Never Was A Gamer

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A late-blooming gamer plays everyone else's formative games for the very first time.

@neverwasagamer


    • Feb 24, 2022 LATEST EPISODE
    • infrequent NEW EPISODES
    • 1h 18m AVG DURATION
    • 54 EPISODES


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    Latest episodes from Never Was A Gamer

    Return to Mass Effect | Episode 53

    Play Episode Listen Later Feb 24, 2022 72:00


    Today on Never Was A Gamer, we're looking back at some of Michelle's formative games for once - the Mass Effect series, Bioware's space marine RPG trilogy. This is a long, rambly episode that is a bit of a change from our usual format, but we'll be back in 2 weeks with our last (more traditional) game episode, featuring the Legend of Zelda: Breath of the Wild. Oh, it's a legend alright! Enjoy and we'll talk soon.

    Wrapping Up 2021 (and Final Fantasy Tactics) | Episode 52

    Play Episode Listen Later Jan 20, 2022 72:13


    Today on Never Was A Gamer, we're saying our last goodbyes to 2021 and the games we played.... including the last chapter of Final Fantasy Tactics! We briefly talk through the ending and what Tactics amounts to after 100 hours of playtime, then dig into some of the trends that shaped our 2021 in games, and finally conclude with some thoughts on the future of the show.  Timecodes: 0.00 Intro 1.38  Wrapping up Final Fantasy Tactics 19.00  "Games in Michelle's Wheelhouse" didn't really work 21.15  BREAK 22.00  Wrapping up our 2021 1.07.00  BREAK 1.07.30  The future of the show

    Final Fantasy Tactics: Diorama fighter | Episode 51

    Play Episode Listen Later Jan 6, 2022 83:26


    Today on Never Was A Gamer, we're diving into Final Fantasy Tactics - or at least the first 3/4 of it!  Come on, Michelle's playtime is like 90 hours. Maybe we should have looked up the zodiac metrics after all.... Timecodes: 0.00  Intro 3.00  Tactics games 18.50  Final Fantasy Tactics context 46.30  BREAK 47.00  Final Fantasy-ness  

    Holiday Awards and Gift Exchange 2021 | Episode 50

    Play Episode Listen Later Dec 23, 2021 85:28


    Today on Never Was A Gamer, we're continuing our now-annual tradition of wrapping up the calendar year with a light episode of awards and a gift exchange. Dimitri and Michelle each gave each other a game that they thought the other would like, and so to break up the awards we're also discussing the sensational first-person photography shooter, "Umurangi Generation," and the high concept open world detective game, "Paradise Killer".  Stay safe and have a very cozy holiday! Timecodes: 0.00 Intro: Cozy December games (Unpacking, etc) 7.45  Awards: Naughtiest Boy 10.50  Bad Dad Award 12.35  Gamers Are Wrong Award 18.10  Katamari Damacy Presents: Second Best Soundtrack 22.00  BREAK 22.45  Gift Exchange: Michelle gets Umurangi Generation 39.20  BREAK 39.50  Hideo Kojima Memorial "Auteurist Trap" Award 43.30  Biggest Boss 46.05  Best Villain 47.30  True Villain 49.40  BREAK 50.10  Gift Exchange:  Dimitri gets Paradise Killer 1.12.00  BREAK 1.12.40  The Black Spot 1.15.45  Best Moment 1.18.30  Tier List: All Season 2 Games

    Undertale: Alphys is not my friend | Episode 49

    Play Episode Listen Later Dec 9, 2021 78:01


    Today on Never Was A Gamer, we continue our year-end arc of games in Michelle's wheelhouse with the weird world of Undertale! There's so much to say about this game - not about Sans though. He's just a guy. We'll be back in 2 weeks with our holiday episode! Timecodes: 0.00  Intro 1.00  Michelle's history with Undertale 10.45  Actual history of Undertale 17.10  Starting over 31.30  BREAK 32.30  The battle system 47.40  The problem of Alphys (Mettaton rules) 59.30  Asgore, endings, and the big picture 1.14.00  Final thoughts  

    System Shock 2: You win some, you lose some | Episode 48

    Play Episode Listen Later Nov 26, 2021 81:56


    Today on Never Was A Gamer, we're discussing System Shock 2!... mostly the first 2 hours of it, because for the first time in the history of the show, we both bounced off the game (for very different reasons). We're digging into what we liked (lots!) and why we quit, and trying to think through the broader experience of bouncing off a game that you generally like. Please, come sit in our failures with us. Timecodes: 1.00  Why System Shock 2?    9.45  Immersive sims    13.00  5 times Michelle loved System Shock 2.... 40.00  ... and one time she didn't. 52.00  Dimitri's odyssey and conclusions 1.00.10  BREAK 1.00.40  Bouncing off good games 1.18.50  Final thoughts  

    Grab Bag: Spooky movie adaptaions - House of the Dead vs Resident Evil | Episode 47

    Play Episode Listen Later Oct 28, 2021 86:10


    Today on Never Was A Gamer, we're capping off our licenced games arc with a grab bag episodes where we're discussing spooky movies that are based on spooky games (allegedly)! How does Resident Evil's lonely, tense survival horror aesthetic translate to film? What does 'House of the Dead' branding add to your basic zombie flick? We'll never know because the directors didn't think about any of that! Here's what they did instead.  Timecodes:  1.00  Grab Bag: Spooky movies based on games 2.00  Silent Hill 2 update! 7:30  House of the Dead (2003) 52.00  BREAK 52.40  Resident Evil (2002) 1.22.30  Final thoughts Programming Note: We're taking a short break to give Michelle time to get ahead on some of the pretty big games we'll be discussing in our final arc of the season. There won't be a new episode on November 11, but we'll be back on November 25 with System Shock 2! See you then.

