Podcasts about associate art director

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Best podcasts about associate art director

Latest podcast episodes about associate art director

AnsweRED Podcast
#017: Crafting Worlds and Characters: Art Direction for Baldur's Gate 3 and Batman

AnsweRED Podcast

Play Episode Listen Later Apr 24, 2025 53:02


In the 17th episode of AnsweRED Podcast, our hosts, Sebastian Kalemba and Paweł Burza, are joined by Alena Dubrovina, Art Director at Larian Studios and Émilie Beauchamp, Associate Art Director at WB Games Montréal. Not only did we hear about their professional experience working on projects like Baldur's Gate 3 or Gotham Knights, but also about the role of an Art Director in the game dev industry.

DLC
583: Lana Bachynski: Switch 2 reveal, Sony cancels more live service games, The Blood of Dawnwalker,First Berzerker Khazan, Dynasty Warriors Origins, Thank Goodness You're Here, Astro Bot, Cat Quest III, Harold Halibut, Star Wars Outlaws, Bluey the Video

DLC

Play Episode Listen Later Jan 20, 2025 102:15


Jeff and Christian welcome Associate Art Director at Riot Games, Lana Bachynski back to the main show this week to discuss Nintendo finally announcing Switch 2, Sony canceling a God of War liver service game, a new Witcher-like, and more! The Playlist: Lana: Thank Goodness You're Here, Astro Bot, Cat Quest III, Harold Halibut Christian: Star Wars Outlaws, Bluey the Video Game Jeff: First Berzerker Khazan demo, Dynasty Warriors Origins Parting Gifts!

The Illustration Department Podcast

This episode is sponsored by Agency Access. Giuseppe Castellano talks to Katie Kalupson, Associate Art Director at TIME, about how transitioning from designer to art director requires personal growth; how intention separates AI-generated imagery from actual illustration; why the best thing an illustrator can do is to lean into themselves; and more.

time ai associate art director
Behind Massive Screens - A Game Development Podcast
#25 - Designing the Immersive World in Avatar: Frontiers of Pandora

Behind Massive Screens - A Game Development Podcast

Play Episode Listen Later Jul 3, 2024 74:13


In this episode of Behind Massive Screens, Petter and Dóri meet Mikhail Greuli, Associate Art Director on Avatar: Frontiers of Pandora and Kunal Luthra, Lead Technical Artist on Avatar: Frontiers of Pandora. Hear about their roles, how they got to where they are today, and of course what it was like to create the immersive world of Pandora – as we deep-dive into the creation of biomes, scattering systems, shaders, destruction of plants, pollution systems, and so much more.

INspired INsider with Dr. Jeremy Weisz
[Top Agency & E-commerce Series] Agency and CPG Brand Success With Whitney Geller and Yasemin Emory

INspired INsider with Dr. Jeremy Weisz

Play Episode Listen Later May 28, 2024 43:29


Whitney Geller is Co-founder and Partner of Whitman Emorson, a Toronto-based design studio focused on solving complex problems with a human touch. She is also Co-founder of Jems, a female-founded, body-safe condom and lube product line. Whitney has worked at the forefront of strategic design with global clients such as MTV, Coca-Cola, Oprah Winfrey, and the Mayo Clinic while at Bruce Mau Design. Yasemin Emory is Co-founder and Partner of Whitman Emorson. It is a team of designers, strategists, writers, editors, and creative thinkers bound by the desire to produce thoughtful and responsive work. She is also Co-founder of Jems, built on the desire to naturalize sex and condom use and disrupt a toxic industry. Previously, Yasemin served as the Senior Director of CO-OP and Associate Art Director at Martha Stewart Living Omnimedia. In this episode… Have you ever wondered how groundbreaking companies are born? Can an idea that challenges the status quo transform not only an industry, but perceptions as well? Whitney Geller and Yasemin Emory unpack this notion by sharing their story of transitioning from leading the successful design agency Whitman Emorson to challenging stereotypes in the safer sex industry with their brand, Jems Condoms. The duo addresses the lack of representation and dated messaging in the existing market, combining their design prowess with a mission to make condom buying and use more approachable and stigma-free. By cultivating a collaborative studio culture and ambitious leadership at Whitman Emorson, they granted themselves the freedom to venture into the product space, driven by values and a desire to make an impact. In this episode of Inspired Insider Podcast, Dr. Jeremy Weisz interviews Whitney Geller and Yasemin Emory, Co-founders of Whitman Emorson, about their entrepreneurial journey from running a creative agency to launching a safer sex brand. They share how they navigated the complexities of creating a start-up without compromising the integrity and success of their original agency, setting a culture that embraces a life-work balance, and tackling regulatory challenges in advertising condoms.

