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Al and Kelly talk about Grimoire Groves Disclosure: We received a free review code for Grimoire Groves. #gifted Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:23: What Have We Been Up To 00:12:16: Game News 00:36:28: New Games 00:39:42: Grimoire Groves 01:12:37: Outro Links Harvest Moon Pre-Orders Bugaboo Pocket Release Date Fields of Mistria 2nd Update Go-go Town “Spring Cleaning” Update Sun Haven “Festivals” 2.0 Update Autonomica (Farm Folks) Name Change Coral Island 2025 Roadmap Everdream Village Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the Harvest Season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:36) Kelly: And my name is Kelly. (0:00:40) Kelly: Yay. (0:00:41) Al: Welcome back, Kelly. How are you doing? (0:00:44) Kelly: Good. (0:00:44) Kelly: It’s always nice to be back. (0:00:46) Kelly: It’s so funny, because all of my voice recordings are just– (0:00:46) Al: Always nice to have you. (0:00:52) Kelly: oh, it’s like memory lane looking at all the past podcasts. (0:00:56) Al: You were last on talking about fields of mystery, which we might have stuff to talk about with (0:01:00) Kelly: Yes, yes. (0:01:04) Kelly: Yeah, I saw there was a note, but I (0:01:06) Kelly: I haven’t checked it out since we last spoke. (0:01:10) Kelly: Yeah, how have you been? (0:01:10) Al: But yeah, your first one of the year you did three last year. (0:01:12) Kelly: Oh, yeah, 2025. (0:01:14) Al: Let’s see if we can get you above three this year. (0:01:19) Al: Cool. Well, I have Kelly on this episode because we are going to (0:01:23) Al: talk about grimoire groves, grimoire groves. (0:01:28) Kelly: Yes, it’s like a little tongue twister. (0:01:31) Al: Yes, grimoire groves. (0:01:34) Al: Got to say up front, obviously, we received a free review code (0:01:38) Al: for the game, which actually can. (0:01:40) Al: I don’t know. No, that was a joke. That was a joke. That was a joke. (0:02:00) Kelly: No, no, no, no, I would absolutely pay money for this game. (0:02:11) Al: Spoiler alert. Yeah, so we’re going to talk about that game later in the episode. Before (0:02:15) Kelly: And thank you, Al, for that. (0:02:22) Al: that, we’ve obviously got a bunch of news, but first of all, Kelly, what have you been (0:02:26) Kelly: I have been up to taking care of a stray cat and then just trying to start (0:02:33) Kelly: planning out stuff for the spring for the yard. (0:02:36) Al: Oh, yes. Is it garden talking time? What’s your plans for this year? (0:02:39) Kelly: Yeah, but also we’re trying to… I don’t know yet. I’m still waiting but I have to (0:02:47) Kelly: clean up the yard because I prioritized weeding other areas of the house last (0:02:51) Kelly: fall instead of the garden, so it’s still kind of overgrown. (0:02:56) Kelly: I’m trying to get dirt so I can level out the borders of the (0:02:59) Kelly: yard and then tarp them. So exciting. And besides that, I’ve (0:03:08) Kelly: been playing Infinity Nikki for three solid months. This broke (0:03:11) Kelly: my streak, actually. I still play the game every day, so it (0:03:12) Al: No, I haven’t played it (0:03:17) Kelly: didn’t actually break my streak. I just was the only game I was (0:03:19) Kelly: playing for three months. (0:03:22) Al: Fair enough. I haven’t played Infinity Nakey. I’m pretty sure that Dalin plays it as well. (0:03:29) Al: I think we’ve talked about it before, but if you’ve been playing it for three months (0:03:34) Al: straight, I guess you’ve been enjoying it then. (0:03:36) Kelly: - Yes, yes, I think there were definitely moments, (0:03:39) Al: This is the dress-up game, right? Yeah. (0:03:41) Kelly: yes, there were definitely moments where I was playing it (0:03:43) Kelly: ‘cause I just was like, I don’t really have anything else (0:03:45) Kelly: I’m trying to play at the moment, (0:03:48) Kelly: but there is a lot of content and it looks really nice (0:03:51) Kelly: and it’s just like fun to run around the open world (0:03:53) Kelly: and like collect your stuff. (0:03:55) Kelly: It’s just a collecting game. (0:03:56) Al: Yeah. Look, you’re talking to a Pokemon player, right? Like, I know what collecting is like, (0:04:01) Kelly: Mm-hmm. (0:04:03) Al: I know the feeling. I think it’s a unique part of it, is the fact that it’s a gacha (0:04:10) Al: collecting game, but with outfits, I think is fun. (0:04:12) Kelly: Mm-hmm. (0:04:14) Kelly: Yes. (0:04:15) Kelly: And unfortunately, there are some things (0:04:19) Kelly: that you cannot beat with essentially not doing the gotcha, (0:04:22) Kelly: but you don’t have to do everything. (0:04:24) Kelly: It’s not going to stop your story progression. (0:04:27) Kelly: You’re just not going to get bonuses. (0:04:30) Al: Right. They’ve got to have a reason for you to pay money, right? (0:04:30) Kelly: You’re just not going to get the coolest outfit. (0:04:33) Kelly: Did I– absolutely. (0:04:36) Kelly: And did I spend some money to get a frog outfit? (0:04:40) Kelly: Yes, but it was a surprise. (0:04:42) Kelly: There was a dog outfit and I needed it. (0:04:44) Kelly: But also like the game is free also, so. (0:04:47) Al: Yes. And, well, yes, exactly. Tell me that three years ago. The thing about these three games is, (0:04:48) Kelly: You just have to you have to restrain yourself. (0:04:57) Al: yeah, you’ve got to make sure that you’re not going over the top, but you’ve also got to think (0:05:00) Al: about how much time and fun you’ve gotten out of games. Like, you know, if I think about Pokemon Go, (0:05:04) Kelly: Mm-hmm. (0:05:07) Al: I have obviously, I’ve definitely put too much money into that. But also when I think about the (0:05:07) Kelly: Ah, yes. (0:05:11) Al: amount of time that I spend in that game. Like, I spend hours every single day. (0:05:16) Kelly: Oh, I was Pokemon go is probably my highest. Yeah (0:05:17) Al: For eight, for nine years now. (0:05:22) Kelly: Like I don’t and I I I go back and forth on playing it but that game has (0:05:27) Kelly: That’s my most played game because of that (0:05:28) Al: Mm-hmm. Yeah, yeah, ever. Yeah, that don’t think is… (0:05:31) Kelly: Like it beat my Sims like legacy of like, you know playing that from like 10 years old or whatever (0:05:38) Al: I think the thing is that because it’s so accessible, but also because you’re playing (0:05:41) Kelly: It’s so accessible it’s in your hand (0:05:45) Al: it for so many years, even if you only played half an hour every day after 10 years, which (0:05:47) Kelly: Mm-hmm. Yes, exactly (0:05:54) Al: in a year and a bit, it’ll be 10 years since the game came out, if you’ve only played half (0:05:58) Kelly: That’s disgusting, don’t say that. (0:06:05) Al: an error, but you do it every single day for the for the for. (0:06:08) Al: 10 years, that is nearly 2000 hours. That’s the thing, the (0:06:12) Kelly: that’s insane but yeah no it’s it’s true yeah exactly but yeah it’s so it’s like (0:06:15) Al: numbers just add up so fast. And let me tell you, it’s way more (0:06:20) Al: than half an hour I’ve played every single day. (0:06:20) Kelly: okay yeah yeah and it’s like okay so like if I put some money in it every (0:06:26) Kelly: year like I’m getting so much out of it you know and I played love Nikki which (0:06:31) Kelly: is what is the phone game before like there’s been other phone games before (0:06:36) Kelly: this too but that was the one I got really into which is different like (0:06:40) Kelly: setup wise, but essentially it’s just an outfit game again. (0:06:42) Kelly: Gotcha outfit game and again, it’s like okay. I played that game for like four years. I put some money into it (0:06:49) Kelly: But I played it a lot like I spent so much time playing that game (0:06:52) Al: Yeah, as long as you can afford what you’re doing, that’s the important thing. (0:06:56) Kelly: Exactly, but yeah, what have you been up to? (0:07:00) Al: I have been procrastinating playing Grimoire Crows. (0:07:06) Al: Every so often, I end up in this situation where I’m like, this is a game that I need to play, (0:07:11) Al: and then I end up not playing it very much. And instead of procrastinating by playing other games, (0:07:17) Al: I procrastinate by doing other things instead. So I’ve not really done much this week at all. (0:07:20) Kelly: Yep. (0:07:23) Al: I have started a shiny hunt for Regigigas in Pokémon Sword. I’m at the point where I need to (0:07:38) Al: actually get through the rest of the legendaries. I don’t have a shiny if I want to finish my (0:07:43) Al: living decks, because I’m 110 left. And so I’m going to run out of non-legendaries very soon. (0:07:48) Kelly: Oh, my god. (0:07:52) Al: And so I thought, let’s start this one, because I can’t just… Yeah, exactly. (0:07:55) Kelly: Start breaking it up. (0:07:58) Kelly: Yeah, no, I understand that. (0:08:00) Kelly: I used to do that with Angry Birds. (0:08:04) Al: You’re going to have to explain that. (0:08:10) Kelly: Since Angry Birds came out, any phone that I get, (0:08:13) Kelly: I download Angry Birds and beat the whole game again. (0:08:15) Al: You replay it all again, oh my word! (0:08:16) Kelly: 3 stars? (0:08:18) Kelly: I’m less about it now, I just kinda go back to it when I’m bored. So like, you know, I have my phone for a while, eventually I get all the stars. But there’s certain levels that even after all these years of replaying it, they’re just difficult. And they piss me off. So I’ll break it down. (0:08:25) Al: look it’s fun it’s a fun game but I can’t say i’ve played it in the last 15 years (0:08:48) Kelly: I always break those up when I go back to get the 3 stars for them. So it’s the same thing where it’s like, I don’t want to do the really tough thing repeatedly and then just get frustrated at the game. Like it’s boring, you know? It gets boring. (0:08:56) Al: Fair enough. My 15 years might have been a bit of an exaggeration, however it is only (0:09:04) Al: 15 years since it’s 15 years since the first game came out. I can’t believe it’s been 15 years, (0:09:06) Kelly: Yes, yes, because I played it on the first iPhone I had, or an only iPhone. (0:09:09) Al: that’s wild. It was it was definitely it was one of the it was one of the early games that made you (0:09:20) Al: go ’this is why I want a touchscreen’ and it was that and (0:09:22) Kelly: Mm-hmm. Mm-hmm. (0:09:26) Al: Fruit Ninja and Digital Jump. Those were like the three that made me realize I get it, (0:09:27) Kelly: Yes, I never got into Fruit Ninja. (0:09:36) Al: I would like a touchscreen please. (0:09:38) Kelly: Yep. Well, that was the thrill of like, you know, with the iPhone too. It was like, oh, this is so sick. I can, I can play these fun games. I can do this for a peggle. (0:09:48) Kelly: I played peggle so much on that phone. It’s pinball. (0:09:52) Al: Okay, no, I didn’t. I didn’t play that one. I don’t think I need more games. (0:09:54) Kelly: Oh, you should look it up. I think you like peggle. (0:10:03) Al: Yeah, fun. All right. I think that’s all. Is that all I’ve got to talk about? I’m shiny (0:10:09) Al: hunting. I think so. I played… You were the one that you were you were spying me on steam. (0:10:16) Al: Was it like half an hour I played of Grimoire Groves or something? (0:10:16) Kelly: Oh, yeah, I was watching you all week because every time I’d sign on to the Steam, it’s (0:10:22) Kelly: like you’re the only person I know that has the game also. (0:10:22) Al: Oh, I’ve got an hour and 20 minutes apparently on steam there. Okay. That was yesterday. (0:10:26) Kelly: So for like the whole week, it was like 12 minutes playing. (0:10:30) Kelly: Yes, now, I see it now, but I was like watching it. (0:10:37) Kelly: I know because like two days ago, I was like, he’s still, he is cutting it close. (0:10:43) Al: Look, well, the problem was you messaged me and you said, “I’m loving this game. I’m (0:10:48) Al: played it so much.” And I’m like, “Okay, cool. I don’t need to then.” (0:10:52) Al: Yeah. No, I legitimately think that’s all I’ve (0:10:53) Kelly: Also, I’m the problem. (0:11:02) Al: done this week is like shiny hunting and Pokémon Go. (0:11:05) Kelly: sometimes it’s like you just get that mental block where you just can’t (0:11:08) Al: Yeah. Oh, I did do… I know. I did do the the Scarlet and Violet Quack Quack Quack Quaville (0:11:09) Kelly: even you’re just like oh I gotta I gotta do this but I can’t (0:11:20) Al: raids. I don’t think I’ve ever figured out how to say the name of that. (0:11:21) Kelly: What? What is that? I actually did not play Scarlet and Violet. (0:11:22) Al: Pokémon. Did you not? Um, it’s the, uh, it’s based on like carnival dancers. Uh, let me send you. (0:11:36) Kelly: Okay (0:11:38) Kelly: But like what is it you do the dancing like you (0:11:40) Al: It’s a Pokémon. Oh, no, no, just like a raid, like a normal Pokémon raid. (0:11:45) Kelly: Oh, but it’s like dressed up like a carnival dancer (0:11:49) Al: No, no, clearly you completely misunderstood this. This is just a Pokémon. (0:11:51) Kelly: Okay (0:11:52) Al: A Pokémon that is based on a carnival dancer. That’s the Pokémon, (0:11:57) Kelly: Oh, but that’s what you’re waiting for (0:11:57) Al: but they’ve done, there’s a raid to defeat it and capture it, yes. (0:12:01) Kelly: Okay, okay, I’m sorry. I thought this was like a costume Pokemon. You know what I mean? (0:12:05) Al: Oh, no, it’s not. They’ve not done that in the main games yet. Um, yeah, that’s it. (0:12:06) Kelly: Okay (0:12:12) Al: That’s the entirety of that. It was a raid. I did it. There we go. Done. Uh, (0:12:17) Al: should we talk about some news? Because the section is being a little bit of a disaster. (0:12:21) Al: Um… (0:12:23) Al: So, first up, the moment you’ve all been waiting for, we have some news on Harvest Moon, (0:12:30) Al: The Lost Valley, and Skytree Village, the ports or remasters, however they want to call them, (0:12:38) Al: for Switch, which for some reason they’ve decided to do, is up for pre-order now. (0:12:44) Al: It is $40 for the two of them, which still feels like too much, but (0:12:51) Al: I feel like it says a lot. (0:12:52) Al: When they’re selling two full games that they originally sold individually on separate consoles, (0:12:59) Al: and they’ve ported them both to the Switch, and they’re selling