Podcasts about interaction design association

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Best podcasts about interaction design association

Latest podcast episodes about interaction design association

Circular Economy Podcast
155 Martin Tomitsch and Steve Baty: Life-centred design

Circular Economy Podcast

Play Episode Listen Later Apr 12, 2025 57:23


Martin Tomitsch and Steve Baty have written a brilliant book called Designing Tomorrow: strategic design tactics to change your practice, organization and planetary impact, published earlier this year. Martin Tomitsch is a Professor and Head of the Transdisciplinary School at the University of Technology Sydney (UTS). As a design academic and educator, Martin advocates for the transformative power of design to envision speculative futures and drive positive change. He has written lots of academic articles and seven books, including Making Cities Smarter and Design Think Make Break Repeat. Steve Baty was the inaugural CEO of the Australian Design Council, co-founder of Meld Studios and co-founder of UX Australia. He is a Director of the Product Stewardship Centre of Excellence and served two years as the President of the Interaction Design Association. Steve focuses on the integration between strategic design and traditional architectural practice, especially for improving our public spaces, infrastructure and services. You might be noticing interest around supporting responsible innovation in ways that consider all life – human and other-than-human. That might be badged as life-centred, regenerative or post-anthropocentric design, and Martin Tomitsch and Steve Baty say these approaches share an important goal, to ‘reach an operational status where human activity no longer exceeds the planetary limits.' In Designing Tomorrow, Martin and Steve bring together several design philosophies, to help designers, strategists and policymakers amplify their impact, shift their perspectives and empower them to create lasting positive change inside organizations. We'll talk about some of the concepts and tools they introduce in the book, why we need to carefully consider who is involved in a system and the broader implications of our design decisions, and ways to change our mindsets – including about stakeholders, our sphere of influence and how to think about strategic decisions.

Brave UX with Brendan Jarvis
Greg Petroff - Practical Executive Design Leadership

Brave UX with Brendan Jarvis

Play Episode Listen Later Aug 19, 2024 70:08


Greg Petroff discusses the practicalities of executive design leadership, why he believes in ‘make to think', and the ins-and-outs of working with product and engineering. Highlights include: How much advocacy for design is too much? Why do you prefer project-based teams over product-based teams? How do you align the engineering, product and design organisations? How have your recent experiences in the labour market changed you? What does effective compromise look like in enterprise software design? ====== Who is Greg Petroff? A 25 year veteran of the design field, for the past 10 years Greg has led significant design organisations at some of the world's largest and most recognisable companies.  Until recently, he was the vice president and chief design officer of Cisco Secure, where he led the design innovation and transformation of one of the world's largest cybersecurity solutions providers. His highlight reel also includes being the chief experience officer at GE Digital, managing director of Google Cloud, vice president and global head of design at ServiceNow, and senior vice president of design at Compass. One of the early members of our emerging field, Greg is a founding board member of the Interaction Design Association, where he also contributed as the treasurer and as an early conference chair.  A generous contributor to the field, Greg has shared his insights on stages across the world, including at TedX, the Interaction conference, UX Australia, Enterprise UX, and on the most-excellent Finding Our Way podcast. ====== Find Greg here: LinkedIn: https://www.linkedin.com/in/gpetroff/  X: https://twitter.com/gpetroff ====== Liked what you heard and want to hear more? Subscribe and support the show by leaving a review on Apple Podcasts (or wherever you listen). Follow us on our other social channels for more great Brave UX content! YouTube: https://www.youtube.com/TheSpaceInBetween/ LinkedIn: https://www.linkedin.com/company/the-space-in-between/ Instagram: https://www.instagram.com/thespaceinbetw__n/ ====== Hosted by Brendan Jarvis: LinkedIn: https://www.linkedin.com/in/brendanjarvis/ Website: https://thespaceinbetween.co.nz/ Twitter: https://twitter.com/brendanjarvis/

Nodes of Design
Nodes of Design#112: Scaling Design teams by Aditi Sharma

Nodes of Design

Play Episode Listen Later Mar 22, 2024 51:01


Aditi Sharma is an award-winning design executive passionate about inclusive, ethical, sustainable, and human-centered innovation. She is the recipient of the prestigious 'Dr. Sarojini Naidu Award' from the Govt. of India, '40 under 40' award from Business Elite, 'Woman Who Builds' award by Globant, and was named an inspirational woman in STEM by the Authority Magazine. As a lecturer at Pratt, Aditi curated one of the top ten UX programs offered in the United States. Aditi is a published design practitioner, is regularly invited to share her thought leadership across print, keynotes, and podcasts, such as for CampaignLive, Business Insider, AI & Data Analytics Network, Interaction Design Association, Brave UX, Authority Magazine, Inclusive Design Association, Customer Experience Network, Finance Magnates, South by Southwest (SXSW), and Product-Led Alliance (PLA) to name a few. As the Head of Design & Research at Amazon, Aditi manages a global team that leads the customer experience for 30+ Fintech products to help track revenue, usage, costs, and forecasts for AWS. Previously, as the Head of Payments Design/ Executive Director of Digital Experience Design at J.P. Morgan & Chase, Aditi set up a global design practice to build intelligent enterprise Fintech platforms. Prior to that, at Accenture Interactive, she strategized and executed customer-centric design engagements for clients such as Walmart, DuPont, and Cargill. She continues to explore the dynamism of creativity to deliver customer outcomes at the intersection of human excellence, business profitability, and technical innovation.  Today, we're diving into Scaling Design teams with Aditi Sharma. Aditi will share her journey into design, tips for scaling design teams, and her vision for the future of design. Stay tuned for insights on aligning teams, hiring strategies, and managing feedback loops. We'll also explore how Aditi approaches challenges and stays inspired in her daily routine. Get ready for an insightful conversation with Aditi Sharma on the Nodes of Design podcast! Books Recommendations       Sapiens by Yuval Noah Harari Find Your Why by Simon Sinek Think Again, Adam Grant Creative Confidence, David and Tom Kelley Thank you for listening to this episode of Nodes of Design. We hope you enjoy the Nodes of Design Podcast on your favorite podcast platforms- Apple Podcast, Spotify, Google Podcasts, Amazon Music, and many more. If this episode helped you understand and learn something new, please share and join the knowledge-sharing community Spreadknowledge. This podcast aims to make design education accessible to all. Nodes of Design is a non-profit and self-sponsored initiative by Tejj. Keywords: Design teams, design hiring, scaling design teams, design thinking, Amazon Design, Design systems, Design leadership

UNIQUEWAYS WITH THOMAS GIRARD
162 Irene Pereyra, Designer

UNIQUEWAYS WITH THOMAS GIRARD

Play Episode Listen Later Feb 27, 2024 18:50


Since 2007, I have led the program management and UX initiatives for clients including M+, The Met, Kickstarter, Wacom, Zumtobel, USA Today, EA, Spotify, and Google. My work has been recognized by Cannes, the Webbys, the Emmys, the Interaction Design Association, the European Design Awards, and many more.

