2017 3D open-world platformer video game developed by Nintendo
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This week, join us for one of our longest deeps dives ever in our Ultimate Nintendo Switch Retrospective! Join us for over 3 hours as we dive into every year of the Switch while discussing our favorite games and memories along the way. Timestamps are below if you want to go to a certain year, but we hope you'll join us on this long look at the wonderful life of the Nintendo SwitchWant to contact the show? Send us a message at hotgamersonly@gmail.com or @HotGamersOnly on Twitter with all your questions and messages!Timestamps:00:00:00 - Intro00:06:00 - Our Nintendo Switch Origins00:15:00 - Year 1 - 2017-18 (inc. Zelda Breath of the Wild, Mario Odyssey, Splatoon 2 & Xenoblade 2)00:46:00 - Year 2 - 2018-19 (inc. Smash Ultimate, Labo, Super Mario Party & Pokemon Let's Go)01:10:00 - Year 3 - 2019-20 (inc. Fire Emblem Three Houses, Ring Fit, Link's Awakening, Pokemon Sword and Shield & Mario Maker 2)01:38:30 - Year 4 - 2020-21 (inc. Animal Crossing New Horizons, Xenoblade DE, 51 Clubhouse Games & Bowser's Fury)01:58:00 - Year 5 - 2021-22 (inc. Metroid Dread, Mario Party Superstars, Pokemon Legends Arceus & Wario Ware)02:19:00 - Year 6 - 2022-23 (inc. Kirby and the Forgotten Land, Xenoblade 3, Splatoon 3, Bayonetta 3, Fire Emblem Engage and Pokemon Scarlet and Violet)02:47:00 - Year 7 - 2023-24 (inc. Zelda Tears of the Kingdom, Bayonetta Origins, Pikmin 4, Mario Wonder & Mario RPG)03:02:00 - Year 8 - 2024-25 (inc. Princess Peach Showtime, Luigi's Mansion 2 HD, Mario Party Jamboree & Zelda Echoes of Wisdom)03:11:00 - The Final Year - 2025-26 (Xenoblade X DE, Rhythm Heaven and Tomodachi Life)03:13:00 - Our Top 3 Games03:15:00 - OutroRemember to follow us on twitter at @hotgamersonly and subscribe to our youtube channel for the video version at youtube.com/hotgamersonly. You can also follow the boys on twitter: Ethan @ChaoticAether, Hunter @ReaperHunter23 and Kyle @KDavisSRL.Be sure to also follow us on your favorite podcast service and we greatly appreciate anyone who leaves a review!
Welcome to the Last Save Loaded Podcast with Colm Sheridan and Justin Smith. In this week's episode there has been a bit of news in the gaming world, so we consider our point of view.On the show this week, Justin attends a local Blood Bowl tournament.Colm loses his keys and hearing aid.Justin falls over in the shower.Games we've been playing include Days gone, Balatro, Demon's Souls, Among us, Greedfall, Mario Odyssey, Dave The Diver, Ghost Of Tsushima, TMNT Cowabunga Collection, Stranded Sails : Explorers Of The Cursed Islands, Sniper Elite Resistance, Shady Part Of Me, Cat Quest 2, Dragon Age : The Veilguard, and Star Wars : Jedi Survivor.We talk about the Switch 2 reveal and the price increase to the PS5.Finally we round out the show with our listener comments. If you have any thoughts you'd like to share please send them to lastsaveloaded@gmail.com, or by twitter to @lastsaveloaded, @Onyersix, and @MultiPlatMan, or you can message us on BlueSky with @Lastsaveloaded and @Onyersix.
Kev goes through the news of the week Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:31: What Has Kevin Been Up To 00:04:26: Game News 00:31:13: Outro Links Rusty’s Retirement x Vampire Survivor Monsterpatch Kickstarter Rune Factory: Guardians of Azume Delay Artisan Story EA SoS: Grand Bazaar on Switch 2 rpgsite hands on for SoS: Grand Bazaar Oppidum Release Date Chronomon EA Release Date Tales of the Shire Gameplay Video Honeymancer Mac Support Mineko’s Night Market Soundtrack Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another episode of the harvest season. My name is Kevin and with me today is Kevin (0:00:38) Kev: But in Spanish (0:00:40) Kev: No, come on. Come me us. Yes. Yeah (0:00:44) Kev: Hello everyone, it is a solo Kevin episode again. I’m just one of those (0:00:50) Kev: weeks slash weekends where a (0:00:54) Kev: bunch of schedules played a little bit of hot potato and well (0:00:58) Kev: in case of emergency. (0:01:00) Kev: break out the solo kevin episode. (0:01:30) Kev: he was right on in. (0:01:32) Kev: well actually before that (0:01:34) Kev: stuff i’ve been up to (0:01:36) Kev: nothing terribly interesting (0:01:38) Kev: busy work week (0:01:40) Kev: allergies are bad out here (0:01:42) Kev: the pollen has been bad (0:01:44) Kev: but we got ray (0:01:46) Kev: and i’m thankful for that (0:01:48) Kev: but in terms of fun stuff (0:01:52) Kev: playing some marvel rivals (0:01:54) Kev: the new season is coming out in a couple of days (0:01:56) Kev: we’re getting emma frost (0:01:58) Kev: to hold X-Men Hellfire Galath. (0:02:00) Kev: I’m going to go back to the last themed season. (0:02:02) Kev: That’ll be fun. (0:02:04) Kev: And yeah, I’m just racing, scrambling to get the final missions to get the last costumes and unlocks from the current season pass or whatever. (0:02:13) Kev: But so that’s been fun. Nothing terribly new, but still a very solid game. (0:02:20) Kev: Let’s see, Marvel Snap also in my rotation. (0:02:24) Kev: Fun game. A new season just started. (0:02:28) Kev: the cards good (0:02:30) Kev: Actually, I haven’t bought the season new season fast. I can’t talk about Captain Carter (0:02:34) Kev: It’s a what-if themed season for people who are familiar with the Marvel Disney Plus series. What if? (0:02:44) Kev: And so I haven’t played with Captain Carter, but the the other card injuries thus far Goliath he’s been pretty good (0:02:50) Kev: But yeah (0:02:51) Kev: One interesting thing about Marvel snap is that I see a lot more bots right now (0:02:57) Kev: and it’s not just because of a new season although that’s also common. (0:03:01) Kev: It just really feels like the player base has kind of tapered off a bit. (0:03:08) Kev: Which works in my favorites and easier on the ranked ladder. (0:03:13) Kev: But that’s just interesting. (0:03:16) Kev: I get it. It’s a game that demands a lot of your time because it’s just constantly pumping out new things every single week. (0:03:24) Kev: So it’s just a treadmill and it can be exhausting a lot to keep up with. (0:03:30) Kev: But here I am. I kept up with it. I still like it. (0:03:34) Kev: So yeah, that’s good stuff. Marvel Snap. (0:03:39) Kev: Other than that, nothing terribly interesting. I picked up some Minecraft because sometimes I just get niche for the Minecraft movies. (0:03:48) Kev: Is it related to the movie news? Maybe. It’s the subconscious, the name thing, I guess. (0:03:54) Kev: I don’t know, but I don’t know. I just like firing it up starting a farm and little, you know, settlement. (0:04:00) Kev: That’s always fun. (0:04:03) Kev: But yeah, that’s what I’ve been up to, more or less. Nothing terribly interesting. (0:04:09) Kev: Oh, and Mario Odyssey, like Kingdom, that’s working on Rainbow Road radio stuff. (0:04:16) Kev: Let’s keep an eye out for that. It’s a good game and I like water levels, Waterworld, so yay. (0:04:23) Kev: Okay, yeah, but that about sums it up. (0:04:25) Kev: So now let’s actually dive into Cottage Core game news. (0:04:30) Kev: Oh, I don’t know if you guys heard me, that was my cat, my teddy, he’s chilling out back there. (0:04:35) Kev: He probably wants some food. I’ll feed you in a little, buddy. (0:04:40) Kev: But after the news, let’s see here. (0:04:44) Kev: First up, oh, we’re starting with the showstopper, I see. (0:04:49) Kev: “Rusty’s retirement cross vampire survivors.” (0:04:55) Kev: You’ve gotta love an April Fools joke that, oh wait, no, this is real, actually. (0:05:01) Kev: Because it’s so wild and ridiculous, I adore that sort of April Fools joke/news drop. (0:05:08) Kev: That’s how we got Yakuza like a dragon, if I recall correctly. (0:05:14) Kev: But yeah, April 1st, they announced a crossover. (0:05:18) Kev: Specifically, vampire survivors coming into Rusty’s retirement, which is hilarious, really. (0:05:24) Kev: So vampire survivors is the “bullet heaven” game where you’re just… (0:05:30) Kev: power up and power up, and just shooting waves and waves of enemies and whatnot, horror/vampire/Castlevania (0:05:39) Kev: themed, and they’ve done a handful of crossovers, including with actual Castlevania, so no surprise (0:05:46) Kev: from vampire survivors, they’ve done very well. (0:05:50) Kev: But somehow, the guys over there at, what is it, Ponkle, I believe the studio is called? (0:05:57) Kev: They heard of Rusty, and they reached out to… (0:06:01) Kev: Rusty’s retirement, and we have a new skin pack/map, what would call you, of Rusty’s retirement, where the (0:06:13) Kev: titular character… (0:06:15) Kev: What was their name? Po. Oh, there we go. Po, what if they retired? And so now they’re just farming up a storm. (0:06:22) Kev: And (0:06:25) Kev: Yeah, it’s it’s fun. They introduced a new mechanic (0:06:29) Kev: Where you grow (0:06:31) Kev: To keep away bats from stealing your crops, which is fun, right? (0:06:35) Kev: It’s still a relaxed, you know laid-back game, but now you just have this new little flavor (0:06:46) Kev: uh… elements so I i like that that’s very cute (0:06:49) Kev: uh… overall like that the graphics look great (0:06:53) Kev: uh… (0:06:55) Kev: uh… (0:06:56) Kev: the trailer itself is is pretty (0:06:59) Kev: pretty great uh… (0:07:03) Kev: yeah the the skins look great and and (0:07:05) Kev: you know what this one is tempting me to to download it because this is such a (0:07:10) Kev: fun crossover (0:07:11) Kev: uh… well I guess we do it I don’t know (0:07:14) Kev: uh… (0:07:16) Kev: yeah good (0:07:17) Kev: good on you both vampire survivors and rusty’s retirement (0:07:21) Kev: people (0:07:22) Kev: and uh… props to wife (0:07:25) Kev: apologize with uh… morris I believe is the fellas name of the rusty retirement (0:07:29) Kev: dev (0:07:29) Kev: uh… he is a dead now yeah (0:07:32) Kev: congrats (0:07:33) Kev: uh… adorable little kid it’s it’s all there on the the steam post uh… go (0:07:37) Kev: check out the baby pictures they’re very cute (0:07:42) Kev: uh… and uh… there are more (0:07:44) Kev: Crossovers to come, which is exciting. (0:07:47) Kev: Will it I have no idea with the you know, these kind of indie games you never know (0:07:52) Kev: Will be other indie game. So we get (0:07:56) Kev: retirement (0:07:57) Kev: Necro dancer mid proper. Yeah, that’s what is right. Yeah, the Nick grow dancer Nick grow retirement, whatever you want to call it (0:08:05) Kev: Possibly we get shovel knight retired. Maybe (0:08:10) Kev: Will we get David actually David ever feels very likely? (0:08:15) Kev: You know very (0:08:16) Kev: Exciting who knows it feels like anything is possible with this so (0:08:20) Kev: Definitely keeping my eyes (0:08:23) Kev: Peeled my you know looking up for more (0:08:26) Kev: News on these crossovers today all sound very fun (0:08:32) Kev: Okay, so yeah, let’s see here next up we have (0:08:37) Kev: monster patch (0:08:39) Kev: So yeah last time we talked to it. I mean it was already funded with we talked about it (0:08:45) Kev: But (0:08:46) Kev: They have passed the 150,000 USD mark and we they have revealed the Nintendo switch stretch goal (0:08:57) Kev: And so let’s see here that is exciting we they reached a goal for a museum (0:09:04) Kev: That the structure you can unlock and you can donate the monsters (0:09:09) Kev: and read interesting facts (0:09:12) Kev: That is pretty cool (0:09:16) Kev: They’ll probably be a special collection that’s interesting right because you always have the Pokedex in these monster claking games (0:09:22) Kev: But an actual museum dedicated to that that’s fun (0:09:27) Kev: Let’s see here (0:09:29) Kev: But yes, Nintendo switch was at two hundred thousand dollars (0:09:35) Kev: Let’s see where they are currently they’re at 182. They already passed the battle tower (0:09:40) Kev: Stretch goal, so yeah that switch support is very likely (0:09:46) Kev: Yeah, so (0:09:48) Kev: Probably keep an eye out. We’ll have a something’s release. I don’t know (0:09:54) Kev: But I’m if it’s I’m definitely getting if it’s going to switch so keep an eye out I (0:10:00) Kev: certainly am I mean we’ll hear about it because this thing’s just (0:10:04) Kev: Blasting through these stretch goals and and you know the way kickstarters work (0:10:08) Kev: The the the biggest pushes are at the start and at the end so whenever this thing (0:10:13) Kev: Which is the end which is in two weeks, roughly (0:10:16) Kev: I will get another big blast, so I wonder how far we’ll actually go (0:10:22) Kev: Yeah, so good on you monster pets and senior Sean young. I believe it is doing good. Yeah, that’s the guy’s name all right (0:10:30) Kev: Let’s see here next up (0:10:32) Kev: Room Factory Guardians of Azuma the new room factory game with dance the power of dance (0:10:39) Kev: It’s it’s just a new flavor room factory (0:10:42) Kev: They have announced that they are moving the release date from (0:10:46) Kev: May 30th to June 5th. Why? Well because there’s a Switch 2 coming out on June 5th, and that makes a lot of sense. (0:10:53) Kev: That’s only a week and a week, you know, as I’m playing this release of the two versions, or multiple versions. (0:10:59) Kev: The Switch 2 version with the other ones. So yeah, only a week difference. I don’t think anyone’s going to mind to play on their Switch 2 if you’re getting it. (0:11:08) Kev: Okay, let’s see here. Next up… (0:11:16) Kev: Reverse of Delay. It’s an out now, I guess I would call it. Artisan Story. (0:11:24) Kev: So for this game, I don’t know if we’ve talked about it, but you play as an artisan blacksmith type character. (0:11:34) Kev: It’s that sort of 2D HD octopath look. A lot of minigames for crafting different weapons and tools. (0:11:43) Kev: Um… I was… some… (0:11:46) Kev: emphasis on combat it looks like to make use of all the blades and weapons you’re (0:11:51) Kev: making with different combat styles which actually looks pretty fun. I quite (0:11:55) Kev: like the look of this game. It’s got a pixel look that’s a little simplified (0:12:03) Kev: maybe but against the 2D HD thing where they’re out in a 3D space and it looks (0:12:09) Kev: like some of the weapon styles could be even fun maybe a little different from (0:12:12) Kev: your standard cottagecore fare, so that’ll be cool. (0:12:17) Kev: There’s plenty of characters and what not to talk to. (0:12:19) Kev: Is there romance? I don’t know. (0:12:21) Kev: Maybe. (0:12:23) Kev: We’ll see. (0:12:25) Kev: Anyways, the primary news story is that Early Access is out now. (0:12:32) Kev: They are aiming to be in Early Access for a year. (0:12:40) Kev: There’s a whole post on Steam. (0:12:43) Kev: I’ll just read the quick little blurb about explaining why it’s Early Access. (0:12:47) Kev: We’re bringing this vision to life with your help. (0:12:51) Kev: By launching Early Access, we aim to refine gameplay mechanics, (0:12:55) Kev: expand crafting possibilities, and ensure that every aspect of the world (0:12:59) Kev: from farming to monster taming feels truly rewarding. (0:13:02) Kev: Your feedback will shape the future of the game, (0:13:04) Kev: helping us create the best artisan experience possible. (0:13:07) Kev: If you have the idea of crafting farming (0:13:09) Kev: and raising dungeon monsters, join us on this journey. (0:13:11) Kev: Be the first to experience new features. (0:13:13) Kev: Share your thoughts and help us build something truly special. (0:13:17) Kev: So yeah, it is currently just out on Steam. (0:13:20) Kev: It is $20. (0:13:22) Kev: There is a free demo you can download. (0:13:24) Kev: But Early Access is $20. (0:13:26) Kev: They mentioned the price could change, (0:13:28) Kev: especially when the full release comes and whatnot. (0:13:33) Kev: They list the whole slew of features currently available in Early Access. (0:13:42) Kev: Early Access makes a lot of sense for a lot of people. (0:13:45) Kev: or, you know, the– (0:13:46) Kev: developers, I’ve– oh, I forgot to mention, yeah, the monster taming thing. That’s an interesting aspect. (0:13:53) Kev: It looks a little passive, like you take care of your monsters, and they generate materials for you, kind of like (0:14:00) Kev: Moonstone Island, similar to that game, but fun touch nonetheless. (0:14:06) Kev: Am I getting the early access, infinously? No, I’m not an early access guy, but (0:14:13) Kev: It’s a good it is out. That is a good first step, right? (0:14:16) Kev: So hopefully we’ll see if we’ll release within a year like they’re aiming to and (0:14:21) Kev: Yeah, check it out. If you are interested that is artisan story. Oh, oh one more important note (0:14:27) Kev: The blank story naming scheme is yeah. I’m that that’s it. I’m drawing another line in the sand (0:14:33) Kev: There’s a lot of lines around me, but come on. Come on. Let’s put a little more effort into the title at least a (0:14:41) Kev: Subtitle something give give throw me a bone people we can do better than this (0:14:47) Kev: The game looks pretty good (0:14:51) Kev: Okay (0:14:54) Kev: Speaking of things that look pretty good and this one (0:14:57) Kev: Yeah, it’s story of seasons. Let’s talk about Grand Bazaar (0:15:01) Kev: We got the switch to version confirmed during the direct. It’ll be $10 more on switch to (0:15:09) Kev: We they let’s see RPG site net. I was able to get a like preview copy and then post all (0:15:16) Kev: Thing about it (0:15:19) Kev: It looks it has you know, this standard (0:15:25) Kev: Story of seasons fair, you know all your villagers the romance the farming all the good the animals all the good stuff (0:15:34) Kev: It does have some of the earth would say more modern innovations from the series like you can grow plants in all seasons (0:15:42) Kev: Some specifically from pioneers of all of town (0:15:47) Kev: Raise buffalo beekeeping mushrooms and flowers (0:15:51) Kev: And perhaps the most interesting bit is that there is no shipping bin in this game (0:15:58) Kev: Only the weekly bazaar similar to mannequins night market (0:16:04) Kev: Yeah, that is an interesting mechanic is just fun as mannequins I don’t know but (0:16:10) Kev: That’s interesting because you don’t have your daily, you know shipping bin revenue. You gotta wait every week (0:16:17) Kev: But yeah, I mean overall it’s a story of seasons game, right? So (0:16:21) Kev: You know the the the (0:16:24) Kev: Title the pedigree is there and I’m sure it will be a quality game nonetheless (0:16:29) Kev: So, yeah, that’s uh, that’s good stuff (0:16:35) Kev: Let’s see here (0:16:44) Kev: I don’t know, oh I apologize, no I was just looking, there is uh, Fogoo.com also had um, (0:16:52) Kev: thoughts on the game, but you will post the link um, uh, on all sorts, you know, the kind (0:16:58) Kev: of comp of the trailer and had everything. (0:17:01) Kev: Um, but uh, but yeah, there’s also some interviews with the director talking about the game for (0:17:08) Kev: the, again this is a remake um, of Grand Bazaar. (0:17:12) Kev: So it looks pretty good. (0:17:14) Kev: Overall, though, like all the stuff they’re integrating, all the new things. (0:17:18) Kev: OK. (0:17:21) Kev: Let’s see here. (0:17:24) Kev: Next up, we have– oh gosh, I still don’t know how to say this. (0:17:29) Kev: Opidum? (0:17:29) Kev: Opidum? (0:17:31) Kev: Opidum, perhaps, even. (0:17:34) Kev: This is the three– we’ve talked about it before. (0:17:39) Kev: It’s a 3D– I’m just going to say it looks like Breath of the Wild. (0:17:44) Kev: Oh, Minecraft– more Minecraft-y Breath of the Wild, because you’re out there building settlements (0:17:52) Kev: and whatnot. (0:17:53) Kev: Looks combat-heavy. (0:17:54) Kev: The character– the player character kind of looks like Link, at least the one they’re (0:17:59) Kev: using. (0:18:00) Kev: I don’t know if it’s customizable or not. (0:18:03) Kev: But yeah, that– they have– excuse me. (0:18:10) Kev: They are release– release date. (0:18:12) Kev: That’s the big news. (0:18:14) Kev: But that is very close. (0:18:15) Kev: That’s what– at the time you guys are listening, about two weeks, I would say, ish? (0:18:22) Kev: Yeah. (0:18:23) Kev: Oh, there it is, character creation. (0:18:25) Kev: Yep. (0:18:26) Kev: OK. (0:18:27) Kev: You don’t have to be faux-link. (0:18:28) Kev: You can be your own thing. (0:18:29) Kev: Yeah. (0:18:30) Kev: They announced this release date. (0:18:33) Kev: They got a trailer. (0:18:35) Kev: It is co-op. (0:18:36) Kev: You can have up to three friends playing with you. (0:18:39) Kev: Adaptive storytelling. (0:18:40) Kev: That’s an interesting buzzword or cue. (0:18:44) Kev: I think if I were to guess, that’s just like Breath of the Wild, where you can do stories if you want to, you know, do certain temples and learn certain stories. (0:18:53) Kev: Or you can just ignore it. (0:18:55) Kev: But regardless, you can experience yourself April 23rd. (0:19:01) Kev: That is coming very soon. I think I was just on Steam for now. (0:19:06) Kev: But yeah, look forward to that. (0:19:10) Kev: Um, okay, here’s… (0:19:14) Kev: Uh, this is an interesting one because it’s… (0:19:19) Kev: A… (0:19:22) Kev: E-A, um… (0:19:26) Kev: Okay, well, let’s get into it. (0:19:27) Kev: So, Chronomon was going to launch full, you know, full 1.0, (0:19:32) Kev: but they have pivoted to making it to an early access launch. (0:19:36) Kev: Um, this will be on May 8th, 2025, just about a month away. (0:19:41) Kev: Um… (0:19:44) Kev: It is interesting because they do go into the details why they decided to move this. (0:19:48) Kev: Um, they’re pivoting to because they want to show their commitment to working on it more. (0:20:02) Kev: And, of course, as usual, they’ll take feedback and refine things and whatnot. (0:20:12) Kev: They are planning, again, for about a year for early access. (0:20:26) Kev: And, uh, the- the one nice, uh… (0:20:36) Kev: the full main campaign is fully playable you’re right because they they were more (0:20:46) Kev: or less playing a full release so they they’re pretty much the full campaign (0:20:49) Kev: there so that that is nice I will say that right having early access game (0:20:52) Kev: with an actual finish point that’s good and of course a lot of the features of (0:21:00) Kev: this is again this is chronomond it’s a 2d pixel mod (0:21:06) Kev: taming and farming all the bells and whistles of both of those genres it’s (0:21:14) Kev: pretty cute I like the the dungeon design some of them are a little more (0:21:18) Kev: urban your modern looking than just a cave which I think is a little (0:21:22) Kev: refreshing they have a deep suite of RPG elements and customizations for your (0:21:28) Kev: monsters and skills and everything battles are in the overworld which is a (0:21:32) Kev: This is a nice little touch, not a separate Pokemon screen. (0:21:36) Kev: It does look robust, I will say, for an early access. (0:21:40) Kev: Again, that is May 8th when it’s coming out, and yeah, hopefully within a year they’ll have a full 1.0. (0:21:49) Kev: I’ll definitely be interested in seeing what that looks like. (0:21:53) Kev: Okay, let’s see here, next up we have a game that is also an early access. (0:22:05) Kev: honey man through the (0:22:06) Kev: bear witch game (0:22:08) Kev: they have a big update (0:22:10) Kev: announcing mac support (0:22:12) Kev: which is great (0:22:14) Kev: I know a lot of mac people (0:22:16) Kev: I never used a mac I’m not one of them (0:22:18) Kev: but hey now you guys can enjoy the (0:22:26) Kev: But yeah, that’s that’s a big one. But of course that comes the whole slew of (0:22:30) Kev: Additions changes balances, etc. You can check out the link for all that but (0:22:37) Kev: That is good. And that is out. I believe yes (0:22:41) Kev: Then only a week after early access good on them (0:22:47) Kev: Let’s see here. Oh (0:22:50) Kev: Goodness. I can’t believe almost skip to the story tales of the shire. Um, so they released (0:22:56) Kev: a a very in-depth a (0:23:02) Kev: Very in-depth (0:23:05) Kev: Game or look at the game (0:23:08) Kev: How long is this thing? Um (0:23:10) Kev: Ten minutes long which is fairly decent (0:23:13) Kev: Um, it’s it’s not just looking at the game or but talking to the devs and the and whatnot or how their (0:23:20) Kev: inspiration I like him about whatnot (0:23:22) Kev: And I’ll be honest. I think this is a (0:23:26) Kev: very good trailer. It’s probably got me the most excited about the game out of anything I’ve seen. (0:23:34) Kev: I think they put a lot of emphasis on how they keep going back, not just to the source material, (0:23:44) Kev: but actually looking at Tokien’s inspirations, how he wrote The Hobbit, the Middle-earth and what. (0:23:56) Kev: A lot of the trailer discusses the “conflict” because in so many games you need some sort of (0:24:07) Kev: conflict or issue to resolve. And so they go back to one of the main themes from All Middle-earth, (0:24:15) Kev: which is Tokien’s issues with urbanization and modernization. As I mentioned, he bemoaned the (0:24:24) Kev: urbanization of his (0:24:26) Kev: childhood home and what not (0:24:28) Kev: trees and forests he was so fond of becoming modern and urbanized (0:24:34) Kev: and so we were seeing that reflected in this game with certain characters pushing for more modernization (0:24:40) Kev: and other characters standing against it trying to maintain the shire as it is (0:24:48) Kev: and so yeah they go into a lot of detail over that (0:24:54) Kev: uh… it’s it’s it’s fast (0:24:56) Kev: how much they researched on the right they reached out to actual artisans and (0:25:00) Kev: blacksmiths how would things look like and and again not just the the actual (0:25:06) Kev: middle you know middle earthworks but the these stories are inspirations (0:25:14) Kev: behind them I think that’s a that shows a lot of dedication and yeah the the (0:25:20) Kev: actual gameplay in the this trailer looks pretty good I think I think (0:25:26) Kev: it kind of shows off its identity finally because that was I think (0:25:30) Kev: something that was kind of lacking right like was this gonna be some sort of you (0:25:34) Kev: know weird Lord of the Rings skin on Animal Crossing and whatnot right and I (0:25:40) Kev: mean to be sure right like they’re still aiming for the cozy very clearly and (0:25:44) Kev: explicitly there’s the farming and the the fishing and and and crafting and (0:25:49) Kev: all those standard hallmarks you know interacting with the town but you can (0:25:54) Kev: You (0:25:56) Kev: Can Really See how it’s all coming together here all right like they mentioned the the sense of community is important not just as a gameplay mechanic (0:26:03) Kev: But like thematically for the the the Shire the the the setting they’re trying to create here (0:26:11) Kev: So yeah, you’re gonna have relationships with (0:26:15) Kev: Not so romantic relationships, but it’s just like you know friendships and and relationships with characters (0:26:22) Kev: Well, you know, all dead-named characters and whatnot. (0:26:26) Kev: Who influenced the story, um, so yeah, it looks pretty good. (0:26:30) Kev: I’m, uh, I’m actually pretty interested in this now. (0:26:34) Kev: Um, I really suggest you guys check out the, uh, the link and take a look at the (0:26:40) Kev: video, um, because it is, uh, I think it looks quite, this video is quite nice. (0:26:47) Kev: Um, yeah, so that is again, tales of the Shire. (0:26:50) Kev: Um, I don’t think we still have a, um, excuse me, (0:26:56) Kev: a date or anything for it. (0:26:58) Kev: Um, oh, oh, I’m wrong. (0:26:59) Kev: July 29th, uh, release date. (0:27:02) Kev: Um, so the couple of months, uh, all right. (0:27:06) Kev: Uh, looking forward to it. (0:27:07) Kev: Um, that sounds pretty specific. (0:27:10) Kev: So I, and from the, where the video, the game looks like in the videos, I believe (0:27:16) Kev: that date, um, so yeah, let’s keep an eye out for, uh, tales of the Shire. (0:27:22) Kev: Good stuff. (0:27:24) Kev: Um (0:27:26) Kev: and lastly but certainly not leastly we have Maneko’s night market out in the (0:27:32) Kev: news again let us not forget that it was that last year’s game of the year or is (0:27:38) Kev: that the year before I know the year but yes the year before 2023 yes harvest (0:27:44) Kev: season’s game of the year 2023 no one can stop me they’ve released the soundtrack (0:27:54) Kev: It’s 20 bucks. (0:27:56) Kev: It’s on Steam, I think it’s on Spotify in other locations as well. (0:28:00) Kev: Um, that is, I don’t know if we harped on that to cover the game. (0:28:04) Kev: But the game has a banger soundtrack. (0:28:08) Kev: Um, it goes the whole gamut of emotions. (0:28:12) Kev: You have very, like, relaxed, nature-y music. (0:28:16) Kev: You have very joyous, happy music. (0:28:20) Kev: A lot more melancholy or reflectful tunes. (0:28:26) Kev: A lot of, you know, bits and pieces of kind of Japanese-style music kind of influence and whatnot, (0:28:34) Kev: given the setting of the game and whatnot, kind of. (0:28:38) Kev: It fits. (0:28:40) Kev: Um, so yeah, I cannot recommend enough that you check out the soundtrack, right? (0:28:46) Kev: That’s one thing about me, I’m a big soundtrack guy, like, maybe not by the soundtracks, (0:28:50) Kev: but I’ll look up soundtracks online and listen to them and whatnot. (0:28:54) Kev: Because games, quality games have a good time. (0:28:56) Kev: I love good music, y’know? And so, another game I can put into that library rotation, I’m always down for that. (0:29:02) Kev: Um, so yeah, go out there, buy it, support Mineko’s Night Market, Harvest Season 2023, Game of the Year, because it’s a good one. (0:29:10) Kev: laughs I’ve gotta go back and finish it. (0:29:14) Kev: Um, and, y’know, maybe I will. Maybe that’s… I’ve been itching for something, and I feel like that could be it! (0:29:20) Kev: That could be it! (0:29:22) Kev: Um… (0:29:24) Kev: Ugh, okay. (0:29:26) Kev: Um, but, uh, but yeah, that’s, uh, that’s kind of it. (0:29:31) Kev: That’s the news. (0:29:32) Kev: Um, let me be covered a little fast since it’s just me, but, uh, but it was (0:29:36) Kev: still a beefy gamut of stories there. (0:29:40) Kev: Um, I’m, I’ve got to say, like, just looking down this list, it’s a (0:29:45) Kev: healthy diversity of games, right? (0:29:47) Kev: Like, yeah, you know, we’ve been us being at this for so long, right? (0:29:53) Kev: We’ve seen trends come (0:29:56) Kev: and go and what not right so many stardew clones and so on and whatnot but (0:30:00) Kev: I like I look at this this variety here right we got the big names we got you (0:30:05) Kev: know tales of the shire with its IP we’ve got story of seasons and rune (0:30:10) Kev: factory and then we have more indie stuff everything from classic Pokemon (0:30:15) Kev: monster patch the very rusty retirement whatever you want to call that rusty (0:30:21) Kev: or whatever that the genre was. Rusty likes, yeah. (0:30:26) Kev: Right, kind of this background game we’ve got. (0:30:30) Kev: You’ve got Opadum, Full 3D, Breath of the Wild, (0:30:34) Kev: and more traditional 2D, Chronomon, (0:30:36) Kev: and In Between, and the artisan story. (0:30:41) Kev: Yeah, that’s pretty exciting. (0:30:45) Kev: All these new stories, pretty, again, (0:30:47) Kev: kind of like last week, they’re pretty feel good. (0:30:51) Kev: Or was it the week before? (0:30:52) Kev: Regardless what glass study did (0:30:56) Kev: It’s exciting. I think we’re in a good place right now with cottagecore games in world (0:31:02) Kev: Nothing really bumming me out in these new stories (0:31:04) Kev: So that’s that’s awesome, and I could use less bumming out these days. I think we all could (0:31:13) Kev: But yeah that that’ll do it for me for the this again shorter solo episode (0:31:20) Kev: I did try to stretch it out, but yeah, I’m just a one-man show (0:31:26) Kev: Teddy left, so I couldn’t have a meal more, but (0:31:29) Kev: But yeah, I did what I could anyways well. Thanks for listening folks (0:31:37) Kev: Thanks for joining me you know tune in next week for other stuffs (0:31:45) Kev: You can find me at Koopa prez on blue sky at the art of squares don’t see some my artwork. I’m (0:31:54) Kev: Find me over at Rainbow Road. (0:31:56) Kev: Check that out. Listen to the thoughts. Be hyped for the MooMoo cow being very playable in Mario Kart. (0:32:26) Kev: and listen to me tear up Matt Kirby air writers if once you’re done listening to (0:32:31) Kev: all that you can find more harvest season stuff by following Al at the (0:32:35) Kev: Scott bot or Mastodon on Scott and blue sky sorry at the Scott bot on Mastodon (0:32:42) Kev: Scott and on blue sky you know creator the show he’s got stuff he posts things (0:32:48) Kev: cottage core things it’s also on tumblr at THS pod and blue sky at THS (0:32:56) Kev: pod for all the news and to re-tweets social media engagements all that good (0:33:02) Kev: stuff or you can just if you want to simplify everything just go to harvest (0:33:06) Kev: season club per day listen to the era all the episodes we got provide (0:33:11) Kev: feedback give us links or no other way no we provide the links you give us (0:33:16) Kev: feedback yeah yeah do that harvest season dot club or you can head down to (0:33:22) Kev: patreon.com/thspod where you can (0:33:26) Kev: become a patron to this wonderful show (0:33:28) Kev: and join us over at our slack where we (0:33:32) Kev: have deep cuts content stuff posted (0:33:35) Kev: during recordings I didn’t do that right (0:33:38) Kev: now but it’s been a thing it’s been a (0:33:40) Kev: trend or and you also get the bonus of (0:33:46) Kev: the greenhouse episodes the non cottage (0:33:49) Kev: core focused uh guess what there’s gonna (0:33:52) Kev: be one on switch to directly I mean you (0:33:56) Kev: know gallon I covered one on the the (0:33:58) Kev: switch the switch whatever switch to the (0:34:03) Kev: other one the switch one previous that (0:34:06) Kev: but now we got there’s that switch to (0:34:08) Kev: direct was beef you guys there was a lot (0:34:09) Kev: so tune in um listen listen to me cry (0:34:13) Kev: about Kirby air writers because it’s (0:34:15) Kev: it’s all I need in my eye it’s all I (0:34:17) Kev: need and I yeah that’s all I need okay (0:34:24) Kev: that’s enough of my rambling everyone (0:34:27) Kev: bearing with me thank you for joining me (0:34:28) Kev: on this this little episode here thank (0:34:31) Kev: you out for having me on I guess thank (0:34:35) Kev: you me for doing it being my co-host and (0:34:39) Kev: we’ll see you guys next week and until (0:34:42) Kev: then of course have a good artist (0:34:46) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (0:34:56) Theme Tune: pro farmers, Kevin, Stuart and Alisa. (0:34:59) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (0:35:04) Theme Tune: Feel free to visit our website, harvestseason.club, for show notes and links to things we discussed (0:35:10) Theme Tune: in this episode. (0:35:20) Kev: I don’t know three two one clap I guess because it’s only me it says the solar (0:35:28) Kev: recording oh there we go hacking up great way to start this um oh god let’s (0:35:34) Kev: uh let’s just dive on in shall we all right
