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This week, Steve performs some more updates of the code base using Aider, while some skeuomorphic UI updates from Kotaro have us excited, and Aaron is a little tired after gathering real-world data by running a marathon at an impressive pace.## Show NotesIntroductionsBento Fit: The Story So FarBento Fit: Refactoring the data model with Aider Tangent: Xcode + ClaudeBento Fit: Skeuomorphic UI updateNext Steps- Two column bento cards - Persistence of bento card settings- Remaining HealthKit metricsWrap-Up: http://phillycocoa.orgSide Project Shoutout: https://bleep.is## Chapters00:00 Introductions07:10 Bento Fit: The Story So Far12:29 Bento Fit: Refactoring the data model with Aider24:27 Tangent: Xcode + Claude Rumor27:26 Bento Fit: Refactoring the data model with Aider (cont.)28:45 Bento Fit: Skeuomorphic UI update50:16 Wrap-Up50:35 Side Project Shoutout: Bleep.is52:31 TagIntro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Episode 502: A few weeks ago we spun our wheel of recommended shows from Patrons and we landed on Earthworm's pick! Shout out to the Anime Brothers Podcast! The show rec'd to us by Earthworm was the ONA on Netflix: Kotaro Lives Alone. A strange 4 year old boy named Kotaro moves into the Shimizu apartments and befriends his neighbors. As they get to know Kotaro they discover that he lives alone and with each passing day, begin to uncover more about why he lives alone in his apartment.
The Trio is back together with Bento Fit updates and more fun with "AI!" First up, Aaron is back from his trip to Jamaica and explains how you bring a bike on an airplane. Meanwhile, Kotaro has been sketching up a storm with some cool UI designs that you can't see because this is audio! Then, Steve continues down the path towards madness as he tries yet another "AI" tool combo this week with Aider/OpenRouter/Google Gemini 2.5 Flash. The live coding on the pod goes about as well as previous attempts.## Show Notes- Introductions & Aaron's Jamaica trip- Vibe Coding Follow-up- Bento Fit: The Story So Far- Bento Fit Update - UI concept is coming along- Experimenting with Aider/OpenRouter/Gemini 2.5 Flash - https://aider.chat - https://openrouter.ai- Next Time - UI implementation - Charts - Domain model as we go along - More “Fun with AI”- Wrap-up - http://phillycocoa.org- Side Project Shout Out - https://bleep.is## Chapters00:00 Introductions & Aaron's Jamaica Trip04:38 Vibe Coding Follow-up06:47 Bento Fit: The Story So Far09:39 Bento Fit Data Modeling Update21:14 Bento Fit UI Update30:20 Experimenting with Aider/OpenRouter/Gemini 2.5 Flash37:58 Aider Live Demo Fail51:14 Next Time52:00 Wrap-up52:20 Side Project Shout Out: Bleep.is53:54 TagIntro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Aaron is enjoying a much deserved vacation, but Kotaro and Steve are still here with Bento Fit updates and Kotaro's experience "vibe coding" with Cursor.## Show Notes- Bento Fit Update - Kotaro UI updates - We may be doing HealthKit wrong- Next - UI flow - HealthKit performance- Kotaro's Vibe Coding Experience- Wrap-Up - http://phillycocoa.org- Side Project Shout Out - https://getclipdish.com## Chapters00:00 Introductions01:28 Bento Fit: The Story So Far04:21 Bento Fit: Updates & Discussion23:27 Bento Fit: Next Time23:50 Kotaro Goes Full Vibe36:30 Trade-offs in Using "AI" Tools38:27 The Future of Development with "AI"40:59 Kotaro Tries to Vibe Code Bento Fit42:35 Vibe Coding Lessons Learned44:53 Final Thoughts on Vibe Coding46:08 Wrap-Up46:28 Side Project Shout Out: Clip Dish App48:38 TagIntro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
En 2024, le Japon a accueilli un nombre record de 37 millions de touristes étrangers, du jamais-vu. C'est en grande partie dû au cours du yen qui, depuis deux ans, a dégringolé à un niveau plancher, historiquement bas. Mais – revers de la médaille – au Pays du Soleil levant également, le sur-tourisme pose de plus en plus de problèmes. À Kyoto notamment, ainsi que dans les localités proches du Mont Fuji, où la pratique de tarifs différenciés en fonction de la nationalité des clients se répand dans l'archipel. Dans un nombre grandissant de restaurants, d'hôtels ou de musées, par exemple, les touristes étrangers sont priés de payer davantage que les Japonais. Et cette évolution ne fait pas l'unanimité. L'an dernier, les touristes étrangers venus au Japon y ont dépensé la somme faramineuse de 8 000 milliards de yens – près de 50 milliards d'euros –, soit davantage que le montant des exportations de semi-conducteurs nippons ou des recettes générées à l'international par le « cool Japan », comme l'on dénomme le secteur du manga, des films d'animation et des jeux vidéo.Le Japon 10% plus cher pour les étrangersUne manne providentielle donc, pour une économie nationale qui ne va pas bien. Pour autant, Kotaro ne culpabilise pas d'avoir instauré des tarifs différenciés : dans son restaurant, les clients étrangers paient 10% de plus que les Japonais. Car, ne parlant pas un mot d'anglais, il a dû engager une serveuse bilingue et faire traduire et imprimer des menus en plusieurs langues. Et puis, à ses yeux, ce système offre un grand avantage : « Sans cette petite contribution que je demande gentiment aux clients étrangers, j'aurais dû répercuter la hausse du prix des produits alimentaires sur mes tarifs, et donc proposer des menus moins abordables, au détriment de mes clients japonais. »À Asakusa, le quartier le plus touristique de Tokyo, les avis divergent. Pour cet homme, « en termes d'hospitalité, je trouve ça moyen. On devrait remercier, et pas pénaliser, tous ces touristes qui nous font l'honneur de leur visite ». Une femme estime que « quelques yens en plus ou en moins, ils s'en fichent. Ils roulent sur l'or grâce au taux de change ».« Je ne suis pas du tout sûre que les Japonais en vacances à l'étranger apprécieraient de devoir payer plus que les locaux », confie une autre. Et pour cet habitant de Tokyo, « trier les clients en fonction de leur origine, on a beau dire, mais, au bout du compte, cela relève du délit de faciès. C'est très délicat. Le cliché de ''l'infinie courtoisie japonaise'' va en prendre un coup ».À lire aussiJapon: avec 36,8 millions de touristes étrangers en 2024, le pays fait face aux défis du surtourismeLes touristes étrangers, eux, sont tout autant partagés. Un premier confie : « Si cela devient vraiment difficile pour les Japonais en raison de la hausse du coût de la vie, c'est peut-être une bonne idée de pratiquer de tels tarifs différenciés. » Un autre déclare : « Ces prix majorés pour les visiteurs étrangers, selon moi, automatiquement, ça va les dissuader. Certains vont trouver inéquitable de devoir payer plus. »Certains commerçants vont encore plus loin. À la devanture de ce minuscule restaurant de nouilles, par exemple, un écriteau rédigé en anglais informe que l'accès est réservé aux clients parlant le japonais. Son gérant se justifie : « Je suis nul en langues étrangères, n'ai pas les moyens d'engager du personnel bilingue et suis tout seul à la fois en cuisine et au service. Donc les dialogues improbables en français, en espagnol ou en swahili via des applis ou 'Google Translate', désolé, mais non merci : je suis beaucoup trop débordé pour cela. »Le droit japonais tolère de telles restrictions d'accès fondées sur la nationalité ou la langue, considérant qu'elles relèvent de la liberté commerciale.À lire aussiJapon: les experts mettent en garde contre une éruption du mont Fuji