Cominmag
Cominmag Live 456 Design Interactif : l'art de l'engagement numérique

Cominmag

Play Episode Listen Later Oct 18, 2023 29:53


IxDA Romandie fait partie de l'Interaction Design Association. Le but de cette association est de construire un réseau de designers émergents et expérimentés en Suisse romande et de donner aux membres les moyens de défendre et de construire des produits et des services significatifs pour les humains. L'objectif final étant d'inspirer et de faciliter le partage d'idées. Nous avons invité Lidia Panio, présidente de IxDA Romandie pour en savoir plus. Un podcast également disponible sur: Apple Podcast https://podcasts.apple.com/ch/podcast/cominmag/id1526101611?l=fr Anchor https://anchor.fm/cominmag Google Podcast https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy8xYmRjZjE5OC9wb2RjYXN0L3Jzcw Spotify https://open.spotify.com/show/3uFVrP7kAMuAMM4av61q3j --- Send in a voice message: https://podcasters.spotify.com/pod/show/cominmag/message

Design Feeling
End of year reflections and being aware of the self and the system you're part of with Andi Mignolo

Design Feeling

Play Episode Listen Later Jan 19, 2023 59:49 Transcription Available


#028 - Welcome to Season 3! As designers, we are good at thinking and doing. But what about being? How does that look and feel like? In this first episode of Season 3, I spoke with Andrea (Andi) Mignolo, designer, executive coach and the President of the Interaction Design Association. Andi talks about self-awareness but also awareness of the system the self is part of.In this episode:Ontology: a way of beingCentering yourselfHow self-awareness makes you a better designerEmbracing resistance as part of the creative processUncoupling design and capitalismand much more!ShownotesAndrea on LinkedInhttps://www.linkedin.com/in/mignolo/Method and Matterhttps://methodandmatter.com/The Interaction Design Associationhttps://www.ixda.org/P N T S . U S: an ontological design studiohttps://pnts.us/Wordpress theme Andi designedhttps://wordpress.com/blog/2010/08/16/new-theme-oulipo/Andi writes a monthly newsletter about leadership, business, and being human, called Kitchen Party.https://methodandmatter.com/kitchen-party/Show creditsIllustrations by Isa Vicentehttps://www.instagram.com/isadezgz/Music by Brad Porterhttps://prtr.co/Episode edited by Niall Mackayhttps://sevenmillionbikes.com/Follow Design Feeling on social! LinkedInhttps://www.linkedin.com/company/designfeelingco Instagramhttps://www.instagram.com/designfeelingco/ Twitterhttps://twitter.com/designfeelingco TikTokhttps://www.tiktok.com/@designfeelingco Facebookhttps://www.facebook.com/designfeelingco

The Informed Life
Boon Yew Chew on Roam

The Informed Life

Play Episode Listen Later Jan 16, 2022 30:14 Transcription Available


Boon Yew Chew is a strategic designer at Elsevier and a leader in IxDA, the Interaction Design Association. In this conversation, we delve into Roam Research, which Boon uses to take notes and tame “an ever-evolving multi-dimensional beast of knowledge.”If you're enjoying the show, please rate or review it in Apple's Podcasts directory: https://podcasts.apple.com/us/podcast/the-informed-life/id1450117117?itsct=podcast_box&itscg=30200Show notesBoon Yew Chew on LinkedInBoon Yew Chew on Medium@BoonYCH on TwitterElsevierIxDAIxDA London MeetupInteraction Conference 2022Adding life back to my notes: Roam after 4 months by Boon Yew ChewRoam ResearchOmniOutliner The Informed Life episode 43: Rob Haisfield on RoamThe Informed Life episode 54: Kourosh Dini on DEVONthinkEvernoteOneNoteSome show notes may include Amazon affiliate links. I get a small commission for purchases made through these links.

Power of Ten with Andy Polaine
15: Katja Forbes - Journey Into Design Leadership

Power of Ten with Andy Polaine

Play Episode Listen Later Jun 18, 2021 47:32


My guest in this episode is Katja Forbes, Managing Director of Designit, Australia & New Zealand. Katja is also on the Global Board of the Interaction Design Association. Katja was recognised as one of the Top 100 Australian Professionals 2020, Top 10 Australian Women Entrepreneurs 2018 by My Entrepreneur Magazine and named one of the 100 Women of Influence by Westpac and the Australian Financial Review in 2016. In this episode she talks about her journey to design leadership, learning to let go of the tools and start managing people, building up her own company through to being acquired. Show Links Episode page and transcripts Katja Katja on LinkedIn Katja on Twitter Katja on Instagram DesignIt Andy Subscribe to Power of Ten Subscribe to Andy's newsletter Doctor's Note Andy on Twitter Andy on LinkedIn Polaine.com Suggestions? Feedback? Get in touch!

DesignOps Island Discs
Dave Malouf - Defining DesignOps

DesignOps Island Discs

Play Episode Listen Later May 10, 2021 24:46


Dave Malouf, designer, author, educator and design leader, talks to us about his path to DesignOps, how we should be defining what DesignOps is and the dangers of automation around how "every tool is a weapon if you hold it right".Dave's websiteDave on TwitterDave's writings on MediumU2 - Live From ParisDesignOps Island Discs is brought to you by zeroheight, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...

defining malouf designops ixda interaction design association
Distinguished Design
12. A Conversation with Brenda Sanderson

Distinguished Design

Play Episode Listen Later Jan 18, 2021 31:36


In this episode of Distinguished Design, our host Diego Pulido had the pleasure of talking at length with the Interaction Design Association’s Executive Director: Brenda Sanderson. Brenda shares with our audience how the idea of the Interaction Awards came to be what it’s been for the last decade; the intricacies behind her role as IxDA’s Executive Director; her thoughts on the meaning and evolution of the different award categories; as well as the challenges and lessons learned from organizing this year’s Interaction Awards in the middle of a global pandemic. LINKS: IxDA Slack Channel: http://ixda.slack.com Brenda Sanderson on LinkedIn: https://www.linkedin.com/in/brendasanderson/ Brenda Sanderson on Twitter: https://twitter.com/brendamontreal Brenda Sanderson on Instagram https://www.instagram.com/brendamontreal/ https://www.instagram.com/brendarunsfarther/ awards.ixda.org / @ixdawards on Twitter / @ixdawards on Instagram

executive director sanderson ixda interaction design association
Distinguished Design
8. The Meaning of Winning an Interaction Award

Distinguished Design

Play Episode Listen Later Nov 25, 2020 65:00


In this episode, our host Diego Pulido sits down with the current co-chair of the Interaction Awards, Angel Anderson. Angel shares stories from her long history with the Interaction Design Association; what motivated her to get involved with the planning committee of the Interaction Awards for 2021; her experience being selected (and winning) an Interaction Award, as well as the impact this recognition has had in her professional and personal life. She also gives listeners a sneak preview of what can be expected from this unprecedented version of the Awards. Finally, Angel recalls how her idea of “dressing up in style for the biggest celebration in our industry” came to be, and even takes some time to recall memorable moments from previous Interaction conference closing parties --full of dancing and plenty of karaoke. EPISODE LINKS: Angel on Twitter - http://twitter.com/angel Angel on Instagram - http://instagram.com/angelpixels NailSnaps (from the Interaction Awards in 2016) - https://awards.ixda.org/entry/2016/nailsnaps-turn-your-photos-into-custom-nail-art/ Designing For The Digital Age (book by Kim Goodwin) - https://www.amazon.com/gp/product/B00R045SDI/ref=dbs_a_def_rwt_bibl_vppi_i0 Los Martes Son De UX -- interview from IDA Chile (in Spanish) - https://www.youtube.com/watch?v=-iuH5VceqAM&t=136s&ab_channel=IDAChile awards.ixda.org / @ixdawards on Twitter / @ixdawards on Instagram

winning spanish meaning awards interaction interaction design association kim goodwin angel anderson
KidsLab - a podcast for parents and educators passionate about STEAM education