    Batman: Arkham Asylum - Indoor Gargoyles Are Good | Episode 46

    Play Episode Listen Later Oct 14, 2021 81:17


    Today we're rounding out our licenced games arc with a game that Dimitri provocatively and immediately calls "one of the 5 most influential games of the last 10 or 15 years," Batman: Arkham Asylum. Provocative! Meanwhile, Michelle provocatively defends Poison Ivy. Lotta takes in this one.  Timecodes: 1.45  Our histories with Batman games 9.30  What is Batman: Arkham Asylum? 13.00  This game's innovations 35.00  BREAK 35.30  Villains and story 1.18.30  Final thoughts

    Blade Runner: What kind of man is Ray McCoy? | Episode 45

    Play Episode Listen Later Sep 30, 2021 93:48


    Today on Never Was A Gamer, our "licenced games" arc continues with the 1997 point-and-click adventure detective game, Blade Runner! We had two very different play-throughs of this very interesting game. You'll never guess who committed several murders! Timecodes: 3.40  Listener mail 7.35  Our history with Blade Runner 9.45  Our history with point and clicks 14.00  Blade Runner as a point and click adventure game 24.00  What is this game anyway? 36.45  BREAK 37.50  Our highly divergent playthroughs 1.23.00  Final thoughts and conclusions

    GoldenEye 007: Can love bloom on a battlefield? | Episode 44

    Play Episode Listen Later Sep 16, 2021 70:47


    Today on Never Was A Gamer, it's the next installment in our arc on licenced games, with the formative first-person shooter, GoldenEye 007. Have you rewatched that movie lately?  We did, and we sure do disagree about whether it works. Timecodes: 1.00  Licenced games 5.00  GoldenEye 007 10.15  The film experience 15.00  Our histories with the game 23.15  But do you feel like James Bond? 34.45  BREAK 35.00 Levels in GoldenEye 007 55.10  Ok but multiplayer 1.05.00  Final anecdotes and thoughts

    Snap Judgment: The Sega Master System | Episode 43

    Play Episode Listen Later Sep 2, 2021 61:16


    Today we're flipping through Dimitri's childhood games catalogue for the Sega Master System, a system that was formative for him and which Michelle has barely heard of! Join us for a quick spin through some easy-to-miss classics, and also Dynamite Dux. Timecodes: 2.30  Dimitri's history with the Sega Master System 9.10  Ghostbusters 15.12  Master System mascots: Wonderboy 28.10  Master System mascots: Alex Kidd and Miracle World 34.40  Master System mascots: Alex Kidd in Shinobi World 38.40  BREAK 39.30  Dynamite Dux 46.30  Co-op games: Quartet 52.30  Co-op games: Rampage 57.45  Final thoughts

    Mario Sports: Sports but barely! | Episode 42

    Play Episode Listen Later Aug 19, 2021 63:42


    Today on Never Was A Gamer, we're continuing our "We Hate Sports" arc by looking at 3 entries in the Mario Sports saga for Game Cube: Mario Golf Toadstool Tour, Mario Power Tennis, and Super Mario Strikers. (That one's soccer... sort of. There's a weird amount of interpersonal violence.)  Timecodes: 2.00  Mario Sports.    6.45  Our histories with these games.    12.00  Mario Golf: Toadstool Tour.    28.00  BREAK.    28.30  Mario Power Tennis.   46.00  Super Mario Strikers.

    WWF No Mercy: You gotta let 'em know | Episode 41

    Play Episode Listen Later Aug 5, 2021 70:42


    Today on Never Was A Gamer, we're diving deep on one of Dimitri's formative childhood games, WWF No Mercy! For the second episode of our "We Hate Sports" arc, we're testing the limits of Michelle's love of lore and Dimitri's ability to explain minor wrestling factions from the late 90s. Enjoy! Timecodes: 2.00  Wrestling games as party games.   4.30  The most cursed lore.   7.45  Predecessors to No Mercy.   9.45  No Mercy and staging a good match.   27.50  BREAK   28.30  The grappling system.   39.10  Our walk-through: Switchblade Kelley!!!  

