1991 Game Boy game
POPULARITY
Topic starts at: 32:54. This week we wrap on Final Fantasy Adventure! You can find our Discord, Patreon, social media, and more at https://linktr.ee/retrowarriors.
Topic starts at: 31:06 . This week we look at the gameplay and mechanics for Final Fantasy Adventure! You can find our Discord, Patreon, social media, and more at https://linktr.ee/retrowarriors.
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGame Instagram: @MemberTheGame Twitch.tv/MemberTheGame Youtube.com/RememberTheGame Facebook.com/RememberTheGamePodcast TikTok.com/@MemberTheGame And if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year! Patreon.com/RememberTheGame And you can check out Daniel's streams at: Twitch.tv/stpd_mnky People have been telling me to review Donkey Kong '94 for years, and with Nintendo finally adding it to the Switch Online library, I figured 'why not?' And I'll tell ya, damned if this isn't one of the best games in the entire Game Boy library. A hidden gem among hidden gems. DK '94 is more than just a Game Boy version of the OG Donkey Kong. It starts that way, but they add like 100 additional puzzle levels once you get through the traditional 4. You play as Mario and your objective is to retrieve a key and make your way to a locked door without being killed by enemies, falling to your death, or running out of time. The levels get more complicated as you go on, and when you toss in some great DK boss fights, you get as charming of puzzle game as I've ever played. My guest this week is our resident Stpd Mnky, my buddy Daniel. We both played through this one for the first time over the past few days and both agree that it really does stack up against the best the Game Boy has to offer. A must-play as far as we're concerned. And before we tackle DK, I put together another edition of the Infamous Intro! This week, someone asks what gaming might look like 10 years from now? How am I feeling about Game Pass these days? And do I have any plans to check out the Outlast movie?? Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 o the Game Boy's best: Kirby's Dream Land 2, Super Mario Land 3: Wario Land, and Final Fantasy Adventure. Learn more about your ad choices. Visit megaphone.fm/adchoices
While Anthony the Dev is away, Larry the Prof discusses known knowns from the upcoming Opening Night Live presentation and then shares what he's been playing: Suika, Tetris Effect, Humanity, Link's Awakening, Final Fantasy Adventure, Final Fantasy VII Rebirth, Witcher 2, Stray, and Another Crab's Treasure.
Finally, a Final Fantasy game on this podcast! See the entire Off The Deep Ends ranked list at http://bit.ly/otderank Find OTDE's theme music and more at https://supersex-420.bandcamp.com/ Please consider donating to the National Network of Abortion Funds: abortionfunds.org/donate If you've been enjoying the podcast, please consider supporting us at https://www.patreon.com/DeepListens If you like our new art and want to commission some of your own, reach out to Tyler at tylerorbin.net
Hey everyone. Welcome back! It's time for the second part of Playing with Power for September 1991's issue of Nintendo Power. We talked about a lot of Mario World last week. This week we're talking about a whole lot of stuff. We've got Game Boy stuff (like Final Fantasy Adventure), NES stuff (like Kick Master), and more SNES stuff (like Castlevania.) There is so much stuff. Emmy talks about her encounter with American Gladiators, Chase ponders if anyone from The Simpsons actually signed off on Bart Simpson's "interview", and there's even some POGs in there. Er... sorry, they're "milk caps". POGs is a registered trademark. You won't wanna miss all this, come listen and feel free to follow along! You can read the magazine here (we start on the Smash TV feature).
Nous discutons travaux pratiques et entrepreneurs généraux en ouverture. Plusieurs beaux jeux sont présentés dans le segment Collection. Du côté des critiques, JF nous présente le jeu culte Plumbers Don't Wear Ties et Dom présente Final Fantasy Adventure au Game Boy. Ensuite, nous répondons à toutes les questions du public, portant sur des sujets très variés.
In this episode Greg and Joe are joined once again by Sean as we discuss one of the best RPG's of all time -- Secret of Mana! The second game in the franchise (the first was released in the West as Final Fantasy Adventure for the Game Boy) we discuss our very different backgrounds on this game, what makes the game so great, and if it's perhaps overrated. Any questions, comments, etc can be left on our FB page or e-mailed to thesnespodcast@yahoo.com and as always thanks for your support! The SNES Podcast is proud to be part of the Geekade network! Please check out their fantastic gaming and non gaming related podcasts at geekade.com. Also check out their Patreon at https://www.patreon.com/geekade Find out more at https://the-snes-podcast.pinecast.co This podcast is powered by Pinecast.
My guest today is a Japanese video-game director, producer, and executive officer of Square-Enix. Born in 1966 in Fussa City in the suburbs of Tokyo, he studied filmmaking at Nihon University. After graduating, he was working at an animation studio when he first played Final Fantasy on the Famicom, and immediately saw the dramatic potential of the video game medium. Despite having no technical skills, he joined Square in 1990, to work as an “event planner”, involved in level design for Seiken Densetsu (Final Fantasy Adventure) for the Game Boy. Four years later he directed Final Fantasy VI, a game widely considered a classic. A protégée of the company's founder, Hironobu Sakaguchi, my guest subsequently worked on many of the company's best-loved titles, and now serves as Brand Manager for the Final Fantasy series. “My father would complain that he had no idea what was going on when I played RPGs at home after school,” he once told me. “This made me want to make games that those watching the screen beside the player might also find interesting.” Be attitude for gains. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
00:00:14 - Introductie (Michael ontvangt een cadeau van forumleden) Michael bezoekt eindelijk het nieuwe huis van Niels, en na 5 maanden kreeg hij eindelijk zijn huwelijkscadeau van de forumleden. Ook is Niels in Korea geweest en Michael in Turkije: beiden hebben ervaren hoe je je als tourist kan laten afzetten. 01:09:34 - Game Talk Michael heeft veel gespeeld in de afgelopen tijd, voor zijn verjaardag kreeg hij een Playstation 5 waarop hij vanalles uitgeprobeerd heeft. Verder komt er vanalles aan bod: Final Fantasy Adventure (01:27:31), Zelda Tears of the Kingdom, Tinykin, Figment 2 (01: 37:13), Super Mario games op de Nintendo 3DS, BL4 run in Bloodborne (01:47:43), Shining Force (01:57:49), Baldurs Gate II Shadows of Amn (02:09:06), Sea of Stars (02:18:02) en Michael en Niels zijn het oneens met elkaar over Starfield (02:32:18).