In this episode, I am talking to Joern Alraun, managing partner at Calliope, about the next version of the Calliope Mini Single Board Computer - Calliope Mini v2.That’s the second time that I interview Joern and the third time we discuss the Calliope Mini - it’s simply a very cool board I guess. Jørn is an interaction designer, co-founder of several companies with a focus on developing digital learning toys and he is a member of the Interaction Design Association. As you might recall, Joern is the managing partner at Calliope gGmbH and in the last interview with him about the Boson Starter Kit for Calliope Mini, he already mentioned that a Calliope Mini v2 is coming soon.The Calliope Mini is an educational board for kids to learn coding - if you need details about the Calliope Mini in general, please be sure to look at the shownote links at kidslab.dev for the specific Calliope Mini episodes. So now the v2.0 of Calliope Mini is out, featuring a memory chip which can hold up to 25 programs. Even better, the Calliope Mini v2 already ships with 25 programs, which means the board can now be used right out of the box, without prior programming. That makes a huge difference when you think of a typical classroom situation and want to get started exploring the board.

flash next generation steam coding makecode interaction design association
Distinguished Design
4. Bienvenidos a “Distinguished Design”

Distinguished Design

Play Episode Listen Later Oct 23, 2020 17:11


(This episode is a Spanish-version of our first episode: “Welcome to Distinguished Design”) Este es el primer y único episodio en Español de “Distinguished Design”: un podcast de la Interaction Design Association en donde hablamos de varios aspectos alrededor de los Premios de Interacción (“Interaction Awards” en Inglés), los cuales tendrán lugar durante “Interaction Week” en Febrero del 2021. En este episodio, nuestros anfitriones Diego Pulido y Ethan Parry hablan de las metas principales de los Interaction Awards; las diferentes categorías; procesos de selección de proyectos y la fecha límite para que los proyectos enviados sean considerados. Tambíen se discute algo de historia de los Interaction Awards, al igual que los temas del resto de episodios en Inglés. Enlaces: Todo Se Diseña (Podcast de Diseño en Español de Ethan Parry) https://anchor.fm/ethan-parry Algramo (Ganador de la categoría “Distrupting” en el 2019) https://awards.ixda.org/entry/2019/algramo-dispensing-machine/ Form (Ganador de la categoría “Empowering” en el 2020) https://awards.ixda.org/entry/2020/form/ Simple (Ganador de la categoría “Best in Class” en el 2020) https://awards.ixda.org/entry/2020/simple/ Remember that the deadline for submitting your work for the Interaction Awards is October 31st, 2020. awards.ixda.org / @ixdawards on Twitter / @ixdawards on Instagram

Distinguished Design
3. Diversity, Inclusion, Equity and Belonging at the Interaction Awards

Distinguished Design

Play Episode Listen Later Sep 29, 2020 16:55


In this episode, our host Diego Pulido sits down with Nalla Faye (interaction designer at H&M in Stockholm, Sweden & a member of the Interaction Awards planning committee) to talk about Diversity Inclusion, Equity and Belonging (DIEB) at the Interaction Awards, taking place during Interaction Week in 2021. Nalla offers details on her role within the DIEB department, as well as how the Interaction Design Association is making sure more and more designers are represented at the awards, regardless of where they live, their country of residence, or whether an entry is submitted in a language other than English. She also shares her opinion on the importance of accounting for diversity and inclusion in this event (and within the field of Interaction Design) --especially given the pronounced state of social unrest, discrimination and inequality the world is currently facing. Remember that the deadline for submitting your work for the Interaction Awards is October 31st, 2020. awards.ixda.org / @ixdawards on Twitter / @ixdawards on Instagram

Distinguished Design
1. Welcome To “Distinguished Design”

Distinguished Design

Play Episode Listen Later Sep 29, 2020 22:51


This is the first episode of a podcast from the Interaction Design Association in which you will learn all about the upcoming Interaction Awards taking place during Interaction Week in 2021. In this episode, our hosts Nisha Agarwal and Diego Pulido go over the Interaction Awards’s goals, philosophy; logistics; the different award categories; submission process & deadline (October 31st, 2020); some Interaction Awards history and even a preview of what designers submitting their work to be considered for the awards need to take into account for a successful entry. awards.ixda.org / @ixdawards on Twitter / @ixdawards on Instagram

design distinguished interaction design association
YELLO
Episode 04: The not-so-simple act of future prediction

YELLO

Play Episode Listen Later Sep 2, 2020 33:58


YELLO meets Los Angeles-based future-thinker, Tatiana Toutikian, to dive into the world of Speculative Design - sometimes called Critical Design.Tatiana is working right at the intersection of design, business, social science, and technology - helping businesses, the public sector, and nonprofits get a bird’s eye view on the whole system surrounding their service. In this episode, Tatiana will talk about the need for following societal and technological trends, and weak signals, and how her career so far has shaped her own experiences in the field. You can expect to hear about:- How you anticipate and plan for future products, services, and experiences- How this area of design help businesses not only grow but constantly rethink where they’re at- And what the purpose of doing speculative and critical design is, in the first place.Leading the conversation with Tatiana is Katja Forbes, Managing Director of our Australia and New Zealand studios, and board member at IxDA (that’s the Interaction Design Association if you don’t know). In fact, IxDA is where Tatiana and Katja first met.We hope you enjoy it! // If you arrived at this episode and wonder what podcast is about, what it stands for, take a listen to Episode 00 - everything you need to know is in there. // Subscribe so you'll never miss a thing. Please consider leaving a rating too - it really helps us. // And, if you have ideas or suggestions you’re just burning to share, write to us at yello@designit.com - we’ll try our best to follow up.

