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AP Table Talk: Mega Topic: End GameIn this special End Game Mega Episode of AP Table Talk, hosts Brian and Dave Eng break down six key mechanics that define how board games conclude. They explore Elapsed Real-Time Ending, where a timer dictates the game's duration; Sudden Death Ending, where a triggering event abruptly ends play; and Finale Ending, where a mini game determines the winner. They also cover End Game Bonuses, where players earn additional points based on specific conditions, Hidden Victory Points, where scores remain secret until the end, and Highest-Lowest Scoring, where a player's lowest category determines their final score. If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/137Support the show
Ryan Schaaf on Digital Games-Based LearningIn this episode of Experience Points, host Dave Eng interviews Dr. Ryan Schaaf, an award-winning professor and author, about the transformative role of digital games-based learning in education. Dr. Schaaf shares his journey as a gamer and educator, highlighting how games foster skills like problem-solving, collaboration, and critical thinking. He explores the unique needs of the "always-on generation" and discusses barriers to adoption, such as funding, training, and data privacy. Offering actionable advice, Dr. Schaaf suggests educators start small by integrating vetted games into lessons. He also teases an upcoming resource to support educators in adopting game-based learning.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/135Support the show
AP Table Talk: Multi-Use CardsIn this episode of AP Table Talk, hosts Brian Eng and Dave Eng explore the versatile world of Multi-Use Cards in board games. They dive into defining the mechanic, discussing how it forces players to make meaningful trade-offs by using cards for one of several possible actions. Highlighting games like Risk: Star Wars Edition, Dune: Imperium, and Bohnanza, they unpack how Multi-Use Cards create strategic depth, add replayability, and integrate into various game themes. Whether you're new to this mechanic or a seasoned gamer, this episode offers valuable insights and plenty of game recommendations!If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/133Support the show
Rob Alvarez on Get Started in GamificationIn this episode of Experience Points by University XP, host Dave Eng welcomes gamification expert Rob Alvarez to discuss gamification and games-based solutions. Rob, known as Professor Game, shares his journey into gamification, emphasizing the importance of meaningful learning experiences tailored to specific audiences. They discuss key principles for creating engaging learning experiences and strategies for overcoming challenges like scope creep and mindset barriers. Rob also introduces his free gamification course and resources available on www.professorgame.com. The episode encourages listeners to explore gamification's potential in education and beyond.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/132Support the show
Scott Nicholson on EscapeIFIn this episode of Experience Points, host Dave Eng interviews Dr. Scott Nicholson, professor and director of the Game Design and Development Program at Wilfrid Laurier University. Dr. Nicholson discusses EscapeIF, a system designed for low-resource classrooms to integrate storytelling and interactive fiction into education. He explains how EscapeIF emphasizes engaging narratives and problem-solving without relying on expensive resources, using tools like chalkboards and found objects. The episode explores the challenges of adapting educational games for diverse settings and highlights the importance of reflection in learning. Resources, including free games and guides, are available at EscapeIF.com.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/129Support the show
Thorsten Kodalle on Strategic WargamingIn this episode of Experience Points by University XP, host Dave Eng speaks with Thorsten Kodalle, head of Innovation Laboratory at the Bundeswehr Command and Staff College and an expert in Strategic Wargaming, Gamification, and Serious Games. Thorsten shares insights into integrating Gamification into Strategic Thinking, using board games like Scythe as teaching tools in seminars. He emphasizes the importance of considering DIME (Diplomacy, Information, Military, Economics) in strategic wargaming, and discusses how cultural factors influence military strategy. Thorsten also delves into serious game design, balancing entertainment with educational goals, and shares examples like the cyber card game adapted for crisis management training. The episode highlights the necessity of understanding the purpose of games and aligning game mechanics with educational objectives. Thorsten shares resources for further exploration, emphasizing LinkedIn and his YouTube channel. If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/128Support the show
AP Table Talk: FollowIn this episode of AP Table Talk, Brian and Dave Eng discuss the concept of the follow mechanic in board games. They begin by relating the concept to platformer games and how follow mechanics let players perform or adjust actions chosen by others. They review games like Tiny Towns and Puerto Rico, recalling their experiences with these games. They also cover Tiny Epic Galaxies and Glass Road, highlighting how follow mechanics affect gameplay and strategy. They both debate the balance and fairness of follow mechanics, examining their impact on game length and player experience, and consider whether making them mandatory or optional is more effective.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/124Support the show
Chris Carbone on Board Game AcademicsIn this episode of Experience Points by University XP, host Dave Eng interviews Christopher Carbone, an accomplished career services leader and co-founder of Board Game Academics. They discuss the intersection of academia and tabletop gaming, emphasizing experiential learning and personal development. Carbone shares insights on career development, the mission of Board Game Academics, and memorable experiences from his Board Gamers Anonymous podcast. He highlights the transformative power of tabletop games in education, mental health, and social contexts. The episode concludes with a discussion on the future of Board Game Academics and its contributions to scholarly research and societal understanding of gaming.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/126Support the show
AP Table Talk: Deck, Bag, and Pool BuildingIn this episode of AP Table Talk, Brian and Dave Eng discuss the concept of deck, bag, and pool building in board games. They explain that deck building specifically involves players starting with a basic deck of cards, which they enhance throughout the game to achieve specific goals. The episode highlights "Dominion" as a pioneering deck-building game and mentions other notable games such as "Clank! In! Space!" and "Friday." The hosts also share their favorite deck-building games, including "Dune: Imperium" and "The Quacks of Quedlinburg." They conclude by debating the classification of various games and their mechanics, emphasizing the strategic decisions in deck building.If you liked this episode please consider commenting, sharing, and subscribing. Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/124Support the show
