POPULARITY
Categories
Matt Forbeck is all that and so much more. He grew up in Wisconsin as what he describes as a wimpy kid, too short and not overly healthy. He took to gaming at a pretty early age and has grown to be a game creator, author and award-winning storyteller. Matt has been designing games now for over 35 years. He tells us how he believes that many of the most successful games today have stories to tell, and he loves to create some of the most successful ones. What I find most intriguing about Matt is that he clearly is absolutely totally happy in his work. For most of Matt's career he has worked for himself and continues today to be an independent freelancer. Matt and his wife have five children, including a set of quadruplets. The quadruplets are 23 and Matt's oldest son is 28 and is following in his father's footsteps. During our conversation we touch on interesting topics such as trust and work ethics. I know you will find this episode stimulating and worth listening to more than once. About the Guest: Matt Forbeck is an award-winning and New York Times-bestselling author and game designer of over thirty-five novels and countless other books and games. His projects have won a Peabody Award, a Scribe Award, and numerous ENnies and Origins Awards. He is also the president of the Diana Jones Award Foundation, which celebrates excellence in gaming. Matt has made a living full-time on games and fiction since 1989, when he graduated from the Residential College at the University of Michigan with a degree in Creative Writing. With the exception of a four-year stint as the president of Pinnacle Entertainment Group and a year and a half as the director of the adventure games division of Human Head Studios, he has spent his career as an independent freelancer. Matt has designed collectible card games, roleplaying games, miniatures games, board games, interactive fiction, interactive audiobooks, games for museum installations, and logic systems for toys. He has directed voiceover work and written short fiction, comic books, novels, screenplays, and video game scripts and stories. His work has been translated into at least 15 languages. His latest work includes the Marvel Multiverse Role-Playing Game Core Rulebook, the Spider-Verse Expansion, Monster Academy (novels and board game), the Shotguns & Sorcery 5E Sourcebook based on his novels, and the Minecraft: Roll for Adventure game books. He is the father of five, including a set of quadruplets. He lives in Beloit, Wisconsin, with his wife and a rotating cast of college-age children. For more about him and his work, visit Forbeck.com. Ways to connect with Matt: Twitter: https://twitter.com/mforbeck Facebook: https://www.facebook.com/forbeck Bluesky: https://bsky.app/profile/forbeck.com Threads: https://www.threads.net/@mforbeck Instagram: https://www.instagram.com/mforbeck/ LinkedIn: https://www.linkedin.com/in/forbeck/ Website: https://www.forbeck.com/ About the Host: Michael Hingson is a New York Times best-selling author, international lecturer, and Chief Vision Officer for accessiBe. Michael, blind since birth, survived the 9/11 attacks with the help of his guide dog Roselle. This story is the subject of his best-selling book, Thunder Dog. Michael gives over 100 presentations around the world each year speaking to influential groups such as Exxon Mobile, AT&T, Federal Express, Scripps College, Rutgers University, Children's Hospital, and the American Red Cross just to name a few. He is Ambassador for the National Braille Literacy Campaign for the National Federation of the Blind and also serves as Ambassador for the American Humane Association's 2012 Hero Dog Awards. https://michaelhingson.com https://www.facebook.com/michael.hingson.author.speaker/ https://twitter.com/mhingson https://www.youtube.com/user/mhingson https://www.linkedin.com/in/michaelhingson/ accessiBe Links https://accessibe.com/ https://www.youtube.com/c/accessiBe https://www.linkedin.com/company/accessibe/mycompany/ https://www.facebook.com/accessibe/ Thanks for listening! Thanks so much for listening to our podcast! If you enjoyed this episode and think that others could benefit from listening, please share it using the social media buttons on this page. Do you have some feedback or questions about this episode? Leave a comment in the section below! Subscribe to the podcast If you would like to get automatic updates of new podcast episodes, you can subscribe to the podcast on Apple Podcasts or Stitcher. You can subscribe in your favorite podcast app. You can also support our podcast through our tip jar https://tips.pinecast.com/jar/unstoppable-mindset . Leave us an Apple Podcasts review Ratings and reviews from our listeners are extremely valuable to us and greatly appreciated. They help our podcast rank higher on Apple Podcasts, which exposes our show to more awesome listeners like you. If you have a minute, please leave an honest review on Apple Podcasts. Transcription Notes: Michael Hingson ** 00:00 Access Cast and accessiBe Initiative presents Unstoppable Mindset. The podcast where inclusion, diversity and the unexpected meet. Hi, I'm Michael Hingson, Chief Vision Officer for accessiBe and the author of the number one New York Times bestselling book, Thunder dog, the story of a blind man, his guide dog and the triumph of trust. Thanks for joining me on my podcast as we explore our own blinding fears of inclusion unacceptance and our resistance to change. We will discover the idea that no matter the situation, or the people we encounter, our own fears, and prejudices often are our strongest barriers to moving forward. The unstoppable mindset podcast is sponsored by accessiBe, that's a c c e s s i capital B e. Visit www.accessibe.com to learn how you can make your website accessible for persons with disabilities. And to help make the internet fully inclusive by the year 2025. Glad you dropped by we're happy to meet you and to have you here with us. Michael Hingson ** 01:21 Hi everyone, and welcome to another episode of unstoppable mindset today. We get to play games. Well, not really, but we'll try. Our guest is Matt Forbeck, who is an award winning author. He is a game designer and all sorts of other kinds of things that I'm sure he's going to tell us about, and we actually just before we started the the episode, we were talking about how one might explore making more games accessible for blind and persons with other disabilities. It's, it's a challenge, and there, there are a lot of tricks. But anyway, Matt, I want to welcome you to unstoppable mindset. We're glad you're here. Matt Forbeck ** 02:02 Well, thank you, Michael for inviting me and having me on. I appreciate it. Speaker 1 ** 02:06 I think we're going to have a lot of fun, and I think it'll work out really well. I'm I am sure of that. So why don't we start just out of curiosity, why don't you tell us kind of about the early Matt, growing up? Matt Forbeck ** 02:18 Uh, well, I grew up. I was born in Milwaukee, Wisconsin. I grew up in a little town called Beloit, Wisconsin, which actually live in now, despite having moved away for 13 years at one point, and I had terrible asthma, I was a sick and short kid, and with the advent of medication, I finally started to be healthy when I was around nine, and Part of that, I started getting into playing games, right? Because when you're sick, you do a lot of sitting around rather than running around. So I did a lot of reading and playing games and things like that. I happen to grow up in the part of the world where Dungeons and Dragons was invented, which is in Lake Geneva, Wisconsin, about 30 miles from where I live. And because of that I was I started going to conventions and playing games and such, when I was about 12 or 13 years old. I started doing it when I was a little bit older. I started doing it professionally, and started doing it when I was in college. And amazingly enough, even to my own astonishment, I've made a career out of it. Speaker 1 ** 03:17 Where did you go to college? I went to the University Matt Forbeck ** 03:21 of Michigan over in Ann Arbor. I had a great time there. There's a wonderful little college, Beloit College, in my hometown here, and most of my family has gone to UW Milwaukee over the years. My parents met at Marquette in Milwaukee, but I wanted to get the heck out of the area, so I went to Michigan, and then found myself coming back as soon as we started having Speaker 1 ** 03:42 kids well, and of course, I would presume that when you were at the University of Michigan, you rooted for them and against Ohio State. That was Matt Forbeck ** 03:50 kind of, you know, if you did it the other way around, they back out of town. So, yeah, I was always kind of astonished, though, because having grown up in Wisconsin, where every sports team was a losing team when I was growing up, including the Packers, for decades. You know, we were just happy to be playing. They were more excuse to have beers than they were to cheer on teams. And I went to Michigan where they were, they were angry if the team wasn't up by two touchdowns. You know, at any point, I'm like, You guys are silly. This is we're here for fun. Speaker 1 ** 04:17 But it is amazing how seriously some people take sports. I remember being in New Zealand helping the Royal New Zealand Foundation for the Blind. Well now 22 years ago, it's 2003 and the America's Cup had just finished before we got there, and in America beat New Zealand, and the people in New Zealand were just irate. They were complaining that the government didn't put enough money into the design of the boat and helping with the with the yacht and all that. It was just amazing how seriously people take it, yeah, Matt Forbeck ** 04:58 once, I mean, it becomes a part of your. Identity in a lot of ways, right for many people, and I've never had to worry about that too much. I've got other things on my mind, but there you go. Speaker 1 ** 05:08 Well, I do like it when the Dodgers win, and my wife did her graduate work at USC, and so I like it when the Trojans win, but it's not the end of the world, and you do need to keep it in perspective. I I do wish more people would I know once I delivered a speech in brether County, Kentucky, and I was told that when I started the speech had to end no later than preferably exactly at 6:30pm not a minute later, because it was the night of the NCAA Basketball Championship, and the Kentucky Wildcats were in the championship, and at 630 everyone was going to get up and leave and go home to watch the game. So I ended at 630 and literally, by 631 I timed it. The gym was empty and it was full to start with. Matt Forbeck ** 06:02 People were probably, you know, counting down on their watches, just to make sure, right? Speaker 1 ** 06:06 Oh, I'm sure they were. What do you do? It's, it is kind of fun. Well, so why did you decide to get started in games? What? What? What attracted to you, to it as a young person, much less later on? Matt Forbeck ** 06:21 Well, I was, yeah, I was an awkward kid, kind of nerdy and, you know, glasses and asthma and all that kind of stuff. And games were the kind of thing where, if you didn't know how to interact with people, you could sit down at a table across them and you could practice. You can say, okay, we're all here. We've got this kind of a magic circle around us where we've agreed to take this one silly activity seriously for a short period of time, right? And it may be that you're having fun during that activity, but you know, there's, there's no reason that rolling dice or moving things around on a table should be taken seriously. It's all just for fun, right? But for that moment, you actually just like Las Vegas Exactly, right? When there's money on the line, it's different, but if you're just doing it for grins. You know, it was a good way for me to learn how to interact with people of all sorts and of different ages. And I really enjoyed playing the games, and I really wanted to be a writer, too. And a lot of these things interacted with story at a very basic level. So breaking in as a writer is tough, but it turned out breaking as a game designer, wasn't nearly his stuff, so I started out over there instead, because it was a very young field at the time, right? D and D is now 50 years old, so I've been doing this 35 years, which means I started around professionally and even doing it before that, I started in the period when the game and that industry were only like 10 or 15 years old, so yeah, weren't quite as much competition in those Speaker 1 ** 07:43 days. I remember some of the early games that I did play, that I could play, were DOS based games, adventure. You're familiar with adventure? Yeah, oh, yeah. Then later, Zork and all that. And I still think those are fun games. And I the reason I like a lot of those kinds of games is they really make you think, which I think most games do, even though the video even the video games and so on, they they help your or can help your reactions, but they're designed by people who do try to make you think, Matt Forbeck ** 08:15 yeah. I mean, we basically are designing puzzles for people to solve, even if they're story puzzles or graphic puzzles or sound puzzles or whatever, you know, even spatial puzzles. There the idea is to give somebody something fun that is intriguing to play with, then you end up coming with story and after that, because after a while, even the most most exciting mechanics get dull, right? I mean, you start out shooting spaceships, but you can only shoot spaceships for so long, or you start out playing Tetris, and you only put shapes together for so long before it doesn't mean anything that then you start adding in story to give people a reason to keep playing right and a reason to keep going through these things. And I've written a lot of video games over the years, basically with that kind of a philosophy, is give people nuggets of story, give them a plot to work their way through, and reward them for getting through different stages, and they will pretty much follow you through anything. It's amazing. Michael Hingson ** 09:09 Is that true Dungeons and Dragons too? Matt Forbeck ** 09:13 It is. All of the stories are less structured there. If you're doing a video game, you know you the team has a lot of control over you. Give the player a limited amount of control to do things, but if you're playing around a table with people, it's more of a cooperative kind of experience, where we're all kind of coming up with a story, the narrator or the Game Master, the Dungeon Master, sets the stage for everything, but then the players have a lot of leeway doing that, and they will always screw things up for you, too. No matter what you think is going to happen, the players will do something different, because they're individuals, and they're all amazing people. That's actually to me, one of the fun things about doing tabletop games is that, you know, the computer can only react in a limited number of ways, whereas a human narrator and actually change things quite drastically and roll. With whatever people come up with, and that makes it tremendous fun. Speaker 1 ** 10:04 Do you think AI is going to enter into all that and maybe improve some of the Matt Forbeck ** 10:09 old stuff? It's going to add your end to it, whether it's an ad, it's going to approve it as a large question. Yeah. So I've been ranting about AI quite a bit lately with my friends and family. But, you know, I think the problem with AI, it can be very helpful a lot of ways, but I think it's being oversold. And I think it's especially when it's being oversold for thing, for ways for people to replace writers and creative thinking, Yeah, you know, you're taking the fun out of everything. I mean, the one thing I like to say is if, if you can't be bothered to write this thing that you want to communicate to me, I'm not sure why I should be bothered to read this thing well. Speaker 1 ** 10:48 And I think that AI will will evolve in whatever way it does. But the fact of the matter is, So do people. And I think that, in fact, people are always going to be necessary to make the process really work? AI can only do and computers can only do so much. I mean, even Ray Kurzweil talks about the singularity when people and computer brains are married, but that still means that you're going to have the human element. So it's not all going to be the computer. And I'm not ready to totally buy into to what Ray says. And I used to work for