Podcasts about divine beasts

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Best podcasts about divine beasts

Latest podcast episodes about divine beasts

The Champions' Cast - Zelda Dungeon Podcast
Episode 332 - Yunobo's Awesome, The Lightning Temple's A Drag, and More Tears of the Kingdom Hot Takes!

The Champions' Cast - Zelda Dungeon Podcast

Play Episode Listen Later Aug 26, 2024 77:25


We're back for part two of our Breath of the Wild / Tears of the Kingdom hot takes (and a few Age of Calamity ones in there too!). This week, we're tackling subjects like: was Yunobo the best character across the Wild era games? Do the Divine Beast dungeons offer a more welcoming for new players puzzle experience? Was it disappointing the Pirates in Lurelin were just Moblins? Are Remote Bombs the best rune/ability? Is Colgera seriously the most disappointing boss in the game? Was Calamity Ganon more interesting than Ganondorf? All this and so much more, PLUS our thought on the Nintendo Museum and strange American geography! Come have a blast with us!   Support The Zelda Cast on Patreon! Subscribe to receive the monthly bonus show ‘The Zelda Cast Top Tens! Follow The Zelda Cast! The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok x BlueSky Advertise on The Zelda Cast! See Options Here! Subscribe to The Zelda Cast!

The Zelda Cast
Episode 332 - Yunobo's Awesome, The Lightning Temple's A Drag, and More Tears of the Kingdom Hot Takes!

The Zelda Cast

Play Episode Listen Later Aug 26, 2024 77:25


We're back for part two of our Breath of the Wild / Tears of the Kingdom hot takes (and a few Age of Calamity ones in there too!). This week, we're tackling subjects like: was Yunobo the best character across the Wild era games? Do the Divine Beast dungeons offer a more welcoming for new players puzzle experience? Was it disappointing the Pirates in Lurelin were just Moblins? Are Remote Bombs the best rune/ability? Is Colgera seriously the most disappointing boss in the game? Was Calamity Ganon more interesting than Ganondorf? All this and so much more, PLUS our thought on the Nintendo Museum and strange American geography! Come have a blast with us!   Support The Zelda Cast on Patreon! Subscribe to receive the monthly bonus show ‘The Zelda Cast Top Tens! Follow The Zelda Cast! The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok x BlueSky Advertise on The Zelda Cast! See Options Here! Subscribe to The Zelda Cast!

The Champions' Cast - Zelda Dungeon Podcast
Episode 321 - Answering Your Zelda “Would You Rather?” Questions (Part 2)

The Champions' Cast - Zelda Dungeon Podcast

Play Episode Listen Later Jun 10, 2024 67:13


We're back with part TWO of our Zelda-themed "Would You Rather?" Fan Q&A! On the docket today: Would we rather collect every Korok seed or ship part from Phantom Hourglass? Would we rather the Zelda movie be awful, or not made at all? Would we rather leave out the Triforce or Master Sword from the next Zelda game? Would we rather the Hover Boots return or the Iron Boots? Would we rather all future dungeons are Divine Beast style or have every game take place in Breath of the Wild's Hyrule? Would we rather Zelda VR or Metroid VR? All this and so much more, PLUS some discussion about Lord of the Rings, The Hobbit, The Silmarillion, and Summer Game Fest! Come hang out with us, and FYI - no stream next week!   Support The Zelda Cast on Patreon! Subscribe to receive the monthly bonus show ‘The Zelda Cast Top Tens! Follow The Zelda Cast! The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok x BlueSky Advertise on The Zelda Cast! See Options Here! Subscribe to The Zelda Cast! Apple Podcasts x Podbean x Spotify x iTunes x Google Podcasts x iHeart Radio x PlayerFM Grab The Zelda Cast Merch! Official Zelda Dungeon Merch store

The Zelda Cast
Episode 321 - Answering Your Zelda “Would You Rather?” Questions (Part 2)

The Zelda Cast

Play Episode Listen Later Jun 10, 2024 67:13


We're back with part TWO of our Zelda-themed "Would You Rather?" Fan Q&A! On the docket today: Would we rather collect every Korok seed or ship part from Phantom Hourglass? Would we rather the Zelda movie be awful, or not made at all? Would we rather leave out the Triforce or Master Sword from the next Zelda game? Would we rather the Hover Boots return or the Iron Boots? Would we rather all future dungeons are Divine Beast style or have every game take place in Breath of the Wild's Hyrule? Would we rather Zelda VR or Metroid VR? All this and so much more, PLUS some discussion about Lord of the Rings, The Hobbit, The Silmarillion, and Summer Game Fest! Come hang out with us, and FYI - no stream next week!   Support The Zelda Cast on Patreon! Subscribe to receive the monthly bonus show ‘The Zelda Cast Top Tens! Follow The Zelda Cast! The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok x BlueSky Advertise on The Zelda Cast! See Options Here! Subscribe to The Zelda Cast! Apple Podcasts x Podbean x Spotify x iTunes x Google Podcasts x iHeart Radio x PlayerFM Grab The Zelda Cast Merch! Official Zelda Dungeon Merch store

The Champions' Cast - Zelda Dungeon Podcast
Episode 270 - Discussing All The Dungeons of Tears of the Kingdom!

The Champions' Cast - Zelda Dungeon Podcast

Play Episode Listen Later Jun 12, 2023 84:32


Now that we're a month out from the release of Tears of the Kingdom, the gang get together to break down one of the mostly hotly discussed and contested pieces of business heading into the sequel - the dungeons! We break down our thoughts on the structure of Tears of the Kingdom's dungeons and how they compare to traditional Zelda dungeons and Breath of the Wild's Divine Beasts, share our thoughts on returning to Hyrule Castle, and give grades to the new temples scattered across the land. This will obviously have some spoilers for the dungeons in Tears of the Kingdom, so listen at your own risk! All this, PLUS we pick a winner for our Tears of the Kingdom giveaway and talk just a little more Spiderverse! Come weight in with your thoughts on the dungeons!   Follow The Zelda Cast! Twitter The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok   Advertise on The Zelda Cast! See Options Here!   Subscribe to The Zelda Cast! Apple Podcasts x Podbean x Spotify x iTunes x Google Podcasts x iHeart Radio x PlayerFM   Grab The Zelda Cast Merch! Official Zelda Dungeon Merch store

The Zelda Cast
Episode 270 - Discussing All The Dungeons of Tears of the Kingdom!

The Zelda Cast

Play Episode Listen Later Jun 12, 2023 84:32


Now that we're a month out from the release of Tears of the Kingdom, the gang get together to break down one of the mostly hotly discussed and contested pieces of business heading into the sequel - the dungeons! We break down our thoughts on the structure of Tears of the Kingdom's dungeons and how they compare to traditional Zelda dungeons and Breath of the Wild's Divine Beasts, share our thoughts on returning to Hyrule Castle, and give grades to the new temples scattered across the land. This will obviously have some spoilers for the dungeons in Tears of the Kingdom, so listen at your own risk! All this, PLUS we pick a winner for our Tears of the Kingdom giveaway and talk just a little more Spiderverse! Come weight in with your thoughts on the dungeons!   Follow The Zelda Cast! Twitter The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok   Advertise on The Zelda Cast! See Options Here!   Subscribe to The Zelda Cast! Apple Podcasts x Podbean x Spotify x iTunes x Google Podcasts x iHeart Radio x PlayerFM   Grab The Zelda Cast Merch! Official Zelda Dungeon Merch store Pledge to Receive the Spiteri Show! Patreon