Travis Windleharth on foundry10In this episode of Experience Points, Dave Eng chats with Travis Windleharth from foundry10 about games-based learning. Travis, with a background in science education, museology, and information science, focuses on how games shape youth's understanding of STEM concepts. Foundry10, co-founded by Gabe Newell, is explored, emphasizing its pillars—programs, philanthropy, and research—and their role in expanding learning perspectives. Travis discusses his role in the STEM design-based research lab, aligning with interest area teams. The episode concludes with insights into foundry10's collaborative approach to research and program design.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/123Artist / GuestDave Eng, EdDTravis WindleharthSummaryIn this episode of Experience Points, Dave Eng chats with Travis Windleharth from foundry10 about games-based learning. Travis, with a background in science education, museology, and information science, focuses on how games shape youth's understanding of STEM concepts. Foundry10, co-founded by Gabe Newell, is explored, emphasizing its pillars—programs, philanthropy, and research—and their role in expanding learning perspectives. Travis discusses his role in the STEM design-based research lab, aligning with interest area teams. The episode concludes with insights into foundry10's collaborative approach to research and program design.Custom Episode Webpagehttps://www.universityxp.com/podcast/123Tagsgames-based learning, stem research, museology, design-based research, foundry10, travis windleharth, foundry10Categoriesgames-based learningtravis windleharthfoundry10Support the show
Michele Haiken on Gamify LiteracyIn this episode of "Experience Points" by University XP, host Dave Eng interviews Dr. Michele Haiken, an experienced literacy educator, and middle school English teacher, discusses her journey into gamification for teaching literacy. She shares how an educational conference sparked her interest and how students, especially gamers, played a crucial role in implementing it in her classroom, emphasizing student buy-in, motivation, and creativity. The conversation explores aspects like student agency, competition, and cooperation within gamification, along with insights from Michele's book, "Gamify Literacy." A case study from her dystopian unit is provided, highlighting literacy skill development and empowerment. The discussion also addresses the balance between traditional and innovative teaching methods in both middle school and higher education. Michele teaches various classes, including English methods, literacy development, and middle school literacy, and her blog, "The Teaching Factor," shares insights and resources.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/121Support the show
AP Table Talk: Mega Topic: Hidden InformationIn this episode of AP Table Talk, the hosts Brian and Dave Eng explore the “mega topic” of hidden information in games. They explore hidden role games and games with hidden information, discussing examples like Battlestar Galactica and Scotland Yard. They touch on games such as Inside Job, Werewords, Dune, and HeroQuest, exploring their unique gameplay elements and how hidden information impacts strategies. They talk about the challenges of teaching these games to new players and the importance of understanding game states for effective gameplay. They share their experiences with different games, emphasizing replayability and excitement. The episode also covers communication-limited games like Codenames and Just One, highlighting how such mechanics enhance the social aspect of gaming. They also discuss traitor games and the psychological intrigue they add to gameplay. Overall, the episode provides insights into the appeal, challenges, and evolving nature of games with hidden information in modern tabletop gaming.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/120Support the show
Sarah Le-Fevre on Play and Impactful LearningIn this episode of "Experience Points" by University XP, host Dave Eng interviews Sarah Le-Fevre, a games-based learning professional with expertise in addressing complex organizational challenges and fostering ethical innovation. Le-Fevre uses tools like Lego Serious Play to create immersive learning experiences. The discussion covers Le-Fevre's background in games and learning, her journey into games-based learning, and her experiences addressing systemic challenges within organizations. The conversation also touches on the diversity of Le-Fevre's projects, including keepsake games for organizational wellness and fungi-themed organizational culture games. Furthermore, Le-Fevre provides insights into her upcoming book, which explores a playful systems practice approach to impactful learning. The book challenges traditional learning design methodologies and emphasizes the need to consider the broader system when implementing organizational change.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/119Support the Show.
Zack Hartzman on Teaching with Video GamesIn this episode of Experience Points by University XP, host Dave Eng chats with Zack Hartzman, a licensed secondary school teacher from New York City and the creator of Hey Listen Games. Zack shares his journey of integrating video games into the classroom and discusses the motivation behind Hey Listen Games. They explore the evolution of game-based learning, emphasizing the need to diversify educational mediums for student engagement. Zack highlights key principles from his book, "Teaching with Video Games: A Strategy Guide," focusing on the potential of video games to teach problem-solving, mechanics, and foster relationships beyond traditional boundaries. The conversation also covers Zack's involvement in the Game Awards Future Class, an initiative diversifying the gaming industry.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/117Support the Show.
AP Table Talk: Trick-Taking Ladder ClimbingIn this episode of AP Table Talk, the hosts Brian and Dave Eng explore the enduring appeal of trick-taking and ladder climbing games. They reminisce about classic games like Hearts and Euchre, delving into lesser-known variants such as Nine Five Two, where players aim for different trick objectives. The conversation touches on modern games like SCOUT and Haggis, highlighting their strategic nuances. They discuss the diversity in ladder climbing games, focusing on favorites like Tiger & Dragon and Sail, and how these games adapt to various player counts. They share insights into their preferred contemporary trick-taking games and ponder potential variations within the ladder climbing mechanic. The episode concludes with reflections on the evolving dynamics and meta plays in trick-taking games, making them timeless favorites. If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/116Support the Show.
Jenny Varrichio on Applied Games for Corporate L&DIn this episode of "Experience Points" by University XP, host Dave Eng interviews Jenny Varrichio, an associate director of training at United Healthcare with expertise in instructional design, particularly gamification for adult learners. Jenny shares her 15 years of experience, focusing on integrating gamified elements into corporate environments. The conversation covers her diverse design experiences, her doctoral research on formative game-based activities for workplace learning, and the launch of her consultancy, "Learning Mechanic." The episode concludes with Dave Eng announcing the upcoming launch of Learning Mechanic and encouraging listeners to explore a free course on gamification.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/114Support the Show.