Ray, so I mean, I know Ray Well, but, but the but the bottom line is, I think that, in fact, people are always going to be able to be kind of the, the mainstay of it, as long as we allow that, if we, if we give AI too much power, then over time, it'll take more power, and that's a problem, but that's up to us to deal with? Matt Forbeck ** 11:41 No, I totally agree with that. I just think right now, there's a very large faction of people who it's in their economic interest to oversell these things. You know, people are making chips. They're building server farms. A lot of them are being transferred from people are doing blockchain just a few years ago, and they see it as the hot new thing. The difference is that AI actually has a lot of good uses. There's some amazing things will come out of llms and such. But I again, people are over the people are selling this to us. Are often over promising things, right? Speaker 1 ** 12:11 Yeah, well, they're not only over promising but they're they're really misdirecting people. But the other side of it is that, that, in fact, AI as a concept and as a technology is here, and we have control over how we use it. I've said a couple times on this this podcast, and I've said to others, I remember when I first started hearing about AI, I heard about the the fact that teachers were bemoaning the pack, that kids were writing their papers just using AI and turning them in, and it wasn't always easy to tell whether it was something that was written by AI or was written by the student. And I come from a little bit different view than I think a lot of people do. And my view basically is, let the kids write it if with AI, if that's what they're going to do, but then what the teacher needs to do is to take one period, for example, and give every student in that class the opportunity to come up and defend whatever paper they have. And the real question is, can they defend the paper? Which means, have they really learned the subject, or are they just relying on AI, Matt Forbeck ** 13:18 yeah, I agree with that. I think the trouble is, a lot of people, children, you know, who are developing their abilities and their morals about this stuff, they use it as just a way to complete the assignment, right? And many of them don't even read what they turn in, right, right? Just know that they've got something here that will so again, if you can't be bothered to read the thing that you manufactured, you're not learning anything about it, Speaker 1 ** 13:39 which is why, if you are forced to defend it, it's going to become pretty obvious pretty fast, whether you really know it or not. Now, I've used AI on a number of occasions in various ways, but I use it to maybe give me ideas or prepare something that I then modify and shape. And I may even interact with AI a couple of times, but I'm definitely involved with the process all the way down the line, because it still has to be something that I'm responsible for. Matt Forbeck ** 14:09 I agree. I mean, the whole point of doing these things is for people to connect with each other, right? I want to learn about the ideas you have in your head. I want to see how they jive with ones in my head. But if I'm just getting something that's being spit out by a machine and not you, and not being curated by you at any point, that doesn't seem very useful, right? So if you're the more involved people are in it, the more useful it is. Speaker 1 ** 14:31 Well, I agree, and you know, I think again, it's a tool, and we have to decide how the tool is going to be used, which is always the way it ought to be. Right? Matt Forbeck ** 14:42 Exactly, although sometimes it's large corporations deciding, Speaker 1 ** 14:45 yeah, well, there's that too. Well, individuals, Matt Forbeck ** 14:49 we get to make our own choices. Though you're right, Speaker 1 ** 14:51 yes, and should Well, so, so when did you start bringing writing into what you. Did, and make that a really significant part of what you did? Matt Forbeck ** 15:03 Well, pretty early on, I mean, I started doing one of the first things I did was a gaming zine, which was basically just a print magazine that was like, you know, 32 pages, black and white, about the different tabletop games. So we were writing those in the days, design and writing are very closely linked when it comes to tabletop games and even in video games. The trick of course is that designing a game and writing the rules are actually two separate sets of skills. So one of the first professional gig I ever had during writing was in games was some friends of mine had designed a game for a company called Mayfair games, which went on to do sellers of contain, which is a big, uh, entry level game, and but they needed somebody to write the rules, so they called me over, showed me how to play the game. I took notes and I I wrote it down in an easy to understand, clear way that people had just picked up the box. Could then pick it up and teach themselves how to play, right? So that was early on how I did it. But the neat thing about that is it also taught me to think about game design. I'm like, when I work on games, I think about, who is this game going to be for, and how are we going to teach it to them? Because if they can't learn the game, there's no point of the game at all, right? Speaker 1 ** 16:18 And and so I'm right? I'm a firm believer that a lot of technical writers don't do a very good job of technical writing, and they write way over people's heads. I remember the first time I had to write, well, actually, I mentioned I worked for Kurzweil. I was involved with a project where Ray Kurzweil had developed his original omniprent optical character recognition system. And I and the National Federation of the Blind created with him a project to put machines around the country so that blind people could use them and give back to Ray by the time we were all done, recommendations as to what needed to go in the final first production model of the machine. So I had to write a training manual to teach people how to use it. And I wrote this manual, and I was always of the opinion that it had to be pretty readable and usable by people who didn't have a lot of technical knowledge. So I wrote the manual, gave it to somebody to read, and said, Follow the directions and and work with the machine and all that. And they did, and I was in another room, and they were playing with it for a couple of hours, and they came in and they said, I'm having a problem. I can't figure out how to turn off the machine. And it turns out that I had forgotten to put in the instruction to turn off the machine. And it wasn't totally trivial. There were steps you had to go through. It was a Data General Nova two computer, and you had to turn it off the right way and the whole system off the appropriate way, or you could, could mess everything up. So there was a process to doing it. So I wrote it in, and it was fine. But, you know, I've always been a believer that the textbooks are way too boring. Having a master's degree in physics, I am of the opinion that physics textbook writers, who are usually pretty famous and knowledgeable scientists, ought to include with all the text and the technical stuff they want to put in, they should put in stories about what they did in you bring people in, draw them into the whole thing, rather than just spewing out a bunch of technical facts. Matt Forbeck ** 18:23 No, I agree. My my first calculus professor was a guy who actually explained how Newton and Leipzig actually came up with calculus, and then he would, you know, draw everything on the board and turn around say, and isn't that amazing? And you were, like, just absolutely enamored with the idea of how they had done these things, right? Yeah. And what you're doing there, when you, when you, when you give the instructions to somebody and say, try this out. That's a very big part of gaming, actually, because what we do this thing called play testing, where we take something before it's ready to be shown to the public, and we give it to other people and say, try this out. See how it works. Let me know when you're starting out of your first playing you play with like your family and friends and people will be brutal with you and give you hints about how you can improve things. But then, even when you get to the rules you're you send those out cold to people, or, you know, if you're a big company, you watch them through a two way mirror or one way mirror, and say, Hey, let's see how they react to everything. And then you take notes, and you try to make it better every time you go through. And when I'm teaching people to play games at conventions, for instance, I will often say to them, please ask questions if you don't understand anything, that doesn't mean you're dumb. Means I didn't explain it well enough, right? And my job as a person writing these rules is to explain it as well as I humanly can so it can't be misconstrued or misinterpreted. Now that doesn't mean you can correct everything. Somebody's always got like, Oh, I missed that sentence, you know, whatever. But you do that over and over so you can try to make it as clear and concise as possible, yeah. Speaker 1 ** 19:52 Well, you have somewhat of a built in group of people to help if you let your kids get involved. Involved. So how old are your kids? Matt Forbeck ** 20:03 My eldest is 26 he'll be 27 in January. Marty is a game designer, actually works with me on the marble tabletop role playing game, and we have a new book coming out, game book for Minecraft, called Minecraft role for adventure, that's coming out on July 7, I think, and the rest of the kids are 23 we have 423 year olds instead of quadruplets, one of whom is actually going into game design as well, and the other says two are still in college, and one has moved off to the work in the woods. He's a very woodsy boy. Likes to do environmental education with people. Speaker 1 ** 20:39 Wow. Well, see, but you, but you still have a good group of potential game designers or game critics anyway. Matt Forbeck ** 20:47 Oh, we all play games together. We have a great time. We do weekly game nights here. Sometimes they're movie nights, sometimes they're just pizza nights, but we shoot for game and pizza Speaker 1 ** 20:56 if we get lucky and your wife goes along with all this too. Matt Forbeck ** 21:00 She does. She doesn't go to the game conventions and stuff as much, and she's not as hardcore of a gamer, but she likes hanging out with the kids and doing everything with us. We have a great time. Speaker 1 ** 21:10 That's that's pretty cool. Well, you, you've got, you've got to build an audience of some sorts, and that's neat that a couple of them are involved in it as well. So they really like what dad does, yeah, Matt Forbeck ** 21:23 yeah. We, I started taking them each to conventions, which are, you know, large gatherings gamers in real life. The biggest one is Gen Con, which happens in Indianapolis in August. And last year, I think, we had 72,000 people show up. And I started taking the kids when they were 10 years old, and my wife would come up with them then. And, you know, 10 years old is a lot. 72,000 people is a lot for a 10 year old. So she can mention one day and then to a park the next day, you know, decompress a lot, and then come back on Saturday and then leave on Sunday or whatever, so that we didn't have them too over stimulated. But they really grown to love it. I mean, it's part of our annual family traditions in the summer, is to go do these conventions and play lots of games with each other and meet new people too well. Speaker 1 ** 22:08 And I like the way you put it. The games are really puzzles, which they are, and it's and it's fun. If people would approach it that way, no matter what the game is, they're, they're aspects of puzzles involved in most everything that has to do with the game, and that's what makes it so fun. Matt Forbeck ** 22:25 Exactly, no. The interesting thing is, when you're playing with other people, the other people are changing the puzzles from their end that you have to solve on your end. And sometimes the puzzle is, how do I beat this person, or how do I defeat their strategy, or how do I make an alliance with somebody else so we can win? And it's really always very intriguing. There's so many different types of games. There's nowadays, there's like something like 50 to 100 new board games that come out and tabletop games every month, right? It's just like a fire hose. It's almost like, when I was starting out as a novelist, I would go into Barnes and Noble or borders and go, Oh my gosh, look at all these books. And now I do the same thing about games. It's just, it's incredible. Nobody, no one person, could keep up with all of them. Speaker 1 ** 23:06 Yeah, yeah, yeah, way too much. I would love to explore playing more video games, but I don't. I don't own a lot of the technology, although I'm sure that there are any number of them that can be played on a computer, but we'll have to really explore and see if we can find some. I know there are some that are accessible for like blind people with screen readers. I know that some people have written a few, which is kind of cool. Yeah. Matt Forbeck ** 23:36 And Xbox has got a new controller out that's meant to be accessible to large amount of people. I'm not sure, all the different aspects of it, but that's done pretty well, too Speaker 1 ** 23:44 well. And again, it comes down to making it a priority to put all of that stuff in. It's not like it's magic to do. It's just that people don't know how to do it. But I also think something else, which is, if you really make the products more usable, let's say by blind people with screen readers. You may be especially if it's well promoted, surprised. I'm not you necessarily, but people might well be surprised as to how many others might take advantage of it so that they don't necessarily have to look at the screen, or that you're forced to listen as well as look in order to figure out what's going on or take actions. Matt Forbeck ** 24:29 No, definitely true. It's, you know, people audio books are a massive thing nowadays. Games tend to fall further behind that way, but it's become this incredible thing that obviously, blind people get a great use out of but my wife is addicted to audio books now. She actually does more of those than she does reading. I mean, I technically think they're both reading. It's just one's done with yours and one's done with your eyes. Speaker 1 ** 24:51 Yeah, there's but there's some stuff, whether you're using your eyes or your fingers and reading braille, there's something about reading a book that way that's. Even so a little bit different than listening to it. Yeah, and there's you're drawn in in some ways, in terms of actually reading that you're not necessarily as drawn into when you're when you're listening to it, but still, really good audio book readers can help draw you in, which is important, too, Matt Forbeck ** 25:19 very much. So yeah, I think the main difference for reading, whether it's, you know, again, through Braille or through traditional print, is that you can stop. You can do it at your own pace. You can go back and look at things very easily, or read or check things, read things very easily. That you know, if you're reading, if you're doing an audio book, it just goes on and it's straight on, boom, boom, boom, pace. You can say, Wait, I'm going to put this down here. What was that thing? I remember back there? It was like three pages back, but it's really important, let me go check that right. Speaker 1 ** 25:50 There are some technologies that allow blind people and low vision people and others, like people with dyslexia to use an audio book and actually be able to navigate two different sections of it. But it's not something that is generally available to the whole world, at least to the level that it is for blind people. But I can, I can use readers that are made to be able to accept the different formats and go back and look at pages, go back and look at headings, and even create bookmarks to bookmark things like you would normally by using a pen or a pencil or something like that. So there are ways to do some of that. So again, the technology is making strides. Matt Forbeck ** 26:37 That's fantastic. Actually, it's wonderful. Just, yeah, it's great. I actually, you know, I lost half the vision of my right eye during back through an autoimmune disease about 13 years ago, and