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Join me as I review The Search for Power edited by Margaret Weis live! Share your thoughts on this second Tales of the War of Souls anthology, released by Wizards of the Coast on April 4, 2004. You can buy a copy here: https://amzn.to/4pq15AC https://youtube.com/live/BWdlgmkHRnc About The Search for Power The latest Dragonlance anthology, featuring an introduction by Margaret Weis. This newest anthology focuses on the lives and ways of dragons in the era following the end of the New York Times best-selling War of Souls trilogy by Margaret Weis and Tracy Hickman. Edited by Margaret Weis and filled with a dozen stories from both well-known Dragonlance authors and a few newcomers, this is the first anthology to feature stories that take place in the current Dragonlance time period. Review Osuin's Treasure by Mark Sehestedt Subcommander Maros, Knight of the Lily Uthun, Knight of Takhisis Aithan, squire to Sil Euric of Solanthus Djerid, Nerakan Barbarian, guide, scout Illus Goiar Sir Isurlak, Order of the Skull Toras Cloram Baren, Lord Osuin's son, Sable's dragon spawn This is a great way to start an anthology! What a good story. It's filled with tension and fear, nearly palpable! We pick up with a Dark Knight company who came across a Solamnic knight company, and defeated them. One wagon went over a cliff as they were traveling toward Sanction. The manifest stated something about Lord Osuin't Treasure, but there was nothing in the wagon. Only a squire of a Solamnic Knight survived, and he wasn't speaking. They found a dying Knight who, when they told him the cage in the back of the wagon was empty, replied they would all die. But no one would say what the treasure was. Subcommander Maros took a finger from the squire, but he only repeated the oath. They began to travel toward Sanction and the Treasure caught up to them and started killing. Again, the tension of this unseen creature was great, and as men started dying, it only escalated. The creature wiped out the entire Dark Knight company. When Maros came to, he was being wanted by the squire. The treasure was Lord Osuin's son, taken by Sable the Black Dragon Overlord and turned into one of its Dragon Spawn. It left the squire alive for the kindnesses the squire showed it while transporting it. But Maros was dying, so the squire told him what and who the treasure was. This was well worth a read and I just love horror stories like this one. Loyalty by Richard A. Knaak Captain Salvas, minotaur captain, silver dragon Shield Commander Drako Jek, first mate, minotaur Volcanus, red dragon Oh man, this was great! A minotaur ship was scouring the seas looking for rebels and defectors, and arrived at an island as a storm set in. As the minotaurs were disembarking their captain, Salvas, left ahead of the others and found a cave with a massive dragon totem in it. He transformed into his true form, a silver dragon named Shield. He had been looking for the skull of his mate, killed by a red dragon named Volcanus, who was also killed by Malystrix. Shield could feel the death of Malys somehow, but when he went to destroy the totem, the spirit of Volcanus appeared. He would let Shield's mate's spirit leave the totem, if Shield let Volcanus' spirit in him as a new body. He refused and he was wounded by the awesome power of the spirit of Volcanus. Then his crew arrived, as he quickly shifted into minotaur form again. They took him to camp at the shore where he was pounded and healed for days. Then they knocked him out and he awoke under a net. They realised he was a dragon and they believed he was going to kill him. When Shield explained what he was doing and why, he told them all to leave so he could free his mates soul. They left on their longboats and Shield returned to succumb to Volcanus. But when he began to enter Shields’ body, he said he would not let his mates go free. Shield struggled, then suddenly the minotaurs all rushed in and started attacking the totem. They lost many of their crew, but the totem was destroyed and Shields’ mate was rescued in death. Shield woke to his first mate who explained the outcome and left the skull for him. They fought for the loyalty of their captain. It was such a moving story about brotherhood and loyalty. It reminded me of being in the military, and what any true friend would do, and I loved it all. Knaak knocks yet another story out of the park. The Dragon's Child by Nancy Varian Berberick Raven Thorn Inferno, red dragon What a fun story. Raven, a human thief, was scouring the mountains around Sanction for a dragon’s den to steal egg shells to sell. Since the return of the gods and magic, they were a premium with wizards for spell components. As he went in he saw the eggs all smashed and draconians entered. He ran from them, with his dragon egg shell, but they were taken by a kapak as he fled in the tunnels that are beneath Sanction. The great red dragon Inferno was returning to her lair when she noticed her eggs destroyed, and decided to try to cut off any escape by entering the tunnels near the lords of doom, but most were collapsed except for the volcanoes themselves. Raven continued to flee the Draconians, running into even more before running into a wyrmling. Apparently one of the dragon’s eggs hatched and the wyrmling followed him. He gave it water and hid it when the draconians got close. Eventually he came out of the tunnels into a massive cavern with treasure and the draconians were there, and started fighting when Inferno arrived and destroyed the draconians. The wyrmling told inferno the human was helping it, and the dragon offered a boon to the human, giving him some treasure and told him the way out. It was a great little tale and now I want a wyrmling. Four Ends by John Helfers Threxellex, red dragon Relk, sivak Gul, minotaur bandit L'Arth, pirate This was a quick tale about revenge. A woman and her son were taken by a red dragon's minion and brought to him. He believed two of his pirates were stealing from him, so he held the son and had the women lie to each of them in turn, convincing them to kill the dragon and each other for the treasure, and to rescue her son. They both agreed separately, greed convincing them of the act. When they got to the cave, the dragon killed them. Then the woman was brought back to the dragon, but she told him that her children were killed and the two pirates had killed them and wronged her. Now it was this dragon’s turn. The sivak and the child turned into silver dragons and killed the red with the woman watching. It was a nice little story that showed even dragons can be tricked, and more, good dragons are willing to work with humans when they are allowed to hunt down and kill evil dragons. I really liked the idea, and the idea of pirate towns in Dragonlance. I don't feel like we have enough of them. At the Water's Edge by Jamie Chambers Anar Sovralian, Qualinesti Elf Ebon Nightshadow, Black Dragon Kerasina, elf Ealthan, elf This was a great story, and I am not sure if it was a dream or not. The Elf Anar was trailing elves, and saw them talk with an individual. He went to the man and cast a charm spell on him to get information about where the elves had gone. With the information he traveled to the former lair of Ebon Nightshadow, a black dragon and former servant of Beryl. He was then caught by elves. He saw his wife, the reason he was searching for the elves, and pleaded with her to leave with him, but she refused. Convinced these elves abducted her, he fought them, only to once again be subdued. She told him that after their son died fighting to allow them to live in the dwarven tunnels, she came out and wanted to fight to reclaim their homeland of Quialinesti. But he believed the Dark Knight and Goblin hoards were too much, so he pleaded with her to leave with him. After she refused he started fighting the elves again, and they beat him down. His wife held him as he passed out and awoke in an alley, as if from a dream. I think this is a great story but the idea of a wife abandoning her husband for nationalism actually bothers me more than anything else. I understand wanting to fight for your homeland, but what then? Who will you share it with? Did you ever love your partner in the first place if you so willingly abandon them? It's tough to think about. Lake of Death by Dan Willis. Tendek, former Knight of Neraka Wylinger, kender Donnala, Tendek's twin sister, former Knight of Neraka I thought this story was going somewhere but I was completely wrong. Twins and former Knights of Neraka were traveling through Qualinesti after treasure seeking in the Plains of Dust with the kinder Wylinger, they came across a band of goblins and a donkey. They were tired of hauling this cart full of loot themselves, so they attacked the goblins, running them off, and took the Donkey. Wylinger named her Lesie, and they continued north. They eventually came to a massive lake with the name of Lake of Death, this is of course former Qualinost. They decided to make camp when they saw a boat, and decided to take it across the lake. Lesie was very difficult to get in the boat as she was afraid of the lake, and it turned out, with cause. The lake was haunted by the spirits of the dead. This freaked out the donkey who kicked the two former Dark Knight sin to the water, refusing to let them on board. As they continued through the lake, the kender convinced the donkey to let them aboard by promising to share their treasure with her. Then once on the other side of the lake, they disembarked and traveled to the green valley beyond. This story had a number of oddities in it. First, the kender got scared from the ghosts in the Lake of Death, but kender are supposed to be fearless, unless they are an afflicted kender, but Wylinger didn't show any signs of being afflicted. Then the donkey being able to understand the kender and humans, even making deals with them was nonsensical. I get that donkeys are known to be stubborn, but promising them food and treasure as if they understand it is ridiculous. Then to end it so abruptly, I wonder what the true purpose of this story was meant to be. The Dragonslayers by Douglas W. Clark Skerrith Dragonslayer Ragweed Pollenflower, kender Ruby Columbine, barmaid Targe, patron Borstan Dunnerth, mayer of Trader's Lot Grot, rancher A dragonslayer named Skerrith came to town and started boasting about his exploits in a tavern. The kender was awestruck and asked for more and more stories as the mayor appeared. He mentioned that the town was suffering over a dragon who had been killing the ranchers’ livestock. They offered the dragonslayer the opportunity to kill the dragon and save the town, for a price of course. THe dragonslayer said he would do it in the morgan and the barmaid backed him up when the patrons all said there were hours of light left to the day. That night the false dragonslayer tried to sneak out of the inn, but was interrupted by someone claiming the dragon had just struck. They all tried to once again get him to go out that night, but he refused and in the morning found his fake Dragonlance gone with the kender. The barmaid insisted ion going with him to find the kender and kill the dragon. As they searched they split up with storm clouds gathering. The dragonslayer found the kender who was making a cage and they heard a scream as they ran toward it, they saw the dragon resting in mud with a claw holding the barmaid down. As lightning flashed, the dragon got up and flew away, with the lightning reflecting off its copper scales. They returned to the inn with the dragon gone, the barmaid and dragonslayer married and took over the inn, and the kender told tales of how he slayed the dragon, with help, every night. It wa sa fun story, about the copper dragon, but I almost would rather have the Dragonslayer be outed, then make a deal with the copper dragon, thereby seeming to be a hero. But it was a fun story none-the-less. Inventory by Jean Rabe Gaspar, Hylar Dwarf Skarn Ironskyll, Niedar Dwarf A red dragon had snatched two dwarves from a mountain and brought them to her hoard. She had taken the hoard from a dead dragon and wanted it inventoried in context with a black dragon. The dwarves worked day and night cataloging the items, terrified of the red dragon, then one day a dwarf brought a magical mirror to the red and it vanished inside of it. The dwarves filled their pockets with as much treasure as they could carry and left to go to their respective town, when they were snatched up again by the black dragon the red was competing with. He thought they were random dwarves as he was scouring the trail the red had found them on. It was a fun little tale about dragons wanting to know exactly what is in their hoard, and its funny to consider they compete with literal lists of items between each other. I enjoyed the tale. Special Delivery by Jeff Grubb Edgar nunce Manifew, Gnome Raeja of the Crimson Sails, Minotaur Pirate Lord Toede What a great story! We get Lord Toede back, and he is in fact alive post War of Souls. The city of Flotsam has turned into a pirate town, led and controlled by Raeja, a minotaur, at the supposed behest of Lord Toede. The tax collector Edgar has learned of Gnomes who want to deliver music boxes to the town, but he knows the town wouldn't want any loud bangs and explosions that are customary with Gnome inventions, so he goes to investigate the goods himself. He discovers they actually work and are quite lovely, so he brings the gnome and his machines to the council, and Toede allows him entry to deliver goods, but Raeja speaks out against it. He demands the gnomes stay over a hundred feet away from the town at all times, except for deliveries, and Toede agrees, so do the gnomes. So when the first shipment comes, it’s pushed down the hill and crashes into the gates, destroying them, followed by many more wagons full of music devices, which all crash in turn. The gnomes are ordered to not use the gates anymore and to keep