Nintendo stellt die Switch 2 vor: 469 Euro allein, 509 Euro im Bundle mit Mario Kart World. Erscheinen soll sie am 05. Juni 2025 weltweit. Damit wäre alles geklärt, bis nächste Woche! Halt! Natürlich sprechen wir ausführlich über die bekannten technischen Details, über die Joycon 2 mit Mausfunktion und dem besonders wichtigen "C-Button". Das steht wohl für "Chat". Denn Nintendo legt besonders viel Wert auf die Chat- und Online-Funktionen. Spiele gabs auch einige: Mario Kart World, Kirby Air Riders, Drag x Drive, Donkey Kong Bananza, ein neues Hyrule Warriors, Upgrade-Packs für ältere Spiele wie Breath of the Wild, Tears of the Kingdom, Mario Odyssey etc. und Duskbloods, ein PvPvE-Multiplayer Titel von FromSoftware, exklusiv für Switch 2. Daneben massenhaft Portierungen wie Elden Ring, Cyberpunk 2077, Street Fighter 6, Hitman, Split Fiction, Final Fantasy 7 Remake Intergrade, Yakuza 0 und so weiter... Viel Spaß mit Folge 251! Sprecher: Meep, Michael Kister, Mohammed Ali DadAudioproduktion: Michael KisterVideoproduktion: Mohammed Ali DadTitelbild: MeepBildquellen: NintendoAufnahmedatum: 04.04.2025 Besucht unsim Discord https://discord.gg/SneNarVCBMauf Bluesky https://bsky.app/profile/technikquatsch.deauf TikTok https://www.tiktok.com/@technikquatschauf Youtube https://www.youtube.com/@technikquatschauf Instagram https://www.instagram.com/technikquatsch(bald wieder) auf Twitch https://www.twitch.tv/technikquatsch RSS-Feed https://technikquatsch.de/feed/podcast/Spotify https://open.spotify.com/show/62ZVb7ZvmdtXqqNmnZLF5uApple Podcasts https://podcasts.apple.com/de/podcast/technikquatsch/id1510030975 00:00:00 Themen: Nintendo Switch 2, Specs, Games, C-Button; Zölle; Trailer zum Nackte-Kanone-Reboot mit Liam Neeson 00:03:07 Vorstellung der Nintendo Switch 2: https://www.youtube.com/watch?v=U27gC8oLR9k&t=1749shttps://www.nintendo.com/de-de/Hardware/Nintendo-Switch-2/Funktionen/Nintendo-Switch-2-Funktionen-2785300.html 00:04:47 bisher bekannte technische Detailshttps://www.computerbase.de/news/gaming/nintendo-switch-2-hardware-spezifikationen-im-vergleich-zum-vorgaenger.92050/https://blogs.nvidia.com/blog/nintendo-switch-2-leveled-up-with-nvidia-ai-powered-dlss-and-4k-gaming/ 00:24:31 Joycon 2 mit Mausfunktion, der C-Button und die Kamera 00:37:11 Spiele als Switch 2 Edition und Upgrade-Packshttps://www.computerbase.de/news/gaming/nintendo-switch-2-edition-spiele-titel-und-neue-funktionen-der-upgrade-packs-im-ueberblick.92032/ 00:39:19 Nintendo Today Apphttps://www.nintendo.com/us/store/products/nintendo-today-mobile/?srsltid=AfmBOooq6MtBAe7puPK30L6cPj0otRjirhEkmGV05YBjNXulewPW3YNN 00:41:43 Nintendo Switch 2 Welcome Tourhttps://www.nintendo.com/de-de/Spiele/Nintendo-Switch-2-Spiele/Nintendo-Switch-2-Welcome-Tour-2789271.html 00:45:13 Switch 2 für 469 Euro allein, im Bundle mit Mario Kart World 509 Euro 00:50:35 Drag x Drive, Kirby Air Riders, Donkey Kong Bananza; Third Party Spiele: Elden Ring, Cyberpunk 2077 00:53:50 Metroid Prime 4 Switch 2 Edition mit 4K60 und 1080p120 docked 00:57:47 The Duskbloods von FromSoftware: 8-Spieler-PvPvE, exklusiv für Switch 2 https://www.youtube.com/watch?v=hw1MKjoX23k 01:05:03 Gameshare 01:08:05 Gamecube-Spiele im Nintendo Online Service mit Expansion Pack 01:11:51 Vorbestellung bei Nintendo direkt nur mit Einladunghttps://www.computerbase.de/news/gaming/nintendo-switch-2-vorbestellen-ist-nintendos-ansatz-richtig-weil-er-was-bringt-oder-falsch.92033/ 01:17:06 in den USA keine Vorbestellung direkt bei Nintendo wegen der Trump-Zölle; weltweite Unsicherheit 01:40:40 Preise für Switch-2-Spiele: sackteuer 01:41:48 Trailer zu Die Nackte Kanone mit Liam Neeson: englisch https://youtu.be/_8-N8IIq_8I?si=nPfAJ0r91PhGvf0Z, deutsch https://youtu.be/-eXa2FqtybQ?si=ylxVSpwD0cBlcLeU 01:45:48 Verabschiedung
La boutique Etsy : https://atelierpslp.etsy.comSoutenir le Podcast : https://fr.tipeee.com/pain-sur-la-planche/Merci à Jean, Kélian et Paul pour leurs soutiens sur le Tipeee :)La bonne culture ça se partage alors voici les conseils lectures, mangas et vidéos de Jim Bishop :Le FloodCast : c'est le podcast présenté par Florent Bernard et Adrien Ménielle dans lequel ils invitent des artistes pour discuter de pleins de choses... Et c'est drôle.Have a nice death : Have a Nice Death est un jeu vidéo de genre action-plates-formes aux mécaniques roguelike développé par Magic Design Studios et publié par Gearbox Software. Il est sorti le 22 mars 2023 sur la plateforme Steam et Nintendo Switch (source wikipédia)Mario Odyssée : Bowser enlève Peach pour se marier avec elle. Mario rencontre une créature ressemblant à un chapeau, un Chapiforme, portant le nom de Cappy. Bowser a aussi enlevé sa sœur, Tiara. Mario et Cappy récupèrent un vaisseau abandonné, l'Odyssée, et voyagent de pays en pays à la poursuite de Bowser. Dans la majorité des mondes, ils doivent combattre les Broodals, une bande de lapins anthropomorphiques organisateurs de mariage qui essaie de les empêcher de rattraper Bowser et d'arrêter le mariage. (Source wikipedia)-------------------------------------------------------------------------------------------------------------------MES RESEAUX :
Join us for Episode 30, can you believe it! The Game Older Podcast crew discuss some of the worst gaming characters of all time from Ashley in Resident evil to Slippy toad from Star Fox plus much more! As always we discuss what games we are playing including Avowed, Kingdom Come: Deliverance 2, Shadow of the Colossus and Mario Odyssey to name a few! with a review of upcoming games in March such as Atomfall.Listen as we chat about some recent news too such as AI in gaming and Xbox co-pilot, Square Enix playing a risky game and a new Activision devs studio at PlayStation.Stay with us till the end of the episode to play along with our gaming quiz. How many questions will you answer correctly?Timestamps:00:00:00 - Intro & what we've been playing00:25:55 - Gaming news00:39:05 - Questions from Discord00:56:02- Upcoming games00:58:20 - Worst Gaming Characters01:37:22 - Listener comments01:41:19 - Gaming quiz time!01:49:10 - Shoutouts & goodbyeFind all of our links here:Linktree: https://linktr.ee/gameolder2024Discord: https://discord.gg/SZqaNVgT3ZTwitter/X: https://twitter.com/gameolderpodYoutube: https://www.youtube.com/@GameOlder2024Instagram: https://www.instagram.com/game_older_podcast__/Contact us: gameolder2024@gmail.comDiscount codes and shout outs:Bitmap Books 5% off all purchases: OLDER5 bitmapbooks.comExtra Life Gaming Lounge, Sheffield: Quote "Game Older Podcast" for 5% off all items!Please don't forget to rate and review us wherever you listen along with hitting the follow/subscribe button!
Al and Kev talk about Piczel Cross: Rune Factory Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:23: What Have We Been Up To 00:23:29: Game News 00:32:12: New Games 00:38:58: Piczel Cross: Rune Factory 01:01:33: Outr Links Desktop Cat Cafe One Lonely Outpost Console Release Sprout Valley “Friends Forever” DLC Everholm 1.1.0 Update Farlands 0.4 Update Mika and the Witch’s Mountain “Into the Mount Gaun” Update Wholesome Direct Announcement Monsterpatch Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Kev: And my name is Kevin, and I’m, or so I’m told. (0:00:38) Al: and we’re here today to talk about how tired we are, and also Cottagecore Games. (0:00:44) Kev: Oh, gosh, yes. (0:00:46) Kev: Oh, whoa, hey, that, that’s the correct one. (0:00:55) Kev: That’s how my brain feels right now. (0:00:55) Al: That’s all of the enthusiasm you get from this episode, though. (0:01:00) Al: Right. This episode, we’re going to talk about Pixel Cross Rune Factory, the new Pixel Cross game. (0:01:06) Kev: by the not to pick across people yeah (0:01:11) Al: Yeah. Yeah. Pixel Cross by someone else. Before that, we obviously have the news. (0:01:19) Al: Look at a chunk of news. So we’re going to talk about that. But first of all, Kevin, (0:01:25) Al: what have you been up to? (0:01:26) Kev: Oh gosh. So, not a lot in terms of games and all that. Why, you ask? Because I went on a (0:01:36) Kev: work trip this week. I just got back this morning, a couple hours ago, when we start this recording. (0:01:47) Kev: So, I went to sunny San Diego, California. My first time back to my home state in almost 25 years. (0:01:57) Kev: I’m not from San Diego. I’m a little farther north. It’s my hometown area. But, (0:02:04) Kev: yeah, I went to San Diego a few times because SeaWorld was there. But not too many memories (0:02:09) Kev: other than SeaWorld. But the trip itself was fine. The work stuff was work stuff, whatever. (0:02:21) Kev: But just yesterday, I got basically an extra day. I’m gonna spend a (0:02:26) Kev: little time to run around San Diego. I went down to the beach, this place called La Jolla Cove. (0:02:35) Kev: There are sea lions, there are rocky cliffs. You can wade in the water in the beach. It is (0:02:43) Kev: all the hallmarks from my childhood because I lived by the coast. Farther north, like I said, (0:02:48) Kev: but almost the same thing. Many seals and sea lions. Very, very enjoyable. The weather was nice. (0:02:55) Kev: That was a great time. (0:02:56) Kev: So, yeah, that was fun. (0:02:58) Kev: What wasn’t fun was the kind of the bookends, the start and the beginning of this. (0:03:06) Kev: So, as I was leaving, I was bringing my own personal laptop because, you know, I might need it for something or wanted to do stuff with it. (0:03:16) Kev: And then I soon discovered that it wasn’t charging. (0:03:22) Kev: At first I thought I was the charger, that wasn’t working, then I thought it was the (0:03:26) Kev: port, but it wasn’t charging with another, the original charger which is a different (0:03:31) Kev: kind of port. (0:03:34) Kev: Long story short, I think my personal computer is dead. (0:03:37) Al: Oh, no. (0:03:40) Kev: So I have to get that repaired, I don’t know if it’s a battery thing or whatever, but I (0:03:45) Kev: would like that fixed because I have things on there including my other audacity and recordings, (0:03:52) Kev: that’s my usual recording computer. (0:03:57) Kev: Next, and also that explains the chromium audio quality coming from me today because I have (0:04:04) Kev: my microphone, but it’s a USB-A connector and the computer I’m using right now is only (0:04:12) Kev: USB-C ports because of the brilliant design of course I guess, and I don’t have a dongle (0:04:18) Kev: or adapter or whatever, so I’m just using standard laptop recording. (0:04:24) Kev: So yeah, sorry about that. (0:04:26) Kev: Folks. So that happened. That was not fun. I’m gonna address that. So the trip back, that was, that was something because the plane left or it was a, I had one layover in Los Angeles. (0:04:48) Kev: So my first flight left like at 6 p.m. San Diego time and it was only not even a full house. (0:04:57) Kev: I had a half hour to get to Los Angeles. So I was there by 7 p.m. or whatever, let’s just say, but then my, the other flight left at 11 p.m. So I was in the airport doing not much of anything for four hours. (0:05:10) Al: Yeah, always fun. (0:05:15) Kev: The fun part is, so we left at 11 p.m., right? And I’m traveling west to east so the time jumps gets weird and we had daylight savings time. (0:05:27) Al: Oh, just to make even more confusing. (0:05:27) Kev: So, yup. So my flight left at like 11 p.m. I arrived today at 7 a.m. but it was only a four hour flight. So you do the math. (0:05:42) Al: Well, I don’t I don’t think I want to do the maths on that, to be honest. (0:05:43) Kev: I, I, I’m, I think literally, yeah, yeah, yeah, literally. (0:05:47) Al: It was it was bad enough. It was bad enough trying to figure out what time it would be (0:05:51) Al: for you today when we’re recording it. What is normal time for me? (0:05:56) Kev: I lost, like the flight was half the time of the time change. Like it’s bad. I almost left four hours, but I landed eight hours later. (0:06:07) Kev: So I’m, it’s, I’m tired, my feet in pain from walking and all that. I’m kind of all beat up. So yeah, not a lot of games because of that. (0:06:19) Kev: I got in a game of Snap here or there, but not, not that much, you know, but what I did get to see on the way, on the flight too. (0:06:26) Kev: I got to watch a couple movies because it’s a longish flight (0:06:32) Kev: The first one was John wick chapter 4 (0:06:35) Kev: Have you watched the John wick movies? (0:06:37) Al: I have, yes, yes I have. I didn’t watch them for a long time because I was like, “Ugh, (0:06:38) Kev: Okay, um, so (0:06:43) Al: just another action film.” And then I watched the first one and was like, “Oh no, this (0:06:44) Kev: Yeah (0:06:47) Al: is, this is not just, this is like, I don’t, I don’t know why nobody told me before I watched (0:06:47) Kev: Yeah (0:06:53) Al: them that they were satire. Like, they’re fantastic, they’re so good.” (0:06:55) Kev: Yeah, oh, yeah, they’re incredible, right? (0:07:01) Kev: So, yeah, a big fan of the WIC series. (0:07:05) Kev: The fourth one, I think, is the weakest entry in the whole thing. (0:07:10) Kev: I feel like so obviously they’re just thinly veiled excuses for, you know, (0:07:17) Kev: gun cottas and choreography and stuff, right? (0:07:21) Kev: Like, I get that. (0:07:22) Kev: but even even by (0:07:25) Kev: those standards like I don’t know the plot here just wasn’t wasn’t doing it (0:07:29) Kev: for me right like John’s motivations didn’t line up like he was supposed to (0:07:35) Kev: go out and and kill the the 12 members of the table or whatever he killed only (0:07:40) Kev: the one guy I don’t know but anyways the the action was good of course I feel (0:07:48) Kev: like the most ridiculous of the the series which is you know a lot but cuz (0:07:53) Kev: We I don’t know why we have guns (0:07:55) Kev: Japanese bows and arrows and samurai swords, but we do because it’s cool. I guess but (0:08:02) Kev: But yeah, I don’t know. It just feels like (0:08:06) Kev: Even by John Wick’s changes. There are a few places that just kind of went a little over the top (0:08:11) Kev: Or maybe it’s just a little fatigue from seeing the other three entries or whatever. I don’t know (0:08:17) Kev: But I mean overall it was good. I’m not I’m not trying to berate it too much just probably my least favorite of the (0:08:24) Kev: The entire series (0:08:25) Kev: And hey, it’s Keanu, right? Like I was happy to see that and I love his his, you know, his his trademark (0:08:33) Kev: Yeah, that he does in every movie like 50% of his lines are just that yeah (0:08:41) Kev: Good old good old Keanu (0:08:45) Kev: Let’s see the other one I watched was A Quiet Place day one (0:08:49) Al: Hmm. (0:08:50) Kev: So I have not seen either of the other quiet place movies. I didn’t know a third one (0:08:55) Kev: came out but I saw it in my life so I was like sure why not. Have you seen quiet place either? (0:09:00) Al: - Yeah, I’ve seen them all, yeah. (0:09:04) Al: Which, I’m just noticing how funny this is (laughs) (0:09:09) Al: because we were having a chat on one of the slacks (0:09:13) Al: about someone claiming that I just watch everything (0:09:16) Al: and then the two series that you’re talking about, (0:09:16) Kev: Yeah, that’ll bring up. Yeah, yeah (0:09:18) Al: I’ve watched both of them, but anyway. (0:09:24) Al: The, I do, I don’t think it’s actually a bad place (0:09:30) Kev: Well, from what I understand, they’re not like, all the stories aren’t directly connected, (0:09:31) Al: to enter the series. (0:09:40) Kev: right? (0:09:40) Al: The first two films are, the second film is very much a direct sequel of the first one but day one is very much a prequel, not connecting directly to individual people, but the concept, yeah, so if you understand the concept of it, then yeah, but… (0:09:41) Kev: They’re different. (0:09:43) Kev: They are? (0:09:44) Kev: Oh gosh, that doesn’t, oh, nevermind then. (0:09:52) Kev: Okay. (0:09:53) Kev: Right. (0:09:54) Kev: Mhm. (0:09:55) Kev: Okay. (0:09:56) Kev: Sure. (0:09:57) Kev: Sure. (0:09:58) Kev: Sure. (0:09:59) Kev: Sure. (0:10:01) Kev: Yeah. (0:10:02) Kev: I do. (0:10:03) Kev: Yeah. (0:10:04) Kev: Yeah. (0:10:05) Kev: And then, you know, it’s not a terribly hard concept. (0:10:06) Kev: So, yeah. (0:10:07) Kev: Yeah. (0:10:08) Kev: I was familiar with that. (0:10:09) Kev: So, um, I don’t know, like, obviously I can’t compare it to the first two, I haven’t seen (0:10:12) Kev: them, but they, this one felt like a little, they were forcing it a little too much, right? (0:10:21) Kev: Like we, we, we’ve already got a cancer patient, right? (0:10:24) Kev: So, you know, they’re already trying to tug at the, the heartstrings or whatever. (0:10:29) Kev: and then you have a dank. (0:10:30) Kev: In this movie it looks like my cat, which caused my anxiety to spike so much, because the cat in that movie looks a lot like my cat, or one of my cats. (0:10:41) Kev: And of course what they can do, they’re going to keep putting it in danger. (0:10:48) Kev: But yeah, a lot of it was very heavy handed in how it was trying to raise the stakes. (0:11:02) Kev: But overall, not a bad film. (0:11:05) Kev: Yeah, I think there are a few moments where it’s a little questionable, like I don’t know why this character did this or whatever, but overall pretty fine. (0:11:19) Kev: Yeah, I don’t have much else to say, I liked it overall though. (0:11:26) Kev: Um, but that’s what I’ve got going on for me. What about you? What’s going on? (0:11:32) Al: Yeah, I’ve also not done a huge amount of gaming. This week has been busy, busy. Obviously (0:11:37) Al: I’ve been playing Pixel Cross Rune Factory for the episode. And I did a bit of raids (0:11:40) Kev: I did too. Great. Shadow Legend. Oh. [laughs] (0:11:45) Al: in Scarlet and Violet this weekend. And obviously I’m continuing on Pokemon Go every day. Yeah, (0:11:56) Al: that’s probably about it games-wise. I did watch the first two episodes of the new Daredevil (0:12:01) Al: Born Again series. (0:12:02) Kev: due to how are they do tell me (0:12:03) Al: There’s that I very much enjoyed the right word. (0:12:09) Al: I very much thought I thought there were I thought they were good. (0:12:12) Kev: I thought they were shows (0:12:13) Al: There was a couple of no, no, no, it’s more a case of I can’t say much (0:12:18) Al: without spoiling it, but there’s this stuff that happens that doesn’t make me (0:12:22) Al: happy, but it’s not meant to make me happy, right? (0:12:25) Kev: okay so mission accomplished that’s not necessarily a bad thing (0:12:27) Al: Yeah, I’m feeling what they want me to feel. (0:12:30) Al: it. Yeah, it’s (0:12:31) Kev: I don’t like the feeling. (0:12:32) Al: the. (0:12:35) Kev: OK. (0:12:36) Kev: What is the plot? (0:12:38) Kev: Because I don’t know any– (0:12:39) Kev: I haven’t heard anything about the specifics. (0:12:42) Al: Have you seen the the Netflix series? (0:12:42) Kev: What is– I have not, but I know enough about it, I think. (0:12:47) Al: I mean, the overall idea of the series is this is the Fisk is Mayor one, so, which they’ve (0:12:58) Kev: » Okay. Sure. (0:13:00) Al: done in comics before, I’m sure I know I’ve kind of seen some things about it, but that’s (0:13:05) Al: the kind of overall something happens at the beginning of the first episode that leads (0:13:10) Al: to Daredevil stopping. (0:13:12) Al: being Daredevil, and then Fist becomes Mayor, and now we’re a little bit further on, and (0:13:18) Al: now Matt wants to be Daredevil again, or doesn’t want to be Daredevil again. (0:13:22) Al: But you know what I mean? (0:13:23) Al: Like, it’s forced into being Daredevil again because of things that happen. (0:13:23) Kev: yeah yeah okay uh okay then you know that’s fine I guess but okay well fisk is mayor okay that that’s (0:13:29) Al: It’s hard to say much without spoiling the episodes, right? (0:13:36) Kev: the elevator picture I was looking for um okay here’s a question where does this fit into the (0:13:42) Kev: timeline like with she-ho because that’s the one i’m actually seeing with the good old man in any (0:13:46) Al: Yeah, it’s a good question. They don’t directly tie it in, but I think as far as I can tell (0:13:55) Al: it’s She-Hulk and then a little while later Echo happens and then a little while later (0:14:01) Al: this happens. They directly reference Echo happening in the past. Yeah, they don’t directly (0:14:02) Kev: Okay. Okay. (0:14:13) Al: reference the racist. (0:14:16) Al: that’s, I think it’s happened in the past, but not sure. Like just in terms of like (0:14:20) Kev: Okay (0:14:23) Al: just general MCU continuity, right? (0:14:25) Kev: Mm-hmm, um, okay that that’s interesting because I haven’t seen echo (0:14:32) Al: Echos, well, okay, I really enjoyed Echos. I thought it was very good. Yeah. (0:14:35) Kev: Okay (0:14:38) Kev: Okay, I mean no no like I believe it just I’m thinking just like cuz you know (0:14:43) Kev: obviously I feel like there’s a lot of important context because you know with the (0:14:48) Kev: the end of Hawkeye you get some kingpin and (0:14:50) Kev: then you got Echo and She-Hulk, so I’m just, yup, yeah he is and that’s fine cause it’s (0:14:51) Al: Yeah. Yeah. Yeah, he’s he’s popping up in a lot of things, (0:14:56) Al: isn’t he? (0:14:59) Kev: a great portrayal, but you know just context wise like how do I, I missed a few chapters (0:15:04) Al: I would watch Echo, I think it’s worth watching Echo. Not necessarily for Daredevil, (0:15:05) Kev: in how we got here. (0:15:10) Kev: I watch Hawkeye, yes. (0:15:16) Al: I don’t think it really does a huge amount for Daredevil, but it does for Fisk. I think (0:15:18) Kev: Yeah (0:15:21) Kev: Okay (0:15:22) Al: it’s important for Fisk’s story. (0:15:24) Kev: Okay, okay, that makes sense is Kate Bishop in it Kate Bishop in any of this oh (0:15:30) Al: has not been yet. I also like Kate Bishop. Yeah, there were some rumours that her stepdad, (0:15:32) Kev: But I like Kate Bishop specific (0:15:36) Kev: Specifically this one. What’s her name Haley Seinfeld? Yes (0:15:44) Al: what’s his name? I can’t remember his name. Yeah, there were some rumours that he’s going to appear (0:15:46) Kev: Oh the the sword guy (0:15:48) Kev: Oh (0:15:51) Al: in this series. But we’ll see. (0:15:52) Kev: Okay, uh-huh that’d be interesting I don’t remember his name is he supposed to be a sword master I don’t know whatever um (0:16:00) Al: I think he’s kind of loosely based on that idea, but he’s not actually. He’s just a bozo. (0:16:04) Kev: Yeah, yeah (0:16:06) Kev: Yeah, that’s that’s the feeling I get (0:16:10) Kev: Well, you know, you know, I don’t even need Kate Bishop specific. I just want more Haley Seinfeld in my life (0:16:16) Al: Well, well, yeah, there is that. Yeah, I would be surprised if we don’t get her in the next (0:16:18) Kev: There is that (0:16:23) Al: two years in something. I guess, is that cheating? Because in two years, we’ve got secret wars, (0:16:25) Kev: I mean, yeah. Well, you know what? (0:16:30) Al: and if we don’t get anybody, if someone doesn’t appear in secret wars, (0:16:34) Al: they’re basically dead, right? Like, they’re not going to be in anything again. (0:16:36) Kev: I was look I was I was about to say with at the current state of the mcu (0:16:42) Kev: it’s a kind of a 50/50 on that question for almost anyone (0:16:46) Al: I don’t think, I don’t think Kate Bishop was badly received at all. Like, there are some characters (0:16:56) Kev: yeah (0:16:57) Al: that I could see them just, like, I would be really sad if she helped never appears again, (0:17:01) Al: but I would understand based on, you know, the internet. But I didn’t see anything about that with (0:17:02) Kev: yes (0:17:06) Kev: yeah (0:17:09) Kev: yeah yeah no i’m here’s the thing like my point is it feel like in such a (0:17:15) Kev: directionless disarray I don’t even think that’s a factor like what (0:17:18) Al: Well, I think I think they’re at the point now where they’re just wrapping up the stories (0:17:27) Al: that they weren’t sure about. And I think they probably have good ideas for what they want to do, (0:17:33) Al: but they need to wrap up what they were doing before they can do that, if that makes sense. (0:17:37) Al: Like it feels like we’re kind of almost like falling towards secret wars because they want (0:17:42) Al: to get it over and done with and then reset into something that they can do the stories (0:17:44) Kev: Yes (0:17:48) Al: they want to. The classic comic book way, right? (0:17:48) Kev: Yeah, yeah, yeah (0:17:53) Kev: Yep, yep, throw away everything cuz we’re not sure anymore is just do the new thing I guess (0:17:59) Al: Yeah, we would like to do our film that lets us have Pedro Pascal (0:18:04) Al: alongside Robert Downey Jr. Please and thank you, move along. (0:18:07) Kev: Yeah, you know, that’s yeah. Ooh, you know, that’s that might be a fair trade-off (0:18:14) Kev: You don’t you won’t get what’s his name? Oh gosh One Direction guy Wow (0:18:20) Al: Oh yeah, Harry Styles, Star Fox. (0:18:23) Kev: Yeah, you’re not I promise you we’re not getting Harry Styles anymore, but we’ll get Pedro Pascal that’s that’s a fair trade-off. Oh (0:18:32) Al: Yeah. Look, the one that boggles my mind that they’ve not brought back is Shang-Chi. (0:18:33) Kev: Oh, man (0:18:38) Al: Why has he not reappeared anywhere? Bizarre. Bizarre to me. Like, that was such a well-received film. (0:18:42) Kev: Yeah (0:18:49) Kev: It was yeah, I mean it but really I mean (0:18:54) Kev: Everything post infinity war like not not not by individual like, you know, obviously there’s been great and highs and lows (0:19:02) Kev: but just like the entire (0:19:04) Kev: idea of their continuity and (0:19:08) Kev: Connectedness has been an absolute mess a train wreck. So I don’t know (0:19:12) Al: It’s really interesting if you look back on release dates. So we had a whole Iron Man trilogy (0:19:13) Kev: You (0:19:15) Kev: Mm-hmm. Yeah (0:19:21) Kev: Yes, right (0:19:21) Al: in five years, 2008 to 2013. It has been nearly four years since Shang-Chi came out. (0:19:25) Kev: Yeah (0:19:29) Kev: Oh sick (0:19:32) Al: So in the time that it has been since Shang-Chi, Iron Man was nearly at its third film. (0:19:40) Kev: Crazy. (0:19:40) Al: Thor had a full trilogy and. (0:19:42) Al: In six years, Captain America had a full trilogy in five years. (0:19:50) Al: Like it’s just, it’s fascinating how slow they are at getting sequels out now. (0:19:50) Kev: Oh, yeah, one of my favorite benchmarks of any time comparison is the US Confederacy, (0:20:02) Al: Yeah. Yeah. Yeah. Two thousand, yeah. Fun. Fun times. Anyway, uh, I’ve also been watching (0:20:03) Kev: right? (0:20:05) Kev: And we have now a full Confederacy between Shang-Chi appearances. (0:20:13) Kev: Oh, yeah. (0:20:22) Al: Avatar the Last Airbender, so that’s the thing I’m watching through just now. So I have just (0:20:24) Kev: Oh yeah, I forgot about that. (0:20:27) Kev: Mm. (0:20:28) Al: finished season one and I am enjoying it very much so. (0:20:32) Al: Particularly there was a fun, so when they get to the North (0:20:36) Al: Pole, there’s a very fun, Katara has a very fun fight with (0:20:36) Kev: Yep. (0:20:42) Kev: Yep. (0:20:42) Al: someone. I don’t want to say too much, just in case anyone else (0:20:44) Al: is wanting to watch them. It doesn’t want to get spoiled. (0:20:46) Al: That fight is an incredible fight. I love all the different (0:20:50) Al: ideas that they have for that fight. So yeah. (0:20:53) Kev: oh well buckle up buckaroo because one thing they did excellent throughout the entire show (0:21:01) Kev: up to the very end is the choreography um well the fight choreography and direction um it’s all (0:21:09) Kev: stellar um but you know because all the the different earthbending styles are based off real (0:21:15) Kev: life martial arts and whatnot and so they you know they they translate that well but then of (0:21:20) Kev: And of course you have elemental superpowers. (0:21:23) Kev: They translate, they do fun stuff with that sometimes. (0:21:25) Kev: Um… (0:21:27) Kev: But, uh… (0:21:28) Kev: Oh, I am very excited for you. (0:21:31) Kev: Uh, like, y-you’ve seen how good season 1 is. (0:21:34) Al: Yeah, and people well people keep saying it’s the worst season, and I’m like this is the worst my word (0:21:35) Kev: What if I told you… (0:21:38) Kev: Yeah! (0:21:38) Kev: YEAH! (0:21:39) Kev: YEAH! (0:21:40) Kev: YEAH! (0:21:40) Kev: YEAH! (0:21:41) Al: I’m looking forward to