Podcasts about no man

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Latest podcast episodes about no man

CrossButton VR | PSVR2 Podcast
No Mans Sky Gets PSSR! - Featuring PSVRUnderground

CrossButton VR | PSVR2 Podcast

Play Episode Listen Later Sep 2, 2025 79:53


In this episode of CrossButtonVR, host Reece is joined by AJ from PSVRUnderground and PSVR Without Parole Gamecast live!  They discuss their shared love for metal music, AJ's journey into the VR gaming community, and the passionate nature of the PSVR community. The conversation delves into critiques of PSVR titles, the future of VR gaming, and the impact of VR on gaming experiences. They also share their favorite VR games and dream scenarios for future VR titles, emphasizing the importance of community engagement and support in the gaming world.-Meta Quest Affiliate: 10% off all Quest Games Here - https://tinyurl.com/39mxmkcv - or use code CBVR on the Meta store for a discountAll links, including Discord: https://linktr.ee/crossbuttonvr-Chapters00:00 Introduction to the Hosts and Their Backgrounds02:56 The Journey into VR and Gaming Origins05:35 Community Engagement and Building Connections08:09 The Passion for VR and Its Evolution11:04 Critique of PSVR Titles and Community Dynamics13:51 Balancing Gaming and Life16:39 Favorite VR Experiences and Exploration in Gaming27:02 Exploring No Man's Sky: A Journey of Discovery32:15 The Dream of Sleeping in VR46:19 Community Questions: Engaging with the GameCat Family49:42 The Joy of Exploration in Gaming50:13 The Mystery of the Hat51:20 No Man's Sky Update Insights56:12 Dungeons of Eternity: Anticipation and Updates01:02:17 Rec Room's Challenges and Community Impact01:04:22 Aces of Thunder: Anticipation and Development Updates

Current Gen
Snake Eater, Shinobi, Story of Seasons [Episode 287]

Current Gen

Play Episode Listen Later Sep 1, 2025 138:30


That's right. It's a week with a WIDE variety of interesting games with Metal Gear Solid Δ: Snake Eater, Shinobi: Art of Vengeance, and Story of Seasons: Grand Bazaar being the major highlights. All three of these games are excellent, and we dive into why you should give them a look! We also talk briefly about other new releases including Lost Soul Aside, Super Robot Wars Y, Gears of War Reloaded, Helldivers 2, and more! Also in this episode: PS6 portable, No Man's Sky releases ANOTHER major update, and more headlines from this week.VIDEO Podcast: YouTube or SpotifyAUDIO Podcast: Apple or search for us wherever you like to listen!

Launch Sequence with Space Tomato
EP 224 - Star Citizen To "Launch in 2027" & No Man's Sky is Changing The Indsutry

Launch Sequence with Space Tomato

Play Episode Listen Later Sep 1, 2025 97:59


As crazy as it may be, rumors are swirling that Chris Roberts, CEO of CIG, may have mentioned another possible time and date for Star Citizen 1.0 release. It's as unbelievable as ever, but it is worth diving into why that is the case, and how things may progress over the next few years. This also offers a great time to discuss No Man's Sky, the game that keeps on giving, and how it is changing the game industry.Today's Guests:Tree0311Twitch: https://www.twitch.tv/tree0311 YouTube: https://www.youtube.com/@tree0311 Twitter: https://twitter.com/Tree0311_SC ToC:00:00 Introductions04:40 Star Citizen Coming in 2027?26:50 The Year So Far41:20 Command Modules, The Apollo, & The Roadmap Update01:07:50 Did No Man's Sky Just KILL STAR CITIZEN!?!?01:31:00 Expectations for The Rest of 2025Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord

Option Select
Ep. 312 Finish Him… Later

Option Select

Play Episode Listen Later Sep 1, 2025 57:49


This week on the Option Select Podcast we dive into the latest gaming and entertainment news! Crystal Dynamics faces major layoffs, the highly anticipated Mortal Kombat 2 movie hits a delay, PlayStation Plus reveals a fresh 3-game lineup for subscribers, and No Man's Sky keeps surprising us with another massive update. Join us as we break it all down with insights, hot takes, and a few laughs along the way.

Brad & Will Made a Tech Pod.
302: The System Tray Is No Man's Land

Brad & Will Made a Tech Pod.

Play Episode Listen Later Aug 31, 2025 79:46


A few links from this episode:The musical No BS Podcast #100: https://archive.org/details/no_bs_podcast_100A particularly cool cyberdeck: https://www.reddit.com/r/cyberDeck/comments/1m9ufwz/rpi_dev_finally_done_youtube_and/The Chicago dog: https://www.wienerschnitzel.com/food/hot-dogs/chicago-dog/ Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, a monthly bonus episode, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod

Run The Riot Podcast
EP180 - Chris Ange - Swamps, Spiders, and Sweat

Run The Riot Podcast

Play Episode Listen Later Aug 30, 2025 71:47


In this episode of Run the Riot, we sit down with Christopher Ange from Sulphur, Louisiana. Chris shares his journey from growing up in Lake Charles surrounded by Cajun and Sicilian culture to becoming a passionate ultrarunner and race director. We talk about: His early days running the Crescent City Classic with his dad. Pacing a friend at his first 50K and discovering the trail running community. Founding the No Man's Land Trail Run after hurricanes nearly destroyed local trails. The unique challenges and beauty of running in South Louisiana — humidity, banana spiders, gators, and all! Balancing family, work as a chemical engineer, and training for ultras. His experiences at Boston and Houston Marathons, and plans for the 100-mile distance at Lugaroo. More info: Chris Ange on Run the Riot

Pixels and Puppets
Pixels and Puppets S03E09: Department of Puppet Efficiency

Pixels and Puppets

Play Episode Listen Later Aug 30, 2025 129:30


IntroCarnies: the pioneers of enshittificationNew segment? Coping Mechanism: stuff that has inspired, interested or distracted us. This time: Kevin learned the most wholesome and uplifting story in... heavy metal? Raj Against The Machine: Bloodywood. And the follow up: Expect a Riot. And do watch the video for Jee Yeeray.For comfort watching Andrew reccomends Baumgartner restorations34:57The Puppet PitRecent builds: A goblin, two Sonks and almost a rod arm monster.Tariffs, eh?Build streams (sorta) continue, plus new tutorial video! Boning! Expect jokes.All links on https://www.operationpuppet.com. Join the Discord! https://discord.gg/3zPqDcGJAC59:56Pixeltown7 Years of Proton, a literal game changerCommodore is back!Is the tide finally turning for the "AI" bullshit bubble? Never mind, the scammers are already shifting to "quantum"Toxic Avenger remake buys medical debt! Now THAT'S marketingHow about that 3 hour documentary from Gamer's Nexus on the AI GPU black market? Nevermind, it got Bloomberg'd. (side note about youtube essays in general)Hollow Knight: Silksong turns into the indie GTA6Vivaldi (Kevin's browser of choice) takes a stand against adding AI chatbots.Kevin's PS5 saved by No Man's Sky update. Or has it?Did we pay any attention to Gamescom? Kevin: No. Andrew: kindaMusic Credits:Opening Music/Stinger: Funk Babe by emiliomerone. Audiojungle Broadcast License.Pixeltown: kiddpark, Freesound.org (Creative Commons 0 License). Hosted on Acast. See acast.com/privacy for more information.

VR Download
Samsung Android XR Headset Price Rumor, Quest's VR Home Overhaul

VR Download

Play Episode Listen Later Aug 29, 2025 265:04


Smart Glasses1. Oakley Meta HSTN Glasses Now Shipping2. Meta Doesn't Expect To Sell Many Units Of Its HUD Glasses3. Meta's HUD Glasses Could Support Third-Party Apps4. Google Hasn't Yet Decided Whether To Release Its Own GlassesDevelopment & Computer Vision5. Quest v78 Improved The Passthrough Camera API's Image Quality6. Quest 3 Unity SDK Update Lets Developers Easily Track QR Codes7. Lynx Releases Open-Source Android 6DoF Positional Tracking System8. Horizon Worlds Creators Can Now AI-Generate Islands, And AI NPCs "Very Soon"9. No Man's Sky Is The First VR Game To Use PS5 Pro's PSSR AI Upscaling10. Samsung's Android XR Headset Will Reportedly Be $1800-$300011. Rec Room Halves Staff After 'Pushing A Giant Vision We Couldn't Realistically Deliver'12. Quest v81 PTC Completely Overhauls Your VR Home & Improves Meta AI13. Invisible Mobile Robots Can Make Deliveries To VR & AR, Princeton Researchers Show14. The VR Retail Experience Needs A Hard Reboot

PSVR Without Parole
No Man's Sky GETS PSSR SUPPORT on the Pro | More Aces of Thunder Drama | PSVR2 GAMESCAST LIVE

PSVR Without Parole

Play Episode Listen Later Aug 29, 2025 83:20


0:00 Hey Hey it's WesDay1:13 Intro/Housekeeping4:00 Reviewing Into Black8:13 Tips, NMS, Into Black21:05 NMS Update with PSSR!39:30 Tips, PSSR43:45 Grimlord50:45 Aces Of Thunder New Release Date? 59:05 Tips, Cats1:07:30 Four Minute Challenge1:17:30 Virtual Strangers Upcoming Stuff1:18:40 Thank You! 1:19:56 Outro1:21:25 Flashback Aug 7, 2021

Recomendados de la semana en iVoox.com Semana del 5 al 11 de julio del 2021

🎮 Rejugando 268: Lost Soul Aside, Expedition 33, Silksong y TODO lo que se viene en 2025 En el episodio 268 de Rejugando nos metemos hasta el fondo en la actualidad gamer: análisis, anuncios, retrasos, DLCs, polémicas y el esperado Lost Soul Aside, que tras 11 años de desarrollo por fin ha llegado. 💥 Temas destacados del programa Lost Soul Aside – Primer análisis en audio, impresiones finales y comparaciones con Bayonetta, Devil May Cry y Final Fantasy. Expeditions 33 – El universo de Cleros Cooor se expande, posibles DLCs y próximos proyectos del estudio Sandford Interactive. Silksong y los juegos “silksonizados” 🐝 – Los retrasos que está provocando el lanzamiento más esperado del año. Nintendo Switch 2 – Primeras pruebas, rendimiento en multiplataforma y rumores sobre exclusivos. Starfield y No Man’s Sky – Expansiones, mejoras y promesas que podrían cambiar el juego. Tokyo Game Show 2025 – Lo que esperamos ver: Final Fantasy IX Remake, novedades de SEGA, Capcom, Bandai y Square Enix. PlayStation Plus septiembre 2025 – Psychonauts 2, Stardew Valley, Viewfinder y más… pero seguimos sin grandes estrenos para PS5. Además, repasamos los juegazos que llegan hasta diciembre de 2025: Silent Hill F, Cronos, Borderlands 4, Baby Steps, Final Fantasy Tactics Remaster, y otros bombazos. 🎧 Un episodio cargado de humor, hype y mucha nostalgia gamer. Si quieres enterarte antes que nadie de lo que se viene, no te lo pierdas. Lost Soul Aside análisis Lost Soul Aside gameplay Rejugando podcast videojuegos Silksong lanzamiento Nintendo Switch 2 rumores Tokyo Game Show 2025 PlayStation Plus septiembre 2025 Final Fantasy IX Remake Expeditions 33 Juegos 2025 destacados Starfield expansión No Man’s Sky actualización Cronos 2025 fecha Silent Hill F Bayonetta y Devil May Cry DLC Expeditions 33 Juegos PS5 septiembre 2025 Baby Steps GotY

Whats The Buttons
Episode 147 - Destiny: Rising, No Man's Sky and Helldivers!

Whats The Buttons

Play Episode Listen Later Aug 29, 2025 55:16 Transcription Available


In this weeks episode we talk about the latest and fastest growing mobile game Destiny: Rising. No Man's Sky gets ANOTHER huge update which paves the way for a very exciting future and Helldivers gets shown some well deserved love!

UK Podcast – Big Red Barrel
BRB UK 649: Herds and Blades

UK Podcast – Big Red Barrel

Play Episode Listen Later Aug 28, 2025


Heardling, Sword of the Sea, more layoffs at Crystal Dynamics, Atari pick up some Ubisoft gems and No Man's Sky Voyagers launches The post BRB UK 649: Herds and Blades appeared first on Big Red Barrel.

