Podcasts about ibuypower

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Best podcasts about ibuypower

Latest podcast episodes about ibuypower

The World Of Games With YoCarWrecked
S08 EP01 Tech Every Gamer Needs For Their Gaming Setup

The World Of Games With YoCarWrecked

Play Episode Listen Later Jan 1, 2025 12:10


In today's episode you will hear from me on what essentials every gamer needs to consider when building (or buying) their first gaming setup. As always, let me know what comments you have on the new episode and whether or not it was worth the rebrand. As promised here are some links to websites for the best deals. https://gaminglaptop.deals/ https://newegg.com/ https://amazon.com/ https://eBay.com/ https://iBuyPower.com/ https://pcpartpicker.com/

zonixx - Am Tisch mit…
Am Tisch mit DENIS (Part 1)

zonixx - Am Tisch mit…

Play Episode Listen Later Apr 21, 2024 64:49


Denis 'denis' Howell (Chief of CS2 bei der Esport Player Foundation) erzählt uns im ersten Teil von seine damalige Zeit bei mouesports, seinen Gehälter bis hin zum Angebot von OpTic Gaming und dem Match gegen iBUYPower. Viel Spaß, Euer zonixx

Dungeons & Degrees
Ep. 103: Cool Brain Things (w/ NorthWolf911)

Dungeons & Degrees

Play Episode Listen Later Apr 13, 2024 72:59


Who's running the show today? It's Northwolf911! A charismatic force of nature that has come in to talk about favorite characters, playing TTRPGs, and making both host reflect deeply. It's a passionate ride! Come on and listen!Nominate this podcast for Best Podcast over at the CritAwards here: https://www.critawards.org/Affiliate link:https://dungeonsoap.com/dndegrees CODE: DNDEGREES10 for 10% off entire order! Find NorthWolf911[He/Him]: +All Socials: @NorthWolf911Partnered with Free League, Secret Labs, iBuyPower, and Magpie Studios Find Adrian [he/any]: +Twitter: @Dagger_24 +TikTok: @2dman2+Youtube: @ACLawrence24 +Twitch: @ACLawrence24 Find Alex [she/hulk]: +Instagram: @eloquentmime +TikTok: @eloquentmime +Twitter: @eloquentmime Find Us:  +Join our community via Discord: https://discord.gg/XFhma7qjDy +Support us on Patreon: https://www.patreon.com/dungeonndegrees  +Subscribe to D&Degrees on Apple Podcasts: https://podcasts.apple.com/us/podcast/dungeons-degrees/id1528189379 +Twitch: @dungeonndegrees | twitch.tv/dungeonndegrees +Twitter: @dungeonndegrees +TikTok: @dungeonndegrees +Instagram: @dungeonndegrees  +Our Website: https://dndegreespod.com/  +Email us at dndgreespod@gmail.com +Youtube: https://www.youtube.com/@dungeonsdegrees References:Dungeons & Dinos: https://www.nomnivoregames.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/dndegreespod/message

Nerd of Godcast Daily Devotion
11-13-23 // iBuyPower Makes A Choice (E-Sports History) // Ryan

Nerd of Godcast Daily Devotion

Play Episode Listen Later Nov 13, 2023 6:03


CS:GO x E-Sports x Match Fixing x Galatians 6:7 x Hebrews 12:11Your daily crossover of faith and fandom! Experience daily Biblical encouragement from nerdy Christian podcasters, bloggers and content creators. Join the Nerd of Godcast community at www.NOGSquad.com

The Tech Loft Podcast
New Windows 11 PCs, Street Fighter 6 Release, Final Fantasy 16 Launch, and More!

The Tech Loft Podcast

Play Episode Listen Later May 30, 2023 3:35


Welcome to the Game Zone podcast, hosted by Alex, where you'll get the latest news from the world of PC and console gaming. In this episode, we have exciting announcements from CES 2023, where top partners revealed their new Windows 11 PCs for gaming and content creation. From portable powerhouses to beefy home rigs, there's something for everyone. Notably, iBUYPOWER introduced their custom PCs with the sleek HYTE Y40 case, offering a great design and excellent airflow. We also have release dates for highly anticipated games of 2023. Street Fighter 6, launching on June 2nd for PS5, PS4, XSX|S, and PC, promises stunning graphics, fluid gameplay, and a roster of new and returning characters. Pre-orders are available, and there's an exclusive costume pack for early birds. RPG enthusiasts can look forward to Final Fantasy 16, releasing on June 22nd exclusively for PS5. Set in a dark world fueled by crystals, the game follows Clive Rosfield, a knight protecting his powerful brother Joshua, offering real-time combat, strategic depth, and an expansive story. For a different gaming experience, consider Crime Boss: Rockay City, an open-world game set in an 80s Miami-inspired city. Rise from the streets to the top of the criminal underworld, exploring, driving, shooting, and interacting with characters. With online multiplayer modes for collaboration and competition, Crime Boss: Rockay City launches in June for PS5 and XSX|S. Looking beyond 2023, there are more exciting games to anticipate, including Diablo 4, Starfield, Assassin's Creed Mirage, Alan Wake 2, Baldur's Gate 3, and many others. Visit the website or follow Game Zone on social media for updates. That concludes today's episode of the Game Zone podcast. Stay tuned for more gaming news next week. Happy gaming! --- Send in a voice message: https://podcasters.spotify.com/pod/show/thetechloft/message

