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In dieser hochdramatischen Folge von Verprügelt mit Drachen erreicht der Kampf gegen den dämonischen Breccio Vergante seinen absoluten Siedepunkt – und das liegt nicht nur an den flammenden Schwingen des Endbosses. Während Gumo der Barbar sich bereits präventiv für alles im Leben bedankt (weil es sich stark nach Abschiedstouranfall anfühlt), liefert Faruk Eisenbusen als Tyrannosaurus Rex eine Performance ab, die Jurassic Park wie einen Streichelzoo aussehen lässt. Mit aller Gewalt beißt und schlägt sich der T-Rex durch die Finsternis, während Game Master Jonas die Spannung so hart anzieht, dass Falk vor lauter „schwitzigen Händen“ fast den Kita-Termin verpasst. Die Folge endet auf einem gigantischen Cliffhanger bei nur noch einem verbleibenden Treffpunkt, der die Fans zwingt, entweder zu Patreon zu wechseln oder kollektiv im Licht der T-Rex-Power zu baden – Hauptsache, niemand baut am Ende noch Scheiß mit Greifeneiern.All das und viel mehr in dieser neuen schönen Folge von Verprügelt mit Drachen..."Verprügelt mit Drachen" ist ein Dungeons and Dragons Pen & Paper Podcast auf Grundlage der 5th Edition.Special Guest: Hinnerk Köhn / @hinnerkkoehnVMD Liveshow 21.03.: (Sold out!)VMD Liveshow 23.05.: TicketsVMD Liveshow 12.09.: TicketsPatreon: https://www.patreon.com/verpruegeltmitxMerch: https://vmx-shop.myspreadshop.deJetzt auch auf YouTube: VMD auf YouTubeJonas Links: https://www.linktr.ee/JonasImamComedyIvans Links: https://www.linktr.ee/ivan.thiemeFalks Links: https://www.linktr.ee/falk.pyrczekWir sind auf Twitch: https://www.twitch.tv/vmxstudiosWir haben einen Discord-Server: VMX PunchiesBesucht uns auf Instagram: https://www.instagram.com/vmd.podcast/
Remember Cliffhanger? The movie where the Hero fights gravity, bad guys, and basic OSHA regulations? Starring Sylvester Stallone as a man whose primary skill set is hanging from things dramatically… and John Lithgow as a villain who woke up and chose theatrical villainy. You probably remember mountains. Snow. A helicopter doing things helicopters absolutely should not be doing. And Lithgow is just chewing scenery like he hasn't eaten in days. The plot? Oh, it's simple. Suitcases full of money fall out of the sky, a bunch of criminals decide mountain climbing is now part of their career path, and Stallone spends two hours dangling from things that were never meant to hold a human being. So join us as we head back to the '90s — when action heroes didn't need CGI, villains had accents for no reason, and the solution to every problem was either punching it… shooting it… or letting it fall off a cliff.
Zur zwanzigsten Jubiläumsfolge gibt es aber mal so richtigen Unfug, also alles wie immer quasi. Irgendein Depp (Mo) lässt Perotta mit Iniesta und Luca Toni mit Xavi vergleichen. Sebastian muss 77 Millionen auf vier Spieler verteilen, die die Hertha mit den Horst Wind Millionen im Winter verpflichtet hat. Es geht um die tatsächlich vergessene Station von Prinz Poldi und irgendein Freak (Sepp) rattert eine (Traum)-Elf des FC Ingolstadt runter und gibt Mo die Aufgabe das in der nächsten Folge mit einem anderen Verein zu machen. Also auch noch ein Cliffhanger.HerzlichstIhr René Trashtalk#11fragencommunity!