En 2024, le Japon a accueilli un nombre record de 37 millions de touristes étrangers, du jamais-vu. C'est en grande partie dû au cours du yen qui, depuis deux ans, a dégringolé à un niveau plancher, historiquement bas. Mais – revers de la médaille – au Pays du Soleil levant également, le sur-tourisme pose de plus en plus de problèmes. À Kyoto notamment, ainsi que dans les localités proches du Mont Fuji, où la pratique de tarifs différenciés en fonction de la nationalité des clients se répand dans l'archipel. Dans un nombre grandissant de restaurants, d'hôtels ou de musées, par exemple, les touristes étrangers sont priés de payer davantage que les Japonais. Et cette évolution ne fait pas l'unanimité. L'an dernier, les touristes étrangers venus au Japon y ont dépensé la somme faramineuse de 8 000 milliards de yens – près de 50 milliards d'euros –, soit davantage que le montant des exportations de semi-conducteurs nippons ou des recettes générées à l'international par le « cool Japan », comme l'on dénomme le secteur du manga, des films d'animation et des jeux vidéo.Le Japon 10% plus cher pour les étrangersUne manne providentielle donc, pour une économie nationale qui ne va pas bien. Pour autant, Kotaro ne culpabilise pas d'avoir instauré des tarifs différenciés : dans son restaurant, les clients étrangers paient 10% de plus que les Japonais. Car, ne parlant pas un mot d'anglais, il a dû engager une serveuse bilingue et faire traduire et imprimer des menus en plusieurs langues. Et puis, à ses yeux, ce système offre un grand avantage : « Sans cette petite contribution que je demande gentiment aux clients étrangers, j'aurais dû répercuter la hausse du prix des produits alimentaires sur mes tarifs, et donc proposer des menus moins abordables, au détriment de mes clients japonais. »À Asakusa, le quartier le plus touristique de Tokyo, les avis divergent. Pour cet homme, « en termes d'hospitalité, je trouve ça moyen. On devrait remercier, et pas pénaliser, tous ces touristes qui nous font l'honneur de leur visite ». Une femme estime que « quelques yens en plus ou en moins, ils s'en fichent. Ils roulent sur l'or grâce au taux de change ».« Je ne suis pas du tout sûre que les Japonais en vacances à l'étranger apprécieraient de devoir payer plus que les locaux », confie une autre. Et pour cet habitant de Tokyo, « trier les clients en fonction de leur origine, on a beau dire, mais, au bout du compte, cela relève du délit de faciès. C'est très délicat. Le cliché de ''l'infinie courtoisie japonaise'' va en prendre un coup ».À lire aussiJapon: avec 36,8 millions de touristes étrangers en 2024, le pays fait face aux défis du surtourismeLes touristes étrangers, eux, sont tout autant partagés. Un premier confie : « Si cela devient vraiment difficile pour les Japonais en raison de la hausse du coût de la vie, c'est peut-être une bonne idée de pratiquer de tels tarifs différenciés. » Un autre déclare : « Ces prix majorés pour les visiteurs étrangers, selon moi, automatiquement, ça va les dissuader. Certains vont trouver inéquitable de devoir payer plus. »Certains commerçants vont encore plus loin. À la devanture de ce minuscule restaurant de nouilles, par exemple, un écriteau rédigé en anglais informe que l'accès est réservé aux clients parlant le japonais. Son gérant se justifie : « Je suis nul en langues étrangères, n'ai pas les moyens d'engager du personnel bilingue et suis tout seul à la fois en cuisine et au service. Donc les dialogues improbables en français, en espagnol ou en swahili via des applis ou 'Google Translate', désolé, mais non merci : je suis beaucoup trop débordé pour cela. »Le droit japonais tolère de telles restrictions d'accès fondées sur la nationalité ou la langue, considérant qu'elles relèvent de la liberté commerciale.À lire aussiJapon: les experts mettent en garde contre une éruption du mont Fuji
We continue to make slow progress developing our HealthKit dashboard app, codenamed "Bento Fit." In this episode, our update includes more HealthKit metrics discussion, Xcode Cloud configurations, a discussion on Git workflows, implementing basic logging, using Grok to write bad HealthKit code, and Kotaro's "Full Dieter Rams" UI designs. Plus, it looks like we need a persistence strategy, maybe SwiftData, maybe something else?## Show Notes- Bento Fit Update - How to manage your time on a side project - Metrics discussion from Side Project Saturday - Xcode Cloud is setup - Steve learned Swift Testing - Git workflows - HealthKit metric updates - Using LLMs for HealthKit code generation - Kotaro's UI update & discussion- Prototype Driven Development- Next Time - Add/Remove bento boxes dynamically - More HealthKit metrics to implement - Data model / caching strategy? - Learn Swift Charts?- Wrap-Up - http://phillycocoa.org- Not a Sponsor - https://miovino.app## Chapters00:00 Introductions & The Story So Far04:55 Bento Fit Update: Setting Expectations06:12 Bento Fit Update: SPS Metrics Discussion09:30 Bento Fit Update: Xcode Cloud & Git Workflow14:52 Bento Fit Update: Logging17:20 Bento Fit Update: Implementing HealthKit Metrics18:27 Bento Fit Update: Using Grok to Generate HealthKit Code21:53 Bento Fit Update: Kotaro's UI Update & Discussion27:28 HealthKit Data Persistence Strategy33:06 Prototype Driven Development35:58 Next Sprint51:10 Wrap-Up53:07 TagIntro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Fluent Fiction - Japanese: Moonlit Choices: Embracing Tradition on Shibuya's Streets Find the full episode transcript, vocabulary words, and more:fluentfiction.org/moonlit-choices-embracing-tradition-on-shibuyas-streets Story Transcript:Ja: 渋谷の交差点は、秋の冷たい風に包まれ、ネオンの明かりが眩しく輝いています。En: Shibuya intersection is enveloped in the cold autumn wind, with neon lights shining brightly.Ja: 月見祭りのために、月形のお菓子を売る屋台から漂う甘い香りが、通り過ぎる人々の心を少しほっこりさせます。En: The sweet aroma drifting from the stalls selling moon-shaped sweets for the Tsukimi festival slightly warms the hearts of the people passing by.Ja: コタロウはその中で、少し緊張した顔をしながらウィンドウショッピングをしています。En: In the midst of this, Kotaro is window shopping with a somewhat tense expression.Ja: 彼は大学生で、ファッションには無頓着ではありません。しかし、今日は特別な日です。En: He is a university student, and while he is not indifferent to fashion, today is a special day.Ja: クラスメートのエミを少しでも振り向かせたいと思っています。En: He wants to catch the attention of his classmate Emi, even if just a little.Ja: エミは伝統的な日本文化が大好きで、そうした話題になると目を輝かせます。En: Emi loves traditional Japanese culture and her eyes light up whenever such topics come up in conversation.Ja: 月見のイベントで会うとき、どんな服を着れば彼女に興味をもってもらえるか悩んでいました。En: He was deliberating over what clothes to wear to pique her interest when they meet at the Tsukimi event.Ja: 「新しいトレンドを取り入れた服にするか、それとも伝統的な要素を含んだ服にするか…予算も限られているし、大変だな。」コタロウは自分の財布を見ながらつぶやきました。En: "Should I go with clothes that incorporate the latest trends, or something with traditional elements... my budget is limited, so it's tough," Kotaro mumbled while looking at his wallet.Ja: 彼は何軒かのお店を巡り、ついに完璧な服を見つけました。En: He visited several stores and finally found the perfect outfit.Ja: モダンなデザインと、ほんのり和風の素材が組み合わさったジャケットでした。En: It was a jacket that combined a modern design with subtle Japanese-style material.Ja: それは予算内で、まさにコタロウが求めていたものです。En: It was within his budget and precisely what Kotaro was looking for.Ja: 服を抱えたまま渋谷の交差点を歩いていると、街の向こう側にエミの姿を見つけました。En: As he walked across Shibuya intersection with the clothes in hand, he spotted Emi on the other side of the street.Ja: 心臓がドキドキしています。「今行くべきか。それとも、後にするか…」En: His heart was pounding. "Should I go now? Or should I wait until later..."Ja: コタロウは深呼吸をし、エミの方に向かって歩き出しました。En: Kotaro took a deep breath and started walking towards Emi.Ja: 彼が彼女の目の前に立ったとき、エミは驚いた顔をして笑顔になりました。En: When he stood in front of her, Emi looked surprised and then smiled.Ja: 「そのジャケット、とても素敵ね。センスが良いわ!」エミは言いました。コタロウはほっとして微笑み返します。En: "That jacket is very nice. You have good taste!" Emi said. Kotaro relaxed and gave a relieved smile in return.Ja: その後、彼らは月見のこと、ファッションのこと、日本の伝統について楽しく話しました。En: After that, they enjoyed chatting about the Tsukimi festival, fashion, and Japanese traditions.Ja: コタロウは自分の選択に自信を持ち、より伝統的な価値観を取り入れることの大切さを学びました。En: Kotaro gained confidence in his choice and learned the importance of incorporating more traditional values.Ja: 渋谷の交差点は変わらず忙しいですが、コタロウの心には少しの成長と、小さな幸福感が広がっていました。En: The Shibuya intersection remains as busy as ever, but in Kotaro's heart, a bit of growth and a small sense of happiness were spreading.Ja: 秋風が優しく吹く中、新しい友情と自己の発見が始まろうとしていたのです。En: As the gentle autumn breeze blew, a new friendship and self-discovery were about to begin. Vocabulary Words:intersection: 交差点enveloped: 包まれneon: ネオンaroma: 香りdrifting: 漂うstalls: 屋台deliberating: 悩んでfashion: ファッションindifferent: 無頓着pique: 興味をもってもらえるincorporate: 取り入れたelements: 要素budget: 予算mumbled: つぶやきましたwandering: 巡りsubtle: ほんのりspotted: 見つけpounding: ドキドキrelaxed: ほっとしてrelieved: 安心したchatting: 楽しく話しましたconfidence: 自信importance: 大切さincorporating: 取り入れるbreeze: 秋風friendship: 友情self-discovery: 自己の発見traditional: 伝統的surprised: 驚いたgrowth: 成長