what comes next (0:21:41) Kev: YEAH! (0:21:41) Kev: YEAH! (0:21:43) Kev: Yeah, exactly what I was about to say, yeah, I’m glad you’re enjoying it. (0:21:45) Kev: You haven’t seen anything yet, you’ve seen garbage. (0:21:48) Kev: It’s… it’s so good. (0:21:49) Al: The humour in it is very good. It’s stupid for humour, but the comedic timing is what (0:21:50) Kev: Um… (0:21:53) Kev: It’s great. (0:21:56) Kev: Yeah. (0:21:57) Kev: Yeah. (0:22:00) Al: gets it, right? There’s a bit where Katara is pretending to be an earthbender, right? (0:22:00) Kev: Yeah. (0:22:01) Kev: Yeah, it- (0:22:06) Kev: Yeah. (0:22:06) Al: And they do this weird thing where Aang is blowing air through a hole in the ground to (0:22:11) Kev: Yeah. (0:22:13) Al: levitate a rock, and Katara is pretending to do that. (0:22:13) Kev: Yeah. (0:22:14) Kev: Yeah. (0:22:19) Al: The guys look over and they’re like, “Oh, that lemur’s earthbending!” It’s just such (0:22:24) Kev: Yeah, yeah, yeah, yeah, absolutely, you’re right, they are they’re killer with their (0:22:25) Al: a stupid moment, but because of the tension, and they build it up, and the timing, and (0:22:31) Al: that stupid moment is just so funny. (0:22:37) Kev: comedic timing, like in general, because it’s, it’s, it’s wild, because it’s such a serious, (0:22:44) Kev: like, show, right, like, both in terms of the overall plot, and they, they treat that, (0:22:49) Kev: the tone gets very heavy at times, but they still managed to pull off. (0:22:54) Kev: And I think part of it is because they’re stupid 12 year olds, you know, so they’re gonna do dumb stuff. (0:23:00) Al: » Yeah. (0:23:02) Kev: But yeah, oh man, I can’t hurry up and finish it so I can talk to you about my favorite episodes, the dragon dance. (0:23:04) Al: » Yeah. (0:23:10) Al: It will only be another few weeks. (0:23:12) Al: I’ve got these done in three weeks. (0:23:14) Kev: Alright. (0:23:14) Al: So we’ll be done soon. (0:23:16) Kev: Tell me you get to boo me. (0:23:20) Al: Yeah, I think that’s everything. (0:23:22) Al: So that’s what we’ve been up to. (0:23:22) Al: My word. (0:23:24) Al: I thought this was going to be a short episode. (0:23:24) Al: We’re 25 minutes in. (0:23:26) Kev: I’m on- I’m on this show, you know that won’t happen. (0:23:31) Al: - Let’s get through this news. (0:23:32) Al: So first off, desktop cat cafe is out now. (0:23:35) Kev: Okay. (0:23:35) Al: Not much to say about that. (0:23:36) Al: That’s the bottom of the screen cat cafe game, (0:23:38) Kev: The- the- the rusty leg is what I’d say, yeah. (0:23:39) Al: the Rusty Like. (0:23:42) Kev: Um, that’s- (0:23:44) Al: So if you were like, (0:23:45) Al: “Oh, I like the idea of Rusty’s retirement, (0:23:46) Al: but I want it to be cats.” (0:23:49) Al: There you go. (0:23:50) Kev: Yeah, the the cats are kind of I’m still not the whole idea (0:23:55) Kev: I don’t like I’m very on the idea, but the cats are very cute. I will say that (0:24:02) Kev: Yeah, it looks nice. I’m sure it’s a wonderful entry for you rusty. Yeah, it’s right rusty lights. I’m rusty like fans (0:24:13) Kev: I enjoy cute cats (0:24:15) Al: Next we have one lonely outpost have released their 1.0 and are now on switch Xboxes and (0:24:22) Al: PS5. (0:24:24) Kev: Wait, they weren’t already on Switch? (0:24:25) Al: They were not the this is their this is their console release. (0:24:27) Kev: Okay. (0:24:30) Kev: Oh, well, good for them. (0:24:31) Al: The 1.0 is pretty slim. (0:24:33) Al: It’s like yeah this is the 1.0 and it’s like almost all bug fixes. (0:24:38) Kev: Hehehehe, it’s a game! (0:24:40) Al: Which is like probably the right way to do it like I’ve always complained about people (0:24:45) Al: 1.0 and like here’s half the game now because it’s because it just ends up being buggy. (0:24:48) Kev: Yeah. (0:24:50) Al: So this is probably the right way to do it but it’s just really funny saying here’s the (0:24:53) Al: release notes for 1.0 and the only thing that isn’t a bug fix is added four new artifacts (0:24:59) Al: to Sydney’s shop. (0:25:00) Kev: I was about to say like, the amount of content for 1.0 is debatable maybe or a little subjective, (0:25:13) Kev: yada yada, but the one thing, the game should work, right? (0:25:17) Kev: That’s the minimum, so if it’s all just bug fixes to get to that point, I can live with (0:25:22) Kev: that I guess. (0:25:23) Kev: I probably won’t play this game, but you know, good for them. (0:25:26) Al: for sure. (0:25:28) Kev: They crossed a finish line. (0:25:30) Al: Next we have a new DLC for Sprout Valley, it’s the Friends Forever DLC, I think this (0:25:36) Kev: Didn’t expect this I don’t know why I just I don’t know but here we are sprovella dilsen (0:25:42) Al: is what happens when you release a game that costs like a fiver, you sell DLC, 11 new friends (0:25:45) Kev: I guess yeah (0:25:49) Al: that can be found while visiting new islands, each of them has their own gift preferences, (0:25:53) Al: hobbies, unique style, and they’re all different. (0:25:56) Al: They’re all different kinds of creatures from buffaloes to frogs. Each new island’s dweller has a questlet at the end of which await new workspaces, items, and rewards. (0:26:06) Kev: cool. 2-bit or 8-bit Hello Kitty Island adventure, basically. Yeah, no, I’m kidding, I’m kidding, (0:26:12) Al: I it’s not as big as that, not by in no way as it was. (0:26:16) Kev: I know. I know. Yeah, yeah, no. I’m just saying, because I’m looking at one of the, I think (0:26:18) Al: I had fun with the, what, like five hours I played it. (0:26:25) Kev: it looks like a dog. It looks a little like a cinnamon roll. Anyway, it’s still a very (0:26:29) Kev: cute game, no matter what. Good for you Sprout Valley, keep on trucking. (0:26:35) Al: Next, we have Everhome have released a 1.1.0 update. (0:26:40) Al: This adds cooking, and it adds a compendium, tracking discoveries. (0:26:42) Kev: like cooking that’s always a good one feels like it should have been at 1.0 (0:26:48) Al: Yep. (0:26:52) Kev: but mmm true (0:26:52) Al: Yeah, well, as you say, always debatable what these things are. (0:26:58) Al: And they’ve also overhauled their quests and luck systems. (0:27:02) Kev: oh okay that that’s probably good um well I get it you touche (0:27:05) Al: So maybe we’ll see. Who knows? (0:27:13) Al: Firelines have released their 0.4 update, adding relationships into the game. (0:27:18) Kev: oh goody finally now now they’re cottage core oh um (0:27:24) Al: I think you’ll find their space cottage core. Thank you very much. (0:27:33) Kev: yeah I don’t i’m trying to think of a clever name I can’t think of one but here we are oh man (0:27:40) Al: base kedge no i’m not no I should have not but (0:27:46) Kev: Can I rome can I romance aliens do just the cat people boo (0:27:50) Al: I don’t think so (0:27:55) Al: yeah I haven’t seen anything about that anyway (0:27:58) Kev: This should be (0:28:00) Kev: There’s very clearly an alien-looking guy again. I would guess it’s an alien-looking guy (0:28:06) Al: You know what, I think you might be excited about, OK. (0:28:09) Kev: Yeah, the next news item (0:28:11) Al: Mika and the Witches Mountain into the Montgaunt is now available. (0:28:16) Kev: Oh snap this is a reason to come back (0:28:16) Al: This is the as far as we know, as far as we know, (0:28:22) Al: it’s the last update for Mika and the Witches Mountain. (0:28:27) Al: I say as far as we know, just because in the release information, (0:28:31) Al: they’re saying it’s the latest free content patch. (0:28:36) Al: They’re actively saying it’s the final one. (0:28:38) Al: But they have previously not mentioned any announcement of any other updates. (0:28:44) Kev: Yeah, okay (0:28:44) Al: But this is the one that adds in dungeons. (0:28:46) Al: So there are three dungeons in the game to test your skill. (0:28:50) Kev: So I was about to say because I’m looking down the dungeons (0:28:54) Kev: There’s one of fire one of wind and one of water and I’m and you know, I’m no secret. This is (0:29:02) Kev: Oh my god, but oh my goodness (0:29:07) Kev: Wind Waker jeez, I know I took me to I’m tired people. Um, it’s wind Waker inspired (0:29:08) Al: Mm-hmm (0:29:12) Kev: I’m looking at like all that. I know that (0:29:14) Kev: Wind Waker dungeon. I know that Wind Waker dungeon (0:29:17) Kev: And I’m like, yeah, we’re just turning up the Wind Waker dial and then I scroll to the near the bottom (0:29:24) Kev: And oh, there you go. They’ve also introduced your actual actually (0:29:30) Kev: Link’s costume you get the tunic and a green hat. They call it the green witch but (0:29:32) Al: I, yeah, I think you’ll find this is the green witch outfit, thank you very much. Legally distinct. (0:29:43) Kev: Very cute (0:29:44) Kev: Is this reason for me to fire up Mika? Yeah, I actually probably is I haven’t touched it so (0:29:46) Al: you you yeah absolutely did you play the other two updates (0:29:53) Kev: I’ve not so I’m gonna get them all at once. Yeah (0:29:55) Al: well there you go then I was waiting for the for the mall as well maybe we (0:29:59) Kev: Yeah, I’m down for that (0:30:03) Kev: This is uh (0:30:06) Kev: Whoa (0:30:07) Kev: Sorry, I’m just reading when you get the green witch costume you get upward flight. So I (0:30:13) Al: Oh, finally! There we go. Just a shame that that’s for completing the dungeons, i.e. having (0:30:15) Kev: Snap (0:30:17) Kev: The limiters are off (0:30:19) Kev: Then it’s (0:30:22) Al: done everything in the game. Well, hey, maybe it’ll be fun, who knows. (0:30:24) Kev: Yeah, pretty much (0:30:28) Kev: Yeah, yeah, I’m always I was kind of (0:30:32) Kev: I’m always torn on this sort of design right because it’s it’s not uncommon where you get the (0:30:37) Kev: The full power at the very end or whatever right and like on the one hand it makes sense that you know (0:30:44) Kev: That’s where the progression leads to (0:30:46) Kev: But on the other hand like what are you gonna do with it now, you know? (0:30:50) Al: Yeah, yeah, I think this there is a balance to be had there and I think I (0:30:55) Al: think this is why I like 3d platform or certain nothing just platformers in general because (0:31:01) Al: You know excluding Metroidvanias, which the whole point is just unlocking (0:31:05) Al: Skills as you go. I like the idea that it’s (0:31:09) Al: What gets you through the game is your skill improving not necessarily the game just giving you things to make it easier (0:31:16) Kev: Okay, sure, sure. (0:31:18) Al: Um, and speaking of metroidvanias, I did. (0:31:20) Al: Once, which you didn’t unlock stuff as you went through the game, it just told you about stuff as you went through the game. (0:31:28) Al: So if you like just experimented and tried things, you would actually be able to do things much earlier than the game told you about them. (0:31:35) Kev: Yeah, I like that, see that is a good design right there. (0:31:40) Al: Next, we have the announcement that the Wholesome Direct is coming back this year, coming in June, there we go. (0:31:47) Kev: Okay, just like I don’t mean like one punch man. Okay. I’m like, all right. Yeah, that’s fine (0:31:56) Al: There we go. (0:31:56) Al: That’s the thing. (0:31:58) Al: That is a nice, easy episode for us later in the year. (0:31:58) Kev: Yeah (0:32:01) Kev: Yeah, that’s the real excitement here easy episode announced (0:32:07) Al: No preparation except watching a video. (0:32:09) Kev: Yeah, we can do that (0:32:13) Al: And finally, we have the announcement of Monster Patch. (0:32:17) Al: We have vaguely talked about this in the past, because this is the monster-collecting farming (0:32:26) Al: game by the maker of Littlewood. (0:32:26) Kev: Oh, by Sean Young. Yeah. (0:32:30) Al: Yes, so, but this is like the first proper thing of it, and this is the Kickstarter (0:32:35) Al: is going live soon. (0:32:38) Al: So yeah, it’s very much Gameboy-style graphics, kind of traditional Pokemon-style graphics. (0:32:46) Al: So if you like that, yeah. (0:32:46) Kev: Very not just graphics like even art style like that those trainers. That’s a Brock misty and ash (0:32:56) Al: Yeah, I was going to say the first one is definitely Gary. (0:32:56) Kev: And there’s even a Gary on the first image (0:33:00) Kev: That is definitely Gary (0:33:03) Kev: And even some of these Pokemon, you know getting getting in that little little bit of power world school of thought that you know (0:33:12) Kev: He squint is that a whooper? No (0:33:17) Kev: It’s an ax a lot. No, that’s not a that’s not a whooper (0:33:25) Al: Hold up. Hold up just a minute. Is Whipper based on an axolotl? (0:33:27) Kev: Yeah, yeah (0:33:30) Al: I had never noticed that before, but you’re right. It is, isn’t it? (0:33:31) Kev: Yeah, yeah, yeah, yeah, yeah, it’s got the little little you know antenna with a little (0:33:34) Al: Wild. There you go. (0:33:40) Al: It totally is. It totally looks like what… (0:33:42) Kev: Yeah, yeah, there you go. Yeah, we made that connection. Oh, yeah (0:33:47) Kev: um (0:33:48) Kev: Could we make a cuter ax a little probably cuz ax a little are very cute, but whooper is good. No, it was good. Nonetheless. Um, I (0:33:59) Al: And of course it’s shiny pink, isn’t it? Which is the standard axolotl, axolotl colour. (0:34:01) Kev: Yeah, that’s correct (0:34:04) Kev: Standard yeah, okay. Yeah. Yeah, you know, okay slight slight (0:34:13) Kev: tangent here, um (0:34:15) Kev: so (0:34:17) Kev: They are you know 99 PI 99% invisible, okay, um (0:34:23) Kev: For folks who don’t know it’s a podcast that just goes into the history and origins of all sorts of random topics (0:34:28) Kev: I’m just everyday things um (0:34:30) Al: It’s mostly like design stuff, but yeah, they stretch out of that quite a bit, but that’s the original idea. (0:34:32) Kev: Yeah design stuff yeah (0:34:34) Kev: They do they do yeah, yeah (0:34:39) Kev: There’s an episode where they talk about axolotls (0:34:42) Kev: And how the the pink acts a lot of the common one that (0:34:46) Kev: so famous and popular and you can get pet shops is is so very distinct and different now because (0:34:57) Kev: long story short they years ago they some researchers got like a handful like eight (0:35:04) Kev: axolotls from the wilds of mexico and then like all the lab quote unquote lab axolotls though the (0:35:12) Kev: the pink ones with the translucent skin all those are more or less descendants (0:35:16) Kev: and they’ve just become so distinctly different from the wild ones because if (0:35:23) Kev: you look at a wild axolotl from the ones in Mexico they’re not even pink (0:35:26) Kev: they’re more like gray and they’re a little more fish-looking for lack of a (0:35:33) Kev: better word they might just because their skin isn’t translucent like the (0:35:36) Kev: the ones that so famous but it’s it’s a fascinating topic I love axolotls both (0:35:43) Kev: with the wild ones and the not wild ones. (0:35:46) Kev: But yeah, so going back to thing, Whooper’s cool, and more importantly Monster Patch. (0:35:54) Kev: Like, all the jokes about the style and whatever side, it looks, at least the images look competently made. (0:36:02) Kev: So I’m curious to see how this will pan out. (0:36:07) Kev: Do we have a date for the launch? I don’t think we do, do we? (0:36:09) Al: No, we just it’s coming. (0:36:11) Kev: Alright, well, keep your eyes out. (0:36:15) Kev: Yeah, I don’t know, we’re growing things. (0:36:18) Kev: And Pokemon are there. (0:36:20) Al: - Yes, yeah, fun. (0:36:23) Al: We’ll see what it’s like, but I liked Little Wood, (0:36:26) Al: so, and I like Pokemon. (0:36:29) Kev: I do. I don’t know. I actually haven’t played Little Wood, but I like Pokémon. (0:36:35) Kev: So we’ll see. That Apple Dragon Crocodile thing, I don’t know what that is. That’s a cute looking one. (0:36:44) Kev: I’m down. Let me know when. I mean, obviously you will let me know when this launches, but I’m just (0:36:49) Al: Oh, I just noticed it does actually say the Kickstarter is launching. (0:36:50) Kev: speaking to Sean Young, I guess. Not you, Al. But let me know when it launches so I can play this. (0:36:56) Kev: I am intrigued. (0:36:59) Kev: Oh, yeah, there it is at the very end. Oh, that’s soon, relatively, but yeah, but it kills us. That’s no indicator. You know, it just gives us the various tiniest, like false hope of when it actually comes out because that, you know, we’re talking about it like, oh, that’s lunch. That is no correlation to when we can play it. Done. (0:37:19) Al: yeah there was because they (0:37:27) Al: yeah because there was the um what was the other chibi game uh elusive um the kickstarter for (0:37:35) Al: that launched last week and yeah it was the expected release date for that is uh may 2027 (0:37:43) Al: so two years time (0:37:44) Kev: You know what? At least, I think I almost prefer a long launch window because that feels realistic/believable/but you know, I get it. (0:37:56) Al: Yeah, yeah, but it’s also the fact that elusive was announced three years ago originally. (0:38:04) Kev: Oh, that’s a different story. You’re right. (0:38:07) Al: So it’s like, yeah, games take a long time, but also this will be like five years from (0:38:12) Al: the first time we hear about it when it eventually releases. (0:38:14) Kev: Oh, sick. (0:38:16) Al: It’s our first official 2027 release date. (0:38:21) Kev: That is, that is also… (0:38:21) Al: Just checking my spreadsheet. (0:38:23) Al: We have a few saying 2026, but nothing saying 2027. (0:38:26) Kev: Look, I don’t mean, I don’t want to be mean to elusive. (0:38:30) Kev: Alright, like, the game dev’s hard, I get it, but… (0:38:34) Kev: I just, again, it’s one of my favorite benchmarks. (0:38:37) Kev: The elusive dev cycle is longer than one Confederacy of the United States. (0:38:50) Al: Where am I? I lost my tab. There we are. That’s all the news. We are now going to talk about (0:38:57) Kev: We did it (0:39:01) Al: Pixel Cross Rune Factory. Now before we get into this, Kevin, did you play the previous (0:39:03) Kev: So (0:39:06) Kev: Yes, yes, yeah, yeah we did I was on the episode we did the episode yes, it was (0:39:08) Al: one? (0:39:09) Al: Pixel Cross. (0:39:10) Al: It was me and you, was it? Right, OK. (0:39:13) Al: So next question, did you actually get any time to play this game this week? (0:39:15) Kev: A little bit it I’ve reached the first boss. There’s my (0:39:20) Al: OK. Yeah, that’s decent. I think you get the customization by that point. (0:39:26) Kev: Yeah, oh, yeah, you get that early on that’s like one of the first ones you get yeah, so I have enough to have thoughts (0:39:31) Kev: I haven’t seen the full things, but I certainly enough for opinions. Yes. Yes, absolutely. Yeah (0:39:34) Al: I think you’ve seen enough. You’ve seen enough, realistically, right? (0:39:39) Al: Because you also see, I think the boss, the only thing you won’t have done is a colour one. (0:39:44) Kev: Yeah, I’ve not seen a gun of color one yet. No, but uh, but (0:39:47) Al: but I think they’re pretty clear. (0:39:50) Al: They’re just slightly more complicated ones, but what comes to them when we come to it? (0:39:51) Kev: Yeah, yeah (0:39:58) Al: I’m changing this list around. I want to talk about the customisation first, (0:40:02) Al: because this is the thing that’s different. This is the thing that’s different about this game, (0:40:03) Kev: Oh (0:40:06) Al: other than the bosses are different, the colours are different, but this is the thing that seemed (0:40:09) Kev: Okay, well (0:40:12) Al: the most interesting to me until I played the game. (0:40:14) Kev: Well, there’s a few things oh (0:40:16) Kev: Okay, I’m gonna take us to (0:40:18) Kev: Hold on before we get them we can take one step back just for anyone who might not remember because you know (0:40:23) Kev: That was a while ago and people aren’t remember, right? So we’re talking on a grand pic cross puzzles, right? (0:40:29) Kev: Um, they did, uh, when we’re talking about his- his pixel-cross story of- (0:40:33) Kev: That’s the previous game, and that was just a very straightforward bare-bones- (0:40:39) Kev: Here’s a bunch of Picross puzzles, um, and there happens to be Harvest Moon, you know, they’re all Harvest Moon, er, story of seasons images, there’s (0:40:47) Kev: music in the background, and a little farm growing in the background. Um, but that- that was pretty much it, right? A very- (0:40:53) Kev: Yeah, I- I enjoy it, ‘cause I enjoy nonagram, but, um, but straightforward and, uh, basic sort of collection of puzzles. (0:41:03) Kev: This one, they’re- they- they upped- they upped it. I’m just- I’m surprised, I didn’t think they could take it places, but they did, they’re doing stuff, right? (0:41:13) Kev: Um, because- okay, let’s get into the customization. Now, that’s one of the biggest ones, ‘cause story of seasons was just (0:41:21) Kev: automatically happening in the background, you kind of looked at it here and there, but here, go ahead, Al, tell them. (0:41:24) Al: Yeah. Yeah, so here you I mean, realistically, it’s not fundamentally different, right? Like, (0:41:33) Al: the back, the background is still doing the same thing is the background. And you have a farm, (0:41:39) Al: like the previous one, because it’s all still farming, right? But you get to like, choose how (0:41:45) Al: your farm looks, basically, right? So you have, you can, it’s very specifically, you can go down (0:41:52) Al: down to which crops you want on which. (0:41:54) Al: Crop plot point, you can say “I want a turnip here, I want a potato here, I want a cabbage there”. (0:42:00) Al: You can be very specific about it. Weirdly detailed and you can also change your character’s (0:42:08) Al: look and weapons and stuff like that. I guess the thing I was disappointed about it was (0:42:14) Al: it doesn’t change anything. It is just the background and that’s fine. Maybe I shouldn’t (0:42:18) Al: have expected any more but it doesn’t make any difference to gameplay. (0:42:24) Al: It’s just changing what is on in the background which some people might really like but I’m just (0:42:29) Al: a little bit… I don’t particularly care because it’s really in the background. It’s there but (0:42:35) Al: you’re looking at the puzzle and especially… I don’t know how you play these games but I’m (0:42:39) Al: trying to do them as quickly as possible and then I put it down when I finished. (0:42:42) Kev: Yeah, right (0:42:45) Kev: Well, okay there is I (0:42:48) Kev: Think there’s a few more there’s a little more to it that gives it a little more meat on the buns (0:42:52) Kev: First of all, this now introduces a collection aspect, right? (0:42:55) Kev: Like one that you can actually display right whether it’s your displaying different crops on the field or perhaps more importantly to us (0:43:02) Kev: You you can collect monsters, right? (0:43:05) Al: Oh yes, I forgot about the monsters, of course. (0:43:07) Kev: Yeah, right you can have a couple monsters on your farm and they’re just walking around (0:43:12) Kev: background elements, but (0:43:14) Kev: Gotta catch them all. You’re right. Gotta catch them all (0:43:16) Al: Well and, and including, you won’t know this, but you can have the boxes there as well. (0:43:20) Kev: Yeah, I figured so I think there’s a page for that like you could kind of see it on the (0:43:26) Kev: Customization pages, but yes including bosses. So that’s fun (0:43:32) Kev: And actually (0:43:34) Kev: I guess you know, no, I’ll get to that in a second. Um (0:43:38) Kev: The other big one I think is the quote-unquote (0:43:42) Kev: And I say big is still not that big but the arms or equipment or whatever (0:43:48) Kev: So you can unlock different weapons because room factory, you know has this combat based (0:43:54) Kev: And there are combat scenes in the background when you’re fighting monsters to capture them or whatnot, right? (0:44:02) Kev: So depending on the weapons you equip you actually get different animations going on the background (0:44:07) Kev: I don’t know if you played around with that now or caught it but if you equip gauntlets versus a sword (0:44:12) Kev: Or an axe or whatever you get different animations and again just background stuff. Nothing cats significant, but it’s it’s a cute little (0:44:20) Al: Yeah, it’s, it’s, it’s fun. And I get why people like it. It’s just that’s not really my thing. I’m much more interested, I think, in the changes they made to gameplay, which we’ll come on to in a minute. (0:44:21) Kev: Cute little nod. I appreciate that. Yeah (0:44:27) Kev: Sure (0:44:33) Kev: Sure sure (0:44:34) Al: But yeah, it was… (0:44:36) Kev: Okay, before we get to the some of the different puzzles or how they spice it up (0:44:42) Kev: Other thing that I like so when you start the game you’re asked (0:44:46) Kev: Basically, there are two modes you can do you can do puzzle mode or adventure mode now puzzle mode is just basically like the (0:44:55) Kev: The first one where it’s just a collection of puzzles and you just do them (0:44:59) Kev: And you know, I think you can still not the customization and so on and so forth, but it’s just a big (0:45:05) Kev: block of (0:45:07) Kev: puzzles a list of puzzles (0:45:10) Kev: Adventure mode is a little bit (0:45:12) Kev: different because you unlock the puzzles basically on a sort of map where you clear one puzzle and then surrounding tiles on them on this map will unlock so you can kind of bounce around and progress right at the end you know it’s it’s it’s just a it’s still just a list of puzzles just a slightly different direction and a little different presentation but it’s it’s again kind of a fun little nod to the rune factory series where you got exploration and whatnot right. (0:45:40) Al: - Yeah, it kind of doesn’t make any difference (0:45:43) Al: but in a way it does ‘cause it gives you a lot more (0:45:46) Al: flexibility on what you’re playing, right? (0:45:48) Al: Like in standard one, standard like nonogram games, (0:45:51) Al: you just got like, here’s a list and you go and do one (0:45:53) Kev: Yep. (0:45:55) Al: then you do the next, you do the next, you do the next. (0:45:57) Al: Whereas here, you do one and it kind of unlocks (0:45:58) Kev: Yep. (0:46:00) Al: the top and the left of that one (0:46:02) Kev: Yeah. (0:46:02) Al: and you do the one over there (0:46:03) Al: and it does the bottom and the right of that one. (0:46:05) Al: And it gives you lots and the, (0:46:08) Al: As much as I was like, not massive. (0:46:10) Al: I do feel like purely this map-based layout does make me feel a little bit more immersed (0:46:19) Al: in this world, right? (0:46:20) Kev: It it does it (0:46:20) Al: Because it actually feels like you’re traveling, it feels like you’re exploring, and especially (0:46:25) Al: as it shows you there are some areas there, but you can’t get to them yet, and then you (0:46:28) Kev: Yeah, yeah (0:46:30) Al: unlock that, and then it shows you more areas you can get to. (0:46:32) Al: It feels like I’m exploring much more than anything else. (0:46:33) Kev: Yeah (0:46:34) Kev: It does right and it’s some that’s that establishes a goal of sort right like (0:46:41) Kev: Actual progress which is you know not associate with the nonagram collection game, but but I agree (0:46:48) Kev: Yeah, because like you said there’s (0:46:50) Kev: I’ve reached a puzzle where okay, I cleared the the puzzles next to them, but it didn’t lock. Why is that? (0:46:55) Kev: Well, that’s I guess I for me to discover and that’s kind of fun (0:47:00) Kev: And you know if nothing else like I think it’s all I’m impressed by how clever all these ideas are right like (0:47:07) Kev: Cuz they you don’t have a lot of room to play with this sort of game, right? (0:47:11) Kev: Like it’s the bread and butter is just the nonagrams (0:47:14) Kev: So how do we make it a little more interesting and they’re using some fun ideas here (0:47:18) Kev: and the adventure map (0:47:20) Kev: absolutely is one of them. (0:47:22) Kev: Now the other thing with adventure mode is that you also get some different challenges, (0:47:29) Kev: which are optional in the standard puzzle mode. (0:47:35) Kev: And that amounts to different variations on the puzzle. (0:47:39) Kev: The first one is color puzzles, (0:47:43) Kev: which I don’t even know if it’s actually just locked to adventure mode. (0:47:47) Kev: But anyways, so you have the color mode where– (0:47:48) Al: I don’t think they are. I think the only thing that’s locked to Adventure Mode is (0:47:51) Kev: Oh, really? Oh, okay, well. (0:47:56) Al: the boss battles being challenges. (0:47:58) Kev: Yeah, I think I said you can do challenges and puzzle, but it’s not required (0:48:02) Al: Yeah, that’s the thing. Adventure Mode is you have to do them. But yeah, anyway. (0:48:04) Kev: Yeah (0:48:07) Kev: Yeah, you’re forced to do it. Yeah, okay, so the color puzzles as the name implies like (0:48:14) Kev: You now not only have your numbers that you’re filling out, but you have them in different color blocks (0:48:21) Kev: You need to fill them with the correct color. I haven’t done one. So I don’t remember all the specifics but (0:48:28) Kev: but I think (0:48:31) Kev: I’ve done other (0:48:33) Kev: Nonogram games that they’ve done similar mechanics and I it’s always a fun little touch to add (0:48:37) Kev: Just know just a little variation at least in the in the puzzle, right? (0:48:42) Kev: Oh, oh, you know what this also reminds me (0:48:46) Kev: One thing that I found intriguing is when you start the game and you’re setting up your profile (0:48:51) Kev: You’re actually given a little tutorial on all the elements of the nonogram puzzles in the different modes and stuff (0:48:59) Kev: You know not (0:49:01) Kev: It’s nothing super heavy. No hand-holding. In fact, maybe it’s a little light for you know, how complex these can be but&l
Es ist soweit: Am 7. November erscheint offiziell die PS5 Pro. Dome und René freuen sich auf den Launch und diskutieren die Vor- und Nachteile der neuen Sony-Konsole.Ein neuer Leak zu GTA VI? Auf TikTok wurde ein kurzes Video veröffentlicht, das angeblich Footage aus GTA 6 zeigt. Die Jungs haben es sich angeschaut und analysieren das Video im Detail.Es gibt News zur Switch 2! Laut Nintendo-Präsident Shuntarō Furukawa wird die Konsole abwärtskompatibel zur Switch. Das heißt, ihr werdet Mario Odyssey, Zelda TotK und Co. auch auf der neuen Konsole spielen können.Neue Events in Pokémon TCG Pocket: Im ersten Drop-Event kann man aktuell ein Lapras-ex ergattern. Außerdem läuft das Sammelkartenspiel seit dem letzten Update nun endlich auch auf Domes iPhone.Nach den PS5-Eindrücken zur Open Beta von Monster Hunter Wilds hat sich Dome auf die PC-Version auf Steam angeschaut und berichtet, wie sich die Beta mit DLSS und hoher Framerate spielt.Kennt ihr noch Syndicate (2012) von der Xbox 360/PS3? Dome hat seine UK-Disc-Version mal in die Xbox Series X geworfen und zu den Dubstep-Beats von Skrillex in Erinnerungen geschwelgt.Das und mehr gibt's diesmal im Savegame. Viel Spaß beim Hören!Pixelburg Savegame auf Instagram, Threads und YouTubeDominik Ollmann auf Instagram und ThreadsRené Deutschmann auf Instagram und ThreadsKidults auf Instagram und YouTube (00:00) - In dieser Folge... (00:16) - Intro & Anmod (05:47) - Pokémon TCG Pocket Events (14:21) - Wie viel Geld hat René in Pokémon-Karten gesteckt? (18:40) - Trading Card Convention Hamburg (25:53) - Monster Hunter Wilds (PC) (29:39) - PS5 Pro (35:12) - Syndicate (2012) (42:17) - Dome goes all digital (52:38) - Warhammer 40K: Space Marine 2 (59:27) - GTA VI Leak (01:15:45) - Nintendo Switch 2 ist abwärtskompatibel (01:23:22) - Abmod & Outro
The Touden party runs into some aquatic trouble on a new WSP, with fishmen, krakens, and kelpies standing between them and the next floor. Also Thomas finally beat Mario Odyssey in 2024.
