Podcasts about optic gaming

American professional esports organization

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Best podcasts about optic gaming

Latest podcast episodes about optic gaming

Enter the Lionheart
#180 - Hector Rodriguez: Dreaming Big, Riding the Wave of E-Sports & Building Legacy

Enter the Lionheart

Play Episode Listen Later Mar 20, 2025 64:30


E Sports Legend, Hector “H3CZ” Rodriguez is the owner and CEO of OpTic Gaming and the investor and partner in multiple ventures, from fishing and apparel to marijuana.  Hector never rests on his past successes and continues to solidify his legacy, and is always pushing groundbreaking content, while mentoring others around him and raising his daughter. 0:00:    Hector's career change (August 14th) 4.00:    Start of life as an entrepreneur (pressure) 8.00:    Importance of Branding (for everyone) 12.00:  Finding what works for you on YouTube to find your own style 18.00:  Finding focus in marijuana and starting Pine Park 26.00:  Raising kids in a digital age 30.00:  Getting away from digital world in nature 33.00:  Selling OpTic and then buying it back 2 years later 41.00:  Managing egos as CEO 52.00:  Pausing to enjoy success 55.00:  Parenting wisdom from Hector 59.30:  Marriage advice from 23 years of marriage 1.03.30: How Hector Views Money and Wealth   Until next time, love and good vibes.  Podcast Website: https://enterthelionheart.com/ Check out the latest episode here: Apple Podcast: https://podcasts.apple.com/us/podcast/enter-the-lionheart/id1554904704 Spotify: https://open.spotify.com/show/4tD7VvMUvnOgChoNYShbcI

Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education
Mike Rufail Using Repetition On Gamified Strategies | Episode 365

Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education

Play Episode Listen Later Nov 4, 2024 30:45 Transcription Available


If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web Have you wondered about the significance of respecting and refining every idea within a creative team? In this episode of the Professor Game Podcast, we explore successful gamification strategies and insights with Mike Rufail, a notable figure in the gaming and gamification industry. Understand the allure and functionality of gamification, which merges game design with non-gaming environments to boost interaction and dedication. Rufail shares hard-earned lessons from his extensive career, including the significance of respecting and refining every idea within a creative team. Drawing on practical examples and professional experiences, this episode offers listeners an in-depth understanding of implementing gamification to achieve business goals. Mike Rufail is the Chief Executive Officer of Tradeoff. In more than two decades as a leader in gaming, Rufail helped popularize global competitive esports and has previously served as a consultant on video game design, competition, and esports strategy for several major companies. Before joining Tradeoff, he served as chief gaming officer and co-owner of OpTic Gaming and chief executive officer of Envy Gaming, which he founded in 2007. Rufail is based in Dallas, Texas, and is an alumnus of the University of North Carolina at Greensboro. Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.   Guest Links and Info Website: tradeoff.com LinkedIn: Tradeoff Financial Corp    Links to episode mentions: Proposed guest: Someone from Valve Software (creators of Steam) Recommended book: Not reading books but into what communities are saying! Favorite game: Diablo Series!   Lets's do stuff together! Get started in Gamification for FREE! LinkedIn Twitter Facebook Instagram TikTok YouTube Ask a question

Reverse Sweep
OpTic Crowd "OVERWHELMED" New York! Shotzzy MVP! FaZe Got Embarrassed? COD Champs Review

Reverse Sweep

Play Episode Listen Later Jul 22, 2024 57:28


Fill in our (completely anonymous) audience poll: https://forms.gle/28zG4BHqLc2wsQT68 OpTic Texas and Dashy, Pred, Shotzzy & Kenny are COD World Champions, after they defeated New York Subliners and HyDra, Kismet, Sib & Skyz in Allen, Texas, giving the OpTic Gaming organization its first COD Champs win since the IW OpTic Dynasty roster of Scump, FormaL, Karma & Crimsix. Reverse Sweep hosts Patrick 'ACHES' Price, Mark 'MarkyB' Bryceland and Doug 'Censor' Martin break down COD Champs 2024, with words on Toronto Ultra and Scrap's disappointment, and an "embarrassing" top 6 placement for Simp and Atlanta FaZe. CHAPTERS: 0:00 Champs reaction! Green Wall OVERWHELMED New York! 14:22 FaZe "EMBARRASSED" - need a roster change? 22:30 Thieves SHOW UP - what next for Dan Ghosty? 31:17 OpTic Champs Winners COMBINED roster 34:57 EWC preview - can Challengers make some noise? 42:32 Community questions: Toronto should DROP Insight?

Anything Else to Add Podcast with Lindsie Rodgers
Season 3 episode 25: Gaming gets good!

Anything Else to Add Podcast with Lindsie Rodgers

Play Episode Listen Later May 25, 2024 560:45


It's OpTic Gaming season man!

OpTic Podcast
OpTic REACTS TO THEIR WINNING MOMENT | The OpTic Podcast Ep. 176

OpTic Podcast

Play Episode Listen Later May 23, 2024 62:40


Go to http://shopify.com/optic to sign up for a one-dollar-per-month trial period. From now until July 12, MTN DEW is teaming up with Final Fantasy 14 to provide exclusive rewards such as swag, Online Starter Edition game copies, and even the in-game "Mountain Zu" mount. Don't forget to get our custom MTN DEW and OPTIC Gaming gear as well! Join MTN DEW GAMING REWARDS now! Open to legal US residents 18+. Subject to Program Terms at mtndewgaming.com Ends 1/5/25. Void where prohibited. Load the OpTic APP now here! https://optic.link/NationYT Rate the App 5-Stars! Check out the OpTic SCUF collection and use code “OpTic” for a discount: https://scuf.co/OpTic Check out the OpTic Podcast here: https://podcasts.apple.com/us/podcast/optic-podcast/id1542810047 https://open.spotify.com/show/25iPKftrl0akOZKqS0wHQG MB01VRXLRVBBYYQ OpTic REACTS TO THEIR WINNING MOMENT | The OpTic Podcast Ep. 176

OpTic Podcast
THE CDL RUINED SCUMPS BACHELOR PARTY | The OpTic Podcast Ep. 175

OpTic Podcast

Play Episode Listen Later May 16, 2024 58:55


Go to http://shopify.com/optic to sign up for a one-dollar-per-month trial period. This episode is sponsored by BetterHelp — go to http://betterhelp.com/OPTIC to get 10% off your first month. From now until July 12, MTN DEW is teaming up with Final Fantasy 14 to provide exclusive rewards such as swag, Online Starter Edition game copies, and even the in-game "Mountain Zu" mount. Don't forget to get our custom MTN DEW and OPTIC Gaming gear as well! Join MTN DEW GAMING REWARDS now! https://www.mtndewgaming.com Load the OpTic APP now here! https://optic.link/NationYT Rate the App 5-Stars! Check out the OpTic SCUF collection and use code “OpTic” for a discount: https://scuf.co/OpTic Check out the OpTic Podcast here: https://podcasts.apple.com/us/podcast/optic-podcast/id1542810047 https://open.spotify.com/show/25iPKftrl0akOZKqS0wHQG MB01VRXLRVBBYYQ THE CDL RUINED SCUMPS BACHELOR PARTY | The OpTic Podcast Ep. 175 00:00 Restraunts in Toronto & Boston 09:45 Dashy 20v1 13:30 Kai Cenat Elden Ring stream 19:30 CDL Toronto 26:00 HECZ Graffiti and RnL Drop 32:25 Ad Read37:00 Scump getting peer pressured 42:45 Scump Bachelor Party

zonixx - Am Tisch mit…
Am Tisch mit DENIS (Part 1)

zonixx - Am Tisch mit…

Play Episode Listen Later Apr 21, 2024 64:49


Denis 'denis' Howell (Chief of CS2 bei der Esport Player Foundation) erzählt uns im ersten Teil von seine damalige Zeit bei mouesports, seinen Gehälter bis hin zum Angebot von OpTic Gaming und dem Match gegen iBUYPower. Viel Spaß, Euer zonixx

The Breaking Point Podcast
CDL Rostermania CHAOS & DASHY DRAMA! | Dope Check Ep.6 w/ Zer0

The Breaking Point Podcast

Play Episode Listen Later Feb 7, 2024 141:12


The boys (with new co-host Zer0) review CDL Major 1: Toronto Ultra's dominant victory, OpTic Dashy's playstyle controversy, FaZe silver surfers, Seattle roster changes with iLLeY drama, and more..

The Bucket & Hoosier Show: Rocket League Podcast
RLCS 2024 Countdown: RawGreg's Journey and Insights

The Bucket & Hoosier Show: Rocket League Podcast

Play Episode Listen Later Jan 22, 2024 78:48


In this compelling episode of the Bucket and Hoosier Show, we dive into the dynamic world of Rocket League with our favorite guest, RawGreg. Formerly the coach of Optic Gaming and now the head coach of Luminosity Gaming, RawGreg unveils the intricacies of his journey, exploring the highs and lows of the entire offseason. From roster changes to the stresses of transitioning between organizations, Greg shares his experiences not only within his team but also provides a broader perspective on the RLCS landscape. The conversation delves into the heart of the game, with RawGreg sharing in-depth insights into Luminosity's current roster. Magic Bear, a force to be reckoned with, and the RLCS staple, Retals, form the backbone of the team. The newcomer, Cheese, injects high energy and infectious vibes, contributing to the team's synergy during the challenging tryout period. But it's not just about the team dynamics; RawGreg sheds light on the rule changes impacting Luminosity and the broader RLCS scene. The reduced org trust, fewer guaranteed spots in majors, and limited slots for competitive regions spark discussions on the evolving landscape. The lack of communication from organizers and developers on these changes, as Greg passionately discusses, has created a void of uncertainty in the community. Greg's championing spirit shines through as he shares his efforts to bridge the gap, even reaching out to Epic Games with a detailed presentation. This episode encapsulates the challenges faced by players, coaches, teams, orgs, and fans during this tumultuous offseason. While hoping for increased participation, engagement, and viewership, the community awaits more transparent communication from the game organizers. Join us as we navigate the sentimental and transformative journey of Rocket League esports. Bucket & Hoosier Links -- ⁠⁠⁠⁠Watch live⁠⁠⁠⁠ at https://www.twitch.tv/bucketandhoosier -- ⁠⁠⁠⁠Website⁠⁠⁠⁠ - https://www.bucketandhoosier.com/ -- ⁠⁠⁠Instagram⁠⁠⁠ - https://www.instagram.com/bucketandhoosier/ -- ⁠⁠TikTok⁠⁠ - https://www.tiktok.com/@bucketandhoosier -- ⁠⁠Spotify⁠⁠ - https://open.spotify.com/show/5TsjmjALTi9hSCRn7n0j0M?si=94349b73ff584102 -- ⁠⁠⁠⁠Bucket's Twitter⁠⁠⁠⁠ - https://twitter.com/SireBucket -- ⁠⁠⁠⁠Hoosier's Twitter⁠⁠⁠⁠ - https://twitter.com/MrHoosier_ -- ⁠⁠⁠⁠Bucket's C3 Profile⁠⁠⁠⁠ - https://c3.gg/bucket -- ⁠⁠⁠⁠Hoosier's C3 Profile⁠⁠⁠⁠ - https://channel3.gg/mrhoosier RawGreg's Links: ⁠⁠⁠⁠Twitter⁠⁠⁠⁠ - https://twitter.com/RAWGREGRL ⁠⁠⁠⁠Liquipedia⁠⁠⁠ - https://liquipedia.net/rocketleague/RawGreg #RocketLeague #RLCS #Esports #OpticGaming #SpringMajor #GamingCommunity #RocketLeagueCoach #ProGamer #PodcastInterview #InsightsAndHumor #GamingConversations #ThoughtProvokingTalks #BucketAndHoosierShow #RawGreg #RocketLeagueNation #BucketandHoosier #RLCS2024 #LuminosityGaming #EsportsDrama #RLCSDiscussions #RocketLeagueInsights #OffseasonChallenges #GamingCommunity #TransparentCommunication

The Breaking Point Podcast
aPG Exclusive: Rebounding from OpTic Heartbreak | Breaking Point Podcast

The Breaking Point Podcast

Play Episode Listen Later Dec 15, 2023 69:43


Bradley "aPG" Laws is one of the longest-tenured and most successful Halo players of all time. He speaks on the OpTic Halo dynasty's heartbreaking loss at the World Championship, being dropped from the roster, the next step in his illustrious career and the incredible road to becoming the man he is today.

HCS Pro Talk
Episode 312 - Refueled Rostermania

HCS Pro Talk

Play Episode Listen Later Nov 7, 2023 173:52


Hello and welcome to episode 312 of HCS Pro Talk! This week, Papa Lucid spills the beans that Penguin is heading to OpTic Gaming.   Timestamps 0:00:00 - Intro 0:08:00 - Topic - Discussing Rostermania 1:02:00 - Competitive Halo News 1:17:20 - Upcoming Tournaments of the Week 1:18:15 - Scrim & Tournament & League Recaps 1:22:30 - Halo News 1:50:25 - CoD and Other Games Watch 1:58:25 - Will's Adventures 2:22:15 - Shoutouts/Community Creations/Ending   Shownotes https://docs.google.com/document/d/1p7aCRPy2qprEeRfKBfQ7CWwLHVeoS8gKlKpAz1w6Gbg/edit?usp=sharing

The Truth About Gaming w/ Hecz

Play Episode Listen Later Oct 2, 2023 130:33


This week, we've got a returning guest that you guys have been waiting for! The mastermind behind OpTic Gaming, Pine Park, the new series Eatiots, and more! It's the EPIC return of Hecz!!

The Strategerist
Hector Rodriguez -- Esports Star H3CZ on Gaming and Entrepreneurship

The Strategerist

Play Episode Listen Later Aug 18, 2023 25:01


Hector Rodriguez, known online as H3CZ, is the founder and CEO of OpTic Gaming, an organization that maintains some of the most competitive esports teams in the world. Through video games, Hector became part of an online community and built something unique — and is now living the American Dream.Hector joined host Andrew Kaufmann for a live conversation in the Bush Museum's Freedom Hall, where he discussed gaming, content creation, his journey as an entrepreneur, and even a few of his favorite eateries on this episode of The Strategerist, presented by the George W. Bush Presidential Center.

Private Conversations
Halo World Champion OpTic aPG Talks Life as a Sneakerhead and Pro Gamer

Private Conversations

Play Episode Listen Later Aug 9, 2023 86:12


Today we have another special guest from our OpTic Family and that is the one and only aPG! Brad "aPG" Laws is a world champion in Halo infinite and an absolute legend on the sticks. In this conversation we're taking it all the way back to the beginning of his story.   SUBSCRIBE TO THE PODCAST ► https://www.youtube.com/channel/UCeEbfyOye9v1zZK9eumzl7w   LISTEN ON: APPLE PODCASTS: https://podcasts.apple.com/us/podcast/private-conversations/id1641605422?ign-itscg=30200S&ign-itsct=podcast_box_promote_link SPOTIFY: https://open.spotify.com/show/5wnDrQiUCPcUErprdaBX2b  ALL PLATFORMS: https://linktr.ee/PrivateConversations   ADD US ON INSTAGRAM: https://www.instagram.com/prvt.conversations/   ALL OF OUR SOCIALS: https://linktr.ee/PrivateConversations   _________________________________________________________________ #OpTicGaming #esports

The Exclusive Podcast
Accuracy on Retirement, OpTic 1v4, Seattle Surge Issues & Almost Dying For Call of Duty

The Exclusive Podcast

Play Episode Listen Later Aug 3, 2023 98:40


Professional Esports Athlete & Call of Duty Veteran, Lamar "Accuracy" Abedi joins The Stocksmen to discuss his Afghan roots, finding Call of Duty, OpTic Gaming clip, Reddit Hate, the Seattle Surge season, thoughts on Modern Warfare, competitive pro gaming career, off-season plans, coaching & more... 0:00 Welcome Accuracy to EXCLUSIVE!

The Bucket & Hoosier Show: Rocket League Podcast
Summer Break's Over: RawGreg is Back!

