Podcasts about trs80

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Best podcasts about trs80

Latest podcast episodes about trs80

Besser Wissen
Der amerikanische Heimcomputer (Podcast auf englisch)

Besser Wissen

Play Episode Listen Later Jan 27, 2025 66:03 Transcription Available


Wir sprechen mit Richard Eseke über sein Hobby und die Geschichte des TRS-80.

Besser Wissen
Der amerikanische Heimcomputer (Podcast KI-übersetzt)

Besser Wissen

Play Episode Listen Later Jan 27, 2025 57:59 Transcription Available


Die maschinelle Übersetzung enthält einen fluchenden Gast und Kälber fressende Orks. Wir versichern, dass weder das Eine noch das Andere davon im Original-Podcast enthalten ist.

It's 5:05! Daily cybersecurity and open source briefing
Episode #199 - Don't Let Your Printer Compromise Your Network; Space Pirates Attack Across Russia and Serbia; Worldcoin says it will share its data; Apple and UK; UK Ambulance Patient Records Hauled Offline Cyber Attack Probe; This Day, August 3 in

It's 5:05! Daily cybersecurity and open source briefing

Play Episode Listen Later Aug 3, 2023 12:47


This Week in Retro
Pac-Man Gets Blocked - This Week In Retro 128

This Week in Retro

Play Episode Listen Later Jun 17, 2023 69:37


Once again two hobbies collide in the form of the Lego Arcade Pac-Man set. Who better to chat about it than Lego Grand Master Owen from Australian Lego Masters 2023. This week we also take a look at a very shiny TRS80 that turns out to be something special and there is a new joystick Kickstarter on the horizon. All this and your Community Question of the Week! We are kindly sponsored by Pixel Addict, the six weekly digital culture magazine. With articles about old tech, new games for old tech, hardware projects, movies and even old toys!  Check it out at https://www.pixel.addict.media/ You can follow Owen on his Instagram page: https://www.instagram.com/owens_marvelous_creations/ 00:00 - Show Opening 06:00 - Chrome on a TRS80 Story Link: https://twitter.com/MrGoodBits/status/1666865123636436998?s=20 22:01 - Pac-Man Gets Blocked Story Link: https://www.lego.com/en-gb/product/pac-man-arcade-10323 41:13 - Who Wants To Stick Forever? Story Link: https://www.kickstarter.com/projects/immortaljoysticks/immortaljoysticks?ref=discovery&term=immortal%20joystick 01:01:23 - Community Question of the Week

TRS-80 Trash Talk
Episode 45 - Make it a Tandy Holiday

TRS-80 Trash Talk

Play Episode Listen Later Dec 24, 2022 111:23


In this episode the Trash Talkers discuss what they want for Christmas this year.  Then, we review the wildly successful Tandy Assembly 2022 event.  We then review the book "Teach Your TRS-80 to Program Itself."  Finally, we do in an depth review of the first ever issue of 80 Micro magazine from January 1980.  Join us on yet another trip through Tandy Radio Shack computing history!

christmas holiday micro radio shack vintage computer trs80 tandy assembly
Free the Geek.fm with Matthew Setter
With Doug Bierer. Teaching Yourself to Code, Microsoft vs. Unix/Linux, and Not Throwing More Hardware at the Problem

Free the Geek.fm with Matthew Setter

Play Episode Listen Later Nov 1, 2022 71:43


In this episode, I had the pleasure of talking with Doug Bierer about his history in computing, a history which if you're a computing hardware or programming nerd, you're going to love. Doug shares how he got in to computing with the TRS-80 and Commodore 64. How he taught himself to program in Assembler during shifts when he had some quiet time, and how music was what lead him to programming. We both recount our time in computing back in the 90's and what it was like to work with Microsoft Windows and UNIX/Linux.Some key takeaways are: Throwing hardware at the problem doesn't fix it. Bad code upon bad code just makes more bad code. Automating code creation doesn't necessarily result in good code. Less is more. A GiveawayFor a chance to win a copy of Doug's new Book, PHP 8 Programming Tips, Tricks, and Best Practices, leave your thoughts, your feedback on the episode. Doug and I will give one copy of the book to the person that, in our opinion, leaves the most interesting feedback. You can comment at https://www.freethegeek.fm/48, or on Twitter. Make sure you tag the show (@freeingthegeek).Links PHP 8 Programming Tips, Tricks, and Best Practices (Doug's NEW Book) Unlikely Source (Doug's Company) The TRS-80 The Commodore 64 DR DOS The Motorola 6809 Peek and Poke Unixware Novell U.S. Antitrust law GitHub Copilot Potsdam State University of New York Guests: Doug Bierer (@bierer_doug).Hosted By: Matthew Setter.Thanks for tuning in to Free the Geek. If you'd like to be a guest on the podcast or know someone who'd make a great guest, email me: matthew[at]matthewsetter.com. This podcast is produced by Matthew Setter for the Web Dev With Matt "network".SupportIf you want to support the show, you can always buy me a coffee. I'd greatly appreciate your financial support. ★ Support this podcast ★

This Day in History Class
RadioShack introduces the TRS-80 personal computer - August 3rd, 1977

This Day in History Class

Play Episode Listen Later Aug 3, 2022 9:04


On this day in 1977, electronics retailer RadioShack unveiled the TRS-80, one of the first personal computers marketed to the average consumer.See omnystudio.com/listener for privacy information.