Dan White on RoboCo and GBL at Filament GamesIn this podcast episode, host Dave Eng interviews Dan White, founder of Filament Games, discussing the intersection of education and gaming. Dan's journey from teaching to game development is explored, emphasizing the challenges of creating engaging learning experiences. The concept of "pleasing frustration" is covered, where games strike a balance between challenge and support to maintain learner engagement. The conversation delves into game mechanics and their role in learning, citing examples like the game "RoboCo." The alignment of games with educational standards and the promotion of problem-solving skills are also discussed. The episode concludes with insights into Filament Games' philosophy on innovation and continuous improvement.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/112Support the Show.
AP Table Talk: Tech Trees and Tech TracksIn this episode of AP Table Talk, hosts Brian and Dave Eng focus on "tech tree" and “tech track” games. They emphasize how tech trees are a central component of many video games and board games, offering players various strategic paths and upgrades. They mention games like "Tapestry" and "Space Station Phoenix" that use tech tracks and tech trees for engine-building and resource management. They also explore how tech trees can add complexity and thematic depth to games and highlight the importance of balancing different strategies. They touch upon games like "Civilization" and "Terraforming Mars" and discuss the idea of introducing legacy elements to tech trees, allowing progress across multiple plays. The episode provides insights into how tech trees enhance gameplay in various genres and why they are a popular game mechanic.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/111Support the Show.
Andrew Harris and the Guild ChroniclesIn this episode of "Experience Points" Dave Eng interviews Andrew Harris, a game designer, therapist, and educator behind The Guild Chronicles program. Andrew discusses the origins of The Guild Chronicles, a transformative game-based learning program he developed, which combines tabletop RPG elements with therapeutic and educational objectives. The program focuses on fostering social-emotional growth, collaboration, and teamwork among autistic youth. Andrew explains how the game mechanics encourage players to work together, solve challenges, and develop skills in a safe and engaging environment. He highlights the narrative elements that make the intervention unique and effective, helping players learn and grow through shared experiences. To learn more, visit GuildChronicles.com.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/110Support the show
A study came across our desks recently that said, gamification was “just a fad.” We're going to disagree with that, and so does our guest today Dr. Dave Eng; a creative intellectual, educator, designer, & researcher focusing on games, theory, and technology. Dave serves as the faculty member of NYU's School of Professional Studies and the Principle Lead at University XP, a consulting group for game-based learning programs. He's also the founder of Bandito's Gaming, a registered 501(c)(3) social and educational non-profit organization that promotes play, community development, and learning through games. So needless to say, he knows a thing or two about how games really work. In this episode, we dive into how games have been used throughout history, the power of experiential learning, and how there are good games…and there are bad games. If you're a talent leader looking to engage your people, this is definitely another episode you're not going to want to miss. So with that, let's bring it in!
Sue Baechler on Developing Serious GamesIn this episode, Dave Eng and Sue Baechler discuss the impact of learning games. Sue Baechler shares her journey from creating a sales game that broke records to starting her own learning game business. They delve into the Bottom Line Game at CVS, an educational board game that aimed to enhance profitability understanding. The game's mechanics involved challenges and opportunities on a game board, mirroring real-world scenarios. CVS used it for training new store managers for over five years. Sue also talks about the evolution of her All In Game, an inclusive online planning tool developed with Focus Games post-COVID-19. It aims to foster collaborative action planning for teams. The game can be tried for free on the Focus Games website.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/108Support the show
AP Table Talk: RondelIn this episode of AP Table Talk, hosts Brian and Dave Eng focus on rondel games, where players move along a circular track to take actions. Dave introduces "Patchwork" as a significant game he played early in his relationship. They discuss games like "Sabika," highlighting rondel mechanics and unique elements. They mention thematic considerations, player count dynamics, tie-breakers, and variations in game mechanics. Dave and Brian also touch on games with changing rondel layouts and explore twists in mechanics, such as action resolution prior to moving. They conclude by reflecting on the accessibility and strategic choices offered by rondel mechanics.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/107Support the show
In this thought-provoking episode, Dale sits down with Dr. Dave Eng, an expert in using board games for educational purposes. Dr. Eng shares his groundbreaking insights on how tabletop games can revolutionize the learning experience. From cooperative classics like Pandemic to the innovative "Matrix Games" that leverage words over numbers, this episode dives into the benefits of interactive gameplay in classrooms. Discover how board games can foster critical thinking, teamwork, and experiential learning in ways traditional lectures cannot. Learn about Dr. Eng's inspiring work and his mission to bring gaming literacy to educators worldwide. Plus, Dale reveals Wyrmworks Publishing's pioneering effort to introduce the first-ever braille ruleset for tabletop RPGs, making the hobby more accessible than ever before. 0:00 Introducing Braille to the TTRPG hobby 06:49 Interview: Dave Eng, EdD on gamifying education 42:16 An invitation to change the world Links: Wyrmworks Publishing http://wyrmworkspublishing.com/ Braille System Reference Document for D&D 5E on DriveThruRPG https://www.drivethrurpg.com/product/472156/5e-SRD-51-System-Reference-Document-Braille-Transcription-and-Tutorial?affiliate_id=2455077 Dr. Dave Eng https://davengdesign.com/ UniversityXP https://universityxp.com/ Banditos Gaming https://www.banditosgaming.com/ Wyrmworks Publishing Patreon: https://www.patreon.com/wyrmworkspublishing Manually captioned. Transcript available at our website. Please leave us a rating and review on your podcast platform of choice!
