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AKA “[Derogatory]”, “Nihilism All The Way Down,” “Not Even Worth The Bullet”—Hosted by Lee Brady (leebrady.bsky.social // truetrophies.com) and Lawrence (vm-lawrence.bsky.social)Music by Lee BradyListen to more episodes on Spotify, Apple Podcasts, Google Podcasts, and all good podcast providers (https://podcasters.spotify.com/pod/show/vectormen)—Segments: (00:00) — Lee explores virtual reality with Meta's Horizon Worlds(08:05) — Follow-Up (Improved Mic; Team Bondi; Yakuza 2's plot relevance; X-Men's all Too Human Destiny)(14:07) — Lawrence does some Spring Cleaning 2025(15:04) — Spring Cleaning Game #1: Shovel Knight Treasure Trove(27:21) — Spring Cleaning Game #2: Devil May Cry 4 Special Edition(29:23) — Spring Cleaning Game #3: 13 Sentinels Aegis Rim(36:37) — Lee and Lawrence both play the original Armored Core(37:23) — Super Robot vs Real Robot(39:13) — Conceptual Origin Point of Hidetaka Miyazaki?(41:09) — Going into AC blind(57:38) — Does it hold up? Lee says yes, Lawrence says sort of(1:01:35) — Customization and a terrible final gauntlet—LinksGamesIndustry.biz / Digital Foundry article confirming that LA Noire was actually filmed in LA, not AustraliaBusinessWire: Rockstar Australia formed out of Video Games Deluxe, Brendan McNamara's follow-up studio to Team BondiLee's Vectormen-Themed Armored Core mech—Send us your thoughts! E-mail: vectormenpodcast@gmail.comTwitch: twitch.com/VectormenLive
Press X to Doubt. We're travelling back in time to 1947 to become detectives in Team Bondi's only game: L.A. Noire.
It's 1940's Los Angeles and morphine is running rampant, the streets need cleaned up, and who better than the prodigy/war-hero/boy-scout/nerd Cole Phelps? Mystery! Intrigue! Noire! Empty Bottles! Join us as we discuss Rockstar and Team Bondi's L.A. Noire - an innovative game with a unique use of facial recognition that has influenced many games that followed. --- Support this podcast: https://anchor.fm/finish-the-fight/support
Welcome to Dev Game Club, where this week we begin a new series on Dark Souls, the 2011 breakout from From Software. We briefly set it in its time before going on to make our characters and discuss the outset of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours (Brett: 3, Tim: 6) Podcast breakdown: 0:49 Dark Souls 56:52 Break 57:25 Reviews & Feedback Issues covered: an exception, the thing we mention all the time, the look of Western fantasy tropes by Japanese developers, exaggerated architecture and the third person perspective, working on the same style of game for so long, picking female characters, pushing against normal choices, picking classes and not understanding what all the stats mean, cheesing the final boss in Demons's Souls, picking a rogue character, figuring out what the builds are, not being a transparent game, accentuating the moment to moment, punishing gratification, allowing players to customize the experience, the in-game messages that other players can leave, tutorialization messages, beautiful grotesquerie, series that don't maintain consistency, whether you can plunge on the Taurus Demon, a Singing Review, the mudcrab merchant and all the books in Skyrim, lore reasons, a listener makes his own game, lack of accessibility vs usability, vibrancy in a medium, stagnation, "I guess this is my life now, I'm Dracula," rebuilding a temple in Morrowind, being pointed in the direction of everything vs not, being grabbed by the weird friction. Games, people, and influences mentioned or discussed: Elden Ring, Portal 2, Batman: Arkham City, Uncharted 3, Deus Ex: Human Revolution, L.A. Noire, Rockstar, Team Bondi, LoZ: Skyward Sword, Assassin's Creed: Revelations, Bastion, Limbo, Rayman: Origins, Skyrim, Morrowind, Microsoft, Bioshock, Amy Hennig, Nintendo 3DS, Switch, Metroid Dread, From Software, Hidetaka Miyazaki, Bandai Namco, King's Field, Dragon's Dogma, Monster Hunter World, Shadow of the Colossus, Ico, Dungeons & Dragons, Giovanni Battista Piranesi, Susanna Clarke, God of War, Hideo Kojima, Resident Evil Village, Tunic, Baldur's Gate, Tomb Raider (series), Death Stranding, Sekiro, Bloodborne, mysterydip, Jeffool, Brian David Gilbert, LoZ: Ocarina of Time, Halo, Republic Commando, Frank O'Connor, LucasArts, Starfighter, Rogue Squadron, Warcraft, Zimmy Fingers, A Short Hike, Darren from Cleveland, Todd Howard, Calamity Nolan, Disney, Spike & Mike's, Pixar, Ubisoft, Electronic Arts, Nickelodeon, Adult Swim, The Book of Kells, Hayao Miyazaki, Logan, Lord of the Rings, The Witcher 3, Kingdom Hearts, Final Fantasy (series), Kirk Hamilton, Aaron Evers, Mark Garcia. Links: Quote from Design Works book about the dragon design Skyrim's Top 5 Books Zimmy Fingers new game Next time: More Dark Souls! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Do you know the truth behind Team Bondi & LA Noire? Detective Ragucci and Trio are on the case. Hosts: Chris Trio & Anthony Ragucci Guest: Matt Penza Join our community! https://discord.gg/JwK9RDXXFm Watch us live on twitch at twitch.tv/delconerdnetwork! Follow Us! https://ww`w.flow.page/delconerds Intro and Outro Music by Alex Rome https://www.youtube.com/channel/UCh1MtJ4r`x4n4PQGYNYK_UXA/featured Lower Thirds By Alejandro Hernandez https://www.ajhdesign.co/
These two gumshoes celebrate the 10 year anniversary of L.A. Noire by sleuthing around its leftovers to determine whether or not this game is still worth playing in the modern day! It's a different game, so we wanted to make this a different episode. It's full to the brim with an introduction sketch, "let's play" gameplay, and interviews with Riley Little (Gaming journalist and Social Media Manager with Walmart Gaming Canada), and John Dulong (Host of The Canada Kop - Canada's premiere Liverpool FC Podcast). Normally we mess around and talk about all sorts of updates in our life of entertainment, pop culture, and video games, but this week we've got WAY too much to say about this Rockstar and Team Bondi classic. Is it worth taking at face value, or should we doubt everything it tries to tell us? Join us on Twitter: https://gate.sc/?url=https%3A%2F%2Ftwitter.com%2FRetrogradePod&token=fbe043-1-1611618568945 (twitter.com/RetrogradePod) Or on Instagram: https://gate.sc/?url=https%3A%2F%2Fwww.instagram.com%2Ftheretrogradepodcast&token=8a535c-1-1611618568945 (www.instagram.com/theretrogradepodcast) Or visit our website at https://gate.sc/?url=https%3A%2F%2Fwww.theretrogradepod.com%2F&token=e27574-1-1611618568945 (www.theretrogradepod.com/) E-mails and business inquiries can be sent to theretrogradepodcast@gmail.com theretrogradepod.com/episodes/la-noire Support this podcast
Today we cover Rockstar's and Team Bondi's LA Noire, the 1940s detective cinematic game notorious for its facial capture tech and it's 7 year development cycle. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Cold Night, Shootin Blanks from the pen of legendary crime writer yet discovered Im Stylin On Ya Bro. Inspired by his recent platinum journey La Noire by Team Bondi, published Rockstar Games. Narration : Some old white dude Sound Design / mixing : Adobe Audition SFX licensing : Artist.io
This time we're going AAA, high profile and blockbuster, with some indie thrown into the mix. Mainstream is a brand new podcast from the award winning team at Pixel Sift. Subscribe for free to get episode 3 next week! Apple Podcasts Spotify Pocket Casts Radio Public Overcast RSS Each episode the team will be discussing the games they've been playing as well as breaking down some mainstream gaming news in a short succinct fortnightly podcast. We'll be releasing Mainstream on the alternate weeks to our existing Pixel Sift podcast, so each and every week you'll have something new to listen to. Thank you to Daniel Ang for creating our new podcast artwork, and Brian Fairbanks from Salty Dog Sounds for composing our theme music. Daniel Ang and Gianni Di Giovanni kick off the first Mainstream by Pixel Sift, it's a look at some of the games we've been playing and the news that piqued our interest. This week Gianni has been playing dreamy arcade game Sayonara Wild Hearts by Swedish developers Simogo, and Daniel has fired up the Xbox 360 to play Team Bondi's classic L.A. Noire. Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus & Mitch Loh. Gianni Di Giovanni is our Executive Producer.