PC Perspective Podcast
Podcast #670 - RTX 3090 Ti Launch, Intel Arc Mobile Graphics, GPU Pricing Drops, and MORE

PC Perspective Podcast

Play Episode Listen Later Apr 2, 2022 61:01 Very Popular


It's another week, and this time we actually have a new graphics card release that's semi-available to buy! For $2k. And, while having the fastest hardware for PC gaming has become a hobby for only the wealthy among us, that is FINALLY changing this year, we think. We talked about this possible downward trend in GPU prices, along with other things. The list is below.00:00 Intro00:34 Burger of the Week02:34 RTX 3090 Ti launches (and it's available!)11:15 Intel Arc Discrete GPUs arrive (on mobile)24:58 Podcast Sponsor - Kolide26:23 GPU prices are dropping30:48 3D from 2D34:23 RIP GIF creator (and we end the pronunciation debate forever!)36:08 Also RIP TRS-80 creator38:48 Podcast Sponsor - TextExpander39:53 Gaming 'quick hits'45:14 Some good security news?48:22 Hacking group caught51:01 IPV6 security53:42 Picks of the Week1:00:47 Awkward jump-cut to awkward outro★ Support this podcast on Patreon ★

A DITA HISTÓRIA DO VIDEOGAME
Década de 80: Computadores Pessoais parte 1

A DITA HISTÓRIA DO VIDEOGAME

Play Episode Listen Later Mar 7, 2022 53:52


TRS80, CoCo, Apple, MSX, ZX Spectrum... provavelmente você já escutou algum desses nomes. Um fator que agravou a indústria de videogames tanto nos Estados Unidos como no mundo todo foi a chegada dos computadores pessoais.  Ninguém mais queria saber de pagar caro por máquinas exclusivas para a jogatina quando, por um pouco mais, podia levar para casa um sistema completo que ajuda a pôr as finanças da casa no eixo, permite editar textos, programar e, claro, jogar muita coisa boa. Os computadores pessoais foram o invento do século porque trouxeram a tecnologia restrita as grandes empresas e universidades para dentro dos lares de bilhões de pessoas. Se hoje temos smartphones, smartwatches e tantas outros gadgets, é porque lá atrás uma galera estava disposta a revolucionar nossas vidas. Vem comigo pra Dita História dos Computadores Pessoais! Quer conversar comigo? Me ache no Twitter: @pabloprime Pode me mandar um e-mail bem longo se quiser: aditahistoriadovideogame@gmail.com Também vem ver minhas lives na Twitch.tv/pablo_prime

Video Game Newsroom Time Machine
Gary Carlston - Interview

Video Game Newsroom Time Machine

Play Episode Listen Later Sep 9, 2021 103:59


Broderbund was one of the most important publishers of the 80s and 90s, releasing seminal titles such as Choplifter, Prince of Persia, Where in the World is Carmen Sandiego, Print Shop, and Myst. But behind the scenes was a family, a true band of siblings, that proved that business didn't have to be a cutthroat winner-take-all affair. Gary Carlston, together with his brother Doug and sister Cathy, helped create a legendary company with a legacy like few others. Gary tells his story from humble beginnings peddling TRS-80 games to local shops to becoming a global powerhouse and, finally, having to call it quits to preserve the family. Links: https://en.wikipedia.org/wiki/Broderbund https://www.mobygames.com/company/brderbund-software-inc https://en.wikipedia.org/wiki/TRS-80 https://www.mobygames.com/developer/sheet/view/developerId,19676/ https://en.wikipedia.org/wiki/Softalk https://en.wikipedia.org/wiki/West_Coast_Computer_Faire https://archive.org/details/softalkv1n03nov1980/page/26/mode/2up https://www.mobygames.com/company/starcraft-inc https://en.wikipedia.org/wiki/Atari https://en.wikipedia.org/wiki/Synapse_Software https://en.wikipedia.org/wiki/Sierra_Entertainment https://en.wikipedia.org/wiki/Lord_British https://en.wikipedia.org/wiki/Strategic_Simulations https://en.wikipedia.org/wiki/Sirius_Software https://en.wikipedia.org/wiki/Electronic_Arts https://videogamenewsroomtimemachine.libsyn.com/ken-williams-interview https://boardgamegeek.com/boardgame/4881/personal-preference https://en.wikipedia.org/wiki/Bank_Street_Writer https://en.wikipedia.org/wiki/Carmen_Sandiego https://en.wikipedia.org/wiki/Lode_Runner https://en.wikipedia.org/wiki/Douglas_E._Smith https://en.wikipedia.org/wiki/Jordan_Mechner https://en.wikipedia.org/wiki/Commodore_International https://en.wikipedia.org/wiki/SimCity http://www.psytronik.net/ https://en.wikipedia.org/wiki/Tetris https://videogamenewsroomtimemachine.libsyn.com/don-daglow-interview-part-2 https://en.wikipedia.org/wiki/Myst https://en.wikipedia.org/wiki/U-Force https://en.wikipedia.org/wiki/Entertainment_Software_Association https://en.wikipedia.org/wiki/Atlassian