The Mana series, known in Japan as Seiken Densetsu (聖剣伝説, lit. The Legend of the Sacred Sword), is a high fantasy action role-playing game series created by Koichi Ishii, with development formerly from Square, and is currently owned by Square Enix. The series began in 1991 as Final Fantasy Adventure, a Game Boy handheld side story to Square's flagship franchise Final Fantasy. Learn more about your ad choices. Visit megaphone.fm/adchoices
The Mana series, known in Japan as Seiken Densetsu (聖剣伝説, lit. The Legend of the Sacred Sword), is a high fantasy action role-playing game series created by Koichi Ishii, with development formerly from Square, and is currently owned by Square Enix. The series began in 1991 as Final Fantasy Adventure, a Game Boy handheld side story to Square's flagship franchise Final Fantasy. Learn more about your ad choices. Visit megaphone.fm/adchoices Hosted on Acast. See acast.com/privacy for more information.
Mystic Quest? Der unscheinbare Name des Game-Boy-Spiels verrät nicht direkt, wen wir hier vor uns haben: einen Cousin der Final-Fantasy-Spiele und den Urahn der Mana-Serie. Spielerisch ist der Titel, in Japan als Seiken Densetsu: Final Fantasy Gaiden erschienen, den Final-Fantasys aber auch nicht allzu ähnlich: Mystic Quest ist ein Action-Rollenspiel mit einem Schuss Zelda. Fabian und Gunnar besprechen die Herkunft des Titels und erklären, was ihn besonders macht. Infos zum Spiel: Thema: Mystic Quest Plattform: Game Boy Entwickler: Square Publisher: Square, Nintendo (Europa) Genre: Action-Adventure Designer: Koichi Ishii, Goro Ohash Musik: Kenji Ito Podcast-Credits: Sprecher: Fabian Käufer, Gunnar Lott Audioproduktion: Matthäus Ihrke, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Trash80.com (Musik) stayforever.de
Final Fantasy Adventure, known in Japan as Seiken Densetsu: Final Fantasy Gaiden or simply Seiken Densetsu, and later released in Europe as Mystic Quest, is a Final Fantasy spinoff and the first game in the Mana series. Published by Square in 1991 on the Game Boy, it saw a North American re-release by Sunsoft in April 1998. Originally developed under the name Gemma Knights, it features gameplay roughly similar to that of the original The Legend of Zelda, but with the addition of role-playing statistical elements. Along with Final Fantasy Mystic Quest, Final Fantasy Adventure was the first Final Fantasy game to be released in Europe. A remake, Sword of Mana, was released for the Game Boy Advance in 2003, changing the plot and many gameplay aspects. A second remake was released on mobile phones in Japan which improved the graphics and music of the original version. A third remake, Adventures of Mana, was released for iOS, Android, and PlayStation Vita on February 4, 2016.
Welcome to Episode 083 of The RPG After Years! This week, Bill is joined by special guest Frost to review of the 1991 Game Boy Squaresoft classic (and the first Mana game) Final Fantasy Adventure! The next RPG Club game has been announced! We will be playing BioWare's famous action role-playing shooter, Mass Effect! The club will begin on Sunday, October 3rd! The first checkpoint is to leave the Citadel, and that is due on Sunday, October 17th. Don't go to the dig site! The Adventures in Mana continues! We cover the development, story, music, gameplay and our final ratings. Next week: Scott and Rich will be discussing the first checkpoint of the Mass-Club-Effect! Please support the show at patreon.com/rpgafteryears Join us on our Discord server! discord.gg/3WPBgur Watch the show live on Twitch! We typically stream the main episodes at 9am EST on Sundays. Keep an eye out on Twitter and Discord for extra bonus recordings or time changes. It's all at twitch.tv/rpgafteryears You can also find Scott on Twitch over at twitch.tv/the_scott_spot! Send a Carrier Pigeon or Whatever: Twitter: @RPGYEARS Personal Twitters: Rich: @Hailblue1569, Scott: @TheScottSpot, Jay: @jaydhizzle, Bill: @Metunnica, Corey: @VFLCorey Email: rpgafteryears@gmail.com Check out our merch store at https://www.redbubble.com/people/RPGAfterYears/explore We Can Make This Work Probably Network: This podcast is a production of the We Can Make This Work (Probably) Network follow us below to keep up with this show and discover our many other podcasts! The place for those with questionable taste! ProbablyWork.com,Twitter, Facebook, Instagram @ProbablyWorkEmail: ProbablyWorkPod@gmail.com Master list: https://docs.google.com/spreadsheets/d/13CgtJfptz1S3Da2HUsJDK86SfAIPMGA-Rmi4YZUpTGw/edit?usp=sharing Album art by Dizzy Designs: designsbydizzy.com
Welcome to Episode 082 of The RPG After Years! This week, Scott and Rich are joined by special guest Frost to finish their review of the 1993 SNES Squaresoft classic (and latest RPG Club game) Secret of Mana! The next RPG Club game has been announced! We will be playing BioWare's famous action role-playing shooter, Mass Effect! The club will begin on Sunday, October 3rd! The first checkpoint is to leave the Citadel, and that is due on Sunday, October 17th. Don't go to the dig site! The Secret of Mana review continues! We cover the gameplay and our final ratings. Next week: Bill will be releasing his review of the original Mana game, Final Fantasy Adventure! Please support the show at patreon.com/rpgafteryears Join us on our Discord server! discord.gg/3WPBgur Watch the show live on Twitch! We typically stream the main episodes at 9am EST on Sundays. Keep an eye out on Twitter and Discord for extra bonus recordings or time changes. It's all at twitch.tv/rpgafteryears You can also find Scott on Twitch over at twitch.tv/the_scott_spot! Send a Carrier Pigeon or Whatever: Twitter: @RPGYEARS Personal Twitters: Rich: @Hailblue1569, Scott: @TheScottSpot, Jay: @jaydhizzle, Bill: @Metunnica, Corey: @VFLCorey Email: rpgafteryears@gmail.com Check out our merch store at https://www.redbubble.com/people/RPGAfterYears/explore We Can Make This Work Probably Network: This podcast is a production of the We Can Make This Work (Probably) Network follow us below to keep up with this show and discover our many other podcasts! The place for those with questionable taste! ProbablyWork.com,Twitter, Facebook, Instagram @ProbablyWorkEmail: ProbablyWorkPod@gmail.com Master list: https://docs.google.com/spreadsheets/d/13CgtJfptz1S3Da2HUsJDK86SfAIPMGA-Rmi4YZUpTGw/edit?usp=sharing Album art by Dizzy Designs: designsbydizzy.com
It's episode 70 of Today's News Tonight! We're joined by Jakejames Lugo to discuss the new Oregan Trail making a great new change, Ed Boon expressing interest in a kaiju fighting game, a rediscovered set of screens of Final Fantasy Adventure on NES, a prototype of Castlevania: Resurrection, and more! --- Support this podcast: https://anchor.fm/gvg/support
Video game sequels weren't like movie sequels. Technical improvements and customer feedback almost always mean better games, and more money to make them. But sometimes it doesn't work out that way. Sean and Vinnk try to one-up each other with progressively worse video game sequels, we take suggestions from live viewers, Vinnk's Future Retro is VERY retro, and Sean's Pile of Shame is inspired by his now-weekly live streams, but focuses on Night in the Woods."One More Continue" and "RPG" theme songs by the Imari Tones: http://imaritones.net. Vinnk and SeanOrange pixel art by Louis Lloyd-Judson: https://louistrations.co.uk. This podcast is brought to you by the Nerd & Tie Podcast Network. Listen to other great shows at http://nerdandtie.com.