The Bucket & Hoosier Show: Rocket League Podcast

Play Episode Listen Later Jul 21, 2023 94:21


After a refreshing summer break filled with family vacations, we're back with an electrifying episode of The Bucket and Hoosier Show! And let me tell you, Rocket League fans, the gaming landscape has been on fire, especially with the recent Spring LAN event in Boston, which has ignited discussions and debates across the Rocket League community. To kick off our return in grand style, we're thrilled to welcome the esteemed RawGreg, the head coach for Optic Gaming, as our honored guest! Greg is not only a long-standing and well-spoken member of the Rocket League and RLCS community, but he is also highly respected at the highest levels of the game. His profound knowledge and keen insights make every conversation with him an exhilarating journey, where he effortlessly takes us down wonderful and thought-provoking paths. In this week's episode, we delve deep into various topics, all while having an absolute blast with Greg. Our conversation meanders through exciting subjects, including the much-discussed Spring Major, the defining line between being a bubble player and a pro, intriguing rumors about RLCS taking a 5-month break, and the buzz surrounding possible franchising in the world of Rocket League. Greg's appearances on our show are always a highlight, and this time is no different. His unique blend of wisdom and humor will captivate you from start to finish, making this episode an absolute must-listen for every Rocket League fan and gaming enthusiast out there! Bucket & Hoosier Links -- ⁠⁠⁠Watch live⁠⁠⁠ at https://www.twitch.tv/bucketandhoosier -- ⁠⁠⁠Website⁠⁠⁠ - https://www.bucketandhoosier.com/ -- ⁠⁠Instagram⁠⁠ - https://www.instagram.com/bucketandhoosier/ -- ⁠TikTok⁠ - https://www.tiktok.com/@bucketandhoosier -- ⁠Spotify⁠ - https://open.spotify.com/show/5TsjmjALTi9hSCRn7n0j0M?si=94349b73ff584102 -- ⁠⁠⁠Bucket's Twitter⁠⁠⁠ - https://twitter.com/SireBucket -- ⁠⁠⁠Hoosier's Twitter⁠⁠⁠ - https://twitter.com/MrHoosier_ -- ⁠⁠⁠Bucket's C3 Profile⁠⁠⁠ - https://c3.gg/bucket -- ⁠⁠⁠Hoosier's C3 Profile⁠⁠⁠ - https://channel3.gg/mrhoosier RawGreg's Links: ⁠⁠⁠Twitter⁠⁠⁠ - https://twitter.com/RAWGREGRL ⁠⁠⁠Liquipedia⁠⁠ - https://liquipedia.net/rocketleague/RawGreg ⁠Savage Snacks⁠: https://savagesnacks.co/bucketandhoosier ### RocketLeague #RLCS #Esports #OpticGaming #SpringMajor #GamingCommunity #RocketLeagueCoach #ProGamer #PodcastInterview #InsightsAndHumor #GamingConversations #ThoughtProvokingTalks #BucketAndHoosierShow #RawGregGReturns #RocketLeagueNation #BucketandHoosier

Unfiltered: Conversations with creators

The Unfiltered: Conversations with Creators podcast episode 20 features Atlas!Atlas works for Team Summertime Gaming as a manager and 'everything do-er" and has worked in managing projects for Optic Gaming, Womens Call of Duty League as well as a variety of freelance work as a graphic designer.Full Video: https://youtu.be/ZobTKbW3MGcFind Atlas here:(Twitter) https://twitter.com/iamtheatlas(Twitch) https://www.twitch.tv/iamtheatlas(YT) https://www.youtube.com/iamtheatlasBusiness Inquiries: atlasmusicstudios@gmail.comWebsite: https://www.lvlcontent.com/TST:https://www.twitch.tv/hitchariidehttps://www.youtube.com/@TeamSummertimeFind Minges here:(Twitch) https://www.twitch.tv/minges86(TikTok) https://www.tiktok.com/@minges86(Twitter) https://twitter.com/minges86(YT) https://www.youtube.com/minges86(Insta) https://www.instagram.com/minges86Audio versions of the Unfiltered Podcast can be found on all good podcast platformsPodcast socials:(TikTok) https://www.tiktok.com/@officialunfilteredpod(Facebook) https://www.facebook.com/unfilteredpod(Twitter) https://twitter.com/unfiltered_podcEditor: Brandon (Wampus)https://twitter.com/itsthewampushttps://www.youtube.com/@UCrTufzp1J315kdnf_nzy6iQInquiries: heywampus@gmail.com#podcast #opticgaming #tst #teamsummertime #contentcreator

The Exclusive Podcast
Methodz on Joining OpTic, Retiring with Scump & SNAKING CoD Reddit

The Exclusive Podcast

Play Episode Listen Later Jun 14, 2023 87:50


Professional Esports Athlete & Call of Duty All-Star, Anthony "Methodz" Zinni, joins The Stocksmen to discuss his Italian roots in New Jersey, MLB dreams to CDL, joining OpTic Gaming, advice from HecZ, friendship with Scump, relationship with Nadeshot, The Breakdown, importance of mental health, Casey Neistat = Kevin Hart, his Donald Trump impression, why he retired, competing again & more 0:00 Intro 0:30 Welcome Methodz to Exclusive! 1:08 CDL Champs Prediction 2:15 Optic vs Faze Final?!

The Bucket & Hoosier Show: Rocket League Podcast
Lessons Learned: The Journey & Insights of an RLCS coach with OpTic's RawGreg

The Bucket & Hoosier Show: Rocket League Podcast

Play Episode Listen Later May 2, 2023 105:26


In this episode of The Bucket and Hoosier Show, we're joined by special guest RawGreg, coach for OpTic Gaming and experienced RLCS expert. Join us as we dive deep into the world of esports and Rocket League, exploring RawGreg's journey as a coach and his experiences with teams like AllMid and eUnited. We'll cover a wide range of general topics such as a deep dive into the evolution of the meta and play-style changes over the years, and what he sees in the future of the scene. Throughout the episode, we uncover more from RawGreg's great Rocket League mind, such as his coaching style and team-building strategies to his thoughts on the current state of competitive Rocket League esports. We'll discuss the challenges of coaching in the RLCS, how RawGreg analyzes his players and strategies and identifies areas for improvement, and the most important factors in a team's success in the league. We'll also take a closer look at RawGreg's current run with OpTic Gaming, discussing his goals for the team in the current season of the RLCS, the strengths and weaknesses of the current roster, Plus, RawGreg gets real on the team's expectations and current state of mind OpTic Gaming in the upcoming RLCS matches. This is an episode you won't want to miss, whether you're a die-hard Rocket League fan or simply interested in learning more about the exciting world of esports. Bucket & Hoosier Links -- ⁠⁠Watch live⁠⁠ at https://www.twitch.tv/bucketandhoosier -- ⁠⁠Website⁠⁠ - https://www.bucketandhoosier.com/ -- ⁠Instagram⁠ - https://www.instagram.com/bucketandhoosier/ -- TikTok - https://www.tiktok.com/@bucketandhoosier -- Spotify - https://open.spotify.com/show/5TsjmjALTi9hSCRn7n0j0M?si=94349b73ff584102 -- ⁠⁠Bucket's Twitter⁠⁠ - https://twitter.com/SireBucket -- ⁠⁠Hoosier's Twitter⁠⁠ - https://twitter.com/MrHoosier_ -- ⁠⁠Bucket's C3 Profile⁠⁠ - https://c3.gg/bucket -- ⁠⁠Hoosier's C3 Profile⁠⁠ - https://channel3.gg/mrhoosier RawGreg's Links: ⁠⁠Twitter⁠⁠ - https://twitter.com/RAWGREGRL ⁠⁠Liquipedia⁠ - https://liquipedia.net/rocketleague/RawGreg Savage Snacks: https://savagesnacks.co/bucketandhoosier #RocketLeague #RLCS #Esports #Gaming #Podcasting #LivePodcast #OpTicGaming #RawGreg #RocketLeagueCoach #RLCSCoach #EsportsCoach #EsportsNews #RocketLeagueNews #GamingCommunity #RocketLeagueCommunity #EsportsCommunity #OnlineGaming #GamingPodcast #PodcastersOfInstagram #Twitch #TwitchStreamers #TwitchGaming #GamingIndustry #CompetitiveGaming #GamingCulture #GamingInsights #GamingTips #GamingStrategy #GamingTalk

Private Conversations
Marcus “MBoZe” Blanks Talks the Path to Professional Gamer and Legacy With OpTic Gaming

Private Conversations

Play Episode Listen Later Apr 26, 2023 70:51


In this episode we are joined by our OpTic Gaming brother MBoZe to talk about his professional gaming career, owning a clothing brand, the rise of content creation and more!   SUBSCRIBE TO THE PODCAST ► https://www.youtube.com/channel/UCeEbfyOye9v1zZK9eumzl7w   LISTEN ON: APPLE PODCASTS: https://podcasts.apple.com/us/podcast/private-conversations/id1641605422?ign-itscg=30200S&ign-itsct=podcast_box_promote_link SPOTIFY: https://open.spotify.com/show/5wnDrQiUCPcUErprdaBX2b  ALL PLATFORMS: https://linktr.ee/PrivateConversations   ADD US ON INSTAGRAM: https://www.instagram.com/prvt.conversations/   ALL OF OUR SOCIALS: https://linktr.ee/PrivateConversations   _________________________________________________________________ #MBoZe #PrivateConversations

OpTic Podcast
OpTic Gaming Replaces Dashy with Huke: The Full Story | The OpTic Podcast Ep 107

OpTic Podcast

Play Episode Listen Later Jan 13, 2023 68:48


Go to http://factor75.com/optic60 and use code optic60 to get 60% off your first box. Download the DoorDash app and use code OPTICPODCAST to get 50% off up to a $20 value and $0 delivery fees. Download the DraftKings Sportsbook app and use code OPTIC. New customers can bet $5 on the NFL and get $200 in free bets instantly. Gambling Problem? Call 877-8-HOPENY/text HOPENY (467369) (NY), If you or someone you know has a gambling problem, crisis counseling and referral services can be accessed by calling 1-800-GAMBLER (1-800-426-2537) (IL/IN/LA/MD/MI/NJ/PA/TN/WV/WY), 1-800-NEXT STEP (AZ), 1-800-522-4700 (CO/KS/NH), 888-789-7777/visit ccpg.org (CT), 1-800-BETS OFF (IA), visit OPGR.org (OR), or 1-888-532-3500 (VA). 21+ (18+ NH/WY). Physically present in AZ/CO/CT/IL/IN/IA/KS/LA(select parishes)/MD/MI /NJ/ NY/PA/TN/VA/WV/WY only. VOID IN OH/ONT. Eligibility restrictions apply. Free bets: Valid 1 per new customer. Min. $5 deposit. Min $5 bet. $200 issued as free bets that expire 7 days (168 hours) after being awarded. See terms at sportsbook.draftkings.com/footballterms. No Sweat: Valid 1 offer per customer per day of NFL 2023 Wild Card Round. Opt in req each day. First bet must lose after opting in. NFL bets only. Paid as one (1) free bet based on amount of initial losing bet. Max $10 free bet awarded. Free bets expire 7 days (168 hours) after being awarded. See terms at sportsbook.draftkings.com/footballterms. Check out OpTic Nation here: https://www.nation.opticgaming.com/ Get a guaranteed 6% back on your crypto with Bitrefill! Use code OPTICGAMING to convert crypto on Bitrefill.com, where you can convert your crypto into digital gift cards without creating an account. Remember to use code OPTICGAMING to get that guaranteed 6% back! Check out the OpTic Podcast here:  https://podcasts.apple.com/us/podcast/optic-podcast/id1542810047 https://open.spotify.com/show/25iPKftrl0akOZKqS0wHQG MB01VRXLRVBBYYQ

Esports Insider Podcast
H3CZ becomes OpTic Gaming CEO, Team Vitality launches unique merchandise collection | Esports Insider Digest

Esports Insider Podcast

Play Episode Listen Later Oct 21, 2022 5:37


On today's Esports Insider Digest we cover, OpTic Gaming Founder H3CZ returning to the role of CEO, Team Vitality announcing a unique merchandise partnership, The 2022 Brawl Stars World Finals taking place at Disneyland Paris, plus more! Hosted by Tom Daniels (@TheTomDaniels)

Private Conversations
HECZ Breaks The Internet With eBay Dunks, The Rise Of Professional Gaming - Private Conversations #5

Private Conversations

Play Episode Listen Later Sep 20, 2022 99:43


In this episode Hector Rodriguez AKA HECZ the owner and CEO of OpTic Gaming joins us to talk the history of Esports, Content Creation as a business, his love for sneakers and graffiti, and much more…   SUBSCRIBE TO THE PODCAST ► https://www.youtube.com/channel/UCeEbfyOye9v1zZK9eumzl7w   LISTEN ON: APPLE PODCASTS: https://podcasts.apple.com/us/podcast/private-conversations/id1641605422?ign-itscg=30200S&ign-itsct=podcast_box_promote_link SPOTIFY: https://open.spotify.com/show/5wnDrQiUCPcUErprdaBX2b  ALL PLATFORMS: https://linktr.ee/PrivateConversations   ADD US ON INSTAGRAM: https://www.instagram.com/prvt.conversations/   ALL OF OUR SOCIALS: https://linktr.ee/PrivateConversations   TIMESTAMPS: 0:00 Intro 1:04 HECZ On Growing Up In Juarez Mexico  3:28 Buying Unnecessary Things vs. Investments 4:45 Growing Up With Video Games 7:18 HECZ Sneaker Knowledge 8:49 Importance Of OpTic And The Meaning Behind The Name 11:28 Working with HECZ And Starting A Podcast 15:00 How To Navigate The Lil Bro Treatment  21:34 HECZ On His Love For Graffiti   30:40 How HECZ Became One Of The First Video Game Content Creators 35:22 Taking The Leap Of Faith To Chase Your Dreams 39:29 Why HECZ Sold OpTic Gaming 41:12 Gaming Tournaments Prize Pool Evolution 43:08 The Secret To Why OpTic Has Been So Successful 47:41 Private Selection Going International 50:01 HECZ Growing Up As A Sneakerhead 52:02 If You Could Design Any Shoe What Would It Be? 53:11 Favorite Musicians And Meeting Raekwon 54:46 Breaking The Nike SB eBay Dunks Live On The Podcast 57:00 Gifting HECZ An Unreleased Pair Of Jordan 1's 58:45 How Many Pairs Of Shoes Do You Own? 1:03:56 What is OpTic Day?  1:06:35 Are You Ever Too Old For Streetwear? 1:10:36 The Cultural Shift Of Consumer Brands 1:13:28 OpTic Gaming Coming To Sneaker Con Dallas 1:15:09 Unreleased New Balance Sneakers First Look 1:18:12 Nadeshot Wearing Off-White Chicago's In Chicago 1:19:12 Ian Knew Virgil Had Passed Away Before Anyone Else In The World 1:22:07 First Impressions From Clothes And Sneakers 1:24:27 Larry's New Found Golf Addiction 1:25:37 The Rise Of Influencers Becoming Their Own Brand 1:27:54 Kanye West On Leaving Adidas 1:30:20 The Shoe Game Runs In Cycles 1:31:19 Would Kanye West Retro His Nike Air Yeezy's? 1:33:33 HECZ's Top 5 Video Games Of All Time 1:35:22 Getting Scump On The Podcast 1:36:16 How Did OpTic Aquire Envy? 1:38:29 Closing Thoughts _________________________________________________________________ #OpTicHECZ #PrivateConversations

The Come Up
Camila Victoriano — Founder of Sonoro on Building LA Times Studios, Latinx Podcast Innovation, and Following the Story VS the Medium