them both together for $40. (0:13:03) Al: That shows you how much people definitely want to buy these games. (0:13:07) Kelly: Yeah, cuz a lot of these remakes are like still a full 60 dollars alone. Yeah (0:13:11) Al: Exactly. The good ones are. (0:13:15) Al: So it’s coming out in June. Previously, we just knew it was coming out in the summer. (0:13:19) Al: We don’t have an exact date as far as I can see, just says June. (0:13:23) Al: And if you pre-order it now, you get a free acrylic standee (0:13:27) Al: with some of the worst art I’ve seen for a Harvestmen game ever. (0:13:31) Kelly: I can tell you really like this one. (0:13:33) Al: I haven’t even played these games, but I know for a fact they’re bad (0:13:36) Al: because I talked to Rachelle about them and they did not like them and yeah. (0:13:39) Kelly: I can never remember which ones are bad but the art for this one does not look good. (0:13:47) Al: These were I think the first two they did after the split between Harvestmen and (0:13:53) Al: so these were the first ones that weren’t by the original team. (0:13:56) Al: They were by Natsume and let’s just say they hadn’t made any games before and you can tell. (0:14:08) Al: I do, I will, I’m so strongly of the opinion that I think that people sometimes are judging (0:14:17) Al: Harvestmen too harshly purely because they’re angry that they kept the name and didn’t give (0:14:23) Al: back but that’s how these things work and I’m sorry you dislike that but I think if you actually (0:14:29) Al: played some of the newer games they’re not as bad as you think but these ones I’m pretty sure are. (0:14:37) Kelly: - Fair enough, I think that’s a fair point. (0:14:40) Al: The way I described it in the last episode I did with Micah is (0:14:43) Al: they are so close to having a good game. (0:14:47) Kelly: Oh, with the new ones. (0:14:48) Al: Yeah, they’re so close. So close. (0:14:51) Kelly: Maybe next– maybe next game, they’ll hit it. (0:14:52) Al: what we said for three games now. Each game they do is better than the last. Yes, but (0:15:00) Kelly: OK, so they’re growing slowly. (0:15:02) Al: they do still make some bizarre decisions in those games. They’ve also released a whole (0:15:07) Al: bunch of screenshots. And yeah, I mean, they basically look like the original games did, (0:15:13) Al: but with, I guess, more pixels, but not more pixels on the actual models, just more pixels. (0:15:20) Al: So it’s like– (0:15:20) Kelly: No, they look like knees, but like with a little bit better quality. (0:15:22) Al: Yeah, yeah, that’s exact. It looks better quality, but not in a good way. (0:15:30) Kelly: No. (0:15:31) Al: It looks like HD kind of, but it’s like you’ve got HD upscaled basically, right? (0:15:39) Al: Like you were recording on a really old camera and you’ve upscaled it to HD, (0:15:43) Al: so it’s like everything is shiny and lots of pixels, but it still doesn’t look good. (0:15:52) Kelly: - Yeah, no, it’s not right. (0:15:53) Al: These were a DS and a 3DS game, I think, originally, so they have had to merge the two screens. (0:16:02) Al: However, I think the bottom screen was mostly just like for the map, (0:16:06) Al: and so they now have a mini map on the screen, so… (0:16:09) Kelly: Okay, I feel like a lot of games like this have like the map or like controls or something at the bottom (0:16:14) Al: Yeah, yeah, so I guess we’ll see. (0:16:19) Al: I don’t, I’m gonna buy this. (0:16:22) Kelly: I like, did you notice that it’s so you said it’s releasing in June, but then at the top (0:16:23) Al: I’m gonna do my duty for the podcast, you’re welcome. (0:16:33) Kelly: it says ships in April to June. (0:16:36) Al: Yeah, if you scroll down to the product description, it says release date June 2025. (0:16:41) Kelly: interesting so this game is worth that $25 basically (0:16:43) Al: Apparently, the acrylic standee is worth $13. (0:16:48) Al: So yeah, well, I don’t know what to say. You probably shouldn’t buy this. (0:17:02) Al: But I will. Next, we have Bugaboo Pocket. (0:17:07) Al: Have announced that the release date is on the 2nd of April. I don’t know if you’ve (0:17:11) Al: seen this game, Kelly. It’s a bug game. It’s like a bug Pokémon, but like on… (0:17:12) Kelly: I have not. What is this? (0:17:20) Al: How do I describe this? It’s like virtual pets. So like Tamagotchis. (0:17:24) Kelly: Oh, okay, I see it now. Now I got the screen page, but it’s got like way more details. (0:17:30) Al: Yes, yeah, it’s very much like modernized in terms of how you would interact. (0:17:37) Al: Quality of graphics and is much more intense from that sort of aspect of things. (0:17:43) Al: But I think you also can, for lack of a better phrase, because I’m very tired. (0:17:51) Al: It’s the end of the weekend. Do science on them. I don’t know how to describe it. (0:17:57) Kelly: Like, experiments? (0:17:58) Al: No experiment. No, that would be immoral. No, inspect them and look at them. (0:18:06) Kelly: Oh, OK. (0:18:07) Al: There is like if you have… (0:18:09) Kelly: Oh, and pin them. (0:18:10) Kelly: It looks like you can pin them. (0:18:11) Al: Yeah, but those are dead. Like you’re not pinning a live one, right? (0:18:13) Kelly: Yeah, that would be immoral also. (0:18:18) Kelly: I hope so. (0:18:19) Kelly: I’m just looking at pictures. (0:18:22) Al: So yeah, it’s much more involved than a Tamagotchi. (0:18:28) Kelly: The graphics look really cool. (0:18:30) Al: Yeah, Cody is excited to play this. (0:18:33) Kelly: I’m sure that makes sense. (0:18:36) Kelly: This looks really cool, honestly. (0:18:37) Al: Anyway, coming on the 2nd of April. Next, we have the Fields of Mistria 2nd update. (0:18:45) Al: It’s out now, Kelly. Have you played it yet? (0:18:48) Kelly: Not since, uh, November, end of November, since we talked. (0:18:54) Al: Yeah, that was just the first update that was then, so. (0:18:56) Kelly: Yeah, ‘cause I had finished everything that you could possibly do at that point, (0:19:00) Kelly: and I was like, “Okay, I gotta, I don’t wanna kill the game for myself.” (0:19:00) Al: Yep. (0:19:04) Al: We were on the same page at that point, right? Basically, I think we’d both done everything you could do in the game and didn’t want to destroy our enthusiasm for the game. But does that mean you’re definitely not going to get jump into the game with this new update? (0:19:13) Kelly: Mm-hmm. (0:19:20) Kelly: I’m probably going to wait. (0:19:23) Kelly: I mean, I started breeding for different color animals (0:19:27) Kelly: and stuff, like the tears. (0:19:28) Kelly: So I had been failing my time with that, (0:19:30) Kelly: but mostly because I didn’t have a new game. (0:19:34) Kelly: But yeah, I’m going to wait and see. (0:19:35) Kelly: I got games coming out soon. (0:19:37) Kelly: We got “Rethopia.” (0:19:38) Al: Yes, oh, yes, that’s that (0:19:41) Kelly: I got a solid amount of games currently. (0:19:43) Kelly: So I gotta actually, like, focus on them. (0:19:46) Al: That’s fair. We’ve already covered what’s out in this update, so let’s not spend too long on it. (0:19:50) Kelly: Mm-hmm, okay. (0:19:50) Al: Next we have Gogotown. Their next update Spring Cleaning is out now. I presume you haven’t played (0:19:59) Al: this game. It is fun. It definitely feels very polished for the way that I talked about it in (0:20:07) Al: the episode I did on it. It’s very polished what is there, but it feels like it’s a long way to go (0:20:13) Al: to feel complete. (0:20:15) Kelly: Okay, that’s fair. I mean it seems very ambitious looking so hopefully they just get there (0:20:16) Al: Yeah, a number of things in this update, you can now store a tool and a vehicle on (0:20:29) Al: yourself, it says in a patented Townco dimensional pocket. Basically, you had vehicles, but you (0:20:36) Al: had to like park them somewhere. So now you can keep one of them on yourself. So you have (0:20:40) Al: to keep running back to the parking spaces, which is a nice update. There’s also (0:20:46) Al: a Town info app that gives you a bunch of information on the Town. 360 degree camera (0:20:52) Al: rotation, which is good. I like this. Oh yes, what was that? You’ve asked for it. We’ve (0:20:56) Kelly: I like their note on this. (0:21:00) Al: put in an experimental setting for you to rotate the camera 360 degrees. Fair enough. (0:21:05) Kelly: The screenshot is definitely making me dizzy though, looking at it too long. (0:21:07) Al: Yes, you can definitely tell us experimental. There’s some things that move out of view when (0:21:13) Al: when they shouldn’t do and stuff like that. (0:21:17) Al: A work in progress. (0:21:17) Kelly: But I mean like they they they put it out there that it’s experimental so. (0:21:20) Al: Yep, yep, and they’ve also added (0:21:23) Al: infinite seeds for your farming, which I am intrigued by because I thought (0:21:28) Al: when you planted a seed, the plant never never seemed to die. (0:21:33) Al: It just seemed to always grow new stuff. (0:21:35) Al: So you essentially had infinite stuff, right? (0:21:38) Al: Because as soon as you had a seed, you just (0:21:39) Al: planted it and you had that plant forever. (0:21:40) Kelly: Mm-hmm. (0:21:41) Al: But maybe I’m misremembering. (0:21:44) Kelly: Maybe they changed it. (0:21:46) Al: updates as well. But yeah, those are the main ones that I noticed. (0:21:49) Al: Next, we have Sunhaven have released their 2.0 update. (0:21:53) Al: And you’re like, oh, 2.0, that sounds like it might be a big update. (0:21:57) Al: It’s festivals. (0:22:00) Al: It doesn’t particularly feel huge. (0:22:02) Al: I’m intrigued as to why they decided to go for 2.0 at this point. (0:22:06) Al: OK. (0:22:10) Al: It adds a furniture festival, a garden (0:22:12) Al: festival, a pet festival, a mushroom festival, a snow festival. (0:22:16) Al: And a bunch of other (0:22:19) Al: furniture and stuff like that related to that. (0:22:22) Kelly: Okay, interesting how much of the game is actually out? (0:22:26) Al: Well, it’s no longer in early access. (0:22:28) Al: So I feel like I think they might have I feel like they’ve done everything that (0:22:32) Al: they said in the Kickstarter, like it’s the story is done and stuff like that. (0:22:38) Al: When I see people talking in the comments, they’re no longer complaining about things (0:22:43) Al: they’re talking about translations being bad. (0:22:49) Kelly: Yeah, this one’s been on my wish list, (0:22:50) Kelly: so I’ve been just waiting to see. (0:22:54) Al: I think I own it, yes, I do. (0:22:56) Al: I kick-started this one, I just haven’t played it yet. (0:22:59) Al: So this came out initially in 2023. (0:23:03) Al: Or was that, no, that was the 1.0, I think. (0:23:06) Al: Yeah, 2021 is when it first came out. (0:23:08) Al: And this was when I was still well and truly (0:23:11) Al: primarily Switch, but it wasn’t on Switch yet. (0:23:15) Al: And then I got a Steam Deck, (0:23:16) Al: and then suddenly I was very much on the Steam Deck, (0:23:18) Al: except for games that weren’t on the Steam Deck. (0:23:21) Al: but I had kind of really moved the path. (0:23:24) Al: I’m just thinking about this game, because it was, you know, it had been like two years or something since it started. (0:23:32) Al: Sometimes I do think that there is like a time period where if you’re not going to play a game (0:23:36) Al: within that time period, you’re probably never going to get to it. (0:23:38) Kelly: Yeah, no, definitely it definitely gets harder and harder to go back to it (0:23:44) Al: So maybe I’ll get to it one day, who knows, there’s so many games. (0:23:48) Al: Next we have farm folks or, as it is now called, (0:23:54) Al: Autonomica? Good job, going from a game name that was just slightly awkward to say to one that I don’t know how to pronounce. (0:24:02) Al: Autonomica? Auto… Autonomica. (0:24:04) Kelly: Oh, Tom, oh, oh, Tom, I don’t know, I don’t know. (0:24:08) Al: Autonomica. That’s what you were trying to say, wasn’t it? Autonomica. (0:24:13) Kelly: Yeah, yeah, something like that. (0:24:14) Al: No, I don’t think it’s Autonomica. (0:24:18) Kelly: I don’t think it is either, (0:24:19) Kelly: but I was just trying to see if I could say it. (0:24:20) Kelly: And apparently I can’t. (0:24:24) Al: For those who don’t know the story behind this game, it was started as farm folks, and then the company that was making it went bust. (0:24:32) Al: And then another company basically, I don’t know whether they bought the company that went bust or whether they bought the rights to the game and the code and stuff, (0:24:40) Al: but they continued development. So the company that’s making this is not the company that did the Kickstarter for this game. (0:24:46) Al: Although I’m pretty sure I saw somewhere that they are going to honor the Kickstarter, which is always good. (0:24:52) Al: Um, don’t take– (0:24:52) Kelly: nice isn’t there another game with like a similar ish name to this new name but (0:24:54) Al: I’d need to confirm that, but I feel like I saw that somewhere. (0:25:05) Kelly: also like how do you go from farm folks which is like the most generic farm game (0:25:08) Al: Yeah. (0:25:10) Kelly: name I’ve ever heard now which is not saying a lot because a lot of these farm (0:25:14) Kelly: games have a lot of similar names it is but how do you go from that to what do (0:25:16) Al: Naming is hard, all right. (0:25:20) Kelly: What are you calling it? Autonomica? (0:25:22) Kelly: Autonomica. Oh, it’s a musical artist. Yes, I knew I’d seen this name somewhere before. (0:25:24) Al: Autonomica. Autonomica? (0:25:30) Al: Oh. (0:25:36) Al: So they’ve made they have went the new (0:25:38) Al: company that took over the game have basically been moving it in a different direction. (0:25:43) Al: So it’s it is still farming. (0:25:46) Kelly: It looks like Fortnite with Farfian. (0:25:46) Al: It’s not. (0:25:49) Al: Yeah, they’ve never really explained their reasoning, but they’re like, it’s not just farming. (0:25:53) Al: It’s so much more than that. (0:25:55) Al: So therefore we think farm folks is a misleading name and I’m like, OK, but I don’t. (0:25:58) Kelly: Okay. That makes more sense. But I don’t get anything about farming from this name. (0:26:04) Al: No, but you do get the automation part of it, which I think they’re