Podcasts about ios ipad

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Best podcasts about ios ipad

Latest podcast episodes about ios ipad

TOMITO TIMES PODCAST 2
#421. WWDC 2023 前編 iOSとiPad OS

TOMITO TIMES PODCAST 2

Play Episode Listen Later Jun 12, 2023 46:45


iOS 17とiPadOS 17の対象機種が公開、iPhone 8は対象外に - ケータイ Watch 「iPadOS 17」発表--ウィジェットが進化、「ヘルスケア」アプリがiPadにも - CNET Japan ASCII.jp:「iPadOS 17」発表! ヘルスケアアプリや新型ウィジェットでiPadがより便利に ASCII.jp:「iOS 17」発表! 着信時の画面をカスタマイズ、AirDropの進化や日記アプリも新しい ♫ エンディング曲 : カウピス ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ Instagram  https://www.instagram.com/tomitotimes/  YouTube  https://youtube.com/@tomitotimes4829  Tomito Times Podcast (Season1)  https://anchor.fm/tomito-times 

The Intrazone by Microsoft
SharePoint Roadmap Pitstop April 2021

The Intrazone by Microsoft

Play Episode Listen Later Apr 30, 2021 28:31


April 2021 brought some great new offerings: Immersive Reader: SharePoint pages and news posts, Events Web Part: Audience Targeting, SharePoint site templates, Microsoft Lists for iOS: iPad support, Manage Microsoft Lists for iOS using InTune APP, Microsoft Lists: Visualize data with Power BI, OneDrive sync 64-bit for Windows, and more. We also hear from Nicole Woon, program manager on the SharePoint at Microsoft focused on all things site templates, their history from the SharePoint Look Book – moving into Microsoft 365, and insights into what you can expect next for templatizing your intranet. Click here for this episode's corresponding blog post. Resources: Nicole Woon | LinkedIn | Twitter [guest] Mark Kashman | Twitter | Kashbox Substack blog [host] SharePoint Twitter | SharePoint Community Blog | UserVoice Microsoft 365 public roadmap Microsoft Tech Community Home Microsoft Docs - The home for Microsoft documentation for end users, developers, and IT professionals.  Microsoft Tech Community Home Stay on top of Office 365 changes= Follow The Intrazone at aka.ms/TheIntrazone Discover and follow other Microsoft podcasts at aka.ms/microsoft/podcasts

ごりゅごcast
iOS, iPad OS 新しいやつを1週間使ってみてどうだった?

ごりゅごcast

Play Episode Listen Later Sep 28, 2020 10:53


みなさんが欲しいiPhoneのウィジェット、オススメのウィジェットってどういうのありますか? よかったら #ごりゅごcast で教えてください 個人的にDayOneのウィジェットはすごい好みでオススメです。 Your Journal for Life | Day One:https://dayoneapp.com/

Internet Journal
iOS နဲ့ iPad OS 13.6.1 ကို Apple ဖြန့်ချိ၊ COVID-19 ဆောင်းပါး မဝေမျှခင်မှာ Facebook သတိပေးမယ်၊ မိုဘိုင်းပိုက်ဆံအိတ် အက

Internet Journal

Play Episode Listen Later Aug 16, 2020 5:23


Apple ဟာ Car key နဲ့ Apple News+ အသံထွက်သတင်းတွေပါဝင်တဲ့ iOS 13.6 update ဖြန့်ချိအပြီး တစ်လအကြာမှာ အားနည်းချက်အနည်းငယ် ပြင်ထားတဲ့ iOS နဲ့ iPadOS 13.6.1 ကိုဖြန့်ချိလိုက်တဲ့အကြောင်း၊ Facebook ဟာ COVID-19 သတင်းမှား ဖြန့်ချိမှုကို တိုက်ဖျက်ဖို့ ဆောင်းပါး ဒါမှမဟုတ် အခြား လင့်ခ်တစ်ခုနဲ့ ပတ်သက်တဲ့ နောက်ခံအခြေအနေ ထောက်ပံ့ပေးမယ့် သတိပေးချက် မျက်နှာပြင်သစ်တစ်ခုထည့်သွင်းလိုက်တဲ့ အကြောင်း၊ မိုဘိုင်းပိုက်ဆံအိတ် အက်ပလီကေးရှင်း Citizens ကို စတင်မိတ်ဆက်ဆိုတဲ့အကြောင်း စတဲ့ ပြည်တွင်း ပြည်ပ နည်းပညာသတင်းတွေကို အင်တာနက်ဂျာနယ် တစ်နေ့တာ သတင်းအသံလွှင့်အစီအစဉ်ရဲ့ ဒီနေ့အတွက်အပိုင်းသစ်မှာ တင်ဆက်ပေးထားပါတယ်။

枫言枫语
Vol. 24 对,我们又和开发者聊了聊今年的WWDC (硅谷早知道 S4E26)

枫言枫语

Play Episode Listen Later Jun 24, 2020 39:40


主播: 枫影 Justin Yan | 微博 主播: 自力 hzlzh | 微博 《硅谷早知道》主播: 丁教 听众反馈: justin@justinyan.me 说好的 WWDC 2020 节目来啦!去年我(Justin)参加WWDC 2019 时做客《硅谷早知道》,今年有幸再次合作,和自力、丁教一起录制了一期节目。《硅谷早知道》也是我常听的一档节目,有兴趣的朋友们可以到官网订阅收听。 录完这期节目之后我和自力意犹未尽,又瞎扯了一期番外,敬请期待下期节目发布。 今年的苹果 WWDC 开发者大会于北京时间 6 月 23 日凌晨 1 点在 Apple Park 进行了全球线上直播。大会发布了 iOS、iPadOS、watchOS、tvOS 以及 macOS 五大系统的更新版本,以及 AirPods 支持的新功能等等。另外,苹果还正式宣布将推出搭载自研芯片的 Mac。 时间线 [01:34] ARM 架构的芯片是今年最突出的内容 [02:31] 页面设计的变化 [05:31] 新的芯片对于开发者有什么变化 [10:10] 早期 iOS 和 iPad 使用自产芯片后转变过程是怎样的 [13:47] 发布会上的芯片性能演示能体现出什么 [15:11] Mac 软件如何调试才能适应新的芯片 [16:05] 对 Keynote 的创新程度打分 [18:37] 在 AirPods 上的软件更新 [20:05] iOS 允许修改默认邮箱 [20:55] 在 watchOS 上的软件更新 [21:40] 新的隐私条例 [22:36] NFC 功能的升级 [26:51] 在 tvOS 和 iPadOS 上的软件更新 [28:27] 期待但没有出现的内容 [30:05] 新系统的使用体验 [31:20] 开发者和苹果之间的分歧案例 [36:45] 这次更新对于未来改变的展望 相关信息 《硅谷早知道》播客节目链接:#26 对,我们又和开发者聊了聊今年的WWDC 反馈: justin@justinyan.me PowerPC,(英语:Performance Optimization With Enhanced RISC – Performance Computing,有时简称PPC)是一种精简指令集(RISC)架构的中央处理器(CPU),其基本的设计源自IBM的POWER(Performance Optimized With Enhanced RISC) Apple Clips: 一个 App Clip 是 App 中的一小部分,它易于发现并可在需要时快速启动,能让用户在短短几秒内针对该部分开始并完成一次体验。用户可以在不下载完整 app 的前提下,体验到 App 的核心功能。 NFC: Near Field Communication的缩写,中文含义是指“近距离无线通讯技术”,是飞利浦公司和索尼公司共同开发的一种非接触式识别和互联技术,可以在移动设备、消费类电子产品、PC 和智能控件工具间进行近距离无线通信。NFC 提供了一种简单、触控式的解决方案,可以让消费者简单直观地交换信息、访问内容与服务。 AirPods 空间音频: 空间音频又叫环绕音频,这项技术其实已经发展了多年,大到影剧院剧场,小到自家客厅,都有它的身影。但耳廓外的空间和耳廓内的空间是完全不一样的,很多用来解释家庭音响空间音效的技术,在 TWS 耳机上会以不同的逻辑实现。 节目收听方式 推荐使用泛用型播客客户端搜索“枫言枫语”来订阅收听本节目。我们也在国内的荔枝FM和喜马拉雅有同步音源。 直接订阅 Feed URL Apple iTunes Podcast - 枫言枫语 Spotify - 枫言枫语 荔枝 FM - 枫影JustinYan 喜马拉雅 - 枫影JustinYan 蜻蜓 FM - 枫影JustinYan The post Vol. 24 对,我们又和开发者聊了聊今年的WWDC (硅谷早知道 S4E26) first appeared on 枫言枫语.

What's Next|科技早知道
#26 对,我们又和开发者聊了聊今年的WWDC

What's Next|科技早知道

Play Episode Listen Later Jun 24, 2020 39:39


今年的苹果 WWDC 开发者大会于北京时间 6 月 23 日凌晨 1 点在 Apple Park 进行了全球线上直播。大会发布了 iOS、iPadOS、watchOS、tvOS 以及 macOS 五大系统的更新版本,以及 AirPods 支持的新功能等等。另外,苹果还正式宣布将推出搭载自研芯片的 Mac。 本期节目我们请到了分别从事软件开发和交互设计的两位嘉宾 Justin Yan 和自力,他们同时也是播客节目枫言枫语的主播,我们将从软件开发和交互设计两个不同的角度聊聊这次的开发者大会。 本节目文字版本请搜索公众号「声动活泼」查看。也请通过打赏 (http://shengfm.cn/donation)来支持我们的节目。 【主播】 丁教 ,声动活泼联合创始人 【嘉宾】 Justin Yan,iOS / Mac Developer 推特@MapleShadow (https://twitter.com/MapleShadow) 微博@枫影JustinYan (https://weibo.com/windyshade) 自力,交互设计师 推特@hzlzh (https://twitter.com/hzlzh) 微博@hzlzh (https://weibo.com/hzlzh) 【主要话题】 [01:34] ARM 架构的芯片是今年最突出的内容 [02:31] 页面设计的变化 [05:31] 新的芯片对于开发者有什么变化 [10:10] 早期 IOS 和 IPAD 使用自产芯片后转变过程是怎样的 [13:47] 发布会上的芯片性能演示能体现出什么 [15:11] Mac 软件如何调试才能适应新的芯片 [16:05] 对 Keynote 的创新程度打分 [18:37] 在 AirPods 上的软件更新 [20:05] iOS 允许修改默认邮箱 [20:55] 在 watchOS 上的软件更新 [21:40] 新的隐私条例 [22:36] NFC 功能的升级 [26:51] 在 tvOS 和 iPadOS 上的软件更新 [28:27] 期待但没有出现的内容 [30:05] 新系统的使用体验 [31:20] 开发者和苹果之间的分歧案例 [36:45] 这次更新对于未来改变的展望 【相关概念】 * PowerPC (http://en.wikipedia.org/wiki/PowerPC),(英语:Performance Optimization With Enhanced RISC – Performance Computing,有时简称PPC)是一种精简指令集(RISC)架构的中央处理器(CPU),其基本的设计源自IBM的POWER(Performance Optimized With Enhanced RISC) * Apple Clips,一个 App Clip 是 App 中的一小部分,它易于发现并可在需要时快速启动,能让用户在短短几秒内针对该部分开始并完成一次体验。用户可以在不下载完整 app 的前提下,体验到 App 的核心功能。 * NFC,Near Field Communication的缩写,中文含义是指“近距离无线通讯技术”,是飞利浦公司和索尼公司共同开发的一种非接触式识别和互联技术,可以在移动设备、消费类电子产品、PC 和智能控件工具间进行近距离无线通信。NFC 提供了一种简单、触控式的解决方案,可以让消费者简单直观地交换信息、访问内容与服务。 【提到的设计网站】 * Behance (https://www.zhihu.com/question/329457949/answer/722170158)),Adobe公司旗下的一个创意交流网站 * Dribbble (https://dribbble.com/),是一个用于展示用户制作的艺术作品的在线社区,同时也是用于推广平面设计、网页设计、插画、摄影等其他创造性领域的商业社交平台。 * Sketch (http://www.sketchcn.com/),是一款适用于所有设计师的矢量绘图应用。 【延伸阅读】 Apple WWDC 2020: the 18 biggest announcements (https://www.theverge.com/2020/6/22/21299042/apple-wwdc-2020-recap-biggest-announcements-ios-ipados-macos-silicon-chips-mac) 【音乐】 * Atmosfera -Hampus Bäckström, Axel Berggren, Mattias Westergren * Counting the Days-Cody High 【关于我们】 网站:shengfm.cn 新浪微博:声动活泼 邮件:admin@sheng.fm 支持我们:www.shengfm.cn/donation Special Guests: Justin Yan and 自力.