The Come Up

Play Episode Listen Later Sep 15, 2022 67:01


This interview features Camila Victoriano, Co-Founder and Head of Partnerships at Sonoro.  We discuss how fan fiction taught her to see nerds as heroes, being in the room when Dirty John was pitched to become a podcast, her crash course to figure out the business of podcasting, becoming a first time founder during COVID, why the Mexico audio market is like the US four years ago, Sonoro's growth to a global entertainment company, and why there are no limits to Latino stories.Subscribe to our newsletter. We explore the intersection of media, technology, and commerce: sign-up linkLearn more about our market research and executive advisory: RockWater websiteFollow us on LinkedIn: RockWater LinkedInEmail us: tcupod@wearerockwater.comInterview TranscriptThe interview was lightly edited for clarity.Chris Erwin:Hi, I'm Chris Erwin. Welcome to The Come Up, a podcast that interviews entrepreneurs and leaders.Camila Victoriano:So in 2017, we had a meeting with the editor in chief at the time, and he was like, let me sit you guys down and read you this out loud. And it was what would become Dirty John. That's when we realized there's something here that I think could be our first big swing in audio and in podcasting. And we got to talking and at that point we were like, I think we can do something here. And I think there's a story here to be told in audio. When it launched, it took us all by surprise with how well it did. Obviously we knew it was a good story, but I think you never know when something's going to be that much of a hit. Today, it probably has over 80 million downloads.Chris Erwin:This week's episode features Camila Victoriano, co-founder and head of partnerships at Sonoro. So Camila grew up in Miami as a self-described nerd with a passion for books and fan fiction. She then went to Harvard to study English, literature and history, which led to her early career, starting at the LA Times. While there, she became a founding member of their studios division and a “audio champion”. Then in 2020, she went on to co-found Sonoro, a global entertainment company focused on creating premium, culturally relevant content that starts in audio and comes alive in TV, film and beyond.Sonoro collaborates with leading and emerging Latinx storytellers from over a dozen countries to develop original franchises in English, Spanish, and Spanglish. Some highlights of our chat include how fan fiction taught her to see nerds as heroes being in the room when Dirty John was pitched to become a podcast, her crash course to figure out the business of podcasting, becoming a first time founder during COVID, why the Mexico audio market is like the US four years ago and why there are no limits to Latino stories. All right, let's get to it. Camila, thanks for being on the podcast.Camila Victoriano:Yeah. Thank you for having me. Excited to be here.Chris Erwin:For sure. So let's rewind a bit and I think it'd be helpful to hear about where you grew up in Miami and what your household was like. Tell us about that.Camila Victoriano:Yeah. So I grew up in Miami, Florida, very proud and loud Latino community, which I was very lucky to be a part of, in the Coral Gables Pinecrest area for those that know Miami and my household was great. My dad, he worked in shipping with South America. My mom was a stay at home mom. And so really as most kids of immigrants, I had obviously parents I loved and looked up to, but it was very different than folks that maybe have parents that grew up in America and knew the ins and outs of the job market and schools and things like that. But really great household, really always pushing me to be ambitious and to reach for the stars. So I was, yeah, just lucky to have parents always that were super supportive. Questioned a little bit, the English major, that path that I chose to go on, but we're generally really happy and really supportive with everything that I pursued.Chris Erwin:Yeah. And where did your parents immigrate from?Camila Victoriano:My mom is Peruvian and my dad was Chilean.Chris Erwin:I have been to both countries to surf. I was in Lobitos in I think Northern Peru and I was also in Pichilemu in Chile and yeah, just absolutely beautiful countries. Great food, great culture. So do you visit those countries often?Camila Victoriano:I visited Chile once, much to the chagrin of my father, but Peru, I visited so many times and yeah, they both have incredible food, incredible wine. So you can't really go wrong. I did Machu Picchu and Cusco, and that sort of trip with my mom once I graduated college, which is really great just to go back and be a tourist in our country, but they're both beautiful and yeah, I love going back.Chris Erwin:Oh, that's awesome. All right. So growing up in your household, what were some of your early passions and interests? I know yesterday we talked about that you had an early interest in storytelling, but in some more traditional forms dating back to the ‘90s, but yeah. Tell us about that. What were you into?Camila Victoriano:I was always a huge reader. It's funny because my parents read, but not super frequently. My grandparents were big readers, but I always, always gravitated towards books. I remember, like many people of my generation when I was six, I read the first Harry Potter book and that was just mind blowing for me and I think...Chris Erwin:At six years old? Because I think I learned to read at like five.Camila Victoriano:Yeah. I had help with my mom a little bit but I remember we read it together and we would just mark with a crayon every time where we ended on the page. But I remember that book was like, I think when I first really understood how detailed and how enveloping worlds could be. And I think starting from that point, I just went full on into fantasy, YA, all sorts of books. I was just reading obsessively. It also helped that I was a classic nerd in middle school and high school and all throughout childhood, really. So I think for me, books, literature stories were just a way to see the world, see people like me, a lot of times in fantasy books or in sci-fi books in particular, you have the nerds as heroes.And so I think for me, that was a big part of why I gravitated to those genres in particular. But yeah, I just read all the time and then I did light gaming. So I played the Sims, again, similar idea though. You're world building. You're living vicariously through these avatars, but that was really how I spent most of my time, I obviously played outside a little bit too, but I was a big indoor reader always.Chris Erwin:Got it. This is interesting because the last interview I just did was with Adam Reimer, the CEO of Optic Gaming, and we talked a lot, he was born in the late ‘70s. So he was like a 1980s self described internet nerd as he says, before being a nerd was cool. So he was going to web meetups at bowling alleys when he was just a young teenager. Over through line with you because he was in Fort Lauderdale and you grew up in Miami. So two Florida nerds.Camila Victoriano:Yeah. Nerds unite. I love it.Chris Erwin:Nerds unite. You also mentioned that you also got into fan fiction. Were you writing fan fiction? Were you consuming it? Was it a mix of both?Camila Victoriano:A mix of both. So that's really in middle school in particular, how I really bonded with my small group of friends. I remember my best friend and I, we connected, we were on the bus reading a Harry Potter fanfiction on at that point it was fanfiction.net. And that is also again, similarly because in person with people, it was just like, we weren't really connecting that much. And so that community online was huge for me and my friend. We read all the time, people had comments, you had editors that you worked with and we wrote them ourselves too. And I think, looking back in the retrospective for me, that's where I think I first started to realize the potential of world building really in storytelling and in media and entertainment. It's like, it didn't stop with the canon text. You could really expand beyond that.We loved telling stories about Harry Potter's parents and how they would go to Hogwarts, like super in the weeds, deep fandom. I don't know. I think for me that was just a real eye opener too, of like, oh, there's a whole online community. And I don't think at that point I was really thinking business. But I think for me, that's where I started to redirect my focus much more seriously too of, oh, this isn't just like, oh, I like books for fun. There's people all around the world that are incredibly passionate and spending hours upon hours of time, oftentimes after hours of school to just write and to really immerse themselves in these universes. And I remember writing them and reading them, just realizing how badly I wanted to be a part of creating things that caused the same feeling. And so for me, that was huge in that respect too.Chris Erwin:Well, thinking about fanfiction, literally there are now companies and platforms that are worth hundreds of millions of dollars that foster fanfiction, the communities around them. I think of Wattpad where you have film studios and TV studios, and a lot of the streamers that are now optioning IP from these fanfiction communities to make into long form premium content. Pretty incredible to see. So you go to high school and then you end up going to Harvard. I think you end up becoming an English major at Harvard. Was that always the intent from when you were in high school, it's like, yes, I'm going to go and get an English degree? What were you thinking? How did you want to spend your time in college? And then how did that evolve after you went?Camila Victoriano:I was typical good student in high school, right, but I think the older I got, the more I realized, oh no, my passion really lies in my English classes, my history classes. Obviously, I think math, once I got to calculus, I was like, all right, this might not be for me. And then science never really gravitated towards, so for me, it was always very clear that even though I tended to be a generalist in many things, my passion and my heart really was in writing and reading and stories and in history too, in the real world and how they intersected and how they affected each other. And so I remember when I was applying to schools again, my parents were like, are you sure you want to do English?Because for them, it was in Latin America, many of the schools don't have that many practical degrees like that. You pick something a bit more technical. So I remember I would tell them, oh yeah, don't worry. I'm going to do English, but I'm going to minor in economics, which never happened. Once I got there, I was like, absolutely not, but that's what I would tell them because I was like, oh no, I'm going to be an English major, but I'm going to have some business acumen to go with it. And I think at that point when I was going into college and applying to schools, what I wanted to do was go into book publishing. And I really wanted to, I remember I had seen that Sandra Bullock movie, the proposal where she's an editor and I was like, that's what I want to do. And so at that point I was talking to, we have this really awesome local bookstore in Miami called Books and Books.And I went and met with the owner, Mitchell Kaplan had a conversation with him. And I remember I told him I wanted to get into books. I wanted to get into publishing. And he's like, look, you're young, you're getting into college. I run a bookstore, but I would tell you, don't worry so much about the medium, just follow the content where the content's going. And that was a huge eye opener. Even though it seems now obvious to, sitting here saying that, I think for me at that age where I was, so it's easy to get one track mind of like, this is what I want to do, and there's nothing else, to get that advice from someone who was running a place that I loved and went to so frequently growing up.And I think that for me, gave me a bit more flexibility going into college, just saying, okay, let's see where I gravitate towards. I know I want to do something creative. I know I want to still study English, but maybe he's right and I don't have to just stick to publishing. So when I got into Harvard I still, again, focused my classes, really liberal arts, right, like film classes, history classes. But I was a bit more, when I got there, unclear of what that would actually lead to in an exciting way, I think. But that was probably a really great piece of advice that affected how I thought about what would come next after Harvard.Chris Erwin:Yeah. So following that thread, I really love that advice of, don't worry about the medium, just follow the content. Clearly I think that really influenced a later decision that you made about doubling down on audio. But before we get there, in terms of following the content, at Harvard, it seems like you dabbled in a few different things where you did an internship with the LA Times, which is maybe news and journalistic reporting. You're also a staff writer for the Harvard political review. So what did following the content look like for you when you were at school?Camila Victoriano:So Harvard can be a really overwhelming place. My mom had gone to college, my dad hadn't finished. So it was a semi first gen college experience where I was like, whoa, once I got there. It was incredibly, the first semester and a half were really, really overwhelming. And I had to get my bearings a little bit, but I think once I got there I tried to dabble in a lot of things. And I think there was literary magazine, there was the Crimson, which is a classic. And then there was a few other organizations like the Harvard Political Review at the Institute of politics. And so I sat in a few things and it's crazy. For people that don't know, once you get there, you still have to apply to these things.You haven't gotten there and then you're done and you're good to go and everything's set up. There's a pretty rigorous application process for most of these clubs, which makes it overwhelming. And so for me, what I ended up finding a home in, in terms of just the community and the way they welcomed you in when you came into the club was the Harvard Political Review. And as one does in college, you get a bit more political, you get a bit more aware of what's going on around you, world politics. And so I think I was in that head space already and wanted to flex a little bit of my writing skills outside of class. And so there I was able to really pitch anything. So I would pitch, I remember like culture pieces about the politics of hipsters, of all things, and then would later do a piece on rhinos that are going extinct.So it was really varied and it allowed me to be free with the things I wanted to write about and explore outside of class and in a super non-judgmental space that was like, yeah, pursue it. And we had all these professors that we had access to, to interview and to talk about these things. So it was just a great place to flex the muscles. But I think mainly my focus in college was building relationships with my friends, if I'm totally honest. I think as someone that's super ambitious and super driven, I was very particular and followed step by step exactly what I needed to do in high school to get into the school I wanted to get to. And then once I was there, I was like, let me enjoy this for a second. Let me meet people and have fun and intermurals and just...Chris Erwin:Wander a bit.Camila Victoriano:Wander a bit, 100%. And I think especially freshman year and sophomore year was very much like let me just wander, take random classes. I took a computer science class, which was a horrible mistake, but just giving myself the opportunity to make mistakes. And I think then by junior, senior year is when I realized, okay, no, I still like this path that I'm going on. I like the storytelling. I like literature. I like writing. Maybe I'm leaning a bit more political. Again, that's why I applied junior year for the LA Times internship because was that through line of, I still want to be in storytelling. I still want to be in media, but now in this college experience and getting into young adulthood, I'm becoming much more aware of the political and socioeconomical world around me. Let me go into media, that's maybe pushing that forward a little bit and a bit more public service.Chris Erwin:Clearly it was a positive experience because I believe that after graduation, you decided to commit to the LA Times full time.Camila Victoriano:Yes.Chris Erwin:And just to go back on a couple of points you noted just about wandering. I think, when I review resumes for people that are applying to my firm, RockWater, my first internship was right before my senior year of college. The summer before senior year. I now look at resumes where people start doing internships literally in high school, and they have six years of working experience before they graduate. It's super impressive. My little brother took a gap year before Harvard and I think that wandering around and figuring out what he likes, what he doesn't like is really valuable. And I always tell people, like my own professional career, I did some things early on that I didn't love, but I learned a lot and it helped shape to where I want to point myself later on. So I think that's really good advice for the listeners here.Camila Victoriano:Absolutely.Chris Erwin:I'm curious, so was there any kind of gap period, or did you just get to work at the LA Times right after you graduated?Camila Victoriano:I went straight into it. I took the summer after college to travel a bit. That's when I went to Cusco with my mom, I went to Columbia. So I went a little bit around Latin America, but other than that, that fall went straight into it. But I think to your point, and again, taking a step back a little bit like freshman summer, I went to study abroad in Paris for the summer. So just again, I had traveled outside the country maybe once or twice, but not a lot. And so for me, that was a really, I was like, let me utilize some of these resources that I have. And so it was, again, that wandering and then the sophomore summer I worked at a literary magazine. So again, going more deep into literature. So I did dabble in a couple things here and there before fully committing, but after graduating pretty much went straight into work.Chris Erwin:And so you get there and are you, again, working in the publisher's office?Camila Victoriano:Working more broadly, for the “business side” of the company, right. So I'm working on business development really broadly. What that started as was how do you diversify revenue streams? How do you develop new projects from the journalism? Basically, what are new ways to make money in a digital space? We pursued projects at this time, and I actually got to see through to fruition because I was there full time, an event series within what was called the festival of books. We developed a new zone focused on digital storytelling. So we brought on VR companies, audio storytelling companies, just thinking about how to expand what the company was putting forward as storytelling, which was cool to me.And also an interesting dynamic for me as someone that loved books to be like, let me throw VR into the mix and into the book festival, but it was really fulfilling, and after pursuing a few different things, developing a couple of platform pitches internally, what really stuck with our team and with me was in 2017, a year into that job, audio as a real business opportunity for the newsroom and for the media company. So in 2017, we had a meeting with the editor in chief at the time and he brought us this story and he was like, let me sit you guys down and read this aloud to you. It was very cinematic, but it was what would become Dirty John.Chris Erwin:The editor in chief read this story out loud to your team?Camila Victoriano:Yes. So just literally, it was a team of me and my boss and that was it. And he was like, let me sit you guys down and read you this out loud. And it was what then Christopher Goffard had the journalist had written as what was going to just be maybe a series online for the paper. And I think that's when we realized like, oh wait, there's something here that I think could be our first big swing in audio and in podcasting. And we got to talking and at that point, Wondery had just gotten started to another podcast company that obviously now sold to Amazon music. And so we met with [Hernan 00:17:57] and the early team there and we were like, I think we can do something here. And I think there's a story here to be told in audio.And so again, a year out of college, I'm there helping put together the production team that would create this massive story or what would become a massive story, we didn't know at the time. And what I was able to do was basically help primarily the launch strategy and help the marketing teams and the sales teams put together what's this actually going to look like when we got this out, there was the first time we had done anything like that. And so it was a pretty wild experience. And then of course when it launched, it took us all by surprise with how well it did. Obviously we knew it was a good story, but I think you never know when something's going to be that much of a hit. And I think today it probably has over 80 million downloads and it's been adapted both scripted and unscripted on Bravo and oxygen and had a season two ordered on Bravo.So it was a crazy experience. And I think for me, it was just like the ding ding ding of, oh, hey, remember what Mitchell told you in high school? Which was, follow the content, not necessarily the medium. And for me I had never really explored audio at that time. My parents were not people that listened to public radio in the car. That was not something I grew up with or that environment. So that was really my first entry point into audio and into podcasting. And as I started to dig into it more, I remember I was such a late listener to Serial and to S town. And I was like, oh my God, this is unreal and something that I've never heard of. I've never heard anything like this before. I probably never read anything like this before. And so I remember I asked my boss at the time, I was like, can I do this full time? I was like, can I just work on building out this audio division and this team? And I think at that point, luckily because Dirty John had been such a huge success, everyone was like, yeah, this is worth doing in a more serious way.Chris Erwin:Before we expand on that, this is a pretty incredible story. So you are in the room as your editor in chief is reading you the Dirty John story. So just remind me, with Dirty John, it was initially just a story. It wasn't like, oh, hey, we created this because we want to make this into an audio series or anything else. It was just, hey, Camila, you're looking at different ways to diversify revenue for the company, looking at different mediums for our content. Here seems to be a pretty incredible story. And was your editor in chief recommending that you make it into a podcast or is that something that came up in the room in real time?Camila Victoriano:No, I think he had already been thinking of it and that's to his credit. Right. And he was like, I think this might be it. And how do we get this done? And then I think Chris Goffard in particular is a great journalist. And he writes these amazing, more feature length pieces. And so his style of storytelling really lended itself to that as opposed to a breaking news reporter. And so he had already thought when he got the piece, this might be a good podcast or it might be our good first podcast. And I think he brought us in because we were the R&D crew of two that existed in the organization to really help make it happen. And so again, once we connected with the Wondery team and put the LA Times team together, it was a match made in heaven, I think. And it worked really, really well.Chris Erwin:It seems like you went right to Hernan and the Wondery team, were you like, hey, we should talk to some of the other audio and radio companies that are out there, or did you just go straight to Wondery?Camila Victoriano:We just went straight to them. And to be honest, I think that was something else our editors suggested. And I think to be honest, it did end up working really well because I think, we were coming from a very journalistic perspective and that's where I started to learn a bit more of the different ways to tell stories in audio, right. Start very character driven, really narrative as if you're making a movie. And so I think that it was a great match honestly, and I don't think we may have maybe looked at other things here and there, but it felt like a good fit right off the bat.Chris Erwin:You said you were working on the marketing strategy and the launch, right, of the series. Do you think there was any special things that you guys did? Obviously it's incredible story and it really resonated with audiences at scale, but were there any initial marketing tactics or buzz that really helped tip that into the mainstream?Camila Victoriano:I think what we decided to do, which was perhaps different than how some podcasts had been marketed before, because till then it had really been public radio driven, was I forget who said this, but it was basically like let's market this as if it was a movie or what would we do if we were launching a film? And so we really went all out in splashing our newspaper with these beautiful full page spreads. We were the LA paper, and so we had all this FYC, for your consideration advertising that would, you'd see those spreads for movies all the time. And so we were like, why don't we just make one of our own? And so it was a full team effort with the designers, the marketing team, me and my boss at the time and just putting together this plan where we really went all out.And I think that definitely caught the attention of our subscribers, which obviously were the first touch point to this story. And we did similar things online where we had, what's called a homepage takeover where basically everywhere you look online, you're seeing advertisements for Dirty John for this story. And so we had newsletters and I think a lot of that 360 approach to promoting it online, in print, although that's not as common, but on social newsletters and really just hitting all the touch points is something that definitely I have taken with me in my career. And I think is also just becoming much more common across podcasting as we launch and others launch more narrative nonfiction, fiction series, that sort of thing where they're becoming really entertainment franchises beyond just a really great maybe non-fiction or reported story. But I think absolutely the way we thought about marketing it helped to change the way that our subscribers and then the listeners that came in through more word of mouth, saw the show and understood it for, oh no, this is entertainment. It's journalism driven, but it's entertainment.Chris Erwin:It's a really good note because an increasing challenge for any content creators or content market is how do you stand out through the noise? There is more content across more mediums today than ever before. And so how do you really cut through the noise, drive mass awareness, but also be focused and really go after a niche community as well? It's not an easy formula. Sorry. I wanted to go a little bit back in time, but that was really helpful context. But then to the point where you said, okay, you're talking to your boss, your leadership. And you're like, I think there's something really big here in audio. I want to focus my efforts here full time. I also think this is interesting Camila, because when we were talking yesterday, you said that you took an atypical path in some ways where you followed the content, you followed your passions.It wasn't like, I'm going to go to school. And then I'm also going to get a dual computer science degree or economics or some quantitative math. And then I'm going to go do two years at McKinsey or an investment bank. And I think you following your heart it then puts you into these serendipitous moments, like being in the room when your editor in chief comes with Dirty John, and then you're like, hey, I've been working on these passion projects. I think there's something to do here in audio, let's go forth together. And then you just happen to be in the room at these incredible moments and then you're raising your hand for where your heart is telling you to go. And it's obviously put you on an incredible path, which we're going to talk more about. That's something that I'm just taking away here from hearing your story.Camila Victoriano:Thanks. That's a great way to put it. It's following my gut a little bit, and I think it just goes back to again, how I was raised and I think my parents were always, there's this funny saying in Spanish, [foreign language 00:25:29], which is like, if you don't cry, you don't get fed, basically. And so I took that to heart and like, yeah, I have a passion. And I think that part of me, the inclination is like, oh, if I work really hard, it'll get noticed. But sometimes it is like, no, you have to really actively say it out loud. And I think sometimes for people that are younger, like I was the youngest by like 10 years in a lot of the spaces I've been in, it's hard sometimes to do that and to raise your hand and say, I want this. But I think when I really felt that I did it and I think it's something I've just been working on in general.Chris Erwin:So you raise your hand and you say that you want to focus on what you perceive as a big audio opportunity for the LA Times. What does that look like for next steps?Camila Victoriano:Really, what that meant was I was the only person working full time on the business side, on this project, which was daunting, but also great because I got to have different touchpoints with all the teams. And so for me, it really became, how do I build essentially a mini startup within this legacy organization and how do we make something that moves quickly and can be nimble and can be experimental in an organization that, as I said earlier is nearly 140 years old at this point? So it was really exciting and really daunting. And so what I did first and foremost was figure out a good cadence to meet with my colleagues in the newsroom. And what it allowed me to do was really focus on offering them insight into the content that was really working well in the space that perhaps is maybe a bit more data driven, I would say.I was really looking at what was working well and also working with our data and product teams to see what were the types of stories that listeners or in our case, readers were gravitating towards and offering that insight to the journalist and to the editors and really working hand in hand with them to figure out based on that, what were they excited about turning into audio or what were they excited about putting resources behind? And so I was focusing a lot on content strategy in the very beginning of how do we follow up this phenomenon, which was also, I think for everyone, you have this huge hit, you want the sequel to be just as good.Chris Erwin:And to be clear. So the data that you're looking at is both in terms of the content that the LA Times is putting out. Like your articles, I'm not sure if you were also doing video as well, looking at who's consuming that, how often are they consuming it, is that type of content performing well relative to other content? In addition, looking at metrics for just podcasting overall, what genres are performing well, what do the formats look like? Is it short form or long form audio? So you are taking that for your own understanding and then educating a lot of the writers and the journalists in the newsroom. Because then when you put that information together, better ideas can start to germinate within your business. Is that right?Camila Victoriano:Absolutely. Yeah. And then what they would be able to offer me was insight sometimes into maybe investigations they were conducting, or they would be able to tell me, yeah, that is a great story, but maybe the sources aren't going to speak on audio. So it was a really wonderful collaboration between the business side and the newsroom in a way that was really organic and really respected the work that they were doing, but also offered them a bit of insight into, hey, we're exploring