away from town, so they begin to catapult the deliveries. This infuriates Raeja who goes to collect a militia to eradicate the gnomes, but Edgar asks Toede if he can warn the gnomes. Toede agrees, and when he arrives at their quarry, they seem elated that the minotaurs and pirates are gathering to confront them, he brings Edgar into the town house,which itself catapults up into the air over flotsam where they drop more deliveries onto the minotaur and pirates heads, then crashes into the hillside. They all leave and it turns out Toede was tired of the pirates and used the gnomes to get rid of them. That toede is one sneaky hobgoblin, even in his advanced age. Marine Skies by Lucien Soulban Brysis, Female Dargonesti elf Veloxua, Female Dargonesti elf Quayseen, Male Dargonesti elf Minnow-Tyrant, Dolphin The World Gash This was another great underwater story. It featured three Dargonesti sea elves as they explore and map the deadly Desolation waters. Something is poisoning the corals, killing them, forcing sea life to abandon the area and sharks to move in searching for remnant food sources. They narrowly escape one shark and continue mapping the sea floor on their dolphin scout, Minnow-Tyrant's back. They discover a more salty portion of water in an area known as the World Gash, where the sea floor has dropped out of sight. They go to explore it only to discover it has a cloud of acidic water poisoning the area that they have to swim through. On the other side, they soon witness a volcanic eruption and even more of the sea floor above them crumbles, trapping one of them below, while the other two swim up to freedom. They need to report back to Watermere and Istar to warn the other sea elves of the rapid changes their sea is experiencing, and how it will affect all life underwater. I really love how the sea is another world altogether, but it is affected just as the surface is by the Dragon Overlords, or their sudden absence as in the post War of Souls era. Let's hope we get more of these wonderful stories in the future. Wyrm's Claw inn by Miranda Horner Tam Ceary, council member Argus Thornton, innkeep Elthan, cleric of kiri-jolith Brell, housekeeper Radley This was an unexpected tale. Tam Ceary ordered an exorcism for the inn owned by Argus Thornton. This closed the inn for a while, though Argus believes it was less about the mild nuisance of the ghost that did haunt the inn than the tab he demanded Tam to pay. When the cleric arrived they heard commotion in the kitchen to discover Tam near death with weapons sticking out of him. His wife was tired of his drinking and hitting her afterward, so it appeared she finished him before he could finish her. Then they hear a commotion upstairs. There were two ghosts now that were messing in the master’s room, yelling get out. The new housekeeper, Brell, pulled a ring off a necklace, claiming it was a wish ring and wished the ghosts to leave. Suddenly all was quiet, but that was enough for the innkeeper. He and the cleric left, leaving Brell with the inn. Then it was revealed that the ring was her wedding ring, and the two ghosts were her husband and daughter. She had gone after the dark knights that killed them, and killed them. Then returned to claim her old home. It was a great story that makes me want to run yet another one shot about a haunting. Coin of Adament by Kevin T. Stein Brek, Scout Wulfbunde, black wolf Bundesphar, wolf soldiers Captain Arana, scout, follows white lady Canus Another one of the Wulfbunde and Bundesphar stories. These disciples of the Dark Queen are created by Canus, who never explains who it is. But the other Bundesphar have started following Mishakal in the post War of Souls era as Takhisis is dead, but Brek and his wulfbunde refuse. They chase a chaos demon only to be nearly destroyed by it, and Mishakal shows up herself to offer them help. Instead they pick themselves up and wander away. Then Mishakal says that ‘Krynn's secrets are coming to destroy us, and they need the bundesphar. Is this in reference to the remnant Chaos minions, Mina, or some other threat that was never explored? We will never really know, but I am glad this set of stories is done. I like the premise of a wolf bound pair, but it needs to be fleshed out more, and extrapolated on to make complete sense. The Box by Paul B. Thompson Dunnar Bolly Agaran Umram the Chiseler Hundel, dwarf Zetan Sleeps W Well, I did not expect this. The story begins as an old man and his dog are leading a wagon through a town, when three thieves catch sight of him. They help him past a rut in the road then stalk him as he goes into the tavern. They look at his cart which has a sealed box in the back. THey try to pick it only to reveal a led-filled lock. They go into the tavern, and two of the thieves go to get horses so they can follow this man and his cart and rob him of it. They are certain it contains something valuable. They catch up to the man, stab him and take the box. They go into the wilderness and break it open to find another box, with no means of opening it. They deliver it to a fence who eventually builds a bonfire to melt its forged hinges, and the side reveals a phrase ‘Zetan sleeps within'. They leave the fire till morning when they return to it open and the smith dead. Soon men start going missing or are found dead and the thieves realize the box contained an egg that must have hatched. Now a dragonling was running around killing the keep’s residents. THe fence locks the thieves in the tower as the dragonling slowly stalks, then kills everyone. It leaves the thieves for last. When the deed was done the old man and his dog rode through the keep, explaining to the reader that they are curated to distribute a dragon’s young in this manner for trying to steal its treasure. This is their punishment. The story does a great job of setting up the horror of being stalked and hearing death all around you, it was really great. The Albino by Douglas Niles Dagger, Diamond, Albino, This was an interesting first person narrated story about a black dragon during the dragon purge. She found a secret lair in a volcano and was raising her brood there. One of her hatchlings was a n albino and it was quickly shunned and brutalized by everyone. It took to crafting blocks of stone with its acid breath alone. One day it snuck off and the mother went after it. It was near a random Knight of the Rose when the mother caught it, killed the knight and his horses and punished the albino.This behavior would repeat regularly, and one day she went after the albino as it tried to fly. It was seen by a great red dragon that was going after it, and the mother hid and ambushed the bigger red. It was a difficult fight, but the mother black won, and once again, punished the albino. When they were all healed, it took all the brood to test flying and the albino took off into the sky. The mother gave chase and Malystryx flew out of the clouds after the mother. She fled as best she could but Malys found her wyrmlings and killed them all, then came after her again. She went into an underwater cavern she knew of and once inside, fighting for aid, she got to the end to find it blocked by square blocks her albino was forging. There the story ended, with her suffocating and ambushed by the very wyrmling she took care of. This is a great way of showcasing how brutalising children leads to brutal children. It made me think of the film The Good Son with Macaulay Culkin. This was a really good anthology of stories, while they are not all gold, they are really good, and much better than the preceding anthology in my opinion. If you are a fan of dragons, or dragonlance, you should read this anthology.
Join me as I review The Players of Gilean edited by Margaret Weis and Tracy Hickman live! Share your thoughts on this second Tales of the War of Souls anthology, released by Wizards of the Coast on February 1, 2003. You can buy a copy here: https://amzn.to/48xk5pw https://youtube.com/live/L_70rmgiW3k About The Players of Gilean Across the ages roams an immortal troupe of actors, gifted with fantastical powers and led by a mysterious artiste with a penchant for meddling. Wherever they roam, they encounter magic and monsters and evil that requires taming. This is the first anthology based on characters from the extraordinary novella “The Travelling Players of Gilean”, by Margaret Weis and Aron Eisenberg, which was featured in The Best of Tales, Volume One. This new anthology also features novellas by best-selling Dragonlance authors Douglas Niles, Richard A. Knaak, Paul B. Thompson, and a new collaboration by Jean Rabe and Aron Eisenberg. Contents “Command Performance” by Douglas Niles “Papilla” by Fergus Ryan “Enter, a Ghost” by Paul B. Thompson “Perfect” by Donald J. Bingle “A Matter of Honor” by Richard A. Knaak “Rewrites” by Aron Eisenberg and Jean Rabe Review “Command Performance” by Douglas Niles Duke of Fredirko Axel Bloodwart, Ogre King Starlack, centurion Skullrider Bloden Longeye, chief lieutenant Greenshot, hill giant captain Sebastius Sir Eriath, actor, Vinas Solamnus, clownmaster Stacia Delane, Dame Solamnus, Yolanda the Melon Queen Hatch Blackbeard, dwarf Persnick,elf Strawfellow Slipknot, kender Prince Gracefeather Ballracker, fat hobgoblin, captain, general Orik Oilsniffer, hylar dwarf commander Hilderidge, ogre actor Portentius, pudgy illusionist Splint Fireeater, Hylar This story was a lot of fun and had a wonderful twist at the end. Two massive armies are ready to meet on the battlefield separated by a river featuring an island in the center. One army, led by the Duke of Fredirko and the other is led by the ogre king Axel Bloodwart. Both want to seize control of the island as it is strategically of importance for the battle to come. On the island however, is an acting troupe led by Sebastius. The acting troupe plans their performance for the two armies and secretly plants playbills all around each of the armies encampments. The commanders are justifyingly infuriated by their camps being infiltrated, but their men are intrigued by the opportunity to see a play. So both armies come to the island on the morrow. They are introduced to the performers and sit, slowly being turned onto the performances and becoming more and more entertained. Finally the two commanders are invited onstage and play fight over a daughter. They get into it with the ogre king killing the duke, and the armies ready to go to battle right then and there, until it is revealed only to be a ruse, with a collapsible blade and fake blood. The armies nevertheless are poised for battle, but just then a massive lightning storm strikes, and the armies collectively huddle under the tents and trees, planning on battle the following day. The acting troupe offers the ogre king a position on one of their wagons,and he actually agrees to join, as his heart isn’t in the battle anymore. He ends up joining the troupe at the end. I really enjoyed this, and while I can imagine all the stories being connected to this acting troupe could wear thin quickly as a contrivance, for now, I am looking forward to the next tale. “Papilla” by Fergus Ryan Kaleem Bombyx, shopkeeper Ilona, wife Taladas, first son Nando, second son Livia, daughter Yoni, Darl, rat catchers sons Sebastius This short story begins with a merchant who marries a homely Solamnic woman and bears three children. Two boys and a girl. The girl is having her seventh birthday and her father is showing her off to the local town's Ratchatcher family. The two boys have set up a wonderful prank on the daughter however. When the girl is supposed to come and deliver the goose for dinner, she does a raucous dance the boys taught her and embarrasses their parents. This lands them in trouble naturally, and they are grounded. That night an acting troupe arrives in town, and are getting all set up for the following day's performances. It feels a little like Something Wicked This Way Comes, as the eldest boy, grounded and brooding, wants to run away with the troupe. He climbed down from his window at night and approached Sebastius. He is rejected as he offers him a deal on silk curtains for the play from his father, and unspoken rejection of joining the troupe. The boy returns home in a foul mood, and almost gets crushed by a falling wall. He makes a deal with his brother for not telling on him, and helping him back in the house. When the play begins the following day, the older brother plans a trick on Sebastius, to get back at him. The play begins as a woman is taken from a man by an evil wizard, and the family’s daughter is in the front row. The younger brother starts backing out, and the older brother insists that he help him with the prank. The brothers' plan is to put their sister in a sack and throw her at Sebastian on stage to embarrass them and hurt them. The play unfolds perfectly with this plan as the girl in the tower is met by gully dwarves who want to steal her jewels and they put them in a sack and throw them out as the girls are thrown by the brothers. However, the boys follow suit, falling on stage and end up being taken by the crew. The end of the play is a punishment call from Sebastin to the crowd, and the daughter decides the fate of the brothers. She eventually goes on to live a nice life, her mother leaving her father, and the boys are not heard from, seemingly living out pedestrian lives. The story was all wrapped up by saying brothers don't pick on your sisters, and it was a total waste of my time reading. It wasn’t crafted well, it wasn't written well, and I am glad it's over. “Enter, a Ghost” by Paul B. Thompson Tog, minotaur Andura Thronden, master of ceremonies Urtak Paz, Kender Traz, Kender Sebastius, master of the Traveling Players of Gilean Moku, gully dwarf Gree, centaur Camalantharas, cam, dark elf Tensi Rontz, goblin from Throt Thaelix, male ogre Warken, bardic poet Bannur of Nordling Havared Sisandra, Harvard's daughter Carklin Hall Fitter, gnome, visited lunitari Daskhar, dwarf Telda, Daskhar's wife I