In Moderation
Interlude with Mike Pridgen - What You Really Need (And Don't Need) To Lose Weight

In Moderation

Play Episode Listen Later Aug 28, 2025 36:05 Transcription Available


Ever feel like your wallet is getting skinnier faster than you are on your weight loss journey? Mike and Rob dive deep into the money pit of fitness marketing, exposing what you actually need to spend on—and what's just clever marketing.The duo tackles the premium pricing of products like Fairlife milk (spoiler: you're paying triple for just 4g more protein) and bust the myth that organic labels guarantee better nutrition. Between frozen vegetables that outlast their fresh counterparts and generic brands manufactured in the same facilities as the expensive options, there are countless ways to trim your grocery bill without compromising your results.Beyond just shopping tips, they explore how recent FDA funding cuts have eliminated monitoring for six major foodborne illness strains, creating serious public health concerns. They also share invaluable insights on developing sustainable eating habits through finding enjoyable recipes rather than forcing yourself to eat "health foods" you hate.Most powerfully, they emphasize that mindset trumps materials in weight loss. No expensive product can replace the foundation of good habits, community support, and finding joy in your fitness journey. As Mike notes, "The mindset is where I started. If you can't seem to keep your calories in check... don't blame yourself. This isn't a moral failing. You just don't know where you're going right now."Ready to save money while still reaching your goals? This episode delivers practical wisdom without the hefty price tag. Join the conversation, and don't forget to catch Mike and Rob streaming No Man's Sky—say "banana bread" in the chat for a chance to win In Moderation merch! Support the showYou can find us on social media here:Rob TiktokRob InstagramLiam TiktokLiam Instagram

The HP Podcast (From Handsome Phantom)
The HP Podcast 343 - skate. is Back!

The HP Podcast (From Handsome Phantom)

Play Episode Listen Later Aug 28, 2025 87:40


Tonight we're talking about skate.'s release into early access, Hermen Hulst breaking his silence on Sony's GaaS stumbles, Xbox introducing personalized ads, SIE selling its stake in EVO, No Man's Sky Voyagers update and more! ***** Watch the show LIVE Wednesday nights at 7PM Eastern - @benishandsomeyt ***** Reviews and subscriptions help us out so much. If you enjoyed the show, make sure to subscribe and leave us a review on iTunes. ***** Follow us on Twitter! Twitter.com/BenSmith2588 Twitter.com/csfdave Twitter.com/_gloriousginger Learn more about your ad choices. Visit podcastchoices.com/adchoices

ohmTown
... and more Interesting Non Sequitur News for 8/28/2025

ohmTown

Play Episode Listen Later Aug 28, 2025 27:41


Welcome to ohmTown. The Non Sequitur News Show is held live via Twitch and Youtube every day. We, Mayor Watt and the AI that runs ohmTown, cover a selection of aggregated news articles and discuss them briefly with a perspective merging Science, Technology, and Society. You can visit https://www.youtube.com/ohmtown for the complete history since 2022.Articles Discussed:MS AIhttps://www.ohmtown.com/groups/nonsequiturnews/f/d/microsoft-launches-its-first-in-house-ai-models/Burning Manhttps://www.ohmtown.com/groups/primeglass/f/d/ukrainian-installation-at-burning-man-destroyed-by-dust-storm/Spider that Abducts Fireflieshttps://www.ohmtown.com/groups/wanted/f/d/spiders-hijack-fireflies-to-create-devious-glowing-death-traps/Diablo Developers Unionize Blizzardhttps://www.ohmtown.com/groups/warcrafters/f/d/diablo-developers-vote-to-unionize-at-blizzard/Clair Obscur Cinematic Universehttps://www.ohmtown.com/groups/mobble/f/d/clair-obscur-is-becoming-a-franchise-starting-with-expedition-33/Ocean Acidificationhttps://www.ohmtown.com/groups/mobble/f/d/sharks-teeth-could-suffer-damage-as-ocean-acidification-intensifies-study-suggests/No Man's Sky Voyager Updatehttps://www.ohmtown.com/groups/mobble/f/d/no-mans-sky-just-got-another-massive-update-introducing-voyagers/NASA Scientists help Marylandhttps://www.ohmtown.com/groups/mobble/f/d/nasa-scientists-help-a-maryland-county-plan-to-beat-summer-heat-risks/AI Artist Challenges Copyright Officehttps://www.ohmtown.com/groups/rightprotect/f/d/ai-artist-challenges-copyright-office-denial-of-ai-assisted-work/La Tomatina Tomato Throwing Festivalhttps://www.ohmtown.com/groups/mobble/f/d/how-a-spontaneous-food-fight-became-la-tomatina-spains-annual-tomato-throwing-festival/

London Horror Movie Club
Tales from the Indie Filmmaker

London Horror Movie Club

Play Episode Listen Later Aug 28, 2025 65:25


This month we are joined by Andy Elias, one of the founders of the production company Caio Handy ( @CiaoHandy  ). A writer, producer, director, and actor, he's made films like “The Numbers”, “The Beast of No Man's Land”, and the award-winning “Tales from the Great War. He's also acted in a variety of films, from big-budget Hollywood flicks “The Phantom Menace” and “The Mummy” to indie hits like the dazzling “Pocket Film of Superstitions”. Join us for a chat with Andy about everything from his favourite horror films to finding a World War I trench to film in to what he shares in common with Marlon Brando.

Zakir Naik
Meaning of I am the way and the Truth No Man Comes unto my Father but through me John - 146

Zakir Naik

Play Episode Listen Later Aug 27, 2025 12:57


Ctrl Alt WoW - World of Warcraft Podcast
Ctrl Alt WoW Episode 832 - YouTube and No Man's Sky

Ctrl Alt WoW - World of Warcraft Podcast

Play Episode Listen Later Aug 27, 2025 42:13


Show Notes for Ctrl Alt WoW Episode 832 - YouTube and No Man's Sky AprilPvd discusses No Man's Sky, Virtual Reality and other video games including World of Warcraft. Send an email to ctrlaltwow@gmail.com telling us how you play Virtual Reality and video games as an altoholic or dealing with it in your family life. Join us on our discourd: Ctrl Alt WoW Discord  

The Geekenders
88: Is Silksong already GOTY?!

The Geekenders

Play Episode Listen Later Aug 25, 2025 89:24


The Legends were true! Silksong is real and coming September 4th! But before that, Jesse and Dodger have a lot of nerding out to do. Especially about No Man's Sky?! How did that happen?! Are you ready to geek out this weekend? Join Jesse and Dodger on the Geekenders podcast as they bring you the ultimate dose of geekiness. From their hilarious banter to their in-depth discussions, this is the podcast you've been waiting for. Follow them now and discover why they are the number one geek podcast without a doubt. Subscribe and let the geeking begin! Theme by: MegaRan Animated Intro by: JulesDrawz Want to watch live, tune in to Dodgers twitch every Friday at 11am est/8am pst : https://www.twitch.tv/dexbonus Hosted on Audioboom. See https://audioboom.com/about/privacy for more information.

GeekastVG Podcast
299: Estos JUEGOS terminaron siendo UN DESASTRE por su HYPE extremo

GeekastVG Podcast

Play Episode Listen Later Aug 25, 2025 66:05


Fairhaven Baptist Church and College
How to Let No Man Despise Thy Youth - Part 1

Fairhaven Baptist Church and College

Play Episode Listen Later Aug 24, 2025 54:44


Sunday Evening Service

JORDI CARRERAS
FIESTA | Like there is no mañana. - Warm-up set by Jordi Carreras

JORDI CARRERAS

Play Episode Listen Later Aug 24, 2025 92:05


FIESTA | Like there is no mañana. - Warm-up set by Jordi Carreras by Jordi Carreras

The Retrospectors
Leaving Devil's Island

The Retrospectors

Play Episode Listen Later Aug 22, 2025 11:37


Established in 1852, Devil's Island, one of six penal colonies in French Guiana, was finally closed on 22nd August, 1953. Nicknamed the ‘Green Hell' and the ‘Dry Guillotine', it earned a reputation as ‘The Alcatraz of South America': the world's most brutal prison. Established by Emperor Napoleon III to remove political opponents and jumpstart France's programme of colonisation, the horrors of the islands became more understood in France following the publication of memoirs by René Belbenoît and Henri ‘Papillon' Charrière. In this episode, Arion, Rebecca and Olly explain why a spell on Devil's Island was potentially preferable to elsewhere in Guiana; reveal what the guards did with rebellious prisoners and their cadavers; and check out some contemporary perspectives - on TripAdvisor… Further Reading: • Why Devil's Island Was The World's Most Feared Prison (All Thats Interesting, 2021): https://allthatsinteresting.com/devils-island • ‘Notorious French Prison Turns Into a No-Man's Land' (LA Times, 2002): https://www.latimes.com/archives/la-xpm-2002-dec-15-adfg-devilisle15-story.html • ‘Devil's Island Prison Colony' (British Pathé, 1947): https://www.youtube.com/watch?v=9_xCHbpkDss This episode first aired in 2023 Love the show? Support us!  Join 

Dollar Bin Bandits
Devin Grayson

Dollar Bin Bandits

Play Episode Listen Later Aug 20, 2025 56:35


Today, we welcome acclaimed writer Devin Grayson to discuss her groundbreaking career that began with her first published script "Like Riding a Bike" in Batman Chronicles in 1997 and led to her becoming the first woman to create, launch and write an ongoing Batman title with Batman: Gotham Knights. Devin shares her journey from studying creative writing at Bard College to becoming one of DC's most prominent writers, working on titles like Catwoman, Nightwing, and The Titans and contributing to the award-winning No Man's Land story arc. We explore her character creations that have transcended comics, including Black Widow's Yelena Belova and The Titan's Damien Darhk. Devin also discusses her recent work including the original graphic novel Rewild through Dark Horse's Berger Books imprint, her Marvel novel Doctor Strange: The Fate of Dreams, and her deeply personal creator-owned series USER about gender identity and online role-playing.You can follow Devin on her site, devingrayson.net, as well as Instagram and Bluesky @gothamette.Support the show___________________Check out video versions of this and other episodes on YouTube: youtube.com/dollarbinbandits!If you like this podcast, please rate, review, and subscribe on Apple Podcasts or wherever you found this episode. And if you really like this podcast, become a member of the Dollar Bin Boosters on Patreon: patreon.com/DollarBinBoosters.You can follow us @dollarbinbandits on Facebook, Instagram, and Bluesky, or @DBBandits on X. You can email us at dollarbinbandits@gmail.com.___________________Dollar Bin Bandits is the official podcast of TwoMorrows Publishing. Check out their fine publications at twomorrows.com. ___________________ Thank you to Sam Fonseca for our theme music, Sean McMillan for our graphics, and Pat McGrath for our logo.