    Tony Hawk's Pro Skater: The spirit of ska is with us tonight | Episode 40

    Play Episode Listen Later Jul 22, 2021 66:04


    Today on Never Was A Gamer, we're gonna tear up the abandoned school and the abandoned mall and the streets of Minneapolis with Tony Hawk's Pro Skater!  We're kicking off a new arc today, which we're calling We Hate Sports! We're going to be tackling sort-of-sports games that made an impact on even the least athletic among us.   Timecodes: 1.45  The new arc: We Hate Sports! 2.20  Tony Hawk's Pro Skater 5.00  Our history with skate culture 9.00  Development history 22.15  BREAK 22.50  What do you want from a skating game? 24.20  How to skate 42.00  Constructing the idea of a skater 1.02.23  Last thoughts

    Snap Judgment: E3 1999 | Episode 39

    Play Episode Listen Later Jul 8, 2021 71:42


    Today on Never Was A Gamer, we've got another Snap Judgment episode, in which we're sampling a bunch of games from the show floor of E3 1999. Michelle played a booth demo's worth of 13 games and reports back on the highs and lows of a pretty good year. Timecodes: 2.10  Why E3 1999?     8.15  Show floor.     16.10  Jurassic Park: Warpath.     20.02  Chocobo Racing.     23.26  Dino Crisis.     BREAK, 26.40     30.10  Star Wars Episode 1: Pod Racer.     32.10  Donkey Kong 64.     39.30  Omikron: The Nomad Soul.     BREAK, 44.55     48.30  Sonic Adventure.     53.50  Crazy Taxi.     54.45  Power Stone.     1.00.00  A short story about the Sims.     1.03.19  Final Thoughts.

    Spelunky: Procedural anecdote generator | Episode 38

    Play Episode Listen Later Jun 24, 2021 69:18


    Today on Never Was A Gamer, we are plunging deep into Derek Yu's groundbreaking roguelike platformer, Spelunky! Michelle enters with one question: why is this all my favourite game designers' favourite game? We leave with ANSWERS.    Timecodes:      2.45  Roguelikes.    12.30  How Spelunky happened.    BREAK      21.25  Our expectations for the gameplay.    28.00  Zones, levels, and details.    BREAK      42.00  Playing with genre: progression.    52.00  Is it a platformer?    1.05.00  Last thoughts.

    Braid: Time Will Tell | Episode 37

    Play Episode Listen Later Jun 10, 2021 72:58


    Today on Never Was A Gamer, we're continuing with our Indie Boom arc by looking at bona fide indie auteur Jonathan "Joe" Blow's first game, Braid. Join us as we argue about puzzles and Michelle struggles to remember the game's core mechanic.  Timecodes:    1.10  A word about Playdate!    6.45  Introducing Braid (and Jonathan Blow).    BREAK      20.00  What Michelle knew going in.    22.00  Narrative, meaning, and mechanics.    BREAK      40.10  Worlds and puzzles.    1.10.10  Final thoughts.   

    Bastion: The Indie Boom, Supergiant Games, and Tech Solutionism

    Play Episode Listen Later May 27, 2021 71:06


    Today on Never Was A Gamer, we're kicking off our arc on the Indie Boom of 2008-2012 with Bastion, the very first game from Supergiant. We're both huge fans of Hades, so it was really fun to discover (and revisit) this old trendsetter.  Timecodes:    2.00  Introducing our new arc: The Indie Boom!     3.15  What is an indie, exactly?    BREAK     23.40  Our history with Supergiant Games.    28.40  What is Bastion?    31.40  The narrator.    38.45  How Bastion tells its story.    BREAK      55.30  Gameplay, weapons, and standout levels.  

    Snap Judgment: Classic Beat 'Em Ups | Episode 35

    Play Episode Listen Later May 13, 2021 73:18


    Today on Never Was A Gamer, let's be dudes and play beat 'em ups! We're doing a sampler set of classic games in a quest to figure out what we actually want from this genre. Timecodes: 1.30  Our history with the genre.    8.55  How to evaluate these games.    BREAK     16.35  What we played: Final Fight.    24.45  The Simpsons.    31.45  Teenage Mutant Ninja Turtles: Turtles in Time.    BREAK     42.25  Streets of Rage 2.    BREAK     53.15  Final Fight 3.    1.08.15  Final thoughts.    

    Heavy Rain: What's the deal with David Cage? | Episode 34

    Play Episode Listen Later Apr 29, 2021 82:34


    Today on Never Was A Gamer, we're digging into Heavy Rain, the breakthrough game for self-styled auteur David Cage. This one got really silly and then real serious - it's meaty because we were having such a great time digging through this game's ambitions and its various successes and failures. Safe to say it got under both of our skins, but not necessarily in the way Cage would have imagined. Enjoy!   Timecodes:     0.55  What's Michelle's beef with David Cage?    4.00  Choosing Heavy Rain.    8.30  What is Heavy Rain?    15.00  What is it like to play this game?    BREAK     32.30  Heavy Rain as a serial killer thriller.    1.02.00  The big picture.    

    Crash Bandicoot: Can we find a way to love him? | Episode 33

    Play Episode Listen Later Apr 15, 2021 76:32


    Today on Never Was A Gamer, Michelle is finally facing up to her most closely held prejudices and playing Crash Bandicoot 1-3! We went on quite a journey, and we've compiled our learnings into our 10 Commandments for 2.5D Platformers.  Timecodes:    1.00  This arc: Games Michelle expects to hate.    5.00  Why do you hate Crash?     9.00  The platform character mascot boom.     20.00  Our journey through Crash 1-3.     30.25  Some baffling design decisions made in Crash 1.     BREAK     36.05  Our 10 Commandments for 2.5D Platformers.     1.11.20  Last thoughts.  