really enjoyed this tale. It starts with the Players of Gilean arriving in a town in Nordmaar. The town seems drab and quiet, but as they are setting their stage, Andura, an actress, notices two young men wandering around. They eventually leave and she follows them with Moku an Aghar. They wanted to see if there was a wizard in the troupe because this town is cursed. They need a wizard to use a banishment spell from a scroll they bought from another wizard. The keep, Carklin hall is possessed and while the ghost remains, the town remains cursed. Andura agreed to try and headed up in the night with Moku. They discovered it really was haunted by the former lord of the manor, and only dawn saved them from the ghost. The constable arrested them for disturbing the peace but they were bailed out by Sebastius. They ran through their play that night and the ghost appeared during it. He demanded to know why they were interlopers in his town, and Andura tried to banish him again. Moku used shadow play and voice acting to pose as a great red dragon which initially frightened the ghost, but he ended up leaving for the sake of the town. The village resumed normal life, and the play received a rousing applause. This was a great little horror story that reminded me of Ravenloft. It just goes to show you can tell any style of story in Dragonlance and have it feel genuine. This is the best campaign setting, period. “Perfect” by Donald J. Bingle Crawford, actor Maybar Thane, actor Zefta, mage Sebastius, Astinus' brother? Darna Gantry Fornarius Mirinda Benoit Katrice Gilf Aaron Badar Patentworthy Pathwanderer, gnome Cathar Bellowstroke, dwarf Gloria Taewynd This is a story with three main parts. First is the acting troupe and the tension between Sebastius and their wizard slash set maker Zefta. Second is a young woman who was spurned in love, but left pregnant who runs off with her fathers tailor to join the troupe, and third is a pompous Solamnic, former knight, planning his wedding and hiring the troupe to perform a tiresome and ostentatious play at his wedding. Once the wedding play began, the audience was bored to death. They had lived the measure and been paralysed by it in training for years, watching it now was a chore, but as this was a wedding they were stuck. But then one new actor slipped and accidentally flipped a steel coin, and from that moment on, steel was the operative word and item as the play went off the rails, and the mage exercised his craft to wonderful effect. It even turned the stern groom into an enjoying participant. When the wedding vows were read, he romantically dipped her in a passionate kiss, echoed of course by the troupe. The audience loved it and cheered uproariously. The groom paid very well for the performance, and the story of the runaways was completely abandoned. The troupe left after the groom admitted to Sebastius that he wasn't a Solamnic, but it didn't matter anymore. With the conclusion to the story being infinitely better than the set up, I am glad to move on as well. “A Matter of Honor” by Richard A. Knaak Golar the God-Marked, minotaur Heston, human Sebastius Twayne, half-elf Karas of clan Barash, minotaur Dardella Juris, Golar's cousin Well hell, this story touched me. It’s about a minotaur named Golar who fled from a failed battle in the War of the Lance and eventually joined the troupe. He found peace and happiness as almost an ambassador of the minotaur race to viewers, but one day he notices a cloaked figure showing up to his appearances. It ended up being his cousin’s son, Karas, coming to avenge the loss of honor his fleeing the battlefield caused his clan. Golar knocked the youth out, and put him in the woods outside town. They went to the next town for another show, and the youth followed, attacking golar in the play. He sliced his stomach, and the troupe convinced Karas that he had died. They gave him his axe and he rode away. He returned to watch the funeral only to see that Golar was alive. Golar admitted that while he was a member of the troupe he would not age, nor could he die. He showed Karas by running himself through. This led Karas to leave, dispirited at being able to avenge his clan’s honor, and decided to take his own life for his failure, very Samourai in nature. Golar showed up and let Karas know he was there when Karas couldn't go through with it. Karas, now shamed, threw his dagger at Golar and it sank into his chest. Golar gave up his part of the troupe because he couldn't live with his relatives’ death on his hands. He would rather die and let his clan regain their honor than live knowing Karas died because of him. He took the body home and that was the end of the story. As a fan of fantasy, I can’t help but appreciate stories like this. Honor is a complicated mistress that many cultures in our world wrestle with, but I can't accept that one should kill themself or others just to keep a title that amounts to nothing more than a perceived value in the eyes of the beholder. It was a beautiful story by Knaak. “Rewrites” by Aron Eisenberg and Jean Rabe Thronden Blackmoor, Actor, Solamnic Knight Aleena, Actor, Dark Knight Jalas Sebastius Heart, Goblin Catal This final tale is a version of Romeo and Juliet with a new director and writer, traditionally an actor, rewriting the play til the very day it was performed. The insistence on his vision made Sebastius abandon the play, insisting it should be directed by the writer. The other members of the Troupe insisted that there should be some humor, but the writer refused, insisting that it is a drama. As word spread about the play, every nearby town wanted to attend, and a contingent of dark knights learned of it. At the heart of the story is a Knight of Solamnia falling in love with a Knight of Takhisis. The commander of the Dark Knights could not allow this to happen, so he sent his emissary to stop the play. When the director refused, the Dark Knights mounted up to intercept the play mid performance. When they arrived, many of the villagers fled, but equally many stayed. The director insisted they start the play from act one and give the Dark Knights a show, as they all sat down to watch. The tension caused some of the actors to miss lines, or otherwise make small humorous mistakes, which drew enjoyment from the viewers, and when the female dark knight in the play killed the male Solamnic then herself, everyone gave a standing ovation. The Dark Knight commander met the director backstage to say it was an improbable love story, but he had once loved a woman, and with tat left. The writer/director began furiously rewriting the play to add some humor. This was a fun tale, as I am a fan of Shakespear, but I am very glad this collection is done. It was tiring to get through, and while many of the stories were enjoyable, like this one, i did want to get through it. If you are a fan of Dragonlance, I suggest you give this anthology a read, especially if you enjoy the Players of Gilean premise. Otherwise, it does nothing to inform the saga in any way, so if you don't enjoy the troupe, you can skip the anthology and miss out on nothing.
Join me as I review The Search for Magic edited by Margaret Weis and Tracy Hickman live! Share your thoughts on this first Tales of the War of Souls anthology, released by Wizards of the Coast on October 1, 2001. You can buy a copy here: https://amzn.to/3LVbXrD https://youtube.com/live/JZ6gg6EWS2I About The Search for Magic This is the first anthology to tie in to the bestselling War of Souls trilogy by Margaret Weis and Tracy Hickman. It contains 11 stories, written by well-known Dragonlance authors, that elaborate on the characters and locations from the War of Souls trilogy. The stories link to the ongoing saga through the time frames of the main characters. Contents: Introduction “All for a Pint” by Brian Murphy “The End” by Nancy Varian Berberick “The Lost Sea” by Linda P. Baker “Some Assembly Required” by Nick O’ Donohoe “Go with the Floe” by Paul B. Thompson “The Great Gully Dwarf Climacteric of 40 S.C.” by Jeff Crook “Bond” by Kevin T. Stein “A Twist of the Knife” by Jean Rabe “Hunger” by Richard A. Knaak “Product Given for Services Rendered” by Don Perrin “Dragon’s Throat” by Donald J. Bingle Review Intro Welcome to another DragonLance Saga review episode. It is Kirinor, Frostkolt the 3rd. My name is Adam and today I am going to give you my review of The Search for Magic edited by Margaret Weis and Tracy Hickman. I would like to take a moment and thank the DLSaga members and Patreon patrons, and invite you to consider becoming a member or patron. You can even pick up Dragonlance media using my affiliate links. This is my perspective only, and if you have any thoughts or disagree with mine, I invite you to share them in YouTube chat. Review All For a Pint by Brian Murphy Stynmar, wizard, White robe Grantheous, wizard, Red robe Fetlin, apprentice Gerald, archmagus, Black robe This was a delightful tale about two mages, former white and red robes, who decided to make a profile, and improve the nature of those who consumed it, by casting a spell on beer. This spell is meant to improve one’s disposition, but they had to test various strengths of the spell. One had minotaurs tickle fighting each other. Another had a aman mooning them then running down the street. They finally perfected the spell, and it was stolen from them that night! THey chased who they believed stole it and it led to a warehouse where the thief talked with a black robed wizard and entered it. The two wizards and their apprentice went into a nearby tavern and had a frew pints before bursting into the door, but the beer they were drinking was their own. They felt wonderful, and after kissing the barmaid, they left ready to break down the warehouse door. As they charged the door, the wizard opened it, causing them to run and roll into the warehouse. The old wizard ended up being their former master, and he scolded them for using the remaining magic to effect beer. To punish them he cast the spell over Palanthas' well, and the entire city had a full day of peace, happiness, and brotherly love. The two mages seemed to learn their lesson, and that was the story. It reminded me of an old short story from the original Tales collection where a kender puts a love potion into Otik's ale and it ends with a love fest in the Inn of the Last Home. It was a nice entry into this collection. The End by Nancy Varian Berberick Jai Windwild, apprentice librarian Annalisse Elmgrace, librarian Marshall Medan Gilthas, puppet king Emeth Windwild, Jai's father, member of the resistance Marise Windwild, Jai's mother Stanach Hammerfell This is about the final days of the Qualinesti. It is focused on a librarian’s assistant Jai, who has spent his young career reading and cataloging the histories of the Quelinesti nation. His master, librarian Annalisse, sees Jai as the best of her assistants. He leaves one night for dinner when his father tells him that they must leave Qualinost. Their relatives are dying and they should all travel to them. In truth, he is part of the resistance and the Dark Knights are close to capturing him, so he arranged this trip. Jai doesn't want to go, but sees no option of staying because he would be caught, tortured and killed. He returns to this library and tells Annalisse where he’s going but that he will be back. When they leave that night, they are stopped as a Dark Knight is waiting on the road. They are teleported and wake in a dwarven tunnel. Stanach Hammerfell greets Jai and leads him down the tunnel toward Thorbadin. He is alone, and doesn't know where everyone else is. Stanach tells him they are with the dwarves, and explains these tunnels were the idea of the Thane and Gilthas. Qualinost is going to fall, sooner rather than later, and the people need safe passage out of Qualinesti. Jai doesn't care and insists on leaving to record the end of Qualinost. Eventually Sanach relents and lets the young elf go, as they are nearing the exit of the tunnel, Annalise's voice is heard directing Dark Knights. It turned out that she bargained for the safety of the library and gave up the plan of the elves leaving and the tunnels under Qualinesti. Stanach and Jai fight them, capture Annalisse and Stanach says that he will wait for Jai. Jai ends up heading home. It reminds me of World War 2 when Nazi Germany was rounding up Jews, Gays, Blacks and anyone they deemed weak. That is what the Dark Knight represents and while going back to Qualinost to witness its end sounds like the height of foolishness, I can understand one’s passion for their home and wanting to be there, even as the world falls apart. The Lost Sea by Linda P. Baker Captain Effram I am torn about this story. For one, it’s written really well. But for another, I don't like the main character at all. This is about Captain Effram, he lives in Tarsis and has built a boat. Tarsis has been landlocked since the Cataclysm, so he is ridiculed by everyone in town for building a ship. The children come and taunt and tease him, and he runs them off, further ruining his reputation among the townsfolk. Then one day a storm came, and it kept raining, and only Effram wore the appropriate clothing for a rain storm and was mocked for it. Then the water began to build on the ground, and soon his ship began to float! He took it out in this massive blinding night storm and was nearly swept out to sea, but managed to turn it back toward Tarsis to see people climbing the ships in the old bay that were repurposed for homes, trying to survive the weather and oncoming seawater. They leapt down toward Effram's ship, and slowly, reluctantly, he turned to bring more people onto his ship. Even as there were more to save, he raced the boar to the docks, and in the massive storm told them to get out. When he turned back to the sea, he saw a woman leap into the ocean, screaming for help, he turned away from her, and sailed into the sea. This character who wanted to be respected and appreciated by the