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Two games means an extra long episode as we talk about Zelda, Zelda-likes, the ways Nintendo had it all and slowly burned away goodwill, and much more. Both of these games are hard to talk about for opposite reasons, but we did our best and had a great time besides. Apologies for the return of springtime birds in Em’s audio, an Abnormal Mapping staple this time every year. Please enjoy the extra long music segments, we were truly spoiled for choice.Send us questions about our game clubs, other games, or gaming in general! podcast@abnormalmapping.comEm is doing LPs on the Abnormal Mapping Youtube again! You can find them uploading about once a week on youtube.com/abnormalmappingCheck out our sister game club Journal Updated! They’re about to hit their one year anniversary covering a bunch of narrative games. thesecondbestgame.clubIf you would like to support us please visit patreon.com/abnormalmapping for exclusive podcasts, writing, and even opportunities to be on an episode as a guest! Things Discussed: Halo Reach and Halo 4, Hugo Martin saying stupid shit part 1 and part 2 , Final Fantasy Adventure, Dragon Quest 2, The Frog For Whom The Bell Tolls, Link's Awakening, Dragon Quest IV, Ocarina of Time, Link to the Past, must-play Abnormal Mapping games, Zelda boxart crimes, perfect video games, a modern glitch-heavy speedrun of Ocarina of Time, demo kiosksYoutube Channels We Recommend:Dia's LPsAmr's channelExport Audio's channelPam's channelUmbrella Terms' channelminimme New Frame PlusThe Retro FutureModern Vintage GamerLGRSummoning SaltThaRixerThis Month's Game Club:Ocarina of Time Kaeru no Tame ni Kane wa NaruNext Month's Game Club: Live a LiveMusic This EpisodeMain Title by Koji KondoBlown Away by Kevin MacLeodThe Prince's Adventure by Kazumi TotakaHop Hop Springs by Kazumi TotakaNantendo Funcenter by Kazumi TotakaInside a House by Koji KondoLost Woods by Koji KondoKakariko Village by Koji KondoZora's Domain by Koji KondoGerudo Valley by Koji KondoFinal Battle by Koji Kondo
Wir besprechen das Spiel "Mystic Quest" für den Gameboy aus dem Jahr 1991
"Palm trees.... and 8." This week, Dean refuses to stop saying "Seiken Densetsu: Final Fantasy Gaiden," Tom wants everyone to feel sad, and the guys record a 3-hour podcast after deleting the first 2 hours of aimless conversation. Calculated. We discuss what it means to be a "retro" game, the "right" way to release content over time, and the difference between series reboots that try to "remake" their franchise versus "re-imagining" them (and which one the new Battletoads game will be). Later, we trash Final Fantasy Adventure before ultimately admitting we both loved it, 80-page manual, spotty localization, confusing "puzzles," and all. Honestly, this might just be a pretty good off-brand Zelda game. Discord: https://discord.gg/dTrBruG This week's instruction manual: http://www.thegameisafootarcade.com/wp-content/uploads/2017/03/Final-Fantasy-Adventure-Game-Manual.pdf --- Support this podcast: https://anchor.fm/retrobreakdown/support
I mean, it was worth a try, right? 0:28 - I didn't like Journey but damned if it didn't afford me one of the most satisfying gaming experiences of the year! 9:12 - Sitting in the dark for a month didn't decrease my power bill 34:06 - Assassin's Creed: Valhalla is not a good video game trailer 46:50 - Ads should not interfere with the functionality of the websites they're supposed to support If you missed Saturday’s live broadcast of Molehill Mountain, you can watch the video replay on YouTube. Alternatively, you can catch audio versions of the show on iTunes. Molehill Mountain streams live at 7p PST every Saturday night on RandomTower! Credits: Molehill Mountain is hosted by Andrew Eisen. Music in the show includes “Albino” by Brian Boyko. It is in the public domain and free to use. Molehill Mountain logo by Scott Hepting. Chat Transcript: 7:00 PMotritzuEvenin' Andrew. 7:01 PMotritzuThat is good news. But his internet situation still sucks, damn. 7:02 PMotritzuIf you get a chance the Trials of Mana remake is pretty good. Since you're not willing to pay full price it'll probably go on sale at some point in the next year. 7:02 PMaddictedtochaosHello 7:02 PMotritzuYeah, that sounds like the Water temple alright. Glad to hear it's the last dungeon. 7:04 PMNicholas DickeyAndrew tries to social distance from his Journey companion. 7:07 PMotritzuYou sound like you'd love "Thanos snapping" away the annoying jackasses. 7:08 PMotritzuThe first one was Final Fantasy Adventure. Secret of Mana was released over here. Trials of Mana wasn't released here until recently. 7:09 PMotritzuThere's also Legend of Mana, but that was PS1 7:10 PMotritzuSeiken Densetsu, I think. 7:10 PMaddictedtochaosThe original Trials of Mana was release on Collection of Mana on Switch. 7:10 PMotritzuThat's what I meant by recently. 7:12 PMotritzuAs a retail food service guy (Casey's General Store, if you know what that is.) I'm currently essential personnel and I haven't had to worry about income. 7:13 PMaddictedtochaosEssential here as well. 7:15 PMmatthew wilsoneh you have more talarance than me, I love ac 7:15 PMotritzuGreat Plains. 7:16 PMaddictedtochaosNo hazard pay for me. 7:16 PMotritzuHaven't gotten hazard pay but I'm guaranteed a raise at the end of this month right now. 7:17 PMmatthew wilsonhuh how there are like no events til 2021? 7:17 PMaddictedtochaosNo one where I work has gotten a raise in 4 years. 7:18 PMotritzuSounds almost as bad as the Nursing home I worked at before I went to Casey's. 7:18 PMotritzuWent for fifteen years and only got two raises. 7:20 PMaddictedtochaosBeen there 8 years and have only had 2 raises. Took me years to finally make more than I did at GameStop. 7:21 PMotritzuChristmas bonus is just a Christmas present from the corporate. 7:21 PMaddictedtochaosMy Christmas bonus is a ham. 7:21 PMmatthew wilsonso amc refuses to show future unaversal movies b/c they released trolls 3 on vod, your take? 7:21 PMaddictedtochaosCost of living here is rather low. 7:23 PMaddictedtochaosMy company does a yearly Christmas party that they used to give everyone $50 for just showing up and gave away other cash prizes and TVs. I have never attended. 7:24 PMotritzuwireless earphones you stick in your ear like an earplug. 7:25 PMaddictedtochaosDon’t go to the company picnic either. 7:27 PMmatthew wilsonno amc is upset they released trolls on vod 7:28 PMmatthew wilsonthey were upset they did it in the first place 7:28 PMmatthew wilsonin short amc wanted them to delay it 7:29 PMmatthew wilsonbut lets be honest we aint going to the movies til 2021 7:33 PMmatthew wilsonreal question is amc going to be around when this is done? how manny chains will servive this 7:33 PMmatthew wilsonfrozen 2 7:35 PMmatthew wilsondisney cant its ilegal (in the us) for movie makers to own disterbution.