The Harvest Season
Like a Blind Rat

The Harvest Season

Play Episode Listen Later Aug 20, 2025 83:58


Al and Kev talk about their favourite games this year so far Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:23: What Have We Been Up To 00:25:31: Game News 00:43:48: Story Of Seasons X Royal Zoological Society of Scotland 00:47:59: Mid-year Check-in 01:18:11: Outro Links Moonlight in Garland 1.0 Release Above Snakes Console Release Out and About Release Coral Island 1.2 Update Sugardew Island Dog Aether Wizard Life “Announcement” Trailer Fields of Mistria Merch Collection Story of Seasons x Royal Zoological Society of Scotland Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al. (0:00:36) Kev: My name is Kevin. (0:00:38) Al: And we are here today to talk about cottagecore games. (0:00:41) Kev: Wooo! (0:00:43) Al: I’m back from my holiday. Hello. (0:00:45) Kev: You… from the Isle of Men… (0:00:49) Kev: I don’t know where you were. (0:00:49) Al: All the men. Yeah, I know that’s where I was. I love man, as usual. Yes, I’m back. (0:00:51) Kev: I don’t know where you were. (0:00:54) Kev: Okay. (0:00:56) Kev: Yeah. (0:00:58) Kev: The opposite of No Man’s Sky. (0:01:00) Al: Almanska, yeah. I’m melting because I got home and it’s apparently 25 degrees and that’s too hot for me. (0:01:01) Kev: Heh. Heh heh. (0:01:10) Kev: So, look, the people, you know a lot of Americans, (0:01:15) Kev: and we love to give you a hard time (0:01:16) Kev: because those are nothing numbers for us, (0:01:19) Kev: but I will say, you know, (0:01:20) Kev: I think something a lot of Americans easily overlook (0:01:24) Kev: is you’re pretty far up north. (0:01:26) Al: Mm hmm. Yeah. Yeah, yeah, yeah, I’m further north. I’m further (0:01:26) Kev: Well, like latitude-wise, right? (0:01:28) Kev: Like you’re Canada north, which gets frosty. (0:01:32) Al: north than all America except that last (0:01:33) Kev: Yeah. (0:01:36) Kev: Yeah, so, you know, that’s fair, (0:01:39) Kev: But, but we’re still going to. (0:01:40) Kev: I’m laughing, you know. (laughs) (0:01:41) Al: Well, also, it’s interesting because like every time that someone like from a warmer (0:01:47) Al: place moves to the UK and then the experience, the UK summer, they’re like, oh, people weren’t (0:01:53) Al: just talking nonsense. It is, it’s different. And it’s hard to explain. I don’t know why, (0:01:59) Al: but it is just, it is, I don’t know. Like I don’t know, because I’ve never lived in (0:02:03) Kev: Wha- (0:02:04) Al: a hotter place. But all I will say is that lots of people who have lived in really hot (0:02:09) Al: places come to the UK (0:02:11) Al: and say that the heat is different. (0:02:13) Kev: Huh, I mmm. I don’t know I mean well (0:02:16) Kev: I will say this right like one thing you guys aren’t built for warmer temperatures generally speaking not like (0:02:23) Kev: Alright, so you know down here in the American South for instance, right? (0:02:27) Kev: We have air conditioning so you know you can go in a building and escape the heat (0:02:32) Kev: And that’s not always the case over there in there (0:02:33) Al: Yeah, my office is currently warmer than outside. So, but also I am ginger, so definitely not built (0:02:37) Kev: Yeah, there you go see so say yeah (0:02:43) Al: for heat. Yeah, yeah, I use factor 50 sun cream. All right. This episode we’re going to do, (0:02:44) Kev: Here’s biologically sensitive to pretty much everything (0:02:58) Al: uh, I think, I think Cody and Kevin insinuated that this episode would be the tales of the (0:03:03) Al: shower episode is not, that’s going to be in a couple of weeks, just because we’re having some (0:03:07) Al: scheduling things and, uh, you know, want to make sure we’ve, uh, the game has been played properly (0:03:13) Al: before it is covered. So that will be in a couple of weeks. Um, this week we’re going to talk about, (0:03:19) Al: we’re going to do a major check-in, see how we’re feeling about games for the year. Um, this is (0:03:24) Kev: Mm-hmm (0:03:24) Al: obviously not our game of the year episode that will be in five months, no, four months, four (0:03:30) Kev: Pudby (0:03:32) Al: More months! (0:03:33) Kev: That’s not I’m going to pretend you didn’t say that I’m going to pretend you didn’t say that (0:03:34) Al: That’s how time works, apparently. (0:03:41) Al: It’s halfway through August, and that means it’s four and a half months to the end of the year. (0:03:44) Kev: That’s not true (0:03:46) Al: It also means it’s nearly my birthday, but anyway. (0:03:50) Kev: Well, so get the two-third year check-in (0:03:54) Al: We are going to… We’re just calling… I said mid, not half. I said mid-years, (0:03:59) Al: Yeah, so we’re gonna talk about what we would talk about again. (0:04:04) Al: And what we think might be in the running for Game of the Year this year. (0:04:08) Al: We’ll see. I’ll be interested to see whether we’re right or not. (0:04:12) Kev: All right, I’m first question have I played enough games to come up with three? (0:04:18) Al: Ah, who cares? Before that, we’ve got a bunch of news. But first of all, Kevin, what have you been up to? (0:04:26) Kev: Oh (0:04:27) Kev: Okay, so (0:04:30) Kev: Okay, where should I start? Okay, you know, I’ll start with this (0:04:32) Kev: Okay, the battle cats mobile game with the funny you are our art in the cats. They’re goofy looking (0:04:39) Kev: I’ve discussed it on the show before (0:04:42) Kev: So that’s a game I go on and off and generally something draws me back to it and (0:04:50) Kev: The what is the number one crossover to draw me to any game out (0:04:54) Al: Oh wow, oh goodness. Number one. We had this exact same conversation a month and a half ago, (0:04:58) Kev: Number one (0:05:04) Al: and I can’t remember what the answer was, and I feel like I overthought it, (0:05:04) Kev: Probably (0:05:07) Al: just like I’m overthinking it just now. (0:05:09) Kev: You are I don’t know what but (0:05:12) Kev: It was probably the same because it’s crosses over the law. There you go (0:05:13) Al: Probably. Sonic. Ah, yay, I got it right this time. (0:05:19) Kev: Sanic in in in in the battle cats (0:05:22) Al: Sonic’s in Battlecat! (0:05:24) Kev: Yeah, it’s actually I forgot to bring it up last week (0:05:26) Kev: It was - it started two weeks ago from recording and today I think is the last day. Sorry listeners too late for you (0:05:33) Kev: He’s not but neither is (0:05:37) Kev: Hatsune Miku or (0:05:39) Kev: Street fighter, but they’re in there (0:05:40) Al: I don’t know. If somebody told me that Hatsune Miku is a cat, I would believe it. (0:05:48) Kev: you know, um, you know what, that’s fair. That’s fair. Um, here, let me, uh, as, as we do, I’ll, yeah, I’ll do the, the slack thread. (0:05:57) Kev: Um, uh, let me, I’m going to show you the art, um, because, so how these crossovers and battle cats usually work is, uh, there’ll be a banner of four characters, um, from the actual property crossover, whatever. (0:06:12) Kev: Um, uh, and, and so, yeah, the four. (0:06:18) Kev: Characters, um, and they went with the, the obvious ones, Sonic, Tails, Knuckles, and Shadow, the Hedgehog, because of course the poster children. (0:06:27) Kev: Um, but what’s fun is, uh, they’ll also introduce a series of cats, uh, as in the battle cats TM, um, that look like, or cause play as the other characters. (0:06:40) Kev: Um, and they’re quite goofy looking. (0:06:42) Kev: Um, I don’t. (0:06:42) Al: Why is there such a height disparity there? (0:06:48) Kev: I don’t know. That’s a good question. I don’t, I, that particular image, oh no, that, that particular image, I think it’s just, uh, just the, the framing, like it’s front to back. (0:06:49) Al: Like, shadow is meant to be… (0:06:56) Al: Well, no, I think, sure, for the actual sonic and shadow on the right-hand side, (0:07:02) Al: but on the left-hand side, the sonic cat is clearly like three times the height of shadow cat. (0:07:04) Kev: okay yeah oh yeah yeah okay so there’s a sonic cat that looks like shadow like (0:07:12) Kev: the regular cat like shadow cat but then you can evolve him and he turns into (0:07:16) Kev: this taller cat I don’t know why because it’s the battle cats they love to do (0:07:18) Al: Oh. Oh, so you’ll be able to get both of them as as tall or (0:07:19) Kev: weird things that’s why that’s your answer it looks like a twinkie with a (0:07:23) Kev: sonic cat yeah I’ve only seen Sonic’s evolution so I don’t know if the other (0:07:31) Kev: cats can evolve in tall forms or (0:07:34) Kev: weird forms but Sonic Cat does get weird he turns tall like a Twinkie but (0:07:40) Kev: yeah so yeah it’s I will say Battle Cats is pretty good with their collabs (0:07:46) Kev: because of course you get the characters but you also get stages which come with (0:07:52) Kev: full Sonic soundtracks there’s like four special stages that you can do on a (0:07:56) Kev: repeat in different missions and so it’s been a lot of fun the Sonic cast are (0:08:02) Kev: Actually quite quite good (0:08:04) Kev: The actual characters I pulled I got Sonic (0:08:08) Kev: So I’m happy. I got one at least (0:08:11) Kev: Calvin pulled tails, I believe but sadly we didn’t get the others (0:08:17) Kev: But what is nice these collabs will frequently come back (0:08:21) Kev: Well, maybe not frequently, but but they come back on some regularity. It is to be expected (0:08:26) Kev: So I’ll be saving up for the next time Sonic swings around but it’s it’s been good fun (0:08:32) Kev: I’m getting better and I do (0:08:34) Kev: Enjoy the game battle cats not just the the polls really got your whatever so it’s been nice to get back into the end (0:08:40) Kev: So yeah Sonic and the battle cats. It’s been a lot of fun. Oh, you know what there was an intro video (0:08:44) Kev: Let me find the intro video. Hold on. I’ll put it in you can watch it later (0:08:48) Kev: But but they did a little animation. It was good (0:08:52) Kev: So yeah aside from that, um, oh, you know what I finished monk the the detective show monk (0:09:01) Kev: It’s it’s good. I (0:09:04) Kev: Yeah, eight seasons so I kind of crushed it cuz I don’t know I’ve been binge watching but it’s like the regular show (0:09:10) Kev: I’ll watch when I get home or whatever (0:09:13) Al: Oh, it’s it’s old. I mean, I said it’s old. I mean, not super old, but like 20 years old. (0:09:16) Kev: Sorry, what was that? Oh (0:09:19) Kev: Yeah, yeah, well, that’s a thing they actually did I after I finish I have to watch (0:09:26) Kev: the (0:09:27) Kev: Sorry, I have to see (0:09:29) Kev: There’s a movie they’d made a movie in 2023 50 (0:09:34) Kev: years or so after the end (0:09:36) Kev: and I can’t wait to check that out (0:09:40) Kev: they have all the original actors they (0:09:43) Kev: look quite old but it’s still enjoyable (0:09:45) Kev: but yeah anyways my great series the (0:09:49) Kev: main actor Tony Shalab he’s he is such a (0:09:53) Kev: good actor like his performances are (0:09:55) Kev: just incredible easy recommend for (0:09:58) Kev: anyone but yeah the later seasons were (0:10:01) Kev: really good season sevens really good (0:10:04) Kev: it feels like they knew the end was (0:10:07) Kev: coming so they did a lot of stuff to (0:10:10) Kev: celebrate the series if you will so yeah (0:10:13) Kev: good good stuff was good (0:10:15) Kev: um let’s see other than that nothing (0:10:20) Kev: honestly not that much it’s been crazy (0:10:23) Kev: at work but thankfully I finally finished (0:10:24) Kev: this huge project and so I’ll finally be (0:10:26) Kev: able to partake in other things again (0:10:28) Kev: these upcoming oh wait wait one more (0:10:31) Kev: thing how could I tear a nail after my (0:10:34) Kev: last week I played the update their nail (0:10:36) Al: Oh yes. Nice. It’s just more of the same. (0:10:37) Kev: um it’s yeah turn out a good game still (0:10:40) Kev: good game the core still the same the (0:10:43) Kev: new levels the new line yes and no like (0:10:47) Kev: the center of the general purpose but (0:10:49) Kev: they introduce a lot of new mechanics (0:10:50) Kev: and and different kind of ways to solve (0:10:54) Kev: the puzzle I’ve been enjoying it of (0:10:56) Kev: course but let them fun thing they did (0:10:58) Kev: they’ll add new objectives even to the (0:11:00) Kev: old stages so let’s say I had a hundred (0:11:04) Kev: four all those areas I had a hundred (0:11:05) Kev: percent are not only like seventy five (0:11:08) Kev: percent because they had a new objective (0:11:10) Kev: so gives you a good reason to go back (0:11:12) Kev: and then try the old levels and have fun (0:11:13) Kev: with them again since it’s like a (0:11:16) Kev: procedurally generated level it’s you (0:11:18) Kev: know it’s fun every time so yeah a (0:11:20) Kev: tear in L it’s good all right out what (0:11:24) Al: Hmm. Not a huge amount because I’ve been on holiday and going on holiday with kids means (0:11:33) Al: not having a holiday. So I’ve not had a huge amount of time to do much, but I have started (0:11:36) Kev: Ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha. (0:11:42) Al: playing Donkey Kong, Bonanza. I’m only like an hour or so in. I mean, I’ve got a good (0:11:47) Kev: okay (0:11:48) Al: idea of how the game plays, but I’m not like super. (0:11:50) Kev: yeah (0:11:54) Al: Super far through it. I got through the tutorial level and I’m kind of like half the way through (0:11:55) Kev: why (0:11:58) Al: the next set of levels. Yeah, mostly, mostly. I am very frustrated with the camera. It is (0:11:59) Kev: okay I’ve heard that game is good like really really good (0:12:05) Kev: mostly (0:12:13) Al: fine when you’re out in the open, but as soon as you get into any like tunnel or like go (0:12:20) Al: underground. It’s super not fun. (0:12:24) Al: a great camera for that. And I think the most frustrating thing is there was a section (0:12:28) Al: in the tutorial where the camera worked really well for underground. It like kind of zoomed (0:12:33) Al: out and you could see through the ground and it was like a really nice way. But it’s I’ve (0:12:37) Al: not seen it again do that since then. And I don’t know why they don’t use that camera (0:12:41) Al: when you’re underground because like you just end up like going up against the wall and (0:12:43) Kev: Hm. (0:12:47) Al: it gets really confused. And it’s really hard to see anything. And considering it’s a game (0:12:54) Al: where you’re like smashing everything up and you’re encouraged to make tunnels through (0:12:57) Al: the ground. I don’t know why they didn’t put more effort into that camera. Not that I can (0:13:00) Kev: is there an option for that i’m gonna guess no because it’s a nintendo game (0:13:04) Al: see. Yeah, not that I can see. There’s a decent amount of controller options, but nothing (0:13:07) Kev: nintendo doesn’t believe in options heck sometimes (0:13:15) Al: for changing how the camera works other than inverted camera. (0:13:19) Kev: do you remember in was it no sword and shield they hid the audio options on an item (0:13:27) Kev: you had to talk to an NPC to get it (0:13:28) Al: Oh yeah, that was a certain field. That was bizarre. And it wasn’t even the first area. (0:13:30) Kev: no it was like motor stoke yeah I’m (0:13:35) Al: You had to get up to Motorstoke, I think. Which is like a third of the way through the game. (0:13:40) Kev: pretty sure so that was there’s a couple (0:13:42) Kev: yeah you had to pass the wilder that’s (0:13:45) Al: You couldn’t change the volume settings until you were a third. It’s just bizarre. (0:13:48) Kev: crazy yeah yeah ha ha ha ha ha ha ha (0:13:50) Al: And then you have to buy it. Yeah, that was a stupid decision. (0:13:56) Al: Like a lot of times with games, I’m like, OK. (0:13:58) Al: Sure, I don’t like that, but maybe that’s stupid, right? (0:14:02) Kev: Oh my gosh, yes, oh. (0:14:02) Al: That’s just that is literally an accessibility option, right? (0:14:05) Al: Like, come on. (0:14:06) Kev: Yep. (0:14:07) Kev: Oh my gosh, you know, I hate them, but I also love, because I just love trash fires. (0:14:16) Kev: I love bad stupid decisions like that. (0:14:19) Kev: Battle Cats actually has one. It’s like the single flaw in the entire game, because the game is very well made in my opinion. (0:14:25) Kev: And it’s a very minor, like very niche thing, but there’s, as you can imagine, (0:14:32) Kev: They have like a gallery or whatever, right? Go through the menu and, you know, go through the characters, see their stats, yada, yada. (0:14:39) Kev: Well, they have an enemy guide too, same thing, but the enemy guide is just a straight horizontal list. (0:14:48) Kev: There’s no pages, you can’t filter, you can’t search, you just have to go left to right through an entire (0:14:55) Kev: huge roster of enemies. It’s almost the worst. (0:15:00) Kev: Anyways options are good (0:15:02) Kev: Forgive people options people (0:15:04) Kev: Do good things (0:15:05) Al: So yeah, I think that’s, that’s about it. I mean, I’ve been watching through the Sandman (0:15:11) Al: show, but I’m not really talking about that because, you know, Neil Gaiman, awkward. So (0:15:15) Kev: Sand man, I wait. What is that? I don’t know what that is (0:15:18) Al: Sandman who’s a DC character at TCC, that one, but it’s the Netflix adapted it into (0:15:21) Kev: Oh, it is that one okay, okay (0:15:26) Al: a show. And they did the first season a couple of years ago, and then the whole Neil Gaiman (0:15:32) Al: and stuff, you know, because he was the one that wrote down, man. (0:15:34) Kev: Uh, yeah. (0:15:35) Al: And they were like, oh, oh, but they did manage to get the second season done without him. (0:15:44) Kev: Well, guess what, anything you do probably gives someone awful money. (0:15:44) Al: He’s almost certainly getting money for it, but whatever. (0:15:53) Al: Yes, I know, I know, I know, I know, I know. It doesn’t make me feel better. (0:15:58) Al: Yeah, so I have been watching that and I’ve mostly been managing to ignore him. (0:16:06) Al: And focus on the show and it’s good. I like it. I enjoy the show. (0:16:08) Kev: sure sure that’s cool yeah it’s wild to me the the the you know years between seasons structure (0:16:18) Kev: that netflix does um I don’t know I just I find it crazy like I was at wednesday the wednesday show (0:16:25) Kev: that was a three-year gap and it was only eight episodes I think the new season that’s insane to (0:16:26) Al: Yeah. Yeah, yeah. (0:16:33) Kev: me you remember when shows I say this someone watching monk you’d get like (0:16:38) Kev: ish episodes of season every year isn’t that great 20 to 26 (0:16:42) Al: Well, you want to have a conversation? No, I don’t like that. (0:16:48) Kev: what what (0:16:48) Al: So, right, OK, so there’s two parts to this. One, do I wish the shows that I like released (0:16:52) Kev: okay (0:16:55) Al: yearly? Probably, if they could keep the quality up, yes. But do I wish that all series were (0:16:58) Kev: yeah okay (0:17:02) Al: still 20 episodes? Absolutely not. Why would I want 20 episodes when half of them are boring? (0:17:09) Al: right, give me the eight episodes that are good, don’t give me the more that (0:17:12) Al: you don’t care about, give me what you think you want, not something that is enforced by (0:17:17) Al: studios because they need year-round episodes, like we don’t need to do that anymore and I don’t (0:17:23) Kev: Mmm, I mean (0:17:23) Al: care for it. It’s like how it’s like, oh you know, like do you complain about the fact that episodes (0:17:32) Al: aren’t always, you know, was it 48 minutes long anymore because they don’t all have to fit into (0:17:36) Al: the exact same advert blocks. Now, (0:17:39) Kev: Mm-hmm. I (0:17:42) Kev: May kind of do (0:17:42) Al: you can take that too far, Netflix with your two and a half hour season finale of Stranger Things (0:17:48) Al: season four last time. That was too far, but other than that, I mean that doesn’t, you can have (0:17:48) Kev: Yes, yes (0:17:53) Kev: Exactly (0:17:58) Al: a middle thing which is not in the extremes there. I like when episodes aren’t like necessarily (0:18:02) Al: consistent because they want to fit in what they want to fit in, that they feel fits their artistic (0:18:07) Al: expression. I like that. (0:18:08) Kev: yeah okay sure I guess okay you know here’s the call here’s the here’s the qualifier right (0:18:13) Al: Do you really miss clip episodes? (0:18:18) Kev: is it good right which is a dumb thing because that’s the question right because let’s all right (0:18:19) Al: Yes, of course. (0:18:23) Kev: let’s yeah you can look at examples on both ends of the spectrum right um look at uh look at cora (0:18:30) Kev: right that that show could have used some more episodes for sure um that that first season needed (0:18:33) Al: possibly. I mean maybe they didn’t have anything else they wanted to put in it, right? Like… (0:18:38) Kev: at least a couple more episodes at first (0:18:41) Al: Yeah, I guess my point is not like, oh, I wish we didn’t have more episodes, right? I’m not saying (0:18:48) Al: that. Like, if there’s good stuff, I want to see it. But I don’t agree with the, oh, wasn’t it (0:18:53) Al: great when every show had 20 to 22 episodes and they were all the exact same length and they (0:18:59) Al: happened. No, I don’t. I don’t long for those days. I don’t. (0:19:02) Kev: Don’t know I got a monk. It’s been pretty good the whole time. I guess it did depends (0:19:04) Al: But I just, it’s just when you, when you got the like episode, that was the clip episode, (0:19:11) Al: because they had to put out an episode and they didn’t care. They didn’t want anything. (0:19:13) Kev: Monk did not do that actually crazy, but you sure yeah, yeah, but but okay. Yes, that’s just (0:19:16) Al: Sure. But most shows did almost every show did. And some of them did it better than others, (0:19:21) Kev: Yes, yes (0:19:22) Al: but you always, every time it happened, you rolled your eyes and went, Oh, here we go. (0:19:24) Kev: Yeah, okay, you know what you’re right (0:19:26) Al: And you watched it anyway, because maybe there was something that was actually going to progress the (0:19:29) Al: story. You don’t know. It might be fully clips or it might actually do something. (0:19:31) Kev: Sure (0:19:33) Kev: Eh, I guess (0:19:34) Al: But I mean, I think the, I think the, as you say, the complication is it depends on the show. (0:19:42) Al: It depends on what they’re doing. And I don’t think it’s, it’s obviously not the case that (0:19:47) Al: creators get to do what they want all the time. Obviously I’m not, I’m not suggesting that is, (0:19:48) Kev: Okay, okay, yeah, yeah, that’s (0:19:53) Al: but I think having more freedom for that, I think is a good thing in general. And. (0:19:59) Kev: Sure, you know, okay fine. I don’t need every show to (0:20:03) Kev: How should I put this? Okay? I don’t it’s not that I want every show to be 26 episodes every year or whatever (0:20:10) Kev: but when I look at (0:20:11) Al: The numbers just getting higher and higher (0:20:13) Kev: when I look at (0:20:16) Kev: Though the Wednesday series (0:20:18) Kev: Right episodes in three years that that seems like you know that it seems cheap for lack of a better word, right? (0:20:20) Al: So, I think, well, I mean, you say that cheap, like you pay for the subscription for Netflix (0:20:32) Al: when you want to get the stuff and you watch it and then you stop subscribing, right? I (0:20:34) Kev: Sure, sure. Yeah. Yeah (0:20:36) Al: think of those sorts of shows as in the same way that people complain about them because (0:20:41) Al: they’re structured like films, I think of them in that sort of way as well, right? Three (0:20:46) Kev: That that is true (0:20:47) Al: years, three years between a film and its sequels. (0:20:50) Al: Not an unusual amount of time, and eight episodes is longer than a film would be. (0:20:51) Kev: That is very true that that’s what that’s what I’m (0:20:56) Kev: You’re right, that’s that’s what I’m not thinking here because that that is more common nowadays (0:21:00) Kev: Isn’t it where a season of a show is really just an extra-long movie like the Marvel Studios shows? (0:21:06) Kev: You’re you’re right about that (0:21:10) Kev: Yeah, that’s a good point touche (0:21:12) Al: I mean Marvel have a problem with sequels in general just now, right? Like when was the last, (0:21:16) Kev: Ah (0:21:18) Al: you know, in we got three Iron Mans and I think it was eight years or something like that and (0:21:26) Kev: Yeah (0:21:26) Al: it’s now been what four years since Shang-Chi and we haven’t even got a second yet. (0:21:30) Kev: Yeah (0:21:31) Al: Like there is a real problem they have with sequels just in general which is a whole other (0:21:34) Al: conversation and is probably part of the reason that they’re not getting big box office numbers (0:21:35) Kev: Yeah (0:21:41) Al: because most. (0:21:42) Al: There are big numbers. (0:21:43) Al: We’re always the third in a series, you know, Iron Man one didn’t make a billion. (0:21:46) Kev: Mmm, that’s a good point. (0:21:48) Al: Iron Man three did make a billion. (0:21:52) Al: Just saying also, you know, it’s things like, you know, the Marvels being called the Marvels (0:21:52) Kev: Uh, yeah. (0:21:57) Al: rather than Captain Marvel two probably