    God of War 2: Will I hate Kratos? | Episode 32

    Play Episode Listen Later Apr 1, 2021 76:46


    Today on Never Was A Gamer, we're kicking off our arc of games that Michelle expects to hate with some mid-2000's angst in God of War 2! For the next 3 episodes, we're playing games that Michelle has never played and knows very little about, but somehow still expects to hate. Will these games be redeemed? Can she find something to love? Will her prejudices be validated? Only time will tell!  Timecodes:  

    Snap Judgment: Producing Specific Emotions | Episode 31

    Play Episode Listen Later Mar 18, 2021 72:00


    Today on Never Was A Gamer, we're wrapping up our arc on unusual mechanics with another Snap Judgment episode! We're looking at games that produce specific emotions in a small period of time. This one's a real journey! Timecodes: 0.45  Wrapping up our arc on unusual mechanics.    9.15  Snap Judgment: Producing Specific Emotions!    11.05  Emotion #1: Overwhelmed: Silver Surfer.    17.00  ok how about Contra 3 then?    BREAK     24.45  Emotion #2: Disgust: Boogerman - A Pick and Flick Adventure.    BREAK     42.50  Emotion #3: Peaceful: Harvest Moon.    BREAK     56.30  Emotion #4: Abandoned: LSD Dream Emulator.    1.08.45  Wrap up: Last thoughts and announcement of our next arc - games Michelle expects to hate!  

    Donkey Kong Jungle Beat: Peripherals and Donkey Kongness | Episode 30

    Play Episode Listen Later Mar 4, 2021 73:21


    Today on Never Was A Gamer, we're talking about the last full game in our arc on unusual, focused mechanics: Donkey Kong Jungle Beat! It's the closest you can come to owning a full bongo drum peripheral without having to clear a space in your tiny apartment closet.  We're talking about video game peripherals, immersion, the limits of the gamer body, and how the hell Nintendo came to make a mainline Donkey Kong game that you play with a set of damn bongos. Join us! Timecodes:    1.25  Peripherals and unusual mechanics.    10.40  Donkey Konga.    BREAK (Warning: Kirby break, do not listen)    17.00  Developing Jungle Beat.    30.00  What's it like to play?    BREAK    36.45  Okay but with bongos though?    44.00 But is it a Donkey Kong game?    1.00.00  Standout levels.    1.09.35  Final thoughts.   

    WarioWare, Inc: Toys, Game Dev, and Dys4ia | Episiode 29

    Play Episode Listen Later Feb 18, 2021 74:10


    Today on Never Was A Gamer, we played WarioWare, Inc: Mega Microgames, and we have mega stuff to say about it! Join us for a fun conversation about working at Nintendo, games as the opposite of art, going into a hyperfocus trance, and Anna Anthropy's incredible Dys4ia (2012). It's a good one!Timecodes:   3.45  What is WarioWare, Inc?   5.45  What is Wario, actually?   13.05  How did this game happen?   BREAK   21.30  Playing the game.   36.00  Wario's (mostly) cool friends.   BREAK55.46  Then, there's Anna Anthropy's Dys4ia.   1.04.00  What, if anything, is WarioWare about?   1.07.55  Final thoughts. 

    Katamari Damacy: Scale, songs, and Takahashi's regrets

    Play Episode Listen Later Feb 4, 2021 82:40


    Today on Never Was A Gamer, we're kicking off our second season with Katamari Damacy!This season, we're changing our format a bit. Instead of spending 2 episodes on each game, we're organizing episodes into "arcs": groups of 3-4 episodes where we tackle games that explore a certain theme. Katamari Damacy is the first game and episode in our first arc, which we're calling "unusual mechanics-driven games" - games that stood out for their focus on their own distinctive mechanics, mostly from the early 2000s. Join us - this one is pretty special!Timecodes:   1.00  Introducing Season 2, this arc, and Katamari Damacy.   BREAK   23.10  How it feels to roll for an entire game.   BREAK   51.08  The music though.   BREAK   1.00.25  Takahashi's regrets.    1.20.25  Last thoughts.   

    Snap Judgment: Unexpected Collaborations | Episode 27

    Play Episode Listen Later Jan 21, 2021 81:06


    Today on Never Was A Gamer, we're taking a break from big iconic games for our first Snap Judgment episode! We're taking a look at a few games that resulted from surprising collaborations between established franchises and developers that wouldn't normally touch them. And boy, there are some doozies in here!We'll be back in 2 weeks with our official start to Season 2.Timecodes:1.00  What's a Snap Judgment?   4.00  Unexpected collaborations!   8.00  Star Fox Adventures (Rare, N64).   BREAK for a great song.   35.50  Metal Gear Rising: Revengeance (Platinum, PS3).   57.45  What is our mystery game?   BREAK   1.01.15  Sonic Chronicles: The Dark Brotherhood (Bioware, 3DS). 