The gladiators with identity crises action-RPG their way to the Mana Tree in Episode 227: Final Fantasy Adventure. Intro and outro music by Kubbi at kubbimusic.com. Visit NGP online: ngppodcast.com Follow NPG on Twitter: twitter.com/ngppodcast Like NGP on Facebook: facebook.com/ngppodcast Support NGP on Patreon: patreon.com/ngppodcast Chat with the NGP family on Discord: discord.gg/z7fdR6W
Jake and WareWulff take a break from their normal hijinx to wax nostalgic about a beloved game of their youth: Final Fantasy Adventure for the Gameboy. This obscure title spawned it's own series that strayed far from the namesake title. Listen as the two show their love amidst a little mockery, for this charming classic!Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme. For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel and Instagram @pressbtocancel.
Some of the most interesting deviations between US retro games and their Japanese originals are the decisions made when they were localized to non-Japanese countries, the politics of the time, and subsequent censorship. What if we had it all to do over again? Sean and Vinnk explore new localizations of games that either never got one, or are getting new ones, and in Pile of Shame we try to figure out if the release of Shenmue III is 15 years too late, Vinnk realizes he's never played Riven: The Sequel to Myst, and discovers out he has a massive Pile of Shame of Good Old Games... Details about the podcast, links to related articles, and supplemental audio/video are available at FamicomDojo.TV: https://famicomdojo.tv/podcast/161 Leave us a voicemail at 608-492-1923, or share your thoughts on Facebook (http://facebook.com/famicomdojo), Instagram (http://instagram.com/famicomdojo), Twitter (@FamicomDojo), or our Famicom Dojo YouTube channel (http://youtube.com/famicomdojo). "One More Continue" and "RPG" theme songs by the Imari Tones: http://imaritones.net Vinnk and SeanOrange pixel art by Louis Lloyd-Judson: https://louistrations.co.uk This podcast is brought to you by the Nerd & Tie Podcast Network. Listen to other great shows at http://nerdandtie.com.
Before there was Final Fantasy there was Final Fantasy Adventure... kind of? The Wonder Dudes; Finch, Geen, & Mzo, discuss Square's first entry in the Mana series, Seiken Densetsu aka Final Fantasy Adventure aka Mystic Quest for the Nintendo Gameboy. Follow us on Twitter & Instagram: @WDIGSW Geen - Twitter & Instagram (@Geen82) Mzo - Twitter (@badtzmzo) Finch - Twitter (@finchiekins) Drop us an email! wdigsw@gmail.com Wonder Dudes in Gamesoft World: Video Game Podcasting at It's Finest
An almost full squad this week and plenty to discuss. Yakuza 7 has been shown off, and it's gameplay is a little more strategic than earlier entries. Your September "free" games with PlayStation Plus and Games with Gold are unveiled, and remastered collections of Aladdin, The Lion King, and the Mega Man X/ZX series are on the way. Shovel Knight's Treasure Trove of content grows, Telltale Games is sorta revived, and a patch for the most recent Wolfenstein game may make it more accessible. A new Resident Evil game has been teased, and the leak of a Switch case on Amazon coud hint at Blizzard's next Nintendo title. In Games Played, Richard follows up on last week's Need For Speed mentions with some time in two of it's finest outings, Hot Pursuit I and II. He also plays the Game Boy classic Final Fantasy Adventure through the newly released Mana Collection. Cesar has impressions of Platinum's latest for Nintendo Switch, Astral Chain. His time with The Prince of Persia continues in The Warrior Within, and he outlines the 80's inspired mini games of arcade love letter 198x. PS4 title Crystar has him thinking about the game even while he's away from it, and he gives quick glimpses of homages to Nintendo classics in Legend of the Skyfish as well as Whipseey and the Lost Atlas. Michael and Cesar have impressions of Game of the Year contender Control, and they also share their experiences with decision simulator The Dark Pictures Anthology's first title: Man of Medan. Michael has wrapped up the Dragon Quest XI demo on Switch, and journeyed through RPG's past in Grandia 2 and Horizon Zero Dawn. He got in some Super Smash Bros. Ultimate while on the road, and continues to plug away at Assassin's Creed Odyssey DLC. He dips into Remedy's back catalog with a little Quantum Break, and gets lost in the woods in Blair Witch. We are now on major podcast streaming services!! Catch NOFODcast every Tuesday at the following links: @nofodcast itunes.apple.com/us/podcast/id1363254594 www.stitcher.com/podcast/nofodcast @nofodcast player.fm/series/nofodcast playmusic.app.goo.gl/?ibi=com.googl…o-pr-mu-pod-16 open.spotify.com/show/2chygBiLWVQDy70vDK6cbQ www.youtube.com/channel/UCvo0YoRFkPGCipJ-_6Vjiqg
Amanda: apply directly to the forehead! Amanda: apply DIRECTLY to the forehead! This episode of RHP covers the seminal Game Boy action RPG Final Fantasy Adventure (or Mystic Quest in other parts of the globe). We promise the whole Amanda thing will make sense once you listen. Probably.