Code Story
S4 E16: Meetesh Karia, The Zebra

Code Story

Play Episode Listen Later Apr 20, 2021 34:51


The tech career of Meetesh Karia started early, as his father was an electrical engineer bringing home a TRS80 with a tape drive. Computers just clicked, as he dialed into BBS systems, built computers installed with Slackware & Linux. Early on, he also dabbled in AI (is that even a thing?), building neural networks to predict weather patterns. He has played competitive sports for years - in fact, he has won a national championship in the masters division of ultimate frisbee (and met his wife playing the sport as well). He bases a lot of his leadership philosophy in tech around what he has learned from sports. Self proclaimed - he's one of those people that can't just sit still. In January 2013, he was approached to create and own the technology and team around a product that allowed people to compare insurance providers - from scratch. Meetesh made the decision to onboard and started the journey to build the Zebra. Sponsors * Morgan Page Game Dev ( https://morganpage.teachable.com/ ) * InMoat ( https://www.inmoat.com/ ) Links * Website: https://www.thezebra.com/ * LinkedIn: https://www.linkedin.com/in/tesh11/ * https://en.wikipedia.org/wiki/TRS-80 Leave us a review on Apple Podcasts ( https://ratethispodcast.com/codestory ) Amazing tools we use: * This podcast is hosted on RedCircle ( https://redcircle.com/ ) , a FREE platform for podcasts and brands to scale their message. * Want to record your remote interviews with class? Then, you need to use Squadcast ( https://squadcast.fm/?ref=noahlabhart ). * Code Story uses the 1-click product ClipGain ( https://clipgain.io/?utm_campaign=clipgain&utm_medium=episode&utm_source=codestory ) , sign up now to get 3hrs of podcast processing time FREE * If you want an amazing publishing platform for your podcast, with amazing support & people – use Transistor.fm ( https://transistor.fm/?via=code-story ) Credits: Code Story is hosted and produced by Noah Labhart. Be sure to subscribe on Apple Podcasts ( https://podcasts.apple.com/us/podcast/code-story/id1466861744 ) , Spotify ( https://open.spotify.com/show/0f5HGQ2EPd63H83gqAifXp ) , Pocket Casts ( https://pca.st/Z1k7 ) , Google Play ( https://play.google.com/music/listen?pcampaignid=MKT-na-all-co-pr-mu-pod-16&t=Code_Story&view=%2Fps%2FIcdmshauh7jgmkjmh6iu3wd4oya ) , Breaker ( https://www.breaker.audio/code-story ) , Youtube ( https://www.youtube.com/channel/UCgjZsiUDp-oKY_ffHc5AUpQ ) , or the podcasting app of your choice. Support this podcast at — https://redcircle.com/code-story/donations Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy

Video Game Newsroom Time Machine

Midway's lawyers are on a tear, Atari's profits are breaking records, and Apple bets on the luck of the Irish These stories and many more on this episode of the Video Game Newsroom Time Machine We celebrate our second anniversary with a change to our format. Now, instead of a giant ep a month, you'll get three weekly ones, each covering one of our jumps through the history of video game news. This episode we will look back at the biggest stories in and around the video game industry in November of 1980. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Links: Corrections: https://en.wikipedia.org/wiki/Atari#Atari_Corporation_(1984%E2%80%931996) https://www.mobygames.com/company/hayden-software-co-inc https://videogamenewsroomtimemachine.libsyn.com/amoa-1980-with-gameresearch_e https://www.mobygames.com/company/romstar-inc 1980: Universal settles suit with Midway Replay Nov, 1980, pg. 120 https://www.mobygames.com/game/galaxian https://www.arcade-museum.com/game_detail.php?game_id=7398 https://www.mobygames.com/game/space-invaders________ Midway files suit against Artic for Galaxian speed up kits https://en.wikipedia.org/wiki/Midway_Manufacturing_Co._v._Artic_International,_Inc. PlayMeter Nov. 15, 1980 https://www.mobygames.com/game/ms-pac-man https://www.mobygames.com/game/arcade/virtua-fighter-3 Columbia Pictures' Gottlieb amusement machine division shows a loss https://www.nytimes.com/1980/11/07/archives/columbia-pictures-shows-profit-rise.html?searchResultPosition=2 https://en.wikipedia.org/wiki/Gottlieb https://en.wikipedia.org/wiki/Columbia_Pictures https://en.wikipedia.org/wiki/Conglomerate_(company) Atari more than doubles revenue, quadruples profits Toy and Hobby World, Nov 1980 Atari is seeking the Space Invader champion https://www.nytimes.com/1980/11/09/archives/4000-line-up-to-join-battle-against-electronic-invader-4000.html https://www.nytimes.com/1980/11/16/archives/westchester-opinion-the-fastest-ray-gun-in-the-east.html https://en.wikipedia.org/wiki/Rebecca_Heineman https://en.wikipedia.org/wiki/High_Score_(TV_series) https://archive.seattletimes.com/archive/?date=19920328&slug=1483450 Sublogic Flight Simulator reviewed by Kilobaud Magazine https://archive.org/details/Kilobaud198011/page/n17/mode/1up https://www.mobygames.com/game/flight-simulator https://www.youtube.com/watch?v=uvvfJ60gIf0&t=90s https://www.youtube.com/watch?v=xmkYVSbodw4 Broderbund's Galactic Empire trilogy gets reviewed in Softalk magazine https://archive.org/details/softalkv1n03nov1980/page/26/mode/1up https://www.mobygames.com/game-group/galactic-saga https://www.youtube.com/watch?v=waxrpG-19jM https://en.wikipedia.org/wiki/Broderbund https://videogamenewsroomtimemachine.libsyn.com/dan-daglow-interview-part-1 https://videogamenewsroomtimemachine.libsyn.com/don-daglow-interview-part-2 Acorn Atom introduced at the PCW show https://archive.org/details/creativecomputing-1980-11/page/n20/mode/1up https://en.wikipedia.org/wiki/Acorn_Atom https://www.youtube.com/watch?v=XXBxV6-zamM https://en.wikipedia.org/wiki/Micro_Men https://en.wikipedia.org/wiki/ARM_architecture Apple goes Irish https://archive.org/details/softalkv1n03nov1980/page/12/mode/1up https://en.wikipedia.org/wiki/EU_illegal_state_aid_case_against_Apple_in_Ireland#History_of_Apple_in_Ireland The sad fate of MITS https://archive.org/details/80-microcomputing-magazine-1980-11/page/n7/mode/1up https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems https://en.wikipedia.org/wiki/Altair_8800 Recommended Links: Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Sound Effects by Ethan of History of How We Play.

