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Příběh Austina Wintoryho se nepodobá ničemu, co jsme zatím v Retro notách slyšeli. Sice byl odmalička geek, ale o muziku nejevil zájem, a když už na to konečně přišlo, neplánoval stát se herním skladatelem. A přesto se tak stalo, ale proč bychom to teď prozrazovali, když o tom vyprávíme šířeji v podcastu! Wintory složil hudbu k několika slavným hrám jako Assassin's Creed: Syndicate nebo Destroy All Humans, výrazně se podepsal i pod nezávislou hrou Journey. Celou svou kariéru zůstával rozkročený mezi středním proudem a nezávislou herní scénou, zároveň neváhal i po studiích dál občas něco složit do studentských projektů. Proto jsme se rozhodli celý jeho fascinující příběh odvyprávět v tomto dílu Retro not. Podívejte se na https://www.retronation.cz na skvělé výlety do herního retra!
Welcome to Dev Game Club, where this week we continue our series on Prince of Persia: The Sands of Time. We talk about the Library, our problems with it, how we were misled, and how such things happen, as well as other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to "On the Ramparts" Issues covered: the Prince as a jerk, what did you call me?, feeling hamfisted but trying for the heart, a stepping stone to better-formed relationship in a game, inter-character action in later Ubisoft games, skipping to the end puzzle of a sequence as a possible goal, misunderstanding the point of the puzzle, skipping a chunk of stuff and being thrown off mentally, having to re-run the room to understand what was going on, building the puzzle piece-by-piece instead of holistically, wanting to see a pattern when it's just a series of steps, the language of the space, Tim loves his cisterns, recontextualizing a space, being able to compare several rooms more or less back-to-back, the memorable rooms from an art standpoint vs a design standpoint, balancing against hidden health packs, feedback loops that are negative for the wrong people, aesthetic fit of the space between worlds in tension with the difficulty piece, unlikelihood of dynamic difficulty balancing, feeling like the later areas were seen less in playtesting, getting to the limits of the traversal, the inability to refill the sands out of combat, camera modes and the camera timer reset, losing track of where the stick movement will take you, breaking the 180 rule, working the level and camera design together, platformers with wider spaces, why this game didn't hit as well as God of War, the possible shadow of September 11, tone and presentation and mass appeal, everything going grim, the arcade-y nature of God of War and the power fantasy, story and video games, the balance of traversal and combat, excellence in craft in the God of War series, the roots of Western civilization and making a Greek story easier to go for, what we're streaming, Sands of Tim. Games, people, and influences mentioned or discussed: Tomb Raider, Soul Reaver, Uncharted, UbiSoft, Assassin's Creed, Naughty Dog, AC: Syndicate, Beyond Good and Evil, Prince of Persia (2008), Crystal Dynamics, Apple ][, Ocarina of Time, Perfect Dark Zero, Resident Evil, Kingdom Hearts, Remi Lacoste, Mario (3D series), Artimage, Binx: The Time Sweeper, God of War, DOOM, John Carmack, Max Payne, Jak 2, Brian/dontkickfood, Hitman (2016, series), Death Stranding, Metal Gear (series), Hideo Kojima, Lea Seydoux, Lyndsay Wagner, Arcanum: Of Steamworks and Magick Obscura, Fallout (series), Troika, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Finish the Game! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
We're back with a twofer today folks! Sorry again about the delay but on this Monday we are taking a look at both AC Unity and AC Syndicate! So hold on to your head and zip on in to have a listen as we discuss our experiences with these two games. Enjoy and happy Monday!