Inovafutura (Inovafutura)
Heute in der Lootbox: iPhone11 (pro(Max)),iOS/iPad/tvOS 13 und Claptrap Model S

Inovafutura (Inovafutura)

Play Episode Listen Later Oct 15, 2019 91:21


Liebe Hörer, der Herbst bringt viel spannendes im Bereich Smartphones, insbesondere Apples Neuheiten erfahren eine intensive Betrachtung durch uns :-) Zudem erzählt Marco aus seinen Erfahrungen zu Borderlands 3 und Ghost Recon Breakpoint. Den beiden großen Lootshootern 2019. Niko ergänzt dies mit seinem Fazit zu seinem Tesla Model S nach den ersten Monat, inkl. Langstrecken. Viel Spaß beim reinhören! Niko und Marco

Cypha Omni Network
Interracial Odd Couple S03E19 - Emotions are High

Cypha Omni Network

Play Episode Listen Later Sep 26, 2019 50:17


Emotions are high in the IOCPodcast household this week. We start with Gina's family update. One grandpa is banging out pushups for the ladies, the other is cruising the mean streets with his new girlfriend, a scooter. Gina also drops a jewel on how to be the first one to leave the dinner table in a nursing facility. She's feisty and gets what she wants. Don't let her voice fool you. Cyph opens up about his grandmother's passing this week. He also reminisces on some funny moments he's had with her throughout the years. WTF is wrong with KFC? Area 51 came and went. Kid's do things without their parents permission. Happy birthday Frank. This is how we have adult conversations with our kids about the birds and the bees. Caleb and Aaron Rodgers need to get rid of that stupid mustache. Cyph announces his first beat tape dropping next week, complete with music videos to each song and reaction videos done by you guessed it, the Interracial Odd Couple which will be available on YouTube! Cyph also announces the upcoming podcast from the iOS producer group Wesampleeverything called 'What's In Your Ipad?' On it, we discuss everything iOS/Ipad production which will be available on all major streaming platforms next week. A special Rest In Paradise to Betty Burton. Love you grandma. Available on Apple Podcast, Google Play, Podomatic, Podcast Addict, Stitcher, Spotify, and more! Email: Interracialoddcouple@gmail.com Facebook group for this podcast: Cypha Omni Network Twitter: IOCpodcast Instagram: @Interracial_odd_couple_podcast Music introduction & podcast created & produced by Cypha Omni

Educational Duct Tape
Sylvia Duckworth, Sketchnoting, ProCreate, Tayasui Sketches, JamBoard, AutoDesk SketchBook, Chrome Canvas, KeyNote iOS, iPad Apps, Touchscreen Chromebook Apps, Sketchnotes on Digital Portfolios - #EduDuctTape S01-E020

Educational Duct Tape

Play Episode Listen Later May 8, 2019 62:28


#EduDuctTape S01-E020 #EduDuctTape -- EduDuctTape.com -- @JakeMillerTech -- JakeMiller.net -- JakeMillerTech@gmail.com   Ways to Support the Show or Connect with Jake & other Duct Tapers! Apple Podcast Reviews FlipGrid.com/EduDuctTape #EduDuctTape on social media Telling your friends & colleagues Podcast Stickers - JakeMiller.net/SendMeStickers The JakeMillerTech Newsletter - Sign up! jakemiller.net/newsletter   Jake’s Upcoming Events   KEEP Academy - Streetsboro, OH - 6/10/19 - kent.edu/ehhs/keep LEAD Conference - Strongsville, OH - 6/18/19 - esc-cc.org/protected/EventView.aspx?id=8Y3IBYAUY ISTE Conference - Philadelphia, PA - 6/22 & 6/24/19 - conference.iste.org/2019 Homeschooling Teens Global Summit - homeschooling-summit.com Teach with Tech Conference - online - 7/23/19 - teachwithtechconference.com Springfield Township Schools, New Jersey - 7/25/19 #KYGoDigital Central @ Bellarmine University - Remote Keynote - 7/30 - Registration Form Twinsburg City Schools, OH - 10/9/19 Quincy Conference, Illinois - 10/11/19 - quincyconference.com TCCA Conference - Houston, TX - 10/26/19 - tccaconference.com Ideastream Technology & Learning Conference - Cleveland, OH, Mini-Keynote - ideastream.org/become-a-2019-tech-conference-presenter Jake on Educational Podcasting Today   Book Jake as a Speaker! - JakeMiller.net/Speaking Jake’s SoapBox Moment “If you really want to do something, you'll find a way. If you don't, you'll find an excuse.” - Jim Rohn   Eric Curts’ “Poke a Stick at it” Post - controlaltachieve.com/2016/05/poke-stick-at-it.html Today’s Guest: Sylvia Duckworth - Sylvia is an award-winning teacher from Toronto, Canada with more than 30 years experience in the classroom. She is a Google Certified Innovator and Trainer, Apple Distinguished Educator, and author of the books “Sketchnotes for Educators” and “How to Sketchnote: A Step-by-Step Manual for Teachers and Students”. Contact Info: @sylviaduckworth (Twitter and Insta), sylviaduckworth.com, sduckworth100@gmail.com Sandra Chow - @watnunu   2 Truths & 1 Lie   Bounce by Matthew Syed - amazon.com/Bounce-Myth-Talent-Power-Practice-ebook/dp/B003P2WJ18   Question #1: How can a teacher keep students on task during direct instruction? Sketchnoting, Doodling   Recommended apps - bit.ly/SylviaApps iPad ProCreate (paid) - Sylvia’s Favorite, offers voice-recording while screencasting - ProCreate.art Tayasui Sketches School (free) - tayasui.com/sketches - best for younger learners Tayasui Sketches (freemium) - tayasui.com/sketches - offers screen recording, but not voice recording, but you can “hack” that by using the built in screen recorder on newer versionf of iOS touchScreen Chromebook JamBoard - jamboard.google.com - free, easy entry point, but limited art tools AutoDesk SketchBook - SketchBook.com - get from Google Play store, Chromebook would need Android ability, Google Admin would have to turn on your access to the Google Play store Chrome Canvas - canvas.apps.chrome - better art tools that JamBoard, but does not allow zoom in, which is essential Sylvia’s favorite Stylus for use on touchscreen Chromebooks - Stadtler Noris Digital - staedtler.us/en/noris-digital-chromebook What Sylvia looks for in a sketchnoting app - bit.ly/sylviasketchnoteappcriteria KeyNote on iOS - apple.com/keynote Sylvia Duckworth sketchnoting resources - bit.ly/sylviaresources   Sylvia’s Question: How can we encourage doodling and sketchnoting in class? Embrace a “Doodling Culture”   Growing students’ “Sketchnoting Vocabulary” You need to start out with a small repertoire of icons that you can leverage for multiple meetings Carrie Baughcum - @HeckAwesome YouTube Channel - youtube.com/channel/UC9dE2wlRzY0Lu1IdXnzShxg Board for students to share post-its with icons to share @RoyanLee - #ADoodleADay - sites.google.com/view/sketchlee/doodleaday Beth Matusciwitz - @MrsM_NL #Sketch50 resources - sketch50.org Ideas - Read a story or listen to a song & have students doodle   @TechCoachJuarez: Student sketchnotes examples Content from the Duct Taper Community This Week’s Apple Podcast Reviews: T.W.--Baton Rouge   EngagEDucate   Favorite #EduDuctTape Tweets: (each handle is linked to the mentioned tweet)   @MrsTannenb @33heupel @Mo_physics @MarkesLara   Where Duct Tapers are listening tweets from: (each handle is linked to the referenced tweet)   @jaspang @BryonCar @morgankolis @StacyFord77   New #EduDuctTape Tweeps: @amyjhuckaby, @bmiller_FSTS, @BryonCar   #EduDuctTape FlipGrid Response from @AlexisSnider15

Mac para todos - HD
288.- GoodNotes 5

Mac para todos - HD

Play Episode Listen Later Apr 19, 2019 21:39


Esta semana te traigo un tutorial sobre una aplicación para iOS (iPad y iPhone) llamada GoodNotes 5. Hacía mucho tiempo que no disfrutaba tanto con un programa así. Han conseguido unir, de forma óptima según mi opinión, el hecho de tomar notas como siempre, con papel y boli, y la posibilidad de usar la tecnología para realizar búsquedas posteriores.

