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► Agenda FGC et réseaux sociaux : linktr.ee/kahikusu► Bluesky : https://bsky.app/profile/kahikusu.bsky.social► https://twitter.com/kahikusu► https://twitter.com/M4rtelus► https://twitter.com/Linkexelo► https://twitter.com/Naudno77► https://twitter.com/iamarktall---------------------------------------------------------------Chapitrage0:00 Intro04:59 Agenda08:57 Résultats18:13 Arrivée de l'équipe22:38 Justin Wong joue à SF6 avec une flûte26:51 Un double controller pour un double usage27:53 La SCUF Omega32:15 Le Steam Deck gonfle ses prix38:37 Bientôt de la RAM chinoise dans le commerce42:10 Du gameplay dispo pour Kingdom Heroes Arena et Marvel Tokon45:56 C'est confirmé pour le lieu et les inscriptions de l'EWC en France47:13 Mr Karate dans Fatal Fury: City of the Wolves48:31 Le SNK World Championship revoit sa copie49:53 Trailer d'Azula dans Avatar54:23 Le classement des jeux de l'EVO par nombre d'inscrits1:02:55 Une date pour Senna dans 2XKO et 140 000 $ de cashprize à l'EVO1:07:51 Mise à jour d'équilibrage pour Invincible VS1:21:20 Yujiro Hanma dans TEKKEN 8 booste les ventes du jeu1:34:41 Nouvelles règles du TEKKEN World Tour pour les personnages DLC1:35:27 TEKKEN 8 retire une mécanique + débrief de la mise à jour d'équilibrage1:54:29 Soutenez votre média Versus Fighting !1:56:33 Débrief de l'update Ingrid de SF61:57:19 Capcom améliore les Throw Loops : un choix risqué ?2:18:11 De petits rééquilibrages présents dans l'update2:22:20 Ce que donne Ingrid au jour 12:40:21 Le World Tour, c'est terminé : vers un Super SF6 ?2:54:16 Record d'affluence pour SF62:56:34 La référence du troisième costume d'Ingrid date de 20042:57:01 Les nouvelles dates des World Warrior France2:58:33 Les rendez-vous du week-end3:00:06 Fin de l'émission
Vous n'aviez pas les sous pour la version next-gen ? Pas de panique. Il existe tout un monde parallèle où vos jeux préférés tournaient sur la console d'en dessous, sur la portable du petit frère, ou sur un PC qui avait clairement pas demandé ça. Parfois c'était brillant. Parfois c'était une catastrophe industrielle. Mais ça avait toujours une personnalité. Bienvenue dans les sous-versions. Mugen assume l'intro low cost, Ace Bunny crashe en direct avant de revenir ("je suis la photocopie d'une photocopie"), Brad, Pedro et HKR arrivent avec leurs sélections — et une règle maison : les jeux PC portés sur console comptent aussi, sinon HKR n'a rien à dire. Au programme : Pedro - Unreal Tournament 99 (PS2 & Dreamcast) Le fast FPS fondateur porté sur deux consoles qui n'avaient aucune raison de l'accueillir. La version Dreamcast tourne sous Windows CE à 50-60fps et se rapproche du PC medium/high, mais split-screen local uniquement, souris à 120€, mode Assaut absent. La version PS2 descend à 25fps mais gagne deux sticks et le clavier-souris USB. L'argument imparable des deux : jouer à 4 en split-screen dans son salon en Unreal Tournament. Brad vs Ace Bunny - Forza Horizon 2 (Xbox 360) Même jeu, deux avis opposés. Brad présente le naufrage : physique bancale, voitures qui tombent à travers le sol, monde ouvert tronqué. Ace défend Sumo Digital (le studio britannique sorti des cendres de Gremlin Interactive) qui, conscient de ses limites, a redessiné les événements de fond en comble : des circuits là où la version One faisait du off-road, des courses contre des avions et des bateaux. Verdict partagé : une sous-version honnête, et au moins elle est jouable (contrairement à Arab Drift Cars). Hkr - Anno : Create a New World (Wii) Après un historique complet de la licence (1602, 1503, 1701, 1404), HKR présente la version Wii de 2010, développée spécifiquement pour la console et pas un simple portage. Objectifs progressifs, Wiimote qui fonctionne étonnamment bien, DA colorée et accessible. Moins de profondeur que le PC, chaînes de production simplifiées, pas de sandbox, mais une porte d'entrée réussie pour un public console qui n'aurait jamais touché à l'original. Une sous-version dans le bon sens du terme. Mugen - MediEvil Resurrection (PSP) La transgression assumée : techniquement supérieure à l'original PS1, et pourtant c'est une sous-version artistique. Du gothique Tim Burton, on passe au cartoon années 2000 avec un sidekick insupportable et des vannes Britney Spears dans toutes les langues du jeu. Mais les niveaux sont redessinés intelligemment, l'essence du gameplay est là, et c'était le premier jeu PSP de Mugen, couru acheter en boutique au sens propre. Pedro - Medal of Honor Underground (GBA) Le fond du fond. Deux frames par seconde. Des soldats représentés par des traits de