Pro Skater 3+4 Remakes Announced: https://tinyurl.com/3vje2vhr Spectrum Next Gets 3rd Kickstarter: https://tinyurl.com/4nbfst6p SNES Is Getting Faster, Nobody Knows Why: https://tinyurl.com/ms8dfj62 Acclaim Rises from the Ashes: https://tinyurl.com/yrtuw56v PS3 Gets an Update: https://tinyurl.com/4ucx5enu
We chat with Marcin Paczyński, Senior Business Development Manager at Good Old Game, and Adam Ziółkowski, Technical Engineer, to hear about their new Preservation Program. Launched in November 2024, this initiative is dedicated to ensuring classic games remain playable on modern and future systems. We hear about the challenges of maintaining compatibility, the process of updating and bug-fixing classic titles, and GOG's commitment to DRM-free gaming. GOG Preservation Program: https://www.gog.com/en/gog-preservation-program Contents: 00:00 - The Week's Retro News Stories 44:05 - Good Old Game Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Terminator 2D No Fate: https://tinyurl.com/2jcsa8mn RIP Skype: https://tinyurl.com/3ahrj2cp Lost PC game Big Brother archived online: https://tinyurl.com/33kt64td Sonic Unleashed 360 Recomp: https://tinyurl.com/pe34prja Bandai Namco want to license out classic IPs: https://tinyurl.com/4ez98jhn
In part two of our epic interview with Kelly Sumner, we move beyond Commodore and into his time at GameTek and Take-Two Interactive. Kelly shares behind-the-scenes stories from the launch of GTA 3 and his experiences working with the Houser brothers. We also dive into his time as CEO of RedOctane, where he helped turn Guitar Hero into a global phenomenon. Recreational Music: https://reactionalmusic.com/ Contents: 00:00 - The Week's Retro News Stories 41:18 - Kelly Sumner Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Sonic & The Moon Facility playable demo: https://tinyurl.com/2yjjezte MSX laptop: https://tinyurl.com/3e5rzs44 Samurai Pizza Cats game: https://youtu.be/jErZx5DekeI Nightmare Busters: https://tinyurl.com/3njnctrs Official WinRAR bag: https://in.tern.et/en-gb
In the first part of our epic two part interview, we sit down with Kelly Sumner, former Managing Director of Commodore UK, to hear the highs and lows of his 15-year journey at the legendary company. From starting as a trainee engineer in 1979 to marketing the iconic Amiga and C64, Kelly shares never-before-heard stories about selling the Amiga 1000, the infamous C64GS flop, CDTV's retail struggles, and his surprising appearance on GamesMaster! Recreational Music: https://reactionalmusic.com/ Kelly Sumner on GamesMaster: https://youtu.be/oZ4XbkJ2sIA Contents: 00:00 - The Week's Retro News Stories 43:35 - Kelly Sumner Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Dreamcast cloud save support: https://tinyurl.com/stk3vu65 1 in 4 Gen Z Brits owns a retro gaming console: https://tinyurl.com/2emuu7cv Flesh Made Fear: https://youtu.be/_n55OCtkM4U E-Reader handheld console: https://inkconsole.com/ The new Shinobi: https://tinyurl.com/46xpav7u
You know Bitmap Books as the purveyor of fine tomes of video game history. Bitmap Books has been a great partner for C3, but more importantly they have documented significant video game history ranging from The Atari and the Commodore 64 all the way up to today. Most recently they released The Games of a Lifetime by Julian "Jaz" Rignall. We chat about the history of Bitmap Books as well as upcoming projects for the year. Beyond that we talk about three games from Sam's personal history to tie the whole thing together: Sensible Soccer, The Secret of Monkey Island, and Cannon Fodder. Be sure to head to bitmapbooks.com and check out their posts and all of their info at c3.gg/bitmapbooks and c3.gg/bmb Our hosts' links can be found atc3.gg/rey andc3.gg/danThe show is Executive Produced by Channel 3 Founder Joel Willis who can be found atc3.gg/joelOur theme song is provided by Castor Garden. Find all of their tracks on Spotify by simply going toc3.gg/castorgardenmusic or find all of their links atc3.gg/castorgardenALSO!https://adam-evalt.itch.io/neoclassical-mystery is a music package that our own castorgarden put together for game developers. Go check it out or contact Castor Garden for your own custom music package.About Channel3.gg:channel3.gg is social networking built from the ground up for gamers. Sure you can do all the stuff like on the old social medias like post pictures, videos, comments and the like. Channel 3 is so much more than that