The Zeitgeist
Michael Wagner - Star Atlas founder and CEO, Ep 9

The Zeitgeist

Play Episode Listen Later Sep 8, 2022 30:21


Brian Friel sits down with Star Atlas founder and CEO Michael Wagner to learn about what it's like building web3's first giant strategy MMO on Solana. Show Notes:0:58   - What is Star Atlas?              03:44 - Background / Founders of SA      07:01 - Going for a AAA game             09:32 - Phantom integration in Star Atlas10:20 - Recent events, achievements and releases15:08 - The DAO                          19:27 - Interacting with the SA ecosystem23:44 - Star Atlas, AAA gaming and Web 3.028:09 - Builders he admires     Full Transcript:     Brian (00:05):Hey everyone. Welcome back to The Zeitgeist, the show where we highlight the founders, developers, and designers who are pushing the web 3.0 space forward. I'm Brian Friel, Developer Relations at Phantom, and I'm super excited to introduce my guest, Michael Wagner. Michael is the founder and CEO of Star Atlas, one of the most ambitious games being built on Solana and in web 3.0 in general. Michael, welcome to the show.Michael (00:29):Hey, Brian. Fantastic to be here and really looking forward to our conversation.Brian (00:33):I'm really excited as well. You guys are building something that a lot of people on Solana are really excited about. Anatoly, our first guest, actually quoted you guys as saying that he thinks you guys are "the most ambitious project being built on Solana maybe just outside of Serum." But for maybe listeners who are unfamiliar with Star Atlas, could you give us a quick breakdown on, what is, in your own world, what is Star Atlas, and how does it maybe differ from other crypto-based games that are out there?Michael (00:57):Yeah. Just on that interpretation of being the most ambitious project, I think that again, that is very subject to interpretation. It is a large vision. It's a very grand vision with a long roadmap ahead of us. Some people, I think, might be concerned about the grandiosity of the underlying vision itself. But we have a lot of confidence in what we're doing and the progress we've made and features and products we've launched and the success we've had to date. So, with that being said, let me just start with the flagship component of what we're building here at Automata, the studio behind Star Atlas, which is a grand strategy, space exploration, massively multiplayer online game.Michael (01:32):And we're building that in Unreal Engine 5. We've been building in UE 5 since early access and of course, building on the Solana blockchain. And one of the really pioneering gaming groups and projects to adopt Solana as our layer one protocol, going all the way back to 2020.Michael (01:47):Now, within this giant strategy MMO, you'll be navigating the stars, you'll be flying your ships. Which, by the way, all of the assets in the game are non-fungible tokens or NFTs. So, flying your ships and operating your land and outfitting your ships with crew members and components and modules, leveling up, progressing, getting new attributes and enhancements, and moving your way through skill trees. So, anybody who's a fan out there of MMOs will be familiar with these gameplay mechanics. But I do want to clarify that, although the Unreal Engine product is our flagship, it is our North Star, it's where we're focusing the majority of our energy, we actually develop across really five different segments within our business. And so, Unreal Engine or the fully immersive triple A game is one of those. We're also building out gameplay modals in browser as well.Michael (02:32):We're using Play Canvas as the game development engine there, and it's fully 3D-enabled, WebGL-based assets. And we actually have a release that's planned for this year; up and coming, anyway. And I'm sure we can get more into what that will look like, later in the conversation. But we also build infrastructure tools, architecture, primitives, that are essential to developing and refining the ecosystem and really encouraging innovation and development around all that we're building at Star Atlas.Michael (02:59):We have a marketplace that we've custom-created from scratch, built from the ground up. And then we also have a mobile gaming division as well. So, obviously a lot there; encompasses a lot. As I said, very big vision. But we're also very surgical in how we approach this and tactical in how we tackle these challenges that are in front of us.Brian (03:15):Yeah. No, I'm super excited about that. And you mentioned a call to arms for MMO-based players out there. I used to be a big wild player back in the day. I totally think this is a really awesome vision. Letting these end users level up in a way that they owning the NFTs that they have and having this be very user-centric, I think,Brian (03:31):Is a really revolutionary model. Before we dive into all of that, could you give us a little background on maybe who you are and who the rest of the founders were, and how did you all decide, "Now is the time that we want to build this game on Solana?"Michael (03:44):Sure. I'll be brief here. I will say my background is in traditional finance. Previously worked in portfolio management. I hold this chartered financial analyst designation, so really expertise in all things investment management and investment analysis decision-making. But the more exciting part of my life started back in 2013, when I got introduced to Bitcoin and cryptocurrencies and really SCRYPT coin mining with GPUs.Michael (04:07):Now, I grew up as a big computer nerd and part of a computer gaming group. Built all my PCs as I was growing up. And we would spend our weekends playing video games and drinking Mountain Dew. And those were our parties. So, one of my buddies from back in that era introduced this idea of building out SCRYPT coin rigs in milk crates. And so, it didn't take me long to essentially sink every penny I had into buying GPUs and just putting these rigs together and getting involved in the blockchain ecosystem. Terrible timing for me. It was immediately preceding the collapse of Mt. Gox in 2013, the largest Fiat on-ramp and exchange at the time.Michael (04:43):And we went through, one of many that I've experienced now, crypto winters and bear cycles. But my interest was certainly captivated. And I just spent the next couple of years learning as much as I could and by 2015 had made the decision to go full-time crypto. 2016 I launched my first company in the space, which was at the center of the legal cannabis industry in crypto, providing financial solutions there. And it was really through that company, and through a series of acquisitions, that I onboarded two individuals who went on to co-found Star Atlas with me. That's Danny Floyd, who's our chief product officer and Jacob Floyd, who's our chief technology officer. And also, along that path, I got connected with Pablo Queiroga, coincidentally, serendipitously, you might say, in Las Vegas, actually in a coffee shop. Just overheard him having a conversation about one of his ventures that he was working on.Michael (05:29):And that was in 2018. But really just fast forward a couple of years: 2020, we're in the middle of the pandemic. The company that I had previously founded, called Tokes, things were moving a bit slow. And just given where our passions, interests, and expertise lie, particularly with Jacob, Danny, and myself, who were all working on Tokes at the time, and understanding, seeing the trends that were moving forward across the crypto space, which was predominantly DeFi, NFTs were up-and-coming in a very nascent stage of blockchain gaming. We just felt that we could actually build something bigger and better. And that was the idea of, "Let's bring a AAA MMO to the blockchain." And by the end of that year, Pablo was fully recruited onto the co-founding team as well. And we had our formal debut in January of 2021. And the team is now about 240 people strong.Brian (06:18):Wow. That is seriously impressive. Like you said, January, 2021, I think you guys were one of the earliest, serious projects that planted your flag on Solana. I'm curious, shifting over to the product now, in addition to being earliest Solana, I think you guys, like you said, you're also early to bringing a AAA game into the blockchain context. In particular, I think you're one of the first major games that is building in Unity Engine 5 and trying to combine that with a crypto world that is normally very web-based. Like you said, you guys are doing some stuff in Canvas and WebGL as well. Can you talk a little bit about that decision to go AAA, to go to the top, Unity Engine 5, and how that implications are for your project?Michael (07:00):Well, I think one of the valid criticisms that exist in, really from the traditional gaming community, but even within this crypto ecosphere, if you will, is that the gameplay mechanics that were present back at that time and even persist through to this day is that they're relatively simple mechanics: a lot of turn-based games, a lot of card-style games. But more importantly, they emphasized the financial components of the gameplay. The idea of play-to-earn, the emergence of play-to-earn. Emphasizing the ability to earn, instead of emphasizing what we feel is most important, which is creating and entertaining an engaging gameplay environment. And so, making a fun game.Michael (07:39):And for us, we're extremely passionate about what we're doing. But a large part of that is we're building the game that we want to play as well. This is essentially living the dream, being able to create the product that we will one day be participating in as well. And we're just extremely excited about it.Michael (07:56):So, the choice at the time was really between Unity and Unreal Engine. Videos were coming out around UE 5, which was not yet released when we started conceptualizing all of this. But there's a couple of pieces of fundamental technology that are coming with UE 5, like Nanite, which is the way that assets are rendered. Polygons are rendered in the game environment. And what is going to be possible in terms of visual fidelity? And so, that was really important, as well as Lumen; is another technology that's new to U E 5, which is the way that light essentially reflects and reacts within the game environment as well.Michael (08:27):And there's a couple of additional pieces there. But what we saw was the potential to create an immersive digital reality, cinematic quality reality. UE 5 is the next generation of gaming, with or without blockchain. Now, what we are doing, adding the fundamentals of blockchain for true asset ownership for a digital asset native economy and for on-chain mechanics that can initiate ecosystem-wide contributions and development to the gaming product itself; we think that is absolutely incredible and will lead to an explosion of growth over time, beyond just the game product itself. But we just saw UE as the best game engine to build within, especially with the opportunities that were present at the time and into the immediate future.Brian (09:08):Yeah. Well, I love that philosophy of building a game that you would want to play and then choosing the right tool for the job there. From the Phantom side, we've definitely seen that interest as well. Just from the metrics that we see of who's using Phantom, what they're connecting to, throughout the last year, Star Atlas is always one of the top projects that people are connecting to. And they're wanting to view their ships, they're super excited about this, and I think you guys have a ton of great momentum into building with Unreal here.Michael (09:31):Big shout out to you guys, if I may just take a moment. Because Phantom came onto the scene. It wasn't the first wallet, but it was, and I think continues to be, the best UI web wallet for the Solana ecosystem. It was already in demand from our users. It was a pretty simple decision for us to integrate. And you guys see the data on your side. We see the data on our analytics. And I think something like 95% of the user base of a couple hundred thousand people across the Star Atlas ecosystem are using Phantom as a wallet. So, big credit to you guys for what you've been able to accomplish there.Brian (10:01):Oh, thanks. Let's keep it going. Let's get gaming on Solana for... I think there's a lot of folks who are really excited about this. I guess, following on that thread, it's been a really busy summer for you guys, across a lot of different aspects. Can you tell us a little bit about some of this events that you guys have had back in June? Specifically, I've seen a lot of noise around 426; maybe what that is, for some folks who are unfamiliar with that?Michael (10:20):Sure. Yeah. I guess just to preface it all, I will mention that we've built a lot, as I've said. We have a lot to continue to build. And we have a community that has been cultivated that is very passionate and enthusiastic, but that also we need to cater to. And so, it's very important for us to interact regularly with our community, engage with our community, keep them informed of the process. And this is truly one of the first times in history, I believe, where a large user base and community is getting the backstage access into the actual process of building a game as complex as Star Atlas.Michael (10:53):And so, a part of that as well is that we're really fostering this ecosystem for collective gameplay. So, guilds: encouraging the gamers to join forces to play across this universe that we're building right now.Michael (11:07):And so, the first event that we hosted this year was called COPA, the Council of Peace Assembly. And this really was a showcase, a place for guilds to highlight the innovation that they're bringing, their recruiting strategies, their intended methods of engaging with a game, of which there are many. We have 28 different career paths in the game that you can take and many different options for player vs. environment, single-player missions that are all scoped out, from deep space PVP with permanent death and destruction of your assets. And so, how you choose to engage is it's really entirely up to the user; there's plentiful options. But doing so with a community and group of other players is probably going to be to the benefit of everyone involved.Michael (11:48):And so, we're really looking to cultivate these relationships between members and help guilds recruit and bring more people in and create strong bonds with their members. And Council of Peace Assembly was an event that was dedicated exclusively to the guilds.Michael (12:01):We sent out a request to all the guilds across our ecosystem. We had 39 submissions from groups that wanted to present their vision for participation in Star Atlas. We had to narrow that down, so we selected 15, based on a set of criteria of presentation materials. And then we hosted an all-day event. We brought in some friends and family and existing partners and some new partners. Relationship with iBUYPOWER, which is one of the largest PC manufacturers in the world, for some custom-branded Star Atlas gear. We actually gave away a top of the line, 3090 Ti-equipped PC to one community member. It was an absolute beast of a machine. I'm kind of jealous, envious that I couldn't win it myself. But-Brian (12:40):Yeah. Yeah, right.Michael (12:42):... great PC. But in any event, the whole point is it was a eight-hour event. 15 different guilds presented, and we had some activities in between and sidetracks that people could participate in. But it was these guilds just presenting, again, their intended approach to Star Atlas, whether that's playing the game, creating a business, creating technology, and how they want to recruit and actually play.Michael (13:02):Moving forward, just towards the end of July, we hosted our first product launch event. And that was called 426 Live. And this is something that is a bit memetic. I won't go too deep into the background of it but in working with the community so closely and trying to provide as much information as possible to them about anticipated timelines for product rollouts, we often refer to the next release coming in four to six weeks. Didn't always or frequently hit those timelines. And so therefore, four to six just became the community meme whenever a projected target date was released.Michael (13:39):And so, we just embraced that. And we've launched the 426 Live. And we think it's really appropriate, just given we had real products coming out. So, on this last one, we rolled out a brand new marketplace program as I described earlier. And one of the biggest releases of the year so far is the official rollout of the Start Atlas Dow. Baseline functionality of the platform with locking in emissions, using the Tribeca framework as part of that overall suite. We launched a Web 3.0 affiliate program; referral program for people that are bringing new members in. We call that Star Path. And then we also, again, solidified the relationship with IBP, iBUYPOWER. And we do have options available now for people to go out and buy Star Atlas-branded PCs, mouse pads, headphones, peripherals. And just really cool to see this Star Atlas-branded gear. And that whole relationship, by the way, just came about because King, the representative there, happened to be a member of our community. And he's just really excited about what's going on across Star Atlas and wanted to get us involved.Brian (14:34):I can't think of another project, I don't think, that has this level of a rabid fan base that wants to be engaged in this key decision-making at this kind of a level. You mentioned a lot here, between all the guilds and the conferences you had around that and the 39 guilds wanting to all present their vision here and the referral programs you guys have; now also, Star Atlas Dow. Let's focus a little bit on the Dow in particular. What is this Dow? What impacts in decision-making do they have on the game as a whole? And who can participate in this? Can I just come in one day and show up? What are the mechanics to this Dow?Michael (15:08):Yeah, I think the concept of Dow's decentralized autonomous organizations, in general, are pretty radical in ideology and what they propose. I would say, even more so in the case of Star Atlas. Here we are, spending enormous time and resources in creating out and building out intellectual property in the form of a gaming product, with the sole intention of taking this ecosystem. And it really does emerge into, as I said earlier, immersive digital environments; the idea of the metaverse. The idea of a place where people can go outside of reality. They can get themselves involved in social aspects and work in education, in commerce; do your shopping there. All things that you can do online today, I think, in some way, are going to live in the metaverse.Michael (15:50):I think it will displace a lot of industry. And I think gaming is one of the core applications there. But we're taking this idea of building the centerpiece of all of that, the gaming product and the ecosystem, and ultimately transitioning control over to the Dow. Which again, in my opinion, very radical proposal to essentially just transfer all of the value that's been created.Michael (16:08):In terms of who can participate, this is, I think, a pretty commonplace model. We have a governance token. It's called POLIS. It's actually a dual token ecosystem. Atlas is our in-game transactional currency, and POLIS is the governance token. But anybody, of course, can acquire POLIS and participate in the Dow. And what I would extend that beyond is, what we've released now is really the universal Dow, the pinnaculum Dow. This is the top level of a hierarchical structure.Michael (16:35):There are elements within the game, within the lore, where political strategy becomes important. And that's at the faction level, it's at the regional level, and it's at the local level. And you can think of this as a county, city, state, federal government, if we were to think of it in modern context of the way that politics is structured. And so, there are gameplay elements that will be influenced. And then there's really the universal Dow, which is just released. And that is to govern the future of Star Atlas itself.Michael (17:03):Now, while I think that this is a paradigm shift and almost antithetical to the way that most companies are built, I also fundamentally embrace fully the idea that significantly more value can be created through these decentralized ecosystems, by opening the pathways to be bidirectional, as opposed to trying to capture all value, retain all value, and create protective walled gardens around it. This is why layer one protocols are succeeding. This is why Solana is succeeding. The idea that you can create primitives in a base layer protocol, that other people can build on top of, is mutually beneficial. It's symbiotic. And we want to do the same thing with the metaverse.Michael (17:43):And so, that's really the idea. That's the vision. We take the idea of the gaming product that attracts people in, it builds this digital society. And then many different functions, features applications, programs, and economies can be built on top of, around it, and tangential to it.Michael (17:58):And so, that's where we're going with this. Now, this is not a short path. America wasn't founded in a day either. So, we have an ethos and a philosophy behind the path to decentralization and how we get from a point where a lot of the content is directed and governed by us, as a more centralized entity at Automata, to one in which Automata is really just a contractor to the Dow. We actually work for the community. We work for the Dow itself. And the Dow is making decisions. Final point I'll make here is that it's specifically because of this philosophy that I think a product like Star Atlas has an indefinite and perpetual life cycle. Because now you're not reliant on the studio to build the 2.0 version and the 3.0 version. It can actually be something that is constantly evolving over time by every contributor around the world that wants to participate in this.Brian (18:49):Yeah. I love that analogy to a layer one blockchain. That opened up my eyes originally, with seeing that anyone from community could just open a GitHub issue and, if they were technical enough, share their vision on how this could improve. And Solana's very open to that. And seeing you guys also position yourself in that way, I think, is really cool, especially as it relates to a AAA game. It's turning the whole industry on its head there.Brian (19:09):So we deep dove a little bit into Dow. You also mentioned a couple other components that you guys have live today, being Star Path. Also your new marketplace. How can end users today interact with the Star Atlas ecosystem, as far as those two respects? And is there anything else that they should be aware of as far as interacting with the Star Atlas ecosystem today?Michael (19:26):Well, first and foremost, I encourage everybody to be informed and educated on what we're doing, what the vision is, what the road ahead looks like. Because I emphasize this all the time. It is a very long journey ahead. We have many years of development. However, our philosophy to development releases