In our second episode we sat down with Kim Belair—writer and co-founder/CEO of her own narrative development company, Sweet Baby Inc.—to discuss her work and experiences on Assassin's Creed, sensitivity reading, diversity in the gaming industry, representation in games and more. --- Follow and contribute to the movement on Twitter with #ACSisterhood ! Follow Kim Belair: https://twitter.com/BagelofDeath Follow Lorena: https://twitter.com/Lorie_O Follow SixKeys: https://twitter.com/SixKeysUnlocked ---
Gostaria de agradecer a todos vocês, pois o episódio 28 do InPixel foi indicado no The Game Awards. Episódio que teve o vazamento de notícias do dia 14 a 20 de novembro. Neste episódio: -Giro de Notícias -Lançamentos/Novidades -Vazamentos da Capcom -Cyberpunk 2077 -Indicações TGA 2020 Links: Live PS5 no Brasil: https://bit.ly/3lWudi6 Gameplay Call of The Sea: https://bit.ly/2KsKVb7 Bug do AC Syndicate no PS5: https://bit.ly/35V1Jjn Gaviã Arqueira: https://bit.ly/36Xqj2u Teaser 007: https://bit.ly/2UMCnxQ Gameplay Cyberpunk: https://bit.ly/394Vonx Night City Wire ep 5: https://bit.ly/2UQGmJS Clipe No Save Point: https://bit.ly/3389TD6 Especificações PC - Cyberpunk 2077 https://bit.ly/36ZDPSZ Vote no TGA 2020: https://bit.ly/3lPSTZI Onde assistir o TGA 2020: https://bit.ly/3pQOt7c Edição por: Guilherme Pereira #PodcastersUnidos
In this week's exciting episode, we're joined by our good friend Jeff Gagné (Associate World Director @ Ubisoft Stockholm) to talk all things World Design! We chat AC: Syndicate, Prince of Persia, Might & Magic, Jeff's Game Dev Journey, Big Open Worlds, Combat Design X Level Design, Living and Dynamic Worlds as well as Responsive World Design. Come hang with us!Follow Jeff: https://twitter.com/jfgnordAs part of the industry and in love with games, best buds Sam and Sven explore both sides of relevant game design topics in not-too-thick German accents. It's laid-back, an hour-long, has valuable game development insight (banter) and there are guests from AAA and Indie.You can easily check in with us here //Twitter_ https://twitter.com/IdiotsIndustryInstagram_ https://www.instagram.com/industryidiots/Youtube_ https://www.youtube.com/channel/UCe3l2KmdiHzDktVZgLu5NKQDiscord_ https://discord.gg/P9mFJ6bOr check out our personal channels //Sam_ https://twitter.com/samluckhardtSven_ https://twitter.com/sdgiesselmann Support the show (https://twitter.com/IdiotsIndustry)Support the show (https://twitter.com/IdiotsIndustry)
Join Andi, Gary, Jerome and Neil as we look back at the week's gaming news plus Stellaris Console Edition (2.2 LeGuin + Synthetic Dawn), How to Defeat a Demon King in Ten Easy Steps, AC Syndicate, and Trickerion. #GameBurstNews Music includes main theme from Stellaris Synthetic Dawn
There's quite a mix of flavors this week in the games we played! But they go together like peanut butter and regular butter and peanuts. At least that good. This week Jeremy gets lost going down the cereal hole with the breakfast mascots of yesteryear, and makes an alarming connection to this very week in history. LeGrande enjoys the batjector seat in the Batmobile and hopefully doesn't run down the battery. Dale finally catches up with his British past in Assassin's Creed Syndicate, but maybe it could use a laugh track. INTRO: "World 1" - Tony & Friends in Kellogg's Land OUTRO: "All Who Follow You" - Batman : Arkham Knight, by Nick Arundel & David Buckley Check out our Discord community at https://discord.gg/ZTzKH8y
שורפים משחקים, הפודקאסט לגיימר העצלן, על כל המשחקים כולם. השבוע אנחנו חוזרים שוב לאחד המשחקים הנמכרים ביותר בהיסטוריה – GTA V, עם שלל תובנות. ערן שיחק במשחק הניהול/רוגלייק Moonlight, חזר להרחבה החדשה של Borderlands 2 וביקר בלונדון הויקטוריאנית עם AC Syndicate. וגם: סבב שאלות משחקי תפקידים מהקהל. שורפים משחקים – תוכנית מספר 164– הוקלטה בתאריך 13/06/2019 משתתפים: ערן אבירם ואביב מנוח.