really big enough. (0:26:09) Al: The college so that their new blurb on steam is Autonomica is an open world life simulator (0:26:16) Al: game that seamlessly. Oh, my word, I hate this so much seamlessly merges resource (0:26:22) Al: management and automation with farm building, extensive customization, (0:26:26) Al: PvP slash PvE battles and elusive phantoms. What is this jumble of words? (0:26:34) Al: Play solo or with friends to build your mega farm factory with almost no limits. (0:26:38) Al: It is a farming game. It’s just like a industrial scale farming game. (0:26:44) Al: Right. And I get why they wanted to change. (0:26:48) Al: Why they wanted it to be clear that this was not the same game that they took over. (0:26:52) Al: But also it is farming game. (0:26:57) Al: Like you can’t say it’s not a farming game. It is a farming game. (0:27:01) Al: Build your mega farm factory, they say in the new blurb. (0:27:04) Al: Like I don’t understand the issue with it. (0:27:06) Kelly: All of these screenshots, too, are just like, what is that game? (0:27:09) Al: Yes, Factorio. Yeah. (0:27:11) Kelly: Factorio? (0:27:14) Kelly: It’s like that, but with farming more. (0:27:16) Al: Open world 3D Factorio. (0:27:20) Al: Which I honestly am excited by. I think this game could be really good. (0:27:25) Al: I just don’t understand why they really didn’t like the name and they decided to change. (0:27:29) Al: But I don’t think this is a better name. (0:27:32) Al: That’s all I’m going to say. I get why they didn’t like the old game. (0:27:35) Al: Old name. I’m not sure this is better. (0:27:37) Kelly: Honestly, they can take this if they want to, but I think it should have been (0:27:44) Kelly: auto-pharmica, if anything. (0:27:46) Al: I would, yeah, I would certainly be more better. Yeah, I don’t disagree with you. (0:27:49) Kelly: It would be better than this. (0:27:54) Kelly: I would assume that this is some sort of space or underwater survival game (0:28:02) Al: Oh, interesting. Yeah. Anyway, they changed the name. RIP farm folks. Long live farm folks. (0:28:03) Kelly: just going off the name alone. (0:28:08) Kelly: It’s so weird too, because I don’t even like farm books. (0:28:14) Al: Yeah, yeah. (0:28:18) Kelly: I digress. (0:28:19) Al: Coral Island have announced their 2025 roadmap. They have 1.2 planned to come out in the first (0:28:27) Al: half of the year, bringing multiplayer and revamped romance. (0:28:32) Al: Which I was looking at what they say about the romance. So let’s talk about the multiplayer (0:28:37) Al: first. There’s probably not a huge amount to say. Basically, it looks like it’s stardew (0:28:41) Al: style multiplayer. You’re all multiple people on the farm. Great, fine. I’m sure it will be (0:28:46) Al: great for people who love. I am not particularly interested just because I don’t want to actually (0:28:51) Al: play my games with other people. I like these games because I’m playing them on my own. (0:28:52) Kelly: I have no desire, I have no desire to play these. These types of games are for me to play by myself, so I can be a maniac, like, let me be a psychopath by my- (0:28:59) Al: Exactly. Exactly. (0:29:03) Al: I have tried so many times to play multiplayer Stardew, and I just can’t because I have to be (0:29:08) Kelly: Oh, no. No, no, no. (0:29:10) Al: the one who has this. The problem is, right? You have to organize to play at the same time, (0:29:16) Al: and that is just not fun. Organizing times for these. (0:29:16) Kelly: No, because either you’re micromanaging all of it, too. (0:29:25) Kelly: It’s like, how do you organize the time to play together and also organize how you’re (0:29:30) Kelly: playing together? (0:29:32) Al: Yeah, the best way to do that is just be like, right, you do the farming you do the mine, there you go, go, go do your jobs. (0:29:32) Kelly: Yeah, yeah, yeah, yeah. (0:29:38) Al: And yeah, I don’t, I don’t particularly find it fun, I get why people might. And so if you are excited about Coral Island multiplayer. (0:29:46) Al: There you go, it’s coming. I hope you enjoy it. I’m not going to do this. (0:29:48) Kelly: I think the only multiplayer game I like is Monster Hunter, to be quite honest. (0:29:58) Al: So I was also looking at the romance revamp that they’ve got. (0:30:02) Al: And I think the only difference is, so there’s a bunch of heart events that existed already. (0:30:10) Al: And it looks like you have to see the previous heart events to unlock certain, to unlock (0:30:17) Al: more hearts. (0:30:18) Al: So once you get to five hearts, you have to watch the heart events for them before you (0:30:24) Al: can do heart six to eight. (0:30:26) Al: And then you have to watch another heart event and give a locket. (0:30:32) Al: Before you can start dating and do the next two hearts, which then you have to watch the (0:30:37) Al: other events and propose before you can get married and do the other five. (0:30:43) Al: I do think this is better because what I found when I was doing this, because I got married (0:30:49) Al: in Coral Island, is I had no clue that there were heart events still to do, which is probably (0:30:55) Al: still going to be a problem here, but let’s put that aside for a minute. (0:30:59) Kelly: There’s no like there’s no like heart marker next in like the (0:31:02) Al: So there are hearts, but it’s not like, it’s just like how many hearts you have. (0:31:09) Al: Like there was no like indication that there’s an event you should be doing. (0:31:12) Al: So like I got to 10 hearts and then I went and tried to propose and they were like, oh, (0:31:17) Al: I’m not ready yet. (0:31:18) Al: And I’m like, but this is the point where I meant to be able to propose. (0:31:20) Al: Why can’t I do it? (0:31:22) Al: And I googled and it was like, oh, because you’re missing heart events. (0:31:24) Al: And I hadn’t done any of the heart events. (0:31:27) Al: And I don’t know how it happens in Carta Island, but in Stardew, (0:31:29) Kelly: How– so I was going to say, it’s similarly set up, (0:31:32) Al: I was always finding the heart events. (0:31:37) Kelly: like you just trigger the event when you encounter them (0:31:40) Al: Yes, and there are a few heart events in Stardew that were very niche and you (0:31:41) Kelly: in a certain location. (0:31:46) Al: wouldn’t immediately find, but like by that point, you’re like, oh, (0:31:51) Al: I know that these things are coming, so I should be expecting them. (0:31:53) Al: I hadn’t done a single one in Carta Island. (0:31:56) Al: How had I not triggered any of the heart events? (0:31:59) Kelly: Yeah, that’s crazy. That doesn’t seem like a good sub. (0:32:00) Al: It was very confusing. (0:32:02) Al: And also, I don’t think the heart events are required in Stardew for marriage. (0:32:10) Kelly: I don’t think they are either. I think they’re just, like, for you. (0:32:12) Al: Yes, and you can get extra points by doing them. (0:32:16) Al: And they’re nice, and you want to know about the story because all the characters are good characters. (0:32:16) Kelly: Mm-hmm. (0:32:22) Al: I was going to say great, but no, not all the characters are great. (0:32:22) Kelly: Mm-hmm. (0:32:24) Al: All of them are good characters. (0:32:28) Al: Um, but yeah, I just, it was really, so if they have a. (0:32:32) Al: Way to make it clear. (0:32:34) Al: That you’re now expecting to see events, then that would be good. (0:32:38) Al: Um, I don’t know. (0:32:40) Al: Um, we’ll see, I guess they don’t talk about that. (0:32:44) Al: I don’t think, but it’s interesting restricting it that much. (0:32:48) Al: So you, you have to see the events before you can continue your heart progress. (0:32:53) Al: Uh, I don’t know how I feel about that. (0:32:55) Kelly: Yeah, that seems kind of iffy the way you just described your past experience, so I guess we’ll see. (0:33:00) Al: Aha, the revamped romance system unlocks at heart level two and you’ll see a prompt (0:33:05) Al: in the relationship UI whenever a hangout event is available. (0:33:10) Al: That is good. (0:33:11) Al: It’s now making it clear when you can do something and when there’s something to do. (0:33:15) Al: That is good. (0:33:16) Al: And if you click on them inside the menu and it shows like all the stuff that you’ve done (0:33:22) Al: with them, you know, the stuff you’ve learned that they love and stuff like that, and like (0:33:25) Al: there, the birthday and stuff, it says unlock requirement, see hangout event. (0:33:30) Al: I don’t know what happened to three but anyway, whatever. (0:33:37) Al: I think that means for heart two and for heart four. (0:33:41) Al: That’s what I think it’s talking about. (0:33:43) Al: So they are definitely making it much more visible, that aspect of things. (0:33:47) Al: So that is good. (0:33:48) Al: They’re also adding more heart events for after marriage, which is also good because (0:33:52) Al: one of the things I’ve really complained about Carl Island is that your spouse ends up turning (0:33:55) Al: into a hollow husk after you get married. (0:33:58) Kelly: That’s pretty sad. (0:34:01) Al: - It was so sad. (0:34:02) Al: The minute you got married, (0:34:05) Al: they just stand in your house all day doing nothing. (0:34:07) Kelly: Oh no. (0:34:09) Al: It was the worst. (0:34:09) Al: I’ve taken your life (0:34:11) Al: and you are now just an ornament in my house. (0:34:15) Al: It was so sad. (0:34:16) Al: So hopefully that’s improved a lot with this. (0:34:20) Al: And then the 1.3 update will include your kids growing up. (0:34:27) Kelly: that’s cool that’s what I literally just started like wondering if it’s like generational like do (0:34:27) Al: And it is, I wonder how far it will go. (0:34:30) Al: I don’t know. (0:34:36) Al: I would expect not. (0:34:38) Al: I expect it would just be, oh, they grow up to be a teenager and then they stop sort of thing. (0:34:42) Al: That is my expectation. (0:34:44) Kelly: that makes sense because that’s a big that’s that’s a lot doing (0:34:44) Al: I don’t think they’ll go full hog. (0:34:49) Al: Especially as they could actually make it like real-time in-game, right? (0:34:52) Al: For every year, they are a year older. (0:34:54) Al: And so you would actually have to do 18 in-game years. (0:35:00) Al: Before your child is an adult. (0:35:04) Kelly: - Hmm. (0:35:05) Al: So they could just go, I’m sorry, if you’ve played 18 years in this game, you’ve played too much. (0:35:12) Al: But I mean, I don’t know, maybe it will work. (0:35:14) Al: I mean, I do know that some games where you have kids that grow up, (0:35:18) Al: you then die and you become your kid. (0:35:20) Al: They could do something like that. (0:35:22) Kelly: That’s true, that would be cool. (0:35:23) Al: And then you inherit the farm and, you know, 20% of it is taken in tax. (0:35:31) Al: Yeah, so they’ve not got a huge amount of information in the 1.3. (0:35:35) Al: They also said there’s going to be a Merfolk festival. (0:35:39) Al: But they’ve not got any details on how the kids grow up. (0:35:42) Al: But that is coming in the second half of this year. (0:35:44) Al: Have you played, you’ve not played Coral Island? (0:35:46) Kelly: No. I really try to avoid early access. (0:35:47) Al: No. (0:35:50) Al: Well, it’s not early access anymore. (0:35:51) Kelly: Uh, oh, it’s out, out? (0:35:53) Al: Yeah. (0:35:54) Al: The 1.0 came out just over a year ago. (0:35:58) Kelly: Okay, I must have missed that. (0:35:58) Al: and then they go and they go on. (0:36:00) Kelly: I thought it was still in early access, still. Okay. (0:36:00) Al: 1.1 sometime last year? No. The 1.0 was technically not early access, but realistically (0:36:06) Al: was early access. The 1.1 feels like what the 1.0 should have been, but the multiplayer (0:36:12) Al: was always coming after early access. So I don’t feel like you would be missing out if (0:36:17) Al: you played now compared to if you played two years ago, you definitely were missing out (0:36:22) Al: in a lot. (0:36:22) Kelly: Okay, okay, maybe one day (0:36:24) Al: All right. And we also, we all maybe, maybe, probably not. We also have (0:36:30) Al: a new game by the developers of EverDream Valley. In fact, this is a sequel to EverDream (0:36:36) Al: Valley called EverDream Village. I get what they’re doing with that name, but also I am (0:36:42) Al: going to constantly mess up. Which one is which? They also feel the wrong way around, (0:36:47) Kelly: The valley and village is like too close to each other. (0:36:53) Al: you start in a village and then you go out to a valley. (0:36:53) Kelly: Yes, it should have been, this should be a prequel. (0:36:57) Kelly: Yeah, this is the prequel in my, (0:36:59) Kelly: I literally thought like this should be the prequel (0:37:00) Al: Set 10 years after the events of EverDream Valley, EverDream Village brings a whole (0:37:07) Al: new chapter with living, breathing village and a world beyond your farm. Now you’re built, (0:37:13) Al: this is the thing. It’s like the problem was EverDream Valley wasn’t really a valley. It (0:37:17) Al: was EverDream Farm. Right. And if it was that way, it was EverDream Farm and then EverDream (0:37:21) Al: Village. That makes more logical sense to be our expansion on that. Right. You’ll build (0:37:22) Kelly: Mm-hmm. (0:37:28) Al: relationships explore mysterious islands. (0:37:30) Al: The Valley may have been home but it’s time to explore a world full of new adventures, (0:37:44) Kelly: - Yeah, it doesn’t seem right, there’s something off. (0:37:57) Al: NPCs and endless possibilities. I don’t really get whirled and (0:38:00) Al: abilities from village. I know what they mean. I know what they (0:38:02) Kelly: - No, but I think they just mean the world of Everdream. (0:38:08) Al: mean. I know what they mean. Build your ideal cozy farm in a (0:38:12) Al: living village. Form bonds with fellow villagers to lend a hand (0:38:16) Al: as you grow crops, care for animals and craft a corner of (0:38:18) Al: paradise. Sail across enchanted islands to discover new resources (0:38:22) Al: and adventures along the way. Maybe it’s definitely not a (0:38:25) Kelly: Maybe there is a world. (0:38:28) Al: village. (0:38:31) Al: Anyway, I mean, you can ride a pig in Evergreen Valley, so they hopefully have