Thank you to Uncommon Goods for sponsoring this video. Visit https://www.uncommongoods.com/podcast/kitkrysta to get 15% off your next gift Thank you to Express VPN for sponsoring this video. Visit http://www.ExpressVPN.com/KitAndKrysta to get three months FREE *~*~*~*~*~*~*~*~*~*~*~*~* Hi and welcome to episode 141 of the Kit & Krysta Podcast! We just passed the anniversary of the iconic Nintendo Switch reveal video so we wanted to share the untold story of how this video came to be and what it was like inside Nintendo when we finally revealed Nintendo Switch to the world. It's really cool how this became an iconic moment in video game history. Also in this episode, we react to Mr. Sakurai's final YouTube video and talk about what game we think he might be working on. We're also playing a ton of games including Super Mario Party Jamboree and share our initial impressions on the game. We wrap it all up with questions from our Patreon subscribers. All this and much much more is coming right up. Get comfy and let's go! 0:00 - Meet us on the roof to play some Mario Odyssey! 11:53 - Behind the scenes of the Nintendo Switch reveal video 44:07 - News news news (Masahiro Sakurai's last YouTube video, Super Nintendo World in Orlando, Namco "layoffs", Mario & Luigi Brothership developer revealed) 1:05:55 - Games we're playing (Mario Party Jamboree, Fear the Spotlight, Skeleton Jack, Infinity Nikki, Warhammer 40K) 1:49:12 - Questions from our Patreon subscribers Patreon shout-outs! - All Hail the Final Boss - Aaron Hash - Ben Eichorn, MaruMayhem, Eigenverse, KissMyFlapjack, Mike Chin, Roy Eschke, Switchingitup_, vgmlife, Link The Hero of Winds, Angela Bycroft and her pig Molly, Thomas O'Rourke, Kyle LeBoeuf, Roberto Nieves, Fredrik Ulf Konradsson, Andrew Youhas, Chilly, Simon, krashuri, Master Discord, Ash, Ajay Kundlas, Fortygig Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ https://bsky.app/profile/kitandkrysta.bsky.social -Kit & Krysta
Deze week blikken Dunke, Cody en Jacco terug op Super Mario Odyssey. Is het écht een meesterwerk? Hoe kijken we naar de game anno 2024? Ook previewen ze Mario & Luigi: Brothership en is Nintendo's mmo stiekem de nieuwe Animal Crossing. Kom bij onze Discord! Via deze link kan je met ons en andere luisteraars kletsen over games, deals, nieuws en meer. Wil je zelf ook een vraag insturen of heb je iets leuks om te melden? Dat kan! Stuur een mailtje naar bonuslevelcast@gmail.com (of bonuslevelkast@gmail.com of bonuslevelqast@gmail.com) en wellicht hoor je jezelf terug in de volgende aflevering!
BlazeKnight and special guest talk about Mario Odyssey.
THIS WEEK: We get the full roster for DRAGON BALL SPARKING! ZERO and I run down what you can expect to see in what might be the biggest and greatest DB game in history. SEGA and RGG STUDIOS announce a new game in the LIKE A DRAGON series coming soon. In our FINAL STAGE segment, I give my thoughts on ASTRO BOT and how this game gives us MARIO ODYSSEY a serious run for its money. But is it GOTY? All this and more in this edition of TTL EXTRA: SELECT/START!
Quest 3 VR Game Developer of Zengence talks EVERYTHING Games, Therapy, Medicine and MOREFIND DEEPWELL: https://www.deepwelldtx.com/Some of the sources cited by the guest:Study on Mario Odyssey and Depression Symptoms: https://www.frontiersin.org/journals/psychiatry/articles/10.3389/fpsyt.2023.1173652/fullStudy on Tetris and PTSD: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7828932/Study on length of time playing video games: https://jamanetwork.com/journals/jamanetworkopen/fullarticle/2797596Correction to Study on length of time playing video games showing differences in reaction times were very small: https://jamanetwork.com/journals/jamanetworkopen/fullarticle/28080610:00 VR Podcast Intro0:37 Media & MEDICINE??2:25 Video Games & Parenting3:13 PLAY is Important!4:51 FDA Paradigm Issues?6:15 What is DeepWell??7:18 GAMES CAN BE THERAPY?!?8:43 FPS are GOOD??10:00 Microtransactions COULD End?10:33 the PIAT11:35 Master Game Makers DO THIS12:30 Are Video Games SELF CARE?14:00 Treatment CAN look Different15:20 Kids WRECK your Mental Health??16:20 Video Games & BOUNDARIES17:00 Transactions RUIN Games17:59 4th Wall & Flow State18:34 How's Zengence Doing? 20:00 Choices Vs. Forced22:08 Don't FORCE People23:30 No More Games??25:40 Zengence Mechanics26:40 Pistol Whip/Beat Saber?27:25 Chanting WORKS28:00 Breathing Training HELPS29:23 How OTHER DEVS Can use This30:43 Gaming REIMBURSEMENTS31:27 Get VR w MED INSURANCE?33:20 The Mental Health Convo35:38 Dopamine Junkies??37:34 Change Starts Here40:31 SUMMARY41:39 MAKE A GAME!This week's podcast was made in partnership with Asterion Products. Get $5 off any order $19.99 or more with the code FULLDIVE at https://www.asterionproducts.com Welcome to the Full Dive Gaming podcast, where we dive into all the news, discussion, and insights you need for VR gaming! We release NEW EPISODES on all Your Favorite major platforms: Spotify, Apple, Google... etc. SUPPORT US: Join The Discord Server: -https://discord.gg/VWGcT3GLISTEN TO FULL EPISODES:-SPOTIFY: https://open.spotify.com/show/1BhFGZWRhobzEVsQ9csjhA?si=O_Zo3xtuS7eFJz5jNzbwdw-APPLE: https://podcasts.apple.com/us/podcast/full-dive-gaming-podcast/id1513469932-GOOGLE PODCASTS: https://podcasts.google.com/?feed=aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vZnVsbGRpdmVnYW1pbmc%3D-OVERCAST:https://overcast.fm/itunes1513469932/full-dive-gaming-podcast-TUNEIN: http://tun.in/pjRQF-PODCHASER: https://www.podchaser.com/podcasts/full-dive-gaming-podcast-1199646-RADIOPUBLIC: https://radiopublic.com/full-dive-gaming-podcast-8jyN49FOLLOW US:-Twitter: https://twitter.com/FullDiveGaming -Instagram: https://www.instagram.com/fulldivegaming/EMAIL US:Business Inquiries Only at Natalie@fulldivepodcast.com#vr #vrpodcast #fulldivegaming #quest3
Support the show Patreon: https://www.patreon.com/PSTrophyroom Discord: https://discord.gg/wPNp3kC Twitter: https://twitter.com/PSTrophyRoom ------------ TIMESTAMPS PS5 Pro - 12:13 Concord - 27:00 IP - 1:03:25 Until Dawn - 1:10:16 Astro Bot - 1:21:15 Flash News - 1:37:00 This week on The Trophy Room: A PlayStation Podcast hosts Joseph and Kyle talk about the disastrous launch and release of Concord shuts down after two weeks of being on the market. Yeah only after two weeks since its release Concord is shutting down and Sony is refunding all players in an unprecedented move. Why did Concord fail? Was it Sony? Firewalk Studios? Or was it doomed from the start in an oversaturated field of multiplayer live service games. Will this kill Sony's GaAS games as a service ambitions? Will this ruin former PlayStation CEO Jim Ryan and his legacy with failed Bungie, Firewalk, and PSVR2 launches. Okay so with all the negativity we have SOME good news and thats our Astro Bot review with Matt Silversoul on PlayStation Generations and Console Creatures. As we dive into is Astro Bot Playstation's Mario Odyssey. Will sony finally dethorne Nintendo from the platformer king. (NO) lol and so much more!
For a LIMITED TIME you-- yes, YOU-- can join the Family-style computer revolution! Sick of having to wait for big bro to be done surfin' the web and IM-ing babes? With the Family-style computer in your computer room you and your WHOLE FAMILY can surf, search, click, drag, and scroll to your hearts content; ALL AT THE SAME TIME! Order yours TODAY!Discussed: dotzip's 1000xRESIST bonus episode, Can't Put It Down, What Should You Leave Behind? - 1000xRESIST Review by Matt Horton, Shin Megami Tensei V: Vengeance, Tactical Breach Wizards, Mario Odyssey in VR, the Nintendo Wooii, The Two Types of Random in Game Design by Game Maker's Toolkit, Dragon Age Origins, Fields of Mistria, Civilization VII---Find us everywhere: https://intothecast.onlineBuy some NEW merch if you'd like: https://shop.intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow Stephen Hilger: https://stephenhilgerart.com/Follow Brendon Bigley: https://threads.net/@brendonbigleyProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 7 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://instagram.com/ghostdownphoto---Timecodes:(00:00) - Intro (01:59) - Some TWG announcements! (07:28) - Shin Megami Tensei V: Vengeance | A 1000x-Like (36:07) - The sausage being made (37:09) - Tactical Breach Wizards | Pitching a normal hangout (01:02:32) - Wilmot Works It Out | One more game (01:10:25) - Grab bag | Brendon has a present (01:18:47) - Thanks for being cool
Salve Nação Nintendista!!! FAZ MUITO TEMPO, Né? Pois bem, estamos voltando, aos poucos, devagarzinho, mas eficientes divertidos e exploradores!! Zé Renacho, Padre Edson e Lucca Torres exploram os diferentes mundos de Mario Odyssey, como sempre em uma conversa divertida e muito zueira!
This week on PodQuest, Chris and Walnut sit down to chat about Pandemic Legacy Season One, specifically January, before moving onto 2017 X-Men sequel Logan, and the 1994 classic JRPG Final Fantasy VI. And they wrap things up chatting about the finale of Walnut's Mario Odyssey adventure collecting all of the Moons. Our next book club will be the 1984 superhero black comedy The Toxic Avenger for our cult classic theme. Timestamps 00:00:00 - Intro 00:03:14 - Agenda 00:04:03 - Pandemic Legacy Season One - January 00:24:36 - X-Men Rewatch - Logan 00:50:24 - Final Fantasy VI and more 01:04:28 - Walnut finished his Mario Odyssey Moon Rush! 01:32:56 - Outro Support One-Quest https://www.Patreon.com/OneQuest Follow Us Email - Social@one-quest.com Twitter - @One_Quest Instagram - @One_Quest Facebook - OneQuestOnline Follow Chris on Twitter - @Just_Cobb Follow Richie on Twitter - @B_Walnuts Follow Drootin on Twitter - @IamDroot Check out Richie's streaming and videos! Twitch b_walnuts YouTube BWalnuts TikTok b_walnuts Intro and Outro music Mega Man 2 'Project X2 - Title Screen' OC ReMix courtesy of Project X over at OCRemix
This week on PodQuest, Chris and Walnut sit down to chat about Pandemic Legacy Season One, specifically January, before moving onto 2017 X-Men sequel Logan, and the 1994 classic JRPG Final Fantasy VI. And they wrap things up chatting about the finale of Walnut's Mario Odyssey adventure collecting all of the Moons.
This week on PodQuest, Chris attended Too Many Games 2024 in Oaks, PA. Walnut continues his X-Men movie rewatch with Days of Future Past, and we chat about his current place in his stream event of Mario Odyssey and where he may go next. Chris also talks about seeing Kevin Smith do a Q&A, and everyone talks a bit about the Steam Summer Sale and other things. Our next book club will be the 2003 indie film The Room for our cult classic theme. Timestamps 00:00:00 - Intro 00:08:55 - Summer Games Done Quick + Speedrunning 00:16:40 - Agenda 00:16:56 - Too Many Games 2024 00:28:37 - X-Men: Days of Future Past 00:48:24 - Kevin Smith Q&A 00:58:05 - Richie's Mario Odyssey Update and future streaming plans 01:09:43 - Steam Summer Sale and stuff 01:17:46 - Outro Support One-Quest https://www.Patreon.com/OneQuest Follow Us Email - Social@one-quest.com Twitter - @One_Quest Instagram - @One_Quest Facebook - OneQuestOnline Follow Chris on Twitter - @Just_Cobb Follow Richie on Twitter - @B_Walnuts Follow Drootin on Twitter - @IamDroot Check out Richie's streaming and videos! Twitch b_walnuts YouTube BWalnuts TikTok b_walnuts Intro and Outro music Mega Man 2 'Project X2 - Title Screen' OC ReMix courtesy of Project X over at OCRemix
This week on PodQuest, Chris attended Too Many Games 2024 in Oaks, PA. Walnut continues his X-Men movie rewatch with Days of Future Past, and we chat about his current place in his stream event of Mario Odyssey and where he may go next. Chris also talks about seeing Kevin Smith do a Q&A, and everyone talks a bit about the Steam Summer Sale and other things.
Join Asif Khan, John Benyamine, myself, and Senior Editor Ozzie Mejia on the eighth episode of Shack Together as we discuss the latest in the gaming world. Asif talks about playing Splatoon 3's latest Splatfest, while John shares his varied experience with Balatro. Ozzie discusses his Visions of Mana and Sand Land previews, all before the crew heads over to our game of the week. In “Does it Sequel?” the team debates possible sequel announcements for games like Mario Odyssey, Outriders, and Returnal. Check back in exactly one year's time to hear who's crowned Sequel king, much to the crew's dismay. Story Time covers news on Marvel Rivals, GTA 6, and Stardew Valley, and more. Thanks as always for listening. Enjoy!
Join Game Theory Host MatPat as he explains the specifics of Power Moons! *Credits:* Writers: Matthew Patrick and Adam Bressler Editors: Marc Schneider, Tyler Mascola and Shannon (Bomb0i) Assistant Editor: AlyssaBeCrazy Sound Editor: Yosi Berman
Oscar: https://youtu.be/2oDmYmL5Z5I?si=RPvnyZpF4dShZVKz, termelői gastro porno https://pecsikosar.hu MAR10 day, Super Mario Land 2 https://en.wikipedia.org/wiki/Super_Mario_Land_2%3A_6_Golden_Coins, Mario Odyssey, Mario Bros U Deluxe, iPad: Inside https://en.wikipedia.org/wiki/Inside_(video_game), Sorozatok: Shogun, A híd, Könyv: Vérhold, Éjszakai ház, Patkánysziget, Régi árkád játékok otthonra és irodába https://www.pirategames.hu Atás evezőgépe eladó!YT: https://www.youtube.com/xabesbarataiKözösség: t.me/xabesbarataiAtás: https://twitter.com/ataaaaaasToma: https://twitter.com/SzaboAttila67XaB: https://twitter.com/xab83email: xab@me.com
What's up everybody! Long time no podcast :)This episode is going to be very similar to the last one that we put out where Will covered Mario Odyssey!. Its straight to the point in covering all things around Half-Life 2. The elements that I (Nick) enjoyed, my critiques and whether it held up for me in 2023. We're also going to provide a beat-by-beat breakdown of the plot/levels throughout the game and where my headspace was at in each moment. So I hope you all enjoy, and thanks so much for your patience and consideration!Music, Mix & Master by: Daniel Campolihttps://www.danielcampoli.com/portfolioIf you want to reach out to Nick and Will personally to engage with us about the show, follow us on any link here:https://linktr.ee/FridayNightGamecastSupport the show
Lords: * Ben * JohnB Topics: * Game & Watch Gallery * Halloween's never on the weekend, so I made Novemberween * Square mattresses * Eight Line Poem * https://www.youtube.com/watch?v=aVqNJKQiPCA * https://genius.com/3143344 * The most entertaining bit of the new Spider-Man 2 game has been sitting on a bench Microtopics: * Fellow Traveler. * Citizen Sleeper: at least one person's game of the year. * State fair taffy. * Where to find seasonal taffy bargains. * Terrifying taffy flavors. * Single game LCD handhelds. * Gunplay Yokoi. * Withered technology. * The RC car that can only turn left because right was cut for scope. * Games where things are bouncing across the screen. * Tiger Electronics Double Dragon. * The earliest, most boring Game and Watch game. * A fun clock that's fun to watch. * Putting your face as the juggler in Ball for the Game Boy Camera. * What they did before d-pads. * A Print the Legend situation. * Mario Bros II for the Commodore 64. * Porting Game and Watch games to card stock. * Releasing a floppy disk reader for the Game Boy Advance in 2023. * Mario's Bombs Away, in Panorama Vision. * Moving slower the more gold you're carrying. * Toad walking across a bunch of seagulls. * Trying to get 16 player Faceball up and running. * The Burger King vs. Hungry Jack's era. * The Lost Lost Levels. * The most polite pumpkin head person you've ever met. * Inventing a new Halloween that happens the first weekend after Halloween so you can get candy at a discount. * Implicating the viewers in your terrible horror movie marathon. * Terrifying cakes with spooky words on them like "mortgage" * Tammy and the T-Rex. * A spooky guy in a helmet who races people in his car (and kills them) * Putting pieces of Stonehenge into circuitry to make children's faces turn into bugs. * A movie about a cat that vomits up another cat. * A very spooky four dollar pumpkin man. * Neglecting upkeep on your house for thirty years to celebrate Halloween. * Novemberween every Sunday. * How to celebrate Labor Day. * Rotating a square mattress 90 degrees. * Going into the mattress store and unrolling the amount of mattress you want from the spool and getting it cut to order. * Alternate reality How It's Made videos. * The Manchester Department. * Super Passive Aggressive Xenomorph Roommate Irritation Simulator. * Rolling the dice to determine which side of the cube mattress you're sleeping on tonight. * Rotating the tires on your racecar bed. * Asking the cat for poem opinions. * Sometimes the sun is just the sun. (Not this time though – it's David Bowie.) * Plugs within plugs. * All the different games named "Spider-Man 2" * Using your Spider Radar to track down the next objective. * A video game where you go on a holiday to Greece and stab a bunch of people. * The distressing absence of Mario Odyssey 2. * Finally, a Super Mario game you can finish without hating yourself. * A grown-up with adult things to do, like cooking bacon and receiving mail. * The Trophy Seller in Nier Automata. * Kosmology Hungry Jack.
Gimme ham steak on rye with extra pickles and a dozen egg whites on the side. Hold the pickles. Who's uncle do I gotta bribe to get a parking space around here? Get outta here. And so on. Yes, this week we're asking our esteemed panel: what the best game set in New York (or a facsimile thereof)? There are an absurd number of games to choose from. The Big Apple is probably the most depicted city in the medium, and it's not hard to understand why: beyond the fact that it's an enormously influential media hub (the "capital of the world", or so the saying goes), where a disproportionate percentage of the world's most successful creatives hail from, it's also just has an intoxicating allure. Everyone wants to explore its streets, its hip neighbourhoods, its melting pot of cultures and cuisine. And what better way to explore it than from the comfort of your own home, in video game form, where you don't even have to go through security at Heathrow first. Anything is worth avoiding that, frankly. New York, or close approximations of it, serves as backdrop to a huge number of the greatest games of all time. Its stunning photorealistic recreation in Sony's Spider-Man games is one of the most intricate game locations ever constructed, as is the painting-like autumnal metropolis of GTA IV's Liberty City, a deft imitation that absolutely nails the vibe of the real world city and many of its signature landmarks, despite being completely unlike it in terms of its layout and geography. New York crops up in places you'd hardly expect, too. Mario Odyssey, anyone? Despite literally featuring a character who is canonically from Brooklyn, the last 3D Mario adventure has an entire sequence set in New Donk City, meaning that the Mario universe has at least two New Yorks. It's so good, they built it twice. But which New York-based game is the best of all? Well, to find out, you'll have to watch or listen to this podcast here. Handily, below are several methods for doing so. So keep your frickin' hair on, aight? Learn more about your ad choices. Visit megaphone.fm/adchoices
Brandon, Jacob, and Stephen convene to discuss Summer Game Fest 2023! Also Talk about Starship Troopers, Diablo 4, Mario Odyssey, and much more!