Silviana Falcon on Lectures at PlayIn this podcast episode, host Dave Eng discusses educational games and their integration into traditional lectures with guest Silviana Falcon. Silviana shares her experience of using educational games as fundamental components of her lectures over eight years. She emphasizes the value of creating a welcoming learning environment through interactive games that foster camaraderie and teamwork among students. One of the games she uses, "StarPower" by Garry Shirts from 1969, simulates a three-tier society based on wealth, enabling students to experience power dynamics and economic decisions. Silviana's approach involves gradually introducing games to engage students and enhance their understanding. The episode underscores the benefits of well-chosen educational games for deeper learning.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/106Support the show
Clayton Whittle on Environmentalism and GamesIn this podcast episode, host Dave Eng interviews Clayton Whittle, a researcher, educator, and environmentalist. Clayton's work centers around using game design to educate and motivate action in the realm of environmental education. He discusses his role as a past resident fellow at Pennsylvania State University, focusing on developing game design frameworks for environmental education. He emphasizes the importance of moving beyond designing for behavior and towards empowering informed and motivated action. Clayton highlights the potential of virtual reality (VR) and augmented reality (AR) in environmental education. VR can create visceral experiences for policymakers, while AR can engage players in real-world based play that drives awareness and action. The episode underscores the value of technology in fostering environmental consciousness and activism.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/104Support the show
Terry Pearce on Untold Play and Applied GamesIn this episode of the Experience Points podcast, host Dave Eng interviews Terry Pearce, founder of Untold Play, a games-based learning expert. Pearce discusses how he helps trainers, educators, and designers incorporate gamification into learning programs. He highlights his work with organizations like HSBC and the NHS, adapting complex topics like project management into interactive games. Pearce shares his process of tailoring existing materials using gamification principles, mentioning frameworks like Octalysis and Lazzaro's Four Keys to Fun. Listeners can connect with Terry Pearce through his website www.UntoldPlay.com or on LinkedIn for more insights into games-based learning and gamification.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/102Support the show
Stefan McNinch from UnBoxEdIn this episode, Dave Eng speaks with Stefan McNinch, a former elementary education teacher turned game designer who founded UnBoxEd, a nonprofit program using board games to engage low-income students in social-emotional learning, history, STEM, and entrepreneurship. Stefan shares his experience using games-based learning, including RPGs, to empower students to take ownership of their education and explore their identities through character development. He discusses the challenges of dealing with diverse student personalities and the importance of understanding individual experiences to create effective learning experiences. The episode emphasizes the value of personalized learning and using player types to enhance classroom management and behavioral learning.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/100Support the show
Naomi Pariseault and HerStoryIn this episode of "Experience Points" by University XP, Dave Eng and Naomi Pariseault discuss the educational value of the board game "HerStory." They explore its gameplay mechanics, the connection to learning design, and its potential as a tool for teaching and learning. The game allows players to become authors, writing a book about remarkable women in history. They delve into the game's abstraction of research and its tight connection to the goal of publishing. Both Dave and Naomi also discuss the game's accessibility, its potential for serious games in education, and how it inspires players to tell women's stories.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/93Support the show
Ray Kimball 42 Ed Games & Military BackgroundIn this episode of Experience Points by University XP, host Dave Eng interviews Dr. Ray Kimball, the founder of 42 Educational Games Coaching and Design. Kimball discusses his experience teaching at West Point and how he incorporated games into his curriculum. He also talks about his decision to retire from the army and start 42Ed Games to help higher education faculty integrate games into their teaching. Ray explains how he assesses classroom and institutional contexts to find the best game for a particular faculty member and how he helps faculty members design educational games. Kimball emphasizes the importance of understanding institutional context when selecting games for a faculty member and shares examples of how different institutions may require different types of games. Ray's approach offers faculty members an easy way to integrate games into their teaching while ensuring that the games are a good fit for their institution.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XPAlso, feel free to email me anytime at dave@universityxp.comGame on!Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/91Support the show
AP Table Talk: MancalaIn this episode of AP Table Talk, Brian and Dave Eng discuss board games that utilize the Mancala mechanic, which involves moving pieces along a board with hollows or pockets. They start by reminiscing about Dave's childhood memories of playing Mancala with his mom's old board. They then explore modern board games that have popularized this mechanic, such as Five Tribes and Trajan. They also discuss other games like Crusaders: Thy Will Be Done and Fruit Picking, which offer variations of the Mancala mechanic.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/89Support the show
AP Table Talk: Grid Coverage In the first episode of AP Table Talk, a podcast that explores board games, Brian and Dave Eng discuss the Grid Coverage mechanic. They define the mechanic as players covering a grid or filling a space using various shapes such as polyominoes. Some of the games that they discuss which use this mechanic include Patchwork, Blokus, Copenhagen, Cultivate, Silver and Gold, and Tiny Towns. Brian and Dave also discuss the strengths and weaknesses of the mechanic, such as the strong core loop and the potential for it to be luck-dependent. They mention twists on the mechanic, such as enforced fill order and the extension of Grid Coverage upwards.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/87Support the show