pixels parfois non codés (ils ne bougent pas). De la pelouse en intérieur, un chapitre manquant, des murs remplacés par des carrés noirs. Pedro l'a fini jusqu'au bout pour vivre "la sensation de perte de temps ultime". Déconseillé. À tester quand même si vous avez l'âme d'un guerrier. Ace Bunny - WWE 2K18 (Switch) Le pire portage de la Switch. Développé par Blind Squirrel Games (ça s'explique). Pub de lancement sans une seule image du jeu. Résultat à regarder les yeux fermés. Brad - Tony Hawk's Pro Skater 2 (GBA) La bonne surprise. Vue 2D isométrique, 60fps constants, 13 pros plus Spider-Man, BO recomposée en chiptune par Manfred Linzner sur moteur GAX. C'est excellent. L'essence du gameplay est préservée, manette en main. Une des meilleures sous-versions de l'histoire de la GBA, déclinée sur sept opus de la saga par Vicarious Visions. HKR - Street Fighter 2 : The World Warrior (MS-DOS) Un traumatisme d'enfance. SF2 sorti en 1995 sur MS-DOS, quatre ans après l'arcade, alors que Super Street Fighter 2 Turbo existait déjà. Framerate catastrophique, quatre musiques en boucle pour tout le jeu, Blanca avec une sale gueule encore pire que dans l'original. Et un mapping clavier qui a oublié que Street Fighter repose sur des quarts de cercle : pas de diagonales, les combos deviennent une expérience mystique. HKR l'a relancé pour l'émission. Il le regrette. Tellement raté que c'en est fascinant. Mugen - Rayman Advance (GBA) Jeu de lancement de la GBA en juin 2001, portage de la version PlayStation par Digital Eclipse. Tout le contenu y est, les graphismes sont magnifiques, les mécaniques préservées. Sauf les musiques, unanimement catastrophiques : l'équipe recommande de lancer un podcast à côté dès le premier niveau. Sur le fond, c'est Rayman : un platformer brillant et affreusement difficile, avec des cages cachées que seule une combinaison de sauts, plané et grappin permet d'atteindre. Mugen l'a poncé à l'époque, malgré les oreilles. Name dropping collectif : Metal Gear Solid PC, FF7 et FF8 PC, Ratatouille PSP, Gran Turismo PSP, Dead Space Extraction Wii, Dead Rising Chop Till You Drop, Batman Arkham sur Switch, Soul Calibur 2 sur PS2, Rise of the Tomb Raider 360, Tony Hawk sur GBA, Les Sims sur GBA, King Kong sur DS, Ghostbusters Wii, Prince of Persia Les Sables du Temps GBA… Jeux évoqués : Unreal Tournament 99 (PS2, Dreamcast), Forza Horizon 2 (Xbox 360), MediEvil Resurrection (PSP), Medal of Honor Underground (GBA), WWE 2K18 (Switch), Tony Hawk's Pro Skater (GBA), Metal Gear Solid (PC), Final Fantasy VII & VIII (PC), Ratatouille (PSP), Gran Turismo (PSP), Dead Space Extraction (Wii), Dead Rising Chop Till You Drop (Wii), Soul Calibur 2 (PS2), Rise of the Tomb Raider (Xbox 360), Prince of Persia Les Sables Oubliés (Wii), Dragon Quest XI (3DS), Hogwarts Legacy (Switch), King Kong (DS) Intervenants : Mugen, Ace Bunny, Brad, Pedro, HKRMontage et mixage : Ace_BunnyTechnique, diffusion et hébergement : Mugen_Pascal
En este programa hacemos un repaso a algunas noticias de la actualidad commodoriana y a los lanzamientos de las últimas semanas, y vemos la revista MicroHobby 223 de 2025. Todo esto lo veremos con el equipo habitual formado por David Asenjo (https://twitter.com/darro99), Toni Bianchetti (https://twitter.com/seuck), Narciso Quintana "Narcisound" (https://twitter.com/narcisound), Jonatan Jiménez (https://twitter.com/jsabreman) y Paco Herrera (https://twitter.com/pacoblog64). Las noticias comentadas son: - Anunciamos la fecha del próximo Explora Commodore 10, será el 17/10 en el Espai Joan Bota del Recinte Fabra i Coats de Barcelona: https://exploracommodore.com/ - Publicación del código fuente de la música de Wizball por Marti Galway: https://github.com/MartinGalway/C64_music - La odisea de nuestros CUltimate - Founders : https://drive.google.com/file/d/1X4h8wVQ-dxbmo8rZO7Bvhax0MRN_StQx/view?usp=drive_link - Commodore Spain nos muestra la carga de juegos desde cinta VHS con C64: https://www.youtube.com/watch?v=_dNyOCKKOcE; https://www.commodorespain.es/cargando-juegos-de-commodore-64-con-un-vhs/ - Preorder del nuevo C64C ultimate: https://commodore.net/c-you-soon-commodore-64-ultimate-line-up-expands-with-c64c-edition-later-this-year/ - The C64 y The Spectrum se convierten en consolas portátiles: https://www.youtube.com/watch?v=TY-V0INbaR0&t=1s ; https://funstock.eu/products/thec64-handheld-collectors-edition-eu - Preorder del Impossible Mission 3 a la vista: https://psytronik.bigcartel.com/product/impossible-mission-3-c64-cartridge - VII Torneo Vasco de Commodore 64 y X Torneo Vasco de Commodore Amiga 500: https://www.commodoreplus.org/2026/04/vii-torneo-vasco-de-commodore-64-y-x.html - TEASER: Documental Fabricantes, ensambladores, clones, truchos y piratas: https://amigatronics.com/2026/04/02/teaser-documental-fabricantes-ensambladores-clones-truchos-y-piratas/#Documental - C64 Dev Machine, herramienta para desarrollar juegos para C64: https://polytricity.itch.io/the-c64-dev-machine - Análisis del PDSID por Artic Retro: https://www.youtube.com/watch?v=oswBIN6YplI - Nuevo Kickstarter de Chris Wilkins: ZZAP! Legacy Volume 2: https://www.kickstarter.com/projects/zzap642021annual/zzap-legacy-volume-2-celebrating-issue-49-onwards - Disección del MOS 6561R0 VIC PAL: https://6502.org/forum/viewtopic.php?t=8611 - Premios Commodore Manía: https://commodoremania.com/foro/index.php/topic,2979 - Peter Cherna en la VCF: https://www.youtube.com/watch?v=oqIXFNZ7LQ0 - Usar un Commodore PET como datasette para un KIM-1: https://www.youtube.com/watch?v=fVIjKZHK5h0 - Pinceladas de la Revision Party 2026: https://demozoo.org/parties/5512/ - Expansión de Worms para Amiga: https://www.generationamiga.com/2026/03/31/original-worms-on-commodore-amiga-is-getting-an-official-expansion-pack/ - Peri Fractic rifa su réplica de KITT por causas benéficas: https://commodore.net/win-k-i-t-t-in-a-giveaway-for-commodore-cares/ - Ultimate64 Manager & SID Player para Amigas OS 3.x: https://github.com/sandlbn/u64ctl - Neogeo AES+: https://plaionreplai.com/products/neogeo-aes?country=ES - Kickstarter de Amiga: Classic Games Insight Vol 2: https://www.kickstarter.com/projects/graciousfilms/amiga-classic-game-insights-vol-2 - Disponible Filamento para impresora 3D de colores C64: https://www.rosa3d.pl/en/filament-3d-refill-pla-starter-175mm-computers-8bit-retro-gray-1kg Actualizaciones: - SID-Wizard 1.95: https://csdb.dk/release/?id=261127 - RedPill v 0.9.69: https://aminet.net/package/dev/misc/REDPILLGameCreator - The Versatile Amiga Test Program v6.76: https://aminet.net/package/util/misc/VATestprogram - Amiberry: https://amiberry.com/ Los juegos y programas nuevos comentados son: - Evil Spirit (WindigoProductions, C64): https://windigoproductions.itch.io/evil-spirit - Escape From PETSCII Planet (Jimbo, C64): https://jimbo.itch.io/escape-from-petscii-planet-c64 - Crystian and the Lost Crystals (ntpr, C64): https://ntpr.itch.io/crystian-and-lost-crystals - cRSID (Hermit, Otras plataformas): https://csdb.dk/release/?id=261057 - Mazinger Rescue (KabutoCoder, C64): https://kabutocoder.itch.io/mazingerrescue - Zippy Race : A500 Edition (Dimitris Giannakis - MVG, Amiga): https://modernvintagegamer.itch.io/zippy-race - Moon Cresta (Amiten Games, Amiga): https://amiten.itch.io/amiga-moon-cresta - Super Street Fighter 2 Turbo (scl, C64): https://www.youtube.com/watch?v=cehB-NOWHYM - Sandris (Rachy/Unreal/Csabo, Plus/4): https://plus4world.powweb.com/software/Sandris - Latinorum (Roberto Ceccarelli, C64): https://www.springthing.net/2026/play.html#Latinorum - Gem'X Lite (pzsolt/hege8, Plus/4): https://plus4world.powweb.com/software/GemX_Lite - C64 Cartridge programming tool V2 (Martin Piper, C64): https://martin-piper.itch.io/c64-cartridge-programming-tool-v2 - Brek'n'Bubble (natthrafn, C64): https://natthrafn.itch.io/breknbubble - Tango Zero (Remanence Games, Amiga): https://remanence.itch.io/tango-zero - Memory Lane Z80 (C64): https://csdb.dk/release/?id=261006 - Jailbreak (jotd666, Amiga): https://jotd666.itch.io/jail-break - Giana Adventure 5 (davemaster86, C64): https://www.lemon64.com/forum/viewtopic.php?t=89041 - Galax Man (Haegar, Plus/4): https://plus4world.powweb.com/software/Galax_Man - Flat Lane (Yuoki06, C64): https://youki06.itch.io/flat-lane - VICSTRIP (Tokra/Mike, VIC20): https://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?p=125702#p125702 - Super Combat 3 (hambo 3, Amiga): https://hambo3.itch.io/super-combat-3 - Miner10 lines (SingletonJohn, C64): https://singletonjohn.itch.io/miner10 - Mega Race -unreleased- (Cryo Interactive, Amiga): https://www.youtube.com/watch?v=uOdQFj-XBpQ - Iron Rails (Copper Byte Games, Amiga): https://copperbytegames.itch.io/iron-rails - Hero Is Back (LC-Games, C64/C128): https://lowcarb.itch.io/hero-is-back-c64 - Dynamite Jim (orac81, Plus/4): https://plus4world.powweb.com/software/Dynamite_Jim - Worse Basic (Repose, C64): https://csdb.dk/release/?id=261115 - Skattabugz (orac81, Plus/4): https://plus4world.powweb.com/software/Skattabugz - ROB-MAN: The Ultimate C64 Arcade Challenge (Hanyic.Robert, C64): https://hanyicrobert.itch.io/rob-man-the-ultimate-c64-arcade-challenge - Rob Ball (Hanyic.Robert, C64): https://hanyicrobert.itch.io/rob-ball - RailBlaze (DionGuy, Amiga): https://dion-guy.itch.io/railblaze - Ragnov -unreleased- (Softeyes, Amiga): https://www.youtube.com/watch?v=jl6Xdh6AkYw - My 8-Bit Syndrome Zine Issue #03 (My 8-Bit Syndrome zine, Varios sistemas): https://my8bitsyndrome.itch.io/my-8-bit-syndrome-issue-no-03 - Goat Beat (Roman Werner, C64): https://romwer.itch.io/goatbeat - Echoes of Emptiness (Anna, Daniel, Leon, Wil, C64): https://csdb.dk/release/?id=260997 - Dark reaper (, Mega65): https://files.mega65.org?id=1bc1a044-3330-4034-841a-e197f414c559 - Unison (Haplo/Csabo, Plus/4): https://plus4world.powweb.com/software/Unison - Monopole Cards (Nathan Butcher, C64): https://www.lemon64.com/forum/viewtopic.php?t=89124 - Mech Wars (Rozsoft, C64): https://rozen.itch.io/mech-wars-c64 - Lincity (paulthetall, Amiga): https://paulthetall.itch.io/lincity-for-68k-amiga - Halállabirintus (Sabe, Plus/4): https://plus4world.powweb.com/software/Halallabirintus_sabe - Axion (Virtual Assets, Amiga): https://virtualassets.itch.io/axion/devlog/1480304/now-it-is-almost-game - Core C16 para MEGA65 (flag26838, Mega65): https://files.mega65.org?id=7a29a797-ae82-4455-8a27-f48cb856e524
Vandaag een show vol met jullie vragen! Welke bossfights maakten ons gek? Welke games zijn nou echt cozy? Wat neem je mee op vakantie? Wat is de OST des levens? Hoe maken we tijd voor gaming in ons drukke bestaan? Van Samus tot Tony en van leven tot dood: alles komt langs. Dankzij jullie, onze lieve luisteraars, deze week opnieuw een dikke vette De Videogame Show!00:01:40 - Metroid Fusion00:03:00 - Dark Souls 1 Ornstein and Smaug00:04:15 - Octopath Traveler II00:06:57 - God of War 201800:07:30 - Sekiro: Shadows Die Twice00:08:55 - Super Street Fighter 200:10:20 - Cozy games00:10:40 - Resident Evil 400:11:10 - No Man's Sky00:12:00 - Resident Evil 200:14:10 - Hades00:14:35 - Claire Obscur / Avowed / Baldur's Gate 3 00:17:30 - Fantasy Life I00:17:50 - Stardew Valley00:18:50 - Xcom 200:19:30 - Dragon Quest Builders 200:20:05 - Story of Seasons / Harvest Moon00:21:00 - Harvestella / Bravely Default 00:30:20 - Starfield00:31:30 - THPS00:40:00 - Breath of the Wild Hosted on Acast. See acast.com/privacy for more information.
Mayo nos ha traído un programa de los largos, y con un invitado espectacular: Manolo Juega a Retro, al que podéis seguir en su canal de Youtube, o en el podcast "Generación Megadrive". Con él hablamos de colecciones, de SEGA, y comentamos la revista de principio a fin. Algunos juegos comentados este mes : Daytona USA, Illusion of Time, Super Turrican 2, Light Crusader, Toughman Contest, Road Rash 3, Wild Guns o Warlock. Además, entrevistamos a Rubén, ganador de la recreativa de Super Street Fighter 2 de Superjuegos, que nos contará sus peripecias para lograr el premio. Canal de Manolo en Youtube : https://www.youtube.com/@manolojuegaaretro Podcast Generación Megadrive : https://www.ivoox.com/podcast-generacion-mega-drive_sq_f11350881_1.html Enlace para leer la revista : https://archive.org/details/Superjuegos_037 Indie del mes: Celeste (https://store.steampowered.com/app/504230/Celeste/) Síguenos en la cuenta de X : @superjuegos30 Ahora también en Bluesky : https://bsky.app/profile/superjuegos30.bsky.social Ven a comentar el podcast a nuestro grupo de telegram : t.me/sj30podcast
OFLP : Un live sans langue de bois tous les jeudis dès 19h15 sur http://twitch.tv/kahikusu► Agenda FGC et réseaux sociaux : linktr.ee/kahikusu► Bluesky : https://bsky.app/profile/kahikusu.bsky.social► https://twitter.com/kahikusu► https://twitter.com/M4rtelus► https://twitter.com/iamarktall► https://twitter.com/Kent_Junior► https://twitter.com/Pap_fgc---------------------------------------------------------------0:00 : Intro + programme 12:27 : Résultats de la semaine21:43 : Agenda FGC, Retrocorp, Azuure, R-Dash, 95KOF ...26:48 : L'arrivée de l'équipe 33:25 : Le stick ASURAFACTORY et le pad ZD-O+ Excellence à 3 analogiques 41:02 : Le levier pour Haute42 est désormais dispo45:59 : Débrief du gameplay d'Elena dans Street Fighter 61:00:10 : Est-ce que ça peut marcher Elena ? 1:24:53 : Fin des Throw Loops et Counter Hit sur Drive Rush en saison 3 ? 1:33:20 : Elena jouable à l'EVO Japan1:41:13 : L'Esport World Cup sur SF6 sera entièrement en FT31:47:12 : Un dernier jeu à annoncer pour l'EVO France2:01:43 : Les annonces de l'Arc World Tour 2025 2:13:28 : Granblue Fantasy Versus Rising gratuit une semaine2:14:24 : Le premier Guilty Gear avec rollback netcode2:19:17 : L'input lag de Fatal Fury est patché sur PlayStation 52:28:06 : Super Street Fighter 4 fête ses 15 ans2:32:40 : Les rendez-vous du week-end2:36:08 : Fin de l'émission, rdv jeudi sur Twitch !