Python Bytes
#207 FastAPI as a web platform (not just APIs)

Python Bytes

Play Episode Listen Later Nov 13, 2020 33:27


Sponsored by us! Support our work through: Our courses at Talk Python Training Test & Code Podcast Patreon Supporters Michael #1: fastapi-chameleon (and fastapi-jinja) Chameleon via Michael, Jinja via Marc Brooks Convert a FastAPI API app to a proper web app Then just decorate the FastAPI view methods (works on sync and async methods): @router.post('/') @fastapi_chameleon.template('home/index.pt') async def home_post(request: Request): form = await request.form() vm = PersonViewModel(**form) return vm.dict() # {'first':'Michael', 'last':'Kennedy', ...} The view method should return a dict to be passed as variables/values to the template. If a fastapi.Response is returned, the template is skipped and the response along with status_code and other values is directly passed through. This is common for redirects and error responses not meant for this page template. Brian #2: Django REST API in a single file, without using DRF Adam Johnson He’s been on Test & Code a couple times, 128 & 135 Not sure if you should do this, but it is possible. Example Django app that is a REST API that gives you information about characters from Rick & Morty. Specifically, just Rick and Morty. / - redirects to /characters/ /characters/ - returns a JSON list /characters - redirects to /characters/ /characters/1 - returns JSON info about Rick /characters/2 - same, but for Morty Shows off how with Django off the shelf, can do redirects and JSON output. Shows data using dataclasses. Hardcoded here, but easy to see how you could get this data from a database or other part of your system. Michael #3: 2020 StackOverflow survey results Most Popular Technologies Languages: JavaScript (68%), Python (44%), Java(40%) Web frameworks: Just broken, jQuery? Seriously!?! Databases: MySQL (56%), PostgreSQL (36%), Microsoft SQL Server (33%), MongoDB (26%) Platforms: Windows (46%), macOS (28%), Linux(27%) Most loved languages: Rust, TypeScript, Python Most wanted languages: Python, JavaScript, Go Most dreaded language: VBA & ObjectiveC Most loved DBs: Redis (67%), PostgreSQL (64%), Elasticsearch (59%), MongoDB (56%) Most wanted DBs: MongoDB (19%), PostgreSQL (16%) Most dreaded DB: DB2 Brian #4: A Visual Guide to Regular Expression Amit Chaudhary Gentle introduction to regex by building up correct mental models using visual highlighting. Goes through different patterns: specific character white space (any whitespace s, tab t, newline n) single-digit number d word characters w : lowercase, uppercase, digits, underscore this sometimes throws me, since w seems like it might somehow be related to whitespace. It’s not. dot . : anything except newline pattern negations: d is digits, D is anything that is not a digit s whitespace, S not whitespace w word characters, W everything else character sets with square brackets [], and optionally dash - for range anchors ^ beginning of line $ end of line escaping patterns with repetition with {}, *, +, ? Using Python re module findall match and match.group search Michael #5: Taking credit by Tim Nolet Oh @awscloud I really do love you! But next time you fork my OS project https://github.com/checkly/headless-recorder and present it as your new service, give the maintainers a short "nice job, kids" or something. Not necessary as per the APLv2 license, but still, ya know? Amazon CloudWatch Synthetics launches Recorder to generate user flow scripts for canaries A Chrome browser extension, to help you create canaries more easily. Brian #6: Raspberry Pi 400 “complete personal computer, built into a compact keyboard” by itself, or as a kit with mouse and power adapter and cables and such, for $100 4 core, 64-bit processor, 4 GB RAM, wifi & LAN, can drive 2 displays, 4K video 40-pin GPIO header, so you can still play with hardware and such. There’s an adafruit video with Limor Fried where she describes this as something as close as we get today to an Apple IIe from my youth. For me, IIe was at school, at home I had a TRS80 plugged into an old TV and using my sisters tape deck for disk storage. This seems great for education use, but also as a second computer in your house, or a kids computer. Comes with a Beginner’s Guide that includes getting started with Python Extras: Brian: vim-adventures.com - with a dash. Practice vim key bindings while playing an adventure game. Super cool. Michael: TIOBE Index for November 2020 via Tyler Pedersen Joke: You built it, you run it.

TechnoRetro Dads
TechnoRetro Dads: Too Cool for School

TechnoRetro Dads

Play Episode Listen Later Sep 7, 2020 98:25


No matter what school looks like this year, we can always make memories that last a lifetime. The TechnoRetro Dads take a look back at their edu-macation and maybe give you a few ideas for using all the retro memories to help today’s kids.    It’s time to head back to some form of learning!  But let’s pause and take a look back at what it was like back in the day.    In the NEWS Our first impressions of Bill and Ted 3 And Cobra Kai is making impressions with us Jay is looking forward to a new Star Trek book And there may be a possibility of a movie in your future... TechnoRetro Cereal - News A newly graduated student is using cereal to help with some unfortunate circumstances. And was the classic cereal mascot Quisp inspired by a comic book character. Plus, where can you find a bag of just Lucky Charms marshmallows? TechnoRetro Arcade - The Tech of our Schools  When did you go to school? The 80’s? The 90’s? No matter what decade you found yourself learning the basics, it is always a big deal when your school gets some new technology. Even having that freshly mimeographed worksheet passed out to you was a sign of modern times. We take a look at some of our early tech exposure such as the Apple ][ computer, or the TRS-80. And who could forget those wonderful filmstrip projectors?   Magazine Rack - Starlog September 1980 This month’s Starlog had a cover story about a legendary, cinematic special edition. Nope. Even before Star Wars, Close Encounters of the Third Kind returned to theaters with never before scenes, but not digitally-added Jabba the Hutt. There were also some great features about Space 1999, Clash of the Titans, and Galaxina. Empire Strikes Back had been out for several months when this issue came out. What was the reaction after it had successfully woven it’s way into the new decade? It may not be what you think.    TechnoRetro School Supplies Do you remember getting the chance to go to the store and pick out your new supplies for the upcoming school year? Even today it’s a memorable experience, but we take a look back at some of the more iconic items such as cardboard pencil boxes, Pee Chees, and Trapper Keepers. And then we get ready for lunch by grabbing our legendary tin lunch boxes with a wide variety of pop culture characters. Can we help make this school year memorable in a positive way for today’s generation? Let’s hope so 