this new thing together. Here's how we might do it in the best way. And so I was doing a lot of that in a lot of that more high level content strategy, basically to guide the editors into figuring out what might come next. And then also just doing everything else, basically that the journalists weren't doing, right, or that they couldn't do because they were busy reporting amazing stories, which was building on an actual business model for what this might look like, which was difficult, because it was very early days and our sales team had never sold a podcast before.They had sold digital, had sold print, had sold events. And also marketing is like, how do we replicate what we did with Dirty John in a way that was sustainable and in a way that, how do we replicate that by tracking what actually worked well from that experience? Right? Because we could always splash all of our pages and flash all of our online presence with images and with links to the show, but figuring out how to basically make a report of what actually worked to drive listeners. And so it was a lot of in the very beginning, trying to digest and figure out what are the things that we could replicate and what is the “formula” that worked in Dirty John and others. Some of the stuff is hard to quantify and you can't measure, but trying to measure as much as I could to be able to build out a plan for, okay, we think we can make this many more shows and they have to hit these particular metrics. And I was doing a little bit of everything. Literally, like I said, my sales team or the sales team at the LA Times, they had never sold podcasts before. So I was literally calling podcast agencies and selling ads.Chris Erwin:You were selling ads yourself?Camila Victoriano:Yeah, I was. I remember I called ad results. We were doing a show about Bill Cosby, which is not an easy subject to pitch to sales, but I was getting on the phone, calling people and selling ads into the show. So it was really scrappy.Chris Erwin:Yeah. So essentially a one person team where you're creating the vision and the business plan and then also executing against it as well. That's a lot. Did you have a mandate from your leadership, which is like, hey Camila, we believe in your vision here, but we want within one year we expect like X amount of revenue or within three months. Come with a clear business plan and how much capital you need to grow it and then we're going to green light it. What were the expectations from your boss?Camila Victoriano:Yeah. It wasn't anything that specific to be honest, I think mainly the main mandate very broadly was like, Hey, this needs to make money after a certain point. Right. And it can't go on for so long of just, because a lot of people while making podcasts is cheaper than making a pilot, it's also very resource intensive. So while maybe it's not a lot of cash out the door, it's a lot of time from a lot of people to make something that is high touch investigative, like a year of reporting sometimes. And so I was asking a lot of the newsroom and the journalists. And so I had to work with our finance team at the time to build out a model that basically showed at least break even for year one and then started to make some profit after that or some revenue.And so it wasn't as super strict thing, but I think obviously they wanted it to be revenue generating and relied on me and my counterparts on finance department to put that model together. And again, I was an English major. I had never made a spreadsheet. I had never made a model V lookup, it was very new to me. All of that was the first time I was doing any of that. So for me, those next three years or so were an incredible crash course into all of the practical skills that perhaps I hadn't learned in the English major was those were all learned in that time period of building a business model, putting together business plans, content strategy, and then executing marketing plans and sales plans at the same time.Chris Erwin:So I have to ask, clearly your love and your passion is for storytelling, right? So now you're figuring out the business plan for how can you actually create a new sustainable business that's going to tell stories in a different way on new mediums. Did you enjoy doing some of that business work or was it more of like, eh, I don't mind doing it because it allows me to execute towards this primary goal or were you starting to see like, oh, I actually like using both sides of my brain, operating on both sides of the house. What did that feel like for you?Camila Victoriano:I think it was definitely the latter. I think I never expected to “business” as I had always thought of it. Right. I think there were certain things that I could really do without, I did not love sales calling and pitching. I was like, I could do without ever doing this again. But I think for me, what I realized during that time period and working with the folks on the finance team, our COO, our sales, I was like, these guys are all really creative and actually figuring out how this is going to work and how this is going to be sustainable is actually weirdly fun and interesting and challenges my brain. And it's funny to put it that way, but again, as an English major, as someone that didn't grow up with parents or in a community where people were doing really traditional jobs or working as high powered business executives, I had never been in that space.And so I think for me, the brainstorming of what are we going to do, what types of shows are we going to make? How is it going to make money? How are we going to make stuff that's meaningful and powerful and makes a difference, but also not go broke? That was actually really fun for me and really creative in a weird way. Business can be creative. And at the same time, I got a lot of joy from just sitting in newsroom meetings and hearing their stories that they wanted to tell and working with, call them creatives, but the journalists really.And I think that's when I realized, oh, I can be in this space. I can be in this creative space as a facilitator of all these people that maybe have the boots on the ground, making the stories. And I actually really enjoy the operational part weirdly. And I think my brain does like being in both sides where I can brainstorm stories and I can be a part of green light meetings and I can have my opinion based on obviously personal taste, but also what I understand about the market and at the same time, really enjoy putting spreadsheets together, which sounds so lame, but it was fun.Chris Erwin:Hey listeners, this is Chris Erwin, your host of The Come Up. I have a quick ask for you. If you dig what we're putting down, if you like the show, if you like our guest, it would really mean a lot if you can give us a rating wherever you listen to our show. It helps other people discover our work. And it also really supports what we do here. All right, that's it, everybody. Let's get back to the interview.I think you're hitting on a couple notes, which are important. So just one, I think I can just sense from our listeners, some tears of joy, we are calling finance professionals and the FP&A teams at these media businesses that they have creative aspects to their work. I think they really appreciate that, but I think it is true. And I think, look, I've seen this because I started after my banking career, I was very early in the YouTube MCN, digital video days. And there's all these incredible visions of how to build these new modern media businesses, but the actual business fundamentals of how do we make money? How do we have sustainable profit where we can keep doing this year over year? I feel like a lot of those big questions were not addressed. Now that's fundamentally changed 10 years later, but I think people with your mindset is there's a chance to bring great content to these new audiences that want to consume content in different ways.But we got to find a way where there's business sense here, right, where there's going to be money pouring in from partnerships and from brands or from investors or from the fans themselves. And that allows you to keep building, to keep iterating, to create something beautiful and great and different. So clearly you have a really sharp mind for this. This is a good transition to talk about how you ended up going over to Sonoro and meeting Josh and being a co-founder of that business. To tie a bow in your LA Times experience, where did you essentially eventually take the business before you decided to do something else?Camila Victoriano:By 2019 or so, we had launched about eight or nine different shows. They were true crime limited series, but also what was important to us was to have some more recurring community driven projects. We did a really wonderful show called Asian Enough with two of our reporters, Jen Yamato and Frank Shyong. And it was just about what it means to be Asian enough and how that question is something that they asked themselves a lot and other people in the community asked themselves a lot. And I think that's an in general question that I, as a Latina can relate to. So there was a lot of also really, I don't want to say public service, but really community driven projects as well that I was really proud of. And then also of course, we had Chasing Cosby men in the window, Detective Trap, all these really awesome, true crime series that were our bread and butter by the end.And luckily all of them did really well. They all would hit the top of their charts. A couple of them I believe are in development for TV. And I was just really excited to see more than anything too, that the process of brainstorming those ideas and of bringing them to life was so much smoother by the end. Our sales team was total pro that's selling podcasts by the end. Now they still have a podcast salesperson. I think what I was most proud of from year one to year three basically, was that it wasn't anymore a struggle to push these things through, it was very much LA Times studios as we called it was really embedded in the organization and podcasts were a real serious part of the business of the LA Times and still are.And we got to make some amazing shows. All of them had advertisers when they launched, which was again for us a huge success metric. We were able to sell things before they even came out because advertisers trusted us to make it successful. And I think that was a huge success point for me having been on those calls in the beginning. I feel like that's a little bit why too, again, making this jump into Sonoro, why after that point I felt good about leaving because I was like, I feel really great about what I've built and what I've helped set up here. And I feel okay that I can step away now.Chris Erwin:Okay. And so were you planning on transitioning out or did this opportunity to work with Sonoro come up and you're like, hey, this is hard to turn down?Camila Victoriano:It was a little bit of both in my head. I was itching for something bigger, a bigger challenge, how I mentioned LA Times studios was really this mini mini startup within a legacy organization. I had gotten the itch of building something from the ground up and feeling really excited about that. And so I think at that point, I had been at the LA Times total, including my internship probably for close to five years. And so it had been a really solid run. And I think I was ready to look for my next challenge and as I was in that head space, just so happens, got introduced to Josh through our mutual friend, Adam Sachs. And when I met him, I think our energies, just to jump right into it, but our energies really, really matched well. We met over zoom a couple times.Chris Erwin:And when was this Camila?Camila Victoriano:This was in early, early, early 2020. So gearing up for what was to come unbeknownst to me.Chris Erwin:It was right before COVID.Camila Victoriano:Yeah. Yeah. And so we had met a couple times and I'm a real detail oriented person. And I think what was exciting to me about working with someone like Josh was he came in and had a really inspirational vision for what he wanted to achieve. And I got very excited and felt very aligned with that vision and what I had been thinking about recently over the last few years, just being in the audio space and in media.And I thought, might as well go for it. I felt like it was the right time for me to do something from scratch, to take honestly a risk. And what seemed like a risk at the time, because I had been working in a very sort of traditional company that probably wasn't going anywhere. And in general, I think in my life had been pretty risk averse. I think I had just done everything the way I was supposed to do it. Right. And so I think that for me this was, okay, I'm going to take a risk. I feel like I've gained a lot of confidence over the last five years and a lot of skill sets and I'm ready for the challenge. So, yeah, chose to jump in it with him.Chris Erwin:Camila, what's the quick elevator pitch or overview of Sonoro?Camila Victoriano:So, Sonoro is a global entertainment company that creates audio content with the goal of developing it into TV, film, books, other audio derivatives, and our community focus is 500 million global Spanish speakers and US Latinos. So our entire shows are made by Latinos and our entire team is a hundred percent bilingual and bicultural.Chris Erwin:In terms of being inspired by the vision, were there things from the outset where you're like, hey, Josh, I love this idea, but here's what I would do a bit differently? Was there any of that in the beginning?Camila Victoriano:What I was able to offer was the experience being in the industry. Right. And so I think my eagerness really came from wanting to try shows that were outside the podcast norm "a little bit". We had done a lot of true crime at the LA Times, but I was really excited to try stuff that would resonate. For Sonoro, it's really our core consumer are the 500 million global Spanish speakers and the US Latinos. Again, I came from Miami. I'm a Latina. What was exciting to me in general about creating stories that were empowering Latino creators was let's not set a boundary about what the narrative that they have to tell is. Let's let them tell sci-fi stories, fantasy stories, horror, thrillers, that maybe don't have anything to do with being Latino, but are just feature Latino characters in it like they would any other sci-fi.And so I think for me, what was really exciting was pushing those boundaries a little bit and leaving that creative flexibility to the creators and trusting them and their experiences, knowing that if we really relied on the specifics of their experience and their story, inherently, that would have a universal impact. What we Josh and I talked a lot about in the beginning was the success of shows like Money Heist, and those that hadn't come out yet reaffirmed our point later in the year, like Squid Game and Lupin, that more and more people were consuming global content.That was, if you're a French person watching Lupin, there's probably so many inside jokes that I totally missed, but I still really enjoyed it. But they're going to enjoy it even more because it's culturally specific to them. And so I think that's what a little bit what I was really trying to push forward in the early shows that we made and still today of we can be really culturally specific, so that if we're making a show set in Mexico, Mexicans, they're like, oh yeah, this is really made for me, and I get this, and this sounds like where I'm from and who I am. But someone that is listening in the Bronx can still really enjoy it and have a sense of cultural community with the story, but it's more universal in that sense.Chris Erwin:Got it. Very well said. So, you align on visions with Josh, but you also have your distinct point of view. And then is it like, hey, within one to two months of meeting, you joined the Sonoro, and you helped co-found the company and build it to what it is today, or was there a longer [courting 00:43:24] period?Camila Victoriano:I think we literally talked on Zoom twice.Chris Erwin:And then it was like, all right, Camila's on board.Camila Victoriano:Yeah. I don't know. We just, we really got along really well and we clicked really easily. And I was like, I think this can work. I think we have a good rapport. We always joke, we're both Capricorns, so I think that that helps.Chris Erwin:What are the attributes of a Capricorn?Camila Victoriano:Very driven, very type A, very low BS. So I was like, okay, I think we can understand each other. So I don't know. It just felt right. It felt like everything was aligning. I was getting that edge to go and build something and start with... In general, I was just saying, I want to start with a really young team. That's what I wanted to do. That's as far as I had gotten in my head space about it, and then to get this connection from Adam, literally as that was happening, it just felt way too serendipitous to pass up.And also then to have honestly such an immediate connection with Josh of like, oh, okay, I think we can work well together, and I think we understand each other and how we like to do things and how we like to work, that still to this day nearly three years in is true. I think it checks so many boxes that I was like, I just have to, again, it was the first big risk I've taken, honestly; career wise or school wise, if I'm looking that far back. But it felt right, and it felt like the right time to do it. So I just went for it.Chris Erwin:Well, so it's funny that you say all this. I've known Josh for a few years now. And in terms of how you describe him of like he's very ambitious, very driven, very direct, no BS. Camila Victoriano:Yeah.Chris Erwin:And as I'm getting to know you, I get that sense as well. And literally just, I think we spoke for the first time yesterday, but I'm also seeing just how complimentary the both of you are in working together. So I think that explains a lot of the recent success that we've seen with Sonoro over the past few years, not surprised. After a couple Zoom meetings, you guys partner up and then what do you first start working on?Camila Victoriano:So the first year that we really started, and we really formally kicked things off, kid you not, March 2020. So it was weird timing. But really what we were first trying to do is test out if we could actually make things that people loved. That is all we cared about. We were like, can we make shows that people love, that people binge into the deeps in the middle of the night? And can we do it well? And can we do it at a high quality? Because I think that was important to both of us is in general when you're seeing, especially in Latin America and the US, content for Latinos, like traditional telenovelas, the production value just isn't there. And so that was really important to us. And so the first year we launched a lot of traditional bread and butter podcast, chat shows that really quickly climbed up the charts.Personal interviews, comedy, wellness, your traditional categories in Mexico specifically, and started to build out our network there really quickly, because I think a lot of the creators that were more independent there saw us as a reliable resource to help them grow their shows and to really be; for us, it was like, we want to be the partner of choice for any creator podcast or media company, executive director that wants to work and make really great content that just so happens to be created by Latinos.And so that along with let's make stuff people love were our two big mandates in the beginning, and it worked really well. Our first original scripted series launch that we did was a show called Crónicas Obscuras. It was a horror franchise that we launched in October. And that came off of a similar premise, which was Latinos over index and horror. We love horror movies, horror shows, anything. But most of the horror shows or movies that do really well are either based on European legends and European horror stories or feature zero to no Latino characters that, and if they're there, do they make it towards the end? Maybe not. And so-Chris Erwin:They get killed off early.Camila Victoriano:Yeah, definitely not the final character left. So for us, it was like, this is one genre that we know already has a huge gap in terms of how Latinos consume it and how it's being made. And so we said, this is going to be our franchise where we're going to tell Latin American legends, set in Latin America with Latin American characters. And so our first season of Crónicas was about these things called Los Nahuales, which are basically werewolves, but they also turn into other characters like snakes and things like that. And the show, we did it super high production value. We recorded with this thing called binaural audio where you literally have a mic that looks like a head and people can walk around it. And so if you're wearing headphones, the show, you can feel things coming up from behind you, but it's just because of the way that we recorded it with this special mic.And we had the voice actor who's done Homer Simpson in Mexico for 20 years. That was our big celebrity for that season star in the show. And the show ricochet up to number one podcast in general in Mexico. And it did really, really well. And that was our first success of this is an original show that Sonoro produced fully in-house, wrote, direct, production, casting, marketing. And we were able to launch it and people really, really loved it. Next few months after that, we launched a few similar series. The big one, of course, is a show called Toxicomanía, which launched in April of '21, which was, again, similarly mission driven, but always entertaining. It was based on a true story. A Mexican doctor in the 1940s that convinced the president of Mexico to legalize all drugs for six months, which no one knows happened.For six months in Mexico, all drugs were legal and you could get them in government mandated dispensaries. And it was this doctor's way of saying, hey, this is how we build a progressive society. This was an obvious one. Again, it's like the combination of our mission, which is, this is a story about Latinos, in particular Mexicans and drugs that you haven't seen before because when you think Mexico or drugs in media, you think Narcos, but this was actually something very different. But then what we did is we turned it into a really entertaining dramatic thriller. We were inspired by movies like The Big Short and things like that, where it was like it was teaching you something about history, but in a way that was really, really entertaining.And then we partnered with the actor, Luis Gerardo Mendez, who's an amazing Mexican star and really starting to come into his own in the US to executive produce and star in the project. And that show did insanely well. We launched it on 4/20. So again, it was the combination of mission, entertainment, production value, the right partner, and also a really strategic marketing launch of this is obviously a story that people are going to love and it's about drugs, so we're going to launch it on 4/20. And it did really, really well. It was number one in Mexico across Latin America. Number two in the United States in fiction, even though it was only in Spanish.And now we just announced earlier this year that it's going to be developed into a film at Paramount+. And so that to me is a perfect case study of what we really tried to do that first year is let's partner with the best creators. Let's make the best content and see if people love it. And I think we proved that to ourselves that first year, year and a half.Chris Erwin:When you entered the, call, the Mexican creator and audio landscape, was it competitive? Were there a lot of other production companies that were either Latin America based, Mexico based, or from the US that were trying to operate in that market? And two, follow up question, was there a sense of with the creators that were there, did a lot of them want to create in audio and to expand their creator ambitions, or was it something like, oh, we didn't even know that we can do this, but then after talking with you Camilla and your team, they're like, oh yeah, typically, I just create a bunch of videos on YouTube or whatever else, but I'd love to do something in a more scripted or [premium 00:50:55] or narrative form in podcasting. Let's figure out what that looks like together?Camila Victoriano:Yeah. I think in terms of the landscape, there were very few to none established. There were a lot of independent creators. So we actually are head of production; Andrés Vargas. He is this great heart of the Mexican podcast creator network. He was really a first mover there for sure. And I think we worked together really to bring on a lot of these early chat show podcasts into our network to kickstart that, but there wasn't a lot of established companies there. There weren't any. And so for us really, it was a mainly an education challenge, not so much the creators. I think there were, like I said, independent comedians or wellness experts that had already started to realize, oh, this podcasting thing is makes a lot of sense for me to expand into. And we focused on working with them, but really more so for the talent.So for our scripted projects is explaining that, hey, you don't have to have hair and makeup. You can just go into the studio for literally four hours and you make a whole series. And I think for us, that was how, especially when we were early on unknown, reaching out to these huge stars like Luis, being able to pitch it as this is still a really... And this is what I love about audio, right? Is like it's still, even though it's been around for a good chunk of time and you could argue all the way back to radio dramas and radio plays, it still feels like such a creative and experimental space. And I think that's what got a lot of the talent in particular that we were speaking to for our scripted projects excited, that they could try something different. This wasn't your traditional production, where you had to go in with a 5:00 AM call time.It was very much, especially in early COVID days. It's like you could do it from your house. We'll send you a kit. No worries. We'll do it over Zoom. But it was a lot of education really for them, for their managers, but people were excited. I think they thought this is a chance for me to play and for me to have fun and for me to do something different and which made the whole experience, especially of those early recordings, just really special.Chris Erwin:So going back to a point that we talked about with your experience at the LA Times, it was follow the content, but then figure out the business model. How do we make this sustainable? So what did that look like for you working with Josh and the team of like, okay, we found this incredible creator community. We have these shows that are becoming number one in their local markets and they're crossing international borders into the US and more. But how do we actually generate sustainable revenue for this? And what are the right revenue streams beyond what everyone just talks about for podcast ad sales, et cetera? So what was some of the initial work? What did that look like for you guys? And where does that look like going forward as you think about the medium and monetization differently?Camila Victoriano:Yeah, absolutely. I think in Mexico, in particular, again, it was all about education, education, education. And I think for us, since we focused that first year really on just launching great shows and making sure that they were hits, then our counterparts in Mexico were able to go to brands and say, hey, look, we already know this works and explain a little bit the medium and how to interact with consumers and how to write an audio ad. So it's still early days in that market, but we've been able to work with really amazing brands like McDonald's, like Netflix. A lot of CPG brands in particular are really excited about this space. And so I think we're really, the more we talk to brands every month, it gets easier. And I think where the podcast market in the US was maybe four years ago is where they're at right now.And I think we're reaching those innovators in the brand space that are excited to try something new and it's working really well for them. And we're getting a lot of people that come back, come back again because the audience for podcasting is the traditional ones that you see here in the US. They are younger, they have more disposable income typically. And so I think a lot of the brands are really excited about that. And then the US, of course, it's a totally different game. You have your direct response advertisers, which are the bread and butter of podcast advertising, but what we're really excited about is bigger brand presenting sponsorships, especially in our fiction series. That is where we're really looking to double down on in this year. For example, we had a show called Princess of South Beach, which was a 36 episode telenovela in English and in Spanish, and [Lincoln 00:55:02] came on as a presenting sponsor. And we produced this really incredible integrated piece into the content itself.So it was a funny telenovela set in Miami, and we created a chat show or a TV show basically like an Enews called Tea with Tatianna, where she was talking to people around the family that the show was about while integrating Lincoln in a really seamless way. So for us, it's always about thinking a few steps ahead of what's the market going to look like in a year or two, and how can we get ahead of that? And how can we be really, really creative about the way that we integrate brands, so that it doesn't disrupt the content; number one, but also it gives them better value and it gives them much more seamless integration with the content that we already know listeners are loving. And so that's really what we're focused on in the US in particular is those bigger integrations into, in particular, our scripted content.Chris Erwin:Camila, as a young rising leader, where you raised your hand and essentially got to be at the helm of what is the new LA Times studio division, where you're helping to tell stories in different ways. And now you're a co-founder at Sonoro. Looking back on your young career, what are some of your leadership learnings to date, upon reflecting of you as a leader earlier on, maybe a few years back to the leader you are today? What have you learned and what do you want to keep working on?Camila Victoriano:The main thing I've learned has probably been more about human interaction, how you work with people and how you build a team. I think at the LA Times in particular, newsrooms are tough, because it's the business side traditionally and over the years has never... hasn't always been super friendly. And so what I learned really well there and also building a team over Zoom these last few years is communication is critical. And over communicating and making sure everyone knows what they're supposed to be doing, why, and just offering up the opportunity to answer questions and to be there as a leader that listens to people and to listens to maybe questions they have about work, about their life. I think for me, that's always really important and something that I've valued from mentors in my life of they're there to listen and they're not going to... I was a very precocious early career person.I was always like, why is this happening, or what's going on? And I wanted to know as much as possible. And so communication, I think, is something that I always valued as a younger employee or as an early career. And so that's always what I'm trying to communicate or to convey to our employees now and to back then the newsroom is like, I want to be someone that they have a lot of FaceTime with and that communicates a lot with them about strategy and about what we're doing, what we're doing and gets them really excited.Chris Erwin:I like that. I run a lean team, but I realize, I can never overcommunicate. So things that I just assume that the team knows, the reality is that they don't. These things are in my head. And so every day it's important to just remind the team, what is our mission? What are we focused on? What were wins from yesterday? What are learnings and what are we maybe changing? That is literally a daily conversation. And I would much rather over-communicate than under-communicate. So I think that's very well said. Another point here is you now have investors. Yo