The Harvest Season
French Candle

The Harvest Season

Play Episode Listen Later Jun 7, 2023 102:06


Al and Micah talk about Little Dragon's Cafe Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:36: What Have We Been Playing 00:34:09: News 00:58:31: Little Dragons Cafe 01:38:47: Outro Links Coral Island Roadmap Traveller’s Rest 0.6 Update Disney Dreamlight Valley Update Disney Dreamlight Valley Roadmap Roots of Pacha Roadmap Solarpunk Kickstarter Circle of Kerzoven Kickstarter Iridium Scythe Tweet Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:01.600] See you next time. [00:31.000 –> 00:37.000] Hello farmers and welcome to another episode of The Harvest Season. My name is Al. [00:37.000 –> 00:39.000] And I’m Micah. [00:39.000 –> 00:45.000] And we’re here today to talk about cottagecore games. Have you been on a podcast since we changed that introduction? [00:45.000 –> 00:47.000] I have not. [00:47.000 –> 00:50.000] There you go then. It’s now Cottagecore Games, not Farming Games. [00:50.000 –> 00:53.000] Okay. Alright. I mean that makes sense. [00:53.000 –> 00:56.000] It does. It does. Once people actually know what the term means. [00:56.000 –> 00:58.000] Yeah. [00:58.000 –> 01:05.000] But yeah it felt like I was too often just saying like it’s not a farming game but we’re going to cover it anyway because it feels like a farming game. [01:05.000 –> 01:07.000] That’s true. You’re right. [01:07.000 –> 01:09.000] And so we’re like why don’t we just say what it actually is. [01:09.000 –> 01:11.000] Yep. That makes sense. [01:11.000 –> 01:15.000] So yeah. Welcome Micah. How you doing? It’s been a while since we’ve had you on the podcast. [01:15.000 –> 01:28.000] I’m doing good. Just busy. Lots of work. So I’m tired a lot but you know it’s plenty of time to wind down. [01:28.000 –> 01:36.000] All my time winding down from work is spent playing games. Can’t complain too much. [01:36.000 –> 01:43.000] That’s good. That’s good. Awesome. Well I’ve got Micah on because I finally bought Little Dragon’s Cafe on the eShop sale. [01:43.000 –> 01:51.000] And I was like let’s schedule an episode to actually talk about it because I think it was like four years ago or something you first mentioned it. [01:51.000 –> 01:54.000] And I was like oh yeah we’ll get to that eventually. [01:54.000 –> 02:00.000] Yeah it was quite a while ago. I think maybe 2019. Maybe even before then. [02:00.000 –> 02:02.000] That’s a whole different world. [02:02.000 –> 02:26.000] It is. It’s a different time. But when you said that you messaged me and said that you bought it and wanted to do an episode about it I was very excited because I was singing that game’s praises for the whole year that I was obsessed with it and I felt like nobody cared. [02:26.000 –> 02:32.000] Yeah. Yeah. It’s just there’s so many games you know. It’s true. Get to them all eventually. Yeah. [02:32.000 –> 02:39.000] Anyway so we’re going to talk about that. Obviously beforehand we’ve got a bunch of news. But first of all Micah what have you been up to? [02:39.000 –> 02:48.000] Zelda. Just Zelda. That’s pretty much it. There is in fact they have released a new Zelda game. [02:48.000 –> 02:57.000] Wow. That’s pretty much. I’ve been playing a little bit of Pokemon Infinite Fusion. I don’t know if you know what that is. What on earth is that? [02:57.000 –> 03:21.000] It is a Pokemon fan game that is essentially Kanto and Johto. But they have DNA splicer items where you can fuse any two Pokemon and there are well beyond Gen 2 Pokemon in the game. [03:21.000 –> 03:39.000] So I think there’s somewhere around like 175,000 combinations you can make. And it’s all like custom sprite work. They have a huge community that’s done like a huge community of like sprite artists and stuff that have done custom sprites. [03:39.000 –> 03:55.000] So that every fusion is like and it’s not just like you know AI generated like combination of two pixel illustration. It’s actual like handmade pixel art for each combo which is pretty incredible. [03:55.000 –> 04:07.000] And it plays really well. It’s like surprisingly well made. But you know it’s just kind of fun to goof around in. I’ve been playing a little bit of that. [04:07.000 –> 04:12.000] Is it a ROM hack or is it like a completely fresh thing? [04:13.000 –> 04:40.000] It’s made in I think it’s Pixel Game Maker Studio. So it’s not like a ROM hack of like Emerald or something like that. It’s very interesting. It’s incredible what like a community of Pokemon fans can do when they’re not like really upset about something. [04:40.000 –> 04:44.000] And instead just like banding together to make something cool. [04:44.000 –> 04:53.000] Yeah. I love this. This is great. This is the sort of thing that like I mean obviously this is I’m surprised it hasn’t been like taken down at any point. [04:53.000 –> 05:02.000] But yeah this is the sort of thing. This is why copyright is stupid. Let people go crazy with this stuff. This is ridiculous fun. I love it. [05:02.000 –> 05:15.000] Yes. 100 percent. Yeah I am a little surprised too. I don’t know though I feel like typically they leave like ROM hacks alone at this point. [05:15.000 –> 05:23.000] Or like quote unquote ROM hacks you know. This isn’t really a ROM hack but who knows. Who knows what goes through the mind of… [05:23.000 –> 05:29.000] Well that’s the thing. You don’t know what they’re actually thinking because like sometimes they don’t touch things and then sometimes they’ll touch the weirdest of things. [05:29.000 –> 05:35.000] You’re like why on earth would you do that. Maybe it’s just not got enough publicity. It looks like it’s been going around since 2015. [05:35.000 –> 05:46.000] Yeah and it just recently has started to like pick up steam a little bit and get a lot more coverage on like YouTube TikTok stuff like that. [05:47.000 –> 05:56.000] Oh my word there’s a poly wag and kanga scan fusion which like it’s not just this is what you mean about like the custom stuff. [05:56.000 –> 06:06.000] Like it’s not just like a blue kanga scan or something but it’s like a poly wag as a kanga scan with a poly wag inside like a bubble stomach. [06:06.000 –> 06:10.000] Like it is amazing. I love it. It’s great. [06:10.000 –> 06:16.000] Yeah it’s really creative and interesting and like the all the sprite work is really well done. [06:16.000 –> 06:33.000] They added even though it’s you know like Kanto and Johto and you know pixel sprites and stuff it’s it’s they added Mimikyu and all of the Mimikyu fusions are just kind of unhinged and I love it. [06:33.000 –> 06:37.000] Oh my word I feel like this is dangerous to know. [06:38.000 –> 06:45.000] It’s pretty fun. It’s a big I will say it’s a big download because the you well there’s two options. [06:45.000 –> 06:50.000] You can either download the game and then have the game download the sprites as it needs them. [06:50.000 –> 06:53.000] Two gigabytes for the the preloaded one. [06:53.000 –> 07:03.000] Yes and then there is there is the preloaded one which has all of the sprites and it installs they like puts it all in the game immediately so that you don’t have to download anything. [07:04.000 –> 07:07.000] I’m definitely not googling how to put this on my Steam Deck. [07:09.000 –> 07:12.000] That’s funny you say that. That’s what I am playing it on so. [07:12.000 –> 07:17.000] Nice. I presume it’s just a Windows build that you just run through the Steam Deck stuff. [07:17.000 –> 07:28.000] It works. This is the thing like I know I don’t know about you I really love the Steam Deck and I think that Valve have done a really good job of integrating the Windows stuff with it as well. [07:28.000 –> 07:34.000] Like the fact that so many games just work out the box just a Windows build just running on Linux is just incredible. [07:34.000 –> 07:50.000] Because like I was I was for a long time a Linux user like that was just it was just a thing that I did right like I didn’t run Windows or Mac for like 15 years like that was just my until I decided you know what life is life is too short. [07:50.000 –> 08:01.000] And yeah games on Linux was just horrific even using something like Wine or whatever to actually run these things because they just never worked well. [08:01.000 –> 08:09.000] Whereas like I’ve run like 10 different completely different Windows games on the Steam Deck with no issues at all which is incredible. [08:09.000 –> 08:21.000] Yeah it’s great. It’s such a night. My brother was just texting me last night asking me what I thought about the Steam Deck and I was sending him paragraphs about how much I like. [08:21.000 –> 08:41.000] Yeah it’s it’s really great that they’ve made it so I mean I’ve never touched Linux before this either so I’ve always been afraid of Linux but it’s it’s so easy to just like it’s literally a power down option like it’s an it’s an option to just switch into the desktop mode. [08:41.000 –> 08:50.000] Yeah. And then just it’s it’s such an easy and accessible thing it’s like really hard to add non-Steam stuff to it. [08:50.000 –> 08:59.000] Yeah I think I think it’s one of these things where like using a switch is still easier right like the way to get it is just 100% easy. [08:59.000 –> 09:11.000] But the customizability like if you are able to do that sort of thing it is it is still so much easier than doing things in any other way. [09:11.000 –> 09:20.000] And if you have any patience for doing custom stuff it’s it’s great and the amount of different stuff you can do is fantastic. [09:20.000 –> 09:31.000] So like I think for the casual person like something like a switch is still going to be better for you but if you have like any customizable bone in your body the Steam Deck is just amazing. [09:31.000 –> 09:43.000] Yeah yeah it’s uh it’s really great. I definitely still you’re right like I primarily am using the Switch but if there’s something that I can’t play on the Switch I move to the Steam Deck for it. [09:43.000 –> 09:52.000] I think I’m at the point where if it’s if it’s on Steam unless it’s cheaper on the Switch I will generally buy on Steam now and play on my Steam Deck. [09:52.000 –> 10:01.000] Not least because it’s actually more it’s more ergonomic to hold like it’s kind of destroyed the Joy-Cons for me. [10:01.000 –> 10:08.000] And especially if I’m getting like Kickstarters and stuff they all come on Steam first so I’m obviously getting the Steam code. [10:08.000 –> 10:13.000] But yeah if it’s if it’s a Switch only game or if it’s cheaper on the Switch then of course I’m getting on the Switch. [10:13.000 –> 10:21.000] I’m not going to say I’m not going to play that right because the Switch is still really fun to play on and you know I wouldn’t not play Zelda just because it’s on the Switch. [10:21.000 –> 10:25.000] Like that’s a really stupid way to do things but you know. [10:25.000 –> 10:36.000] Yeah I yeah it’s I even in the situation that I’m that I’m in where if I if it’s not on the Switch I’m playing it on the Steam Deck and if it’s on the Switch I’m playing it on the Switch. [10:36.000 –> 10:49.000] The amount of things that are on Steam that like like if it’s a you know it’s it’s only on like my console options are Switch PS or PS5 or like Xbox or whatever. [10:49.000 –> 10:57.000] Typically it’s also on Steam so yeah it’s you know it’s nice to be able to move over have everything handheld. [10:57.000 –> 11:01.000] I am not going to lie my PS5 is a Spider-Man console. [11:01.000 –> 11:07.000] That is what that is what I bought it for and that is what is going to remain till the day it dies. [11:07.000 –> 11:10.000] But we’re about to get the Wii U gamepad for it so. [11:10.000 –> 11:15.000] I know well yeah and that’s actually really interesting like it’s obviously going to be stupidly expensive. [11:15.000 –> 11:16.000] Of course. [11:16.000 –> 11:27.000] And it only like streams from your PS5 but personally that’s what I’m looking for right because like getting the power of a PS5 in the palm of my hands to use a Spider-Man quote. [11:27.000 –> 11:35.000] Sorry I watched Spider-Man the other day what can I say. [11:35.000 –> 11:40.000] The new Spider-Man film fantastic very good go watch it. [11:40.000 –> 11:42.000] What was I saying? [11:42.000 –> 11:47.000] Yes being able to play PS5 games without having the TV on that’s that’s what I want. [11:47.000 –> 11:51.000] I don’t actually play games out the house like it’s just not I work from home. [11:51.000 –> 11:56.000] I obviously live from home like if I’m going out it’s because I’m going out to do something. [11:56.000 –> 12:00.000] I’m not going out to do something and then playing games there right come on that’s not what I’m right. [12:00.000 –> 12:05.000] So if I’m playing it’s in my house either in my office when I’m definitely working I’m not playing games. [12:05.000 –> 12:11.000] Or you know in the living room in the evening when the kids are in bed and we want to watch something on the TV. [12:11.000 –> 12:14.000] I don’t want to make my wife watch what I’m playing on the TV. [12:14.000 –> 12:21.000] So the idea of being able to use my PS5 for games that are really good like I’m considering for example getting Sonic Frontiers. [12:21.000 –> 12:28.000] Which is on the Switch but is it really on the Switch like it’s there but it’s not going to run really well. [12:28.000 –> 12:33.000] Like so being able to get the power of the PS5 for that game but still have a handheld. [12:33.000 –> 12:43.000] As someone who bought and played Sonic Frontiers on the Switch I can tell you first hand to hit it on something else. [12:43.000 –> 12:54.000] It’s not great. It’s got that we did whatever we could to get this to run on the Switch kind of feel to it. [12:54.000 –> 13:03.000] Where it’s like everything is really blurry. Everything feels like you know it’s moving in a dream. [13:03.000 –> 13:09.000] The thing is I think that the new Zelda shows you can get games running well on the Switch. [13:09.000 –> 13:13.000] Although it’s not perfect there are obviously still some issues right. There’s still some slowdowns. [13:13.000 –> 13:20.000] But I think it shows that you can given enough time and enough effort and enough money. [13:20.000 –> 13:22.000] You need all those three things. [13:22.000 –> 13:26.000] You can get a game that big running really well on the Switch. [13:26.000 –> 13:32.000] But I mean one thing about Tears of the Kingdom is there’s not actually a lot happening in most of the time. [13:32.000 –> 13:39.000] Like if you look at something like Sonic or you look at something like Pokemon there are lots of things around you all the time. [13:39.000 –> 13:44.000] But actually in Zelda there’s not a huge amount around you all the time. [13:44.000 –> 13:51.000] And like I know that the way that it works technically with like things far away is they’re not modeling things at that point. [13:51.000 –> 13:55.000] They just throw up a few pixels to make it look like there’s something there. [13:55.000 –> 14:04.000] And then you can look through the camera thing. The zoomie magnifying for far away. [14:04.000 –> 14:06.000] The binoculars. [14:06.000 –> 14:09.000] There you go that’s a word. I don’t know what they call it in game but anyway. [14:09.000 –> 14:11.000] Yeah I don’t know what they call it in game. [14:11.000 –> 14:12.000] You know what I mean now that’s fine. [14:12.000 –> 14:14.000] The zoom. The camera zoom feature. [14:14.000 –> 14:17.000] Yeah and then it actually starts modeling things for that small area. [14:17.000 –> 14:24.000] But that doesn’t work for most games because you have more detailed things that you need to be seeing off in the distance. [14:24.000 –> 14:28.000] And they just don’t have a lot of complicated stuff in the distance. [14:28.000 –> 14:32.000] Right there’s like the dragons is probably the most complicated thing