though. It takes the social media experience and game-ifies it. Made a great post that someone likes (1-ups) or respawns? You earn XP experience points that level you up. New levels mean chances to win tickets for physical prizes, earn digital flair for your profile, and more. Additionally there are weekly events hosted by Channel 3 that let the community unwind and kick back with a little friendly competition. Sure, you want to win but it's more about hanging out and the vibes. These events are hosted on C3's Twitch Channel and also earn XP for participants. XP can also be earned for completing quests-questions related to games and being a gamer, challenges where you go forth and complete a task in a game, rating & reviewing games and systems, creating specifically themed lists of games and more. You can find Channel 3 in both the Android and Apple App Stores or atc3.gg/app
We catch up with legendary games journalist Julian 'Jaz' Rignall about his epic new book, The Games of a Lifetime, which is a video game time machine that takes you on an incredible journey from the very dawn of the industry, through the decades to the present day. It's essentially video game history from the inside, seen through the eyes of Jaz Rignall, a hardcore gamer, who ended up becoming a journalist who launched iconic game magazines like ZZAP!64, CVG and Mean Machines. Buy Jaz's book here: https://jazbook.com/ Contents: 00:00 - The Week's Retro News Stories 40:17 - Jaz Rignall Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Programming language for making NES games: https://tinyurl.com/mrx7jvzt Doomlings on the MSX: https://tinyurl.com/msyn3c38 Balatro C64 sad update: https://tinyurl.com/mrxftszr Combined Arms RTS: https://tinyurl.com/yrxrysr7 14% of Americans retro game: https://tinyurl.com/4huhnfz7
This week, we chat to Harvey Smith, the legendary designer behind Deus Ex, System Shock, and Area 51! From his early days playing D&D and Ultima Underworld to working at Origin Systems on Super Wing Commander. We hear about the challenges of designing Deus Ex, working alongside Warren Spector, and the technical innovations that made it a classic! Contents: 00:00 - The Week's Retro News Stories 37:43 - Harvey Smith Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Mortal Kombat II for 3DO: https://tinyurl.com/mjf9hewr PS2 memory card that can run your entire library: https://youtu.be/mdxDRtfEXNg Dream Ride – a new Skidmarks style game for the Dreamcast: https://tinyurl.com/vnysuarv Tang FPGA console: https://tinyurl.com/pp3jhzun
This week, we chat to Dave from the wonderfully nostalgic Youtube channel Rose Tinted Spectrum. From growing up in the arcades of Blackpool to his love of ZX Spectrum budget games, his hilarious takedowns of classic gaming TV, and why he really isn't a fan of The Bitmap Brothers! Rose Tinted Spectrum: https://www.youtube.com/@RoseTintedSpectrum Contents: 00:00 - The Week's Retro News Stories 39:45 - Rose Tinted Spectrum Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes New AVGN game: https://youtu.be/ffmrpIeHLzU The Retro Tap: https://tinyurl.com/3etpych9 Heavy Recoil Mega Drive port: https://tinyurl.com/3ew6zcr8 The end for Blu-ray/Minidisc?: https://tinyurl.com/ycyerkv3 Atari Karts re-run: https://tinyurl.com/575jhu6c
Paul Carruthers, the programming wizard behind the Sega Mega Drive's iconic Mortal Kombat port, joins us this week to share his incredible journey. From his early gaming memories and passion for puzzle games to the challenges of co-founding Astral and developing titles like Archipelagos, Paul delves into the intricacies of game development. He offers an insider's perspective on bringing the arcade phenomenon Mortal Kombat to home consoles, discussing the hurdles of limited hardware and the origins of the famous blood code. Contents: 00:00 - The Week's Retro News Stories 38:01 - Paul Carruthers Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Dreamcast online Half-Life & Counter-Strike: https://tinyurl.com/4ajujn88 Amiga F-Zero style racer: https://youtu.be/Z9-Z79e2t_c Atari Jaguar Livewire: https://youtu.be/E1mRvi8qzE0 Doomguy swaps weapons for wine: https://tinyurl.com/ybpy399f Broken Sword for Evercade: https://tinyurl.com/3j58ftn8