The trio discuss the release of iOS 18 and the new iPhone 16 camera button and get inspired by the latest Slopes app design update. Kotaro shares some art and sound updates to his game jam project before exploring some "epiphanies" he has experienced relating to visionOS app design. ## Chapters 00:00 Introductions 00:54 iPhone 16 / iOS 18 Released 04:09 Camera Features and Photography on iPhone 16 07:32 iPhone 17 Rumors 09:13 Exploring the New Camera Control Button 12:47 iOS 18 Features and Apple Intelligence 15:44 Slopes Update 18:56 Kotaro's Game Jam Update 31:55 visionOS Epiphanies 53:08 Wrap-Up and One More Thing... ## Links - Slopes Update - https://getslopes.com - Kotaro's Game Jam Update - https://godotengine.org - https://www.gamedev.tv/courses/godot-mobile - Artwork - Music - visionOS Epiphanies - https://x.com/sekiguchiaimi/status/1808078418774483127?s=46&t=7o-KhBdOG-79A_MGeJNVBw - #visionhackhack - https://x.com/twforno1/status/1835636457261735960?s=46&t=7o-KhBdOG-79A_MGeJNVBw - https://x.com/mattpfeiffer/status/1834961908765458938?s=46&t=7o-KhBdOG-79A_MGeJNVBw - The Wrap-Up & One More Thing - http://phillycocoa.org - https://azamsharp.teachable.com/p/affiliate - https://azamsharp.school Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
On this evergreen episode, the trio begins by discussing the upcoming (at the time of recording) iPhone 16 event before Kotaro tells the tale of his failed Game Jam experience. Lessons are learned and hilarious generated voices are demoed. Sometimes you bite off more than you can chew with a side project, but that doesn't mean it wasn't worth the attempt. ## Topics Discussed: - Introductions - News - Sept 9th iPhone 16 Event - Kotaro's Failed Game Jam - Godot Game Engine - https://godotengine.org/ - Making Pixel Art with Pixen - https://pixenapp.com - What went wrong? - Scope Creep! - What did get done? - Text to speech via Bash script via ChatGPT - https://gist.github.com/kotarofujita/0bca414d058c90cf22818c0e26b3fce4 - What's next? - Finish a vertical slice on an iPhone - The Wrap-Up - https://phillycocoa.org - One More Thing… - https://azamsharp.school Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
This week Kotaro announces his triumphant return to the Game Jam scene with a brilliant idea that will surely make him a "Fortune." Then the Trio dives deep into the issues and controversies around generative "AI" and Procreate's stance against such technology in their products. Plus, Steve drops an epic rant about Facebook's "AI" integration as contrasted with the great integration done in the Foodnoms app. We think this episode has some of our best discussions to date so you won't want to miss it! ## Topics Discussed: - Kotaro Returns to Game Jams - “Fortune” - https://godotengine.org - https://github.com/migueldeicaza/SwiftGodot - Steve's idea for a game: - https://en.wikipedia.org/wiki/Tank_(video_game) - Philly Game Mechanics Discord - https://discord.com/invite/vUhXknC - Procreate takes a stand against “generative AI” in their products - https://x.com/Procreate/status/1825311104584802470 - https://procreate.com/ai - The Wrap-Up & One More Thing… - https://azamsharp.school Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
This week Kotaro pods solo to introduce the concept of design systems, especially as they apply to mobile development. This is a topic we will revisit once the Trio can gather together once more and this episode will act as the foundation for those future discussions. ## Topics Discussed: - Introductions - What is a “design system” - Figma's definition - https://www.figma.com/blog/design-systems-101-what-is-a-design-system/ - Definition: - Tokens - Color (light/dark) - Corner radius - Dimensions - Fonts name/sizing/weight - Animation - Assets - What are they useful for - Consistency thru-out the product(s) - Faster time to market changes - May good for white label apps - How are they implemented for SwiftUI - SwiftUI implementation - https://www.interaction-design.org/literature/topics/design-systems - Packages - Asset Folder - Structs/Enums - SF Symbols - What are the drawbacks - Complicated setup with all the state holders needing to be in constant communication. - Can get overly complex with everyone waiting on the other to finish their work - Once implemented. It can be very rigid to deal with maintaining order when individual stakeholders demand their part to be special. - Can be highly opinionated or too generalized depending on implementation - One More Thing... - AzamSharp Workshops - https://azamsharp.school/workshops.html Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
The trio discuss the state of the tech job market, especially for Apple platform developers. We touch on all manner of topics from how hiring practices are broken, to practical tips for new grads, to the utility of side projects, future hot platforms, and of course the "AI" question. There is a lot of good stuff in this episode. Enjoy! ## Topics Discussed: - Introductions - Job Market Vibe Check - Junior Developers - Hiring Practices Are Broken - Developer Demand Will Increase - Apple Platforms Ever More Functional - Tangent: Our Drexel Experiences - Recent College Graduates - Mohammad Faani's Mention in iOS Dev Weekly - https://iosdevweekly.com/issues/670?m=web#nDJBq0q - Explore Tech Stacks - Kotaro the Mercenary - Utility of Side Projects - Consultant Agencies - Tying Things Together - Crossing the Platforms - The “AI” Question - Steve Yegge's Article: “The Death of the Junior Developer” - https://sourcegraph.com/blog/the-death-of-the-junior-developer - Kotaro's Positive Ending…The Purge!? - The Wrap-Up & One More Thing - https://azamsharp.school Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
The trio is back from celebrating America to talk about Apple's horribly named "predictive code completion" in Xcode 16. Kotaro tries to use it with some interesting results and we compare Apple's current implementation with other similar products like Microsoft's Intellicode and contrast it with something like Copilot or Apple's forthcoming Swift Assist product. We also engage in an interesting discussion about when you should or should not use these code generation tools. ## Topics Discussed: - Introductions - Kotaro installs macOS 15 beta - Kotaro tries “predictive code completion” in Xcode 16 - Steve's experience with Intellicode in Visual Studio - DocC generation with Copilot in VS Code - Generating unit tests with Copilot - When and when not to use these tools? - Future experiments - Wrap-up - PhillyCocoa.org - One More Thing - AzamSharp.school Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
The trio discuss WWDC24 rumors and wishlists in advance of what feels like the biggest Apple conference in years. Stay until the end to hear our WWDC Bingo Card items and our guesses for how many times the acronym "AI" will be spoken during the keynote with Aaron making the most intriguing guess. ## Topics Discussed: - Introductions - Developer Conference Season - Year of “AI” - Microsoft Recall Feature - Copilot button - Apple has already been using “AI”! - CoreML - Object detection - Vision - Hand gesture - Photo identification - Text-to-Speech - Siri! - MacRumors WWDC24 Rumors! - https://www.macrumors.com/roundup/wwdc/ - Developer Wishlist - “AI” code writing in Xcode - SwiftData Improvements - VisionOS improvements - Siri Shortcuts Integration - Widgets in VisionOS - Bingo Card Items - Arc Browser Sherlocked - Widgets for VisionOS - VisionOS 2.0 (not 1.5) - Trello Sherlocked - New game engine - # of times “AI” spoken - Kotaro - 20+ - Aaron - 1 single time - Steve - 50+ - Wrap-Up & Jokes - https://phillycocoa.org Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
The trio discuss the new M4 iPad Pros, both the updates and the use cases. Who are these devices for and do the new models really represent the biggest update in the iPad lineup in years? Plus, Kotaro teases a new game to be built with Godot. ## Topics Discussed: - Introductions - New iPad Pros - What are iPads useful for? - Pencil Pro updates - What Nobody Else Told You About Tandem OLED and M4! (Snazzy Labs) - https://youtu.be/3moprE5S3Qc - Kotaro teases a new game to be built with Godot - https://godotengine.org - Killer Klowns from Outer Space - https://www.imdb.com/title/tt0095444/ - Wrap-Up & Jokes - https://phillycocoa.org Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