I've always had poor vision. So I'm a big fan of any kind of way to make things easier, Speaker 1 ** 26:54 like that. Well, there, there are things that that are available. It's pretty amazing. A guy named George curser. Curser created a lot of it years ago, and it's called the DAISY format. And the whole idea behind it is that you can actually create a book. In addition to the audio tracks, there are XML files that literally give you the ability to move and navigate around the book, depending on how it's created, as final level as you choose. Matt Forbeck ** 27:25 Oh, that's That's amazing. That's fantastic. I'm actually really glad to hear that. Speaker 1 ** 27:28 So, yeah, it is kind of fun. So there's a lot of technology that's that's doing a lot of different sorts of things and and it helps. But um, so for you, in terms of dealing with, with the games, you've, you've written games, but you've, you've actually written some novels as well, right? Matt Forbeck ** 27:50 Yeah, I've got like 30, it depends on how you count a novel, right? Okay, like some of my books are to pick a path books, right? Choose Your Own Adventure type stuff. So, but I've got 35 traditional novels written or more, I guess, now, I lost track a while ago, and probably another dozen of these interactive fiction books as well. So, and I like doing those. I've also written things like Marvel encyclopedias and Avengers encyclopedias and all sorts of different pop culture books. And, you know, I like playing in different worlds. I like writing science fiction, fantasy, even modern stuff. And most of it, for me comes down to telling stories, right? If you like to tell stories, you can tell stories through a game or book or audio play or a TV show or a comic, or I've done, you know, interactive museum, games and displays, things like that. The main thing is really a story. I mean, if you're comfortable sitting down at a bar and having a drink with somebody, doesn't have to be alcohol, just sitting down and telling stories with each other for fun. That's where the core of it all is really Speaker 1 ** 28:58 right. Tell me about interactive fiction book. Matt Forbeck ** 29:01 Sure, a lot of these are basically just done, like flow charts, kind of like the original Zork and adventure that you were talking about where you I actually, I was just last year, I brought rose Estes, who's the inventor of the endless quest books, which were a cross between Dungeons and Dragons, and choose your own adventure books. She would write the whole thing out page by page on a typewriter, and then, in order to shuffle the pages around so that people wouldn't just read straight through them, she'd throw them all up in the air and then just put them back in whatever order they happen to be. But essentially, you read a section of a book, you get to the end, and it gives you a choice. Would you like to go this way or that way? Would you like to go beat up this goblin? Or would you like to make friends with this warrior over here? If you want to do one of these things, go do page xx, right? Got it. So then you turn to that page and you go, boom, some, actually, some of the endless quest books I know were turned into audio books, right? And I actually, I. Um, oddly, have written a couple Dungeons and Dragons, interactive books, audio books that have only been released in French, right? Because there's a company called Looney l, u n, i, i that has this little handheld device that's for children, that has an A and a B button and a volume button. And you, you know, you get to the point that says, if you want to do this, push a, if you want to do that, push B, and the kids can go through these interactive stories and and, you know, there's ones for clue and Dungeons and Dragons and all sorts of other licenses, and some original stories too. But that way there's usually, like, you know, it depends on the story, but sometimes there's, like, 10 to 20 different endings. A lot of them are like, Oh no, you've been killed. Go back to where you started, right? And if you're lucky, the longer ones are, the more fun ones. And you get to, you know, save the kingdom and rescue the people and make good friends and all that good stuff, Michael Hingson ** 30:59 yeah, and maybe fall in love with the princess or Prince. Matt Forbeck ** 31:02 Yeah, exactly right. It all depends on the genre and what you're working in. But the idea is to give people some some choices over how they want the story to go. You're like, Well, do you want to investigate this dark, cold closet over here, or would you rather go running outside and playing around? And some of them can seem like very innocent choices, and other ones are like, well, uh, 10 ton weight just fell on. You go back to the last thing. Speaker 1 ** 31:23 So that dark hole closet can be a good thing or a bad thing, Matt Forbeck ** 31:28 exactly. And the trick is to make the deaths the bad endings, actually just as entertaining as anything else, right? And then people go, Well, I got beat, and I gotta go back and try that again. So yeah, if they just get the good ending all the way through, they often won't go back and look at all the terrible ones. So it's fun to trick them sometimes and have them go into terrible spots. And I like to put this one page in books too that sometimes says, How did you get here? You've been cheating there. This book, this page, is actually not led to from any other part of the book. You're just flipping Speaker 1 ** 31:59 through. Cheater, cheater book, do what you Matt Forbeck ** 32:04 want, but if you want to play it the right way, go back. Speaker 1 ** 32:07 Kid, if you want to play the game. Yeah, exactly. On the other hand, some people are nosy. Matt Forbeck ** 32:15 You know, I was always a kid who would poke around and wanted to see how things were, so I'm sure I would have found that myself but absolutely related, you know, Speaker 1 ** 32:23 yeah, I had a general science teacher who brought in a test one day, and he gave it to everyone. And so he came over to me because it was, it was a printed test. He said, Well, I'm not going to give you the test, because the first thing it says is, read all the instructions, read, read the test through before you pass it, before you take it. And he said, most people won't do that. And he said, I know you would. And the last question on the test is answer, only question one. Matt Forbeck ** 32:55 That's great. Yeah, that's a good one. Yeah, Speaker 1 ** 32:57 that was cute. And he said, I know that. I that there's no way you would, would would fall for that, because you would say, Okay, let's read the instructions and then read the whole test. That's what it said. And the instruction were, just read the whole test before you start. And people won't do that. Matt Forbeck ** 33:13 No, they'll go through, take the whole thing. They get there and go, oh, did I get there? Was a, there's a game publisher. I think it was Steve Jackson Games, when they were looking for people, write for them, or design stuff for them, or submit stuff to them, would have something toward the end of the instructions that would say, put like a the letter seven, or put seven a on page one right, and that way they would know if you had read the instructions, if you hadn't bothered to Read the instructions, they wouldn't bother reading anything else. Speaker 1 ** 33:42 Yeah, which is fair, because the a little harsh, well, but, but, you know, we often don't learn enough to pay attention to details. I know that when I was taking physics in college, that was stressed so often it isn't enough to get the numbers right. If you don't get the units right as well. Then you're, you're not really paying attention to the details. And paying attention to the details is so important. Matt Forbeck ** 34:07 That's how they crash from those Mars rovers, wasn't it? They somebody messed up the units, but going back and forth between metric and, yeah, and Imperial and, well, you know, it cost somebody a lot of money at one point. Yeah. Yeah. What do you Speaker 1 ** 34:21 this is kind of the way it goes. Well, tell me, yeah. Well, they do matter, no matter what people think, sometimes they do matter. Well, tell me about the Diana Jones award. First of all, of course, the logical question for many people is, who is Diana Jones? Yeah, Diana Jones doesn't exist, right? That's There you go. She's part game somewhere? No, no, it doesn't be in a game somewhere. Matt Forbeck ** 34:43 Then now there's actually an author named Diana Wynne Jones, who's written some amazing fantasy stories, including Howell's Moving Castle, which has turned into a wonderful anime movie, but it has nothing to do with her or any other person. Because originally, the Diana Jones award came about. Because a friend of mine, James Wallace, had somehow stumbled across a trophy that fell into his hands, and it was a pub trivia trophy that used to be used between two different gaming companies in the UK, and one of those was TSR, UK, the United Kingdom department. And at one point, the company had laid off everybody in that division just say, Okay, we're closing it all down. So the guys went and burned a lot of the stuff that they had, including a copy of the Indiana Jones role playing game, and the only part of the logo that was left said Diana Jones. And for some reason, they put this in a in a fiberglass or Plexiglas pyramid, put it on a base, a wooden base, and it said the Diana Jones award trophy, right? And this was the trophy that they used they passed back and forth as a joke for their pub trivia contest. Fell into James's hands, and he decided, You know what, we're going to give this out for the most excellent thing in gaming every year. And we've now done this. This will be 25 years this summer. We do it at the Wednesday night before Gen Con, which starts on Thursday, usually at the end of July or early August. And as part of that, actually, about five years ago, we started, one of the guys suggested we should do something called the emerging designers program. So we actually became a 501, c3, so we could take donations. And now we take four designers every year, fly them in from wherever they happen to be in the world, and put them up in a hotel, give them a badge the show, introduce them to everybody, give them an honorarium so they can afford to skip work for a week and try to help launch their careers. I mean, these are people that are in the first three years of their design careers, and we try to work mostly with marginalized or et cetera, people who need a little bit more representation in the industry too. Although we can select anybody, and it's been really well received, it's been amazing. And there's a group called the bundle of holding which sells tabletop role playing game PDFs, and they've donated 10s of 1000s of dollars every year for us to be able to do this. And it's kind of funny, because I never thought I'd be end up running a nonprofit, but here I'm just the guy who writes checks to the different to the emerging designer program. Folks are much more tied into that community that I am. But one of the real reasons I wanted to do something like that or be involved with it, because if you wander around with these conventions and you notice that it starts getting very gray after a while, right? It's you're like, oh, there's no new people coming in. It's all older people. I we didn't I didn't want us to all end up as like the Grandpa, grandpa doing the HO model railroad stuff in the basement, right? This dying hobby that only people in their 60s and 70s care about. So bringing in fresh people, fresh voices, I think, is very important, and hopefully we're doing some good with that. It's been a lot of fun either way. Speaker 1 ** 37:59 Well, I have you had some success with it? Yeah, we've Matt Forbeck ** 38:02 had, well, let's see. I think we've got like 14 people. We've brought in some have already gone on to do some amazing things. I mean, it's only been a few years, so it's hard to tell if they're gonna be legends in their time, but again, having them as models for other people to look at and say, Oh, maybe I could do that. That's been a great thing. The other well, coincidentally, Dungeons and Dragons is having its best 10 year streak in its history right now, and probably is the best selling it's ever been. So coinciding with that, we've seen a lot more diversity and a lot more people showing up to these wonderful conventions and playing these kinds of games. There's also been an advent of this thing called actual play, which is the biggest one, is a group called Critical Role, which is a whole bunch of voice actors who do different cartoons and video games and such, and they play D and D with each other, and then they record the games, and they produce them on YouTube and for podcasts. And these guys are amazing. There's a couple of other ones too, like dimension 20 and glass cannon, the critical role guys actually sold out a live performance at Wembley Arena last summer. Wow. And dimension. Dimension 20 sold out Madison Square Garden. I'm like, if you'd have told me 20 years ago that you know you could sell out an entire rock stadium to have people watch you play Dungeons and Dragons, I would have laughed. I mean, there's no way it would have been possible. But now, you know, people are very much interested in this. It's kind of wild, and it's, it's fun to be a part of that. At some level, Speaker 1 ** 39:31 how does the audience get drawn in to something like that? Because they are watching it, but there must be something that draws them in. Matt Forbeck ** 39:39 Yeah, part of it is that you have some really skilled some actors are very funny, very traumatic and very skilled at improvisation, right? So the the dungeon master or Game Master will sit there and present them with an idea or whatever. They come up each with their own characters. They put them in wonderful, strong voices. They kind of inhabit the roles in a way that an actor. A really top level actor would, as opposed to just, you know, me sitting around a table with my friends. And because of that, they become compelling, right? My Marty and my his wife and I were actually at a convention in Columbus, Ohio last weekend, and this group called the McElroy family, actually, they do my brother, my brother and me, which is a hit podcast, but they also do an actual play podcast called The Adventure zone, where they just play different games. And they are so funny. These guys are just some of the best comedians you'll ever hear. And so them playing, they actually played our Marvel game for a five game session, or a five podcast session, or whatever, and it was just stunningly fun to listen to. People are really talented mess around with something that we built right it's very edifying to see people enjoying something that you worked on. Speaker 1 ** 40:51 Do you find that the audiences get drawn in and they're actually sort of playing the game along, or as well? And may disagree with what some of the choices are that people make? Matt Forbeck ** 41:02 Oh, sure. But I mean, if the choices are made from a point of the character that's been expressed, that people are following along and they they already like the character, they might go, Oh, those mean, you know that guy, there are some characters they love to hate. There are some people they're they're angry at whatever, but they always really appreciate the actors. I mean, the actors have become celebrities in their own right. They've they sell millions of dollars for the comic books and animated TV shows and all these amazing things affiliated with their actual play stuff. And it's, I think it, part of it is because, it's because it makes the games more accessible. Some people are intimidated by these games. So it's not really, you know, from a from a physical disability kind of point. It's more of a it makes it more accessible for people to be nervous, to try these things on their own, or don't really quite get how they work. They can just sit down and pop up YouTube or their podcast program and listen into people doing a really good job at it. The unfortunate problem is that the converse of that is, when you're watching somebody do that good of a job at it, it's actually hard to live up to that right. Most people who play these games are just having fun with their friends around a table. They're not performing for, you know, 10s of 1000s, if not hundreds of 1000s of people. So there's a different