Development: Final Fantasy: The 4 Heroes of Light, known as Final Fantasy Gaiden in Japan, is a Role Playing Game developed by Matrix Software and published by Square Enix on October 29, 2009 in Japan, and October 5th, 2010 in the States. You may remember Matrix Software from their IOS ports of Final Fantasy II, IV, V, VI, After Years, and even Dragon Quest V. This is the second Final Fantasy game to wield the Gaiden, or spinoff title, in Japan; The other being the aforereviewed Final Fantasy Adventure. The game’s directors were Takashi Tokita and Hiroaki Yabuta. Tokita you may remember as the director of Chrono Trigger and Parasite Eve. He also worked as lead designer for Final Fantasy IV. The game was produced by Tomoya Asano, the lead artist was Akihiko Yoshida; Yoshida worked on background art and main character design for the Ivalice games, where Mizuta worked on FFXI with Uematsu, and that god awful Parasite Eve 2. The development team had begun to consider a sequel to this game, and that’s why we’re going to play Bravely Default; which is what that “sequel” eventually became. The entire game was meant to be a throwback to the original titles in the Final Fantasy series, and you can definitely tell. The game featured an interesting storybook style art design, similar to Chocobo’s Tales, and also features a pretty bitchin version of the job system from FF III and V. The development team looked to DQ games, and other popular NES era RPG’s for inspiration as well as previous FF titles. Plot: The game starts out in the city of Horne with our main hero Brandt. Brandt is presenting himself to the king to enter manhood, and discovers that the Princess, Aire, has been taken by the Witch of the North, named Louhi. Along the way, Brandt meets up with his moody friend Jusqua and the princess’ personal bodyguard, and savior of us all, Yunita. Together they journey to the witche’s house, and eventually slay Louhi. When we trudge back to Horne, we find that the entire town has been turned to stone by some curse, and the king is missing. This is when our little fellowshiop breaks for the time being. Brandt and Yunita try to restore Horne’s villagers, while Jusqua and Aire flee to Liberte, a seafaring town. Brandt and Yunita meet a fellow named Krinjh in a nearby desert, who leads them to the magic kingdom of Guera. The King of Guera asks them to deal with the fucking Sandman, since Spiderman is busy, and you agree. But of course, he annihalates you, because you need water spells and the LEADER ORDERS A FUCKING FREEZE ON WATER SPELL SALES! Anyway, you win the fight, but the sand creature is revealed to be Araidne, who Krinjh runs away with. Aire meets up with a fairy named Lilibelle, and gets turned into a cat. Aire leaves Jusqua’s grumpy ass behind, and finds Brandt, who also left Yunita behind for some reason… Anyway, they head to Arbor forest, where the Queen of the forest turns Brandt into a plant, because she doesn’t trust humans after the events of Ferngully 1, and dare I say 2. Aire then teams up with a mouse named Tortehhhh to find an Animal Staff in order to turn Brandt into a dog, thus making him more trustworthy. But before we get this taken care of, we must defeat Arbaroc; the guardian of Arbor. We knock him out, and the Queen of Arbor turns the Animal Staff into the Transformation Staff, which allows us to go transspecial with a mere three menu clicks. We then first learn of Rolan, who searches for the Dark Towe…. Wait, no. He’s just a dude from Spelvia who may know how to help Horne. The two animals Aire and Brandt climb the great tree of the arbor and leap to the super FF-esque floating island of Spelvia, but Aire is the only one who makes it across. Jusqua finds a regular cat, who he mistakes for Aire somehow, and travels to Urbeth; finding Yunita and a sorcerer who claims to be able to lift the curse from “Aire”. We earn some dough by completing some quests for the locals, and then we find out that the dirty sorcerer was nothing more than a con artist, who promptly escapes to the six teraflop city of Invidia. Jusqua leaves warrior princess Yunita behind and pursues the sorcerer on a boat. He’s soon reunited with Brandt, and learns that Aire was with him the whole time. When our two heroes arrive in Invidia, they meet up with a girl named Rekoteh who helps them get the dragon harp, which allows the party to summon a dragon to fly to Spelvia. Yunita has climbed the tower to the Sky to reach the town, and meets up with Aire as they arrive. We then visit Rolan, who also dislikes humans, and has locked himself away in solitude. Then we get a sweet sequence where Yunita and Aire travel into Rolan’s unconcious mind with the help of the Witch of the Sky to destroy the monsters controlling him. This, however, causes Rolan to ulneash the darkness that was locked away inside him, and warp the very fabric of reality. Ardyn, anyone?? At this point, the heroes search for the Weapons of Light to save the world from the Dark Lord that the ancient hero Rolan defeated and sealed away. In the kingdom of Guera’s past, Krinj is a servant of their past king, who turns out to be Asmodeus, or as Joe and I call him, Assdemon, the demon of lust; and he lusts after your juicy asscheeks, to be sure. Yunita prevents his evil plans from being completed by using the Merkmal, or Merkin, to reveal his true identity, and then the group fights him, gets fucking wrecked, and darkness wins the day. 40 times. Until eventually he doesn’t fuck you over instantly, and you defeat him. Krinjh then rewards you with the Shield of Light, which I actually didn’t take at first, which led me to be lost for about three hours last night. Krinjh eventually becomes king, and makes peace with the nearby nations. In Liberte’s past, and artist is looking to create the most beautiful piece of art ever, and wants to incorporate Lillibelle into it. A bunch of pirates steal the work, and we find out they were being possessed. ONce we free them, we awaken Cetus, an ancient whale, and use him to defeat Leviathan, the demon of envy. Urubeth was once a city of faith, but a recent plague turned it into a commerce town. Thazund, one of the high merchants of the town, has a daughter who has fallen ill to the plague. Jusqua is determined to prevent this, and finds a cure, but we also find out that the town apothecary is causing the plague, and selling the medicine at an absurdly high markup. We reveal him to be Beelzebub, the demon of Gluttony, and rip him apart. For our good deeds, Thauzand gives us the Cape of Light, and Urbeth becomes balanced between commerce, and faith. We then move to Arbor. Torte, once a human rather than the rat we know him as, releases Belphegor, the demon of sloth, or ass to ass, in order to obtain the super OP spell Lux. His punishment