Value Inspiration Podcast
#279 - Rachel Renock, CEO of Wethos - on daring to be different

Value Inspiration Podcast

Play Episode Listen Later Sep 6, 2023 54:15


This podcast interview focuses on product innovation that has the power to enable freelancers to take the guesswork out of running their business. My guest is Rachel Renock, Co-founder and CEO of Wethos. Rachel Renock has held various positions in the creative industry since 2009. Digital Design Intern at VOX Global. Associate Art Director at G2 Worldwide. Art Director and Visual Designer at Havas Worldwide and, ultimately, in 2015, a freelance role as a Photographer/ Designer at OPAM. After quitting her job in advertising to pursue more meaningful work, she co-founded a freelance studio to put together project-based teams for nonprofit organizations. In just 18 months, this generated $1.4 million in gross revenue and deployed over 150 diverse creative teams of the best and brightest.  But with their fast growth came the chaos of scale and a mountain of spreadsheets. From figuring out what to charge to putting scopes of work together to managing invoices and payments to collaborators, the paperwork never seemed to end. This became the founding idea for Wethos, which she leads as the CEO.  Wethos is solving arguably the most difficult challenge in the freelance economy.  Vision: Put more money into the pockets of independents everywhere Their mission: make it easier for founders to start and scale their freelance businesses and help more people break 6-figures.  And this inspired me, and hence I invited Rachel to my podcast. We explore what's broken in the way freelancers manage their business. Rachel shares her vision of how to solve this. She then elaborates on how she's been addressing the problem radically differently from the start - and how that helped to create strong momentum, growing from serving 100 freelancers in 2020, to well over 80.000 businesses today. She shares her lessons learned, what to pay attention to (and what not). Last but not least, she shares her perspective on creating a SaaS business people start talking about and keep talking about. Here's one of her quotes: One thing that we were really cognizant of is making sure that we were focusing on profitability and not productivity, I think there is a challenge there. There is a lot of productivity software. There are a lot of software providers out there that are going to tell you, we're going to save you my time, we're gonna make you more efficient.  With our software, we want it to help freelancers make more money, we wanted to help them to capture more margin, and we wanted it to help them figure out how much we should charge for this thing. During this interview, you will learn four things: Not every business is managed equally - and that's a massive opportunity to create durable differentiation. Many SaaS founders become a magnet for competition just by selecting the problem they solve for. How to solidly embed your vision into every decision made inside your SaaS business. Some simple secrets to creating a messaging that resonates For more information about the guest from this week: Rachel Renock Website Wethos Subscribe to the Daily SaaS Reflection Get my free, 1 min daily reflection on shaping a B2B SaaS business no one can ignore. Subscribe here Yes, it's actually daily. And yes, people actually stay subscribed (Just see what peer B2B SaaS CEOs say) My promise: It's short. To the point. Inspiring. And valuable. Learn more about your ad choices. Visit megaphone.fm/adchoices

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What's Good Games: A Video Game Podcast
Creating Immortals of Aveum - Ep. 340

What's Good Games: A Video Game Podcast

Play Episode Listen Later Aug 18, 2023 42:37


Thank you to Factor and Shopify for sponsoring this week's episode of What's Good Games! Go to http://factormeals.com/whatsgood50 and use code whatsgood50 to get 50% off. Go to http://shopify.com/whatsgood to take your business to the next level today. Andrea sat down with members of the team at Ascendant Studios, the folks behind the upcoming first-person magic shooter Immortals of Aveum. She spoke with Julia Lichtblau, Associate Art Director and Alyssa Lutz, Senior Level Designer about their roles at the studio, the challenges of making a new IP, what a "white box" phase of game is, some cool easter eggs, and about the "secret sauce" of balancing level design. Learn more about Ascendant Studios: https://www.ascendantstudios.com Learn more about Immortals of Aveum: https://www.immortalsofaveum.com  Thank you to this month's Patreon Producers: Chewy's Godson Faris Attieh Justin Foshee Punkdefied Listen to WGG Ad-Free on Patreon: http://www.patreon.com/whatsgoodgames Subscribe to our channel and don't forget to hit the bell: http://bit.ly/2rAcJvF 0:00 - Start 00:27 - Introduction 02:35 - Immortals of Aveum special interview 19:42 - A Message from Factor 21:45 - A Message from our Sponsor 21:48 - A Message from Shopify 23:38 - Part 2 of the interview Merch: http://www.whatsgoodgames.com/store Follow on Twitter: http://www.twitter.com/whatsgood_games Follow on Facebook: http://www.facebook.com/whatsgoodgames Follow on Twitch: http://www.twitch.tv/whatsgoodgames Join our Discord community: http://discord.gg/whatsgoodgames Follow on Instagram: http://www.instagram.com/whatsgoodgamesofficial Our website: http://www.whatsgoodgames.com Follow the crew: Andrea: http://www.twitter.com/andrearene http://www.instagram.com/andrearene_ http://www.tiktok.com/@andrearene Britt: http://www.twitter.com/blondenerd http://www.instagram.com/blondenerd http://www.tiktok.com/@britt.brom Riana: http://www.twitter.com/rianatweetsnow http://www.instagram.com/rianagramsnow http://www.tiktok.com/@rianatiktoksnow Learn more about your ad choices. Visit megaphone.fm/adchoices