something like that in this game. (0:38:36) Kelly: I’m looking at that right now. (0:38:38) Kelly: That actually looks really cute. (0:38:39) Kelly: That’s a good feature. (0:38:40) Al: I haven’t played this game. It’s been on my list for forever. (0:38:44) Kelly: The first one. (0:38:45) Al: Yes, well, the second one is now yet, so of course I’ve not played that. (0:38:48) Kelly: Yes, yeah, yeah, yeah, yeah, yeah, yeah. (0:38:50) Al: It’s just coming soon. They’ve not said when, it’s coming just soon. (0:38:54) Kelly: One day. (0:38:54) Al: One day. All right. (0:38:56) Kelly: Do you see this tag at the bottom on their news updates? (0:39:00) Al: The second one is that in the Evergreen Valley page? (0:39:04) Kelly: On the Steam page, yeah. (0:39:07) Al: Where am I looking? Where am I looking? (0:39:07) Kelly: I guess this is who they base the pig off of. (0:39:11) Kelly: Let me send it to you. (0:39:12) Kelly: I’ll just send it to you. (0:39:12) Al: There’s too many pages here. That’s the problem. (0:39:13) Kelly: I would do that. (0:39:15) Kelly: It really is. (0:39:15) Al: On their news. Oh, happy birthday, Peter Curleytail. (0:39:18) Kelly: Recent events, yes. (0:39:20) Al: I don’t know what to say. That is quite a pig. (0:39:24) Kelly: He’s a little frightening, but kind of cute. (0:39:26) Al: Yes, that is quite the pig. (0:39:29) Kelly: But I like the interpretation of him. (0:39:31) Al: Yeah, I like the name Peter Curleytail. (0:39:35) Kelly: Yeah, I. (0:39:36) Kelly: I’ve never seen a pig like that before, so it’s a little haunting. (0:39:42) Al: All right, that’s us done with the news. (0:39:44) Al: We are now going to talk about grimoire, grimoire. Is it grimoire? (0:39:51) Al: Grimoire. Grimoire grows. And grimoire is something that’s a witch term, isn’t it? (0:39:59) Al: like what it what I keep hearing great (0:40:00) Kelly: Yeah it’s always like I feel like it’s like swamps and grimoires and uh no it’s um what (0:40:00) Al: memoirs and lots of these witchy games. (0:40:08) Al: That explains that because, right, okay. (0:40:10) Kelly: is it a grimoire is a the book it’s the book it’s like your book of spells that’s what it is. (0:40:17) Al: And the grove is the land that you’re doing (0:40:22) Al: because a grove is like a kind of forest type thing. (0:40:26) Kelly: Yeah, yeah. But no, it’s a little book that you… (0:40:28) Al: Okay, makes sense. (0:40:30) Kelly: have all your information in. (0:40:33) Al: So, a quick introduction to this game. (0:40:38) Al: It is described on Steam as join the witches in their quest to restore the grimoire groves, (0:40:45) Al: master magic, grow cute plant creatures, and discover the mystery of the rainbow socks (0:40:52) Al: in this cozy roguelite dungeon crawler. (0:40:55) Al: The way I would describe this in my whole one hour and 20 minutes playing it (0:40:59) Al: is it is kind of cult of the lamb, but without actual, without. (0:41:09) Al: Combat the way you interact in your runs is different. (0:41:13) Al: It’s not combat so much. (0:41:16) Al: And it’s less about building a village and more about restoring nature. (0:41:24) Al: Would that be a fair way of putting it? (0:41:26) Kelly: Yeah, I think so. It’s, it’s, it’s… (0:41:29) Kelly: But you still, I feel like I’m fighting. (0:41:31) Kelly: Maybe I feel less like I’m fighting and I’m more surviving. (0:41:31) Al: Yes, okay, so I mean, okay, you could make an argument that it is basically just fighting, (0:41:39) Al: but it’s it feels so you’re feeding the plants instead of fighting them, I think is how they (0:41:44) Kelly: Yeah, yeah, but no, I’m just I’m just being a jerk. I think it’s I think that’s a good. (0:41:44) Al: describe it. So that’s why I’ve been like is not. No, no, it’s, it’s, it’s fair in terms (0:41:50) Al: of game play is very similar to most other Roguelike action games. (0:41:51) Kelly: Yes, I also think it it has that. Yeah, yeah, it has that cuteness that I think (0:41:59) Kelly: cultural land kind of has, which is why I think like they remind me like like you said like it (0:42:04) Kelly: makes you think of them. You have the juxtaposition. Yeah, yeah. (0:42:06) Al: I think the cuteness works much better in Cult of the Lam (0:42:09) Al: because it’s… exactly, exactly. (0:42:12) Al: Whereas here, the whole world is cute. (0:42:14) Kelly: But I love the saturation in this game. So like that for me is like, and I loved Call to the Land. (0:42:21) Al: Okay, I will say the game looks lovely. (0:42:24) Al: It looks really nice. (0:42:25) Al: I do love how the game actually looks. (0:42:28) Al: The graphics, the design of the characters, (0:42:36) Al: and character, but also the plants and everything. (0:42:38) Al: I do like all of that. (0:42:39) Al: That is all nice. (0:42:41) Al: I will absolutely agree with that. (0:42:44) Al: Yes. (0:42:46) Kelly: I just think it’s like you don’t always, you don’t really get a lot of games that are like, (0:42:52) Kelly: it’s like saturated, but it’s also pastel, like there’s two different kind of colored (0:42:56) Kelly: tones going on in the game, which I think is interesting. (0:43:00) Kelly: Like the backgrounds are more saturated, but the creatures, the plants are a little more (0:43:04) Kelly: pastel leaning, but it’s so vibrant. (0:43:07) Kelly: Like a lot of games, they’re so dark a lot of the time or like aiming to be more realistic (0:43:11) Al: - Yeah. (0:43:13) Kelly: in their tones, I guess. (0:43:15) Al: Yeah, yeah, yeah. (0:43:16) Kelly: Yes, but yeah, no, I love all of the designs. (0:43:17) Al: No, you’re definitely right about that. (0:43:20) Al: You wouldn’t look at this and think it was something else. (0:43:20) Kelly: I love all the little plants. (0:43:23) Al: That’s very true. (0:43:23) Kelly: No, exactly. (0:43:26) Al: So I guess there’s two main parts to this game, (0:43:29) Al: and there’s obviously a lot of other things, (0:43:31) Al: lot of things that I won’t have done in the main area. (0:43:33) Al: But like most of these roguelites, (0:43:37) Al: you have your hub, (0:43:38) Al: which is an area that is run– (0:43:41) Al: was previously run by some other witch– (0:43:44) Al: I can’t remember her name, maybe– (0:43:45) Kelly: Is it lavender? (0:43:47) Kelly: I think so. (0:43:49) Al: and it’s been taken over by thorns, (0:43:53) Al: and it’s all dreary, and you are to restore it. (0:43:57) Al: That’s the main idea. (0:43:58) Kelly: You’re the young spry witch coming in to fix it. (0:43:59) Al: And you do that by classic cliche, (0:44:05) Al: but it’s there for a reason. (0:44:08) Al: and your runs that you do. (0:44:11) Al: I think of roguelites specifically talking about roguelites not roguelikes (0:44:22) Al: well let’s not have that debate again. I find there are two types there are ones where (0:44:31) Al: your hub the point of the hub is to improve your powers skills etc to then do the runs and the (0:44:38) Kelly: Mm-hmm. Yes, I was going to say, very– (0:44:41) Al: runs is the purpose of the game and that would be your like Hades stuff like that. (0:44:49) Al: And then there’s this type of thing this and Cult of the Lamb where your hub is the point of (0:44:55) Al: the game and the runs are to gather resources for doing things in your hub. (0:45:00) Kelly: I would say it’s kind of like a mix, I think, between Cult of the Lamb and Hades in that aspect. (0:45:07) Kelly: Because I do think Cult of the Lamb, there’s so much that you do in your hub area. (0:45:12) Kelly: And I don’t think this quite has near that amount of stuff. (0:45:16) Kelly: Like, you have a lot of updates and things you can interact with. (0:45:20) Kelly: I don’t want to spoil anything. (0:45:22) Kelly: But Cult of the Lamb, you could like run the village until you ran out of resources. (0:45:28) Al: I guess my point is like you’re not the run isn’t the like with Hades you are escaping hell (0:45:28) Kelly: like I spent like five minutes like you know up (0:45:31) Kelly: and then I got another run (0:45:37) Kelly: the sole purpose yes (0:45:40) Al: and your run is escaping hell and if you fail you go back to the hub world and you try again. (0:45:45) Al: Whereas in this and with Cult of the Lamb the point is the runs you’re doing to do (0:45:50) Al: things to bring back you’re never like disappearing and I think that’s that is very much (0:45:53) Kelly: No, that’s a fair point, yeah. (0:45:58) Al: why I liked Cult of the Lamb because I was building up this thing and I really hate the (0:46:05) Al: overall feeling of Hades where if you fail you fail and you’re back to the start and you have (0:46:09) Al: to start again and so I was really excited for this because I was like oh maybe this will be (0:46:15) Al: another one that I like because it’s that sort of style but I mean I guess I need to say at some (0:46:21) Al: point I didn’t like the combat in this game. I didn’t but I feel like (0:46:24) Kelly: Did you try it on easy mode? (0:46:27) Kelly: I d
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durée : 00:22:08 - L'invité de 8h20 - Dans le grand entretien nous recevons le navigateur et vainqueur de la 10e édition du Vendée globe, meilleur temps de l'histoire de la compétition, Charlie Dalin, Yoann Richomme, navigateur, skipper du bateau “Paprec Arkéa”, arrivé deuxième et Violette Dorange, navigatrice toujours en course.
Comedian - and former teacher - Dalin Oliver joins Tracey Lange to chat about the first week of back-to-school and shares some hilarious advice for parents. See omnystudio.com/listener for privacy information.
durée : 00:01:53 - Retour sur la journée incroyable de mardi pour Charlie Dalin et la MACIF après leur victoire sur le Vendée Globe
durée : 00:18:36 - Le journal de 8h - Deuxième d'un rien en 2021, le Français Charlie Dalin (Macif) a remporté mardi aux Sables-d'Olonne le 10e Vendée Globe, établissant au passage le nouveau temps de référence de la course autour du monde en solitaire, en 64 jours 19 heures 22 minutes et 49 secondes, ont annoncé les organisateurs.
durée : 00:07:38 - L'invité de 6h20 - Jérôme Val, journaliste au service des sports de France Inter et Alain Gautier, navigateur et vainqueur du Vendée Globe 1992-1993, donnent leur regard sur la course du vainqueur Charlie Dalin et de son poursuivant Yoann Richomme.
durée : 00:02:17 - Vendée Globe : la liesse aux Sables-d'Olonne autour de Charlie Dalin et son IMOCA Macif Santé Prévoyance
+++ Urteil: Profifußball muss Polizeikosten mittragen +++ Klopp als Head of Football bei Red Bull vorgestellt +++ Dalin gewinnt Vendée Globe in Rekordzeit +++ Handball-WM beginnt +++
durée : 00:02:07 - 2' Chrono, Le RDV sport de France Bleu Poitou
Wenn nichts unvorhergesehenes passiert, wird der bisherige Rekord der Vendée Globe nahezu pulverisiert. Dalin und Richomme machen Platz eins und zwei im Rekordtempo unter sich aus. Spannend wird der Kampf um die Plätze dahinter, besonders um Platz vier. Mittendrin: Boris.
durée : 00:02:19 - On prend des nouvelles de Charlie Dalin et Antoine Cornic sur le Vendée Globe
Lester Kiewit speaks to Dalin Oliver, South African comedian and host of the 90 Day Comedian SA tour, as he wraps up his sold-out shows in Cape Town. Dalin, a former schoolteacher, shares stories from his international tours, the inspiration behind his 90 Day Comedian show, and his unique perspective on life.See omnystudio.com/listener for privacy information.
durée : 00:02:24 - Charlie Dalin, skiper Macif - Vendée Globe Macif - Vendée Globe
Dalin Oliver is one of the funniest comedians in South Africa. Fresh from his hugely successful world tour, 90 Day Comedian, the sports-mad Oliver shares his journey in comedy, from dingy pubs to some of the biggest stages in the world. The award-winning Oliver is a wonderfully talented stand-up comedian, lekker oke, top-notch ambassador for the Rainbow Nation and someone I thoroughly enjoyed having on the show.
Comedian, Dalin Oliver sat down with Tracey Lange to share about his teaching days, his love for SA, and his award-winning international stand-up show, 90 Day Comedian. This conversation originally aired on 26 November 2024.See omnystudio.com/listener for privacy information.
Būdamas 73-ejų mire kompozitorius, muzikantas, „Dainos teatro“ įkūrėjas Andrius Kulikauskas.Prisimename anapilin iškeliavusį Lietuvos menotyrininką, teatrologą, Lietuvos žydų kultūros klubo vadovas Markas Petuchauskas.Kuo ypatinga „Scanoramos“ programa Šiauliuose?Aktyvius aukštadvariškius sujungusi asociacija „Aukštadvario žiburiai“ atšventė 10 metų sukaktį.Įkurtas Europos šokio festivalių tinklas DanceFestNet. Vienu iš šio tinklo narių ir strateginių partnerių tapo „Naujasis Baltijos šokis“.Sukanka 35 metai, kai po karo dingusi Taravos Anikės skulptūra, skirta Prūsijos poeto Simono Dacho atminimui buvo iškilmingai sugrąžinta į savo vietą.Alytuje Archeologijos muziejuje atidaryta paroda „Nearcheologų aptikti radiniai“.Sudarytas 2024 džiazo albumas „Jazz from Lithuania 2024“.Domanto Razausko muzikiniai atradimai.Ved. Marius Eidukonis
durée : 00:01:52 - Esprit sport - Esprit sport s'intéresse toute cette semaine à la voile, et au Vendée Globe qui vient de s'élancer des Sables d'Olonne. Deuxième épisode avec Guillaume Combescure, directeur technique et responsable de la cellule à terre de Charlie Dalin, l'un des favoris de cette dixième édition.
durée : 00:02:32 - N2 de football : le Stade Poitevin face à La Roche sur Yon
Det er kveldstid, kaffen er klar og vi trer inn i det som kan beskrives som kanskje det peneste og mest luftige gitarverkstedet i hele Norge. I en rolig liten sidegate på Adamstuen finner vi en glad og engasjert mann som trolig mange av dere har møtt fra sin tid som verkstedmann på Vintage gitar; vi snakker selvsagt om Lars Emil Dalin! For et sykt hyggelig møte dette ble, og for en spennende reise han har hatt gjennom gitarmakerfaget, fra studier i Canada med smultringelskende læreroriginaler, bygging av el- og akkgitarer, MANGE bånninnstallasjoner og restaurering av gamle instrumenter. Hvis du er like glad i franske Selmer-gitarer og jazz med baller (også kjent som string-swing eller django-jazz) er du "in for a treat"! Nyt denne spennende episoden av bredt tematisk omfang og mange kule erfaringer fra Mr. Dalin, og ikke glem å drop innom verkstedet hans for å gi din gittar litt TLC.
