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Dobrodošli na Zalet — podkast o dizajnu digitalnih proizvoda!Bilo nam je zadovoljstvo da budemo pozvani na IxDA okupljanje u Podgorici. Neizmerno hvala IxDA Podgorica ekipi na organizaciji, kulturnom centru “201” u čijem smo prostoru bili i svima u publici
Today my guests are Lisa Kay Solomon and Chris Ertel, the co-authors of the powerhouse 2014 book Moments of Impact: How to Design Strategic Conversations That Accelerate Change, which celebrates its 10th anniversary this year! I devoured this book 10 years ago and I think you might enjoy it, too! Lisa Kay Solomon is currently a Designer in Residence at the Stanford d. school, where she teaches classes such as Inventing the Future where students imagine, debate and analyze the 50-year futures of emerging tech, and works closely with the K12 community to make futures thinking a mainstay of 21c core curriculum. She has also been named to the Thinkers50 2022 Radar List and is one of ixDA's Women of Design 2020. Chris Ertel is a managing director of Deloitte Consulting LLP with a specialist role designing and providing high-stakes strategic conversations for clients and priority firm initiatives, in the Deloitte Greenhouse® signature environments. Chris is an innovation strategist with 18 years of experience advising leading organizations. He holds a PhD in demography from UC-Berkeley. We talk about What it really means to be a facilitative leader, and why it's so impactful. As Lisa and Chris say in MOI: “At these critical moments, everyone will be looking at you, not for all the answers, but to help them unearth the answers together” The Five Core Principles of Moments of Impact, which can form a Design Process 1. Define your purpose (your design intent!) 2. Engage multiple perspectives (with your facilitation skills!) 3. Frame the issues 4. Set the Scene 5. Make it an experience (even an intense or challenging one!) How designing conversations is different from facilitating them: Lisa makes it clear that Conversation Design is about intent and purpose while Facilitation skills are the tool that helps orchestrate those Moments of Impact. Why Conversation Design isn't taught to leaders but should be (Lisa also tells us why it's so hard to teach, since it brings together strategy, psychology and emotional intelligence) Why Chris always coaches leaders to condense and delete content from their strategic meetings (to 10 slides!) instead of making what communications expert Nancy Duarte calls a “Procument” (something that's neither an easy to use and digest presentation or a leave-behind document!) How crucial discussing decision-making rights are - as Chris suggests many leaders want to keep their options open and wind up creating an “air of democracy without the reality of it” Why You should start becoming a junkie of learning theories The importance of balancing humor and levity with challenging-ness and sparkiness to create productive environments The importance of knowing that the “yeah buts” will come when we're hosting challenging conversations as in: yeah, but, that won't work here! or… yeah, but, what will we be able to report next quarter? Or… yeah, but who's budget is going to cover that? And so much more! If you have Moments of Impact that you need to shape, design, and lead and you *don't* have Moments of Impact on your desk - get it! Head over to theconversationfactory.com/listen for full episode transcripts, links, show notes and more key quotes and ideas. You can also head over there and become a monthly supporter of the show for as little as $8 a month. You'll get complimentary access to exclusive workshops and resources that I only share with this circle of facilitators and leaders. Links Get Moments of Impact! https://www.lisakaysolomon.com/about https://www2.deloitte.com/us/en/profiles/certel.html A plan is not a strategy: The short video from Roger Martin we were talking about!
Albert Shum is a design leader who recently retired from Microsoft as a Corporate Vice President of Design. With over 25 years of global consumer brand and design development expertise, Albert has led strategic initiatives across multidisciplinary teams at Nike and Microsoft, scaling design thinking and launching products that influence millions. He led the recent efforts to reimagine Microsoft's web experiences, including search, browser and services across a suite of products that reached over a billion customers at work, home, and school. He had previously led Windows, Windows Mobile, Xbox, HoloLens and device experiences. He has spoken on the responsibility of design to audiences at different forums like AdobeMAX, Innovation Forum in London, 99U Conference, Fast Company Innovation Festival, MIT IDM Master's program, School of Visual Arts. Currently, he is a Class Advisor at the Institute of Design in Chicago. Albert's work in design leadership has helped shape conversations on diversity and inclusion throughout the industry. Albert has served as a mentor, partner, and leader in programs like the Adobe Design Circle and its Scholarship Fund, the Design for Inclusivity Industry Summit, the LEAP apprenticeship program at Microsoft, and in student design challenges in partnership with IxDA, AIGA, and Emily Carr University of Art & Design. He holds a Master's in Product Design from Stanford and a B.S. in Mechanical Engineering from the University of Waterloo. In this episode, we delve deep into the heart of responsible design by exploring the critical role of ethical design. Join us as we navigate the complex moral landscape of artificial intelligence, unpacking the challenges designers face and the ethical frameworks that can help steer the creation of AI towards positive and equitable outcomes. Discover how ethical considerations are not just an afterthought but a fundamental aspect of responsible design that has the power to shape technology for the greater good. Albert's Newsletter Design Loft on LinkedIn https://www.linkedin.com/build-relation/newsletter-follow?entityUrn=7002302185275359233 Thank you for listening to this episode of Nodes of Design. We hope you enjoy the Nodes of Design Podcast on your favourite podcast platforms- Apple Podcast, Spotify, Google Podcasts, Amazon Music, and many more. If this episode helped you understand and learn something new, please share and join the knowledge-sharing community Spreadknowledge. This podcast aims to make design education accessible to all. Nodes of Design is a non-profit and self-sponsored initiative by Tejj.
Subscribe to the Design Better Podcast on Substack to get episodes a week early and other bonus content: https://designbetterpodcast.com/ Show notes: https://designbetterpodcast.com/p/georg-petschnigg-product-design-and#details *** The New York Times has gone through many challenges and evolutions during its storied history. Founded in 1851—when it was called the New-York Daily Times—it faced draft riots during the Civil War, received the first telegraph transmission from a naval battle in 1904, and was involved in libel suits in the 1960's that helped establish freedom of the press through the US Supreme Court But it's within the past 25 years or so that the “Newspaper of Record” has undergone some of its most radical transformations: shifting much of its focus away from the printed page to the web and app ecosystem, and expanding into food with NYT Cooking, consumer product reviews with The Wirecutter, and podcasts with The Daily. Today we chat with Georg Petschnigg, SVP of Product Design at the New York Times, about what it takes to balance the tension between the rich legacy of the Times with the rapidly evolving digital landscape. We also talk about designing across products and platforms for a more unified experience, creating a tight coupling between design and engineering, and what the future holds for news products in a world where AI and ML can facilitate content creation but also manufacture deception. Before we get to the show, we wanted to let you know about a cool project that our friend Felix Lee started called ADPList. If you're early in your career, or if you're in the midst of a transition, you might want to connect with top-notch professionals in design. Well, now you can now tap into the knowledge and wisdom of some of the most prominent figures in the design industry. And best of all, it's completely free! ADPList is a community platform on a mission to democratize mentorship for all, with over 16,000 verified mentors contributing worldwide; opening up an entire world of possibilities for mentorship and networking. Join ADPList today—for free—and accelerate your career growth. Visit https://dbtr.co/adplist Bio Georg Petschnigg is an executive, entrepreneur, and product leader. He feels most comfortable at the intersection of design, technology, and business. He currently serves as Head of Product Design at The New York Times. Throughout his career, he's created products that changed how people work, create, and see the world. He believes technology needs to serve the human need to create. Georg co-founded FiftyThree in 2011 and served as CEO until WeTransfer's acquisition in 2018. FiftyThree are the makers of Paper®, the fast and beautiful productivity app for getting ideas down, Paste® the fastest way for teams to share and gather around their ideas, and Pencil, the award-winning stylus. Internationally recognized for design excellence and innovation, they've received awards from Apple, IDSA, Communication Arts, and IxDA. FiftyThree's products reach more than 30 Million creative thinkers worldwide and defined mobile creativity. This episode is brought to you by: Methodical Coffee: Roasted, blended, brewed, served and perfected by verified coffee nerds
Join Vinita and Sam in our last episode of the series, as they reflect on their IxDA podcasting journey. The IxDA podcast emerged in 2022 as a unique approach to the IxDA Sydney mentoring program, interviewing design leaders around career progression and mentoring. This year we've delved more into the 'zeitgeist of design', covering topics from Web3 to design accessibility. We'll be taking a short break from the podcast while the team focuses on delivering an amazing program for Interaction 24. You can find the the audio transcript for this episode as well as any resources mentioned at ixdaysydney.org.
Hello and welcome to the latest episode of the Sydney IxDA Podcast. In this episode, Vinita and Jess are chatting with the team at Therapy for Designers. Simone Attanasio - Product Design Lead at Canva, Benaz Irani - Product Design Manager at OpenTable and Milly Schmidt - Experience Design Manager at Atlassian. We've all heard of career growth programs through ADPList and IxDA's mentoring program. Therapy for Designers is looking at doing this in a way that incorporates meaningful conversations, connections, food and wine. Creating a space for designers to safely share their challenges, be heard and learn to build a growth mindset and leadership capabilities as a group. We'll be covering: The origin, inspiration, and purpose behind the program Differentiating themselves from other career growth initiatives The connection to conversations, connections, and food Leadership styles within the facilitators Their learnings with "experiments" and scaling going forward You can find the the audio transcript for this episode as well as any resources mentioned at ixdaysydney.org.