Edtech in the Classroom – The TeacherCast Educational Network
Sony KOOV: A Complete Building, Designing, and Coding Solution for K12 STEM Classrooms

Edtech in the Classroom – The TeacherCast Educational Network

Play Episode Listen Later Jan 4, 2019 24:30


In this episode of EdTech in the Classroom, we welcome Naasira Wahid from the Sony KOOV team and Andrew Buitron from Barrio Logan College Institute on to the podcast to discuss how KOOV is transforming classrooms worldwide by providing a robust STEM component that allows students to imagine, build, code, and create! In this episode, you will learn: Nurture creativity with KOOV blocks: KOOV blocks come in seven different shapes and seven different colors, opening up a wide world of 3D building possibilities. Inviting to both boys and girls, the blocks help learners to think in 3D and develop spatial awareness skills. Build robots with sensors and actuators to make them come alive: Coming complete with over 300 building blocks and accessories plus a plethora of sensors, motors, and LEDs, KOOV opens the doors to almost endless robotic possibilities.         Drag and drop visual programing: Using code to make robots come alive is simple, with a graphic interface that’s intuitive for both beginners and experienced coders.               Learning Courses for all skill levels: Over 50 hours of content to get students excited about coding, design and STEAM with a wealth of interactive, educational content progressing from basic components to programming logic, structure and processes.               Explore infinite options with Robot Recipes: Featuring step-by-step instructions, 43 pre-coded designs gives students a great way to build at their own pace and use the skills they learn along the way to create original robots. Safely share creations, view robots made by others and download code to remix: By tapping into the worldwide community of KOOV users, students can share creations, code and ideas — all within a secure space that’s well-supervised, student-friendly and incredibly collaborative.      Compatible on multiple platforms: Available for Mac OS, Windows, Chromebook and iOS (iPad only)2, the KOOV app is included with every KOOV kit1.              Ideal for students ages 8 and up:  From first-timers to seasoned junior creators, just about anyone can jump right into KOOV. Even advanced coders can challenge themselves by designing, building and coding their own creations.            A turnkey STEAM education solution for educators: Offering curriculum-aligned lesson plans, step-by-step teacher guides, student progress reports and classroom management features, KOOV can be quickly implemented in any classroom to support the STEAM educational approach.           One kit accommodates up to five students: KOOV is flexible enough for students to use for independent study or in a structured setting led by an educator. One KOOV Educator Kit can accommodate up to five students.  Learn why KOOV is the coding, robotics, and design kit for the innovators of tomorrow! (https://twitter.com/share?text=Learn+why+KOOV+is+the+coding%2C+robotics%2C+and+design+kit+for+the+innovators+of+tomorrow%21&via=TeacherCast&url=https://www.teachercast.net/sony-koov-a-complete-building-designing-and-coding-solution-for-k12-stem-classrooms/) Click To Tweet (https://twitter.com/share?text=Learn+why+KOOV+is+the+coding%2C+robotics%2C+and+design+kit+for+the+innovators+of+tomorrow%21&via=TeacherCast&url=https://www.teachercast.net/sony-koov-a-complete-building-designing-and-coding-solution-for-k12-stem-classrooms/) Follow our PodcastThe TeacherCast Educational Broadcasting Network | @TeacherCast (http://www.twitter.com/teachercast) Edtech in the Classroom Homepage – www.EdtechInTheClassroom.com...

Dial A Drummer - Podcast
Ep.11 – Apps For Drummers

Dial A Drummer - Podcast

Play Episode Listen Later Oct 6, 2018 78:20


 Today, Dial A Drummer hosts Brian Stephens and Shannon Kori talk about technology and apps that drummers can use in the practice room, on the gig, and in the studio. All of these different apps can be found on either iOS (iPad), Android, and/or Mac platforms. The guys give you plenty of insights on how... The post Ep.11 – Apps For Drummers appeared first on Dial A Drummer - DialADrummer.net.

Talking Tech - Vision Australia Radio
Talking Tech 15th May 2017

Talking Tech - Vision Australia Radio

Play Episode Listen Later May 16, 2017 14:22


Global Accessibility Awareness Day (GAAD) may 19 2017 Time to celebrate Global Accessibility Awareness Day on May 18. http://globalaccessibilityawarenessday.org Humanware upcoming Brailliant 14 cell Braille Display https://www.blindbargains.com/bargains.php?m=17156 Braille tutor iOS (iPad) app for teaching UEB Braille h   VO Lab: iOs app for teaching basics of VoiceOver   h Prizmo Go: OCR iOS app very similar to what KNFB Readers functionality h What's New In JAWS 18 for April 25 2017 http://www.freedomscientific.com/Downloads/jaws/JAWSWhatsNew#Enhancements The Paciello Group Joins FVO https://www.freedomscientific.com/About/News/Article/179 Proof reading on the Mac from Apple's https://www.applevis.com/blog/assistive-technology-macos-opinion/yo-human-proofreading-mac-voiceover-activity-accessing-life Latest titles from National Braille Press: Mac and Word http://www.nbp.org/ic/nbp/MAC-BASICS.htmlMac Basics for the Beginning User (http://www.nbp.org/ic/nbp/MAC-BASICS.html) In Braille, BRF, Word, and DAISY: Starting at $12.00

Error de hardware
A pesar del PC (parte 3)

Error de hardware

Play Episode Listen Later May 10, 2016 44:56


Hola a todos y a todas!Terminamos la trilogía de capítulos "A pesar del PC" con el repaso al escritorio"hoy" y sus widgets (para ser mas claro, los que yo tengo instalados, ya que existe hoy en día una enorme variedad), a lo que sumamos alguna reflexión de los tiempos que nos toca vivir respecto a nuestra computación diaria y los dispositivos que nos rodean y arrinconan cada vez mas al PC tradicional como ordenador de diario o por defecto. Ya no nos sentimos obligados a usarlos, no los necesitamos y dejan de ser el centro de nuestro mundo digital, desplazados por los dispositivos móviles y las nubes.A continuación os dejo las capturas de pantalla de mis widgets para que podáis seguir mejor el audio del capítulo:Capturas de arriba hacia abajo del escritorio "hoy"https://www.dropbox.com/s/0uyhwbqrkhp7dy8/Foto%2010-5-16%2014%2009%2022.jpg?dl=0https://www.dropbox.com/s/5rb167s6smi9uky/Foto%2010-5-16%2014%2010%2019.jpg?dl=0https://www.dropbox.com/s/wzewogn0fz7eqsn/Foto%2010-5-16%2014%2004%2038.png?dl=0https://www.dropbox.com/s/g01itghp3w4ugsw/Foto%2010-5-16%2014%2004%2058.png?dl=0https://www.dropbox.com/s/at78gwexrfs4t46/Foto%2010-5-16%2014%2005%2002.png?dl=0Y aqui os dejo el enlace a macstories, donde podréis seguir el magnífico trabajo de Federico Viticci como power user modelo de iOS (iPad pro)https://www.macstories.net/Dejadme una reseña en iTunes y muchas estrellitas, por favooollll...Espero que disfrutéis el podcast y generemos un debate en las redes sociales. Gracias y hasta el próximo capítulo!!Métodos de contacto:TWITTER:@ErrorDeHardware @jkvpin E-MAIL:errordehardware@gmail.comjosebakv@gmail.com

Error de hardware
A pesar del PC (parte 3)

Error de hardware

Play Episode Listen Later May 10, 2016 44:56


Hola a todos y a todas! Terminamos la trilogía de capítulos "A pesar del PC" con el repaso al escritorio"hoy" y sus widgets (para ser mas claro, los que yo tengo instalados, ya que existe hoy en día una enorme variedad), a lo que sumamos alguna reflexión de los tiempos que nos toca vivir respecto a nuestra computación diaria y los dispositivos que nos rodean y arrinconan cada vez mas al PC tradicional como ordenador de diario o por defecto. Ya no nos sentimos obligados a usarlos, no los necesitamos y dejan de ser el centro de nuestro mundo digital, desplazados por los dispositivos móviles y las nubes. A continuación os dejo las capturas de pantalla de mis widgets para que podáis seguir mejor el audio del capítulo: Capturas de arriba hacia abajo del escritorio "hoy" https://www.dropbox.com/s/0uyhwbqrkhp7dy8/Foto%2010-5-16%2014%2009%2022.jpg?dl=0 https://www.dropbox.com/s/5rb167s6smi9uky/Foto%2010-5-16%2014%2010%2019.jpg?dl=0 https://www.dropbox.com/s/wzewogn0fz7eqsn/Foto%2010-5-16%2014%2004%2038.png?dl=0 https://www.dropbox.com/s/g01itghp3w4ugsw/Foto%2010-5-16%2014%2004%2058.png?dl=0 https://www.dropbox.com/s/at78gwexrfs4t46/Foto%2010-5-16%2014%2005%2002.png?dl=0 Y aqui os dejo el enlace a macstories, donde podréis seguir el magnífico trabajo de Federico Viticci como power user modelo de iOS (iPad pro) https://www.macstories.net/ Dejadme una reseña en iTunes y muchas estrellitas, por favooollll... Espero que disfrutéis el podcast y generemos un debate en las redes sociales. Gracias y hasta el próximo capítulo!! Métodos de contacto: TWITTER: @ErrorDeHardware @jkvpin E-MAIL: errordehardware@gmail.com josebakv@gmail.com

Sospechosos Habituales
A pesar del PC (parte 3)

Sospechosos Habituales

Play Episode Listen Later May 10, 2016 44:56


Hola a todos y a todas! Terminamos la trilogía de capítulos "A pesar del PC" con el repaso al escritorio"hoy" y sus widgets (para ser mas claro, los que yo tengo instalados, ya que existe hoy en día una enorme variedad), a lo que sumamos alguna reflexión de los tiempos que nos toca vivir respecto a nuestra computación diaria y los dispositivos que nos rodean y arrinconan cada vez mas al PC tradicional como ordenador de diario o por defecto. Ya no nos sentimos obligados a usarlos, no los necesitamos y dejan de ser el centro de nuestro mundo digital, desplazados por los dispositivos móviles y las nubes. A continuación os dejo las capturas de pantalla de mis widgets para que podáis seguir mejor el audio del capítulo: Capturas de arriba hacia abajo del escritorio "hoy" https://www.dropbox.com/s/0uyhwbqrkhp7dy8/Foto%2010-5-16%2014%2009%2022.jpg?dl=0 https://www.dropbox.com/s/5rb167s6smi9uky/Foto%2010-5-16%2014%2010%2019.jpg?dl=0 https://www.dropbox.com/s/wzewogn0fz7eqsn/Foto%2010-5-16%2014%2004%2038.png?dl=0 https://www.dropbox.com/s/g01itghp3w4ugsw/Foto%2010-5-16%2014%2004%2058.png?dl=0 https://www.dropbox.com/s/at78gwexrfs4t46/Foto%2010-5-16%2014%2005%2002.png?dl=0 Y aqui os dejo el enlace a macstories, donde podréis seguir el magnífico trabajo de Federico Viticci como power user modelo de iOS (iPad pro) https://www.macstories.net/ Dejadme una reseña en iTunes y muchas estrellitas, por favooollll... Espero que disfrutéis el podcast y generemos un debate en las redes sociales. Gracias y hasta el próximo capítulo!! Métodos de contacto: TWITTER: @ErrorDeHardware @jkvpin E-MAIL: errordehardware@gmail.com josebakv@gmail.com

Sospechosos Habituales
A pesar del PC (parte 3)

Sospechosos Habituales

Play Episode Listen Later May 10, 2016 44:56


Hola a todos y a todas! Terminamos la trilogía de capítulos "A pesar del PC" con el repaso al escritorio"hoy" y sus widgets (para ser mas claro, los que yo tengo instalados, ya que existe hoy en día una enorme variedad), a lo que sumamos alguna reflexión de los tiempos que nos toca vivir respecto a nuestra computación diaria y los dispositivos que nos rodean y arrinconan cada vez mas al PC tradicional como ordenador de diario o por defecto. Ya no nos sentimos obligados a usarlos, no los necesitamos y dejan de ser el centro de nuestro mundo digital, desplazados por los dispositivos móviles y las nubes. A continuación os dejo las capturas de pantalla de mis widgets para que podáis seguir mejor el audio del capítulo: Capturas de arriba hacia abajo del escritorio "hoy" https://www.dropbox.com/s/0uyhwbqrkhp7dy8/Foto%2010-5-16%2014%2009%2022.jpg?dl=0 https://www.dropbox.com/s/5rb167s6smi9uky/Foto%2010-5-16%2014%2010%2019.jpg?dl=0 https://www.dropbox.com/s/wzewogn0fz7eqsn/Foto%2010-5-16%2014%2004%2038.png?dl=0 https://www.dropbox.com/s/g01itghp3w4ugsw/Foto%2010-5-16%2014%2004%2058.png?dl=0 https://www.dropbox.com/s/at78gwexrfs4t46/Foto%2010-5-16%2014%2005%2002.png?dl=0 Y aqui os dejo el enlace a macstories, donde podréis seguir el magnífico trabajo de Federico Viticci como power user modelo de iOS (iPad pro) https://www.macstories.net/ Dejadme una reseña en iTunes y muchas estrellitas, por favooollll... Espero que disfrutéis el podcast y generemos un debate en las redes sociales. Gracias y hasta el próximo capítulo!! Métodos de contacto: TWITTER: @ErrorDeHardware @jkvpin E-MAIL: errordehardware@gmail.com josebakv@gmail.com

Techtonic
47: Moses’ Chiseled Tablets Were Better

Techtonic

Play Episode Listen Later Feb 26, 2016 52:34


Joshua and our special returning guest, John Livingston, review the iPad Pro. How is it shaking up engineering for John? Has it replaced Joshua’s MacBook Air in everyday use? What apps do the guys use to manage files and markup documents? All this and more in our iOS/iPad for professionals review.