is also not conforming to that of a traditional studio. So, we're not building the whole game for 10 years, in isolation, and then rolling that out. We're rolling out components. And I'll speak to one of those in just a moment. But first things first, I would encourage people to read through our white paper, read through our economics paper, read through our quarterly State of the Economy report that was published last month. And also, go check out some of our cinematics, some of our studio trailers, some of our in-engine trailers. It'll really give you a sense of the quality that we're developing too, and what the lore and story behind this is.Michael (20:15):So, that's the first thing. Once people are comfortable with that, options do exist to purchase ships on our marketplace. That's the predominant asset that's out right now, even though land and crew members and components and buildings and structures and all of these things will be available in the future. But for now, the ships are the core asset that people can purchase. They can do that through our marketplace. And it was important for us to get the first, even if simplistic, admittedly simplistic, gaming feature out, which we did on December 17th of last year.Michael (20:42):And we call that SCORE, or Faction Fleet. Score is Ship Commissions on Remote Expeditions. But Faction Fleet. And this is a utility driver for those assets that people have already purchased. It's a way to support your faction through sending or loaning your ships out to the faction, is the story behind it.Michael (20:59):And the player is responsible for managing a set of four different resources. And to the extent that they are keeping those restocked, then the play-to-earn economy is actually activated. So, those players are earning Atlas today. That's one thing you can do.Michael (21:12):I would also encourage everybody to get in Discord because a lot of conversation and strategy and guild formation and guild recruiting, these things are all taking place right now. A lot of speculation around what gameplay mechanics are going to look like, but the Automata team are there as well. And we're interacting frequently and giving guidance and feedback and giving just our current thinking on state of affairs. But going forward, the timing of this podcast is fortuitous. Going forward, very soon, we'll make some announcements around the next 426 Live event for this year.Michael (21:43):And I don't want to reveal exactly what's going to be announced there, but people do know that we have a couple of things in the pipeline, which includes the first Unreal Engine client. And that's called the Showroom. And this is the first time you'll have access to a downloadable client. You can run it on your PC, enter into the Unreal Engine-immersive world, summon your ships, inspect your ships, walk around them, see them at scale. And for anyone that's seen our videos and trailers related to Showroom, I'm sure they can attest to this. But seeing something like a Pure Sex 4, which is a two meter-long air bike, essentially. It's like a hovering motorcycle. Next to some of our largest ships, the Commander class ships that are 300, 400, 700 meters long, you get a real sense of the value of the asset that you've purchased and what it's going to be capable of in-game.Michael (22:30):So, that's up and coming. A new locking mechanism for Atlas, which provides benefits to the marketplace. And last thing I'll add here is, we've also been spending quite a bit of time developing the underlying story behind Star Atlas. And we do have a couple of releases this year, including a graphic novel, which is a comic book format, comic book style, written media that tells the story of Star Atlas before the current era, at least in-game current era, as well as an upcoming podcast sometime this year, which is a storytelling podcast. Not interview style, but it's a storytelling-style podcast that speaks to another aspect, another region in the Star Atlas universe. So, a lot of exciting things up and coming. But I think join the community and read through some of the materials and just have a good time with us in Discord.Brian (23:19):That sounds great. I won't press you for any more spoilers there. We'll wait for the next 426 event. The showroom in particular sounds really exciting. I'm stoked about that. Zooming out now, a little bit longer-term view, you've spoken a little bit about this in your guys' role in merging the AAA gaming and the Web 3.0 worlds, but how do you see these two worlds, that are pretty separate today, converging? And how do you see Star Atlas' place in both of those?Michael (23:44):Well, as a long-time gamer, I see immense value in Web 3.0 gaming, not only for the true asset ownership, not only for the play-to-earn, but again, this idea that you can mutually benefit through co-creation of some idea. I think it's enormous. That, in and of itself, is a paradigm shift that traditional studios would need to get comfortable with. The idea that, "Hey, maybe it makes sense actually for you not to create and retain all of the value, but share in that value and enable a community to co-create that value with you." I think that that is going to be a challenge for almost every traditional business, not just studios, for that matter. Moving into the era of decentralized governance and Dows, and again, Web 3.0, just broadly speaking.Michael (24:28):But again, referring to being a longtime gamer and spending probably tens of thousands of hours in games over my life, it's great to be able to recapture some of that valued, even just through the asset ownership itself or through the account progression, as opposed to being inherently restricted and prohibited from being able to turn around and sell gold that you've farmed or sell a character that you've leveled up. We actually encourage that. We want to facilitate that. You created the value; you get to keep it.Michael (24:57):So, I think Web 3.0 Gaming is absolutely the future. I think that incorporating elements like NFTs and cryptocurrency-based assets into the gameplay add an enormous amount of value. I think for blockchain in general, gaming is going to be a massive contributor to mass adoption of blockchain and cryptocurrency. I think one of the big issues with crypto today is that it's great at attracting the speculator. Anytime you have a high volatility environment, people that have the risk tolerance will enter into the ecosystem to try to capture some portion of that.Michael (25:30):DeFi was a good step, by the way, in more utility-driven functionality, although still a large speculative component. Gaming is different. Gaming is the entertainment value. You cannot overlook the utility. In economic terms, you cannot overlook the utility that is derived by a sense of escapism when joining a game environment. Now, whether or not blockchain was a part of that and whether or not play-to-earn was a part of that, if you create a great product, if you create a great game, people will come to play it. And so now, what we're doing is focusing on that great gameplay and that escapism that people desire out of engaging in video games, but then also enhancing that and saying, "Look, if you want to take it a step further, you can actually derive true financial benefit from this as well. And that's a component that you can layer into your gameplay strategy or not. Play as simple as you want or as complex as you want."Michael (26:20):But I do want to emphasize this idea of, really, development methodology that we use across Star Atlas, which is actually abstracting logic from a game engine and building that logic on the blockchain, using smart contracts. And this exposes the world to the whole idea of permissionless systems and censorship resistance and self-sovereign ownership of assets. The true inception of this philosophy was with the creation of Bitcoin, 12 years ago now, I guess, or 13 years ago. And so, because we're taking game logic, like in the case of Faction Fleet, all of your resource management is done on chain. There are already guilds out there that are creating their own programs, in their own UI, that interfaces with ours and interacts with that and adds more utility to our players. Now, our players can go use a third-party service. And there was no contractual relationship between us and that provider.Michael (27:14):So, the idea that you can initiate this type of innovation, because we're using blockchain as, really, the backend server technology, to me just creates enormous potential for growth. So, I think it's definitely the future. I think the way that we're doing things at Automata, and for Star Atlas, really attempt to capture all of the potential value. Humbly, I feel that we've been leaders in the space, that we have presented a big vision. But I also feel that we've executed well to date. And we will continue to do so. And we will continue to be leaders, not only on Solana, but across blockchain and Web 3.0 in its whole.Brian (27:50):That's awesome. I think that's a great way to wrap things up here. I agree. I think the Solana space is lucky to have you guys as pioneers in pushing forward AAA gaming on Solana. One question we always love to ask anyone, at the end of our discussion here, is: who is a builder that you admire in the Solana ecosystem?Michael (28:09):I almost don't want to answer the question just because picking out one is so difficult. I think, realistically, what we've seen on Solana is, in and of itself, an explosive growth, a Cambrian explosion of innovation. Especially thinking about the early days in the late 2020 and the early '21, where we had to build a lot of the tools that we needed ourselves. And how so many tools are coming online. And you and I were chatting, just before this, about the Solana summer camps and the hackathons and 18,000 submissions to the latest summer camp for project proposals.Brian (28:42):Pretty unreal.Michael (28:43):It is absolutely unreal. So, it's very difficult to isolate one. I think what Metaplex is doing is phenomenal because they're developing some of those same primitives that I'm referring to, that we're actually developing as well, in a different capacity. Magic Eden has done a fantastic job with the marketplace and with the NFT and the PFP drops and cultivating an environment for NFT purchases for industries like gaming as well. So, I think they're doing great. I'd be remiss if I didn't mention Phantom. You guys are awesome. So, maybe I'll just close with that and say I absolutely am thrilled about the Solana ecosystem. Any challenges that we are facing, I am sure, are short-term. And I think Solana's done amazing job, just cultivating a great environment for warm, welcome developers and great innovation.Brian (29:26):I couldn't agree more. Michael Wagner, thanks so much for coming on the show. It's a really great discussion. You mentioned a lot throughout here about how folks could get engaged with Star Atlas. Make sure you join the Discord, join the website. Any closing thoughts here?Michael (29:38):No, that's it. But please do stay tuned. Our 426 Live event is coming up soon. I didn't even mention it, but we have this web client that's coming out this year as well. And we'll probably speak to that at the 426 Live event. We're pretty much @staratlas on any of the socials or staratlas.com. And you can find all the links there. But yeah, I look forward to meeting some new people in our community soon.Brian (29:58):Yeah, we'll have to have you back on to talk about that web-based environ and more exciting announcements for 426. Thanks so much, Michael.Michael (30:05):Thank you, Brian.