Daniel Ang and Gianni Di Giovanni kick off the first Mainstream by Pixel Sift, it's a look at some of the games we've been playing and the news that piqued our interest. This week Gianni has been playing dreamy arcade game Sayonara Wild Hearts by Swedish developers Simogo, and Daniel has fired up the Xbox 360 to play Team Bondi's classic L.A. Noire. Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus & Mitch Loh. Gianni Di Giovanni is our Executive Producer.
In this episode, Wilks and Wildgoose are once again joined by game developer and former Team Bondi member, Dean Longmore to talk mobile gaming and the hazards of monetisation models, how Sid Meier has bowed to the whims of Big Climate with Gathering Storm, a Civ 6 expansion that models the effect of emissions on global climate, not wanting to avenge assassins with bad gamer tags in Assassin's Creed: Origins and more. Will our heroes succumb to heat stroke before the episode is complete? Will they finally talk about the 7 out of 10 game they planned to talk about in Episode 10? Will we finally throw off the shackles imposed upon us by the lizard people and Nazis living in the Earth's hollow core? You'll have to listen to find out!
In this episode, Wilks rants about Bluetooth, guest Dean Longmore has nightmares about the crunch when he worked for Team Bondi, Dean and David wax lyrical about Return of the Obra Din, and everyone falls in love with the greatest crazy FBI agent in gaming, Deadly Premonition's Agent Francis York Morgan.
After some rather embarrasing hiccoughs with recording equipment, episode 2 finally arrives. In it, our intrepid heroes talk studio shutdowns with guest, former Team Bondi member Dean Longmore, Wilks tries to come to grips with RPG/City builder hybrid, Pathfinder: Kingmaker, Wildgoose digs into Star Control: Origins a name only prequel to the beloved space adventure franchise, and we play our first 7/10, 2010s flawed but fascinating espionage RPG, Alpha Protocol.
Every hardcore gamer knows about Rockstar Games. It has become a massively successful company thanks to it’s Grand Theft Auto franchise. They have also launched a couple of other games under their belt and one such rare gem was L.A. Noire. This game was originally developed by Australian developer Team Bondi and they had used […] The post Why L.A. Noire Is One Of The Finest Games Ever Made appeared first on nikmlnkr.com.
Aladar Apponyi joins us from Melbourne to talk about his game Eatvolve, the "eat em up" platformer that has players take charge of a base level lifeform climbing its way up the food chain by consuming different animals and stealing their abilities. We learn what its like moving to solo development after working at Team Bondi and the future of the game. Patrick Klepek at Waypoint wrote an interesting article this week on how playing games for an audience makes challenging and stressful games more enjoyable. From the arcade, to the couch, to streams with large heaps of watchers, they performative aspect of gaming isn't new, but it's definitely an ever increasing trend. Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus & Mitch Loh. Gianni Di Giovanni is our Executive Producer. Thanks to Salty Dog Sounds for some of our promo music this week. SPONSOR: Thank you to Murdoch University School of Arts for their support over every single episode of Pixel Sift. We couldn't have done it without you. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information! You can find us on social media, Discord, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"
Rockstar ha decidido rescatar del olvido L.A. Noire, la aventura ambientada en los años cuarenta desarrollada por el Team Bondi, para ponerla al día en PS4, One y ojo, también en Switch. Hablamos sobre este inesperado anuncio, pero también de la confirmación de que Sonic Forces llegará con textos y voces en castellano. ¿Es realmente noticia que un juego salga localizado? ¿Y sabías que South Park: Retaguardia en Peligro cambiará su dificultad según el color de piel de nuestro personaje? Hay muchas más noticias, pero también hemos podido hablar con MakoMod, un artista que lleva la modificación de consolas a otro nivel. Con él aprenderemos un poco más sobre la cultura modding y la situación actual en España. Sumario del programa: – Presentación – A qué estamos jugando: Uncharted: El Legado Perdido, Life is Strange: Before the Storm y Metro: Last Light. – Noticias: LA Noire llegará a Switch, PS4, Xbox One y VR, Sonic Forces saldrá con textos y voces en español, South Park: Retaguardia en Peligro cambia nuestro color de piel dependiendo de la dificultad y más. – Interludio musical: Daughter – Burn it Down – Entrevista a MakoMod (Link a su trabajo y página de facebook del aerografista Néstor) – Comentarios y despedida
Dean Longmore is the Lead Learning and Content Designer for Global English, and the Designer/Programmer of the iOS title Station Stop. Dean was a Game Designer for Team Bondi, where he worked on the Rockstar Games published title L.A.Noire. He was the Lead Content Designer at IntoScience working across science education based games, and was also the Lead Game Designer at Saudi Arabian studio Semaphore.