Night Club Podcast | Lucid Dreaming & Dream Yoga
Interview | Courtney Sheehan and Laurie Polisky

Night Club Podcast | Lucid Dreaming & Dream Yoga

Play Episode Listen Later Jul 16, 2020 30:09


This is a 30 minute preview. To listen to the full interview visit "Night Club" Lucid Dreaming & Dream Yoga Community Online! You can find the full interview here: ⭐ nightclub.andrewholecek.com/interviews/courtney-sheehan-laurie-polisky Join Andrew and filmmakers Courtney Sheehan and Laurie Polisky in a futuristic exploration of the dream world. In their research and interviews for an upcoming docu-series, Anybody's Dream, these intrepid oneironauts have gathered a remarkable group of scientists, shamans, artists, anthropologists, psychologists and startup founders to dive deep into the nocturnal mind and unearth its potentials. They summarize Anybody's Dream as “the first series about the emergence of dream tech: devices and applications that directly interface with the dreaming mind.” From dream advertising, neuromarketing, consciousness hacking, branded dreams, dream engineering, and the ethics behind “invasive technologies,” this lively conversation goes to the very edge of what is currently possible, and what the future may hold in the world of sleep and dream. This mind-expanding dynamic duo bring a lifelong passion, conjoined with rigorous scholarship and artistic talent, to their unique project that will surely stretch your mind and challenge your boundaries. How far can technology take us when it comes to lucid dreaming? Where do we draw the line – where, in fact, is the line? Courtney and Laurie fearlessly go where no filmmakers have gone before – are we able to keep up? -- More about Courtney Sheehan & Laurie Polisky: Courtney Sheehan is a dream tech researcher, business strategist, and filmmaker based in Los Angeles. Previously, she was Executive and Artistic Director for Northwest Film Forum, the largest comprehensive independent film center in the Pacific Northwest. With her partner Laurie Polisky, she is developing a hybrid TV series and podcast about the emergence of dream tech. Courtney has connected with leading dream neuroscientists, technologists, and researchers, and developed a research database used by scientists for networking and academic sources. Courtney's presentation on dream tech was selected for the Interaction Design Association 2020 conference in Milan and the ByDesign Festival in Seattle. Laurie Polisky is a neuroscientist turned filmmaker working at the intersection of science and film. Before becoming a filmmaker, she worked professionally in the field of neuroscience for 4 years, holding positions at Nielsen Neurofocus and at the Cognitive Affective Lab at CU Boulder. Her work has utilized fMRI, EEG, biometrics, and facial encoding. Her college thesis on the neuroscience of lucid dreaming landed her a research position in the lab of the author of a hallmark study on lucid dreaming. Now, alongside Courntey Sheehan, Laurie is working on a podcast and television series about dream technology. Simultaneously, she is directing the feature documentary PAIN BRAIN 1, about a new approach to treating chronic pain. Learn more about their project ANYBODY'S DREAM at https://anybodysdream.com/ ANYBODY'S DREAM is the first series about the emergence of dream tech: devices and applications that directly interface with the dreaming mind at night. Straight out of sci-fi like Inception and Black Mirror, a new wave of entrepreneurs and technologists are pushing past the boundary of consciousness, raising profound questions about what this all means for the future. Is the most mysterious human frontier now fair game for technological intervention? Witness the inception of technology that could unlock the transformative potential of a place where we all spend a third of our lives: sleep.

KidsLab - a podcast for parents and educators passionate about STEAM education

In this episode, I am talking to Joern Alraun, managing partner at Calliope gGmbH about the Boson Starter Kit for the Calliope Mini Single Board Computer. Jørn is an interaction designer, co-founder of several companies with a focus on developing digital learning toys and he is a member of the Interaction Design Association.More importantly, at least for this interview, he is a managing partner at Calliope gGmbH so he is well aware of everything that concerns the Calliope Mini single board computer which is used at schools and workshops to teach kids about logic and coding.So the Boson Starter Kit for Calliope includes an extension board and several sensors and actuators. These can be plugged into the extension board easily with the provided cables. Everything comes in a nice case and DFRobot even included some getting started cards that show where each sensor or actuator needs to be connected as well as a simple visual coding example - and believe me: these cards really make a difference in a workshop setting.