would have made more money if it had done that. (0:21:58) Kev: Yeah… (0:22:01) Al: Now, there are obviously other issues with that in terms of misogyny, but that was still (0:22:04) Al: there when the first film came out and it made a billion. (0:22:05) Kev: Yeah… (0:22:06) Kev: Yeah, exactly! (0:22:07) Kev: Right, right? (0:22:07) Al: Why did the mark? (0:22:08) Al: Why did Captain Marvel make a billion and the Marvels didn’t? (0:22:11) Al: And then there’s all this other complications. (0:22:12) Al: Well, nobody has any money anymore and COVID killed everything until blah, blah, blah, blah, blah. (0:22:17) Al: But Deadpool and Wolverine made a billion. (0:22:19) Al: That was the third in the series as well, right? (0:22:22) Al: Like they clearly can make lots of money. (0:22:24) Al: They’re just not doing what they used to do, which made them lots of money. (0:22:28) Al: They make a film and it doesn’t make a lot of money. (0:22:30) Al: And they go, Oh, well, well, let’s not make a second. (0:22:31) Al: But the whole point was your first ones never make a lot of money. (0:22:34) Al: It’s the second and third that make the money. (0:22:36) Al: And also which third film in the MCU made the least money, Thor. (0:22:42) Al: Or three. Why was that? (0:22:43) Al: Cos Thor 2 was bad. (0:22:44) Kev: It was really bad is it is it hmm (0:22:47) Al: Coincidence? (0:22:49) Kev: Have we are I’m thinking got you know on our discords and slacks have we argued which of the worst Marvel films (0:22:55) Kev: I feel like that that needs to happen. Oh (0:22:56) Al: I mean, it’s I mean, it’s Star of the Dark World, right? (0:22:59) Kev: I mean I (0:23:02) Kev: Okay, I don’t want to turn but it’s probably a rise probably dark world. Yeah, I’m struggling to think (0:23:06) Al: Eternals, I’m not trying, I’m not trying to say Eternals was one of the best, but it’s not the worst, not at all. (0:23:10) Kev: It’s not as bad as dark world. Yeah, I believe a dark world (0:23:12) Al: Absolutely not. There is, I don’t think there is an MCU film that is as bad as those. (0:23:18) Kev: Yeah, that was rough. Oh I miss (0:23:22) Al: Like, I mean, try and explain this plot of that film. (0:23:29) Kev: Yeah, yeah, no there’s (0:23:30) Al: Thor’s girlfriend gets injected with something, and he has to get it out of her, (0:23:32) Kev: And they and he used to fight dark elves (0:23:34) Al: and also his mum dies, maybe, I think. (0:23:38) Kev: Did she did I don’t know why but oh god (0:23:41) Al: You can know everything about that film, just from the bit where they go back in time (0:23:46) Al: and endgame to it. That is the only bit about that film that matters. (0:23:47) Kev: They were yeah, yeah, they really didn’t see good. Oh, yeah (0:23:50) Al: It tells you everything. (0:23:53) Al: In fact, there’s more, there’s more character progression and more heart in that scene when (0:23:58) Al: he goes back than there is in the entire film. You know, when he meets his mom and he’s sad (0:24:02) Kev: There is (0:24:03) Al: because he knows she’s about to die, you know, that is more than the entire film has. (0:24:05) Kev: Yeah, you’re you’re right I did enjoy that what 15 minute bit (0:24:10) Al: And then, and then he calls for his, then he calls from y’all near and it comes for him and he’s (0:24:14) Al: so happy. He says, I’m still worthy. (0:24:18) Kev: You’re right, that was better than the entire movie. You’re right. I (0:24:23) Al: I mean, I don’t know how they, how did they make that film so long when there’s so little that happens? (0:24:29) Kev: Don’t I don’t know. I just whatever well, I will say this Kat Dennings (0:24:31) Al: Anyway, you would, you would, you would have to have a, you’d have to have a, well, yeah, (0:24:36) Al: okay, true. I mean, that’s fair. She does improve any film. But you’d have to have a really good (0:24:38) Kev: Yeah, yeah, that’s correct (0:24:44) Al: argument to convince me that that’s not the worst film. I don’t think anything even comes close. (0:24:47) Kev: Yeah, okay, you know what fair fair. I’m gonna yeah fair. I haven’t seen fantastic for (0:24:53) Al: Anyway, what was my point? Yeah. Yeah. I was watching The Sandman and then I’m probably (0:24:58) Kev: Sandman (0:25:00) Al: going to watch Weddings day after that. Cause that’s, I need to, I need to watch that next (0:25:02) Kev: Cool I like the Adams family (0:25:03) Al: season. And then where else have we got Strange, Strange New Worlds, Star Trek. That’s coming out (0:25:09) Al: just now. Need to watch that as well. Name a Star Trek that doesn’t fit that description. (0:25:10) Kev: Oh (0:25:12) Kev: Is that the one with the hot guy I don’t remember (0:25:18) Kev: Oh (0:25:21) Kev: That’s a good point, but that’s a good point (0:25:22) Al: Anyway, that’s what we’ve been up to. Maybe I’ll have more to talk about Bonanza when (0:25:32) Kev: No, we did it (0:25:34) Al: next time we’ll see. All right. We’re going to talk about some, (0:25:36) Kev: Get to the end (0:25:38) Kev: I’m saying get to the end. There’s there’s good things in that game. Mm-hmm (0:25:40) Al: I don’t think I’ll do that in a week. I have heard that the story is good, but I’ve not got (0:25:47) Al: to any point that actually matters with the story yet. Yeah. Let’s talk about some. (0:25:52) Al: Game news. First up, Moonlight in Garland, which Kevin’s probably going, Oh, I can’t remember what (0:25:59) Al: that game is. I don’t recognize that name. Well, it’s coming out of early access on the 27th of (0:26:00) Kev: CORRECT! (0:26:06) Al: August. I mean, it’s pretty much it’s. (0:26:12) Kev: Ha ha ha use the mad libs the cottagecore game mad laser you just yeah (0:26:19) Kev: There I’m looking (0:26:22) Al: Seems like it’s less farming, more community building, and it’s like a kind of town slash (0:26:29) Kev: Yeah (0:26:32) Kev: Yeah, this has a very specific (0:26:32) Al: city rather than village. (0:26:38) Kev: Aesthetic to like mid-2000s. I don’t know a (0:26:42) Al: Yeah, I was thinking Polly Pocket, but like the characters from Polly Pocket rather than the (0:26:45) Kev: Pocket Polly like it’s weird. Um (0:26:50) Kev: Yeah, yeah, yeah exactly the characters right that’s exactly I’m talking (0:26:51) Al: action. Yeah, it’s funny that we both had the same thought that that shows you where it’s at. (0:26:57) Kev: Yeah, that’s so (0:26:59) Kev: Wait, is this the one where you can do crime? No, that might be a different one. We live in the city (0:27:02) Al: No, that’s not this one. That’s not this one. No crime in this one. (0:27:08) Kev: Gosh good old cottagecore. We’re in too deep. Oh, we’re in too deep (0:27:15) Kev: All right (0:27:17) Kev: Wait, so what was the actual news here? Are we at one point a release? Okay, August 27th (0:27:22) Al: Yes, 27th of August. Next, “Above Snakes have announced their console releases coming on the 4th of September.” So that is Switch, Xbox. (0:27:30) Kev: I’m kind of surprised they’re doing console’s release was that do we cover again I I don’t (0:27:35) Al: That was a Kickstarter stretch thing. (0:27:37) Kev: even remember did we come (0:27:39) Al: I don’t know if we did a proper one on it. We had our episode where we talked about the cultural… (0:27:46) Kev: Yeah, yeah, Nami on that, yeah, yeah, I remember that. (0:27:48) Al: I don’t want to say appropriation, the cultural questions around it. (0:27:52) Al: Shall we see? (0:27:52) Kev: Yeah, yeah, I do remember that. (0:27:54) Al: I don’t know if we actually covered that. (0:27:55) Kev: But, well, you know what? (0:27:58) Kev: Hats off to them if that was a goal (0:28:01) Kev: and they’re actually doing it, right? (0:28:02) Kev: Because even games that do release from Kickstarter (0:28:05) Kev: don’t always get to the console port when they promise it. (0:28:08) Al: Absolutely. Yeah, I should probably play at some point. I do have it. I own it on Steam (0:28:19) Al: because I backed it because it came out on that period of time where I was backing basically (0:28:24) Kev: everything before you (0:28:25) Al: every vaguely cottage core Kickstarter. I’m better now. I have not backed a farming game (0:28:33) Al: on Kickstarter since Autonomica. (0:28:38) Al: I went back in April. Yeah. I have backed two Kickstarters back then, but since then, (0:28:39) Kev: So your time on rehab was successful. (0:28:41) Kev: Good, good for you. (0:28:47) Al: but neither of them have been farming. (0:28:49) Kev: Nah, look at you, progress. (0:28:53) Kev: Well, hey, that’s September 4th. (0:28:56) Kev: Oh, I don’t like how close that is. (0:28:58) Kev: How’s it going so fast now? (0:29:00) Al: I don’t know. Time. (0:29:04) Kev: Time. (0:29:07) Al: Next we have Out and About. They managed to release this time successfully. This was the (0:29:10) Kev: Your comment. (0:29:15) Kev: This time. (0:29:19) Al: one where last week they tried to release, but they accidentally, or they realized they (0:29:23) Al: hadn’t clicked the access button, which put it into review, and then it took several days (0:29:24) Kev: They deleted the button. (0:29:30) Al: so now they have actually released their early access. Congratulations to Out and About. (0:29:34) Kev: good for them they did it I don’t know the game looks fine I guess it’s walking (0:29:45) Kev: through a forest looking (0:29:48) Al: Yeah, it’s doing something different. It’s not just like, it’s not farming, it’s foraging, (0:29:52) Al: and the idea is you’re exploring, and it’s another picture-taking one as well, but (0:29:58) Al: you’re foraging for things. It’s cute. (0:30:00) Kev: Yeah, it is. It’s, uh, it’s like, uh, what is it? Uh, the, the, the, the, the hike game. Um, I forget, it kind of reminds me of that, but a little more involved. (0:30:10) Al: Oh, a short hike. Yeah. It’s much more, you know, it’s 3D, third person view. No. Yeah. (0:30:12) Kev: Yeah. It’s the one. Yeah. But you know, you’re actually foraging. (0:30:16) Kev: Yeah. Yeah. It looks like an extension of that. Not necessarily better extension, but just, you know, kind of in that vein of ideas of just going through the woods and looking at stuff. (0:30:28) Al: I’m also comparing it to Alba in my head because it was kind of similar where you’re (0:30:35) Kev: Yeah, yeah that too yeah, um yeah, okay. Well hey good good for them. They found the button finally (0:30:44) Al: Congratulations. Next we have Coral Island have announced that their 1.2 update is out. (0:30:51) Kev: Okay, why why is there someone in a dinosaur suit? (0:30:56) Al: Why not? What a silly question! I’m guessing that’s one of the spooky costumes, cause. (0:30:58) Kev: How good (0:31:00) Kev: You know, that’s a good counterpoint, okay (0:31:06) Al: So the things that are coming in this update, multiplayer, they’ve revamped their romance (0:31:11) Al: progression, adding more hearts. You can get up to a heart event, sorry, you can get up (0:31:15) Al: to 15 hearts now with heart events. So 11 to 15 are after marriage, like the stargy (0:31:22) Al: ones added in like 1.4 or something, I forget. (0:31:27) Al: But they’ve also added spooky costumes, okay? (0:31:35) Al: Like, this is one of those ones that feels weird that this feels like (0:31:40) Al: something they wanted to do for 1.0 and just didn’t, but. (0:31:43) Kev: yeah that’s it that is very much what it feels like Mitch drew I guess good for (0:31:49) Kev: them that a gate got here like yeah I am NOT gonna fault them for that because (0:31:54) Kev: it’s a game dev is hard I don’t know if you know that out oh oh I like you I’m (0:32:00) Al: Yeah, yeah, yeah, that’s fair. (0:32:02) Kev: looking I’m sorry I’m looking for the video some of the costumes the the NPC’s (0:32:06) Kev: rather pretty good there’s like a tinker the good chicken a Tinkerbell costume I (0:32:09) Kev: like that that’s good (0:32:11) Al: Yeah, there does seem to be a lot of care taken on these costumes. They’re not, they’re not just like generic things. Each person has like a unique costume and they’re all very interesting. The twins have almost the same costume, which is fun, but they’re not quite. They’re slightly different, which is based on, you know, their personality. (0:32:32) Kev: That’s fun to, yeah, that’s, yeah, I like that, that’s, that’s good, yeah, um, dressing (0:32:37) Kev: up your NPCs. (0:32:38) Kev: You know what, I take it that the dinosaur costume is a good idea. (0:32:41) Al: I’m trying to find them. So I’ve asked you motivates us that I found their spooky festival section of the video. I’m guessing that’s where you saw it. Well, I see someone as a panda. (0:32:48) Kev: Yeah, there’s near the start (0:32:51) Kev: All the twins. Oh (0:32:51) Al: I was near