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Virgil van Dijk named Tundra Esports shareholder, Williams Racing enters Fortnite | Esports Insider Digest

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Play Episode Listen Later Aug 5, 2022 5:23


Welcome to the ESI Digest for Friday, August 5th! In today's episode we cover Tundra Esports naming Virgil van Dijk as a Shareholder and Ambassador, Williams Racing expanding its Resolve partnership, Belong Gaming Arenas partnering with OpTic Gaming, plus more! Hosted by Tom Daniels (@TheTomDaniels)

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Play Episode Listen Later Jul 24, 2022 26:18


It's game time! Lindsay Caudill, Brand Manager of Dallas Fuel at OpTic Gaming, walks us through what it takes to "game." It's competitive, quick, and takes unmatched skill. Jodie & Shelly needed a gaming interpreter, and Lindsay is the gaming whisperer. Press play to learn the ABCs of competitive gaming. #Gameit #Slateit 

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The Broman Podcast

Play Episode Listen Later Jul 14, 2022 48:17


This week, Ben is joined by Mike Botkin, Producer and Content Creator, to talk about production, his time in the industry, and how content creation provides you with real skills that are beneficial to production.  0:00:00 Intro          0:01:39 Who is Mike          0:07:25 Working for Optic          0:10:18 How Mike Assesses A Community's Voice In Esports          0:14:44 Initial Goals as a Brand          0:16:44 Tips & Tricks for Improving Sponsored Content          0:22:04 Time Investment Will Pay Dividends          0:23:15 Mike's Favorite Content He's Created          0:34:29 Transferrable Skillsets for Creators          0:38:20 What Can You Do? What Are Your Skills?          0:40:04 Mike Getting into Streaming          0:44:56 Wrapping Up          0:47:39 End          

The Come Up
Adam Rymer — CEO at OpTic Gaming on 1980's Internet Nerds, Adapting to Napster, and the Future of Esports