We covered the following in the twentieth episode of the Commodore Chronicles Podcast: Four news bits SE Michigan Vintage Computer Club - January 18th, 2025 show announcement Dr. Mortal Wombat's Portal Buster RetroGL's Super Street Fighter 2 Turbo Seven new hardware pickups The Commodore Years 1993-1995 Reviews of Super Mario Bros 64 and Sonic The Hedgehog The lineup for the next episodes of the podcast goes as follows: NES Advantage - River City Ransom Commodore Chronicles - Turrican and Airborne Ranger Fine and Tandy - Loom More shows to follow... To have your feedback featured on the podcast, join the Commodore Chronicles Discord Server (https://discord.gg/edN6J5Dh) or send me an email directly to commodorechronicles@gmail.com Special thanks to my "Fast Load Collective" patrons; Chris Petzel, Jim Pones, Eric Nelson, Mr. Krystof, Brian Nagel, Bill Bright and George AKA Drumr7! Also, thanks to our VIC-II Sponsor, Retro Rewind. For all of your C64, 128, C16, Plus 4, Amiga and Tandy CoCo needs, head over to https://www.retrorewind.ca and use the login checkout code "CC10" to get 10% off your Retro Rewind purchases. Thanks for tuning in!
Nesse episódio, Bruno Carvalho, Edu Aurrai, Felipe Mesquita e Rodrigo Cunha falam sobre a decisão da Sony Playstation de encerrar as operações da Firewalk, desenvolvedora de Concord; o contínuo declínio da Ubisoft e a insistência em jogos com NFT; mudanças no programa do PlayStation Stars; e muito mais.Quer conferir como é a gravação do programa? Então aparece lá na live! Todas as quartas-feiras, a partir das 18h30, no nosso canal do YouTube! Duração: 68 min Comentados: COMPRE O MARS 2120, METROIDVANIA BRASILEIRO: PC (STEAM) PLAYSTATION 4, PLAYSTATION 5 XBOX ONE, XBOX SERIES S|X NINTENDO SWITCH Vídeos: Super Street Fighter 2 Turbo for C64/C128 - New Demo Fighter's History vs. Street Fighter II Character Comparison - Lawsuit Exhibit Video Xenoblade Chronicles X: Definitive Edition – Announcement Trailer
La canícula y el verano arrasan Superjuegos, que nos trae un número flojito en lanzamientos, pero obsesionado con los megas de los cartuchos y los deportes. Por aquí pasarán Super Street Fighter 2 en portada, y análisis de Windjammers, Claymates, Tetris 2, Jimmy Connors Tennis, RBI Baseball, NBA Action, Outrunners, Ridge Racer, Karnov Revenge o Power Strike 2. Enlace para leer la revista : https://archive.org/details/Superjuegos_027 Indies del mes : "What the car" (https://store.steampowered.com/app/2727650/WHAT_THE_CAR/) "Tiny Tires" (www.tinytires.com) Síguenos en la cuenta de Twitter / Bluesky : @superjuegos30 Ven a comentar el podcast a nuestro grupo de telegram : t.me/sj30podcast
In this action-packed episode of FGCism, we bring you the hottest news and updates from the fighting game community.New character trailers for Hunter x Hunter.Evo 2024 breaks registration records, with rumors of Evo potentially coming to Saudi Arabia.A heated debate on whether graphics really matter in games.Braum joins the roster of 2XKO, with a playtest announced.Takeda teased for Mortal Kombat 1 during the Year 2 Panel at SDCC.Lidia gets a release date, along with a new character display option.Marvel vs Capcom Fighting Collection tops the charts.Uzuki is revealed for Under Night In-Birth 2. Hosted on Acast. See acast.com/privacy for more information.