Where The Toys Are
Where The Toys Are Episode 051: BE OUR GUEST - KYLE WLODYGA

Where The Toys Are

Play Episode Listen Later Aug 10, 2023 106:29


 Enter the area of Episode 51! This week we spoke with KYLE WLODYGA, Associate Art Director at SUPER7! From trading cards to NINJA TURTLES, POWER RANGERS, and GODZILLA, we discuss his origins in the toy industry and find out what goes into designing some of today's killer Action Figures! Brent gives us the SAN DIEGO COMIC CON breakdown, and Sam gets a new cat named ELVIRA, and tells tales of NEW ORLEANS! We do a deep dive on PAUL RUBENS aka PEE WEE HERMAN. Brent is off  to POWER CON and Sam is tabling for the podcast and selling some loot at the CAPE AND COWL CON!Expect all the toy news, tv tea, and random news you need........it's WHERE THE TOYS ARE! KYLE WLODYGAwww.wlodyga.com/www.instagram.com/wlodygadude/CAPE AND COWL CONAUG 13TH GILMAN BREWING CO.www.capeandcowlcomics.com/cape-and-cowl-conwww.instagram.com/capecowlcomics/WHERE THE TOYS ARE THE PODCASThttps://linktr.ee/WTTAPodcast

The Pop-Marketing Podcast
Action Figure Confidential: Talking Toys and Totems with Super7's Kyle Wlodyga

The Pop-Marketing Podcast

Play Episode Listen Later Aug 3, 2023 63:11


This week, we're talking toys with Kyle Wlodyga, Associate Art Director at Super7. Kyle is the Papa Emeritus III of toy design, blending his love of all things metal and plastic into some of the most iconic pop culture-guided action figures and collectibles ever created. We talk about the explosive growth of pop culture collectibles, their origins, what a blind box is, and we go deep behind the scenes on how the sausage is made from licensing, distribution, partnerships, and toy mold Tetris?It's an all-access pass through the fandom-fed and nerd-led collectible industry, so buckle up, cuz this episode is a headbanger.

The Illustration Department Podcast

Giuseppe Castellano talks to Emily Harris, Associate Art Director at Lerner Publishing Group, about how illustrators can know what art directors want (spoiler: they can't); how she finds illustrators for the myriad books she art directs; and what myths need to stop spreading about being—and creating art as—a children's book illustrator; and more.

emily harris associate art director
Game Dev London Podcast
An Artist's Journey in the Gaming Industry - #164 - Game Dev London Podcast

Game Dev London Podcast

Play Episode Listen Later Jul 3, 2023 50:42


In this episode, Anna talks to Megan Hupin, an Associate Art Director at Lakshya Digital, about an artist's career from getting their first job to becoming an art director. They discuss how to build a good art portfolio, the skills you need to have and what the job looks like at different stages of an artist's career. Megan also provides an interesting insight into working for an outsourcing studio versus an internal team. Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more! Join Our Discord - gamedev.london/join Follow Us On Twitch - twitch.tv/gamedevlondon

Behind Massive Screens - A Game Development Podcast
#17 - Art Direction in Video Games

Behind Massive Screens - A Game Development Podcast

Play Episode Listen Later May 30, 2023 54:39


In this episode of Behind Massive Screens, Petter and Dóri meet Marthe Jonkers, Associate Art Director at Massive Entertainment, to learn about the role that art direction plays when creating a game – the impact it has on a game's development, how it helps set a game's style and tone early on, and how it together with concept art communicates ideas to developers. We also get insights into what it is like to work in the Japanese games industry, and what it can take for someone from outside of Japan to ace a job interview there. And what role did a certain scary zombie girlfriend play in Marthe's career? Let's find out! Resources: Shotdeck - https://shotdeck.com/