Boon Yew Chew is senior principal UX designer at Elsevier and an IxDA local leader and board alumn. He will be a speaker at the upcoming 2023 Enterprise UX Conference on June 6th and 7th, delivering a session on “Making Sense of Systems – and Using Systems to Make Sense of the Enterprise.” Systems thinking can seem abstract and theoretical, but Boon reveals some unexpected ways that systems thinking can have a profound impact on individuals and relationships within organizations. Who knew that systems thinking could be an emotional intelligence tool? Lou and Boon begin today's episode by discussing the history of systems thinking and how it developed in the ‘40s and ‘50s, mostly within scientific communities, and grew into other fields and disciplines. It offered a new way of thinking about how things develop and change over time. Boon goes on to describe his path into systems thinking and how, with its holistic, big-picture perspective, there is little room for blaming individuals when problems are viewed through a systems thinking lens. A system can give context to the behavior or clashes within an organization and alleviate frustration. Believe it or not, systems thinking can be a relationally lubricating tool. Systems thinking can help us answer the following: • Where do I fit? • Where do the people I'm serving, working with, developing with, and creating for fit within the system? • How is the organization I'm part of itself part of a bigger system? A summary of Boon's insights: • Systems thinking helps us understand context, empathize, and understand other people and the context they work in • Systems thinking provides a visual language that other people can learn from • Language can help reveal not just problems, but how problems relate to each other even when they may not seem connected • Systems thinking is a tool that can help with prioritization What you'll learn from this episode The history of systems thinking, especially how it first developed within scientific communities The differences between systems and design thinking How systems thinking can reduce finger-pointing and relational conflict Why it's best to embrace messy differences as part of the process How to bring systems thinking into the workplace without confusing or alienating others Quick Reference Guide [0:00:12] Introduction of Boon Yew Chew [0:02:31] System thinking versus design thinking [0:04:44] The history of systems thinking [0:08:51] Being trained in one framework and finding it incomplete in the real world [0:10:32] Boon explains how he navigated towards systems thinking [0:16:12] When you feel like your goals are clashing with those of others in the organization [0:19:08] On labels, understanding, reducing friction, and acceptance [0:22:16] Enterprise UX 2023 is back! [0:24:19] Boon's Enterprise UX talk is titled “Making Sense of Systems and Using Systems to Make Sense of the Enterprise.” Applied aspects of how UX people are using systems thinking in enterprises [0:27:17] Boon “eats his own dog food” and does “double work” [0:27:52] An example of what success might look like [0:31:45] A summary of how Boon uses systems thinking [0:35:29] Boon's gift for listeners Resources and links from today's episode: • The Fifth Discipline: The Art and Practice of the Learning Organization by Peter Senge: https://www.amazon.com/Fifth-Discipline-Practice-Learning-Organization/dp/0385517254 • Enterprise UX 2023: https://rosenfeldmedia.com/enterprise-ux-2023/ • Systems Innovation Network, a community of systems practitioners run by systems practitioners: https://www.systemsinnovation.network/
In this episode, Jessica and Sam are joined by Kent Eisenhuth, a data visualisation thought leader at Google and author. As the leader of Google's data accessibility program, Kent has designed visualisations for various products, including Fitbit, Google Fit, Material Design, Workspaces, Google Cloud, and X.company. This episode is a deep dive into the world of data, covering topics such as accessibility, visualisation, and more! We cover: The value of data visualisations in the UX world. How education played a pivotal role in building a data visualisation practice within Google. Data accessibility maturity in an organisation. Making sketching approachable for people who aren't designers Kent's work and ideas have been featured in several prominent publications, including Fast Company, Tech Crunch, The Guardian, and Smashing Magazine. He has presented talks and ideas at prestigious conferences such as IxDA's Interaction and SXSW, and he frequently guest lectures at universities across the United States. For more information about Kent and his book, "Drawing Product Ideas: Fast and Easy UX Drawing for Anyone," please visit https://www.kenteisenhuth.com/. If you want to learn more about IxDA Sydney's podcast show notes, resources, events and mentorship programs, please visit: www.ixdasydney.org
Você está ouvindo o MAD, o podcast sobre a treta entre mercado e academia no mundo do design apresentado por Burity e Thoz, em um oferecimento do DesignTeam. É possível afirmar que a atualidade é caracterizada por uma revolução de dados, na descrição da EMC Corporation (2012), líder mundial em armazenamento e gerenciamento de informação. A instituição revela que já existem, no mundo, quase um septilhão de bits de dados e, conforme estimativa, até 2020, o número daqueles armazenados em computadores, servidores, celulares, smartphones e tablets venha a ser, no mínimo, multiplicado por seis. Para compreender o universo da Visualização de Dados, é importante entender os conceitos de “Dados” e “Informação”. Segundo Davenport e Prusak (1998), os dados podem ser facilmente estruturados, quando organizados e interpretados por máquinas, são facilmente quantificáveis, ou seja, números ou palavras são aglutinados, alinhados ou distribuídos de maneira organizada. Em nosso décimo terceiro episódio convidamos Patricia Prado, designer, especialista em UX design, co-fundadora da Ideativo Design e mestre em interfaces de comunicação e interação com objetivos para enviar mensagem com eficiência (Dataviz), além de voluntária do IxDA como Líder Local e professora da pós-graduação e espacialização da Univali. Linkedin do convidado: https://www.linkedin.com/in/prbprado/ Link da tese de mestrado --------------------------------- O M.A.D tem como objetivo provocar o debate e trazer assuntos que vem sendo tratados na academia entendendo como podemos aproximá-lo do mercado e dos profissionais de design. M.A.D. Mercado e academia de design. Provocando diálogos necessários! --------------------------------- Links relacionados: Vídeo do médico Hans Rosling https://www.youtube.com/watch?v=Qe9Lw_nlFQU https://www.udesc.br/ceart/ppgdesign/dissertacoes https://ideativodesign.com.br/study/ ----------------------------- Siga-nos nas redes sociais! Rafael Burity Linkedin: https://www.linkedin.com/in/rafaelburity Instagram: https://www.instagram.com/rafaelburity/ Twitter: https://twitter.com/rafaelburity Thoz Linkedin: https://www.linkedin.com/in/thoz/ Instagram: https://www.instagram.com/thoz_/
Ep 129 | Eduardo Aguayo, UX Researcher, CX Lead, UX mentor y Coordinador Regional en IxDA visita el podcast para charlar sobre Lean Research aplicado en empresas que no son necesariamente Startups y otros temas como las mentorías de UX
Power of Ten is a podcast hosted by Andy Polaine about design operating at many levels, zooming out from thoughtful detail through to organisational transformation and on to changes in society and the world. My guest in this episode is Jason Mesut who many know from IXDA conferences and his writing on Medium, particularly Shaping Design. Here we talk about design's role in helping cope with the complex wicked problems facing us, design leadership, design teams and how they self-reflect, direct their future and develop others. Show Links This show's web page Jason Jason on LinkedIn Jason on Twitter Jason on Medium Shaping Design Resonant Andy Subscribe to Power of Ten Subscribe to Andy's newsletter Doctor's Note Andy's online courses Andy on Twitter Andy on LinkedIn Polaine.com Suggestions? Feedback? Get in touch!
In this seventh episode of the Stanford d.school spotlight; Lisa Kay Solomon gives a peek of the thoughts around her upcoming book about her recent innovative civics exercises with learners. Are our systems designed for short term rewards and is the design of civics and business at odds with the future? The conversation features a broad range of topics from design, futures, civics, the importance of agency to extra high-quality civics education. Futures thinking, practices, and mindsets are teachable and learnable. How might we think differently about the image of the future that we could bring to life, to be a shaper as opposed to a reactor. It might seem hard, but we can start small. Lisa Kay Solomon is a futures and design educator, author, and social entrepreneur focused on helping people develop the leadership skills to become active, compassionate agents of positive change. With nearly over 20 years of design, scenario-planning, and leadership work, Lisa's work focuses on the question: How do we help leaders and learners of all ages not just prepare for the future, but help them develop the mindsets, skillsets and practices required to shape more sustainable, inclusive, robust futures? Named to the Thinkers50 2022 Radar List, Lisa co-authored the bestselling books Moments of Impact: How to Design Strategic Conversations that Accelerate Change, and Design A Better Business: New Tools, Skills, and Mindset and Strategy for Innovation, which has been translated into over a dozen languages. Lisa created the popular LinkedIn Learning Courses Leading Like a Futurist and Redesigning How We Work for 2021, and has written extensively on helping leaders productively navigate ambiguity through teachable and learnable practices.Currently a Designer in Residence and Lecturer at Stanford University's Hasso Plattner Institute of Design, Lisa teaches a variety of futures-oriented classes, including one of the d.school's most popular courses, Inventing the Future, which exposes students to practices of applied imagination, strategic foresight, immersive world building, and creativity. Lisa's course design utilizes immersive experiences like participating in 50 year future utopia and dystopia debates on emerging technology in order to move beyond questions of “can we build it?” to "should we build it?” As one student commented after the class, “I used to think that thinking about the future was a gene intrinsic to talent, and now I think I have the skills and tools to shape it myself." In 2021, she launched The Futures Series at the Stanford d.school, which brought diverse futures thinkers from around the world to share and democratize future-shaping practices. Guests included Dr. Lonny Brooks and Ahmed Best on Afrofutures, Meredith Hutchison and Aisha Bain on Ancestral Intelligence, Leah Zaidi on WorldBuilding, Minister Faust on Science Fiction and Pro-social competitions, and Riel Miller on UNESCO's Future Literacy, among others. She also initiated experiential professional development programs such as “Afro-Rithms in Classrooms” with the National Writing Project, and workshops focused on building futures literacies such as building empathy for the future and navigating time scales and polarities.Lisa is passionate about connecting her work between boardrooms to classrooms, bringing her work with executives and leaders at multinational companies to leaders and educators in K12 schools. She recently launched a new podcast called New View EDU, co-hosted with the National Association of Independent Schools, to help school leaders shift their posture and priorities to infuse K12 education with imagination, social and emotional wellbeing, and creative agency for the future. Named one of ixDA's Women of Design 2020, Lisa is also the founder and driving force beyond Vote by Design, Building America's Teammates, and #AllVoteNoPlay, a national initiative which transforms Election Day as a day “off” from official collegiate athletic activities into a day “on” for civic engagement. Working closely with college coaches, civic educational leaders and student leaders, the experiential programs reached tens of thousands of young voters, coaches, and administrators in relevant, accessible, meaningful civic learning and action. Lisa's work in the civics arena is focused on helping next generation voters grow in their own sense of power and agency over the futures they want to inhabit. Through creating design-driven, agency-oriented programs with a bias toward changemaking action, Lisa aims to empower young people to create a more just and inclusive world.Hosted by The Learning Future's very own Louka Parry, indulge your cortex in some modern thinking at the forefront of educational design with our amazing guest.Transcription upon request - e-mail hello@thelearningfuture.com