Welcome to Dev Game Club, where we are beginning our new series on 2001's quirky Western-built Japanese-style RPG Anachronox. We set it in its time, and discuss how we decided to play it and then spend a lot of time on its world-building. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through Bricks Podcast breakdown: 0:40 Anachronox in time, Initial discussion 38:36 Break 39:04 Thanks and feedback Issues covered: Games of the Year, how we came to choose Anachronox, 2001 in PC games, mash-ups, lack of character creator, is the character a Chosen One, possible character antecedents, world-building in simple ways and picking up things as you go, avoiding the lore bombs, dialogue trees vs continuing dialogue, progenitor race tropes, technology we don't understand but make use of, more character antecedents, film noir tropes, Boots as sad sack, layout of the introductory area and not getting lost, mix of architectural styles, moving city blocks around, putting ideas into games more quickly, investing in mechanics to make them pay off multiple times, boat action sequence, mini-games, shifting audience expectations, less forgiving audiences, changing suspension of disbelief, character names, a codex with all the names of stuff, potential fragility of scripting, thank yous, German B-thing, Tim's phone audio, musical touches in Mario 64, Brett's favorite Mario 64 levels, games we replay, Brett and Freud, picking games and timing, interviews, difficulty in getting Japanese devs, next time. Games, people, and influences mentioned or discussed: Alien Isolation, Nintendo Switch, What Remains of Edith Finch, Breath of the Wild, Super Mario Odyssey, Horizon: Zero Dawn, Assassin's Creed Origins, AC Unity, AC Syndicate, id Software, Quake II, Mass Effect, Silent Hill 2, Max Payne, Clive Barker's Undying, Oni, Bungie, Soul Reaver 2, AVP, Star Wars: Starfighter, Halo, Final Fantasy, Deus Ex, Blade Runner, Omikron: The Nomad Soul, David Cage, David Bowie, Starcraft, Isaac Asimov, Poul Anderson, Gateway, Rendezvous with Rama, Babylon 5, Geoff Jones, Frederick Pohl, J. Michael Straczynski, Firefly, Sam Spade, Bob Hoskins, Who Framed Roger Rabbit?, Grand Theft Auto III, Dark City, City of Lost Children, Alex Proyas, Rufus Sewell, Unreal, Half-Life, Dario Casali, John Romero, DOOM, Chase Thompson, Super Mario 64, Aaron Evers, MDK, Giants: Citizen Kabuto, Good Old Games, Metal Gear Solid, Mark Garcia, Gamer Lawyer, Skyrim, Fallout (series), Bioshock (series), Hitman (series), Grim Fandango, Full Throttle, Mario Kart, World of Warcraft, Tim Dore, Sigmund Freud, Thief: The Dark Project, Bullfrog, Dungeon Keeper, Theme Hospital, Silent Hill 2, Portal, TIE Fighter, Star Wars: Rogue One, Legend of Zelda: Link to the Past, System Shock 2, X-COM: Enemy Unknown, Oddworld: Abe's Oddyssey, Ashman86, Jason Schreier, Kotaku: Splitscreen, Republic Commando, Chris Avellone, Julian Gollop, Marc Laidlaw, Reed Knight, Darren Johnson, Larry Holland, The Phantom Menace, AddictArts. Next time: Up to (and possibly through) Votowne Corrections: Arthur C. Clarke wrote Rendezvous with Rama. We regret the error. @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com
Migs and Martin recap the events of the recently concluded E-Sport and Gaming Summit Philippines (ESGS). They break down the segments of ESGS 2017 from Brawlfest to the MOBAs and everything in between. Migs runs down certain game sales of Marvel vs. Capcom: Infinite and Assasin's Creed: Origins. Migs also recaps Blizzcon 2017 and how Blizzards stocks have been doing the past few weeks. Critical Index would like to thank GG Network for having their site to be part of the Media team for ESGS 2017.LinksCritical Index on FacebookCritical Index PageESGS Picks: My First Impressions of The New PS4 GamesThe Present and the Future: The Mobile Games Scene dominated ESGS 2017Brawlfest 2017 — The Recap and the Fight for EVO 2018AC: Origins sales roughly on par with AC: Syndicate Marvel vs. Capcom: Infinite sells 900,000 copies worldwideStreet Fighter V hits 16 million sales Activision Blizzard Stock Drops... Activision Blizzard: The Pullback Is On Its WayBlizzard StocksDownload the episode here. we're @chFourteen on twitter we're also on Google+ but if you're oldschool, email us contact@channelfourteen.com--- ---
Nos hemos vuelto a pasar por el Podcast de Los Guapos para hablar de lo que llevamos jugado en 2017, amén de Breath of The Wild y nos ha salido una especie de Carrusel de juegos que subiremos en tres partes. De momento aquí va la primera, dedicada a tres juegazos más uno: Rime, Snake Pass y Yooka-Laylee + Assassin's Creed Sydicate como lo ve un historiador. [Extracto de Los Guapos podcast 3x01]
Today on the 5: After finishing AC: Syndicate, I've gone back to the Mad Max video game. It's proving to be very entertaining!