The Informed Life
Andrea Mignolo on Designerly Ways of Being

The Informed Life

Play Episode Listen Later Nov 10, 2019 29:42 Transcription Available


My guest today is Andrea Mignolo. Andrea is VP of Product and Design at Movable Ink, a marketing technology company based in New York. In this episode, we discuss design as a way of being in the world, and why it matters. Listen to the full conversation https://theinformeddotlife.files.wordpress.com/2019/11/the-informed-life-episode-22-andrea-mignolo.mp3 Show notes Andrea Mignolo's website Andrea Mignolo on Twitter Andrea Mignolo on Medium Oberlin College Free Speech TV Rails Ember.js Reflections on Business, Design, and Value by Andrea Mignolo Learning Through Worldmaking: The Design Way by Andrea Mignolo The Interaction Design Association VUCA Peter Senge Phil Gilbert Sketch Photoshop New Ventures West Andrea's Experiential Learning Cycle diagram Case Western Reserve University Fernando Flores BEING IN THE WORLD (2010 documentary file) Martin Heidegger Humberto Maturana John Dewey Read the full transcript Jorge: All right, Andrea, welcome to the show. Andrea: Thank you for having me. I'm really excited to be here. Jorge: So for folks who don't know you would you please introduce yourself? Andrea: Sure. My name is Andrea Mignolo. I'm currently the Vice President of product and design at Movable Ink, a company in New York. I'm a designer by background. I came into it through interaction design and had a very winding path to where I am today. Jorge: I'm curious about that, how has the path wound? Andrea: My path started in… Probably in college. I went to Oberlin, and they have a program for… They have the ability for you to design your own major and I was very interested in technology. The internet was pretty nascent at that point, and I was really curious about how we shape technology and how technology shapes us. And I didn't know about HCI at the time I think the programs that were visible to me were probably like the science technology and Society programs. So I kind of looked to those to model my own major and built something called techno-cultural studies. After that, I was really curious about just working in technology, so I ended up as a video game tester and then made my way over to running digital systems for a nonprofit called Free Speech TV from there. I went to Japan and taught English for four years business English, but while driving between all of the different companies that I was teaching at. I listened to a lot of podcasts, and this is kind of after the first internet crash the dot com bust, and new things were starting to happen on the internet. And I was just really obsessed with what people were building and what people were doing, and it was around that time also through these podcasts that I started to learn about interaction design. And something with that clicked for me, and I realized that is the thing that I wanted to do. So from there, I made my way back to the States, gradually. I had a stop in Vancouver worked for some [inaudible] agencies, and then ended up in New York during a time where Rails is really getting big. And there were a number of interesting startup things happening. And so it's just really windy. Jorge: It sounds like the implementation side of things has played a role in your foundations as a professional. Do you consider yourself a more technically-inclined designer?  Andrea: In my earlier days, I was definitely doing a lot more front-end development work, Was a WordPress developer for a while when I came to New York I joined a company that was. Kind of bringing in design for the first time. But they were a Rails shop. And so, I started to learn Rails. At my previous company, we used Ember, and I did all of the front-end development work for the first few years in that platform. These days, I don't… Well, I am writing a little bit of code for a marketing site, but for the most part, I'm not doing that much anymore. But yeah, I would definitely say that I have a technical background. Jorge: You've posted several articles to Medium that drew my attention, and I wanted to talk about that a little bit. You talk in these articles about the value of design, and the idea that design perhaps is not as valued as it should be. Would you please elaborate a bit on this idea of the value of design, as you see it? Andrea: Yeah, I'll see if I can unravel that when I first encountered design… Again, I think it was through interaction design, the Interaction Design Association, there's something with it that really clicked for me. It was suddenly, “Oh, this is how I see the world. This is how I interact with it this is how I learn.” Which, you know coming up through the American school system, Oberlin was a great school and had kind of different styles of teaching, but we ended up in a lot of classrooms all the time just receiving information. And ever since then, I've just been kind of obsessed with it at first in my early career like what does it mean to be a designer? How do you engage in the craft of design? But then, in more recent years, I've been really trying to unravel, “What is it that we're doing when we design?” Because I think it's that attitude or that posture, that perspective, that allows us to explore the world in a unique way. I think that's really the value. And also, obviously, the artifacts that we're making that can push conversations along, etc. And everything that I'm talking about and writing about right now, I'm in the midst of like, there's a lot that's swirling, and I have a lot of unpublished posts and things that I'm trying to articulate to really get hands on this. And so, it's still like a process in the midst of. Jorge: I'm going interpret what it is that I read, and you tell me if that corresponds with the intent, is that design can be not just for making things but also as a way of knowing the world, somehow. Andrea: Yeah. Jorge: As a way of putting small feelers out that allow organizations to experiment with different ways of being. Andrea: Yeah. Jorge: You talk about the concept of VUCA. Could you unpack that a bit? Andrea: VUCA is volatile, uncertain, ambiguous, and what's the C? I can't remember. Jorge: Complexity? Andrea: It might be. But just this idea that we don't live in a predictable world. We never have. There might have been a moment of perceived stability in our kind of limited human senses. But especially now, the complexity of the systems that we've built and the pushing of the ecosystem to the edge of sustainability, there's nothing predictable anymore. Jorge: Yeah, certainly. And business cycles seem to be… Not getting shorter, but the changes that are experienced in each cycle seem to be bigger in some way. It's one of the things that resonated with me when I when I read them, this notion that the traditional way that business folk have gone about making decisions has had to do with models they build in spreadsheets, that presume that there are things about the future they can control or that they can they can forecast. And the argument that I thought you were making with the post was that design gives you a different way of knowing about the future, that doesn't have to do with the numbers. Andrea: Yeah, absolutely. And it's, a lot of times the numbers, again, they point to potential certainty. And I think it's important to use the numbers, and there are other models in financial valuation that can take in risk ambiguity and kind of different paths, but I think what design really points to is this ability to look very broadly and explore a lot of different scenarios that can be valuable to a business and to constantly… I think the reason why it's… The learning part is very interesting to me and very important, and I think it dovetails with some of Peter Senge's writings, is can it shift a conversation into what do we need to learn or what do we not know? There's so much in conversations with business and ROI that's just about like this is the thing. This is the way it is. Versus shifting into this constant open, curious, learning system that helps a business navigate all of these kinds of complexities. Jorge: How would it do that through design? Andrea: It's a good question, what I'm still working on and trying to figure out. But I think, in a lot of ways, it's potentially using things like design thinking across an organization to help shift some of these conversations. I think a lot of people talk about wanting design-driven companies, but I think that that's maybe a little too much hubris. I think it's really design helping facilitate and spread these activities ways of thinking ways of exploring into other departments as well or just creating a culture where this is part of the approach. I think it might have been Phil Gilbert I was talking to, where one of the first things they did at IBM and they were spinning up design was that they partnered with HR and started working with how can design and HR work together to create human-centered experiences for employees. So I think there's this kind of… Depending on the size of the organization, other things are happening. It's a slow process. It's… you know, you're a system inside another system, and all these systems are dynamic and at play. And so you have to figure out how do you start putting, I think you had mentioned earlier, these feelers out. Or, how do you start doing small things and seeing how those start to shift and change in the conversations that are happening? And so, I'm in the midst of being, I think… My writings right now are very abstract about it because I have to figure out what the thing is that I'm pointing to before bringing it back into, and in practice, where all those things are also happening, and what does it look like. Jorge: I'm not familiar with Movable Ink. What does Movable Ink do? Andrea: So we are a B2B SAAS company. We are in the marketing technology space, and basically I describe it as “design tool kits plus APIs.” So the idea is that marketers have very advanced marketing strategies, but it's very hard to create all the content to serve, especially when we're talking about things like micro-segmentation. It's hard to get all of the creative and content to serve the various audiences that marketers are trying to reach. So basically, we connect APIs to creative, like a Sketch- or Photoshop-like tool that we have. And you can connect your APIs to that, and then just generate creative at scale. So a lot of designers at some point in their career have created hundreds of banner ads for various things. And so we can automate a lot of that. So it's kind of an interesting creative automation space that we're playing in. Jorge: So if I'm understanding that correctly, it makes iterating through designs that are perhaps very similar in some ways, iterating through variations in an automated fashion. Andrea: Yeah, what will happen is that the creative will be composed at the moment someone uses it. So we take in contextual signals etc. so that there is a level of personalization. We started in email, so it was very opt-in. Right now, we're moving into web and mobile. But yeah, so we take certain things that we know about the person, where they are, their name, etc. And instead of having a team who's creating each one of those variations, the system just does it at the moment the person looks at the creative. So it's not replacing the design tools that designers are using it's more once those have been made marketing teams can take them, they connect data and then have them generate all the variations when somebody views it. Jorge: I know organizations who would immediately see the value in having a way of scaling up their design production work through something that lets them plug their design tools into their APIs. I also know lots of organizations for whom, if I described that phrase, they would not even understand what I'm talking about. There's this big gap in the world between those. I'm wondering, how does one appeal to them? How does one talk to folks? I'm asking because I'm struggling with the same thing. It's like, how does one get folks to understand that the way that type of work has been done for a long time has gone away, and it's moving to this other domain? Andrea: I'm going to answer that probably more broadly than specifically about Movable Ink. But I recently completed a coaching program from New Ventures West in integral coaching, which is a kind of ontological approach to coaching and ways of being. And one of the things that you learn in coaching is that you have to meet the person where they're at in order for developmental work to begin. And that when you start working with a client, there has to be an opening. And I think those two things are also very critical in working with organizations where there has to be an opening, something that has happened to make them open to, “Hey, wait a minute. Something's not right here. We need to fix this.” Or you know, whatever it might be. And then the other is just, you have to meet them where they're at. And one