is being turned into a mouse, and he is the catalyst for the Arbor Queen’s distaste towards humans. Belphagor attempts to posses Aebaroc to destroy Arbor. Originally, Belphagor wins, but our time warp intervention prevents it. But not before he fucks you over, and over, and over, and over again. With Belfaggot dead, we receive the spell Lux; and my god is it useful. Now we turn to Invidia, home of the Ruskies. We help the daughter of Rekoteh, and journey to the Sun Temple to defeat Mammon, the demon of greed. Once we return to the village, spring finally arrives, and we are awarded with the Armor of Light. We also visit Spelvia in the past, and save Rolan from the darkness. We dive into his soul, and defeat Lucifer himfuckingself, the demon of pride, and free Rolan’s soul. He awards us with the Sword of Light. We finally make it back to Horne, who is suffering a drought. This extreme situation called for extreme measures, and the town voted to ask the witch Louhi for help. This is also, oddly, the day of Aire’s birth. Her father agrees to give her away to break the seal on the legendary black magic. Our defiance of the deal by saving Aire, and killing Louhi, caused the curse in the first place.We eventually use the lamp of truth to question the shitlord king of this place, and find out that he’s Satan, demon of wrath. Brandt’s parrot shows up, and reveals himself as the actual mayor. This is when we find out that we were played in the beginning, and serving evil. The king thanks us, and gives us the overpowered black magic Desolator. Once our for heroe’s have the weapons of light, they use Cletus to enter the Dark World, and not the one from that crap Thor movie, either. We, of fucking course, lose all of our jobs, and have to earn them back by defeating all the douche bosses that the game offered; first and foremost are Assdemon and Belfaggot. This is a very similar idea to FFVIII’s final dungeon, tbh. We then face off against Chaos, who shatters our job creating crystal, and still loses to us. But again, not after making me spend hour after hour journeying to fight him again and again. We then embark on our world tour, returning the sacred weapons. Everything is good to go, and we finally return home.
Kole, Ben, and David talk about Super Mario Maker 2, Fallout 76, and we do a Free-Play Multiplayer. The Grind: David: Fallout 76. Ben: Assassin's Creed: Odyssey. Kole: Super Mario Maker 2. Final Fantasy Adventure. The Multiplayer: Free Play. The Grind: Remedy re-acquires Alan Wake publishing rights. 1 Screen Platformer dev documents what it's like to have speed runners break your game open. Sniper Elite: Nazi Zombie 2 announced. Gloomhaven is getting a PC game version.
Welcome to Dev Game Club, where this week we start a new series about Kingdom Hearts, the 2002 Disney / Square crossover game that culminates in Kingdom Hearts III this week. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through Wonderland! Podcast breakdown: 0:38 Kingdom Hearts 42:01 Break 42:30 Feedback & Singing Review Issues covered: series lore in non-console games, E3 2001, licensing starting to wane, part of the EA business model, working with a license and not making a "play the movie" game, the land grab of licensing, struggling with using licensed titles, schedules not lining up with film, a positive change in licensing, seeing movies in theaters or drive-ins on Disney's re-release schedule, the specialness of seeing one, the lack of home video, seeing cartoons on TV, relationship with the iconic characters, the return of Disney animation in the late 80s/early 90s, bringing in Broadway talent to score the new movies, Disney World and Disney Land, choice of first Disney world, the abstract start, the weird bedroom scene, Destiny Island, bringing in characters from Final Fantasy X and other Square properties, being made for someone else, merging of worlds, fearing the limits of the game, usability problems in Traverse Town, triggering steps by randomly going through a door that had previously been locked, doing one-off mechanics and adventure gamey stuff like a Final Fantasy game, Game Boy constraints and the games they inspired, the evolution of Pokémon mechanics, "constraints inspire creativity," relatability of Pokémon vs Kingdom Hearts, groundedness of mythology in Legend of Zelda vs Final Fantasy milieus, save warnings, informing the player of your mechanics, bucking trends with intent, picking your battles, Nuzlocke style, PvE and PvP in Pokémon and stats buffing and debuffing, singing review. Games, people, and influences mentioned or discussed: Jedi Starfighter, Nomura Tetsuya, Square, Final Fantasy (series), Parasite Eve, Ehrgeiz, The World Ends With You, The Bouncer, Disney, EA, Hitman 2: Silent Assassin, Final Fantasy XI, Metroid Prime, Legend of Zelda: Wind Waker, Dark Cloud 2, GTA Vice City, Eternal Darkness, Sly Cooper and the Thievious Raccoonus, James Bond in 007: Nightfire, Harry Potter and the Chamber of Secrets, The Two Towers, The Fellowship of the Ring, Spider-man, Activision, Tom Clancy's Splinter Cell, Warcraft III, Battlefield 1942, The Elder Scrolls III: Morrowind, Mafia, Dungeon Siege, Star Wars: Jedi Knight II: Jedi Outcast, SW: Republic Commando, LotR: Return of the Kings, Stormfront Studios, EA Spouse, Daron Stinnett, Batman: Arkham Asylum, Indiana Jones, Force Unleashed, Pinocchio, Lady and the Tramp, Sleeping Beauty, Cinderella, Warner Bros, Alan Menken, The Great Mouse Detective, Robin Hood, Sakaguchi Hironobu, Hashimoto Shinji, Super Mario 64, Alice in Wonderland, Lewis Carroll, Hercules, Final Fantasy X, Mary Poppins, Marvel vs Capcom, Pokémon Red/Blue, John Lethbridge, Chrono Trigger, Game Boy, Link's Awakening, Metroid II, Final Fantasy Adventure, Secret of Mana, Minit, Pokémon Let's Go Pikachu, Jan Willem, Vlambeer, Rami Ismail, Jesse Morgan/seaofmorgan, Pokémon Sun/Moon, Star Wars: Starfighter, Iwata Satoru, HAL Laboratories, Iwata Asks, Nintendo Wii, Legend of Zelda (series), GTA III, Ben Zaugg, Gothic Chocobo, Ryan/biostats, Dave Mason, We Just Disagree, Frozen, Pixar. Next time: Through Monstro! Links: The GameBoy Programming Manual Iwata Saving Pokémon Iwata Asks https://twitch.tv/brettdouville, @timlongojr, and @devgameclub DevGameClub@gmail.com
Secret of Mana erschien in Japan als Seiken Densetsu 2, weil es nämlich der Nachfolger von, naja, Seiken Densetsu 1 war, das man hierzulande auch als Mystic Quest und in den USA als Final Fantasy Adventure kennt - eigentlich war das eine Gameboy-Seitenlinie von Final-Fantasy-Reihe. Mit Secret of Mana gelang aber der Sprung auf das große SNES und der Durchbruch, der noch zu zwei weiteren Serienteilen führen sollte. Geistiger Vater ist Koichi Ishii, der ruhmreiche Erfinder des Chocobo. Das Gespräch führen Fabian Käufer und Christian Schmidt.