townsfolk, didn’t even want to save them, then abandoned others. His cruelty in their fate was less human and more monstrous. Something I didn't enjoy reading at all. The strength of our species is that when push comes to shove, regardless of any other factor, we help one another. Survival is built into our DNA. It is the aberrant among us that would turn and walk away from someone facing death, when you could save them, yet Effram did just that. The people jibing him did not equal a justified death, and it simply bothered me. Some Assembly Required by Nick o'Donohoe Sorter, gnome Franni, kender The story begins with a gnome named Sorter working in the great repository, sorting the thousands of volumes of gnomish manuals. It showcases a typical day in Mount Nevermind for gnomes, and leads to a Kender named Franni asking a series of questions to Sorter about the books. Later there is a book avalanche and they are afraid the kender was under them, but after clearing it up, they saw no kender, but a few books were missing. So Soter decided he would go after the Kender. He packed traveling clothing and headed out to the closest town with smoke ascending to the sky. A warehouse was burned down and children who were working the warehouse were having a grand time. THey said a Kender came by and burned the warehouse down. The elders told him that the kender left toward their neighboring town, and that the kender should stay there. The gnome went on to the next town which was covered in mud. Its children were also enjoying the destroyed warehouse. Apparently there is fierce trade competition so all these villages suggest visiting the next, to recreate the destruction they experience. The gnome continued on to find the kender in the third village constructing a siege machine. The gnome ended up helping him and it summarily destroyed the town, as all gnome inventions are prone to do. The town leadership paid them to go to the next few towns and create some machines for them and off the gnome and kender went with an idea for a massive Solamnic knife machine. It was a silly story that illustrated the dire consequences of gnomish technology and the curiosity and free spiritedness of Kneder and the wildly dangerous combination of them both together. Go with the Floe by Paul B. Thompson Raegel Mixun, mixundantalus Balic Persayer, captain Wheeler, gnome Slipper, gnome Excellent Continental Ice Project Artagor, pirate captain This was a fun story about two snake oil salesmen who regularly conned people and were caught in a con by a ship captain and marooned on the icewall. Destined to die there, with the cold nearly doing the task, they were awoken by the terrible and loud sound of gnomish machinery! The gnomes took them aboard their great ice cutting wheels and entered Nevermind South. A temporary camp where the gnomes could cut miles of glacier ice and transport it to Sancrist. Stunned by the audacity of the gnomes but happy to be alive, the two men go with the gnomes. They end up breaking the miles size glacier off and use the wheel machines to paddle it north. As they pass Enstar, pirates come about and try to rob them, but the gnomes have no treasure, only tools and the two con men have nothing of value. Frustrated, the pirate captain decides to kill the two, but a cyclone is building off the coast and hits suddenly. The iceberg is dashed to the shore of Enstar and breaks to pieces. Ruining the gnomes’ plans, but industrious as ever, they get back to work, collecting gear and coming up with new plans. The con men approach a town, talk about the ice that’s on the shore and sell it, and they convince the people to pay for the ice! Then they decide to help the gnomes and make a living selling ice across Ansalon. Again, just a silly and fun story that was way more entertaining than I expected it to be. The Great Gully Dwarf Climacteric of 40 S.C. by Jeff Crook Dr. Palaver, gnome Morgrify Pinchpocket, kender Whortleberry Pinchpocket, kender, Morgrify's cousin Gulps Bulps Shadow Dragon The story begins with two Kender running from a mob. They break into the gnomish district and burst into a gnomes home where he was staying late. The gnome, Dr. Palaver is asked to cure Morgrify's cousin, Whortleberry. He is an afflicted kender and it seemed to have come upon him very recently in a tunnel under Palantha filled with Gully Dwarves. The gnome said that he can cure his cousin but they need to face the fear that caused the affliction. They must return to the sewers post haste! The kender and gnome all head to the sewer. They eventually discovered gully dwarves and a massive hole that was supposed to be scary, but it just contained another gully dwarf from the Bulp clan, rather than the Gulps from earlier. He led them to the scariest place he knew of, a shadow dragon! The dragon had been making the Aghar make smoke for it to consume, or it would consume them. It breathed its terrifying smoke, blinding and disorienting everyone, and the kender quickly had Whort drink the heroic potion that doctor gnome said would cure his fright. He drank it and sunbeams, rainbows and spring flowers sprang from every orifice on his body, forcing the dragon back into its lair. He began taunting it finally able to speak, and his fear subsided, he dragged the gnome and Mordrify to the surface, but the spring scented flowers were too much for the Aghar and they fled in mass into the city, killing pets and one homeless man before running off into the docks, sinking ships and killing themselves and fish. It was a massive cacophony, and in the end Whort brought the gnome doctor and his uncle to another gnome doctor to cure their blindness. This was a silly story, but I am now thinking this whole collection is just about Kender, Gully Dwarves or Gnomes. Bond by Kevin T. Stein Karn, scout Blood, Karn's Wulfbunde Brek Arana Canus, bond between wolf and man Jaren Syllany The Forsaken, former Wulfbunde from previous story This is a disjoined tale that is a sequel to an even more disjointed tale about the Wulfbunde, apparently in the Age of Might, The Dark Queen gave power to men who followed Canus? And could form bonds with wolves. In the aftermath of the Chaos War, they hunted teh agents of chaos. The previous story has a Wulfbunde kill his wolf rather than see him consumed by Chaos and he became The Forgotten, though in that story he was condemned to the Abyss, if memory serves. Now he is out and terrorizing the land around the Lords of Doom. The five scout Wulfbunde are now hunting him, though he is incredibly powerful. We are presented with Karn, a scout and his wolf blood. They have an uneasy relationship, and he actually beats the wolf, which bugs the shit out of me. If you share a bond with something, you don't physically assault or abuse that something. Period. And in general, violence against animals is verboten for most people. So they go after the Forgotten, have bunch of awkward moments between Blood and Karn that I do not fully understand as the writing is not much better than the last short story, and Blood ends up breathing in The Forgottens face, making him kinda go crazy then start crying, I imagine for the absence of his wolf. And Karn reflects that the Dark cannot break the bond between a man and his wolf. This could all have been so much better if they were more clear in the writing about what the hell is going on. It's frustrating. A Twist of the Knife by Jean Rabe Shiv, male assassin, Safford Risana, woman, Solamnic Knight Redlant Fever This is a wonderful short story about an assassin named Shiv that was hired by Dark Knights to find and eliminate a Solamnic knight that is healing plagued villagers around Neraka. The former knight, a woman named Risana, actually deserted the knights after they were ambushed by dark knights. She was thought to be killed, and just walked away. Decided to heal others rather than kill them. This however created a myth in the area about Solamnic Knights and has some locals leaving to join them, and turn against the Dark Knights. So Shiv was t o eliminate her. He saw her tend wounded and saw that she truly cared about this, and it endeared her to him. They continued from village to village traveling together, even fighting off assassins that were sent to kill her, thinking Shiv was dead or taking too long. He would fight for her at first because she was his mark, but later because he respected her. In the end, he deserted his contract and swore to protect her until he died. I really loved that this old assassin could be touched by a woman who had a singleminded purpose, not for gods or oaths, but because it’s what she was passionate about. I really enjoyed the story. Jean Rabe is really growing on me with these short stories of hers. Hunger by Richard A. Knaak Master Brudas, Bozak Ruins of Krolus Sable, Black Dragon Drek, Baaz Molgar, Baaz Gruun, Baaz Oh man, this was fun. It's about the souls of the dead who were stealing magic from magical items and casters before the War of Souls on behalf of Takhisis. A Bozak and three baaz were searching for magical artifacts for Sable, the black dragon overlord in a sunken ruined city of Krolus. The Baaz were excavating the site as the Bozak was dreaming of finding items of power that he could leave Sable’s service. He tries to emulate the Aurak draconians he admired and relished his ability to cast spells even though they have been failing recently. The bozak returns with knowledge of a cavern and Brudas the bozak goes to investigate. He finds a bracelet of Chemosh with two black gems. It allows him to see the undead ghosts that are all around him, begging for power. Over the next few days it drives him near insane. Whenever he tries to cast a spell to banish or dispel the undead, they take the power, ruining the spell. He orders the Baaz to throw the gems away that were in the bracelet and it makes him unable to see the ghosts. But he can still imagine them, and feel them. How oh so many of them were around him, pleading. He chases the gems down and drowns. The baaz return to Sable and deliver the bracelet, and Sable is pleased, but cannot see the hoards of spirits around her, taking her magic as well as the bracelets. It’s so wonderfully creepy to think of the unseen spirits stealing your essence, and that of your items. Such a cool set up for the War of Souls. Knaak did a great job with this story. Product Given for Services Rendered by Don Perrin Gnash, dark knight brothers, disserters Yarl, dark knight brothers, deserters Flannery, old man in robes Digger Cutterstone, dwarf This was a wonderful tale about two brothers who turned in their parents, who were clerics of Paladine, to the Knights of Takhisis and came upon an old man in robes and a dwarf. They were burying the dead and taking their weapons and armor. They offered to share their supper with the brothers and told them that they commended the souls of the dead to the gods and in return took the swords and armor and melted them into steel coins for the bank of palanthas. They wanted to do the same for the Knights of Takhisis but did not know the burial rites. The brothers pulled weapons on them and started to rob them, but the old man offered to split the money with them if they helped by telling them how to comment the souls to Takhisis. The brothers flippantly told them, and then the priest did it to them, and they dropped dead. It turned out that they were skeletons the old man was trying to destroy and take their armor. Once he learned the rite, he could do the same to others. Such an interesting twist and tale about the aftermath of battle and the creation of steel as a currency. Dragon's Throat by Donald Bingle Finderkeeper Rumpleton, kender Gimmie Glacier Vern Hasterck, Knight of Takhisis Commander Bodar, Ice Nomad Thrak D.Nar, Ice Nomad Garn, Ice Nomad This is an interesting tale about the Icewall Glacier being the primary character, and everyone else secondary. The glacier grows north, then melts south revealing objects that were left in the ice from wars or travelers who never made it across. This ends up being a pilgrimage site for Kender, but in the Age of Mortals, Dark Knights also would travel the area in southern Plains of Dust. One day a kender named Finderkeeper Rumpleton passed through and found a strangely shaped object, instantly claiming it as Irda Magic. This sent the other kender in a frenzy of questions and nearby Dark Knights demanding the object. THey chased the Kender across the glacier till he believed he lost them, and stumbled across an ice nomad and his sons who were hunting wooly mammoths. They helped the kender for the night then when the dark knights showed up again, helped him run from them. They led them to a valley that would floor periodically and one of the sons went to help it along as the Dark knights were camping in the valley during their pursuit. It flooded the valley, consuming the son as well, but the Dark Knight Commander escaped and continued pursuit, eventually catching up to the kender and nomads. They fought as best they could but the Dark knight overwhelmed the nomads, killing them, but eventually got stuck in some mud, freezing to death as he was trying to cut his own legs off to get out. This was all relayed to the nomad clan by a bard, who was the kender. It’s more of an environmental tale of the natural dangers of a living glacier, and I for one enjoyed that approach. This was an interesting collection, with a few really good stories. If you are a Dragonlance fan, I would recommend you taking the time to read this anthology. Outro And that's it for my review of The Search for Magic edited by Margaret Weis and Tracy Hickman. What did you think of the anthology? Did you connect with any of these stories? And finally, what is your favorite anthology in Dragonlance? Feel free to email me at info@dlsaga.com or leave a comment below. I would like to thank Creator Patron Aaron Hardy and Developer Patron Chris Androu! I would also like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).