level of investments, really, at that point, and some people have been known to be cowed by that, by that, or daunted by that. Speaker 1 ** 42:28 You work on a lot of different things. I gather at the same time. What do you what do you think about that? How do you like working on a lot of different projects? Or do you, do you more focus on one thing, but you've got several things going on, so you'll work on something for one day, then you'll work on something else. Or how do you how do you do it all? Matt Forbeck ** 42:47 That's a good question. I would love to just focus on one thing at a time. Now, you know the trouble is, I'm a freelancer, right? I don't set my I don't always get to say what I want to work on. I haven't had to look for work for over a decade, though, which has been great. People just come to me with interesting things. The trouble is that when you're a freelancer, people come in and say, Hey, let's work on this. I'm like, Yeah, tell me when you're ready to start. And you do that with like, 10 different people, and they don't always line up in sequence properly, right? Yeah? Sometimes somebody comes up and says, I need this now. And I'm like, Yeah, but I'm in the middle of this other thing right now, so I need to not sleep for another week, and I need to try to figure out how I'm going to put this in between other things I'm working on. And I have noticed that after I finish a project, it takes me about a day or three to just jump track. So if I really need to, I can do little bits here and there, but to just fully get my brain wrapped around everything I'm doing for a very complex project, takes me a day or three to say, Okay, now I'm ready to start this next thing and really devote myself to it. Otherwise, it's more juggling right now, having had all those kids, probably has prepared me to juggle. So I'm used to having short attention span theater going on in my head at all times, because I have to jump back and forth between things. But it is. It's a challenge, and it's a skill that you develop over time where you're like, Okay, I can put this one away here and work on this one here for a little while. Like today, yeah, I knew I was going to talk to you, Michael. So I actually had lined up another podcast that a friend of mine wanted to do with me. I said, Let's do them on the same day. This way I'm not interrupting my workflow so much, right? Makes sense? You know, try to gang those all together and the other little fiddly bits I need to do for administration on a day. Then I'm like, Okay, this is not a day off. It's just a day off from that kind of work. It's a day I'm focusing on this aspect of what I do. Speaker 1 ** 44:39 But that's a actually brings up an interesting point. Do you ever take a day off or do what do you do when you're when you deciding that you don't want to do gaming for a while? Matt Forbeck ** 44:49 Yeah, I actually kind of terrible. But you know, you know, my wife will often drag me off to places and say we're going to go do this when. Yes, we have a family cabin up north in the Upper Peninsula of Michigan that we go to. Although, you know, my habit there is, I'll work. I'll start work in the morning on a laptop or iPad until my battery runs out, and then I shut it down, put on a charger, and then I go out and swim with everybody for the rest of the day. So it depends if I'm on a deadline or not, and I'm almost always on a deadline, but there are times I could take weekends off there. One of the great things of being a freelancer, though, and especially being a stay at home father, which is part of what I was doing, is that when things come up during the middle of the week, I could say, oh, sure, I can be flexible, right? The trouble is that I have to pay for that time on my weekends, a lot of the time, so I don't really get a lot of weekends off. On the other hand, I'm not I'm not committed to having to work every day of the week either, right? I need to go do doctor appointments, or we want to run off to Great America and do a theme park or whatever. I can do that anytime I want to. It's just I have to make up the time at other points during the week. Does your wife work? She does. She was a school social worker for many years, and now as a recruiter at a local technical college here called Black Hawk tech. And she's amazing, right? She's fantastic. She has always liked working. The only time she stopped working was for about a year and a half after the quads were born, I guess, two years. And that was the only time I ever took a job working with anybody else, because we needed the health insurance, so I we always got it through her. And then when she said, Well, I'm gonna stay home with the kids, which made tons of sense, I went and took a job with a video game company up in Madison, Wisconsin called Human Head Studios for about 18 months, 20 months. And then the moment she told me she was thinking about going back to work, I'm like, Oh, good, I can we can Cobra for 18 months and pay for our own health insurance, and I'm giving notice this week, and, you know, we'll work. I left on good terms that everybody. I still talk to them and whatever, but I very much like being my own boss and not worrying about what other people are going to tell me to do. I work with a lot of clients, which means I have a lot of people telling me what to do. But you know, if it turns out bad, I can walk I can walk away. If it turns out good, hopefully we get to do things together, like the the gig I've been working out with Marvel, I guess, has been going on for like, four years now, with pretty continuous work with them, and I'm enjoying every bit of it. They're great people to work with. Speaker 1 ** 47:19 Now, you were the president of Pinnacle entertainment for a little while. Tell me about that. Matt Forbeck ** 47:24 I was, that was a small gaming company I started up with a guy named Shane Hensley, who was another tabletop game designer. Our big game was something called Dead Lands, which was a Western zombie cowboy kind of thing. Oh gosh, Western horror. So. And it was pretty much a, you know, nobody was doing Western horror back in those days. So we thought, Oh, this is safe. And to give you an example of parallel development, we were six months into development, and another company, White Wolf, which had done a game called Vampire the Masquerade, announced that they were doing Werewolf the Wild West. And we're like, you gotta be kidding me, right? Fortunately, we still released our game three months before there, so everybody thought we were copying them, rather than the other way around. But the fact is, we were. We both just came up with the idea independently. Right? When you work in creative fields, often, if somebody wants to show you something, you say, I'd like to look at you have to sign a waiver first that says, If I do something like this, you can't sue me. And it's not because people are trying to rip you off. It's because they may actually be working on something similar, right already. Because we're all, you know, swimming in the same cultural pool. We're all, you know, eating the same cultural soup. We're watching or watching movies, playing games, doing whatever, reading books. And so it's not unusual that some of us will come up with similar ideas Speaker 1 ** 48:45 well, and it's not surprising that from time to time, two different people are going to come up with somewhat similar concepts. So that's not a big surprise, exactly, but Matt Forbeck ** 48:56 you don't want people getting litigious over it, like no, you don't be accused of ripping anybody off, right? You just want to be as upfront with people. With people. And I don't think I've ever actually seen somebody, at least in gaming, in tabletop games, rip somebody off like that. Just say, Oh, that's a great idea. We're stealing that it's easier to pay somebody to just say, Yes, that's a great idea. We'll buy that from you, right? As opposed to trying to do something unseemly and criminal? Speaker 1 ** 49:24 Yeah, there's, there's something to be said for having real honor in the whole process. Matt Forbeck ** 49:30 Yeah, I agree, and I think that especially if you're trying to have a long term career in any field that follows you, if you get a reputation for being somebody who plays dirty, nobody wants to play with you in the future, and I've always found it to be best to be as straightforward with people and honest, especially professionally, just to make sure that they trust you. Before my quadruplets were born, you could have set your clock by me as a freelancer, I never missed a deadline ever, and since then, I've probably it's a. Rare earth thing to make a deadline, because, you know, family stuff happens, and you know, there's just no controlling it. But whenever something does happen, I just call people up and say, hey, look, it's going to be another week or two. This is what's going on. And because I have a good reputation for completing the job and finishing quality work, they don't mind. They're like, Oh, okay, I know you're going to get this to me. You're not just trying to dodge me. So they're willing to wait a couple weeks if they need to, to get to get what they need. And I'm very grateful to them for that. And I'm the worst thing somebody can do is what do, what I call turtling down, which is when it's like, Oh no, I'm late. And then, you know, they cut off all communication. They don't talk to anybody. They just kind of try to disappear as much as they can. And we all, all adults, understand that things happen in your life. It's okay. We can cut you some slack every now and then, but if you just try to vanish, that's not even possible. Speaker 1 ** 50:54 No, there's a lot to be there's a lot to be said for trust and and it's so important, I think in most anything that we do, and I have found in so many ways, that there's nothing better than really earning someone's trust, and they earning your trust. And it's something I talk about in my books, like when live with a guide dog, live like a guide dog, which is my newest book, it talks a lot about trust, because when you're working with a guide dog, you're really building a team, and each member of the team has a specific job to do, and as the leader of the team, it's my job to also learn how to communicate with the other member of the team. But the reality is, it still comes down to ultimately, trust, because I and I do believe that dogs do love unconditionally, but they don't trust unconditionally. But the difference between dogs and people is that people that dogs are much more open to trust, for the most part, unless they've just been totally traumatized by something, but they're more open to trust. And there's a lesson to be learned there. No, I Matt Forbeck ** 52:03 absolutely agree with that. I think, I think most people in general are trustworthy, but as you say, a lot of them have trauma in their past that makes it difficult for them to open themselves up to that. So that's actually a pretty wonderful way to think about things. I like that, Speaker 1 ** 52:17 yeah, well, I think that trust is is so important. And I know when I worked in professional sales, it was all about trust. In fact, whenever I interviewed people for jobs, I always asked them what they were going to sell, and only one person ever answered me the way. I really hoped that everybody would answer when I said, So, tell me what you're going to be selling. He said, The only thing I have to really sell is myself and my word, and nothing else. It really matters. Everything else is stuff. What you have is stuff. It's me selling myself and my word, and you have to, and I would expect you to back me up. And my response was, as long as you're being trustworthy, then you're going to get my backing all the way. And he was my most successful salesperson for a lot of reasons, because he got it. Matt Forbeck ** 53:08 Yeah, that's amazing. I mean, I mean, I've worked with people sourcing different things too, for sales, and if you can rely on somebody to, especially when things go wrong, to come through for you. And to be honest with you about, you know, there's really that's a hard thing to find. If you can't depend on your sources for what you're building, then you can't depend on anything. Everything else falls apart. Speaker 1 ** 53:29 It does. You've got to start at the beginning. And if people can't earn your trust, and you earn theirs, there's a problem somewhere, and it's just not going to work. Matt Forbeck ** 53:39 Yeah, I just generally think people are decent and want to help. I mean, I can't tell you how many times I've had issues. Car breaks down the road in Wisconsin. Here, if somebody's car goes in the ditch, everybody stops and just hauls them out. It's what you do when the quads were born, my stepmother came up with a sign up sheet, a booklet that she actually had spiral bound, that people could sign up every three three hours to help come over and feed and bathe, diaper, whatever the kids and we had 30 to 35 volunteers coming in every week. Wow, to help us out with that was amazing, right? They just each pick slots, feeding slots, and come in and help us out. I had to take the 2am feeding, and my wife had to take the 5am feeding by ourselves. But the rest of the week we had lots and lots of help, and we were those kids became the surrogate grandchildren for, you know, 30 to 35 women and couples really, around the entire area, and it was fantastic. Probably couldn't have survived Speaker 1 ** 54:38 without it. And the other part about it is that all those volunteers loved it, because you all appreciated each other, and it was always all about helping and assisting. Matt Forbeck ** 54:48 No, we appreciate them greatly. But you know every most of them, like 99% of them, whatever were women, 95 women who are ready for grandchildren and didn't have them. Had grandchildren, and they weren't in the area, right? And they had that, that love they wanted to share, and they just loved the opportunity to do it. It was, I'm choking up here talking about such a great time for us in Speaker 1 ** 55:11 that way. Now I'm assuming today, nobody has to do diaper duty with the quads, right? Matt Forbeck ** 55:16 Not until they have their own kids. Just checking, just checking, thankfully, think we're that is long in our past, Speaker 1 ** 55:23 is it? Is it coming fairly soon for anybody in the future? Matt Forbeck ** 55:27 Oh, I don't know. That's really entirely up to them. We would love to have grandchildren, but you know, it all comes in its own time. They're not doing no well. I, one of my sons is married, so it's possible, right? And one of my other sons has a long term girlfriend, so that's possible, but, you know, who knows? Hopefully they're they have them when they're ready. I always say, if you have kids and you want them, that's great. If you have, if you don't have kids and you don't want them, that's great. It's when you cross the two things that, Speaker 1 ** 55:57 yeah, trouble, yeah, that's that is, that is a problem. But you really like working with yourself. You love the entre
20250909-brent-estes-tues-seminar by Hume Ministries
This week (10/17 & 10/19) on ART ON THE AIR features designer, product developer, illustrator, Ariana Koultourides, sharing own her line of original children's books. Next jazz and R&B vibraphonist, percussionist, and music educator, Di'Kobie Berry sharing his more than 25 years of concert experiences. Our spotlight is on Carol Estes' new book “Dear Children, Reminisces and Gleanings of a Father,” a deeply personal collection of her great-grandfather's prolific writings about his life's journey from Wales to San Francisco.Tune in on Sunday at 7pm on Lakeshore Public Media 89.1FM for our hour long conversation with our special guests or listen at lakeshorepublicmedia.org/AOTA, and can also be heard Fridays at 11am and Mondays at 5pm on WVLP 103.1FM (WVLP.org) or listen live at Tune In. Listen to past ART ON THE AIR shows at lakeshorepublicmedia.org/AOTA or brech.com/aota. Please have your friends send show feedback to Lakeshore at: radiofeedback@lakeshorepublicmedia.orgSend your questions about our show to AOTA@brech.comLIKE us on Facebook.com/artonthairwvlp to keep up to date about art issues in the Region. New and encore episodes also heard as podcasts on: NPR, Spotify Tune IN, Amazon Music, Apple and Google Podcasts, YouTube plus many other podcast platforms. Larry A Brechner & Ester Golden hosts of ART ON THE AIR.