This episode opens with an improvised serialized scene called “The Rusted Lantern” — a short noir novella-style reading performed live — then unfolds into a wide-ranging, candid conversation about auditions, writing, producing indie films, creative burnout, social-media monetization, sobriety, pacing your career, and practical tips for makers trying to get work done with limited time and money. The trio (Jen Bartels, Caitlin Brodnick, Isaac Abrams) balance a playful creative exercise with honest, useful career talk for actors, writers, creators and anyone making art in the modern media ecosystem.Episode highlights and expanded description- Live novella performance: Isaac prompts an AI-style 90-second soap-opera novella; the group performs multiple takes of a moody scene set in a corner table at “The Rustic Lantern.” - Performance craft & acting advice: After the reading the hosts debrief on cold reads, self-tape auditions, the tension between following explicit direction vs. owning the moment, and strategies for staying present in auditions. - Writing & making your own work: The hosts discuss how to move from performer to creator — startup routines for writing a script or short, how to attack a seemingly overwhelming feature project (write the small scene you can't stop thinking about), using collaboration and iterative drafts, and practical tools (writer-duet workflows, co-writing in a room, and the value of deadlines).- Indie filmmaking realities: Low-budget production advice — how to make content when money is scarce- Encouraging closing: the hosts emphasize longevity in creative careers — the importance of craft, tenacity, and staying connected to why you started. They invite listeners to submit novella prompts, short scenes, and theme-song ideas for future episodes.video chapters00:00 — Opening banter & show settling (names, tone) 02:50 — Novella setup: prompt, characters, and format explained 03:50 — First full read: “The Rusted Lantern” — take one (moody intro) 06:15 — Key reveal: leather case, Cassandra Hale photograph, stakes established 07:10 — Cliffhanger note & “To be continued” title card 07:40 — Take two: refined performance, additional screen-direction beats 11:10 — Performance debrief: cold reads vs acting-from-truth, practical audition tactics 13:30 — Audition horror stories and director/room etiquette (what to expect) 16:00 — Writing advice: micro-goals, “write the scene you can't stop thinking about” technique 18:10 — Indie film logistics: crew, budget tiers, attaching names & fundraising realities 21:30 — Monetization talk: social clout, viral jingles, content reuse issues and legal basics 24:15 — Vertical platforms vs long-form: pros, cons, and creative strategies 27:40 — Personal check-in: sobriety, routines, naps, and creative energy management 31:05 — Genre tastes, movie talk, and quick career anecdotes (commercials, background work) 34:20 — Creative collaboration: building teams, finding faithful collaborators vs “traders” 37:50 — Tools & workflow: writing software, co-write sessions, timeline tips for busy creators 40:30 — Closing: production ideas, call for submissions (theme songs, novella prompts), final banter#Podcast #Improv #Screenwriting #IndieFilmmaking #AuditionTips #VerticalVideo #CreativeBurnout #Sobriety #ContentCreationClosing note and inviteWe close by inviting listeners to submit short novellas, two-line scene prompts, theme-song demos, or project ideas — whether you're an actor, writer, director or first-time creator. We'll sample listener submissions, read prompts on air, and possibly develop serialized shorts based on the best seeds. If you want to contribute, email goodtoseeyoupodcast@gmail.com or DM the show on Instagram with your clip or idea.Thanks for listening — if this episode sparked even one idea or made you feel less alone in the hustle, subscribe and drop a rating.
Verkaufe mit nur einer einzigen Story pro Tag: https://kurse.juliatrost.de/content-der-verkauft/?el=d270226&quelle=ytLass KI dein Storytelling erstellen: https://kurse.juliatrost.de/aria/?el=d270226&quelle=yt Wenn du digitale Produkte verkaufen willst und denkst, du brauchst tausende Story Views, liegst du falsch.Ich verkaufe digitale Produkte seit Jahren fast täglich über Instagram Storys – teilweise mit nur 300 Story Views. Und ja, auch jetzt noch mit 14.000 Followern.Die meisten glauben, um digitale Produkte verkaufen zu können, braucht man virale Reels, riesige Reichweite oder tägliche Posts. Aber digitale Produkte verkaufen funktioniert auch leise. Strategisch. Systematisch. ► Meine Nummer 1 Kursplattform und Zahlungsanbieter: Thrivecart https://juliatrost1994--checkout.thrivecart.com/thrivecart-standard-account/► ActiveCampaign https://ActiveCampaign.referralrock.com/l/1KUFTYZAK71/► Verkaufe automatisiert über Manychat (30% für dich für die ersten 3 Monate): https://manychat.partnerlinks.io/nxjwdhjzr7l9 Wenn du digitale Produkte verkaufen willst, musst duverstehen: Menschen kaufen nicht wegen Information. Sie kaufen wegen Emotion.Digitale Produkte verkaufen über Storys funktioniert, wennjede Story zur nächsten führt.Drama.Action.Comedy.Cliffhanger.So entsteht Sog.Und Sog verkauft.In diesem Video lernst du:✅ Wie ich digitale Produkte verkaufe über Instagram Storys – selbst mit nur 300 Views✅ Warum die meisten scheitern, wenn sie digitale Produkte verkaufen wollen✅ Meine exakte Hook-Hauptteil-CTA Struktur, um digitale Produkte verkaufen planbar zu machen✅ Wie du deine Storys wie eine Serie aufbaust, damit digitale Produkte verkaufen leichter wird✅ Wie du täglich Verkäufe machst, obwohl deine Story Views niedrig sind Digitale Produkte verkaufen über Instagram Storys ist keinGlück.Digitale Produkte verkaufen ist Dramaturgie.Digitale Produkte verkaufen ist Psychologie.Digitale Produkte verkaufen ist Struktur.Wenn du verstehst, wie du Spannung aufbaust, Vertrauenentwickelst und am Ende klar zum Kauf führst, wird digitale Produkte verkaufen planbar.So funktioniert digitale Produkte verkaufen über InstagramStorys wirklich.
