Podcasts about sakuna of rice

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Best podcasts about sakuna of rice

Latest podcast episodes about sakuna of rice

The #Backlog Breakdown
176: Sakuna: Of Rice and Ruin

The #Backlog Breakdown

Play Episode Listen Later Jan 15, 2025 125:51 Transcription Available


Last year, Nate and Josh both played through Edelweiss's Sakuna: Of Rice and Ruin. And this year, they'd like to talk about it! Is it as delicious as a steaming plate of seasoned sticky rice or as ruinous as a leftover sushi? Tune in and find out! We'd love to hear from you! Join us on our social media by checking out our Linktree: https://linktr.ee/thebacklogbreakdown And if you'd like to support us, you can visit our Patreon: https://www.patreon.com/thebacklogbreakdown The Backlog Breakdown is a proud member of the Play Well Network, a network of podcasts that seek to approach recreation in a more thoughtful manner. Until there is a rabbit trail to follow. Check out all of the other amazing Play Well podcasts Here. Get PWNed, scrubs.

Spot Dodge: A Live Nintendo Podcast
Game Award nominees REACTION + Xbox HANDHELD!?

Spot Dodge: A Live Nintendo Podcast

Play Episode Listen Later Nov 19, 2024 120:46


Press X Join the Press X Discord: https://discord.gg/MAXtvmv2rw  Topics: Stupid Game Awards reaction https://www.gematsu.com/2024/11/the-game-awards-2024-nominees-announced GOG Preservation Program announced – preserving old games for current and future PC setups https://www.gematsu.com/2024/11/gog-preservation-program-announced-preserving-old-games-for-current-and-future-pc-setups Sakuna: Of Rice and Ruin spin-off Sakuna Chronicles: Kokorowa and the Gears of Creation announced https://www.gematsu.com/2024/11/sakuna-of-rice-and-ruin-spin-off-sakuna-chronicles-kokorowa-and-the-gears-of-creation-announced Grand Theft Auto: The Trilogy – The Definitive Edition gets massive improvement patch, original developer's name gets removed from splash screen https://www.videogameschronicle.com/news/rockstar-has-given-grand-theft-auto-trilogy-a-big-graphical-update/ Grove Street Games CEO complains https://x.com/TSWilliamson/status/1857124999045222581 Final Fantasy VII Remake Part 3's plot ‘is complete' as the game enters full production https://www.videogameschronicle.com/news/final-fantasy-7-remake-part-3s-plot-is-complete-as-the-game-enters-full-production/ Xbox is exploring handheld devices, but a release is still years away - Jason Schreier / Bloomberg Link Secret Level official trailer revealed ahead of December 10 debut https://www.youtube.com/watch?v=SvY9Uq7I30Y Questions from Discord:  What we're playing: Mary: Fire Emblem: The Blazing Blade John: Romancing SaGa 2: Revenge of the Seven (finished) Greg: Blops, Apex Legends, Rocket League Brett L:  COD: Black Ops 6 ✅ Tales from the Borderlands ✅ Five Nights at Freddy's: Security Breach, Warhammer 40,000: Space Marine 2  Brett M: Blops 6, Wolfenstein: The Old Blood ✅

AnimeSlam
Podcast - 245 - Gast: Konsuma

AnimeSlam

Play Episode Listen Later Oct 30, 2024 155:29


- Gast - https://www.youtube.com/@KONSUMA/featured - Timestamps - 0:00 Intro 4:30 Ranma 1/2 22:13 Dragon Ball Daima 33:09 Sakuna: Of Rice and Ruin 46:02 Shangri-La Frontier Season 2 56:56 Ketzer / Orb: On the Movements of the Earth 1:02:38 No Longer Allowed in Another World 1:15:40 I Will Become a Villainess That Will Go Down in History 1:17:42 Goodbye, Dragon Life 1:25:39 The Do-Over Damsel Conquers The Dragon Emperor 1:30:51 2.5 Dimensional Seduction 1:38:35 Mobile Suit Gundam: Requiem for Vengeance 1:59:02 Let This Grieving Soul Retire 2:15:25 Slam Dunk 2:20:17 Garouden: The Way of the Lone Wolf

Kawaii-Fi Radio - Anime Podcast
KFR 124: The 2024 Summer Anime Season is here!

Kawaii-Fi Radio - Anime Podcast

Play Episode Listen Later Jul 1, 2024 118:09


Summer is here and a new anime season is knocking at the door!This Summer season is a mixed bag with returning big hitters, unexpected tales and another surge of isekai stories.We've picked 12 shows from this season the team is checking out, plus our favourites from the past season!All this plus the low down on the Gainax bankruptcy, changes at Studio 3hz, Anime Sequels and manga news!Oh - and a tip for cooking Chicken Katsu in this block buster episode!Are you in Perth or Sydney?Make sure to check out Hoshi Events two upcoming events for Australia's best anime night out!Hoshi's To the Moon event is on July 5th 2024 in Perth at the WA Museum: http://www.hoshievents.com.au/event-calendar/hoshi-to-the-moon/Hoshi's SMASH! Pre-Party is being held on July 19th 2024 at Home The Venue in Sydney: http://www.hoshievents.com.au/event-calendar/after-dark-sydney/We're not directly affiliated with Hoshi (though they are our friends) and don't receive anything from you attending these events - financial or otherwise.We just think they hold some of the best nights out for the anime and cosplay community with a safe and inclusive environment :)VIDEOS!Kawaii-Fi YouTube: https://www.youtube.com/KawaiiFiKyle's YouTube: https://www.youtube.com/@KyleinOrbitTifa's YouTube: https://www.youtube.com/thetkennedySUPPORT USPatreon: Patreon.com/KawaiiFiBuy us a Coffee: Ko-fi.com/kawaiifiJOIN THE KAWAII-FI COMMUNITYTikTok: https://www.tiktok.com/@kawaiifianimeInstagram: https://www.instagram.com/kawaiifianime/Facebook: https://www.facebook.com/KawaiiFiAnime/Twitter: https://twitter.com/kawaiifianimeDiscord: https://discord.gg/p9ccFx8vTQLISTEN ELSEWHERE?Smart Link: https://link.chtbl.com/KawaiiFiSpotify: https://bit.ly/Kawaii-FiSpotifyApple: https://bit.ly/Kawaii-FiAppleGoogle: https://bit.ly/Kawaii-FiGoogleEPISODE SEGMENTS00:00:00 – Show Opener00:04:43 – 2024 Summer Anime Season01:03:58 – Season in Review: 2024 Spring Picks!01:17:48 – Anime Communique01:50:03 – Next Time, Gainax, Minions and Katsu Curry?Tags:anime,podcast,anime news,anime podcast,anime reviews,anime recommendation,2024 Summer Anime,Summer Anime Season,Oshi no Ko,Sakuna: Of Rice and Ruin,The Elusive Samurai,Ramen Akaneko,My Deer Friend Nokotan,Pseudo Harem,Plus sized Elf,No longer Allowed in another world,Makeine: Too Many Losing Heroines!,Tasuuketsu - Fate of the majority,Twilight Out of Focus,Mayonaka Punch,Kaiju No 8,Wind Breaker,Re:Monster,Konosuba,Viral Hit,Go Go Loser Ranger,Gainax,Studio 3hz,A1 Pictures,One Piece,One Punch Man,Jujutsu Kaisen,Black Butler,Tokyo Revengers,Giji Harem, Shikanoko Nokonoko Koshitantan, Isekai Shikkaku,Make Heroine ga Oosugiru!,Elf-san wa Yaserarenai,Delico's Nursery,Tasogare Out Focus