the start of the video. (0:32:54) Kev: Yeah, it’s near the start all that. I’m looking at the twin costumes. Those are good. Actually (0:32:59) Kev: They might be the best costumes (0:33:01) Kev: It’s a I don’t know. There’s like little blueberry monsters. I don’t know how to describe it better (0:33:09) Kev: That’s cool. What is that guy there? (0:33:10) Al: It’s definitely you have to see. (0:33:12) Kev: Yeah, there’s a guy in a black turtle. What is that is that supposed to be a costume that doesn’t look that’s just a (0:33:18) Kev: Guy in a sweatshirt and jeans. I don’t get that (0:33:22) Al: And yeah, OK, I don’t know what his I don’t know what Pablo’s costume is he trying to be Steve Jobs or something? (0:33:30) Kev: I guess with Shane. I don’t know. I don’t know (0:33:33) Al: I don’t know. (0:33:37) Al: Where’s this dinosaur costume you’re talking about? (0:33:38) Kev: Yo (0:33:40) Kev: Okay, okay, let me let me find it it’s in the video it was near the very start (0:33:45) Al: Oh, I’ve got it, I’ve got it, I’ve got it. Yeah, that’s, that’ll be a spooky costume, (0:33:47) Kev: You found it great (0:33:49) Kev: Yeah, it probably is I like it. It’s dumb. I like it what? (0:33:49) Al: because it’s pumpkins and lights around them. (0:33:55) Al: There are some silly costumes you can use as your player as well in the game that I’ve (0:33:59) Al: put on before. I can’t remember what I was dressed up as, but they, it’s not just like, (0:34:05) Al: they have a decent amount of player customization already. (0:34:08) Kev: Yeah, yeah. There’s also a collab with Fungi Swarm. (0:34:09) Al: Uh, yeah, that’s their game. (0:34:15) Al: Our other game, isn’t it? Um, uh, what, there’s, uh, redeemable items. Okay. (0:34:17) Kev: Yeah, it is. Which, yeah, but I think… (0:34:24) Kev: There’s a antler dog guy. I don’t know what that is, but, uh… (0:34:27) Al: Uh, a mythical pet outfit. (0:34:31) Kev: I don’t know what… I don’t… Okay, I don’t know what this creature is. (0:34:34) Al: “Razzi” or “Razzdi” (0:34:37) Kev: whereas the it’s an off. (0:34:41) Kev: It’s a blue reindeer dog. (0:34:42) Kev: I don’t know what else to describe it. (0:34:44) Al: Well, speaking of dogs, (0:34:45) Kev: Uhhh… (0:34:47) Kev: You! Ooh, good transition, tell me. (0:34:48) Al: for some reason we’re talking about Sugadoo Island again, (0:34:51) Kev: W-w-why?! (0:34:51) Al: this game. (0:34:53) Al: ‘Cause, dog, they’ve released a code (0:34:57) Al: that you can redeem in the game and it gives you dog. (0:35:01) Kev: But okay spotted dog, that’s (0:35:04) Al: If it’s anything like everything else in this game, (0:35:07) Al: you won’t be able to name it. (0:35:08) Al: It won’t do anything other than just follow you around (0:35:11) Al: like a blind rat, I don’t know. (0:35:14) Kev: I’m not sure how well blind rec could follow you but they do that is true you’ll fly like (0:35:15) Al: It’s not really turned on for metaphors just now. (0:35:22) Al: They have a good sense of smell. (0:35:28) Kev: a dog I have a dog they do follow you yeah that is true its name is spotted dog that’s (0:35:32) Al: Yeah, but with personality, I doubt this one a lot. (0:35:41) Kev: That’s it. (0:35:41) Al: That would, I mean I’d be surprised if it wasn’t just dog. (0:35:44) Kev: Yeah. (0:35:48) Al: Next we have Aether Wizard Life have released a what they’re calling their first announcement (0:35:56) Al: trailer but I’m confused because this game was announced multiple years ago so I don’t (0:35:57) Kev: Okay (0:36:00) Al: know how this is an announcement trailer. (0:36:01) Kev: And (0:36:02) Kev: It’s only for backers, which I don’t know you probably want to make that available. Oh, there is. Oh, okay. Let me see. Oh (0:36:06) Al: There’s a link to the actual video as well. (0:36:11) Kev: Yeah, there is. Okay. Yeah, that’s all right. I was like at the Kickstarter page (0:36:15) Kev: First of all, I don’t like this name at all. I don’t know if we covered this game, but I don’t like that at all (0:36:18) Al: No. (0:36:23) Al: This is, I don’t know if we’ve seen gameplay before. (0:36:26) Al: This is the first time seeing some of this stuff. (0:36:29) Al: The building of your house is basically (0:36:32) Al: exactly the same as the Spiritfarer building, (0:36:36) Kev: Yup! (0:36:37) Al: which I’m not complaining about because that is good. (0:36:39) Al: I like that. (0:36:40) Al: More of that, please. (0:36:40) Kev: Yeah, that modularity, it’s good. Build your castle. (0:36:44) Al: There are some, shall we say, thirsty characters (0:36:48) Kev: Oh, geez. Good. That guy, I mean, that one guy alone, he’s the worst offender. It’s the first one they show you, too. (0:36:59) Al: There’s yep, it’s uh, you’re gonna this is this is a weed game apparently (0:37:00) Kev: Good heavens. (0:37:06) Kev: Oh my gosh, that… Oh, shit. You know what? Fine. Lean into it. Just full thirst into it and just do it. (0:37:16) Kev: If you’re going to do it, go all in. (0:37:16) Al: Every game has to have a hook, I just don’t think that that is a unique hook. (0:37:22) Kev: True? That’s true. It probably worked for some people, not me, but… (0:37:27) Al: You’re definitely not you. Not you. Have you got to the other characters yet? (0:37:32) Kev: Yeah, I see the other characters like they’re (0:37:36) Kev: Is it this is hmm, this is a problem when everyone does it like everyone loses their (0:37:42) Kev: You know, it’s it’s it’s tough to stick out in the crowd, right? Like these just look generic (0:37:46) Kev: I don’t know the guy who looks like he’s dressing up like an elf (0:37:50) Kev: I don’t know and then why are there two in silhouettes? Why do you have to silhouette those characters? I feel like you shouldn’t (0:37:56) Al: for our secret. We’re going to tell you later. I don’t just like the character designs. The (0:37:58) Kev: Okay (0:38:01) Kev: There’s a girl with the ponytail of the sword (0:38:03) Al: character design’s okay. What I do find a bit weird is not the character designs and not your (0:38:11) Al: playable character design. They’re both fine. What’s weird is them both together in the same (0:38:17) Al: game. They look like very different designs. They look like they’re from different games. (0:38:20) Kev: They do (0:38:22) Kev: Right because yeah, cuz we’re looking at the (0:38:27) Kev: The oh (0:38:29) Kev: Yeah, yeah, you’re right. You’re right. Absolutely cuz these NPCs, you know very (0:38:34) Kev: Detailed sort of designs and and whatnot and you’re a little in the generic side (0:38:35) Al: much more detailed. (0:38:38) Al: I don’t dislike the playable characters design, it just feels, I think it looks bad purely (0:38:40) Kev: You’re right, I agree with it (0:38:44) Kev: Yeah (0:38:48) Al: because of how the other one. (0:38:52) Kev: you’re right it doesn’t you know what the problem is I as far as i’ve seen there’s no like (0:38:57) Kev: portrait art for your character right because yeah yeah yeah because it’s it’s a very different (0:38:59) Al: That’s what it is, it’s the portrait art of course I’m just yeah I’m looking at a bit of one of them in game and yeah they look, they look much more similar to your characters but the portrait art is so much more detail. (0:39:11) Kev: art style as as portrait arts are so frequently done but there’s not one for your your character (0:39:18) Kev: And so I don’t know it’s just I see I get what you’re saying. Absolutely (0:39:22) Kev: Um (0:39:24) Kev: But I mean even in the in-game art style like it’s there’s still a little more detail than your character (0:39:31) Kev: Because like your characters is (0:39:32) Al: It’s the face, there’s no nose. (0:39:33) Kev: Yeah, ooh, that’s a good point, right? There’s no facial features. It’s just like the eyes and the smile (0:39:39) Kev: That’s it on your the player character. You’re right. You’re super right (0:39:42) Al: Anyway, the interesting thing about this, I guess, is the magic stuff, and it does look quite detailed. (0:39:48) Al: So maybe that could be interesting. (0:39:50) Al: And then there’s some combat. (0:39:52) Kev: yeah there’s a lot of stuff going on here there’s an owl with the flower on its head and (0:39:58) Kev: I don’t even know what’s going on with these like skill trees or I don’t know there’s a lot going on here (0:40:03) Al: I think, I think they’re for like making new spells, possibly. (0:40:07) Kev: yeah honestly (0:40:08) Al: Look, I’m gonna, I’m gonna probably play it because I did back on Kickstarter, (0:40:12) Al: like the idiot that I was, but. (0:40:14) Kev: the the magic stuff I think is the bigger draw here that looks pretty interesting slash well done (0:40:19) Al: Yeah. Yeah. Agreed. (0:40:21) Kev: There’s combat (0:40:22) Kev: Magical creatures that looks fun (0:40:26) Kev: It’s wild the data will NPCs just they don’t even live up to that it’s crazy (0:40:33) Al: Next, fields of mystery, I have announced a merch collection. (0:40:37) Al: So, you know, go get your fields of mystery on merch, I guess. (0:40:40) Kev: is it good merch let’s see i’m looking (0:40:45) Al: So they they have a they have they have a pin. (0:40:47) Kev: oh goodness what is that the first the first one is the oh yeah yeah the first one they show you is (0:40:53) Al: They have a pin that you tilt and it changes between (0:40:58) Al: more clothes and fewer clothes. (0:41:00) Kev: Yeah, it’s it’s (0:41:03) Kev: Presumably it’s I don’t know the characters, but that’s datable guy and yet (0:41:07) Kev: You know you tilt it and it’s and now he’s shirtless cuz good heavens (0:41:11) Al: That’s the entire marriage. That’s all the marriage. That’s everything. (0:41:12) Kev: Oh (0:41:14) Kev: My god, it’s all that. I’m not good in the laundry. It’s just (0:41:20) Al: It’s just like the pen from Friends, which Joey had, and you click it, and the women’s clothes (0:41:27) Al: come off, right? Like, what is this? Why is this your only piece of marriage? And it’s two characters. (0:41:28) Kev: Yeah! laughs (0:41:37) Kev: Yes, too! laughs (0:41:38) Al: Two characters, one male, one female. (0:41:41) Kev: Oh, that’s incredible! laughs (0:41:41) Al: What a weird decision. (0:41:47) Kev: Oh, and… (0:41:48) Al: I need to go what I need to go read the comments. (0:41:49) Kev: Beholds in… it’s… why I need to understand how… because… (0:41:55) Al: Oh, people, people like this. (0:41:58) Kev: Oh, the first one’s “Lily, Take My Money.” Oh my goodness, these… oh! (0:42:05) Kev: This is why we’re in this cottagecore world, brain rot, dateable nonsense. (0:42:12) Kev: It’s your fault, commenters. (0:42:15) Kev: And what kills me is Fields of Mystery has that kind of 90s anime art style vibe. (0:42:23) Kev: You could play off that, right, for your merch, but no, we get to… (0:42:28) Kev: Two pins that take off the character’s clothes! (0:42:34) Al: odd decision it’s like they sit down and they go right okay we’re gonna make some merch what’s our (0:42:38) Al: first merch gonna be a poster no no not a poster like a t-shirt no not a t-shirt a pin yeah we (0:42:40) Kev: Apparently according to the commenters. (0:42:47) Al: could do a pin but what if it was a pin where they undress them I just I don’t I don’t (0:42:54) Kev: Ohh, look, alright, look, I mean, I mean, I tried to be delicate, I have kids gloves when I talk about these subjects, but look, this commenter here said it’s straight, it’s the fields of gooning. (0:43:15) Kev: Ohh, good heavens. Worst part is, it looks like it’s gonna be a huge success, so. (0:43:21) Al: Oh probably, probably. I just like what you I can’t imagine. It just it would feels like it would be even if you want it. It feels like embarrassing to own. (0:43:31) Kev: Well… (0:43:33) Al: And the whole point of pins is to show them off, right? (0:43:36) Kev: Yeah? laughs (0:43:38) Kev: You just make sure to always show it off at one angle and never ever move it to the other angle. laughs (0:43:49) Al: All right moving on to a very interesting story, a story of seasons. (0:43:54) Kev: - Yeah, okay, from the worst story to the best. (0:43:59) Al: It’s a little bit of shame we don’t have Cody on to talk about this but let’s go with it anyway. (0:44:04) Al: So story of seasons and well Marvelous, the company that makes, well they’re the European (0:44:12) Al: company that ports and not ports, they translate and publish the story of season games. (0:44:20) Al: I just know that Marvelous is the Japanese version of the company as well, (0:44:24) Al: they are the same company now aren’t they, I think. Anyway it doesn’t matter, (0:44:27) Al: anyway story of seasons company, the European part of it have made a partnership, they started in 2020, (0:44:36) Al: they