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FIREY FULL EP www.patreon.com/dopeypodcastToday on Dopey! Dave and new co-host Doug Brown kick off a banked Tuesday Patreon episode from Sayville (prepping for Florida trip, five-days-of-Dopey debate: 30 fans love it, 1 says it's too much). Dave reflects on negativity bias (2 bad comments haunt more than 98 good ones), aging roasts ("you're so old" from Ingrid Casares), sugar/carb break progress, processed food blame for modern misery (WWII San Diego streets clip), John Joseph shoutout (Chrome Ags, upcoming book, Ken Rideout hookup). Mostly mailbag: Minnesota Matt's epic Peru travel relapse tale (23yo, 30 days sober → heavy drinking on flight → cheap pure Peruvian coke from pool-hall connect, $10/gram clean lines, numb throat euphoria, dilemma on 3 leftover grams before La Paz flight to Bolivia, drug-dog risks, coke-fueled threesome tease — cliffhanger for Patreon). Matt now 8 months sober, praises Dopey tipping point, family rebuild, Chris/Todd tribute. Ends with "Good So Bad" playout and toodles for Chris. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
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Nothing says "pulp adventure" like pouring jet fuel into a moving car, chasing Nazis across the desert, watching a monocle explode off someone's face, and then accidentally triggering sanity-shattering cosmic horror before lunch. In this episode of the RPGBOT.Pulp Cthulhu Actual Play, Murray and Bjorn demonstrate that reckless engineering is a valid transportation strategy, grenades are a valid diplomatic strategy, and sprinting deeper into an ancient tomb filled with acid traps and reptilian nightmare monsters is apparently the safest plan available. If you've ever wondered how long it takes before someone loses their mind, their jet fuel, or their grip on reality — the answer is: about one car chase and a sandstorm. Buckle up. Show Notes Picking up from the escape sequence, the cast dives immediately into cinematic pulp chaos as the party chases their enemies across the desert in identical vehicles. The Keeper introduces chase mechanics, and Randall immediately weaponizes poor decision-making by injecting aerosolized jet fuel into the engine — a maneuver that miraculously succeeds and rockets the car forward. The pursuit becomes a back-and-forth exchange of hazards: dunes, quicksand, chasms, and barriers, all resolved through skill checks and player improvisation. The action escalates when the villains retaliate with occult spectacle. Scarlet Arachnus summons a supernatural sandstorm, forcing sanity checks as the players witness magic in action. The chase culminates in explosive pulp heroics — Tyler uses telekinesis to lob a grenade, annihilating an enemy squad and their fancy monocled leader in one cinematic blast. Despite the victory, Arachnus escapes toward a ritual site where her artifact awakens a buried desert city. The party follows into ruins that transition the tone from swashbuckling action to creeping cosmic dread. Exploration brings environmental puzzles and traps — light-reflection mechanisms, directional pedestals, acid-spraying carvings — that showcase investigative gameplay and collaborative deduction. Inside the tomb, tension mounts. Evidence of cult activity, sacrificial imagery, and partially dissolved remains reinforce the setting's horror roots. Soon the players encounter reptilian hybrid creatures resembling carved murals, triggering sanity rolls and frantic combat. Explosives thin the swarm but destabilize the chamber, forcing a desperate escape deeper into the complex. The episode closes on a classic cliffhanger: Arachnus prepares a ritual invoking cosmic forces as a forbidden tome levitates, mutates her followers into grotesque forms, and tears reality itself. The party arrives just in time to witness the ritual beginning — and the session ends on that looming confrontation. The overall tone blends humor, pulp action tropes, and creeping Mythos horror, demonstrating how Actual Play showcases system mechanics organically — from chases and sanity to puzzle-solving and narrative escalation. Key Takeaways Pulp Cthulhu chase mechanics emphasize cinematic momentum and risk/reward decision making. Player creativity (even reckless creativity) drives memorable moments and story direction. Sanity checks reinforce tone shifts when supernatural elements emerge. Explosives and improvisation can resolve encounters — but often create new problems. Environmental puzzles highlight investigation and teamwork over pure combat. Mythos horror escalates gradually through imagery, traps, and creature reveals. Narrative pacing uses alternating action and exploration to maintain tension. Cliffhangers remain an effective session-ending tool for serialized Actual Play. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