Rolling Sushi - Der Anime News Podcast
Anime Buster KW 22/2024 – Science Saru arbeitet an "Ghost in the Shell" Serie, Trailer zu "Sakuna: Of Rice and Ruin"

Rolling Sushi - Der Anime News Podcast

Play Episode Listen Later May 31, 2024 66:49


Heute in unserem Anime News Podcast: Neuer Ghost in the Shell Anime bei Science Saru, Trailer für den Anime Sakuna: Of Rice and Ruin, basierend auf dem gleichnamigen Videospiel.

The Harvest Season
It's Just Capitalism

The Harvest Season

Play Episode Listen Later Mar 27, 2024 108:19


Al and Jonnie talk about their first impressions on the 1.6 update for Stardew Valley. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:19: What Have We Been Up To 00:10:59: News 00:39:12: Stardew 1.6 01:43:26: Output Links Fae Farm “Spring” Update Ikonei Island “Blooming Beginnings” Update Steamworld Build “Mechanicsl Meadows” Update Palia 0.178 Update Travelers Rest “Fishing” Update Tales of the Shire Teaser Sakuna: Of Rice and Ruin Anime Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al, and we’re here today to talk about cottagecore games. (0:00:36) Jonnie: and my name is Johnny! (0:00:42) Al: Today, well first of all transcripts are available on the show notes and on the website, as usual. (0:00:50) Al: Today we’re going back to our roots. (0:00:53) Al: Today we are going to talk about Stardew Valley 1.6, it’s finally here, and we have lots of thoughts. (0:01:00) Al: And I have 30 hours of stard you played this week. (0:01:10) Al: So we were going to talk about that. (0:01:13) Al: We’ll leave all that for the main section. (0:01:17) Al: Before that, we’ve got a bunch of news to talk about. (0:01:19) Al: First of all, Johnny, have you been playing anything other than stard you? (0:01:23) Al: » Okay. » Ooh. (0:01:24) Jonnie: Uh, I kind of have been so alongside alongside statue I’ve been slowly getting back into old-school landscape (0:01:32) Jonnie: Uh, I have a few friends who are playing (0:01:35) Jonnie: and (0:01:37) Jonnie: I don’t know what to tell you for a game. It’s terrible. It’s pretty fun terrible game and (0:01:44) Jonnie: I’ve been having a bit of fun playing that with with some with some friends and (0:01:48) Jonnie: Joking about it like it has farming in it, but it’s never a game that we would cover on the show (0:01:52) Jonnie: Uh, I I think the summary is (0:01:54) Jonnie: farming in that game pretty bad but you know pretty much everything in that game is pretty bad so yeah but I did do a quest last night that was all about frogs kind of taking over to humanity and you murder a frog unintentionally it’s it’s pretty great (0:02:16) Al: I accept our new frog overlords. They probably will do a better job than humans. (0:02:24) Jonnie: I don’t know, these frogs seemed pretty terrible. (0:02:28) Jonnie: I would be much more in favour of the penguins rolling over us. (0:02:32) Jonnie: Which is an entirely different story. (0:02:36) Al: Uh, dear. Cool. Uh, well, I mean, I don’t, yeah, I’ve, I don’t think I’ve (0:02:40) Jonnie: But that’s it, that’s it. What if you’ve been up to well? (0:02:46) Al: had any time for anything other than Stardew with my 30 hours this week. Uh, that’s almost a full-time job. Um, I am tired, but I did want to talk about my Animal Crossing Lego again. Um, do you have anything to say, Johnny? Which ones did you get? (0:03:02) Jonnie: yeah I have I have two of the animal crossing lego things um I i got the um tom nook and (0:03:12) Jonnie: blue cat I don’t know what the name of the cat is um (0:03:15) Al: Do you not have the box in front of you to look at? (0:03:18) Jonnie: uh I do not have the box in front of me the box in the other room (0:03:22) Jonnie: I got that one and I got the island camping um set and they are pretty great (0:03:31) Al: the island camping, what is that? The Bunnies Outdoor Adventures one. (0:03:36) Al: What I really like about, so I’ve done that one, I’ve built that one. I’ve not built the Tom Nook one. I’ve built the Bunnies Outdoor Adventure, the birthday party one, and (0:03:49) Al: the farming one. I’ve built those three. I haven’t built the Tom Nook one or Captain’s (0:04:01) Al: Boat one, but what I will say is, so Bunnies Outdoor Adventure, I love how, so they’ve got the little river bit, and Bunnie has a stick that goes into a bit that can then (0:04:15) Al: act like your, you know how early game you use the stick to get across the rivers? (0:04:20) Al: It’s like, it’s built into it. So yeah, so it’s built into it. So there’s a bit behind the river where you put the stick in and then they can literally vault over the river. It’s really (0:04:20) Jonnie: Yeah, it’s like the pole vault. (0:04:31) Al: really nicely done. I think it’s very close. (0:04:34) Jonnie: Yeah, I think that set is really well put together and as far as LEGO sets go it’s like pretty, uh, pretty affordable. (0:04:46) Al: Okay. Okay, I mean, I guess that’s one way of putting it, right? They are cheaper than other sets, but they’re also smaller than other sets. So I guess they’ve erred on the side of making them more affordable rather than making them bigger, and that’s fair. (0:04:49) Jonnie: Like, like a lot of LEGO sets are like into the hundreds of dollars and this one is not in the hundreds of dollars. (0:05:02) Jonnie: Yeah, I think when I say affordable, I think that it’s not very complicated to put together, (0:05:15) Jonnie: but it’s a cool set to have, and there’s a lot of modularity within the set. I think for (0:05:23) Jonnie: what you pay for a set of this size, I was relatively impressed. (0:05:32) Al: Yeah, I’ve also built the Isabelle one as well, I’ve been joining them all together as I build them, because they all have the same connections to put together, because they’re built on those, if you’ve had any of the Mario sets, you’ll know the same sort of things, it’s like the same small base plates that it’s all made up of, so you can, as you say, they’re modular, you can put them together how you want. So yeah, as I finish one I just connect it together. So I’ve just got this (0:06:02) Al: mess of an island growing beside my desk. It’s quite fun. I also I meant to mention this on the last podcast, but I completely forgot. I also went to the the Animal Crossing Lego Make and Take event at the Lego store because they were doing them and they did them and well, they did it in Edinburgh, but I was I didn’t go to the Edinburgh one. I actually went to the Glasgow one in Scotland and it was good fun. (0:06:08) Jonnie: Great. I love that. (0:06:32) Al: A little, it’s like a really maybe like a