The TMossBoss Show
S:209 EP:7 || What Is No Man's Sky???

The TMossBoss Show

Play Episode Listen Later Aug 19, 2025 16:00


For the new players getting into the game.

Breaking Bread Apostolic Church
Let no man take thy crown

Breaking Bread Apostolic Church

Play Episode Listen Later Aug 17, 2025 58:48


Brothr Adrian Sanford Revelation 3:7-13

Smart Agency Masterclass with Jason Swenk: Podcast for Digital Marketing Agencies
Can You Scale an Agency Without Relying on Retainers? With Eric Baum | Ep #825

Smart Agency Masterclass with Jason Swenk: Podcast for Digital Marketing Agencies

Play Episode Listen Later Aug 13, 2025 27:53


Would you like access to our advanced agency training for FREE? https://www.agencymastery360.com/training Are you stuck chasing new clients while ignoring the goldmine in your past customer list? Does your agency feast on projects but starve for predictable revenue? Today's featured guest knows what it's like to hit a growth ceiling and being tired of the one-and-done client hamster wheel. He shares how he pivoted his agency after becoming a HubSpot partner, why he turned to project-based work after customer habits changed following the pandemic, and how he got out of the dreaded “no man's land”. Eric Baum is the CEO and founder of Bluleadz, a HubSpot Onboarding and Implementation Agency dedicated to transforming the way companies market, sell, and service their customers through the power of the HubSpot platform. He'll discuss his cash flow challenges, pricing mistakes that almost tanked the business, and how EOS helped him escape “no man's land.” If you're stuck in the fulfillment hamster wheel or scaling past $5M feels like pushing a boulder uphill... listen up. In this episode, we'll discuss: Reinventing his agency as a HubSpot partner. The real scaling struggle: cash flow. Why project-based doesn't mean profitless. Strategic partnerships are the future. Subscribe Apple | Spotify | iHeart Radio Sponsors and Resources E2M Solutions: Today's episode of the Smart Agency Masterclass is sponsored by E2M Solutions, a web design, and development agency that has provided white-label services for the past 10 years to agencies all over the world. Check out e2msolutions.com/smartagency and get 10% off for the first three months of service. Accidental Founder, Intentional CEO Back in the Yellow Pages era, Eric was running two service-based franchises and needed a better way to market them. He brought marketing in-house for PPC, SEO, web dev, and that hire didn't just turn things around. It turned into a new business. Fast-forward a few months, and other franchise owners across the country started asking for help. Eric spun that in-house team into an agency, and had 50 clients out of the gate. As many owners before have admitted to, Eric started out charging way too low—$250 to $500/month. “I don't know how I didn't go broke right out of the gate,” he laughs. And if you've ever undercharged in the early days, you'll feel that one deep in your soul. Reinventing the Agency (and Himself) Around HubSpot The turning point came when Eric discovered HubSpot and pivoted Bluleadz to become a certified partner. That's when the “real” agency began, as he started to study the industry and figure out what he had to do to be profitable, take care of his team, and do it without necessarily doing all the sales work all the time. From there, Eric leaned into strategy, profitability, and systems. He stopped trying to be the everything guy and started building an agency that didn't need him in the trenches every day. Fifteen years later, his agency isn't just thriving. It's structured, profitable, and on track to hit 8 figures. Life in “No Man's Land” – The $1M to $5M Plateau After fifteen years in the industry and getting closer to the eight-figure mark, one of the things that most surprised Eric was getting stuck in the ugly middle: the zone between $1M and $5M where a lot of agency dreams go to die. Many call it “no man's land,” and if you've been there, you know the pain. “It was up, down, up, down,” he says. “I'd grow, then lose key employees. Revenue would spike, then tank. I kept asking, ‘What am I doing wrong?'” The answer: a lack of structure. So about nine years ago, Eric implemented EOS (Entrepreneurial Operating System). That gave his agency the foundation it needed—vision, accountability, and a cadence to scale. It didn't fix everything overnight, but it got the business out of reaction mode and into growth mode. The Real Scaling Struggle: Cash Flow Even with all that success, Eric's biggest constraint today isn't clients or talent. It's cash. In the agency world, sometimes you can grow so fast that you can actually outpace your ability to fund it. As Eric explains, “Receivables stack up. You can't hire, build, or invest without the cash reserves in place to hit the down terms.” For instance, just this year his agency was down 20% compared to last year because of all the uncertainty for businesses. Sound familiar? So far, Eric's solution has been airtight payment terms. They moved away from waiting on client deliverables and toward milestone-based billing. They typically charge: 50% upfront 25% after month one 25% at month two or fixed date Not based on deliverables. Based on time. Why? Because waiting on clients kills momentum (and your margin). “We used to wait months to get that final 50%. Now we're often 100% paid before a project is even done.” Moral of the story? Set clear terms and stop letting clients hold your agency hostage. Project-Based Doesn't Mean Profitless If You Structure It Right Five years ago, 85% of Bluleadz's revenue came from retainers. Then COVID hit. Buying behavior shifted fast. Clients wanted results without long-term commitments. So Eric pivoted hard into project work—today, 80–85% of their revenue comes from one-off HubSpot onboarding and implementation projects. That means 50–75 new customers per month, each on 30 to 90-day timelines. The lesson: project-based doesn't have to mean chaos - if you systemize delivery and payment. However, Eric does admit he and his team had been failing to recapture clients for a second or third project. “We were just focused on getting new clients through the door.” Instead of nurturing clients post-delivery, they handed off the project and moved on. Meanwhile, past clients drifted—only to come back a year or two later in total chaos saying, “We lost our HubSpot guy. Can you help?” The opportunity cost was massive. They are currently working on recapturing these relationships. By reselling past clients, his agency could double or triple revenue in a year. The Triple-Team Model: Sales, CSM, Implementation In their efforts to start creating more lifetime value for customers, Eric's agency introduced Customer Success Managers (CSMs)—not just to check in, but to hunt for value. CSMs dig into each client's needs post-project, surface upsell or cross-sell opportunities, and feed them back to the sales team. Now they're farming the base, increasing LTV, and stacking wins without chasing cold leads. This third new role adds a new layer to his team's structure, which he now breaks down as: Salespeople close net-new deals and join key milestone calls.           Implementation Specialists own delivery and are the client's main point of contact. CSMs sit above delivery, watching for success gaps, retention issues, and upsell opportunities. “Salespeople are hunters, not farmers. Trying to make them farm didn't work. So we changed the model.” This layered structure gives clients clarity, keeps teams focused, and ensures no growth opportunity slips through the cracks. Strategic Partnerships Are the Future Another key reason Bluleadz is scaling so quickly is partnerships. They're one of HubSpot's top onboarding partners, and at one point this partnership drove most of his agency's net new leads. More recently, however, as they start to expand their efforts to engage past clients, only 40% of their leads come from HubSpot, while 30% comes from existing customers, and another 30% from their inbound marketing efforts, other strategic partners, and referrals. This makes for a more balanced pipeline: “Inbound, outbound, and strategic partnerships”. Those are the three pillars in the Playbook. You've got ‘em dialed in. As for Eric, he's all in on strategic partnerships, which he considers to be the way of the future. The One Thing Eric Would Do Differently If he could go back and give his younger self advice on agency ownership, Eric would say “Let go faster.” He held on too long to sales, finance, client services… all of it. And every time he finally let go, the agency grew again. Today, Eric has zero departmental responsibilities. His job is vision, strategy, and leadership—and it's paying off. Do You Want to Transform Your Agency from a Liability to an Asset? Looking to dig deeper into your agency's potential? Check out our Agency Blueprint. Designed for agency owners like you, our Agency Blueprint helps you uncover growth opportunities, tackle obstacles, and craft a customized blueprint for your agency's success.

Authorized Novelizations Podcast
2nd Edition [NEW GAME]: Ranking the Novelizations Season 2

Authorized Novelizations Podcast

Play Episode Listen Later Aug 12, 2025 62:37


ORIGINALLY AIRED 3/17/2022Welcome to No Man's Land, the space between Authorized seasons. This week we'll be keeping ourselves in your mind by ranking the Season 2 novelizations, as well as discussing some other entertainment-related questions. Which novelizations were good? Which were bad? God, I hope this isn't anyone's first episode.Follow us on Twitter: Twitter.com/authorizedpodInstagram: Instagram.com/authorizedpod

Long Story Short
Tulsa, OKC Resort to Hostile Architecture to Deter Homeless Encampments

Long Story Short

Play Episode Listen Later Aug 12, 2025 19:19


Jake Ramsey on the use of hostile architecture in Tulsa and Oklahoma City to deter homeless encampments across the metro areas. Elizabeth Caldwell discusses a tax credit that was supposed to make housing more affordable. Maria Guinnip talks about the latest installment in our "Justice in No Man's Land" series. Ted Streuli hosts.

Walnut Creek Downtown - Sermons
No Man Ever Spoke Like This

Walnut Creek Downtown - Sermons

Play Episode Listen Later Aug 10, 2025


Often, the strategy of the world is to shame people out of faithfulness to Christ. This is seen in John 7 as the religious leaders of the day turn to insults to try and dissuade people from believing in Jesus. Pastor Dan Rude encourages us to not be ashamed of the Gospel and gives us a practical step on how to do this.

Walnut Creek Altoona - Sermons
No Man Ever Spoke Like This

Walnut Creek Altoona - Sermons

Play Episode Listen Later Aug 10, 2025


Join us again this week for another sermon on the Gospel of John, continuing with chapter 7 verses 40-52. We look at how the examples of the Pharisees and Nicodemus illustrate how Jesus both divides and transforms people.

Perfect English Podcast
A Special Announcement: The Next Chapter for English Plus

Perfect English Podcast

Play Episode Listen Later Aug 8, 2025 9:22


This is a special announcement about the exciting evolution of English Plus Podcast. In this episode, I'm speaking directly to you, the community, to share the why, the what, and the how behind a big change designed to make the show better than ever. In this announcement, you'll learn about: The "Why": My reason for moving from broad topics to deep dives. The "What": Introducing our new "Thematic Week" model, where we explore one fascinating topic across five episodes. The "How": A transparent look at our new Free vs. Premium structure. Here's the new model starting next week: For Everyone (Free on all platforms): You get the full 5-part deep dive on our weekly topic—the complete narrative experience, Monday to Friday. For Premium Subscribers (Patreon & Apple Podcasts): You get the full deep dive PLUS the "Focus on Language" lesson attached to every single episode, all ad-free. To give you a taste, our first month of Thematic Weeks will be: Week 1: Understanding Cognitive Biases Week 2: Urban Legends Deep Dive Week 3: How to Raise Lifelong Learners Week 4: The World Premiere of my novella, "Two Lovers of No Man's Land" Thank you for being a part of this journey. Your support makes everything possible. Become a Premium Subscriber: Support us on Patreon: Patreon Subscribe on Apple Podcasts: Apple Podcasts I can't wait to start this new chapter with you!

IGN.com - Daily Fix (Video)
Light of Motiram's Steam Page Quietly Altered by Tencent After Sony Lawsuit - IGN Daily Fix

IGN.com - Daily Fix (Video)

Play Episode Listen Later Aug 8, 2025


In today's Daily Fix:In light of Sony's lawsuit, megapublisher Tencent has changed some of the assets on the Steam page for Light of Motiram. The game fell into Sony's crosshairs for looking a lot like their Horizon Zero Dawn games, and judging by some of those marketing assets, Sony might have a case. Tencent has changed the description and some of the art featuring a female protagonist that looks an awful lot like Horizon's Aloy, as well as easing up on mentions of giant mechanical beasts. In other news, Bethesda's Starfield may finally be giving fans what they want: the ability to fly between planets. Although not officially announced, the new 'feature' won't be exactly like No Man's Sky's key feature of letting you take off from a planet's surface, fly into space, through the atmosphere of another planet, and onto that surface without an obvious loading screen. Starfield is getting a PS5 port sometime next year, and could see some new feaures added, like the aforementioned 'flying between planets' ability. And finally, Take-Two CEO Strauss Zelnick is promsing BioShock 4 will come out, despite recent news that the game had failed an internal review after years of development.