Y-Button
3. Lana Bachynski (Associate Art Director @ Riot Games)

Y-Button

Play Episode Listen Later May 18, 2023 65:58


Riot Games (League of Legends, VALORANT, Team Fight Tactics) Associate Art Director Lana Bachynski shares stories about her love of video games from a young age, her journey into animation, community in video games, work... in general... but also what it's like to work on something you love.The Riot Games Super Art Power Hour | Episode 4: Animationhttps://www.youtube.com/watch?v=NRMCGJk_hN8DLC Patreonhttps://www.patreon.com/dlcpod

art directors riot games valorant associate art director
80 Level Podcast
From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast

80 Level Podcast

Play Episode Listen Later Oct 5, 2022 46:58 Transcription Available


Former CD Projekt Art Manager Len de Gracia talked about her experience working in big-budget games. We discussed work in Europe, the outsourcing market, and the challenges of game production, and shared some advice for artists on what they can improve to land a great job.Len de Gracia is an Associate Art Director at Build A Rocket BoyLinkedIn: https://www.linkedin.com/in/lendegracia/Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalentGet your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

Strange New Worlds: A Science & Star Trek Podcast
Episode 131: The Art & Science of Starship Design

Strange New Worlds: A Science & Star Trek Podcast

Play Episode Listen Later Mar 23, 2022 68:01


Guest: Thomas Marrone Designing Star Trek ships is both a science and an art. Thomas Marrone, Star Trek Online's Associate Art Director, joins Mike to talk about the process of creating starships and how his STO designs found their way into Star Trek: Picard's second season. Thomas' ArtStation: https://www.artstation.com/thomasmarrone "My Life at Warp Speed," a short documentary about Thomas' work: https://www.arcgames.com/en/games/star-trek-online/news/detail/11510833-star-trek-online%3A-my-life-at-warp-speed Follow us on Twitter! Mike: https://twitter.com/Miquai Thomas: https://twitter.com/thomasthecat

8111
John Stillman

8111

Play Episode Listen Later Sep 20, 2021 72:42


John Stillman is a Bay Area native. As a kid, he played baseball, soccer, and football. He earned a bachelor's degree at UCLA in Design. Shortly after graduation John travelled around Europe landing a job in Prague where he worked as a Production Manager and Associate Art Director for Prognosis, an English language newspaper. After a year or so abroad John came back to California and applied for a job at Industrial Light & Magic working as a production assistant. He wound up working there for the next seven years eventually working as a lighting technical director. John's ILM credits include; Speed 2, Twister, Mars Attacks!, Deep Rising, Sleepy Hallow, Mission to Mars, and Star Wars: Episode One - The Phantom Menace (to name just a few). After his first stint at ILM John went to work for a startup called I-Beam with some pals from ILM. They commuted each day from Marin to Palo Alto in a stretch limousine they bought as a group. When the start up went bust, John moved back into visual effects working at Giant Killer Robots, Weta Digital in New Zealand (on Return of the King), at Image Movers Digital, Atomic Fiction, and eventually back for a second stint at ILM for four more years (The Avengers, Star Trek: Into Darkness, Teenage Mutant Ninja Turtles). Shifting gears John decided to go back to school, moving across the country and enrolling at MIT earning a master's degree in Integrated Design. Today John lives in Boston working full time as the Principal Tech Artist and Developer at PTC. When he's not at work he's an awesome dad to his two kids, coaching little league, soccer, and even hockey. John is an amazing artist and technician. He's been a great friend for over 25 years and it was a blast catching up with him. 

Bouncing Back in Advertising
Bouncing Back With Martin Wysor: Associate Art Director

Bouncing Back in Advertising

Play Episode Listen Later Jun 1, 2021 14:23


On episode 111 of Bouncing Back, I interviewed Martin Wysor who was most recently an Associate Art Director at Dagger but has since been freelancing at a few agencies. This is also my 69th episode in partnership with The Avail List. Martin is a creative whose skill set doesn't stop at Photoshop. He loves working closely with Strategy, Management, and Production to make sure his work answers the client's needs and reaches its full potential. He treats every project with the same attention to detail regardless of if it's a big broadcast spot or a 6-second social video. He doesn't care about the size of his next agency, but instead really wants to focus on doing great work that gets the clients a little nervous. He wants to surround himself with good people that can help him grow, and in his spare time likes getting his hands dirty by painting. Reach out to Martin if you're looking for someone who can hit the ground running. You won't regret it. martinwysor.comvimeo.com/554362553#BouncingBack #Covid19 #JobSearch #Advertising

The Chills at Will Podcast
Episode 34 with Writers and Illustrators Jorge and Megan Lacera,Creators of Zombies Don't Eat Veggies!