you have in the distance. [14:32.000 –> 14:33.000] That’s about it. [14:33.000 –> 14:34.000] Yeah. [14:34.000 –> 14:40.000] You don’t need to model like a bokoblin three miles away. You’re not going to see it. You don’t care about it. [14:40.000 –> 14:41.000] Right. [14:41.000 –> 14:51.000] And I think that like even I really do think that a lot of it comes down to like optimization and how much time is put into optimization and stuff like that. [14:51.000 –> 15:06.000] Like there are even so there are like at the distance that things come into the like field of view or like depth of field for Zelda. [15:06.000 –> 15:17.000] I mean I’ll be honest it’s been very hard for me to and I’m sure that this conversation will be had with other people. [15:17.000 –> 15:24.000] But what I’m saying is I feel like this is probably going to come up during greenhouse so you can cut this out if you want. [15:24.000 –> 15:29.000] But it’s all good. I think we don’t really talk about this sort of stuff in the greenhouse episode. [15:29.000 –> 15:39.000] Okay. It’s been hard to not compare it to Pokemon as a Pokemon fan who has played a lot of Scarlet and Violet and enjoyed it. [15:39.000 –> 15:49.000] It’s been hard to not compare an open world game on the same platform to to that game. [15:49.000 –> 15:58.000] And I do think that a big part of that is just the optimization and maybe how much time there they were given to optimize the game. [15:58.000 –> 16:10.000] Maybe it’s that they brought in Monolith Soft to help with development and Monolith Soft has been with the Xenoblade games and stuff like that. [16:10.000 –> 16:14.000] They’ve done a lot of kind of open world stuff so they’ve got the optimization down. [16:14.000 –> 16:35.000] I don’t know but seeing the way that things like even ten feet away from an NPC and they’re moving at slideshow speed in Pokemon versus you’ve got a whole village of people that are wandering around in Zelda. [16:35.000 –> 16:38.000] It’s a little frustrating. [16:38.000 –> 16:43.000] The only place I’ve really noticed kind of like re-rendering of things is in the depths. [16:43.000 –> 16:51.000] If you’re flying through the depths quite often like the trees will change model when you get closer to them. [16:51.000 –> 17:00.000] That’s the only place I’ve really noticed that and there’s a few places where there’s like high particle physics in the air and that causes a slowdown. [17:00.000 –> 17:03.000] Other than that I’ve not really noticed many issues. [17:03.000 –> 17:12.000] Which is also like for the depths at least pretty impressive because there’s so many particle effects and stuff happening in the depths. [17:12.000 –> 17:16.000] I guess it makes sense that they need to re-render a lot of stuff. [17:16.000 –> 17:25.000] I would always rather graphics pulled down a little bit and it keeps playing well. That’s always my preference. [17:26.000 –> 17:28.000] I agree. [17:28.000 –> 17:47.000] It’s hard to not compare the two I guess and I am sure that a big part of that is how much time they were given to develop this game versus how much time the Pokemon company gave Game Freak to develop Pokemon. [17:47.000 –> 17:53.000] It’s complicated because as a software developer time doesn’t necessarily make things better. [17:53.000 –> 17:59.000] In my experience when you’ve got a team that’s being run by people that make bad decisions. [17:59.000 –> 18:04.000] Developers can’t just do things. Developers can’t just go I’m going to make this better. [18:04.000 –> 18:10.000] You have to do what you’re told and ultimately people make decisions and go this is the priority you’re doing this. [18:10.000 –> 18:19.000] And if they keep making those stupid decisions even if they get an extra five years they’re still going to make the same stupid decisions over and over and over again. [18:19.000 –> 18:26.000] That’s the thing and one of the real problems is when you get more time suddenly they decide oh well we can add more features. [18:26.000 –> 18:31.000] And then you never actually get to the point of improving the things that need improved. [18:31.000 –> 18:34.000] You just end up adding more things that then need to be improved. [18:34.000 –> 18:48.000] I think it just shows that this game from top to bottom is being created by people who actually care and actually know what they’re doing. [18:48.000 –> 18:55.000] There’s not that person at the top telling somebody to do something which then is a bad decision. [18:55.000 –> 19:00.000] Or people at the bottom going I don’t know what I’m doing I’m just going to do things. [19:00.000 –> 19:03.000] Everybody knows what they’re doing and they know how to do it and blah blah blah blah blah. [19:03.000 –> 19:07.000] And where exactly the issues are in different games you’ll never really know. [19:07.000 –> 19:15.000] But yeah it definitely is a problem and how to solve that problem is complicated. [19:15.000 –> 19:21.000] And the problem is that you either end up with fewer games or with games with less stuff. [19:21.000 –> 19:25.000] And I mean I still really liked Scarlet and Violet. [19:25.000 –> 19:27.000] I did too. I absolutely did. [19:27.000 –> 19:32.000] Would you say no to whatever the next game is just to get Scarlet and Violet running slightly better? I don’t know. [19:32.000 –> 19:35.000] Like that’s a really… I don’t want to have to make that decision right? [19:35.000 –> 19:42.000] Yeah. Yeah I guess you know I’m okay with… I don’t know. [19:42.000 –> 19:48.000] I’m okay with whatever like I’m not like super picky about how… [19:48.000 –> 20:01.000] I don’t know what this says about me but I’m not super picky about how a Pokemon game performs as long as the experience of the game is good. [20:01.000 –> 20:03.000] And I felt that with Scarlet and Violet. [20:03.000 –> 20:12.000] But I wouldn’t be opposed to them taking like you know maybe an extra year or two between games instead of one every year. [20:13.000 –> 20:21.000] It just depends really. Obviously I want the game to be better. I want it to look better. I want it to play better. I want it to have better features. [20:21.000 –> 20:25.000] But it’s just not that simple. You can’t just say well that’s fine make it better. [20:25.000 –> 20:28.000] Like that’s not how life works sadly. [20:28.000 –> 20:40.000] And I am also very aware that you know because of the very strict capitalist strategies of the Pokemon company that that’s never going to happen. [20:40.000 –> 20:52.000] And we will always get them on a schedule because there’s you know merch and plushes and all kinds of stuff involved in that decision so. [20:52.000 –> 20:54.000] Anyway so you’re enjoying Zelda? [20:54.000 –> 20:55.000] Yes. [20:57.000 –> 21:03.000] Despite all my inner monologues when I’m seeing something perform really well in Zelda. [21:04.000 –> 21:11.000] Yeah it’s it’s really great. I am fully aware that I’m still in like the honeymoon phase with it. [21:11.000 –> 21:13.000] But it’s been like three weeks. [21:13.000 –> 21:19.000] Yeah and I still like I haven’t beaten the game yet. I am nowhere near that I don’t think. [21:19.000 –> 21:21.000] Well yeah what’s your what’s your current status of things? [21:21.000 –> 21:27.000] I am at the I think I can say this. [21:27.000 –> 21:29.000] I don’t care about spoilers go for it. [21:29.000 –> 21:33.000] I’m at the fourth temple. I am about to start the fourth temple. [21:33.000 –> 21:35.000] That’s fine that’s not a spoiler. [21:35.000 –> 21:40.000] Okay I just I feel like even saying the word temple is. [21:40.000 –> 21:44.000] If someone wants to play Zelda Tears of the Kingdom and they haven’t played it yet. [21:44.000 –> 21:46.000] I mean I guess they couldn’t they might not be able to afford it. [21:46.000 –> 21:54.000] But let’s be honest they know that there are temples right like nobody doesn’t know that at this point if you even slightly care. [21:54.000 –> 22:02.000] Yeah I guess I because there weren’t really temples and in Breath of the Wild they’re sort of where it was like the Divine Beasts but. [22:02.000 –> 22:09.000] Interestingly I’m not really I don’t really see the difference between like this game’s ones and Breath of the Wild ones. [22:09.000 –> 22:12.000] I’ve only done one so far but it didn’t feel significantly bigger. [22:12.000 –> 22:21.000] No I think it’s just the like the way that it like the puzzles and the way that it it operates more. [22:21.000 –> 22:28.000] It feels like a like a sort of a quote unquote classic Zelda dungeon. [22:29.000 –> 22:43.000] Or like Zelda temple then the Divine Beasts felt where like the there’s something that’s like poisoning or like cursing the like the temple. [22:43.000 –> 22:54.000] And it’s it’s I mean if you played Breath of the Wild you know at this point that like all the boss fights for the Divine Beasts were just like slightly different like iterations. [22:55.000 –> 23:03.000] Interestingly like I do yeah the bosses are definitely more interesting looking but I actually think that the battles are less fun. [23:03.000 –> 23:09.000] Interesting I actually feel like they I don’t know I feel like they feel more like a Zelda boss battles than. [23:09.000 –> 23:10.000] They do. [23:10.000 –> 23:13.000] The Calamity Ganon boss fights felt. [23:13.000 –> 23:17.000] I’ll agree with that they definitely do but they feel less like the game this game. [23:17.000 –> 23:22.000] They feel like less than how Breath of the Wild and Tears of the Kingdom work in general. [23:22.000 –> 23:28.000] As boss fights than the Calamity the the the other Ganon one wherever they were. [23:28.000 –> 23:31.000] They were Calamity Ganons I can’t remember what the names of them were. [23:31.000 –> 23:33.000] I don’t know what the I think they were just called. [23:33.000 –> 23:39.000] Those ones felt more in keeping with this the way the game works in general. [23:39.000 –> 23:43.000] I will agree these ones feel more like older Zelda bosses. [23:44.000 –> 23:47.000] But the game doesn’t feel like an older Zelda game. [23:47.000 –> 23:54.000] It feels kind of like shoving an old Zelda style thing into a new Zelda style thing and it doesn’t really fit as well. [23:54.000 –> 24:02.000] I don’t know I disagree because I feel like that is that’s what I was gonna say is that like I know that I’m in the honeymoon period for it still. [24:02.000 –> 24:11.000] But I do feel like this is very quickly becoming one of my favorite Zelda games of all time. [24:11.000 –> 24:15.000] And I feel like it already has far and away beat Breath of the Wild for me. [24:15.000 –> 24:17.000] Oh I’d agree with that 100%. [24:17.000 –> 24:22.000] Because of how much more the game feels like a Zelda game than Breath of the Wild felt. [24:22.000 –> 24:26.000] I don’t think I could go back to Breath of the Wild ever again. [24:26.000 –> 24:28.000] No I don’t think so either. [24:28.000 –> 24:33.000] I think Breath of the Wild was a great setup for this game. [24:33.000 –> 24:38.000] But I think that this is the this is the optimal game. [24:38.000 –> 24:45.000] And I really do feel like there are just the general atmosphere of the game. [24:45.000 –> 24:50.000] A lot of the interactions with NPCs, the way things are designed. [24:50.000 –> 25:00.000] The way that like I don’t know the amount of puzzles and stuff that are like and like side quests that are… [25:00.000 –> 25:07.000] I guess I don’t know I don’t know what it is specifically that makes it feel more like a Zelda game to me than Breath of the Wild felt. [25:07.000 –> 25:11.000] But it’s definitely there. It definitely feels more. [25:11.000 –> 25:16.000] I think some of it too is like music and like sound design and stuff like that. [25:16.000 –> 25:19.000] That gives it more of that that feeling. [25:19.000 –> 25:27.000] Take all of my opinions by the way with the knowledge that Breath of the Wild was my first Zelda game. [25:27.000 –> 25:32.000] And then when I went back and played them all I hated all the 3D Zelda games. [25:32.000 –> 25:36.000] Having said that I only really played two of them. [25:36.000 –> 25:37.000] Which two did you play though? [25:37.000 –> 25:40.000] So I played Ocarina. Did not like Ocarina. [25:40.000 –> 25:43.000] And Skyward Sword. Did not like Skyward Sword. [25:43.000 –> 25:46.000] Skyward Sword is my favorite Zelda game of all time. [25:46.000 –> 25:49.000] Oh really? Interesting. I hate it. I hate everything about it. [25:49.000 –> 25:50.000] I wonder whether I would have liked it. [25:50.000 –> 25:52.000] You played it on the Wii or did you play it on the Switch? [25:52.000 –> 25:56.000] I played it on the Switch. I wonder whether I would have liked it had I played it when it came out. [25:56.000 –> 26:01.000] Part of the problem is that obviously the gaming industry is not what it was. [26:02.000 –> 26:10.000] You can’t go back and imagine how this would have played if it was the best thing when it came out. [26:10.000 –> 26:16.000] But it’s not the best thing. We have better things. Therefore how can I put myself in that? [26:16.000 –> 26:20.000] I struggle with that. It’s why I hated Mario 64. [26:20.000 –> 26:24.000] Would I have enjoyed Mario 64 if I played it when it came out? Probably. [26:24.000 –> 26:29.000] But I did not like it when I played it first time six years ago. [26:29.000 –> 26:33.000] Because it’s just not fun now because there’s so much more fun games. [26:33.000 –> 26:37.000] Was it amazing for when it came out? Maybe. [26:37.000 –> 26:40.000] But that doesn’t make it amazing now. [26:40.000 –> 26:51.000] I definitely think that a lot of my ability to go back and play those games and appreciate them now is heavily tied to my nostalgia for them. [26:51.000 –> 26:57.000] Like how relevant their design is and stuff like that. [26:57.000 –> 27:03.000] They are very dated games. Especially the N64 era stuff. [27:03.000 –> 27:09.000] Great games but very dated and a lot has changed for the better since then. [27:09.000 –> 27:16.000] But I have loved every 2D Zelda game I’ve played. I’ve not finished them but I’ve enjoyed every 2D Zelda game I’ve played. [27:16.000 –> 27:23.000] So I don’t know how much of it is like, oh maybe this is more like the dungeons in the 3D Zelda games. [27:23.000 –> 27:27.000] But it doesn’t feel like a 2D Zelda dungeon either. [27:27.000 –> 27:35.000] With the 2D dungeons you were going through this maze essentially with a bunch of different rooms and trying to get to the end. [27:35.000 –> 27:40.000] I don’t know how the 3D ones were because I didn’t really get through that much of either of those two games. [27:40.000 –> 27:45.000] I just really struggled. I didn’t even get to the first dungeon of each of them. That’s how I struggled with them. [27:45.000 –> 27:53.000] I would say that is absolutely the case. The 3D dungeons are a lot different than the 2D Zelda game dungeons are. [27:53.000 –> 27:58.000] And these feel much more like 3D Zelda dungeons than they do. [27:58.000 –> 28:05.000] That makes much more sense because looking at the dungeons in this game and looking at the Divine Beast in the last one. [28:05.000 –> 28:14.000] They feel much more similar than different. But maybe there’s something I’m missing that I would have seen had I properly played any of the 3D Zeldas. [28:14.000 –> 28:20.000] And the boss fights too feel much more like the boss fights from 3D Zelda dungeon games. [28:20.000 –> 28:24.000] I do think the boss fights feel very similar to 2D Zelda games as well. [28:24.000 –> 28:32.000] It’s about figuring out a pattern for this large creature that obviously you can get damaged by it. [28:32.000 –> 28:36.000] But it’s not necessarily going in and attacking you with a sword. [28:36.000 –> 28:39.000] Hit the eyeball. Always hit the eyeball. [28:39.000 –> 28:47.000] It feels like that but my point