five to one scale version of the building that you get in the Isabelle one. So it’s because it looks it looks almost identical just tiny and it’s fun to have the two versions together like it’s a it’s a really small one like the base plate is eight eight by eight whereas the the fill size one is like. (0:07:02) Al: It’s probably about the same size as Nook’s Cranny that you’ve got in that set. It’s kind of like decent sized, but it’s fun to have the two of them together. But it was fun because it was my first Make and Take event that I’d been to at a Lego store and it was quite fun because you go up and obviously because it’s Animal Crossing it was really popular so really busy. A lot of not children there I will say probably not surprisingly and you stood in a queue for about half an hour. (0:07:32) Al: And then you got in and they had like all the different pots with all the different pieces and then you followed the instructions to put them together. (0:07:39) Al: They did say that if you wanted to, you could just grab a bag and put all the pieces in it and take it all home rather than building it there. (0:07:44) Al: But I was like, well, I’m here with my kid. (0:07:47) Al: Let’s do it while we’re here. (0:07:48) Al: Why not? (0:07:49) Al: And it was good fun to do that. (0:07:52) Jonnie: Nice, and do your kids get involved in helping you build the LEGO sets, or do they not even know they exist and you do them in secret? (0:07:57) Al: No, so Craig does… I mean Nathan doesn’t really care about Lego, right? He doesn’t have. It is just a care. Craig really likes Lego, but me and him do not build Lego together because I am not good at sharing that. And so much as like I just get really frustrated with how he does things. So thankfully Rona is a lot better than that at me, so she builds with him and then. (0:08:27) Al: I have my sets that I build on my own, so it’s fun to see him build it Lego and he’s like really creative with it as well, with not obviously not the sets like you build the sets like you build the sets and he’s quite good at following the instructions and I think with this one because it was such a small set it was it worked well kind of going right here’s the piece Craig where does this piece go and he would look at the instructions put it on (0:08:53) Al: but when it’s like a bigger set it just drives me insane trying to do it I would be the same with (0:08:57) Al: right it’s it’s not about him it’s just about the fact that I’m a control freak right so I need to do it myself but yeah so Rona quite often buy like will buy sets that are like the Lego city and stuff like that that they build together which is basically his sets and when he’s a little bit older he’d probably just build them by himself but he enjoys building (0:09:14) Jonnie: Nice. Yeah, I did the… (0:09:20) Jonnie: Awesome, I did the Animal Crossing sets with my niece, who’s five, and (0:09:25) Jonnie: we had a lot of fun, but it was very much the like “I’m trying to follow the instructions” and she’s like “Let’s put this piece here because it looks cool” and it’s just… so it was a lot of chaos and then when she went home, I immediately took apart everything she’d done because it’s not how it’s supposed to be. (0:09:30) Al: I suspect I’ll let him play with these once I’m finished because I think he’ll have fun putting them together and making a story out of it. He has that creative aspect of things. (0:09:50) Al: But yeah, not while I’m building them. He enjoys playing like I did a bunch of Mario builds like the Bowser’s Airship was particularly fun. (0:10:00) Al: And he loves to play with that. (0:10:01) Al: So I’m totally fine with him playing with these things. (0:10:03) Al: It’s just like when I’m building it, I like to build it. (0:10:06) Al: And it’s like involving anybody in that process takes all the fun out of it for me, you know? (0:10:15) Jonnie: Yeah (0:10:17) Al: But the small make and take event was fun enough to do it. (0:10:21) Al: Because I went into it knowing, this is a me and Craig event. (0:10:24) Al: This is what we’re going to do. (0:10:27) Al: It’s small enough. (0:10:28) Al: It was like 25 pieces or something. (0:10:30) Al: Like that. So it’s small enough that you’re not kind of getting overly stressed about anything. (0:10:36) Al: The biggest stress was trying to find the pieces because you had 10 people crowded around a table with 25 different boxes of different pieces. It was, it was. I can understand why some people would just take the pieces and leave because it’s, yeah. But I was like, no, I want to get it done here. I think it’s fun and we’re here. Why not? So, yeah, it was good fun. (0:10:44) Jonnie: Yeah, in many ways that sounds like a nightmare. (0:11:00) Al: Should we talk about some news? We have, this is going to be the episode of updates because there are so many updates. I don’t know why this week has suddenly been the (0:11:11) Al: let’s post an update. But the first of the updates is Fae Farm. They have their spring update, (0:11:16) Al: which is out now. It looks like they have kind of three main things, which is stuff on stuff, (0:11:22) Al: where you can put like things on, you can put items on tables and other things, presumably. (0:11:31) Al: Yeah, it looks like you put things on tables, barrels, crates, desks, display stands, carts, (0:11:42) Al: and a stack of books. Or does that mean you can put a stack of books on a stack of books? (0:11:47) Al: Need to see how tall a stack of books you can make. (0:11:52) Al: They also have a bunch of new cosmetics. Yes. (0:11:52) Jonnie: A question for you, Al. (0:11:55) Jonnie: Are you like this is a sort of update that’s like some people get really excited about but I’m like (0:12:02) Jonnie: If I don’t get into that phase of the designing phase of a game it within my first playthrough It’s highly unlikely that I’m ever gonna get there and I don’t know that this is the sort of thing It’s gonna bring in where are you at in terms of like designing farms cuz I don’t know if it’s anything that we’ve really discussed that much (0:12:17) Al: Yeah, I think I’m not very good at designing things. I will, like if we think about the stardew run I’ve been doing just now, I have been laying out my farm in a very specific way, (0:12:32) Al: but it’s very much like as many straight lines as possible. So it’s like I want to be able to go (0:12:40) Al: from the entrance to my greenhouse in a straight line sort of thing. So I will build paths. (0:12:48) Al: And fences in a way that makes it easy for that to do. I’m not really