We are approaching the end of Angelic Layer, with a fun, lighthearted trip to the beach! No teen drama here! It's all good times! In the real world, Sarah talks about the live-action Fallout show. Maybe live-action adaptations can be good!? Meanwhile, Joe has gone to the theater to watch the Spy Family Code White movie.In Angelic Layer, Ogata finally gets his summer vacation. Unfortunately, everyone else is going through it. Misaki is getting Ohjiro's attention, Kotaro is trying to get Misaki's attention, Tamayo is trying to get Kotaro's attention, and Hatoko is trying to get a sweet tan. Then in the next episode, Misaki gets some more alone time with Ohjiro and we learn about his, uh, unfortunate first love. I'm sure things will work out for everyone in the end!Recommendation:Sarah - Battle Chef BrigadeJoe - The Beginner's Guide
Jumping off from one of our topics last episode, this week we are tackling the idea of working a 9 to 5 with a side project. What are the challenges? How do you maintain motivation? What time management strategies work? Are there any tools that can help you stay organized? Steve has some concrete tips based on his recent experience trying to juggle side projects and a day job while maintaining a healthy lifestyle. Kotaro and Aaron provide the perspective of developers working a traditional in-office, corporate job and the challenges that creates for side project success. Along the way, we discuss how to make a website using Swift, the WWDC24 announcement, and Kotaro shares his latest insights about Reality Composer Pro. There are some good tips, tools, and techniques in this episode for those trying to find a healthy balance while working towards that side project dream. ## Topics Discussed: - Introductions - Using Swift to Build a Website - https://github.com/twostraws/Ignite - https://github.com/johnsundell/publish - Flutter vs React vs Native - News: WWDC24 Announced - Fun With Reality Composer Pro - 9 to 5 Lifestyle with a Side Project - Four Thousand Weeks book (not an affiliate link) - https://www.amazon.com/Four-Thousand-Weeks-Management-Mortals/dp/0374159122 - Sleep++ - https://sleepplusplus.app - Wrap-Up & Not a Sponsor - https://AzamSharp.school Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Kotaro has been doing the 9 to 5 thing for a while now and he's been thinking about his days as a consultant and what it means in 2024 to "go indie." The trio discuss some of the options they see in the present day including consulting or SaaS, making educational content, traditional app or game development, whether the Vision Pro gold rush might be the most attractive option and more. Plus, Aaron finally tries a Vision Pro and Kotaro waxes nostalgic for his former indie app, "Dividend Calc." This is a great episode for anyone looking to "go indie" in 2024. ## Topics Discussed: - Introductions - Indie Opportunities - Our last discussion on this topic: #40: “Going Indie” - https://podcast.phillycocoa.org/episodes/40-going-indie - Consulting or SaaS Business - Bombing Brain Interactive - https://www.bombingbrain.com/ - Release Notes Podcast - https://releasenotes.tv/ - RelaNet - https://relanet.com/ - Educational Content / Workshops - AzamSharp - https://azamsharp.school - PointFree - https://www.pointfree.co - Design+Code - https://designcode.io - Indie App Success - https://getslopes.com/ - Indie Game Success - 9 to 5 with a Side Project - Vision Pro Gold Rush! - https://sandwich.vision - Tangents & Our “Going Indie” Strategies - Tangent: SPM Problems - Tangent: Aaron tried a Vision Pro! - Tangent: Dividend Calc History - Wrap-Up & Jokes - https://phillycocoa.org Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Your favorite Shoujo podcast continues its coverage of the technically Shounen, but decidedly feminine series Angelic Layer. Sarah explains the newest manhua she's reading while Joe shares his thoughts on the original Macross anime. In Angelic Layer, we see Misaki face off with the cheater sisters and later she goes on a date with Kotaro-chan! Will this be the first Shounen series to acknowledge its romantic implications?!Recommendations:Joe - Star Wars RebelsSarah - Mass Effect Legendary Edition
This week the Trio follow-up on some visionOS ideas before delving into Kotaro's experience learning Flutter with an assist from Github Copilot. We round out the show discussing some rumors of new "AI" tools coming at the next WWDC. Not a Sponsor: https://azamsharp.school/workshops ## Topics Discussed: - Follow-up: Exploring visionOS Ideas - Kotaro's Github Copilot experience - app.quicktype.io - Learning Flutter with Github Copilot - https://docs.flutter.dev/data-and-backend/state-mgmt/options - Rumors of Generative AI at WWDC - AI in iOS 18 / iPhone 16 (Max Tech) - https://youtu.be/wtwW5IoIOvs - Code completion improvements - Test generation - Siri Intent improvements - Final thoughts about Copilot - A good assistant for well solved problems - Helpful for learning new languages and frameworks - Wrap-up - Not a Sponsor: https://AzamSharp.school/workshops Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
We have experienced the Apple Vision Pro for ourselves, well Kotaro and Steve have, and we have thoughts! Tune in to hear about Steve's Apple Store demo experience, what was impressive and what was surprisingly not. Then a digression about the dystopian nightmare this Brave New "Spatial Computing" world may be about to unleash upon us and our children before a discussion about trying to build software now that hardware is available. Finally, will we actually be buying our own Vision Pros to become true Vision Bros? You'll have to listen until the end to find out! ## Topics Discussed: - Introductions - Steve's demo experience - Dystopia Fears - Building for Vision Pro - Will we buy Vision Pros? - Wrap-Up & Jokes - https://phillycooca.org - Not a Sponser: AzamSharp Workshop - https://azamsharp.school/workshops - Physics in RealityKit Video - https://youtu.be/zZlJZo6GR2w Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
The long awaited launch of Vision Pro is here and the Trio are in a festive mood. In this episode, we have a fun time reviewing some of the hands-on impressions and speculate about the kinds of apps we will see in this first generation of "spatial computing." Most launch apps will probably be iPad apps and there have been some salty takes on the InterWebs about streaming platforms not supporting the device on day one, but we think they probably have some good reasons to be cautious. Kotaro brings up the immersion possibilities of haptics and Spatial Audio. Plus, we talk about a variety of confirmed and speculative app categories that may be coming to the platform from Fruit Ninja to DJ-ing without records to, dare we dream, DDR? Plus, we think some kinds of live events may be excellent targets for Vision Pro. Finally, the digital eyes are still goofy and Steve may want to get his own eyes checked before he schedules a demo. This episode is a breezy, fun, nerdy, good time. Afterwards, why don't you come over to the PhillyCocoa Slack and keep the party going with your own impressions, link can be found at phillycocoa.org/slack. ## Topics Discussed: - Introductions - MKBHD impressions - iPad Apps & Opting-Out - Haptics - Spatial Audio - AR/VR use cases - Simulated training - Aaron's packing list app - DDR? - Fruit Ninja - DJ app - SharePlay collaborative apps - Live Events - Best seats in the house - Quarterback cam - Low Hanging Fruit - Monitors for days - Is “Spatial Computing” a new category? - Prescription Lenses - The Eyes are still goofy - The Wrap-up & Jokes - http://phillycocoa.org Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