The Come Up

Play Episode Listen Later Jul 7, 2022 62:25


This interview features Adam Rymer, CEO of OpTic Gaming. We discuss what he learned from running Harvard's campus store, adapting to Napster at Universal Music, why entertainment doesn't value innovation, being on Universal Pictures' greenlight committee, scaling Legendary Digital and working alongside Chris Hardwick and Amy Poehler, how to create communities for gamers, why he plays Fornite with his son, and how to follow your own roadmap.Subscribe to our newsletter. We explore the intersection of media, technology, and commerce: sign-up linkLearn more about our market research and executive advisory: RockWater websiteFollow us on LinkedIn: RockWater LinkedInEmail us: tcupod@wearerockwater.com Interview TranscriptThe interview was lightly edited for clarity.Chris Erwin:This week's episode features Adam Rymer, CEO of OpTic Gaming. So Adam was born in Fort Lauderdale and was a self-described '80s internet nerd. That meant hanging out on internet bulletin boards and attending internet meetups at bowling alleys. His online passions paid off and he ended up going to Harvard after writing an admission essay, comparing entertainment dollars versus grocery store dollars. Adam's early career included Universal Music where three months after beginning his new role Napster was launched. And Adam had to figure out questions like, "What now? And who do we sue?" After rising up to the exec ranks at Universal Adam then struck out on his own to co-founder production company that worked on projects like the Rover and sci-fi hit arrival. He then became president at nerd and legendary networks where he helped build a multi-platform media business alongside stars like Chris Hardwick and Amy Poehler today. Adam is the CEO of OpTic Gaming, where he is helping to grow and scale one of the world's most exciting companies operating at the intersection of gaming and entertainment.Chris Erwin:Adam, thanks for being on The Come Up Podcast.Adam Rymer:Great to be here, man. Good to see you.Chris Erwin:Yeah. So where are you calling in from?Adam Rymer:I am in Dallas, been here about two years now.Chris Erwin:Are you in the Envy offices right now?Adam Rymer:We are. I moved here in the middle of COVID and we've been, believe it or not, working mostly in the office since I got here.Chris Erwin:Like to hear that people getting back to the office environment. Well, we're going to talk about Envy more, but actually want to rewind a bit, Adam. So going back a few years here, I want to hear about where you grew up and a little bit of what your childhood was like to see if there's any kind of glimpses into this media and digital executive that you've become.Adam Rymer:I am a Florida man. I grew up in Fort Lauderdale. Born in Miami, grew up in Fort Lauderdale, '70s and '80s which whatever anybody thinks about Miami and south Florida now is not what it was like when I was there. It was retiree paradise. And then the occasional spring break debauchery but of course, I was too young to really understand and appreciate any of it. So I just saw all these college kids coming in and thinking that would be awesome. And then by the time I was actually old enough to enjoy spring break, that it all gotten kicked out of south Florida and moved to Daytona and Cancun and wherever else. So missed out on all the benefit of all of it. But Florida was an interesting place to grow up in the '70s and '80s. Left at 17, never really went back, but definitely helped shape my desire to stay someplace warm for the rest of my life.Chris Erwin:Okay. So I have to ask you, what was your household like growing up? Were your parents into the same things that you're into now, media entertainment, digital gaming, gaming, what that looked like back in the day was very different, but what did your parents do and what were some of your early inspirations?Adam Rymer:My dad was a physician. He was an immigrant. My mom helped run the household. I had a younger sister who was six years younger than I. And so we were not overly close partially because of the age difference. And partially because we were just into different things, I was probably what you would call a quintessential nerd back in the day when it was very, very uncool to be a nerd. I got an Apple 2e when I was, I don't know, probably like eight or 10 years old and was goofing around on that with floppy discs and playing Zork and all the text base games and whatever else I could get my hands on. I remember connecting to BBSs back in the day. That was how I spent a lot of my free time.Chris Erwin:But BBS?Adam Rymer:Yeah. BBS was a bulletin board system. It was the modern, the old precursor to, I guess what you'd call like a social media network today. It was dial-in multi-communication platform where you could type and talk to other people and play games with people online, text-based games for the most part and south Florida, believe it or not, was actually the hub of some of the biggest BBS companies in the .country every now and then we'd go to meetups with people who were on these, these services, but you'd get online and play trivia and you'd play just chat with each other. And I guess back in the day, you'd consider it pretty weird. And today you just call it WhatsApp.Chris Erwin:So question, you said we would go to meetups. How old are you and who is we? Are you going with your parents or friends?Adam Rymer:Yeah. I was like 13, 14, and I'd have friends that would drive me around. We'd meet at like bowling alleys and family entertainment centers like arcades and mini golf places. And there'd be people from 14 to 40, but everybody was just connected through these online environments of being... At the time, I guess we were outcast and ostracized. And like I said, we were big old nerds.Chris Erwin:Were your parents supportive of some of your interests here with these meetups and the BBSs?Adam Rymer:Yeah, I mean, they didn't really know what was going on. For me, it was just a way to meet people and make friends and met some really interesting folks. Met some really odd, strange folks through it. Some people went on to greatness and do some pretty cool things. Some people faded off into obscurity. I think it definitely helped define and set my career in motion from being part of something that was just on the cutting edge of interactivity and technology. And 'cause there was a lot of steps to it, right. We had to, you had to get a 300-baud modem. You had to connect a phone line to it. You had to pay for time on the service by dropping off some money at a house or sending something in somewhere else. And I mean, it was really complicated, but we made it work. It was a weird time. It was like during the days of war games, if you remember the movie War Games, it was like that sort of universe.Chris Erwin:I've known you for years now. This is the first time I've really asked about your upbringing in your childhood. And within one minute, learn something completely new, but it makes sense. Everyone nowadays talks about how do you build community? How do you build fandom amongst different media brands, participants, creators, and users, et cetera? And you have now three to four decades of experience of building fandom on the internet. It's all becoming much more clear. So as you go to high school and then you're applying for college, what did you think that you were going to do?Adam Rymer:It's funny so we used to go to Disney World a lot in Florida, right? Because it's only about two-hour drive from where I lived. And I was always, I guess, kind of a weird business-focused kid at a certain level. I remember writing my college essay about Disney, but not about the cool entertainment factor of Disney about the business of Disney and how I found it super interesting that when you would go to someplace like Disney World, that you would be totally open to spending $8 on a Mickey bar ice cream that if you were just at a grocery store, you would totally freak out about highway robbery. You would just never spend that kind of money. And, I wrote my essay about like entertainment dollars being different from regular dollars. I did, I guess-Chris Erwin:So precocious.Adam Rymer:... I was a weird kid and at the time I was like, "I want to be Michael Eisner." Michael Eisner was my idol at the time not knowing a whole lot about anything, but knowing Disney and seeing how that was working, I was like, "That's my aspiration." Right? So went off to college. And at the time I was focused on engineering because as a nerd, geeky kid, I thought I was going to be an engineer, but within a year of college, I shifted over to being an economics major and really focusing more on business and really put most of my efforts into pursuing kind of game theory and business and economics.Chris Erwin:You went to Harvard up in Cambridge, right?Adam Rymer:That's the one. Yeah.Chris Erwin:So your essay must have been something special to get into that school. Right?Adam Rymer:God. To this day, I don't know how I got in. I'll tell you, I mean, it's my 25th reunion this year. I look around and I see other people from my class and I see kids today and I mean the quality of students and applications is just phenomenal. And to this day I count my lucky stars that I went there and got in there and survived. It was the hardest experience in my life. I can't even tell you, I felt overwhelmed half the time, lucky half the time. I mean, it was something.Chris Erwin:Well, if you're going to a reunion, my dad, I think is Harvard '70. And I think he's going to his reunion this year as well. So maybe you guys can bump into one another there. So you're at Harvard, you're feeling overwhelmed, but feeling lucky and grateful. And do you think you get more clarity on what you want to do when you're graduating?Adam Rymer:Yeah. Well, look, while I was there, I had my first real work experience. So we had this thing called Harvard Student Agencies. And what that is a bunch of student-run businesses on campus that are sanctioned by the university. And they let students sort of operate businesses through a platform that the university puts together. And I started out running something called the Campus Store, which basically sold futons and refrigerators and class rings and all the stuff you need for dorm rooms. And then my second year I became vice president of the organization. And one of the things that organization also did was produce the Let's Go Travel Guides, which might be a sign of another era, but it was books that you would use to go travel abroad and low-budget travel through Europe and other places around the world.Adam Rymer:And it was a team of hundreds of students that would write these books and go out and travel and run these businesses. And I did that for two and a half years of my time at school. And I found my time working and helping to run these businesses to be maybe the best education that I got over my time there. So by the time that I was graduating, I was pretty dead set on being in the business world, operating, trying to figure out some way to be an executive in some way, shape or form. Didn't necessarily know exactly what type of business to run. So I ended up going into management consulting, coming out of school because to me that seemed like the best landing spot, where I could get a sense of a bunch of different industries, bunch of different businesses, try to solve some problems for different companies and then figure out what I wanted to do from there. Or just do that for the rest of my life. Because from what I heard, that was a pretty cool thing to do.Chris Erwin:Got it. You go to L.E.K. Consulting in the late '90s. Was the experience what you expected it to be?Adam Rymer:So, so late '90s, I got to take you back a minute. I mean, at the time computers were still relatively, they weren't new, but they were not as useful as they are today. Everything was hard. The internet was slow. The amount of data that you had access to wasn't quite there, Google wasn't quite there. So I was building a lot of financial models. It was hard to do the research. We were printing things out on overhead projector slides for client presentations. PowerPoint was not as user friendly as it is today. I think I, when I started there, we were using Lotus 1-2-3, not even Excel. I was working probably 80 to 100 hours. I found the work interesting. I found the rigor interesting. I found the type of things we were doing interesting. I did not find the clients. I was working on overly exciting, and that was a big epiphany for me.Adam Rymer:I found it really hard to stay focused working for industries that I didn't have a passion for. At one point I was no joke... People say these things as jokes, I was working for a vacuum cleaner manufacturer, literally a company that made vacuum cleaners and I was helping them reallocate their sales force across the country. It was just hard. I was on the road and I was looking through maps and I was looking at different DMAs and I was trying to help them figure this out. I also spent a lot of time working in the biotech space, trying to look at different drugs that were coming to market and how they should be priced and talking to a lot of doctors and physicians about whether they would use the product and whether they would get approved by the FDA.Adam Rymer:And look, it wasn't my background. I mean, I purposely stayed away from anything pre-med I don't think I took any biology classes past ninth grade. The work was fun. The hours were rough, but not being passionate about the day to day subject was a real challenge for me. So about a year in, I was trying to figure out what was next.Chris Erwin:I hear you. I mean, I was a banker, right when I graduated from school undergrad. I think from like 2005 to 2010. And yeah, we were able to pull down 10-Ks and SEC filings, from the internet and able to get a bunch of financial information using Excel to create models. And I just remember all my MDs being like, "We used to have to get the 10-K's physically mailed to us." They didn't have Excel and they were doing modeling by hand on paper or in these really basic computer systems. And I was like, "Either that sounds terrible or it was better because you could just focus and do less." Where when you have access to technology your bosses just expect, "Well, you can work on five assignments at the same time." Right? You're equipped. But anyway, I digress.Chris Erwin:So then, okay, you do that for a couple of years and then I think you make a decision that instead of being an advisor and consultant, you want to go work for a company. You go to the line, quote, unquote, "some people say." And you go to Universal Music. So how was that transition for you?Adam Rymer:I mean, it was a magical transition for me. I mean, it was a happenstance lucky break for me and my career and the whole rest of my career, to be honest with you. And it goes down in something I think about still on a regular basis is having been a nerd. I mean, this goes back to the BBS story is I had built a PC. I was living in Cambridge. I was downloading the first MP3 files off the internet from really obscure search engines, like web crawler and LICOs. And I bought the first MP3 player that was ever made. And I would take this MP3 player to the gym and the use case for a portable MP3 player I found fascinating. The other options available at the time were a Walkman with a tape that you had to make a mix tape for, or a CD player, which for those who don't remember them, trying to get a CD player not to skip when you're at the gym or on a treadmill is almost impossible.Adam Rymer:And so I, part of me just realized like this digital music universe is going to be the way to go. This is just going to completely take over the future as the technology gets better. And I went to the consulting company I was at, and I said, "Look, we should sell a project to the music business and help them figure out the future of digital music, because there's no doubt in my mind that this is going to change the whole face of how the music industry works." To their credit they let me help work on selling that project and they successfully did sell the project. To not their credit they didn't let me work on the project.Chris Erwin:You can be the idea, the inspiration, create the pitch. And then it's like, "And you're off the team."Adam Rymer:So I left and that was the impetus for me leaving. I applied for a job at Universal and I was very fortunate to get an interview and then ultimately get hired to go join the strategy group at Universal Music in New York in, I think it was 1999, early 1999. It was a life-changing moment because the beginning in 1999 MP3 files and digital music was starting to be a huge subject of conversation. It was on the front page of USA Today. I was quoted in a bunch of things. It was something that everybody was talking about and knew was coming. But what nobody saw coming was Napster and Napster happened about three months after I got to Universal.Chris Erwin:Oh wow.Adam Rymer:So all of a sudden I was thrown into the fire with, it wasn't just me we had a team of people. But it was the, "Okay. Piracy is real. It's not going anywhere. How do we solve this?" Do we start suing the companies? Do we start suing our customers? Do we create our own technology? Do we create a subscription service, which is no joke, an idea that we presented at the time in 1999. What do we do? How do we solve this problem? Because it's not going anywhere and technology isn't where it is today.Chris Erwin:Follow-up question on that. Adam, did you feel that the leadership, did they understand the weight of the situation? Were they really panicked, very concerned or it's like, "This is an issue we should sort this out over the next five years, but take your time and be thoughtful." What was that sense inside the building?Adam Rymer:I'm going to answer that in a couple ways. I mean, this is a problem that I have seen throughout my entire career, which is that at traditional entertainment companies, the leadership is rarely incentivized to try to really innovate solutions to the biggest challenges that are in front of them. There's a lot of reasons for that. And I don't necessarily blame the leadership that's at these companies. A lot of them are publicly traded. They need to hit their quarterly returns. They're incentivized to hit those quarterly returns. Innovation is very rarely valued at these companies the way that it needs to be. Oftentimes they can buy innovation when they need to. Right? They're big enough. They've got public stock and if there's a startup, they can often buy the company that's going to solve their innovation problem. The difficulty in these cases is when you're dealing with something that's inherently illegal or theoretically illegal, you can't just buy the illegal thing and make that part of your repertoire.Adam Rymer:So the answer that was given was essentially like, "Look, let's let the courts figure this out." It was somewhat of a, "Well, obviously this is illegal. So the government should just stop this and get in front of it and shut it down because we have the right to sell music on discs and all these other things." And I think there was an inherent unwillingness to accept the fact that the consumers get to decide these things. Consumers get to decide how they want to consume content, how they want to live their lives. And ultimately it's the entertainment companies and the media companies who have to answer to the consumers on these things. And that's where I saw the biggest disconnect. And it wasn't just at the music industry. I've seen that through most of my career.Chris Erwin:Yeah. You were at Universal Music for about one to two years. So, and clearly had some early exposure to digital, but we're seeing that this is a theme from very early on in your career and your childhood. But then shortly thereafter you go to Universal Pictures. Why'd you make that transition? Did you feel, "Hey, there's a lot of inertia here, things aren't changing and I want to go to another part of the house," or was it something else? What was that catalyst for change?Adam Rymer:Well, for anybody who remembers the advent of Napster and piracy, also the crash of 2000 from a tech standpoint, just really killed the entire music industry. I mean, the music industry was cratering at that point. People were losing their jobs. Revenue was cut more or less than half very quickly. And I had an opportunity to go to business school. So I jumped and I decided I was going to ride out the storm of 2000 and everything else while I was in business school. And if there was still a music industry to go back to, I loved the music business. I would've gone back to music after business school, but between 2000 and 2002, while I was in school, the music industry kept falling. They couldn't quite figure out the solution. And I spent my summer at Universal Pictures looking at a another side of entertainment.Adam Rymer:So after school that turned into a full-time offer. My thought on it was the biggest challenge the music industry had was technology hit them like a title wave because the technology at the time had already caught up to the feasibility for music, meaning you could download a song in a reasonable amount of time to make it useful for the end-user, right? It only took a couple minutes, 5, 10 minutes at most to download a song, if not an album based on where technology was in 1999. When I graduated from, from school and went off to film the technology, wasn't there to download a movie, right? We were still a long way off from maybe not that long, but technology hadn't quite hit the film business in terms of feasibility for the piracy and the not having enough time to get in front of.Adam Rymer:So the way I saw it was this is an opportunity to get into the film business and try to help them stave off the problems that the music industry faced. How do I take the learnings from music and apply it to the film business and try to do some things differently here that we couldn't do there?Chris Erwin:You go there and you have a seven-year run and you end up rising to become I think the SP of digital for Universal Pictures where you're managing an international staff of, I think over 20 people across the US as well as London and Tokyo, if I'm right. Did you feel that at that point that you were coming into your own as an executive where you have a vision, you know how to solve problems, you know how to build the teams? And did you feel like that was a transformational moment in your career?Adam Rymer:I thought so. I thought so. It was the, "Hey, this is great. My career's really advancing. I'm at the senior levels of a major studio. I'm getting to present to some really cool people." I'm continued to have some really lucky experiences. Got involved in some very cool projects. I was always very much on the business side of it. I was pretty far removed from I'd say the creative side. It wasn't until the very end of my stint at Universal that I got put on the green light committee at Universal, which is where you actually get to have a say over which films get made at the studio, which was a pretty cool experience. Although it didn't last very long.Chris Erwin:How big is that committee and how much weight did your particular vote from the digital strategy side count?Adam Rymer:I'm not sure how much weight anybody's individual vote has, except for a couple of people on those committees. There's about 10 people on that committee across the studio. You've got home entertainment and marketing and production and the head of the studio and those kinds of things. It's fascinating. I mean, it's very kind of closed-door sort of, sort of setting very private, almost Illuminati-ish, but it was pretty cool to be in the room for some of it. But my job was to weigh in on what the digital and alternative revenue streams could be for the titles that we were working on. So things like video games, YouTube content, ancillary products. At the time we were talking about things like ring tones. What's the other stuff that we can do out of these films to generate revenue.Adam Rymer:And then I would be on the hook for delivering those numbers against the P&L for that particular title. It was pretty neat. And I felt like things were going pretty well for my career at that point, for sure. Now the downside was during my time there, we kept getting acquired. And for most people getting acquired sounds like it's a pretty awesome thing. Usually, there's like, "Hey, you got paid out. That's a big success, big exit." Well, in the big giant corporate world, those kinds of acquisitions usually get met with, "Hey, we're just kind of sitting on our hands for a while." So Universal was a big company. And when I started working for them, it was owned by Seagram. Then it was owned by Vivendi. Then it was owned by GE. And when I left, it had been acquired by Comcast.Adam Rymer:And we were always the acquired company, which meant that the acquiring company was taking their people, having them learn about the business that they were buying, meeting with everybody trying to figure out what everybody did, which resulted in a whole lot of work for all of us to educate them. And usually, that met with a whole bunch of reorganization and strategy redesignChris Erwin:Hey listeners, this is Chris Erwin, your host of the Come Up. I have a quick ask for you. If you dig what we're putting down, if you like the show, if you like our guests, it would really mean a lot if you can give us a rating wherever you listen to our show. It helps other people discover our work. And it also really supports what we do here. All right, that's it everybody. Let's get back to the interview.Chris Erwin:So, Adam, I totally feel you on if you're always the target and you're being acquired the reeducation of the new leadership. It's a lot. I mean, I remember when Big Frame was bought by Awesomeness TV and then Verizon, and then Hearst then invested thereafter, and then Comcast NBC U came and bought Dreamworks, which had owned Awesomeness. And there's always the strategic goal shift, the mandate shift there's reorganizations. And there's a point where you're just like, "I just want to get to work." And look, that's the nature of the beast, but was that a reason why after your seven-year run, you then started to explore entrepreneurship? You were the co-founder and COO and CFO of Lava Bear Films. And you did that for a few years. Was that the reason why you made the switch?Adam Rymer:Yeah, look, I mean, there were management changes and to be honest, I had been part of a very big company where I was an employee number. I still remember my employee number to this day, which says a lot, and it was an eight-digit number. So I was just a little tired of being in that kind of structure and part of me who likes solving problems and actually making things happen and not having a whole lot of red tape. There was an opportunity in front of me. The chairman of Universal had left and had an opportunity to start a film production company and asked me to help him put the business plan together for it and raise some capital and go after it. So I thought it would be a great chance for me to not only learn how to start a company from scratch but also learn about the other side of the business, the creative side of the business. How do you actually make content from start to finish?Chris Erwin:Well, you must have been doing something right at universal if the chairman leaves and wants to bring you on board to his next venture, right?Adam Rymer:I would hope so. I would hope so.Chris Erwin:So you're there. You learned the creative side of the business, which I think is, I've talked about this on a few podcasts, right? Usually, in entertainment, you're either on the business side of the house or on the creative side of the house. It's rare for people to speak both those languages. I think of people maybe like Bob Iger or David Zaslav at Discovery in Warner Media. Right. So it's smart to build out that muscle and I think that you are an executive producer on The Rover and you helped finance the movie Arrival?Adam Rymer:That's right.Chris Erwin:Produced by FilmNation and [inaudible 00:28:25] and Glen Basner and they're good friends of ours.Adam Rymer:Great guys.Chris Erwin:Yeah. They're the best. And so you do that for four years and did you see like, "Hey, maybe there's a world where you stay in the creative side of entertainment?" Was that interesting to you?Adam Rymer:Look, it was an amazing experience. I always wanted to see how the whole sausages gets made from start to end and really got to do that. I was going around to film festivals. I was reading scripts. I was handling some of the talent deals. I was negotiating a lot of the financing for the films. We were selling the projects internationally. We were dealing with the studios. We were looking at the marketing for the films when they came out. But for I'm sure you've talked about this on some other podcasts the filmmaking process is very long and very slow. And so for me, it was I like being on the creative side of the business or having involvement on the creative side. But I don't know that filmmaking was the place for me to explore that in the long term, because I'm so used to being in areas where things move very quickly, right?Adam Rymer:Even the music business moves relatively quickly. And on the digital world, I was watching things happen. Snapchat was starting to happen and Twitch wasn't quite there yet, but YouTube was really starting to take off and there were all these other things that were happening in the background. And I just felt like I was missing some really cool, innovative opportunities that were going on. So I had an opportunity to go join Legendary, which was at the time a pretty cool independent studio started by Thomas Tull. They had made Godzilla and Hangover and King Kong and 300. And he asked me if I would help them build their digital businesses over there.Chris Erwin:Was it an immediate yes? Like, "Oh yeah, this makes sense. This is an incredible studio with some incredible IP. There's a lot I can do here. Let's get to work." Or were you evaluating other things too?Adam Rymer:I wasn't evaluating other things. And it was pretty hard decision because you this was a company that I had helped start and I was a pretty big piece of, but the opportunity and it was a blank slate. I was kind of handed a, "We don't know what the right answer is and we need somebody who's got enough experience on both sides of the equation here that understands making some content, understands distribution, understands the business side of it to really help us figure out what we should do with this asset that we have." They had just acquired Nerdist and just didn't have a solid business plan on how to start making real revenues out of it. So for me, it was a puzzle to solve right back to the things that I love, which is trying to put pieces together.Adam Rymer:At a certain level the film business has a very defined path, right? There's not much to solve in that. There's always new innovations that are getting made. There's new ways to finance a film. But for the most part, the business model of making movies is relatively defined. You might say that Netflix has changed that in some way, shape, or form, but there wasn't a whole lot of, "How am I going to do this for the next 20 years and innovate and do some neat things?" And at Legendary, it felt like there was a real chance to try all sorts of new ideas.Chris Erwin:When you enter their first year, they've acquired Nerdist and I think that was... Was that founded by Chris Hardwick?Adam Rymer:Correct? Yep.Chris Erwin:And so what did you think of, okay, these are the wins that I want to get in year one. I think that we are capable of doing this. It also feels innovative. And then I think it's going to set you up to have an exciting career overseeing digital at Legendary going forward. What was that first mandate for you?Adam Rymer:First thing was really figuring out how are we going to generate consistent revenue? Because at the time