L.A. Madness! Listen all about it! Four guys travel back into the 1940’s, the “golden age” of Hollywood, as Cole Phelps, WWII war veteran. The guys get right to the chase and discuss about Team Bondi’s ambitious project. As you get into the thick of the conversation, you’ll find out that it’s not a “love fest” for some of these noir lovers. Kick back, take your fedora off, adjust the suspenders, and put your “bean shooter” away. Plus, grab your dame or man while you’re at it too! Enjoy the episode!
“Well you picked the right place, Cole, a city that needed an honest cop like a thirsty man needed water.” After the best part of a decade in development, Team Bondi’s gritty detective procedural L.A. […] The post L.A. Noire – Cane and Rinse No.98 appeared first on Cane and Rinse.
Some say that after you die you open up your eyes and find those big, white pearly gates. Detective Ronan O’connor isn’t so lucky. Rather than glimpse the heavenly afterlife, the unfortunate fellow witnesses his own violent death at the hands of an enigmatic killer on the rain-slick city streets. Now a specter, Ronan must use his new found supernatural abilities to read the minds of the living and influence their actions from beyond the grave to help uncover the identity of his own murderer and bring him to justice. This is the premise of Square Enix’s new supernatural mystery Murdered: Soul Suspect. Sounding more than a bit like a fusion of Team Bondi’s L.A. Noire and Capcom’s Ghost Trick, this haunting thriller definitely has… Read More... The post Murdered: Soul Suspect ‘Debut Trailer’ appeared first on Hey Poor Player.
This week Nathan finishes up Bioshock Infinite and checks out 2010's Vanquish. Jon plays the new Injustice and gets us talking a whole lot about DC comics. Sean beats Metal Gear Rising and Guacamelee. The main news is that Nintendo had a major Nintendo Direct conference this week and we discuss all the information that came out of that. Team Bondi isn't looking the best, Skyrim is getting no more DLC and The Evil Within gets shown.
This week, we talk about Baby Mario, child torturer Shigeru Miyamoto, a 'pizza button', the complexities of racial sensitivity, Spring Break, 'bales of weed', Wes Anderson, the existence of a soul, Metal Gear Rising: Revengeance, Pro Evolution Soccer 2013, Dead Or Alive 5, Rocksmith, and Sound Shapes. We have a buttload of news this week: PAX heads to Australia, Team Bondi announce Whore Of The Orient, Insomniac Games announce Fuse, Deep Silver announce Dead Island: Riptide, Double Fine announce Middle Manager of Justice, Square Enix announce Lightning Returns: Final Fantasy XIII, as well as a giant collection of every major game in the series. Amazon France leaks a potential Killzone Trilogy, Konami announce a social game, a new Metal Gear Solid game called Ground Zeroes, and a movie adaptation. Valve is finally releasing Black Mesa Source, we talk about another coffee table book (this time based on Punch-Out!!), the FAA makes movements to end their reign of tyranny, and the glorious nation of Poland gets their hands on Resident Evil 6.MUSIC USED:SSJ Theme 2: Xavier Rubetzki NoonanKurt Vonnegut: Born RuffiansWater In The Something: Occasional OctopusCLICK HERE to download!RACK CITY BITCH RACK RACK CITY BITCHCheck out Mike and Tom Eat Snacks (and while you're at it - other Podcasts We Like!)Add Sandsky on XBL: colourfastAdd Xavier on PSN: xavierrnFREE ADVICE: If you can't do a Bane impression, don't try it out on your podcast anyway.