The Chills at Will Podcast

Play Episode Listen Later Jan 8, 2021 69:35


Show Notes and Links to Megan and Jorge Lacera's Work   On Episode 34, Pete is honored to speak with talented writers and artists and creators, Megan and Jorge Lacera. Artist Jorge Lacera was born in Colombia, and grew up in Miami, Florida drawing in sketchbooks, on napkins, on walls, and anywhere his parents would let him. After graduating with honors from Ringling College of Art and Design, Jorge worked as a visual development and concept artist for major gaming studios and entertainment companies. As a big fan of pop culture, comics, and zombie movies, Jorge rarely saw Latinx kids as the heroes or leads. He is committed to changing that, especially now that he has a son.  Jorge is currently helping to create the next chapter in the Bioshock franchise as the Associate Art Director at Cloud Chamber Studios in Montreal, Quebec.                                                                                                                 Writer ​Megan Lacera grew up in the suburbs of Cleveland, Ohio, with a book always in her hands. She became a writer and creator of characters and worlds for entertainment companies like American Greetings, Hasbro, and Goldieblox and later formed her own creative company where she creates original content and consults on marketing, social media, and strategic direction for start-ups and large corporations. After reading many stories to their son, Megan realized that very few books reflected a family like theirs--multicultural, bilingual, funny, and imperfect. She decided to change that by writing her own stories.      Personal Website Storyline Online Reading of Zombies Don't Eat Veggies! By Jamie Camil Storyline Online Reading of ¡Los Zombis no Comen Verduras! By Jamie Camil (en Español)  Jorge talks about growing up with Spanish as his first language after moving from Barranquilla, Colombia, as a toddler, as well being a heavy reader of all books, and especially comic books as a kid; he also discusses solidifying his English reading abilities due to his older cousins' influence on his reading material and how his parents joked that they had to tear books out of their print-curious young son's hands-at around 3:00   Pete and Jorge bond over Batman: The Animated Series-at around 7:30   Jorge talks about going from children's books and comic books to supernatural books to Star Wars and Animal Farm, which “blew [him] away”-at around 8:30   Jorge talks about Frank Miller and lines that provide him “chill at will”; and he does it off the top of his head!-at around 10:30   Megan talks about her childhood in Ohio and her love of reading sports books, particularly sports history-at around 11:40   Jorge talks about Gabriel García Márquez's influence in his life-at around 15:30   Pete hopes to manifest the appearance of Marquez's son, a writer himself, on a future podcast episode-at around 17:40   Jorge talks about his art-heavy education from middle school on-at around 18:00   Jorge talks about the intricacies of art education-fine art/illustration, storytelling etc.-at around 19:30   Jorge talks about the lack of representation in picture books and similar content as he was growing up-at about 21:40   Jorge talks about his college thesis and his conscious decision to create more diverse characters in response to the lack of diversity in so many areas of literature and pop culture-at about 24:00   Megan talks about writers and writing that have given her “chills at will”-at around 24:50   They begin to discuss their children's book, Zombies Don't Eat Veggies!, and its background in the shared job that Jorge and Megan had and their desire to create more inclusive stories-at around 27:05   Jorge and Megan talk about their desire to create fun and silly multicultural/bilingual books for children-at around 29:20   Megan talks about the increased appeal of zombies in recent years and the impetus for creating a book about zombies and as a vessel for a lot of topics they had wanted to include-at around 30:00    Megan and Jorge talk about their separate and shared duties as writers/illustrators-at around 32:00   Jorge talks about the pitching process for the book-at around 32:40   Jorge and Megan discuss the thought process of writing the book using Spanglish-at around 33:30   Jorge talks about the “balancing act” between commerce and art and the seeking out of the proper audiences, and Megan talks about the importance of creating interesting content-at around 36:50   Jorge talks about the vegetarianism theme of the book and the dining habits of young children-at around 40:22   Jorge discusses the themes of the book and how to avoid bringing these themes in a heavy-handed manner; he discusses the importance of “authenticity”-at around 44:15   Jorge discusses the structure of the book and Pete, as a reader, affirms the power of the cliffhanger set up by Jorge and Megan-at around 46:20   Jorge and Megan read from Zombies Don't Eat Veggies!-at around 47:30   Jorge and Megan shout some smaller bookstores from which the book can be bought: Book Shop, Drawn and Quarterly in Montreal, Lee and Low Publishing, Blue Willow Books in Houston, Mrs. Dalloway's in Berkeley--at around 50:35   Megan and Jorge talk about the first time seeing their finished, published book-at around 51:50   Jorge and Megan talk about Storyline Online and how Jamie Camil got involved-at around 53:35   Jorge and Megan talk about balancing life and writing and how they complement each other-at around 58:00   Jorge and Megan talk about their The Wild Ones book, set to be published in 2022, as well as themes/ideas therein-at around 1:02:30   Pete and Jorge and Megan talk -at around 1:06:50