The Vision Pro has officially launched and who better to discuss it and the new "spatial computing" era than friend of the pod, Kotaro Fujita. In this episode we attempt to answer two important questions: What is Vision Pro and What can you do with it? We discuss what it's like to use the product, what software will be available at launch, and what new kinds of experiences early adopters may be able to try out. We also explore whether Vision Pro and devices like it could lead to even more device-centric isolation and the special parenting concerns that come with yet another digital distraction in a developing child's life. We also speculate out loud about how "AI" tools and "spatial computing" may complement each other in future devices. Near the end, we go on some amusing tangents describing the experiences of explaining to kids what life was like in the "old days" of home phones and Blockbuster video. There are some great insights in this episode for anyone wondering what all the Vision Pro excitement is about. For a a more technical discussion with Kotaro about Vision Pro from a developer's perspective, check out episode #58 of the Side Project Spotlight podcast when it is released. Links below! If you'd like to support the show, please consider buying us a coffee at http://jenkintownartsgarage.com/coffee Please like, subscribe, and share the show so the algorithms will notice us! We appreciate you! ━ Chapters ━━━━━━━━━━━ 00:00:00 Intro Theme 00:00:32 Introductions 00:02:50 Welcome back, Kotaro Fujita! 00:03:02 What is Vision Pro? 00:11:35 What can you do with Vision Pro? 00:30:46 Are we buying a Vision Pro? 00:33:12 Isolation & Parenting Concerns with Vision Pro 00:42:48 What to expect in the "Spatial Computing" era 00:50:43 Kids don't use the "phone" 00:53:08 Explaining home phones and Blockbuster to kids 00:56:47 Where to find more Kotaro 00:58:17 The Wrap-Up 01:00:27 Outro Theme ━ Episode Links ━━━━━━━━━━━ Kotaro's company https://tomatoboy.co Follow Kotaro on X https://twitter.com/wild37 Follow Kotaro on Mastadon https://mastodon.social/@tomatoboyllc@jawns.club Watch Apple's Vision Pro Guided Tour https://www.apple.com/apple-vision-pro/guided-tour/ Listen to a discussion of Vision Pro from a developer's perspective on the Side Project Spotlight podcast https://podcast.phillycocoa.org https://www.youtube.com/@PhillyCocoaHeads/podcasts ━ Show Links ━━━━━━━━━━━
The trio has returned from their holiday break to talk about 2024 developer resolutions! Aaron wants to build an "AI" model and interact with hardware. Steve is looking at backend stuff for a change of pace. Kotaro is talking himself into building a visionOS game. There is also some good discussion of some "AI" application ideas and tools we've been using. With the Vision Pro on the immediate horizon, we also discuss how much we should invest in the platform if we aren't buying one of the launch devices. It's a nice easy introduction to 2024 with lots more to come. Here's to a new year in our developer journeys! Now, let's get to work! ## Topics Discussed: - New Years Eve Experiences - 2024 Developer Resolutions - Aaron - Ship something! - Play with some hardware that connects to app where the hardware is the focus. Move beyond Xcode. - Mojo language / AI experimentation - “AI” Ideas Discussion - Stephen - Ship a small side project to the App Store - Backend dev for JenkintownArtsGarage.com - Build a revenue-generating business - visionOS experimentation - Kotaro - Fighting game mechanics with Godot engine - Get good at Procreate Dreams animation software - Use experience to build an iPad app - Learn how to make or at least read Metal shaders code - “Cool” visionOS stuff - The Wrap-up & Jokes - https://phillycocoa.org Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
In this episode it's JD's turn for a new Top Favorite anime list! He's dishing out his top 30 anime as part of his farewell tour to give you all an idea of how much he's changed since the beginning. From Oreimo to Kotaro, did you ever think he'd get here? Support The Adventure!Patreon We Have Merch Now!Don't Quote Me Apparel Join The Adventure!DiscordTwitter Instagram animexbrotherspodcast@gmail.com All The Links, On One Tree!https://linktr.ee/AnimeBrothersPodcast Intro Song: YungxHarm - No Cap Freestyle feat vacaationOutro Song: YungxHarm - Kept in the Dark Follow YungxHarm;Instagram: https://www.instagram.com/yungxharm/Twitter: @YungxHarmSoundcloud:https://soundcloud.com/yungxharm471 Follow vacaation;Instagram: https://instagram.com/vacaation?igshiTwitter: @vacaation_Soundcloud:https://soundcloud.com/vacaation86
Happy holidays everyone! Welcome to our annual awards show! dakazu, Darfox8, Morgana, and seamus2389 celebrate with their individual awards, such as Why Are These Boy Problems™ So Fucking Boring and Not All Teen Fiction! Then we share our top manga picks of the year!!! Send us emails! mangamachinations@gmail.com Follow us on Twitter! @mangamacpodcast Check out our website! https://mangamachinations.com Check out our YouTube channel! https://www.youtube.com/mangamactv Timestamps: Introductions - 00:00:00 Best for Manga Machinations Award - 00:04:14 Best Livestream Chatter Award - 00:08:30 "Why Are These Boy Problems™ So Fucking Boring" Award - 00:12:13 Best Reread by Seamus Award - 00:14:06 Best Reread by dakazu Award - 00:14:32 Best Use of Livestreams So Far - 00:16:38 Most Enjoyable Manga Mac Discussion Award - 00:21:06 Not All Teen Fiction Award - 00:24:03 Best Ramrodded Hong Kong Cinema Conversation - 00:26:21 Style is Substance Award - 00:34:02 Most Surprising Manga Award - 00:38:18 The Obliteration of the Self Award - 00:41:44 Best Older Unknown Manga Award - 00:43:05 Most Majestic Manga Mac Mahjong Meme - 00:45:04 "Fuck This" Hall of Fame - 00:50:29 List of Vintage Horror Award - 00:54:38 Clever But Not Smart Award - 00:57:40 Manga Machinations Listener Popularity Award - 01:10:22 Food Interlude - 01:12:39 Seamus' Top Manga of 2023 - 01:20:41 dakazu's Top Manga of 2023 - 01:25:32 Morgana's Top Manga of 2023 - 01:31:04 Darfox's Top Manga of 2023 - 01:34:55 Final reflection on 2023, Thank yous - 01:45:08 Songs Credits: “Christmas is Here” by The Delegates “Here Comes Christmas” by Bob Hart “Auld Lang Syne” by Lone Star Vibes
In this final episode of 2023, the trio dive into the topic of dependencies! What kinds are there? How do you manage them? What are some examples? This episode is jam packed with great advice and a ton of useful links (see below!) to help you think about the tradeoffs of different kinds of dependencies as well as concrete advice on how to write cleaner code that your future self will appreciate. Have a great holiday season and a happy new year as you embark on your own developer journey into 2024! The trio will return in January! ## Topics Discussed: - Introductions - Dependencies Intro - Metal shaders - Godot vs Unity - https://godotengine.org - https://unity.com - Platform Dependencies - Godot/Unity - Vendor like Apple/Google/Windows/etc. - Library Dependencies - Analytics - Infrastructure Dependencies - Linode - Buddy Build - OpenAI - Managing Dependencies - Platform alternatives - How much work to migrate? - Noclip Documentary: Remaking Demon's Souls - https://youtu.be/hCBJ2fiiUXk - Emulators - Getting updates “for free” when you use platform provided controls - Programming Techniques - Protocol Oriented Programming - Themes - Pragma Conf 2023 - Token Driven UI Development - https://youtu.be/YvAkyiy6B3g - Atomic Design by Brad Frost - https://atomicdesign.bradfrost.com - Protocol composition for dependency injection by Krzysztof Zabtocki - https://www.merowing.info/using-protocol-compositon-for-dependency-injection/ - Protocol Witnesses by Point-Free - https://www.pointfree.co/collections/protocol-witnesses - Dependencies Library: https://github.com/pointfreeco/swift-dependencies - Protocol Witnesses Introduction by NSScreencast - https://nsscreencast.com/episodes/486-codable-witnesses-1 - SwiftData management - Dependency management tips - Don't be too dependent - Kotaro's story about XLForm - Think carefully about letting your “moat” be dependent on a third-party API - e.g. DividentCalc - What are your options for platform changes? - Fork/mirror third-party SPMs and Pods - https://github.com/apple/swift-evolution/blob/main/proposals/0219-package-manager-dependency-mirroring.md - https://www.sonatype.com/products/sonatype-nexus-oss-download (cocoapods) - Off Topic: Auto generating acknowledgements - SwiftyStack - https://www.swiftystack.com - AcknowList - https://swiftpackageregistry.com/vtourraine/AcknowList - Wrap-Up & thanks! Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
We talk about the wacky live action adaptation of Sweat and Soap. Asako is a timid office worker at Lilia Drop, a toiletry company. She is ashamed of her sweating and body odor, but Kotaro, the company's lead product developer, loves Asako's smell and finds her inspirational. Follow us on...