Join me as I review Rebels and Tyrants edited by Margaret Weis and Tracy Hickman live! Share your thoughts on this final Tales of the Fifth Age anthology, released by Wizards of the Coast on April 1, 2000. You can buy a copy here: https://amzn.to/4ryRLMz https://youtube.com/live/IlyYZdCxJBw Tanscript Intro Welcome to another DragonLance Saga review episode. It is Kirinor, Darkember the 26th. My name is Adam and today I am going to give you my review of Rebels and Tyrants edited by Margaret Weis and Tracy Hickman. I would like to take a moment and thank the DLSaga members and Patreon patrons, and invite you to consider becoming a member or patron. You can even pick up Dragonlance media using my affiliate links. This is my perspective only, and if you have any thoughts or disagree with mine, I invite you to share them in YouTube chat. Review Est Sularis Uth Mithas by Scott Berachuski This is a tale about a Solamnic Knight racing to free his beloved from the grip of a Green Dragon. He keeps flashing to her face and memory as he charges toward the dragon. The encounter is brief, and the knight plunges his sword into the dragon’s heart as the dragon closes its mouth around him. He mutters the Oath and hears his wife tell him that she loves Ulrick, the knights. It's a quick story, gets right to the point, but it offers nothing other than the faith this knight has on facing seemingly insurmountable odds for honor. I am left feeling nothing about him, the woman the dragon had, or the dragon. Freedom's Pride by Paul B. Thompson Vitrad, Commander, Lord, dark knight Lord Livskil, Lord of Qualinesti, dark knight, lord of the black hall Loren Swamp Adder, ship Mercenaries Lioness, Zoran, Caravel with Gnomefire, Qualinesti This is the story of Lord Vifrad, a Knight of Takhisis who is summoned to Lord Livskil's audience in Qualinesti. Apparently some elves who were to hand over their treasures fled the forest./ Vifrad was assigned to find them and bring them and their wares back. He left, and found the elves fleeing with mercenaries who turned on them. The knights fought off the mercenaries and chained the qualinesti to their oars. They began to return when another ship started pelting them with Gnomish Fire, basically greek oil I believe. They were forced to surrender to this ship, and it ended up being the lioness, who now is qualinesti not kagonesti I guess. She took the elves and rewarded the knights with their lives for saving the elves. Then she gave a flag with a lion on it and the words freedom’s pride beneath, wrapped around a cannon ball. I assume this story is connected to another story I have yet to read. For when Vitrad returns it to his Lord Livskil and reiterated what happened, he is assigned to hunt down and capture the lioness. It was an okay story, I wish there was more character to the characters. They all felt like cutouts of bad guys rather than individuals. Sargas' Night of Revenge by Don Perrrin Lord Trenak, Minotaur Vras, died Lekras, female minotaur Emas, having affair, married to Lekras Vromas, Vras' dad This was a fun story about clan Trenak, minotaurs who on Sargas' Night, ended up betraying one another and killing each other. Sargas was so upset by their actions and dishonor, he cursed them to repeat the act every year on Sargas' Night. They were tormented for a thousand years, until the chaos war, and one night Sargas didn't return. They slowly learned that he wouldn't return and were led by the grandson Vras in recognizing why they all turned against one another, his mother killed his father for having an affair, and that made fighting inevitable. They all realised they didn’t have to repeat this act, and began enjoying themselves, learning to accept that which they cannot control, and broke the cycle of violence. It was a fun story, and boy are they going to get a surprise when Takhisis starts commanding the dead, and Sargas eventually returns! Sharing the Luck by Linda P. Baker Grako, old man, tophite Risha, male Meryl Ark Lyric, old man This is an interesting story about two thieves who begin the story by killing a mountain dwarf and robbing him. They return to an inn to split the goods, and one of them, Risha, is wearing a bracelet from their robbery. The other Grako begins to distribute the loot but Risha seems disinterested, acting very strange. Then he leaves and Grakop decides to test him, thinking he is going to try to kill him and take it all. But Risha really is disinterested and this change in behavior is worrying Grako. Then the next morning Risha is gone, and Grakjo goes after him, certain he is being swindled somehow. He finds Risha talking to an old wizard, and Grako demands to hold the bracelet, Risha refuses and a struggle ends in Risha’s death. Grako dons the bracelet and its power begins to work, making him whole. Meaning, a whole thoughtful and respectable person. He planned on killing the mage, but instead thinks he will let him go. This is interesting to me because we never really discuss what makes a thief or murderer a thief or murderer. It's really because there is something broken in them, something that they either never had or lost, a semblance of humanity. This bracelet restores that, and it's a crazy interesting item to consider dro[[ping into a campaign and seeing it play out. The War Chest by Kevin T. Stein Sir Dammerman, Knight of Solamnia, teacher Sir Ray Stick Man Hourglass – glory forever Abraxis, warrior – dark knight This was a story about glory, and the seeking of it even when you are past your prime. Sir Dammerman is a Solamnic Knight who teaches the younger generations. The young knights grow restless and ask about glory and riches. The knights end up sharing some loot acquired in battle against ogres. Dammerman sees a chest and instantly, as if in a dream only he experiences, a stick man appears offering him glory in battle against Abraxis, a renown Dark Knight warrior. At first he refuses, then through cajoling, he relents and says that he is interested. He is shown an hourglass with sand the color of the Abyss. He is presented with a bargain, the chance to find glory against Abraxis before the sand drains. He accepts the bargain and wins in battles, making him seem a true hero with endless energy and strength. His knights cheer his anime and he has glory. Finally it comes time to face off against Abraxas and he is defeated. Stick man appears and tells him that he tricked him into taking his soul, and he will fight in the abyss for eternity never knowing rest now. He will also offer it to his son, as he has offered it to many knights before Dammerman. As he was dying in defeat he tells his son not to make bargains for glory, and dies. It’s a long winded story that I enjoyed, though I wish they would have named the Stick Man. It addresses our innate capacity vs our desires, and in fantasy there is always a price to be paid if we are to exceed our ability. Flight of Fancy by Jeff Crook Klaus, Solamnic, flying machine Professor H, gnome Bee Juice Extractor This was a silly story about a human named Klaus who was piloting a gnomish flying machine toward Sancrist when he crashed. He was saved by gnomes who brought him to Mount Nevermind, and introduced him to famous gnome inventors. THey explained the machine was a bee juice extractor not a flying machine and they were perplexed on how a human could have repaired a crashed Bee Juice extractor in Solamnia. Pyrothraxus heard through the grape vine that a Solamnic was in Mount Nevermind and insisted it must be aspy, and that the gnomes should turn him over. They decided to make improvements to the bee juice extractor and fly Klous home instead. Pyrothraxus left the mountain and started chasing them when the gnomes decided to dump the honey to increase their speed. It fell into Pyrothraxus' mouth and when he breathed fire, it exploded in his face, sending them crashing into Solamnia, where they found another human inventor who said he may be able to fix the fBee Juice Extractor when a fully bandaged up Klous came in insisting he should not repair the ship, clearly traumatized both physically and emotionally by the experience. And that was it. It was the best case of a gnome story, short, silly, and done. The Deep, Deep, Dark, Dark Place by Kevin James Cage Glug, gully dwarf male Blurd, gully dwarf female Raddoc Stonebuilder, dwarf Thurgood Strongarm, dwarf Warden What!? This story was crazy. So two gully dwarves, Glug and Blurd are in a deep deep dark dark place when they hear singing and commotion. They investigate to see dwarves mining and talking about unionizing. They decide the dwarves are looking for treasure and they think they can lead the dwarves, but they don't want to be seen in case they are mean. So they use their stick which makes them invisible, but it doesn’t, and they start helping the men by throwing gems at them. The dwarves see the Aghar but don't want to engage with them, so they pretend they can’t see them, only pick up the ems. Then one time the Aghar directs them to the treasures cave, and the dwarves all go to it, only to be consumed by a stone dragon or sorts. The Aghar thank their pet treasure for getting rid of the dwarves. That was the story, the gully dwarves were working with the dragon to lure the dwarves to their deaths, it made a whole new view of the symbiotic nature of gully dwarves with the denizens of the deep, and recontextualized the whole story from the beginning. It was a lot of fun. Catch of the Day by Jean Rabe Redge, kobold, fishing Malay, kobold Scar Chest, Bugbear Bear Snout, Bugbear One Eye, Bugbear Ettin Brown Spider What an unexpected story. This begins with a pair of kobolds who are fishing. They say that they took the magic fishing pole from some gully dwarves they killed, consuming one of them. Then three bugbears came upon them, and killed some of them, but the bugbears also wanted to fish. Next came an ettin who attacked the bugbears and killed them, then began fishing as well. Finally a brown spider climbed onto the ettin and bit it, poisoning the ettin, which died and sank beneath the river. The fishing pole floated down stream, then turned around and came back upstream. The whole story is about one creature consuming another all the while each were the catch of the pole's itself. It's a very odd, quick little tale that subverted all expectations. Lost Causes by Nancy Varian Berberick Usha Majere Haria, elf Maddoc Aquestos, mage Eline Carowel Take her to haven, white rush river Taria, elf What a beautiful story. Usha Majere is needing someone to escort a homely woman named Eline to a to-be husband in Haven. A handful of elves and a mage named Maddoc accepted the task. Usha gave Maddoc a charm to give to the husband. Maddoc looked at this homely girl and reflected how ugly she was, she should feel lucky to have any husband. As they began to travel, they were set upon by brigands. The elves and brigands were all killed, and Maddoc was swept away by the White Rush river. He was awakened by Eline, and they realised they were safe, they began preparing to continue the trip to Haven, when they saw a Qualinesty man and woman enter a boat with their baby, and arrows reach them from the shore. THey were fleeing for their lives, but went under the water. Maddoc and Eline ran to the river as the mother tried to pass off her baby. Before they could get to it, they were swept away, and so they hid from the archers on the other shore. They eventually left and Eline was sobbing as if the baby were her own. It was relayed that Eline was marrying the old man so he would fund her fathers efforts at saving others from the Dragon overlords and Dark Knights. Then Maddoc looked at the necklace and was overcome by love for this homely girl because he finally saw her inner beauty. They made love that night, and the next morning Eline was distant and demanded Maddoc take her to Haven. He didn’t want to, he wanted her, but she insisted it was the only way to help others, which is all she cared about. While this made Maddoc love her more, he relented and delivered Eline. He left and began returning to Usha in Solace. It was such a beautiful story that is so similar to a ton of 80's films I watched as a kid. In the end Maddoc was the lost cause, not the girl, for he only saw outward beauty until Eline. Blood Ties by John Brown Elium, brother, older, dead Oleth, brother, younger 15 Tylor Hunchback/Spawn of Onysablet Fessik Father dead Mother, 2 sisters wounded This was a touching story about two brothers, Elium and Oleth, who were out hunting and chased by a Taylor. Once the creature passed them, they raced back home to find their family gone. They asked the neighbors and a slave came and took many of the villagers. The brothers chased down the wagon and attacked the hunchback wagon driver, let out their family and neighbors, but their father was dead. Many of the family members were hurt. The older brother nearly killed the hunchback wagon driver but Oleth talked him down from it. They left, only to have the hunchback catch up and attack them, revealing himself as a Dragonspawn of Onysablet. He killed Elium, the older brother, and Oleth wrestled the spawn, throwing him off the wagon over a bridge and it smashed on the rocks below. Then he collected his brother’s body and set it on the seat next to him. It is just a brutal tale of two brothers trying to do right in a cruel dystopian world. I enjoyed it. Shard's Memory by Chris Pierson Morovik Narrowchap, male dwarf 5 years after Chaos War Shard Ironsmelt, female dwarf Shadow Wight can return memory Severus stonehand Skree, tavern owner This is set 5 years after the Chaos War. The dwarves who now call themselves the twice born, after having forgotten all of the dead in Thorbardin, are reclaiming the kingdom, and cleaning it up. However there are still random shadow wights roaming its halls. There is also a rumor that if you capture a shadow wight, it can tell you about the dead, those who were wiped from memory. We start with Morovik and Shard, two dwarves who have found each other, as they repopulated the kingdom and have started connecting on a romantic level. Shard however is obsessed with her past, as she cannot recall any of it. In fact, only the etchings of buildings are left to tell of who was lost in the war. She believes she is of the ironsmelt clan, but has no proof, as that entire clan has been wiped from memory. Then she overhears of a shadow wight in deep tunnels from a bartender friend, and plans to go find and trap it so she can learn who she is. Morovik is trying to talk her out of it due to its inherent danger and wants to leave Thorbardin with her and start a whole new life as Morovik and Shard. But she cannot move past her, well past. She leaves and he goes with her as he loves her and wants to protect her. They find the shadow wight and discover that there are two! They engage in battle, and she accidentally kills the one she is fighting. Then Morovik is wounded and close to dying from a wound. She tells the shadow wight she will kill it if it doesn’t tell her who she is. It says that it can tell her, if she watched her lover die. All she has to do is nothing, and she will know her past. But that is more than she can do. Content, finally, with who she is rather than who she was, she kills the shadow wight, and saves Morovik's life. It’s a beautiful story about love conquering all. And the notion that your past is less important than who you are now, and where you move into the future. It again, reminds me of the film the Iron Giant and that wonderful phrase, you are who you choose to be. Tactics by Richard A. Knaak Sir Tempian, Knight of Solamnia Lord Cornwell, Knight of the Rose Chieftain Geyver, male half-ogre half-elf This was an interesting story about the evolution of Ogres in the Fifth Age. The Knights of Solamnia under Rose Night Lord Cornwell decided to train the ogres to defend against the Knights of Takhisis, a sort of ‘enemy of my enemy is my friend' situation. The ogres are led by their Chieftain Geyver, a half elf, half ogre. The Solamnics don't trust the ogres but they continue to struggle to train them. Then it is noted that Dark Knights are in the area, the chieftain leads the knights to them, and they defeat them in battle, but one knight flees and they have to stop him, lest he tell others that the Knights of Solamnia are training ogres. This must be kept secret. When they give chase and catch him, the Dark Knight relays that they fight without honor and have killed their men, this leads Cornwell to realise Geyver has been double dealing and killing without the honor they were trained. Then the Dark Knight’s main force surrounds them as they try to flee. Suddenly, ogres hidden in the mountains above trigger massive rock slides defeating many of the Dark Knights, and they mop up the rest.Geyver tells the Knights that they have learned all they can from the Knights, but ogre tactics clearly win out against the Dark Knights. He lets them leave with their lives. This is a great story about the necessity of breaking conventions to live in the troubled fifth age of Krynn, and the lengths organizations will go to defeat their enemies. The Raid on the Academy of Sorcery by Margaret Weis Palin Majere Ulin Majere Lucy Thunder Powder Caramon Majere This final story is one I have read and reviewed on this channel before. Ulin Majere is frustrated at his progress in learning and mastering magic. In fact, all magic has begun to fail, even the wild sorcery. But this is affecting everyone, even the Dragon Overlords. Ulin is interested in a sorceress Lucy who thinks she will leave the Academy of Sorcery to go teach elsewhere, when word comes of an impending attack on Solace. Most of the town gathers together as they create a militia to confront the Dark Knight and Dragon Overlord forces coming from Qualinesti. Berylinthranox is slowly losing her magic and has set up this diversion so that she can have her forces assault the Academy to steal its magical artifacts. Ulin has created what he calls Thunder Powder, it's just black powder, and when they learn of the coming forces, they build aton of it, setting it up to explode if the dragon's forces reach the artifact room. As the forces invade, Ulin and Lucy try to ignite the powder to no avail, and flee before being captured. Simultaneously, the militia learns of the feint and Palin flees to the Academy. Then the draconian forces break open the door and it ignites the powder completely destroying the Academy in jets of flame. As the dragons flee wounded, they see Palin standing in shock at his beloved academy in ruins and capture him, bringing him to Beryl. This leaves Ulin scarred and swears of ever using the Thunder powder again. This was fun to revisit and reflect on how Palin was caught and how the Academy was destroyed, as this assets up the War of Souls wonderfully. Look, the collection wasn't the best, but it had some entertaining stories, and it just reinforces my love of reading rather than listening to these stories. The narrators do their best but frankly, it's never as good as it sounds in my own head. If you are a Dragonlance fan, definitely tread the collection. If you want a bit of a prequel of the War of Souls, it would also be worth a read. But if you are just a casual fan, I think you could skip this collection without missing out. Outro And that's it for my review of Rebels and Tyrants edited by Margaret Weis and Tracy Hickman. What did you think of the anthology? Did you connect with any of these stories? And finally, would you ever play a one shot facing off against the Shadow Wights? Feel free to email me at info@dlsaga.com or leave a comment below. I would like to thank Creator Patron Aaron Hardy and Developer Patron Chris Androu! I would also like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).