Al and Micah talk about Little Dragon's Cafe Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:36: What Have We Been Playing 00:34:09: News 00:58:31: Little Dragons Cafe 01:38:47: Outro Links Coral Island Roadmap Traveller’s Rest 0.6 Update Disney Dreamlight Valley Update Disney Dreamlight Valley Roadmap Roots of Pacha Roadmap Solarpunk Kickstarter Circle of Kerzoven Kickstarter Iridium Scythe Tweet Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:01.600] See you next time. [00:31.000 –> 00:37.000] Hello farmers and welcome to another episode of The Harvest Season. My name is Al. [00:37.000 –> 00:39.000] And I’m Micah. [00:39.000 –> 00:45.000] And we’re here today to talk about cottagecore games. Have you been on a podcast since we changed that introduction? [00:45.000 –> 00:47.000] I have not. [00:47.000 –> 00:50.000] There you go then. It’s now Cottagecore Games, not Farming Games. [00:50.000 –> 00:53.000] Okay. Alright. I mean that makes sense. [00:53.000 –> 00:56.000] It does. It does. Once people actually know what the term means. [00:56.000 –> 00:58.000] Yeah. [00:58.000 –> 01:05.000] But yeah it felt like I was too often just saying like it’s not a farming game but we’re going to cover it anyway because it feels like a farming game. [01:05.000 –> 01:07.000] That’s true. You’re right. [01:07.000 –> 01:09.000] And so we’re like why don’t we just say what it actually is. [01:09.000 –> 01:11.000] Yep. That makes sense. [01:11.000 –> 01:15.000] So yeah. Welcome Micah. How you doing? It’s been a while since we’ve had you on the podcast. [01:15.000 –> 01:28.000] I’m doing good. Just busy. Lots of work. So I’m tired a lot but you know it’s plenty of time to wind down. [01:28.000 –> 01:36.000] All my time winding down from work is spent playing games. Can’t complain too much. [01:36.000 –> 01:43.000] That’s good. That’s good. Awesome. Well I’ve got Micah on because I finally bought Little Dragon’s Cafe on the eShop sale. [01:43.000 –> 01:51.000] And I was like let’s schedule an episode to actually talk about it because I think it was like four years ago or something you first mentioned it. [01:51.000 –> 01:54.000] And I was like oh yeah we’ll get to that eventually. [01:54.000 –> 02:00.000] Yeah it was quite a while ago. I think maybe 2019. Maybe even before then. [02:00.000 –> 02:02.000] That’s a whole different world. [02:02.000 –> 02:26.000] It is. It’s a different time. But when you said that you messaged me and said that you bought it and wanted to do an episode about it I was very excited because I was singing that game’s praises for the whole year that I was obsessed with it and I felt like nobody cared. [02:26.000 –> 02:32.000] Yeah. Yeah. It’s just there’s so many games you know. It’s true. Get to them all eventually. Yeah. [02:32.000 –> 02:39.000] Anyway so we’re going to talk about that. Obviously beforehand we’ve got a bunch of news. But first of all Micah what have you been up to? [02:39.000 –> 02:48.000] Zelda. Just Zelda. That’s pretty much it. There is in fact they have released a new Zelda game. [02:48.000 –> 02:57.000] Wow. That’s pretty much. I’ve been playing a little bit of Pokemon Infinite Fusion. I don’t know if you know what that is. What on earth is that? [02:57.000 –> 03:21.000] It is a Pokemon fan game that is essentially Kanto and Johto. But they have DNA splicer items where you can fuse any two Pokemon and there are well beyond Gen 2 Pokemon in the game. [03:21.000 –> 03:39.000] So I think there’s somewhere around like 175,000 combinations you can make. And it’s all like custom sprite work. They have a huge community that’s done like a huge community of like sprite artists and stuff that have done custom sprites. [03:39.000 –> 03:55.000] So that every fusion is like and it’s not just like you know AI generated like combination of two pixel illustration. It’s actual like handmade pixel art for each combo which is pretty incredible. [03:55.000 –> 04:07.000] And it plays really well. It’s like surprisingly well made. But you know it’s just kind of fun to goof around in. I’ve been playing a little bit of that. [04:07.000 –> 04:12.000] Is it a ROM hack or is it like a completely fresh thing? [04:13.000 –> 04:40.000] It’s made in I think it’s Pixel Game Maker Studio. So it’s not like a ROM hack of like Emerald or something like that. It’s very interesting. It’s incredible what like a community of Pokemon fans can do when they’re not like really upset about something. [04:40.000 –> 04:44.000] And instead just like banding together to make something cool. [04:44.000 –> 04:53.000] Yeah. I love this. This is great. This is the sort of thing that like I mean obviously this is I’m surprised it hasn’t been like taken down at any point. [04:53.000 –> 05:02.000] But yeah this is the sort of thing. This is why copyright is stupid. Let people go crazy with this stuff. This is ridiculous fun. I love it. [05:02.000 –> 05:15.000] Yes. 100 percent. Yeah I am a little surprised too. I don’t know though I feel like typically they leave like ROM hacks alone at this point. [05:15.000 –> 05:23.000] Or like quote unquote ROM hacks you know. This isn’t really a ROM hack but who knows. Who knows what goes through the mind of… [05:23.000 –> 05:29.000] Well that’s the thing. You don’t know what they’re actually thinking because like sometimes they don’t touch things and then sometimes they’ll touch the weirdest of things. [05:29.000 –> 05:35.000] You’re like why on earth would you do that. Maybe it’s just not got enough publicity. It looks like it’s been going around since 2015. [05:35.000 –> 05:46.000] Yeah and it just recently has started to like pick up steam a little bit and get a lot more coverage on like YouTube TikTok stuff like that. [05:47.000 –> 05:56.000] Oh my word there’s a poly wag and kanga scan fusion which like it’s not just this is what you mean about like the custom stuff. [05:56.000 –> 06:06.000] Like it’s not just like a blue kanga scan or something but it’s like a poly wag as a kanga scan with a poly wag inside like a bubble stomach. [06:06.000 –> 06:10.000] Like it is amazing. I love it. It’s great. [06:10.000 –> 06:16.000] Yeah it’s really creative and interesting and like the all the sprite work is really well done. [06:16.000 –> 06:33.000] They added even though it’s you know like Kanto and Johto and you know pixel sprites and stuff it’s it’s they added Mimikyu and all of the Mimikyu fusions are just kind of unhinged and I love it. [06:33.000 –> 06:37.000] Oh my word I feel like this is dangerous to know. [06:38.000 –> 06:45.000] It’s pretty fun. It’s a big I will say it’s a big download because the you well there’s two options. [06:45.000 –> 06:50.000] You can either download the game and then have the game download the sprites as it needs them. [06:50.000 –> 06:53.000] Two gigabytes for the the preloaded one. [06:53.000 –> 07:03.000] Yes and then there is there is the preloaded one which has all of the sprites and it installs they like puts it all in the game immediately so that you don’t have to download anything. [07:04.000 –> 07:07.000] I’m definitely not googling how to put this on my Steam Deck. [07:09.000 –> 07:12.000] That’s funny you say that. That’s what I am playing it on so. [07:12.000 –> 07:17.000] Nice. I presume it’s just a Windows build that you just run through the Steam Deck stuff. [07:17.000 –> 07:28.000] It works. This is the thing like I know I don’t know about you I really love the Steam Deck and I think that Valve have done a really good job of integrating the Windows stuff with it as well. [07:28.000 –> 07:34.000] Like the fact that so many games just work out the box just a Windows build just running on Linux is just incredible. [07:34.000 –> 07:50.000] Because like I was I was for a long time a Linux user like that was just it was just a thing that I did right like I didn’t run Windows or Mac for like 15 years like that was just my until I decided you know what life is life is too short. [07:50.000 –> 08:01.000] And yeah games on Linux was just horrific even using something like Wine or whatever to actually run these things because they just never worked well. [08:01.000 –> 08:09.000] Whereas like I’ve run like 10 different completely different Windows games on the Steam Deck with no issues at all which is incredible. [08:09.000 –> 08:21.000] Yeah it’s great. It’s such a night. My brother was just texting me last night asking me what I thought about the Steam Deck and I was sending him paragraphs about how much I like. [08:21.000 –> 08:41.000] Yeah it’s it’s really great that they’ve made it so I mean I’ve never touched Linux before this either so I’ve always been afraid of Linux but it’s it’s so easy to just like it’s literally a power down option like it’s an it’s an option to just switch into the desktop mode. [08:41.000 –> 08:50.000] Yeah. And then just it’s it’s such an easy and accessible thing it’s like really hard to add non-Steam stuff to it. [08:50.000 –> 08:59.000] Yeah I think I think it’s one of these things where like using a switch is still easier right like the way to get it is just 100% easy. [08:59.000 –> 09:11.000] But the customizability like if you are able to do that sort of thing it is it is still so much easier than doing things in any other way. [09:11.000 –> 09:20.000] And if you have any patience for doing custom stuff it’s it’s great and the amount of different stuff you can do is fantastic. [09:20.000 –> 09:31.000] So like I think for the casual person like something like a switch is still going to be better for you but if you have like any customizable bone in your body the Steam Deck is just amazing. [09:31.000 –> 09:43.000] Yeah yeah it’s uh it’s really great. I definitely still you’re right like I primarily am using the Switch but if there’s something that I can’t play on the Switch I move to the Steam Deck for it. [09:43.000 –> 09:52.000] I think I’m at the point where if it’s if it’s on Steam unless it’s cheaper on the Switch I will generally buy on Steam now and play on my Steam Deck. [09:52.000 –> 10:01.000] Not least because it’s actually more it’s more ergonomic to hold like it’s kind of destroyed the Joy-Cons for me. [10:01.000 –> 10:08.000] And especially if I’m getting like Kickstarters and stuff they all come on Steam first so I’m obviously getting the Steam code. [10:08.000 –> 10:13.000] But yeah if it’s if it’s a Switch only game or if it’s cheaper on the Switch then of course I’m getting on the Switch. [10:13.000 –> 10:21.000] I’m not going to say I’m not going to play that right because the Switch is still really fun to play on and you know I wouldn’t not play Zelda just because it’s on the Switch. [10:21.000 –> 10:25.000] Like that’s a really stupid way to do things but you know. [10:25.000 –> 10:36.000] Yeah I yeah it’s I even in the situation that I’m that I’m in where if I if it’s not on the Switch I’m playing it on the Steam Deck and if it’s on the Switch I’m playing it on the Switch. [10:36.000 –> 10:49.000] The amount of things that are on Steam that like like if it’s a you know it’s it’s only on like my console options are Switch PS or PS5 or like Xbox or whatever. [10:49.000 –> 10:57.000] Typically it’s also on Steam so yeah it’s you know it’s nice to be able to move over have everything handheld. [10:57.000 –> 11:01.000] I am not going to lie my PS5 is a Spider-Man console. [11:01.000 –> 11:07.000] That is what that is what I bought it for and that is what is going to remain till the day it dies. [11:07.000 –> 11:10.000] But we’re about to get the Wii U gamepad for it so. [11:10.000 –> 11:15.000] I know well yeah and that’s actually really interesting like it’s obviously going to be stupidly expensive. [11:15.000 –> 11:16.000] Of course. [11:16.000 –> 11:27.000] And it only like streams from your PS5 but personally that’s what I’m looking for right because like getting the power of a PS5 in the palm of my hands to use a Spider-Man quote. [11:27.000 –> 11:35.000] Sorry I watched Spider-Man the other day what can I say. [11:35.000 –> 11:40.000] The new Spider-Man film fantastic very good go watch it. [11:40.000 –> 11:42.000] What was I saying? [11:42.000 –> 11:47.000] Yes being able to play PS5 games without having the TV on that’s that’s what I want. [11:47.000 –> 11:51.000] I don’t actually play games out the house like it’s just not I work from home. [11:51.000 –> 11:56.000] I obviously live from home like if I’m going out it’s because I’m going out to do something. [11:56.000 –> 12:00.000] I’m not going out to do something and then playing games there right come on that’s not what I’m right. [12:00.000 –> 12:05.000] So if I’m playing it’s in my house either in my office when I’m definitely working I’m not playing games. [12:05.000 –> 12:11.000] Or you know in the living room in the evening when the kids are in bed and we want to watch something on the TV. [12:11.000 –> 12:14.000] I don’t want to make my wife watch what I’m playing on the TV. [12:14.000 –> 12:21.000] So the idea of being able to use my PS5 for games that are really good like I’m considering for example getting Sonic Frontiers. [12:21.000 –> 12:28.000] Which is on the Switch but is it really on the Switch like it’s there but it’s not going to run really well. [12:28.000 –> 12:33.000] Like so being able to get the power of the PS5 for that game but still have a handheld. [12:33.000 –> 12:43.000] As someone who bought and played Sonic Frontiers on the Switch I can tell you first hand to hit it on something else. [12:43.000 –> 12:54.000] It’s not great. It’s got that we did whatever we could to get this to run on the Switch kind of feel to it. [12:54.000 –> 13:03.000] Where it’s like everything is really blurry. Everything feels like you know it’s moving in a dream. [13:03.000 –> 13:09.000] The thing is I think that the new Zelda shows you can get games running well on the Switch. [13:09.000 –> 13:13.000] Although it’s not perfect there are obviously still some issues right. There’s still some slowdowns. [13:13.000 –> 13:20.000] But I think it shows that you can given enough time and enough effort and enough money. [13:20.000 –> 13:22.000] You need all those three things. [13:22.000 –> 13:26.000] You can get a game that big running really well on the Switch. [13:26.000 –> 13:32.000] But I mean one thing about Tears of the Kingdom is there’s not actually a lot happening in most of the time. [13:32.000 –> 13:39.000] Like if you look at something like Sonic or you look at something like Pokemon there are lots of things around you all the time. [13:39.000 –> 13:44.000] But actually in Zelda there’s not a huge amount around you all the time. [13:44.000 –> 13:51.000] And like I know that the way that it works technically with like things far away is they’re not modeling things at that point. [13:51.000 –> 13:55.000] They just throw up a few pixels to make it look like there’s something there. [13:55.000 –> 14:04.000] And then you can look through the camera thing. The zoomie magnifying for far away. [14:04.000 –> 14:06.000] The binoculars. [14:06.000 –> 14:09.000] There you go that’s a word. I don’t know what they call it in game but anyway. [14:09.000 –> 14:11.000] Yeah I don’t know what they call it in game. [14:11.000 –> 14:12.000] You know what I mean now that’s fine. [14:12.000 –> 14:14.000] The zoom. The camera zoom feature. [14:14.000 –> 14:17.000] Yeah and then it actually starts modeling things for that small area. [14:17.000 –> 14:24.000] But that doesn’t work for most games because you have more detailed things that you need to be seeing off in the distance. [14:24.000 –> 14:28.000] And they just don’t have a lot of complicated stuff in the distance. [14:28.000 –> 14:32.000] Right there’s like the dragons is probably the most complicated thing you have in the distance. [14:32.000 –> 14:33.000] That’s about it. [14:33.000 –> 14:34.000] Yeah. [14:34.000 –> 14:40.000] You don’t need to model like a bokoblin three miles away. You’re not going to see it. You don’t care about it. [14:40.000 –> 14:41.000] Right. [14:41.000 –> 14:51.000] And I think that like even I really do think that a lot of it comes down to like optimization and how much time is put into optimization and stuff like that. [14:51.000 –> 15:06.000] Like there are even so there are like at the distance that things come into the like field of view or like depth of field for Zelda. [15:06.000 –> 15:17.000] I mean I’ll be honest it’s been very hard for me to and I’m sure that this conversation will be had with other people. [15:17.000 –> 15:24.000] But what I’m saying is I feel like this is probably going to come up during greenhouse so you can cut this out if you want. [15:24.000 –> 15:29.000] But it’s all good. I think we don’t really talk about this sort of stuff in the greenhouse episode. [15:29.000 –> 15:39.000] Okay. It’s been hard to not compare it to Pokemon as a Pokemon fan who has played a lot of Scarlet and Violet and enjoyed it. [15:39.000 –> 15:49.000] It’s been hard to not compare an open world game on the same platform to to that game. [15:49.000 –> 15:58.000] And I do think that a big part of that is just the optimization and maybe how much time there they were given to optimize the game. [15:58.000 –> 16:10.000] Maybe it’s that they brought in Monolith Soft to help with development and Monolith Soft has been with the Xenoblade games and stuff like that. [16:10.000 –> 16:14.000] They’ve done a lot of kind of open world stuff so they’ve got the optimization down. [16:14.000 –> 16:35.000] I don’t know but seeing the way that things like even ten feet away from an NPC and they’re moving at slideshow speed in Pokemon versus you’ve got a whole village of people that are wandering around in Zelda. [16:35.000 –> 16:38.000] It’s a little frustrating. [16:38.000 –> 16:43.000] The only place I’ve really noticed kind of like re-rendering of things is in the depths. [16:43.000 –> 16:51.000] If you’re flying through the depths quite often like the trees will change model when you get closer to them. [16:51.000 –> 17:00.000] That’s the only place I’ve really noticed that and there’s a few places where there’s like high particle physics in the air and that causes a slowdown. [17:00.000 –> 17:03.000] Other than that I’ve not really noticed many issues. [17:03.000 –> 17:12.000] Which is also like for the depths at least pretty impressive because there’s so many particle effects and stuff happening in the depths. [17:12.000 –> 17:16.000] I guess it makes sense that they need to re-render a lot of stuff. [17:16.000 –> 17:25.000] I would always rather graphics pulled down a little bit and it keeps playing well. That’s always my preference. [17:26.000 –> 17:28.000] I agree. [17:28.000 –> 17:47.000] It’s hard to not compare the two I guess and I am sure that a big part of that is how much time they were given to develop this game versus how much time the Pokemon company gave Game Freak to develop Pokemon. [17:47.000 –> 17:53.000] It’s complicated because as a software developer time doesn’t necessarily make things better. [17:53.000 –> 17:59.000] In my experience when you’ve got a team that’s being run by people that make bad decisions. [17:59.000 –> 18:04.000] Developers can’t just do things. Developers can’t just go I’m going to make this better. [18:04.000 –> 18:10.000] You have to do what you’re told and ultimately people make decisions and go this is the priority you’re doing this. [18:10.000 –> 18:19.000] And if they keep making those stupid decisions even if they get an extra five years they’re still going to make the same stupid decisions over and over and over again. [18:19.000 –> 18:26.000] That’s the thing and one of the real problems is when you get more time suddenly they decide oh well we can add more features. [18:26.000 –> 18:31.000] And then you never actually get to the point of improving the things that need improved. [18:31.000 –> 18:34.000] You just end up adding more things that then need to be improved. [18:34.000 –> 18:48.000] I think it just shows that this game from top to bottom is being created by people who actually care and actually know what they’re doing. [18:48.000 –> 18:55.000] There’s not that person at the top telling somebody to do something which then is a bad decision. [18:55.000 –> 19:00.000] Or people at the bottom going I don’t know what I’m doing I’m just going to do things. [19:00.000 –> 19:03.000] Everybody knows what they’re doing and they know how to do it and blah blah blah blah blah. [19:03.000 –> 19:07.000] And where exactly the issues are in different games you’ll never really know. [19:07.000 –> 19:15.000] But yeah it definitely is a problem and how to solve that problem is complicated. [19:15.000 –> 19:21.000] And the problem is that you either end up with fewer games or with games with less stuff. [19:21.000 –> 19:25.000] And I mean I still really liked Scarlet and Violet. [19:25.000 –> 19:27.000] I did too. I absolutely did. [19:27.000 –> 19:32.000] Would you say no to whatever the next game is just to get Scarlet and Violet running slightly better? I don’t know. [19:32.000 –> 19:35.000] Like that’s a really… I don’t want to have to make that decision right? [19:35.000 –> 19:42.000] Yeah. Yeah I guess you know I’m okay with… I don’t know. [19:42.000 –> 19:48.000] I’m okay with whatever like I’m not like super picky about how… [19:48.000 –> 20:01.000] I don’t know what this says about me but I’m not super picky about how a Pokemon game performs as long as the experience of the game is good. [20:01.000 –> 20:03.000] And I felt that with Scarlet and Violet. [20:03.000 –> 20:12.000] But I wouldn’t be opposed to them taking like you know maybe an extra year or two between games instead of one every year. [20:13.000 –> 20:21.000] It just depends really. Obviously I want the game to be better. I want it to look better. I want it to play better. I want it to have better features. [20:21.000 –> 20:25.000] But it’s just not that simple. You can’t just say well that’s fine make it better. [20:25.000 –> 20:28.000] Like that’s not how life works sadly. [20:28.000 –> 20:40.000] And I am also very aware that you know because of the very strict capitalist strategies of the Pokemon company that that’s never going to happen. [20:40.000 –> 20:52.000] And we will always get them on a schedule because there’s you know merch and plushes and all kinds of stuff involved in that decision so. [20:52.000 –> 20:54.000] Anyway so you’re enjoying Zelda? [20:54.000 –> 20:55.000] Yes. [20:57.000 –> 21:03.000] Despite all my inner monologues when I’m seeing something perform really well in Zelda. [21:04.000 –> 21:11.000] Yeah it’s it’s really great. I am fully aware that I’m still in like the honeymoon phase with it. [21:11.000 –> 21:13.000] But it’s been like three weeks. [21:13.000 –> 21:19.000] Yeah and I still like I haven’t beaten the game yet. I am nowhere near that I don’t think. [21:19.000 –> 21:21.000] Well yeah what’s your what’s your current status of things? [21:21.000 –> 21:27.000] I am at the I think I can say this. [21:27.000 –> 21:29.000] I don’t care about spoilers go for it. [21:29.000 –> 21:33.000] I’m at the fourth temple. I am about to start the fourth temple. [21:33.000 –> 21:35.000] That’s fine that’s not a spoiler. [21:35.000 –> 21:40.000] Okay I just I feel like even saying the word temple is. [21:40.000 –> 21:44.000] If someone wants to play Zelda Tears of the Kingdom and they haven’t played it yet. [21:44.000 –> 21:46.000] I mean I guess they couldn’t they might not be able to afford it. [21:46.000 –> 21:54.000] But let’s be honest they know that there are temples right like nobody doesn’t know that at this point if you even slightly care. [21:54.000 –> 22:02.000] Yeah I guess I because there weren’t really temples and in Breath of the Wild they’re sort of where it was like the Divine Beasts but. [22:02.000 –> 22:09.000] Interestingly I’m not really I don’t really see the difference between like this game’s ones and Breath of the Wild ones. [22:09.000 –> 22:12.000] I’ve only done one so far but it didn’t feel significantly bigger. [22:12.000 –> 22:21.000] No I think it’s just the like the way that it like the puzzles and the way that it it operates more. [22:21.000 –> 22:28.000] It feels like a like a sort of a quote unquote classic Zelda dungeon. [22:29.000 –> 22:43.000] Or like Zelda temple then the Divine Beasts felt where like the there’s something that’s like poisoning or like cursing the like the temple. [22:43.000 –> 22:54.000] And it’s it’s I mean if you played Breath of the Wild you know at this point that like all the boss fights for the Divine Beasts were just like slightly different like iterations. [22:55.000 –> 23:03.000] Interestingly like I do yeah the bosses are definitely more interesting looking but I actually think that the battles are less fun. [23:03.000 –> 23:09.000] Interesting I actually feel like they I don’t know I feel like they feel more like a Zelda boss battles than. [23:09.000 –> 23:10.000] They do. [23:10.000 –> 23:13.000] The Calamity Ganon boss fights felt. [23:13.000 –> 23:17.000] I’ll agree with that they definitely do but they feel less like the game this game. [23:17.000 –> 23:22.000] They feel like less than how Breath of the Wild and Tears of the Kingdom work in general. [23:22.000 –> 23:28.000] As boss fights than the Calamity the the the other Ganon one wherever they were. [23:28.000 –> 23:31.000] They were Calamity Ganons I can’t remember what the names of them were. [23:31.000 –> 23:33.000] I don’t know what the I think they were just called. [23:33.000 –> 23:39.000] Those ones felt more in keeping with this the way the game works in general. [23:39.000 –> 23:43.000] I will agree these ones feel more like older Zelda bosses. [23:44.000 –> 23:47.000] But the game doesn’t feel like an older Zelda game. [23:47.000 –> 23:54.000] It feels kind of like shoving an old Zelda style thing into a new Zelda style thing and it doesn’t really fit as well. [23:54.000 –> 24:02.000] I don’t know I disagree because I feel like that is that’s what I was gonna say is that like I know that I’m in the honeymoon period for it still. [24:02.000 –> 24:11.000] But I do feel like this is very quickly becoming one of my favorite Zelda games of all time. [24:11.000 –> 24:15.000] And I feel like it already has far and away beat Breath of the Wild for me. [24:15.000 –> 24:17.000] Oh I’d agree with that 100%. [24:17.000 –> 24:22.000] Because of how much more the game feels like a Zelda game than Breath of the Wild felt. [24:22.000 –> 24:26.000] I don’t think I could go back to Breath of the Wild ever again. [24:26.000 –> 24:28.000] No I don’t think so either. [24:28.000 –> 24:33.000] I think Breath of the Wild was a great setup for this game. [24:33.000 –> 24:38.000] But I think that this is the this is the optimal game. [24:38.000 –> 24:45.000] And I really do feel like there are just the general atmosphere of the game. [24:45.000 –> 24:50.000] A lot of the interactions with NPCs, the way things are designed. [24:50.000 –> 25:00.000] The way that like I don’t know the amount of puzzles and stuff that are like and like side quests that are… [25:00.000 –> 25:07.000] I guess I don’t know I don’t know what it is specifically that makes it feel more like a Zelda game to me than Breath of the Wild felt. [25:07.000 –> 25:11.000] But it’s definitely there. It definitely feels more. [25:11.000 –> 25:16.000] I think some of it too is like music and like sound design and stuff like that. [25:16.000 –> 25:19.000] That gives it more of that that feeling. [25:19.000 –> 25:27.000] Take all of my opinions by the way with the knowledge that Breath of the Wild was my first Zelda game. [25:27.000 –> 25:32.000] And then when I went back and played them all I hated all the 3D Zelda games. [25:32.000 –> 25:36.000] Having said that I only really played two of them. [25:36.000 –> 25:37.000] Which two did you play though? [25:37.000 –> 25:40.000] So I played Ocarina. Did not like Ocarina. [25:40.000 –> 25:43.000] And Skyward Sword. Did not like Skyward Sword. [25:43.000 –> 25:46.000] Skyward Sword is my favorite Zelda game of all time. [25:46.000 –> 25:49.000] Oh really? Interesting. I hate it. I hate everything about it. [25:49.000 –> 25:50.000] I wonder whether I would have liked it. [25:50.000 –> 25:52.000] You played it on the Wii or did you play it on the Switch? [25:52.000 –> 25:56.000] I played it on the Switch. I wonder whether I would have liked it had I played it when it came out. [25:56.000 –> 26:01.000] Part of the problem is that obviously the gaming industry is not what it was. [26:02.000 –> 26:10.000] You can’t go back and imagine how this would have played if it was the best thing when it came out. [26:10.000 –> 26:16.000] But it’s not the best thing. We have better things. Therefore how can I put myself in that? [26:16.000 –> 26:20.000] I struggle with that. It’s why I hated Mario 64. [26:20.000 –> 26:24.000] Would I have enjoyed Mario 64 if I played it when it came out? Probably. [26:24.000 –> 26:29.000] But I did not like it when I played it first time six years ago. [26:29.000 –> 26:33.000] Because it’s just not fun now because there’s so much more fun games. [26:33.000 –> 26:37.000] Was it amazing for when it came out? Maybe. [26:37.000 –> 26:40.000] But that doesn’t make it amazing now. [26:40.000 –> 26:51.000] I definitely think that a lot of my ability to go back and play those games and appreciate them now is heavily tied to my nostalgia for them. [26:51.000 –> 26:57.000] Like how relevant their design is and stuff like that. [26:57.000 –> 27:03.000] They are very dated games. Especially the N64 era stuff. [27:03.000 –> 27:09.000] Great games but very dated and a lot has changed for the better since then. [27:09.000 –> 27:16.000] But I have loved every 2D Zelda game I’ve played. I’ve not finished them but I’ve enjoyed every 2D Zelda game I’ve played. [27:16.000 –> 27:23.000] So I don’t know how much of it is like, oh maybe this is more like the dungeons in the 3D Zelda games. [27:23.000 –> 27:27.000] But it doesn’t feel like a 2D Zelda dungeon either. [27:27.000 –> 27:35.000] With the 2D dungeons you were going through this maze essentially with a bunch of different rooms and trying to get to the end. [27:35.000 –> 27:40.000] I don’t know how the 3D ones were because I didn’t really get through that much of either of those two games. [27:40.000 –> 27:45.000] I just really struggled. I didn’t even get to the first dungeon of each of them. That’s how I struggled with them. [27:45.000 –> 27:53.000] I would say that is absolutely the case. The 3D dungeons are a lot different than the 2D Zelda game dungeons are. [27:53.000 –> 27:58.000] And these feel much more like 3D Zelda dungeons than they do. [27:58.000 –> 28:05.000] That makes much more sense because looking at the dungeons in this game and looking at the Divine Beast in the last one. [28:05.000 –> 28:14.000] They feel much more similar than different. But maybe there’s something I’m missing that I would have seen had I properly played any of the 3D Zeldas. [28:14.000 –> 28:20.000] And the boss fights too feel much more like the boss fights from 3D Zelda dungeon games. [28:20.000 –> 28:24.000] I do think the boss fights feel very similar to 2D Zelda games as well. [28:24.000 –> 28:32.000] It’s about figuring out a pattern for this large creature that obviously you can get damaged by it. [28:32.000 –> 28:36.000] But it’s not necessarily going in and attacking you with a sword. [28:36.000 –> 28:39.000] Hit the eyeball. Always hit the eyeball. [28:39.000 –> 28:47.000] It feels like that but my point about that was personally I don’t enjoy that as much. [28:47.000 –> 28:54.000] I much more enjoyed the Ganon battles because it felt more like the other battles in the game. [28:54.000 –> 29:05.000] I guess I didn’t dislike the Ganon battles. In retrospect now it didn’t feel the same way to me. [29:05.000 –> 29:14.000] It felt like a very good game but it didn’t feel like a Zelda game to me I guess in a lot of those instances. [29:14.000 –> 29:25.000] Which is where this feeling more like a Zelda game and having a lot more things that I’m familiar with for Zelda games feels more exciting to me. [29:25.000 –> 29:31.000] That that’s happening and that they’ve made those designed decisions and stuff. [29:31.000 –> 29:36.000] As someone who is a long time Zelda fan and has played every Zelda game. [29:36.000 –> 29:41.000] I think a lot of it is down to that. I didn’t play any Zelda games before this one. [29:41.000 –> 29:56.000] I bought Breath of the Wild on Switch release day because I pre-ordered a Switch but the games that I pre-ordered were Mario Odyssey, Mario Kart and 1-2 Switch. [29:56.000 –> 30:04.000] None of them came out for at least a month after the Switch came out so I was like I don’t have any games for this console that I just bought. [30:04.000 –> 30:09.000] So I wandered into a game shop and went have you got any copies of that Zelda game? I hear it’s good. [30:09.000 –> 30:14.000] They were like we’ve got one copy so I bought that one copy of Breath of the Wild. [30:14.000 –> 30:17.000] Are you saying 1-2 Switch didn’t hold you over until… [30:17.000 –> 30:23.000] Well it wasn’t out initially. It didn’t come out till April and the Switch came out in March. [30:23.000 –> 30:30.000] So yeah I had to buy this game that I’d never played any of the series called Zelda. [30:30.000 –> 30:34.000] And it turned out to be very good and one of my favourite games of all time. [30:34.000 –> 30:38.000] It’s such a funny… I’m obviously not the only person. [30:38.000 –> 30:43.000] More people bought Breath of the Wild than bought all of the other Zelda games combined. [30:43.000 –> 30:47.000] So this would have been a lot of people’s first Zelda game. [30:47.000 –> 30:53.000] It’s probably a reason why we’ll never get a Zelda game not like Breath of the Wild or at least not building on top of that idea ever again. [30:53.000 –> 30:56.000] We’ll probably get some 2D ones but they’ll never sell as well. [30:56.000 –> 31:02.000] Because there’s just a whole different group of people who this is Zelda to them. [31:02.000 –> 31:05.000] Nothing else is Zelda to them. [31:05.000 –> 31:09.000] Anyway this is a game about cottagecore games. This is a podcast about cottagecore games. [31:09.000 –> 31:12.000] Well I mean you can build a house and… [31:12.000 –> 31:17.000] My god the house building is so good! I can’t even… [31:17.000 –> 31:21.000] See when I first came onto that someone was like oh you can build a house and I was like oh that’s funny. [31:21.000 –> 31:24.000] It’s going to be like the last one. Whatever. [31:24.000 –> 31:26.000] And I went and I was like oh my word this is amazing. [31:26.000 –> 31:33.000] I have spent a good 10 hours building my house over the last 3 weeks. [31:33.000 –> 31:35.000] I’m not even kidding. [31:35.000 –> 31:40.000] My only gripe is that it maxes at like 15 blocks. [31:40.000 –> 31:47.000] Which I hope that maybe in the inevitable DLC or whatever they add new rooms. [31:47.000 –> 31:53.000] Or the ability to add more rooms. Something like that. [31:53.000 –> 31:55.000] I love it so much. [31:55.000 –> 31:57.000] I know it’s great. I love it too. [31:57.000 –> 32:06.000] I built everything inside the house that I really loved and I wanted to add the garden and the moat or whatever. [32:07.000 –> 32:15.000] The pond outside but I ran out of space. I ran out of space. I hit all 15 of my house blocks. [32:15.000 –> 32:20.000] There’s one other thing that annoys me about the house and this is literally it. [32:20.000 –> 32:27.000] The pond, it spawns fish. The garden, you cannot farm in. You can’t farm in the garden. [32:27.000 –> 32:28.000] Oh really? [32:28.000 –> 32:31.000] It’s just there. It just looks like a garden. [32:31.000 –> 32:40.000] I don’t understand why you gave me this pond that I can grow fish in and you gave me this garden that I can’t grow anything in. [32:40.000 –> 32:43.000] Why would you do that to me? Why would you make this so good? [32:43.000 –> 32:52.000] You would make this house building amazing and addictive and great and you’d give me a fish pond but you can’t let me grow something in the garden. [32:52.000 –> 32:55.000] It doesn’t even need to be massively complex. [32:55.000 –> 32:58.000] You don’t need to go oh well you can grow carrots and blah blah blah. [32:58.000 –> 33:06.000] Just let me grow the trees. The fire tree and the zappy tree. Just let me grow those. Let me plant one and it grows. [33:06.000 –> 33:11.000] I’m not asking for everything in the world to be possible to grow. [33:11.000 –> 33:15.000] Just those little trees that you can grow with the fruit. Let me do those. [33:15.000 –> 33:21.000] Just make it simple. Just three plots. You can just grow three things and that’s it. [33:21.000 –> 33:28.000] And I can grow my little fire fruit plant. Let me grow my fire fruit plant. That’s all I want. [33:28.000 –> 33:35.000] I actually didn’t know that because I ran out of blocks. I wasn’t able to put my garden in but that’s interesting. [33:35.000 –> 33:37.000] Well it’s a good thing you didn’t waste it. [33:37.000 –> 33:47.000] I don’t necessarily understand that. Maybe they were just like adding a farming element is something that we’ll do in DLC. [33:47.000 –> 33:53.000] That’s fine. If you make me pay for it I will pay for it but tell me it’s coming. Tell me it’s coming. I want to know it’s coming. [33:53.000 –> 34:01.000] I will wait for it and I will pay for it. I will pay like 30 quid for a farming addition to this game. 100% I will do that. [34:01.000 –> 34:09.000] And Zelda can wait. I’ve got farming to do. I’ve got a house to build. I’ve got farming to do. [34:09.000 –> 34:11.000] Shall we talk about some news? [34:11.000 –> 34:13.000] Let’s do it. [34:13.000 –> 34:19.000] So before we get into the new news I wanted to ask Mike if you have any thoughts on the marvellous games that were announced last week. [34:19.000 –> 34:23.000] Because we talked about them on the podcast last week, me and Johnny. [34:23.000 –> 34:29.000] But obviously you quite often have a lot of opinions on Story of Seasons and Rune Factory. [34:29.000 –> 34:41.000] The fact that they were mostly just announced without a lot to go off of. I’m very excited. [34:41.000 –> 34:49.000] But I don’t know what I’m looking forward to because there’s not a lot to go off of. [34:49.000 –> 34:57.000] Obviously I’m going to probably buy and play whatever they put out for Story of Seasons and Rune Factory. [34:57.000 –> 35:05.000] I am really excited at the prospect of a multiplayer Story of Seasons game. I am curious to see what that’s going to look like. [35:05.000 –> 35:07.000] Me too. [35:07.000 –> 35:11.000] But I am excited at that idea. [35:11.000 –> 35:15.000] What I said in the podcast last week was I have no idea what to expect from it. [35:15.000 –> 35:23.000] But the fact that they’re making it as a separate game means they obviously have an idea that is radical enough that it’s different from a standard Story of Seasons game. [35:23.000 –> 35:29.000] That they feel it needs to be another game and that I’m excited by in and of itself. [35:29.000 –> 35:35.000] And maybe that they don’t trust it enough to make it the mainline game. [35:35.000 –> 35:37.000] That’s possible but maybe… [35:37.000 –> 35:49.000] I feel like maybe it’s just they know their audience and they know that there’s a possibility that people who want to play their single player, you know, the standard Story of Seasons experience. [35:49.000 –> 35:55.000] I don’t necessarily want a multiplayer experience as well and it kind of gives the option between different games. [35:55.000 –> 35:57.000] And I think that’s fine. [35:57.000 –> 35:59.000] Yeah. Give me both. I want both. [35:59.000 –> 36:05.000] Yeah. I’m perfectly fine with that too. [36:05.000 –> 36:12.000] Otherwise, standard Story of Seasons experience. I’ve always been on board for that so I’m of course excited about that. [36:12.000 –> 36:17.000] I did see… what is that? Project Magia? [36:17.000 –> 36:19.000] Project Magia? [36:19.000 –> 36:21.000] The Rune Factory one? [36:21.000 –> 36:29.000] No, not the Rune Factory one. It’s the other… it’s like some RPG that they’re working on but it’s designed by the… [36:29.000 –> 36:33.000] I didn’t pay attention to anything that wasn’t specifically Story of Seasons or Rune Factory. Come on. [36:33.000 –> 36:41.000] But they had that and then they had the Project Life is RPG which… whatever those words mean together. [36:41.000 –> 36:45.000] Just I hate everything about that. [36:45.000 –> 36:55.000] But it kind of… it makes me wonder what of that is going to feel like Fantasy Life which was a fantastic game. [36:55.000 –> 37:09.000] Incredible game. Life Simulator. Again, if you haven’t played… every opportunity for that game to come up on this podcast, I will tell you to play it. [37:09.000 –> 37:13.000] Because it’s great. And there’s a new one coming out. [37:13.000 –> 37:22.000] But I’m curious to see how much that interacts with that style of game. If this is Marvelous’ take on Fantasy Life. [37:22.000 –> 37:24.000] Yeah. Maybe. [37:24.000 –> 37:30.000] But, you know, Rune Factory is Rune Factory. It’s going to probably be like Rune Factory. [37:30.000 –> 37:41.000] I think 5 made some really great moves and it still felt very… still felt kind of in its infancy for what they were trying to do. [37:42.000 –> 37:46.000] Shifting from previous Rune Factory games to 5. So hopefully… [37:46.000 –> 37:48.000] Well it was such a big step. [37:48.000 –> 37:49.000] It really was. [37:49.000 –> 37:58.000] It was so drastic. It felt like going from Pokemon Black and White to Pokemon Scarlet and Violet. It was such a huge difference. There was no in-between steps. [37:58.000 –> 38:09.000] Yeah. Yep. It’s really hard not to look at Rune Factory Project Dragon and not see Tears of the Kingdom. [38:09.000 –> 38:14.000] But I know that that’s not how games work and that this was in development for a long time. [38:14.000 –> 38:16.000] Yeah. [38:16.000 –> 38:19.000] This is the one we got most information about out of those 4 games. [38:19.000 –> 38:26.000] Yes. Probably because they were like, we need to show this now so that people don’t think that we were just… [38:26.000 –> 38:33.000] And I need to ride my dragons. Right? Like, I love this. I want to ride a dragon. Give me it. [38:33.000 –> 38:37.000] It looks great. The dragons kind of look like a never-ending story. [38:37.000 –> 38:39.000] Oh yeah. Oh yeah. That’s funny. [38:39.000 –> 38:41.000] It’s kind of neat. [38:41.000 –> 38:43.000] Let’s go. [38:43.000 –> 38:45.000] Yeah, let’s go. [38:45.000 –> 39:02.000] But it looks like they’re… That’s kind of what I was getting at. It looks like they’re making those steps to bridge from 5 to 6 in Project Dragon to make it more what they wanted 5 to be and more what it felt like 5 should have been. [39:02.000 –> 39:10.000] Interesting. The other thing is, I’ve not written this in the show notes, but have we talked about the new Harvest Moon game? What are your thoughts about that? [39:11.000 –> 39:14.000] You know, I’m going to be honest with you, I forgot that there was a new Harvest Moon game. [39:14.000 –> 39:16.000] You’ve not seen the screenshots? [39:16.000 –> 39:19.000] Is it the Winds of Anthos? [39:19.000 –> 39:21.000] It is the Winds of Anthos. [39:21.000 –> 39:23.000] I have not seen the new screenshots. [39:23.000 –> 39:26.000] Oh my word. Let me get some screenshots for you. [39:26.000 –> 39:29.000] I think after the One World experience… [39:29.000 –> 39:31.000] Oh, let me tell you. Right? [39:31.000 –> 39:35.000] Okay, first of all, do not pretend like you didn’t enjoy that game. [39:35.000 –> 39:37.000] I played a lot of it. [39:37.000 –> 39:44.000] It was a bad game, but I remember both of us saying that it was an enjoyable bad game. [39:44.000 –> 39:52.000] Yeah, it was. And I played far more of it than I would play another game that I actually really didn’t like. [39:52.000 –> 39:58.000] Yeah, played more of it than you really should. But I sent you a tweet with some screenshots in it. [39:58.000 –> 39:59.000] Okay. [39:59.000 –> 40:01.000] Yeah, exactly. [40:01.000 –> 40:11.000] You know, screenshots are tricky, right? Because those same things could be in motion and be shocking to look at. [40:11.000 –> 40:17.000] But so far, so good. I’m a little more impressed than I guess I would have expected myself to be. [40:17.000 –> 40:23.000] Yeah. I mean, let’s not forget that the most exciting thing we got about One World was the initial concept art. [40:23.000 –> 40:27.000] The first time we got a screenshot, it was not good. [40:27.000 –> 40:31.000] So even getting good looking screenshots is an improvement. [40:31.000 –> 40:38.000] I do see that there are the romance music notes in the dialogue box. [40:38.000 –> 40:41.000] Well, come on, they can’t go too far away from things, right? [40:41.000 –> 40:48.000] There still are romanceable… Were there romanceable characters in One World? [40:48.000 –> 40:51.000] Yeah, it’s just neither of us bothered because we didn’t enjoy the characters. [40:51.000 –> 40:55.000] Okay. That feels more accurate. [40:55.000 –> 41:01.000] Yeah, it looks interesting. Do we have any info on release date or anything? [41:01.000 –> 41:05.000] Yes, so it’s coming out at the end of September. I think it was 26th of September or something. [41:05.000 –> 41:07.000] Oh, that’s soon. [41:07.000 –> 41:11.000] It is soon. They did say summer though, which that is not summer. [41:11.000 –> 41:19.000] But anyway, the interesting thing about this one is it’s continuing with the concept of the movable farm, the expando farm from One World. [41:20.000 –> 41:28.000] So you can still move your farm around the world and it sounds like it’s a bigger world than One World, which is a very confusing sentence to say. [41:28.000 –> 41:33.000] And I don’t know about you, but the expando farm was the best thing about that game? [41:33.000 –> 41:36.000] Yeah, yes. I think that it was too. [41:36.000 –> 41:39.000] I can tweet with an incredible screenshot as well. Go look at that. [41:39.000 –> 41:44.000] Tell me this doesn’t look good. Tell me this doesn’t. [41:44.000 –> 41:46.000] It does look good. It does look really good. [41:46.000 –> 41:51.000] So as you say, it could still be terrible. The actual gameplay could be horrific. Blah, blah, blah, blah, blah. But… [41:51.000 –> 41:53.000] Oh, we got a mini map. [41:53.000 –> 41:56.000] I am encouraged by this. I am very encouraged. [41:56.000 –> 42:06.000] Yeah, I am too. I’m a little stressed about the idea that it’s coming out in September and we’ve only got like five screenshots total so far. [42:06.000 –> 42:12.000] But I’m not going to hold that against them. We’ll see how it goes. [42:13.000 –> 42:19.000] I do see that there is a Sleeping Cow plush as part of the collector’s box. [42:19.000 –> 42:21.000] Possibly the best plush they’ve done. [42:21.000 –> 42:31.000] Yes. And definitely much cuter, I think, personally than the recent Story of Seasons plushes as well. [42:31.000 –> 42:35.000] Oh, there are some more screenshots than just those few. [42:35.000 –> 42:38.000] Here’s one of them interacting with a polar bear. [42:38.000 –> 42:43.000] Yeah, there’s a few more. We don’t have any video or actual gameplay. There’s a few more scree
It's Super Mario Month for us. We'll be reviewing a ton of classic Mario related games. This time it's Mario Odyssey. Is it the greatest Mario game ever... The kids have something to say about it. * Don't forget to get 30 days of Audible for free- https://www.audibletrial.com/thegeekydadpodcast * Follow us on Facebook- www.facebook.com/thegeekydadpodcast * Listen to us on the Newsly app. Use promo code (Geekydad) at www.Newsly.me to get a free 1 month premium subscription. * Check us out on Youtube -https://youtu.be/muDsWtKfNW4 * #Nintendo #MarioBros #Yoshi #DadsPlaytoo --- Send in a voice message: https://podcasters.spotify.com/pod/show/multiversekids/message
It's another episode for you to enjoy, and we'll start by catching up with Moses continuing adventures in Outer Wilds and his final thoughts on Titanfall 2. Paul just wrapped up his second playthrough of Mario Odyssey and will share his experiences as well. We've also got personal memes, mimics, and more! Don't forget to email us at paulandmosesplay@gmail.com!