The trio are riding a sugar high from Halloween and ready to discuss Apple's "Scary Fast" event. Online controversy erupted over the "Shot on iPhone" tag at the end. The incorporation of an iPhone into a legitimate "professional" workflow and the resulting hoopla got us thinking about what other opportunities are afforded developers and creatives on Apple platforms in this new Apple Silicon/USB-C/Soon to be VisionOS era! From filmmaking to game development to "AI" model training and more, we look at some of the things you can do now that you couldn't do, or do nearly as well, a few short years ago. Plus, amazing programmer dad jokes and Steve and Kotaro propose Aaron tackle the question: "Hotdog or sausage?" It's a fun episode with a lot to digest. Give us your thoughts about opportunities on the PhillyCocoa Slack! ## Topics Discussed: - Introductions - Podcast editing (logic vs Descript) - Scary Fast Discussion - Opportunities for apps - Opportunities for content creation - “Shot on iPhone” - Demonstrating what “Pro” means - Social Media Debate - Like the iPad “Pro” debate - M3/A17 Gaming Opportunities - Apple TV? - Indie dev “slow roll” strategy - Game Porting Toolkit - M3 GPU changes - Baby Mac Developers - SwiftUI cross platform development - Layoffs and Opportunities - AI Hype Cycle - Mojo Tease - Superset of Python from Chris Latner and Modular - Make AI tools more optimized - Dev tools released for Mac - The Wrap-Up & Programmer Dad Jokes Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
This week the Trio revisit the topic of "AI" by discussing some of the tools and workflows they have tried out lately. There is some follow-up to last episode's topic of The Composable Architecture, including Steve talking about a side project idea that he may use TCA to implement. Plus, talk of the job market, concurrency in Swift, and Meta Glassholes! It's a long episode, but we think it's pretty interesting. Enjoy! ## Topics Discussed: - Introductions - Follow-up - The Composable Architecture - https://github.com/pointfreeco/swift-composable-architecture - https://github.com/pointfreeco - Steve's TCA Side Project Ida - Job Market Talk - Hacker News Hiring Trends* - * We incorrectly referred to this as the Stack Overflow trends page, but it was actually Hacker News! We apologize for the confusion. The data is still good! - https://www.hntrends.com - Concurrency Talk - Steve's Side Project Idea Cont… - Keyboards - Fav10 app - https://tomatoboy.co/fav10 - Revisiting “AI” Tools & Workflows - Kotaro's Vanilla Prooompting - Kotaro's Metal Shaders in SwiftUI - Arc Max “AI” tools - Photos app search - Animation assistant? - Photoshop AI tools - Pixel 8 Photo tools - The context a photo is in matters - AI tools effect on art making process & market - Last Minute News - visionOS labs in NYC! - Meta Glassholes - https://www.theverge.com/23920102/meta-quest-3-in-public-privacy-recording-glassholes - The Wrap-Up & Jokes Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Many people seek to pleasure themselves with drugs or alcohol to distract themselves whenever they deal with darkness. But when you call for God during dark times, he will bring you the light to help you on your path. In this episode, Kotaro Umeda, a professional soccer player, shares his path as an athlete walking with faith to overcome the trials he faced. His journey of being a Christian led him to where he is today. He also shares advice for people facing dark times. Today's conversation proves that when you play and pray for God, he will bring you the beacon of light to lead your life. Tune in to this inspiring episode with Kotaro Umeda today. Learn more about your ad choices. Visit megaphone.fm/adchoices
Lights, camera, witty commentary! (Hey, we try) Join Pete and JQ (I put my name first because I edited it!) in this latest episode as we embark on a hilarious journey through the world of Anime. This time, we're diving deep into the heart-wrenching yet heartwarming worlds of 'A Silent Voice' and 'Kotaro Lives Alone'.Amid all the laughs and chuckles, we've got a message to share with you. Just like the characters in these stories, we want to remind you that life is full of unexpected surprises, connections, and moments of grace. So, don't forget to cherish every friendship, laugh, occasional fridge skirmish, and pond dive.Tune in for a rollercoaster of emotions, from laughs to heartfelt stories. Our popcorn is ready, our commentary leaves something to be desired, and we're all set to guide you through the ups and downs of A Silent Voice and Kotaro Lives Alone. SPOILER, we loved them! Thanks for listening!Check out our YouTube channel where JQ pulls a Charizard! https://www.youtube.com/watch?v=o4hkNK_eMb4&t=1537s
The trio are together once more! This week, Steve and Kotaro discuss Steve's most recent HTTP API Client design, some of which was inspired by Rob Napier's "Generic Swift" talk from several years ago. Then, Steve almost loses his voice trying to poorly explain The Composable Architecture (TCA), but does go into some depth on the pieces and ideas he has applied to real world projects. It's mostly Steve talking this week, but it's pretty interesting stuff. Be sure to check the show notes for links so you can dive deep into these topics yourself! ## Topics Discussed: - Pre-Show: AI Podcasters - Introductions - PhillyCocoa Updates - HTTP API Client Design Discussion - Steve's pseudocode to illustrate this discussion - https://gist.github.com/stolton/86ce14eb7dcf2b45d04532b84ef37b04 - Generic Swift: It Isn't Supposed to Hurt - Rob Napier - https://youtu.be/_m6DxTEisR8 - The Composable Architecture, Poorly Explained - https://github.com/pointfreeco/swift-composable-architecture - https://www.pointfree.co/ - Swift-Testing project - https://github.com/apple/swift-testing/tree/main - NSScreencast - A Look at the New Swift Testing Framework (subscription required) - https://nsscreencast.com/episodes/565-swift-testing-framework - Kotaro's Object Capture 3D Mapping Side Project Idea - Object Capture - https://developer.apple.com/augmented-reality/object-capture/ - CloudKit - https://developer.apple.com/icloud/cloudkit/ - Create ML - https://developer.apple.com/documentation/coreml - The Wrap-Up Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Kotaro hosts solo one more time this week to briefly talk about "secret sauces." No, not the kind you use on nuggets! It's that ineffable quality of an app that makes you love it vs those annoying anti-patterns often prevalent in apps created just to catch the wave of a hype cycle. Kotaro wants to make apps he loves and that you might love, too! This is a short, but practical and personal essay celebrating some apps that found their "secret sauce." ## Topics Discussed: - Introductions - iOS 17 is out - Xcode 15 is out! - To continue work on visionOS keep Xcode 15 Beta 8 around. - New iPhones out. Dynamic Island is available across the board. - What is the secret sauce in an app that makes you love it? - Hype cycle - Generative AI - AR/VR - Crypto - How can I make a cool app with these? Lots of bad ideas - Personal favorites: - Modo - SoundStudio - Sketch - Procreate (also Procreate Pocket) - Not A Sponsor: GetClipDish.com Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
VLord, Sakaki, and LumRanmaYasha discuss the Shogakukan-related activities that they did earlier this year at Anime Expo 2023, and their experience meeting Zom 100: Bucket List of the Dead manga artist Kotaro Takata! Follow Saturday Night Shoggy on Twitter at @SatNightShoggy and on Facebook. You can email us at satnightshoggy@gmail.com Join our Patreon: https://www.patreon.com/mangamavericks You can follow hosts/guests on Twitter: Sakaki - @kiirobon VLord - @VLordGTZ LumRanmaYasha - @LumRanmaYasha Music Credits: Intro - "Can't See Your Face" by AmpRen Outro - "Curtain Call" by AmpRen
VLord, Sakaki, and LumRanmaYasha discuss the Shogakukan-related activities that they did earlier this year at Anime Expo 2023, and their experience meeting Zom 100: Bucket List of the Dead manga artist Kotaro Takata! Follow Saturday Night Shoggy on Twitter at @SatNightShoggy and on Facebook. You can email us at satnightshoggy@gmail.com You can follow hosts/guests on Twitter: Sakaki - @kiirobon VLord - @VLordGTZ LumRanmaYasha - @LumRanmaYasha Music Credits: Intro - "Can't See Your Face" by AmpRen Outro - "Curtain Call" by AmpRen