Hello and welcome to the final episode of this series, The Season Finale! Mentoring stories. In this episode, Molly, Vinita and Sam are joined by a whole host of mentors to discuss their personal experiences during the IxDA mentoring program. We'll dig into what they found surprising, the differences of mentoring within the workplace to externally, and key resources they hang their hat on when mentoring. Segment 1: - 01:00 Vee Mercado: Lead Designer @ WooliesX Fabiana Eisenmann: Product Designer @ Playvox Segment 2: - 15:14 Vivid Savitri: Head of UX @ Breville Sam Dawson: UX Designer @ Macquarie Bank Ulf Sthamer: UX Lead @ SBS Segment 3: - 28:07 Kevin Wilkins: Practice Lead @ Sseavan Jessica Smith: UX Team Lead @ Servian Segment 4: - 39:07 Jessica Pang: Senior Product Designer @ Airwallex Luna Andreux: Product Designer @ Servian
Episode 072 of Underserved features Brian Durkin, Sr. Group Manager & Head of User Experience, Data & Analytics at BNY Mellon. Brian leveraged his art degree into some web design work but found his true passion was in information architecture. He came to this realization in the middle of an interview, which he politely asked to terminate. Instead, he was offered a new IA job the next day! Also covered: World IA Day, getting fintech to understand IA, and the fun parts of working for Nickelodeon. Charles Zicari, Brian's first real IA mentor: https://www.linkedin.com/in/charles-zicari-90798/ IxDA: https://ixda.org/ UXPA Boston: http://uxpaboston.org/ World IA Day, Brian started the one for Boston: https://worldiaday.org/ Some of the past speakers of World IA Day Boston: Peter Morville - https://www.linkedin.com/in/morville Steve Portigal - https://www.linkedin.com/in/steveportigal/ Josh Seiden - https://www.linkedin.com/in/jseiden/ Abby Covert - https://www.linkedin.com/in/abbytheia/ Aaron Irizarry - https://www.linkedin.com/in/aaroni/ Todd Zaki-Warfel - https://www.linkedin.com/in/zakiwarfel/ Dana Chisnell - https://www.linkedin.com/in/dana-chisnell/ Christina Wodtke - https://www.linkedin.com/in/christinawodtke/
La réalité augmentée sera-t-elle la technologie de demain ? 📰 Partageons Design, découvre des contenus design sélectionnés à la main via la #newsletter ou le flux #RSS : https://partageons.romainpenchenat.com/#follow 👁🗨 Projet "nouvelle réalité" à découvrir ici : https://awards.ixda.org/entry/2022/nouvelle-realite-developing-an-interest-in-art-for-children-through-a-physico-digital-experience/ 💬 Viens discuter et suis mes actualités : - sur LinkedIn www.linkedin.com/in/romain-penchenat/ - sur Twitter @romainp_design 🦜 Découvre mon partenaire The Cacatoès Theory : www.thecacatoestheory.com 🔊 Jingle par Studio Module : www.studio-module.com 🎧 Écoute le podcast sur ta plateforme préférée : - Apple podcast : https://itunes.apple.com/fr/podcast/parlons-design/id1286546174?l=fr - Spotify : https://open.spotify.com/show/4z5cKF4fXvhTQIC2rXO6An - Deezer : https://www.deezer.com/fr/show/1459372 - Google Podcast : https://podcasts.google.com/feed/aHR0cDovL2ZlZWRzLmZlZWRidXJuZXIuY29tL1BhcmxvbnNEZXNpZ25Qb2RjYXN0?sa=X&ved=0CAMQ4aUDahcKEwjopuPyw9XsAhUAAAAAHQAAAAAQBw - OverCast : https://overcast.fm/itunes1286546174/parlons-design - Radioline : http://fr-fr.radioline.co/podcast-parlons-design - Flux RSS : http://romainpenchenat.free.fr/podcast/rss.xml #ParlonsDesign #Podcast #Design
In this episode, Molly and Vinita are talking to Tim Yeo. Tim coaches introverts to have impact and influence without pretending to be extroverts at The Quiet Achiever. He is currently Design Director @IBM, helping Enterprise clients transform their businesses with enterprise scale at startup speed. In IBM, Tim focuses on DesignOps for the Customer Transformation design practice in Australia.Previously, Tim was the first UX and Design leader at fintech startups @Finder, @OFX and @Prospa where he hired, established and scaled design teams from scratch. Best known for saying complex things simply. He's also a public speaker, bookbinder and currently living the nomad life with no permanent address in Adelaide, Australia with his partner and the fluffiest Old English Sheepdog ever. Tim has also reviewed did reviewing design portfolios for IxDA and done mock interviews with general assembly for graduating programs. We dive into the following themes: How designers starting out in the industry can stand out when trying to get their first role What kind of mindset to have while approaching design exercises How introverts in particular can start to really craft their design paths If you want to learn more about IxDA Sydney's events and mentorship programs, please visit: www.ixdasydney.org/mentoring
Katie Swindler is a human-centered design strategist with 15 years of experience. Originally educated as a theatre director, her creative approach combines storytelling and technology, emotion and utility to enable brands to connect deeply with consumers and fulfill real human needs.Author of the book Life & Death Design, published by Rosenfeld Media in January 2022, which looks at what life-saving technology can teach us about designing for the human stress response. She's an experienced presenter who has spoken on UX topics internationally at industry events such as SXSW Interactive, IXDA, 4A's and PUSH.In this episode, we talked about:Katie's role in AllstateDuties as a head of design strategy for the Innovation DepartmentHow did Katie start in design?The transition from theater to design careerKatie's book: Life & Death DesignAnd MUCH MORELinks and Resources:https://www.linkedin.com/in/katieswindler http://www.katieswindler.com https://twitter.com/katieswindlerux https://www.lifeanddeathdesign.com
In March 2022, IxDA Sydney will be launching a podcast to support mentoring conversations from a diverse group of design thinkers and doers around Sydney and Australia. These conversations aspire to spark new perspectives, problem solving and insight into other design teams. Molly, Sam and Vinita have interviewed a handful already and will be adding to them over the year. These will be available soon, both in your usual Podcast-subscribing services as well as through the IxDASyd website.
"Unfortunately or fortunately UX design is now being the hot topic everybody wants to give you suggestions. So how not get irritated but understand that why people are showcasing so much of interest is because our discipline matters and take it constructively and take that opportunity to educate people about not being a pretty picture but how it is driving strategy is important." - Kadambari Sahu.We are super excited to launch another episode of Designdrives where we explore why, how, and what design drives forward.In EP63 We chat with Kadambari Sahu SVP Design at ValueLabs, about her learnings working as a design leader for many years.Recently she has been winning many global design awards and building up her design competence at Value Labs India.Kadambari creates design cultures by infusing design thinking within organizations and businesses to create a holistic strategy and marketing experience.We learn how she positioned up and build design within the company from scratch and grow raw responsibilities of design and value of design within the organization.We also have a super interesting chat on one of her most awarded projects called "Sniffing out the differences" where we not only learn about the challenges and opportunities designing with smell as a creative medium but also the business value considering it in a commercial setup and what it could be if brands would invest into the design with sniffing.With Kad, we jump into;What were the key challenges that she had to face in the “Sniffing out the differences” project?How can interaction designers and companies incorporate the sense of smell more into their projects?What are the positive outcomes when designing with the “smell in mind”.How does she grow and position design within the company?What strategies she uses to communicate the business value to design.Thanks a lot for your time and for learning Kad!*****The GuestKadambari Sahu is a Design Leader, working as SVP Design at ValueLabs. She founded the award-winning design team, User Experience Group at ValueLabs, and is currently leading 50+ designers to create world-class and award-winning products and services to have a positive impact on businesses. Kad is the founder of Sniffing out the Differences collective, which started with the grant received from Prince Claus Fund and the British Council to explore storytelling through multisensory installation with a focus on smell interactions.Her forte lies in building, growing, coaching, and mentoring high-performance design teams from scratch. She creates a design culture by infusing design thinking within organizations and businesses to create a holistic strategy and customer experience. Her practice in design allows her to work on intangible and tangible aspects of design breaking the boundaries between physical, digital, and service design and creating a seamless experience across media, devices, touchpoints, cultures, and geographies. She has worked for clients across geographies spanning, North America, Europe, Australia, and Asia.She has won many awards for her work. The latest includes Red Dot awards 2020, Vega Digital Award, DNA Paris 20 awards for Interactivity and Graphics, India's Best Design Project 2019, India's Best in-house design team, and many others. She has been part of many national and international fellowships such as BMW Doathon, VR storytelling guild, etc.She is an international speaker on design and has given talks at many design conferences such as Interaction 20, Interaction 18, organized by IxDA, UXindia, and many others. She is on the international committee of World interaction design day and organizes and hosts the same in Hyderabad.She is an alumna of the National Institute of Design, India, where she did her Post-graduation in New Media Design, which has led her to examine the impact that technologies have on human interactions and culture. She has been curious about the role of design in everyday life and how human interactions can be mediated, shaped, enhanced, or augmented by technologies.
Boon Yew Chew is a strategic designer at Elsevier and a leader in IxDA, the Interaction Design Association. In this conversation, we delve into Roam Research, which Boon uses to take notes and tame “an ever-evolving multi-dimensional beast of knowledge.”If you're enjoying the show, please rate or review it in Apple's Podcasts directory: https://podcasts.apple.com/us/podcast/the-informed-life/id1450117117?itsct=podcast_box&itscg=30200Show notesBoon Yew Chew on LinkedInBoon Yew Chew on Medium@BoonYCH on TwitterElsevierIxDAIxDA London MeetupInteraction Conference 2022Adding life back to my notes: Roam after 4 months by Boon Yew ChewRoam ResearchOmniOutliner The Informed Life episode 43: Rob Haisfield on RoamThe Informed Life episode 54: Kourosh Dini on DEVONthinkEvernoteOneNoteSome show notes may include Amazon affiliate links. I get a small commission for purchases made through these links.