the sort of person that’ll be like, “Oh yeah, here’s our five by five bit and then I’ll put some bushes between this five by five crop section and the next five by five.” I’m like, “No, I don’t really care about that.” (0:13:10) Al: I’m very much a do the things, not necessarily make it look nice. (0:13:18) Al: So yeah, I mean, the fact that you can now put things on a table is definitely not going to encourage me to come back to this game, nor the extra cosmetics and stuff like that. (0:13:28) Al: I mean, they do have a bunch of extra things in the character creator, which is obviously good. (0:13:32) Al: But I tell you, there’s one thing that could possibly bring me back, (0:13:37) Al: which is the double day length setting that they’ve added into the game. (0:13:42) Al: So the standard setting for Faith Arm is an 18 minute day. The double day gives you… (0:13:48) Al: 36 minutes. (0:13:50) Al: However, having said that, I always feel like days are too long at the beginning (0:13:55) Al: of a game and too short at the end of a game. Do I really want a 36 minute day (0:14:03) Al: when I have almost no stamina? (0:14:06) Jonnie: - Yeah, I don’t know, like, to be honest, in general, (0:14:09) Jonnie: I’m kind of like, I know this is becoming a standard feature. (0:14:14) Jonnie: I think this is a feature that actually does a disservice to a lot of these games. (0:14:20) Jonnie: Like I understand why people think they want a longer day, (0:14:26) Jonnie: but one of the big limitations I think in these sorts of games is that people don’t often get all the way through, you know, a year. (0:14:36) Jonnie: Yeah, I think you and Bev talked about in the last episode, like people don’t necessarily always get to year two, right? (0:14:42) Jonnie: It’s lucky, you know, people are like excited that they hit winter in these sorts of games. (0:14:48) Jonnie: And doubling the day length, I think, means that there’s a large portion of the games that people will miss out on. (0:14:53) Jonnie: Coral Island has this feature and it’s not something that I think is a great choice to put in. (0:15:06) Jonnie: Once you get into the flow of one of these games, about a, you know, that 15 to 20 minute day length is about the right length. (0:15:12) Jonnie: I just, yeah, I don’t, we played FIFA and never felt like I wanted a longer day but I (0:15:22) Al: yeah I mean I didn’t want a longer day in fey farm but that’s probably because I didn’t really want to be playing it like I think as we discussed at the time I think the biggest thing that i enjoyed about fey farm was the traversal which I still stand on I still think that more games need to do that better but that was I mean nothing else about that game made me go this is amazing I need to keep playing this in general so yeah I didn’t want the day to be longer for that - Yeah. (0:15:52) Al: And I’m the same person that, you know, (0:15:54) Al: in the last episode I talked about how I speed run the game at the beginning anyway, because there’s not enough energy (0:16:03) Al: to do what you want to do. (0:16:04) Al: So just get through it and you get to the next day and that’s fine, you can do it then. (0:16:12) Al: Oh, it’s Friday, I need to go to the traveling cart. (0:16:14) Al: Sorry, I’m not playing the game. (0:16:19) Al: Yeah, I think it’s interesting. (0:16:23) Al: Also, I think I am more leaning towards trying out new things like Sugar Jew, (0:16:31) Al: what is that game called? (0:16:32) Al: Sugar Jew Island? (0:16:35) Al: Goodness me, get a better name. (0:16:38) Al: And it’s lack of a specific amount of day anyway, (0:16:45) Al: like it’s just you play the day and then you finish the day when you want to finish the day sort of thing. (0:16:52) Al: So being something like that would probably be more interesting to me than just, oh, it’s a longer day. (0:16:58) Jonnie: Yeah, I think that makes sense. (0:17:00) Jonnie: I think I’m with you, and it’s something Cody and I talked about on the “Palea” episode there. (0:17:07) Jonnie: I think I’m kind of just a bit over the regular day/night cycle. (0:17:13) Jonnie: And I’m more interested in games that are trying something different or just more tied to real time and getting rid of stamina mechanics. (0:17:21) Jonnie: My favorite thing about “Palea” is still the fact that they– (0:17:24) Jonnie: instead of stamina being this limiting thing, (0:17:26) Jonnie: They have a similar mechanic. (0:17:28) Jonnie: But it gets you more rewards for having high stamina and you just eat food to replenish it. (0:17:34) Jonnie: To me, that’s one of the best stamina variations that exist. (0:17:40) Al: Yeah, definitely try new things, let’s see what you can do. (0:17:45) Al: It does look like this setting is something you can change as you’re playing, so it’s the sort of thing I could definitely see myself going, oh, just having the normal day length, (0:17:53) Al: but then if I’m getting close to a point in the minds that I want to, just making the day longer at that point, I could see myself doing something like that. (0:18:02) Jonnie: Yeah, but even then the mines like the they’re not (0:18:08) Jonnie: The time is not a real limiting factor for them right because it’s because you can teleport to every floor (0:18:10) Al: I think it depends. I think, sure, okay, but wait, okay. More thinking, Skull Cavern. Like if you’re trying to go get Iridium, which is the thing that becomes a real limiting thing in these games at some point, is you need to go to Skull Cavern. And if you are, (0:18:35) Al: you know, 70 levels down, you’re getting really close to the area where there’s lots of stuff (0:18:40) Al: you’ve probably brought a bunch of food to keep your stamina up. There’s no way for you to extend the time that you can be down there for. And there’s a whole bunch of other stuff as well, (0:18:53) Al: but there’s stuff around characters and relationships. I’m sure they’ve not (0:18:58) Jonnie: I agree, look, I think where I’m at at Fae farmers, like we played it for the show, I thought there was a lot of potential there, but ultimately the game fell flat and there’s just so much else coming out, I can’t say that. (0:19:11) Al: Yeah, I still have, I bought the game physically and I still have it in my pile here and every time I go to sell some games, I’m like, I don’t think I’m going to play it, but I feel like I want to keep it just in case, but then I keep not playing it. So I think I need to set a deadline on myself. If I’ve not played it by me, then I get rid of it. I couldn’t, (0:19:38) Al: I, oh, no, I. (0:19:41) Al: I need to double check what there was a video and they said the name of the game and it was different. Ikone. It said, yes, so the it’s Ikone. That is what the video said Ikone. (0:19:48) Jonnie: I would guess, which is always a safe thing to do with pronunciation, econy? (0:19:58) Al: Ikone Island. So there you go. Finally learned I’ve been saying this name wrong the whole time. (0:20:06) Al: Ikone Island have released their Blooming Beginnings update. (0:20:11) Al: This marks the time where they are also out on PlayStation and Xbox. (0:20:16) Al: It looks like there’s lots of small things. The only kind of big thing that I can see is they have completely redone their UI. So if you have played this game, (0:20:27) Al: get ready to be annoyed by it changing. That’s my experience with with the The UI is changing and games is just being frustrated with it, even if it’s better. (0:20:40) Jonnie: Correct because you get used to whatever terrible things have been done and then it changes and your brain has to reset (0:20:47) Jonnie: It’s why it’s why UI is one of the most difficult things to get right in games (0:20:50) Al: Yeah. Yeah. Yeah. I think that’s kind of all I really want to talk about there. The patch notes are in the show notes. If you have played it and you want to go look at it. (0:21:03) Jonnie: I think it’s cool that it’s out on PlayStation Xbox, this is kind of one that was like on the back burner of my mind (0:21:09) Jonnie: Just because I think I prefer playing these games on on a console and so now that it’s on a console It’s something I’m like thinking about a little bit more (0:21:18) Al: Yes, and hopefully them releasing it at the same time as an update means that they’re going to then continue with updates coming to both at the same time. That’s always, I mean, that’s the advantage of bigger teams. (0:21:31) Jonnie: - Yeah, that would be… (0:21:35) Al: Steam World Build also have an update. Mechanical Meadows, they have a lovely little (0:21:44) Al: six bullet points of the things that they’ve added. They’ve added 11 player placeable decors, (0:21:50) Al: five environment decors, 10 mine decors, three agent decors, one tumbleweed, (0:21:58) Al: and one custom light and post. There you go, lots of things to decorate. (0:22:06) Al: Oh, that should be decor then, isn’t it? (0:22:08) Al: That’s why, that’s what that word is. (0:22:11) Al: That’s just the start of decorate, isn’t it? (0:22:13) Al: Decor, decorate. (0:22:14) Jonnie: I said your pronunciation, it was funny because your pronunciation was like just marginally off not but not enough that I was like not enough to mention it until we’ve now mentioned it (0:22:22) Al: I think I… I think I said “decor”, didn’t I? But it’s… If it’s short for “decoration”, (0:22:28) Jonnie: uh yeah yeah I was like ah whatever it’s (0:22:32) Al: I don’t say “decoration”, so it would be “decoration decor”. Anyway, if you want to decorate your town, I guess it’s a town? In Steam World Build? That’s out now. Speaking of updates, (0:22:42) Jonnie: I don’t know. Yeah, it must be town. (0:22:48) Al: Cali also have an update. They’re 0.17 (0:22:52) Al: update is out now. I mean at this point just call it update 178. I don’t know why it’s 0 point, right? People are so obsessed with 1.0 I don’t think it means anything. Just give us the number. It’s just update 178. (0:23:07) Al: Do you think you’re suddenly at 1 point going to go to 1.0? You’re not gonna do that when you’re at 0.178. (0:23:16) Jonnie: They will but they’re just gonna go at that after like, you know update 197 or something (0:23:20) Al: The theme of this patch is all about spring. They have added the temple of the roots, which is a new temple. Is temples a big thing in Palia? I still haven’t played it. (0:23:35) Jonnie: Yeah, so so temples are temples are kind of the big thing and it was missing one (0:23:42) Jonnie: They could always add more but the the setup was (0:23:43) Al: Well, well, yes, it says it says it won’t be the last temple, but they’re not going to say anything else about that now. (0:23:45) Jonnie: was for (0:23:49) Jonnie: Yeah (0:23:51) Al: That’s what it says in the in the thing. (0:23:52) Al: So. (0:23:53) Jonnie: No, that’s that’s not a surprise they’re kind of like the so they’re that they’re effectively like the big dungeons that a lot of the story (0:24:01) Jonnie: hangs off of in in Palia (0:24:05) Jonnie: They are interesting because it’s interesting to see the implementation of dungeons in a game with no combat (0:24:11) Jonnie: And some of them I think are really good (0:24:12) Al: Oh, there’s no combat in this. (0:24:17) Jonnie: Yeah, oh, I guess there technically is if you want to think of hunting (0:24:22) Jonnie: Animals and you know one-sided murder as combat, but there is nothing that attacks you back I guess (0:24:25) Al: One-sided murder. (0:24:32) Jonnie: Yeah (0:24:33) Al: I think that’s just called murder. (0:24:35) Jonnie: I Mean I guess but but you could always like you could try to move to someone and they can fight back right like this (0:24:37) Al: Yes, that’s not two-sided murder. (0:24:44) Al: That’s just not murder. (0:24:46) Al: That’s called attacking someone. (0:24:48) Al: It’s not murder. (0:24:50) Al: Oh dear. (0:24:50) Jonnie: Yeah okay, that’s fair. Look, it’s very early, and I’m saying things that barely make sense, so… (0:24:55) Al: [LAUGH] Fair enough. (0:25:03) Jonnie: But yeah, there is nothing that can attack you in the game, is probably the point. So I’m interested to see another dungeon of roots kind of make sense in the theming that all of the dungeons have been and what we got so far. I think there’s like a wind one. (0:25:20) Jonnie: There’s a lava one. There’s the first one that is kind of quite short and basic, and I don’t really remember if it had a theme or if the theme was “Hey, it’s a dungeon”. Yeah, a little bit, (0:25:30) Al: Was… yeah, was the theme tutorial. (0:25:36) Jonnie: if I remember rightly. So I haven’t really jumped back into Pahlia since we did the episode, (0:25:45) Jonnie: because it kind of felt like there was features missing, and I was waiting. (0:25:51) Jonnie: And this is getting me pretty close to thinking like “Okay, there’s probably enough stuff that’s been added that it might be a good time to jump back in and see what’s different in Pahlia.” (0:26:00) Al: That’s always the problem with these lots of little updates, right? Like with Stardew, (0:26:05) Al: it’s been like two and a half years since the last update. And so, you know, if you want to jump