Happy Friday everyone! Since the Fireside Talks have ended, we're posting this Patreon series "Didja Hate It" to the main feed so you can hear some quality 10/10 Will content as he returns to the show and hold you over a bit longer before we officially start Season 2! (Keep your eyes peeled for announcements)This series is the end result of when Will and I let you pick the game we play through voting on both Patreon (and Twitter if we need a tie breaker). It was originally just going to be a gag to finally get William to pick up a Nintendo Switch Joycon and mess around a bit, but turns out this works really well as some exclusive content that you all very much deserve. The idea behind this is, Will and I will go back and forth to pick games we think have a 50/50 shot of making us hate our time with it, or end up really loving the experience. Then we'll leave the final determination up to you all!Support the show
Read transcript It's time for Press B's March Radness! A month long celebration of salt and tears as each week in March we do bracket tournment style episodes. On this week's episode of Press B, join our hosts as they dive into the world of video game villains and battle it out to crown the ultimate bad guy! We've assembled (scientifically and randomized) brackets of 12 of the most iconic and memorable video game villains, from Bowser to Sephiroth to GLaDOS. Listen in as they debate and discuss each villain's strengths, weaknesses, and overall impact on their respective game's story and gameplay. Who will come out on top and be crowned the ultimate video game villain? Tune in to find out! Press B To Cancel now on Youtube! For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel and Instagram @pressbtocancel. Special thanks to The Last Ancient on SoundCloud for our podcast theme. Transcript: Chard (A): If he dies, he dies. Greatest video game vitillins today on. Wulff (B): Um. Chard (A): Welcome, everybody, back to another actual, live bless you episode of Presbyter cancel tonight. I am the blessed host of this evening's episode. But I'm not alone. As Jake say. No, I'm not alone. I'm with four of the greatest villains I know running amongst us here. Jake, how are you, sir? Jake (C): I'm doing good. Thanks for being having me back. Chard (A): Thanks for being having back. Thanks for being having back, too. You hit me. I'm just werewolf. Jake (C): I'm distracted setting shit up and oh, crap. Chard (A): How are you set up if we're running? Jake (C): I always set stuff up. Sins (D): The intro. Chard (A): No, even every mad scientist has an evil contraption werewolf. How are you, sir? No. Wulff (B): Is the audio long? Sins (D): There we go. Chard (A): There it is. Wulff (B): Okay, so I unmuted after the sneeze. Cool. Chard (A): It works. Wulff (B): Just muted after the sneeze. Great. Chard (A): Your reverse machines work great. Wulff (B): I apologize for that sneeze. Sins (D): Hey, I caught a light sneeze. Chard (A): Of the evening. I guess I also made my own pretty hate machine. Citistar, how are you? Sins (D): I am Valaneous tonight. Chard (A): There's a pill for that GP. How are you? No whimsical, friend. GP (E): Speaking of Charlie, speaking of whatever those erection pills were that you sent me, they are nuts if we can keep this episode under 2 hours, because at the end of about an hour and a half from now, I will need to go to the Er. Two and a half hours ago, my. Chard (A): Wife accidentally washed those pills, and now I cannot get my pants to fold. Guys, just as bad as that joke are these people that are on our list today. You like that, Segue? Jake (C): That's pretty damn smooth. GP (E): We go hard. Chard (A): We do in the paint, as a matter of fact. Sports reference. Sports ball. Sins (D): Sports ball. Chard (A): Guys, it is march. Radness. We continue fourth on our continuation of brackets bracketeering the brack on tears. Isn't that a Jack White band? No, we're talking music, and we're definitely talking music and sports today. And unfortunately, these guys have come along. We're going to break these guys down. We have several selected villains that we are going to do in our own scientifically, whimsical, Canadian lies way of discussing who tyrannically. Sorry, tyrannically is what I meant to say. Jake (C): I have whimsical back. I'd rather be whimsical. But, you know, out of our no. Chard (A): There'S no Whimsical out of our list of these people. Now, we know there's other villains out there. We dug very deep on the surface of these to try and figure out which one of these villains would be good. Some you'll know, some we won't know. It'll happen, trust me. And some you will probably rant rave that these were poor choices, but guess what? We're the host, so we pick what we want, because that's how things work around here. Sins (D): If it's not on our list, call out in the comments or come yell at us in discord there you go. Chard (A): Yeah, that 100% of us have full time jobs. It's very difficult to find a list when you're having people yelling at you all day. Well, okay. Sorry. 90% of us. Wow. Sins (D): Jeff throwing down early. Chard (A): Time job. Wulff (B): You take care of it. Chard (A): That's not easy. That beautiful background behind you. That's beautiful. That's hard work. Wulff (B): I don't get to see it as. Sins (D): Much as I used to in Chat. Jeff's throwing down early. GP (E): Let's ease up on the spoilers. Chard (A): What do you think? Jake (C): Kafka may not even be there. Sins (D): Kefa didn't make our list. Jake (C): Yeah, he's a small time you guys. Chard (A): Are using the Kafka didn't make our list. Chard Monk didn't make the stream. Wulff (B): All right. Chard (A): It's kind of a one, and it's like, if there's one thing that comes with me everywhere, that's not my wife, it's Kefca. Let's just be honest, all right? I do. I'm trying to get a Kefca tattoo, as a matter of fact. That's not a joke. That's true. Let's go ahead and fire things off. We're going to start with our first two villain matchup back to back here. Our first selection is Joker Mark Hamill. Sins (D): Mark, joker. GP (E): Need to specify that. Chard (A): And Bowser from Mario from the Mario Brothers series. Jake (C): The Marios. Yeah. Sins (D): We're specifically talking video game versions of these villains. So Joker, Mark Hamill, I know that there's similarities, but it is the video game arkham series and not the cartoon series, where he's the Joker. Jake (C): Right. He's great in both, but specifically the video game in this case. Yes. GP (E): Also, when we're talking about let's read. Chard (A): Everything'S about video games here. Right. GP (E): But also, is the metric or the rubric that we are saying for best villain, meaning, like, most iconic, most likable, most successful. What's the metric here? Jake (C): I think we have to be well rounded with this. Right. We have to look at their impact in the game, their successes, their character. I think it's a well rounded we should look at all angles when we're talking about these villains. GP (E): Yeah, agreed. Wulff (B): Yeah. Chard (A): We got to think about some longevity issues that are in here too, because Bowser has been an iconic villain for a long time, while the Joker has been an iconic villain, but not in video game tropes for as long as Bowser. Jake (C): Okay. Sins (D): And if we do look at backstory, then Joker actually comes all the way in from whatever 1930s or 40s or whatever it was, right? If we're talking backstory. Chard (A): Right. Not joaquin. Phoenix's. Joker, by the way. Sins (D): No. Chard (A): Still a great movie. Jake (C): No. GP (E): I could do an entire podcast episode on why that movie upset me. Chard (A): All right, who wants to go round robin on this first? I'll go. I'll tell you what, I'm going to just announce this right now. I know Sinister said he would go last, but I'll tell you what, as the host, I will be the tiebreaker of going last. I will make that decision. Sins (D): This is how Kefco wins call me a tyrant. This is how Kefko wins. Chard (A): I'm trying to ease everybody's mind on here. Although I do like it when GP says, all right, Char, well, you and I, our opinions don't matter. So what do you pick? GP (E): I'm going to go and call it Chard. You and I, our opinions don't matter. Chard (A): So who wants to go first in this round? Jake (C): I'll go for this one. Yeah. The randomized brackets are really cruel here because this is a tough matchup. I mean, Bowser is one of the longest standing video game villains. It was randomized. We discussed this off this, off the stream. It's randomized, scientifically, accurately, through the AI. Anyway, bowser has been a longtime villain, but Mark Hamill, forget the animated series, forget everything else in his career. Just the arkham joker, like Arkham city and Arkham Asylum. He is so good. His voice acting is just iconic as this villain. He's chilling. He's just scary. He's such a great villain and such a great performance in the Arkan games. I mean, Bowser is great and all, and he's a big part of the Mario franchise. But I mean, come on. Joker, I think, is the villain. I think he's like, such an iconic villain. I like Bowser, but I think especially the more recent Mario games where they had the opportunity for things like me voice acting or a story, they don't really do that right. Like, even in Mario Odyssey, the story was Bowser's kidnapping Peach to get married. It makes no sense, and it's barely even a damn plot. So even though he's like, iconic looking, he's not really impactful in the storylines to Mario. Not that there is one to begin with. I mean, he's memorable, I guess, because of nostalgia. But I think Mark Campbell's performance as the joker in Arkham is so damn good. Sins (D): All right, I want to go next. That's why I was holding up my finger there. Chard (A): Because I was getting my bingo card out? Sins (D): No, because I was going to make the argument, you already did this, but I guess I'm going to probably drive it home a little bit. Bowser, while being a long term video game villain, he hasn't actively tried to murder at mass levels. His whole goal is to marry Peach and rule the mushroom kingdom. Right? And then here's the Joker who has literally tried to kill everyone through infection or some other whatever, and he does it with almost a lack of reasoning or care. We've done this trope before, but some people just want to watch, so well. Ben right. GP (E): Specifically, your Mark Hamill impression is horrible. Sins (D): It is. Chard (A): I thought that was Bowser. GP (E): I should have said that. Jake (C): Jack black. Sins (D): But one thing I want to point out, and this happened, I think this was in Arkham Asylum. The first of kind of the video games that we're talking about at the end, he actually has destroyed the cure and he is infected and he knows that Batman is going to save him. And so he goes into this just balls to the wall. Because he knows that no matter how bad of a villain he is, his hero is going to save him because he knows Batman is that good. And so he is just that bad that he is like I will destroy my chances of even surviving this because I know that the hero is going to save me. So I also vote joker. GP (E): Interesting. I hear what you're saying, Sinistar, and also I hear what you're saying, daddy, but I think that it's tough. I think the more iconic villain here in terms of video games is going to have to be Bowser. Which villain do I find more ultimately captivating? Interesting? Would I rather party with all those things going to go to the Joker? But if we're just talking across the spectrum of pop culture, I don't know, it's tough. If the Joker did not exist in movies, TV shows, or anything other than the Arkham series, I don't think he would be as prolific as Bowser, who is primarily in the video games. Yes, he's been in some movies, dennis Hopper, but that's not what he's known for. Sins (D): We don't talk about Super Mario Brothers. Jake (C): Yeah. Chard (A): John Lang Guizamo was excellent as an Italian plumber. GP (E): Okay, first off, John Lang Guizamo is great in about anything. I'll watch him read the dictionary. Johnny Legs, if you're watching, I love you. Hope I can call you Johnny Legs. The other part of that, though no, again, I think if the Joker didn't exist outside of video games, he would be a cool villain, but I don't know that he would be as prolific as Bowser. So I think I got to vote Bowser, even though, in fact, right now, I'm wearing my Batman pajama pants. You guys know I'm a big Batman fan. I got to give it to Bowser. I'll lock it up. Wulff (B): All right. Chard (A): That was an incredible twist of events I did not expect. Wulff (B): Let's look at the lengths that Bowser will go to accomplish his goals. Chard (A): He is willing oh, you're going to read the book. Wulff (B): No, he's going to read the he. GP (E): Is the biggest employer of the Mushroom Kingdom, I wager that. Wulff (B): But he's willing to go to the moon to accomplish his goals. He is willing to. What was the other one? He'll work with Mario if he absolutely has to. GP (E): Mario RPG. I like that. Wulff (B): Which he's done. He can set aside his personal differences to achieve his goals. And when a villain really wants to accomplish what they want to accomplish, they have to learn to be able to move forward with the circumstances they're given. And Bowser always does that. Bowser also lied to his child about who his mom was. Who the fuck does that? That's dark. Jake (C): That's how bad a villain he is. He lies to his children. He's a bad daddy. That's what. Chard (A): His nephews we have the daddy of daddy. Sins (D): I want you to remember somebody who knows something. I want you to remember this argument for later. Because me? Yeah, because there is a villain that we are going to bring up daughter issues. GP (E): No, I don't want to know. I have done my way to ignore the list that you all do some research. Chard (A): I know what you're going to talk about. Jake (C): Okay, real quick. Bowser versus Mario. Can't we all agree that Mario is killed more than Bowser? So isn't Mario a better villain than Bowser anyway? So that automatically disqualifies. GP (E): That goes back to what I was saying though. I mean, Bowser is the largest employer of the Mushroom Kingdom. You have the Princess Kingdom who rules over all these individuals. And then you have the Plumber who comes in and kills them all trying. Jake (C): He's a bad employer. He's a bad boss, but doesn't make him a bad guy. GP (E): Look, yes, we all know horrible employers, but in the end of the day, is he not putting food on tables? I don't know. Chard (A): It sounds like the premise for horrible boss is three. Wulff (B): Yeah. How many things does Bowser kill? We never see him kill anything unless he kills Mario. Right. Have you watched Mario brother throwing yoshis into lava pits and off of cliffs? Sins (D): Yeah, never mind. Never mind punching yoshi in the back of the head to make him eat things. Chard (A): Yeah, right. Wulff (B): Friends. He's throwing off of cliffs and into lava pits. GP (E): For what it's worth, count for a lot. It's mutually. Wulff (B): Mario is the villain. Jake (C): I think so. Browser's biggest crime is just not having his fortresses up to safety. GP (E): That's not true. There's the kidnapping and presumed attempted rape, which you can't sweep that under the rug. Chard (A): That's true. Sins (D): Trigger warning. GP (E): Sorry folks, nobody's a piece of shit. But I think if the issue is iconic have we voted? Did everybody go? Wulff (B): I said bowser. To me. Bowser. No line is too much to cross for him. Jake (C): Okay. GP (E): Yeah. Jake (C): So it's two to two, I guess, right? Chard (A): Yeah, the tiebreaker is wow. Jake (C): There you go. Your opinion does matter. Chard (A): It does matter. It never matters that far. Okay, well, on that note, listen. You guys say that Bowser hasn't killed a whole lot of people. I've watched Cindy Star play Mario Brothers. That's not true. He's killed a lot of people. GP (E): You're thinking of gravity. You're thinking of gravity and spatial awareness. Chard (A): He did design spatial awareness. That's true. The big villain here is actually gravity and spatial awareness. That's true. Sins (D): In a trick twist, the first bracket goes to gravity and spatial awareness. Chard (A): Aka Bowser. Listen, bowser turned the Mushroom Kingdom people into bricks and Mario did kill them. That's where I thought you were going with that wolf. I got to lean on this whole thing with me and the Joker. The Joker and Mark Hamill. Fantastic. Let's think of it this way. I'm going to do how my discussion on the phone went today. Listen. Mark Hamill. Incredible actor. Wonderful job. Top tier, couldn't have done any better. Top notch. However, not going to cut it in this bracket. I got to go with Bowser on this one. And purely because, like GP said, if it wasn't for the Joker being iconic and other things and in comic books before he was put into video games, he's everywhere. It's not really a video game character. He's everywhere. Bowser is a video game character. He was created for gaming and gaming likeness and then has spawned into Dennis Hopper playing King Cooper and the whole nine yards. I'm just saying that if we're going to the roots of video game villains, got to go with Bowser. And it may be the nostalgia again talking. Don't know, don't care. I'll go with bowser. So I've noticed that the bowser fight. GP (E): In Super Mario World. Sorry for the Super Nintendo. After you jump on him and he's in his little thing, he pops out and she's waving. She's like hell. Not to show my sensibilities here, but that was terrifying to me as a kid. She's obviously not wanting to be there. Don't do that. Sins (D): Yeah. Chard (A): Horrible, right? Sins (D): And Bowser, don't stand on her when you're flying your little weird propeller chair. GP (E): That's a TARDIS. There's more room down there than what you think. Jake (C): Yeah, figure it on the inside than isn't. Sins (D): I don't want to hear about Bowsers down there. It's fine. Chard (A): I was going to say it's an undetectable extension charm. GP (E): I love that. All right. Bowser. Jake (C): Bowser. Chard (A): Okay, so round two. So round one goes to Bowser of the Mario franchise. That's fantastic. I'm excited about this one. I'm really excited about this next matchup. We had discussed this amongst our MPs together as a team and we were kind of very him and ha. But Jake actually had a very solid point about this. Could have some really good discussion going into it. So without further ado, I had a good point. Sins (D): No, it's getting delayed. Chard (A): As I am told quite often when I say see, I say things that are smart, I usually get retorted with, well, a broken clock is right twice a day, too. So I'm going to hit you with that one. 1%. One in a row, Jake. One in a row. Sins (D): Except for you're running in military time. And it's once a day, sir. GP (E): My anxiety can't handle this. What's the bracket? Is it like two minutes? Jake (C): Come on. Chard (A): Don't a, I'm going to pronounce this the way I feel it needs to pronounce. Do not at me. This is Magis from Chrono trigger fame. Wulff (B): What? Chard (A): And Handsome Jack versus Mages and Handsome Jack. Sins (D): All right. Can I go first? Jake (C): Only you called megas. GP (E): Maybe. Chard (A): Not called magic. Called magic. Thank you. Sins (D): Look, we're going to have a GIF versus GIF argument here. It's fine. Like my juffed, I'm going to start with Magis. So my experience with Magus Magus, Magus, magus is so far I have only had him as the villain, and I ran him off. I haven't seen some sort of redemption story, but I've heard tell of redemption story. Chard (A): Should we have Citizen mute his headphones for this discussion after he's done making. Sins (D): No, well, it's fine. Jake (C): He's already past the point of the spoilers for that anyway, right? Like you did the NC Palace. I saw you stream it. Chard (A): Yeah, no, he did not go to the end of the he's in the area, like right before one of the boss fights. Sins (D): It's fine. It's okay. That game is 30 years old. However years old it is. Jake (C): Yeah, there is a redemption in that. He's not the big bad, right? In crone trigger. It's Lavos. That's the big bad. Sins (D): And that's kind of where I'm going, is even knowing that he's a redemption story. He did start the whole Lavos mess, right? Well, didn't he kind of kick it off? I mean, it's fine anyway, but with the redemption story, he feels a little soft. He feels a little soft as far as a villain goes. Now, Handsome Jack handsome Jack literally places a floating space station in orbit that can nuke basically whatever he wants. And when his daughter, who has the Siren abilities, accidentally kills her mother through a fight with another person, he decides that he's going to imprison her to power his station. So if you want to talk a daughter arc, if you want to talk a father daughter arc, here's a guy that's like, well, sure, you accidentally killed your mother, but you know what? You're now my power source and enslaves her and then proceeds to basically destroy any vault hunter that decides to show up on Pandora. He purposefully murders, unless they have the chance to open the vault for him specifically. GP (E): But he was honest about who the mother was, and I think that counts. I agree. Handsome Jack for the win on this one. Sins (D): Yeah, I'm going Handsome Jack over. Magus. Magus. Magus. GP (E): Have you guys heard of Dragon Ball Z? Chard (A): Yeah. GP (E): Who is the greatest villain from Dragon Ball Z? Here's a hint. Not Vegeta. Chard (A): That's true. GP (E): Okay, well, I'll close it there, but no law applies. And between these two I got to go. Handsome Jack. Though I do very much enjoy Maggis. Sins (D): That's two for Handsome Jack, then. GP (E): His Majesty. No, too much. Sorry. Chard (A): Booker T. Booker. Majesty. Booker. Sins (D): Yeah. Chard (A): Wrestler do you want to go or. Wulff (B): You want I have a quick question. Is Handsome Jack's daughter, serif or Seraphim, whatever her name was. Whoever. Sins (D): No, he enslaves her later when his I think his daughter ends up dying and he ends up putting the other Siren in her place. Wulff (B): I didn't finish. I only got like maybe halfway through or something. Sins (D): Yeah. Angel. Thank you. Wulff (B): Angel. Yeah. Thank you, jeff but McGuff, he was an asshole. Chard (A): I love it. Wulff (B): But his intentions were in the right place. He was trying to do something for the greater good. He wasn't trying to be a villain. And his end goal was to save the world, not destroy it. Right? That's not much of a villain. He's Chronos nemesis for a time, but he's not the villain of the game. Handsome Jack is a villain. I got to say that's coming from I knew about his redemption chance the first time I played Chrono trigger, and I still said, Fuck that, Maggus. You're going down. GP (E): He's not your gus. He's Mcguss. Wulff (B): Yeah, he's Mcguss. Jake (C): As a youth, he was Janus. As an adult. He's megas janus. Wulff (B): Janice. GP (E): Which would you rather be called? Anus. Chard (A): Look, we don't get to pick her. Jake (C): Names that her parents bestowed on us. And he was named J Anus. And that's just the way it is, my kids. Wulff (B): Question. How do you pronounce his sister's name? Chard (A): Shala. Wulff (B): I'm sorry, I derailed the conversation there. Sins (D): Quick aside, quick aside. I do have to give Handsome Jack. He did create. Or he bought, actually. But without Handsome Jack, we wouldn't have butt stallion but. Chard (A): The iconic. Wulff (B): But my vote is Handsome Jack on this one. GP (E): Yeah. Jake (C): Okay. Chard (A): Well, Jake, looks like you're, in my opinion, don't matter. So what do you got, bud? Jake (C): I tell you. Here's the thing. Okay, fine. So you want to argue that Handsome Jack is maybe the more sinister, the more evil villain. That's fine. Villain does not necessarily always mean evil. Sometimes it could just be a jerk and that could be a villain, right? GP (E): Are you talking about Kirby? Jake (C): No. Kirby has many villains. Can you do those? Misunderstood. Chard (A): Anyway, is this a veiled attack? Jake (C): No. So maggus. Magus magus magus magus maggas. His aura, okay? His look, his garb, the cape, the rubber gloves, the dark slick back hair, the paley pasty white skin, the red eyes. The theme music in the boss battle with Megas is fucking iconic and is one of my favorite boss encounters. And you don't do boss encounters against friends. He's the bad guy. Is he the world's most evil villain? No, but he's a pretty awesome bad guy. GP (E): Conversation is, though. Jake (C): Handsome Jack is just evil. Chard (A): Sure, but he's just rich. Jake (C): He doesn't look cool. He's got a cool horse, he spends his money. Sins (D): He's handsome. Is he? GP (E): We will have other episodes where we discuss handsome doable dude in video games. Is that is not this one. Chard (A): Wow. Jake (C): Ride his crystal horse all he wants. He's not the best bad guy in this match. Sins (D): He purposefully diamond horse. It's a horse made of diamonds. Literally of diamonds. But he is so handsome that he put his face on a whole bunch of doppelgangers on purpose. Jake (C): Look, is Batman the best hero because he's rich? No. Chard (A): He's arguably not a very good hero to begin with, but let's not get into that debate. Sins (D): Jeff. Jeff is correct. Wulff (B): In Chat, this isn't about heroes. This is about village. Sins (D): Jeff is correct. In Chat, Handsome Jack succeeded. GP (E): Now, is it not Handsome Jack. Jake (C): It's Handsome handsome also, am I not wrong? Chard (A): Who cursed? Jake (C): Wasn't it not Magus who cursed, Frog? It was maggus, right? GP (E): Glenn? Chard (A): Magis. GP (E): Not to dachshund, but Glenn, yes. Jake (C): Who cursed? Glenn. Chard (A): Glenn of 600 Ad. Sorry, dude, my bad. GP (E): Wow. Everybody's going to go hunting for Glenn now. Sins (D): It was Maegus. Wulff (B): To be fair, Cyrus had no business dragging Glenn around with him to fight McGuff. Chard (A): They were buggy. I go everywhere. Dennis Star, he doesn't drag me around. I just fucking chill up. Wulff (B): How many squires? How many squires? Just Glenn. He's the only one taken advantage of by heroes in that game. Chard (A): Cyrus is so good, he doesn't need multiple squires. He only needs g. Lynn all right, so we're going to go with Mages on that one, Jake? Is that what you're saying? Jake (C): Yeah. I'm saying magus mages cool. GP (E): Please agree. How to pronounce jump. J Is it Forest Jump are we having. Chard (A): I don't know a lot about Borderlands, I know a lot about Chrono Trigger, and I'm going to go ahead and chime in on this one. Magus is not a villain. He is a man of circumstance and time. Literally of time. He's a man that is trying to get revenge. Sinister plug ears earmuffs sinister ear muffs. Thank you. He's a man that's trying to get revenge on what his mother did to him and his family and how and his sister and all the shit that went down with there. The man was just trying to get back at him and unfortunately, people were getting in his way to get it done. Yes, it is the Vegeta complex, we will call it that. It is vegeta. It's literally vegeta. Wulff (B): Literally trying to what his family broke. Chard (A): With the risk of how this sounds, it's Vegas. It's what it is. It's what it's going to be. We're going with it. I don't care. Don't die on me, Jake. Jake (C): Really? Chard (A): Vegas? Yes. Handsome Jack, you could put your there you go. Handsome Jack is so fucking twisted that in his brain, he thinks he's the hero. GP (E): Well, that's the hallmark of a good villain. Chard (A): Yeah, he thinks he's doing the right thing, but it's so fucking twisted and fucked up, he doesn't care. He still thinks he's right. He still thinks he's getting roll up. I did research today. I've barely played any Borderlands, so I have plenty of people here to tell me if I'm wrong or not. GP (E): You knew he was from Borderlands. Chard (A): Like we are killing off all the Volt hunters because he thinks he's doing it right and he's doing world dominance. Thinks he's the hero. He thinks he's saving his daughter by turning her into the power source for his doomsday device. So as much as I love Mages, or Ages, or Mcgaggas, or Janus Forest Guillumpus, I'm going with Handsome Jack. Sins (D): It's Forrest. Chard (A): I did not stutter. So, I think Handsome Jack is going to be the true villain out of these two. I think that Mages is a really good story and could be a really like on its own debate on on his experience. His depiction is direction, but for actual villainry, I got to go with Handsome Jack on that one. Jake (C): Look, Handsome Jack doesn't have a theme song. Just saying. He does not have a clip. Chard (A): Mages theme song is easily I had it recreated for my stream. That's how good it is. Sins (D): I love that Handsome Jack gets not one, but two games, right? Two entire games of him as the villain. Chard (A): If Chronocross wasn't garbage, then maybe Mages could have had two games too. But unfortunately they decided to shit all over that one. But listen, in terms of cool factor, if we're talking cool factor and badass fights and great lead ins and music and shit, majors wins nine times out of ten and twice on Sundays. He's incredible. But in the villainry department, without spoiling it for Sinistar, heads of Jack wins. You're good. GP (E): What constitutes as a theme song for a villain? The reason I ask there is a song my dad used to hum when I was a kid and he would not important. Chard (A): Let's move on. Was it an original piece? Jake (C): Wow. GP (E): I don't know. Chard (A): Made it up as he went. That it's his this was fucking dark. You want to go dark? I'll dive right into that black pit with you. Right. Sins (D): Sorry, YouTube. Chard (A): Everybody said he was going to be agreeable. Sins (D): Yeah, he's agreeably. Tainting all of every story with his. GP (E): Dad always up on the backstory on the lore. The GP. Chard (A): Lore. Doesn't the GP lore. GP (E): Yeah. Chard (A): All right, guys, let's move on to the next one. So I just recently got to know one of our villains in this particular bracket, and I'm pretty excited about it because she's fucking funny as shit. She kills me, literally. Tries to at least a couple of times. And then this other one is we went with the human form, the later form of this in particular. So we're going to go with Gladys from Portal and Ganondorf Ganondorf, the dorf in the later versions. Ganondorf Dorphy. Good old the zelda. This is a good bracket montage. GP (E): It also sucks because gentlemen, these are great bad guys. Start your bad AIS. Sins (D): Who's starting this one? GP (E): I don't want to. Wulff (B): I will start. So we've got the humanoid gannon. Ganondorf. Or we've got genetic life form and disc operating system. Chard (A): But she's so funny. Sins (D): Have you played number two? Yeah, I've been playing no, jimmy, have. Wulff (B): You played the show? Yeah. Sins (D): Okay. Wulff (B): Portal two. Chard (A): This would be the time where I pull out my steam deck and say, yes, I've been playing on my steam deck, but it's in the living room because I was playing it on my steam deck. Wulff (B): Absolutely. I've played portal one and two. I love those games. But glados. Oh, man, I don't know. This is a tough one because Gannon is just such an evil prick who is relentless, right? GP (E): What an. Ahole, absolutely. Chard (A): But he has a smug look on his face too. Jake (C): Don't punchable face. Chard (A): Big fucking nose, asshole. Wulff (B): Gladys isn't even really capable of emotion. She's just doing what needs to be done. Sins (D): No, but she is an asshole prick too. With the whole parents thing. Your parents don't love you. Or this air is recycled from outside. I'm just kidding. Or I saw a deer today, but you don't get to. Chard (A): Stasis. Wulff (B): She is definitely endlessly demeaning, I will give you that. Chard (A): Which most people, when they come out of stasis, tend to lose a little bit of weight and are fatigued. You don't appear to have lost anything. Damn, bitch. Call me fat man. Sins (D): When she has celebration for the character's parents, confetti comes out. Chard (A): Oh, I'm sorry, they don't love you. Wulff (B): It's just a insults and attacks constantly. Sins (D): Just verbal. Wulff (B): Not just verbal, but you know what I mean, because she does try to kill shell numerous times. Sins (D): What about when she's in the potato? She actually kind of has a personality with feelings when she's in the potato. Wulff (B): I think that's partly because she doesn't have the personality core limiters. Sins (D): Right, right. Wulff (B): So it's really all the Tweaking to her systems that have made her how she is. She was not inherently that way, but at the end of the day, those tweakings to the systems are still Gladys and not the original person that she was based on. That worked for Cave Johnson. At her core. She's Cave, johnson's assistant. But the personality limiters have made her glados. Right. And that's what we see