about that was personally I don’t enjoy that as much. [28:47.000 –> 28:54.000] I much more enjoyed the Ganon battles because it felt more like the other battles in the game. [28:54.000 –> 29:05.000] I guess I didn’t dislike the Ganon battles. In retrospect now it didn’t feel the same way to me. [29:05.000 –> 29:14.000] It felt like a very good game but it didn’t feel like a Zelda game to me I guess in a lot of those instances. [29:14.000 –> 29:25.000] Which is where this feeling more like a Zelda game and having a lot more things that I’m familiar with for Zelda games feels more exciting to me. [29:25.000 –> 29:31.000] That that’s happening and that they’ve made those designed decisions and stuff. [29:31.000 –> 29:36.000] As someone who is a long time Zelda fan and has played every Zelda game. [29:36.000 –> 29:41.000] I think a lot of it is down to that. I didn’t play any Zelda games before this one. [29:41.000 –> 29:56.000] I bought Breath of the Wild on Switch release day because I pre-ordered a Switch but the games that I pre-ordered were Mario Odyssey, Mario Kart and 1-2 Switch. [29:56.000 –> 30:04.000] None of them came out for at least a month after the Switch came out so I was like I don’t have any games for this console that I just bought. [30:04.000 –> 30:09.000] So I wandered into a game shop and went have you got any copies of that Zelda game? I hear it’s good. [30:09.000 –> 30:14.000] They were like we’ve got one copy so I bought that one copy of Breath of the Wild. [30:14.000 –> 30:17.000] Are you saying 1-2 Switch didn’t hold you over until… [30:17.000 –> 30:23.000] Well it wasn’t out initially. It didn’t come out till April and the Switch came out in March. [30:23.000 –> 30:30.000] So yeah I had to buy this game that I’d never played any of the series called Zelda. [30:30.000 –> 30:34.000] And it turned out to be very good and one of my favourite games of all time. [30:34.000 –> 30:38.000] It’s such a funny… I’m obviously not the only person. [30:38.000 –> 30:43.000] More people bought Breath of the Wild than bought all of the other Zelda games combined. [30:43.000 –> 30:47.000] So this would have been a lot of people’s first Zelda game. [30:47.000 –> 30:53.000] It’s probably a reason why we’ll never get a Zelda game not like Breath of the Wild or at least not building on top of that idea ever again. [30:53.000 –> 30:56.000] We’ll probably get some 2D ones but they’ll never sell as well. [30:56.000 –> 31:02.000] Because there’s just a whole different group of people who this is Zelda to them. [31:02.000 –> 31:05.000] Nothing else is Zelda to them. [31:05.000 –> 31:09.000] Anyway this is a game about cottagecore games. This is a podcast about cottagecore games. [31:09.000 –> 31:12.000] Well I mean you can build a house and… [31:12.000 –> 31:17.000] My god the house building is so good! I can’t even… [31:17.000 –> 31:21.000] See when I first came onto that someone was like oh you can build a house and I was like oh that’s funny. [31:21.000 –> 31:24.000] It’s going to be like the last one. Whatever. [31:24.000 –> 31:26.000] And I went and I was like oh my word this is amazing. [31:26.000 –> 31:33.000] I have spent a good 10 hours building my house over the last 3 weeks. [31:33.000 –> 31:35.000] I’m not even kidding. [31:35.000 –> 31:40.000] My only gripe is that it maxes at like 15 blocks. [31:40.000 –> 31:47.000] Which I hope that maybe in the inevitable DLC or whatever they add new rooms. [31:47.000 –> 31:53.000] Or the ability to add more rooms. Something like that. [31:53.000 –> 31:55.000] I love it so much. [31:55.000 –> 31:57.000] I know it’s great. I love it too. [31:57.000 –> 32:06.000] I built everything inside the house that I really loved and I wanted to add the garden and the moat or whatever. [32:07.000 –> 32:15.000] The pond outside but I ran out of space. I ran out of space. I hit all 15 of my house blocks. [32:15.000 –> 32:20.000] There’s one other thing that annoys me about the house and this is literally it. [32:20.000 –> 32:27.000] The pond, it spawns fish. The garden, you cannot farm in. You can’t farm in the garden. [32:27.000 –> 32:28.000] Oh really? [32:28.000 –> 32:31.000] It’s just there. It just looks like a garden. [32:31.000 –> 32:40.000] I don’t understand why you gave me this pond that I can grow fish in and you gave me this garden that I can’t grow anything in. [32:40.000 –> 32:43.000] Why would you do that to me? Why would you make this so good? [32:43.000 –> 32:52.000] You would make this house building amazing and addictive and great and you’d give me a fish pond but you can’t let me grow something in the garden. [32:52.000 –> 32:55.000] It doesn’t even need to be massively complex. [32:55.000 –> 32:58.000] You don’t need to go oh well you can grow carrots and blah blah blah. [32:58.000 –> 33:06.000] Just let me grow the trees. The fire tree and the zappy tree. Just let me grow those. Let me plant one and it grows. [33:06.000 –> 33:11.000] I’m not asking for everything in the world to be possible to grow. [33:11.000 –> 33:15.000] Just those little trees that you can grow with the fruit. Let me do those. [33:15.000 –> 33:21.000] Just make it simple. Just three plots. You can just grow three things and that’s it. [33:21.000 –> 33:28.000] And I can grow my little fire fruit plant. Let me grow my fire fruit plant. That’s all I want. [33:28.000 –> 33:35.000] I actually didn’t know that because I ran out of blocks. I wasn’t able to put my garden in but that’s interesting. [33:35.000 –> 33:37.000] Well it’s a good thing you didn’t waste it. [33:37.000 –> 33:47.000] I don’t necessarily understand that. Maybe they were just like adding a farming element is something that we’ll do in DLC. [33:47.000 –> 33:53.000] That’s fine. If you make me pay for it I will pay for it but tell me it’s coming. Tell me it’s coming. I want to know it’s coming. [33:53.000 –> 34:01.000] I will wait for it and I will pay for it. I will pay like 30 quid for a farming addition to this game. 100% I will do that. [34:01.000 –> 34:09.000] And Zelda can wait. I’ve got farming to do. I’ve got a house to build. I’ve got farming to do. [34:09.000 –> 34:11.000] Shall we talk about some news? [34:11.000 –> 34:13.000] Let’s do it. [34:13.000 –> 34:19.000] So before we get into the new news I wanted to ask Mike if you have any thoughts on the marvellous games that were announced last week. [34:19.000 –> 34:23.000] Because we talked about them on the podcast last week, me and Johnny. [34:23.000 –> 34:29.000] But obviously you quite often have a lot of opinions on Story of Seasons and Rune Factory. [34:29.000 –> 34:41.000] The fact that they were mostly just announced without a lot to go off of. I’m very excited. [34:41.000 –> 34:49.000] But I don’t know what I’m looking forward to because there’s not a lot to go off of. [34:49.000 –> 34:57.000] Obviously I’m going to probably buy and play whatever they put out for Story of Seasons and Rune Factory. [34:57.000 –> 35:05.000] I am really excited at the prospect of a multiplayer Story of Seasons game. I am curious to see what that’s going to look like. [35:05.000 –> 35:07.000] Me too. [35:07.000 –> 35:11.000] But I am excited at that idea. [35:11.000 –> 35:15.000] What I said in the podcast last week was I have no idea what to expect from it. [35:15.000 –> 35:23.000] But the fact that they’re making it as a separate game means they obviously have an idea that is radical enough that it’s different from a standard Story of Seasons game. [35:23.000 –> 35:29.000] That they feel it needs to be another game and that I’m excited by in and of itself. [35:29.000 –> 35:35.000] And maybe that they don’t trust it enough to make it the mainline game. [35:35.000 –> 35:37.000] That’s possible but maybe… [35:37.000 –> 35:49.000] I feel like maybe it’s just they know their audience and they know that there’s a possibility that people who want to play their single player, you know, the standard Story of Seasons experience. [35:49.000 –> 35:55.000] I don’t necessarily want a multiplayer experience as well and it kind of gives the option between different games. [35:55.000 –> 35:57.000] And I think that’s fine. [35:57.000 –> 35:59.000] Yeah. Give me both. I want both. [35:59.000 –> 36:05.000] Yeah. I’m perfectly fine with that too. [36:05.000 –> 36:12.000] Otherwise, standard Story of Seasons experience. I’ve always been on board for that so I’m of course excited about that. [36:12.000 –> 36:17.000] I did see… what is that? Project Magia? [36:17.000 –> 36:19.000] Project Magia? [36:19.000 –> 36:21.000] The Rune Factory one? [36:21.000 –> 36:29.000] No, not the Rune Factory one. It’s the other… it’s like some RPG that they’re working on but it’s designed by the… [36:29.000 –> 36:33.000] I didn’t pay attention to anything that wasn’t specifically Story of Seasons or Rune Factory. Come on. [36:33.000 –> 36:41.000] But they had that and then they had the Project Life is RPG which… whatever those words mean together. [36:41.000 –> 36:45.000] Just I hate everything about that. [36:45.000 –> 36:55.000] But it kind of… it makes me wonder what of that is going to feel like Fantasy Life which was a fantastic game. [36:55.000 –> 37:09.000] Incredible game. Life Simulator. Again, if you haven’t played… every opportunity for that game to come up on this podcast, I will tell you to play it. [37:09.000 –> 37:13.000] Because it’s great. And there’s a new one coming out. [37:13.000 –> 37:22.000] But I’m curious to see how much that interacts with that style of game. If this is Marvelous’ take on Fantasy Life. [37:22.000 –> 37:24.000] Yeah. Maybe. [37:24.000 –> 37:30.000] But, you know, Rune Factory is Rune Factory. It’s going to probably be like Rune Factory. [37:30.000 –> 37:41.000] I think 5 made some really great moves and it still felt very… still felt kind of in its infancy for what they were trying to do. [37:42.000 –> 37:46.000] Shifting from previous Rune Factory games to 5. So hopefully… [37:46.000 –> 37:48.000] Well it was such a big step. [37:48.000 –> 37:49.000] It really was. [37:49.000 –> 37:58.000] It was so drastic. It felt like going from Pokemon Black and White to Pokemon Scarlet and Violet. It was such a huge difference. There was no in-between steps. [37:58.000 –> 38:09.000] Yeah. Yep. It’s really hard not to look at Rune Factory Project Dragon and not see Tears of the Kingdom. [38:09.000 –> 38:14.000] But I know that that’s not how games work and that this was in development for a long time. [38:14.000 –> 38:16.000] Yeah. [38:16.000 –> 38:19.000] This is the one we got most information about out of those 4 games. [38:19.000 –> 38:26.000] Yes. Probably because they were like, we need to show this now so that people don’t think that we were just… [38:26.000 –> 38:33.000] And I need to ride my dragons. Right? Like, I love this. I want to ride a dragon. Give me it. [38:33.000 –> 38:37.000] It looks great. The dragons kind of look like a never-ending story. [38:37.000 –> 38:39.000] Oh yeah. Oh yeah. That’s funny. [38:39.000 –> 38:41.000] It’s kind of neat. [38:41.000 –> 38:43.000] Let’s go. [38:43.000 –> 38:45.000] Yeah, let’s go. [38:45.000 –> 39:02.000] But it looks like they’re… That’s kind of what I was getting at. It looks like they’re making those steps to bridge from 5 to 6 in Project Dragon to make it more what they wanted 5 to be and more what it felt like 5 should have been. [39:02.000 –> 39:10.000] Interesting. The other thing is, I’ve not written this in the show notes, but have we talked about the new Harvest Moon game? What are your thoughts about that? [39:11.000 –> 39:14.000] You know, I’m going to be honest with you, I forgot that there was a new Harvest Moon game. [39:14.000 –> 39:16.000] You’ve not seen the screenshots? [39:16.000 –> 39:19.000] Is it the Winds of Anthos? [39:19.000 –> 39:21.000] It is the Winds of Anthos. [39:21.000 –> 39:23.000] I have not seen the new screenshots. [39:23.000 –> 39:26.000] Oh my word. Let me get some screenshots for you. [39:26.000 –> 39:29.000] I think after the One World experience… [39:29.000 –> 39:31.000] Oh, let me tell you. Right? [39:31.000 –> 39:35.000] Okay, first of all, do not pretend like you didn’t enjoy that game. [39:35.000 –> 39:37.000] I played a lot of it. [39:37.000 –> 39:44.000] It was a bad game, but I remember both of us saying that it was an enjoyable bad game. [39:44.000 –> 39:52.000] Yeah, it was. And I played far more of it than I would play another game that I actually really didn’t like. [39:52.000 –> 39:58.000] Yeah, played more of it than you really should. But I sent you a tweet with some screenshots in it. [39:58.000 –> 39:59.000] Okay. [39:59.000 –> 40:01.000] Yeah, exactly. [40:01.000 –> 40:11.000] You know, screenshots are tricky, right? Because those same things could be in motion and be shocking to look at. [40:11.000 –> 40:17.000] But so far, so good. I’m a little more impressed than I guess I would have expected myself to be. [40:17.000 –> 40:23.000] Yeah. I mean, let’s not forget that the most exciting thing we got about One World was the initial concept art. [40:23.000 –> 40:27.000] The first time we got a screenshot, it was not good. [40:27.000 –> 40:31.000] So even getting good looking screenshots is an improvement. [40:31.000 –> 40:38.000] I do see that there are the romance music notes in the dialogue box. [40:38.000 –> 40:41.000] Well, come on, they can’t go too far away from things, right? [40:41.000 –> 40:48.000] There still are romanceable… Were there romanceable characters in One World? [40:48.000 –> 40:51.000] Yeah, it’s just neither of us bothered because we didn’t enjoy the characters. [40:51.000 –> 40:55.000] Okay. That feels more accurate. [40:55.000 –> 41:01.000] Yeah, it looks interesting. Do we have any info on release date or anything? [41:01.000 –> 41:05.000] Yes, so it’s coming out at the end of September. I think it was 26th of September or something. [41:05.000 –> 41:07.000] Oh, that’s soon. [41:07.000 –> 41:11.000] It is soon. They did say summer though, which that is not summer. [41:11.000 –> 41:19.000] But anyway, the interesting thing about this one is it’s continuing with the concept of the movable farm, the expando farm from One World. [41:20.000 –> 41:28.000] So you can still move your farm around the world and it sounds like it’s a bigger world than One World, which is a very confusing sentence to say. [41:28.000 –> 41:33.000] And I don’t know about you, but the expando farm was the best thing about that game? [41:33.000 –> 41:36.000] Yeah, yes. I think that it was too. [41:36.000 –> 41:39.000] I can tweet with an incredible screenshot as well. Go look at that. [41:39.000 –> 41:44.000] Tell me this doesn’t look good. Tell me this doesn’t. [41:44.000 –> 41:46.000] It does look good. It does look really good. [41:46.000 –> 41:51.000] So as you say, it could still be terrible. The actual gameplay could be horrific. Blah, blah, blah, blah, blah. But… [41:51.000 –> 41:53.000] Oh, we got a mini map. [41:53.000 –> 41:56.000] I am encouraged by this. I am very encouraged. [41:56.000 –> 42:06.000] Yeah, I am too. I’m a little stressed about the idea that it’s coming out in September and we’ve only got like five screenshots total so far. [42:06.000 –> 42:12.000] But I’m not going to hold that against them. We’ll see how it goes. [42:13.000 –> 42:19.000] I do see that there is a Sleeping Cow plush as part of the collector’s box. [42:19.000 –> 42:21.000] Possibly the best plush they’ve done. [42:21.000 –> 42:31.000] Yes. And definitely much cuter, I think, personally than the recent Story of Seasons plushes as well. [42:31.000 –> 42:35.000] Oh, there are some more screenshots than just those few. [42:35.000 –> 42:38.000] Here’s one of them interacting with a polar bear. [42:38.000 –> 42:43.000] Yeah, there’s a few more. We don’t have any video or actual gameplay. There’s a few more scree