This week the Ultimate #FinalFantasy Podcast reviews the classic Gameboy Spinoff Final Fantasy Adventure! Also known as Sword of Mana, also known as Adventures of Mana, and also also known as Mystic Quest in Europe... Basically, they can't decide on a title.
Welcome to our Final Fantasy Adventure, I mean Seiken Densetsu, er Final Fantasy Gaiden, no Mystic Quest… …just listen to the episode. Don’t forget to keep up with the show and relive all the nostalgia by following us on Twitter, Instagram, and Facebook. Send us your memories or show suggestions at graveyardduckpodcast@gmail.com. And be sure … Continue reading Graveyard Duck Episode 32 – Final Fantasy Adventure →
This November we played through our first ever title on the original Game Boy. Hosts, Rich (singlebanana) and Shawn (GrayGhost81), are joined by special guest, RF Generation site member, and gray brick aficionado, MetalFRO (aka. The Game Boy Guru) to discuss the classic, action/adventure RPG, Final Fantasy Adventure. In this episode, the guys discuss the gameplay, the weapons and items, the somewhat convoluted story, and the game's surprisingly complex music. Did this game pass the classic gaming "sniff test" for all of the guys, or is it just another lackluster relic from days of yore? And which game series does it have more in common with, Final Fantasy or the Mana Chronicles? The answer to these questions and many more in this month's episode of the RF Generation Playcast. You won't want to miss it! As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. We hope you enjoy our show. Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen! Episode 44 discussion thread: http://www.rfgeneration.com/forum/index.php?topic=18453.0 Show Notes:Intro - 0:00:50Bulls#$tin' & What's New - 0:03:21Scores - 0:40:13Whatcha Playin' - 1:11:14Final Fantasy Adventure Discussion - 1:26:54Upcoming Game Announcement - 2:36:56Outro - 2:39:46 Music:Opening/Closing theme by Cameron Johnson of Atma Weapon (http://atmaweaponnc.bandcamp.com)
NICE! Welcome to our weed-numbered episode of our ongoing Final Fantasy Adventure as we cover a game not called Final Fantasy Adventure, but instead take a deep dive into Spira and the wonders and horrors within. Please join us as we curse our old man, remember a time when everyone was laughing but only we meant it, and answered the age old question: what if Final Fantasy XIII was good?To support our shows, suggest topics, and vote on games, please check out our Patreon. Any amount of support helps a ton!You can find this podcast on iTunes, Stitcher, and Google Play! We're on all the things!Things Discussed: Mario 64, Mario Sunshine, Yono: The Celestial Elephants, Golf Story, The Sonic Forces Discourse, Final Fantasy X, Final Fantasy XIIINext Month's Game Club: Prince of Persia: The Sands of TimeMusic This EpisodeBlown Away by Kevin McLeodOtherworld by Nobuo UematsuTo Zanarkand by Nobuo UematsuSomeday the Dream will End by Nobuo UematsuYuna's Theme by Nobuo UematsuJecht's Theme by Nobuo UematsuSuteki Da Ne by Nobuo Uematsu, Kazushige Nojima, and Rikki
Jeremy, Bob, and Chris hunker down to discuss the entirety of Square Enix's Mana series but only make it through the first two games: Final Fantasy Adventure for Game Boy and Secret of Mana for SNES. (Whoops, we accidentally went extremely in-depth.)
Kolmetoista on epäonnenluku, mutta ei anneta sen tuoda huonoa onnea uuteen jaksoon. Uutisotsikoissa kaupitellaan vanhoja pelejä niin SNES Classicin, Sega Foreverin ja Romeron Doom II diskettien muodossa. Jakson pääaiheena Game Boyn Final Fantasy Adventure vuodelta 1991.
Stan from They See Me Rolling joins Matthew, Jim and Vanessa in this special two-part role playing spectacular! In this roleplaying mash-em-up they play the pen and paper RPG Fate as their favorite Final Fantasy characters: Matthew as Zidane from Final Fantasy 9, Jim as Cid Highwind from Final Fantasy 7, and Vanessa tackles Lulu from Final Fantasy 10! This disparate gang is brought together by the mysterious Celes to kill Kefka so they can return to their home worlds. Important notes from the quest log include: the origin of the Bio attack, Celes's weird chocobo, their new pal Bro Sephiroth, and all the action, adventure and mystery you'd expect from a very special Final Fantasy Adventure! (Note: not actually Final Fantasy Adventure, the GB title.) Stay tuned next week for Part 2! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com
With batteries at the ready, Rick and Ben discuss the first line of Nintendo’s Game Boy family. From limited colors to excessive accessories, our hosts talk about the culture and games that made the first mega-selling handheld system so awesome. Plus Rick admits to his step-mother’s superior Tetris skills, and Ben fesses up to his irresistible compulsion to buy yard sale Game Boys. File Under: Nintendo, Game Boy, Game Boy Pocket, Game Boy Color, Gunpei Yokoi, Nintendo Research and Development 1, Game Boy Camera & Printer, Super Game Boy, Tetris, Pokemon Red & Blue, Pokemon Gold & Silver, Frogger, Pokemon Yellow, Final Fantasy Legend, Super Mario Land, Wario Land, Metal Gear Solid, The Legend of Zelda, Link’s Awakening, Oracle of Ages, Oracle of Seasons, Metroid II, Kirby’s Dream Land, Donkey Kong Land, Donkey Kong Country, Dr. Mario, Gargoyle’s Quest, Kid Icarus: Of Myths and Monsters, Final Fantasy Adventure, Perfect Dark, Radar Mission, Kwirk, Legend of the River King, Spiritual Warfare, Solar Striker Find us on the web: Rick on Twitter: https://twitter.com/WrathRainbows Ben on Twitter: https://twitter.com/theragu40 ThePastCast website: http://www.thepastcast.com