DigitalOutbox
DigitalOutbox Episode 164

DigitalOutbox

Play Episode Listen Later May 17, 2013


DigitalOutbox Episode 164 DigitalOutbox Episode 164 - Google I/O Playback Listen via iTunes Listen via M4A Listen via MP3 Shownotes 1:45 - Google I/O - Just one keynote this year....that lasted for 3 ½ hours - Notable absence - no new hardware. Unlike previous years there were no hardware announcement, but all attendees did get a Chromebook Pixel. There was however plenty of new software and services (but nothing on Google TV and no new version of Android). Key announcements... - Google: 900 million Android activations to date, 48 billion app downloads - Google announces Play game services, Android's cross-platform answer to Game Center - The platform will support cloud saves, thereby allowing users to save their progress or game state and pick it up on a separate device, as well as achievements and leaderboards using Google+. - API will enable both turn-based and real-time multiplayer - Google Play game services will be supported for titles on Android, iOS and the Web - truly cross platform - Google Play services updated with new location, Google+ sign-in, and cloud messaging APIs - 3 new location API’s including Geofencing and Activity Recognition API that will help users track their physical activity - Android Studio - It’s an IDE based on IntelliJ. - This tool has more options for Android Development, making the process faster and more productive. A “live layout” was shown that renders your app as you’re editing in realtime. - Tools to support beta testing and language translations - Google takes on Spotify with Google Play Music All Access subscription service - web and mobile interfaces feature millions of songs you can play instantly, recommendations, charts and playlists, and instant radio stations. The Spotify competitor launches today in the US for $9.99 a month, comes with a free trial month, and sign-ups before June 30th get it for $7.99. - Everything from your Google Music locker is automatically pulled into Google Play Music All Access. Beneath the content you own, everything else an artist has ao All Access is automatically listed and plays at a tap. More countries will get Google Play Music All Access soon. - Google redesigning Play apps and Play Store on the web - Google turns the Samsung Galaxy S4 into a Nexus phone, coming June 26th for $649 - Unlocked - Vanilla Android - no Samsung crapware added - Should get quick updates of new Android releases - Google takes on Apple in schools with Google Play for Education - Play store for education - currently trialling now - Google+ completely redesigned with new cards-based interface - 41 new features - Multi column stream (Like Facebook or Pinterest) - Auto tag posts - New features for hangouts and photos - Photos - automatically enhance the tonal distribution in an image, soften skin, sharpen certain parts of an image and remove noise – and all of those computations happen in the cloud. - system can now analyze your images and kick out blurry photos, duplicates, images with bad exposure (which it will try to fix). It can also recognize good images with certain landmarks, for example, and detect faces and see if people are smiling and/or of those people are in your Google+ circles. It will also try to make some decision based on aesthetics. What used to take hours of work, Gundotra said, now happens automatically in the cloud and take seconds. - Now that Google offers everybody 15GB of free storage, users an also upload 15GB worth of full-size images to Google+ Photos. In addition, the autobackup feature provides unlimited storage space for photos at sized under 2048px. - “Awesome” – can automatically detect when an image is part of a series and stitch it together in one image or an animated GIF. “If we detect that you took a series of photos, in burst mode or otherwise, we can stitch them together,” Gundotra told us. To recognize these images, the system does a bit of analysis to make sure the background hasn’t moved. - This is about more than animated GIFs, though. This new feature – which Google calls “auto awesome” – can also automatically create a group photo from a series of photos and pick the one where everybody is smiling. It can stitch together landscape photos to create panoramas and create HDR images from a series of photos where it detects bracketed exposures. All of this happens extremely fast, too, thanks to the power of Google’s data centers. - Google unveils Hangouts: a unified messaging system for Android, iOS, and Chrome - replaces the numerous Google services that currently help you have real-time conversations with other users, such as Google Talk, Google Voice and Google+ Hangouts. - It will launch on most major platforms later today, including iOS, Android and the Web. (iOS works well, Android - doesn’t support Nexus 7) - Conversations can either be one-on-one or in larger groups; the new Hangouts app can do both. - As with many other apps, such as WhatsApp or even iMessage, conversations support multimedia content, including high-resolution photographs. - Video chats as well - Text, emoji, photos, video, see who’s typing, read receipts - The service’s Google+ integration is one of the best features in the entire product: every photo that you or a friend posts is automatically saved in a private, shared album on Google+. - One flaw - doesn’t bring in SMS, so not fully unified - Google confirm that SMS is coming soon - Google adds button-free voice search in Chrome: just say 'OK Google' - You should, according to Google, be able to ask it when your upcoming flight is, and where your package might be in transit. - Search getting a lot smarter - improving knowledge graph - Making claims that search is only starting - next generation search coming....end of search as we know it - Google Now updated to include voice reminders, emails, and public transit data - new cards include a location-based Reminder feature, public transit travel times, and information about books, music, TV shows and video games that might be of timely interest to users. - Reminder feature is based on time, people and location and can be set with simple voice commands using natural language processing. It’s like the geofenced Reminders that are used by Apple in iOS, but looks to be arguably more useful since it ties into the Google Now knowledge graph. Reminders takes Now further by giving users a way to actively set and retrieve content, which should help prove its worth among users who weren’t getting much out of the automated results previously being generated by the engine. - Google Wallet comes to Gmail - Google announced two important features regarding Google Wallet. The first is integration with Gmail so you can pay by sending an email. The second is the launch of the Google Wallet Instant Buy Android API, which lets developers integrate payment features into apps for selling physical goods and services. - The first feature, which is rolling out “over the coming months” to all US Gmail users over 18 years old, means you can send money to whoever you want directly from Gmail. Recipients don’t need to have a Gmail address: any email will do. Google lets you send money for free as long as your bank account is linked to Google Wallet or using your Google Wallet Balance. There are “low fees,” however if you are sending money using your linked credit or debit card. - Google redesigns Maps for mobile - Android, iOS incl iPad version coming this summer - New look for Android, based on iOS - iPad coming soon - new floating search box is the highlight of the main map view, and it incorporates a new suggestion engine that will help you find relevant places nearby and more. - new version of maps will also have live traffic incident reporting and re-routing. - Google Maps integrates Google Earth and Street View in completely redesigned interface - new version of Google Maps is heavily customized for every user, with knowledge about a user contributing to discovery of new places using the same data as Google Now. - new service collates imagery from Google Earth, Google’s Street View and special projects including its space and underwater imaging. Instead of having to bounce around between products, you’ll now be able to get all of that in one place - new overhead view, which is also rendered in 3D using WebGL, like Google Earth: - Flight search and place reviews are now integrated fully into Google Maps, giving you the ability to search for directions including flights in one go. Reviews and ratings can be culled from top reviewers or your Google+ circles. - Larry Page then came on stage, said a few statements (slammed Oracle - in it for the money, then went into a 45 minute Q&A. Most was fairly interesting but there was one bizarre statement.. - Google CEO Larry Page is holding a rare Q&A session with attendees of today's Google I/O keynote, and he's been offering up some pretty unfiltered answers. In response to a question about reducing negativity and focusing on changing the world, Page noted that "the pace of change is increasing" and said that "we haven't adapted systems to deal with that." Specifically, he said that "not all change is good" and said that we need to build "mechanisms to allow experimentation." That's when his response got really interesting. "There are many exciting things you could do that are illegal or not allowed by regulation," Page said. "And that's good, we don't want to change the world. But maybe we can set aside a part of the world." He likened this potential free-experimentation zone to Burning Man and said that we need "some safe places where we can try things and not have to deploy to the entire world." Google is already well-known for coming up with some pretty interesting ideas — the idea of seeing what Page could come up with in this lawless beta-test country is simultaneously exciting and a bit terrifying. - Also, this - Every story I read about Google is ‘us versus some other company’ or some stupid thing, and I just don’t find that very interesting. We should be building great things that don’t exist. Being negative isn’t how we make progress. Most important things are not zero sum, there is a lot of opportunity out there. - A few hours later they put out a cease and desist on Microsoft - Following Google's demands for Microsoft to remove its Windows Phone YouTube app, Microsoft has responded saying it's happy to include advertising. Google sent a cease and desist letter to Microsoft recently, with concerns that the Windows Phone YouTube app does not display ads. "We’d be more than happy to include advertising but need Google to provide us access to the necessary APIs," says a Microsoft spokesperson. - Microsoft appears to want to rectify the situation, noting Google CEO Larry Page's comments at I/O today. "In light of Larry Page’s comments today calling for more interoperability and less negativity, we look forward to solving this matter together for our mutual customers." Microsoft recently released an update for its Windows Phone YouTube application to support sign-in, downloads, and a full YouTube experience. The application has been available for just over a week, but Google has demanded that it be removed by May 22nd for violating its YouTube API rules. 32:52 - 50 Billion Downloads 34:10 - YouTube launches its paid subscription channels with select partners 37:05 - Google Unifies Its Free And Paid Storage Options 38:40 - Google completes the feedback loop 40:20 - Lulzsec hacker group handed jail sentences 40:58 - BlackBerry bringing BBM to Android and iOS this summer 43:51 - Nokia unveils the Lumia 925 46:18 - HTC First to be discontinued 47:25 - Windows Keeps Getting Better 47:57 - Players force EA to drop online pass for used games 49:35 - GT6 for PS3 52:29 - Chris Hadfield - the astronaut's best tweets, photos and videos

Podcast de Raymond Orta Leyes-Tecnología
Tu Abogado en Android y BlackBerry // Entrevista a @RaymondOrta en #ConCafeRADI