Weekly Bible Devotional Podcast
WBDP EP 656 NO MAN CARED FOR MY SOUL

Weekly Bible Devotional Podcast

Play Episode Listen Later Aug 8, 2025 6:23


I read daily devotionals on a weekly bases

Dr. Kay Fairchild
#41 The Allegory Story (John 14–Aramaic Style—No Man Comes Unto The Father But By Me)

Dr. Kay Fairchild

Play Episode Listen Later Aug 4, 2025 56:13


#41 The Allegory Story (John 14–Aramaic Style—No Man Comes Unto The Father But By Me)

7pminphillypodcast
Ep. 41 | Worship No Man | Feat. Dwuan Gandy II

7pminphillypodcast

Play Episode Listen Later Aug 3, 2025 38:55


In this episode, We Introduce Dwuan Gandy to the Pod. We also dive into the wild world of the Tea app — a so-called social platform that's turning into a full-blown gossip hub, often targeting men and stirring up messy drama. Is it empowering or just petty? We unpack the line between entertainment and slander.Plus, we reflect on the passing of Hulk Hogan and how his legacy is complicated — overshadowed by past racist remarks that still hang heavy in public memory. Can a legacy ever be separated from controversy? Tap in for the full breakdown.7pmInPhillyPodcastInstagram:https://www.instagram.com/7pminphillypodcastTikTok:https://www.TikTok.com/@7pminphillypodcastCo Host: Dwuan Gandy IIInstagram:https://www.instagram.com/dwuan.gandyii/TikTok:https://www.tiktok.com/@dwuan.gandyiiBeer: twolocalshttps://www.instagram.com/twolocals/

Christian History Almanac
The CHA Weekend Edition Presents: Greater Love Hath No Man Than This, The Wartime Heroics of Chiune Sugihara

Christian History Almanac

Play Episode Listen Later Aug 2, 2025 30:38


Weekend Edition for August 2-3, 2025 Show Notes: Support 1517 Podcast Network 1517 Podcasts 1517 on Youtube 1517 Podcast Network on Apple Podcasts 1517 Events Schedule 1517 Academy - Free Theological Education What's New from 1517: Sinner Saint by By Luke Kjolhaug: https://shop.1517.org/products/9781964419152-sinner-saint The Impossible Prize: A Theology of Addiction by Donavan Riley: https://shop.1517.org/products/9781962654708-the-impossible-prize Ditching the Checklist by Mark Mattes: https://shop.1517.org/products/9781962654791-ditching-the-checklist Broken Bonds: A Novel of the Reformation, Book 1 of 2 by Amy Mantravadi: https://www.amazon.com/dp/1962654753?ref_=cm_sw_r_cp_ud_dp_FCNEEK60MVNVPCEGKBD8_5&starsLeft=1 More from the hosts: Dan van Voorhis SHOW TRANSCRIPTS are available: https://www.1517.org/podcasts/the-christian-history-almanac CONTACT: CHA@1517.org SUBSCRIBE: Apple Podcasts Spotify Stitcher Overcast Google Play FOLLOW US: Facebook Twitter Audio production by Christopher Gillespie (outerrimterritories.com).

The TMossBoss Show
S:207 EP:6 || No Mans Sky Vs. X4 Foundations

The TMossBoss Show

Play Episode Listen Later Jul 30, 2025 28:40


I don't hate X4 Foundations but comparing it to No Man's Sky, there's a lot that could change with X4.

Long Story Short
Anonymous Source Sheds Light on Panhandle Police Impunity

Long Story Short

Play Episode Listen Later Jul 29, 2025 20:58


Valerie Scott covered upcoming changes for low-income Oklahomans under Trump's budget bill. Keaton Ross reported on AG Gentner Drummond appointing Ryan Stephenson as special prosecutor in the Glossip case. After the first Justice in No Man's Land series, we received tips about injustices in District One—one from a claimed ex-Guymon patrol officer with case details and a YouTube link. J.C. Hallman reports on the tip.

Half Price Horror
No Man of God (2021)

Half Price Horror

Play Episode Listen Later Jul 27, 2025 42:10


Ted Bundy was a prolific serial killer who was put to death in the electric chair in 1989, and ever since then people have been fascinated by his crimes and his legend. But what if there was never anything behind the legend but a sad, damaged man who hurt people because he liked it? That's the premise of 'No Man of God', and as a result it's a film that requires a bit of unpacking. Which is, luckily, what Half Price Horror loves most in a movie.

Christ Memorial Temple
No Man's Land

Christ Memorial Temple

Play Episode Listen Later Jul 27, 2025 34:02


Youth Pastor Kyle St. John, Sunday, July 27, 2025 - 10 AM

Literary Treks: A Star Trek Books and Comics Podcast

Gateways: No Man's Land.     At one time, Christie Golden was the preeminent author in the Star Trek: Voyager novel line with 13 of her 16 Star Trek stories being with the crew of Voyager. In fact, even Kirsten Beyer hasn't surpassed Golden's contributions to the series.  In this episode of Literary Treks, hosts Casey Pettitt and Jonathan Koan discuss No Man's Land. Topics include characterizations, Janeway-Chakotay shipping, Seven instigating a slave uprising, not one but two murder mysteries, and, oh yeah, the gateways. Plus, we ask a very important question: What happens to Fluffy? In our comics discussion, we talk about IDW's Star Trek issues 25-30, When the Walls Fell (not to be confused with the Tamarian legend of Shaka).   News Star Trek 25-30 (00:04:12)                  Feature: No Man's Land Classic Voyager (00:16:55) Gateway Issues (00:21:43) Continuity (00:24:30) Something Fun (00:27:59) Meat of the Story (00:31:33) The Weirdest Part (00:35:46) What Holds it Back (00:37:05) Seven's Story (00:40:41) Arkathi (00:44:20) Ratings (00:51:14) Final Thoughts (00:53:54)          Hosts Casey Pettitt and Jonathan Koan Production Matthew Rushing (Editor and Producer) C Bryan Jones (Executive Producer) Greg Rozier (Associate Producer) Casey Pettitt (Associate Producer)

Star Trek Podcasts: Trek.fm Complete Master Feed
Literary Treks : 389: The Golden Era

Star Trek Podcasts: Trek.fm Complete Master Feed

Play Episode Listen Later Jul 25, 2025 57:05


Gateways: No Man's Land. At one time, Christie Golden was the preeminent author in the Star Trek: Voyager novel line with 13 of her 16 Star Trek stories being with the crew of Voyager. In fact, even Kirsten Beyer hasn't surpassed Golden's contributions to the series. In this episode of Literary Treks, hosts Casey Pettitt and Jonathan Koan discuss No Man's Land. Topics include characterizations, Janeway-Chakotay shipping, Seven instigating a slave uprising, not one but two murder mysteries, and, oh yeah, the gateways. Plus, we ask a very important question: What happens to Fluffy? In our comics discussion, we talk about IDW's Star Trek issues 25-30, When the Walls Fell (not to be confused with the Tamarian legend of Shaka). News Star Trek 25-30 (00:04:12) Feature: No Man's Land Classic Voyager (00:16:55) Gateway Issues (00:21:43) Continuity (00:24:30) Something Fun (00:27:59) Meat of the Story (00:31:33) The Weirdest Part (00:35:46) What Holds it Back (00:37:05) Seven's Story (00:40:41) Arkathi (00:44:20) Ratings (00:51:14) Final Thoughts (00:53:54) Hosts Casey Pettitt and Jonathan Koan Production Matthew Rushing (Editor and Producer) C Bryan Jones (Executive Producer) Greg Rozier (Associate Producer) Casey Pettitt (Associate Producer)

Teton Sports Talk
I Fear No Man, No Beast or Evil, Brother

Teton Sports Talk

Play Episode Listen Later Jul 24, 2025 58:56


This week on the show, we say goodbye to our childhood heroes, Hulk Hogan and Ozzy Osbourne. Gone too soon, they will be missed. A new study shows that 1 in 5 NFL players use nicotine pouches. No wonder they are modern day gladiators. And speaking of gladiators, we break down the AFC West, possibly the best division in the NFL this season. All 4 teams over .500? We think so. Meanwhile…Scottie Scheffler dominates at the Open Championship, Brad Pitt breaks wind on the set of F1, Jimbo Fisher is alive, and Curt Cignetti is a coward. Are the Charlotte Hornets a dark horse to win the NBA Championship? Is the Big 12 too big for its britches?? Does Arch Manning not have any friends??? And is LeBron James pregnant???? Download and subscribe, rate and review. Tune in Fridays at 2 PM Mountain Time, only on 89.1 KHOL

Hemispheric Views
142: Back to My Mac!

Hemispheric Views

Play Episode Listen Later Jul 24, 2025 48:24


Rightio, this is Martin doing the show notes—not Jason! I may be absent from this recording (apologies) but you can be sure that I've used the notes as my own stream of thoughts in the first person. Enjoy! Also, I'll be including a set of Jason's favourite punctuation marks, just to mess with the formatting a bit. Already off the Rails 00:00:00 Linear editing (https://www.motionelements.com/blog/articles/understanding-linear-vs-non-linear-editing) I was at a pre-booked show with my family at the Illawarra Performing Arts Centre since we had to move recording times! Although I value to the use of public transport I don't enjoy buses. THIS IS ALREADY ALL OVER THE PLACE. Here's the first set! - (hyphen) – (en dash) — (em dash) One Prime Plus 00:02:26 Here's the site to join! (https://oneprimeplus.com) Insurance in Australia (https://en.wikipedia.org/wiki/Insurance_in_Australia) That link above isn't necessary; I just thought I'd waste your time. Follow-up 00:03:59 Cronut (https://en.wikipedia.org/wiki/Cronut) Cruffin (https://en.wikipedia.org/wiki/Cruffin) Yes, I love being right. ... (ellipsis) ... Hipod 00:05:01 iPod Hi-Fi (https://apple.fandom.com/wiki/IPod_Hi-Fi) Peer pressure?! I call bullshit, Andrew! WiiM Pro and Plus (https://wiimhome.com/wiimpro/overview) Jason's solution: MORE WiiM!

Hill-Man Morning Show Audio
Leave no man (or husband) behind is not in Courtney's lexicon

Hill-Man Morning Show Audio

Play Episode Listen Later Jul 21, 2025 16:30


Greg calls Coco out for flying 1st class, leaving her husband in coach

Matt & Mattingly's Ice Cream Social
Episode 1227: Tom Waits For No Man

Matt & Mattingly's Ice Cream Social

Play Episode Listen Later Jul 17, 2025 96:00


SUMMARY: Matt gets his first private booking—to a bachelorette party. On Fremont Street, Jacob watches a sexy cop whip a young boy. Things get spooky when possessed dolls creep into the chat. Plus, Jacob eats walnuts, dishwasher etiquette, Scoop Mail, and a Scoopardy.

Miscelánea Supernova
458 - Sabbath Bloody Sabbath, nothing more to do

Miscelánea Supernova

Play Episode Listen Later Jul 16, 2025 57:52


Episodio donde Wisto piensa que está mormado, pero feliz porque The Running Man de Stephen King tendrá remake dirigida por Edgar Wright, Glen Powell es el actor con cara de capybara, el trailer de The Long Walk, Pari emocionado con una próxima película de Vietnam con dinosaurios llamada Primitive War, remake de Indiana Jones y discusión sobre su casting, la duda de si se podría hacer una película sobre Elden Ring, se aleja Neil Druckmann de la serie de The Last of Us, el hate que recibió Bella Ramsey, el nuevo juego chino Blood Message, firmas en Europa para no matar juegos en línea, el juego de No Man's Sky nos ayuda a acercarnos a la teoría que vivimos en una simulación, el concierto de despedida y homenaje a Black Sabbath y el video viral de AC/DC ya todos viejillos en escenario, pero qué bueno!!! Escúchanos: Spotify / Apple Podcasts / YouTube Apóyanos: patreon.com/holamsupernova Síguenos: Instagram/ Twitter/ TikTok @holamsupernova Merch: holamsupernova.myshopify.com