12 In The Morning Rants
Episode 375 - Playing The Legend Of Zelda: Breath Of The Wild - Divine Beast Vah Rudania

12 In The Morning Rants

Play Episode Listen Later Apr 21, 2023 157:06


12 In The Morning Rants
Episode 374 - Playing The Legend Of Zelda: Breath Of The Wild - Divine Beast Vah Medoh

12 In The Morning Rants

Play Episode Listen Later Apr 18, 2023 79:39


Here I face the first of four Divine Beast today. A beast by the name of, Vah Medoh! Let's save the Rito's and avenge it's Champion, Ravali!

Overly Sarcastic Podcast
OSPod Episode 65: Ancient Greek Post-Apocalypses, Those Dang Phones, and Divine Beast Vah Epona!

Overly Sarcastic Podcast

Play Episode Listen Later Apr 12, 2023 66:35


We're calling from the pasttttt OoohhOOhhhhHHHOOOO! This episode was recorded pretty far in advance, but that hasn't stopped us from talking about those dang phones and Greece's post-apocalyptic past! Plus, extensive Breath of the Wild speculation, and some robo-Indigo cameos!Our podcast, like our videos, sometimes touches on the violence, assaults, and murders your English required reading list loves (also we curse sometimes). Treat us like a TV-14 show.OSP has new videos every Friday:https://www.youtube.com/c/OverlySarcasticProductionsChannelQuestion for the Podcast? Head to the #ask-ospod discord channel:https://discord.gg/OSPMerch:https://www.redbubble.com/people/ospyoutube/shopFollow Us:Patreon.com/OSPTwitter.com/OSPyoutubeTwitter.com/sophie_kay_ ★ Support this podcast on Patreon ★

What 'Chu Talkin 'Bout! With Dray Jaymes
(Bonus) Mastering the Art of CHEESING Wo Long in Fallen Dynasty - A Guide to Victory!

What 'Chu Talkin 'Bout! With Dray Jaymes

Play Episode Listen Later Mar 12, 2023 4:49


Wo Long: Fallen Dynasty is an action role-playing video game. At the beginning of the game, players can create and customize their own player avatar, and choose from one of five "phases". The game offers two options for closed range attacks. To succeed in combat, players are required to deflect attacks using their melee weapons, as this will create opportunities for them to counter an opponent's attacks. Each enemy has a "Morale rank", which indicates how challenging the combat encounter will be. More difficult enemies would drop more valuable loot. As the players perform close-ranged attacks, their spirit gauge will gradually fill. Eventually, players can unleash "spirit attacks", allowing them to use special combat moves or cast elemental spells. Players can also choose from one of five "Divine Beasts" including the Qilin, Baihu, Qinglong, Zhuque and Xuanwu. These beasts can assist players during combat, or provide passive perks to players through "Divine Beast Resonance". Subscribe to my Podcast Platforms Follow me on Twitch twitch.tv/draykingjaymes ✔︎ https://goo.gl/5wWkP2 | Anchor ✔︎ https://rb.gy/8ko0ua | Spotify ✔︎ https://pcr.apple.com/id1476905690 | Apple Podcast Just search Dray Jaymes and it'll pop up! #wolongfallendynasty #pcgaming #cheese --- Send in a voice message: https://podcasters.spotify.com/pod/show/talkinbout/message Support this podcast: https://podcasters.spotify.com/pod/show/talkinbout/support

A for No, B for Yes - The Legend of Zelda Game Club Podcast

Vah Rudania! Join us as we venture through the treacherous heat of Death Mountain and take on our next Divine Beast! Contact Us: a4nob4yes website --- Support this podcast: https://podcasters.spotify.com/pod/show/a4nob4yes/support

4Player Podcast
4Player Podcast #738 - The Divine Beast Show (Is It possible for Nintendo to screw up 'Tears of the Kingdom?')

4Player Podcast

Play Episode Listen Later Dec 4, 2022 150:56


Brace yourselves. Nolan played 50+ hours of Pokemon Scarlet and he's here to tell us why it is both "the best" and "the worst" pokemon game ever made! Brad highlights ASTLIBRA: Revision, a crunchy new action RPG that - as Brad says - "Brings the meat." Nick talks Evil West (not to be confused with Weird West, Blood West, or Hard West) and the group digs a little deeper into the divisive nature of God of War Ragnarok. We also introduce the newly revamped community segment to discuss the Topic of the Week: Is it possible for Nintendo to screw up The Legend of Zelda: Tears of the Kingdom?

Mechanista in G – Scanline Media
Mechanista in G – PTX-08 Huckebein

Mechanista in G – Scanline Media

Play Episode Listen Later Nov 23, 2022


What's that on the horizon? It's not an Armored Trooper! It's not a Gundam! It's a PERSONAL TROOPER! ...and kinda just a Gundam. Our first ever Super Robot Wars original design we've covered is the Huckebein, aka a Katoki Gundam with the serial numbers filed off. Not only that, it has a Gundam-like family tree of lots of robots, so we have plenty to talk about! against my better judgment, here is a link to "chicken cyclone" If you want to find us on Twitter, Dylan is @lowpolyrobot and Six is @sixdettmar. Our opening theme is the Hangar Theme from Gundam Breaker 3, and our ending theme for this episode is Divine Beast by M.A.R.Y. 4 TUNES from Super Robot Wars 30. Our podcast art is a fantastic piece of work from Twitter artist @fenfelt. Want to see a list of every unit we've covered from every episode, including variants and tangents? It's right here. Units discussed: PTX-08 Huckebein RTX-009 Huckebein PTX-005 Wildschwein RPT-005 Mass-Production Wildschwein RTX-008LC/RTX-009EX Huckebein EX RTX-010 Huckebein Mk-II RTX-010-02T Huckebein Mk-II Trombe RTX-013/RPT-010 Mass-Production Huckebein Mk-II Bergelmir Sniper PT RPT-10M3C-03 Pfeil III RTX-011 Huckebein Mk-III RTX-011RT Huckebein Mk-III Trombe RTX-011-AMB Huckebein Boxer AM Boxer RTX-011-AMG Huckebein Gunner AM Gunner PTX-G Guarbein Mk-III PTX-GT Guarbein Mk-III Trombe PTX-GAMG Guarbein Gunner RTX-009EX/PTX-EX Exbein PTX-EXAMB Exbein Boxer PTX-EXAMG Exbein Gunner PTX-EXH Ash PTX-DEX Exexbein PT-XXX Huckebein 30 PT-XXXth Huckebein 30th Galilnagant

Tech Clubbers Podcast
TC Premiere: Hemka - Moldarquor [ Nerudo ]

Tech Clubbers Podcast

Play Episode Listen Later Aug 1, 2022 6:26


Artist: Hemka Label: Nerudo Records Title: Divine Beast Format: Digital CAT: NERUDO001 Release Date: 04.08.2022 TRACKLIST: 01. Divine Beast 02. Enigma 03. Moldarquor 04. Shrine Buy the EP here: Bandcamp: https://nerudorecords.bandcamp.com/ Follow NERUDO RECORDS here: Facebook: https://www.facebook.com/nerudo.records Soundcloud: https://soundcloud.com/nerudo-records Follow HEMKA here: Facebook: https://www.facebook.com/hemkaofficial Instagram: https://www.instagram.com/hemka_music/ Soundcloud: www.soundcloud.com/hemka

Sacred Realms: A Zelda Retrospective Podcast
Breath of the Wild Chapter 14

Sacred Realms: A Zelda Retrospective Podcast

Play Episode Listen Later Jul 6, 2022 91:13


Lyndon and Matt go on a quest to master our own Divine Beast in the Champion's Ballad DLC! Also, listen to hear an announcement on which game we are playing next!

Sacred Realms: A Zelda Retrospective Podcast
Breath of the Wild Chapter 12

Sacred Realms: A Zelda Retrospective Podcast

Play Episode Listen Later Jun 22, 2022 86:28


Lyndon and Matt conclude their dealings in the Gerudo Desert, and tackle what may be the high-point in Divine Beast shenanigans!

Sacred Realms: A Zelda Retrospective Podcast
Breath of the Wild Chapter 8

Sacred Realms: A Zelda Retrospective Podcast

Play Episode Listen Later May 18, 2022 92:52


Lyndon and Matt journey into the toastiest of mountains, and encounter a much less spicy Divine Beast. It's Death Mountain time! 

Sacred Realms: A Zelda Retrospective Podcast
Breath of the Wild Chapter 4

Sacred Realms: A Zelda Retrospective Podcast

Play Episode Listen Later Apr 20, 2022 87:03


Lyndon and Matt sit down to discuss the first Divine Beast on our journey, Vah Ruta!

First Listen Media AM (Interviews)
Episode 83: Interview with Armagelion

First Listen Media AM (Interviews)

Play Episode Listen Later Nov 27, 2021 27:11


In the beginning there was only Him. Out of nothing, with his great and terrible power, He created the whole existence. And when the time arrives, He'll return... And He shall sing the song that will destroy it all! The Divine Beast, ARMAGELION! which bring us to todays episode here on First Listen Media is the rising artist Armagelion who has been creating his legacy in the world of metal inspired by bands and artists such as Alice Cooper, Mötley Crue and many others! Now Sit back and enjoy a snack as we go into the story of the legendary Armagelion

Hello FNaF
Lego Zelda BotW Divine Beast Vah Naboris Part 1

Hello FNaF

Play Episode Listen Later Sep 23, 2021 0:46


Hoffe es gefällt euch!!!