in, (0:26:11) Al: now’s the time to jump in with all these like little updates every month or two. You’re like, (0:26:18) Al: “Well, what point do I do this?” And I understand why they do it, right? Because if you’re, (0:26:23) Al: well, first of all, it’s obviously a game that they want to encourage people to be constantly playing, right? Like, that’s just how they’re doing things. (0:26:31) Al: But equally, they just want people to have stuff if they want to continue playing the game all the time, right? (0:26:37) Al: Like, there’s always new stuff for people. (0:26:41) Jonnie: Yeah, I think that’s a good point. I do consider there to be a bit of a difference though, like Stardew can afford to do that because it has such great brand recognition that a big update will cut through a lot of things and people are likely to jump back in. (0:26:59) Jonnie: I don’t know that that’s as true for a game like Palia. Like I don’t know if there’s as much benefit for them to have a big update versus a bunch of little updates and hope that people pick up like, (0:27:11) Jonnie: but I see Palia pop up from time to time. It seems like they’re doing a lot in that game, so maybe it’s worth checking out. (0:27:18) Jonnie: I wonder if there’s sort of two different approaches that can both work based on the size and cut through. (0:27:23) Al: That’s fair, but it doesn’t need to be, you know, either you do it every two and a half years or you do it every two months, right? You can have a… you can do it every six months and have bigger updates that way, right? Like, and I don’t think that would… I don’t think suddenly people are going to forget that your game exists if you take six months (0:27:44) Jonnie: Yeah, I think with weird games like Palia or Ato, I would rather have, particularly if I’m playing that game, I would rather just have consistent updates, because there’s still, you know, there’s still enough phase where there’s lots of little quality of life things and I wouldn’t like them to sit on that for six months to wait for a new temple to be done, right? (0:28:01) Jonnie: I would rather just have some of those stuffs built. (0:28:04) Al: Yeah, that’s fair. I mean, I guess you know being an online game. It’s it’s always gonna be slightly different anyway (0:28:11) Jonnie: - Yeah, and I guess to your point though, (0:28:13) Jonnie: I have been kind of ignoring a lot of their small updates because it’s just quality of life, (0:28:18) Jonnie: waiting to see something like this. (0:28:20) Jonnie: And I’m like, oh, okay, now they’ve got a new temple out. (0:28:23) Jonnie: This is the time that I personally want to jump back in (0:28:28) Al: Yeah. Yeah, I don’t think there’s an easy answer to these things. I just think it’s interesting. (0:28:36) Al: They also have climbing updates. I don’t know what that means. It doesn’t really describe (0:28:42) Jonnie: Yeah, I’m… (0:28:44) Al: just an improvement to climbing and traversal in the game. (0:28:49) Jonnie: Climbing was pretty… (0:28:54) Jonnie: I wonder if it’s just making it a little bit easier to understand, ‘cause you can climb up a lot of surfaces, (0:28:59) Jonnie: if I remember rightly. (0:29:01) Jonnie: It felt a little bit janky, but I don’t remember it feeling bad, maybe a bit slow, but it also wasn’t something… (0:29:05) Al: Yeah, I literally no idea what they’re talking about here because they just say we’ll be adding in the first of several changes behind the scenes that ultimately will result in an improvement to climbing. It doesn’t describe what is this. (0:29:20) Jonnie: Yeah, so I would guess that’s probably just more about the way like climbing was a little bit janky when you’re trying to get in and out of this, like just a little bit of like running into walls and stuff like that. (0:29:30) Jonnie: So hopefully it just feels a little bit more seamless. (0:29:32) Jonnie: But to be honest, climbing was one of those things that existed in the game, but you don’t really need it that much from a traversal perspective. (0:29:39) Jonnie: So it’s not like it’s huge, and maybe some of that’s because it felt janky, but I think I think this would just be one of those things that’s like, (0:29:48) Jonnie: if they didn’t say it, you would just be like, (0:29:50) Jonnie: this feels slightly better, but you wouldn’t actually notice when, right? (0:29:54) Al: yeah. And they have also - I just lost my tab - added in some placeable flowers and trees and more decor and outfits. (0:29:55) Jonnie: So, that’s cool. (0:30:12) Jonnie: Cool. (0:30:14) Al: So again, probably something you don’t care about based on our previous conversation. (0:30:14) Jonnie: Um, Hank? (0:30:18) Al: You’re not going to jump in and do a bunch of stuff with that, but good for the people who do care about, making their own. (0:30:26) Jonnie: Yeah, I am curious with the new outfits. So a lot of the outfits early in the game were (0:30:39) Jonnie: microtransactions, right? So you paid a premium currency for them, which to be clear is not a criticism. It was an effective way of monetizing the game, right? You can spend money if you’re really into this and have your character model look a bit different, but it doesn’t actually impact anything else in the game. (0:30:56) Jonnie: So when they say new outfits, I’m curious if they mean a wider range of outfits that you don’t have to pay for, or we’ve put in new things for you to buy. (0:31:05) Al: Yeah, good question. They don’t specify. So I guess we’ll need to see. (0:31:10) Jonnie: Yeah, but I will say I’m very excited for this update, and I might be jumping back into some more palettes soon. (0:31:18) Al: Speaking of updates. This is our last update, I promise. So many updates. Oh my word, everybody’s updating. (0:31:22) Jonnie: Just every transition, just speaking of updates. (0:31:27) Jonnie: Look, we could even use this transition in the main topic. (0:31:31) Al: Travellers Rest have their fishing update out now as well. I do need to clarify something I said wrong in the last episode. I said that… I’m pretty sure I said that fishing is an update to the fishing not the not that the fishing is new turns out that’s wrong fishing is new so there wasn’t fishing before this update now there is fishing before this update so yet another question of what was even in this game and so there we go fishing now in travel (0:32:08) Jonnie: Yeah, look, the “What is this game?” question is mostly just… (0:32:14) Jonnie: Every time I see an update, I’m very confused as to what this game had in it when it launched. (0:32:18) Jonnie: Because from