In this episode of Get Out Of Your Own Way, I'm with Dalin Bernard to dive deep into the entrepreneurial journey, overcoming challenges, and embracing authentic connections in business and life. Dalin shares his unique "golf cart method" to networking and marketing, emphasizing the power of approachability over flashiness.From navigating business obstacles to staying true to oneself, Dalin provides actionable insights on:Handling business problems as growth opportunitiesBalancing ambition with realistic expectationsBuilding genuine connections through authenticityUsing innovative strategies to stand out in saturated marketsWhether you're an entrepreneur looking to grow your business or seeking a fresh perspective on networking, this episode is packed with practical advice to help you get out of your own way and level up your success.Join us for this insightful conversation, and learn how to elevate your brand, connect with others authentically, and make smarter business decisions.Follow Dalin Bernard & Social Hustle:Instagram: @hellacasual
Sara-Jayne Makwala King speaks to newlyweds comedian Dalin Oliver and his wife singer Maxine Ceasar.See omnystudio.com/listener for privacy information.
durée : 00:02:50 - Le skipper Charlie Dalin, vainqueur de la transat New York - Vendée, sur le voilier MACIF Santé Prévoyance
durée : 00:02:31 - Charlie Dalin, le skipper du bateau MACIF
Ben Criddle talks BYU sports every weekday from 3 to 7 pm.Today's Co-Hosts: Ben Criddle (@criddlebenjamin)Subscribe to the Cougar Sports with Ben Criddle podcast:Apple Podcastshttps://itunes.apple.com/us/podcast/cougar-sports-with-ben-criddle/id99676
Rev. Sam Dalin shares with us today.
Ben Criddle talks BYU sports every weekday from 3 to 7 pm.Today's Co-Hosts: Ben Criddle (@criddlebenjamin)Subscribe to the Cougar Sports with Ben Criddle podcast:Apple Podcastshttps://itunes.apple.com/us/podcast/cougar-sports-with-ben-criddle/id99676
Dalin hakkında detaylı bilgi almak ve ürünlere ulaşmak için: Tıklayın * Instagram: @ortamlardasatilacakbilgi Twitter: @OrtamlardaB * Reklam ve İş birlikleri için: ortamlardasatilacakbilgi@gmail.com * Bu bölüm "Dalin " hakkında reklam içerir*
This episode's guest, Dalin Waldo, brings an energetic first conversation to this podcast series where ey shares the processes behind some of eir recent performances and projects. As a performance artist, interface and instrument builder, synth-magician, composer and cinematographer, Dalin's work is dynamic and sees no boundaries when it comes to the tools ey use in eir artistic expressions. Interested in bringing life back to the interfaces used in music creation, Dalin inspires an active engagement with the machines surrounding our art by bringing new meanings to them. Through a multiplicity of elements and mediums, Dalin embodies what it means to deconstruct the way we see ourselves, our instruments and each other. Hosts: Macon Holt & Ivna Franic Guest: Dalin Waldo Jingle: Simin Stine Ramezanali Passive Aggressive Conversations is a collaboration between The Lake Radio and Passive Aggressive. It is supported by Tuborg Fondet, Augustinus Foundation, The Danish Arts Foundation and KODA.
Ce 132e épisode est consacré au Défi Azimut Lorient Agglomération qui fête sa treizième édition du 19 au 24 septembre, avec une participation record de 35 Imoca, dont 3 de dernière génération, menés par nos invités du jour, Jérémie Beyou (Charal), Yoann Richomme (Paprec Arkéa) et Charlie Dalin (Macif Prévoyance). Tous les trois anciens figaristes, ils commencent par commenter l'actualité récente de la Solitaire du Figaro Paprec, à savoir l'exclusion de Benoît Tuduri et la disqualification pour deux étapes de Pierre Daniellot, qui ont téléchargé des fichiers météo en course, ce qui est formellement interdit, louant le travail du jury et préférant tous s'attarder sur la victoire de Corentin Horeau. On entre ensuite dans le vif du sujet de l'Imoca, chaque skipper explique comment, depuis la mise à l'eau, il s'est préparé sur son nouvel Imoca, plan Manuard pour Charal, Koch/Finot-Conq pour Paprec Arkéa, Verdier pour Macif Prévoyance. Ils reviennent sur leurs performances respectives sur le Fastnet, remporté par le duo Charlie Dalin/Pascal Bidégorry, détaillent leur programme estival, entre stages à Port-la-Forêt, “two-boat testings” et chantier. Ils évoquent ensuite le Défi Azimut-Lorient Agglomération, véritable rentrée des classes en même temps qu'un vrai test grandeur nature à un mois et demi du départ de la Transat Jacques Vabre Normandie-Le Havre, qui sera suivie de Retour à La Base. Un programme dense à propos duquel les trois marins ne cachent pas des ambitions sportives élevées. Diffusé le 19 septembre 2023 Générique : Fast and wild/EdRecords Post-production : Grégoire Levillain
Det här avsnittet från 2017 handlar om hur det svenska språket förändrades under inte minst 1700-talet, när tidningsmedier och läskunnighet ökade. Avsnittet kretsar delvis omkring Olof von Dalin som hade mycket att säga angående språk och tidningar. Lyssna på våra avsnitt fritt från reklam: https://plus.acast.com/s/historiepodden. Hosted on Acast. See acast.com/privacy for more information.
Al and Dalan talk about By The Pier Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:02: What Have We Been Up To 00:25:01: By The Pier 00:43:11: Other Playdate Games Discussion 00:46:15: Outro Links By The Pier Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:04.800] COUNTRY MUSIC [00:30.400 –> 00:36.000] Hello farmers and welcome to another episode of the harvest season. I can’t remember whether [00:36.000 –> 00:40.240] Dalen has remembers how to intro this so we’ll just see how it goes. My name is Al. [00:40.800 –> 00:49.520] My name is Dalen. Sorry Dalen not Dalen and we are here today to talk about fishing games. [00:49.840 –> 00:53.520] Fishing… Question mark? [00:55.920 –> 01:02.080] Well so the interesting thing about this is so this is I’ve got Dalen sorry I’ve it’s one of [01:02.080 –> 01:05.920] these things where you always pronounce someone’s name when you never hear them say it and out loud [01:05.920 –> 01:10.240] and then suddenly you’re actually having to say it. Everybody says it the first time so I don’t [01:10.240 –> 01:17.840] worry about it. So I’ve got Dalen on this episode to talk about a game called by the pier which is a [01:17.840 –> 01:24.320] playdate game and it’s totally not just because Dalen is the only person that has a playdate that [01:24.320 –> 01:31.760] wants to actually talk on the podcast. I’m here for my very special set of skills which are owning [01:31.760 –> 01:43.760] this device. This is episode three in our mini series of fishing month so just a couple of bits [01:43.760 –> 01:48.640] of housekeeping at the beginning so first of all obviously if you need transcripts they are [01:48.640 –> 01:56.400] available in the show notes and on the website go get them. This is obviously as this is fishing [01:56.400 –> 02:00.480] month those who have listened to previous fishing month episodes will know that there will be no [02:00.480 –> 02:05.760] news in this episode because this is an out of time episode. Fishing month is the month where I [02:05.760 –> 02:12.720] am away on holiday and so we’ve got all these recorded up and early except one the last episode [02:12.720 –> 02:18.880] might have had some news the the last episode was about dredge that might have had some news [02:18.880 –> 02:24.960] but I’m recording this before that part I’m I’m recording this before that’s recorded so we’ll [02:24.960 –> 02:33.040] find out soon. Podcast time is weird. Yeah the listeners will have already have found out whether [02:33.040 –> 02:38.880] there was news in the last episode or not. It’s so weird to be talking to you all from the past the [02:38.880 –> 02:45.360] future I’m not sure which it would be in this context. We are talking from the past. Yeah well [02:45.360 –> 02:55.600] yeah but well I yes anyway. And this episode comes out in a month and a half so excellent. [02:57.280 –> 03:03.680] So yeah so that’s why we’re talking about by the pier because I wanted to do a special month of [03:03.680 –> 03:11.200] just stuff about fishing games and we’ll see how that goes or we will have seen how that has gone. [03:11.760 –> 03:21.600] This is this is terrible. Look look it is late at night and I am very sorry for making [03:24.160 –> 03:29.280] because we’ve been going through like two weeks of heatwave which of course heatwave in Scotland [03:29.280 –> 03:35.520] is like 23 degrees right so get your mocking out there early but I don’t cope well with the heat. [03:36.400 –> 03:44.320] I am not a big heat fan either so. Good good well anyway welcome welcome Dalin how are you doing? [03:44.320 –> 03:50.240] I’m doing all right. Excellent. It is now I’m just I had to calculate the degrees from [03:50.240 –> 03:54.880] Celsius to know how much I should laugh at you. I will I will withhold my giggles but. [03:55.040 –> 04:02.240] Okay cool so yeah we’re going to talk about by the pier we’ve got no news so we’re just going to go [04:02.240 –> 04:08.000] into Dalin what have you been up to? What have I been up to? So it is summer and I’ve been playing [04:08.000 –> 04:14.800] entirely too many games. I guess I can talk about them. I wrote them on the dark I don’t know if any [04:14.800 –> 04:20.480] of these you’ve heard of any of these I kind of abbreviated them. I think I’ve heard of at least [04:20.480 –> 04:28.320] two of them. Yes at least two yeah perhaps well let’s just I’ll just go in order so I’ve been [04:28.320 –> 04:34.960] playing Honkai Star Rail which I have not heard of this it’s the only gacha game I’ve ever enjoyed [04:34.960 –> 04:42.320] in any capacity. Interesting. So you know Genshin Impact? I know of it I have never actually. So [04:42.320 –> 04:46.720] this is made by the same company Hoyaverse I think they used to be called MiHoYo but they kind of [04:46.720 –> 04:54.560] rebranded because they’re like we want to be cool and what I like about this game is just like [04:54.560 –> 05:02.240] it’s got surprisingly good writing. Genshin was like not a Breath of the Wild clone but [05:02.240 –> 05:08.000] the inspiration was definitely there with gacha elements and the story I just could not care less [05:08.000 –> 05:14.720] about. This one is sort of a sci-fi thing and I feel like it’s a lot more compelling in like how [05:14.720 –> 05:20.560] it brings you into it and like there are so many small interactable things the thing that everybody [05:20.560 –> 05:25.440] likes to talk about and which I will as well is in the second like location you get to in the game [05:26.160 –> 05:31.440] you can interact with every trash can in the city and it will give you a unique piece of dialogue [05:31.440 –> 05:38.480] like a different you like wow the first time your character is like you have an urge to like shuffle [05:38.480 –> 05:43.200] through this garbage can and like loot it but you resist it and your friends are looking at you funny [05:45.040 –> 05:51.760] and it just kind of goes in plays straight the general player’s urge to just look [05:51.760 –> 05:57.520] through and loot every container so I think my favorite one was probably oh gosh what was the [05:57.520 –> 06:04.480] best trash can there was one where you get a note from the garbage king about to stop like rummaging [06:04.480 –> 06:09.920] through the trash cans because these are his streets. Can I just point out how ridiculous [06:10.000 –> 06:12.640] a phrase what was my favorite trash can [06:14.880 –> 06:19.680] there’s a lot of good trash cans in that game I don’t know I have to say it would make the [06:19.680 –> 06:25.280] older pokemon games much more exciting if it didn’t just say you find nothing yeah you you [06:25.280 –> 06:31.520] found nothing you found a rare candy it’s like you sense that this trash can is ancient it is the [06:31.520 –> 06:38.560] elder trash can of the city what do you do I don’t I’m obviously not going to play this game but what [06:38.560 –> 06:43.840] I find really interesting is so if you go into their like their list of games on google play [06:43.840 –> 06:50.640] it just has like the icons of the different games if you saw the the honkai star ray star rail icon [06:50.640 –> 06:55.120] next to the genshin impact icon like on your phone would you know which one to press [06:56.000 –> 07:01.760] no I mean it’s a pretty unified art style it’s not just a unified art style it’s basically the [07:01.760 –> 07:07.760] same icon it’s just it’s just that the one character has one eye left eye open the other [07:07.760 –> 07:14.080] one has the right eye open and their hair is a different color that’s it well okay oh I see what [07:14.080 –> 07:20.800] you’re yeah it’s basically identical very different okay well I don’t know I don’t know [07:20.800 –> 07:24.960] they are different character they may well be slightly different but do you know which is which [07:25.680 –> 07:31.280] no you wouldn’t know without context yeah okay so what you’re saying is they should have a big trash [07:31.280 –> 07:38.320] can on the real one like a train or something yeah I didn’t even like talk about like what the [07:38.320 –> 07:41.760] game’s actually about I just wanted to let everybody know about the trash can it’s just like [07:41.760 –> 07:50.400] it’s an rpg which is fun uh you you pull characters and like the story’s okay uh I love that the text [07:50.400 –> 07:56.080] it it just kind of owns that it’s interesting to read something that was like written from a [07:56.560 –> 08:00.880] Chinese company because I feel like there’s a very distinct writing style that the whole [08:00.880 –> 08:05.120] team has and like I can’t tell if it’s like cultural or if it’s like just their specific [08:05.120 –> 08:09.520] team has a way of writing but it’s it’s very interesting I like a lot it’s interesting I [08:09.520 –> 08:14.880] wonder if I had 10 million downloads on gameplay how have I not heard of this before I don’t it [08:14.880 –> 08:19.840] only came out like a few months ago I think it was in the recent like sony direct or something [08:19.840 –> 08:24.400] they’re like yeah this is coming to ps5 oh I watched that I must have just ignored it [08:25.280 –> 08:31.840] very possible yeah it’s um I could definitely come across as just sort of generic anime but it it [08:31.840 –> 08:37.760] it has amused me fair enough I there’s a lot of care that has gone into like a lot of the [08:37.760 –> 08:42.720] side quests in this game and that’s honestly what I enjoy the most in a lot of games so [08:42.720 –> 08:47.840] I I appreciate it yep fair enough but if you want to know what this game actually is this [08:47.840 –> 08:51.680] I’ve given the most terrible description of it I mean let’s be honest if people if people know [08:51.680 –> 08:56.320] what genshin impact is then I’m sure genshin impact but with better writing will tell them [08:56.320 –> 08:59.840] everything they need to know good writing if you don’t know what genshin impact is you probably [08:59.840 –> 09:07.440] don’t want to know yeah rpg instead of just hitting things much better and it’s less boring [09:07.440 –> 09:15.360] I enjoy it more anyway uh other games tears of the kingdom that’s a good one I have already [09:15.360 –> 09:20.880] beaten this game uh yeah I’ve beaten it yeah yeah um I haven’t 100%ed it and I’m probably not going [09:20.880 –> 09:25.680] to 100% it even if you even if you ignore the korok seeds I’m probably not gonna 100 I might [09:25.680 –> 09:30.720] put some more time into it at some point um I will certainly go back with uh when they release the [09:30.720 –> 09:35.920] inevitable dlc which listeners will probably know about because I suspect it might be announced [09:35.920 –> 09:41.760] tomorrow yeah that would be that is quite likely at the time of this recording that yeah we are [09:41.760 –> 09:46.720] recording what 14 hours before the nintendo direct engines something like that