This week, we're joined by Eugene Sandulenko, project lead of the legendary ScummVM, to explore how this essential tool preserves gaming history. From its origins to supporting classics like Blade Runner and lesser-known gems, Eugene shares fascinating stories about reverse engineering, community passion, and overcoming challenges like LucasArts' legal battles. Plus, we discuss how ScummVM adapts to modern trends, supports countless platforms, and even improves the retro gaming experience without losing its charm. Contents: 00:00 - The Week's Retro News Stories 41:03 - Eugene Sandulenko Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Capcom and Bandai Namco handheld: https://tinyurl.com/3nnvwms3 Atari handheld: https://tinyurl.com/2j95myyk Kero Quest 64: https://tinyurl.com/wnb8ay3b House of the Dead 2 remake: https://tinyurl.com/4kjjx8uc Atari prototype found: https://tinyurl.com/5xeszd5s
This week on The Retro Hour, we're joined by gaming legend Jez San OBE, the mastermind behind classics like StarGlider, the groundbreaking SuperFX chip, and the much-loved Croc: Legend of the Gobbos. From his early days coding on a TRS-80 to working with Nintendo on Star Fox, Jez shares his journey through the golden age of gaming. Hear how he reverse-engineered the Game Boy, created stunning 3D experiences, and built Argonaut into a pioneering powerhouse. Plus, exciting insights into the upcoming Croc remaster and the rebirth of Argonaut! Contents: 00:00 - The Week's Retro News Stories 44:27 - Allister Brimble Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes The Spectrum outsells the Xbox: https://tinyurl.com/tu6bu6c3 Snes version of Batman Returns now on Mega Drive: https://tinyurl.com/nupwkx8x Secret hidden in Majora's Mask found: https://youtu.be/W1x6XnTaN28 New FPGA PS1: https://x.com/TakiUdon_/status/1877179623026397528 Soviet bots: https://youtu.be/GdLLPRsgsV8
As we take an extended break for Christmas, we're treating everyone to a FREE bonus episode of our Patron's only podcast, The Retro Hour After Hours. In this special episode of The Retro Hour After Hours, Dan, Ravi, and Joe face a challenge that many gamers fear – giving some of the most notoriously awful video games of all time a fair shot! Will Joe have anything positive to say about Shaq Fu? How did Ravi react to the sleazy BMX XXX? And Dan revisits his 1994 Christmas present and gives Rise of The Robots a proper work out, is it really as bad as we all remember? Normal podcasts will resume next Friday. Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour
It's our favourite episode of the year, we let our hair down and find out who will be crowned this year's Retro Hour Christmas Super Quiz champions! DJ Slopes from Slopes Game Room on Youtube sets the all important questions this year as regulars Paul Drury from Retro Gamer/Edge magazine and quiz extraordinaire Oliver Wilmot, take on Dan and Joe and Ravi and Ashley to find out who will be crowned this year's champ. Grab a mince pie, and enjoy! Merry Christmas to all our amazing listeners, we'll see you in 2025! Slopes Game Room on Youtube: https://www.youtube.com/@slopesgameroom Paul Drury co-hosts The Ted Dabney Experience podcast - interviews with the leading lights and supporting cast of the Golden Age of Arcades: https://www.teddabneyexperience.com/ Check out Oliver Wilmot's regular Yet Another Video Games Quiz at: https://www.facebook.com/anotherquiz Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour
Join us for an epic look back at 2024 as we celebrate some of the most incredible guests and legendary industry icons who've graced the podcast this year. From fascinating stories to behind-the-scenes tales, this bumper episode is packed with highlights you won't want to miss. Have a very Merry Christmas, and don't forget to join us next week for our festive Christmas quiz! Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes: Netscape: The Spectacular Rise and Fall with Tara Hernandez - The Retro Hour EP452: http://bit.ly/3Df8jnW Inside SEGA's Golden Era: A Chat with Mike Fischer - The Retro Hour EP411: https://bit.ly/3ZUWmgg Comix Zone: Creating a Mega Drive Cult Classic - The Retro Hour EP457: https://bit.ly/4g9CJGX Amstrad CPC 40th Anniversary with Roland Perry Pt 1 - The Retro Hour EP425: https://bit.ly/4g7razQ Yoko Shimomura: The Music of Street Fighter II & Kingdom Hearts - The Retro Hour EP444: https://bit.ly/4gaUMfD Resurrecting Arcades: Meet Europe's Biggest Arcade Importer - The Retro Hour EP453: https://bit.ly/3ZOfcp8 Domark: The Inside Story With Co-Founder Dominic Wheatley - The Retro Hour EP416: https://bit.ly/3DbnAWJ Orbital: Paul Hartnoll on Rave Culture & Video