TSMU
TSMU Q&A Series: Claribel Guerra

TSMU

Play Episode Listen Later Jul 28, 2022 57:07


In this episode, Claribel Guerra (Account Executive at Ayzenburg) answers questions live via the TSMU Discord. The questions range from: How did you translate your background into the esports industry? For someone interested in working in Marketing, what skills would you recommend they improve on to best prepare themselves for the role? How did you get your first job in the industry? What was that experience like and do you have any advice for others on landing that first job, and more!  So sit back and enjoy this week's episode! About Claribel Guerra: "I've worked in the gaming and esports industry for about six years. I've dabbled in many industry positions, from writing to merchandising to team management. However, I've realized my passion is communications and have focused on roles that cater to community development within marketing. I've been fortunate enough to have been the social media manager, content creator, and community developer for a few grassroots organizations (Gankstars, Hammers Esports, Valiance GG), systems integrator (iBUYPOWER), and indie games (Battle Legion, and currently underdevelopment Kingshunt and Hell is Others). I've also been an on-air and voice-over talent for a few of these companies. I also have over 10 years of experience in the finance industry, primarily the stock market as well. Nevertheless, my most unique position has been as an engagement manager with the LEGO Group." 

The WAN Show Podcast
PC Gaming is Officially the BEST! - WAN Show November 26, 2021

The WAN Show Podcast

Play Episode Listen Later Nov 29, 2021 120:35


Get a 60-day free trial of stress-free shipping by going to https://shipstation.com Don't forget to click on the microphone at the top of the page and type in "WAN"! Check out the WAN Show & Podcast Gear: https://lmg.gg/podcastgear Check out the They're Just Movies Podcast: https://lmg.gg/tjmpodcast Timestamps: (Courtesy of NoKi1119 - NOTE: Timestamps may be slightly off due to sponsor change) [0:00] Chapters. [1:29] Intro. [1:59] Topic #1: PC wins Best Gaming Hardware. 3:32 Comparing PCs with consoles. 7:54 Dark Souls wins Ultimate Game of All Time. 11:55 Other candidates for the award. 17:06 Linus's & Luke's "best" of genres. [29:34] Topic #2: Tesla records YOU. 31:33 Tesla using non-validated self-driving. 34:15 Inaccurate promises by Tesla. [39:24] LTTStore Black Friday deals. [40:42] Sponsors ft technical difficulties. 41:03 Ridge Wallet. 41:42 Secretlab chairs. 43:00 Humio dashboard logging. [48:50] Topic #3: GPU prices increasing again. 51:00 Samsung's potential 3nm chips. [53:24] Topic #4: iBuyPower & Gamers Nexus. 57:26 A terrible deal is NOT a lie. 58:54 Linus's experience with rebadged GPUs. [1:03:05] Topic #5: Qualcomm's exclusivity deal ending in 2022. 1:05:09 Linux topic, Windows is better at gaming than Linux. 1:10:32 SteamOS 3.0 & arch-based distros. 1:14:53 The intended point of the series. 1:19:28 Candy Crush, PUPs in Windows. [1:20:24] LTTStore leak #1: LTT backpack. [1:24:46] Ayaneo 2021 Pro. [1:28:24] Merch Messages. [1:31:25] LTTStore leak #2: LTT stealth circuit deskpad [2:01:28] Outro.

All Around Growth
Ep. 172 - Custom Computing

All Around Growth

Play Episode Listen Later Aug 13, 2021 19:10


Today, we're going to discuss computers!  Purchasing a stock machine, buying used, building your own, or having one custom built...there's a lot of options!  Join the conversation as Rob shares his 12 month experience and learn what/how/why he made the decision he did!  Resources for today's show:Hotep Jesus' Streaming Setup:RESPAWN 110 Racing Style Gaming ChairMic: Blue YetiCamera: Logitech C922x Pro StreamCPU: AMD Ryzen 5 3600X Motherboard: MSI MPG X570 GAMING PLUS Storage: Samsung (MZ-V7E500BW) 970 EVOVideo card: NVIDIA GeForce RTX 2070 SuperCase: NZXT H510 - CA-H510B-B1 Power Supply: EVGA Supernova 650 GThttps://nzxt.com/category/gaming-pcs/buildhttps://techguided.com/best-custom-pc-builders/"iBUYPOWER and CyberPowerPC are reputable and would have my recommendation" - Kass, Survival TechLandWant the link? (Join the All Around Growth Chat Group or leave a reply in the All Around Growth Broadcast Channel and ask!)My Personal Selection via iBUYPOWER AMD Archer EZB101Case:Thermaltake View 31 2x Side Tempered Glass RGB Gaming CaseCase Fans:Default Case FanProcessor:AMD Ryzen 5 5600X Processor (6X 3.7GHz/32MB L3 Cache)Processor Cooling:iBUYPOWER 120mm Addressable RGB Liquid Cooling System - BlackMemory:32 GB [8 GB x4] DDR4-3200 Memory Module - TEAMGROUP T-FORCE DELTA RGB (RGB LED)Video Card:NVIDIA GeForce RTX 2060 - 6GB GDDR6 (VR-Ready)Motherboard:MSI MPG X570 GAMING EDGE WIFI - WiFi, ARGB Header (2), USB 3.2 Ports (1 Type-C, 5 Type-A), M.2 Slot (2)Power Supply:750 Watt - Thermaltake Toughpower Grand RGB - 80 PLUS Gold, Fully ModularPrimary Storage:2 TB WD Black SN750 3D NAND M.2 PCIe NVMe SSDINCLUDED:KB + MOUSE INCLUDED - Gaming Keyboard + Gaming MouseWARRANTYWINDOWS 10 HOMEADD FEATURESCLEAN PRO WIRINGOperating System:Windows 10 Home - (64-bit)https://www.pcmag.com/categories/vpnI plan on using Proton VPNLinks:Subscribe to the All Around Growth Podcast channel for show updates ONLY:  https://t.me/allaroundgrowthpodcast  If you want to participate in a group chat with fellow audience members on a similar path, consider joining the community on our Telegram chat group:  t.me/allaroundgrowth    Apple Podcasts listeners...here's a short, one-minute video just for you!* How To Leave a Rating & Review in Apple Podcast AppAll listeners are encouraged to give the show a rating on your podcast player of choice.  Ratings and reviews help with the algorithms and exposure to new audience members!  Please spread the word and share on social media as well! Follow this link to ALL EPISODES   Have a Question or any feedback for Rob?  Email me at allaroundgrowth@gmail.com OR join the community!t.me/allaroundgrowthThank youSupport the show (https://www.patreon.com/allaroundgrowth)

unmuted – Esports-Podcast
Wettbetrug im Esports? Wir folgen der Spur eines Scammers | #31 unmuted Esports-Podcast