Jifei Ou (欧冀飞) ist ein Erfinder, Forscher und Unternehmer, der in der Volksrepublik China geboren, heute in Boston ein Unternehmen leitet. Seine Arbeit dreht sich um die Entwicklung und Herstellung mechanischer Metamaterialien in verschiedenen Größenordnungen (von μm bis m). So sehr seine Arbeit von der Digitaltechnik geprägt ist, so sehr lässt er sich aber auch von der natürlichen Welt inspirieren. Er hat Projekte geleitet, in denen Biomimikry und biologisch gewonnene Materialien untersucht wurden, um formverändernde Verpackungen, Kleidungsstücke und Möbel zu entwerfen. Bevor er seinen PhD am MIT ablegte, war er bei Autodesk in San Francisco im 3D-Druck Research & Development tätig und absolvierte im Rahmen des Studiums an der HfG Offenbach ein Praktikum bei ART + COM in Berlin Jifei ist im Südwesten Chinas geboren und aufgewachsen. Seine Designpraxis und wissenschaftliche Forschung sind eng mit Asien, Europa und in die USA verwoben. Seine Arbeiten wurden auf akademischen Konferenzen wie UIST (2013, 2016 & 2017), TEI (2014 & 2016) und CHI (2015 & 2016) veröffentlicht; ausgezeichnet bei Designwettbewerben wie FastCo's Innovation By Design Award (2017, 2018), A' Design Award (2016, 2017), IXDA award (2016), etc. Ihm wurden 10 US-Patente für seine Forschungserfindungen erteilt. Er engagiert sich auch stark in der Fertigungsgemeinschaft in Shenzhen, China, um die Massenskalierung seiner Arbeiten zu erleichtern. Jifei hat einen MS und PhD vom MIT Media Lab und ein Diplom in Industriedesign von der Hochschule für Gestaltung Offenbach in Deutschland.
Topics Discussed and Key Points:● Working in the APAC market● The differences between UI, UX, and CX● What is “product-market fit” and how do you know if you've achieved it?● Why neglecting to build the right local team is one of the biggest mistakes a foreign company can make● Tools that Kaizor uses to collect and interpret data for clients● Defining the “fractional” C-suite executive● Elaine speaks on her seven-step methodology to creating products and services that successfully cross cultural barriers between the East and the West Episode Summary:Today on The Negotiation, we speak with Elaine Ann, Founder and Fractional Chief Xperience Officer for Tech Startups at Kaizor Innovation, a consultancy that helps companies research, strategize and design new product/services innovation for the China market.Elaine is the author of the book Xperience Innovation, in which she details a seven-step innovation methodology to guide foreign companies in creating products and services that translate well in the China market.From 2006-2020, Elaine was the organizer for IxDA Hong Kong. Since January 2021, she has organized events for the Vancouver chapter. The nonprofit aims to advance the discipline of Interaction Design through a series of international events that bring together members of the IxD community. Today, IxDA has over 100,000 members and over 200 local groups around the world.Elaine speaks on how she helps her clients home in on product-market fit, which includes a good amount of cross-cultural translation, whether the company in question is in the F&B or health & wellness space.Without understanding differences in the market, a company will not be able to design, much less sell, a product that fits that market. Elaine explains how important this reality is, since even refrigerators and vacuum cleaners in China are designed differently to those in America.Cars, which are primarily owned by the well-off in China, require different marketing as well. This goes especially for higher-end brands such as BMW, because owners of these cars usually hire drivers instead of driving themselves. “So, now, who is the end-user?” says Elaine. “Is it the person who buys the car or the person who drives the car?” Key Quotes:“Sometimes, our biggest challenge is that our clients don't know what they don't know. [...] Once they land in a different country and they experience the place for five-to-ten days, they notice all these nuances. But it's harder than if they've never been to China.” “In the U.S., everybody drives. In China, the people who own cars are relatively well-off. The people who own BMWs most likely hire drivers. So, now, who is the end-user? Is it the person who buys the car or the person who drives the car? And the person who drives the car may have grown up in a village and can't even read that well. So, the whole context changes when you're in such a different market.” “China is very good at micro-innovations and refining something that already exists. But in terms of fundamental innovation, I still think that U.S. companies have an edge, and it has to do with education and culture.”
Invitada: Ana Domb, Diseñadora , Lider regional de IXDA ademas de una gran profesional en el area de investigación.En este capitulo hablamos de temas varios desde la mejor maestria en diseño de interación que exisitio en Costa Rica hasta como inicio su carrera en diseño
Steve Portigal helps companies to think and act strategically when innovating with user insights. Over the course of his career, he has interviewed hundreds of people and helped many organisations to understand their users. He’s also the Dollars to Donuts podcast host, where he interviews people who lead user research in their organizations. He is also the author of two famous titles - Interviewing Users: How to Uncover Compelling Insights & Doorbells, Danger, and Dead Batteries: User Research War Stories. He has been a keynote speaker on various occasion like CHI, IxDA, Lift, SXSW, UIE, UPA, UX Australia, UX Hong Kong, UX Lisbon, and WebVisions. In this episode, Steve shared wonderful insights on user interviews and why we do user interviews in design; we then discussed the framework of interviews using which we can gain great insights from users and few tips on actively listening and note-taking during interviews. In the latter part, steve recommended five do's and don'ts that designers/researchers must avoid while doing user interviews. We then concluded the show by steve recommending few tips on how could we combine all the insights and convey them into a narrative across teams that can create an impact. Takeaways - What are user interviews, Meaning of insights, Combining insights to narrate a story. Books by Steve - https://portigal.com/books Dollars to Donuts - https://portigal.com/podcast Resources shared by Steve Portigal The organization’s design research maturity model-Chris Avore The Secret Life of Groceries: The Dark Miracle of the American Supermarket - Benjamin Lorr It Chooses You - Miranda July Communicating the New: Methods to Shape and Accelerate Innovation - Kim Erwin Thank you for listening to this episode of Nodes of Design. We hope you enjoy the Nodes of Design Podcast on your favourite podcast platforms- Apple Podcast, Spotify, Google Podcasts and many more. If this episode helped you understand and learn something new, please share and be a part of the knowledge-sharing community #Spreadknowledge. This podcast aims to make design education accessible to all. Nodes of Design is a non-profit and self-sponsored initiative by Tejj.
Dave Malouf, designer, author, educator and design leader, talks to us about his path to DesignOps, how we should be defining what DesignOps is and the dangers of automation around how "every tool is a weapon if you hold it right".Dave's websiteDave on TwitterDave's writings on MediumU2 - Live From ParisDesignOps Island Discs is brought to you by zeroheight, the design system documentation platform. You can jump in at any point and create your first styleguide for free. Until next time, bon voyage...
Junto Eduardo Aguayo, coordinador regional IxDA Latam y Rodrigo Vera, miembro del equipo IxDA Latam revisamos lo más interesante, las nuevas oportunidades y las reflexiones que quedaron después del evento global de IxDA, Interaction 21, Montreal Hablemos en Slack! https://bit.ly/ixdaslackchile
The 2021 Interaction Awards here! But before we all get together for the big night, we are pleased to share another very special conversation with two additional jury members of this year’s awards: Dara Oke (product designer at Netflix) and Andrea Mignolo (VP/Board of Directors at IxDA and executive coach at Method & Matter). Dara and Andrea share details of their current work; how they got involved with this year’s Interaction Awards; how they define “Interaction Design” in today’s world; as well as insights into the categories they were responsible for overseeing. LINKS: Andrea Mignolo’s Twitter: https://twitter.com/pnts Method & Matter (Andrea’s Executive Coaching) https://methodandmatter.com Dara Oke’s Twitter: https://twitter.com/daraoke Dara Oke’s website: http://daraoke.co Amazon Design http://amazon.design awards.ixda.org / @ixdawards on Twitter / @ixdawards on Instagram
In this episode of Distinguished Design, our host Diego Pulido had the pleasure of talking at length with the Interaction Design Association’s Executive Director: Brenda Sanderson. Brenda shares with our audience how the idea of the Interaction Awards came to be what it’s been for the last decade; the intricacies behind her role as IxDA’s Executive Director; her thoughts on the meaning and evolution of the different award categories; as well as the challenges and lessons learned from organizing this year’s Interaction Awards in the middle of a global pandemic. LINKS: IxDA Slack Channel: http://ixda.slack.com Brenda Sanderson on LinkedIn: https://www.linkedin.com/in/brendasanderson/ Brenda Sanderson on Twitter: https://twitter.com/brendamontreal Brenda Sanderson on Instagram https://www.instagram.com/brendamontreal/ https://www.instagram.com/brendarunsfarther/ awards.ixda.org / @ixdawards on Twitter / @ixdawards on Instagram
“Cross-pollination is the best thing for creativity. - Rob on his creative process.In episode 43, we chat with Rob Harrigan, Lead Designer at Y Media Labs and former Design Principle at IBM within the Data & AI organisation.In the episodes he shares how designers can see, explore and visualise potentials and visions of technology - making ideas tangible and tell stories that make people see potentials and drive believe in new technologies. In his personal experience he was driving multiple design initiatives at IBM focusing on explaining AI and exploring long term visions and opportunities - by crafting and design great stories.From art school to AR, Rob has over sixteen years of experience as a creative in a multitude of forms, from advertising to technology. Prior to his role at IBM that was the Associative Creative Director at advertising agency Ogilvy, gaining many experiences in the New York Design scene.Rob discusses how he moved into the field of design and technology from his education background as a fine art graduate, and how his background strengthens his skillset in his work. With so many years of design experience, Rob gives insights into the three design principles he has learned throughout the years and why that is relevant and important for designers nowadays.On the role and impact of design in business, besides designers simply ‘having a seat at the table’, Rob posits that designers can be a voice of reason for businesses and in early-stage technology developments.About Interaction 20:Interaction 20 is the annual Interaction Design conference organized by IxDA - the largest community dedicated to interaction design - and in 2020 hosted by the IxDA Milan & Turin local group. Interaction Week 2020 brought together the brightest minds in design, as well as science, philosophy, psychology and business.Interaction 2021 will happen fully online. You can get more details here: https://interaction21.ixda.org
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"How do you democratise not only access to technology, but also pay attention to the diversity and richness that is important for technology to adopt or adapt, rather, to different parts of the world where it’s going to be used, and designers can effectively impact that situation as well." - Scott on the importance of user experience in creating access to technology.In episode 43, we chat with Scott Nazarian, Design Director at groundstate. Scott spent his formative years in design at frog, working his way up to Executive Creative Director at the design agency. He most recently was the Experience Design Director at McKinsey, leading teams in building design capabilities within enterprise-level scale companies. Scott discusses his work as a designer in corporate organisations like Microsoft and McKinsey, especially touching on what makes working at McKinsey – a consultancy – so unique, compared with his work at frog – an innovation design firm.We look at his views on how the designer brings value to the table, within large-scale organisations, as well as how designers can drive impact and bring change to organisations that are stagnant and slow changing.Looking ahead into the future, Scott discusses his views on how design practices will change in the next five or so years. Placing his bets behind machine learning and AI development, Scott argues that designers are the key to humanising these new intelligences, because of their role in human-centered research and human-centered design.About Interaction 20:Interaction 20 is the annual Interaction Design conference organized by IxDA - the largest community dedicated to interaction design - and in 2020 hosted by the IxDA Milan & Turin local group. Interaction Week 2020 brought together the brightest minds in design, as well as science, philosophy, psychology and business.Interaction 2021 will happen fully online. You can get more details here: https://interaction21.ixda.org
En este nuevo capítulo de Los martes son de UX conversamos con Herlency Muñoz, Gerente de CeibaLab en Ceiba Software y Local Leader en IxDA. Una gran conversación donde analizamos la operativización del Diseño de Experiencias, los roles de liderazgo en la UX y mucho más 🙌.