The SQ Albums are a series of official arrangement albums created by Square Enix arranging many different games that they developed. This series includes a set of chiptune-focused arrangement albums, as well as other albums with various themes. Tom and Nat enjoy picking tracks from the SQ Albums, including a few expected games such as Final Fantasy and Chrono Trigger, as well as some lesser known games such as Live-a-Live and Threads of Fate.BTW, thanks for being understanding that we have missed a few of our every-other-week-on-Wednesdays releases, since we've been busy with summer vacations, etc. We hope to get back into a groove as fall hits!Download MP3 Tracklist (full info here):
Avec Patrick Baud, Valentin Vincent et Adrien Ménielle.Secret of Mana est un des meilleurs jeux de la Super Nintendo. C’est aussi le deuxième épisode d’une des meilleures séries de l’Histoire du jeu vidéo. Le premier volume, Sword of Mana (à l’époque connu sous le nom de Final Fantasy Adventure ou Mystic Quest – la Game Boy, tu sais toi-même) était très efficace, Seiken Densetsu 3 (la suite de Secret of Mana qui n’est officiellement jamais sortie en dehors du Japon, officiellement, et est officiellement injouable si on ne parle pas japonais. Officiellement.) était une prouesse hallucinante, Legend of Mana était un conte de fée – qui n’a pas pris une ride, ruez-vous donc dessus – c’est un peu parti en sucette avec World of Mana, mais la direction artistique était toujours à tomber par terre, donc on prend quand même.BONUS ! Le débat complet, comme à la radio: https://soundcloud.com/madeinloriginale/polemique-of-manaTracklist: http://loriginale.net/heroicsymphony/seiken-densetsu-secret-of-mana/------------------------------------------------Abonnez-vous ! @madeinloriginale------------------------------------------------A suivre sur www.loriginale.net, sur Facebook www.facebook.com/fromloriginale ou sur Twitter www.twitter.com/DrHercouet
FEATURING: New Business touches on Pikmin 3, Galaxy Force II, Yakuza 4, Final Fantasy Adventure, Secret of Mana and The Room Two!Then we read two listerner letters: Nintendo's Quality of Life platform, and Genres we hate!
FEATURING: It's a three-man podcast this week as Jon is away. New Business gets retro and Japanese: Attack of the Friday Monsters, Persona 3 FES, Ace Combat, Final Fantasy Adventure and Tearaway.Listener Mail: The show's intro and outro bumpers, the Wii U's marketing, and future-proofing your Wii U game purchases.
Guest Brent Weinbach helps us relive the glory days of the Seiken Densetsu series, from Final Fantasy Adventure to Legend of Mana. Boyz II Mana and other puns await SHOW NOTES 0:00:00 – Fear of the Heavens (Secret of Mana) 0:13:03 – Endless Battlefield (Final Fantasy Adventure) 0:13:46 – Seeking the Holy Sword (Final Fantasy [...]
Gary Butterfield and Kole Ross lambast Sword of Mana. It’s a veritable cornucopia of JRPG cliches: evil empire, plucky children, godlike powers… And a bunch of extraneous systems. It’s a remake of Final Fantasy Adventure, which was a perfectly good game, but it got spoiled. Listen and learn exactly how. LINKS OF NOTE: Mystic Quest: en.wikipedia.org/wiki/FinalFantasyAdventure One winged Angel: tvtropes.org/pmwiki/pmwiki.php/Main/OneWingedAngel Jurassic Park: www.youtube.com/watch?v=-QMue9j_RKg Pol Pot: www.youtube.com/watch?v=-KTsXHXMkJA Firefly, Star Trek, Arrested Development and Twin Peaks: www.avclub.com/articles/avqa-mos…ed-tv-shows,2485/ Pogrom: en.wikipedia.org/wiki/Pogrom Golbez: www.youtube.com/watch?v=MGbT0M4rVJI Ed Wood tombstone thing: www.youtube.com/watch?v=u-pQ8q2sGIo The Pagemaster: www.youtube.com/watch?v=V63IXsl1FXM Tales from the Crypt: www.youtube.com/watch?v=m5x3zhmDQ7Q Abbot and Costello meet the dracula: www.youtube.com/watch?v=l5s3_XV1rkA The Cat in Paris: www.youtube.com/watch?v=H7e07c52VWg Ghost Trick: www.youtube.com/watch?v=_2ied7wFCFM Image of Cibba: www.spriters-resource.com/gameboyadva…bbaicon.png Sambo: i.dailymail.co.uk/i/pix/2008/10/06…8-55_468x353.jpg Chocobo breeding: shrines.rpgclassics.com/psx/ff7/chocobos.shtml Fresh Books.com: www.freshbooks.com/ FF4: The after years: finalfantasy.wikia.com/wiki/FinalFa…eAfter_Years Short Circuit 2: www.youtube.com/watch?v=FfODTw6h6rE Never Ending Story Rock Biter: www.youtube.com/watch?v=s0VxGRWPh28 Disc One Dungeon: tvtropes.org/pmwiki/pmwiki.php/…iscOneFinalDungeon Lyre bird video: www.youtube.com/watch?v=VjE0Kdfos4Y Tappa tappa tappa: www.youtube.com/watch?v=5julb5Fg51w Chell fall damage: half-life.wikia.com/wiki/LongFallBoot San Dimas HS Football Rules: www.youtube.com/watch?v=7b6Ff9Qm2FU Zemus: www.youtube.com/watch?v=ByXzyI8AUAw Nope! www.youtube.com/watch?v=ZQkxJ4WcXjA Sword of Mana final speech: www.youtube.com/watch?v=PRCajYYGZQQ Sperglord: www.urbandictionary.com/define.php?term=sperglord Scaramanga: www.youtube.com/watch?v=jXsTPiK844A
Mystic Quest. Nein, Final Fantasy Adventure! Nein, Seiken Densetsu: Final Fantasy Gaiden! Naja, egal Hauptsache ein Held mit Schwert, ein Action RPG und eine Prinzessin die es zu retten gilt. Niels und Martin versuchen dass und werden auf dem Gameboy mit so mancher Tragik konfrontiert. Links • Disney's Aladdin (Mega Drive) http://en.wikipedia.org/wiki/Disney's_Aladdin_(video_game)
A shorter episode featuring discussions of The Grinch, Super Mario RPG, Trainspotting, Final Fantasy Adventure, and the N64 classics, Goldeneye 007 and Star Wars Episode I Racer.
This Day in Gaming for June 8th: Spinoff/ripoff day! Final Fantasy Adventure, Vigilante 8, Excitebike 64