    Dark Souls (Part 2): Walking a mile in Smough's Toe Shoes

    Play Episode Listen Later Jan 7, 2021 89:06


    Today on Never Was A Gamer: it's finally time to talk Dark Souls, baby.  Timecodes:  2.00  What is Dark Souls?  6.20  Runs?  9.30  Exploring.  14.45  Locations & world.  20.45  The Blight Town Special.  BREAK24.55  Difficulty.  32.35  Combat.  BREAK44.00  Bosses.  52.45  Ok but boss balance (aka Ornstein & Smough).  1.00.25  Duels.  1.07.00  Cheesing.  1.09.30  Narrative.  BREAK  1.15.40  Verdict on Dark Souls.  1.22.07  Predictions.  1.24.11  Score.  1.26.25  Wrap on Season 1!

    Holiday Awards and Gift Exchange 2020 | Episode 25

    Play Episode Listen Later Dec 24, 2020 84:02


    Today on Never Was A Gamer, it's the holidays and we are going to be festive if it kills us! In honour of our favourite year-end traditions (retrospectives, GOTYs, and the hot corny mess that is The Game Awards) we are settling to give out some awards, exchange some gifts, and toast to the end of 2020 and Season 1 of this show and the start of something new.In this episode we chat about the original Pikmin and one of Michelle's favourite indie releases of the year, Signs of the Sojourner from Echodog Games. Timecodes:0.00  Intro.  3.15  Best Child.  5.50  Naughtiest Boy.  7.53  Fans Are Wrong.  BREAK.   11.30  Dimitri's gift to Michelle: Pikmin.  30.55  Biggest Boss.  34.30  Best Villain.  38.30  True Villain.  BREAK.   43.00  Michelle's gift to Dimitri: Signs of the Sojourner.  58.45  What's Old Is New Again.  1.04.05  The Black Spot.  1.06.25  Best Moment.  BREAK.   1.12.10  The NWAG Games of 2020 Tier List.  1.19.10  What's coming from NWAG Season 2.   We'll be back in 2 weeks with the conclusion to Michelle's Dark Souls saga. In the meantime, we wish you all a safe and healthy new year - hang in there, everybody. 

    Dark Souls (Part 1): I'm sure it's not that hard | Episode 24

    Play Episode Listen Later Dec 10, 2020 57:07


    Today on Never Was A Gamer: we're nearing the end of Season 1, and it's time for Michelle to face off against the From Software classic, Dark Souls! She'll have to apply everything she's learned this season to this final challenge.Timecodes:0.00 - Introduction.  3.15 - What Michelle knows about Dark Souls.BREAK  23.40 - History of Souls.BREAK40.00 - Putting all of Michelle's skills to the test.  53.50 - Predictions.  

    Ocarina of Time (Pt 2): We promise not to discuss the Zelda timeline

    Play Episode Listen Later Nov 26, 2020 88:35


    Today on Never Was A Gamer, we've finally played The Legend of Zelda: Ocarina of Time!Timecodes:1.00  A formal apology.5.00  Transition to 3D.25.00  An inhabited world.BREAK30.20   Dungeons!38.25  As whole spaces.46.00  Shadow Temple.51.00  Gerudo fortress.54.20  Water Temple.BREAK59.30  What is "Zeldaness"?1.22.35  Predictions1.24.30  Score.

    Legend of Zelda: Ocarina of Time (Part 1): Topping lists since 1998 | Episode 22

    Play Episode Listen Later Nov 12, 2020 69:22


    Today on Never Was A Gamer: it's the Legend of Zelda: Ocarina of Time! This will be our second Zelda game and our last stop before the season concludes with Michelle tackling Dark Souls. Timecodes:0.55  The night before FromSoft.2.40  Why a second Zelda?6:45  What Michelle knows about OOT.9.45  What about 3d?BREAK16.30  History of OOT36.30  Promotional materials for OOTBREAK47.00  Playing the original Legend of Zelda (NES)51.00  "Best games" and what is just too early?1.04.55  Predictions

    Silent Hill (Part 2): Gynomancy, and also running around in circles | Episode 21

    Play Episode Listen Later Oct 29, 2020 73:22


    Today on Never Was A Gamer, we've finally played Silent Hill! Be sure to check our twitter, @neverwasagamer, and tell me that's not a damn pterodactyl. We didn't fully explain this in the episode, but at one point the game tells you someone has been practicing gyromancy, which Michelle maybe misread as gynomancy. But like, if you think about it, who's really wrong here?Spoilers for the first Silent Hill game.Timecodes:1.28  Dimitri is vindicated (sort of).2.37  What is Silent Hill though.5.30  First impressions.11.00  Horror mechanics.15.40  Promo material.21.12 Tropes Michelle promised to like.BREAK25.45  Assessing like the game pros of yore.BREAK44.56  Controls and fun factor.51.40  Puzzles in hell.57.00 The actual story.1.04.00 Fun Factor!1.09.30  Checking in on predictions.1.10.50  Score.

    Silent Hill (Part 1): Drag me to hell | Episode 20

    Play Episode Listen Later Oct 15, 2020 63:54


    Today on Never Was A Gamer: it's the first Silent Hill game! Timecodes:1.30  Why Silent Hill 1?5.00  Dimitri's horror history ("an even bigger baby")7.00  Do we like horror?10.45  What do we like or dislike?16.45  Scary stuff in non-horror games.BREAK25.20  History of survival horror.44.50  Silent Hill arrives.BREAK48.57  Promoting Silent Hill.1.00.27  Predictions.