80 Level Podcast
80 Level Round Table #6: Education in Game Development

80 Level Podcast

Play Episode Listen Later Nov 26, 2020 41:48


Principal material artist Josh Lynch and Associate Art Director at Ubisoft Toronto Billy Matjiunis joined us for a new episode of 80 Level Round Table to talk about education in the 3D art and game industry. Visit our website 80.lv and stay tuned!Follow 80 Level on social mediahttps://www.facebook.com/LevelEighty/https://www.instagram.com/80.lvhttps://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL RFP for free https://80lv.pro/rfp-rtGet your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

Press F Podcast
Sandy Lin-Chiang: Associate Art Director

Press F Podcast

Play Episode Listen Later Aug 20, 2020 69:49


Sandy has been with Sledgehammer Games since 2009 and has helped shipped Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare, and Call of Duty®: WWII. During our conversation, we discuss family, achieving goals, animation, VFX, and so much more. 

Creative Mind
Game Development UI/UX Lead - Greg Eichholzer

Creative Mind

Play Episode Listen Later Apr 15, 2020 61:49


In this episode of Creative Mind, we dig a little bit deeper into the mechanics of gameplay, specifically the UI and UX.  The UI/UX world has grown a lot in the last 10 years and it’s one of the fastest growing segments in the digital industry. We sit down with Greg Eichholzer who has worked on many games and developed a lot of interfaces, and he is going to share some great tips and tricks to help you develop a good UI UX platform for your game. Greg most recently was Associate Art Director at RockYou, Inc. and previously was a Lead Artist at Kabam, Inc. He has animated game elements, illustrated, and designed UI for PC, web games, and mobile games. Notable games Greg has worked on include Dragons of Atlantis, The Godfather: Five Families, Kingdoms of Camelot, Marvel: United, The Fairly OddParents: Shadow Showdown, and Scooby-Doo! Case File #2: The Scary Stone Dragon. Greg is an MFA candidate at Academy of Art University and holds a BFA in Visual Communications from Cazenovia College, NY. ***** Established in 1929, Academy of Art University is one of the largest private accredited art and design schools in the nation. Located in San Francisco, the epicenter of culture and technology, Academy of Art University offers more than 135 accredited degree programs spanning 40 areas of study, including entertainment arts, advertising, fashion, architecture, game development, music, communication, photography and more. To learn more about Academy of Art University, visit academyart.edu/creativemind Follow us on Instagram / Twitter / Facebook / LinkedIn / YouTube

Aircheck
Julie Winegard | Associate Art Director at Columbia University

Aircheck

Play Episode Listen Later Mar 3, 2020 17:34


In this episode of All 'Eers we talk to Julie Winegard, a New York City based designer and Illustrator who is currently the Associate Art Director at Columbia University.Support the show (https://give.wvu.edu/alumni-association)

Revision Path
Alex Pierce

Revision Path

Play Episode Listen Later Jan 27, 2020 68:04


It's great to be able to look back at the early days of Revision Path and see just how far some designers have come. Take for instance Alex Pierce, one of our first interview guests from 2013. Fast-forward nearly seven years, and Alex has risen to the ranks of associate creative director at Publicis Hawkeye! Alex talked about his day-to-day work at the Dallas-based outpost of Publicis, and spoke on how he approaches new projects and how his career has grown since starting at the agency over seven years ago. We also discussed the absence of Black people in the creative industry, Alex's feature in NET Magazine, and what success looks like for him at this stage of his career. Thanks for the updates, Alex! Links Alex Pierce's Website Alex Pierce on Instagram Alex Pierce on Pinterest Black in History Alex Pierce's 2013 Interview "5 steps to diversify your UX design", NET Magazine, Issue 295 Like this episode? Then subscribe to us on Apple Podcasts, Google Podcasts, SoundCloud, Spotify, or wherever you find your favorite shows. Subscribe and leave us a 5-star rating and a review! Thanks so much to all of you who have already rated and reviewed us! Revision Path is brought to you by Lunch, a multidisciplinary creative studio in Atlanta, GA. Looking for some creative consulting for your next project? Then let's do lunch! You can also follow Revision Path on Instagram and Twitter. Come chat with us! And thank you for listening!