Join me as I review Heroes and Fools edited by Margaret Weis and Tracy Hickman live! Share your thoughts on this second Tales of the Fifth Age anthology, released by Wizards of the Coast on July 1, 1999.
Join me as I review Relics and Omens edited by Margaret Weis and Tracy Hickman live! Share your thoughts on this first Tales of the Fifth Age anthology, released by Wizards of the Coast on January 1, 1998.
Join me as I review Dragons: Worlds Afire edited by R.A. Salvatore, Margaret Weis and Tracy Hickman, Keith Baker, and Scott McGough live! Share your thoughts on this anthology, released by Wizards of the Coast on July 1, 2008.
Join me as I review Dragons of Time edited by Margaret Weis and Tracy Hickman, live! Share your thoughts on this final ‘Dragons' anthology, released by Wizards of the Coast on April 10, 2007.
Join me as I review The Dragons of Chaos edited by Margaret Weis and Tracy Hickman, live! Share your thoughts on this third ‘Dragons' anthology, released by Wizards of the Coast on January 1, 1997.
Join me as I review The Dragons at War edited by Margaret Weis and Tracy Hickman, live! Share your thoughts on this second ‘Dragons' anthology, released by TSR Inc. on May 1, 1996.
Welcome to the Hyperspace Heroes Podcast, where 3 Gen 1 Star Wars fans are just trying to make their way in the Star Wars podcast universe.HHP Ep 141 is a special audio only episode where BL is joined by author Margaret Weis. Author of over 65 novels, Margaret is best known for her Dragonlance novels, Death Gate series (both with Tracy Hickman) and so much more. Margaret's Dragonlance novels in particular were very impactful on BL “back in the day” when he first read them and this interview was an absolute joy for him to talk to her. We talk about her early career, Dragonlance and she announces her NEW Dragonlance novels that she is working on.Margaret will be a Gen Con 2025 this year so make sure you visit her booth #2129 and spend a few minutes with an absolute legend.Editing Note: This interview was conducted via phone interview and we had a few technical hiccups during the interview and lost a little bit of audio on two of the questions. So you may notice a few short answers and jump cuts during the interview.You can also find Margaret on Facebook and X (Twitter) which she does actively participate on.Hyperspace Heroes Podcast does weekly livestreams on Thursday nights at 8pm eastern. Audio versions are posted on all the pod catchers the following Mondays. You can find all of our links for livestreams, podcasts and social media athttps://beacons.ai/brownsquadronIntro/Outro Music: Strange Signal (Instrumental) HoliznaCCO/ Licensed under CCO 1.0 Universal License https://creativecommons.org/publicdomain/zero/1.0/legalcodeSource: Free Music Archive https://freemusicarchive.org/music/holiznacc0/straight-to-vhs/strange-signal/Support HoliznaCCO via hisPatreon: https://www.patreon.com/HoliznaBandcamp: https://holiznaroyaltyfree.bandcamp.com/Buy Me A Coffee: https://www.buymeacoffee.com/HoliznaVoice Over Work in Intro/Outro Performed by Milz Bowden & Henri GageYou can find Milz & Henri at https://youtube.com/@video4humans
¡Bienvenidos a otro podcast sobre novelas de FANTASÍA en TERRAESCRIBIENTE! Hoy continuamos con los increíbles libros de Calabozos y Dragones en el universo de "DRAGONLANCE". "LA LEYENDA DE HUMA", libro 1 de la saga HEROES DE LA DRAGONLANCE. Parte 1. En las profundidades del reino enano de Thorbardin, un anciano herrero forja en secreto a Vulcania, Espada de Reyes, a la que da vida el mismo dios Reorx, y cuyo poseedor será entronizado como soberano de Thorbardin. Pero la espada es robada la misma noche de su creación… Por otro lado, un numeroso grupo de humanos, dirigidos por Tanis el Semielfo y por la princesa Goldmoon, acaban de huir de la esclavitud de las minas de Pax Tharkas, feudo del Señor del Dragón, Verminaard, y se disponen a pedir asilo en el reino de los enanos. Ambos sucesos obligarán a los enanos de Thorbardin a romper su aislamiento y tal vez participar en el grave acontecimiento que está sacudiendo el mundo de los humanos: la Guerra de la Lanza. De la mano de Astinus de Palanthas, el lector se remonta en el tiempo para conocer la vida de Huma, el Caballero de Solamnia, primer Lancero, paladín de la Orden de la Corona, el predestinado a descubrir dónde se halla la poderosa lanza Dragonlance, obra de los mismos dioses y la única capaz de derrotar a la legendaria Reina de la Oscuridad y sus hordas de Dragones, que desde tiempos inmemoriales asolan el mundo. Esta interesantísima narración de R. A. Knaak sigue el camino que iniciaron Margaret Weis y Tracy Hickman en sus "Crónicas de la Dragonlance" y "Leyendas de la Dragonlance". Con ella se inicia una nueva trilogía que recrea personajes y situaciones de las sagas mencionadas. Escrito por: Richard A. Knaak. Por favor, sigue y suscríbete a las siguientes redes: Canal de Whatsapp: https://whatsapp.com/channel/0029VaCcO2s1NCrQqLpfFR3u Escucha el audiolibro completo en: Patreon: patreon.com/Terraescribiente Twitter: https://twitter.com/TerraEscriba Telegram: https://t.me/+62_TRJVg-3cxNDZh Instagram: www.instagram.com/terraescribiente/ TikTok: www.tiktok.com/@terraescribiente YouTube: www.youtube.com/@Terraescribiente ¡También suscríbete a TERRAESCRIBIENTE en ITUNES Y SPOTIFY! ¡Dale me gusta a cada podcast y coméntalos! ¡Ayuda mucho! ¡Gracias!
¡Bienvenidos a otro podcast sobre novelas de FANTASÍA en TERRAESCRIBIENTE! Hoy continuamos con los increíbles libros de Calabozos y Dragones en el universo de "DRAGONLANCE". "LA LEYENDA DE HUMA", libro 1 de la saga HEROES DE LA DRAGONLANCE. Parte 1. En las profundidades del reino enano de Thorbardin, un anciano herrero forja en secreto a Vulcania, Espada de Reyes, a la que da vida el mismo dios Reorx, y cuyo poseedor será entronizado como soberano de Thorbardin. Pero la espada es robada la misma noche de su creación… Por otro lado, un numeroso grupo de humanos, dirigidos por Tanis el Semielfo y por la princesa Goldmoon, acaban de huir de la esclavitud de las minas de Pax Tharkas, feudo del Señor del Dragón, Verminaard, y se disponen a pedir asilo en el reino de los enanos. Ambos sucesos obligarán a los enanos de Thorbardin a romper su aislamiento y tal vez participar en el grave acontecimiento que está sacudiendo el mundo de los humanos: la Guerra de la Lanza. De la mano de Astinus de Palanthas, el lector se remonta en el tiempo para conocer la vida de Huma, el Caballero de Solamnia, primer Lancero, paladín de la Orden de la Corona, el predestinado a descubrir dónde se halla la poderosa lanza Dragonlance, obra de los mismos dioses y la única capaz de derrotar a la legendaria Reina de la Oscuridad y sus hordas de dragones, que desde tiempos inmemoriales asolan el mundo. Esta interesantísima narración de R. A. Knaak sigue el camino que iniciaron Margaret Weis y Tracy Hickman en sus "Crónicas de la Dragonlance" y "Leyendas de la Dragonlance". Con ella se inicia una nueva trilogía que recrea personajes y situaciones de las sagas mencionadas. Escrito por: Richard A. Knaak. Por favor, sigue y suscríbete a las siguientes redes: Canal de Whatsapp: https://whatsapp.com/channel/0029VaCcO2s1NCrQqLpfFR3u Escucha el audiolibro completo en: Patreon: patreon.com/Terraescribiente Twitter: https://twitter.com/TerraEscriba Telegram: https://t.me/+62_TRJVg-3cxNDZh Instagram: www.instagram.com/terraescribiente/ TikTok: www.tiktok.com/@terraescribiente YouTube: www.youtube.com/@Terraescribiente ¡También suscríbete a TERRAESCRIBIENTE en ITUNES Y SPOTIFY! ¡Dale me gusta a cada podcast y coméntalos! ¡Ayuda mucho! ¡Gracias!
Ash and Tilly have an especially exciting quest this episode, as thanks to a request from the Malgaroth Historical Society of Mirkwood, they will be working with the Eagles! In order not to look like idiots when attempting aerial scanning, they enlist the help of archaeologist and scanning expert Dr Wouter Verschoof-Van der Vaart. Together, the three discuss the varying paths you can take into a career in archaeology, the importance of fantasy fiction in archaeological career development, and why there's no fantasy aerial scanning technology.Books MentionedDragonlance chronicles (Margaret Weis and Tracy Hickman)Magician (Raymond E. Feist)Lies of Locke Lamora (Scott Lynch)Shipbreaker (Paolo Bacigalupi)Lord of the Rings (J.R.R.Tolkien)Witches Series (Terry Pratchett)Star Wars (various authors)Assassins Creed (video game)Baldur's Gate (video game)LinksIntroduction to LiDARLiDAR Mapping of Salisbury PlainsContactEmail: andmytrowel@gmail.comInstagram: @and.my.trowelTranscriptsFor rough transcripts of this episode, go to: https://www.archpodnet.com/trowel/47ArchPodNetAPN Website: https://www.archpodnet.comAPN on Facebook: https://www.facebook.com/archpodnetAPN on Twitter: https://www.twitter.com/archpodnetAPN on Instagram: https://www.instagram.com/archpodnetAPN StoreAffiliatesMotion
Join me as I unbox the Dragonlance Chronicles 40th Anniversary Edition Hardcover by Margaret Weis and Tracy Hickman. This edition features a new foreword by Joe Manganiello and an introduction by Tracy Hickman. It was released on February 4, 2025 by Random House Worlds.