Podcast de Raymond Orta Leyes-Tecnología

Play Episode Listen Later Apr 19, 2013 26:02


Entrevista a Raymond Orta el 10 de Abril de 2013 “Soy un enamorado de la tecnología, pero la profesión del derecho es parte de una tradición familiar” Casi un DécadaEste portal nació con el nombre de Tecnoiuris.com hace unos 9 años y luego cambio a su actual denominación.Ofrece el servicio de la Gaceta Oficial indexada desde el año de 1945. La indexación permite a los usuarios Premium usar los motores de búsqueda para buscar los distintos elementos publicados en Gaceta.Situación del Derecho informático en Venezuela“La columna vertebral del Derecho Informático en Venezuela está conformada por dos leyes: la Ley Especial Contra los Delitos Informáticos y La Ley de Mensajes y Firmas Electrónicas” nuestro invitado Raymond J. Orta M.. Es la división de Delitos Informáticos de CIPCS quien se ocupa de perseguir estos delitos.La semana pasada se lanzaron las aplicaciones para Android y BlackBerry, para poder consultar al portal desde estos dispositivos. Pronto estará disponible la App para iOS: iPad, iPhone, iPod.Fuente: http://www.con-cafe.com/index.php/2013/04/derecho-y-redes-sociales-en-concaferadio/