Spine Magazine
Sarahmay Wilkinson (Season 3, Episode 3)

Spine Magazine

Play Episode Listen Later May 22, 2019 59:29


For this episode Holly Dunn interviews Sarahmay Wilkinson, Associate Art Director at W. W. Norton. They discuss some of Wilkinson's book cover designs, including the fascinating backstory to her design of Edna O’Brien’s The Country Girls. Also talked about is Wilkinson's journey into publishing after having first established herself as a designer in the beauty industry. You can find more of Wilkinson's work at www.sarahmaywilkinson.com, or find her social media links in the show notes on our website. For more interviews with publishing industry creatives, visit www.spinemagazine.co. Music: Sweet Berry Wine, Blue Wednesday.

Minds On Media & Education
Peter Mendelsund

Minds On Media & Education

Play Episode Listen Later May 14, 2019 32:23


What do we "see" in our minds when we read a book?  How can you capture the essence of a novel in an image?  Perhaps no one has given these questions more thought than Peter Mendelsund, who has designed some of the most iconic books covers of our time.  Peter is the Creative Director of The Atlantic, was formerly the Associate Art Director at Alfred A. Knopf, and author of What We See When We Read, Cover, and newly published novel, Same Same.  Peter talks about about the intersection of perception, authorship and reading, and mass media and cover art.

atlantic creative directors knopf alfred a knopf associate art director peter mendelsund
One More Page
Episode 27: Artist at Work

One More Page

Play Episode Listen Later Mar 12, 2019 45:35


This time, we're putting down our paintbrushes for a brilliant chat with illustrator extraordinaire, Sarah Davis! Hear more about her illustration career and abundance of kids' books, and the inside word on her latest role as Associate Art Director at Walker Books. And in Kids Capers, we chat to some of the talented kids who recently won the illustration challenge run by Queensland publisher, Wombat Books. Hear about these talented young artists' creative journeys, and about the art work that will soon grace the pages of a real life picture book! Discover our latest exciting giveaway and recent reads, plus lots more illustration-focused fun. Read the show notes: www.onemorepagepodcast.com/episode-27/ Email us at: onemorepagepodcast@gmail.com Find us on Facebook: www.facebook.com/onemorepageAU Twitter: www.twitter.com/onemorepageau Instagram: www.instagram.com/onemorepageau

First Draft with Sarah Enni
Ep 174: Renée Watson

First Draft with Sarah Enni

Play Episode Listen Later Jan 22, 2019 53:18


Renée Watson, New York Times bestselling author of PIECING ME TOGETHER a Newberry Honor book and winner of the Coretta Scott King award, THIS SIDE OF HOME, and many others, and co-author of WATCH US RISE, out February 12. Renée is also founder and executive director of the I, Too Arts Foundation, a non-profit organization housed in the home of legendary poet Langston Hughes, committed to nurturing voices from underrepresented communities in the creative arts.   Renée Watson Show Notes Renée Watson’s first First Draft interview I, Too Arts Collective Dreamyard Community Word Project A Place Where Hurricanes Happen by Renee Watson Langston Hughes Kate Messner (author) Kendolyn Walker, program director at I, Too Jennifer Baker, social media director at I, Too and co-host of the Minorities in Publishing podcast Ellice Lee, graphic designer for I, Too and Associate Art Director of Philomel, Penguin Random House Tracey Baptiste SCORE, the nation’s largest network of volunteer, expert business mentors Ellen Hagan, poet and co-author of WATCH US RISE Black Enough, an anthology edited by Ibi Zoboi