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Nothing says "pulp adventure" like pouring jet fuel into a moving car, chasing Nazis across the desert, watching a monocle explode off someone's face, and then accidentally triggering sanity-shattering cosmic horror before lunch. In this episode of the RPGBOT.Pulp Cthulhu Actual Play, Murray and Bjorn demonstrate that reckless engineering is a valid transportation strategy, grenades are a valid diplomatic strategy, and sprinting deeper into an ancient tomb filled with acid traps and reptilian nightmare monsters is apparently the safest plan available. If you've ever wondered how long it takes before someone loses their mind, their jet fuel, or their grip on reality — the answer is: about one car chase and a sandstorm. Buckle up. Show Notes Picking up from the escape sequence, the cast dives immediately into cinematic pulp chaos as the party chases their enemies across the desert in identical vehicles. The Keeper introduces chase mechanics, and Randall immediately weaponizes poor decision-making by injecting aerosolized jet fuel into the engine — a maneuver that miraculously succeeds and rockets the car forward. The pursuit becomes a back-and-forth exchange of hazards: dunes, quicksand, chasms, and barriers, all resolved through skill checks and player improvisation. The action escalates when the villains retaliate with occult spectacle. Scarlet Arachnus summons a supernatural sandstorm, forcing sanity checks as the players witness magic in action. The chase culminates in explosive pulp heroics — Tyler uses telekinesis to lob a grenade, annihilating an enemy squad and their fancy monocled leader in one cinematic blast. Despite the victory, Arachnus escapes toward a ritual site where her artifact awakens a buried desert city. The party follows into ruins that transition the tone from swashbuckling action to creeping cosmic dread. Exploration brings environmental puzzles and traps — light-reflection mechanisms, directional pedestals, acid-spraying carvings — that showcase investigative gameplay and collaborative deduction. Inside the tomb, tension mounts. Evidence of cult activity, sacrificial imagery, and partially dissolved remains reinforce the setting's horror roots. Soon the players encounter reptilian hybrid creatures resembling carved murals, triggering sanity rolls and frantic combat. Explosives thin the swarm but destabilize the chamber, forcing a desperate escape deeper into the complex. The episode closes on a classic cliffhanger: Arachnus prepares a ritual invoking cosmic forces as a forbidden tome levitates, mutates her followers into grotesque forms, and tears reality itself. The party arrives just in time to witness the ritual beginning — and the session ends on that looming confrontation. The overall tone blends humor, pulp action tropes, and creeping Mythos horror, demonstrating how Actual Play showcases system mechanics organically — from chases and sanity to puzzle-solving and narrative escalation. Key Takeaways Pulp Cthulhu chase mechanics emphasize cinematic momentum and risk/reward decision making. Player creativity (even reckless creativity) drives memorable moments and story direction. Sanity checks reinforce tone shifts when supernatural elements emerge. Explosives and improvisation can resolve encounters — but often create new problems. Environmental puzzles highlight investigation and teamwork over pure combat. Mythos horror escalates gradually through imagery, traps, and creature reveals. Narrative pacing uses alternating action and exploration to maintain tension. Cliffhangers remain an effective session-ending tool for serialized Actual Play. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
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Senfsport ist Männersport von sportradio360.de: Der Anchorman Markus Gaupp (Sky) und der Producer Jens Huiber mit der wöchentlichen Portion Estragon-Senf zum Fußball, den TV-Serien du jour und grundsätzlichen Fragen, denen und die sich jeder Sportfan stellen sollte.