Metamuse

Discuss this episode in the Muse community Follow @MuseAppHQ on Twitter Show notes 00:00:00 - Speaker 1: That to me was the magic of the iPad, the direct manipulation of the iPad with my hands. It just felt so human in a way that the computers and even the phone never did. 00:00:19 - Speaker 2: Hello and welcome to Meta Muse. Muse is a tool for thought on iPad, but this podcast isn’t about Muse the product, it’s about Muse the company and the small team behind it. I’m Adam Wiggins, joined today by my two colleagues, Mark McGranaghan. Hey. And Leonard Sversky. Hi. And I’m very excited to say that we have just booked our lodging and flights for our first in-person team summit in a year and a half, is it? The last time was Arizona in early 2020. So we’ve been doing all our summits, which is a very important way that we plan our work and just bond as humans get out of the day to day a little bit. We’ve been doing it all virtually, but that just is not the same. So we’re gonna be meeting soon in France for a nice get together and chance to really think some big thoughts. Look forward to seeing you both and our two other colleagues in person. 00:01:17 - Speaker 1: Yeah, it should be awesome. 00:01:18 - Speaker 3: I’m kind of proud of us for actually making it all this way basically, but yeah, it feels like we really need and would really benefit from seeing each other again. 00:01:27 - Speaker 2: For a team that scaled a lot, we had the benefit that the four of us already knew each other in many cases very well, because we’ve been working together for years, we already have those human connections. It’s easier to translate that to the virtual space. But I think if you had a team that was adding a lot of people swiftly, yeah, seems like a challenge to scale the culture, to keep the creativity and vision, and all the things that just tend to come from being able to not just see each other as moving squares on your screen, but as real full three dimensional human beings. So our topic today is the future of the iPad. So Muse is, at least at the moment, an iPad only app, so clearly we’ve bet our business on it, and we see big potential in the iPad as a creative tool, not just a consumption device, but something you can use to create, do work, be productive, and of course, for our purposes to think as a rumination space. But we’ve been at this a few years now, it’s interesting to look both at the history of how the iPad has evolved even as we’ve been on it. Then furthermore, at this moment, iPad OS 15 is in beta. It’s got some enhancements to the multitasking capabilities, which is sort of a power user capability, and all that just, I think, had me at least as I was using the beta, reflecting on how has this platform evolved. From our perspective as app developers as users that want to see it be a great creative tool. So I guess the first question that a lot of folks tend to ask. And I think it was last year the iPad had its 10 year anniversary, and there was a lot of articles about what does it mean or where are we at or how has this platform evolved in this time, and I think the tenor there was generally negative. I’ll link a few, but Strateteri, for example, has one called the Tragic iPad, and they basically say it’s a device that never found its purpose or never found its real role. It’s sort of too big to be mobile and fit in your pocket the way a phone does, but it’s not as powerful as a laptop. This thing doesn’t have a clear role in people’s lives, at least that’s the way that was presented then. How do you both see the role and who it’s for question with the iPad. 00:03:35 - Speaker 3: I think the fact that it doesn’t have a clearer role is both the appeal of the iPad for many people that it can be a lot of things and a lot of different things to everyone, but it’s also, especially for us, the developers, it’s also the problem, right? That we don’t really know what Apple has in mind for the iPad, but it wants the iPad to be who it markets the iPad for. And so it’s hard to really think about the future of the iPad and be certain what kind of app you should build for it. 00:04:03 - Speaker 1: Yeah, to my mind, the verdict is very mixed here. So I think the iPad has succeeded as this unique third form factor that’s somewhat mobile and critically has multi-touch input with a pencil and for apps that are designed for that hardware, things like Procreate and of course Muse, I think it’s uniquely good and it’s really special. The other thing that I think people envisioned for the iPad was this new general purpose computing platform that would basically replace a lot of the things that the Mac desktop has previously done, and I never saw that and I still don’t see it. I think it’s a future we could get to if we all really want to, but I don’t see it happening right now. I know some people kind of use the iPad in that way, but I don’t get that at all. So we could talk more about that, but that’s what I see as the split vers on the iPad right now. 00:04:54 - Speaker 2: Yeah, well, speaking as a user, I’ve done for quite a while the big kind of stationary workstation, big monitor, mouse, I’ve got my big podcasting mic that’s set up on a boom arm. I’ve got various recording equipment, I got a ring light. This thing is not a mobile workstation. At all, and I like that. It allows me to have all these multimedia pieces that I need, but it also allows a more powerful computer with a bigger monitor and bigger input devices and so forth, as opposed to a clamshell laptop. And then when I’m traveling or going someplace, even in town for a meeting, I bring my iPad. And this is just so much more portable, right? It’s not just the size, actually, it’s probably about the same in many ways as a standard MacBook, but in terms of battery life, instant on, I’ve got an LTE SIM card in there, which means it has always on internet, it’s really just truly remarkable as a portable device. Now you do hit the limits of what it can do, and I run into that when I’m taking a longer trip if I’m traveling for a week, for example, and then I want to do something heavier, certainly anything to do. With kind of web development, for example, but even editing a really long form essay or video editing, you can do all that, but you do run into limits. There’s just less software available. The software that’s there is a little less powerful, but for me that bifurcated thing actually works really well, and I feel like the laptop is actually a weird mix in a way because it’s not as portable as the iPad, but it’s not as powerful as the workstation. So that works for me. The idea of doing 100% of my work on the iPad seems untenable. 00:06:27 - Speaker 1: Adam, it’s so interesting that you and I have arrived at a totally different conclusions than this. I think that that’s been the case since day one. You were like, Mark, you should check out the iPad. It just feels magical. It feels like the future. And my response was basically no, except for the pencil, which is awesome. But you seem to really get along with it. I don’t know what to make of that. And I wonder kind of where the median or average user is. I do think a lot of people get away with the iPad as a sort of laptop light, but I also think a lot of people, it just doesn’t work. And I don’t know, maybe that’s more evidence for the mixed verdict. 00:06:58 - Speaker 3: Yeah, I think for a lot of people, it’s a mix of use cases and they basically find the ones that work for them and to discount all the ones that don’t work for them. And that kind of helps the iPad in that, yeah, it often isn’t great because of the software as a general purpose computing was that really does everything you needed to do. And so as long as you’re fine with that and stick to the things that you know you can get out of it, then it can really fill that specific hole that you want it from. 00:07:25 - Speaker 2: That’s true. It may be in some ways the market, especially more on the consumer side, was trained in that direction from mobile devices generally and the iPhone, which is, I know a lot of people who, especially a younger generation or in some cases older people who they just always struggled with computers. Like desktop computers, the difference between I don’t know, minimizing a window and closing an application was endlessly confusing, file management, all this junk that never made that much sense to them. They don’t find it fun. And so then along comes a mobile device where they can do 80% of what you can do in terms of sending emails and That kind of stuff and so they just try to do everything on the phone because the phone makes it easy, they understand everything. It’s hard to mess stuff up, you can’t get viruses, you don’t need to manage your files, and they just essentially decide to not do the things you need a computer for because it’s just they would rather be on the phone and then they can make the decision to. Cut out some of those use cases, whereas maybe a really uncompromising user that has really specific needs, either niche software or just wants a lot of power, a lot of control, something like that is not going to be satisfied with anything but sort of maximum computing capability, and the idea of cutting out a few of those things that they can’t do is just sort of like untenable. Yeah, that feels like the future point you mentioned there, Mark, is something that actually has come up a lot in our call user research, but basically just talking to people that use Muse or want to use Muse, which is they say something along the lines of the first time you use the iPad or when I open the iPad, it just feels like the future. It’s this magic device, it feels like they’re living in the future, and I certainly feel that as well, but in a way it’s sort of like a future that’s never quite coming true in the sense that you can do. A lot with it, but again, at least when it comes to those creative tool things, they haven’t really made the jump, and it doesn’t feel like there’s a fast and furious, Adobe porting all their products over and except far superior versions, or what if you want to use Figma or sketch, those seem like really natural things that a person who is also the sort of person that wants to use the iPad as a creative tool would want, but you really can’t use them at all, and it doesn’t really seem like that’s gonna happen anytime soon. So yeah, again, it leaves this conflicted or mixed verdict in some ways. 00:09:42 - Speaker 3: Yeah, I’m always reminded of that first slide that Steve Jobs showed when he introduced the first iPad and it kind of had the iPhone on the left, the Mac on the right, and then the iPad was introduced as that third device in the middle. And I think we’re still trying to figure out what exactly the role of that 3rd device is, even though we know, OK, it’s kind of supposed to be in between, but does that mean it takes things from the Mac and makes them simpler? Does it mean it takes what’s good about the iPhone and makes it better? What’s the actual use case that’s being solved by that 3rd device? Is it really only consumption based, which is kind of what a lot of people already use the iPhone for? or is there actually also a place for another productivity device or professional device that can do things that the Mac can’t do? 00:10:27 - Speaker 1: Yeah, I think this gets at the heart of the matter because I think once you put these 3 devices on one axis, the iPad’s already in a lot of trouble because the phone is already so pervasive and capable, people use it for a ton of stuff. It’s great for content consumption, and even some creation now, and the Mac desktop is uniquely powerful, and now, I would say that they’re very portable, almost as portable as an iPad. So you really don’t have a lot of space left for the iPad in that model. That’s where you get these like kind of marginal and incremental use cases like you have kids who use the iPad inside the desktops, it’s lighter and cheaper, and you have people who watch Netflix on the iPads as a bigger screen and like Adam types who take the iPad around so it’s a little bit lighter and more portable. Yes, but it’s not fundamentally different in the way that the Mac desktop and the iPhone were. Now I think there is a future where the iPad, it’s on its own axis, which is things like pencil, multi-touch, these things that are uniquely iPad. I just don’t see Apple really pressing on that front. I see that more from a few specific apps. 00:11:30 - Speaker 2: What might be good to talk about now our perspective as app developers in terms of a question that someone asked me recently that I thought was interesting to think about is what are the capabilities that you need from the platform to make your app better or more powerful or more professional. And there are some things that could be surfaced as maybe APIs that we as developers can use to make our app behave in a different way, but a lot of it really does come down to the operating system, and so for me at least, I’d be curious to hear how you both see this, but for me, I think the operating system is the weak point. The hardware is unbelievable, world class. I think it’s just the best computer we’ve ever made. 00:12:12 - Speaker 1: Oh yeah, the hardware is absolutely the best hardware that’s ever existed. It’s not even close, it’s definitely a software. 00:12:17 - Speaker 2: Right? And then the apps are weak, although I think a lot of that is Ato economics, and we inherited this whole iPhone consumer model and it makes it tricky to basically charge a reasonable prosumer price for your software, so that that’s holding it back as well a little bit. But I think the operating system itself is one of the biggest weak points. And I was really excited when, what was it 2 years ago, something like that when they forked off iOS into, so now there’s iPad OS as its own thing with its own version number and its own that sort of thing. So I was really hoping that maybe that meant I have no idea what things are like internally at Apple, but there’s a team whose job is To make this operating system, it can diverge a bit from the phone. They did that in the beginning with the dock and drag and drop, which were both things that are only available on the iPad, and then that would allow it to find that unique identity instead of constantly inheriting things from the phone, which I think are at this point more of a liability than an asset. It doesn’t seem like that’s quite happened. Yeah, and I’m curious, again, from the app developer’s perspective rather than say the user or just kind of market analysis perspective, how do we see our experience as an app developer and trying to make something for sort of professional use on this platform? 00:13:33 - Speaker 1: Yeah, well, let me give a quick list of what I see as the biggest features, and then I’ll build a little theory around that. So I would say it’s powerful multitasking, general purpose file management, payment structures and expectations, the whole payment situation, and more control over the run time in the form of basically downloading and running code things like scripting, extensions, plug-ins, and so forth. These are kind of the defining features of a desktop operating system. And I think that’s not coincidental. I think the fundamental tension here is pro use cases are almost by definition about taking multiple different pieces and recombining them in novel ways that weren’t anticipated by the original authors of those pieces, because if something was simple enough to do in a fully premeditated and pre-existing package, it kind of almost by definition wouldn’t be a pro use case, right? That’s kind of a casual thing that’s already been done before. So you need this ability to recombine pieces in ways that weren’t anticipated by the platform, but that’s kind of antithetical to how Apple thinks about the iOS ecosystem of they want everything to be curated and controlled and to be on the rails, which they have many good reasons for, but that’s what I see as the fundamental list and perhaps a theory for why they’re not making a ton of progress on it. One other thing I would add, I mean, I think you get very far with those things. I think if you want to realize the full vision of this third type of computer, you would need a lot of work on input. So an obvious thing is to have a bigger screen, more like a desktop size screen that you can put on your desk, multiple pencils, other physical input devices, and software that really took advantage of the 10 finger capabilities. Right now, most apps. Basically have one finger at a time. You have some apps like Muse where you can use multiple fingers, but you can imagine the muse approach to touch, which is use all 10 fingers being pervasive throughout the operating system in all apps and perhaps finding a way to replace the incredible speed and precision of a keyboard. That’s a hard problem. But I think you would need to tackle some of that if you want to really realize this third type of pro platform. 