The Mom Enterprise
Missy Rezny: Copy & Creative Director

The Mom Enterprise

Play Episode Listen Later Jul 22, 2018 54:10


Welcome to The Mom Enterprise, a weekly podcast hosted by Kendra Martinez featuring working Moms who find a way to manage it all. Episode Guest: Missy Rezny Missy Rezny grew up in Witchita, Kansas and studied Magazine Journalism at the University of Missouri. After graduating in 2007 she moved to New York and landed a job at Uncommon Goods as a Copywriter for product email marketing and their catalogue. That role developed to become Head Writer and Associate Art Director and Missy was pivotal at developing their brand voice, launching their blog, partnering on new product launches and helping to lead the redesign of the website. Since 2010 she's worked at Macy's as a Writer, Copy Manager and now Creative Director with expertise in branding events, user experience and social media. Missy met her husband ten years ago in New York and they welcomed their first son Lincoln April 2017. In addition to working full time and being a mom, Missy tried to balance other passions for creative writing, planning social events with friends, lading a feminist book club, reading and enriching her interior life.   Listen to hear more about Missy's story - Southern roots in the City Life - The Modern Mom & Launching a Book Club - Balancing Family Life with Work Life - Macy's and the workplace - Plated... life saver. - His & Hers maternity/paternity leave - Birth story love, breastfeeding and postpartum - Instincts... trust it. - Help and when it feels appropriate. - "Spirit Days" - Friends are Family - Date Nights.   Links mentioned Gourmet Babe babe: https://www.amazon.com/B%C3%A9b%C3%A9-Gourmet-French-Inspired-Recipes-Adventurous/dp/1615190708 Wrap:https://www.didymos.com/en/ Website: www.missyrezney.com The Wolfpack https://www.amazon.com/Women-Who-Run-Wolves-Archetype/dp/0345409876                   Instagram: @missymissyleigh Follow this podcast Instagram: @themomenterprise Website: www.themomenterprise.com Contact Us: @themomenterprise@gmail.com Music: www.bensound.com

Rated LGBT Radio
Paul Richmond: LGBT Artist and Activist

Rated LGBT Radio

Play Episode Listen Later Nov 13, 2015 62:00


Artist Paul Richmond joins the show to talk about his art and activism on tonight's show! Call 323 657-1493 to ask Paul a question and join the fun! Visit Paul's website and purchase his art here! Paul is a visual artist and activist whose paintings draw inspiration from his own experiences as a young gay man. Since graduating college in 2002, his artwork has become a vehicle for exploring and understanding his own journey, as well as developing a dialogue with other members of the LGBTQ community. Influenced by his own struggles as he came to terms with his sexual identity, he seeks to challenge social constructs that exist around sexual orientation and gender roles. His career has included exhibitions in galleries throughout the United States, as well as publication in numerous art journals and anthologies. His work is collected by individuals from around the globe. In his role as the Associate Art Director for Dreamspinner Press and their young adult imprint, Harmony Ink Press, he has created over two hundred and fifty novel cover illustrations. He teaches community art classes for Stonewall Columbus. He has volunteered with the Kaleidoscope Youth Center, encouraging LGBTQ teens to use art as a means of self-exploration and expression. He is a co-founder of the You Will Rise Project, an organization that empowers those who have experienced bullying to speak out creatively through the language, visual, and performing arts. Paul shares his life with husband, Dennis Niekro. They were married in a group ceremony with twenty-four other LGBT couples in front of the U.S. Supreme Court building in June 2013. Together, they are committed to using their artistic talents to raise equality awareness.

Rated LGBT Radio
Paul Richmond: LGBT Artist and Activist

Rated LGBT Radio

Play Episode Listen Later Nov 13, 2015 62:00


Artist Paul Richmond joins the show to talk about his art and activism on tonight's show! Call 323 657-1493 to ask Paul a question and join the fun! Visit Paul's website and purchase his art here! Paul is a visual artist and activist whose paintings draw inspiration from his own experiences as a young gay man. Since graduating college in 2002, his artwork has become a vehicle for exploring and understanding his own journey, as well as developing a dialogue with other members of the LGBTQ community. Influenced by his own struggles as he came to terms with his sexual identity, he seeks to challenge social constructs that exist around sexual orientation and gender roles. His career has included exhibitions in galleries throughout the United States, as well as publication in numerous art journals and anthologies. His work is collected by individuals from around the globe. In his role as the Associate Art Director for Dreamspinner Press and their young adult imprint, Harmony Ink Press, he has created over two hundred and fifty novel cover illustrations. He teaches community art classes for Stonewall Columbus. He has volunteered with the Kaleidoscope Youth Center, encouraging LGBTQ teens to use art as a means of self-exploration and expression. He is a co-founder of the You Will Rise Project, an organization that empowers those who have experienced bullying to speak out creatively through the language, visual, and performing arts. Paul shares his life with husband, Dennis Niekro. They were married in a group ceremony with twenty-four other LGBT couples in front of the U.S. Supreme Court building in June 2013. Together, they are committed to using their artistic talents to raise equality awareness.