unmuted – Esports-Podcast

Play Episode Listen Later Feb 24, 2021 45:05


Im Juni 2020 erhält Caspar eine Nachricht via Discord. Der Absender schreibt, dass er von manipulierten CS:GO-Matches weiß und dass er diese Informationen gegen eine Beteiligung an den Gewinnen teilt. In dieser Folge unmuted verfolgen Caspar und Yannic die Spur dieses Discord-Scammers. Wer steckt dahinter? Gibt es Match-Fixing auch im deutschen Esports? Und hat der Unbekannte wirklich Zugang zu geschobenen Spielen? Dazu blicken die beiden auf die weltweit bekanntesten Fälle von Match-Fixing im Esports. Sie suchen nach Hinweisen im Darknet und sprechen mit Ian Smith von der Esports Integrity Commission (ESIC). Für Feedback, Themenideen und Communitygames kommt auf unseren Discord-Server: https://discord.gg/bWu65hE Memes, News und Einordnungen zu aktuellen Diskussionen findet ihr bei uns auf Twitter: https://twitter.com/unmuted_esports Ihr seid euch nicht sicher, ob ihr vielleicht selbst spielsüchtig seid, habt Fragen zu Sportwetten oder sucht professionelle Hilfe? Hier findet ihr Infos und Anlaufstellen: https://www.check-dein-spiel.de/ Die Bundeszentrale für gesundheitliche Aufklärung (BZgA) zur Glücksspielsucht bietet außerdem telefonische Beratung an: 0800 - 137 27 00 und auch auf der Seite der Landeskoordinierungsstelle Glücksspielsucht NRW erfahrt ihr mehr zum Thema Prävention und Selbsthilfe für Betroffene und Angehörige: https://www.gluecksspielsucht-nrw.de Hier noch unsere Reportage-Tipps. Bei den Kolleg:innen von STR_F haben exklusiv Mitglieder der Wettmafia ihre Erfahrungen geschildert: https://www.youtube.com/watch?v=Y79yUhdGhrU Und die Reporter:innen des ZDF haben sich mit Wettbetrug im Tennis beschäftigt: https://www.zdf.de/sport/zdf-sportreportage/match-fixing-sportwetten-manipulation-tennis-wettbetrug-100.html

The WAN Show Podcast
This is a REALLY bad take - WAN Show October 23 , 2020

The WAN Show Podcast

Play Episode Listen Later Oct 28, 2020 73:23


Enter for your chance to win a RTX 3080 at https://BuildRedux.com Edit PDF with #PDFelement: https://lmg.gg/PDFelement Get $5 sent to your Venmo account at https://JoinHoney.com/Linus Check out Carpool Critics, our new movie podcast: https://www.youtube.com/channel/UCt-o... Podcast Download: https://dts.podtrac.com/redirect.mp3/... Timestamps (Courtesy of Michael O'Brien): 00:00:00 - Stream Start! 00:00:08 - And welcome to the WAN Show ladies and gentlemen 00:00:21 - Topic #2: Danish retailer on RTX 3000 supply (Jump to 00:32:50) 00:00:47 - Topic #3: Alleged RX 6800 benchmarks (Jump to 00:49:01) 00:00:53 - Topic #1: Tweets on the streaming industry (Jump to 00:03:25) 00:01:11 - Topic #4: Intel sold NAND business unit (Jump to 00:51:41) 00:01:42 - [Tepid] Intro 00:02:12 - Unofficial Topic #1: People Giving Linus Crap 00:03:29 - Topic #1: [Alex Hutchinson] @BangBangClick's Twitter Comments 00:04:07 - The meat of the topic 00:05:05 - Linus back with the meme moments... 00:05:06 - Luke's take 00:09:14 - Linus' take 00:12:43 - Streaming isn't the complete context 00:15:15 - How the Industry reacted 00:17:09 - But the EULA... 00:18:30 - Let's not forget about Fair Use w/ anecdote 00:23:10 - It is not cut and dry 00:25:50 - Summary of argument 00:26:45 - And L&L's assessment of Alex Hutchinson's tweet? 00:28:53 - Sponsors! 00:28:57 - Honey - joinhoney.com/linus 00:30:22 - Wondershare PDFelement - 50% off, link in description 00:31:57 - Redux - buildredux.com 00:32:50 - Topic #2: Proshop, Danish retailer fulfillment stats 00:33:08 - RTX 3090 stats 00:34:12 - RTX 3080 stats 00:34:46 - RTX 3070 stats, despite embargo 00:36:53 - Manufacturing bottleneck behind the delay 00:38:17 - Linus' opinion on the topic 00:39:59 - In all seriousness though... 00:43:53 - NCIS Story Time! - Gather 'round the Pentium 4 space heater, kids 00:48:45 - Back to UT #1 :p 00:49:01 - Topic #3: Alleged RX 6800 benchmarks 00:50:20 - Luke's hot take 00:51:41 - Topic #4: Intel sold NAND business unit 00:51:41 - Details of sale & reasoning 00:53:27 - Unofficial Topic #2: Secret Shopper is BACK! 00:54:03 - SI's are: iBuyPower, CyberPower, Dell, HP, Main Gear, and Origin PCs 00:58:10 - 2nd stealth giveaway details... 00:59:13 - New floatplane.com entries, Lon.TV & Craft Computing 00:59:34 - Craft Computing shot out (someone else want to tell me what the other is?) 01:00:14 - Unofficial Topic #3: Loot Box Lawsuits 01:00:31 - The thoughts on the topic 01:02:39 - Uofficial Topic #4: McBroken 01:04:35 - Superchats! 01:04:58 - Linus can't adopt you 01:05:31 - DMCA & Copyright Policy 01:11:10 - LMG is hiring - linusmediagroup.com/jobs-1 01:12:56 - Bye! 01:12:59 - Outtro!

The WAN Show Podcast
This is a REALLY bad take - WAN Show October 23 , 2020

The WAN Show Podcast

Play Episode Listen Later Oct 26, 2020 73:24


Enter for your chance to win a RTX 3080 at https://BuildRedux.com Edit PDF with #PDFelement: https://lmg.gg/PDFelement Get $5 sent to your Venmo account at https://JoinHoney.com/Linus Check out Carpool Critics, our new movie podcast: https://www.youtube.com/channel/UCt-oJR5teQIjOAxCmIQvcgA Timestamps (Courtesy of Michael O'Brien): 00:00:00 - Stream Start! 00:00:08 - And welcome to the WAN Show ladies and gentlemen 00:00:21 - Topic #2: Danish retailer on RTX 3000 supply (Jump to 00:32:50) 00:00:47 - Topic #3: Alleged RX 6800 benchmarks (Jump to 00:49:01) 00:00:53 - Topic #1: Tweets on the streaming industry (Jump to 00:03:25) 00:01:11 - Topic #4: Intel sold NAND business unit (Jump to 00:51:41) 00:01:42 - [Tepid] Intro 00:02:12 - Unofficial Topic #1: People Giving Linus Crap 00:03:29 - Topic #1: [Alex Hutchinson] @BangBangClick's Twitter Comments 00:04:07 - The meat of the topic 00:05:05 - Linus back with the meme moments... 00:05:06 - Luke's take 00:09:14 - Linus' take 00:12:43 - Streaming isn't the complete context 00:15:15 - How the Industry reacted 00:17:09 - But the EULA... 00:18:30 - Let's not forget about Fair Use w/ anecdote 00:23:10 - It is not cut and dry 00:25:50 - Summary of argument 00:26:45 - And L&L's assessment of Alex Hutchinson's tweet? 00:28:53 - Sponsors! 00:28:57 - Honey - joinhoney.com/linus 00:30:22 - Wondershare PDFelement - 50% off, link in description 00:31:57 - Redux - buildredux.com 00:32:50 - Topic #2: Proshop, Danish retailer fulfillment stats 00:33:08 - RTX 3090 stats 00:34:12 - RTX 3080 stats 00:34:46 - RTX 3070 stats, despite embargo 00:36:53 - Manufacturing bottleneck behind the delay 00:38:17 - Linus' opinion on the topic 00:39:59 - In all seriousness though... 00:43:53 - NCIS Story Time! - Gather 'round the Pentium 4 space heater, kids 00:48:45 - Back to UT #1 :p 00:49:01 - Topic #3: Alleged RX 6800 benchmarks 00:50:20 - Luke's hot take 00:51:41 - Topic #4: Intel sold NAND business unit 00:51:41 - Details of sale & reasoning 00:53:27 - Unofficial Topic #2: Secret Shopper is BACK! 00:54:03 - SI's are: iBuyPower, CyberPower, Dell, HP, Main Gear, and Origin PCs 00:58:10 - 2nd stealth giveaway details... 00:59:13 - New floatplane.com entries, Lon.TV & Craft Computing 00:59:34 - Craft Computing shot out (someone else want to tell me what the other is?) 01:00:14 - Unofficial Topic #3: Loot Box Lawsuits 01:00:31 - The thoughts on the topic 01:02:39 - Uofficial Topic #4: McBroken 01:04:35 - Superchats! 01:04:58 - Linus can't adopt you 01:05:31 - DMCA & Copyright Policy 01:11:10 - LMG is hiring - linusmediagroup.com/jobs-1 01:12:56 - Bye! 01:12:59 - Outtro!