devocional Lucas leitura bíblica Então com a multidão a escutar, voltou-se para os discípulos e disse: “Ponham-se em guarda contra os especialistas na Lei, desejosos de pavonear-se em trajes dignos e gostando de receber as saudações nas praças, e de ter os assentos presidenciais nas sinagogas e os lugares de honra nos banquetes; que roubam as casas das viúvas e se cobrem para fazer longas orações. Estes receberão um castigo ainda maior.” Lucas 20.45-47 devocional Jesus nunca andou a contar segredinhos nas costas de ninguém. Nem sequer dos que as sentiam bem quentes à custa da religiosidade pavoneada. O que tinha a falar foi feito em público, sem rodeios ou pinceladas cor-de-rosa. Mesmo que os Seus interlocutores fossem aqueles que O seguiam de perto, nada disse à socapa dos visados pela Sua apurada avaliação. O Seu desejo passou sempre por corrigir comportamentos caídos. Daí que se por um lado exortava os Seus discípulos a evitar determinadas falhas de carácter espiritual, por outro desafiava quem as cometia a arrepiar caminho. Jesus denunciou ciclicamente gente cheia de conhecimento sem pinga de humildade, assim como repudiou líderes com sede de visibilidade e ainda por cima sem ponta de compaixão pelas pessoas que deveriam servir. Ele entristece-Se com pretensos mestres que visam o lucro próprio, sugando até as vidas mais frágeis. Ai de quem, sob uma capa de piedade, indromina gente emocionalmente vulnerável. Jesus bem deixou um aviso sério a céu aberto: “Deus há de castigá-los ainda mais por causa disso.” - jónatas figueiredo Oramos para que este tempo com Deus te encoraje e inspire. Dá a ti próprio espaço para processar as tuas notas e a tua oração e sai apenas quando te sentires preparado.
While in Norfolk, Virginia I had the opportunity to sit down with BJ Moss who is the association contact for Estes Express who works with the National Tractor Parts Dealer Association. This quick conversation centers on what BJ does for Estes and the offerings to the NTPDA. Good guy and he seemed to enjoy his first outing with NTPDA members during our Summer Meeting. Thanks for listening! The award winning Insight on Business the News Hour with Michael Libbie is the only weekday business news podcast in the Midwest. The national, regional and some local business news along with long-form business interviews can be heard Monday - Friday. You can subscribe on PlayerFM, Podbean, iTunes, Spotify, Stitcher or TuneIn Radio. And you can catch The Business News Hour Week in Review each Sunday Noon Central on News/Talk 1540 KXEL. The Business News Hour is a production of Insight Advertising, Marketing & Communications. You can follow us on Twitter @IoB_NewsHour...and on Threads @Insight_On_Business.
Max Verstappen fez a pole position e venceu o GP da Itália de F1, alcançando algumas marcas históricas. A corrida teve também o jogo de equipe da McLaren, que pediu a Oscar Piastri para devolver a segunda posição a Lando Norris, depois de um erro no pit stop do britânico. Bortoleto voltou a marcar pontos. Estes são os temas da edição desta terça-feira do Redação AutoMotor, dedicado a falar sobre o GP da Itália de F1 em Monza.---------------------------------------------------------------------------------------------O AutoMotor por Reginaldo Leme é a sua plataforma de conteúdo especializado. Com mais de 50 anos de cobertura na Fórmula 1, Reginaldo Leme é uma das referências internacionais no assunto, e o mais experiente jornalista brasileiro do esporte a motor. Eleito duas vezes como melhor comentarista esportivo do Brasil (2008 e 2016), atualmente ele integra a equipe da Band na cobertura da F-1 e da Stock Car. Inscreva-se já, ative as notificações e compartilhe com seus amigos.---------------------------------------------------------------------------------------------Quer anunciar nos projetos do AutoMotor por Reginaldo Leme?Fale com a gente: oficina259@oficina259.com.brParcerias comerciais, eventos e palestras: danielaleme@oficina259.com.brJá tem o livro “Muito Além do Grid”, a biografia do Reginaldo Leme? Compre e receba em casa pelo link https://www.automotoresporte.com/lojaFaça suas sugestões, dicas, críticas ou correções nos comentários abaixo.---------------------------------------------------------------------------------------------
Convidados: Marina Dias, repórter do The Washington Post em Brasília, e Marcelo Lins, comentarista e apresentador do GloboNews Internacional. “Lição de democracia”, “algo que os EUA não conseguiram fazer”, “o julgamento mais importante”. Estes são alguns dos termos usados pela imprensa internacional para definir o julgamento do ex-presidente Jair Bolsonaro e de outros sete réus por tentativa de golpe – um evento que faz os olhos de vários países se voltarem ao Brasil, como explicam em conversa com Natuza Nery os jornalistas Marina Dias e Marcelo Lins. Repórter do jornal The Washington Post em Brasília, Marina Dias compara o momento histórico brasileiro com o dos EUA, onde Donald Trump não foi responsabilizado por ter instigado os atos de 6 de janeiro de 2021. Na ocasião, apoiadores de Trump invadiram o Congresso americano para evitar a certificação de Joe Biden como presidente. Marina fala também sobre os desafios de explicar ao mundo a situação e as particularidades da política brasileira. E conta os bastidores da entrevista que fez com o ministro Alexandre de Moraes. Depois, Natuza conversa com Marcelo Lins, comentarista da GloboNews e apresentador do GloboNews Internacional. Lins analisa as lições que o Judiciário brasileiro dá ao mundo democrático ao julgar um ex-presidente e militares de alta patente acusados de tramar um golpe de Estado. "Não adianta fingir que o que aconteceu não aconteceu. Uma tentativa clara de ruptura com a ideia de executar lideranças políticas importantes, tudo não pode passar impune”, diz.
Growing Kentucky's Leaders: A Podcast by the Kentucky FFA Foundation
On this week's episode of Growing Kentucky's Leaders, we're excited to introduce you to Matthew Estes, 2025 Kentucky FFA State Vice President, and Mollie Goode, 2025 Kentucky FFA Pennyrile State Vice President.Links:Hopkinsville FFABarren County FFARooted in Ag PodcastKirby Green
Tim Estes is the founder and CEO of AngelQ, a company that values the curiosity and innocence of children, fosters a culture of discovery and unity, inspires courage when facing challenges and remains steadfast in their principles through all their endeavors. And it's done using AI! Interested in learning more? Listen now!
devocional Lucas leitura bíblica Num daqueles dias em que Jesus estava a ensinar o povo e a pregar o evangelho no templo, foi interrogado pelos principais sacerdotes, pelos especialistas na Lei e pelos anciãos. Estes perguntavam-lhe: “Diz-nos com que autoridade fazes essas coisas. Quem te deu tal autoridade?” Em resposta, Jesus retorquiu-lhes: “Também eu tenho uma pergunta para vos fazer. Ora digam-me: O batismo de João é de inspiração celeste ou humana?” Eles discutiram o caso entre si. “Se dissermos que é de inspiração celeste, ele perguntará: ‘Então porque não acreditaram nele?' Mas se dissermos que é de inspiração humana, todo o povo nos apedrejará, pois está convencido de que ele era um profeta.” Por fim, responderam: “Não sabemos!” Jesus disse: “Então também não respondo à vossa pergunta!” Lucas 20.1-8 devocional Há pessoas que se abeiram de Jesus com um ar gingão, transpirando superioridade. Não se enxergam, pelo que até a Ele interrompem com disforme desfaçatez. Dirigem-se-Lhe com uma lata descomunal e um desdém de igual quilate. Pedem-Lhe contas como se fossem Seus superiores. Malfadados tiques que endurecem ouvidos e soltam a língua. É de longe preferível engrossar a fileira dos que sorvem cada uma das Suas palavras, em vez de participar na excursão dos que colocam em causa a Sua autoridade. A estes Jesus devolve com questões subversivas que emaranham qualquer interlocutor mal-intencionado. E enquanto se decidem sobre como (não) deverão responder-Lhe, Ele sublinha não ter tempo para quem tem o rei na barriga, quando o desejável era terem-No no coração. - jónatas figueiredo Oramos para que este tempo com Deus te encoraje e inspire. Dá a ti próprio espaço para processar as tuas notas e a tua oração e sai apenas quando te sentires preparado.
We hear it all the time: "Our company is like a family." But according to Kidcaster co-founder Ryan Estes, that might be a huge mistake. While well-intentioned, the "family" model can create messy dynamics and pressure employees into a mold they don't fit. In our new episode, Estes makes a compelling case for a different approach: building an intentional professional community founded on mutual respect, clear boundaries, and shared values.
In this episode of the Kingdom Investor Podcast, we sit down with Chris D Estes — a former small-town teacher and coach who built a thriving business, invested in nearly 1,000 real estate units, and now stewards over $90 million in assets under management.Chris shares how he transitioned from the farm fields of Kentucky to global influence, why he believes in multiplication over addition, and how faith, family, and fitness shape his rhythms of life.You'll hear about:- The “life audit” that changed everything for Chris- Overcoming rejection, ridicule, and adversity- Why he mentors men through faith and fitness- His A.P.P.L.E. formula for daily growth (Attitude, Prepare, Perform, Learn, Evaluate)- How he uses real estate to create Kingdom impact and legacyScriptures referenced: 1 Corinthians 16:13-14, James 2, Parable of the Talents
On today's program: Libby Emmons, Editor-in-Chief for The Post Millennial, offers insight into the motivation behind the shooter who attacked the Catholic School children in Minneapolis. Ron Estes, U.S. Representative for Kansas's 4th District,
Estes casos apontam para a persistência de energias ou entidades após a morte, a sensibilidade de indivíduos específicos como crianças e médiuns, e a possível influência de rituais ou desejos póstumos na dinâmica espiritual. O que você pensa sobre essas experiências? Já presenciou algo similar? Compartilhe sua opinião e suas próprias histórias nos comentários!
DIA DO SENHOR22.08.2025 Eu dou poder para pisarem cobras e escorpiões, e sobre toda força do inimigo; nada fará mal. Mas não se ensoberbeçam. Eu vi Satanás cair do céu como raio. Aí dos que desprezam o Juízo (= critério, sensatez; prudência; lugar em que um Juiz administra a Justiça = poder de julgar sobre problemas da sociedade, recompensando/punindo). Ai dos que tiram a chave da ciência. Decretou: Saiam depressa pelas ruas das cidades e traga os pobres, os inválidos, os cegos, os aleijados. Nenhum daqueles que eu convidei primeiro provará do meu jantar. Venho com poder e com os anjos. As nações estarão diante de mim, e separarei uns dos outros. Aos que tiveram Juízo direi: Venham benditos, recebam a herança preparada desde a fundação do mundo. E aos que não tiveram Juízo direi: Para longe de mim, malditos, para o fogo eterno, preparado para o diabo e seus "anjos". Eu afirmo: Todas as vezes que deixaram de cuidar de uma nação/pátria (= soberania), principalmente dos desprovidos, foi a mim que deixaram de fazer. Estes, irão para o tormento eterno, mas os que fazem Justiça, irão para a vida eterna.Lucas 10:17-20; 11:37-54; 14:16-24Mateus 23:1-39; 22:1-22; 25:31-46 Duro é o Dia do Senhor; quem poderá suportar? Tudo o que Jesus fez e ensinou, está registrado, até depois de ter sido morto, e ter se apresentado vivo, com muitas provas infalíveis, visto pelos escolhidos. Disse que receberiam o poder do Espírito, para o confirmar até aos confins da terra; cada qual em seu próprio idioma. Jesus Nazareno, aprovado por Deus com maravilhas, prodígios e sinais, ressuscitou, desfazendo as dores da morte; sobre ele Davi disse: Não permitirá que o teu Santo veja corrupção, e a alma não será deixada no inferno. Esse Jesus, a quem crucificaram, Deus o fez Senhor e Cristo. Se livrem de geração perversa, avarenta, egoísta, gananciosa, negacionista do Santo e Justo, que prefere um homicida, um ilusionista, que acha que o dom de Deus se alcança por dinheiro. Estes não têm parte nem sorte, porque o interior não é correto diante de Deus. Diferente de algumas cidades dos samaritanos, por exemplo, o caminho que desce para Gaza; acreditam em Jesus. Não sejam achados combatendo contra Deus.Atos 1:1-3,8; 2:7-11,22-24,31,36,40,42-45; 3:6,9-10,14; 4:1-21,32-37; 5:1-16,39; 6:3,8; 7:43,47-54,59; 8:5-11,19-21,25-28,37; 9:31,36Apocalipse 10:1-3; 18:4-5; 13:16-18; 6:12-17; 20:1-2,12-15; 22:16,14-15 Art. 153. VII Art. 53. § 1º Art. 54. Art. 55. Art. 37. Art. 85. Art. 5º. XLIII; XLIV; Da Organização Político-AdministrativaArt. 18. A organização político-administrativa da República Federativa do Brasil compreende a União, os Estados, o Distrito Federal e os Municípios, todos autônomos, nos termos desta Constituição.§ 1º Brasília é a Capital Federal. § 2º Os Territórios Federais integram a União, e sua criação, transformação em Estado ou reintegração ao Estado de origem serão reguladas em lei complementar. § 3º Os Estados podem incorporar-se entre si, subdividir-se ou desmembrar-se para se anexarem a outros, ou formarem novos Estados ou Territórios Federais, mediante aprovação da população diretamente interessada, através de plebiscito, e do Congresso Nacional, por lei complementar.§ 4º A criação, a incorporação, a fusão e o desmembramento de Municípios, far-se-ão por lei estadual, dentro do período determinado por Lei Complementar Federal, e dependerão de consulta prévia, mediante plebiscito, às populações dos Municípios envolvidos, após divulgação dos Estudos de Viabilidade Municipal, apresentados e publicados na forma da lei.