what I can gather, it was nothing. You had a character model, and that was it. (0:32:24) Al: Yeah, because it didn’t have fishing, it didn’t have farming, it didn’t have your bar, which is the whole point of it. It’s an inn, you’re running an inn, and the inn didn’t serve drinks. (0:32:36) Al: So yeah, I really don’t know what the game had, but. Oh, I don’t even. (0:32:38) Jonnie: Maybe just maybe just hit romance [cries] (0:32:46) Al: Sugardew Island, please don’t add romance, I beg of you. I’m going to say this every episode now, please don’t do it. (0:32:54) Al: I know. Yeah, and there’s a trailer for the fishing update. So (0:33:01) Al: go have a look at that. That will be in the show notes. (0:33:05) Al: And the last piece of game news before the last piece of news is very much not news, (0:33:15) Al: but we’re talking about it anyway, because I mean, let’s be honest, especially on an episode with me and you Johnny, we’re going to take any opportunity to talk about this game is that we (0:33:24) Al: have a new, would you call this a trailer? A new, very small, well even it’s a video with sound and it shows, I don’t know, it’s not even, it doesn’t even feel like it’s long enough to count as a teaser. Yeah, it’s an animated picture, that’s what it is, but with a little bit of sound in the background. This is Tales of the Shire. (0:33:28) Jonnie: No. (0:33:42) Jonnie: It’s basically one step removed from just being a picture. (0:33:54) Al: I realised I hadn’t said the name of the game, so Tales of the Shire, which I feel like - so now underneath says “A Lord of the Rings game”. I feel like it didn’t say that in the previous stuff, but I might just not be remembering that. (0:34:06) Jonnie: I do not recall, but hopefully, you know, that’s obvious, but… (0:34:09) Al: It did. It did, because I was just talking nonsense. So yeah. There’s nothing new. They’ve just decided to remind us that the game is coming. And the replies are full of people (0:34:24) Al: give us a game please. So it’s meant to be coming this year. Still literally no information about the game, no screenshots, no nothing. Just it’s coming. (0:34:34) Jonnie: Yep, look, I’m very rapidly getting to the point of like, I will believe this game is coming when we actually, you know, get a release date, like, and, you know, some, some information I just, I just don’t want to become like those Silksong fans right who are like, it’s coming. (0:34:52) Jonnie: It’s coming. Trust me, it’s coming. We’re so excited. It’s coming and like, that game doesn’t exist. (0:34:58) Al: To be fair, I think we have more about this game than we do about Silksong, to be fair. (0:34:58) Jonnie: And that’s, that’s, that is entirely… (0:35:04) Jonnie: I just don’t want to get too excited until until we actually see some details, right, we have something to dig in. So, I mean, it’s good news that they’re posting and, you know, posting a thing because it does mean that the game still exists. (0:35:18) Jonnie: So, yeah, but, but there’s nothing to talk about. (0:35:18) Al: It’s been six months. It’s been six months since they announced the game and this is their first thing since that right six months ago They said hey, this is a game and we went collectively ah (0:35:30) Al: This is a game and now six months later. We’re getting the same information (0:35:36) Al: This is a game with I guess a slightly more detailed image, but it’s still not a screenshot or anything (0:35:44) Jonnie: No. (0:35:46) Jonnie: Definitely not. (0:35:46) Jonnie: Do you want to spend half an hour, like, analyzing every aspect of the image, or show you? (0:35:52) Al: Well, I see people in the comments speculating on characters in the game, (0:36:00) Al: but that would require us knowing the time in which this game is happening. (0:36:06) Jonnie: Yeah, I feel like, you know, pretty much any of this requires like a knowledge of, you know, anything related to this game, and we have none of that, so… (0:36:14) Al: So I do think this game will have fishing, cause I see someone fishing, so sorry about that. (0:36:20) Jonnie: I feel like that is so I am anti-fishing because I just don’t think it’s necessary in a lot of games I (0:36:28) Jonnie: think for a lot of the rings game it would be kind of silly to not have fishing given that like (0:36:35) Jonnie: It’s part of some of their (0:36:38) Jonnie: their law to an extent right like when (0:36:44) Jonnie: Smeagol found the ring they were in a boat, and I’m pretty sure they were fishing Um… (0:36:50) Jonnie: You know, so it’s it’s established that hobbits fish so I think I think (0:36:56) Al: I also see a chicken and a sheep, so presumably you will have ranching in the game. (0:37:03) Al: I also see what is either presumably a duck with a helmet on. (0:37:10) Al: And I’m very interested as to what that is about. (0:37:10) Jonnie: Maybe it just wants to feel… (0:37:13) Al: Why does a duck need armour? (0:37:19) Al: I mean, in the Shire, the safest place ever. (0:37:23) Al: I’m intrigued by that. (0:37:26) Al: There’s a bunch of different foods, cooked foods. (0:37:29) Al: So presumably they will be cooking in this game as well. (0:37:31) Jonnie: Oh my god, sorry, I just looked up there, that duck is super cute. (0:37:36) Jonnie: I’m a big fan of him wearing a helmet, like I don’t know. (0:37:38) Jonnie: I don’t understand what your problem is now. (0:37:39) Jonnie: Why, why are you so anti this? (0:37:42) Al: I’m not, not against the duck. (0:37:45) Al: I see a horse in the background. (0:37:48) Al: Yeah, OK, I’m done. (0:37:51) Al: There’s only so much we can talk about this game. (0:37:54) Al: Let’s overanalyze about something. (0:37:57) Al: Just before we talk about Stardew, we’re going to get there very soon, I promise. (0:38:02) Al: I know that’s why you’re all here this episode. (0:38:05) Al: But before that, we need to talk about the fact that Sakuna of Rice and Run is getting an anime. (0:38:14) Al: And I don’t know what to think about this. (0:38:14) Jonnie: I… I don’t know what any of this means. (0:38:19) Al: So Sakuna of Rice and Run, the game which was the (0:38:23) Al: ridiculously unnecessarily realistic. (0:38:26) Al: Rice growing game where you are, I mean Sakuna is basically like a god, I think, (0:38:35) Al: who was stripped of her powers and sent down to earth. I know, I know, it’s classic. (0:38:40) Al: And then you have to farm rice. I’m not sure why I really, really didn’t play that game very much. I apparently they’re making anime for it, so maybe I will watch that and finally understand the story, rather