Kotaro is solo this episode due to scheduling issues around the end of summer holiday festivities. But, fear not, this episode is short, but jam packed with advice about opportunities for your next big app as we move into the iOS 17/visionOS world. Widgets, AI, visionOS, Macros, and more! There are so many cool new features in this next generation of updates that can lead to brand new opportunities for success in your developer journey...if you read the tea leaves. ## Topics Discussed: - Introductions - Episode 50 - visionOS status and personal - Xcode Beta 8!? - Reading Apple's tea leaves and looking for opportunities for your next big app. - Obvious leaves: - Widgets Everywhere - AI in plain site - CoreML/CreateML make it easier to consume and create custom models. - visionOS - ARKit/RealityKit - SharePlay - Freeform as a example has an app that came out of nowhere but is now the key app to demonstrate what Apple intends for SharePlay to be utilized. - Not-so obvious ones: - DocC - Better documentation and deeper long term integrations - SwiftData - Easier to implement and work with CloudKit sync - Macros - Easier to wrap complex templates inside a macro - Interactive Widgets - Standby mode becomes more interesting - CarPlay might be more useful - Implementation of visionOS version - Wrap-Up - One More Thing: GetClipDish.com Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Today on the show I have a family interview with Hikari, her husband Yohei and her gorgeous 12 year old daughter Haruko. Hikari hails from Japan and requested we did the interview all together and I am so glad we did. Her daughter helps translate but more importantly it becomes apparent quickly how integral she was in the pregnancy and birth of her little brother Kotaro. With her first 3 children, Hikari had c-sections and thought she was destined for another one until her daughter Haruko said, ‘Mum of course you can give birth vaginally.' It gives me absolute shivers to hear the wisdom of Haruko and how she is light years ahead with her intuition and perspective of the world. It makes me so excited and grateful for the next generation coming through. I also love the trust and connection this family have with each other and reminds me of why the family unit needs to be honoured and how much strength families have in togetherness. In a world where families are often torn apart and pitted against each other - this is a story of hope and ultimate love. Overall Hikari and her family just blow me away. Haruko - I have never met a more amazing 12 year old! After this interview we ended up having the best afternoon together with our families combined and I hope you have the warm fuzzy feeling I had after listening to this conversation.
The trio gather to hear about Steve's Baltimore e-scooter adventure and the app experience. Then, a brief discussion of Xcode Beta 7 before diving into inspiring visionOS demos found on social media. Multiple bad app ideas are entertained this week, including one based on a classic Kids in the Hall sketch. Kotaro goes into some detail on how hand gesture recognition works today and how it might work in the future while Aaron describes our dystopian nightmare future of inescapable avalanches of ads in immersive environments. Ending on a positive note, the Trio wonder if "spatial computing" could usher in a new era of developer experiences. One More Thing...GetClipDish.com! ## Topics Discussed: - Introductions - Steve's Baltimore e-scooter adventure - Government apps have gotten better!? - Xcode Beta 7!? - visonOS Inspiration is Out There! - Kotaro follows some Japanese devs on X - Yasuhito Nagamoto https://github.com/ynagatomo/VOClimateSpiral - Hattori Satoshi https://github.com/satoshi0212/visionOS_30Days - Bad App Idea: Squishing Heads! (Like Kids in the Hall) - https://knowyourmeme.com/memes/im-crushing-your-head - Hand gesture recognition - An Avalanche of Ads - Long Long Man https://www.youtube.com/watch?v=6-1Ue0FFrHY - Will visionOS lead to new development experiences? - Wrap-Up - One More Thing: GetClipDish.com Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
The trio continue exploring visionOS despite ongoing beta challenges. Steve updates his experiment with a little more functionality while Kotaro scans a "mutant peach" into a 3D object, and Aaron is stymied in his physics experiments due to inadequate Simulator support. Kotaro provides some insights into what game developers may find familiar and frustrating if they decide to venture into visionOS development before discussing some "hot shader action" coming to SwiftUI in iOS 17. Finally, Bad App Ideas returns, revisiting "Portal Pigeons," and we give a shout-out in our "Not a Sponsor" segment to Happy Scale! ## Topics Discussed: - Breaking Beta News: - Xcode 15 Beta 6 - visionPro Beta Restrictions - visionOS Experiments Progress & Challenges - Steve updates his toy photo demo app - Kotaro has issues with 3D objects - Aaron physics experiments - Kotaro's “Mutated Peach” - iPad or iPhone Pro (LIDAR) used to scan an object to create a 3D model - Kotaro scans a “mutated peach” - Use Object Capture demo app from Apple - https://developer.apple.com/augmented-reality/object-capture/ - Get a USDZ asset that can be used in RealityKit - Reality Composer Pro & Package Oriented Programming - Assets contained in an SPM library that you import into your app - Game Developers & visionOS - Hot Shader Action - https://www.hackingwithswift.com/quick-start/swiftui/how-to-add-metal-shaders-to-swiftui-views-using-layer-effects - https://www.shadertoy.com - Shader modifiers - Bad App Ideas - Portal Pigeons - One More Thing… - Not a Sponsor: Happy Scale - https://happyscale.com/ Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
The trio continue to suffer the Beta Blues, but Steve did do his pod homework this round and made a very janky visionOS prototype that lets you apply a pixelation filter to a photo! This leads into some good discussion of photo app features that would be appropriate on visionOS interspersed with some "bad app ideas," a digression about Share Play, and Kotaro & Aaron decide they want to build Cerebro! It's an easy-breezy episode, perfect for these hot summer days. ## Topics Discussed: - visionOS Progress - Steve: Success with loading an image and applying a pixelate filter. - visionOS Photo App Ideas - Beta Blues - Reading the Apple Tea Leaves & App Ideas - Share Play - Next Steps - Steve: grid or ornament or picker - Kotaro: videos, windows, and geometry - Aaron: work with Kotaro - Bad App Ideas Throughout! - Pixelate the world! - Wrap-Up - Not a Sponsor: https://GetClipDish.com Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
The trio are trying to run the visionOS sample apps, but broken Xcode betas are getting in the way! Undeterred, Kotaro leads a discussion on what you can learn via the four visionOS demo apps (if you get them running). Then, the trio speculates about the forthcoming dev kits, Steve brings up the movie Hackers (because it's awesome!), and we end the show with some truly "bad app ideas." We are taking baby steps into our spacial computing developer journeys! ## Topics Discussed: - Beta cycle breakage! - The Four Apps & More - https://developer.apple.com/documentation/visionos/world - https://developer.apple.com/documentation/visionos/diorama - https://developer.apple.com/documentation/visionos/happybeam - https://developer.apple.com/documentation/visionos/destination-video - Learn about visionOS - https://developer.apple.com/visionos/learn/ - Hello World - Introduce you to Windows, Volumes, Spaces - Happy Beam - Mixed immersive, ARKit for hand shape - Physics via ARKit - Meet ARKit for spatial computing - https://developer.apple.com/videos/play/wwdc2023/10082/ - Diorama - 3D map to show shader stuff in a Volume - Destination Video - Multiplatform video playback app - SharePlay - Xcodes.app - manage multiple Xcode versions - https://github.com/XcodesOrg/XcodesApp - Dev Kits Coming Soon? - Work with Apple section on Developer site - Coming in July - VR Gaming Thoughts - VR Gaming in Hackers - https://www.youtube.com/watch?v=rQ7o3ziR5io - What is Vision Pro For? - Desktop metaphors - M2 - iPad/iPhone apps - For Next Time - Hopefully run all these apps in beta 4! - Steve: Load an image and put a filter on it! - Kotaro: UI component exploration & PencilKit. - Aaron: ARKit physics (if it works in the beta) - Bad App Ideas (Gone Good?) - Book Shelf AR Cover Visualizer - visionOS Fart App - visionOS fire/ice hand beams - visionOS movie theater apps - visionOS tabletop card games - visionOS virtual telegram - Next Time: - Big corporation bad ideas - Wrap-Up - Not a Sponsor: https://GetClipDish.com Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