Introducing AP Table TalkIn this podcast episode, Dave Eng and his cousin Brian discuss their new podcast called AP Table Talk. They explain that the show will explore different board game mechanics such as area control and deck building, and they will discuss the history and design variations of each mechanic. They also share their early memories of playing board games separately and together, including games like Monopoly, Hero Quest, Risk, and Life. They talk about how they got into gaming and how they used to play together with their family and friends.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/84Artist / GuestBrian Eng & Dave EngSummaryIn this podcast episode, Dave Eng and his cousin Brian discuss their new podcast called AP Table Talk. They explain that the show will explore different board game mechanics such as area control and deck building, and they will discuss the history and design variations of each mechanic. They also share their early memories of playing board games separately and together, including games like Monopoly, Hero Quest, Risk, and Life. They talk about how they got into gaming and how they used to play together with their family and friends.Custom Episode Webpagehttps://www.universityxp.com/podcast/84Tagsboard games, mechanics, brian eng, dave engCategoriesboard game mechanics Support the show
We had the pleasure of sitting down with Pacific Northwest guide and fishing product manufacturer David Eng. Dave produces fantastic products for the everyday angler with his most popular jig and leaderboard, he also manufactures accessories for boats such as rod holder extensions, sliding rail systems, rod stations, tool holders, and fillet tables. Dave is also a licensed guide and guides for spring chinook and catch and release sturgeon on the Columbia and Willamette Rivers. Dave is also a member of the coastal conservation association and does marketing sales for the salmon and steelhead journal. If you want to check out some of Dave's fantastic products, or book a fishing trip, make sure to get in touch with Dave at www.fishengproducts.com
In this episode, Dave Eng joins me and we talk about our shelves of shame and game-based learning. Dave's website, UniversityXP is a wealth of information. It has links to his blog, videos, research, articles, and his own podcast. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/adam-f-collins/support
In this week’s episode of Board Gaming with Education, Dustin is joined by co-host Dave Eng and guest Terry Pearce to discuss the differences and similarities between game-based learning and gamification in both the corporate world and the education world. Join Dustin, Terry, and Dave on this discussion of board games for learning. Episode Topics Board Gaming with Education Introduction: GBL Conference - 00:00 Welcome Dave Back to the Show - 1:01 Who is Terry Pearce? - 3:09 Farming the Discussion - 7:26 ROI (Return on Investment) - 9:53 Networking and Sharing within the Field of Games for Learning - 18:28 Investing in Game-Based Learning and Gamification - 24:02 What Can Educators Learn from the Corporate World? - 26:32 Dave Rejoins the Conversation - 31:40 Dustin, Dave, and Terry play Wits & Wagers - 38:32 Games/Books from this Episode [Links include games in our Board Gaming with Education Store or Amazon affiliate links]: The Art of Game Design: A Book of Lenses The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education by Karl Kapp Actionable Gamification: Beyond Points, Badges and Leaderboards by Yu-Kai Chou Even Ninja Monkeys Like to Play: Unicorn Edition by Andrzej Marczewski More content from Andrzej Marczewski including the Design Element Cards Check out our board game store for a curated collection of board games for learning at-home and in the classroom: https://www.boardgamingwitheducation.com Thank you to Purple Planet Music for the wonderful contribution of their song "Retro Gamer" for our Interview Segment. This song can be found in full on this music archive. Also, thank you to Kevin MacLeod (incompetech.com) for his creative commons 4.0 contribution of "Getting it Done" for our Thumbs Up, Thumbs Down Rapid Fire Round. Always be sure to check out our show notes (website blog post) to read a recap of the episode topics and games mentioned in the episode. https://www.boardgamingwitheducation.com/terry-pearce
Dave Eng is an intellectual and creative educator, designer, and researcher who combines games, theory, and technology. Dave has played games for most of his life. As a result, he studies game design and teaches others how to use games for education and learning. Dave hosts the podcast Experience Points and consults at University XP on games-based learning. He also leads the Games-Based Learning Alliance: a community of individuals who use games for teaching, training, learning, and development. His interests include professional development, learning theory, technology, and games.
In this week’s episode of Board Gaming with Education, Dustin is joined by co-host Dave Eng and guest Erik Agudelo to talk about diversity and inclusion in games and game design. Join Dustin, Erik, and Dave on this important discussion related to diversity and inclusion in games. Episode Topics Board Gaming with Education Introduction: Shelf Stories - 0:00 Welcome Dave Back to the Show and Game-Based Learning Virtual Conference - 1:57 Defining "Diversity and Inclusion" - 5:35 Example of a Game that Uses Diversity and Inclusion in Games - 7:55 Why Diversity and Inclusion Matters - 10:42 Actively Considering Diversity and Inclusion - 19:19 Erik Share some Resources - 24:18 Dave Rejoins the Conversation - 28:49 Dustin, Dave, and Erik play Wavelength - 33:16 Games from this Episode [Links include games in our Board Gaming with Education Store or Amazon affiliate links]: Azul Summer Pavillion Floor Plan Magic Maze Wavelength Articles Directly from the Episode: Shelf Stories - Panel of Black Creators in Board Games | Chat with Friends: https://www.youtube.com/watch?v=IVEaUOjE2Jg&ab_channel=ShelfStories Academic article (ACHIEVING KNOWLEDGE TRANSFER THROUGH DIVERSE AND INCLUSIVE