of the reasons I ended up going to business school and getting an MBA was, I wasn't sure how to have conversations with business using design language. So a lot of times you're having those conversations, not talking about design at all, which I think some designers are uncomfortable with. But we only started using the word “design” in the 14th century, maybe. But I would argue we've been doing it for quite a bit longer than that. So whatever it is that you're getting to, you're trying to drive certain outcomes and work on something together. Language is also a technology, so use the one that's going to help facilitate that communication and start transforming into whatever it is that you're trying to get to. Jorge: There's a diagram in one of your Medium stories that has what I see as a sort of feedback loop. It has a feedback loop where you have four stages of what you've labeled the Experiential Learning Cycle. Can you describe those? Andrea: Yeah, the Experiential Learning Cycle is actually something that I learned when I was in my MBA program. So this is all research and scholarship that comes out of Case Western Reserve University. And it was just so fascinating being in school and everything that we would learn, I'd be like, “Oh, that sounds like design.” And that was something we did in the first the very first session we had together, and we all took… It's called the learning style inventory. I use it with my teams at work. And there's a quick survey or whatever you can take to understand where you fall, or where your comfort zone is, in the learning style inventory. And so we did this in the beginning, and part of it was because we needed to understand… There are certain polarities in that learning cycle where two people might… It might be very hard for them to work together if they don't understand where their comfort zones are, which is why it's really great to use for teams. But we did this because we had to form our study groups, and we were stuck with a study group for two years. So they had us, you know, visualize everyone on a Big Grid and then we kind of… They locked us in a room, and we had to form chains, and it was really awkward. But anyway, I remember learning about this when we saw the experiential learning cycle. And I went up to my professor, and I was just like, “Oh, this is design. This is what we do when we design.” He looked at me. And so, I've been thinking about that a lot, and it wasn't till I had some time after graduation that I could start exploring that more. But I think that as we move through, what I like about the experiential learning cycle is that it has these two axes. One is about transforming experiences; the other is about grasping those experiences. I think that there are things that they get mapped to. But as you're moving through it, there are these tensions that you're trying to resolve to understand what's happening. And I think that those tensions are where creativity comes from. And so it gets very interesting when you map that to design. And I, originally in that post, I also segued into double-loop learning, but then it just got overwhelming. So there's another article at some point that's about the double-loop learning with experiential learning, but that's for later. Jorge: You talked about these two sets of tensions, and you described one of them as… I'm probably not going to use the exact terms you used, but the way that I understood them is, one of them has to do with changing things in some way, and the other has to do with reflecting on the impact of those changes. Is that right? Andrea: The reflection can happen. In the Experiential Learning Cycle the transforming experience is acting and reflecting, and then the other axis is feeling and thinking. And so it's kind of like an understanding versus reflection. Jorge: So the way I'm understanding this is that this is a way of understanding what's going on by making things and intervening in things, in the way they are, and then gauging the results of what you've done and the impact they've had. Is that fair? Andrea: I think so. Jorge: I'm wondering If this line of thinking, or how this line of thinking has had an impact on your own way of being in the world; how you work? Andrea: I think that's what drew me again to the coaching program that I was in, this integral coaching. Because it really is about ways of being but using metaphors to kind of invite you. Into new ways of being and using that language or technology of language into opening up possibilities. And so with the experiential learning cycle with any of these things, it's… I think that's what I'm exploring is: What is this when it's embodied and lived and embraced fully? Versus, you know, “Hey, this is the craft that's producing this thing.” And this is where I think design often can maybe get stuck in organizations, is really focusing on, oh, the product or the service. But that's a small facet of a much larger environment in which we're acting and behaving and affecting various things. Jorge: I hear more and more of our peers, folks who are our colleagues, getting into coaching. What led you to explore that? Andrea: I care a lot about flourishing. It's a very important word to me, and I feel that my mission is to help organizations create new ways of working to support flourishing individuals and flourishing organizations. So part of the reason I went back to business school was trying to understand how organizations work, right? Like, how do I start affecting things at the organizational level, in an organizational-design kind of way? And Case also has a really great organizational behavior program. But you don't learn about the people part in business school. So I had design, and I had business, but I didn't have people. And in researching various programs, I knew that ontological coaching was very important to me. I've [been] influenced by Fernando Flores and ontological design. And I think a lot of what's happening in that program. And when you when you design these programs for people, it's just another exploration embodiment of what it means to design and be in the world. Jorge: I'm unfamiliar with ontological coaching. Can you describe it? Andrea: Yeah, ontological coaching really is about people's ways of being and what I talked about earlier, in terms of using metaphors to shift how you're showing up in the world, how you are embodied in the world, what is possible for you. That's ontological coaching. A lot of times coaching might take the form of like, “Go do these five things and then do this other thing.” Or, you know, If it's a compliance thing for an organization where somebody maybe is on a pip, there's very different forms. But the purpose of this style of coaching in this ontological coaching, is to help people start to become aware of what keeps them stuck, and to build self-generating behavior. So the idea is that you wouldn't have an integral coach for five years, right? Maybe have a six-month engagement, and it's tied to certain types of developmental outcomes. But it's all about your way of being in the world. That's the thing that we learn, it's the thing we learn how to understand. We do use various models. But we also use our own… The first six months of the program, you're building your own capacity to be present and to be in relationship with someone to understand what's happening with them. Jorge: You've been using this phrase “being in the world,” and I'm reminded of a documentary called Being in the World. It's a film about the philosophy of Heidegger, and it's centered on Hubert Dreyfus. And it's about this very subject. Andrea: Yeah, and that's the type of philosophy that informs this program. There's Heidegger, a lot of Maturana, Flores, John Dewey. So, it's definitely a world that had underpinnings and foundations with people that had already been very influential in my own thinking, in terms of design. So to see it kind of pull into this program where you're working with people and understanding them and helping them design different ways to show up in the world. Jorge: You know, I can see how something like ontological coaching can transform someone's life. And I'm wondering if it's possible for organizations to do something like that. Not just for people, right? Andrea: That's what I'm wondering as well. And when you think about like metaphors that we use for organizations, the author's blanking… But there's, I think he had categorized eight metaphors: organization as organism, organization as machine, organization as political system, organization as psychic prison. You know, metaphors open the door to possibilities, but they also can shut down possibilities. And so, understanding the metaphors that we're approaching organizations with, I think is incredibly important for what it means for an organization to shift its way of being. And I know that this form of coaching, the woman who is our master coach does a lot of this with teams and groups. And I know that you can also apply the narrative in the metaphors to them, and I think it's definitely scales up to the organizational level as well. Jorge: Yeah, I suspect that. It takes us back to the topic we covered earlier about creating a particular culture in the organization so that they understand themselves differently. Andrea: Yeah. Jorge: I'm curious about this idea of using metaphors as a way of inviting you into new ways of being. Do you have an example of what that looks like? Andrea: Yeah, I mean it's tied up with the approach in the methodology. So integral coaching is really about, you know, there's different types of coaching for compliance coaching for outcomes Etc. And interview coaching is developmental. It takes, like I mentioned earlier, there's usually like an opening someone will come to you with some problem They're having or something they want to work on. Through the methodology you look at everything else that's going on in their world as well this idea that you have to look at the whole system and starting to get a sense of what's really happening underneath that that core thing and what it's like for that person to be in the world and where they're getting stuck and through that you start to understand what's the metaphor that might… Their experience in the world right now. And I will share it. We joke, the cohort that I was in. We recently went through certification, and you have to coach someone live in front of a panel and also part of your class. And we share a list of metaphors that we've used, narratives with our clients. And we're joking, “Hey, Let's use an oak tree and Joan of Arc. Like everyone can have an oak tree and Joan of Arc. It's going to fit we're going to try to do it.” It was a total joke because we definitely want to be present with the person you're coaching. But the idea would be like, yeah, maybe you are like an oak tree right now, and you're kind of grounded, but you're not connected whatever and if there was some opening for them to be maybe I don't know Joan of Arc riding into battle or whatever. It might be but something. That very particularly connects with your felt sense of what they're experiencing, and what's possible that type of thing you keep coming back to: “Oh, but what is it like to be in the world in this way?” Or another example, I recently got from my coach was to be of the whale. Jorge: A whale? Andrea: Yeah, to show up like a whale. And so, that's how I think about each day. It's like, what is that? And I'm exploring this way of being in the world. So it's like a whale, and it does open up completely different possibilities. Jorge: Can you unpack the whale metaphor a little bit? Andrea: I think for me, and what I've been working with the being in the world and a whale way is in its embracing the bigness right of just like being here not being small, but also not being affected by things right? You're just kind of… You're a big whale. And you can smack the little boats if you need to. But yeah, it was a new narrative. It was offered to me about a month ago. So I'm still exploring it and working with it. Jorge: I find this fascinating, this idea that you can take really what is kind of a verbal construct, and allow that to become an embodied way of being different in the world. Andrea: Yeah, well, and that's the beauty of integral coaching is it is somatic, it is heart-centered, and it is head-centered. So all of these centers have to be online, and you have to work with all of them for any shift to happen. It can't just be an intellectual activity. It has to be felt, it has to be embodied, and it has to be connected in your heart. Jorge: That's a wonderful place to wrap up the conversation. Where can folks follow up with you? Andrea: I'm on Twitter as pnts; [it's] probably the best place to follow up with me is Twitter I have a site pnts.us I have a very sporadic newsletter that I send out, but I need to finish one and get it out the door, but… And I'm on Medium as well. Jorge: Fantastic. Thank you so much for being on the show. Andrea: Thank you for having me.