Nerd Tutorial Podcast
Ep 102: Legend of Zelda Tutorial

Nerd Tutorial Podcast

Play Episode Listen Later Sep 10, 2021 123:50


Topic: Legend of Zelda     What is it? Nintendo's Big Three, as of NES days, consisted of Super Mario, Metroid, and The Legend of Zelda.  Taking place in a fantasy world of goblins, monsters, castles, and princesses, this series had transformed some of the landscape of videogames and being a bench mark for many later games and series, with some hallmarks that continue to this day.     Development During initial development of the Famicom(Family Computer, also known to the west as the Nintendo Entertainment System(NES)) addon, known as the Famicom Disk System, two major games were being developed.  The First was Super Mario, while the second was Legend of Zelda, however their creator, Shigeru Miyamoto, didn't know how either game would shape up.  During the planning process, the two games were created in tandem, with Super Mario coming out first due it's more linear nature, and Zelda coming out afterwards.  Ideas when developing the games were split between the two games, with some ideas being more favorable for Mario over Zelda.  Zelda's design necessitated less linear game play and forced players to think about what to do next.    Elements of the initial story were taken heavily from J R R Tolken's Lord of the Rings, primarily the setting and world in which the antagonist lived in.  The initially hero, dubbed ‘Link' was meant to be a time traveler, along with the plot device, the Tri-force, being made up to circuits/electronics, thus Link would be a Hyper-Link, or a Link to the Past, Present, and Future.    Released on the Famicom Disk System, The Legend of Zelda was a huge success.  With the Disk System, save states could be created, which acted as back ups for your progress.  Along with new weapons/items, additional armor, and various secrets waiting to be found, the game was a block buster upon release.  Due to the North American market not having the Disk System for their NES, the game was ported instead to a standard game cartridge of the time, with new chips being created to hold the majority of the game on.  US released copies featured a Gold game cartridge over the typical gray that was offered with all other games.   After the success of the first Zelda, a second follow up went in to work.  Zelda 2: The Adventure of Link, took a different turn in the game play, offering a top down map for which to explore, but offered a 2d platform style action that Link would fight in. Released 2 years after the first, gaming critics cited it as a masterpiece, with many western audiences feeling somewhat indifferent to the game at the time.    With the coming of the next generation, the Super Famicom and Super Nintendo saw their own version of Zelda coming out, returning to the original Legend of Zelda roots, but also added a feature that would eventually become a staple of many Zelda game, a Light and Dark World.  Initially, the Super Nintendo games held an initial allotment of half a Megabyte, but Zelda began the trend with a full Megabyte to incorporate all the features.  In The Legend of Zelda: A Link to the Past, a Light and Dark world exist, where Link can travel between the two to gain new weapons, powers, and transverse the world in ways other than the initial ways.  Released in 1991, the game was a classic and is to this day, still highly rated, and one of the best selling games for the Super Nintendo.   Following the success of Zelda as a generational Title, a new Zelda game has come out for every Generation of Nintendo's consoles, including the Mainline Home Console and Hand-held Console.  In 1998, The Legend of Zelda saw game series move in to 3d, just as Mario had done a year earlier.  Even during the Wii, The Legend of Zelda: Twilight Princess was a launch title, instead of a traditional Mario title.        Initial Story The initial story of the Legend of Zelda is not very straight-forward or linear at all.  Described as a multi-timeline series, the main series had an initial timeline, before branching off in to various timelines.  The characters of Link, Zelda, and bad guy Ganon are not even the original individuals, but reincarnations of the classic characters years into the future, sometime even hundreds of years later, often still playing the exact same roles as before.    Rather than develop the games in the released order, in order to explain the time line, we'll explain them in order of their placement on the timeline:   Skyword Sword (2011) Wii U Skyword Sword starts the Zelda timeline, set in a world where humans primarily live in the sky and travel around on giant Sky birds.  Zelda, a reincarnation of the Goddess Hylia, who is charged with watching over the Tri-Force, is whisked away to the surface world, where she learns of her purpose and intends on safeguarding the world from Demise.  Link goes about saving her and puts an end to Demise, but not before he can make his own reincarnation.  This is also the creation of the Master Sword, as the sword was originally a part of Hylia prior to giving up her divinity.   The Minish Cap (2004) GBA As the GBA had a long life span, this incarnation is notable for introducing the Minish Cap, a replacement hat for Link, not unlike Mario Hat from Super Mario Odyssey.  Much like many features of Zelda there is a obvious world, and a hidden world.  In this case, the Minish Cap allows Link to shrink to Minish proportions (Small), in order to navigate and transverse secrets of the world. This adventure for Link sets up the Four Sword and the main antagonist of the next game Vaati.   Four Swords (2002) GBA Released alongside a release of A Link to the Past, Four Swords tells of how Link used the Four Sword and transformed into four copies of himself.  This story primarily focuses upon Vaati's return and Link utilizing the Four Sword to defeat him.  The true feature of this game was the 4 player co-op nature, which was later revisited on the Game Cube.   Ocarina of Time (1998) N64 Credited as landmark title that brought Zelda to 3d.  The story tells of a very young boy link saving Princess Zelda, but traveling back and forth from time, which causes him transform in to the Adult Link.  This game introduced 3d, but also a music system, with special songs, capable of summoning effects or allowing used to progress through the story.  The game was the first time the story fleshed out more of Ganondorf's back story, along with other notable races, including the Gerudo, Goron, Kokori, & Zora.      DEVIATION IN TIME Based on the events of Ocarina of Time, one of Three Timeline get created: Child Timeline – Where at the end of Ocarina of Time, Link returns the Master Sword to the pedestal and reverts to a child to finish out the rest of his life. Adult Timeline – Where at the end of Ocarina of Time, Zelda returns the Master Sword to the pedestal, and Link is said to have disappeared following his return to the past.  Fallen Hero Timeline – Where as Link was failed to defeat Ganondorf, and he is instead sealed by the Seven Sages and locked away.        Child Timeline: Following the defeat of Ganondork, Link returns the Master Sword to the pedestal and reverts to his child form to live out the rest of his life.    Majora's Mask (2000) N64 Created using the original Ocarina of Time engine and many of the same assets, Majora's Mask is very much a sequel to the Ocarina of Time.  In this version, Link stays a child, but gains additional powers in the form of masks, which alter his shape and abilities.  The main events of Majora's Mask resolve around Link in search of Navi, his fairy from the first game.  He meets the mysterious Skull Kid, who is wearing the possessed Majora's Mask.  Skull Kid, via Majora's Mask, aims to destroy the town of Termina by having the moon crash in to it.  Link has only 3 days in which to stop the apocalypse, but learns can go back in time by playing the Song of Time on his Ocarina, giving him unlimited tries to save the world.      Twilight Princess (2006) Wii Following the events of Ocarina of Time, Ganondorf is stopped and due to having the Triforce of Power, can't be killed.  As a result, he is banished to the Twilight Realm, where he eventually takes it over and corrupts it to his own purpose.  During the events, he usurps Midna, the Twilight Princess, and during his invasion back into the world of Light, plunges the world into twilight.  Midna recruits Link, who in twilight infused areas, is able to transform into a wolf the Midna rides, and the two aim to save both the world of Light and the world of Twilight.     Four Swords Adventure (2004) Game Cube Revisiting the GBA Four Sword's multiplay gameplay, the game utilizes the GBA link Cable to link various GBAs together to play all at the same time.  While Ganondorf has been defeated for hundreds of years, his sudden resurrection forced the Link of the time to draw the Four Sword once again.  This releases Vaati, which Ganondorf uses to his advantage to distract Link.  Eventually, Link is able to defeat Vaati once and for all, and seals Ganondorf within the Four Sword.     Adult Timeline: Following the events Ocarina of Time, Link disappears following the defeat of Ganondorf and his sealing away in the Sacred Realm.  Ganondorf continue to own his Tri-Force of power, as does Zelda with her Triforce of Wisdom, however, Link's disappearance, shatters the Tri-Force of courage in to 8 pieces.      The Wind Waker (2002) Game Cube A major departure in style, Wind Waker and all games in the Adult Timeline follow a very cartoony, cell-shaded look.  While a prominent style in the games, and a departure from a more realistic looking Link promised in trailers, the look had grown on players and has its own unique charm, with lot of personality in Link.    Wind Waker tells of how Ganon returns from his seal in the Sacred Realm, and in order to save the world, the Gods decide to flood the world, sealing away Hyrule and Ganon at the same time.  Follow flood, people move to the top of mountains that become islands.  Link is set in to action as Ganondorf returns to the surface and is kidnapping young girls with pointy ears, in search of Zelda.  Link traverses this world on the King of red Lions, a boat sent by the gods, in which Link must use the power of the Wind Waker to cause winds to help pilot the boat.      Phantom Hourglass (2007) DS Following the events of Wind Waker, Tetra(Reincarnation of Zelda) and Link travel the world in search of a new continent to call home.  Tetra is kidnapped and Link must travel around to save her.  He receives the Phantom Hourglass, which is necessary for exploring various dungeons.  Much like the last game, the gameplay is largely split in two major features, sailing between islands, and fighting in a similar top-down form as previous classic era games.     Spirit Tracks (2009) DS Following the Events of Phantom Hourglass, the new kingdom of Hyrule is established.  Hundreds of years pass, and a new Link and Zelda are reborn.  Zelda is concerned about her advisor, Chancellor Cole, who reveals himself to be a demon initially sealed way on the new Hyrule Kingdom long before they arrived.  He steals Zelda's body, but her spirit remains with Link, who together must navigate the mysterious Spirit Tracks and find the sacred Spirit Temples that original banished the Demon.        Fallen Hero Timeline: Unfortunately, Link was unable to defeat Ganondorf, who succeeded in claiming the Tri-Force of Courage and the Tri-Force of Wisdom.  Before he could use the full Tri-Force, he was sealed away by the Seven Sages into the Sacred Realm, where Ganondorf continued to create his armies.  Following initial seal's breaking, Hyrule launched an invasion on the Sarcred Realm in order defeat Ganon.  Despite the Kingdom of Hyrule successfully banishing Ganon in the realm once again, it left the country impoverished and without many resources, including money and its people.     A Link to the Past (1991) SNES The first game to feature a duality Light and Dark world system, Link to the Past is a classic and one of the best selling SNES games of all time.  Hundreds of years after Ganon's defeat, a Wizard named Agahnim was able to stop a number of mysterious events plaguing the kingdom.  Naming him the priest of Hyrule and top advisor, Agahnim brainwashed the guards and makes the six maidens, descendants of the Seven Sages, disappear in to the Dark World.  Zelda, the last maiden, telepathically calles out to Link to rescue her.  He saves her and begin searching for the tools needed to defeat Agahnim, who wants to resurrect Ganon.  Link eventually goes to Stop Agahnim, but not before being banished to the Dark World, where he eventually found the six maidens and is able to find the TriForce.      Link's Awakening (1993) Game Boy / Switch Initially, a pet project by a few game creators to try and remake the first Zelda for the Game Boy, the project eventually caught the attention of other developers who wanted to add to it.  Eventually, the higher ups found out about the game and decided to fund it in earnest.  Following the Events of A Link to the Past, Link sets off to find new training, in case of the next disaster.  His ship wrecks on Koholint island, which is populated by individuals that remind him Hyrule.  He learns, in order to leave the island, he must collect 8 sacred instruments, and wake up the Wind Fish in order to leave the island.     Oracle of Seasons & Oracles of Ages (2001) GBC Originally starting as a trio of games that would use passwords to link the three games together, the result ended in just two games, with Seasons being more action oriented and Ages being more puzzle oriented.  The main story focuses on two witches, collectively known as Twinrova, attempting to resurrect Ganon.  Link from A Link to the Past is summoned by the TriForce and sent to stop them.     A Link Between Worlds (2013) 3DS Centuries after Ganon's Defeat, a mysterious wizard named Yugo appears and kidnaps the Seven Sages, and Zelda, storing them in Paintings until needed.  Link travels after them into the world of Lorule, which is similar to his own.  Link is unable to stop Yugo from summoning Ganon and takes it into himself.  Link is nearly killed, if not for the Dark Counterpart to Zelda in this world, Hilda.  Eventually it is revealed that Lorule had its own TriForce, but constant warring and fighting forced them to destroy it; however, this allowed monsters and demons to rise up, which destroyed their Kingdom.  Hilda brought all the elements of Link and Zelda's world to hers in order to gain a Tri-Force of their own and save their world.  Link eventually defeat Yugo and convinces Hilda that their world needs the Tri-Force as well.  Upon returning to their world, Link wishes upon the Tri-Force and it creates a sister version in Lorule, restoring peace to the dark world.     Tri-Force Heroes (2015) 3DS A new adventure for Link, who travels to Hytopia.  Here, the evil witch Maud has forced Princess Styla into an irremovable brown Jumpsuit, which she forces her to hide away in her castle.  Using two other Link look-a-likes, they must collect the Lady's Ensemble and defeat the evil Witch Maud.  Similar to 4 swords, this utilizes multiplayer to play and complete, and feature different outfits link can wear to utilize different abilities.     The Legend of Zelda (1986) NES At some point, the Tri-Force of Courage is hidden by the King of Hyrule, suspecting his son, the Prince of Hyrule, won't be a worthy person.  As a result, the Prince questions Princess Zelda, who knows the true location, but refuses to tell her brother.  Now put in an eternal slumber, the Kingdom falls into decline to due not having the full power of the Tri-Force.  Ganon returns and gains control of the Tri-Force of Power; the next Princess Zelda hide the Tri-Force of Wisdom in eight dungeons in order to safeguard it.  Link is tasked with saving Princess Zelda, who has now been imprisoned by Ganon, and is dubbed the Hero of Hyrule.    The Adventure of Link (1988) NES 6 years following the events of The Legend of Zelda, Link had a glowing mark on his hand, which imprints the boy who will be able to wield the Tri-Force of Courage.  Tasked with visiting several locations to prove his worth, Link is able to successful collect the Tri-Force of Courage, and return to the eternal slumber Zelda, awaking her with the full power of the Tri-Force.        Great Calamity Timeline Though not a part of the official timeline just yet, developers state that this timeline is the end of all timeline, marking the end to major timeline.  While it's unsure which time line this falls into, it's a future in which an advanced civilization named the Sheikah Tribe, helped install various technologies into Hyrule, causing it to prosper.  In preparation for Ganon's return, they created various Guardians and Divine Beasts to fight Ganon upon his return, now known as Calamity Ganon.     Breath of the Wild (2016) Switch The next princess, named Zelda, notices that Ganon is nearly upon them and goes about claiming the Divine Beasts, giving them to four capable pilots, and finding Link, a knight who can successful wield the Master Sword.  While Zelda is initially unable to awaken her sealing powers, the Day of Calamity occurs, causing all the guardians and Divine Beasts to go malfunction and turn against the populous.  Now with Zelda and Link alone, Link is fatally injured and forced to be healed in the Shrine of Resurrection.  Zelda herself, went to seal away Calamity Ganon, successful, but not without sealing herself away too.  100 Years have passed since the Day of Calamity, and Link, partly with Amnesia, sets out to save the Princess Zelda.   Breath of the Wild Sequel (2022) Switch   Characters   Princess Zelda Named after Zelda Fitzgerald, mother to Scott Fitzgerald, Zelda is the Princess of Hyrule, and titular character of the Legend of Zelda Series.  The reincarnation of Hylia, the Goddess that protected the Tri-Force from Demise, she is the individual that started the reincarnation process for the Zelda line of individuals.  While the Princess and defacto ruler of Hyrule, she is also known to be the keeper of the Tri-Force of Wisdom.  She depicted slightly differently from game to game, but is usually a Blonde woman in her late teen to early 20s, depicted in flowing princess robes and possessing mannerism of a Princess.  Her weapon of choice is typically a Bow, which shoots light based Arrows, and is known for her ability to seal away evil.  While she is often the Damsel in Distress, there are some games that show to have more agency.   Link The main Playable Character in the series, Link is presented as an everyman, just going about his life, until the call to be a Hero calls upon him.  He is the keeper of the Tri-Force of Courage, and generally depicted as a sword and shield using adventurer, in his typical Green tunic and hat.  Link can wield the Master Sword, a legendary sword, considered the final weapon in the game, and usually depicted as utilizing it in his left hand, while his right hand carries his shield.  Link has had several titles in various games, including: Hero of Time (Ocarina of Time) Legendary Hero (Link's Awakening) Hero of Winds (Wind Waker) Hero of Twilight (Twilight Princess) Hero Chosen by the Ocean King (Phantom Hourglass) Hero of the Skies (Skyward Sword) Hero of the Wild (Breath of the Wild) Hero of Hyrule   Ganon / Ganondorf While interchangeable, Ganon and Ganondorf are the same person.  The main villain of every mainline Zelda Game, Ganon is known for wielding the Tri-Force of Power and leading various villainous armies against the Hero.  Initially a reincarnation of Demise, the evil from Skyward Sword, Ganondorf has reappeared time and time again, always with aims to claim the Tri-Force for himself.  While starting as Ganondorf, a dark-skinned Gerudo, Ganondork eventually can be transfigured and warped in to Ganon, which is more akin to a boar or pig like man, as seen in later incarnations of the character.  Ganon/Ganondorf is always the final villain and main antagonist of all major Zelda games on home console.   Impa Princess Zelda's caretaker and chamber maid.  Impa does not always play a major factor in the story, and as such, is depicted in various forms.  She is sometimes an old woman on the verge of death, to a skilled fighter in her 30s to 40s.  She is always there to assist and lead Zelda on the right path, and has even led Link on the right path in some games.   Sages Derived from the original Seven Sages from Ocarina of Time, the term Sage is meant for individuals with wisdom and great power.  While much of their lore is not known, it's whispered in legend that they created the Master Sword and even the Temple of Time.  Maidens are similar in line with Sages, as they are either reincarnations or descendants of Sages.  The initial sages seen in Ocarina of Time, which later sages are either descendants or reincarnations, include: Rauru - Sage of Light Saria - Forest Sage Darunia - Sage of Fire Ruto - Sage of Water Impa - Sage of Shadow Nabooru - Sage of Spirit Zelda - Leader of the Sages, and presumed Sage of Time     Homework Legend of Zelda: Breath of the Wild

The Nintendo Switch NXpress Podcast
NXpress Nintendo Podcast 236: The Official E3 Nintendo Direct Discussion

The Nintendo Switch NXpress Podcast

Play Episode Listen Later Jun 16, 2021 87:21


Ladies and gentlemen, it's that time of year once again! The E3 Nintendo Direct has come and gone, so this week on the NXpress Nintendo Podcast,  Cameron Daxon, Marc Kaliroff, Campbell Gill and Gooma Stomp's Editor-in-Chief Ricky D get together to discuss everything the Big N had to show. Did it live up to the hype? Did it surpass the already-low expectations set by an exceptionally mediocre E3 season? And most importantly, which host got the most correct predictions? The gang discusses all these questions and more in this Divine Beast-sized episode, sharing their thoughts and reactions on all the most important news from the show. Maybe there wasn't a grand return for F-Zero, but Nintendo's E3 showing still revived plenty of fan-favorite franchises with announcements like Metroid Dread, WarioWare Get It Together, and perhaps most surprisingly, Advance Wars 1 + 2 Reboot Camp. The hosts break down their thoughts and reactions to all the headlining reveals along with the smaller showcases along the way, discussing all the possibilities of the Breath of the Wild 2 gameplay trailer and the potential of Tekken representation in Smash, along with some of the potential low points as well. All this and so, so much more! You can listen to our show on YouTube |  Stitcher | iTunes |  Podbean | Spotify | Listen Notes | iHeartRadio | Player FM | Amazon Audible Playlist: LFXIV – NXpress Intro 00:40 – Main Event: E3 Discussion

The Sticky Buttons Podcast
EPS 24 - A virtual hug

The Sticky Buttons Podcast

Play Episode Listen Later May 3, 2021 35:43


In this episode of The Sticky Buttons host talk about other podcasts and New York City transport woes. Brandon and Blake then talk about Pokemon, Call of Duty and reminisce about old game modes. Brandon is caught on a fetch quest in FF 7 and Blake is about to take on a Divine Beast. Strap in, bring some Mochi's, go to your local farmers market and join us for a virtual hug.