00:00:00 Intro 00:01:19 The Hateful 8 00:18:05 Deadpool 00:34:58 Firewatch 00:51:00 Assassin's Creed Syndicate 01:08:16 WATCH_DOGS 01:22:42 The Division Open Beta 01:52:12 Homeland Staffel 4 01:58:42 SPOILER: Under the Dome Finale (Staffel 3) 02:06:42 SPOILER: The Walking Dead Staffel 5 02:17:08 SPOILER: Hannibal Staffel 3 02:30:37 Verabschiedung Ihr wollt einen Nachschlag? Dann folgt uns auf Twitter @themenauflauf oder schreibt Feedback und Themenvorschläge an themenauflauf@gmail.com
Diese Folge haben wir schon vor ein paar Wochen aufgenommen und lag leider etwas lange auf dem Schnitttisch, aber hier habt ihr sie. Manche Dinge, wie z. B. Division sind retrospektiv vielleicht sogar ganz interessant. 00:00:00 Intro 00:01:19 The Hateful 8 00:18:05 Deadpool 00:34:58 Firewatch 00:51:00 Assassin's Creed Syndicate 01:08:16 WATCH_DOGS 01:22:42 The Division Open Beta 01:52:12 Homeland Staffel 4 01:58:42 SPOILER: Under the Dome Finale (Staffel 3) 02:06:42 SPOILER: The Walking Dead Staffel 5 02:17:08 SPOILER: Hannibal Staffel 3 02:30:37 Verabschiedung Ihr wollt einen Nachschlag? Dann folgt uns auf Twitter @themenauflauf oder schreibt Feedback und Themenvorschläge an themenauflauf@gmail.com Ihr wollt uns unterstützen? Dann nutzt doch Flattr: Klick
Hosts: Scott, Matt, and Ash We talk Firewatch, The Culling, and Rare Replay. Plus, Blood Alloy, new Mi-Clos games, the Last Maharaja DLC for AC Syndicate, and your emojis?! Support Rated NA... Save 10% on LootCrate and support Nerd Appropriate with code: RATEDNA Try Audible and get a free audio book download
Professor Plays Games (now with an improved mic!!!) is a conversational video game podcast focusing on Playstation, Xbox, and Nintendo consoles (and a bit of PC gaming). In this episode, The Professor (@profplaysgames) and Anthony (@summerspeak) from Owldragon Games discuss Darkest Dungeon, Mark Cerny, David Gaider, Microsoft: Education Edition, Nintendo, Fire Emblem: Fates, Xbox One Backward Compatibility, Uncharted 4, the price of games, Diablo 3, AC: Syndicate, and drunken guns.