    GTA Vice City (Part 2): Tommy just loves crime | Episode 19

    Play Episode Listen Later Oct 1, 2020 82:19


    Today on Never Was A Gamer, we've played Grand Theft Auto: Vice City, and we really aren't sure how to feel about it. This is a weird episode - it's the first time Michelle has come away from one of these games lukewarm and conflicted. Picking that apart lead us down an interesting road of examining what we need from emergent gameplay, how legible a satire or pastiche this is, and the importance of vibes (both the game's and our own). It's a good one!Timecodes:1.00  So what did we like?15.00  What is this game, actually?BREAK22.10  Does the open world work?28.00  Did the emergent gameplay work?47.50  Does it work as satire? Is it funny?50.35  Does it work as a crime movie pastiche?1.02.00  Is it an 80s pastiche?BREAK1.05.58  The vibes you bring.1.19.00  Predictions.

    GTA Vice City (Part 1): It's real classy, ok | Episode 18

    Play Episode Listen Later Sep 17, 2020 79:03


    Today on Never Was A Gamer, we're getting ready to play Grand Theft Auto: Vice City! Timecodes:1.10  Will we vibe?4.00  Checking in on Dave's Play magazine.8.30  What Michelle knows about GTA.16.00  And Rockstar specifically.BREAK28.15  Open worlds.40.45  History of GTA. BREAK51.05  Looking at promo for GTA Vice City.57.20  Nightline investigation.1.15.30  Predictions. Promo materials:Classy opera TV ad: https://www.youtube.com/watch?v=YIOR2A6-GioPlease treat yourself to this Nightline segment:  https://www.youtube.com/watch?v=zeWMXFkJAU0&t=72s and https://www.youtube.com/watch?v=Ac26rd8RqFI.

    Street Fighter 2 vs Mortal Kombat 2 (Part 2): Baraka bummer

    Play Episode Listen Later Sep 3, 2020 106:48


    Today on Never Was A Gamer: we choose a victor between Street Fighter 2 and Mortal Kombat 2!Timecodes: 1.30  First impressions.16.00  Why is Street Fighter better.BREAK25.50  Choosing Street Fighter characters.32.30  Choosing Mortal Kombat characters.39.25  Revisiting Michelle's criteria.BREAK1.03.20  Criteria (continued).1.29.00  Adding it all up.1.42.20  Predictions.  

    Street Fighter II vs Mortal Kombat II (Part 1): Choose your fighter | Episode 16

    Play Episode Listen Later Aug 20, 2020 82:42


    Today on Never Was A Gamer, two great fighting games fight! We're talking about Street Fighter 2 and Mortal Kombat 2.Timecodes:0.00  Intro.2.15  Is this From Soft prep?4.30  What does Michelle know?6.30  Smash! Character choice.BREAK21.10  History of Street Fighter 2.43.25  History of Mortal Kombat 2.BREAK1.02.15  Selecting Michelle's starting characters.1.12.20  Criteria for judging these games.1.17.40  Predictions.To see the ads and media we talked about in the history section, check out our Twitter @NeverWasAGamer.  

    JRPGs (Part 2): FFVIIR FREVR

    Play Episode Listen Later Aug 6, 2020 88:34


    Today on Never Was A Gamer: what did Final Fantasy 7 Remake teach us about JRPGs? NOTE: This is a really fun episode, but Michelle has some thoughts on the Corneo Mansion scene that require a content warning (CW) for discussions of sexual violence involving drugging, transmisogyny, and homophobia. It's at the very end of the episode, after the score, and it's clearly marked and introduced in the pod, so we hope you will dip out after the score (around 1.22.00) if you need to avoid those topics today.  xo  Timecodes: 1.00  Risking it all for a remake.6.10  The 2015 announcement.15.15  First thoughts.BREAK31.45  The battle system.BREAK42.00  Midgar has people in it.49.05  How's it gonna end?BREAK1.04.00  What did FF7R teach us about JRPGs?1.16.30  Worries for the future1.21.05  Score1.22.00  Final thoughts on Corneo's Mansion (CW: sexual violence, transmisogyny).

    JRPGs (Part 1): Never show us the party | Episode 14

    Play Episode Listen Later Jul 23, 2020 86:28


    Today on Never Was A Gamer: finally, a topic we both actually know something about - JRPGs!  Timecodes:1.25  Why is this an episode?  3.15  Dimitri's history.21.20  Are JRPGs extra dorky or just the regular amount? BREAK27.50  What is still special about JRPGs? BREAK 1.05.25  Scale and story. 1.12.26  Growth and the numbers game. 1.23.10  Our blind spots and the plan for Part 2.   

    Half-Life (Part 2): Barney Rubble | Episode 13

    Play Episode Listen Later Jul 9, 2020 87:04


    Today on Never Was A Gamer, we've finally played Half-Life! Timecodes:1.30  She likes it!6.40  Black Mesa.12.03  Platforming?15.55  Weapons.22.35  Music.BREAK26.30  Storytelling!32.18  G-Man, humans, aliens, characters.37.28  Is this a smarter AI?41.15  Mouse & keyboard, 1st person games.BREAK50.35  Console training.52.00  Opening sequence.55.30  Best and worst chapters: Blast Pit, On A Rail, Surface Tension, Forget About Freeman.1.08.38  Let's talk about Xen baby.1.13.22  Xihilanth.1.21.10  Predictions & score. 