I don’t [09:46.720 –> 09:51.760] I’m not gonna do more math no we don’t need to but anyway the important it’s tomorrow it’s very [09:51.760 –> 09:56.960] soon it’s less than a day away um but yeah so I’ll probably play some more when that comes out [09:56.960 –> 10:03.760] um but yeah I I might go back the thing is right like I the same thing happened with breath of the [10:03.760 –> 10:09.120] wild I really struggle with games where when you complete the final quest the final quest is not [10:09.120 –> 10:15.680] completed like you’re like I mean even if even if the world yeah even if the world was exactly [10:15.680 –> 10:19.600] the same right and even if you could go and still defeat them right I just I want it to say that [10:19.600 –> 10:24.960] that main quest is finished like having a quest that you cannot complete just even if it says [10:24.960 –> 10:30.320] 100% like if you do everything in the game it will say you’ve completed 100% that sure fine but [10:30.320 –> 10:35.120] there’s still something on incomplete there’s still a thing on my list that says incomplete [10:35.120 –> 10:41.360] it’s just it annoys me yeah I totally get that and this one’s even worse because there are two [10:42.000 –> 10:47.040] yeah there are two that you can’t get rid of in this game and I just it’s like they heard me [10:47.040 –> 10:51.040] complain about breath of the wild and went how about we make him more annoyed by adding a second [10:51.040 –> 10:57.680] one we are going to mess this up for al specifically so annoying anyway but it’s a good game I like it [10:58.400 –> 11:03.920] and yes I have completed the main story very nice yeah I am I’ve been taking a break for a little [11:03.920 –> 11:12.400] bit but I put in like probably like 50 hours into it so far amateur yeah no absolutely amateur it [11:12.400 –> 11:17.040] was funny though because I like oh I realize I didn’t put it but that’s whatever I put up like [11:17.040 –> 11:21.280] played like a tiny bit of a dragon quest game the other day that I’ve been playing over the [11:21.280 –> 11:28.320] past three years and it’s like just got to 30 hours whereas I beat breath of the wild 50 or [11:28.320 –> 11:35.360] not beat it but played 50 hours of it like just a few weeks yeah yeah yeah I’m about like halfway [11:35.360 –> 11:43.360] through the game main quest wise I’ve got two of the main dungeons or whatever the different the [11:43.360 –> 11:50.800] different areas temples as I think temples yeah yeah and I’m right I think I last time I stopped [11:50.800 –> 11:54.560] I just made it to Tarrytown and I was about to go in and see what’s going on over there [11:55.280 –> 12:00.000] I do like Tarrytown I mean everybody loves Tarrytown it’s great have you been not have [12:00.000 –> 12:04.800] you should also you should make sure you do all the Tarrytown stuff there’s some noted there’s [12:04.800 –> 12:10.960] one very particularly good thing about okay cool I will make sure to be thorough I uh I really enjoy [12:10.960 –> 12:16.400] the town quest I haven’t finished Hateno but I did like everything except for I think the last quest [12:16.400 –> 12:22.080] the mayoral election thing yeah I haven’t done that myself um I enjoyed it quite a bit it was [12:22.080 –> 12:26.400] just I just liked going around the town and like talking to everybody and helping them with stuff [12:26.400 –> 12:30.000] yeah I definitely need to do at some point because I believe that’s the only way you can like [12:30.000 –> 12:35.520] buy a second Hylian Shield if your first one breaks really interesting yeah well you’ll have [12:35.520 –> 12:40.160] to I guess check it out when if you feel like you need to prep for the dlc or something yeah I [12:40.160 –> 12:44.400] wouldn’t be surprised if if they announce the dlc and I’m like I must do more of this game I think [12:44.400 –> 12:51.120] I think I’m technically at 54 complete but that presumably includes all the core exceeds all the [12:51.200 –> 12:56.080] rain which both of them I just I don’t really I mean maybe I would care about the cooking but [12:56.080 –> 13:02.400] the cooking might be fun because it’s like yeah all the recipes yeah yeah the the recipe book is [13:02.400 –> 13:06.000] annoying because it like it felt like it was going to be like oh you can just like press a thing and [13:06.000 –> 13:10.400] it will make the thing rather than having to select but no it’s not it’s it’s literally just [13:10.400 –> 13:16.160] a log the reference which is useful and it’s nice it’s basically it’s basically the curry dicks right [13:16.160 –> 13:21.760] like I appreciate it compared to breath of the wild oh sure and I was sure I’m not going to [13:21.760 –> 13:25.280] remember anything yeah yeah no absolutely it’s nice to be able to go like oh these are the ones [13:25.280 –> 13:29.680] I’ve actually done already so that you can complete the certainly the the side quests I [13:29.680 –> 13:34.560] could see myself doing uh finishing them off and whatever I don’t know why they have two different [13:34.560 –> 13:39.920] they’ve got side quests and I think they’re just to like indicate like how much of an undertaking [13:39.920 –> 13:44.960] it’s going to be there’s side quests side adventures side adventure yeah yeah it just [13:44.960 –> 13:49.840] it’s weird that well first of all it’s weird they don’t kind of describe the difference I guess you [13:49.840 –> 13:55.680] just have to infer from the word and secondly they are separated by shrine quests like it goes main [13:55.680 –> 14:02.240] quest yeah that is a little side quest in between their shrine quest side adventure yeah and then [14:02.240 –> 14:07.200] weird that then the memories is like in that list as well but anyway I’m not going to question their [14:07.200 –> 14:12.480] UI decisions that is not my field of expertise it is a little weird though I will question them [14:12.480 –> 14:18.400] all I want please do someone must um I mean it’s not really like you know we must take it down [14:20.000 –> 14:25.280] nobody’s questioning these bad decisions no it’s still it’s still a very good take [14:25.280 –> 14:32.960] nintendo to task about their terrible nobody ever criticizes them ever ever it’s never been done [14:32.960 –> 14:41.120] we’re the first yes here’s the kingdom good game good game and uh I feel like I’m talking too much [14:41.120 –> 14:44.880] about these video games but we’re definitely not I don’t know what else we’re gonna talk about by [14:44.880 –> 14:50.720] the pier we’ll be pretty short yeah uh I’ll I’ll talk about uh hard space and then we can talk [14:50.720 –> 14:56.400] about bloom which I’m also playing which I have thoughts and it’s definitely relative relevant [14:56.400 –> 15:02.560] it’s definitely relevant to the podcast as well yeah yeah um hard spaceship breaker uh is a game [15:02.560 –> 15:08.240] I picked up I don’t know when a while ago uh it’s you’re just dismantling ships in space it’s a [15:08.240 –> 15:14.160] simulation where you dismantle ships in space that that’s basically it it’s uh I it was kind [15:14.160 –> 15:20.560] of stressful at first but like I as person yes it’s a first person game you are like physically [15:20.560 –> 15:25.920] taking apart a ship you’ve got like a cutter tool um you have a grapple to let you pull things [15:25.920 –> 15:31.520] towards you or pull yourself towards things you can’t choose it’s simply like are you heavier [15:31.520 –> 15:37.840] than the object or is the object heavier than you or your whole force um fair enough yeah um [15:37.840 –> 15:42.480] and then what’s the other tool I think you’ll get bombs at some point I have yet to use them at all [15:43.120 –> 15:50.000] um but they are needed for uh the later game introduces elements of like sometimes ships are [15:50.000 –> 15:55.440] like pressurized inside so like you need to depressurize them and sometimes you can’t [15:56.080 –> 16:02.560] do that manually so you have to uh throw a bomb and get away rapid depressurization yes [16:02.560 –> 16:07.200] rapidly pressurization it sounds like the way that um spacex would describe explosions [16:08.080 –> 16:16.400] uh yeah if you like um just it’s very much so this game is set like in the late let’s see it’s [16:16.400 –> 16:22.080] like 2400 I want to say is somewhere in that somewhere that century I think the game takes [16:22.080 –> 16:27.600] place and it’s like the future and all of earth thanks for clarifying that’s the future yeah [16:27.600 –> 16:33.040] yeah it’s the future uh all of earth is ruled by a giant mega corp that you work for [16:33.040 –> 16:40.720] of course so it’s there is a wealth of commentary on uh maybe one company shouldn’t own everything [16:40.720 –> 16:45.920] in the world and uh it comes through in the dialogue there was a one of the uh writers on [16:45.920 –> 16:50.080] this game is someone I follow on twitter so I was like oh I can kind of see their style poking [16:50.080 –> 16:55.680] through here a little bit I think so I’ve been enjoying just they they sort of weave the story [16:55.680 –> 17:00.720] in by having your co-workers will like talk to you either in between shifts or just kind of at [17:00.720 –> 17:06.560] the beginning of the shift over the intercom so that’s fun verified on steam deck yeah it’s pretty [17:06.560 –> 17:12.000] good I enjoyed it would recommend I need to I have not finished it yet but I’ve gotten through the [17:12.000 –> 17:16.080] first act I think there are three acts I’m not sure can you go back and replay them because it [17:16.080 –> 17:20.080] feels like the sort of game that I’m not going to play it because I’m not a huge fan of first person [17:20.080 –> 17:26.080] and stuff like that except in exceptional circumstances um but it feels like the sort [17:26.080 –> 17:32.480] of thing that you could just go back to and it’d be kind of you know repetitive and oh absolutely [17:33.040 –> 17:38.080] relaxing in that sort of way they yeah besides the campaign mode you can basically just I think [17:38.080 –> 17:43.040] they have like a free play mode where you just kind of pick any ship to dismantle any because [17:43.040 –> 17:47.360] there are like different types of ships in the game and then also I think there’s like some sort [17:47.360 –> 17:55.200] of like race mode where you’re like trying to race against somebody else to dismantle it faster or [17:55.200 –> 18:00.400] something the the game gives you like shifts in 15 minute chunks usually I don’t know if [18:01.200 –> 18:05.840] it would limit to that I haven’t touched the mode at all to be honest but it’s a cool option for [18:05.840 –> 18:13.760] people to have competitive ship dismantling interesting mm-hmm and then finally bloom which [18:13.760 –> 18:18.960] I just picked up yesterday uh so I’ve not gotten super far in but I’m enjoying it quite a bit oh [18:18.960 –> 18:24.640] in yeah enjoy I what what um without story spoilers like how sure how much have you [18:25.680 –> 18:31.680] let’s see in terms of here I will open it on my playdate right now let me make sure the the sound [18:31.680 –> 18:35.280] is off so I’m not because I guess there’s two there’s two kind of main parts to this game and [18:35.280 –> 18:41.440] one is like this is it’s just a it’s just a very simple farming game right kind of you’re [18:41.440 –> 18:46.080] I think of the farming very much like Animal Crossing farming um that’s the kind of level [18:46.080 –> 18:50.400] it is but obviously the graphics are much simpler and then there’s the the story aspect to it which [18:50.400 –> 18:57.360] you can you can do as uh I will say as slowly as you want probably not as quick as you want [18:57.360 –> 19:02.160] but as slowly as you want honestly I feel like I’ve been going too quick so I’m I’m fine with [19:02.160 –> 19:09.760] that I enjoy the sort of leisurely play pace of things um right now in terms of upgrades I have [19:10.640 –> 19:18.560] three four twelve spots on the roof to plant things so not bad yeah uh I’ve got about like [19:18.560 –> 19:25.520] in terms of chat messages I’ve met aside from like the shop in the horoscope a day in the opening [19:25.520 –> 19:32.000] tutorial I have seven people I’ve met so far okay I have messages with I’ve been playing the little [19:32.320 –> 19:39.520] uh what’s it called star shooter hoshiko game which is fun yes I was like man this game’s easy [19:39.520 –> 19:43.440] and then I beat the first like record and I was like man this game’s hard [19:45.440 –> 19:51.600] it’s easy until it isn’t it’s easy until it isn’t yeah my current high score is 680 so I could not [19:51.600 –> 19:58.800] tell you what mine was not bad not great but fun cool yeah no it’s a good game I really enjoy it [19:58.800 –> 20:03.200] um I can’t remember whether I’ve gone back and played all of the the update oh yeah because [20:03.200 –> 20:07.040] there was a new content added there was yeah I definitely started playing it but I can’t remember [20:07.040 –> 20:10.800] whether I finished it so I’ll need to try that at some point once I definitely once we finish this [20:10.800 –> 20:16.480] episode because I’m not closing pop it open I’m not closing by the pier just now it’s no might [20:16.480 –> 20:20.560] open that for reference as well I think it’s about time we go into it well first what have you been [20:20.560 –> 20:28.400] up to uh well yeah so not very many games because um my switch is still broken um although hopefully [20:28.560 –> 20:32.880] the time this episode comes out it will not be broken anymore we’ll see I dearly hope so yeah [20:33.520 –> 20:38.960] so it’s with nintendo now they have it they are just going it says it could take up to 20 days [20:39.600 –> 20:47.040] wow which is just such a stupid like whatever um it’s with nintendo now it’s it gave me like [20:47.040 –> 20:51.600] it’s in a better place now we sent we sent the switch to a farm upstate [20:51.600 –> 20:58.720] yeah yeah so um I’ve been playing obviously by the pier for for this podcast and there’s [20:58.720 –> 21:04.800] another game I’ve been playing for uh another episode of fishing week that will be recorded [21:04.800 –> 21:11.760] next week I think I’m recording that um maybe it’s two weeks I’ve lost track um that’s that’s [21:11.760 –> 21:19.040] about it games wise I’ve been uh going through the mission impossible films um so I am now up [21:19.040 –> 21:24.640] up to date with them the new one I think something like that so um I’ve been enjoying them I had seen [21:24.640 –> 21:29.520] a couple of them before but I couldn’t remember how many so I just like watched them all um which [21:29.520 –> 21:35.360] is pretty standard for me I started like properly tracking what I’m watching a couple years ago um [21:35.360 –> 21:39.360] so there’s a lot of things I have watched that haven’t tracked um and that’s why I’m like let [21:39.360 –> 21:43.600] me watch all of this franchise and then it’s all logged and the next time when there’s a new one [21:43.600 –> 21:48.080] out comes out I don’t need to go oh did I watch that no I have because I have them logged so I [21:48.080 –> 21:53.440] did that for mission impossible I did it for transformers um there was something else that [21:53.440 –> 21:59.360] I can’t remember but yeah so I’ve done that for a few few franchises this year I liked them um I [21:59.360 –> 22:06.400] think there’s kind of there’s a they have have you seen many of them uh I think I’ve only seen like [22:06.400 –> 22:11.040] snippets I’ve never sat down and watched one through so one thing that they have in the films [22:11.040 –> 22:16.080] is like there’s technology that can like realistically create someone’s face as a mask [22:16.080 –> 22:19.600] and they also have these little things that you put on your throat and it gives you their voice [22:19.600 –> 22:25.120] as well right so so that that is something that it’s not even a spoiler right that is literally [22:25.120 –> 22:30.880] in the first one minute of