GAMES): https://www.researchgate.net/publication/344332232_Grywalizacja_w_edukacji_i_biznesie R.E.S.P.E.C.T. Let's game the way to more diverse, inclusive and productive teams: https://www.ludogogy.co.uk/article/r-e-s-p-e-c-t-lets-game-the-way-to-more-diverse-inclusive-and-productive-teams/ Extra Credits Playlist on Education: https://www.youtube.com/watch?v=YNhP5b9YafM&list=PLhyKYa0YJ_5BIUqSDPmfBuKjTN2QBv9wI&ab_channel=ExtraCredits Representation in Games Blog Post and PAX Recording Representation in Games — University XP: https://www.universityxp.com/blog/2020/3/19/representation-in-games Future of AI in video games focuses on the human connection: https://searchenterpriseai.techtarget.com/feature/Future-of-AI-in-video-games-focuses-on-the-human-connection AlphaGo | DeepMind: https://deepmind.com/research/case-studies/alphago-the-story-so-far Check out our board game store: https://www.boardgamingwitheducation.com Thank you to Purple Planet Music for the wonderful contribution of their song "Retro Gamer" for our Interview Segment. This song can be found in full on this music archive. Also, thank you to Kevin MacLeod (incompetech.com) for his creative commons 4.0 contribution of "Getting it Done" for our Thumbs Up, Thumbs Down Rapid Fire Round. Always be sure to check out our show notes (website blog post) to read a recap of the episode topics and games mentioned in the episode. https://www.boardgamingwitheducation.com/erik-agudelo
Welcome to another special edition of Better World Leaders, a better world conversation with Dr Dave Eng.Dave is the host of the Experience Points podcast, a faculty member at New York University and founder of UniversityXP, a consultancy focused on gaming and game-based learning. Dave describes himself as an intellectual and creative educator, designer, and researcher focusing on games, theory, technology and professional development.This conversations focuses on motivation, a timely topic for many at the end of a challenging year and a reflective moment as we look ahead at 2021 and consider what challenges to apply ourselves to, and how best to motivate ourselves to do so.This dialogue was co-created for both Better World Leaders and Experience Points.If you'd like to find out more about Dave's work, you can do so via the links below;Website - www.universityxp.comLinkedIn - linkedin.com/in/davengdesignAs always, great thanks and appreciation to the team who contributed to bringing Better World Leaders to you;To Brendan Ward for production of all audio recordings and composition and performance of original music throughout each episode.To Cooper and the team at RadioHub studios for technical support and creative guidance during the episodes that are recorded face-to-face. You can find out about Radio Hub's services here - https://www.radiohub.com.au/To NokNok Studios for website design, hosting and advice. Find out about NokNok's awesome services here noknokstudios.comTo Cirasa Design for logo and site graphics – Find our about Cirasa'sinspiring work hereYou'll find audio and video recordings for this episode, as well as links to any specific recommendations or related resources mentioned today in the podcast area of 4ileadership.com/insightsThis is the Better World Leaders, brought to you by 4iLeadership
In this week’s episode of Board Gaming with Education, Dustin is joined by co-host Dave Eng and guest Kim Tolson to talk about using board games to develop soft skills. Kim gives some insights into ways you can use board games to develop soft skills and shares some examples of lessons she has developed for her classes. After Dustin and Kim’s discussion, Dustin and Dave continue the conversation by looking back on some of the things Kim mentions in the episode. Episode Topics Board Gaming with Education Store - 0:00 Welcome Dave back to the Show - 1:09 Who is Kim Tolson? - 5:14 Defining "Soft Skills" - 10:25 Open-Mindedness - 14:20 Entertainment, Edutainment, and Education - 17:16 What Can Educators Learn from Game Designers? - 19:58 What Can Game Designers Learn from Educators? - 32:23 Rodger Rejoins the Conversation - 37:44 Dustin, Kim, and Dave Play FunEmployed - 49:13 Games from this Episode [Links include games in our Board Gaming with Education Store or Amazon affiliate links]: Concept MonsDRAWsity Nerd Words: Science Dixit Monikers Pictures Lost Cities Word Slam When I Dream Letter Jam Check out our board game store: https://www.boardgamingwitheducation.com Thank you to Purple Planet Music for the wonderful contribution of their song "Retro Gamer" for our Interview Segment. This song can be found in full on this music archive. Also, thank you to Kevin MacLeod (incompetech.com) for his creative commons 4.0 contribution of "Getting it Done" for our Thumbs Up, Thumbs Down Rapid Fire Round. Always be sure to check out our show notes (website blog post) to read a recap of the episode topics and games mentioned in the episode. https://www.boardgamingwitheducation.com/kim-tolson
#32 - Today we are talking about games-based learning with NYU administrator and professor, Dr. Dave Eng, who is also a prolific writer and the host of the podcast Experience Points.In addition to talking about all his extensive accomplishments in this field, he also discusses how games mirror “real” life and how we can incorporate the ideas and rules that we accept when playing a game, and use those same principles in our own lives. When you look at it this way, it is really quite empowering and fun! I really liked the concept of game-based learning and the parallels of games, player agency, and our own lives. There is also the concept of chunking-down tasks in order to complete them and not be overwhelmed. That is a recurring theme through several of my podcasts and mentioned by several other guests. So, let's play!Show notes for this episode can be found at:howtolife.com/032
#020 If you teach anything online, you've probably thought about creating your own online course at some point.In this episode, we talk all about Dave Eng turns his live webinars into courses for future students. Through the strategies discussed in this episode, Dave is able to create, validate, and produce all his courses in (virtually) one step.And he sharing that process with us today!Stop thinking about creating your own online courses and start creating them.For access to the transcript, links, and tools discussed in this episode you can head over to the Episode 20 Show Notes.If you enjoyed this episode, please head over to iTunes to leave a review of the podcast.