Podcasts, reviews, interviews, essays, and more at the Ancillary Review of Books.Please consider supporting ARB's Patreon!Credits:Guest: Eden KupermintzTitle: The Silmarillion by J.R.R. TolkienHost: Jake Casella BrookinsMusic by Giselle Gabrielle GarciaArtwork by Rob PattersonOpening poem by Bhartṛhari, translated by John BroughReferences:anarchySF, heavy blog is heavy, Eden's work at ARB, the Death // Sentence podcastAlex Pheby's WaterblackAdrian Tchaikovsky's House of Open WoundsDarkly Lem's Transmentation TransienceDeath // Sentence episode on Unknown LanguageThe Dragonlance series by Margaret Weis and Tracy Hickman (and others)Amal El-Mohtar & Max Gladstone's This Is How You Lose The Time WarJeff Noon & Steve Beard's Gogmagog & LudludaThe Going Rogue podcastTolkien's The Hobbit & The Lord of the RingsRobert Louis Stevenson's Treasure IslandBen Berman Ghan's The Years Shall Run Like Rabbits & Eden's reviewThe Kalevala, The Mabinogion, the Matter of BritainThe Folio SocietyGene Wolfe's The Book of the New SunOctavia Butler's KindredUrsula K. Le Guin's The Left Hand of DarknessSiegfried & the DragonKate Wagner on Wagner's (no relation) The RingJared Pechaček's The West PassageThe By-The-Bywater podcastE.R. Eddison's Mistress of Mistresses, and our episode on that with Jared PechačekThe Tea With Tolkien podcastJohn Milton's Paradise LostEden's Death // Sentence episode on one page of the AkallabêthFallout 3 and Fallout: New VegasM. John Harrison, worldbuilding as the “clomping foot of nerdism”Anthony Burgess's (and probably Stanley Kubrick's tbf) A Clockwork OrangeBlind Guardian's Nightfall in Middle-Earth and “The Bard's Song”The Hobbit (1977) Dopesmoker EditionFor a concise overview of some of the conservative/fascist love affair with Tolkien, see Robert T. Tally Jr.'s “Tolkien's Deplorable Cultus”.Jason Guriel's Forgotten WorkEden's Bluesky
Jason Tandro, senior designer of D&D, dehumanizes old school players as "Grognards" after Elon Musk told WotC to "burn in hell" for trying to distance itself from Gary Gygax. D&D's current leadership considers old school players "not worth listening to," prioritizing a "modern audience" and "enlightened" players over the game's original creators and fans. Hasbro and Wizards of the Coast have allegedly mistreated creators like Ed Greenwood and Margaret Weis, denying proper credit and residuals for their work on Forgotten Realms and Dragonlance. Gen Con has been accused of downplaying Gary Gygax's legacy, reflecting a broader trend in tabletop gaming to distance from its roots. The D&D team anticipated backlash from "progressives" and "underrepresented groups" over original game language, but failed to foresee criticism from longtime fans.
Introduced in The Dark Disciple trilogy by Margaret Weis, the Disciples of Bone. After the failed Beloved experiment, Chemosh created Bone Warriors and Bone Acolytes to lead his armies.
Introduced in The Dark Disciple trilogy by Margaret Weis, Mina, the Goddess of Tears is the central figure and made a massive impact on Krynn. Let's learn about this new goddess who lives outside the pantheon of Krynn.
Introduced in The Dark Disciple trilogy by Margaret Weis, The Beloved of Chemosh are a terrifying and intriguing creature.
Join me as I review The Dragons of Krynn edited by Margaret Weis and Tracy Hickman, live! Share your thoughts on this first anthology in the Dragonlance Dragons series, released on March 1, 1994.
Welcome back to another episode of You Heard it Here Last, where we talk about news you've already heard.We are starting off with some news that was announced at GenCon this year. Margaret Weis and Tracy Hickman have announced a new Trilogy of Dragonlance books titled Dragonlance Legacies with the first entry titled War Wizard.https://www.enworld.org/threads/new-dragonlance-novels-from-weis-and-hickman-in-2026.706042/Dragonlance was one of the beloved D&D properties, starting as a campaign setting and then developing into a series of novels with the first novel Dragons of Autmn Twilight being released in 1984. With that much love behind Dragonlance you can understand the excitement from the industry.Mike, did you ever read the Dragonlance series?[Kick to Mike]What about you Christina?[Kick to Christina]And now for something completely different (please don't sue me Monty Python). Dice Dungeon has launched a Kickstarter Campaign for a new D7D 5E supplement titled 80's Adventure allowing fans of D7D to roleplay in their favorite decade…the 80's.https://www.tabletopgamingnews.com/travel-back-to-the-1980s-with-80s-adventures-a-retro-5e-supplement-adventure-module-on-kickstarter-now/Now the 80s was the decade of my teens and I gotta say, not really sure why so many people think it was such a cool time. Sure, I have some beloved films, songs, and a few memories, but if I am memorializing a decade for my D7D adventures it wouldn't be the 80s.Mike, what do you think about this new supplement and if not the 80s which decade would you have chosen?[Kick to Mike]Christina, how about you. Is this supplement up your alley or do you have a better decade in mind.[Kick to Christina]And there you have it folks, make sure to tune in next time for all the news you've already heard.
Enjoy this reading of The Current by Michael Williams from Dragons of Eternity, the final novel in the Dragonlance Destinies trilogy by Margaret Weis and Tracy Hickman.
Join me as I unbox Dragons of Eternity by Margaret Weis and Tracy Hickman. Released on August 6, 2024 by Wizards of the Coast. This is the final volume in the Dragonlance Destinies trilogy.
Join me as I give my spoiler review of Dragons of Eternity by Margaret Weis and Tracy Hickman, live! Share your thoughts on this final volume in the Dragonlance Destinies Trilogy, released on August 6, 2024.
This week, Morrus, PJ, and Jessica are joined by Mike Shea aka Sly Flourish to talk about The City of Arches. In the news, Wizards sending takedowns to YouTubers, Stormlight Archive breaks $1 million in an hour, Sigil VTT previews from Gen Con, and more! -------------------- Mike Shea Sly Flourish and Lazy DM website https://slyflourish.com/ Sly Flourish - The Lazy Dungeon Master on YouTube https://www.youtube.com/@SlyFlourish City of Arches – A High Fantasy 5e RPG City Sourcebook on Kickstarter https://www.kickstarter.com/projects/slyflourish/the-city-of-arches-a-high-fantasy-5e-rpg-city-sourcebook -------------------- News Brandon Sanderson's Stormlight Archive TTRPG makes $1 million in under one hour on Kickstarter https://www.enworld.org/threads/brandon-sandersons-stormlight-archive-ttrpg-makes-1m-in-under-an-hour.705998/ The Stormlight Archive RPG on Kickstarter https://www.kickstarter.com/projects/brotherwise/the-stormlight-archive-rpg “Blurgate” – Wizards of the Coast issues takedowns/copyright claim requests against YouTubers for Player's Handbook https://www.enworld.org/threads/d-d-players-handbook-video-redactions-takedowns.705901/ Eldritch Lorecast #149 with guests Makenzie De Armas and Justice Arman https://www.youtube.com/watch?v=PigdRLAA7Ro When We Were Wizards Podcast https://www.podbean.com/podcast-detail/e8dzg-2732b7/When-We-Were-Wizards-Podcast Project Sigil Live Stream Reveal https://www.enworld.org/threads/dungeons-dragons-live-at-gen-con-reveals-project-sigil.705887/ Update on Project Sigil https://www.enworld.org/threads/project-sigil-updates-d-ds-3d-virtual-tabletop.705847/ Project Sigil Live in Action https://www.enworld.org/threads/now-you-can-watch-wotcs-3d-vtt-project-sigil-in-action.705988/ New Dragonlance Trilogy from Margaret Weis and Tracy Hickman https://www.enworld.org/threads/new-dragonlance-novels-from-weis-and-hickman-in-2026.706042/ Either/Orc on Itch.io https://robotpaper.itch.io/eitherorc 2024 ENNIE Award Winners https://www.enworld.org/threads/congratulations-to-the-2024-ennie-award-winners.705989/ Deck of Many Insults from Loke Battle Mats https://www.lokebattlemats.us/shop/p/deck-of-many-insults Perilous Void https://www.kickstarter.com/projects/1735046512/the-perilous-void City of Arches – A High Fantasy 5e RPG City Sourcebook https://www.kickstarter.com/projects/slyflourish/the-city-of-arches-a-high-fantasy-5e-rpg-city-sourcebook -------------------- Please support us on Patreon at http://patreon.com/morrus Don't forget to join the Morrus' Unofficial Tabletop RPG Talk Facebook group at https://www.facebook.com/groups/1033145023517295/ and join us on Discord at https://discord.gg/VAuxX8M Ask your Listener Question on Twitter, email morruspodcast@gmail.com, or contact us on TikTok at TikTok -------------------- Hosts: Russ “Morrus” Morrissey, PJ Coffey, and Jessica Hancock Editing and post-production: Darryl Mott Theme Song: Steve Arnott Malach the Maleficent played by Darren Morrissey Check out all the media content from EN World at http://enliverpg.com
Join me as I give my spoiler-free review of Dragons of Eternity by Margaret Weis and Tracy Hickman, live!
William and Brian are honored to bring on Dragonlance legends Tracy Hickman & Margaret Weis onto the show to discuss their storied careers, the setting of Dragonlance, and the release of their new book: Dragons of Eternity set to release in early August this week on The Dungeoncast! Please consider donating to the Palestinian Children's Relief Fund Our D&D Liveplay, Superquest Saga Dungeoncast Merch Patreon Discord Twitter Instagram Looking to sponsor an episode or just say hello? Reach out thedungeoncast@gmail.com Or send us something by mail at: Po Box 1784, Upland, CA - 91785 Learn more about your ad choices. Visit megaphone.fm/adchoices
They truly need no introduction. Margaret Weis and Tracy Hickman brought us the world of Dragonlance, a realm of heroism, tragedy, love and warfare unlike any we've ever experience. And they have their newest offering, Dragons of Eternity, on sale NOW at GenCon and everywhere else August 6th. And pssst... we hear they will have an announcement about the future of Dragonlance this weekend at GenCon too! DnD Lorecast Discord | DnD Lorecast swag Equip your own adventures: D&D 5th Edition Starter Set: https://amzn.to/2WgZX6O D&D 5th Edition Players Handbook: https://amzn.to/3iRtcH4 D&D 5th Ed Monster's Manual: https://amzn.to/2Eeh8Qp 38 Fantasy Miniatures: https://amzn.to/34kh6kX Awesome Looking Dice Sets: https://amzn.to/3aHFwpM Links: Lore TA Shaun's second novel, The Dissonance, is out NOW Pantheon/PRH! Buy it ANYWHERE books are sold! And pick up Shaun's Conan the Barbarian ebook short story, also available now! Fandom University - Sergio's OTHER nerdy podcast! Multi-episodes arcs deep-diving into various nerdy topics *SEASON 1 NOW COMPLETE* NoSleep Podcast - online and on Twitch, a horror fiction podcast Mary helps work on Check out all the socials right here: https://linktr.ee/dndlorecast And send us a note! Email us at dndlorecast@gmail.com ROBOTSRADIO.net - Smart Shows for Interesting People. Explore all the awesome shows on the network. Robots Radio Network Discord: discord.gg/JXKfVhM Learn more about your ad choices. Visit megaphone.fm/adchoices
They truly need no introduction. Margaret Weis and Tracy Hickman brought us the world of Dragonlance, a realm of heroism, tragedy, love and warfare unlike any we've ever experience. And they have their newest offering, Dragons of Eternity, on sale NOW at GenCon and everywhere else August 6th. And pssst... we hear they will have an announcement about the future of Dragonlance this weekend at GenCon too! DnD Lorecast Discord | DnD Lorecast swag Equip your own adventures: D&D 5th Edition Starter Set: https://amzn.to/2WgZX6O D&D 5th Edition Players Handbook: https://amzn.to/3iRtcH4 D&D 5th Ed Monster's Manual: https://amzn.to/2Eeh8Qp 38 Fantasy Miniatures: https://amzn.to/34kh6kX Awesome Looking Dice Sets: https://amzn.to/3aHFwpM Links: Lore TA Shaun's second novel, The Dissonance, is out NOW Pantheon/PRH! Buy it ANYWHERE books are sold! And pick up Shaun's Conan the Barbarian ebook short story, also available now! Fandom University - Sergio's OTHER nerdy podcast! Multi-episodes arcs deep-diving into various nerdy topics *SEASON 1 NOW COMPLETE* NoSleep Podcast - online and on Twitch, a horror fiction podcast Mary helps work on Check out all the socials right here: https://linktr.ee/dndlorecast And send us a note! Email us at dndlorecast@gmail.com ROBOTSRADIO.net - Smart Shows for Interesting People. Explore all the awesome shows on the network. Robots Radio Network Discord: discord.gg/JXKfVhM Learn more about your ad choices. Visit megaphone.fm/adchoices
Enjoy this first preview reading of Dragons of Eternity by Margaret Weis and Tracy Hickman. This is the third Classic designated Dragonlance novel, and the third in the Dragonlance Destinies trilogy.