While we prepare for Season 15 of the podcast, Tim will be giving weekly rapid reactions to audio articles from The Fire Time Magazine. In this week's episode, Tim reacts to an article by Zack Estes titled, "Exceptions Create Chaos, Standards Create Clarity" (released in the May 2025 issue of The Fire Time Magazine). ------ Become a supporter of The Fire Time Network and get access to awesome rewards: https://itsfiretime.com/join To hear more audio articles from our magazine, subscribe to the Fire Time Magazine Podcast: https://www.itsfiretime.com/magazine. Read The Fire Time Magazine Reader Edition online: https://magazine.itsfiretime.com. Download The Fire Time Magazine app to get full access to the magazine (for free): https://www.itsfiretime.com/app.
Imaginam o que cantam os meninos do coro? Nada disso, estes meninos não são do Coro de S. Amaro de Oeiras, nem do coro da paróquia ou da escola. Estes meninos do Coro cantam uma revolta, mas no jardim zoológico. Meninos do coro | Revolta no zoo (single) | 1981
Barbara Peters in conversation with Christina Estes
Leitura Bíblica Do Dia: GÊNESIS 4:2-11 Plano De Leitura Anual: SALMOS 113–115; 1 CORÍNTIOS 6 Já fez seu devocional hoje? Aproveite e marque um amigo para fazer junto com você! Confira: No poema As testemunhas, Henry Wadsworth Longfellow (1807–82) descreveu um navio negreiro afundado. Destacou os “esqueletos acorrentados” e lamentou as incontáveis vítimas anônimas da escravidão. A última estrofe traz: “Estes são os horrores da escravidão / Eles brilham do abismo / Eles choram em sepulturas desconhecidas / Nós somos as Testemunhas!” (tradução livre). A quem essas testemunhas falam? Esse testemunho silencioso não é fútil? Há uma Testemunha que tudo vê. Quando Caim assassinou Abel, ele fingiu que nada acontecera. “Por acaso sou responsável por meu irmão?”, disse com desdém a Deus, que lhe disse: “O sangue de seu irmão clama a mim da terra! O próprio solo, que bebeu o sangue de seu irmão, sangue que você derramou, amaldiçoa você” (GÊNESIS 4:9-11). O nome de Caim persiste como aviso. “Não sejamos como Caim, que pertencia ao maligno e assassinou seu irmão”, advertiu João (1 JOÃO 3:12). O nome de Abel também está presente, mas de maneira diferente. “Pela fé, Abel apresentou a Deus um sacrifício superior ao de Caim”; ele “ainda fala por meio de seu exemplo” (HEBREUS 11:4). Abel ainda fala! Também os ossos dos escravos, há muito esquecidos. Fazemos bem em nos lembrar de todas essas vítimas e nos opor à opressão onde quer que a vejamos. Deus vê tudo. Sua justiça triunfará. Por: TIM GUSTAFSON
Texas Tech Energy Commerce faculty Kellie Estes and Jeremy Martin join us for an in-depth look at how one of the industry's premier energy education programs prepares students for careers spanning oil & gas, renewables, and commercial energy markets. From their rigorous capstone projects to alumni networks that span decades, discover what makes Tech graduates stand out and how the program has evolved to meet today's diverse energy landscape.What You'll LearnHow Texas Tech's Energy Commerce program has evolved beyond traditional landman training to cover the full energy spectrumThe admission requirements and curriculum structure that makes Energy Commerce one of the most challenging business majorsWhy work ethic and communication skills trump perfect grades in building successful energy careersHow capstone projects simulate real-world deal-making from asset acquisition through productionThe role of alumni networks and industry partnerships in student success and program developmentTime Stamps00:41 - Episode & Guest Intro02:04 - Kelly's Journey with Energy Commerce04:30 - Jeremy's Return to Lubbock08:19 - Energy Commerce Program Overview13:20 - Team Building and Capstone Projects19:28 - Alumni Involvement and Industry Relevance23:50 - Evolving Curriculum and Industry Shifts26:18 - Characteristics of Successful Students28:12 - Changes in the Program Over the Years30:02 - Preparing Students for Renewable Energy31:53 - Internship Opportunities and Expectations35:07 - Balancing Traditional and Modern Education38:38 - Maintaining High Standards and Enrollment42:27 - Embracing AI and Technological Advancements51:19 - Conclusion and Contact InformationSnippets from the Episode"We give them a 12 to 18 month head start, and after that it's up to them to keep learning, to keep progressing, but we give them that foundation."— Kellie Estes"Work ethic is always the top for me. We've had many students come through here that have been C students and gone on to have a great career because they think outside the box."— Jeremy Martin"There's so many different opportunities in this industry. There's a place for everyone."— Kellie Estes"AI is only as good as the person being able to use it or disseminate the information."— Jeremy Martin"Land work is land work. You gotta have it, whether it's oil and gas, a solar farm, a wind farm, whatever. The basics that we teach them, that's going to translate over into either side of it."— Jeremy MartinKey TakeawaysProgram Structure and Standards MatterAlumni Networks Drive Industry SuccessReal-World Experience Beats Perfect GradesCommunication Skills Are Non-NegotiableEnergy Diversity Creates More Career PathsWork Ethic Trumps Natural TalentIndustry Evolution Requires Curriculum AdaptationResourcesNeed Help With A Project? Meet With DudleyNeed Help with Staffing? Connect with Dudley Staffing Streamline Your Title Process with Dudley Select TitleWatch On YoutubeFollow Dudley Land Co. On LinkedInHave Questions? Email usMore From Our GuestsKellie Estes - Director, Center for Energy Commerce, Texas Tech UniversityWebsite: https://www.ttu.edu/Contact InformationJeremy Martin - Assistant Professor of Practice, Energy Commerce & Business EconomicsWebsite: https://www.ttu.edu/Contact InformationMore from Our HostsConnect with Brent on LinkedInConnect with Khalil on LinkedIn
Jornal da ONU com Monica Grayley. Estes são os destaques do desta quinta-feira, 21 de agosto:ONU marca Dia Internacional em Homenagem às Vítimas do TerrorismoOMS preocupada com casos de sarampo nas Américas
É me dado todo poder no céu e na terra. Por que corrompem as Leis de Deus? Bem que está escrito em Isaías a respeito de vocês: Estes se aproximam de mim com a boca e me honram com os lábios, mas o espírito está longe de mim. João veio no Caminho da Justiça, e não acreditaram, mas os cobradores de impostos e as prostitutas sim; vocês, vendo isto, nem depois mudaram suas ações. Que fará, pois, o senhor da vinha? Ai dos avarentos! Porque já possuem a sua consolação.Mateus 28:18; 15:1-20; 21:28-46Marcos 7:1-23; 12:1-12Lucas 20:9-19; 6:24-26 Muito mais tem subido para Deus as orações e o cuidado aos pobres, vindo de "não-cristão"; mas, fanáticos líderes religiosos dirão que é coisa imunda, aquilo que Deus limpou. A verdade é que Deus não faz acepção de pessoas, é agradável aquele que, o teme e faz o que é justo. Jesus de Nazaré recebeu o Espírito e poder, para curar todos os oprimidos pelo diabo, Deus estava com ele; e o mataram numa cruz. E Deus o ressuscitou, e fez que se manifestasse, não a todos, mas aos que já tinha escolhido. E ordenou anunciar para todos, que ele é o que por Deus foi constituído Juiz dos vivos e dos mortos: "João batizava com água; mas vocês serão batizados com o Espírito". O que não foi (é) o caso de Herodes, que não deu glória a Deus e foi comido pelos vermes e morreu; mas a Justiça continuou (a) crescendo e se multiplicando; encontrando falsos profetas, filhos da desobediência, cheios de engano e malícia, inimigos da Justiça, que distorcem o Caminho. Mas aquele a quem Deus ressuscitou nenhuma corrupção viu. Conhecidas são a Deus, desde o princípio do mundo, todas as suas obras. Aconselhável é observar os decretos estabelecidos pelos verdadeiros escolhidos. Atos 10:1-4,14-15,28,34-35,38-42; 11:16; 12:21-24; 13:6,10,27-32,36-37,45-51; 14:11; 15:18; 16:4Apocalipse 10:1-3; 18:4-5; 13:16-18; 6:12-17; 20:1-2,12-15; 22:16,14-15 Art. 153. VII Art. 53. § 1º Art. 54. Art. 55. Art. 37. Art. 85. Art. 5º. XLIII; XLIV; DOS PARTIDOS POLÍTICOS: Art. 17. § 4º É vedada a utilização pelos partidos políticos de organização paramilitar. § 5º. § 6º. § 7º. § 8º. § 9º
Gentry Estes from the Tennessean joins the show to share his thoughts on Titans practice and what he saw in the scuffle yesterday. We talk Titans and take your phones for the rest of the hour. What kind of impact can we expect from L'Jarius Sneed this season? Can they find enough pass-rush help and how much will Dennard Wilson have to scheme? We get back into some thoughts from the Simmons and Ward scuffle yesterday.
El amor incondicional de un padre o madre hacia su hijo, un amor que trasciende la distancia y las circunstancias. La historia refuerza la idea de que, sin importar dónde se encuentre el niño, el amor de sus padres siempre estará presente para protegerlo y guiarlo.Mi Instagram: https://instagram.com/cuentos_e_historias_infantilesMi Facebook: https://www.facebook.com/CuentosHistoriasMexico
In the first hour of the Chase & Big Joe Show, the guys reacted to the Titans' first joint practice in Atlanta with the Falcons. It's been reported that the Titans didn't have good energy in practice. How do they change that going forward? To end the hour, Tennesseean writer Gentry Estes joined the show. Gentry shared his thoughts on the Titans' practice, noting that there wasn't much good that came from it. The only bright spot was the offensive line. Listen to hear more.
Tennesseean writer Gentry Estes joined the show. Gentry shared his thoughts on the Titans' practice, noting that there wasn't much good that came from it. The only bright spot was the offensive line. Listen to hear more.
Clint Estes preaches on 1 Kings 21 on Sunday, August 10, 2025.
We are winding down our series on the Johnson inner circle. We have covered Billy Sol Estes, Bobby Baker, and Mac Wallace. One topic I promised to come back to was the fingerprint found inside the Texas Schoolbook Depository. The fingerprint that allegedly matches Mac Wallace. Today we tackle that issue with an action packed episode. If it was Mac Wallace's fingerprint, surely that leads to deeper ties that Johnson likely had with the assassination itself. All of these men were quite intertwined around Johnson at the time of the assassination. They were involved in circumstances that were closing in on Johnson too and that provided him great motive in the killing of the President. The story is extraordinary. After hearing of Wallace's possible involvement in multiple murders related to the Estes scandal and possibly even President Kennedy's murder, it is time to take what we have learned about Mac Wallace and make the pivot back to the scene of the assassination. Listen in as the experts and researchers face of in what is one of the most controversial forensic questions surrounding the JFK murder investigation. Rumors of Johnson's involvement began to swirl almost immediately after the President's assassination and there is a defined school of thought within the JFK assassination research community that staunchly believes in Johnson's involvement. His involvement in both the assassination and its cover up. Join us in one of the most fascinating story tells of the Kennedy assassination and stick around as we will be returning to the Mexico City series right after we complete this min-series that was spawned by the recent release of the Billy Sol Estes and Cliff Carter tape that the two recorded in 1971. Folks, you just can't write this stuff. Even as early as 1964, rumors and serious concerns over the lone gunman theory and the evidence that might contravene it, were becoming a major concern for the government and the commission. Conspiracy theories were contrary to the government's stated narrative from the very beginning. This real-life story is more fascinating than fiction. No matter whether you are a serious researcher or a casual student, you will enjoy the fact filled narrative and story as we relive one of the most shocking moments in American History. An event that changed the nation and changed the world forever.