Triforce Trends : The Zelda Podcast
Triforce Trends 007: The Problem With The Divine Beasts (Legend of Zelda)

Triforce Trends : The Zelda Podcast

Play Episode Listen Later Mar 7, 2021 11:12


Triforce Trends is mainly about Zelda, but sometimes I cover other Nintendo content too. If you have a different opinion to mine, please drop me a comment on your app, or get in touch on my socials. Hello Everyone and Welcome back to the channel! Today I'm going to be looking into the divine beasts and exactly what I think they do wrong, and exactly what the problems with the divine beasts are, I'll also talk a little about the original dungeon design in past zelda games to compare them as well, so I hope you enjoy! If you want to SEE this content on YouTube, here's a link to my channel: https://www.youtube.com/channel/UC-rPIJpgj0ZRtDvcbquukuw/videos Come and join my Discord! https://discord.gg/hQD3ts3 Please follow my Twitter here: https://twitter.com/TriforceTrends Please follow my Insta here: https://www.instagram.com/triforcesocials/

Zelda Breath of the Wild Q & A with Grayson and Mark

The four divine beasts and the order in which Grayson recommends you defeat them.

Dragon Ball Legends
BOTW #4 [Divine Beast Ruta]

Dragon Ball Legends

Play Episode Listen Later Jan 22, 2021 56:17


Nayru's Wisdom: a Legend of Zelda Podcast
Breath of the Wild Episode #6 Gerudo Town, Divine Beast Vah Naboris

Nayru's Wisdom: a Legend of Zelda Podcast

Play Episode Listen Later Jan 11, 2021 150:40


We're back again wrapping up the FINAL Divine Beast in Breath of the Wild. Considered one of the best regions in the whole game with both the most difficult Divine Beast and Boss fight. Also, Ange brings along some amazing theories for you all to sink your teeth into! Enjoy! Additionally, check out this article for a better understanding on why getting the Gerudo Vai outfit is problematic. https://www.pastemagazine.com/games/the-legend-of-zelda-breath-of-the-wild/how-breath-of-the-wild-failed-us-when-it-comes-to/ --- Support this podcast: https://anchor.fm/nayruswisdom/support

The Zelda Cast
Episode 142 - Hyrule Warriors: Age of Calamity DLC: Our Hopes and Expectations

The Zelda Cast

Play Episode Listen Later Jan 4, 2021 60:52


Welcome to the first show of the new year! 2021 is shaping up to be quite the year for Zelda, and with it's 35th Anniversary looming, who knows what kind of announcements we could be in store for this year! One announcement that seems pretty likely is that we're going to get some downloadable content for Age of Calamity, so this week, the gang break down exactly what they want to see and what they think is likely to happen! New playable characters, new maps, new enemies, and maybe even a new Divine Beast! Come hang out and tell us what you think is coming down the pipe for the Warriors title! As with previous episodes, watch out for Age of Calamity spoilers!   Follow the Champions' Cast on Twitter: Andy Spiteri – @Spiteri316 Alasyn Eletha – @AlasynEletha Intro remix song by SilverTom!

The Champions' Cast - Zelda Dungeon Podcast
Episode 142 - Hyrule Warriors: Age of Calamity DLC: Our Hopes and Expectations

The Champions' Cast - Zelda Dungeon Podcast

Play Episode Listen Later Jan 4, 2021 60:52


Welcome to the first show of the new year! 2021 is shaping up to be quite the year for Zelda, and with it's 35th Anniversary looming, who knows what kind of announcements we could be in store for this year! One announcement that seems pretty likely is that we're going to get some downloadable content for Age of Calamity, so this week, the gang break down exactly what they want to see and what they think is likely to happen! New playable characters, new maps, new enemies, and maybe even a new Divine Beast! Come hang out and tell us what you think is coming down the pipe for the Warriors title! As with previous episodes, watch out for Age of Calamity spoilers!   Follow the Champions’ Cast on Twitter: Andy Spiteri – @Spiteri316 Alasyn Eletha – @AlasynEletha Intro remix song by SilverTom!

Nakedly Examined Music Podcast
NEM#138: Markus Reuter: Composer or Tap Guitar Hero?

Nakedly Examined Music Podcast

Play Episode Listen Later Dec 18, 2020 91:12


Markus began composing as a teen, "found his tribe" in getting connected to King Crimson's Robert Fripp in the early 90s, and has put out 40+ solo and collaborative albums of experimental music since 2000, including work in Stick Men with Crimson's Tony Levin and Pat Mastelotto. We discuss "Swoonage" from Truce (2020), "Boon" by Marcus Reuter and the Matangi Quartet from String Quartet No. 1 'Heartland' (2019), and "11-11" by Tuner (Pat Mastelotto and Markus Reuter) from POLE (2007), and end by listening to "The Cult of Bibbiboo" by centrozoon from The Divine Beast (2001). Intro: "Condition IV" from Falling for Ascension (2017). More at . Hear more Nakedly Examined Music. Like our Facebook page. Support us on Patreon. Sponsors: Get three months free Internet privacy protection at ExpressVPN.com/NEM. Buy one MasterClass annual membership and get one free to gift at masterclass.com/EXAMINED. Get a month's free trial of guided meditations at headspace.com/NEM.

Nakedly Examined Music Podcast
NEM#138: Markus Reuter: Composer or Tap Guitar Hero?

Nakedly Examined Music Podcast

Play Episode Listen Later Dec 18, 2020 91:12


Markus began composing as a teen, "found his tribe" in getting connected to King Crimson's Robert Fripp in the early 90s, and has put out 40+ solo and collaborative albums of experimental music since 2000, including work in Stick Men with Crimson's Tony Levin and Pat Mastelotto. We discuss "Swoonage" from Truce (2020), "Boon" by Marcus Reuter and the Matangi Quartet from String Quartet No. 1 'Heartland' (2019), and "11-11" by Tuner (Pat Mastelotto and Markus Reuter) from POLE (2007), and end by listening to "The Cult of Bibbiboo" by centrozoon from The Divine Beast (2001). Intro: "Condition IV" from Falling for Ascension (2017). More at . Hear more Nakedly Examined Music. Like our Facebook page. Support us on Patreon. Sponsors: Get three months free Internet privacy protection at ExpressVPN.com/NEM. Buy one MasterClass annual membership and get one free to gift at masterclass.com/EXAMINED. Get a month's free trial of guided meditations at headspace.com/NEM. The post NEM#138: Markus Reuter: Composer or Tap Guitar Hero? first appeared on The Partially Examined Life Philosophy Podcast.

The Partially Examined Life Philosophy Podcast
PEL Presents NEM#138: Markus Reuter: Composer or Tap Guitar Hero?

The Partially Examined Life Philosophy Podcast

Play Episode Listen Later Dec 13, 2020 91:12


Markus began composing as a teen, "found his tribe" in getting connected to King Crimson's Robert Fripp in the early 90s, and has put out 40+ solo and collaborative albums of experimental music since 2000, including work in Stick Men with Crimson's Tony Levin and Pat Mastelotto. We discuss "Swoonage" from Truce (2020), "Boon" by Marcus Reuter and the Matangi Quartet from String Quartet No. 1 'Heartland' (2019), and "11-11" by Tuner (Pat Mastelotto and Markus Reuter) from POLE (2007), and end by listening to "The Cult of Bibbiboo" by centrozoon from The Divine Beast (2001). Intro: "Condition IV" from Falling for Ascension (2017). More at . Hear more Nakedly Examined Music. Like our Facebook page. Support us on Patreon. Sponsors: Get three months free Internet privacy protection at ExpressVPN.com/NEM. Buy one MasterClass annual membership and get one free to gift at masterclass.com/EXAMINED. Get a month's free trial of guided meditations at headspace.com/NEM.

Nayru's Wisdom: a Legend of Zelda Podcast
Breath of the Wild Episode #3: Zora's Domain, Divine Beast Vah Ruta

Nayru's Wisdom: a Legend of Zelda Podcast

Play Episode Listen Later Nov 19, 2020 154:49


Having departed from Kakariko and Hateno Village, we find ourselves heading towards our first Divine Beast, Vah Ruta. There we will encounter a piece of Link's past, and make an unlikely ally in the home of the famed aquatic race, Zora's Domain. Tune in to find out what happens in Episode 3 of Nayru's Wisdom. --- Support this podcast: https://anchor.fm/nayruswisdom/support

Irmandade Nerd Podcast
The Legend Of Zelda: Breath Of The Wild - Os Ventos da Excelência? | IN #41

Irmandade Nerd Podcast

Play Episode Listen Later Nov 4, 2020 98:08


Você está sendo iniciado na Irmandade Nerd! No episódio de hoje, Marlon Marins e Renan Peneda recebem os convidados Matheus Bianezzi e Rodrigo Coelho para bater um papo sobre The Legend of Zelda: Breath of the Wild! Conteúdos: 0:00:00 Introduções 0:01:55 Origem de uma lenda 0:05:43 Origem de um épico 0:12:33 Experiência 0:26:47 Mundo, quests e shrines 0:43:45 Divine Beasts e localidades 0:58:48 Korok Seeds 1:03:02 História e personagens 1:17:50 Correção da história(Hyrule Warriors: Age of Calamity) 1:21:07 Debate final (nota, TGA, críticas e mais) 1:32:15 Quadro de sugestões Sugestões - seu guia nerd da semana: • Blair Witch - Grátis até 05/11/20: https://www.epicgames.com/store/pt-BR/product/blair-witch/home • Ghostbusters: The Video Game Remastered - Grátis até 05/11/20: https://www.epicgames.com/store/pt-BR/product/ghostbusters-the-video-game-remastered/home • The Neighbors' Window: https://www.youtube.com/watch?v=k1vCrsZ80M4 • The Midnight Gospel: https://www.netflix.com/watch/80987903 • Coelho no Japão - Timeline explicada de The Legend of Zelda: https://www.youtube.com/watch?v=x1O4eZeFJzs&list=PLNaT6J7qi_dpu5kyAUpV2RbVjTHXWO800 • Luigi's Mansion 3: https://store.nintendo.com.br/luigi-s-mansion-3 • Shaman King: https://mangalivre.net/manga/shaman-king/43 • Como Os Cavaleiros do Zodíaco dominou o Brasil - IGN Anime: https://youtu.be/JDhVlpqMSnM Links citados: • A música de Breath of the Wild - Game Maker's Toolkit: https://youtu.be/3FWVKu1gnWs Episódios recomendados: • IN #20 | Red Dead Redemption 2: https://youtu.be/vo7KO4W4U10 • IN #40 | Speedrun: https://youtu.be/xWDTs25_YxE Convidados: • Matheus Bianezzi IGN: https://br.ign.com/u/matheus-bianezzi Animes Overdrive - Anchor: https://anchor.fm/animesoverdrive Twitter: https://twitter.com/bianezzimatheus Instagram: https://www.instagram.com/bianezzimatheus • Rodrigo Coelho Coelho no Japão: https://www.youtube.com/channel/UCDVkBjZ8mUHjQf1N_wLgchg Final Level Cast - Spotify: https://open.spotify.com/show/3ZqNNjIWIg5xeQHdCs4b1K Twitter: https://twitter.com/RodrigoCoelhoC Instagram: https://www.instagram.com/RodrigoCoelhoC Créditos: • GET UP - TOKYO MACHINE & Guy Arthur: https://youtu.be/HV7mLcsUp5U Provida por NoCopyrightSounds Baixe grátis / Faça stream: http://ncs.io/GetUp • The Legend of Zelda - Overworld Ouça: https://youtu.be/i-J33XsHJTM Ouça em mais plataformas, nossas redes sociais e contato profissional: https://linktr.ee/irmandadenerd_

Legend of Zelda Breath of the Wild tips and tricks
This episode was published by accident.