In this episode Tracy, Jeff, and Eric discuss Dragons of Fate by Margaret Weis and Tracy Hickman. Links: Tracy on Twitter Tracy on the Web Eric on Twitter Jeff on Twitter Thetomeshow.com Patreon.com/thetomeshow
In this episode Tracy, Jeff, and Eric discuss Dragons of Fate by Margaret Weis and Tracy Hickman. Links: Tracy on Twitter Tracy on the Web Eric on Twitter Jeff on Twitter Thetomeshow.com Patreon.com/thetomeshow
Join me as I review The War of the Lance by Margaret Weis, Tracy Hickman, Michael Williams, and Richard A. Knaak, live! Share your thoughts on this third volume in the Tales II Trilogy, released on November 3, 1992
Join me as I unbox The War of the Lance by Margaret Weis, Tracy Hickman, Michael Williams, and Richard A. Knaak. Released on November 3, 1992 by TSR Inc.
Stephen Aryan is a fantasy author from the North East of England. Growing up, he read fantasy books by authors including Tolkien, CS Lewis, Ursula Le Guin, Margaret Weis and Tracy Hickman, Terry Brooks, David Eddings, before moving on to authors that include David Gemmell, Tad Williams, James Barclay, Stephen King, Robert Jordan, and Robin Hobb. In 2013, after over a decade of rejections, Stephen submitted his latest novel to a literary agent. Battlemage, his debut novel, was published in 2015, and was the first of a trilogy called the Age of Darkness. Since then, he has gone on to publish several fantasy series. Stephen is a lapsed gamer and a wannabe forest ranger, who likes spending time outside in the woods. When he's not extolling the virtues of Babylon 5, he can be found drinking real ale and reading comics. He lives in the West Midlands with his partner and two cats.
Join me as I review The Cataclysm edited by Margaret Weis and Tracy Hickman, live! Share your thoughts on this second volume in the Tales II Trilogy, released on June 30, 1992.
Join me as I unbox The Cataclysm edited by Margaret Weis and Tracy Hickman. Released on June 30, 1992 by TSR Inc. This is the second volume in the Dragonlance Tales II series.
Join me as I review The Reign of Istar by Margaret Weis, Tracy Hickman, Michael Williams, & Richard A. Knaak, live!
Join me as I unbox The Reign of Istar edited by Margaret Weis and Tracy Hickman. Released on March 17, 1992 by TSR Inc. This is the first volume in the Dragonlance Tales II series.
Dragonlance is celebrating its 40th Anniversary this year. The first Dragonlance products were released in March 1984 with the Dragon Magazine #83 short story The Test of the Twins by Margaret Weis and the AD&D adventure DL1 Dragons of Despair by Tracy Hickman.
Enjoy this reading of The Call of the River by Michael Williams from Dragons of Deceit, the first novel in the Dragonlance Destinies trilogy by Margaret Weis and Tracy Hickman.
Dungeons & Dragons 5e gets shade thrown at it by Dragonlance co-creator Margaret Weis, who doesn't seem too impressed with the latest iteration of the franchise under Hasbro-owned Wizards of the Coast. Then we talk about how the Dragonlance streaming series was unceremoniously canceled and how the Dragonlance board game, Warriors of Krynn, is rotting away on shelves at Ollie's Bargain Outlet. ➡️ Tip Jar and Fan Support: http://ClownfishSupport.com ➡️ Official Merch Store: http://ShopClownfish.com ➡️ Official Website: http://ClownfishTV.com ➡️ Audio Edition: https://open.spotify.com/show/6qJc5C6OkQkaZnGCeuVOD1 ➡️ Gaming News: https://open.spotify.com/show/0A7VIqE3r5MQkFgL9nifNc About Us: Clownfish TV is an independent, opinionated news and commentary channel that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #Games #DungeonsAndDragons #Hasbro #WotC #News #Commentary #Reaction #Podcast #Comedy #Entertainment #Hollywood #PopCulture #Tech
Meaghan, Trampas, Weldon, and John finish their discussion of Dragons of Fate, the newest Dragonlance novel by Margaret Weis and Tracy Hickman. Click here to see all the Dragonlance Nexus […] The post #146 – “Dragons of Fate Discussion, Part 2” appeared first on The Dragonlance Canticle.
In this special interlude episode Shvam and Jonathon are joined by Dragonlance creators and authors, Margaret Weis and Tracy Hickman! We learn about how the two found themselves at TSR and how the world of Krynn was created. Some of these stories we believe have never been told before! This was literally a dream come true for your hosts and we hope you enjoy listening to it as much as we did recording it. We now have a Patreon for those who want to help defray the costs of hosting and editing. Details are here: https://www.patreon.com/ChroniclesofDragonlancePodcast Intro/Outro music: Winter Night by Alexander Nakarada
Spoiler episode! Meaghan, Trampas, Weldon, and John get together for a long overdue discussion of Dragons of Fate by Margaret Weis and Tracy Hickman. Buy Dragonlance: Shadow of the Black […] The post #143 – “Dragons of Fate Discussion, Part 1” appeared first on The Dragonlance Canticle.
- Video on BitChute: https://www.bitchute.com/video/81lw45pO8PV3/ - Video on Rumble: Links will be provided shortly. - Video on Odysee: Links will be provided shortly. - Video on CensorTube: Links will be provided shortly. ▶️ Guilded Server: https://www.guilded.gg/chycho BOOKS PLAYLIST: https://soundcloud.com/chycho/sets/books ***SUPPORT*** ▶️ Patreon: https://www.patreon.com/chycho ▶️ Substack: https://chycho.substack.com/ ▶️ Paypal: https://www.paypal.me/chycho ▶️ Buy Me a Coffee: https://www.buymeacoffee.com/chycho ▶️ SubscribeStar: https://www.subscribestar.com/chycho ▶️ ...and crypto, see below. TIMESTAMPS: - Salutations - Introduction (15:35) - 1st Reading, Book #5: "The Death Gate Cycle, Volume 1: Dragon Wing" by Margaret Weis & Tracy Hickman, 1990 (Intro 22:23, Reading 25:55-47:08) - Face Your Fears (49:47-50:52) - 2nd Reading, Book #7: "Perpetual War for Perpetual Peace: How We Got to Be So Hated" by Gore Vidal, 2002 (Intro 53:35, Reading 1:02:12-1:16:26) ----- Reading "Tim's Bill of Rights" by Timothy J. McVeigh, 28 May 2001 (1:11:43-1:15:40) - 3rd Reading, Book #15: "Wilhelm Reich in Hell" by Robert Anton Wilson, 1988 (Intro 1:19:26, Reading 1:29:20-1:58:24) - Closing, Continued in Part3... ***WEBSITE*** ▶️ Website: http://www.chycho.com ***LIVE STREAMING*** ▶️ Twitch: https://www.twitch.tv/chycholive ***VIDEO PLATFORMS*** ▶️ YouTube: https://www.youtube.com/@chycho ▶️ BitChute: https://www.bitchute.com/channel/chycho ▶️ Rumble: https://rumble.com/c/chycho ▶️ Odysee: https://odysee.com/$/invite/@chycho:6 ▶️ Kick: https://kick.com/chycholive ▶️ Twitch: https://www.twitch.tv/chycholive ***FORUM*** ▶️ Guilded Server: https://www.guilded.gg/chycho ***SOCIAL MEDIA*** ▶️ Twitter: https://twitter.com/chycho ▶️ Minds: https://www.minds.com/chycho ▶️ Gab: https://gab.ai/chycho ▶️ Vk: https://vk.com/id580910394 ▶️ Gettr: https://gettr.com/user/chycho ***AUDIO/PODCASTS*** ▶️ SoundCloud: https://soundcloud.com/chycho ***CRYPTO*** Bitcoin (BTC): 1Peam3sbV9EGAHr8mwUvrxrX8kToDz7eTE Bitcoin Cash (BCH): 18KjJ4frBPkXcUrL2Fuesd7CFdvCY4q9wi Ethereum (ETH): 0xCEC12Da3D582166afa8055137831404Ea7753FFd Ethereum Classic (ETC): 0x348E8b9C0e7d71c32fB2a70DcABCB890b979441c Litecoin (LTC): LLak2kfmtqoiQ5X4zhdFpwMvkDNPa4UhGA Dash (DSH): XmHxibwbUW9MRu2b1oHSrL951yoMU6XPEN ZCash (ZEC): t1S6G8gqmt6rWjh3XAyAkRLZSm9Fro93kAd Doge (DOGE): D83vU3XP1SLogT5eC7tNNNVzw4fiRMFhog Peace. chycho http://www.chycho.com
The people have spoken! Your hosts let their patron subscribers choose the book for this episode, which means they're diving into the Dungeons & Dragons world of Krynn with a discussion of “Dragons of Autumn Twilight” by Margaret Weis and Tracy Hickman. To be honest, they're not too impressed by the blandly unlikeable characters in this first Dragonlance novel, but they both agree that they would continue reading the series, maybe. They throw around some comparisons to Buffy the Vampire Slayer, and also fix the love triangle situation.Find us on discord: https://discord.gg/dpNHTWVu6b or support us on Patreon: https://www.patreon.com/fictionfanspodThanks to the following musicians for the use of their songs:- Amarià for the use of “Sérénade à Notre Dame de Paris”- Josh Woodward for the use of “Electric Sunrise”Licensed under Creative Commons: By Attribution 4.0 License
In this episode Tracy, Jeff, and Eric discuss Dragons of Deceit by Margaret Weis and Tracy Hickman. Links: Tracy on Twitter Tracy on the Web Eric on Twitter Jeff on Twitter Thetomeshow.com Patreon.com/thetomeshow
Author Stories - Author Interviews, Writing Advice, Book Reviews
Stephen Aryan was born in Iran in 1977 and raised in Whitley Bay, on the north east coast of the UK. He has been reading fantasy since a very young age. It started with books by David Eddings, Tolkien, C.S Lewis, Terry Brooks, Ursula le Guin, Margaret Weis and Tracy Hickman and later David Gemmell, who had a huge influence on his work. After graduating university in 1999 he started working in marketing. Around this time he also started submitting his first fantasy novel to agents. In 2013, he submitted his latest novel, Battlemage, to Juliet Mushens. It took Stephen a long time and many struggles to get this far. You can read the full story on a two part blog he wrote called How I Found an Agent Part 1, and How I Found an Agent Part 2. In 2014, Battlemage, was snatched up by Orbit books and subsequently published in 2015. It went on to be published in France, Germany and Russia and was a finalist for the David Gemmell Morningstar Award for best debut fantasy novel. Battlemage went on to win the inaugural Hellfest Inferno Award in France after a public vote. The sequels, Bloodmage, and Chaosmage were both published in 2016, completing the Age of Darkness trilogy. In 2017 he published Mageborn, the first in a new trilogy, the Age of Dread, with Orbit books. This followed on from his first trilogy, with the return of fan-favourite characters and many new faces. The sequels, Magefall and Magebane were published in 2018 and 2019 respectively, wrapping up his second trilogy. In 2018 he also published Of Gods and Men with Orbit, a digital and audio novella which served as a prequel to Battlemage. In 2020 Stephen was picked up for a new duology by Angry Robot Books. The story is set in a brand new world. The first novel, The Coward, was published in June 2021 and it received a Starred Review from Publishers Weekly. The sequel, The Warrior, was published in August 2022. In 2022, Angry Robot signed The Judas Blossom, the first instalment in a Persian inspired fantasy trilogy, from Stephen. The first book will be published on 11th July 2023. The Judas Blossom has been described as an “imaginative and sprawling reimagining of the Mongol Empire's invasion of Persia” following the lives of four characters at the centre of the war. It is an examination of Persian culture, family and war in a stunning, immersive world. Stephen lives in the West Midlands with his partner and two cats. When he's not writing novels or podcasting, he can be found drinking real ale, reading books or watching TV. Stephen is represented by Juliet Mushens of the Mushens Entertainment agency. You can find him on Twitter, Facebook, Instagram. https://twitter.com/SteveAryan