We start hour two with Gentry Estes joining us and talking about Titans and the Vols. We then get into the Rex Rant with Joe Montana and Dan Marino in the talk. We finish with Brian Callahan joining the podium and talking about upcoming things for the Titans.
This week, JP links up with one of the most respected names in solventless hash — Marc Hammond, co-founder of the award-winning Kalya Extracts. Raised in Santa Rosa, California, Marc's path into the cannabis world was seeded early, growing up alongside Ken Estes' sons — yes, that Ken Estes, creator of the legendary Granddaddy Purple (GDP). His first real experience with high-quality cannabis? A direct taste of GDP straight from the source, and it changed everything.From those early Northern California roots, Marc built a legacy driven by flavor, precision, and integrity. He sharpened his skills in the pre-rec era, eventually launching Kalya Extracts — a brand synonymous with clean, full-flavor rosin and repeat wins at the Emerald Cup. Whether it's strain selection, post-process handling, or packaging innovation, Kalya continues to lead with intention and results. Marc's story is one of consistency, connection, and staying true to the plant through decades of evolution.
In the final hour of the Chase & Big Joe Show, the guys chatted with Tennesseean writer Gentry Estes. Gentry spoke on the Titans' upcoming season and what week one might look like for the team. Later in the conversation, Gentry was asked about the worst team he has covered. Listen to hear more. To end the show, the guys wrap up the show with What Did You Miss. Listen to hear more.
The guys chatted with Tennesseean writer Gentry Estes. Gentry spoke on the Titans' upcoming season and what week one might look like for the team. Later in the conversation, Gentry was asked about the worst team he has covered. Listen to hear more.
Show #2466 Show Notes: Operation 31: https://thelibertyactionnetwork.com/operation-31/ Imprecatory Psalms: https://en.wikipedia.org/wiki/Imprecatory_Psalms DOJ Charges man for Threatening Epstein Client List individuals: https://headlineusa.com/doj-charges-man-for-threatening-people-on-the-epstein-client-list-which-the-doj-says-doesnt-exist/ Joshua 1:3 https://www.biblegateway.com/passage/?search=joshua%201%3A3&version=KJV Jared Allen promotes Jesus: https://x.com/JonnyRoot_/status/1951786978481176659
Chamamos hoje de depressão aquilo que Sigmund Freud designava como melancolia. Este estado da alma compartilha algumas características com o luto, tais como um desânimo profundamente penoso, a perda de interesse pelo mundo externo e da capacidade de amar, a inibição de toda e qualquer atividade e - no caso da melancolia apenas - uma diminuição dos sentimentos de autoestima. Se você já passou por um período depressivo ou conhece alguém que enfrenta esta situação, certamente aprenderá algo hoje para compreender melhor a si mesmo, um amigo ou familiar querido. Neste episódio veremos como Freud descreve em Luto e melancolia, publicado em 1917, não apenas as principais características destes dois estados, mas também suas causas, desenvolvimento e a relação entre ambos.
In this episode of Crazy Wisdom, host Stewart Alsop speaks with Ryan Estes about the intersections of podcasting, AI, ancient philosophy, and the shifting boundaries of consciousness and technology. Their conversation spans topics like the evolution of language, the impact of AI on human experience, the role of sensory interfaces, the tension between scientism and spiritual insight, and how future technologies might reshape power structures and daily life. Ryan also shares thoughts on data ownership, the illusion of modern VR, and the historical suppression of mystical knowledge. Listeners can connect with Ryan on LinkedIn and check out his podcast at AIforFounders.co.Check out this GPT we trained on the conversationTimestamps00:00 – Stewart Alsop and Ryan Estes open with thoughts on podcasting, conversation as primal instinct, and the richness of voice communication.05:00 – Language and consciousness, bicameral mind theory, early religion, and auditory hallucinations.10:00 – AI, cognitive ergonomics, interfacing with tech, new modes of communication, and speculative consciousness.15:00 – Scientism, projections, and authenticity; ownership of hardware, software, and data.20:00 – Tech oligarchs, Apple, Google, OpenAI, and privacy trade-offs.25:00 – VR, escapism, illusion vs. reality, Buddhist and Gnostic parallels.30:00 – Magic, Neoplatonism, Copernicus, alchemy, and suppressed knowledge.35:00 – Oligarchy, the fragile middle class, democracy's design, and authority temptation.40:00 – AGI, economic shifts, creative labor, vibe coding, and optimism about future work.45:00 – Podcasting's future, amateur charm, content creation tools, TikTok promotion.Key InsightsConversation is a foundational human instinct that transcends digital noise and brings people together in a meaningful way. Ryan Estes reflects on how podcasting revives the richness of dialogue, countering the flattening effects of modern communication platforms.The evolution of language might have sparked consciousness itself. Drawing on theories like the bicameral mind, Estes explores how early humans may have experienced internal commands as divine voices, illustrating a deep link between communication, cognition, and early religious structures.AI is not just a tool but a bridge to new kinds of consciousness. With developments in cognitive ergonomics and responsive interfaces, Estes imagines a future where subconscious cues might influence technology directly, reshaping how we interact with our environment and each other.Ownership of software, hardware, and data is emerging as a critical issue. Estes emphasizes that to avoid dystopian outcomes—such as corporate control via neural interfaces—individuals must reclaim the stack, potentially profiting from their own data and customizing their tech experiences.Virtual reality and AI-generated environments risk becoming addictive escapes, particularly for marginalized populations. Estes likens this to a digital opiate, drawing parallels to spiritual ideas about illusion and cautioning against losing ourselves in these seductive constructs.The suppression of mystical traditions—like Gnosticism, Neoplatonism, and indigenous knowledge—has led to vast cultural amnesia. Estes underscores how historical power structures systematically erased insights that modern AI might help rediscover or recontextualize.Despite the turbulence, AI and AGI offer a radically optimistic future. Estes sees the potential for a 10x productivity boost and entirely new forms of work, creativity, and leisure, reshaping what it means to be economically and spiritually fulfilled in a post-knowledge age.
While we prepare for Season 15 of the podcast, Tim will be giving weekly rapid reactions to audio articles from The Fire Time Magazine. In this week's episode, Tim reacts to an article by Zack Estes titled, "The Growth Paradox" (released in the November 2024 issue of The Fire Time Magazine). ------ Become a supporter of The Fire Time Network and get access to awesome rewards: https://itsfiretime.com/join To hear more audio articles from our magazine, subscribe to the Fire Time Magazine Podcast: https://www.itsfiretime.com/magazine. Read The Fire Time Magazine Reader Edition online: https://magazine.itsfiretime.com. Download The Fire Time Magazine app to get full access to the magazine (for free): https://www.itsfiretime.com/app.
Gentry Estes, from the Tennessean, joined the show to share his thoughts on the upcoming start of camp for the Tennessee Titans. Rexrode and Jake Lyman reacted to what Estes said until the show ended due to technical difficulties.
On today's program: Ron Estes, U.S. Representative for Kansas's 4th District, comments on the late-night victory on the rescissions package, the disinformation about the Big Beautiful Bill, and the significance of the HALT Fentanyl Act. Dr. A.J.
7-15-2025: Wake Up Missouri with Peter Thiele, John Marsh, and Producer Drake
Announcement of TALKERS Magazine ranking of The Voice of Reason! Guest Congressman Ron Estes, 4th District of Kansas, joins to discuss debate process of the One Big Beautiful Bill, tax cuts, reforms in Medicaid, and more. What can we expect from the OBBBA and the economy? Discussion of working to balance the budget, the next step in budget cuts, and more. Guest Bruce de Torres, American Small Business League, joins to discuss the focus of small business under the Trump administration. Discussion of government contracts going to large corporations vs small business, giving small business tax breaks, and reforming how government works.
Can one text message save 100s of girls from cervical cancer? Today on Nudge, Niall Daly and Dr Giulia Tagliaferri discuss their county-wide study involving 55,000 girls. Their experiment had some eye-opening results, so I decided to copy it. I ran my own study on my listeners to see if I could increase my sales. Did it work? Listen to find out. My study emails: https://ibb.co/HTdMDHxT My study results: https://ibb.co/PGRp2d1y Niall and Guilia's paper: https://shorturl.at/3nlyH Behavioural Insights Team: https://www.bi.team/ Subscribe to the (free) Nudge Newsletter: https://nudge.ck.page/profile Connect on LinkedIn: https://www.linkedin.com/in/phill-agnew-22213187/ Watch Nudge on YouTube: https://www.youtube.com/@nudgepodcast/ The Science of Marketing Course (use code RESERVED4ME to get 50% off): https://science-of-marketing.teachable.com/ --- Sources: Daly, N., Merriam, S., & Tagliaferri, G. (2023). Effectiveness of SMS reminders to increase demand for HPV immunisation: A randomised controlled trial in Georgia (Working Paper No. 004). Insights Publico. Milkman, K. L., Patel, M. S., Gandhi, L., Graci, H. N., Gromet, D. M., Ho, H., Kay, J. S., Lee, T. W., Akinola, M., Beshears, J., Bogard, J. E., Buttenheim, A. M., Chabris, C. F., Chapman, G. B., Duckworth, A. L., Goldstein, N. J., Goren, A., Halpern, S. D., John, L. K., ... & Van den Bulte, C. (2021). A megastudy of text-based nudges encouraging patients to get vaccinated at an upcoming doctor's appointment. Proceedings of the National Academy of Sciences, 118(20), e2101165118. Patall, E. A., Cooper, H., & Wynn, S. R. (2010). The effectiveness and relative importance of choice in the classroom. Journal of Educational Psychology, 102(4), 896–915. Streicher, M. C., & Estes, Z. (2016). Multisensory interaction in product choice: Grasping a product affects choice of other seen products. Journal of Consumer Psychology. Advance online publication.
John Charles in conversation with Allison Brennan, Christina Estes, and Jenn McKinlay
Brett and Mark welcome automotive legend Peter Brock, his wife Gayle, and Shelby expert Vern Estes to discuss Vern's latest crop of rare Shelby Mustangs, Peter's time working on the second generation Corvettes at GM, the Shelby Daytona coupe, and his streamlined Aerovault car hauler. This and more on this week's Driven Radio Show! Hosted on Acast. See acast.com/privacy for more information.
We start with Gentry Estes (Tennessee Sports) and talk about all things Predators. We talk about whether this team can make it to the playoffs again. We then talk about whether they will draft a wing or a center in the upcoming draft.
Adam Clark Estes is a senior technology correspondent at Vox and the author of the User Friendly newsletter. Estes sits down with Oz to discuss Amazon’s expanding use of palm scanners and what that might mean for the future of healthcare and our biometric data. They also dive into Estes’ months-long experiment of trying about a dozen health trackers for months and whether or not it was worth it.See omnystudio.com/listener for privacy information.