    Half-Life (Part 1): Run, Think, Shoot, Live, Never See Your Feet | Episode 12

    Play Episode Listen Later Jun 25, 2020 77:46


    Today on Never Was A Gamer: it's Half-Life on PC!Timecodes:1.10  Checking in on our From Software mission.5.45  What Michelle knows about Half-Life.9.50  Michelle's history with 1st person shooters.BREAK28.05  Playing through FPS history (Wolfenstein 3D, Doom, Quake II).BREAK52.30  History of Half-Life.1.14.25  Predictions. Promo Materials:PC Gamer ad 1997PC Gamer assassin adJan 1999 adComputer Gaming World 1998 adCGW 1997 ad (drill sargeant)Back of box

    Super Mario 64 (Part 2): Bowser's home reno-vasion!! | Episode 11

    Play Episode Listen Later Jun 11, 2020 99:32


    Today on Never Was a Gamer, we've finally played Super Mario 64!Timecodes:0.00  Intro.1.45  First impressions.11.20  Opening screens and the hub world.BREAK27.20  Structure & stars.BREAK39.35  Movement in 3D.50.35  64 vs traditional Marios.56.30  Bowser and the bosses.1.04.10  The Players Guide Issue.BREAK1.10.10  Specific worlds: highlights.1.28.00  Specific worlds: not-highlights.1.30.30  Hopes for an HD Remaster.1.35.00  Predictions.1.37.20  Final score. 

    Super Mario 64 (Part 1): Apologies to Steve Greaves, A Literal Child | Episode 10

    Play Episode Listen Later May 28, 2020 84:07


    Today on Never Was A Gamer: it's Super Mario 64! We've got fond memories and the wildest VHS footage Michelle has ever seen.Timecodes: 0.00  Intro. 2.15  Did you see a speed run?10.20  What is it about Mario games?14.00  Coming into the N64 era.15.20  Mario vs Donkey Kong.20.30  ok but dk64...24.00  What Michelle knows about Super Mario 64.BREAK28.50  Promo for SM64.33.35  Launching the N64.45.00  First glance of SM64.51.30  Anticipating movement in 3D.1.02.10  Print ads!1.05.45  this absolutely batshit vhs promo video.1.16.45  Consumers

    Shadow of the Colossus (Part 2): Every living lizard is a failure to RP | Episode 9

    Play Episode Listen Later May 14, 2020 98:08


    Today on Never Was A Gamer, we've finally played Shadow of the Colossus!In the course of our discussion, we also mention a game we both love called Realistic Kissing Simulator, by Jimmy Andrews and Loren Schmidt. It's free and you can play it in about 30 seconds, so please do: http://jimmylands.com/experiments/kissing/.Timecodes:0.49  So how do you feel?3.00  Structure of the game.9.50  Agro/Argo.13.30  The camera: friend or foe?15.35  The world.17.50  The Plot.24.50  Gameyness.BREAK27.45  What is a boss (reprise).32.15  Ungameyness?34.35  The boss loop.39.58  Stamina as a mechanic42.30  The first colossus.47.48  Highlight #1: Hot Air Bags (#13).53.53  Highlight #2: Bulldog Ramming Speed (#14).58.39  Highlight #3: Grave Deer (#4).1.04.30  What if less water.1.05.21  Lowlight: Tamatoa (#9).1.07.40  What have we learned about our taste in bosses?BREAK1.11.13  Feelings n art n shit.1.20.40  What makes a game artful?1.26.45  Do we need Meaning?1.33.15  Games as whole experiences.1.34.21  Predictions (Agro check!) and final score.

    Shadow of the Colossus (Part 1): Pro-boss propaganda | Episode 8

    Play Episode Listen Later Apr 30, 2020 98:56


    Today on Never Was A Gamer, it's Shadow of the Colossus! We've got some great topics in the mix, including a long conversation about why most bosses are so bad. Along the way, oh boy do we spoil a lot. Spoiler warnings for:Journey; Brother: A Tale of Two Sons; The Walking Dead (Season 1) (Telltale); Nier: Automata; Final Fantasy 7; Final Fantasy 6; Final Fantasy 8; Bioshock; Bioshock 2; Bioshock Infinite; The Witcher 3: Wild Hunt; Pokemon Red and Blue; Wonderboy; Luigi's Mansion 3; Sonic Mania; Sonic Adventure 2; Mass Effect 1; Sekiro; Dragon Age 2.Timecodes:0.00  Intro.5.16  Sad monster hunter?8.10  Original 2005 release.14.20  Ico (2001).18.31  Wanda and Colossus.BREAK21.40  Promoting Shadow of the Colossus.24.05  Artsy British games press.27.00  Print ads!30.05  But will it be art?32.17  Editorial from Edge magazine.37.00  But what does Dave Halverson think?37.45  Emotional games.40.30  Is it mostly about story?47.20  Mechanics of feeling.50.48  Choice and feeling.BREAK57.05  Boss fights!!59.55  Why we tend to dislike them.1.01.14  The first boss Michelle ever hated.1.05.50  Functions of bosses.1.16.30  What we like in a boss fight.1.24.07  Our faves.1.30.45  Our most hated.1.35.42  Hopes for Shadow of the Colossus.1.37.33  Predictions. Ads featured in this episode:Cover of Play magazine (2005). Cover of Edge magazine (2005).Pathway text ad. 