as the villain in Portal. And then you've got Gan, and again, like I said, he's just a relentless reincarnating self aggrandizing wanting to take over the world. Bastard, right? GP (E): Yeah, he's the archetype. Wulff (B): Yeah. Chard (A): I don't know. GP (E): Part of what makes Blatant so kind of scary and chilling is because her motives were kind of unknown. To what degree? What is her end game? If I die in this building, is she going to continue mocking my corpse? Sins (D): Well, and that's the thing that I want to bring up is that's the thing I want to bring up is yes, Ganondorf has continued to try to take over the world. Right? But here's the thing about Gladys. The world has already ended and she's continuing on with this last person. Jake (C): Is that the lore for Portal? Wulff (B): We don't know for sure. Sins (D): You don't know? But there's no humans. You don't ever see any other humans. Jake (C): Right? Well, the facility is empty except for the one character. Sins (D): Well, but there are allusions to basically saying like, this is post the end of humanity. There are illusions to that. Jake (C): Okay, you guys kept saying Ganondorf is wanting to take over the world. He does, though, in Arcarena of Time, he actually ends up taking over the world when Link is stuck in a time thing. And when you come out as adult Link, the world is basically an apocalypse. Gannon rules everything. So he kind of does win in Link to the Past. He maintains dominion over the entire dark world. So he's always had in some capacity like this. He controls vast number of people and, like, takes him down. But he still he wins to a degree. Right? Wulff (B): Yeah. Well, he also you come into Breath of the Wild, and Gannon has already won. You're well past Gannon winning. Sins (D): That's true. Wulff (B): Gannon is supposed to be the physical form of evil in The Legend of Zelda. Right. Like, that's what Gannon is, no matter what iteration of it. Gannon is the physical manifestation of evil in Zelda. Sins (D): Right. Wulff (B): Whereas glados she's got goals with psychopathic tendencies. Right. And it's hard to say which is scarier, kind of no, this is crazy, is scary and Gladys is crazy. GP (E): And you don't have enough information because of the Starkness and the scarcity of anything in the Portal games, your knowledge of what is is severely limited. But you know that there's this very irritating but oddly charming, funny, sexy, early bond kind of voice talking to you. Sins (D): Anyway, Gannon, real quick aside, real quick aside, there's a poker game on steam poker night. Wulff (B): Poker night at the inventory. Sins (D): Yeah. And the second one, Gladys, is the dealer. And it is delicious. It is absolutely delicious. Chard (A): I just had dinner, too. Wulff (B): This is a tough one. Chard (A): I forgot Wolf hasn't been yeah, I. Wulff (B): Think I have to it's it's very close, but I gotta go Gannon on this one. GP (E): I agree, Gannon dorf. But who would I rather probably have a conversation with? Gladys? Sins (D): There's two for Gannon. There is a scene in my mind there is a scene in my mind in Portal Two when Wheatley has been helping or you've been helping Wheatley get the system activated again and all of a sudden that elevator starts going up and all those switches start flipping. And then you see Gladys peel herself off the floor in her cybernetic bits and pieces and it is terrifying. And then on top of that, for those that have VR whatever, that steam that VR. No, but I'm talking the game that they made where you can like but it's all portal based game stuff. Chard (A): Oh, is it really? Yes. Sins (D): And Gladys gladys is massive and terrifying. Wulff (B): So they did something. Chard (A): You can play portal on VR. Sins (D): No, it's its own game. I can't remember what it's called. There's a scene where you assemble the little dudes that are in Portal Two. Wulff (B): And there's a scene where you okay, this is a thing that they built to sort of teach you how to use the valve index. Sins (D): It was prior to valve index. This was during live. Wulff (B): Okay. Sins (D): But if you go into that, you put that headset on it, you look up a gladys, it's called the lab. That's what it is. It's the lab. Chard (A): The lab. Sins (D): It is terrifying. Yeah, it is terrifying. I'm going to say Gladys because to. GP (E): Me. Sins (D): There is nothing more sinister than what seems like the world has already ended and the villain is still going. Like the villain has one last toy and is still going. So I'm going to vote for Gladys because it's not even trying to take over the world. She just wants to experiment on these people. GP (E): Just wants to watch the world burn. I think I just came up with that. Chard (A): That is kind. Sins (D): So gladys here. Jake (C): So I was already to say Gannon but then sister is making a good point and then Wolf said something that's sticking with me where it's just like Gannon is the embodiment of evil. Sure. But Gladys is crazy and crazy is scary and terrifying. Wulff (B): Yeah, crazy beats scary is what it was. I think. Chard (A): Crazy hot. Crazy hot scale, right? Jake (C): So Link against Gannon. Link kind of knows where he stands with Gannon, right. At all times. He's evil. He's the bad guy. His mission is defeat Gannon. He knows this. They could enter a room together and they know where he stands with Gannon. He's just the bad guy. Glados you never know. Is she throwing you a bone, throwing you some cake, trying to get you to help you? Or is she just experimenting as another trap, another twist, another minor cake. GP (E): There will be cake. You will. Sins (D): Spoiler. Warning for those that haven't played portal one I'm going to say this. There is a line where she says in one of the experiments she says I lied to you but I won't lie to you again. And then later, like a couple of experiments later she says you will be baked and then there will be cake. And you think it's a slip of the tongue. GP (E): But there is no tongue. Jake (C): Yeah, it's not. GP (E): There's only a disk operating system. Jake (C): The other thing is too is Gannon. Chard (A): Is he's the bad guy. Jake (C): He's kind of like created these dungeons or added his minions to these dungeons. His final tower is constructed by him. It's really not effective at all. Really. Link easily trounces the final dungeon arcane of time and makes it to the top. It's not much of an obstacle. Whereas Gladys has made a maze of traps and just terrifyingly difficult puzzles to torment and torture the player. I actually think Gladys I think is the better villain in this case. I didn't think I'd go this way but I'm going to vote Gladys. Sins (D): All right, one last thing. And this has no voting like tie to it whatsoever. I talked to Chard about this but the anger module is voiced by Mike Patton. GP (E): Also Ganondorf I think has to win with horse riding abilities. So not that's part of the official you ever see Gladys on a horse? I've not. Chard (A): How fortuitous that I am here yet again. Being the tiebreaker between you chosen charge. Jake (C): Your opinion matters again. Wulff (B): Yeah. Jake (C): Two for two. GP (E): Wow. Chard (A): Two for two. That's never did it right there. GP (E): What do we got? Chard (A): I'll approach. It the same way that my phone call went this morning. Gannon Dorf is a fantastic additional fuck it. Gannon is an evil motherfucker and he's repetitive, but it's the trope. It's the same thing, right? I'm going to kidnap Zelda user. GP (E): It's consistency. Chard (A): My shit is pretty consistent and nobody wants to hear about that either. Sins (D): It's true. GP (E): Charge. Deuce. Moving on to the next round. Chard (A): That is my shit. Sins (D): In a surprise twist, not only do we have gravity going one round, but we have charged shit going on round three. GP (E): What kills more people? Gravity or charge? Jake (C): Please continue. GP (E): I'm sorry, I'm done interrupting. Chard (A): I am Gwen Stefani. Shit. GP (E): But one more thing. Chard (A): Okay, Fenda? Wulff (B): Yeah. Chard (A): I got to go. Gladys. So here's my thing about Gladys. Sinister literally pulled the thing from my brain is the thing coming up and you're flipping all the switches on and Gladys coming in, following that. Gladys remembers you killing her, and she constantly reminds you of it the entire time you're running around inside the fucking maze. And every time you feel like you're going to get out just puts you further, deeper in and then gives you some fucking snide comment about you. That's horrible. And it's literally it's the kid with the magnifying glass on the anthill. That's exactly what it is. She is playing with you the entire time. GP (E): One of my favorite things about Portal was discovering that it was kind of a psychological horror game going into it. You don't know it. It's fun, it's cheeky. It's a puzzle game. Chard (A): You just think it's a puzzle game. GP (E): Oh, my God, I'm getting shot at. As you're learning more, I really don't. Chard (A): Want your learning the entire way. Yeah, she's twisted. She's twisted. Fuck. And she does want to kill you, but unlike Gannon, wants to take over the world and links just in the way of that. That's pretty basic, right? You're in the way of me. Or he's already done it and he's trying to maintain his evil persona and links. He's the fly in the ointment. He's the monkey wrench in the gears. I got to kill this motherfucker. Gladys is just like inkling of hope. You may have no, take that away. Oh, hey, I'm going to give you a little bit. No, I'm going to go ahead and take that away. And you're just going to keep getting worse and worse. She goes, I'll kill you eventually, but right now, this is just too fun. GP (E): It's that whole going back to talk about my dad real quick in a weird coincidence. Jake (C): I'm kidding. GP (E): Please, go ahead. Chard (A): Yeah, I got to go. Gladys and it's fresh with me. It's a fresh thing with me. So it's still like, on the brain with her. I've been really impressed as I think Jake said it, where it was like this. You think it's just a puzzle game. GP and Jake both said it. It's a puzzle game. And I just never got into how interesting the puzzle aspect of it was. But there's so much more into it, and she's so fucking twisted. I remember fighting her at the end of the first one. It's like, this is crazy. All the shit's going down. Gladys is my winner for this round. Sins (D): And for me, one of the things I absolutely love is I went into that game thinking it was just a bear puzzle game. Just a bear puzzle game. And then it has this very cool backstory of what Gladys is doing to you. Chard (A): Anyway. All right, so Gladys, winner of the over Ganondorf. Perfect. All right, I'll try and speed these up because we're already 52 minutes in and we still got at least three more to go. All right, our next one ridley from Metroid series and Salvanis from the Warcraft series. Now, I know there is a lot of deep knowledge amongst this panel for at least one of these characters. I'll go first. So please have added gentlemen, give us. Jake (C): That Lord dump GP. GP (E): Well, okay, no, I don't want to retread things that everybody here clearly already knows and it would be insulting to the audience to go over too much. One of the things that I like so much about Ridley is actually tangentially to Glados. It's this idea of the unquantifiable entity. We don't exactly know the motivations right away. We just know there's, in the case of Ridley, this big, imposing figure that we have to figure out how to take down. And the fact that Ridley comes back several different times for the series, I don't know. And then, of course, the other person that you named who I mean, what. Sins (D): Needs to be said about Sylvanis? GP (E): What else can you say that hasn't already been said and documented in the annals of time? But that said, Ridley I always thought Ridley, aside from being kind of scary or whatever, just a really cool bad guy. And then the revelation of Ridley being in prime when you first see him and all that kind of thing and then you think you've taken him down with the space frigate and then just for him to I don't know, it was some cool shit and a dope looking bad guy. Chard (A): That's my I think you pronounced annals wrong. It's j annals. Sins (D): Analyze anals. GP (E): I thought you were going a different direction. Anyway, yeah, so that's me, of course. I'm kind of a Metroid fanboy, so yeah, that's where I fall between that one and. Wulff (B): Runner. GP (E): Sylvana. Chard (A): Windrunner was my maiden name. Sins (D): Ilvana. Wulff (B): Let me give you guys some backstory on Sylvanis and Ridley. GP (E): Please. Chard (A): You mean Kerrigan? Wulff (B): Yeah, I can do some backstory on Ridley, too. Actually, I did some reading about him today. Fantastic. I want to preface this by saying if we were counting expanded lore outside of the Games, ridley would win. Okay? Because Ridley, shown outside of the Games in the manga is one evil, soulless son of a bitch right? But once you limit your lore base to just what's in the video games, Sylvanis wins. And it's not entirely because she's just a bad person. Because she's not entirely a bad person. She was actually someone of great stature and honor who her soul was ripped out of her by the Lich King, and then he turned her into a monster. And she's been wrestling with that ever since. Her soul was split in two when that happened. When it's together, she is at least someone who is trying to make a better world for the people like her, the Forsaken, the undead that don't answer to the Lich King. Right? But when her soul is ripped apart, separated, the evil part is pure evil and commits genocide. Right? She burned down the world. GP (E): That's Sylvana. Chard (A): Sylvana Winchester. Wulff (B): She was willing to do whatever it took for other people's nefarious devices. Right. But when her soul is whole, she actually means well and does not get her hands all that dirty unless she absolutely has to for the greater good of the Forsaken first, the Hoard second. She's for her people first and then for her faction second. But that's still way up there, right? It's just the fact that her soul can be separated again makes her a scary villain because she will go to great darkness to achieve things. Chard (A): Remember that episode where Sylvanus and Dean were fighting the Lich King outside of the hotel? And then the yellow eyed Lich King, he throws the holy water and he says, hey, ass face, and then he throws on her, and then Sylvanus gets trapped. Her soul gets trapped in the cage with Satan or Lucifer. I remember that. Wulff (B): It wasn't as face. It was ass butt. Sins (D): Yeah. Wulff (B): Okay, you're a short ass, but. Jake (C): I want to build on what Wolf said. So the thing with Savannah so when we're making this list of villains, I think we had to put a Blizzard villain on here. The problem is a lot of Blizzard villains are very formulaic, right? Like, we joked. Carrigan. Right. There's also the lady who played Diablo in Diablo three. Kind of some similar personality traits, I guess. But Sylvanus, though, she's a long standing character. Going back to warcraft three and then World of Warcraft. Yes, in World of Warcraft Three, or sorry, Warcraft Three, she was the bad guy, but she's under the control of the Lich King Arthur when she freed herself in World Warcraft and built up a faction of basically the undead who opposed the Lich King. She's not necessarily a bad guy. Yes, she's looking for people and very Xenophobic, maybe you could say. But she's still looking out for people. So I don't think she's evil then. And there were recent expansion. This is why I want on the list. She becomes the bad guy in that expansion. I think she goes to, like, the afterlife. I don't know the warcraft lore, but she goes to the afterlife and makes a deal with the jailer, the demon. And part of the deal is that she becomes alive again. But she has to kill people to feed him souls. And that's why I felt she was, like, such a great villain. But by the end of that Expansion, she's redeemed her soul. Pieces that are split are burst together, and she feels remorse and guilt and all those things. And by the end of that Expansion, she's no longer a villain. She's trying to redeem herself. So that, I think, does not make her villain. Just like megas. I was all ready to say she was the big, the winner in this. But when I read that last bit of lore today at the end of the expansions, that's what happens to her. That's her fate, is she redeems herself. And she's out there in the world now trying to gain due penance to make up for the atrocities that she's committed. I think that turns around. And much like Meghan, I think she's maybe not the better villain in this case. Wulff (B): Yeah. Sins (D): All right. Chard (A): Sylvanus's origin story is going to premiere on The WB here real soon, too. Sins (D): So, are you saying that's two for Ridley and one for Sylvana? Jake (C): Ridley is not a great villain. Like, Ridley, to me, is super Metroid, and that's it, right? You shoot him in the intro and then you have a boss fight with him. GP (E): Sorry, did Ganondorf show up in a bunch of other properties I don't know about? Wulff (B): Other than Ridley? Chard (A): Mega Ridley? Holy shit. That thing is mega. Wulff (B): Ridley is not Ridley. Right, but it's made of himself to show how powerful he is. Jake (C): Oh, I thought it was him. Chard (A): That's a pretty evil trope. You know what? I'm going to make an evil robot of myself just to prove you how fucking evil I am. That seems pretty evil. Jake (C): That's the robot I'm delegating. Chard (A): I may not have seen that episode of Supernatural, but I'm telling you, that's pretty fucked up. Wulff (B): Two things we never actually learn of Ridley's personal motivations in the Games. Also, he just works for Mother brain. GP (E): Kind of a dick, non quantifiable entity. Why is this person destroying Henchmen then? Jake (C): Not a villain? Is that the argument? Sins (D): I guess. Wulff (B): Yeah. He's basically a cooper kid. Chard (A): What is it, two and two still? Sins (D): I'm going last. I haven't voted. Chard (A): Okay, well, you know what? Jake (C): I think I might go back to savannah has been a villain, right, in the past. I can't even see the name. Windrunner has had a villainous past. She may not be a villain currently, but she was. Ridley's just a henchman and has always been a henchman. He's just a schmuck. All right, you know what? It will flip me. I'm Sylvanis. Sins (D): Okay? So sylvana. Sylvanis. Ridley for GP. What are you charred last? Chard (A): Go. GP (E): No, real quick, please keep in mind to the two other guys who still need to vote here, if you vote Sylvanis, that means that Sylvanis will show up in another bracket and we're just going to have to talk about her some more. We all have to act like we know what's going on. Wulff (B): She's a better villain. Chard (A): No, I'm going, Ridley, because I've seen that episode of Supernatural and it wasn't very good. Sins (D): So now it's two and two, right? Wulff (B): Yes. GP (E): Okay, that's announced my retirement. Go ahead. Sins (D): I'm going, Sylvanus, because no werewolf is absolutely right. We talked about how these are specifically the video game villains versions and Ridley in the video game is just a boss. Sylvan just a boss and not the final boss. Chard (A): All right, that's fine. No, that's fine. You could be a bad guy for like, a segment and then be good again and still be a better villain than a person that's a villain all the time. That's fine. That seems to make perfect sense. GP (E): That's all it is. You're just a temporary asshole. That's all it is. Chard (A): That's fine. I'm sorry I didn't eat today. I was hangry. Best villain ever. Jake (C): Have a snicker. Chard (A): You're good. Sins (D): Except for I didn't eat today and I'm an asshole means I actually fed human lives to the Lich King. That's fine. Chard (A): I fucking slept 3 hours. I guess I'm the best villain today. Cool. GP (E): If somebody would just give don't worry. Chard (A): And my advanced DG, all my soul shards will come back together and I'll stop eating a dick. Cool. Your soul shard villain. GP (E): I love that. Chard (A): They're all in my kitchen next to my advanced GG shaker. Terrible pick. Let's move on. So what everybody's been waiting for? Let's go. We got two final fantasies back to back, but I'm going to throw you a curveball. Yeah, we're going to pick. Everybody likes Sephiroth for some reason is picked on here. I don't know why we went with Sephiroth. There's better villains than that, but not Canadian. So I guess I don't have to understand. Jake (C): I didn't make these brackets. It was a group. Chard (A): Of the gods. Section two. GP (E): Versus what? Chard (A): I love all the squids. It's just Kafka. I'm just fucking with you. It's Kafka. Kafka versus Sephirothko. This should be an easy one. Sins (D): Kafka, look. GP (E): Life, dreams, hope. Where do they come from? Where do they go? Such meaningless things. I'll destroy them all. Kafka for the win. Forever and always. Sins (D): Where did you go? Chard (A): Oh, must be exhausting. GP (E): We talked earlier about how one of the benchmarks of an interesting villain is a strong willed person who believes they're doing the right thing thanos Ultron. Just use some comic book tropes. The great thing about Kefka is Kefka doesn't really have the ideals of right or wrong. They are bat shit crazy in a similar way to the Joker, but to a very, very successful degree. Sins (D): We talked about how crazy is scarier than evil. Kafka is crazy when he man killed an entire kingdom. GP (E): Yes, the kingdom of Doma poisoning. And he becomes all powerful and in a way that's what he's after. But he doesn't really care about being powerful. He just cares about destroying the power is not the goal. Ending everything is the goal. The power is just the means for it. And. Sins (D): The power to destroy a world was in Kafka all along. Chard (A): Yeah. And all of us. Wulff (B): Yeah. GP (E): I don't know about all right, that's two for Kefka. Chard (A): How did Sephiroth even get a fucking. Wulff (B): Heyday, Sephiroth looks cool. Chard (A): Yeah. Jake (C): He is a big source. Wulff (B): An angry toddler. Chard (A): Yeah. Wulff (B): He is just mad about his life circumstance. Chard (A): Genetically enhanced toddler. Wulff (B): That's all it is. Whereas Kefka and we're going to bring it around. We're going to bring it around. Kefka is the joker. If Joker had magic. GP (E): Yeah, that's exactly right. That's a mic drop. Don't drop the mic. But that's right. Chard (A): There goes the thing is, somebody lied. GP (E): To Kefka about who his real mom is. And the reveal of that in the game, I think was one of the highlights of Final Fantasy Seven, because he believes he was an ancient, but turns out he wasn't. He ends up being descendant of this other horrible thing that came to Earth. So big twisty reveal there. You don't have to have a big twisty reveal with Kafka. He just did the thing he said he was going to do. Wulff (B): Yeah, he's just horrified. All he cares about is himself. That's it. Chard (A): I don't even think he cares about himself. I think he doesn't care about anything. Wulff (B): No, he cares about him. If he didn't care about himself, he wouldn't name things after him. He wouldn't say, I'm rebuilding the world in my image. Chard (A): He is, right? Jake (C): Yes. Wulff (B): An egomaniac to the umpteenth degree. Right. He wanted power, so he became a general for Emperor Gestalt. And then Gestalt was like, no, stop. And he was like, you're stupid. You don't know what you're talking about. I'm not stopping here. And so he kept going and kept going and kept going. And then he succeeded, and then he kept everybody down afterward. Even after he was a success, he still didn't care about anybody but himself. GP (E): Yeah. The closest thing Kepka ever cared about, in my opinion, in my estimation, is trying to get people to understand why nothing matters, and he doesn't really care that they understand it, but he still poses those questions. Why do people cling to life knowing it has to end, and that once you're dead, none of it will have meant anything? Like, that's? Some lofty ass shit for six year old me. And I'll say this. Even if Kafka was we'll say, Dr. Wiley, I would probably still vote for him based on nothing other than the Kafka Tower fight battle music fair. I'll stop now. I'll let everybody else talk. Chard (A): You're good. So is that three for Kafka? Wulff (B): I vote Kafka. Chard (A): All right. Sins (D): Jake, you don't matter. Jake (C): Yeah, I know. The story of my life. Chard (A): I'll just say. Jake (C): I thought when the brackets were randomly selected in this. I thought there'd be more of a fight and more balanced fight, but I guess I was wrong. I mean, the brackets fate was wrong. GP (E): That speaks to Kepka. I'm sorry. Would easily beat see how Gladys feels about it. Charge. Jake (C): So Sephiroth's greatest achievements is he burned a village down and he killed Eris. Wulff (B): Or Erith well, I mean nearly destroyed the planet with a giant comet, if you recall. Jake (C): Yeah, but then Kafka literally destroyed everything. GP (E): The weapons, the giant elemental weapon beasts. He took down Midgar, which is the source of all the horrible stuff. Wulff (B): Transformers. GP (E): Yeah. Sephiroth is a badass again, that doesn't. Chard (A): Take away from Sephora screamer off. Jake (C): I think I'm going to go back to what you said earlier. Crazy is scary. Like, crazy is terrifying. And Kefka is going to win. But I was hoping that Sephiroth would have more of an argument for him. But ultimately, I think kefa. This one. Wulff (B): I've always thought that Sephiroth was just like an adult child having a tantrum. GP (E): Scary or pure than a child. The quote from Bebop or crazy. Jake (C): No, but GP, when you mentioned the backstory in Sephiroth and where he came from, I completely forgotten. He thought he was an ancient. And there's a whole weird thing there that the story in fanface seven was always just confusing. I still never understood. I was hoping the remake would expand on that when they finally finish whatever, how many parts they do. Chard (A): We're going to leave out all that important stuff. GP (E): I think we took out Liquid, am I correct? I'll mention this real quick. The reason I thought Liquid Snake would have been interesting for this is because the whole premise to Metal Gear Solid is we have these two genetically almost identical twins who are manufactured, and then one is believing himself to be the inferior clone, and the other one superior, and it kind of goes back and forth. So then Solid Snake ends up winning. And the big kind of twisty thing there, because they do that in that series a lot, is that in fact, Solid Snake was the inferior one, and that theming. And that twist kind of speaks back to the only thing, in my opinion, that really makes Sephiroth super interesting is realizing or finding out eventually you're not what you thought you were. Wulff (B): You heard it here first, folks. Solid snake is Danny DeVito. Confirmed. GP (E): Anyway, all right, sorry. Chard (A): Thank you for that Kafka sweeps. Okay, I'll cut it short. I don't need to go on my die triad for that. You know how I feel about that. All right, we'll go into the next one. Robotnik eggman as depicted by Jim Carrey in the recent films and Dr. Wiley of the Mega man series. Sins (D): Gentlemen, can I start this one? Chard (A): You have your doctor's degrees, you have your eight years in college and in what do they do in practice? Residence. That's it. Resident, please don your white lab coats and. Vote. Sins (D): Okay, my vote. Chard (A): Sorry, you can go first. Sins (D): My vote. Who cares? Move on. Chard (A): Because we'll have a fucking awkward leg if that's the case. And Kefi will automatically win. Sins (D): Fine. Dr. Wiley. Because Mega Man I don't know, I always felt like eggman robotnik was like I always felt like he was a joke. Honestly, I always did. At least Wiley was. I don't know, he felt like robots should always be subservient. So let's go. Wiley wins. Wulff (B): They're both pretty egomaniacal and kind of inept. Let me say something here. How many eons of injustice is Dr. Wiley responsible for? Start with Mega man. He is responsible for the events of Mega Man X, which lead to the events of Mega Man Zero, which lead to the events of Mega Man ZX. All of that is Wiley's fault. GP (E): Yes, he even comes back as surges in my mind palace in X Two. I know there's a subreddit there, but you're exactly right. I don't want to step on you. I'll wait for my turn. Chard (A): Go ahead. GP (E): Sorry. Wulff (B): No, and even if you look at the Battle Network aspect, I'm pretty sure he's responsible for all of those six. And then it goes on to what? Star Force? Which is a spin off of Battle Network. So regardless of Mega Man timeline, you follow, wiley is responsible for everything. Maybe he didn't Wiley all along, but he did the most damage. GP (E): Yes. I'll kind of make my case here. The bad thing about Wiley is he failed a bunch. I can name at least eleven instances in which he did. With that said, whatever it was, he died. His final fuck you to the world was leaving the Zero virus like his last send off was apocalyptic levels of horseshit. But the pro for him being voted is, like you said, the longevity. His legacy of evil is top tier. So if you look at Robotnik, kind of a silly bad guy. I don't really fully understand the story there, why he hates Sonic. Here's the thing though. If you're going to say a pro about Robotnik, and this will lead into his con, he's actually faster than Sonic the Hedgehog. If you make it to the end of Sonic Two, as I recently did, there is a foot race that happens and it doesn't matter if you're running a Sonic or if you're in your little run like Naruto. Yeah, and Naruto runs all the way to the end. So he is faster than the enemy that he is trying to beat. And his enemy, Sonic, the only thing he's famous for is his speed. So why go through all the extra stuff? Why build the giant robots? Why do all that stuff when you can just say Sonic, I bet I can beat you, and we'll go our separate ways? Wulff (B): That he's got to think it's jewelry, right? GP (E): Yeah, I mean, can't blame that. Wulff (B): All he's really after is the the bling bling. GP (E): So, you know, that's robotics kind of. Chard (A): Cue the ring sound. Cue the ring sound. GP (E): Sinister, would you put the the ring sound in after you make the shiny thing? And anyway sure, and show me every step of the process. But the thing is I love you so much, Sinister. You're my best friend. I got to give it to Wiley for those reasons. Chard (A): Oh, man, there's so many inside jokes in this episode. I think you and I might have a similar answer being Sega kids at one point in our lives. Jake (C): Yeah, for me, when I look at this matchup, they do feel very similar in that they both fail a whole lot. And I'm not as familiar with the X lore and ZX and all that stuff. I only know the classic Mega Man games and Dr. Wiley there, where even when he's not the bad guy, he still kind of is, but he still loses every damn time, and he keeps making invention after invention, and they all fail to make a man. So I don't know, but it's also. GP (E): The sorry, go ahead. I'm sorry, I don't mean to keep interrupting. Jake (C): Yeah, not to say Robotnik is this supervillain. He also loses a Sonic every damn time. What does it say when the most brilliant mind in that franchise loses to a blue little fur ball? Every time, right? Like every single time. Yeah, he's faster than. Sins (D): All that means is that Sonic was the true villain all along. GP (E): Look, either die a hero, or you live long enough to see yourself become the villain. Jake (C): So here's where I'm going to fall on this one, because I think both of them are inept villains. From my experience in the franchise, I played with them. They both lose all the time. Sins (D): I come back and come down. Jake (C): No, well, I care for the sake of the science in this bracket, in this tournament important, it's relevant. We're doing dedication here, dedication. We're professional at Press B. So, look, don't let me forget, my point comes down to shit, I lost it. GP (E): Well, while he's searching Sonic, which one are you picking? Chard (A): Robotnik or Wiley? Jake (C): Who's more recognizable as a bad guy? If you went to the
Looks like we spent more time talking about the Scream 6 trailer than we did discussing our main feature! And it looks like this could be our lowest rated film... ever? Spawn just doesn't hit right outside of 1997. Tracklist: 6:28 - Scream 6 trailer and why we're so excited for this film 16:09 - Catching up (Mark has been playing Mario Odyssey and watching The Last of Us, Jasmin has been watching K-dramas and cooking Korean street food) 25:42 - Spawn film trivia 30:23 - Spawn (1997) review You can follow us on Twitter, Facebook and Instagram or if you would like to support us you can donate to our KoFi.