00:15:30 - Speaker 2: Yes, so from that list, it gets the programmability, the run time element, and that’s both individuals being able to write their own stuff, scripting or write their own little mini apps right on the device, that sort of thing, as well as something like plug-ins that basically are fairly strictly disallowed, and I do really see the tension there with essentially the security, you know, the App Store and the iOS and the mobile model Android has a version of this as well, maybe not as well done, but strict sandboxing, a little bit of a curation review process, and then just really kind of controlling what you can do. That is actually a lot of the reason the platform is good and is able to, yeah, your system isn’t bogged down by some weird ghost. Process malware is not a problem, which is partially the programmability. It’s also partially things like runaway background processes and stuff like that. So because the operating system controls all that so strictly, for example, a lot of that has to do with how the battery life can be better because the operating system has very, very strict guardrails for exactly what can run and when. And so I think a lot of that is good and some of them may need to be changed or relaxed if there is pro use cases, but even before getting into that, I really wonder if there isn’t lower hanging fruits in the form of some of the other stuff on your list, and to me, a huge one there would be multitasking, and I see that two forms. One is just the interface, and happy to say that iPad OS 15 does improve on that a bit, but it’s still could be a lot better. It’s pretty awkward, basically, to like get two documents or two. Apps side by side and copy paste between them, and there’s things with focus on the keyboard and all that sort of stuff that is just not very nice, it’s not very fluid, it’s not very memorable, it’s not very discoverable, either for, let’s say a less sophisticated user or for a pro user that’s really willing to invest, sort of it ends up being maybe a clumsy middle ground, I’m not sure exactly, but I think that can be improved on from the app developer perspective, the harder thing is something like, yeah, for example, this background process thing. So Muse we run into this a lot when we need to deal with a large data export or import or something like that. And so maybe if you want to export your entire Muse corpus, for example, in flat files, if you have a big one like I do, many, many gigabytes, that can take a few minutes. And I would just leave it running, except, of course, the device goes to sleep. If I switch away from the app, the process gets shut down after 5 seconds. Again, the operating system is very strict about how it controls that, which is part of what makes it good, but it’s also holds you back from these pro cases and we end up having to come up with all kinds of weird workarounds in order to do these things that we need to do. 00:18:13 - Speaker 1: I’m smiling over here cause I’ve long given the team a hard time about multitasking when Adam first said the iPad is the future. I’m like, is the future you can run one program at a time. Now, fortunately they’ve gotten a lot better about it, but yeah, that seems like an obvious one to get to improve. One related thing that we talked about in the podcast before, and then I’ll bring up again is this idea of kind of a technology frontier. So right now with our current sandboxing technology, you do have these sort of two choices of the wild west and viruses and out of control processes and all your battery and an app store where you can’t have plug-ins and extensions and everything is very controlled. Now, I think there’s a world where you have better sandboxing technology that allows you to get more. Of those benefits at the same time. You know, for example, if you had much more granular and accurate accounting of what bits we’re using, what pieces of power, you could finally control that or whatever, right, while still allowing good actors to do some work in the background and shutting off all the bad ones, right? Probably actually the easiest thing there would be on the payments front where all the things that we need to do with payments are well known. And I think people would be fine using Apple if like you could give refunds and stuff, right? And there’s a whole series of things that we could do to make that pretty good. And that’s the kind of work and research that I would like to see Apple doing if they’re serious about turning the iPad into a new pro platform. 00:19:32 - Speaker 2: And what’s your perspective as a designer of the app? Are there places where you’ve found either huge benefits from the platform compared to, say, designing for the web or for desktop computer or weak points in terms of things you can and can’t do? 00:19:47 - Speaker 3: Yeah, I think to me the most interesting part is actually not even iPadres, like it seems to me that, OK, they’re kind of trying to make it more like the Mac and they are borrowing features from the Mac, trying to come up with ways to make them work with touch and this whole iPad system. And eventually they’ll probably get there, like they’ll probably year after year, figure out more things to add and they’ll have more and more features. Developers will be able to make more and more powerful apps. But from a design standpoint, the more interesting question to me is what should these apps actually look like and what kinds of apps does Apple want us to build basically? And today, I really feel like it’s not enough for Apple to improve iPad OS. They kind of need to lead by example and build their own pro iPad apps and really have a shining light of an iPad app that shows everything that the iPad can do and shows the kind of interface that an iPad app should have in the minds of Apple designers. 00:20:47 - Speaker 2: Right, so one thing Apple could do if they really wanted to lead the way on the design front would be to take their first party apps, keynote, numbers, pages and use them to really demonstrate not just hey, here’s a reasonably good port of a Mac app to the iPad and it’s usable, but actually really go above and beyond and make it something where imagine Keynote seems actually like a pretty obvious example of something that’s fairly visual and tactile. Could you make it so that the keynote experience which so much better. People really preferred doing it on the iPad to the Mac or the spreadsheet actually is another interesting example where not only is that such a venerable and useful kind of staple productivity tool, but also to me it feels like pretty natural on the tablet form factor, and I often am poring over spreadsheets with I don’t know business financial models or something like that, and it’s nice to sit back in that more ruminating posture in the reading chair and what have you, but beyond just kind of. Assuming or very minor changes to a spreadsheet is no fun at all to do anything with a spreadsheet on a tablet. I feel like I could picture just maybe more emotionally, I can picture what it would be like to have a spreadsheet that’s really amazing and fun to manipulate on a tablet, even if it was not as powerful, but maybe for like the very most basic common operations that you do that it could really showcase that form factor’s capabilities, and yeah, no one’s led the way on that, not Apple. 00:22:15 - Speaker 3: Yeah, and I think there are a few layers to it, right? So one reason why I actually want Apple to build more of their own pro apps for the iPad is that I think that will make them see sort of the pain points or the gaps in the iOS iPad or interface. So I think a lot of the difficulties that we have with Pro iPad apps are actually because of gaps in the iPad OS. 00:22:39 - Speaker 2: So maybe if Apple was putting more effort into its first party apps less because they want to be successful with those apps and more as a showcase or an example of what this platform could do, then in turn they would be exposed to the weak points in the platform, things that the app developers need like background processes or more powerful gestures or other things they’ll discover those and then in turn the platform would get better. But that sort of begs the question also of What does make a great pro app or what does make a great pro app on the tablet? 00:23:12 - Speaker 3: Yeah, and one way is certainly to just look at the Mac and see what’s working there, try to bring that to the iPad. And I think sometimes that works and that’s what Apple has been doing. So for example, I think in one of the recent versions of iPad where they’ve tried to bring the right click from the Mac to the iPad. And so since the Mac has a mouse with two buttons, you can have a right click. The iPad doesn’t really have that. So instead, you have the long press on the iPad, basically. And then you get the same sort of context menu that you would get on the Mac, which works. It does sort of add another layer of more options that you can add like some hidden complexity that you didn’t have before. It’s basically the same thing as on the Mac, but it’s just a worse version of it. 00:23:55 - Speaker 1: Yeah, I agree there’s a lot of stuff that you can transliterate over from the Mac, and I’ve argued earlier that they basically should things like multitasking and a real file system and so on, but to your point, it’s only gonna get you kind of 80 to 90% there because a desktop will always have a bigger screen or will have a keyboard, which is an incredible input device. Again, I think if you want something really interesting here, you need to take advantage of the things that are unique about the iPad, which are the pencil and 10 finger input, and I just don’t see a lot of activity there outside of a few apps right now. 00:24:28 - Speaker 2: Now, since it seems like we’re falling a bit more on the negative side, let me balance that out with a bit of positivity. Also, since I’m the iPad feels like future guy, whether or not that feeling is correct or not. One example is the pointer stuff they introduced last year. So this is essentially if you have a trackpad or a Bluetooth mouse connected to your iPad, you get this little translucent circle that is your mouse cursor effectively, and it sort of morphs according to what it’s over. So, for example, if it’s over a button or if it’s over an app, it’ll turn into a rectangle shape that mirrors what it’s over, and this Sounds like a pretty minor thing, but once I used it, now going to a desktop and it’s mouse cursor feels very old fashioned, and it actually kind of boggles my mind a little bit that something so important and basic as your cursor, which you’re looking at all day, you need to spot it on the screen, you use it to do everything, basically hasn’t changed in, I don’t know, 25 years. And not to say that things need to change all the time, but generally that’s a good indicator in the technology world that we’re improving computers and they change and grow with time. And just seeing this in some ways kind of minor design tweaks on what the pointer can be, but it feels better, it looks better, it’s more functional, it’s more discoverable, and I just go, wow, this is great. Like, can we take more of these basic sort of. primitives and apply some new thinking to them and things you couldn’t do before, right, these smooth morphing animations, even something like a translucent cursor, was not possible at the time these black and white cursors that Windows and Mac and Linux use. Translucency was like a high powered graphics operation. No way it could be a part of your standard mouse cursor. Today, of course, that’s totally a trivial thing to do. Now, a counterpoint there might be people are disappointed that they are not applying this sort of innovation to the Mac and are investing it in the iPad and in fact, the Mac is the work and productivity platform. Why not improve something like pointing devices there instead? I find the contrast really interesting, especially for someone like me who goes back and forth between a Mac and an iPad in my daily work. 00:26:43 - Speaker 3: It seems to me like one of the most exciting parts of the whole iPad platform, or at least the iPad system, is that Apple does have teams like that that like they probably spent years just designing and developing this cursor system and getting all the details right and really going back to the start and not trying to just take what’s on the Mac and kind of apply it to the iPad and make it work somehow, but really think deeply about what its place on the iPad should be. 00:27:11 - Speaker 2: Yeah, I see that as the positive version of transliteration. I feel like this happens in personal life. For example, you move to a new house or a new office, or maybe if you’re changing your productivity tools, it sort of forces you to take stock of all the stuff that’s there. You had weird stuff hiding in your closets or you hadn’t really rethought how your kitchen was arranged because, you know, you just had what you had and it worked fine, but when you’re changing it. Everything, then you stop and you go, wait a minute. I’ve actually changed my cooking habits. Let me change my kitchen to match that, and you actually can end up with something much better. And so I think there is a version of this where we’re translating things like keyboard shortcuts or right click context menus or mouse cursors to this new platform, and they think, OK, well while we’re here, let’s rethink it. Let’s take the things that are really great about it. And actually even keyboard shortcuts is a good example of this to me, like this kind of system-wide default capability affordance on the iPad, which is when you hold down the command key, you get a nice pop up that shows you all the currently available keyboard shortcuts in the current context in a format that’s really standardized. You know, most Mac apps have some kind of keyboard shortcut help sheet, but it’s hard to find, not everyone has it, and it’s just always right there, and it’s incredibly discoverable because if you hold down the command key and you’re like, hmm, wait, what do I want? And you kind of pause there for a little bit, then it pops up because you’re sort of being indecisive. I think it’s like a really nice example of bringing across keyboard shortcuts are amazing, including modifier key-based shortcuts, but bringing them to this new platform was a chance to improve and enhance. And so I see that as a lot of the ways in which there’s big potential in the iPad, and what we just don’t know is whether that potential will be fulfilled. 00:28:53 - Speaker 3: And notably both of those innovations are about inputs to the iPad and accessories to the iPad, the, the trackpad and the keyboard. And to me, that’s really what’s most interesting about the iPad and when you compare to like the Mac or the iPhone. We say the Mac has a keyboard and it has some sort of mouse, and you can kind of guarantee that every Mac has that, and that’s not really going to change. Windows has some touch stuff, but that’s more added on top like no app really makes that great of a use of it. And the iPhone just has touch and they aren’t showing signs of trying to add a pencil or external BlackBerry like keyboard to it, right? Versus the iPad has really this flexible system of inputs, by default, it is touch and that’s sort of the basis, but then every user adds their own input devices to it. Some add an external keyboard to it, some have a keyboard case where it’s semi permanently attached, and then you have different kinds of pencils. 00:29:51 - Speaker 1: Now I’m realizing as you two describe all the different ways that you use the iPad, it’s kind of alarming because unlike the phone, And the desktop, where there’s basically one way to use them and the phone it’s the thumb or the pointer finger, and the desktop it’s a keyboard and mouse. It sounds like people are using the iPad in all kinds of different ways. I could come up with at least 4. There’s the muse style, 10 fingers, there’s the you’re holding it with one hand and using a 1 pointer finger. There’s the Adam Wiggins style keyboard with the iPad propped up. And there’s maybe it’s lying on a desk it’s a 4th way, right, with a pointer or a mouse like device, and it’s a benefit because there’s always different ways that you can engage with the device, then as an app designer, you kind of don’t know how they’re approaching the app, and I guess in use cases we’ve kind of had to say we’re gonna embrace this one or two styles of using it where, you know, for example, we kind of assume that you have a pencil, but I don’t know, maybe if the different input modes proliferate that becomes a sort of bigger problem. 00:30:47 - Speaker 2: Multimodal input is, I think, one of the things that makes the iPad, or maybe just the tablet form factor generally, the most exciting to me. I agree it’s a huge design problem as well as just user research problem. You can’t necessarily support every possible combination that people have, but I think that that Reflects how computing is changing for humanity overall. I mean, it wasn’t that long ago when you wanted to use a computer, you would go into the room where the computer was, you would turn it on and wait for it to boot up, which took a couple of minutes, and you sit down and you start your computing session and you do that for some length of time, 20 minutes, an hour, whatever it is. When you’re done, you power the whole thing down, you stand up and you walk away, right? And then mobile brought this thing where it was so integrated to our daily lives. You pull out your phone, you look something up really quick on the map, or answer a text message or something, pocket your phone again, and now comes, I think I read somewhere, some statistics of people look at their phone 100 to 200 times a day, pretty commonly, and some of that maybe is social media engagement loops sending you breaking news, notifications. really need to be looking at your phone and you can talk about all the ways that that’s interrupting, I don’t know, more human conversations and whatever, but putting that whole discussion aside, I think that this thing where computing is woven into our daily lives, where if I just want to Google something quickly or look up the hours in a restaurant or pull up a note on something, I can do that quickly and return to what I’m doing in context. I use that all the time from everything from looking up something with one hand while I’ve got my baby in the other hand, you know, when you’re out in the world, all that sort of thing, and I really like that, and the mobile platforms powered that. And so I think the iPad and thinking of the iPad in again more of a work productivity setting, it’s less about just whip it out and do something quickly in 5 seconds and put it back in your bag, and more than I’m here in my office, and I’ve got the iPad with the touch capability, but it’s also got this really nice hardware keyboard. I’ve got the trackpad, I’ve got the stylus, I’ve got voice input. I use the dictation. Not hugely, but sometimes I’ve got my AirPods and I can listen to things. So basically there’s all these different ways I can interact with it. I’m moving around the room, I may carry it into another room if I’m in a meeting with someone, and the laptop, I think, kind of for all its mobility, it inherited that desktop. You sit down and you’re in one posture, and that’s sort of the position you’re in, and it’s this integrated to life. And that’s sort of related to or overlapping with the multimodal input. For me, it’s just a much more creative, comfortable, fun, I don’t know, it’s just like, once you’re there, you can’t go back, but then you have to go back because you can actually do most of the things you wanna do on this platform. 00:33:36 - Speaker 1: No, totally, that to me was the magic of the iPad. It wasn’t the cursors for me, Adam, but it was the direct manipulation of the iPad with my hands. It just felt so human in a way that the computers and even the phone never did. So yeah, plus one on leaning into that for the future of the iPad. 00:33:58 - Speaker 3: I think this is another case where the iPad software lags behind the iPad hard, where you have all these different input devices. You have touched on the iPad, the pencil, the keyboard, draws a trackpad things, and you can really mix and match them. You can use the pencil in one second and switch to the keyboard in another, and it all works great. But then on the software side, they still kind of feel like different modes. When you use the keyboard, you are probably editing a text field somewhere. When you use the pencil, you’re on some sort of canvas sketching area. And as soon as you go outside of that, the pencil only emulates touch, basically, like it doesn’t add anything to the experience. So that’s why I would hope that Apple advances iPad OS in a way that you can really combine these and say, press a key on your keyboard while touching something or while doing something with a pencil. And that’s also why I think it’s important that they start building their own pro iPad apps because in the end, that doesn’t only need to be reflected in the system software, but also in every app and you just kind of need to come. To expect how these different devices that you can use with the iPad really interoperate and not just uh stand for different modes. 