On this week’s episode of Board Gaming with Education Dustin introduces a new episode format. The show takes a more topical approach with each episode released on Mondays. Dustin is joined by co-host Dave Eng and guest Brian MacDonald to talk about abstract games versus theme-based board games for learning. Brian MacDonald is a psychologist who has supported children with learning difficulties for twenty years, in schools, treatment centers, and private practice. Recognizing the importance of play in learning and development, he recently started Brains On Games, a YouTube channel that provides overviews and previews of board games, emphasizing the learning skills that they practice. With his expertise Dustin, Dave, and Brian drill down into the topic of game-based learning through the lens of abstract and theme-based board games. Episode Topics Abstract versus Theme-Based Board Games for Learning – 0:21 Sponsor: The World Game – 1:42 Who is Brian MacDonald? – 2:23 Defining Game-Based Learning, Abstract Games, and Theme-Based Games – 8:11 Creativity in Theme-Based Games – 18:27 Abstract Games, Growth Mindset, and Fluid Reasoning – 20:12 Theme-Based Games and History Games – 35:44 Dave Rejoins the Conversation – 37:06 Dustin, Dave, and Brian Play Wavelength! – 45:06 Games in this Episode [Links include games in our Board Gaming with Education Store or Amazon affiliate links]: Codenames Hanabi Just One Project L The Duke Wavelength K2 Formula D Go Chess Coimbra Food Chain Magnate Check out our board game store: https://www.boardgamingwitheducation.com Thank you to Purple Planet Music for the wonderful contribution of their song "Retro Gamer" for our Interview Segment. This song can be found in full on this music archive. Also, thank you to Kevin MacLeod (incompetech.com) for his creative commons 4.0 contribution of "Getting it Done" for our Thumbs Up, Thumbs Down Rapid Fire Round. Thank you to Dallas Welk, the editor of this episode! Always be sure to check out our show notes (website blog post) to read a recap of the episode topics and games mentioned in the episode. https://www.boardgamingwitheducation.com/brian-macdonald
Remote Adventure with Board Gaming with Education In this episode of Experience Points I connected with my friend and colleague Dustin Staats from Board Gaming with Education on his program Remote Adventure. In this episode we cover Games-Based Learning versus Gamification. There are some similarities and some differences. We also covered some tools that we like to use for integrating games into our teaching, training, learning, and education.I hope you found this episode useful.If you'd like to learn more, then a great place to start is with my free course on gamification. You can sign up for it at www.universityxp.com/gamificationYou can also get a full transcript of this episode including links to references in the description or show notes. Thanks for joining me!Again, I'm your host Dave Eng from games-based learning by University XP. On Experience Points we explore different ways we can learn from games.If you liked this episode please consider commenting, sharing, and subscribing. Subscribing is absolutely free and ensures that you'll get the next episode of Experience Points delivered directly to you.I'd also love it if you took some time to rate the show!I live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit.Also make sure to visit University XP online at www.universityxp.com University XP is also on Twitter @University_XP and on Facebook as University XP Also, feel free to email me anytime at dave@universityxp.comGet the full transcript and references for this episode here: https://www.universityxp.com/podcast/5Support the show (http://www.universityxp.com)
025 - In this episode, Dr. Dave Eng shares advice on how to use games and simulations in the classroom to increase student engagement and improve learning. Show notes available at lecturebreakers.com
In today's episode, we interview Dr. Dave Eng of jobhakr.com about setting up and running a job board as part of your online business. The post Running a Job Board as Part of Your Online Business with Dr. Dave Eng | GBP049 appeared first on GradBlogger.
In this episode of Board Gaming with Education, Dustin attends PAX Unplugged in Philadelphia with his convention sage Dave Eng. They embark on this journey to get answers about attending a large board game convention like PAX Unplugged as educators. Dustin talks to Dave about his experiences going to conventions and together they navigate the ins and outs of attending the conference. Dustin also interviews several attendees included publishers, designers, panelists, and attendees. PAX Unplugged Introduction – 1:30 Austin from Dr. Wictz – 10:23 Tom from Kosmos – 16:40 Jesse from Quackalope – 19:21 Jessica from IKantKoan – 23:22 Dustin and Dave Catch Up – 28:30 Scott from North Star Games – 28:30 Tabitha an English Teacher – 41:06 Dustin and Dave Recap – 43:26 Othe projects/games in the episode: Blinks www.getblinks.com by Move38 www.move38.com Support our podcast! How can you support us? There are many free and paid ways to support the show. Be sure to check out our support page! Our Facebook Group for Educators: Games-based Learning, Gamification, and Games in Education Thank you to Purple Planet Music for the wonderful contribution of their songs "Work It" for our convention-themed music. This song can be found in full on this music archive. Support us by listening to us on RadioPublic! Every listen helps contribute resources to keep our podcast going. Always be sure to check out our show notes (website blog post) to read a recap of the episode topics and games mentioned in the episode. https://www.boardgamingwitheducation.com/ludic-language-pedagogy
This week on SA Voices from the field you will meet Dr. Dave Eng of JobHakr as we talk about the Student Affairs Job Search and Working With Online Students. So get out your notebook and be ready to learn as there are so many nuggets to take away from today's interview. Join your host Dr. Corliss Bennett to gain some practical insights and tips into how you can be the best student affairs professional you can be.
In this episode of GradBlogger, we have a live interview with Dr. Dave Eng at FlynnCon 1 as we review the conference and the takeaways for academics. The post Live Interview and Lessons Learned from FlynnCon 1 with Dr. Dave Eng | GBP024 appeared first on GradBlogger.
This week, Dave Eng returns to the show! Since his first episode, Dave has finished his doctorate and serves as a clinical professor & educational technologist at New York University’s School of Professional Studies and a professor of practice of table top game design at Troy University. We chatted with Dave about his research into table top gaming, the future of voice technology and Lougan’s tendency to not throw away things. We also discuss escape rooms and the fundamental differences between puzzles and games.