Text us and say hello!In episode 9 of "Backwards Compatible: A Generation 'S' Podcast," Lou makes his triumphant return as we jump into the world of "Street Fighter II," focusing on "Super Street Fighter II: The New Challengers" for the SNES—the definitive way to experience this iconic fighter on home consoles. We explore the various iterations of the game, discussing how each version contributed to its legacy, but we give special attention to "Super Street Fighter II" for its refined mechanics and expanded roster of fighters.As we dissect what made "Street Fighter II" a cornerstone of the 2D fighting genre in the early '90s, we share our favorite characters, stages, and notably, the unforgettable stage music that remains unmatched in its energy and ability to set the tone for battle. We also delve into why subsequent entries like "Street Fighter III" and the "Alpha" series didn't capture the same widespread allure, despite their technical advancements and deeper mechanics. As always, we sprinkle in some pop culture notes from July 1993 to paint a full picture of the era when "Street Fighter II" was king of the arcade and home console scene. Join Lou and me as we celebrate the game that truly defined a genre and continues to influence the world of fighting games today.Support the Show.We've got merch!Check out the site for some awesome Gen 'S' swag :)
A movie based on a video game?! Yes! Come with us as we watch Colonel Guile take on General M. Bison. We'll talk about all your favorite characters from Super Street Fighter 2. Music by Nihilore, for more visit nihilore.com
The original Granblue Fantasy Versus, high-budget fighting game adaptation of the popular gacha game Granblue Fantasy was... imperfect, to phrase it kindly. Netcode, balance, systems, there were some shortcomings that could use addressing. Unfortunately, the game hit at the worst possible time, and its life was squashed out of it- not given a chance to grow and realize its potential. I for one mourned the loss. Fast forward to 2023, and a successor is announced- the Super Street Fighter to GBVS's Street Fighter. With the number of things that could use changing, does Rising fix this fighter? Or do its changes move us further away from the goal, instead of closer? Let's find out, together. Our artwork for the show is drawn by @WistWhistley! You can find both our cohosts on Cohost- Six is @sixdettmar and Kyrie is @KyriePage.
Link to Georges food Instagram @foodgeorgessaba (https://www.instagram.com/foodgeorgessaba/) and Letterboxd @georgessaba (https://letterboxd.com/georgessaba/) Link to the magazine here! (https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20051%20August%201993/) Things discussed: Super Street Fighter 2 Turbo, hurricane Brett, rage, Zombies Ate My Neighbor 2, Cool Nicknames, Jug Love, Star Fox comic, confusing video game names, 4-In-1 Funpak Volume II, more furry talk for some reason, Jurassic Park
7-11 drops coinop Nintendo disses Sega's rating system Commodore premieres Amiga CD32 These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in August 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: Final Fight CD Video Version: https://www.patreon.com/posts/7-minutes-in-cd-91295414 https://www.mobygames.com/game/5088/final-fight/ Corrections: July 1993 Ep - https://www.patreon.com/posts/july-1993-89127883 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://youtu.be/A-6AKe2pvsQ?si=Y86cYPldukmG2V-H https://en.wikipedia.org/wiki/Information_superhighway 1993: 7 Eleven moves away from games Replay August 1993 pg. 3 Microprose shutters arcade division PlayMeter August 1993 pg. 22 Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924 https://www.mobygames.com/game/company:10/platform:arcade/sort:-date/page:1/ Hong Kong debating anti-violent game law PlayMeter August 1993 pg. 32 Elite enters coinop PlayMeter August 1993 pg. 22 https://www.mobygames.com/company/108/elite-systems-ltd/ Wolfenstein goes VR https://archive.org/details/GamePro_Issue_049_August_1993/page/n23/mode/2up?view=theater https://www.arcade-history.com/?n=wolfenstein-vr&page=detail&id=12612 Super Street Fighter 2 hits Japanese arcades https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n34/mode/1up https://www.mobygames.com/game/10119/super-street-fighter-ii/ Capcom gets TSR license PlayMeter August 1993 pg. 3 https://www.mobygames.com/game/63783/dungeons-dragons-tower-of-doom/ https://www.mobygames.com/game/63847/dungeons-dragons-shadow-over-mystara/ Arcade 1 brings arcade history to print PlayMeter August 1993 pg. 132 https://archive.org/details/arcade-1-1993-book-scans Atari announces Jaguar launch https://archive.org/details/GamePro_Issue_049_August_1993/page/n55/mode/1up?view=theater https://en.wikipedia.org/wiki/Atari_Jaguar https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n56/mode/1up Leonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153 Commodore debuts CD32 http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw== Amiga Games August 1993, pg. 8, 92 https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater https://en.wikipedia.org/wiki/Amiga_CD32 Sega shows off VR at CES https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n21/mode/1up?view=theater Sega launches Pico https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n75/mode/1up https://en.wikipedia.org/wiki/Sega_Pico 3DO gains support https://archive.org/details/Video_Games_Computer_Entertainment_Issue_55_August_1993/page/n15/mode/2up EA reports big earnings https://archive.org/details/pc-review-22/page/16/mode/1up?view=theater Nintendo hikes cart prices https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater Bandai shows off portable SNES at Tokyo Game Show https://www.nintendolife.com/news/2015/04/bandai_almost_made_a_laptop_with_a_built-in_snesn https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater NES gets a makeover https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n16/mode/1up?view=theater https://archive.org/details/GamePro_Issue_049_August_1993/page/n53/mode/2up?view=theater Gamepro laments no-shows https://archive.org/details/GamePro_Issue_049_August_1993/page/n55/mode/1up?view=theater Sega and Park Place launch sports labels https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater https://www.mobygames.com/company/3483/park-place-productions/ https://www.mobygames.com/group/8552/sega-sports-games/ Michael Katz Part 2 - Atari - Sega https://www.patreon.com/posts/63732329 Mario's greatest hits coming to SNES https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater https://www.mobygames.com/game/6613/super-mario-all-stars/ Genesis gets Special Champion Edition https://archive.org/details/Electronic-Games-1993-08/page/n21/mode/1up?view=theater Joe Morici - Capcom https://www.patreon.com/posts/37289815 https://www.mobygames.com/game/8053/street-fighter-ii-champion-edition/ STD makes Street Fighter 2 easier https://archive.org/details/Electronic-Games-1993-08/page/n10/mode/1up?view=theater http://www.thealmightyguru.com/Wiki/index.php?title=InterAct_SN_ProgramPad UK outraged at Night Trap https://archive.org/details/GamePro_Issue_049_August_1993/page/n119/mode/1up?view=theater https://www.eurogamer.net/the-rise-and-fall-of-sega-enterprises Nintendo responds to Sega's ratings system https://archive.org/details/GamePro_Issue_049_August_1993/page/n161/mode/1up?view=theater Move over violence... here comes SEX! https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n11/mode/1up?view=theater https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n22/mode/1up?view=theater Help me obi-wan kenobi, you, or Terminator, or Lawnmower Man... https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n28/mode/1up?view=theater PowerPC promises to decouple CPUs from OSs https://archive.org/details/eu_BYTE-1993-08_OCR Microsoft and Compaq join forces for plug-and-play https://archive.org/details/pc-review-22/page/15/mode/1up Say goodbye to the interface https://archive.org/details/Computer_Gaming_World_Issue_109/page/n21/mode/1up?view=theater Konami abandons computer gaming https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater Microsoft unveils their Mouse 2.0 http://www.kultmags.com/mags.php?folder=UEMgSm9rZXIvMTk5Mw== August 1993 pg. 7 https://en.wikipedia.org/wiki/Microsoft_Mouse Get that real pilot feel for just $2,800 bucks https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n28/mode/1up?view=theater Tablet computing market gets crowded https://archive.org/details/PC-Player-German-Magazine-1993-08/page/n26/mode/1up http://www.grot.com/zoomer/documents/bindery.html http://www.geos-infobase.de/zoomer/ZOOMER01 https://en.wikipedia.org/wiki/Palm,_Inc.#History SimCity goes mobile https://archive.org/details/Electronic-Games-1993-08/page/n13/mode/1up?view=theater https://handheld.computer/?p=446 https://alchetron.com/EShop AT&T wants to give Sega an Edge https://archive.org/details/GamePro_Issue_049_August_1993/page/n53/mode/2up?view=theater https://segaretro.org/Edge_16 AT&T shows off Personal Communicator https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n163/mode/1up https://www.historyofinformation.com/detail.php?entryid=2902 Delphi enters online gaming arena https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater Sierra signs deal with Prodigy https://archive.org/details/Electronic-Games-1993-08/page/n11/mode/1up?view=theater https://archive.org/details/Electronic-Games-1993-08/page/n95/mode/1up?view=theater NTN Trivia coming to TSN https://archive.org/details/Electronic-Games-1993-08/page/n15/mode/1up?view=theater https://en.wikipedia.org/wiki/NTN_Buzztime Virtual Vision brings TV to eyewear https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20049%20%28August%201993%29/page/n163/mode/1up Epyx brings games to planes https://archive.org/details/Electronic-Games-1993-08/page/n10/mode/1up?view=theater https://en.wikipedia.org/wiki/John_D._Goeken https://www.nytimes.com/1995/01/15/business/interface-a-new-digital-air-to-ground-link-gets-an-in-flight-test.html Spaceship Warlock shown at CES https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.08/page/n17/mode/1up?view=theater https://www.joesparks.com/whyyes/ Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Andre and Vin continue their dive into the Sega Genesis Mini 2 library to cover arcade ports, Sega CD oddities, unreleased games, newly ported games and more. If you missed part one of this discussion, you can listen to it here! [00:00] Thanks for re-joining us! [01:13] Afterburner II [03:26] Viewpoint [08:16] The Ninja Warriors [18:12] Final Fight CD [30:42] Night Striker [32:51] Truxton (Tatsujin) [35:17] Super Street Fighter 2 and Fatal Fury 2 [37:59] Rolling Thunder 2 [40:03] Rainbow Islands Extra [42:41] Break Time! [44:08] Vectorman 2 [46:39] Clayfighter [48:22] Night Trap [51:57] Ristar [53:03] The Ooze [56:19] Ecco the Dolphin CD and Ecco: The Tides of Time [01:01:47] Phantasy Star 2 (New Easy Mode) [01:06:52] Vs. Puyo Puyo Sun [01:10:38] Spatter [01:13:05] Space Harrier 2 (Upgraded Port) [01:15:57] Super Locomotive [01:19:18] Fantasy Zone [01:21:16] Star Mobile [01:25:11] Devi & Pii [01:29:52] Wrap Up and Outro Follow the show on Twitter at @FineTimePodcast Andre: @pizzadinosaur Vin: @lucentai Catch Vin on Twitch! http://twitch.tv/lucentai
In this episode, Frenchpet plays Street Fighter 2 Turbo Revival! He talks about books, preparation, casuals, Ubisoft, sneaking on Rue St. Denis, and much more! Follow our socials for more Frenchpet madness! Facebook: https://www.facebook.com/frenchpet/ Twitter: https://www.twitter.com/ftanpodcast/ Instagram: https://www.instagram.com/frenchpetpodcast/ Join our Discord: https://discord.gg/zBaPK9xENH Linktr.ee: http://frenchpet.com/ For merch, visit: http://store.frenchpet.com/
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Let's talk all things Street Fighter with our resident FGC experts Hinokaga and Darth! We talk about the highs and lows of the OG franchise and we take a special look at Street Fighter 6. __________________________________________________________ Looking to buy or play any of these games when they come out! Check out https://www.mapgametech.com for the lowest prices on video games, consoles, pc's, laptops, and more! __________________________________________________________ Want to watch MAP Game Clique as we record it and be a part of our live chat? Follow us on Twitch at https://www.twitch.tv/MAPGameTech and tune in every Wednesday at 6pm EST! __________________________________________________________ If you live in the Baltimore-Metro area stop by MAP Technologies, the LARGEST video game lounge in Downtown Baltimore at 322 West Baltimore Street, Baltimore, MD!