Legend of Zelda Breath of the Wild tips and tricks

Play Episode Listen Later Oct 14, 2020 0:39


I will tell you some tips after you defeat the first Divine Beast. Stay tuned for I give a sneak peek for next episode. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/gavin-gray/message

Busted Buttons
Breath of the Wild - Busted Buttons Ep. 24

Busted Buttons

Play Episode Listen Later Aug 12, 2020 68:30 Transcription Available


Red and I talk Legend of Zelda Breath of the Wild for the entire episode!We start with the overall game world of Hyrule and its locations, regions, and towns.Then we hit on the gameplay. What did we think about the new climbing and paragliding mechanics? What about the weather and day/night cycles? Do we like the combat with all the various weapons? How about our opinions on the Sheikah Slate runes?Afterwards, we discuss the story. Did Red and I like it? What about the memories?We then tackle the Divine Beasts and shrines. How did we feel about the new type of dungeons in the Divine Beasts? What about our feelings on the shrines, which many consider to be the mini-dungeons in the game?Later, we quickly address the characters and enemies in the game.We end with a discussion on the side quests and shrine quests in the game before giving our final thoughts.Help support the show!Become a monthly patron: https://www.patreon.com/tgpzmediaMake a one-time donation: https://www.paypal.me/tgpzmediaDiscord: https://discordapp.com/invite/ETRz9bEFacebook Group: https://www.facebook.com/groups/gamingrealm/Podcast Website: https://www.buzzsprout.com/799910Website: https://www.tgpzgaming.com/Twitter (Busted Buttons): https://twitter.com/BustedButtonsPCTwitter (TGPZ Gaming): https://twitter.com/TGPZGamingInstagram: https://www.instagram.com/tgpzgaming/Facebook Page: https://www.facebook.com/TGPZGaming/YouTube: https://www.youtube.com/tgpzgamingPinterest: https://www.pinterest.com/TGPZGamingShop/Two Guys Playing Zelda (TGPZ)Website: https://www.twoguysplayingzelda.com/Facebook Group: https://www.facebook.com/groups/zeldarealm/YouTube: https://www.youtube.com/user/TwoGuysPlayingZeldaTwitter: https://twitter.com/2guysplayzeldaInstagram: https://www.instagram.com/twoguysplayingzelda/Facebook Page: https://www.facebook.com/twoguysplayingzelda/Support the show (https://www.patreon.com/tgpzmedia)

Kadezilla
The divine beasts

Kadezilla

Play Episode Listen Later Jul 14, 2020 8:44


One link wakes up from the shrine of resurrection and saves all the divine beasts

Zelda Breath of The Wild Walkthrough
Divine Beast Vah Ruta Part 3/3

Zelda Breath of The Wild Walkthrough

Play Episode Listen Later Feb 26, 2020 9:00


Find out how to defeat the Divine Beast's scourge in this episode. Sidenote: the Lightscale trident is a champion's weapon and can be repaired if broken using a Zora spear and three diamonds.

Zelda Breath of The Wild Walkthrough
Divine Beast Vah Ruta Part 2/3

Zelda Breath of The Wild Walkthrough

Play Episode Listen Later Feb 26, 2020 3:44


How to get inside the Divine Beast

Zelda Breath of The Wild Walkthrough
Divine Beast Vah Ruta Part 1/3

Zelda Breath of The Wild Walkthrough

Play Episode Listen Later Feb 26, 2020 4:33


How to get to Zora's domain

Pursuing Pixels
010 - Way Too Much Game in that Game

Pursuing Pixels

Play Episode Listen Later Jul 11, 2019 76:08


Welcome back to Pursuing...Polygons?  We kick things off with a journey off the beaten path with a trio of three-dimensional, Triple-A experiences.  Kevin finally starts tackling the Divine Beasts after 100+ hours of Breath of the Wild.  DJ makes quick work (per usual) of Chloe's adventures in Uncharted: Lost Legacy.  And Randall ventures back into the void that is NBA 2K19.  We stick around in the wonderful world of 'sports' for a little while longer with OlliOlli: Switch Stance & Pato Box, and DJ gets us back on track with a couple of side-scrolling platformers, The Messenger & Ink. Discussed:Nintendo Switch Lite announcement - 00:01:19The Legend of Zelda: Breath of the Wild - 00:11:01Uncharted: Lost Legacy - 00:22:35NBA 2K19 - 00:33:04OlliOlli: Switch Stance - 00:41:50Pato Box - 00:49:24The Messenger - 00:57:51Ink - 01:07:44*GOTM - 01:14:02 *July's GOTM is Bloodstained: Curse of the Moon.  Feel free to play along with us and join in on the discussion for our last episode of the month.  Thanks for listening.  If you'd like to find us elsewhere on the internet, you can find us at:www.pursuingpixels.comwww.twitch.tv/pursuingpixelswww.twitter.com/pursuingpixelswww.instagram.com/pursuingpixels

The Book of Mudora
Episode 20: Breath of the Wild: Part 7: Hyrule Castle

The Book of Mudora

Play Episode Listen Later May 5, 2019 137:10


With all four Divine Beasts on his side, Link only needs one more tool to face the Calamity: The Blade of Evil's Bane. We discuss the most absolute death Ganon has ever suffered, Link's permanent scars, and the Calamity's own Chamber of Resurrection.

The Book of Mudora
Episode 20: Breath of the Wild: Part 3: Divine Beasts

The Book of Mudora

Play Episode Listen Later Mar 24, 2019 94:27


Link awakens in the Shrine of Resurrection, 100 years after the Great Calamity destroyed Hyrule. With no memories of his past, and no guidance but a mysterious telepathic voice and an old hermit, he wanders into the wild. We discuss Rhoam's final insult, the implications of Link's dialogue choices, and what state of being Hylia exists in.

The Book of Mudora
Episode 20: Breath of the Wild: Part 2: Champions

The Book of Mudora

Play Episode Listen Later Mar 17, 2019 154:51


In preparation to fight the coming Calamity, Princess Zelda gathers Champions from the Rito, Zora, Gerudo, and Goron peoples to pilot the Divine Beasts, and Royal Knight Captain Link to wield the Blade of Evil's Bane. We discuss Link being married as a husband to his legal wife Mipha, the wind magic of the Rito, and Urbosa's relationship to Queen Zelda.

The Book of Mudora
Episode 20: Breath of the Wild: Part 1: Prophecy of Ruin

The Book of Mudora

Play Episode Listen Later Mar 10, 2019 131:40


The shadow of the Calamity grows long across the Kingdom of Hyrule. In preparation for its coming, the Sheikah create an army of Guardians and four Divine Beasts to deliver such a defeat that the Calamity will not return for ten thousand years. Millennia later, a mysterious fortuneteller appears in the royal court, driving the King to uncover the ancient war machines buried deep underground. This is the 19th canonical Zelda game, "The Legend of Zelda: Breath of the Wild", the latest game in the timeline. We discuss why Rhoam Bosphoramus Hyrule sucks major eggs, Link being unaware he has a girlfriend, and a mathematical equation to explain Ganon.

Rising Goddess Radio
Unleash Your Divine Beast with Tahsha Renee

Rising Goddess Radio

Play Episode Listen Later Jun 6, 2018 59:11


Tahsha is an empowerment Coach, Blue Reiki Master, Psychic, and Hypnotherapist. She is the owner of Unleash Your Divine Beast where she offers one on one Coaching and Healing with the help of her Psychic abilities to help people heal and take back their power. Her clients are people who feel they are right on the verge of stepping fully into the light of who they are but they can’t seem to figure out how to get past their blocks (past pain/trauma, limiting beliefs, lack of self love/confidence) that are keeping them from doing that.  She teaches you how to unleash your divine beast and let that part of you take over so you can reclaim your birthright as the powerful badass you really are and use that to make the impact on the world the way you are meant too. 

It's Mike Jones
Whatcha Playing: The Legend Of Zelda: Breath Of The Wild

It's Mike Jones

Play Episode Listen Later Mar 11, 2018 34:56


Mike Jones and Jason Swoboda discuss The Legend Of Zelda: Breath Of The Wild. The challenges of the game, the freedom of the open world, Divine Beasts, the pain in the ass that is fighting Lynels and flashing back to Zelda II!

❬ASIDE❭ QUEST
We went to PAX South!

❬ASIDE❭ QUEST

Play Episode Listen Later Jan 16, 2018 21:56


Danh and Dave went to PAX South and talk about the games they played this week (Breath of the Wild + Nuclear Throne) Games we saw @ PAX South The Swords of Ditto Moonlighter Finji Night in the Woods Overland Tunic Played Danh @ 2 Divine Beasts on Breath of the Wild Nuclear Throne - a action roguelike-like. 3/3 Stars! To Play High Hell Overcooked Misc Between Players Podcast with Zach Meyer

Gamer Heroes: A Video Game Podcast
GH24: Castlevania & the Overwatch League

Gamer Heroes: A Video Game Podcast

Play Episode Listen Later Jul 14, 2017 68:33


Derreck finishes the fourth divine beast in Breath of the Wild, Jon tries out a new Resident Evil style game on Switch, the Overwatch League nabs its first seven teams, and then it’s all about Castlevania Season 1 on Netflix! 01:15 –  Breath of the Wild and the Fourth Divine Beast 05:55 – Vaccine and Resident...

Gamer Heroes: A Video Game Podcast
GH23: Doomfist Arrives

Gamer Heroes: A Video Game Podcast

Play Episode Listen Later Jul 7, 2017 46:00


Doomfist has landed! Overwatch has officially announced and made playable their most anticipated new character, Doomfist. He is now available in the PTR, so we talk about his abilities, role, fit with the Overwatch world, plus a bit about the voice not being Terry Crews. We also talk about Halo 5’s Xbox One X 4K...

Fans of the Genre
Episode 29: After Dark

Fans of the Genre

Play Episode Listen Later May 29, 2017 63:40


Will Far Cry 5 be able to tackle its subject matter without sticking its foot in its mouth? Are the Divine Beasts in Breath of the Wild good? Why did Rhoades play The Order: 1866? How's Overwatch these days?

Trifarce Radio
Breath of the Wild #12 – Memories

Trifarce Radio

Play Episode Listen Later May 17, 2017 57:15


Now that that we have completed all of the Divine Beasts, the only thing standing in our way of defeating Calamity Ganon is remembering

Chat of the Wild
Breath of the Wild #12 – Memories

Chat of the Wild

Play Episode Listen Later May 17, 2017


Now that that we have completed all of the Divine Beasts, the only thing standing in our way of defeating Calamity Ganon is remembering

Trifarce Radio
Breath of the Wild #9 – Rito Village

Trifarce Radio

Play Episode Listen Later Apr 26, 2017 47:32


On our way to the 3rd Divine Beast, we stop by the impressively tall Rito Village to tackle the next dungeon.

Chat of the Wild
Breath of the Wild #9 – Rito Village

Chat of the Wild

Play Episode Listen Later Apr 26, 2017


On our way to the 3rd Divine Beast, we stop by the impressively tall Rito Village to tackle the next dungeon.

Trifarce Radio
Breath of the Wild #8 – Gerudo Desert

Trifarce Radio

Play Episode Listen Later Apr 18, 2017 57:13


As we are on our way to the next Divine Beast, we make a stop in Gerudo Desert and find an interesting little town

Chat of the Wild
Breath of the Wild #8 – Gerudo Desert

Chat of the Wild

Play Episode Listen Later Apr 18, 2017


As we are on our way to the next Divine Beast, we make a stop in Gerudo Desert and find an interesting little town

That Video Game Podcast
TVGP Episode 494: Divine Beasts and Where To Find Them

That Video Game Podcast

Play Episode Listen Later Apr 10, 2017 142:57


Featuring: Michael "Boston" Hannon, John "Knobs" Knoblach, and Paul “Moonpir” Carver-Smith Running Time: 2:23:09 Music: Sleeping Dogs Livestream: YouTube This week we chat about Left 4 Dead 2, Axiom Verge, Mass Effect Andromeda, Bulletstorm: Full Clip Edition, Rainbow 6 Siege, Forza Horizon 3: Blizzard Mountain, Warhammer Endtime: Vermintide, Binding Of Isaac Afterbirth, This Is the Police, Zelda Breath Of the Wild, Persona 5. Microsoft announces Xbox Scorpio specs  

wild microsoft left police dead rainbow persona siege forza horizon mass effect andromeda axiom verge xbox scorpio divine beasts bulletstorm full clip edition blizzard mountain binding of isaac afterbirth featuring michael boston hannon
R2-T2: with Garrett Weinzierl
#29 - The Angry Nerd: “Can Princess Mipha save me?”

R2-T2: with Garrett Weinzierl

Play Episode Listen Later Mar 21, 2017


Hey everyone! I'm back and taking even more time away from things like Zelda, Hearthstone card reveals, and Mass Effect to record an Angry Nerd. This week I finally completed my first Divine Beast in Breath of the Wild, I'm closing in on the end of the car hunt, and I reminisce on video game music.This show is supported by the Patrons over at Patreon.com/AngryNerd! If you enjoy the podcast and would like to give something back you can become a Patron as well!Join the show by emailing in at AngryNerdGarrett@gmail.com. You can write in about whatever you would like! Video games, music, personal stories, fart jokes, your favorite sandwich, you name it. Get The Angry NerdiTunes: https://itunes.apple.com/us/podcast/the-angry-nerd/id1039055716?mt=2RSS: http://feeds.feedburner.com/theangrynerdDownload The Angry Nerd

Nintendo Dads Podcast
Nintendo Dads Zelda Spoiler-Cast #001: Through Divine Beast Vah Ruta

Nintendo Dads Podcast

Play Episode Listen Later Mar 19, 2017


Originally planned on being the end of the latest episode, we decided to have these as a stand-alone series.  This