Pixel Fix
Pixel Fix #19

Pixel Fix

Play Episode Listen Later Aug 18, 2020 44:59


Oh dear! Epic fail for Dean and Jason this week on the retro quiz chaired by Rob, but there is always the classic game of the week and the retro news sections to look forward to.....enjoy. Don't forget to subscribe and get in touch with us @PixelFixPodcast on Twitter

The Byte - A Byte-sized podcast about Containers, Cloud, and Tech
Interview Phil Estes - IBM Distinguished Engineer, CNCF Ambassador, and ContainerD Maintainer

The Byte - A Byte-sized podcast about Containers, Cloud, and Tech

Play Episode Listen Later May 20, 2019 21:42


Phil Estes - https://twitter.com/estespContainerD - https://containerd.io/ContainerD Maintainer Michael Crosby - https://twitter.com/crosbymichaelCERN - https://home.cern/Tim Berners-Lee's First Web Browser 1993 - http://info.cern.ch/NextBrowser.htmlBirth of the Web at CERN - https://home.cern/science/computing/birth-webEpisode TranscriptBrian Christner: Welcome back to The Byte. In this episode, we're going to be interviewing Phil Estes. Phil Estes, correct?Phil Estes: Yes that's correct.Brian Christner: He is an IBM Distinguished Engineer for IBM Cloud, ContainerD maintainer, correct?Phil Estes: Yeah.Brian Christner: Member of the Technical Oversight Board for open containers, recently Cloud Native Ambassador, and home-based in Virginia. That is quite an impressive resume to be honest.Phil Estes: Yeah, yeah. Especially that I live in Virginia and do all that.Brian Christner: That tops off the cake, right? So we're here in Switzerland today, Phil is actually flying through for a conference that he's attending later this week, or tomorrow actually. And he came by and he's visiting us at Spaces here in Zurich, so that's really cool of you to join us. Now, where are you going after his?Phil Estes: So this week, got a really neat opportunity to go to CERN. Initially just was going to talk about ContainerD with interested parties there and actually, we've got few other maintainers coming in because KubeCon is next week. There was some ability to kind of add this to people's schedule. So we're going to talk some about ContainerD on Friday but then Jess Frazelle, who I've been working with way back in the Docker open source community days, she had always wanted to visit CERN. So anyway, one thing led to another and now we're both speaking tomorrow in kind of the main auditorium just what they call an IT seminar, give a talk on some topics so I'm going to talk about open source and containers. So yeah it'll be fun.Brian Christner: Now for those who don't know CERN, they trying to make a black hole with a giant particle collider. And they're actually trying to find what particles make up human beings and all the matter around us, which is quite interesting. And they probably have one of the largest IT infrastructures in the world.Phil Estes: Yeah, yeah. And actually some pretty interesting historic infrastructure. You know, they've got the NeXT first web server that Tim Berners-Lee ran, that sat at CERN and ran the first few websites. And I think when you visit their data center, you can kind of look through the glass and there's a sign hanging over a certain spot, like the first internet router was here, so it's a pretty interesting place. And like you said, an amazing amount of compute and storage because of all the experiments going on there and they're obviously very interested in cloud and modern technologies to help them kind of operate this infrastructure for the scientists and the researchers.Brian Christner: I mean that's an impressive facility and it's going to be an amazing event that you get to attend.Phil Estes: Yeah.Brian Christner: Now next up, I want to ask you about your first computer. Can you tell us way back when your first computer and what it was and what you did with this first computer?Phil Estes: Sure. Yeah, so at the time I was in junior high I lived in kind of a rural, not a tiny town but a small town in Illinois. We had the one like a local mall with like a Radio Shack and I would actually walk there after school and play around on theses TRS80 computers which were kind of the early modern PC that you could actually off-the-shelf buy. I know there was some earlier computer equipment you could buy but the TRS80 was kind of commercialized and Radio Shack was pushing it pretty hard. And so anyway, one Christmas my grandfather went in with my parents knowing that I had a strong interest in ... a TRS80 showed up with a two like five and a quarter floppy drives and I think we even had the acoustic coupler for like tape. Anyway, all the hilarious gizmos of that era of computing. And it came with Frogger, a couple of other games.Phil Estes: But I pretty quickly learned the commands for MS-DOS and got a book on Basic and thought, you know, I just want to see what I can program. So I was just writing silly programs trying to paint things on the screen, make noises. And so yeah that was my first exposure to computers and programming and I guess you could I say I never kind of lost that bug. Just the interest of trying to see what you can make it do. So yeah.Brian Christner: Nice. I mean, it's incredible when we think back to our first computers and where we're sitting today, it's always a nice journey. So now you're working IBM for quite a long time, actually I remember we discussed this and you what, about two years ago, became a distinguished engineer, or year and a half ago or so.Phil Estes: Yeah just a year ago.Brian Christner: So tell us about that journey, how you became a distinguished engineer.Phil Estes: Yeah, so the cool thing about IBM is that they have, especially as you advance in your career, there's a very clear and discreet path for technical advancement. So for example, there are websites that detail kind of the skills expected, lots of materials to help you kind of understand how to grow and find gaps where you need to work with your manager to find out okay, to be this next level on the technical ladder, I need to do these things or have this kind of scope of my visibility to the rest of IBM. And so distinguished engineer is kind of the culmination of a lot of that because it's the first sort of executive rung on the technical ladder at IBM. And there's really only one above that and it's IBM Fellow, which is a pretty significant accomplishment. There are only a hundred or so active IBM Fellows in the entire company, which if you're in a small company a hundred is a big number if you're in IBM a hundred is a very small number.Phil Estes: But yeah, so I would say that distinguished engineer is not only about being smart or being technically astute, there