00:35:08 - Speaker 1: Yeah, I think this is an incredibly rich area. I really hope we see more work in this, and I would emphasize that it’s a lot of work. Like we have a multi-year research program going through ink and Switch, and now Muse, like, how do you use more than one finger at a time, right? Just that alone is a huge deal and doing it in a way that’s responsive and accurate and so on. And so I could imagine teams working on this for years to really bring that vision to life. 00:35:34 - Speaker 2: The one thing that often comes up when folks are talking about the future of the iPad is whether it will or whether it should merge with Mac OS. So there’s something that happened a little bit in the Windows world, for example, the Microsoft Surface hardware, which is one of my favorite tablet stylus form factor hardware pieces. But of course it runs Windows with all the baggage that entails, and they have found ways to merge the touch and the stylus and the mouse cursor that I think are not entirely successful, but you see where they sort of brought together those platforms and those paradigms in their way. And many have argued that Apple is doing something similar. They’re on a long, slow progression whereby, for example, adding things like trackpad support to the iPad or you look at something like the control center in Mac OS Big Sur and has these very big kind of touchable chunky things that look like you should touch them with your finger, but In fact, of course you can’t because the Mac doesn’t have a touch screen, but at the same time, I think Apple’s been publicly on record saying no, we’re not planning to merge those together, so I’ll put the question to both of you, do you expect that as a thing that will happen? And then separately from that is the thing you would like to happen or that you think it’s a good idea? 00:36:50 - Speaker 3: So to me, it kind of comes back to the question of what Apple wants the iPad to be and what really is the core of the iPad. And there are sort of a few possibilities there and it kind of worries me that we still don’t know what it is. So one possibility is that it’s really about the simplicity of the US as we talked about that it just has more restrictions and it’s just something that is a simpler version of what the Mac does. And in that case, I don’t think it can replace the Mac. Then they are clearly positioning the iPad as something that is more approachable and less complex as the Mac, so the Mac has to stay where it is. Although then I would also argue that Apple could invest into the Mac a lot more and actually go into the opposite direction with the Mac and make it a lot more complex and say if you don’t like that, you can always go to the iPad. 00:37:37 - Speaker 1: Yeah, I see it similarly, I would break this into two questions, which is, does the iPad grow to support pro use cases, which means things like really powerful multitasking, powerful file system, run your own code, things like that, as well as all the input stuff that we talked about. That’s question one. And question two is, does Apple want to continue to support pro users? So there’s a world where the iPad continues to not support pro use cases, and then kind of part B of that is Apple could continue to support pro users through the Mac, or it could basically sunset the Mac and say, you know, those folks are cool, but it’s a relatively small piece of the market. We’ll let Windows and Linux deal with the weird like audio editors and stuff and other normal people can use iPads and iPhones. My bet for the first piece is that I would love to see them turn the iPad into a Pro Tool, as we’ve talked about, that’s a huge amount of work, it’s a long path, so it’s kind of hard to predict that they will do that. It’s kind of hard to imagine them giving up on. The Mac because those users are such a keystone piece of the ecosystem, among other things, it’s all software developers. That would seem to be a mistake to me, but who knows, maybe there’s just so much money in the iPhone, the iPad that they can get away with it. But I don’t think that they will do is they won’t get pro users to use a non-pro tool. Just won’t happen. People use our platform as they have in the past. To be clear, the future that I want to see for the iPad here is that they make a 24 to 30 inch version that has all of these powerful features and that can replace or appear to the Mac desktop. I think they could do that if they want to. It’s just given how things are going, it’s hard to predict they will do that at this time. 00:39:10 - Speaker 3: Yeah, I think that’s a really important bridge basically that Apple could cost. Right now, yeah, iPad is the super mobile device and everything about it, including the different inputs you can use with it. I kind of built towards. OK, you can hold it in your hand, you can have it at your desk, you can have it on your couch, and you can switch between those within seconds. And I think that’s part of the really big difference that right now iPad is a really mobile first device and I could very well see Apple deciding, OK, that is what iPad is about and we don’t want to make it a 24 inch or even like a 20 inch, 16 inch device because then you can’t really hold it in your hand anymore. And that’s really like the line we draw between the iPad and the Mac. 00:39:50 - Speaker 1: I also think, by the way, if this gets a little bit beyond the iPad, but I think if Apple chooses not to pursue this future of a pro tool for the touch surface class of devices that someone else could do it. So, you know, someone could go buy a 30 inch touch screen. Those are becoming increasingly available and write the software and plug it into Windows or something. I guess we’ve kind of seen Microsoft try that a little bit with their line of what’s that called the Surface hub, surface, yeah. I think it would be a real shame if that future wasn’t pursued somehow, so if Apple chooses not to do it, hopefully we’ll find another way. 00:40:25 - Speaker 3: And certainly I think it would help Apple embrace sort of the general purpose nature of the operating system, because it doesn’t make sense on a 24 inch screen to have a single device, and it doesn’t make sense anymore to use it on the couch. So you want to have it on a desk and you want to do things on it that you do on your desk, which are naturally more complex interactions. So in that way, I think it would be really exciting for Apple to build a larger iPad, even for the people that don’t want a larger iPad, like they would probably still benefit from the development that the iPad gets out of it. 00:40:59 - Speaker 1: There’s an incredible endgame here where what was originally iOS becomes adaptable from the phone to the iPad to a Pro desktop class tool, and if you were able to figure that out, if you were able to succeed in that research project, you could have this incredible fluidity between the devices, maybe even using the devices together, for example, your iPhone is on your desk as a little sidecar with some extra controls while you’re working on your main iPad plus. 00:41:27 - Speaker 2: Yeah, I love that. Maybe that’s extending the multimodal input even a little further, as sort of a multi-device world, which I think we already kind of live in, you know, you’ve got your Kindle, you’ve got your fitness watch, you’ve got your computer, there’s other kind of devices that float around in your home or your office. And I always like this kind of Hollywood thing with uh Tony Stark on his lab where he’s got his like robot assistant he talks to, but he usually has multiple screens and this is basically just a Hollywood thing, but in some ways it also is compelling that the room is the computer and the screens and the different devices, whether they’re touch screens or holographic displays or voice interfaces, they’re all just different affordances into that same computing medium. And I think in a way, we kind of have a version of that now, in the sense that we do have lots of devices floating around on our desks and in our homes and so on, but they don’t coordinate that well with each other, so yeah, you can imagine that there is a version of iOS that flows across all of those different size screens and different form factors, and they work seamlessly together, that could be pretty cool. 00:42:35 - Speaker 1: It’s so rare that when it does happen, it’s such a shock. I remember the first time I experienced the Wi Fi flow where you try to log on on one device and it like another device that has the login, sends it to the other device. Oh my god, that’s so cool, right? But you can imagine that for everything. Yeah. 00:42:52 - Speaker 3: Yeah, and I feel like the fact that Apple is putting that many resources and making the devices, the Mac, the iPad, and the iPhone work together really points to me more to the fact that, yeah, they aren’t trying to replace the Mac with the iPad. Like they are seeing the iPad as a 3rd device and they want you to use it even right next to your Mac and like they showed, I think with the iPad OS 15 and the next Mac OS version, you can kind of use your MacBook trackpad and actually move the cursor over to the iPad and then control your iPad with it and also use your MacBook keyboard. And it really, at least from the demo, it really seemed seamless. And to me, that’s really the exciting part of what Apple is doing, where if the iPad is a 3rd device that I’m supposed to use next to my Mac, then they can actually figure out these specific use cases that the iPad is good for, and they aren’t forced to bring down everything that the Mac does to the iPad, but they can say, OK, you you have the Mac, you also have an iPad. And we can figure out exactly what interface works best for each of those and maybe even more importantly, which use cases are best for each of those. 00:43:53 - Speaker 2: Now obviously here we’ve spent plenty of time speculating about what Apple will do, what they should do, what their opportunities are, and that’s, I think a lot of folks in the industry because they are such a powerful player, and certainly anyone who is an app developer, you’re necessarily very much playing their game, and so what Apple, who never, you know, announces ahead of time their roadmap or their intentions, where they’re going, becomes a source of maybe endless speculation. But I think it’s useful sometimes to stop and just think, OK, separately from what Apple will or won’t do, what is the computing future that we want? We got to this a little bit with Rasmus Sanderson and that episode talking about some of his vision for Playbit, but notably here at Ink and Switch, Mark, you and I worked together along with a bunch of other great folks on various research projects, and in a way, we saw them circling potentially a larger vision. I think at the time we called it the programmable personal knowledge manipulator, not that catchy, I suppose, but, you know, you gotta start somewhere. And we envisioned something that had a form factor similar to an iPad or a surface, where you have the tablet and the stylus and the 10 fingers for touch, but potentially other kinds of input had maybe, you know, local first storage, so you have a powerful file management like you do on the desktop, and more suitable for collaboration in this sort of cloud world, and that furthermore, it’s fully programmable, and then maybe the base device doesn’t. Do a lot. It doesn’t come with a lot of apps, it doesn’t have a lot of features, but you could sort of write your own apps and browse the web and sketch, and that something like that could be a very fun and powerful new kind of pro platform. Again, not necessarily trying to replace the desktop, but a way to take these computing capabilities that we have with modern hardware and everything that’s been pushed forward by the mobile revolution and bring that to the creative tools space. And we even put some work into trying to bring those pieces together into a prototype, but we actually determined it was just too early, too hard, probably too big for any one company to do. So that’s part of where we kind of split out the different pieces, and one of those was Muse. We said, look, the best way to explore this kind of multimedia canvas side of things is on an existing platform and that platform was the iPad. But I still have that shining vision floating in the back of my head, and I think it both leads me to, I’m doing the mental diff between where the iPad seems to be going and that vision that I have for that programmable knowledge manipulator that I want. And the ways in which the iPad is changing to be more on that trajectory versus not, makes me happier or less happy with the iPad, but then maybe separately, like you said earlier, Mark, maybe someone else needs to build that, and it’s a huge undertaking, but maybe Apple isn’t the right company. Maybe they’re a consumer company now, not a creative tools company, and maybe something, another company or another team or a set of companies or open source project, I don’t even know, that could really be focused on that audience and that sort of set of use cases could do something pretty special. 00:47:00 - Speaker 1: Yeah, and I think it’s interesting because there don’t seem to be a lot of people really working on this. This is problems like the multimodal input problem, including with 10 fingers, the sandboxing and security problem while maintaining power and flexibility. There is not a ton of work on this that I know of. And so the flip side of that is that if you do get a small group together and work on it for a few years, you can pierce the frontier, you know, you can make a contribution to the field. So I’d love to see more people try that. 00:47:28 - Speaker 3: Yeah, and I think it’s kind of where change needs to come from. I think Apple does have like a ton of really good research groups that do this kind of research, but it all stays within Apple and they’re famously secretive. They certainly don’t show it, but a lot of it also either takes like 10 years to develop. I think a lot of stuff like even the MacBook Touchar that nobody really likes took like 10 years to develop from like the first research stuff. But like 90% of what they come up with will never see the light of the world simply because. Apple with the iPad and especially because it’s based on the iPhone, it’s now at a point where it is such a popular and widely used device that they can’t really change anything fundamental. The only thing they can do even with the iPad is to add stuff on top of it, which might improve things somewhat, but they will never really be able to change the game. And so what I would really hope for is, yeah, we basically need some sort of newcomer that doesn’t have any legacy to worry about. And can really just start fresh, but that gets more difficult with every year basically because there’s so many more things you need to do and the ecosystem that Apple and Microsoft and Google have just grows bigger and you can’t really compete with it. 00:48:42 - Speaker 1: Yeah, it is tough. It’s why I think this idea of research prototypes was so important out of the lab. You need something that’s higher fidelity and more information than just like theorizing about something and drawing some sketches, but to turn it into a production product that’s integrated with an existing platform is an enormous amount of work we’ve seen with Ms even to do a tiny slice of it, as many years, right? But these research prototypes, they’re real software, they’re working, you can play with them, but they focus on one or two dimensions. And so that’s perhaps a way to tackle that. 00:49:14 - Speaker 2: Well, before we go, coming back to the iPad, if you had a wish list item, a genie that could grant one wish for something that could be added, some major change to the iPad as a platform, say, 3 years out, what would that be? My answer to that would be developer tools. There was a great terminal and the ability to write your own apps directly on the iPad and run your own apps and possibly even give them to your friends. And finding some way to resolve that problem of you want that sandbox security, and you want the app Store curation that protects against the wild world of difficult malware, but at the same time gives you the freedom and flexibility to program your own computer, and I think that that in turn would kind of solve. A lot of the other problems, because then the developers could start to do more of the innovation and discover more weird interesting use cases. If they could do that and the thing that is not constrained by Apple review because it’s just for yourself and a couple of friends, then I think some very interesting things might emerge from that that could then solve a lot of the other problems. 00:50:21 - Speaker 3: For me, I think it would be text selection. It’s sort of the underlying cause of so many small frustrations that I have when using the iPad. And basically, whenever you work with text, you kind of need to select things and move the curse and it naturally doesn’t really work with touch. And so either Apple needs to figure out a way to just make it work more precisely with Touch, or maybe even leverage all the input devices they have and make better use of the pencil and the keyboard and just let me use those in combination with touch to accurately select text. 00:50:52 - Speaker 2: Yeah, probably that area of things might even be bad enough that just declaring bankruptcy just completely remove everything with the current touch base text selection, which is just doesn’t work well, has never worked well, and instead start over from scratch, and maybe that’s, you can’t even select text at all with touch and you need some other input device, or maybe they just have some wild new idea for how to do that. But yeah, what’s there now is not good. 00:51:19 - Speaker 1: Well, it’s tough for me to pick just one, but a very practical item is multitasking, and there’s a very simple test here, which is the multitasking needs to be good enough for me not to be so mad that I agitate for us to write our own in-app multitasking in use. We’re still not there yet, but I believe we can do it and thereby avoid a bunch of work on our part. 00:51:43 - Speaker 2: Well, let’s wrap it there. Thanks everyone for listening. If you have feedback, write us on Twitter at @museapphq. You can reach us on email at hello@museapp.com, and you can help us by leaving a review on Apple Podcasts. And while we’ve had our gripes and concerns about what the iPad is today, where it might be going, I think clearly the fact that we’ve all chosen to devote our careers here in the moment to building exclusively for this platform means we see its potential, that it’s one of the most interesting. Fast evolving places in computing right now and certainly for building thinking tools it offers new capabilities that I think are not available anywhere else. So I hope you both still feel positively about the potential for the iPad because well, you’re betting your day job on it. 00:52:32 - Speaker 1: Absolutely we criticized because we care and we love the platform.