Game Music - The Retro Hour EP431: https://bit.ly/3VDioBD Secrets of id Software Marketing: Mike Wilson's Insider Stories - The Retro Hour EP439: https://bit.ly/41rXoBr Revolution in the Valley: The Birth of the Apple Macintosh - The Retro Hour EP440: https://bit.ly/4ix4w5z From Bullfrog to Two Point: Syndicate, Theme Hospital and Beyond with Mark Webley & Gary Carr: https://bit.ly/3VExjLD Strategic Simulations & Saints Row - The Retro Hour EP450: https://bit.ly/49Cnhk3 The Father of Internet Radio: Carl Malamud - The Retro Hour EP419: https://bit.ly/4ixSI32 Dragon's Lair to Disney: The Journey of Darlene Lacey - The Retro Hour EP434: https://bit.ly/3DeX4Mp Burnout 1&2 to Sonic Rivals with Joe Bonar - The Retro Hour EP428: https://bit.ly/3ZxgMdz
We have a long overdue catch up with video game music legend Allister Brimble to discuss his illustrious career, from his early days composing for the Amiga to his recent work on the officially endorsed reboot of Team 17's classic, Project-X. Discover the stories behind iconic soundtracks for games like Alien Breed and RollerCoaster Tycoon, and gain insight into Brimble's creative process, his experiences with industry giants like Codemasters and Disney, and his thoughts on the evolution of game music from the 1980s to today. Contents: 00:00 - The Week's Retro News Stories 44:27 - Allister Brimble Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour Get 4 months of ExpressVPN for FREE: https://expressvpn.com/retro The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes: Build NES Games with GB Studio Hack: https://tinyurl.com/5ftwckcf Sega Shuts Down the Super Sega FPGA Project: https://tinyurl.com/4t649exk Kirito: A YouTuber Beat 'Em Up for the Mega Drive: https://tinyurl.com/47kmzy9u Victory Heat Rally Coming to Switch: https://tinyurl.com/53stjmvb Sony Leadership Initially Dismissed the PS1: https://tinyurl.com/467tdm5z
In this episode, we sit down with Adrian Stephens, the legendary developer behind the Mega Drive cult classic Comix Zone. Adrian takes us on a fascinating journey through his career, starting with early experiments on the BBC Micro, his chart-topping Killer Gorilla, and his work with Superior Software and Micro Power. Plus, hear about his move to 3D with True Crime: Streets of LA. Contents: 00:00 - The Week's Retro News Stories 38:38 - Adrian Stephens Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Check out PCBWay at https://pcbway.com for all your PCB needs Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes: Jaguar comes to iPhone: https://tinyurl.com/597vdbsv Sonic 3 the movie on Genesis cart: https://tinyurl.com/yvnh8wht Real-life Pac-Man: https://tinyurl.com/5n8xvkna Codename Iceman fan hack: https://tinyurl.com/bdd45nrd
In this episode, we sit down with Jon Bøhmer, the visionary behind Scala, the groundbreaking multimedia software for the Commodore Amiga. Jon shares his early experiences with computers, the inspiration behind creating dynamic information displays, and the journey from a small startup to a global influence in digital signage. We delve into the technical challenges, collaborations with industry pioneers, and Scala's lasting impact on multimedia presentations. Contents: 00:00 - The Week's Retro News Stories 42:59 - Jon Bøhmer Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Check out PCBWay at https://pcbway.com for all your PCB needs The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes: More lost Sega Channel games found: https://tinyurl.com/59ys9sdr Battle Chest remaster, and Warcraft 1 and 2 remasters: https://youtu.be/ryZ2jiW95qo GOG launches preservation program: https://tinyurl.com/y68xetee Wings of Death for Jaguar: https://tinyurl.com/mmx9k4z7 Epic don't mind you pirating Unreal: https://tinyurl.com/mvavsppd
This week, we're joined by Chris Long, a former programmer at Core Design, to uncover the fascinating stories behind some of the studio's most iconic titles. From his early days creating the quirky Merv The Merciless for Probe Software, to the smash-hit Chuck Rock and its sequel, Chris gives us an insider's view into the creativity and chaos of Core in the late ‘80s and early ‘90s. We delve into the tools of the trade, the challenges of transitioning to 3D with the PlayStation, and the untold tales of Rick Dangerous 2, Swagman, and Wonderdog. Contents: 00:00 - The Week's Retro News Stories 40:22 - Chris Long Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Check out PCBWay at https://pcbway.com for all your PCB needs Get 3 months of ExpressVPN for FREE: https://expressvpn.com/retro We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes: New cheat code found in Donkey Kong Country 2: https://tinyurl.com/5n6teuce Sega delists most of its retro games: https://tinyurl.com/2z3bptu8 Mega Drive tracker: https://tinyurl.com/rydpwvda Lost Commodore 64 game uncovered by archivists: https://tinyurl.com/5n76he7c Captain Square Jaw demo released for the Spectrum Next: https://tinyurl.com/mr2pmsf3