the video part of Nerdist was founded as one of the funded YouTube channels. Some people might remember that YouTube was putting a lot of money into funding channels for the purpose of creating more premium content on YouTube and right around 2014, they stopped funding those channels. And so a lot of these channels ended up in no man's land of figuring out how they were going to keep their business running. And so for me, the first step was okay, well, now that we don't have this stipend coming from YouTube every year, how are we going to find ways to just generate consistent revenue even if we're still operating at a little bit of loss, something that we can project to keep it all moving. So at the time we had the Nerdist podcast and we had some content that was existing on YouTube, and my first step was, well, how do we start monetizing podcasts in a better way?Adam Rymer:So I was able to take Chris's podcast and structure a deal with Midroll and that helped get us really kicked off with our first seven-figure deal, which let me hire some more staff and start to figure out some new lines of business.Chris Erwin:Did you feel like, "Hey, we figured out a digital revenue model here for media brands and fandoms built around big personalities"? And so did that then inspire you to say, "Well, let's start buying some other companies to add onto this roster"? Because I think you then acquired Geek and Sundry and then Amy Poehler's Smart Girls at the Party.Adam Rymer:That's right. So the idea was, well, if we can create enough of scale around these celebrity-driven community content businesses, then we can justify having an infrastructure that can support all of them the right way. So that allowed us to have a sales team that could support all of them, and start doing branded content deals that could leverage the communities that were built across all of them simultaneously bring some staff efficiencies together, and allow content production to be more efficient. So we had our entire... We had our own content production team. We had our own studio where we produced all of the content that we're making for the YouTube channels ourselves and for our branded content features. And ultimately that led us to start a Twitch channel with Geek and Sundry, which is where I started to learn quite a lot about Livestream.Chris Erwin:So do you feel at this point it's like, "All right." You're attached to a big studio, you have a lot of resources, you have incredible IP to work with, but you also, you're running your own division, which has its own P&L. It seems like you're on both the creative and the business sides of the house, where you have a real strong point of view of what content we're creating. How do we monetize it? What's getting green-lit? What new platforms are we experimenting with? You're building out a team against your vision. Did you feel like, "Hey, I feel like I have it all right now"? This is checking all the boxes for my career.Adam Rymer:In hindsight, I guess so. I mean, at time it felt very stressful. At the time it felt like we were building the plane while we were flying it. And there weren't a whole lot of examples for us to point to say, "Hey, we're doing it like these guys," or we've got somebody else that's done it in front of us. There were the MCNs out there that were aggregating a bunch of channels together. And they had a somewhat different business model, but there was nobody who was really trying to create more premium level content on a regular basis. And I mean, I had to answer to a pretty senior studio executive. So I had a lot of pressure from that side, but I did have the luxury of a good balance sheet. So I wasn't having to deal with trying to raise capital on a regular basis to keep the thing afloat.Adam Rymer:There was a couple years there where it really felt like the coolest, most fun job that I ever could have thought I've had. We were going down to ComicCon. Chris was moderating panels for us in Hall H. Got to go backstage and hang out with the cast of all the Marvel films before they got on Hall H. we had all sorts of fun people coming by the studio to be in the content, got to watch and be part of a lot of the content that was being filmed at our location. I think most of the people that were there at the time will tell you that it was a pretty magical place to be for a couple of years.Chris Erwin:I mean, I remember going to your offices a couple times during that period and just looking around at the different sets and the studios. And I was like, "This sounds like a pretty amazing gig, Adam." I knew that you were working really hard and that it was a lot and you were kind of figuring things out on the fly as you said, but I think everything in retrospect, you get some clarity of like, "Oh, that was a pretty cool moment." You know? And I think that was a very cool moment for you. And clearly, you learned a lot, which has bolstered your career. But I'm curious to hear you so you started experimenting with Twitch. I think that's just an interesting precursor to some of the channels and the partners that you work with today, particularly in gaming, similar to when you saw the power of MP3s when you were up in Cambridge.Chris Erwin:And then you saw how that was going to disrupt the music space. When you were first exposed to Twitch, did a light bulb go off on your head and say, "Hey, there's something incredibly exciting about the power of live?" What was that moment like for you?Adam Rymer:I'll be honest. I wasn't the biggest, "Hey, we're going to figure out how to monetize this immediately live streaming." I was the suit in the room on it. I had some people from Geek and Sundry come to me and they said, "We think that we can create a channel for Geek and Sundry and stream different kinds of content, just do some stuff out of our office. And we will minimize the cost that it takes for us to do it and we'll give it a shot. And they did it and they got it up and running and they spent as little as they could to create a set and livestream and got a bunch of equipment donated. And it was okay. And Felicia came on and streamed with it and that helped build an audience for it. And it was programmed. I mean, the thing that was most interesting about it was it actually had a schedule.Adam Rymer:There were shows that were on certain times of day, certain days of the week, it was a live-streamed TV network. Maybe one of the first of its kind. It started to gain some traction, but it was when Felicia brought in her friends at Critical Role to stream their Dungeons and Dragons game that we really started to see the magic of what live-streaming could be.Chris Erwin:What was unique about bringing Critical Role in live-streaming Dungeons and Dragons? What did you feel was special for the audience or to help amplify marketing? What was that?Adam Rymer:Well, I mean, what was amazing about it was it found a community that never had a place to call home. So most of Twitch was watching people play video games. There was some what you'd call today, just chatting going on, which is mostly what Geek and Sundry was. There was some game playing, but nobody was really streaming D and D at the time or doing things that were a little more creative like that in a meaningful, well-produced way. And all of a sudden this show found a home and started to spread by word of mouth and it had some great talent attached to it, right? Everybody who's on Critical Role is professional voice actors in their own right. And so they brought a level of confidence to it that don't think many people have seen before. And Matt Mercer's just a genius as a DM at the end of the day. So giving this community, which is spread out around the world a home one day a week, where they can all get together and share an experience at the same time, really became a magical place to be.Adam Rymer:So Twitch loved us because we were bringing in a community that wasn't necessarily there naturally again, because most of Twitch was more based around video gaming and the D and D community loved it because it was giving them a place that they had never had before. It was a little bit like lightning in a bottle.Chris Erwin:It just goes back to, I think I was listening to a podcast by Ben Thompson a couple weeks ago. And I think a point that was made is never underestimate the ability of the internet to reach these incredibly niche fandoms all around the world. There is interest in anything at a minimum, at least one person will be into something if you put it out there. But I think Dungeons and Dragons has this massive community and like you said, but they didn't really have a place to call home and you guys created that for them. I think that was just like so beautifully articulated. I love that. So you're doing your thing at Nerdist and Legendary you're there for five years, but then at the end of your five-year run, you go into this exploratory phase where you're advising a few different companies.Chris Erwin:I think you're reimagining cinema with a company called WeVu. And I remember being in your living room, having some brainstorm sessions around that with a few mutual friends, shout out to Adam Sachs. And then you end up as at the CEO, as of Envy Gaming, a big bet on the gaming space. How did that run come to an end? And then it kicked off. I'm going to make a bet on the gaming space. What did that look like for you?Adam Rymer:Sure. So Legendary sold to a big Chinese company called Wanda and I'll make it a short story. It was just the fit for me at the new version of the company wasn't quite the same as it was under the previous leadership. So I left and started advising companies that I just thought were really interesting and cool out there. Did some work with [inaudible 00:40:44]. Did some work with Participant. Did some work with ranker.com, other friends of mine that I had known over the years that I just had a chance to really help out here and there. And then out of the blue, right before COVID hit, I got a call from a recruiter about this position with NB Gaming. And as I've said, I've been a gamer geek nerd most of my life. And I've been paying attention to what's been going on in the gaming and Esports space for a long time.Adam Rymer:At Universal, I was responsible for all the video game work that was done. We had produced a couple games while I was there. We looked at buying a big video game publisher while I was there. So the video game space wasn't totally new to me, but the video game lifestyle space was a little bit new. And I had been following the growth of Twitch, the growth of what you'd call the celebrity influencers and creators that were emerging on the platform. And I had seen some of these Esports organizations. I hadn't necessarily known of Envy at the time, but I did know of a couple of the other ones that were out there. And I saw the potential, right? I saw the early days of a new form of brand and community entertainment, which was emerging on Twitch and other platforms because it was interactive. And when I started meeting the people that were here at Envy, it really felt like the next phase of innovation for me.Adam Rymer:And if you think about the path of my career, which has always been trying to find where's that edge of entertainment and technology and consumer behavior music with Napster and film with digital distribution and Nerdist with community-based content. This really feels like the edge of the universe at the moment, in terms of where the community is starting to emerge, where you've got a new generation of people who are not watching traditional television. It felt to me like this is a place to plant my flag for a while and see how I can help this develop.Chris Erwin:So you end up moving. You were based out of LA. Your family was in LA but the role was in Dallas. Did you just move there full-time in the beginning or were you commuting like four days a week in Dallas? And then back to LA on the weekends?Adam Rymer:I moved here to Dallas in the summer of 2020 having never met anybody at the company in person because we were all working from home. And my family stayed back in LA because of the pandemic. And I would fly back home every two weeks to see them. And we did that for about nine months while my kid was finishing the school year. It was an interesting time to be away from home and in a new city that I knew absolutely nothing about. I had never really been to Dallas before. I knew nothing about the city.Chris Erwin:Did you take on the role without ever meeting anyone from the founding team, the leadership, or the investor group in person? It was all Zoom calls and then you signed on the dotted line?Adam Rymer:Yes.Chris Erwin:Wow. That's a big decision.Adam Rymer:Yes. That's how convinced I was about the future of this space and also the people that were involved with it. So the interesting part about that period of time is I have a son who at the time was eight years old. And the way that he and I would stay in touch and I think this is telling to the future of this space, the way he and I would stay in touch while I was living in Dallas and he was in LA is we would play Fortnite together. Several times during the week I would get home from work, we'd both load up Fortnite and we'd put on the cameras. And while we were playing Fortnite, we'd catch up on how school was going and what his friends were up to and how he's doing. And that to me was the whole reason why I'm in this space.Adam Rymer:Because yes, we were playing a game and we were shooting people and we were like having a good time, but it was really just about us spending time together and talking to each other and interacting with each other. And that's what I think we're going to remember at the end of the day and not what skin we were wearing or any of that kind of thing, which to me shows how gaming is just the natural way of interacting and communicating for people today.Chris Erwin:That is so cool. I mean, I think about from our generations like Gen X and Millennials, oh, early memories of your father, it's like going fishing together, right. Going camping. And I think that your son, right, these like Gen Alpha, their memories will be like, "I remember when we used to play that old game Fortnight and we used to talk and catch up about our what was going on in school." It's just going to be a whole transformation of memories of childhood and with their parents, you know?Adam Rymer:Absolutely.Chris Erwin:I love that. We always say for us, you need to be where your clients are at. Tell our clients to don't resist or to be forceful. And I really like you're meeting your kid where he's at. If you look at the stats, we just did a big research project for a toy retailer of where are parents and kids independently and then also as a co-viewing unit spending their time online. It's on social media and it's in these big gaming environments, like Fortnite, like Roblox, like Minecraft. So I think that's pretty smart parenting, Adam. I am not a parent, but I think that it seems like smart parenting from afar.Adam Rymer:Absolutely. It's a new world. I keep trying to explain to people who are in a, I don't even want to say older generation, right because I don't feel like I'm old these days, but I'll just say anybody who's Gen X and older, we tend to use the word gamer, right? As like, "Oh, there's gamers." People are gamers and it's a misnomer now. It made sense for our generation because gaming was such a new thing for people to do. Not everybody had an Xbox, not everybody had an Atari. Gaming wasn't a natural course of business. But for this new generation, for the younger generations, asking somebody if they're a gamer is like asking people in our generations, if they listen to music or if they go to the movies.Adam Rymer:Well, you might talk to people and say, "Hey, what TV shows are you watching?" And there might be people who say, "I don't watch TV" and you're going to say, "Okay, well, that's strange. I mean, most people watch TV." But in this generation, I think we are increasingly reaching the stage of saying, "What games do you play?" Not, "Are you a gamer?" Because to me that is the given for this generation.Chris Erwin:I love that. Such a poignant point. Couple quick questions before we go onto our closing rapid fire. But when you got in there, I remember I'm like, "Adam, so what's your initial focus there?" And I think that you had a point of view like you've done at your other companies of what is the 360 monetization model? How do you take these teams, these players... How do you build media brands around them? How do you build fandoms? What is the talent-driven model to really take this business to the next level? If you could just tell our listeners what your initial re-imagination and growth vision for the company was in year one.Adam Rymer:A lot of it is applying principles to it at a certain level. What we do, isn't very different from other forms of media and entertainment that I've been involved with. And other people have been involved with in the past, which is we have a brand that has stature and meaning and association. It has a community around it. And through that brand and through the content that we create, we reach our users, we reach their eyeballs. It helps our brands and advertisers reach their eyeballs and it helps us connect with them. And so that's no different from any other form of media, whether that was magazines back in the day or television, or filmed entertainment, it is at a certain level. It is reach and it is scale. And so when I came in here first, it was really just understanding the dynamics of the industry.Adam Rymer:Where does monetization happen? What platforms does it happen on? How do we actually get in touch with these people? What kind of data is available? But then it was what are the assets that we actually have and what levers can we pull and what is our programming? So when you start thinking of the brand and your programming, you start saying to yourself, okay, well, I've got teams and I've got content creators, and I've got original programming that we put out. And you start looking at the pieces of your organization as what reach to each of those pieces have. So I've got this team and they play a certain game. Let's call it rocket league. Well, what audience does that rocket league team bring to me? Where are those people from? What demographic is that group of people? Are they mostly in the US or are they mostly international?Adam Rymer:What age are they? What states do they come from? What do they care about? What brands and industries are they interested in? And then I've got our call of duty team. Same thing. What reach do they have? Switch over to our content creator side. Okay. Well, if I'm going to bring on a new content creator, what's the audience that I'm getting from working with that content creator? It's not overly different. I mean, it is, there are differences in nuances, but if you are Discovery Channel and you're thinking about filling the 8:00 PM slot on Thursday, well, what are you going to put on in that 8:00 PM slot? You don't want to put on something that overlaps with another show that you already get that audience from. This is the whole definition of programming. It's the same reason why Game of Thrones and Westworld aren't on at the same time for HBO. They sequence those things because they want to optimize the programming and make sure that people stay subscribed to HBO for a longer period of time.Adam Rymer:So understanding your audience, understanding who's coming in, understanding the reach that you get with the assets that you have available starts to get the company thinking about us as a media property. And once you shift your mindset to thinking about it as a media property rather than necessarily a sports team, you start to build business processes around that in a different way. And that's what we're focused on at the moment.Chris Erwin:I don't think I've heard a smarter encapsulation of a media strategy than your past couple minutes, Adam. So very well done. So I'm curious in putting that strategy in place, just over the past almost two years, what are some of your favorite moments of some wins with the team? I was reading on LinkedIn. There's the Valorant Championships and the Green Wall, the Fandom really coming alive, having over a million concurrent viewers of the competition. Is that one of them? Are there others? What has that been for you?Adam Rymer:To start with our Call of Duty team won the CDL Championship within a month of me being here at Envy, which was mind-numbing. It's like, imagine joining the Chicago bulls five days before they won the NBA Championship, right? It's that kind of thing. And all of a sudden you've got a ring and you've got a trophy and you've got all this stuff and you barely started to understand what this world is all about. It was a pretty phenomenal moment. It was an amazing way to get indoctrinated into the space and get excited about it all. So now I've got a championship ring that's sitting in my office and that was a pretty fun, pretty fun moment. But yeah, about a year later, we merged with OpTic Gaming, which some of the listeners might know is one of the biggest, most passionate fan bases in the world when it comes to gaming and Esports.Adam Rymer:And that has been like wildfire for us. Hector Hex, just an amazing individual who's knows how to work with his audience and knows how to create content, and knows how to bring the audience into the brand in a really phenomenal way. And he's been educating us on a bunch of things that we didn't quite understand, and we've been working with him on some of the monetization things and just really couldn't have put two better organizations together. So within two months of bringing those organizations together, we won the Valorant Championship in Iceland, which is, as you were mentioning, had over a million people watching it. And just again, just another one of those too picture-perfect of a moment for us. Great memories that we're going to have forever.Chris Erwin:That's awesome. A final question for you is what's next for Envy gaming? What should people be watching for in some of the upcoming announcements, some new business initiatives? I think I was looking at from your team, there's some new virtual character immersion like CodeMiko. I'm pronouncing that right? Maybe some web three activations. What are you working on right now?Adam Rymer:What I think you're going to see out of us over the next year is really continued expansion of optic from a brand perspective, in terms of the areas that we're in. Just really trying to explore new ways to reach our fan base and build communities. I think the whole world of Web3, and I think a lot of people talk about Web3 without necessarily... I'm not saying I'm an expert in it, but I don't think a lot of people quite understand some of the dynamics of what makes Web3 different from Web2. And the biggest thing to me about Web3 that makes it different is community. If you don't have a community tied to some Web3 initiative, then you're missing it. I'll give you an perfect example. Web2 is about user acquisition on a one-to-one basis.Adam Rymer:So you've got a game like Candy Crush and you spend 50 cents to bring somebody in to Candy Crush and they spend a $1.50 on the game. You've made a dollar in profit and you can just keep doing that cycle all day. And you find new ways to bring more people in and you get a huge user base. There's a community that maybe gets formed online on Reddit boards and whatever else talking about Candy Crush, but the community is not an inherent part of what makes Candy Crush successful. In Web3 it's a little bit different. Web3 is if you bring somebody in, if you spend 50 cents to bring somebody to your Web3 platform and they get there and there isn't a whole community for them to connect to, they're going to leave. There's nothing for them to do. The community actually makes your project valuable.Adam Rymer:So in game terms, it's like bringing somebody in to play Fortnite, and they're just sitting in the queue, waiting for the game to start. And because there aren't 90 other people for you to play the game with, you're just sitting there and you're just waiting and waiting and nothing happens. And so it doesn't matter how much you spend on user acquisition, you didn't get your value for it. So we're going to be spending a lot of time on how do we build our community in new ways? How do we get the information about who our community is? Where do they live? What are they looking for us to do? How do we bring value to them? And how do we find partners that want to provide value back to our community? So how do we find those really interesting partnerships where we can take the Green Wall and OpTic and Envy and work together with those platforms to create really interesting dynamic opportunities together and not try to just have everything operate through our own vertical.Chris Erwin:Well said, something that we talk about at RockWater is the sense of valuing your community and communal ownership. I think that there's been a lot of literature over the past, call it year, particularly as you look at the building of different game franchises, where these users, their engagements, all the dollars that they spend on the games, all their engagement that can drive advertising revenues, right? And in-game purchases, the value that they create for a few stakeholders or investors or game owners, and it really gets siphoned to just a few. So the question then becomes, "Well, how do you reward the community for all the value that they're creating?" And I think there's actually a much bigger win there where if there's more of that two-way street, in terms of value sharing, the overall pie gets a lot bigger and everyone can win. And so I think that's a really, really smart mentality.Chris Erwin:Adam, I'll close it out with this before we get the rapid-fire. I just want to give you some kudos here. I think we were first introduced when I was probably at Big Frame and Awesomeness. So this is probably around maybe like 2015 to 2017 timeframe.Adam Rymer:Wow.Chris Erwin:And I know dating us a bit. And I just remember when I met you, you were running Nerdist and Legendary Networks at the time. I was like, "This is a guy who's a super sharp operator." He totally gets it. He's got both sides of his brain activating. I very much thought on the business side, on the creative side, I thought you really understood talent. You knew traditional entertainment, you knew digital. And I thought you were a very, very special mind and operator. And I remember when you were in your, what I call here in my notes, the exploration phase. So like after Nerdist and before you went to Envy Gaming, I think there was a period where you are wondering what really excites you. What's really going to get you going. And I think a lot of things that come across your plate that you weren't too thrilled about. And I just knew, I mean, I don't know if I ever shared this with you the right thing's going to come across Adam's desk and he's going to crush it. And it's going to be a really exciting moment for his career. Now I look back at all the success that you've had with Envy over the past, less than a couple years, and I am not surprised whatsoever. And I can't wait to see what you do there over the next two to three years. So I wanted to just share that with you.Adam Rymer:Thank you, my friend. It was definitely an adventure after leaving Legendary. There were points where I felt like I just needed to take something for the sake of taking something. I will wholeheartedly recommend people holding out for as long as you possibly can to find the right thing that feels right. If you can. Obviously don't sacrifice your family in your future and all those kinds of things. But if you can find the right thing, it definitely pays off.Chris Erwin:Very well said. All right, Adam. So we're going to get into the rapid-fire six questions. The rules are simple. It is short answer one sentence, or maybe just a couple of words. Do you understand the rules?Adam Rymer:I think so.Chris Erwin:All right. Proudest life moment?Adam Rymer:Birth of my child.Chris Erwin:What do you want to do less of in the second half of 2022?Adam Rymer:Less stress, more outside.Chris Erwin:Less stress, more outside. What one to two things, drive your success?Adam Rymer:Paying attention to everything going on out there.Chris Erwin:Advice for media gaming and Esports execs going into the remainder of this year?Adam Rymer:That's a tough one. Bear with the downside. There's still a huge opportunity in front of all of us, but manage this downside economy at the moment. And there's a bright light, but follow the path.Chris Erwin:Got it. All right. Last couple. Any future startup ambitions? Can you see yourself starting something from scratch in the future?Adam Rymer:For sure. Never a shortage of ideas that I've got. In fact, I think it's probably maybe a problem that I have. I am hopeful that I'll be launching something again sometime soon. We'll see. We'll see. if you got any ideas, send them my way, but yeah, definitely be starting some things soon.Chris Erwin:I think you got enough on your plate. I'm going to hold back on sending you too much, but maybe in a few years time. How can people get in contact with you?Adam Rymer:I'm pretty easy. It's Adam@Envy.ggChris Erwin:Adam. This was a delight. Thanks for being on the podcast.Adam Rymer:For sure. Great to be here. Let's do it again sometime.Chris Erwin:All right. That interview was just awesome. I don't think I've interviewed anyone in the gaming space yet to date. And I stand by my point that I think Adam is one of the sharpest minds that's operating at the intersection of content community in commerce. He's been in the business for a really long time who really understands the business fundamentals. And he's got an incredible set of stories. So a real gift to have him on the show, very excited for what he continues to build with OpTic Gaming. Okay. Also, as many of you know RockWater is market research and strategy advisory for the media technology and commerce industries. We've just introduced a new offering, which allows us to work with more partners. It's called RockWater Plus. It's an offering for companies who want an ongoing consulting partner at a low monthly retainer yet who might also need a partner who can flex up for bigger projects.Chris Erwin:So we've worked with a large range of companies from big and small. Big Fortune 50 like Google and YouTube and big cable networks and studios like Viacom, CBS, and Warner Media to a variety of digital publisher, upstarts and retail brands, and more. So with Plus, we do a variety of things. We can have weekly calls to address any immediate business concerns that you have. We can set up KPI dashboards that allow you to make database decisions around how to best operate and grow your business. We can do ad hoc research, ad hoc financial modeling. If you're doing market sizing need to do P&L forecasts or valuations to assess your business before you go out to investors and so much more. So if you're interested in this and you think it could be helpful shoot us a note at hello@wearerockwater.com. And then lastly, we always love any feedback on our show. If you have ideas for guests for just feedback on the format, shoot us a note at TCUpod@wearerockwater.com. All right, that's it. Everybody. Thanks for listening.The Come Up is written and hosted by me, Chris Erwin, and is a production of RockWater Industries. Please rate and review this show on Apple podcast and remember to subscribe wherever you listen to our show. And if you really dig us, feel free to forward The Come Up to a friend. You can sign up for our company newsletter at wearerockwater.com/newsletter. And you could follow us on Twitter @TCUPod. The Come Up is engineered by Daniel Tureck. Music is by Devon Bryant. Logo and branding is by Kevin Zazzali. And special thanks to Alex Zirin and Felicity Huang from the RockWater team.—Ping us anytime at hello@wearerockwater.com. We love to hear from our readers.