We're all finally back in the same room and it turns out, we've got a lot of games to discuss. We talk AC: Syndicate, Tharsis, Garden Warfare 2, Just Cause 3, Oxenfree, Kickstarter, the Activision purchase of MLG and more. This week's music: FKA Twigs - In Time
#7 - AC Syndicate Gameplay Review & Ghost Stories W - BPRGaming (Recorded October 5, 2015) by As Always Entertainment
#10 - Desmond's Son Discussion + AC Syndicate Overall Thoughts (Recorded November 8, 2015) by As Always Entertainment
#9 - A Week To AC Syndicate & Final Thoughts W - TheGaminSheep (Recorded October 18, 2015) by As Always Entertainment
#2 - Post AC Syndicate Reveal - Our Thoughts W - ItsLukeNunn & TheGaminSheep (Recorded May 12, 2015) by As Always Entertainment
We've changed our format! The Inner Gamer will now be released twice a week on Tuesdays and Fridays. Our Tuesday episodes will feature what we've been playing as well as our gaming discussion. Our Friday episodes will be our gaming news and a new segment with random discussions on movies, tv shows, comics etc. In this episode we talk about a new game on the Apple TV called Does Not Commute, Assassin's Creed Syndicate, Tales from the Borderlands and what we could expect from a future Star Wars game like the cancelled Star Wars: 1313. The Inner Gamer is a podcast built for the casual gamer. Your weekly dose of video game news, reviews, opinions and discussions every Tuesday and Friday. Like what you hear? Share our podcast with your friends! Also be sure and subscribe to our podcast on iTunes and leave us a review! If you have any questions or suggestions please reach out to us at hello@theinnergamer.net.
Si comincia a fare sul serio in E noi giochiamo... in questa prima puntata in beta nella quale, oltre che tanto di videogiochi, si parla di uomini uccisi da penetrazione anale e nella quale Michele si gioca per sempre ogni possibilità di diventare un giorno senatore come il padre. E insomma, ormai il mondo è cambiato per sempre in meglio grazie a noi e a breve torneremo pure con la puntata GOTY 2015 e siamo pronti ad invadere persino iTunes... non appena ci cacciano fuori il logo. In questo episodio abbiamo parlato di: - Uncharted 4 (Beta multi) - da 1:55 a 6:45https://youtu.be/kk7_e65bQyI?t=115- Doom (alpha) - da 8:28 a 8:55 https://youtu.be/kk7_e65bQyI?t=508- Halo 5 Guardians - da 9:15 a 11:10https://youtu.be/kk7_e65bQyI?t=556- AC: Syndicate - da 13:30 a 16:45 https://youtu.be/kk7_e65bQyI?t=810- COD: Black OPS 3 - da 17:00 a 17:35https://youtu.be/kk7_e65bQyI?t=1017- R6: Siege - da 17:55 a 22:50https://youtu.be/kk7_e65bQyI?t=1074- Tomb Raider - da 23:00 a 25:50https://youtu.be/kk7_e65bQyI?t=1380- Transformers: devastation - da 28:06 a 30:30https://youtu.be/kk7_e65bQyI?t=1686- Just Cause 3 - da 31:00 a 36:05https://youtu.be/kk7_e65bQyI?t=1861- FIFA16 e PES2016 - da 36:05 a 40:05https://youtu.be/kk7_e65bQyI?t=2156- Yakuza 5 - da 40:10 a 43:40https://youtu.be/kk7_e65bQyI?t=2410- Overwatch - da 43:55 a 44:45https://youtu.be/kk7_e65bQyI?t=2635- Soma - da 44:50 a 47:53https://youtu.be/kk7_e65bQyI?t=2691- Fallout 4 - da 48:03 a 52:50https://youtu.be/kk7_e65bQyI?t=2880- Xenoblade X - da 52:55 a 58:55https://youtu.be/kk7_e65bQyI?t=3175
This episode Zen and Jen are in video game overload but they stopped long enough to talk about the new Netflix Original Series, Marvel’s Jessica Jones. Then the duo hits up Halo 5: Guardians, Assassin’s Creed: Syndicate and Call of Duty: Black Ops 3. They close out with some Xbox News and a short discussion about Xbox One Backward Compatibility.