The Center Ring esports podcast
224: ESL Rio Major Postpone, LCS Doesn't Want to Play, iBuyPower Fortnite Ninja FaZE OpTic

The Center Ring esports podcast

Play Episode Listen Later Mar 26, 2020 78:36


The ESL ONE Rio Major has been postpone and it is shaking the CS scene.  LCSPA takes a vote and the players want to cancel the season, while the CSPPA makes a statement and says absolutely nothing.  Follow us on Twitter @TheCenterRing, your favourite esports podcast.Support the show (https://www.patreon.com/thecenterring)

Conversations With The Vice Provost
Learning about University Esports at UC Irvine with Mark Deppe

Conversations With The Vice Provost

Play Episode Listen Later Jan 6, 2020 22:10


In this episode of the Conversations with The Vice Provost, Michael sits down with Mark Deppe, director of Esports at UC Irvine to share how he's bringing together research and gaming to a new frontier.  UCI is the first public university to create an official esports program and is regarded as one of the best and most comprehensive in the world. The vision for the esports program was born in the summer of 2015. With a successful Computer Game Science major, a thriving gaming community, and a history of elite competition, UCI is a natural place for esports to thrive. Working with student leaders, faculty, UCI’s gaming community and forward-thinking administration, the esports program was announced in the spring of 2016. On September 23, 2016, the UCI Esports Arena powered by iBUYPOWER was opened, and UCI offered scholarships to its first League of Legends teams. Special thanks for our music by:  Artist: Dr. Danny MannTitle: The Spirit of Podcast

SubPar Poddy C
#19 (ft. Kronovi!): SARPBC Memories & Kronovi's Journey

SubPar Poddy C

Play Episode Play 30 sec Highlight Listen Later Nov 12, 2019 88:19


Kronovi; the man, the myth, the mountain. He's been with Rocket League since before it was even created, way back in the bygone era of like 2010 or something mental. Rising to prominence after his montage went viral and dominating the early scene with Gibbs and SadJunior has formed one of the most iconic Rocket League players ever. Season 8 of RLCS has proven to be hard, but is finishing the season above Cloud 9 and G2 enough to satiate his competitive side?

Horizon
I bought my first PC (Ibuypower)

Horizon

Play Episode Listen Later Jun 8, 2019 23:40


In this episode when we talk about me by my first PC and where are twitch is going from here on out --- Support this podcast: https://anchor.fm/brian-lightbourne/support

pc bought ibuypower
Dexerto Says & Dexerto Podcast | Esports Entertainment
Hiko on relationship with S1mple, iBuyPower bans and future plans | Dexerto Talkshow S2E11

Dexerto Says & Dexerto Podcast | Esports Entertainment

Play Episode Listen Later May 5, 2019 98:44


Veteran professional player Spencer 'Hiko' Martin is one of North America's most popular CS:GO personalities. Despite never being afraid to speak his mind, his remains universally liked by the Counter Strike community, and has been credited for bringing the NA region onto the world stage. Richard Lewis discusses Hiko's career, playing alongside the legendary S1mple, what the iBuyPower betting bans meant for NA CS:GO, and issues with his Rogue team.

The Podcast Engineering Show
PES 127: Carrie Caulfield Arick

The Podcast Engineering Show

Play Episode Listen Later Apr 25, 2019 75:15


Enjoy my chat with Carrie Caulfield Arick - podcast editor, host of Just Podcasting, and owner of Ya Ya Podcasting. We discussed tons, including: Adobe Audition: Essential Sound, Spectral Heal as needed, sometimes a De-esser, light compression, speech volume leveler (careful setting), dynamics processing, Match Loudness RX7 Advanced: De-plosive, EQ, Normalize, De-Ess, Mouth De-click, Voice De-noise ATR-2100 Samson Q2U Squadcast iZotope Nectar and Nectar 3 Adding a tiny bit of reverb Export as .WAV (32 bit float for Audition) Dell Inspiron 8th gen, i7 quad-core, 16GB RAM, 2-in-1 hybrid drives iBuyPower i7 7th gen processor, 16GB RAM, hybrid drives On location: Zoom H4N, Tascam DR-40, two ATR-2100's Thanks for sharing so much, Carrie! DID YOU KNOW........We exist for the purpose of helping you, so please comment below with any questions or remarks. We appreciate you listening. Want to Start a Business or Have a Career as a Podcast Producer/Engineer? Listen and Subscribe in Apple Podcasts, Spotify, Google Podcasts, iHeartRadio, Stitcher, TuneIn, Android, RSS, Email  

Rush B Media
iBUYPOWER, EU MDL, New Teams, and Sprout with Zescht (Ep. 37)

Rush B Media

Play Episode Listen Later Jan 28, 2019 65:45


Zescht comes back! He's alive and well casting UM League on Twitch during the day and he loves EU Tier2 CS during the night, well day as well. On this episode we talk about iBUYPOWER, the recent roster moves, I fanboy over Zellsis some more, the return of GeT_Right and GeT_Wrongs is here! Follow me on Twitter: twitter.com/RyanAtRBM twitter.com/zescht

Freestyle Gamejazz
episode 75: a disquieting bromance (brought to you by iBuyPower)

Freestyle Gamejazz

Play Episode Listen Later Dec 5, 2018 45:59


On this week’s episode of the sock and felt puppet for the stage podcast: Gunnar and Miles find obscure game titles from (now defunct) Steam Greenlight and itch.io, and guess what they are without knowing a single thing about them.