This week we talk about Super Nintendo World, some Mario Odyssey 2 rumors and take a look at the top selling switch games of 2022.
In this Weeks Show Shawn asks the question to all of us, what is the One Thing we want for Christmas, but we know we won't get. Justin tells us it would be a upgrade to his Smoker, he wants the Traeger. Shawn wants the DJI Arvada Drone that works in FPV Mode or a Wireless N64 Controller for his switch, lately they have been hard to get. After the numbers, the Nintendo Switch was the biggest seller for Black Friday and Cyber Monday. Justin still wants the company to update the Switch. Justin also wants to get a PlayStation 5 Digital Edition. Andy asks Justin and Shawn which the best game is to get for the Nintendo Switch. Justin recommends Mario Odyssey or Legends of Zelda Beath of the Wild. Andy fires up the Free Epic Games Star Wars Squadron and finds out he is out of practice for Action Games. And says he wants a better graphics card and is flip flopping between the 3080 - 4090 and Radeon 7900. Justin shares more of his experience with the Master Built Smoker and how YouTube videos have helped pick up new recipes and styles. YouTube continues to be a great place to learn about all kinds of How To Do to It. Andy tells us about buying a Whirlpool Stove with Air Frying yet no instructions on how to use the Air Frying Features however YouTube was a place he found how to get it done. Shawn tells us about setting up his Synology NAS and how YouTube also helped for that. Shawn Recommends Data Hoarders for learning about how to completely set it up. The guys talk about the Hording of Data and how it becomes an issue with more storage. Andy has used the Duplicate File Program within Roxio NXT Pro 9 and has been very happy with it. The guys talk about some of the shows we have finally watched on Streaming Services, Justin watches Free guy and loves it while Andy finally has seen Top Gun Maverick while Shawn has watched Bullet Train. Connect with Us on social media! Facebook @techtalkers YouTube - https://www.youtube.com/techtalkradio Twitter @TechtalkRadio Instagram techtalkradio Web: TechtalkRadio.Com Subscribe and Like on Spreaker! Spotify, YouTube, Audacy, iHeart and Apple Podcast
Support Topic Lords on Patreon and get episodes a week early! (https://www.patreon.com/topiclords) Lords: * Nathan * MommysBestGames on Twitter. * Tyriq * FourBitFriday everywhere. Topics: * Octopodes, continued * My wife and I are both teaching our son to drive, with separate lessons. It's going OK but with bumps. * The most widely-used crack for The Colonel's Bequest works by breaking the random number generator. This has wide-ranging effects on the gameplay. * https://www.benshoof.org/blog/case-cracked * How are we going to fix the camera in Mario Odyssey? Microtopics: * Game Type DX. * Implementing the Xbox dashboard and trying to get it approved by Sony. * The most serious episode of Topic Lords. * Bringing up Octopuses every three years. * Giving yourself an electric shock because you're so bored. * Sea pork. * Eating the animals that are extremely convenient to farm. * Aoes sitting around waiting for something interesting to happen. * Chimpanzee pranks. * Making art because that's what people do. * Trying to disentangle making art from making a living. * Whether zoo animals would prefer their natural habitat or whether they just enjoy a chill cool time. * Inventing an octopus psychologist to figure out what parts of their lives they like and what parts could be improved. * Children of Time and Children of Ruin. * Molluscs having a good time. * Terraforming gone awry. * The impossibility of talking smart people out of bad ideas. * Why a teenager might or might not want to learn to drive. * How hard to push the brakes and how hard to push the gas. * Pushing the gas too hard and the car is like no, take a deep breath and try again. * Terrifying two lane roads. * Whether to start turning before you reach the stop sign. * Driving in Atlanta. * Learning to drive because you have to get to college somehow. * The responsibility of being in charge of heavy machinery. * Driving and suddenly realizing you need to be paying way more attention right now. * Saying the worst possible thing to someone who is already anxious. * Detective adventure game structure. * The botched Red Baron Easter egg. * Walking by windows whenever possible. * Blinking, fidgeting and moving with lifeless constancy. * Serious Sam 3's copy protection scorpion. * Finding the thing you're not expecting in the first place you look. * Whether the Law and Order video games implement both Law and Order. * A detective game where you spend most of your energy preventing the detective from having a nervous breakdown or hurting somebody. * Game design that is driven by fun tech. * Getting a fancy new drill press and for a while all the furniture you make has a bunch of extra holes for no apparent reason. * An RPG character with the ability to manipulate the RNG. * A game design critique of darts. * Fingers in the brain, squishing. * Why Game Genie codes are encrypted. * The Sonic the Hedgehog 2 level editor. * BASIC Programming and Computer Intro. * The guy who wrote half of the Odyssey 2's game catalog. * Whether console exclusives, or indeed video game systems at all, should exist. * Why they set Mario Galaxy on planetoids. * Looking into a shoebox of fun. * Mario's fluctuating weight throughout the series. * A classic 3D platformer problem. * Manipulating the camera while you touch all kinds of other buttons. * The kind of Mario game that your dad can play. * Been solved. Not fun. * Trying to show Portal to people who have never played first-person shooters.
Mario Odyssey 5 Years Later, New Pokemon Scarlet Violet, Bayonetta 3 Reviews, NPC 389 What are your thoughts on the Mario Movie Trailer and the new Pokemon Scarlet and Violet overview trailer? #supermario #pokemon #nintendonews Johniibo https://twitter.com/johniibo Crawlr https://twitter.com/Nightcrawlr724 CheezyC64 https://twitter.com/cheezyc64 Connect with me My Nintendo Switch Recommendations: http://n64josh.com/amazon Discord: http://n64josh.com/discord Twitch: https://twitch.com/n64josh Tiktok: https://tiktok.com/n64josh Twitter: https://twitter.com/n64josh Instagram: https://instagram.com/n64josh Facebook: https://facebook.com/n64josh Website https://n64josh.com --- Support this podcast: https://anchor.fm/nintendo-power-cast/support
This week Nick and Will break down their perspective on scoring and/or rating systems that popular gaming outlets use to assess games. Do we both default to IGN? Jake Baldino? Do we think that using Metacritic as a tool is worth our time? Will has been successfully coerced into playing Mario Odyssey! But Cult of the Lamb: Blood Moon Festival, GoW Ragnarok leaks and the RE4 Remake all get a closer look. Let us know what scoring system or outlet you all default to. Happy Halloween weekend everyone! Music by: https://twitter.com/lilkotobeatsIntermission: Midas by River Boy [Cult of the Lamb OST]If you want to reach out to Nick and Will personally to engage with us about the show, follow us on any link here:https://linktr.ee/FridayNightGamecastSupport the show
This week on Slightly Something Else, Yahtzee and Marty talk about the Mario franchise as this week marks the 5th anniversary of Mario Odyssey. --- Support this podcast: https://anchor.fm/slightly-something-else/support
Featuring: Ammosart, Belghast, Grace, Kodra, and Thalen We talk about the controversy burning through the Magic the Gathering community of Wizards selling random boosters of unplayable proxies for $250 a pop. We talk a bit about how this has triggered condemnation from players and the finance community. From there Grace talks a bit about the Halloween event going on in Ooblets and the costumes you can earn by playing. Kodra talks about how maybe Mario Odyssey is a bridge too far regarding control scheme complexity for speed run tactics. We finally have a date for the New World Brimstone Sands patch release and we talk a bit about our plans, and how Amazon is seemingly bungling things again by not having the “Fresh Start” servers ready until November. We talk a little bit about video game redemption stories and how the tales of FFXIV and No Man's Sky are seemingly way more common than they used to be. Finally, we dive into a discussion about Horror Films brought on by Bel's recent series of top ten lists by sub-genre. Topics Discussed Magic the Gathering Money Grab 30th Anniversary Proxy Set $1000 for 60 cards Ooblets Halloween Event Mario Odyssey Control Scheme Complexity New World Brimstone Sands on 10/18 Our reroll plans Bungling Fresh Start Servers Video Game Redemption Stories An Ode to Horror Films Bel's Top Ten Lists Science Fiction and Horror
Editor Alex joins John and Neal who have each been playing a different Xenoblade. Neal has finally started Xenoblade 3, Alex is getting into the series for the first time with the original, and John has returned to his old favorite Xenoblade X. John's also been playing a bunch of the F-Zero inspired Redout 2, Alex has been solo streaming some Fire Emblem, and Neal beat Mario Odyssey... again. Finally, some listener mail draws into question what exactly makes a unique Mario character. Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com
The last several years have given way to an onslaught of devastating and frightening tragedies in our world. When it all feels like too much, we need ways to find safety and security once more. Check out the Light After Trauma website for transcripts, other episodes, Alyssa's guest appearances, and more at: www.lightaftertrauma.com Want to get more great content and interact with the show? Check us out on Instagram: @lightaftertrauma We need your help! We want to continue to make great content that can help countless trauma warriors on their journey to recovery. So, please help us in supporting the podcast by becoming a recurring patron of the show via Patreon: https://www.patreon.com/lightaftertrauma You can also check out Alyssa at www.alyssascolari.com Transcript: Alyssa Scolari [00:23]: Hey friends. Alyssa Scolari [00:24]: Welcome back to another episode of the Light After Trauma podcast. I am your host Alyssa Scolari, and we are now on episode 101, baby. I am so excited. I hope that everybody has had a great week so far. It feels like forever since I've recorded an episode, it's only been really a week and a half, but so much has happened in the world since I last recorded an episode and I originally had other plans for what I was going to talk about today. But I think with recent events, it is really important that I talk about how to cope when it feels like the world is falling apart. I feel really, really lucky because I have the most amazing people who listen to this podcast. And I have not been pressured by any of you to talk about what is going on in the United States, particularly the Roe v. Wade being overturned. Alyssa Scolari [01:36]: I know that with a lot of people who have public platforms, people who follow them or listen to them, people are demanding that others speak about it and they're judging them for not having spoken about it. And I feel really grateful that has not been the case for me. And I will say this with regards to that, just because somebody's not speaking about it on a social media platform doesn't mean that they don't have feelings about it, right? Roe v. Wade was only overturned a few weeks ago at this point, or maybe a week and a half ago at this point. I'm not even sure, but it's going to take some time for people to be able to process how they feel about it. And the overturning is very triggering for people who have... Well, it's very triggering for pretty much anyone with a uterus, but it is especially triggering for people who have a history of sexual abuse, right? Alyssa Scolari [02:47]: Our bodies have already been taken from us. We have already had somebody else have more control over our bodies than we have. So for Roe v. Wade to be overturned and for people to say that it is okay for states to completely ban abortion, it almost feels like we are being victimized all over... I mean, we are being victimized all over again, and it's very re-victimizing of our sexual abuse. So try to be mindful of that, right? If somebody's not saying something about it, that doesn't mean that they don't feel strongly about it. It doesn't mean that they're ignoring it. What that might mean is that they are so deeply triggered by it, that they just can't, right? Because especially when you put yourself out there in any kind of public platform, you are bound to have criticism and you are bound to have people who are going to say things that are hurtful, people that might disagree. Alyssa Scolari [03:50]: And while that might be okay, if you have deep traumatic ties to a certain topic, honestly, it might not be safe for you to share that publicly. So just give one another grace right now. I feel like I'm preaching to the choir. I don't even have to tell you all because you all have been absolutely amazing in not asking me to speak up about this. And so I have been able to take some time and I have been able to get to a place where I am able to publicly say, I am so not okay with what is happening in this country. And anybody who knows a shred about me can already have guessed that. I am horrified. I am triggered beyond belief, the right to abortion. It is not a right, it's not a constitutional right anymore. And it has been so hard for me to wrap my head around. Alyssa Scolari [04:58]: And it's also been very overwhelming for me as a therapist to have to go into my office, right? Because the overturning was on Friday, June 24th. And then on Monday, I had to go into the office and I had to talk to a person upon person who has deep seated feelings and is extremely triggered by the overturning. And I haven't even processed it for myself. So I have been just inundated with reactions to this and I'm handling it the best that I can, but there's just no part of me that is okay. It is so scary for so many people out there. And some people are celebrating, right? Some people are celebrating, but I think so many of us, and I know many people who listen to this podcast, are mourning. We're mourning. We are terrified about what this means. We are triggered because now we feel like we have no control over our bodies anymore. Alyssa Scolari [06:08]: It's been really, really bad. And unfortunately bad has only turned to worse, right? We thought that it couldn't get any worse on June 24th when they overturned Roe v. Wade. But now see what else the Supreme Court is considering. The Supreme Court is going to look at LGBTQ rights. They're going to decide whether or not businesses are allowed to ban or discriminate against people in the LGBTQ community. That is being considered. They are also considering whether they are going to allow states to overturn federal elections. That is another thing that's being considered. And I kind of struggle a lot with what all of this means. So I try to do a lot of research and I've done a lot of research, but then I also try to ask other people in my life who I know are well read on it and who understand a little bit better than I do, because I am not the best at understanding this stuff, right? Alyssa Scolari [07:16]: And as an aside, I also want to say this, I see a lot of people saying things like how could you not understand what this means? Or how could you not understand? How could you not have seen this coming? And I understand that to a certain degree. What I want to say about that is this. Please do not assume that everybody was present and/or able to pay attention in school when we were being taught about the checks and balances of our government, of our country. Alyssa Scolari [07:57]: Please don't assume that everybody was able to do that, right. Maybe you were there and maybe you listened and you paid attention and you understood it. And it came super easily to you. But what about the kids who couldn't show up at school because they had to stay home sick, taking care of their parents or taking care of their siblings because their parents weren't available or they had to take care of grandma, or they didn't live with mom and dad, or what about the kids who did show up in school, but they had undiagnosed ADHD to the point where they couldn't even pay attention, they couldn't listen. Alyssa Scolari [08:29]: Or they had trauma and they were too busy trying to process their trauma to be able to listen about the checks and balances in this country, right. What about the people that don't have internet access that cannot read up on this stuff themselves? What about the people that are so busy living paycheck to paycheck, that they don't have time to understand how our system of checks and balances work in this country. Please keep that in mind and perhaps talk to other people about these topics because people are so quick to say things like, how could you not have known? How do you not understand how our government works? Why do you even live in this country if you don't understand how our government works? So many people don't, right. And I, to a degree, struggle so much with how things work. Alyssa Scolari [09:19]: So going back to the Supreme Court, now hearing a case about whether or not it's going to be okay for the states to overturn federal elections. Basically what that means is our system of checks and balances could be taken away in the sense that states get to regulate elections, they get to regulate... They have a lot more power over elections, but also states have the power to say, oh, well, we suspect that there was fraud here. And because there was fraud, we are going to throw out these votes, or we're going to say that the result is null and void and we have to vote again. Or no, no, no, they didn't win. They did, right. So basically the states can kind of alter the results based on their own agenda. Alyssa Scolari [10:19]: And there's really nobody that can back them up. There's no court, there's no higher court to be like, okay, well show us the evidence that says that this election was fraudulent, right? Show us the evidence. There's really nobody that's doing that. Basically the states just get to decide. And that is a really frightening thing because essentially it can make our votes meaningless if the state already has their own agenda. Now none of these things have actually been overturned yet, right? So I do not want to cause panic where we don't need to be panicked because right now there are other things that have been overturned that we need to be panicking about. But people are talking about this stuff and anxiety and depression is at an all time high. Suicide rates are on the rise and things are looking grim. It is my hope that just because the Supreme Court is looking at the stuff that it doesn't necessarily mean these things are going to be overturned. Alyssa Scolari [11:30]: They're just looking at it. And it is my hope that they're going to be like, this is ridiculous. And they're just going to throw it out. That is my hope. But that was also our hope with Roe v. Wade. So we don't know. Life is really scary right now. It is so, so, so scary. And I know that I've been talking about a lot of this, but I do not want this whole episode to be talking about all the things that can continue to go wrong in this country because things are going wrong so often. And these are really dark times in our country. What I want to talk about is how to cope, because if you are anything like me, you are struggling to cope. I've been having a really hard time. And I know that the people around me have been having a really hard time. Alyssa Scolari [12:25]: And I know that the people I work with are having a really hard time. So I want to talk about today, how we can get through this what feels like a never ending nightmare. There is a pressure I.n the media, in social media and in the world right now to be on all of the time to be up to date on the latest news, the breaking news, what's happening, who said this, who said that. It is so much pressure in itself. And I want you to know that you are not any less of an activist, you are not any less of a supporter if you are not on all the time. In fact, I am here to encourage you to please take a break because we need it. We are all so tired and exhausted and burnt out from excessive media and bad news after bad news after bad news, not just in the year 2022, it has been three years of horror, right? Alyssa Scolari [13:44]: In 2019, it was like everybody was talking about this COVID virus and will it, won't it reach the United States and we're tracking this, but the numbers are low. And then 2020 hit. And it was like the whole world is shutting down. And since then it has just been an onslaught of death and chaos and destruction and bad news. And nobody, I mean, nobody is meant to be absorbing this amount of information day in, day out for years on end. It is chronic, toxic stress and trauma. And it doesn't surprise me that suicide rates are on the rise. It doesn't surprise me that the rate of mental health disorders, that the rate of PTSD is through the fucking roof right now. Alyssa Scolari [14:38]: But if you're listening to this and this information is ringing true for you, and you're like, oh yeah. Oh yeah. That's how I'm feeling, I am just so done with all of it. I need to tell you that it's okay to dissociate. And that might seem like Alyssa, what the fuck, right? What do you mean, dissociation is a trauma response. Not always, not always. Dissociation or dissociation or dissociation. People say it many, many different ways. And I say dissociate, but some people say it differently. I actually don't know what the correct pronunciation is. I've seen multiple different pronunciations for it. So if somebody could tell me what exactly the correct pronunciation of it is, I would appreciate that. But for now, I'm going to continue to say dissociate. You can say dissociate, however you want to say it. It all means the same thing. It is your brain's way of detaching from reality. And that is a very natural and normal mechanism. Alyssa Scolari [15:45]: Dissociation in moderation is not a bad thing. We all need to detach, and we all need to be able to focus on things that are more reassuring in life so that we can keep our anxiety at a minimum. Sometimes. It is so, so healthy. I mean, honestly, when you meditate, right, when you meditate or are mindful, that can kind of be a... Meditation can be a healthy form of dissociation. There are so many ways in which we dissociate on a regular basis. Have you ever been in school or in a class, and the professor is just droning on and on and on about something. And before you know it, you are two weeks into a fantasy, not two weeks, I should say, but you're 20 minutes into a fantasy about vacationing somewhere on some tropical island with your crush and getting married and this and that. Alyssa Scolari [16:51]: And you're thinking about, oh, what is my wedding dress going to look like? Or things like that, that is dissociation. You have checked out and you have checked in to a fantasy that is much more pleasurable than where you are at now. It's not a response to toxic stress, but you are just like, I need to check out for a little bit. That is such a good thing. It is healthy to be able to check out. Now, of course it becomes unhealthy when your brain is doing that as a result of toxic stress, right? That is when it becomes like this is a trauma response. But right now I think that so many of us are probably having trauma responses as a result of everything that is happening in this world. We need a healthy form of dissociation. So it is not a bad thing. Alyssa Scolari [17:50]: I cannot emphasize that enough. When you are doing it to try to help yourself and intentionally, right. We want to be very intentional about this form of dissociation. So what does that mean? It means literally checking out, checking out of reality for a little bit and checking into other things that feel much safer. I highly recommend putting timers on your phone right now, right. We could all use it, right. We could all use less time on social media, but now more than ever, where you can barely even open up an app without seeing something about abortion laws or LGBTQ rights or gun control, put a timer on the apps that you use. How long do you want to be absorbing that information? I recently, I think maybe like a week and a half ago, when all this happened, I just decided, no, I cannot do this to myself. Alyssa Scolari [18:55]: I cannot be inundated with this information right now. I have to do something. And so I decided that I do not want to consume any more than one hour of social media time a day right now, that is what I can handle. And even that might honestly be a little bit too much. I might bring it to 30 minutes. And so I have been doing that and it has been so helpful for me. Not only have I done that, but I've also decided that when it gets to a certain time, either in the morning or the night, I do not want to be on my phone. I do not want to be on these apps at all, regardless of how much I've been on them throughout the day, I'm giving myself a small window. So basically my apps will essentially turn off at 8:00 PM and then from 8:00 PM until 10:00 AM the next morning, I do not allow myself to go on these apps. Alyssa Scolari [19:56]: And if you have an iPhone, you can just do it right in your settings. Your iPhone will just do it for you. It's pretty easy. If you have an Android, I think you can download an app that will allow you to do that and it's free. So I highly recommend that. Then at night, right, my routine is not only do I actually have much more time, but I can do things that help me to engage in a form of healthy dissociation. And then in the morning, the reason why I have the apps off until solely into the morning is so I am not starting my day off with traumatic or horrible or scary or anxiety provoking news. When I wake up in the morning, I can't open my phone right away and start scrolling through social media. Alyssa Scolari [20:49]: No, I have to get up. I have to get out of bed. I have to make my coffee. I have to do a little bit of work. I have to eat. And then when my day is already started, I can be like, oh, let me check social media for a little bit and see what's going on. And it helps not to start the day off on a wrong foot or effectively, it helps me to not be triggered and be having PTSD symptoms from the moment I get up in the morning. So I highly, highly recommend that if you haven't done that already. Now, the other thing is figuring out what to do with that time that you're not on social media, because if you're not on social media, but then you're sitting down on the couch watching something that's equally as traumatic. Well, it's not really going to help you much. Alyssa Scolari [21:40]: Personally, I love Stranger Things. Love it, love it, love it. And I was so excited for it to come out, but two weeks ago before Roe v. Wade was even overturned, David and I sat down to watch it. And the first 20 minutes, now I'll give them a little bit of credit, because Stranger Things did give a warning about how the scenes that we were about to see could be triggering about the shooting in Texas. And so, okay. You know, I was like, all right, but the whole thing, it was 20 minutes, I think, probably of just horror. Horror that was so similar that I'm like, honestly, I'm a little infuriated that they didn't just cut that scene or make it much shorter together. And just kind of say, we changed the scene out of respect, because it was so similar to what I'm sure so many people saw when they had to witness that Texas shooting. Alyssa Scolari [22:57]: So I was horrified and I was like, turn this off. I cannot watch this. And I have heard, I have not watched it since, but I have heard from a few people that it actually doesn't get much better and that it's actually a very gory season. And as much as I love Stranger Things and was so excited to be able to escape into a fantasy world, I know that that is going to be entirely too triggering for me. And so I have set a boundary with myself that I am not watching it because I can't do that to myself. And so it's important to keep that in mind too, right? If I were to say, oh, I'm not going to go on social media, but I'm going to sit down and I'm going to watch Stranger Things and inundate myself with gore and death and blood and violence. Alyssa Scolari [23:48]: Well, how's that actually helping my brain, right? That's that's only just triggering, it's triggering me. It's not really doing anything. So what will you do during that time? So instead of watching Stranger Things, I've been playing a lot of Mario. We actually bought a new game called Mario Odyssey. And listen, it is exactly the form of dissociation that I need. Helping me to check out and check into a world where I am a small Italian man with a red cap. And I am jumping and hitting those little square boxes. The yellow ones with the question marks on them and collecting coins. And I'm in all these fantasy worlds. And there's great colors. That has been really helpful for me. Another thing that I'm doing is I am doing yoga. I am trying to be so vigilant about doing it so that I can help move emotions through me. Alyssa Scolari [24:55]: That has been really helpful. I highly recommend restorative yoga. If you haven't done restorative yoga, it is the bomb. It is very different than regular yoga in the sense that you're not actually doing much, basically what restorative yoga is it's propping up your body and supporting your body in different positions so that you can maximize your relaxation and meditation. And it is amazing. I don't even think that explanation does it justice, but if you haven't done it, I highly recommend it. I've also been doing Yoga with Adriene and that is free. If you look that up, she has some free classes. So you can try those out. I highly recommend those. Now fair warning, she does have a section where it says yoga for weight loss. So if that might be a triggering for you then perhaps don't check that out. Alyssa Scolari [25:57]: Another person who I am loving is, what's it called, Underbelly yoga. That's who she is. To sign up for her classes is $10 a month, but she is awesome. And it's unlike any kind of yoga I've ever done before. She's super messy and super in her body and just lets her body do whatever feels good, which I feel like a lot of yoga classes don't do. A lot of yoga classes feel super rushed to me. It's like, do this, do that, do this, do that. And I'm like, okay, I didn't even get in one pose before I have to go into another pose. So also highly recommend the Underbelly yoga. I think she's awesome. But that has been something that has been honestly not negotiable for me, in addition to finding ways to releasing my anger. So boxing. Boxing has been a lifesaver. Alyssa Scolari [27:00]: You don't even have to go to a class, get a bag, get gloves, find a partner, and box. Being able to punch things is so therapeutic. It's so therapeutic. Now that's not necessarily dissociation. That's more channeling your rage, but it's still very, very helpful and very relevant for what all of us are experiencing right now. The other thing that's been really helpful is reading. And not reading true crime books. I am really interested in true crime, but I've needed to step away from that. I have made the decision that I need to set a boundary with myself. I cannot be inundated with more disaster and horror. So I have been reading a lot. I just read a book called, Where Do You Go, Bernadette? It's actually, I think now a movie or it's being made into a movie. It was good. Alyssa Scolari [27:57]: It wasn't the best. It was good. I have another book on the way called The People We Meet on Vacation and I'm really looking forward to that. So finding ways to completely detach, put on a show. I don't care if it is a show that you have seen 95,000 times, if it makes you laugh and it's not triggering and it feels safe, put it on. I don't even really like to be in much silence anymore right now. So I almost always have the TV on with either a Disney movie or Disney music or just a sitcom that I really like. I love The Nanny. I have been watching The Nanny. I love Mike and Molly. I've been watching Mike and Molly, both on HBO. Both can be triggering for an eating disorder though. So disclaimer about that. I really don't recommend, especially Mike and Molly, do not watch that if you have an eating disorder, but those are shows that feel comforting for me. Alyssa Scolari [28:58]: And those are shows that make me feel like nothing else is wrong in that moment. And it's very important for you to find books, games, movies, shows, and people that give you that sense of safety. I know that with David, there's a time and a place for us to talk about this, but then when we're not talking about it, we are not talking about it. And we are inundating ourselves with other things. Going outside and taking care of the plants. We are spending more time with our dogs. We are doing a lot of research on how to attract different birds to our yard. We have a bird feeder and we have the most beautiful cardinals that are coming to our bird feeders and just things like that. And it might seem at first, how can I be spending my time on this when I have to be out there protesting? Alyssa Scolari [29:56]: You don't have to be on all the time. Get out there, protest, donate, call people, sign petitions, do whatever you need to do, but do not do it when you're sacrificing yourself. That is something I need you all to remember. Dissociation can be healthy sometimes, especially right now. I know it feels like the world is falling apart. I'm scared too, but I'm not going anywhere. I love you. And I am encouraging you to take the best care of yourself through all of it. So I hope that this helps. I am wishing you the absolute best week. I feel like that's unreasonable for what's what's happening in the world now. I wish you some peace this week. I will say that, and I of course will be holding you in the light and I will see you next week. Alyssa Scolari [31:00]: Thanks for listening everyone. For more information, please head over to lightaftertrauma.com or you can also follow us on social media. On Instagram, we are @lightaftertrauma and on Twitter, it is @lightafterpod. Lastly, please head over to patreon.com/lightaftertrauma to support our show. We are asking for $5 a month, which is the equivalent to a cup of coffee at Starbucks. So please head on over again. That's paton.com/lightaftertrauma. Thank you. And we appreciate your support.
Atlas is a titan who was forced to hold the sky on his shoulders for all eternity. So, how did the name become associated with big books of maps? Darien (she/her) and DJ (he/him) explore that and more in this week's episode!Other topics include old-timey maps, who really killed Zoe Nightshade, finding Australia, video game skins, and Mickey Mouse. Spoilers for Smite, Wishbone, Shrek, Mario Odyssey, Five Nights at Freddy's, The Legend of Zelda: Windwaker, and Majora's MaskContent Warning: This episode contains mentions of and conversations about poisoning, physical violence, death, imperialism, and imprisonment. Is Charizard a Dragon? Bonus Episode up at Bunker 9: Patreon.com/musesofmythologyAbout UsPodcast of Poseidon was created and co-hosted by Darien and DJ Smartt.Our music is Athens Festival by Martin Haene. Our cover art is by Audrey Miller. Find her on Instagram @bombshellnutshellartLove the podcast? Support us on Patreon and get instant access to bloopers, outtakes, and bonus episodes! Patreon.com/musesofmythologyYou can also leave us a 5-star rating and review on your favorite podcatcher at Lovethepodcast.com/poseidonpodFind us @PoscastOfPoseidon on Instagram, Twitter, and Facebook. Find all of our episodes and episode transcripts at PodcastOfPoseidon.com Support the show
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Nothing different about this episode. Nope just a regular ol' podcast. Timestamps: 00:00:00 A Special Announcement 00:06:29 Intro 00:09:40 Kirby & The Forgotten Land Demo 00:23:12 Triangle Strategy 00:42:19 Vampire Survivors 00:50:10 Elden Ring 01:27:39 Mario Odyssey 2 Hopes & Dreams 01:43:37 Pokémon Scarlet & Violet 02:06:09 Outro Devon: https://twitter.com/EmblemCast https://soundcloud.com/user-131072822 You can support us on Patreon - https://www.patreon.com/thisnintendolife, remember to send all your correspondence to our e-mail address: thisnintendolife@gmail.com & Join our Discord: discord.gg/mC8wjBd
Kevin, Logan, and Zach are throwing a huge birthday party for the Nintendo Switch on this week's Ode to Games, as Nintendo's lovely hybrid console just turned five years old. From their first memories of the console, to the definitive list of the top ten best Switch games, sit back and enjoy reminiscing over the Switch era thus far. But before they reflect on classics like Breath of the Wild, Mario Odyssey, and Smash Ultimate, the guys look ahead to what's next for Nintendo Switch with the recent announcement of Pokemon Scarlet and Pokemon Violet.
ASMR Unboxing Mario Odyssey_ Taste Test, Tapping, Button Sounds_Gameplay --- Send in a voice message: https://anchor.fm/cedrick-williams8/message Support this podcast: https://anchor.fm/cedrick-williams8/support