Janaki is a thought-leader in design-led innovation in the enterprise. She had delivered award-winning products and services that help businesses transform the way they work. Currently, she is working as Head of Design, Commercial Bank at JPMorgan Chase & Co and also Co-Instructor of the Customer Engagement Design at Stanford University. She is a proven leader in building, coaching and inspiring high-performance design teams, leveraging design-thinking, customer empathy, and co-innovation. She is an inventor on over 20 patents, and also Janaki was named as Women of Influence by the Silicon Valley Business Journal in 2016. She is an active writer and speaker on Innovation and design. She is the co-author of Gamification at Work–Designing Engaging Business Software. She was a speaker at various occasions like TEDx, IxDA and many more. She has guest-lectured at Stanford d.school, Carnegie Mellon University and San Jose State University. In this episode, Janaki had shared wonderful insights on Crafting a culture of innovation and how to bootstrap and foster those cultures as a design leader. She shared a few insights on gamification in the workplace to help in nurture better innovative and productive minds, along with a few outstanding examples and case scenarios. In the end, we discussed on how could design leaders measure success or failure for various modules that we implement, be it innovative models or gamification or anything new that we set up for the betterment of the company and our peers? Takeaways: How to bootstrap culture off innovation, How does gamification help in nurturing better culture, Different ways to measure the process implementations. Tales from Designers around the world - medium.com/design-warp Janaki Kumar's Website - janakikumar.com Janaki Kumar recommends books: The Design of Everyday Things Don Norman // Also available as a free online course at udacity.com Creative Confidence: Unleashing the Creative Potential Within Us All -Tom and David Kelly Business Model Generation A Handbook for Visionaries, Game Changers, and Challengers Osterwalder & Pigneur Addition: If you enjoy thinking about how the human mind works, check out Thinking Fast and Slow Daniel Kahneman and Blink by Malcom Gladwell Thank you for listening to this episode of Nodes of Design. We hope you enjoy the Nodes of Design Podcast on your favourite podcast platforms- Apple Podcast, Spotify, Google Podcasts and many more. If this episode helped you understand and learn something new, please share and be a part of the knowledge-sharing community #Spreadknowledge. This podcast aims to make design education accessible to all. Nodes of Design is a non-profit and self-sponsored initiative by Tejj.
"What should we be building to provide the most value to people in this product space?"In Episode 41, we chat with Kristie Fisher, Staff UX Researcher at Google. Kristie is currently building the UX Design Research at Google Stadia, and has previously worked on Google Suite and Google Ads, and has previously worked at Xbox and Microsoft. With a background in cognitive psychology, Kristie’s research interests center on gaming, human-computer interaction in the context of AI, and human learning. Initially pursuing a career in academia, Kristie discusses what initially drew her into the field of gaming, and how her background in psychology plays into that.The experience of gaming has changed vastly in the last few years; games are no longer a simple linear experience of the player completing levels. They are far more complex, and many are built around social interaction, which we can see with the rise of e-sports. Cloud gaming is a relatively new field in gaming, Kristie gives some insights on what Google is doing in this field with Google Stadia.Designing a game provides many challenges, especially because it is such a creatively focused process. Research plays a very large role, but there may also be times where data can’t provide all the information and Kristie talks about what happens during those challenges.Games are often early adopters of new technology, using them in new and exciting ways which other products could take away from. There is an overarching reason why games are so successful, and Kristie discusses what that is and why games are so powerful.About Interaction 20:Interaction 20 is the annual Interaction Design conference organized by IxDA - the largest community dedicated to interaction design - and in 2020 hosted by the IxDA Milan & Turin local group. Interaction Week 2020 brought together the brightest minds in design, as well as science, philosophy, psychology and business.Interaction 2021 will happen fully online. You can get more details here: https://interaction21.ixda.org
En este episodio, nuestro anfitrión se sienta a hablar con la actual jurado principal de los Interaction Awards: May-Li Khoe. May-Li comparte con nuestros oyentes cómo se involucró con la IxDA; su opinión acerca del impacto de los premios de interacción en la comunidad del diseño UX; lo que ella espera ver en los proyectos que sean enviados para consideración en los premios; la tendencias actuales de diseño; el impacto de la actual pandemia global en aquellos empezando en el mundo del diseño; e inclusive un par de recomendaciones para aquellos que deseen enviar sus proyectos antes de la nueva fecha límite el 15 de Noviembre del 2020. Enlaces: La página de May-Li Khoe: http://www.maylikhoe.com Make Space https://makespace.fun Scribble Together https://scribbletogether.com La Pelanga (Podcast) http://lapelanga.com Radio Ambulante (Podcast) https://radioambulante.org Mpesa https://es.wikipedia.org/wiki/M-Pesa awards.ixda.org / @ixdawards on Twitter / @ixdawards on Instagram
In this episode, our host Diego Pulido sits down with the current Interaction Awards jury chair May-Li Khoe. May-Li shares how she got involved with such an important role with IxDA; her opinion on the impact of the awards in the design community; what she expects to see from the submissions this year given current design trends; the challenges for new and up-and-coming designers in the middle of a global pandemic, and some tips for those considering submitting projects for consideration before the extended deadline of November 15th, 2020. LINKS: May-Li Khoe’s web site: http://www.maylikhoe.com Make Space https://makespace.fun Scribble Together https://scribbletogether.com awards.ixda.org / @ixdawards on Twitter / @ixdawards on Instagram
“Design is an activity you do in response to some information about thinking what you might do next, and it’s almost like a pause in between some data and a need or a problem and an action, that allows people to consider a range of different options.” - Ben ReasonIn episode #39 we talk with Ben Reason, Founding Partner at Livework, a service design & innovation consultancy.Ben and Livework where one of the very early adaptors and drivers of the “service design” discipline, bringing a new approach to designing experiences.Livework has three studios located in London, Rotterdam, and São Paulo, and has clients across a multitude of sectors, including: BBC, NHS, Experian, Fiat, WWF, Gucci, JPMorgan, Vodafone, Johnson & Johnson, Lufthansa, public sector bodies and government departments.In this episode, Ben talks about the evolution and future of service design, as well as the link between design and sustainability – the evolution of human-centric design to design that also takes into account the environment around us.Ben discusses his early days in service design, including a few stories of brands Livework has worked with, such as London Underground and Streetcar.A unique element of service design is the frequent crossover to non-design related disciplines. Most of Ben’s work is more related to those working in different disciplines, such as in healthcare when they work with clinicians. Livework facilitates the service design process, helping clients then use the new framework to do things differently.We also discuss the impact design has on business. As design becomes more prominent for a business, designers need to have a seat on the table in order to know the objectives and metrics they are designing around.Thanks for your time Ben and IxDA Milan and Interaction20 where the episode was recorded for the support!About Interaction 20:Interaction 20 is the annual Interaction Design conference organized by IxDA - the largest community dedicated to interaction design - and in 2020 hosted by the IxDA Milan & Turin local group. Interaction Week 2020 brought together the brightest minds in design, as well as science, philosophy, psychology and business.Interaction 2021 will happen fully online. You can get more details here: https://interaction21.ixda.org
Today we’re talking Jason Mesut, a London-based design consultant, one of the early members of the Group of Humans, and the head of the London chapter of the IxDA. Jason’s also got a particular knack for assembling design teams, for both internal and agency work, and it’s something he’s done successfully for over a decade. So much of the focus of today’s conversation is on what makes a good team, why it’s so hard to get it right, and the challenge of identifying capabilities and working styles in creative professionals. To that end, Jason’s also been working for the last several years on a side project called Shaping Design, which provides tools and platforms that help creative professionals identify their own strengths, and where they fit in a team setting. It’s a bit of a labor of love, and something Jason’s presented and led discussions on many times. It’s also the focus of the first half of today’s conversation.The second half is on how to run a successful remote conference, something that’s uniquely relevant as we move into our eighth month of a pandemic that’s moved most group events online. Jason was recently co-chair of the 2020 EuroIA conference, which took some atypical approaches to remote gathering, and earned overwhelmingly positive reviews. So if you’re curious how they pulled that off, or if you’re organizing your own remote event and want to take some notes, this one’s definitely worth a listen.