IT Career Energizer
Allow Your Curiosity To Be Insatiable with Dave Malouf

IT Career Energizer

Play Episode Listen Later Sep 27, 2019 29:31


Phil’s guest on this episode of the IT Career Energizer podcast is Dave Malouf. Dave a Consultant, Coach and Educator. His mission is to help designers and design teams reach their value potential for the organisations they work with. He has been a designer, a design leader, and a former professor of design. And brings this to bear with frameworks and methods to help professionals level up. He is a co-founder of the Interaction Design Association, the co-founder of several conferences as well as a writer, a globally sought after speaker and workshop facilitator. In this episode, Phil and Dave discuss the likelihood of having multiple careers, why you can unintentionally become a zealot and why having an insatiable curiosity can drive your career forward. Dave also talks how significant a part of your life your career is and why understanding people is such a useful skill.   KEY TAKEAWAYS: (5.19) TOP CAREER TIP You will have multiple careers in your life. Being open to that reality helps you craft your story for yourself. It’s important to acknowledge that you will have those career shifts. Dave believes that he has had multiple careers even though they are all broadly within the digital product and service design field.   (6.41) WORST CAREER MOMENT Dave talks about his first real management moment. This was at a time when he was shifting from being a web designer and learning about more traditional design practices. Dave feels that, although not deliberately, he was becoming zealot due to having passion for what he was learning whilst leading a team. However he wasn’t taking his team along on the learning journey with him. He learnt that it’s important to make it meaningful to them and help them to join the journey.   (9.36) CAREER HIGHLIGHT Dave says that the greatest success in his career is happening right now. He has managed to find a voice for himself and at the right time. Amplifying his voice and story has been successful for him as well as finding his strengths through understanding himself better.   (13.00) THE FUTURE OF CAREERS IN I.T Dave says that it’s a digital world, for good and for bad. You can work in the field of information technology in any shape or form and impact any part of the world. Dave then talks about working in cloud computing for Rack Space and the volume of e-commerce running on their servers. However he subsequently learnt that organisations as varied as Cern and Notre Dame University were also using their platform.   (15.21) THE REVEAL What first attracted you to a career in I.T.? – It wasn’t a conscious decision. Dave discovered the world of computers in the early 1990. He bought his first laptop and was thrown into the world of CompuServe and AOL and became addicted to it. What’s the best career advice you received? – Go to where you’re going to find joy in your life because work is a significant part of your life. Also find the right manager that will help you to develop your career What’s the worst career advice you received? – Dave says that he has received criticism about having a number of short term engagements on his resume. However he doesn’t believes that it has been a strength of his career, providing learning opportunities and a range of experience. What would you do if you started your career now? – Go for a Design MBA, providing a formal background to business. Dave says that he is particularly interested in business operations. What are your current career objectives? – Stabilising his relatively new consultancy practice and making it a solid business What’s your number one non-technical skill? – It’s all about people and understanding who people are. Dave applies it to building relationships and navigating politics. How do you keep your own career energized? – Conferences is a big part of this. Attendance, creation and teaching are all factors What do you do away from technology? – Dave says that he loves to travel, which being a consultant and a conference speaker enables him to do.   (26.44) FINAL CAREER TIP Stay curious. The mentees he loves the most are those who have an insatiable curiosity. They apply it to skills about also to learning about themselves.   BEST MOMENTS (5.27) – Dave - “You will have multiple careers in your life. Being open to that reality helps you craft that story for yourself” (8.01) – Dave - “No matter how impassioned you are about something, you can’t lead people by pulling them” (11.22) – Dave - “Sometimes we need to be true to our strengths to become really successful” (15.11) – Dave - “What excites me about a career in I.T. is that you get to decide where you want to have an impact in the world” (18.05) – Dave - “Don’t look for a job, look for a manager”   ABOUT THE HOST – PHIL BURGESS Phil Burgess is an independent IT consultant who has spent the last 20 years helping organisations to design, develop and implement software solutions. Phil has always had an interest in helping others to develop and advance their careers. And in 2017 Phil started the I.T. Career Energizer podcast to try to help as many people as possible to learn from the career advice and experiences of those that have been, and still are, on that same career journey.   CONTACT THE HOST – PHIL BURGESS Phil can be contacted through the following Social Media platforms: Twitter: https://twitter.com/philtechcareer LinkedIn: https://uk.linkedin.com/in/philburgess Facebook: https://facebook.com/philtechcareer Instagram: https://instagram.com/philtechcareer Website: https://itcareerenergizer.com/contact Phil is also reachable by email at phil@itcareerenergizer.com and via the podcast’s website, https://itcareerenergizer.com Join the I.T. Career Energizer Community on Facebook - https://www.facebook.com/groups/ITCareerEnergizer   ABOUT THE GUEST – DAVE MALOUF Dave Malouf is a Consultant, Coach and Educator. His mission is to help designers and design teams reach their value potential for the organisations they work with. He has been a designer, a design leader, and a former professor of design. And brings this to bear with frameworks and methods to help professionals level up.  He is a co-founder of the Interaction Design Association, the co-founder of several conferences as well as a writer, a globally sought after speaker and workshop facilitator.   CONTACT THE GUEST – DAVE MALOUF Dave Malouf can be contacted through the following Social Media platforms:  Twitter: https://www.twitter.com/daveixd LinkedIn: https://www.linkedin.com/in/davidmalouf Website: http://davemalouf.design

Degêcast
#50 [Brainstorm] Abertura IxDA-RP

Degêcast

Play Episode Listen Later Apr 30, 2018 110:58


Associação de designers de interação inicia representação em Ribeirão Preto e região (IxDA-RP) Na última terça-feira, 24, aconteceu na Escola Immaginare a abertura do IxDA-RP, capítulo de Ribeirão Preto e região. IxDA, Interaction Design Association, é um coletivo que reúne mais de 100 mil profissionais em mais de 200 grupos espalhados pelo mundo, para pensar […] O post #50 [Brainstorm] Abertura IxDA-RP apareceu primeiro em Degêcast.