Team Kill Podcast
Episode 89 : What Is My Name?

Team Kill Podcast

Play Episode Listen Later Jun 29, 2022 67:05


Happy belated Father's Day & Juneteenth! The guys return to discuss Mr. Beast Vs. Ninja in League Of Legends for $150K. Twitch rumors about a new layout and discoverability coming to the platform. Khaby Lame overtaking the most followed spot on Tik Tok. Envy gaming getting absorbed by Optic Gaming. Amouranth getting offered $10 million to star in adult films and much more!

The Eavesdrop Podcast
Announcing the Future of OpTic Gaming | Hastr0 | The Eavesdrop Podcast Ep.

The Eavesdrop Podcast

Play Episode Listen Later Jun 28, 2022 39:36 Very Popular


This week we have Hastro on The Eavesdrop Podcast to talk about the transition of EnVy over to OpTic Gaming, the history of EnVy Gaming, and the future of the organization!  https://www.twitter.com/hastr0 DONT FORGET TO LEAVE A LIKE!  SONG: http://www.MatLock.bandcamp.com  SUBSCRIBE HERE TO NEVER MISS A NEW VIDEO: https://www.youtube.com/user/HECZWE?sub_confirmation=1 Click The Bell To Join The Notification Squad

Reverse Sweep
Reverse Sweep: Reacting To OpTic iLLeY Being CAUGHT! | CDL Review

Reverse Sweep

Play Episode Listen Later May 30, 2022 59:34 Very Popular


Reverse Sweep is back for more, COD 2022, Call of Duty League and CDL analysis, as ACHES, Enable, Censor & Parasite discuss recent COD Matches, including Toronto Ultra / Toronto Ultra CDL, OpTic, ROKKR / ROKKR CDL, Scump's reaction to iLLeY's burner account, the worst COD League matches, and their COD Pickems. Following Toronto Ultra 2022's strengths ahead of the Toronto Ultra Major, CDL Major 3, alongside Bance, Cammy, CleanX, Hicksy and Insight in recent matches, the Reverse Sweep Podcast deep dive into the poor state of OpTic Gaming, Attach CDL and ROKKRs predicted victory, as well as the current state of iLLeY OpTic, following his injury. 0:00 Reaction to iLLeY's Burner Account 12:12 OpTic's Worst Series Yet? NYSL On the UP! 20:22 Worst Match(es) in CDL History! 35:36 Toronto Ultra: RISING 40:12 ROKKR: Attach's Event to Win? 43:41 Should Someone Pick Up Temp?! 51:18 Major III Predictions: FaZe's Event to Lose?!

VALORANTING
Episode 98: OpTic Chet: The Man behind the Masters (ft Dryad, Anderzz, Ethos)

VALORANTING

Play Episode Listen Later Apr 26, 2022 115:18


(54:21) Fresh off the VALORANT Masters Championship, OpTic Gaming's head coach Chet stops the show to break down how the team at the first international VCT of the year. He's joined by Anderzz and Dryad to cover everything from Zeta Division's miracle run and the future of international VALORANT. Plus, Ethos also stops by to talk about Fade, the new agent to arrive on the VALORANT scene and what it means for teams ahead of the VCT qualifier. Tune into VALORANTING every Tuesday at 11:00 AM PT / 20:00 CEST on Twitch

VALORANTING
Episode 97: The Cinderella of VALORANT (ft. Tanishq, Daks, Blackenblue, FrosT)

VALORANTING

Play Episode Listen Later Apr 19, 2022 141:41


No one has had a run at VCT Masters quite like Zeta Division. After losing to DRX in the group stages, they've gone on an incredible run beating teams like NiP Team Liquid and even got revenge on DRX. Now they sit in the Top 4 with teams like LOUD, OpTic Gaming and will face APAC champion Paper Rex in the lower bracket semi-finals. Can Zeta go all the way? Vitality Tanizhq joins the show along with former 100T head coach FrostT and APAC Casters Daks and blackenblue to break down all the action of Master's

VALORANTING
Episode 96: The VALORANT team that WON'T win Masters (ft. Paperthin)

VALORANTING

Play Episode Listen Later Apr 13, 2022 109:12


VCT Masters is well underway and Anderzz has a warning for a certain team heading to playoffs (46:09). VCT Korea caster Paperthin joins the show to recap some of the group stage matches and we also recap the latest VCT Game Changers series in NA. (this was recorded during OpTic Gaming vs KRU)

HECZ, CEO of OpTic Gaming

Play Episode Listen Later Apr 11, 2022 152:28


SUBSCRIBE : https://yolalinks.com/subscribe CLIPS CHANNEL : http://yolalinks.com/clips IG : https://www.instagram.com/dope_as_usual_podcast/ HECZ : https://www.instagram.com/hecz/ MILLER LITE : https://www.millerlite.com/yola  (SPONSOR) EXPRESS VPN : https://www.expressvpn.com/yola (SPONSOR)  

HECZ, CEO of OpTic Gaming

Play Episode Listen Later Apr 11, 2022 153:27


SUBSCRIBE : https://yolalinks.com/subscribe CLIPS CHANNEL : http://yolalinks.com/clips IG : https://www.instagram.com/dope_as_usual_podcast/ HECZ : https://www.instagram.com/hecz/ MILLER LITE : https://www.millerlite.com/yola  (SPONSOR) EXPRESS VPN : https://www.expressvpn.com/yola (SPONSOR)   Learn more about your ad choices. Visit megaphone.fm/adchoices

VALORANTING
Episode 95: Will OpTic and G2 survive Iceland? (ft. Achilios, Dryad)

VALORANTING

Play Episode Listen Later Apr 5, 2022 143:02


VCT Master's Preview: The Guard, OpTic Gaming, and G2 esports are all favorites heading into Reykjavik and the hosts break down which of those teams will win it all. Achilios and Dryad also join the show to talk about DRX, NiP, LOUD, and Kru, and whether these teams from Korea and South America can make a deep run in the tournament. Tune into VALORANTING every Tuesday at 11:00 AM PT / 20:00 CEST on Twitch

Reverse Sweep
Did LA Guerrillas Just Complete Biggest CDL Upset EVER?!

Reverse Sweep

Play Episode Listen Later Apr 4, 2022 79:07 Very Popular


Call Of Duty League Major 2 has officially come to a close, with underdogs LA Guerrillas being crowed as champions of the famous CDL tournament, initiating an earthquake within the COD community, and discussions around which teams need to make urgent changes ahead of the next COD Major. In this COD Podcast, ACHES, Enable, Censor & Parasite provide high-quality Call of Duty COD analysis on CDL, Major 2, Vanguard, COD League, and the competing teams, including the likes of: New York Subliners, OpTic Gaming, FaZe Clan, Boston Breach, Florida Mutineers, ROKKR, London Royal Ravens, LA Guerrillas and LA Thieves. 0:00 - Episode Start 2:06 - Challengers Talk Begins 8:55 - OpTic Struggles and Falls Short 22:28 - Florida Mutineers Talk 27:24 - LAG Talk 33:04 - Spart Decision 38:34 - Where would Spart Fit Best? 43:17 - Rokkr Needs Team Change 50:47 - NYSL Second Change 54:24 - Florida Mistake 57:23 - Clayster Better Than 6 AR Tweet 1:05:10 - Boston Talk 1:09:55 - Top 3 Players 1:15:15 - YT/Twitter Questions

Reverse Sweep
Reverse Sweep: NO ONE Will Rival OpTic or FaZe All Year | CDL Review

Reverse Sweep

Play Episode Listen Later Mar 28, 2022 84:33


Call Of Duty League Major 2 is just around the corner and the intensity is growing, seeing the world's COD best teams battle it out to be number one, seeing Atlanta FaZe, OpTic Texas and London Royal Ravens take the high-ground, as the favorites to win the famous CDL tournament. In this COD Podcast, ACHES, Enable, Censor & Parasite provide high-quality Call of Duty COD analysis on CDL, Major 2, Vanguard, COD League, and the current team standings, including the likes of: New York Subliners, OpTic Gaming, FaZe Clan, Boston Breach, Florida Mutineers, ROKKR, London Royal Ravens and LA Thieves. Chapters 0:00 Viewer questions 13:55 Team tier list 14:50 Paris Legion 17:18 NYSL 21:10 Florida Mutineers 25:50 Boston Breach 28:31 Minnesota ROKKR 35:55 Seattle Surge 40:30 LA Guerrillas 46:15 LA Thieves 1:08:04 Top 3 1:13:07 Toronto Ultra 1:17:44 Pick'ems

team chapters reverse parasite sweep rival vanguard cod enable viewer censor aches cdl faze optic faze clan optic gaming nysl cod league la thieves optic texas toronto ultra rokkr minnesota rokkr atlanta faze new york subliners seattle surge london royal ravens boston breach florida mutineers paris legion
TST Gaming
HCS | Pistola Dropped from Optic Gaming?!

TST Gaming

Play Episode Listen Later Mar 3, 2022 3:31


Join us as we discuss the news behind Pistola getting kicked from Optic Gaming! Join us on YouTube!! https://www.youtube.com/channel/UCAgtPuXivYCAxqgvsLPuPxw

The Downtown
Episode 113 - Geoff Moore - Team Envy & Vape Cave

The Downtown

Play Episode Listen Later Mar 2, 2022 65:31


On today's show, we talk to our second 5 time guest, Geoff Moore, about the upcoming Call of Duty Major 1 happening this weekend at the Esports Stadium, the OpTic Gaming and Envy merger, and so much more! We also talk to Moe from Vape Cave about their selection, their hookah shop, and more.

I Went Camping With
The rise of esports and how to be a pro gamer with Mike Rufail

I Went Camping With

Play Episode Listen Later Dec 16, 2021 38:28


Mike Rufail  is a pioneer in the gaming world having founded one of the most successful esports franchises in the world in Team Envy. Mike shares what it takes to be a pro gamer, the exciting things they are doing in Dallas, and a vision for the future of esports.  Show notes12:30- What it Takes to be great. 14:21- how to become an E-gamer 22:21- physical training can help improve cognitive thinking if done 30 minutes before a match 27:43 what to eat and what to avoid eating 29:42- The building of a stadium 33:48- Discussing the "Rumors" of some very big news.

The Esports Rewind
OpTic Dominates Halo, Nade Challenges Dr Disrespect, Halo Embarrassed CDL | Esports Rewind #128

The Esports Rewind

Play Episode Listen Later Nov 29, 2021 24:32


This week on the Esports Rewind, OpTic Gaming has dominated the new Halo Infinite esports scene, winning both of the HCS NA Open Qualifiers...so can anyone stop them? Also, Nadeshot has called out Dr Disrespect in a series of 7 wild challenges, and Call of Duty pros admit that Halo esports has embarrassed the CDL...and consider making a switch. Those stories and more on the Esports Rewind

Group Chat
Go To Sleep And It Goes Up | Group Chat News Ep. 564

Group Chat

Play Episode Listen Later Nov 24, 2021 76:40


Today we've got the CEO of OpTic Gaming, Hector Rodriguez, on the podcast to talk about his success stories in both gaming and cannabis. Then we're discussing crypto, Grammy nominations 2022, the easing of supply chain problems, Manscaped's $1 billion SPAC deal, Zoom Video's final remaining support level, Farfetch missing revenue estimates, As Seen on Social, and more. Go To Sleep And It Goes Up – Group Chat News 11.23.21 A Group Chat exclusive interview with Hector Rodriguez, CEO of OpTic Gaming. They discuss his introduction into gaming, his big wins, being in a young man's game, and his recent move into the cannabis industry. [1:31] The crypto world is moving at an alarming pace, PROCEED WITH CAUTION! [26:04] What will you and your family be discussing this Thanksgiving? [45:09] Group Chat's first take on the Grammy nominations. [49:12] Do the supply-chain problems show signs of easing? [54:47] Good for you Manscaped. [59:00] The Zoom fatigue is real. [1:00:18] It's a Farfetch problem. [1:06:16] Happy Black Friday! [1:10:53] Group Chat Shout Outs. [1:13:46] Related Links/Products Mentioned Caliva | Trusted Cannabis Dispensary, Delivery & Brand Grammy nominations 2022: Full list of nominees; 2 new categories added Supply-Chain Problems Show Signs of Easing Channing Tatum, Guggenheim Back Manscaped's $1 Billion SPAC Deal Earnings Send Zoom Video Into No Man's Land With One Support Level Left Farfetch Misses Revenue Estimates and Trims Forecast. The Stock Takes a Hit. New Republic - Footwear that moves you Young And Reckless Store | Menlo House 9 Charged In Smash-and-Grab Robberies at Louis Vuitton, Other Stores At San Francisco's Union Square Connect with Hector! Twitter: @H3CZ IG: @OpTicGaming Connect with Group Chat! Watch The Pod #1 Newsletter In The World For The Gram Tweet With Us Exclusive Facebook Content

Dr. Marc's Masterclass
The Economic & Social Impact of Esports With Eric Griffin

Dr. Marc's Masterclass

Play Episode Listen Later Apr 26, 2021 61:47


Considered the second biggest esports hotspot in the country, the Dallas-Fort Worth region is the perfect intersection of sports, tech, and sports business in general. Eric Griffin believes that after industry giants like OpTic Gaming, compLexity Gaming, Team Envy, and Mavs Gaming have chosen the region as headquarters, opportunities have multiplied for gamers, teams, educators, and corporations. Eric Griffin is the Managing Director of Research and Innovation at the Dallas Regional Chamber. Eric holds a Bachelor of Science in Political Science from Southern Methodist University, and a Master in Public Policy in Environmental Policy, and a Master of Environmental Management Resource Economics and Policy, both from Duke University. One of his jobs at the Chamber is to leverage sustainable economic development based on innovation. In this episode, Eric kindly talked about the growth of the esports and gaming industry in Dallas and how that impacts the community financially, on an educational level, and socially. He spoke about the Chamber's concerns about how gaming and esports can help develop young people and create career opportunities. Dallas Regional Chamber: https://www.dallaschamber.org/ Connect with Eric on LinkedIn: https://www.linkedin.com/in/eric-jerome-griffin/ Twitter: https://twitter.com/docspitsfire06 Or LinkedIn: https://www.linkedin.com/in/docspitsfire06/ Dr. Marc's Masterclass is part of the Esports Futuri Podcast Network. To see all of our shows, visit: https://EsportsFPN.com

theScore Esports Podcasts
Don't @ Me: The Resurrection of OpTic Gaming

theScore Esports Podcasts

Play Episode Listen Later Nov 13, 2020 10:48


We can't believe we get to say this: but we FINALLY have OpTic Gaming back. Its been a while since OpTic felt like the org that so many of us remember. But with H3CZ back in the driver's seat, there's plenty of good news for Call of Duty. Having names like OpTic, H3CZ and Nadeshot involved in the CDL is definitely important — but add in a CoD title that the pros are feeling optimistic about, and 2021 could just be the best year Call of Duty has had in a long time.

Stay Attached
Octane on getting Fined by the CDL and his time on OpTic & 100T - Stay Attached EP #6

Stay Attached

Play Episode Listen Later Nov 6, 2020 78:58


Sam "Octane" is a 7x Call of Duty Champion and has played for major organizations such as OpTic Gaming & 100Thieves!

Stay Attached
Aches on Rivalry w/ OpTic Gaming & Teaming w/ Young Scump! - Stay Attached EP. #4

Stay Attached

Play Episode Listen Later Oct 24, 2020 87:05


In this episode we have Call of Duty Legend Patrick "ACHES" Price on to talk about his career! He's a 20x COD Champion and 2x COD World Champion

THE CODCAST
The Codcast: Ep #36 w/Chino

THE CODCAST

Play Episode Listen Later Jul 18, 2020 100:06


Nameless and Pacman bring on Chino to discuss his Call of Duty League season and experience as part of OpTic Gaming.' Learn more about your ad choices. Visit podcastchoices.com/adchoices