“Design is a privilege - As designers we have been given a space to question. And a belief that we have a role to play in changing the world around us. And most people don’t come in with those opportunities.” Robert on both opportunity and reponsibility of being a designer.In episode #38 we talk with Robert Fabricant, Co-Founder & Partner at Dalberg Design in New York, and former VP of Creative at Frog.With 25 years of experience in design, including 15 years co-leading the design team at Frog, Robert’s design work has spanned everything from interactive environments and virtual worlds to medical devices and civic services.Most recently he is using his experience in human-centred design to work on social issues, social innovation through collaboration and empowering local stakeholders in the process.In this episode, Robert shares about the process, importance and outcomes of social design and innovation.These days he is leading design teams at Dalberg Design, a unique design and innovation practice focused on social impact, with teams located in London, Mumbai, Nairobi, and New York, aimed at making positive social change for and with under-served communities around the world.Their projects have been recognised in the 2019 Fast Company World-Changing Ideas Awards. We also discuss his highly acclaimed book, “User Friendly - How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play”, released in 2019 and selected by Amazon as one of the Top 100 books for 2019. Written in collaboration with Cliff Kuang, “User Friendly” unpacks how design has changed the world, and how it shapes our behaviour.Told through fascinating stories such as what the nuclear accident at Three Mile Island reveals about the logic of the smartphone, “User Friendly” is a must-read for designers and innovators.Read more about Robert and his work on his website: https://www.fabricant.designThank you Robert for the great episode and thanks to Interaction 20, where the episode was recorded and IXDA for the support.About Interaction 20:Interaction 20 is the annual Interaction Design conference organized by IxDA - the largest community dedicated to interaction design - and in 2020 hosted by the IxDA Milan & Turin local group. Interaction Week 2020 brought together the brightest minds in design, as well as science, philosophy, psychology and business.Interaction 2021 will happen fully online. You can get more details here: https://interaction21.ixda.org
“We live in a 3D world, but as children we were taught to think in 2D.” - Ana on the importance of re-learning to think and shape in 3D.In episode #37 we talk with Ana Sofía González, Senior Designer at Microsoft on designing future mixed reality experiences in the B2B space.
“How do we take things that are very inhuman by nature and make them more human. Tweak algorithms to make them seem more human, more interesting, more weird.” - Dan on designing with AI and robotics.In episode #36 we talk with Dan Saffer, Product Design Leader and Author of 4 influential design books.He gained work experience as a Senior Staff Designer at Twitter, Creative Director at Jawbone, Smart Design and AdaptivePath.He also gained experience leading larger product initiatives as VP of Product at Mayfield Robotics.As an accomplished author; his insights and approach to design expressed in four books that he has written.His latest book, Microinteractions, about the details and intricacies of design, was published in 2013 to critical acclaim.With Dan, we talked about the intersection and differences of digital Product Strategy and Product Design based on his learnings being responsible for the product but also for design efforts.We also touch on how to design for robotics and how different product verticals might evolve considering challenges in the interaction design of these products and engineering challenges.Dan highlights how designing with AI systems changes the design process and how he incorporates this in FTU and Onboarding aspects at his more recent work experience at Twitter.If you want to learn more about Dan or buy his books head here: https://www.odannyboy.com/Thanks to Dan for the great time and IXDA and Interaction 20 for the support.About Interaction 20:Interaction 20 is the annual Interaction Design conference organized by IxDA - the largest community dedicated to interaction design - and in 2020 hosted by the IxDA Milan & Turin local group. Interaction Week 2020 brought together the brightest minds in design, as well as science, philosophy, psychology and business.Interaction 2021 will happen fully online. You can get more details here: https://interaction21.ixda.org
In episode 35 we talk with Mark Rolston who is the Founder and Chief Creative Officer at argodesign as part of a series of conversations at Interaction 20 in Milan by IXDA. Formerly he served as Chief Creative Officer of frogdesign, founding the firm’s software business and guiding its transformation into a modern strategic design organization.Mark shares insights from over 30 years of design experience: how he experienced the transformation of technology, society and design in the last 30 years and where he sees it going. We touch on the mixed reality and how technology and computing at large are changing human behaviours in both positive and negative ways. We also explore invisible interfaces, how present AI is already in our today’s life and how digital design systems have changed the way software is designed. Mark also shares inspiring perspectives on the role of design and why it is a more “designable” world than ever. We also talk about where he sees design evolving and the role of user experience moving forward. Exciting insights and inspiring perspectives.Thanks to Mark for the great time and IXDA and Interaction 20 for the support.About Mark Rolston:Mark Rolston is cofounder and Chief Creative Officer of argodesign and a renowned designer with a 30-year career of creating for the world’s largest and most innovative companies. He was an early pioneer of software user experience, helping forge the disciplines around user interface design and mobile platforms. His current focus is addressing the modern challenge of design beyond the visible artifact – in the realm of behavior, the interaction between human and machine, and other unseen elements. Prior to founding argodesign, he served as Chief Creative Officer of frogdesign, founding the firm’s software business and guiding its transformation into a modern strategic design organization.About Interaction 20:Interaction 20 is the annual Interaction Design conference organized by IxDA - the largest community dedicated to interaction design - and in 2020 hosted by the IxDA Milan & Turin local group. Interaction Week 2020 brought together the brightest minds in design, as well as science, philosophy, psychology and business.Interaction 2021 will happen fully online. You can get more details here: https://interaction21.ixda.org
Episode 34 kicks off a series of conversations at Interaction 20 in Milan by IXDA. I had the outstanding opportunity to sit together with Doug Powell, Vice President of Design at IBM.Doug shares insights on how he is focusing on building a framework where designers can grow into leaders and the importance of excellent design leadership.Also, we talk about how he grows a design team of over 2500 designer with studios around the world and manages to create an international design community.Based on his experiences he shares why design is key for businesses and why designers need to understand business aspects to grow into leadership positions.To demonstrate the value of design to other stakeholders Doug shares his principles to measure design impact and how to communicate this to other parts of an organization.Doug also touches on the importance of diversity, inclusion, new growing fields of design and his views on the future of Interaction Design.Thanks to Doug for the great time and IXDA and Interaction 20 for the support.About Interaction 20:Interaction 20 is the annual Interaction Design conference organized by IxDA - the largest community dedicated to interaction design - and in 2020 hosted by the IxDA Milan & Turin local group. Interaction Week 2020 brought together the brightest minds in design, as well as science, philosophy, psychology and business.Interaction 2021 will happen fully online. You can get more details here: https://interaction21.ixda.org
YELLO meets Los Angeles-based future-thinker, Tatiana Toutikian, to dive into the world of Speculative Design - sometimes called Critical Design.Tatiana is working right at the intersection of design, business, social science, and technology - helping businesses, the public sector, and nonprofits get a bird’s eye view on the whole system surrounding their service. In this episode, Tatiana will talk about the need for following societal and technological trends, and weak signals, and how her career so far has shaped her own experiences in the field. You can expect to hear about:- How you anticipate and plan for future products, services, and experiences- How this area of design help businesses not only grow but constantly rethink where they’re at- And what the purpose of doing speculative and critical design is, in the first place.Leading the conversation with Tatiana is Katja Forbes, Managing Director of our Australia and New Zealand studios, and board member at IxDA (that’s the Interaction Design Association if you don’t know). In fact, IxDA is where Tatiana and Katja first met.We hope you enjoy it! // If you arrived at this episode and wonder what podcast is about, what it stands for, take a listen to Episode 00 - everything you need to know is in there. // Subscribe so you'll never miss a thing. Please consider leaving a rating too - it really helps us. // And, if you have ideas or suggestions you’re just burning to share, write to us at yello@designit.com - we’ll try our best to follow up.
Segunda parte y final de la investigación de Gabriella y Duni sobre encuestas de reacciones y sus sesgos semánticos. #PodsDiseno Slack de IxDA
¿Y si usamos las reacciones de Linkedin o Facebook para testear nuestros diseños y dejar que la gente vote por la mejor opción? ¿Cuáles son los sesgos que tendría este tipo de testeo? Acompáñame a descubrirlo junto a estas colegas ;) #PodsDiseno Slack de IxDA
Mark Bergin, Founder & CEO of DRIVENxDESIGN - Linkedin, Instagram, TwitterGuest:Jessica Greco, Former Experience Design Director at Idean, Local Leader at IxDA, and Director of Product Experience Design at Mastercard - Linkedin
Anna Iurchenko is a product designer at Google, a board member of the San Fransico chapter of IxDA - the global interaction design association and a fantastic sketchnoter. She uses sketching and visual thinking for brainstorming, capturing and explaining ideas and building shared understanding and empathy within the teams. She teaches workshops on visual thinking and storytelling for non-designers and creates visual summaries of different things she learns, from tips on public speaking and UX design techniques to space facts. You can find Anna’s visual summaries at https://sketchit.co. Sketchit.co Medium.com/@anatinge Linkedin.com/in/iurchenko Twitter.com/anatinge Instagram: anatinge
Este fue un episodio EN VIVO organizado con IXDA La Plata. Fue una charla entre Lucrecia Feller, Adriana Garibaldi y Martin Lepera. Lucrecia presentó un trabajo de accesibilidad financiera, Adriana el proyecto de construir la comunidad IXDA en La Plata y Martín un proyecto para evitar los NN en la provincia de Buenos Aires. Con ellos tres quedaron representados los tres sectores, el privado, el público y el tercer sector. Y en la charla demonstraron como se puede hacer diseño social desde esos lugares de trabajo y formación profesional. La empresa donde trabaja Lucrecia es: http://www.fluxit.com.ar/ Lucrecia Feller: Más sobre IXDA en Argentina: http://www.ixda.com.ar/ Y si quieren saber más sobre Martín: https://www.linkedin.com/in/mart%C3%ADn-domingo-lepera-a52249a0/
Você sabe o que é UX? Designers trabalham com metodologias ágeis? Neste podcast iremos falar sobre Design! Convidados:Camila SteffenHenrique PeixeHost:Ricardo MansanoAlvaro Camillo NetoShow Notes http://www.milliondollarhomepage.com/https://www.youtube.com/watch?v=IEDaZv7TNW0Canal Nielsen&Norman Group: https://www.youtube.com/user/NNgroup/videosUXCollective: https://brasil.uxdesign.cc/IxDA: https://ixda.org/UXConf: https://www.uxconf.com.br/DeX: https://www.dexconf.com.br/Mindhunter: https://www.youtube.com/watch?v=eNvayDGQ_a0Bônus: Artigo da Camila de paralelos entre Mindhunter e pesquisa com usuários,The Office:https://www.primevideo.com/detail/The-Office/0R1C09YLMK0WBKUMV3RQSOHYWYBlog do peixeNão me faça pensar: https://www.amazon.com.br/N%C3%A3o-fa%C3%A7a-pensar-Steve-Krug/dp/8576088509
This episode sees us sitting with Steve Baty, co-founder and principal of Meld Studios. Let’s just get this out of the way, Steve is a mad cyclist, so we begin there before he expertly links it back to service design, user experience and how to solve ‘dumb shit’ quickly. Steve has an uncanny ability to see the core of the problem and we talk through a range of case studies that explain Melds approach. The team at Meld is incredibly diverse, with a wide range of experience and skills, not normally seen in a studio. We discuss this and also look at the importance of community and Steve’s role in UX Book Club, the Good Design Council of Australia, IxDA and the UX Australia conferences. At some point Matt manages to steer the conversation towards education (surprise surprise) and Steve’s multiple academic qualifications. Special thanks to our friends Streamtime for their ongoing support. Check them out at streamtime.net. Get a free account. Try them out. It’’ll be time well spent. Thank you also to Adobe for lending us their Adobe LIVE sound room to record in. Go to adobeapaclive.com to see their library of video tutorials. Photo credit: Emma Nevison https://www.emmanevison.com Links: Meld Studios: https://www.meldstudios.com.au Meld Studios Instagram: https://www.instagram.com/meldstudios Steve Instagram: https://www.instagram.com/docbaty Steve LinkedIn: https://www.linkedin.com/in/stevebaty UX Australia: http://www.uxaustralia.com.au UX Book Club SYD: https://www.uxbookclubsydney.com/home Good Design Council of Australia: https://good-design.org IxDA: https://ixda.org Streamtime: https://streamtime.net Adobe LIVE: https://www.adobeapaclive.com
Our host Sebastian Mueller, Co-Founder of MING Labs, talks to the guest for today, Kiat Lim, the Principal Consultant at KIAT.SG, a design studio that focuses on using design in ways that bring about meaningful impact to society. With over 14 years of experience in design, he works closely with his clients to create impactful products and services that add value to their mission. Kiat is also the Asia Regional Coordinator for Interaction Design Association (IxDA), a global network that is committed to improving the human condition by advancing the discipline of Interaction Design. Tune in to learn about his work with startups, using Design Thinking methodologies and changing mindsets.