Bienvenidos a la primera entrega de Score Podcast (ScoreVG para los amigos). 00:53:00 SuperMario Bros 3, música de Koji Kondo. 00:59:30 DuckTales. 1:00:30 Música de Capcom. 1:11:12 Strider (1989) Capcom. 1:20:12 Altered Beast (1988) Sega. 1:27:00 EarthBound (1994) Ape/HAL Laboratory. 1:32:28 Megaman X (1993) Capcom. 1:44:00 Kingdom Hearts (2002) Square Enix. 1:53:00 L.A. Noire (2011) Team Bondi. 1:59:00 Castlevania 64 (1999) KCE Kobe. 2:10:20 Civilization IV (Baba Yetu). 2:18:24 Rez (2001) United Game Artists. 2:23:38 Halo: Combat Evolved (2001) Bungie Studios. 2:31:33 Superbrothers: Sword & Sworcery EP (2011) Cabybara Games/Superbrothers.
This week, we talk about weird food-related game tie-ins, Team Bondi goes under, Gabe Newell wants Apple to make a gaming console, Ken Levine laments his Oscar Award end-boss for Bioshock 1, plus Colin talks about the idie game the Binding of Isaac! The hosts this week:Eji (Steam name: Krentist the Dentist), Adam (PS3: badcamera), Colin (XBL: kojimyuu)Follow us now on Twitter! Follow @IntheNameofGame Comments/Suggestions/Questions email us at nameofgamepodcast@gmail.com and we'll read it on the air!Please subscribe or follow us if you like us! Subscribe to us direct on iTunes!RSS Feed MP3 Download Link
Presar and I sat down to discuss TV coming to the Xbox, Team Bondi, and the Windows Phone 7 Xbox Companion. I think that covers it! Enjoy the show!
Rest in Peace Steve, the new iPhone is here, cheap tablets, Kindle Fire on fire, Razer arcade stick, Bloody Roar trolls, Zune Pass price drop, XBOX TV --w/ app for Windows Phone, Rabbids TV Show, Team Bondi closed, The Universe, SD card on the cheap,
Rest in Peace Steve, the new iPhone is here, cheap tablets, Kindle Fire on fire, Razer arcade stick, Bloody Roar trolls, Zune Pass price drop, XBOX TV --w/ app for Windows Phone, Rabbids TV Show, Team Bondi closed, The Universe, SD card on the cheap, Spidey Dimensions, Conduit II, Metroid Other M, and TekNmotion Yapster Blaster
Today we learn that we have no idea how to talk but we do anyways. We discuss Star Wars Blu-ray “improvements”, Team Bondi breakup, and follow up on PAX. We continue our discussion about Deus Ex, talk about Assassin’s Creed multiplayer beta, Ash’s acting debut in Homecoming, and the beginning of the DC 52. Then we take your twitter questions on what franchises deserve a comeback. Rated NA 35
This week, James, Neil and Gary discuss the latest gaming headlines including: July sales decline, August expected to be worse Analysts predict game sales to be at an all-time low as the quiet summer continues. Should we be worried, or is this all part of the console cycle? Sony to replace riots' victim's PSP Ashraf Haziq had his PSP stolen by rioters and Sony has promised to replace it - good on 'em, we say! Team Bondi goes under Things go downhill for the LA Noire developers are rumours of bankruptcy emerge and they're picked up by the man who made Mad Max. OnLive UK launch dated Cloud gaming is only a month away, but is any of the team interested? And Gary tells us how fast our download speeds really are. Nintendo should go to mobiles, say Analysts If you've got $10bn in cash reserves just sitting there, apparently the Pokemon version of Tap Tap Revenge just doesn't cut it. Syndicate reboot rumoured for Gamescom reveal It's been a long time coming, but we could only be days away from finally seeing the return of Syndicate. Yay!