the film the first film right like it is literally the first thing [22:30.880 –> 22:37.920] is somebody pretending to be somebody else um and the problem with that is because they did it in [22:37.920 –> 22:43.200] the first film it means that they can’t pretend like that technology doesn’t exist so I think [22:43.200 –> 22:48.880] almost every film I think every single film has at least one scene where halfway through [22:48.880 –> 22:54.240] the scene you’re like oh wait that’s not that person is it and then it’s like somebody dies [22:54.240 –> 22:57.200] and you’re like no I can’t believe they killed them and it’s like oh wait a minute they didn’t [22:57.200 –> 23:06.320] kill them it was somebody else every single film has that um I won’t tell you what scenes so it’s [23:06.320 –> 23:10.720] not given but yeah like this is the thing like by the fifth one I was already predicting that this [23:10.720 –> 23:14.480] would happen right like because it’s like they just do it all the time and there’s a few cases [23:14.480 –> 23:18.160] where they’re like oh we can’t use masks for this one because of this reason but they still use [23:18.160 –> 23:24.560] masks at some point in the film right it’s like oh my word so I get why they can’t just kind of [23:24.560 –> 23:29.600] ignore it because it is technology that exists but it also feels like you know maybe they could have [23:29.600 –> 23:34.640] had some plot reason to get rid of them and never use them again because after six films it gets a [23:34.640 –> 23:40.080] bit tiring having that same thing happen yeah it just kind of wrote themselves into a corner with [23:40.160 –> 23:45.520] realm of possibility is something they always have to account for exactly exactly but overall [23:45.520 –> 23:50.240] I think they’re I think they’re pretty good action films with with either kind of um they’re one of [23:50.240 –> 23:56.880] them uh I won’t say which just so it doesn’t spoil it but one of them was like so many double crossings [23:56.880 –> 24:03.680] that I was losing track of who was on what side at any one point and it just felt like have you [24:03.680 –> 24:09.920] ever seen the um uh the Rick and Morty episode about the heist no I haven’t seen it it’s a very [24:09.920 –> 24:15.120] funny episode and it’s just basically making fun of heists basically it’s like the entire episode [24:15.120 –> 24:19.840] is just constantly like double crossing double crossing double crossing to like a ridiculous [24:19.840 –> 24:25.760] degree and it just felt like this film that it was like this is this is what um created that episode [24:25.760 –> 24:30.800] isn’t it it was this film it was like so many double crossings it’s like there was a space [24:30.800 –> 24:36.160] where it was like in one minute I’m pretty sure they double crossed like five times and I’m like [24:36.160 –> 24:43.520] what just happened here but overall they’re fun I enjoy them so I’m looking forward to the new one [24:43.520 –> 24:48.080] or I will have been looking forward to the you’re gonna go see it and you have seen it by the time [24:48.080 –> 24:54.480] this has come out yes hopefully cool uh yeah I think that’s thing that’s that’s that’s about it [24:55.040 –> 24:58.000] so only 25 minutes of what we’ve been up to uh [24:59.520 –> 25:03.120] I think I think they should cover it yeah should we talk about by the pier [25:03.120 –> 25:09.840] why not we’re here so we are the playdate players um so we bought is that our team name now the play [25:10.880 –> 25:16.320] the play the playdate players it sounds sounds a bit yeah no there’s not there’s not really a [25:16.320 –> 25:21.360] good name no we’ll workshop something play daters no that’s not even that’s that’s worse yeah that [25:21.360 –> 25:27.680] is worse uh we have play dates because we are the people that for some reason spent money on this [25:27.680 –> 25:33.120] thing uh which I definitely don’t regret like that’s not sarcastic I don’t regret it but as [25:33.120 –> 25:38.480] I’ve said many a time you probably shouldn’t buy one but they’re great it’s one of those things [25:38.480 –> 25:43.440] where like I don’t know I’m glad I bought one but when I got it in the mail it’s like oh this is a [25:43.440 –> 25:48.960] nice surprise but it was uh it was more like a gift to future me yeah a nice surprise that I [25:48.960 –> 25:55.040] paid for 18 months ago yeah that’s what I love about kickstarter like I have so many kickstarters [25:55.040 –> 25:59.120] and just like every couple of months I’m like oh a new game that I paid for three years ago [26:00.240 –> 26:06.560] yeah I’m I’m really I’m coming around to that I enjoy the the surprise oh it’s it’s a fun thing [26:06.560 –> 26:11.520] it’s I already spent the money I don’t it like it was getting spent either way but yeah yeah [26:11.520 –> 26:16.800] instead it’s a nice pleasant surprise instead of a well and the thing is I guess I can spend money [26:16.800 –> 26:22.560] and the thing is buying one now for later compared to buying one now for now it’s not [26:22.560 –> 26:26.640] like I’m going to play the game now anyway I have too many games so I may as well buy one [26:26.640 –> 26:32.240] for the future absolutely this is our pitch for the play date you’re gonna want to play it [26:32.240 –> 26:39.120] eventually just just buy a copy it’ll get there and like I I think they’re mostly caught up but [26:39.120 –> 26:44.320] like you know a few months half a year you’ll be like oh what’s this and it’ll just just be a fun [26:44.320 –> 26:49.920] thing to try out there’s like I got so many games that like a lot of them I will probably never [26:49.920 –> 26:54.640] touch but like even just today the day we’re recording this a bunch of games came out for [26:54.640 –> 26:59.840] the play date that I’m looking thinking about going through and picking up a couple so yeah [26:59.840 –> 27:03.760] and I think the interesting thing about most of the games is they’re not just like oh you could [27:03.760 –> 27:08.240] play this on anything like sure there are similar sorts of games with some of them like there’s a [27:08.240 –> 27:12.640] kind of snake clone which is changing things up sure you could guess but it’s not the same [27:13.200 –> 27:17.120] right and there’s some there’s something really charming about it and it’s not I would never [27:17.120 –> 27:22.320] suggest that this should be people’s only games console no but it’s a nice as an additional I [27:22.320 –> 27:28.240] agree it’s it’s fun to have like I mean I think that was a lot of the appeal of the DS2 is like [27:28.240 –> 27:33.040] you’ve got two screens what can you do with two screens and like this set of buttons like what [27:33.040 –> 27:37.840] kind of gameplay does that create and sometimes there was a lot of fun stuff that came with it [27:37.840 –> 27:43.520] yeah yeah I know definitely definitely cool so I guess a quick explanation of by the pier [27:43.520 –> 27:50.240] it is a play date fishing game where you I mean well let’s let’s just be honest about it you use [27:50.240 –> 27:55.600] the crank that you know that’s that’s the gimmick they they put a crank on this thing they were [27:55.600 –> 28:00.960] asking for fishing games when they said when they did that I’m frankly surprised there aren’t [28:00.960 –> 28:08.560] billions more uh well I mean maybe there are but I haven’t heard of them hey uh don’t don’t don’t [28:09.440 –> 28:14.080] don’t get into that don’t fall down that hole I have a list as long as my arm of games [28:15.200 –> 28:20.480] I’m both fishing and farming games oh yeah yeah there’s a so there’s a tag on h.io right for [28:20.480 –> 28:26.320] play for play date and you can just kind of you know scroll endlessly through them um now that [28:26.320 –> 28:31.520] I’m getting into play date was this is gonna start being dangerous I think yeah yeah especially [28:31.520 –> 28:36.160] as so many of the itch ones are obviously free or very very cheap like I think this one was [28:36.160 –> 28:42.800] technically free but like they suggest two dollars um so so why not buy it it’s two dollars yeah [28:42.800 –> 28:48.080] exactly exactly and I think the fun thing about that is like oh you don’t technically have to pay [28:48.080 –> 28:54.000] it um but if you do maybe give us this like I I just I was like oh I’m not gonna give you two [28:54.000 –> 28:58.560] dollars I’ll give you five dollars right like it was just like such an easy thing to go well [28:58.560 –> 29:04.320] if you’re asking for two I’ll give you five like it’s such a small amount extra um being such a low [29:04.320 –> 29:09.200] amount anyway and like you know I mean let’s be honest this game probably isn’t really worth five [29:09.200 –> 29:15.840] dollars it’s a very simple game but it’s such a small amount of money that it’s for me obviously [29:15.840 –> 29:20.640] I understand everybody has different financial situations but it felt worth it to me and I like [29:20.640 –> 29:25.920] to support people um and small devs and stuff like that oh man there’s so many little games on [29:25.920 –> 29:32.160] here I’m gonna spend too much money what have I done no I was on itch.io already so this was just [29:32.160 –> 29:36.720] kind of when you reminded me by play date existed this was sort of an eventual thing that was gonna [29:36.720 –> 29:44.560] happen so this is a very simple fishing game so you’re you’re on a pier um it’s a side side [29:44.560 –> 29:53.440] profile view um and you you press a to throw to go back the way I can’t remember what this [29:53.440 –> 30:00.800] terminology for this in fishing I’m sure but I can’t remember and then you you move the you like [30:00.800 –> 30:08.240] flick the play date forward and let go of a to cast it out and then it goes in the water and then [30:08.240 –> 30:14.560] you wait and a fish nibbles and then you crank that thing like nothing on earth except kind of [30:14.560 –> 30:17.680] so but we’ll get into that we’ll get we’ll get into that we’ll get into the details of that but [30:17.680 –> 30:24.160] that’s basically it right like you you cast out a fish bites you you crank to pull it in [30:26.080 –> 30:29.440] and just like a whole bunch of different fish and you get them at different points [30:29.440 –> 30:34.720] basically you you have to like put the line out at different points which I’ve it took me a while [30:34.720 –> 30:40.720] to figure out that I got really good at casting but that means I got really bad at casting a small [30:40.720 –> 30:45.920] amount so it was like oh how do I get the small amounts again you can just you can just reel it [30:45.920 –> 30:51.840] back in before a fish goes on and then you’re closer in and it was much easier once I realized [30:51.840 –> 30:57.120] that it took me ages of just going like I can’t get a small amount anymore I’m too good at this [30:57.120 –> 31:03.520] now I can’t remember how I was bad at it before suffering from success yeah exactly exactly yeah [31:03.520 –> 31:09.600] I uh I think I threw it out pretty far right away I was like oh I didn’t even okay I guess I’m [31:09.600 –> 31:14.480] throwing it out this far I guess cast that’s the word for it yes casting the line this far [31:15.440 –> 31:21.600] uh it’s it’s a very simple mechanic and I like that it makes use of the play dates like gyro [31:21.600 –> 31:28.480] I guess it can detect that it’s being moved around yeah uh beyond that I mean what do we want to [31:28.480 –> 31:32.080] tackle for I know there’s so much to talk good question well let’s talk about the actual fishing [31:32.080 –> 31:37.760] mechanic itself right so um yeah so we talked about the the casting it’s it’s fun I can see [31:37.760 –> 31:43.120] how it would be annoying if you wanted to do this a lot um it I think I don’t know if it’s possible [31:43.120 –> 31:51.200] to like to cast it without flicking it um but I guess it doesn’t massively matter right um the [31:51.200 –> 31:55.840] but then once you’ve got it out you’re you’re reeling in with the crank this is what we didn’t [31:55.840 –> 32:02.320] we kind of alluded to before is that you have to you’ve got a timer and the timer is different [32:02.320 –> 32:09.200] depending on the fish I think um because some of them certainly moved faster than others and you [32:09.200 –> 32:16.640] have to reel it in before the timer runs out but here’s the catch hey um the there’s a tension [32:16.640 –> 32:21.520] meter and if the tension meter goes all the way to the top your line snaps so you have to like [32:21.520 –> 32:26.320] reel it in and then stop and then reel it in and then stomp and then reel it in and stop and uh [32:27.200 –> 32:32.480] it’s an interesting I think the the timer made that really stressful to me like if it weren’t [32:32.480 –> 32:38.320] for the timer I think it would be a lot less it’s certainly not relaxing in that aspect of things [32:38.320 –> 32:43.520] like if you think about um have you played spirit fader yes so the fishing and spirit fader is kind [32:43.520 –> 32:50.240] of similar where you have the tension meter um and it’s but there’s no timer on that so like you [32:50.240 –> 32:54.080] hold it to reel it in and then you notice it’s going too much you let go and then you you press [32:54.080 –> 32:59.040] it again when you think there’s enough enough time as a lapse that it’s not and it just if you do it [32:59.040 –> 33:04.080] correctly eventually you’ll get it in whereas this is like if you don’t do it fast enough and then [33:04.080 –> 33:08.880] pause for the right for just long enough that it goes down enough like you’re not going to get it [33:08.880 –> 33:14.240] in and that that timer aspect is kind of makes that stressful right because if it reaches the [33:14.240 –> 33:21.600] end of the timer you’re the line also snaps yeah so either way it’s just not gonna happen there is [33:21.600 –> 33:28.160] it and let me tell you the snap sound of the uh the line is something about it is just very [33:28.160 –> 33:35.200] visceral and infuriating it is it is deeply upsetting I’m quite impressed [33:37.760 –> 33:43.440] yeah I’m trying to so there’s also I mean the graphics are incredibly simple like it’s a stick [33:43.440 –> 33:51.040] man um but um I think overall the gameplay is fun I mean that that we that’s literally it we’ve [33:51.040 –> 33:55.200] talked about the entire gameplay I mean yeah that’s basically the game uh if you press the [33:55.200 –> 34:01.120] little home button on the play date there you can click how to play and it’ll tell you how to play [34:01.680 –> 34:05.760] which by the way I definitely needed to do I could not figure out for the life of me how to play [34:05.760 –> 34:11.280] before I did that and the okay let’s talk about the how to play let’s let’s just talk about that [34:11.280 –> 34:14.880] first because it says this is the instructions it gives you it says how to cast the fishing rod [34:14.880 –> 34:19.440] you press and hold a you swing and flick the play date forward then you release a right at the end [34:19.440 –> 34:25.200] of the swing flick which is cool I’m glad yeah it teaches it’s nice to have that page it does not [34:25.200 –> 34:32.160] tell you the process of reeling in fish so I was immediately getting fish at the very end of the [34:32.160 –> 34:36.480] screen and I was like trying to reel them in and it just kept snapping and I could never get them [34:37.120 –> 34:42.480] yeah to come in and I like I didn’t understand what the tension line was I didn’t understand [34:42.480 –> 34:48.800] like what the timer was I’m like is the timer like how close the fish is to me and is the tension [34:48.800 –> 34:55.840] line like I guess hitting the top of it’s bad what do I it was incredibly frustrating I don’t [34:55.840 –> 35:03.600] but to figure out I’m just like I know I’m an idiot but I I wish I just understood what I’m [35:03.600 –> 35:07.920] doing wrong here um so I I think I was just getting like the hardest fish