Our guest this week is Dave Eng, who works in a variety of different roles focusing on digital education, game design, and the gamification of learning. Subscribe and listen via iTunes, Stitcher, Spotify, RadioPublic, or Google Play. Find the full show notes at higheredgeek.com/podcast Our podcast is a proud member of the ConnectEDU Podcast Network. Music by pond5.com
This is a really special episode! We celebrate the first year of the podcast with the engagers, past guests, reflections, looking at the future, inviting you to the podcast and even a giveaway for the lucky ones to win from our email list (register here if you would like to participate!) Past guests talk about some fun facts from their episodes, comment on what has changed since their interview and give us a quick tip to implement today. The messages from guests come from Andrzej Marczewski, Zac Fitz-Walter, Erik van Mechelen, Bart Hufen, Candis Best, Dave Eng, Jon Cassie, Altug Yilmaz, David Mullich, Valary Oleinik, Scott Reinke, Vasilis Gkogkidis, Manuel Pimenta, Bernardo Letayf, Monica Cornetti and Karl Kapp!
In Games in Schools and Libraries episode 113 Kathleen speaks with Dave Eng, an educator and consultant, about gamification mindsets, or approaches to designing instruction to generate specific outcomes using gaming elements. Dave EngBGG: https://boardgamegeek.com/user/notdavengTwitter: https://twitter.com/davengdesignWeb site URL: http://www.davengdesign.com/Podcast/blog/etc: https://www.linkedin.com/in/davengdesignGames in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.Games in Schools and Libraries Guild at Board Game GeekKathleen's resources https://www.kathleenmercury.com/Email us: schoolsandlibraries@gmail.comThe ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System.
Dave Eng, Ed.D. is an intellectual and creative educator, designer, and researcher who combines, games, theory, and technology to define NEXT practice. He currently consults privately for colleges and universities on games-based learning, gamification, higher education administration, and instructional design. He loves the student affairs community and has helped many entry professionals get their foot in the door with their first position. His research interests include learning theory, technology and games.
In this "Teacher Edition" episode of Board Gaming with English, Rich and Dustin talk to Dave Eng about his experience using board games in higher education and specifically how he has adapted games in his field. Dave Eng, Ed.D. is an intellectual and creative educator, designer, and researcher who combines, games, theory, and technology to define NEXT practice. He currently consults privately for colleges and universities on games-based learning, gamification, higher education administration, and instructional design. He loves the student affairs community and has helped many entry professionals get their foot in the door with their first position. His research interests include learning theory, technology, and games. Find out more at http://www.davengdesign.com. Thank you to Revolution Void for their wonderful contribution of a segment of their song "How Exciting" for our introduction. The song can be found in full on this music archive. Thank you to Purple Planet Music for the song "Mumbai Mood" on our Desert Island Questionnaire Segment: Music: http://www.purple-planet.com
Lindsay interviews guest Dave Eng discussing his role on campus working in student services versus being a full professor, and the early stages of a new income stream within institutional constraints. Dave Eng, Ed.D. is an intellectual and creative educator, designer, and researcher who combines, games, theory, and technology to define NEXT practice. He is currently the Director of Student Activities and adjunct professor at St. Thomas Aquinas College. He has previously worked and traveled extensively with Semester at Sea. His research interests include learning theory, technology, and games. http://www.davengdesign.com https://www.facebook.com/davengdesign https://twitter.com/davengdesign https://www.instagram.com/notdaveng/ https://www.linkedin.com/in/davengdesign https://www.youtube.com/user/notdaveng/
Lindsay interviews guest Dave Eng discussing his role on campus working in student services versus being a full professor, and the early stages of a new income stream within institutional constraints. Dave Eng, Ed.D. is an intellectual and creative educator, designer, and researcher who combines, games, theory, and technology to define NEXT practice. He is currently the Director of Student Activities and adjunct professor at St. Thomas Aquinas College. He has previously worked and traveled extensively with Semester at Sea. His research interests include learning theory, technology, and games. http://www.davengdesign.com https://www.facebook.com/davengdesign https://twitter.com/davengdesign https://www.instagram.com/notdaveng/ https://www.linkedin.com/in/davengdesign https://www.youtube.com/user/notdaveng/
Why is Stephen Hawking still alive? Most people who are diagnosed with ALS die within 5 years. Stephen Hawking was diagnosed in his 20’s and today he is in his 70’s. We begin this episode by looking at his amazing longevity. (http://www.scientificamerican.com/article/stephen-hawking-als/)Do you know a complainer? It’s a trick question because you probably know a lot more than one. In fact, you might be a complainer without realizing it. Cianna Stewart has studied the subject of complaining in great detail and even wrote a book on it called, No Complaints: How to Stop Sabotaging Your Own Joy (http://amzn.to/2CNYU1M). Listen as she reveals why some people complain about every little thing and strategies to stop yourself from complaining and to stop complainers from complaining.Look at any print or web ad and you will likely see the images on the left and the text on the right. There’s a reason for that – it is one of the techniques advertisers use. I’ll discuss several more you should be aware of. https://prezi.com/if57qeh9nw7a/key-to-advertisement/Have you heard of the word “gamification”? You do it with your kids when you make cleaning their room a game instead of a chore. Fitbit is a good example of gamification. They make a game out of fitness. Other businesses do it as well – and you probably also do it in your life. Dave Eng is an expert on gamification. He is an adjunct professor at St. Thomas Aquinas College and he joins me to discuss how gamification works, why it’s go effective and what some of the concerns are. Dave’s website is www.Davengdesign.com
We have the pleasure of welcoming two awesome guests to the podcast this week! Stacy Jacob and Dave Eng both come onto the show to talk with Dustin about incorporating the concept of gamification into student affairs work, both in the classroom with future professionals and engaging our current students in our efforts. There's a lot of great stuff to connect with in the show notes, so be sure to listen to the whole chat and look into the great resources shared by our guests. We appreciate Stacy and Dave for taking time out for the show! Find the full show notes here: http://bit.ly/1IHb1fn