This week, we're joined by Kevin Kilstrom formerly of Monolith Productions, the masterminds behind the iconic 90s horror FPS Blood. Kevin reveals how Blood pushed boundaries with its over-the-top gore, dark humour, and multiplayer BloodBath mode, as well as sharing behind-the-scenes stories from working on the project. Plus, we get a glimpse into his work on other classics like Claw, Shogo, and Alien vs. Predator 2. Contents: 00:00 - The Week's Retro News Stories 53:39 - Kevin Kilstrom Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Check out PCBWay at https://pcbway.com for all your PCB needs Get 3 months of ExpressVPN for FREE: https://expressvpn.com/retro We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes: Nintendo Music App Launches: https://tinyurl.com/yu6u9urj Fan-Made Monkey Island Game Available: https://tinyurl.com/ajc39zkm New House of the Dead Movie Announced: https://tinyurl.com/2x53w7ky iPod Clickwheel Games Preserved: https://tinyurl.com/bmsyretf Atari Acquires Transport Tycoon IP: https://tinyurl.com/3xy4ax4f Atari Jaguar T-Shirts Available: https://tinyurl.com/yupbscjd
In this week's episode, we sit down with Chris Blok, the co-owner of Amsterdam's legendary Blast Galaxy and Europe's largest arcade importer. Chris takes us on an incredible journey through his life as an arcade enthusiast, from his earliest gaming experiences in the Netherlands to witnessing the boom and decline of arcades. We discuss everything from the challenges of importing and restoring rare machines, to his plans for keeping arcade culture alive and thriving. Contents: 00:00 - The Week's Retro News Stories 36:44 - Chris Blok Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Check out PCBWay at https://pcbway.com for all your PCB needs Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes: Analogue 3D: https://tinyurl.com/5277bbe3 SpeedBall Reboot: https://tinyurl.com/4bsywekv Fable Demake: https://tinyurl.com/3a9t982v New Mega Drive Evercade Cart: https://tinyurl.com/2s3enynr Atari Decanter Set: https://tinyurl.com/4upd3nz8
This week we're joined by Tara Hernandez, former manager of Netscape Navigator development, as she takes us inside the legendary 90s browser wars. Tara shares her experiences working at the cutting edge of Internet technology, from joining Netscape in 1995, to the heated competition with Microsoft's Internet Explorer, and the iconic decision to open-source the Mozilla code. Hear about the challenges of working 120 hour weeks, wild office celebrations, and pranks during the battle for Internet dominance. Contents: 00:00 - The Week's Retro News Stories 36:13 - Tara Hernandez Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Check out PCBWay at https://pcbway.com for all your PCB needs We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes: Mode 7 on NES: https://tinyurl.com/yukdj9m2 Cyclopean: https://tinyurl.com/4xzzndcm Yoshi DS leaked: https://tinyurl.com/8hu5nzjj 1986 Mac Plus online: https://tinyurl.com/4x4chsub
This week we chat with legendary composer and game designer Matt Furniss, delving into his role in creating football platformer Soccer Kid! Not only did Matt compose the game's unforgettable soundtrack, but he was also one of the key designers behind this classic. We explore the creative process that went into blending sports and platforming, how Soccer Kid was brought to life across platforms like the Amiga, DOS, and 3DO, and how Matt ensured its European football vibe resonated through both gameplay and music. Contents: 00:00 - The Week's Retro News Stories 35:00 - Matt Furniss Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Check out PCBWay at https://pcbway.com for all your PCB needs Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes: Worms DC Update: https://tinyurl.com/25m2jk3z NES Hub: https://tinyurl.com/4a33e4s2 Green Day on Game Boy: https://tinyurl.com/5yt6fa83 Tetris Forever: https://tinyurl.com/4ryx9wyn