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En este tema hablamos sobre el cambio defecha de los juegos que adquirio Microsoft con la compra de bethesda, espesificamente Starfield.Support the show
Jack fills in for Spanish as the boys talk Evil Dead: The Game, discuss what to believe with the latest Mortal Kombat 12 rumors, and Verlane tastes Coke's attempt at the flavor of a pixel. All that plus more this week on the Game Fix Show. Follow us @GameFixShow
Our main topic is Successors, the 4-player card-driven wargame from GMT. We really like it, but that’s just the beginning of the lovefest this episode. We also love Magic Realm, which for most of us finally just clicked. Dave compares Magic Realm to Victor Hugo’s novels, and Tom compares it to Super Street Fighter. We […]
Hay estudios de video juegos que celebran sus ventasen grande, mientras que otros que hacen mas lo consideran perdida... como vez esto dentro de la industria de los video juegos?Support the show
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Amy Hennig la directora y guionista de videojuegos de que trabajo con NoughtyDog y los Juegos de Uncharted, Tambien trabajo para Nintendo anteriormente, ahora trabajara para un juego nuevo de Starwars.Support the show (https://www.patreon.com/peliculeros?fan_landing=true)
En este Tema Hablamos de las bajas en jugadores simultanios en recientes video juegos de square enix donde an sido un total desastre!Support the show (https://www.patreon.com/peliculeros?fan_landing=true)
Woaaaaah! Better learn those neutrals! We might have been knocked out for 2 weeks after that 3 hour Dynasty episode, but Michelle and Pablo are back! And catching up with the sneaky Secret Lair Kamigawa Extra commanders, Street Fighter! Here we go! Intro Music Credits: "Neon Laser Horizon" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ Outro Music Credits: "Deep and Dirty" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
May 3 2016 Jack, Justin and Tyler are back again this week, this timecelebrating the 100th straight week of doing the show, plus thereal reason Jake is out this week, Tyler's dream about BrockLesnar, their best Street Fighter impressions and also get into anargument over the Star Fox Zero reviews. This week the nerds discuss: Jack played Super Street Fighter 4 3DS Justin finished Star Fox Zero The nerds all played Rocket League Basketball Umbrella Corps releases on June 21st for $30 Gears of War 4 Ultimate Edition gets you the game 4 daysearly Nintendo's Humble Bundle NX and Zelda news and what the nerds think and hope it willbe --- Send in a voice message: https://anchor.fm/drunknerdspodcast/message Support this podcast: https://anchor.fm/drunknerdspodcast/support
This week on Nintendomain Trey and Jereme hadoken all over the place to BE ALL YOU CAN need from a video game podcast with a Street Fighter 2 Episode! They talk there favorite characters, early experiences, and overall love of the franchise. www.nintendomainpodcast.com Other Topics include: Arms Global Testpunch E3 Mario x Rabbids Ultra Street Fighter 2 lost sphear Project Octopath Traveler Sonic Mania Dragon Quest X japan release dates Platinum Mystery game Fire Emblem Warriors Blasphemous Losing Video game saves Gameboy Advance Hardware Disgaea 5 Fire Emblem Sacred Stones World Heroes Street Fighter 2 Turbo Super Street Fighter 2 Street Fighter 2 Animated movie Super Street Fighter 2 Turbo Revival Street Fighter Alpha 2
The grudge match is on between Ryu and Ken, as well as some new challengers, when the RRP crew time-jumps to our first fighting game. Both Free Hugs and Quitos Ruiz join Paul and Francisco to special move our way through Super Street Fighter 2.
Guest Lindsey Washburn joins Dan, BLA, Brandon, Scott, Nick Fenton and Hex this week for a jam packed, lengthy cast! We start off talking Smite, Diablo III, Super Street Fighter 4, Cabela's hunting games and more. We then do a mini-interview with Lindsey as well as talk about women and gender issues in gaming, a [&hellip
L.A. Noire, Gatling Gear, Super Street Fighter 4, SOCOM, Magic, Super Stickman Golf, News, Twitter, and much much more!