    Link's Awakening (Part 2) - Rime of the Ancient Marin...er? | Episode 7

    Play Episode Listen Later Apr 16, 2020 86:24


    Today on Never Was A Gamer: it's Link's Awakening, Part 2! It's a fun one, today. Timecodes:0.00  Introduction.2.15  The opening.7.30  The Zelda formula.18.10  Surprisingly not that hard.20.30  The question of Tone (why is Mario here though).26.50  Is this a Metroidvania?BREAK 30.45  Dungeons.38.02  A certain playful antagonism.40.33  The Eagle's Tower.46.25  The "difficulty" question.48.07  Nightmare fuel (aka the Face Dungeon).BREAK50.51  What's old and what's new in the 2019 version?56.45  Another embedded hint system!1.00.20  Dimitri loves that bow.1.02.30  The 2D/3D sections!1.04.10  Waypoints?BREAK1.09.48  Let's talk about the ending.1.14.40  And also Marin.1.16.15  And Metal Gear Solid I guess??1.18.50  Predictions.1.20.45  Michelle's score.

    Link's Awakening (Part 1): A Chicken in Every Pot | Episode 6

    Play Episode Listen Later Apr 2, 2020 82:22


    Today on Never Was A Gamer: it's the Legend of Zelda: Link's Awakening! Timecodes:0.00  Intro.2.10  Michelle remembers Link to the Past (sort of).5.50  Zeldas in general. 12.45  Dimitri's history with Zelda.17.45  What is an adventure?35.40  History of GameBoy and Link's Awakening (1993).44.30  A sprawling adventure on the tiny green screen.48.35  Down with Zelda! (Ads from '93)56.45  Which version 'counts'? Remakes, remasters, and whatever elses.1.18.55  Predictions. Promo Materials:Nintendo Power CoverPreview: 70% CompleteNorth American rap commercial: https://www.youtube.com/watch?v=eeL9cJ5khHUFrench Canadian commercial: https://www.youtube.com/watch?v=rIx5w601U7sJapanese commercial (puppets): https://www.youtube.com/watch?v=L2Eo9dh3xgQ  

    Bonus Episode: What Death Stranding taught us about Metal Gear Solid

    Play Episode Listen Later Mar 26, 2020 34:04


    Today on Never Was A Gamer: a little bonus episode for you! We've played Death Stranding and oh boy do we have a lot to say about it. But that will have to wait for another time, because right now we're talking about what Death Stranding taught us about Metal Gear Solid and Dimitri's hero, Kojima.When we recorded this episode back in January, we didn't know what Covid-19 was going to become. It feels weird to post this now without acknowledging how weirdly salient Death Stranding feels in this moment, when we're all trying to stay connected in the face of catastrophe. We are both safe and healthy, and taking this virus very seriously. We hope you are, too.We'll be back next week with our regularly scheduled full episode, Part 1 of a whole new game.Timecodes:0.00 Intro5.40 #1: Kojima is 70% made of television.17.20 #2: Kojima smuggles indie ideas into mainstream games.22.23 #3: Evolution of stealth. 28.32  10 things we learned about Kojima.30.44 Final score. 

    Metal Gear Solid (Part 2): Dick in a Box | Episode 5

    Play Episode Listen Later Mar 19, 2020 88:22


    Today on Never Was A Gamer: Metal Gear Solid on SNES!Timecodes:0:00 Intro & Kojima update.  4:35 MGS and movies.  17:55 Plot & melodrama.  20:58 MGS as a stealth game.  29:50 Boss fights.  44:08 Adventure elements.  45:25 Breaking the 4th wall.  BREAK.  49:55 Dimitri is still mad about the 4th wall thing.  51:10 What does this game think about war?  1:06:50 Gender, genetics, and geopolitics.  1:24:02 Predictions and final score.  

    Metal Gear Solid (Part 1): The Original 'Quiet Man' | Episode 4

    Play Episode Listen Later Mar 5, 2020 102:07


    Today on Never Was A Gamer: Metal Gear Solid for the SNES!  Timecodes:  00:22 Introduction.   01:18 Earthworm Jim: A GameFan Critical Retrospective.   8:45 What's up with Hideo Kojima?   17:25 Is Kojima an auteur? (Is anyone?)   25:27 What does Michelle know about MGS? (Snake in a box)   BREAK.   33:02 Origins of Metal Gear.   38:59 Dimitri recalls the hype cycle for MGS1.   50:05 A letter from Gabe Newell.  52:45 Demo discs!  BREAK.  54:56 Looking at promo materials & concept art.   1:01:05 E3 trailer and TV ad (1998)   1:07:10 MGS as a "cinematic" game (again)   1:15:25 Stealth in games.   1:37:12 Predictions.    Promo materials: FOXHOUND concept art.      Gamers Republic Cover: Cyborg Ninja.      GamePro MGS Spread.   1998 E3 trailer.   1998 TV ad.   

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