needs to be a breadth of something that you're seen as a leader on. And thankfully I'd say I'm lucky that containers and open source and all these things kind of came together at a time when I just happened to get involved and become known as the guy who knew about Docker and containers and then IBM decided to build kind of our cloud platform around that. And so yeah, I mean the timing was perfect for me to kind of expand my scope in IBM to be seen as a leader to where my management and those who supported me could honestly take it forward to, kind of first the Cloud Unit Review Board, and then it's actually a corporate recognition so DE is an appointment at the corporate level.Phil Estes: You know, it's not something you can sneak into, you got to have a ton of support across IBM, you got to have the right people kind of pulling for you, and so I'm just thankful I had some amazing people around me, management that brought that together. Because it's something I never necessarily thought I would reach at IBM and it's a cool thing.Brian Christner: I mean it's really an amazing achievement. I mean considering the size of IBM, I don't know how many employees, must be a hundred thousand-Phil Estes: 400,000.Brian Christner: 400,000.Phil Estes: Worldwide.Brian Christner: So I mean, it's a small, smallest percentage of actually become distinguished engineers. So I mean, that's really an accomplishment. Now you mentioned the open source and how you started with Docker, let's talk a little bit about ContainerD and how you got involved in ContainerD.Phil Estes: Yeah, so I was working on Docker, the open-source project, obviously 2014, 2015 into 2016 it was hugely popular as an open-source project. It was also under a lot of stress from just the amount of people wanting to kind of give their input, make their mark on Docker, you know, whether it's vendors or independent people. It was being pulled in a lot of directions and of course Docker the company also had specific ideas and strong opinions on Docker the open-source project. And it was causing some tension, Kubernetes Swarm, that was kind of a big excitement in 2016. And ContainerD really came out of a set of discussions with many players at the time, you know, there'd been some public calls for we just need a stable core run time, that's not opinionated, that we can all build on. Docker can continue to build their platform, people that love Kubernetes can build on it.Phil Estes: So ContainerD, you know again, came out of Docker. Michael Crosby had a huge hand in kind of putting that together. It originally showed up in 2016 as kind of a management layer over runc, which is the OCI layer that also appeared that year. But it was really late that year that, through my involvement with Docker and talking to Solomon (Docker Founder) and all the people at Docker, that we really agreed this is something that should be outside of Docker, should be in CNCF or wherever you guys think is best. And so, you know, early 2017 it was donated to the CNCF. And so again, I felt like it just made sense for IBM to continue involvement to get even more involved in ContainerD than we had in Docker because we built, again, our cloud platform around Kubernetes and having ContainerD as this core runtime across all our platform, which we use Cloud Foundry, which has a container runtime. We have functions and service platform which now uses ContainerD.Phil Estes: So it's become kind of this underpinning underneath all these layers of [inaudible 00:10:17], you know containers as a service. So yeah, that's kind of the history of how it came to be and why IBM decided that it made sense for us to be involved and why I continued as a maintainer there to be that connection point between IBM product and the open-source side of ContainerD development.Brian Christner: I mean, ContainerD, I mean within IBM is becoming the standard, but also outside of IBM, I mean Google, Amazon, everybody is relying on ContainerD as the runtime. Is that correct? I mean, how do you see that going forward?Phil Estes: Yeah, I mean I feel like our adoption has been phenomenal and the cool thing is because, and again I can't take credit for this, Michael Crosby, Stephen Day, Derek McGowan, they had lived through the entire Docker development lifetime and ContainerD was almost a chance to rethink a few pieces to make sure that the abstractions were really, really clean. And so now what's cool to see is it's not just about Docker using ContainerD or Kubernetes using ContainerD, but like AWS Firecracker or gVisor or you know all these kind of new ideas about container isolation. ContainerD just happens to be a perfect vehicle for bringing new kind of ideas around containers and isolation that don't necessarily have to live on top of Kubernetes or the Docker engine.Phil Estes: So yeah, I think because of that you're seeing, you know, wide adoption. Alibaba Cloud, I like to point at them because they're using it like everywhere in their cloud. They've built their own Pouch Container open source project that sits on ContainerD, that's like a Swiss Army Knife of runtime and registry interactions. And so I think all these things clearly show that it's simple to use, very extensible, and people love how simple it is to start with ContainerD.Brian Christner: I have to agree with that. I mean it's extremely easy to use, it's understandable, it's documented well. Now for next up for ContainerD, where do you see the direction heading for ContainerD?Phil Estes: Yeah, you know I think we never want the scope to have this creep of becoming another huge monolithic engine that has every contraption. So we've tried to build in pluggability, we've resisted PRs that want to add a lot of new function directly in it because like the Firecracker team built all their functionality as plug-ins. Most of their code doesn't need to be in ContainerD, so that's the way we see ContainerD growing in functionality is not by us adding function but the pluggability and extensibility allow that outside of the core project.Phil Estes: So really the core project, stability, performance, better Windows support, which the Microsoft team is working on for our next major release. Again making sure this runtime layer, it allows, not just runc, but all these other variants of Kata Containers and Nabla and gVisor, to have the best possible kind of support for how they use the platform. You know things like multiple containers per VM like we had to shift around the API to make sure that was well supported. But yeah, outside of that I don't see us having major functional additions other than making sure ContainerD stays ... The reason people like it, it