A week of dreary gaming news deserves a deary podcast! After talking about delicious food for a moment, we delve into the hard times that have befallen Nintendo, THQ, and Team Bondi lately. A little Descendents of Erdrick music helps pep things up, tho.
A week of dreary gaming news deserves a deary podcast! After talking about delicious food for a moment, we delve into the hard times that have befallen Nintendo, THQ, and Team Bondi lately. A little Descendents of Erdrick music helps pep things up, tho.
A group of disgruntled employees are shining an unflattering spotlight on Team Bondi, developers of the hot LA Noire game, alleging hostile working conditions, long unpaid hours and low respect. The post Jobs With Game Developers appeared first on Game Industry News.
Finally, we're back to normal. Well, almost normal. This week, we're a two-man show with GamerEdie Sellers and Nick Dinicola holding down the fort, as Holy Goalie fixes his broken computer. In this week's show, topics include: Nintendo brings The West-Zampella vs. Activision case surface about Team Bondi. Get ready for... . Enjoy.
This week on the Drop Bear Gaming podcast Lucas is away, and will continue to be away for the next 2 episodes, so Matt and Susie are holding the fort. Matt hosts this week with discussions about Transformers, Team Bondi’s development crunch time news, Extra Life and more. For more information about Extra Life 2011 […]
"You run and you run to catch up with a sun that's sinking, racing around to come up behind you again." Yup. That's been our week. Sorry this episode is hitting you on a Wednesday. Have not had a spare second. In short, here's the topics: The Supreme Court . Huzzah! Nintendo Wii U will support 3-D, Nyko to let you reduce the Kinect's need for space. Netflix expands streaming options. We suggest you to Team Bondi. Enjoy!
Okay, you probably won't die too much in L.A. Noire, but there are a fair amount of corpses littered around Team Bondi's recreation of L.A. in the 1940s for your investigatory consideration. Detective Cole Phelps is on the case for one of the biggest early releases of the year, and the Moving Pixels crew discusses how successful Team Bondi and Rockstar are at presenting this tough and tough-to-like hardboiled hero. Recorded just about a week after the game's release, much of our impressions of the game were fresh as we hashed out our initial impressions of this game that some claim is not quite a game.
Nothing is really coming out right now! Sean finished up Puzzle Agent 2 and continues to adore Picross 3D. Nathan is also trying out the new Nelson Tethers game. Jon is playing more handheld games such as the two recent eShop GameBoy releases: Qix and Fortified Zone. In the news department you'll be hearing about Team Bondi's awful company ethics, Harmonix trademarks 'Vidrhythm' as well as Nintendo talking 3D gaming on the WiiU and automatic downloads of game demos to your 3DS.
En el segundo capítulo de la temporada hablamos del rompimiento de Rockstar con Team Bondi, la filtración de Gears of War 3, la controversia con las versiones usadas de Resident Evil 3DS y cerramos con el PSN Pass
This time, Adam and Eji discuss the Team Bondi fiasco and the treatment of employees in the game industry, Call of Duty XP, and how G4 sucks (big surprise, right?)!The hosts this week:Eji (Steam name: Krentist the Dentist), AdamSome supplemental reading:http://www.joystiq.com/2011/07/05/report-emails-show-team-bondi-rockstar-schism-long-hours-for-l/"Galactic Warfare" - the Star Wars themed Modern Warfare 1 modhttp://www.joystiq.com/2011/06/30/call-of-duty-xp-2011/ Comments/Suggestions/Questions email us at nameofgamepodcast@gmail.com and we'll read it on the air!Please subscribe or follow us if you like us! Subscribe to us direct on iTunes!RSS Feed MP3 Download Link
In a delightful change of pace, the boys return to their childhoods to talk about the Muppet movie. They also discuss this season of South Park, and the upcoming Team Bondi game L.A. Noire.