This week we dive into our first slice of life show as we review Kotaro Lives Alone here on Shonen and Suds. As always we thank you for listening. Be sure to follow us on Twitter and Facebook @shonenandsuds
JAG Cast | Episode 120 The PIC are back and the pod gets a new name! We welcome returning friend of the show, Kotaro Fujita to this inaugural JAG Cast to talk about creating digital art, especially with iPads. Learn about Kotaro's journey to become the amazing app designer/developer he is today. There is some fun reminiscing about app design trends, the original Sim City game, and the early days of the iPad. The discussion then goes in more depth on specific tools that can be used to create static art, animation, and even get something into the App Store. Don't miss the links this week! Finally and expectedly, a rousing A Game Called Something goes off the rails with tangents about identifying the nature of Grimace the purple McDonald's mascot as well as unironically using the phrase, "touching grass." We're getting better at this video thing! I think. ━ Video Chapters ━━━━━━━━━━━ 00:00:00 Opening Theme 00:01:20 Introductions 00:02:03 JAG Cast Re-Brand! 00:03:00 BrainFest 10 at Broken Goblet 00:05:00 Welcome back, Kotaro Fujita! 00:08:48 Kotaro's Designer/Developer Journey 00:24:08 Evolution of iOS app design trends 00:30:58 Creating digital art on the iPad 00:34:17 Kotaro's Procreate art 00:37:30 Animation tools on iPad 00:39:22 Getting into apps as a designer 00:47:09 A Game Called Something 00:48:44 AGCS: Favorite birthday party? 00:52:14 WTF is Grimace? 00:54:56 “Touching Grass” 00:57:55 AGCS: Weirdest food you've eaten? 01:06:26 The Wrap-up 01:08:05 Closing Theme ━ Topics Discussed ━━━━━━━━━━ - Re-branding to JAG Cast - BrainFest 10 - https://give.abta.org/fundraiser/4479963 - https://www.kufknotz.com/ - Kotaro's Designer/Developer Journey - Sim City Memberberries - Evolution of iOS app design trends - Creating digital art on the iPad - https://procreate.com/ - https://flipaclip.com/ - https://callipeg.com/ - Getting into apps as a designer - iMessage Sticker Packs: https://developer.apple.com/imessage/ - iPad Pro Video/Audio Apps - Final Cut Pro: https://www.apple.com/final-cut-pro-for-ipad/ - Logic: https://www.apple.com/logic-pro-for-ipad/ - Possible Apple AR/VR Headset - WWDC23: https://developer.apple.com/wwdc23/ - A Game Called Something - Find Kotaro at https://tomatoboy.co and http://phillycocoa.org
This week, the trio celebrates their podcast mid-life crisis by discussing a concept coined by Daniel Steinberg in a 2022 talk, "Packaged Oriented Programming." How do you organize your app using Swift Package Manager packages? What are the benefits and costs? There is also some discussion on dealing with JSON API changes, using Codable vs DTOs, and strategies for caching external package dependencies for the longterm. Be sure to stay until the end where Kotaro engages in some live "prompt engineering" with Chat GPT that generates some impressively bad jokes. ## Topics Discussed - Mid-life crisis episode - Are we buying the rumored AR headset? - PickleJarTodo / LazyGrids are cool! - Package Oriented Programming - Previews and Package Oriented Programming - Daniel Steinberg - CocoaHeadsNL, Do iOS 2022 - https://youtu.be/_5uBJeJVUm0 - Why? - How? - How many frameworks per SPM? - Codable/Decodable/Encodable/DTO - Dealing with JSON API changes - Unit testing - Project organization - Circular dependencies - Assets/Resources - Apple Food Truck example - Caching SPMs for the future - https://www.sonatype.com/products/sonatype-nexus-repository - Swift Package Index - https://swiftpackageindex.com - Be mindful of importing dependencies - Wrap-Up - Chat GPT Prompting for Jokes! Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Welcome to Episode 115 Sponsored by CultTVMan, Sean's Custom Model Tools and Return To Kit FormHostsStuart ClarkGeoff HeylandTerry Thanks to our latest Patreon Supporters:Rob V***************************************LATEST NEWS***************************************MAILBAGWe want to hear from you! Let us know if you have any comments or suggestions scalemodelpodcast@gmail.com. ***************************************LATEST HOBBY ANNOUNCEMENTSTrackjam Models is currently in negotiations with MAD - Modellbau to carry their Canadian G-wagon kit in resin.Kotaro starting a preorder of Kotare a 1/32 Spitfire Mk.Ia "Brian Lane"HKM 1/32nd scale Douglas A-20G Havoc in European theatre.Trumpeter MayInfinity Models 1/32 Val1/12 Meng McLaren MP4/4 1988Special Hobby April Newsletter What's new at Scalemates.com ***************************************SPONSOR AD #1Cult TV Man***************************************Interview Rick Sternbach***************************************SPONSOR AD #2Seans Custom Model Tools***************************************WHAT'S ON THE BENCHTerry - continuing work on masking the drop ship. I did cut several sizes of hexagons from a sheet of Tamiya Tape paper - the proper settings for you to remember are speed:4 and pressure:4. I ruined a sheet by presuming washi tape was the same setting. Work continues on the military Babs. I am currently resisting the urge to start work on the Kotare Spitfire.The HK 1/48 B-25 kit arrived, it's very nice.[foogallery id="3201"] Stuart - Plugging away on the Beaufighter. Got the RAF Sky on the underside but then noticed a nasty gap along one of the wing seam lines, I must have knocked it at the ‘right' angle at some point. Going back to file, sand and paint.Geoff - Nada. Zip. Burned myself out on all the builds in the first quarter. Well, I did do some more sanding and priming on the two Airfix 1/144 Concordes, but that's about it. Most efforts went into demolishing our cabin by the lake (before it slides down the cliff)….[foogallery id="3209"]***************************************THINGS WE'VE SEEN Terry - Modeling Madness has Tom Cleaver's review of Dora Wings' Vultee P-66. Looks like Dora continues to get better and pick underserved subjects. ***************************************THE LAST WORD SMP Ep. 115 is also sponsored by Return To Kit Form (R2KF). Check out their web store! For more modelling podcast goodness, check out other modelling podcasts at modelpodcasts.com Please leave us a positive review if you enjoy what we're doing! Check us out: FaceBook, YouTube, and our very own website
Our guest is Kotaro Hamada who is the 6th generation of Hamada Shuzo in Kagoshima Prefecture, Japan. Hamada Shuzo has been making shochu, the Japanese traditional spirit, since 1868. Hamada Shuzo's quality is highly recognized not only in Japan but also abroad and its shochu brands called Daiyame 25 and Daiyame 40 have received multiple prestigious awards, including the Gold Medal for Daiyame 40 at the International Wine & Spirits Competition in 2022. Japanese sake has once lost its popularity domestically due to various reasons such as declining alcohol consumption among the younger generations, competitive products such as wine and craft beer and the labor shortage. But thanks to the popularity of Japanese food abroad, Japanese sake has been repositioning itself in the market both in Japan and overseas. Shochu, however, is still an unknown beverage outside the country and the shochu industry has been striving to make it recognized as a precious spirit in the international market. So today, we will discuss what shochu is, the regionally diverse characteristics of shochu, how the younger generations of shochu makers like Kotaro are trying to introduce the beautiful Japanese tradition to the world, and much, much more!!!Heritage Radio Network is a listener supported nonprofit podcast network. Support Japan Eats by becoming a member!Japan Eats is Powered by Simplecast.
Kotaro Umeda is a professional soccer player, author, and public speaker. In this episode, we talk about: ◾️The mindset to becoming a professional athlete. ◾️The power of focusing on TODAY. ◾️How you can make your 1-day dream a reality. @kotaro13umeda