Degêcast
#49 [Agenda] IxDA-RP: Design de interação no interior

Degêcast

Play Episode Listen Later Apr 20, 2018 40:49


Saiba mais sobre o lançamento do IxDA-RP, capítulo de Ribeirão Preto da Interaction Design Association, com a temática design de interação no interior. Já ouviu falar em Design de Interação? No episódio de hoje, o Alberto G. P. Oliveira conversou com Alex Soares, Gabriela Batarra e Luana Mantovanini sobre a abertura do capítulo IxDA, um […] O post #49 [Agenda] IxDA-RP: Design de interação no interior apareceu primeiro em Degêcast.

UxShot
13 - Entrevista - Santiago Bustelo

UxShot

Play Episode Listen Later May 15, 2017 47:15


En este episodio charlamos con Santiago Bustelo, fundador y Director de Kambrica, una consultora de Experiencia de Usuario basada en argentina. Santiago, fue el primer Coordinador Regional de IxDA (la Interaction Design Association) para América Latina y ha dictado presentaciones y talleres sobre Usabilidad y Diseño de Interacción tanto en Latinoamérica como en el resto del mundo.

Giant Thinkers Podcast
Nike+ Design Director, Ben Fullerton on interaction design, channelling your creative voice and bringing it to life

Giant Thinkers Podcast

Play Episode Listen Later Apr 9, 2016 60:18


Today we are diving into episode number 23, where I chat with the Design Director for Nike+, who has worked across the realms of digital products, physical products, services and brands. He is best known for his interaction design work, and his CV includes the likes of Samsung, Twitter and IDEO. His work has been recognised by:BAFTA (the British Academy of Film & Television Artsthe Spark Awardsthe Webbysthe Pixel Awardsand the Interaction Design Association’s Awards. Has been published by:Fast CompanyCore77. And presented workshops at international conferences:including South by Southwest!Whether you’re an emerging or established designer, you’ll get solid insights and practical advice here. He shares his experiences with:small and large companiesproject challengeson-the-job realitieshealth-tech wearablesand navigating your way through curiosity.  I now present to you, one of the great minds behind arguably the world’s most iconic sporting brand... Ben Fullerton!   More on Ben can be found via the links below: Twitter: twitter.com/BenFu Instagram: instagram.com/BenFu LinkedIn: linkedin.com/in/benfl Subscribe to The Giant Thinkers Podcast on iTunes.Are you struggling to get a mentor? This year (2016) I'll be releasing my second book, titled 'How To Get A Mentor As A Designer, Guaranteed.' Cut the guess work. Get the shortcuts. Succeed faster. To be notified on the launch, head to GiantThinkers.com/Mentor

The Freelancers' Show
189 FS Clients From Hell with Bryce Bladon

The Freelancers' Show

Play Episode Listen Later Feb 18, 2016 77:42


02:40 - Bryce Bladon Introduction Twitter Blog Hell To Pay: Everything a Freelancer Needs to Know About Earning Good Money 03:07 - Clients From Hell 04:27 - Favorite Stories 08:16 - Client Patterns and Red Flags 18:50 - Qualifying Clients Expectations Project Communication 26:26 - Billing and Estimates Value-based Pricing The Freelancers' Show Episode #04: Fixed Bids vs Hourly Work Getting Started 55:35 - Scope 57:43 - Firing a Client From Hell Picks Being on time (Philip) Instant Pot IP-DUO60 7-in-1 Programmable Pressure Cooker (Philip) Dropshare (Philip) Mike Monteiro: Keynote from Interaction Design Association (Jonathan) 27b/6 (Jonathan) Pat Flynn: How to Write a Book - The Secret to a Super Fast First Draft - SPI TV Ep. 1 (Chuck) Freelance Remote Conf (Chuck) Ruby Remote Conf (Chuck) iOS Remote Conf (Chuck) David McRaney: Anchoring Effect (Bryce) Dan Ariely: Are we in control of our own decisions? (Bryce) Soylent (Bryce)

expectations write blog red flags pricing getting started firing freelancers scope estimates billing soylent clients from hell interaction design association bryce bladon client from hell ruby remote conf freelance remote conf
Devchat.tv Master Feed
189 FS Clients From Hell with Bryce Bladon

Devchat.tv Master Feed

Play Episode Listen Later Feb 18, 2016 77:42


02:40 - Bryce Bladon Introduction Twitter Blog Hell To Pay: Everything a Freelancer Needs to Know About Earning Good Money 03:07 - Clients From Hell 04:27 - Favorite Stories 08:16 - Client Patterns and Red Flags 18:50 - Qualifying Clients Expectations Project Communication 26:26 - Billing and Estimates Value-based Pricing The Freelancers' Show Episode #04: Fixed Bids vs Hourly Work Getting Started 55:35 - Scope 57:43 - Firing a Client From Hell Picks Being on time (Philip) Instant Pot IP-DUO60 7-in-1 Programmable Pressure Cooker (Philip) Dropshare (Philip) Mike Monteiro: Keynote from Interaction Design Association (Jonathan) 27b/6 (Jonathan) Pat Flynn: How to Write a Book - The Secret to a Super Fast First Draft - SPI TV Ep. 1 (Chuck) Freelance Remote Conf (Chuck) Ruby Remote Conf (Chuck) iOS Remote Conf (Chuck) David McRaney: Anchoring Effect (Bryce) Dan Ariely: Are we in control of our own decisions? (Bryce) Soylent (Bryce)

expectations write blog red flags pricing getting started firing freelancers scope estimates billing soylent clients from hell interaction design association bryce bladon client from hell ruby remote conf freelance remote conf
Web Directions Podcast
Web visualisation: do you see what I see? - Jeremy Yuille

Web Directions Podcast

Play Episode Listen Later Jun 3, 2008 52:11


The web is packed with information and knowledge, but too often our efforts to understand what’s important or relevant are stymied by antiquated methods of presentation. At the same time, more and more libraries, widgets and services are being released to help us present information visually. Problem solved? Not really. In this session Jeremy Yuille from ACID looks at information visualisation from a user experience perspective, overviewing new and old examples and how they can help (or hinder) the experience of using the web. You’ll see what kinds of amazing things you can do within the browser platform these days. More importantly you’ll learn why (and when) you’d want to use visualisation at all. Jeremy Yuille is a senior lecturer in Communication Design, digital media artist and interaction designer specializing in interactive audio visual systems. He has a background in Architecture, web design, music, and a masters exploring interactive sound designfrom RMIT’s Spatial Information Architecture Laboratory. Jeremy manages the Multiuser Environments program at ACID, the Australasian CRC for Interaction Design, researching Interaction Design (IxD) for remote presence and socially driven knowledge environments. On faculty at RMIT Communication Design, he coordinates IxD undergrad initiatives, supervises graduate students in research projects involving IxD and other related design fields. He is also a director and secretary of the Interaction Design Association. Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).