Keren Ramirez es diseñadora y trabaja para una empresa que vende servicios para educación, al gobierno y a ONGs en Costa Rica. Ella nos cuenta un proyecto que hizo para el Ministerio de Trabajo y lo que aprendió en un congreso que participó en Escocia recientemente. Volvió segura de lo vital que es el intercambio con colegas y con ganas de poner energía en la comunidad de diseñadores. Participa activamente en IXDA y en Ladies, wine and design. @estudiomanati @ixdasjo #diseñodeservicios #ux #costarica #ux #ladieswineanddesign #trabajo #IXDA
Santiago Bustelo fue el fundador de IXDA en Buenos Aires, dirigió del capítulo local y el regional (en América del Sur). Es alguien que está muy comprometido con la construcción de la comunidad de diseñadores y la enseñanza de diseño. En esta entrevista nos cuenta que aprendió durante estos años del trabajo con colegas y los desafíos que enfrenta día a día en su trabajo como consultor en UX. Santiago es un referente para muchos por ser un pionero y un diseñador siempre actualizado en lo que está pasando en el área. #ixda #ux #comunidad #diseñodeinteracción #enseñanzaendiseño #Argentina #ILA
Better Future Podcast - Made for People - Design in the Boardroom
Welcome to the Better Future Podcast: Design in the Boardroom series. As part of this series, we will be releasing 40 podcasts over 40 days. From field recordings to live panels with global design giants, the Design in the Boardroom series will discuss how boards are leveraging design to accelerate economic outcomes – in other words, how design is being managed up, down and across organisations. In this episode, we talk with Jessica Greco from Idean & IxDA where we dig into design culture driving enterprises. Hosted by: Mark Bergin, Founder & CEO of DRIVENxDESIGN Guest: Jessica Greco, Former Experience Design Director at Idean, Local Leader at IxDA
In this episode, we spoke with Katja Forbes Managing Director of Designit. Katja is the Managing Director of Designit ANZ, Director, she’s on the IxDA global board, one of 100 women of influence and in the top 10 female entrepreneurs in Australia. She's a specialist in research & experience design with the qualifications that go with it, she's an educator, mentor, coach, who gets genuinely excited when talking about being in 'the field' doing research and understanding how humans interact with technology. We spoke about the diverse career paths people take to get into user experience design and related fields, how tough and lonely it can be to be a sole director of a company, her love for co-design, coaching as a peer-to-peer relationship vs mentorship, what does happiness look like for you as a designer, AI, machine learning and how we as designers must design trust into these invisible decision makers and much more. This was a Flyn only episode, breaking the rules a little bit while Matt is away in the UK. Streamtime keeps ADR going, and we love them for it. Show them some love over at streamtime.net Links katjaforbes.com linkedin.com/in/katjaforbes instagram.com/designit_au instagram.com/katjaforbes IXDA ixda.org Jay Rogers – OG Founder of the IxDA Sydney chapter https://twitter.com/jbrogers Lego Play lego.com/en-us/seriousplay cio.co.nz/article/658066/katja-forbes-ai-going-test-your-organisation-trustworthiness Catherine Ryan linkedin.com/in/catryan Article about AI responses to Sexual Harassment https://qz.com/work/1151282/siri-and-alexa-are-under-fire-for-their-replies-to-sexual-harassment/
Claudia se declara no ser la más experta en ingeniería de la usabilidad, pero nos da una introducción a una interesante herramienta para conducir una mejor investigación de nuestras soluciones. La pueden encontrar en Twitter como @Clau_twittea y puedes seguir la conversación en el Slack de IxDA en nuestro canal dedicado al podcast
Prima returns and joins again to discuss the long standing topic of Ethics in design. Hot off the IxDA conference with ethics being a big topic, the trio discuss why designers often miss the conversation, don’t produce results, and how they can begin to solve this towards provide solutions on ethics within their teams. --- Send in a voice message: https://anchor.fm/letsfixthings/message
Prima returns and joins again to discuss the long standing topic of Ethics in design. Hot off the IxDA conference with ethics being a big topic, the trio discuss why designers often miss the conversation, don't produce results, and how they can begin to solve this towards provide solutions on ethics within their teams. --- Send in a voice message: https://anchor.fm/letsfixthings/message
Gustavo Soto nos plantea el nuevo espacio que se están ganando los administradores o gerentes de la UX y como esto ha empujado que el diseñador amplíe su lenguaje y esté preparado para las conversaciones que siempre quiso tener, pero que hoy se están haciendo realidad. Sigue a Gustavo en twitter como Gusoto y a mi me encuentras como Sauce Babilonia. Hablemos de esto y mucho más en el canal del podcast en el Slack de IxDA
Ep. #24: Welcome to season 2! We are kicking the season off with a fascinating conversation about changing the world with design, with Don Norman. Don Norman has been a well-known name in the design field for over 30 years, and is currently Director of Design Lab at UC San Diego, where he spoke to us from, in between trips around the world spreading the practice of design to change the world. You might know Don from his book The Design of Everyday Things, or maybe you know him as a co-founder of the Nielsen Norman Group, or any one of the other many influential writingsand talks and work he’s created. Don is generally recognized as one of the early framers of the discipline we now call user experience, which is a term he coined while he was a VP at Apple, though he really doesn’t like how the term UX is being used -- it’s often misused, it’s overused and it’s lost its original intent. He talked about that a little in our conversation, but mostly we talked about why, and how, designers and researchers in our discipline should be changing the world. Don Norman is the founder and Director of the Design Lab at the University of California, San Diego. The UC San Diego Design Lab does fundamental work in a number of different areas, with healthcare and public health being the largest. He is also cofounder of the Nielsen Norman Group [https://www.nngroup.com], a member of the National Academy of Engineering, IDEO fellow, and former Vice President of Apple. He serves on numerous company and educational advisory boards and boards of directors. He has published 20 books translated into 20 languages including Emotional Design and Design of Everyday Things. He can be found at www.jnd.org.Don is one of the keynote speakers at this year’s IxDA conference, Interaction19.Books by Don Norman:The Design of Everyday Things: Revised and Expanded EditionEmotional Design: Why We Love (or Hate) Everyday ThingsFrom the show:The Tyranny of Experts: Economists, Dictators, and the Forgotten Rights of the Poor by William EasterlyERIC VON HIPPEL evhippel@mit.edu - Professor of Technological Innovation at MITFREE INNOVATION – (A book on how citizens create and share innovations) (free PDF download) Community-based design organizations for change:San DiegoDesign Forward AllianceSeattleDesign for Good | AIGA Seattle Design in Public Connect with UX Cake!Twitter Facebook Instagram www.uxcake.coYou can now support the future of the UX Cake podcast and be a part of the UX Cake community at Patreon.com/uxcake See acast.com/privacy for privacy and opt-out information.
Er en «chatbot» en sosial robot? Og hva kan vi forvente av sosiale roboter i fremtiden? I denne episoden av #LØRN snakker Silvija med Robotics Lead i Futurice, Olli Ohls, om hvilke muligheter sosiale roboter åpner opp for. — We did a project for the Healthcare District in the west coast of Finland where we used a social humanoid robot to teach sign language basics to autistic children. The design was led by my colleague Minja Axelsson who created her masters thesis on this case. It recently got shortlisted onthe IxDA 2019 for the ‘Disrupting’ category, forteller han I episoden.Bli en #lørner du også — abonner på podkasten vår!Følg oss gjerne i sosiale medier
Mais um super episódio para vocês. Entrevistamos alguns dos organizadores do capítulo IxDA Ribeirão Preto: Renato Degiovani, Luana Mantovanini, Alex Soares e Gabriela Batarra. Confira!