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In this episode of 'Need Some Introduction,' host Victor dives into the latest episodes of 'The Pitt' and 'Drops of God.' Victor provides updates on the podcast's ongoing discussions, including rewatching Christopher Nolan films in anticipation of 'The Odyssey.' The conversation also covers reviews and theories about 'Drops of God,' with Kim joining to share her medical expertise on the dramatized medical cases in 'The Pitt.' They analyze the implications of various medical conditions and procedures, the dynamics among healthcare professionals, and venture into the comedic moments of the show. Listeners are also invited to share recommendations for similar thematic TV series. mailto:needssomeintroduction@gmail.com 00:00 Introduction and Show Notes 02:07 Discussion on 'Drops of God' 08:13 Exploring the Georgian Monastery 09:41 Listener Recommendations and Personal Anecdotes 12:25 Transition to 'The Pitt' 14:15 Medical Cases and Realities of ER 20:16 Necrotizing Fasciitis Case 26:23 Comedy in the ER 28:29 AI in Medicine Debate 30:33 AI in Medicine: Potential and Challenges 30:51 Vibe Coding: A New Frontier 31:58 The Future of Tech Jobs 32:50 Medicine in Small Hospitals 33:43 Mentorship Dynamics in Medicine 35:10 Challenges of Treating Prisoners 37:37 ER Comedy and Low-Stakes Cases 38:32 Character Development and Storylines 40:58 Cliffhangers and Predictions 51:52 Upcoming Podcast Episodes
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Welcome to episode 291, where we will be discussing chapter 27 of Lady Midnight, Sever My Soul Join the discussion in our FB group! https://www.facebook.com/groups/286288765619887 Follow us on Instagram @Downworlderdishpodcast E-mail us: downworlderdish@gmail.com Intro Music - The Gatekeepers by Shane Ivers Music from https://filmmusic.io Outro Music - "Ice Flow" by Kevin MacLeod (https://incompetech.com) License: CC BY (http://creativecommons.org/licenses/by/4.0/)
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Find our review of The Matrix here: https://www.podomatic.com/podcasts/alostplot/episodes/2026-01-30T16_36_07-08_00 In this episode, Maverick and Andrew delve into the complexities of 'The Matrix Reloaded,' exploring its plot, character dynamics, and thematic elements. They discuss Neo's development, the significance of love and sacrifice, and critique the film's extensive fight scenes. They delve into the complexities of character choices and themes in the Matrix series, particularly focusing on Neo's dilemma between saving Trinity and humanity, the evolution of villains, and the implications of belief and love. They discuss the effectiveness of cliffhangers and the film's themes of free will versus determinism, ultimately reflecting on the film's impact and success despite its critiques.----------Highlights:0:00 ‘The Matrix Reloaded' Introduction6:15 Neo16:06 Does the Film Raise the Stakes?27:12 The Architect's Revelation36:36 The Agents & The Architect39:12 Morpheus & Trinity49:18 Themes & Messages52:15 Conclusion & Lasting Impact#matrix #matrixreloaded #neo #morpheus #keanureeves #alostplot #wachowski #film #filmreview #fightscenes #love #cliffhanger #ai #agentsmith
Legendary action director Renny Harlin (Die Hard 2, Cliffhanger) is our guest this week to talk about the latest chapter of his Strangers reboot trilogy, his collaboration with Steven Spielberg early in his career, and how much of an impact Jaws has had on many of his films, including his own killer shark flick Deep Blue Sea. We talk color theory, visual storytelling, how and when you can lose an audience, and what can be learned from watching Spielberg's films. Learn more about your ad choices. Visit megaphone.fm/adchoices
In this episode of Shelf Addiction, hosts Tamara and Casey dive into the fantasy novel "Vicious Bonds" by Shannora Williams, exploring its intricate plot and character dynamics. The story follows a mortal woman who unexpectedly finds herself in a darker universe, forming a bond with a brooding ruler. As they discuss the book, they share their thoughts on the cliffhanger ending, character motivations, and the world-building elements that shape the narrative. The conversation also explores the characters' relationships, particularly the protagonist's struggles with her past and her connection to her missing twin brother. Tamara and Casey express their excitement for the series while critiquing certain aspects of the story, such as character development and the balance of magic within the plot, among other things.Ep 559Pick up a copy of today's book! Find all the essential links in one spot and follow Tamara!Connect with Tamara:Instagram| https://www.instagram.com/shelfaddiction/TikTok | https://www.tiktok.com/@shelfaddictionX | https://x.com/ShelfAddictionConnect with Casey:Instagram| https://www.instagram.com/Casey_heartfullofinkTikTok| https://www.tiktok.com/@heartfullofinkX | https://x.com/DustMiteBunnyCheck out our sponsors and deals!