right off the [35:07.920 –> 35:13.760] bat or something yeah so like I mean probably important to say you can scroll down in that how [35:13.760 –> 35:23.600] to and it does tell you I tried and it let’s see why is it it oh my gosh so it does tell you all [35:23.600 –> 35:27.760] that information down there but it could I was like I’m sure there must be more of this because [35:27.760 –> 35:32.160] I could see like a tiny bit of rolling off I’m like maybe it’s just glitched but I was just [35:32.160 –> 35:38.800] pulling it towards me instead of pushing it away wow I’m really quite clever yeah I think it could [35:38.800 –> 35:42.560] do a better job of like it doesn’t show you that initially and there’s no like kind of like [35:42.560 –> 35:48.000] interactive tutorial which might be asking a bit much for a free game for it for this but sensibly [35:48.000 –> 35:52.080] two dollar game yeah at least showing you the how to play right like it took me a while to actually [35:52.080 –> 35:57.840] realize that there was a how to play thing um and then uh actually go into it and read it and I [35:57.840 –> 36:01.440] obviously then knew how to play as soon as I’d read that like I didn’t actually need an interactive [36:01.440 –> 36:06.640] tutorial um it’s it’s I’m looking through it now and it under it explains it quite well quite [36:06.640 –> 36:11.920] easily yeah yeah yeah definitely there are definitely some fish that have still failed [36:11.920 –> 36:17.280] to catch like I’ve not played an hour maybe played about an hour or something um but there [36:17.280 –> 36:22.080] are still some fish that I just I cannot for the life of me figure out how to do because I don’t [36:22.080 –> 36:28.160] know whether I’d like need to do like keep the tension at a specific point but like every time [36:28.240 –> 36:34.080] I let go it then moves further away okay I think I have a hypothesis on this now I guess I’ll have [36:34.080 –> 36:40.800] to test it but it’ll be kind of pointless after the podcast to report in but uh I see now that [36:40.800 –> 36:45.200] says the exclamation point means the fish is struggling and that tension increases much more [36:45.200 –> 36:49.760] rapidly so before I would always do it then because I was like it’s gonna get away faster [36:49.760 –> 36:54.480] is what I assumed the exclamation point means it does go well this is the thing that’s when it does [36:54.480 –> 36:59.920] move away so like I’ve tried yeah I’ve tried stopping when it has the exclamation park and [36:59.920 –> 37:04.320] exclamation point and yeah it moves away from you quite fast at that point as well so like [37:05.200 –> 37:10.320] I’m not sure it’s it’s a little tricky uh yeah I’ve gotten every fish in the game except for [37:10.320 –> 37:15.840] one I believe and I don’t really know where or what it is yeah sometimes I’ll just just can’t [37:15.840 –> 37:20.320] get the thing that’s on the end of the line and it can be pretty frustrating there are three that [37:20.320 –> 37:25.840] I haven’t caught um and I’m not sure what they are I’m pretty sure I have one on the line right [37:25.840 –> 37:31.200] now I’m definitely not going to get it in though because I it’s further away than the timer is so [37:31.200 –> 37:36.560] yeah I think I think what I’m saying is I think this game would be a lot more enjoyable and I [37:36.560 –> 37:42.800] would probably spend more time playing it if it weren’t for the timer right um and it’s like even [37:42.800 –> 37:48.720] if the tension like got more and more as you went along so in essence there was a timer there [37:49.280 –> 37:55.360] right but it was still possible to do it like you just had to like do it really really slowly [37:55.360 –> 38:01.600] or something that would be more enjoyable I just like you know this is about cottagecore games [38:01.600 –> 38:06.640] we talk about games that are generally relaxing and that sort of stuff right um and this seems [38:06.640 –> 38:12.080] like a good time killer but I don’t know if I would call it relaxing no no and this is the [38:12.080 –> 38:17.200] thing like because actually like spirit faders fishing when I talked about before I think is [38:17.200 –> 38:23.040] generally quite enjoyable right like I like the challenge it’s not just like oh you press the [38:23.040 –> 38:28.240] button and you catch the fish right like and different fish have different methods that you [38:28.240 –> 38:33.280] have to do to catch them and that’s that I think that’s quite fun but if you suddenly have 10 [38:33.280 –> 38:39.840] seconds to do it suddenly it becomes a lot less fun a little less fun yeah yeah it’s because it’s [38:39.840 –> 38:45.040] all about pattern recognition but the problem is that when you have almost no time to figure out [38:45.040 –> 38:52.720] the pattern it just ends up becoming like a battle against time and it’s that and also [38:53.600 –> 38:57.680] the other thing about spirit fair is like generally you have roughly the same fish in [38:57.680 –> 39:03.760] the same area right so you can I’m basic on that yeah trying to figure out exactly where [39:04.480 –> 39:09.920] I have thrown my line and therefore what fish I’m getting I can’t right that’s not [39:10.880 –> 39:16.960] there’s no like lines to tell you like no or in this fish exactly kind o
Depictions of weight in media are notoriously unhealthy, from unrealistic body-image to negative characterization of people who are larger or heavyset. Dallin Rowell joins the show to discuss the role of heavier weights in story and characters, the fat-advocacy movement, and specific examples of movies & television and how they present "fat" people. Dalin Rowell is a film writer for Slash Film, and a regular contributor to the Broken Brain, cohost/reviewer of the Netflix series "Anne With an E." Follow her work at ; https://www.slashfilm.com/author/dalinrowell/ Support the program by subscribing on Patreon, at www.patreon.com/brokenbrain, get bonus materials and be part of the Brainiac crew.
Sara-Jayne is in conversation with comedian Dalin Oliver.See omnystudio.com/listener for privacy information.
Dalin Rowell, movie critic and film writer for SlashFilm, joins me for our next deep dive into the issues of trauma, attachment, and relationships present in the Netflix Series "Anne with an E," specifically focusing on Episode 2, "I Am No Bird, and No Net Ensnares Me." Follow Dalin's work at: https://www.slashfilm.com/author/dalinrowell/ Consider getting involved in the show by becoming a Patron at www.patreon.com/brokenbrain, get access to bonus episodes and video of all the interviews, or make a one time contribution at www.buymeacoffee.com/brokenbrain.
15 ans pour le « Super Moscato Show » et toujours pas une ride ! On ne change pas une équipe qui gagne : Vincent Moscato sera de nouveau épaulé par sa Dream Team composée de Pierre Dorian, Adrien Aigoin, Éric Di Meco, Maryse Ewanjé-Epée, Denis Charvet et Stephen Brun. Deux nouvelles arrivées feront leur entrée dans l'équipe. Marion Bartoli, la championne de Wimbledon 2013 et dernière française à avoir remporté un Grand Chelem, rejoindra la Dream team pour commenter, analyser et débattre sur l'actualité et les événements sportifs qui rythmeront cette année. Le pilote français Esteban Ocon interviendra également cette saison autour de chaque Grand Prix de Formule 1 !
Alex Kirry and Scott Mitchell wonder what made Dalin Holker want to transfer from BYU? Follow UnRivaled on Twitter, Instagram and Facebook for more.See omnystudio.com/listener for privacy information.
The 90s were a TIME to be Black and be in film. And a lot of us were raised by the content from this film. It was also a moment for relevance, connectivity, and realizing that the spectrum of Blackness was a lot closer together than we may have realized. Set It Off? Above the Rim? Friday? New Jack City? Black folks were living on the silver screen. In this episode, Dalin and AJ dive into the subject of 4 movies from the 90s - Boomerang, Soul Food, Bad Boys, and Love & Basketball - that influenced their relationships with the culture and how it cultivated who they became as adults. They'll also talk about the relevance these films may have today. So grab that popcorn, chocolate of your choice, and extra large icee (go to the bathroom first) because Battle Fatigue is taking you to the movies!
At Battle Fatigue's core, finding reasons for joy and laughter amongst the madness is key. And today's history re-telling is no different. Prepare yourself for a wild ride and very true story. In this episode, AJ regales us with the story of what happens when a counterfeit prodigy, a big bad with Thanos vibes, a relentless secret service agent (think Tommy Lee Jones in U.S. Marshals), and a smooth talking informant get together for an insane plot with more twists than a pretzel factory! Oh, what's the plot? To steal Abe Lincoln's body. Join a fully-invested Dalin as he tries to keep up with everything going on in an episode we call: Counterfeit Lincoln!
In this episode of Battle Fatigue, AJ and Dalin slow things down for a second for a check-in with each other. The world is literally going to hell in a daisy-painted handbasket and the duo wants to chill and process some of the major moments happening around us, together. If you are feeling overwhelmed or unmoored and need something to help give you words that make you feel like, “yup, I felt that too,” join these best friends for a very honest check in.
***Trigger Warning*** This episode of Battle Fatigue deals with a reaction to the decision to overturn Roe v Wade. AJ and Dalin will be discussing the history of experimentation on Black people - specifically Black women - from the time of slavery until today. AJ will break down how deeply rooted gynecological studies have been in causing trauma to the bodies of Black women. And you will hear about how methods of bondage, abortion, breeding, and overall sexual assault with Black women have been used to further the American agenda and other scientific advancements. If it wasn't clear, this episode is about Black women. Listener discretion is highly advised. Tune in if you can, but please take care of yourselves.
The office is often a not-so-conventional space for Black people to exist. Most people are told to hang up their problems when they get to work, but what about having to hang up your Blackness? Working in predominantly White spaces can come with its own sets of prejudices and stresses. In this episode, AJ and Dalin recall some of their early and more current experiences of systemic racism in and around the cubicle. They'll talk microaggressions and other discriminations as only they know how.
***NOTE: This episode was recorded one day before the horrific events in Uvalde, Texas at Robb Elementary School.*** In this blerd-to-end-all-blerd episodes, AJ and Dalin are back with another Debate Mixtape throw down. In volume 4, they tackle the still unresolved issue: Is The Nightmare Before Christmas a Halloween movie or a Christmas movie and is there a middle ground for the two? We'll also discover the best and SECOND best Disney villains with their friend-affirming answers and hear the moment when Dalin renders AJ speechless (not for long, but still). Then things get more serious when they ponder whether OG Justice League member Martian Manhunter chose Blackness as a visual representation and home of his personal grief. Go deep into the questions inside of the questions on this blerd-i-sode ep of Battle Fatigue.
In this episode of the Thoughtful Entrepreneur, your host Josh Elledge talks to the CEO of https://www.videosupply.com/ (Video Supply), Dallin Nead. Video Supply is an on-demand video production services marketplace. Users can sign up on their website for free and shop for the specific video production services they need, whether it's a one-time request or a regular custom project. Video Supply helps brands all around the world create professional, high-level content to effectively promote any product or purpose. Dalin shares that the first thing you need when trying to create video content is a plan. Without a plan, you're setting yourself up to fail when it comes to getting eyes on your content. Dallin also explains that there needs to be true intention and purpose behind your video content, especially if you want any of it to go viral. You need to be able to use video to tell your audience your message, no matter where they are in the customer journey. Video Supply plans, produces and promotes video content for their clients. Video Supply offers a paid video strategy consultation where they meet with their clients and their teams to guide them on how to get the biggest ROI for their video content creation. Video Supply can also write video scripts, and produce videos using their trained professional videographers. Dallin shares that your content should reflect what your brand is trying to do, whether that's creating a video marketing campaign or training videos for your team. No matter what type of video you need to generate for your business, Video Supply offers hands-on, high-level services that can meet those needs. It's all about meeting people where they are, Dallin explains. Pricing is very transparent on their website so you're never wondering how much you'll need to spend on video work. Their marketplace offers a unique customer experience that makes shopping for video content services easier and more seamless than ever. Systematizing your video content is extremely important. You need to use the power of SEO and consistency in order to maximize the ROI of your videos. Driving traffic especially from YouTube to your website is vital if you want the most bang for your buck. You also need to leverage your content by getting it in front of the right people. Josh and Dallin agree that you have to consider what matters more to you – views aren't worth much if they don't include your target audience. Remember, views are ultimately a vanity metric, and who is seeing your video matters more than how many people saw it. Want to learn more? Check out Video Supply's website at https://www.videosupply.com/ (https://www.videosupply.com/). Check out Video Supply on LinkedIn at https://www.linkedin.com/company/videosupplyhq/ (https://www.linkedin.com/company/videosupplyhq/). Check out Dallin Nead on LinkedIn at https://www.linkedin.com/in/dallinnead/ (https://www.linkedin.com/in/dallinnead/). Don't forget to subscribe to The Thoughtful Entrepreneur and thank you for listening. Tune in next time! More from UpMyInfluence: ✅ We are actively booking guests for our DAILY Entrepreneur Success Podcast.https://upmyinfluence.com/guest ( Schedule HERE). ✅ Are you a 6-figure consultant? Let us fill your sales schedule and move you to 7-figures.https://upmyinfluence.com/b2b ( Learn more here). ✅ Check out our freehttps://upmyinfluence.com/1 ( Authority Transformation Masterclass).
Well, it finally happened. AJ finally gets to nerd out about one of her other favorite historical figures: her main man Rob. In this episode of Battle Fatigue, the duo journey through the fascinating life of Robert Smalls. This spy story is wild and winding and just when you think it's over, there's more. The reveals are too many to count and Dalin has a lot of questions. There aren't too many stories from the days of enslavement that end with a sense of unbridled hope and overflowing pride. This isn't just a tale of survival. It's a tale of what's possible. So buckle up, buttercup! We're going on a wild ride with the badass, Robert Smalls. Hope you don't get seasick.
"Do you know why today's a great day? Because we are gonna be...nerrrrds!" In this nerdisode, AJ and Dalin catch up on some much needed discussions regarding the latest in things Marvel, DC, Disney, Star Wars, comics, and more. It's a beautiful thing when one of your versions of self-care and recharge can happen with another person. Tune in for verbal shenanigans and other outlandishness as our hosts with the most talk nerdy to you.