maintains that simplicity and usability.Brian Christner: I mean that's something that's very important in today's age is that not always do we need to keep adding features, sometimes just stable products is what we need. And so that's a brilliant way to go about it. And the last question I have about ContainerD is how can people contribute? So even if you're not a developer, I mean where do you recommend starting with ContainerD if someone wants to get involved?Phil Estes: Yeah, so I think, you know a lot of the last few months have been busy with some releases and also because we maintain compatibility and release cycles. You know, something we never were able to pull off in Docker is having multiple lines of support, you know, bug fixes or being backported. So that keeps the maintainers fairly busy. So I think anyone who wants to come in and kind of start to look through ways the documentation may be lagging, code, that's always a huge area. We have a website that just has basic information that could be extended with a lot more examples, especially these plug points, like smart people from AWS just came in a figured it out, but I'd be great to have clear documentation. Like how would I add a plug-in to do this? So those are non-development areas that could always use extra hands.Brian Christner: Absolutely. Now I want to kind of transition this into the next phase, is like conferences. Now you're kind of like a professional on the conference circuit and what're your tips for conferences? I mean, you attend a lot of conferences, you see a lot of them, so I mean, what can you ... And you're going to KubeCon next week, you're going to CERN. Do you have any tips for people and like submitting CFPs to conferences?Phil Estes: Yeah, I mean CFPs, I've always found, you know just to be honest, I found to be tough because it's ... Especially if we're talking about at KubeCon level or even DockerCon, where there's significant contention over a number of slots that are small and a number of submissions that can be extremely large. And I've even been on review teams for DockerCon, for KubeCons, for other smaller conferences, and you know it can be overwhelming to try and think how do I pick the best talks because the numbers are so large, there are lots of great ideas. So I think some of the best insight that is not necessarily just from me, I've heard it from others as well, is because people are busy, reviewers especially, you have a sentence or two to grab their attention. So, not that you want to over promise, but you need to pack those first few sentences with like what's the real value you're going to give to people coming to this talk. Because a lot of people spend a lot of time kind of with backstory and it's like people just don't have the time to get to where you're going. So yeah.Brian Christner: It's really like fire sale or as a resume, you know, you really want to catch somebody with a cover letter and just really pull them in.Phil Estes: Yeah.Brian Christner: Now, since you're also going, what are some conference concepts that you really enjoy, that you've seen? Like open spaces or like at DockerCon we saw like a, what was it, they open space that you can submit talks to on the side. I mean, that's kind of a new concept that's taking over conferences. Do you see anything else grabbing attention?Phil Estes: Yeah, so like you're saying, I think Hallway Track is an old term of just standing around in the hall that's been formalized, we've seen at conferences like a DockerCon. Which is really valuable. I mean, I think there's a slight bit of abuse of ... Like you see a lot of sales pitches being put into Hallway Track like, you know, come let me tell you about our product. Which is fine, I mean people can self select out of that obviously. I think the other thing, again, that is at DockerCon but I've seen other similar ideas around it is just connecting people because it's very interesting, like you said, when I attend a conference that's my community, so to speak, it's a ton of fun because I'm going to see a lot of people I know.Phil Estes: When I go to a conference that's not necessarily ... You know I was just at CraftConf in Budapest last week, which is a huge cross-industry conference, and so it's not a bunch of container people. And it is a different feeling to walk in and like oh man I don't really know anybody, how do I connect? And thankfully if you're a speaker, sometimes there's a speaker event where you start to mingle. But anything that a conference can provide to connect people in, like, at DockerCon, it's very specific, the Pals program. I think that anything like that to try and help people that their company may have paid good money for them to be there and yeah if they feel disconnected they may just go back to their hotel and really miss out on connecting with people or listening to the talks. So I think that's area conferences, especially really large conferences, it's overwhelming for like a total newbie.Brian Christner: I mean I feel that also, I mean the talks are amazing but the talks are always online so if you miss something you always go online, but I find the networking and talking to people actually building things, I mean you get just tons of value out of this.Phil Estes: Yeah. And, you know, I guess being an introvert of sorts myself, I was never in to kind of walking the booths of like an expo hall, but I've learned, and I've sort of forced myself to learn, that's a great way to actually find out what's happening in the industry. Because people at those booths would love to tell you, you know maybe it's a product pitch in some sense, but it can be really valuable to kind of get a pulse for what people are ... If it's a container conference, what are different people doing with containers, what's the view on security, and what people think about the value of containers for industry such and such, you know finance or. So that's another way, it takes a kind of stepping may be outside your comfort zone at times but just strolling around an expo haul and connecting with people there.Brian Christner: That's a great tip, thank you very much. Well, that's all the time we have for this episode. We really appreciate Phil coming on our first interview of The Byte and we wish him success at CERN and KubeCon. Any last words you want to tell us?Phil Estes: No, it's sort of becoming a habit to stop in Zurich, sadly Brian always sees me right after an international flight when I'm still a little out of sorts, but it's always cool to be welcomed here and go off to some other beautiful place in Switzerland. But yeah, thanks for having me.Brian Christner: Absolutely, thank you, Phil.