The Center Ring esports podcast
TCR E15: The Calm Before the Storm

The Center Ring esports podcast

Play Episode Listen Later Sep 18, 2017 59:53


Cloud 9 adds the controversial wunderkind, Stewie2k. Valve confirms the ex-iBUYPOWER players' worst nightmare--life time ban, and why you should care. We wrap it up with some story-not-stories in The Micro.Support the show (https://www.patreon.com/thecenterring)

Geek Culture Appreciation Team
#042: King Dirk's Holistic iBoy Agency (Jan 29, 2017)

Geek Culture Appreciation Team

Play Episode Listen Later Feb 2, 2017 77:32


Show notes: http://bit.ly/2jDqo5s Three Week Catch-Up: Robert celebrates the Lunar New Year (Year of the Chicken) with his cousins-in-law, practices more Chinese, and continues to learn piano Darrell works, works, works, plays Diablo III, watches a colleague get promoted, and takes care of family Jermaine goes out of town for work in Milwaukee, hangs out with friends, meets a violinist at open-mic, and catches back up on television Nerdy News: Darrell geeks out with a tempered glass LCD side for his monster iBuyPower machine-- "A second monitor for your desktop computer!" Jermaine stirs controversy with news of stem-cell research helping a quadriplegic get his life back - "I'm done with that nonsense. If you're stupid to me, you're stupid. I'm calling you out on it" Robert shares dismaying news of President Trump's Muslim-majority country ban-- "What's the world coming to?" Trailer Talk: King Arthur: Legend of the Sword Jermaine: "I'm sorta excited for this. Good action. Four stars" Darrell: "This looks really good! Looks like it could be slow in some parts though. Four stars" Robert: "Why is there rock music being set to knights riding on horses? Why am I hearing rap while I see dragons on-screen? One star" iBoy Jermaine: "A thinking man's tale. The premise is ridiculous but I'm still going to watch it. 2.5 stars" Darrell: "I'll give it a chance. I had a problem with the zooming-in on anatomy though. Is he able to download apps into his brain? 2.5 stars" Robert: "People interested in this clearly don't understand how biology works. One star" Review - Dirk Gently's Holistic Detective Agency Jermaine: "Robert, you bought a Lego set, put three pieces together, and then said 'Oh, I'm done with this.' Recommend" Darrell: "All the individual threads weave together! I wholeheartedly recommend" Robert: "This series does not pass the 'Robert-five-minute-test' rule. I can't believe I watched ninety minutes of this. Do not recommend" Recommendations: Jermaine loves Hitchhiker's Guide to the Galaxy - "Earth gets destroyed to make way for an intergalactic bypass" and Hajime No Ippo - "A boxing coming of age anime" Darrell recommends Limitless-- "Go watch it. I like that it's different" Robert likes Amagi Brilliant Park-- "A complete narcissist needs to save a dilapidated theme park-- very amusing" Credits: “There is no point in using the word 'impossible' to describe something that has clearly happened.”

Geek Culture Appreciation Team
#028: E3 Descends Upon Us Yet Again (Jun 19, 2016)

Geek Culture Appreciation Team

Play Episode Listen Later Jun 26, 2016 77:28


Show notes: http://bit.ly/296puHf Two Week Catch-Up: Darrell builds a new iBuyPower PC, follows the NBA finals, and wishes everyone a happy Father's Day Brandon celebrates his Dad's 60th birthday & plays Overwatch Jermaine plays more Overwatch, watches the new Warcraft movie, and almost recommends seeing Now You See Me 2 Nerdy News: Darrell celebrates nostalgia with the Smart Boy which changes any smartphone into old-school gaming goodness Brandon announces Samsung release the Batman Edition of the Galaxy S7 Jermaine brings more bad news for human workers everywhere with Amazon's new fleet of robot workers E3: Nintendo Nintendo does the tree house setup again where they sit and have a conversation. Zelda and Pokemon announced Microsoft Xbox One S exclusively gets Gears of War 4, Killer Instinct Season 3, Forza Horizon 3, and Recore Final Fantasy XV comes to Xbox Sony God of War, Days Gone, and the Last Guardian drops Oct 25 Brandon likes For Honor, Recore, and Forza 4/Gran Turismo Jermaine looks forward to Sea of Thieves, Ghost Recon Wild Lands, and Zelda: Breath of the Wild ("I watched two hours of gameplay!") Darrell wants to play Gears of War 4, Last Guardian, and God of War Recommendations: Darrell thoroughly enjoys his new iBuyPower machine & recommends without reservation Jermaine reads Dawn of Wonder by Jonathan Renshaw - "Takes place during medieval times that covers a surprising topic!" Brandon loves AMC's Feed the Beast & David Schwimmer whose friend's a world-class chef that runs from the mob Credits: "All your base belongs to us"

ThinkComputers Weekly Tech Podcast
ThinkComputers Podcast #45 – Our First Podcast of 2016!

ThinkComputers Weekly Tech Podcast

Play Episode Listen Later Jan 1, 2016 64:40


It is our first Podcast of 2016! Happy New Years everyone! This week we talk about our reviews of the Cooler Master MasterCase 5, and Elgato Game Capture HD60, the best Case Mods of 2015, the most popular posts on the site in 2015, and iBuyPower's latest gaming desktop! The post ThinkComputers Podcast #45 – Our First Podcast of 2016! (https://thinkcomputers.org/thinkcomputers-podcast-45-our-first-podcast-of-2016/) appeared first on ThinkComputers.org (https://thinkcomputers.org) .

happy new year first podcast our first podcast ibuypower
Married to the Games Podcast
Married to the Games - Episode 69: We Fit You

Married to the Games Podcast

Play Episode Listen Later Jan 9, 2014 88:43


This week, the guys discuss Playstation Now, iBuyPower's Steam Machine, Titanfall, and more!

Free Playing
Voi cosa avreste fatto?

Free Playing

Play Episode Listen Later Dec 1, 2013 159:08


Voi cosa avreste fatto per la puntata numero 69? Avreste indugiato di fronte alla beltade di Belen, di Ruby e della Durso? Avreste comprato la Steam Machine? Avreste contattato l'assistenza per l'Xbox One difettosa? Vorreste sapere dove saremo domani e cosa abbiamo fatto noi? Di seguto per una nuova puntata del Club di Forza Free Playing! | Le ultime dichiarazioni di Ruby | La gente fa le zozzate col tasto sharing di PS4 | L'appello di Simone per Gatsu | Winamp chiude dopo 15 anni | Kinect ti punisce se dici le parolacce... | Prime Xbox One fallate, il lettore blu-ray non funziona | iBuyPower presenta la sua Steam Machine | Mirco vs gli altri sulla Steam Box | "Scusa, dove si prende il treno?" | Arrivano le recensioni degli utenti su Steam | Logitech annuncia il controller per iOS PowerShell | Dove saremo domani? | Stay Free, Stay Playing | Bruno il sonettaio | Voi cosa avreste fatto? | Extra Credits (1:14:29) | Ruby descrive i festini di Arcore | Scandal | South Park Season 17 | MEGA su iPhone | The Legend of Zelda: A Link Between Worlds | The China Study | The Consuelor | Humble Mobile Bundle | Dino Lanaro su Twitch | Metal Gear Rising | You Are Not so Smart | Derek | Hamlet on the Holodeck: The Future of Narrative in Cyberspace | Cybertext: Perspectives on Ergodic Literature | Hardcore Gaming 101 | Outro | Digressioni più o meno degne di nota: la GIF più bella del mondo, dietro le quinte di The Legend of Zelda: A Link Between Worlds, Francis vs Major Nelson, Humble Mobile Bundle. Hanno partecipato Bruno #brunodinoi Barbera, SimoneCognome #ilsaggiosimone Andreozzi, Davide #miticodavide Alexandro Fiandra, Aurelio #auronemaglione Maglione, Mirco Pierfederici, lo stimato Stefano Biggio e l'ing. "coltelino" Michele. Un saluto anche agli amici che ci hanno seguito in diretta! Scusate se non vi nominiamo uno ad uno, ma ci vuole davvero troppo tempo per recuperarvi... chi c'era comunque sa! Ricordate di scriverci numerosi in email: i vostri dubbi e le vostre domande troveranno saggia risposta nella posta del cuore di Simone. E non dimenticate di seguite il nostro nuovissimo fantasticissimo forum! Volete supportarci? Piaceteci e fateci piacere su Facebook, cerchiateci e fateci cerchiare su Google+, cinguettateci e fateci cinguettare su Twitter e, ovviamente, recensiteci, cinquestellateci e seguiteci su iTunes! E se siete ricchi sfondati, supportateci comprandovi il super libro di Fabio Di Felice su Amazon, l'altro super libro di Fabio Di Felice sempre su Amazon, e le magliette fashion di The Indie Shelter! Oppure adesso potete pure farci la donazione!