This week, I had the opportunity to speak with Ayse Birsel, a renown designer and the co-founder of Birsel + Seck, an award-winning design and innovation studio in NY, working with Herman Miller, IKEA, and Toyota, among others. Ayse is also the creator of Design the Life You Love, which is a guide for anyone who wants to create their very best life. Ayse developed this transformative process when she decided to try out a design methodology she created called Deconstruction-Reconstruction, on her own life. Also, we talked about how this is a process you can apply to designing anything - a product, a team, a company, even a family! We did not, however, sing a song. Next time.Ayse is going to be a keynote speaker at Interaction19 in February, IxDA’s global conference, which I’m excited to say will be held in Seattle this year! This year’s conference looks amazing - Go to interaction19.ixda.org to learn more and register.Show highlights:As designers and leaders, we should improve people’s lives and help people find more joy and simplicity in their lives.Ayse says she used to design products, and now she designs lives! Fear and excitement went hand in hand when Ayse made a shift in her career.There is something about the intersection of life and design that people are drawn to, as Ayse has discovered through meeting others through her workshops or who read her book.Deconstruction-Reconstruction teaches us the key to doing more with less, says Ayse. You can’t have everything, but you can be intentional about what you choose to have in order to create something unique. This process is for everyone – any age, any stage of life, no design experience required!Step 1: DECONSTRUCTION. Taking the whole apart.Step 2: POINT OF VIEW. Seeing the same things differently.Step 3: RECONSTRUCTION. Putting it back together.Step 4: EXPRESSION. Giving it form.Design The Life You Love shows people how to use proven design principles to curate the lives they most desire.Ayse’s method provides a roadmap of sorts for channeling your creativity and inspiration into steps that end with practical goals and action steps for creating a more personally fulfilling life.The Hero Exercise Ayse uses in her workshops is often a revealing process which helps people discover their values.Ayse shares that our values are the foundation of everything we do. Without them, we wouldn’t know how to make choices. This is important for any kind of design.Designing the Company You Love is based on using non-threatening tools to help businesses solve problems, and helps build trust and ownership.Ayse has a course on 42courses.com you can access if you do not have access to her workshops.Resources:Design The Life You Love, by Ayse Birsel (you really need the physical book for this one)Ayse’s websiteLink to Ayse’s podcast, Design the Life You Love, on salon.comDesign the Life You Love on ItunesAyse on Design Matters podcast with Debbie Millman Ayse on Twitter Design the Life You Love on FacebookMany thanks to UpTop user experience consulting firm in Seattle for use of their location for recording!Connect with UX Cake!Twitter Facebook Instagram www.uxcake.coYou can now support the future of the UX Cake podcast and be a part of the UX Cake community at Patreon.com/uxcake See acast.com/privacy for privacy and opt-out information.
Hello and welcome to another episode of this is HCD. My name is Gerry scullion and I'm a service design principal based in Ireland. In this episode, we caught up with Frank Long, one of Ireland's UX forefathers. Frank mentored me way back in the nineties and shortly after he began working in the usability and accessibility space for Frontend, one of Europe's oldest UX consultancies. A number of years ago when I was living in Sydney, I began to see Frontend winning awards, left right and center, such as at the iXDA awards in America, then again in Lyon and UX Awards and so on, beating some stiff competition to some of the biggest design awards in the design world. Now I wanted to go and dig a little deeper to understand what they were doing internally and how they were doing it and turns out they created an initiative called DesignFix. Links mentioned inside this episode Frontend.com Video: iXDA video of Mymilkman.ie Download whitepaper 'Design Principles for civil dialogue' Video: The Future vision of migrant healthcare This is HCD is brought to you by Humana Design Follow us on Twitter Follow on Instagram Sign up for our newsletter Join our Slack Channel Follow us on Medium Support the show.
Hello and welcome to another episode of this is HCD. My name is Gerry scullion and I'm a service design principal based in Ireland. In this episode, we caught up with Frank Long, one of Ireland's UX forefathers. Frank mentored me way back in the nineties and shortly after he began working in the usability and accessibility space for Frontend, one of Europe's oldest UX consultancies. A number of years ago when I was living in Sydney, I began to see Frontend winning awards, left right and center, such as at the iXDA awards in America, then again in Lyon and UX Awards and so on, beating some stiff competition to some of the biggest design awards in the design world. Now I wanted to go and dig a little deeper to understand what they were doing internally and how they were doing it and turns out they created an initiative called DesignFix. Links mentioned inside this episode Frontend.com Video: iXDA video of Mymilkman.ie Download whitepaper 'Design Principles for civil dialogue' Video: The Future vision of migrant healthcare This is HCD is brought to you by Humana Design Follow us on Twitter Follow on Instagram Sign up for our newsletter Join our Slack Channel Follow us on Medium Support the show.
Caroline Sinders is an artist, researcher and designer with a speciality in machine learning and conversation. As the Eyebeam Fellow, Caroline is building chat bots and machine learning commenting systems to mitigate abuse. Prior to her fellowship, she was a user researcher at IBM Watson. Caroline holds a master's degree from New York University's Interactive Telecommunications Program. Her work focuses on the intersections of ethnography, visual systems, machine learning, language, data, trauma, and online harassment. Caroline's work has been featured in the Contemporary Art Museum of Houston, Style.com, Fusion News, the Washington Post, New York Magazine, Eyeo, IXDA and the 32nd Chaos Communication Congress (32c3). She recently completed a residency at Studio for Creative Inquiry on her Designing Consent Into Social Networks research. Courtesy of JRC Summer School 2018 documentation
Associação de designers de interação inicia representação em Ribeirão Preto e região (IxDA-RP) Na última terça-feira, 24, aconteceu na Escola Immaginare a abertura do IxDA-RP, capítulo de Ribeirão Preto e região. IxDA, Interaction Design Association, é um coletivo que reúne mais de 100 mil profissionais em mais de 200 grupos espalhados pelo mundo, para pensar […] O post #50 [Brainstorm] Abertura IxDA-RP apareceu primeiro em Degêcast.
Saiba mais sobre o lançamento do IxDA-RP, capítulo de Ribeirão Preto da Interaction Design Association, com a temática design de interação no interior. Já ouviu falar em Design de Interação? No episódio de hoje, o Alberto G. P. Oliveira conversou com Alex Soares, Gabriela Batarra e Luana Mantovanini sobre a abertura do capítulo IxDA, um […] O post #49 [Agenda] IxDA-RP: Design de interação no interior apareceu primeiro em Degêcast.
Does your product suffer from inconsistent behavior or performance? Then you're probably dealing with UX debt. In this episode, we're tackling this problem with our special guest Jack Moffett, a famous interaction designer and author. You'll learn about three primary sources of UX debt, how to put together a UX debt inventory, how to deal with the issues and prevent potential problems in future. Podcast feed: subscribe to http://simplecast.fm/podcasts/1441/rss in your favorite podcast app, and follow us on iTunes, Stitcher, or Google Play Music. Show Notes CDG, a Boeing company — Jack's place of work Bridging UX and Web Development — Jack's book Eliminate UX Debt — Jack's book with UXPin Enterprise UX — a conference Jack recommends Managing UX Debt — upcoming IxDA meetup in Oslo (November 16, 2017) The 3-Step Guide to Erasing Your UX Debt — Jack's article at UXPin (read about UX debt inventory) DesignAday — Jack's blog Follow Jack on Twitter: @jackmoffett Today's Sponsor This episode is brought to you by Balsamiq Mockups. A Balsamiq customer recently called it “the only wireframing tool that doesn’t make me feel stupid”. Try it free for 30 days at balsamiq.com — you’ll be productive in no time! Interested in sponsoring an episode? Learn more here. Leave a Review Reviews are hugely important because they help new people discover this podcast. If you enjoyed listening to this episode, please leave a review on iTunes. Here's how.
En este episodio charlamos con Santiago Bustelo, fundador y Director de Kambrica, una consultora de Experiencia de Usuario basada en argentina. Santiago, fue el primer Coordinador Regional de IxDA (la Interaction Design Association) para América Latina y ha dictado presentaciones y talleres sobre Usabilidad y Diseño de Interacción tanto en Latinoamérica como en el resto del mundo.
Should Twitter delete the president’s personal account? Paul and Rich tackled this hotly-debated question in the first-ever live episode of Track Changes, recorded at the SVA Theatre in Manhattan as part of IxDA’s Interaction 17 conference. They take turns playing the fictional CEO of Twitter as he visits various departments, from tech to legal to PR to investor relations to design, to talk about whether they could delete the account—and what the ramifications would be if they “hit the big red button.” They also take in a variety of perspectives on the question with comments from the audience.
Davin Granroth joins Tim Keirnan for a discussion of a structured design review method. This way to critique a design obtains maximum useful feedback with minimum pain to people's feelings. Tim refers to it now as "The Granroth Review Method" but Davin is quick to thank some writing professors at Michigan State University for the concept, which Davin has adapted well to our UX professional needs.You can read about this method over at Davin's blog:http://blog.davingranroth.com/2011/01/a-model-for-ux-design-reviews/You can read about Sugru, a clay-like fixit and "mechanical hacking" material, attheir very well-done and fun website:http://sugru.comFinally, here's a link to Red Green, whom I referred to in the closing minute:http://www.redgreen.com
This week we have our longest, and certainly one of our most interesting episodes to date. Jared and Robert met Joshua Muskovitz on the IxDA discussion list when Josh posted an innocent-enough question to the list: what do you call someone who sits squarely on the fence between interaction design and implementation? How do I market myself while job hunting when I have been in the industry so long that I have a really broad range of skills?
This week we have our longest, and certainly one of our most interesting episodes to date. Jared and Robert met Joshua Muskovitz on the IxDA discussion list when Josh posted an innocent-enough question to the list: what do you call someone who sits squarely on the fence between interaction design and implementation? How do I market myself while job hunting when I have been in the industry so long that I have a really broad range of skills?
Marc Rettig, co-founder of FIT Associates in Pittsburgh, joins IxDA at Razorfish NYC to talk about the journey he and his firm have been taking, to shift from familiar project-and-product-oriented design work, to work intended to affect positive change in the world. Along the way, he talks about sustainability, the intimate effects of design, the power of immersion experiences on product teams, the organically complex nature of modern design challenges, and more.