REBELREBEL the Podcast
E0037 - The Indie Learning Curve

REBELREBEL the Podcast

Play Episode Listen Later Mar 25, 2019 67:26


A legit rock star, photographer, cinematographer, improviser, and actor — Rob Mitchelson comes over to Kensington Studio to hang out with Newton the Studio Cat (hello allergies) and I to talk about everything from his two amazing albums, to battling Spotify, to breakfast cereals of yesteryear, and more. Not one to shy away from tough subjects Rob also talks about the challenges of managing social anxiety and PTSD in the context of the performing arts. And what happens when we become code in a computer? LINKS MENTIONED IN THIS PODCASTRob Mitchelson Website Rob Mitchelson on iTunes Rob Mitchelson on SpotifyLoose Moose Theatre CompanyBuy Rob's Music on CD BabyMOVIE: ExplorersJody QuineHas Spotify Answered its Royalty Problem?This Is SigridMuffetsFlutie Flakes SPECIAL THANKSThank you to our RebelRebel show sponsors Make More Creative: Doing cool and weird stuff with cool and weird people. Friday Sock Company: Ethically Made, Purposeful Mismatched Socks RebelRebel Theme Song by EMRE CORDS

Retro Game Club
Episode 01 - So Much Tetris

Retro Game Club

Play Episode Listen Later Feb 19, 2019 70:38


News Next Gen Dreamcast Controller Playstation Classic is only $40 at Walmart Launchbox 9.4 Released Launchbox 9.5 Released 1 Day Later This Tiny Pac-Man Game Is the Size of a Credit Card Tetris 99 manages to make the classic game more intense TRS-80 Network Interface Card   Topic Lakka   Game Club Discussion Tetris & Golden Axe discussion   New Game Club Games Wings Of Fury Sherlock Holmes: Consulting Detective   We are on iTunes (finally): https://itunes.apple.com/us/podcast/retro-game-club/id1453018680 And Android:  https://play.google.com/music/m/Iyc2ziplezoq3dqxa747tml2nye?t=Retro_Game_Club Music By: I Love Lightning Bugs

REBELREBEL the Podcast
E0010 - Death Before Waterfall

REBELREBEL the Podcast

Play Episode Listen Later Jul 23, 2018 64:30


He designed, coded, and sold his first video game when he was 10 years old in his neighbourhood playground—meet Mike Borthwick of New Dot Spot. In this episode of Rebel Rebel we talk about the venerable VIC20 and Amiga Personal Computers, programming faux pas', hiring for culture, niche'ing down, software road-mapping, anarchy, comedy, and the new card game he designed and is selling called DO DONE DRINK.  Mike Borthwickwww.linkedin.com/in/mike-borthwick New Dot Spotnewdotspot.com People and Links Mentioned in this PodcastGAMES: Do Done Drink APPS: Sleep Cycle COMEDY: Broken City - Comedy Monday Night

MyMac Podcasting Network - All Shows Channel

Owen Rubin joins Tim Robertson to discuss purging technology, Apple refusing to replace an iPhone battery, the Brydge keyboard for iPad, Griffin iMate, the iAtariMac, TRS-80, X-10 routers, the Surface Pro, and Tim’s set-up for recording podcasts. Sponsored by MacSales.com

Look What I Made - DIY indie music podcast with Kevin Pike

a funky tribute to the old TRS-80 computer featuring keyboard and electric bass, plus sounds from the original Radio Shack TRASH-80

Know-How
Daniel Joye – Connecting with Millinial Agents and Consumers!

Know-How

Play Episode Listen Later Jun 27, 2016 32:09


Daniel has been a self-described “computer geek” since his youth, when he made weekly visits to his local Radio Shack store to beg the manager for hands-on time with the TRS80 computer. An early science fair project found Daniel, then 13, writing code that created an animated “stick figure” graphic display loop. His teachers rated […]

Insurance Radio
Daniel Joye – Connecting with Millinial Agents and Consumers!

Insurance Radio

Play Episode Listen Later Jun 27, 2016 32:09


Daniel has been a self-described “computer geek” since his youth, when he made weekly visits to his local Radio Shack store to beg the manager for hands-on time with the TRS80 computer. An early science fair project found Daniel, then 13, writing code that created an animated “stick figure” graphic display loop. His teachers rated […]

FloppyDays Vintage Computing Podcast
Floppy Days Episode 12 - CoCo Book Interview w/Boisy Pitre & Bill Loguidice

FloppyDays Vintage Computing Podcast

Play Episode Listen Later Mar 6, 2014 40:45


Special Bonus episode!  Interview with Boisy Pitre and Bill Loguidice about their new book "CoCo: The Colorful History of Tandy's Underdog Computer." Links: “CoCo: The Colorful History of Tandy’s Underdog Computer” by Boisy Pitre and Bill Loguidice - http://www.amazon.com/dp/1466592478/?tag=flodaypod-20 CoCo book Facebook page - https://www.facebook.com/groups/cocobook/

FloppyDays Vintage Computing Podcast
Floppy Days Episode 8 - The TRS-80 Model I (Part I)

FloppyDays Vintage Computing Podcast

Play Episode Listen Later Nov 20, 2013 70:50


News, reviews, and a discussion of the TRS-80 Model I: personal memories history up to its introduction interview with David and Theresa Welsh (Part I), authors of "Priming the Pump: How TRS-80 Enthusiasts Helped Start the PC Revolution"     Links Mentioned in the Show: VCF Midwest - http://vcfmw.org 2013 Chicago TI International World Faire - http://www.chicagotiug.com/tiki-index.php?page=Faire World of Commodore - http://www.tpug.ca/category/woc/ Vintage Computer Festival East - http://www.midatlanticretro.org/ Chicago CoCoFest - http://www.glensideccc.com/cocofest/index.shtml Vintage Computer Festival Europa - http://www.vcfe.org/E/ KansasFest - http://www.kansasfest.org/ CFFA3000 - http://www.dreher.net “CoCo: The Colorful History of Tandy’s Underdog Computer” Book by Boisy Pitre and Bill Loguidice on Amazon - http://www.amazon.com/dp/1466592478/?tag=flodaypod-20 "Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time." by Bill Loguidice and Matt Barton - http://www.amazon.com/dp/B00IMYW6T4/?tag=flodaypod-20 TRS-80 Model I Vintage TV Ad - http://www.youtube.com/watch?v=psA0vmQOoCI Computer Timeline @ OldComputers.net - http://www.oldcomputers.net F18A Graphics Board for TI-99/4A - http://codehackcreate.com/archives/30 TurboForth for the TI-99/4A - http://www.turboforth.net/ Forth Warrior for the TI-99/4A - http://atariage.com/forums/topic/213150-a-new-fun-way-to-learn-forth-forth-warrior/ TI-99/4A Game Shelf - http://tigameshelf.net/ TRS-80 Model III Vintage TV Ad - http://www.youtube.com/watch?v=uR7R42S31xs “Priming the Pump: How TRS-80 Enthusiasts Helped Spark the PC Revolution” by Welsh, Theresa; Welsh, David (2011-02-23).  The Seeker Books. -http://www.amazon.com/dp/B004P8JNIS/?tag=flodaypod-20