The Storm Skiing Journal and Podcast is a reader-supported publication. Whether you sign up for the free or paid tier, I appreciate your support for independent ski journalism.WhoErik Lambert, Co-Founder of Bluebird Backcountry, Colorado and founder of Bonfire CollectiveRecorded onApril 8, 2025About Bluebird BackcountryLocated in: Just east of the junction of US 40 and Colorado 14, 20-ish miles southwest of Steamboat Springs, ColoradoYears active: 2020 to 2023Closest neighboring U.S. ski areas: Steamboat (:39), Howelsen Hill (:45), Base elevation: 8,600 feetSummit elevation: 9,845 feetVertical drop: 1,245 feetSkiable acres: 4,200-plus acres (3,000 acres guided; 1,200-plus acres avalanche-managed and ski-patrolled)Average annual snowfall: 196 inchesLift fleet: None!Why I interviewed himFirst question: why is the ski newsletter that constantly reminds readers that it's concerned always and only with lift-served skiing devoting an entire podcast episode to a closed ski area that had no lifts at all? Didn't I write this when Indy Pass added Bluebird back in 2022?:Wait a minute, what the f**k exactly is going on here? I have to walk to the f*****g top? Like a person from the past? Before they invented this thing like a hundred years ago called a chairlift? No? You actually ski up? Like some kind of weird humanoid platypus Howard the Duck thing? Bro I so did not sign up for this s**t. I am way too lazy and broken.Yup, that was me. But if you've been here long enough, you know that making fun of things that are hard is my way of making fun of myself for being Basic Ski Bro. Really I respected the hell out of Bluebird, its founders, and its skiers, and earnestly believed for a moment that the ski area could offer a new model for ski area development in a nation that had mostly stopped building them:Bluebird has a lot of the trappings of a lift-served ski area, with 28 marked runs and 11 marked skin tracks, making it a really solid place to dial your uphill kit and technique before throwing yourself out into the wilderness.I haven't really talked about this yet, but I think Bluebird may be the blueprint for re-igniting ski-area development in the vast American wilderness. The big Colorado resorts – other than Crested Butte and Telluride – have been at capacity for years. They keep building more and bigger lifts, but skiing needs a relief valve. One exists in the smaller ski areas that populate Colorado and are posting record business results, but in a growing state in a finally-growing sport, Bluebird shows us another way to do skiing.More specifically, I wrote in a post the following year:Bluebird fused the controlled environment and relative safety of a ski area with the grit and exhilaration of the uphill ski experience. The operating model, stripped of expensive chairlifts and resource-intensive snowmaking and grooming equipment, appeared to suit the current moment of reflexive opposition to mechanized development in the wilderness. For a moment, this patrolled, avalanche-controlled, low-infrastructure startup appeared to be a model for future ski area development in the United States. …If Bluebird could establish a beachhead in Colorado, home to a dozen of America's most-developed ski resorts and nearly one in every four of the nation's skier visits, then it could act as proof-of-concept for a new sort of American ski area. One that provided a novel experience in relative safety, sure, but, more important, one that could actually proceed as a concept in a nation allergic to new ski area development: no chairlifts, no snowmaking, no grooming, no permanent buildings.Dozens of American ski markets appeared to have the right ingredients for such a business: ample snow, empty wilderness, and too many skiers jamming too few ski areas that grow incrementally in size but never in number. If indoor ski areas are poised to become the nation's next-generation incubators, then liftless wilderness centers could create capacity on the opposite end of the skill spectrum, redoubts for experts burned out on liftlines but less enthusiastic about the dangers of touring the unmanaged backcountry. Bluebird could also act as a transition area for confident skiers who wanted to enter the wilderness but needed to hone their uphill and avalanche-analysis skills first. …Bluebird was affordable and approachable. Day tickets started at $39. A season pass cost $289. The ski area rented uphill gear and set skin tracks. The vibe was concert-tailgate-meets-#VanLife-minimalism-and-chill, with free bacon famously served at the mid-mountain yurt.That second bit of analysis, unfortunately, was latched to an article announcing Bluebird's permanent closure in 2023. Co-founder Jeff Woodward told me at the time that Bluebird's relative remoteness – past most of mainline Colorado skiing – and a drying-up of investors drove the shutdown decision.Why now was a good time for this interviewBluebird's 2023 closure shocked the ski community. Over already? A ski area offering affordable, uncrowded, safe uphill skiing seemed too wedded to skiing's post-Covid outdoors-hurray moment to crumble so quickly. Weren't Backcountry Bros multiplying as the suburban Abercrombie and Applebee's masses discovered the outside and flooded lift-served ski areas? I offered a possible explanation for Bluebird's untimely shutdown:There is another, less optimistic reading here. Bluebird may have failed because it's remote and small for its neighborhood. Or we are witnessing perception bump up against reality. The popular narrative is that we are in the midst of a backcountry resurgence, quantified by soaring gear sales and perpetually parked-out trailheads. Hundreds of skiers regularly skin up many western ski areas before the lifts open. But the number of skiers willing to haul themselves up a mountain under their own power is miniscule compared to those who prefer the ease and convenience of a chairlift, which, thanks to the megapass, is more affordable than at any point in modern ski history.Ski media glorifies uphilling. Social media amplifies it. But maybe the average skier just isn't that interested. You can, after all, make your own ice cream or soda or bread, often at considerable initial expense and multiples of the effort and time that it would take to simply purchase these items. A small number of people will engage in these activities out of curiosity or because they possess a craftsman's zeal for assembly. But most will not. And that's the challenge for whoever takes the next run at building a liftless ski area.Still, I couldn't stop thinking about my podcast conversation the year prior with Lonie Glieberman, founder of the improbable and remote Mount Bohemia. When he opened the experts-only, no-snowmaking, no-grooming freefall zone in Michigan's Upper Peninsula in 2000, the ski industry collectively scoffed. It will never work, they promised, and for years it didn't. Boho lost money for a long time. But Glieberman persisted and, through a $99-season-pass strategy and an aggressively curated fist-bump image, Boho now sits at the aspirational pinnacle of Midwest skiing, a pilgrimage spot that is so successful it no longer sells Saturday day-time lift tickets.Could Bluebird have ascended to similar cult destination given more time? I don't know. We might never know.But shortly after Bluebird's shuttering, Erik Lambert, who co-founded Bluebird with Woodward, reached out to me. He's since helped with The Storm's digital-marketing efforts and knows the product well. With two years to process the rapid and permanent unraveling of an enterprise that had for a time consumed his life and passion, he felt ready to tell his version of the Bluebird story. And he asked if we could use The Storm to do it.What we talked aboutHow an East Coast kid developed a backcountry obsession; White Grass, West Virginia; the very long starter-kit list for backcountry skiing; Bluebird as backcountry primer; Jackson Hole as backcountry firestarter; why a nation as expansive and wild as the United States has little suitable land for ready ski area development; a 100-page form to secure a four-day Forest Service permit; early Bluebird pilots at Mosquito Pass and Winter Park; a surprising number of beginners, not just to backcountry, but to skiing; why the founders envisioned a network of Bluebirds; why Bluebird moved locations after season one; creating social scaffolding out of what is “inherently an anti-social experience”; free bacon!; 20 inches to begin operating; “we didn't know if people would actually pay to go backcountry skiing in this kind of environment”; “backcountry skiing was wild and out there, and very few people were doing it”; who Bluebird thought would show up and who actually did – “we were absolutely flummoxed by what transpired”; the good and bad of Bluebird's location; why none of the obvious abandoned Colorado ski areas worked for Bluebird; “we did everything the right way … and the right way is expensive”; “it felt like it was working”; why financing finally ran out; comparisons to Bohemia; “what we really needed was that second location”; moving on from failure – “it's been really hard to talk about for a long time”; Bluebird's legacy – “we were able to get thousands of people their best winter day”; “I think about it every day in one way or another”; the alternate universe of our own pasts; “somebody's going to make something like this work because it can and should exist”; and why I don't think this story is necessarily over just yet.What I got wrong* We mentioned a forthcoming trip to Colorado – that trip is now in the past, and I included GoPro footage of Lambert skiing with me in Loveland on a soft May day.* I heard “New Hampshire” and assigned Lambert's first backcountry outing to Mount Washington and Tuckerman Ravine, but the trek took place in Gulf of Slides.Podcast NotesOn White GrassThe Existing facility that most resembles Bluebird Backcountry is White Grass, West Virginia, ostensibly a cross-country ski area that sits on a 1,200-foot vertical drop and attracts plenty of skinners. I hosted founder Chip Chase on the pod last year:On Forest Service permit boundariesThe developed portion of a ski area is often smaller than what's designated as the “permit area” on their Forest Service masterplan. Copper Mountain's 2024 masterplan, for example, shows large parcels included in the permit that currently sit outside of lift service:On Bluebird's shifting locationsBluebird's first season was set on Whiteley Peak:The following winter, Bluebird shifted operations to Bear Mountain, which is depicted in the trailmap at the top of this article. Lambert breaks down the reasons for this move in our conversation.On breaking my leg in-boundsYeah I know, the regulars have heard me tell this story more times than a bear s***s under the bridge water, but for anyone new here, one of the reasons I am Skis Inbounds Bro is that I did my best Civil War re-enactment at Black Mountain of Maine three years ago. It's kind of a miracle that not only did patrol not have to stuff a rag in my mouth while they sawed my leg off, but that I've skied 156 days since the accident. This is a testament both to being alive in the future and skiing within 300 yards of a Patrol hut equipped with evac sleds and radios to make sure a fentanyl drip is waiting in the base area recovery room. Here's the story: On abandoned Colorado ski areasBerthoud Pass feels like the lost Colorado ski area most likely to have have endured and found a niche had it lasted into our indie-is-cool, alt-megapass world of 2025. Dropping off US 40 11 miles south of Winter Park, the ski area delivered around 1,000 feet of vert and a pair of modern fixed-grip chairlifts. The bump ran from 1937 to 2001 - Colorado Ski History houses the full story.Geneva Basin suffered from a more remote location than Berthoud, and struggled through several owners from its 1963 opening to failed early ‘90s attempts at revitalization (the ski area last operated in 1984, according to Colorado Ski History). The mountain ran a couple of double chairs and surface lifts on 1,250 vertical feet:I also mentioned Hidden Valley, more commonly known as Ski Estes Park. This was another long-runner, hanging around from 1955 to 1991. Estes rocked an impressive 2,000-foot vertical drop, but spun just one chairlift and a bunch of surface lifts, likely making it impossible to compete as the Colorado megas modernized in the 1980s (Colorado Ski History doesn't go too deeply into the mountain's shutdown).On U.S. Forest Service permitsAn oft-cited stat is that roughly half of U.S. ski areas operate on Forest Service land. This number isn't quite right: 116 of America's 501 active ski areas are under Forest Service permits. While this is fewer than a quarter of active ski areas, those 116 collectively house 63 percentage of American ski terrain.I broke this down extensively a couple months back:The Storm explores the world of lift-served skiing (and sometimes adjacent things such as Bluebird) all year long. Join us. Get full access to The Storm Skiing Journal and Podcast at www.stormskiing.com/subscribe
"Your addiction is not your problem; it's your solution to a problem." – Dr. Cali Estes Dr. Cali Estes is a renowned addiction coach and wellness expert, acclaimed for her innovative approaches to addiction treatment and personal transformation. As the founder of multiple successful ventures, she has been featured in various media outlets and remains a thought leader in the fields of addiction and recovery. Dr. Estes' work combines talk therapy with positive change techniques to help clients unlock their potential, making her a sought-after speaker, performance coach, and columnist. Her personal journey of overcoming adversity has fueled her passion for aiding others in their recovery and self-discovery journeys. Episode Summary: In this engaging episode of "Oh, My Health... There Is HOPE!" host Jana Short sits down with Dr. Cali Estes, the esteemed addictions coach and wellness guru, to unravel her transformative journey from homelessness to becoming a leading authority in addiction recovery. Dr. Estes shares insights into her unique coaching style that blends talk therapy with mindfulness practices like yoga and meditation. From grappling with eating disorders to establishing the highly successful Sober on Demand, Dr. Estes talks about how she turned her personal struggles into a mission to help others. Throughout their discussion, they delve into the complexities of addiction, addressing core issues rather than just the symptoms. Dr. Estes emphasizes the importance of identifying the root cause of addiction, which often is a coping mechanism for deeper problems such as trauma or stress. By using techniques like memory reconstruction therapy and redefining personal goals, she guides her clients towards sustainable recovery. The conversation also highlights the various forms of addiction, including shopping and social media, shedding light on how they manifest and can be managed effectively. Key Takeaways: Root Cause Exploration: Dr. Estes stresses the need to uncover the underlying issues driving addiction, viewing it as a symptom of deeper, unresolved problems. Holistic Recovery Approach: Blending traditional recovery methods with mindfulness practices can help address trauma and foster genuine transformation. Personal Empowerment: Empowering clients to visualize and realize their desired life outcomes is key in overcoming addictive behaviors. Redefining Success: True success and fulfillment come from within, not from external validations or material possessions. Addiction Diversity: The episode discusses different addiction types—substance, shopping, and social media—and their psychological impacts. Get in touch with Dr. Cali: https://linktr.ee/Drcaliestes Get a free subscription to the Best Holistic Life Magazine, one of the fastest-growing independent magazines centered around holistic living: https://bestholisticlife.info/BestHolisticLifeMagazine. Get in touch with Jana and listen to more podcasts: https://www.janashort.com/ Show Music ‘Hold On' by Amy Gerhartz: https://www.amygerhartz.com/music. Grab your FREE gift today: https://bestholisticlife.info/BestHolisticLifeMagazine Connect with Jana Short: https://www.janashort.com/contact/
ORIGINALLY RELEASED May 20, 2021 In this episode, we speak with Nick Estes, author of Our History Is the Future, about the powerful throughline connecting the 1890 massacre at Wounded Knee, the 1973 AIM occupation, and the 2016 resistance at Standing Rock. Far from isolated events, these are chapters in a living history of Indigenous struggle against settler colonialism, ecological devastation, and capitalist expansion. Estes brings a revolutionary lens to history; one that is rooted in land, memory, and the radical refusal to disappear. This isn't just a conversation about the past though, it's a call to understand that the continued fight for Indigenous sovereignty is the fight for a livable future. Listen to the full episode of Guerrilla History here: https://guerrillahistory.libsyn.com/nick-estes ---------------------------------------------------- Support Rev Left and get access to bonus episodes: www.patreon.com/revleftradio Make a one-time donation to Rev Left at BuyMeACoffee.com/revleftradio Follow, Subscribe, & Learn more about Rev Left Radio HERE