This week Ted Bracewell "drops" by to talk his massive hit of an animation: Kombat Kids! We talk some video games which include Call of Duty Black Ops 3, Halo 5, AC Syndicate end thoughts, Xbox One Elite controller review and much much more!*Find Ted on ZombieCast! @Tedakin on Twitter and "Tedakin" on everything else! Find his Kombat Kids cartoon on https://www.youtube.com/watch?v=lCIGN-jpYJo * voicemail: (504)475-4497Join us on LIVE on Twitch, Saturday nights at 7/730pm PT www.Twitch.tv/HorribleGamerzPodcastBe sure to join in on the conversation on our facebook page at: https://www.facebook.com/groups/horriblegamerz/And watch us game horribly on our you tube channel at https://www.youtube.com/channel/UC0Ljqd17XUf6VMHXVV1vhwwFollow us on twitter @HorribleGamerzJesus @JWAonXboxLive Shawn- @TheyCallMeiams @Awkward_PodcastJim @CptnHook13
This week Matt and Joe are joined by Jim Trinca! We talk about Assassin’s Creed: Syndicate and the series in general before Matt and Joe get excited about Inkle’s Sorcery! series. Rebel Galaxy didn’t manage to tickle Matt’s intergalactic pickle (still waiting to hear back from legal on whether that phrase is acceptable) but Joe spruced things back into form with a dose of Double Hitler. Finally, Jim talks a bit about Hearts of Stone - which leaves Matt genuinely throwing a bit of a wobbly because he wants to play The Witcher 3 but hasn’t found the time.
Today on the 5: In the past, I've usually chosen to play video games as a male since I am a male. AC Syndicate has finally given me a good reason to play as a woman.
HUGE show: NOCT creator Chris Eskins stops by, AC: Syndicate, Halo 5, Guitar Hero Live, and even Corpse Party: Blood Drive for the Vita!
Estrenamos temporada con muchas ganas y grandes cambios en el programa. Renovamos secciones y cabeceras, pero hay cosas que nunca cambian. Hablamos sobre las declaraciones del presidente de Sony de cara a una futura PS Vita 2, también del polémico sistema de reservas de Deus Ex y el regreso de Batman: Arkham Knight para PC, entre otros. Y no desconectes porque analizamos Bayonetta 2, el juego exclusivo de Wii U desarrollado por Platinum Games que nos tiene a todos hechizados. ¡Vaya bruja! Sumario del programa: - Presentación. - A qué estamos jugando: Prison Architect, Alien Isolation y The Last of Us: Remastered. - Noticias: Assassin's Creed Syndicate tendrá microtransacciones, PlayStation 3 empieza a dejar de venderse en algunos países, antiguos miembros de Criterion preparan un sucesor espiritual de Burnout y más. - Interludio musical: Old Gods Of Asgard (Alan Wake) - El juego de la semana: Bayonetta 2. - Despedida.
Alex and Austin ascended a labyrinthine tower only to come face to face with a viking. Oh, also, they saw Assassin's Creed: Syndicate and For Honor.
E heti témáink: Twitter, adattárolás, Google photos, Ynab, FitBit Flex, Rozika Londonban, Gay Hussar, Camden town, planethd.co.uk, Mr Robot, Steam link, kávé újra, AC Syndicate, Checkpoint podcast, Witcher 3, One Wheel Scooter, beleborzongós rossz élmény, Benji emlékei a császármetszésről, Alton Towers baleset Special Guests: Robi and Rozika.
Nuevo MGPodcast en el que comentamos la actualidad del videojuego. Tratamos las últimas novedades de Ubisoft, entre el anuncio de Assassin's Creed Victory (Syndicate) y el retraso de The Division. Hablamos también sobre la polémica por el downgrade de The Witcher 3, el Kickstarter de Koji Igarashi para crear un nuevo Igavania. Los análisis de la semana se los dedicamos a Project CARS y Code Name STEAM. En este programa han colaborado Adrián Suárez 'Mou', Bruno Louviers y Víctor Junquera.
AC Syndicate, downgrades, Kickstarter, Project CARS, Code Name STEAM