than having to play the game again. You’ve literally nothing to say. All right, let’s get into trouble talking about something else, which is Stardew Valley 1.6. It’s finally here, it is now out on PC, Mac, Linux, Steam. (0:39:00) Jonnie: Cool I have like I have literally I I know nothing about any of this I have nothing to say and I if I say anything I’m just gonna get myself into trouble (0:39:26) Al: GOG, all of the non-console places you can get it, which I mean is basically just Steam. Okay, yeah, not on console or mobile. Yeah, tablet, etc. I have been playing it on my Steam deck. What have you been playing it on, Johnny? (0:39:35) Jonnie: Also not on. (0:39:54) Jonnie: Ah, just on my laptop. (0:39:56) Al: Fair enough. We will have a link to the patch notes in the show notes if you want to go and have a look at them. There will obviously be spoilers in that. And if you want to play this game without having any information about the game, maybe stop listening to this episode now and come back when you’ve played it. Because we’re going to talk about a lot of things that we found, some things that are very obvious and some things that are maybe not as obvious. (0:40:23) Al: There’s not many, like, story-related things. (0:40:26) Al: But I know a lot of people are finding it fun to kind of go and find all the new stuff without knowing that it’s there. (0:40:36) Al: So if you’re that kind of person, you’re probably already turned off. (0:40:40) Al: So I think we need to start off, Johnny, by talking about the new farm layout. (0:40:46) Al: I obviously chose that. (0:40:46) Jonnie: I did. (0:40:47) Al: I think you chose the new farm layout as well, didn’t you? (0:40:51) Al: So you start out by getting your new farm late. (0:40:56) Al: It’s got a lot of water. (0:41:00) Al: It’s got like a big river that goes through it and a couple of small ponds. (0:41:04) Al: And there’s a lot of grass on it to start with and a lot of trees. (0:41:08) Al: But you also start up with a coop and two chickens. (0:41:11) Al: And (0:41:13) Al: this shouldn’t be surprising, but I was a little bit surprised when you wake up and you open up the package in your house and there aren’t parsnip seeds. (0:41:19) Al: There’s hay there instead. (0:41:21) Al: And it makes sense based on the farm, but I wasn’t expecting that. (0:41:24) Al: It was quite a fun. (0:41:26) Al: difference to be like, oh, this is not the same as what I’ve played before. (0:41:30) Jonnie: Yeah, I really liked it like it was just a nice indication of oh, this is actually different right and it was just one of those really clever little things of like (0:41:41) Jonnie: You know just just change that little brain itch to be like, hey, this is this is subtly (0:41:46) Jonnie: Not quite what you what you’re used to (0:41:50) Al: And your first quest, instead of growing parsnips, is get an egg from your chicken, which, yeah, (0:41:56) Al: is good fun. (0:41:59) Al: I also noticed there’s a lot of hardwood in this farm, and there’s the two different kinds of stumps. (0:42:05) Al: You have both of the two stumps. (0:42:07) Al: So you can get hardwood really quickly because you’ve got the big logs that you can only get with, I think, the golden axe, which, you know, there’s one (0:42:20) Al: of them to get into the other wood, the other forest that you can get the other stumps from. (0:42:27) Al: But the smaller, the stumps, rather than the log, you can get with an iron axe. (0:42:37) Al: But in normal games, you can’t actually access those ones because you have to have the gold one to get into the area that has those stumps. (0:42:45) Al: So it was quite fun. (0:42:46) Al: farm, you’ve got both of those so you can get hardwood as soon (0:42:50) Al: as you’ve got your second level of axe. (0:42:54) Jonnie: Yeah, it’s a nice little upgrade to to the farm and to the progression within a within a new server (0:43:04) Al: So, I think this is quite an animal-focused farm, obviously. There’s still a decent amount of area you can use for farming crops, but I think the idea of this one is you’re generally meant to be using animals, which I quite like because I’ve always been kind of like get animals as quickly as possible because they’re a steady thing. Without having to put much money into them, you can get regular money, right? You can very quickly get like several Programmed a day without… (0:43:34) Al: Putting any money into it (0:43:37) Al: After the initial cast obviously [clears throat] (0:43:40) Jonnie: Yeah, I I really like this as a set up I think a lot of these games I’m like I would I always go in with the intent of like I would like to do a (0:43:51) Jonnie: An animal based farm But by the time you get all of the set up to get the money to get the animals (0:43:57) Jonnie: You have a pretty decent regular farming setup And at that point transitioning to animals feels like it’s gonna waste a lot of well not not waste money (0:44:06) Jonnie: but you’re kind of like (0:44:10) Jonnie: Back in terms of progress a lot so you kind of just keep going with the farming and animals always kind of feel like this thing off to the side And putting them front and center is (0:44:20) Al: Yeah, agreed. I think it’s also, it’s made me more money focused. And this is where I admit on the podcast that I have gone the Joja route this time. So let me explain. Let me explain. Let me explain. Don’t worry. Right. Okay. Well, okay. How about before I explain myself, let me, let me tell you that I feel really bad about what I’ve done, especially (0:44:30) Jonnie: What? (0:44:33) Jonnie: Ow. Ow. (0:44:35) Jonnie: No, no, I’m just gonna sit here and judge you and talk over the start of your sentences. (0:44:50) Al: what, so I’ve, I’ve completed the Joja warehouse version of the community center. Right. I’ve got all of those upgrades. And let me tell you the cut scene where you’ve, when you’ve done that and you walk into the area and you go up to the Joja warehouse and all of the staff are out applauding you and you get told what a wonderful person you are for doing all this, it felt so bad. I was like, Oh no. (0:45:20) Al: What have I done? This is terrible. Um, was not a fan of that. Uh, but the reason why I did this is because I wanted to focus on money as any good capitalist does. And I wanted not to have to think about the bundles for once. And I thought it would be fun. I feel like as a professional. (0:45:50) Al: I’m a farming game podcaster. I need to understand all aspects of this game, and that includes doing the Jojo route. (0:46:00) Al: So that is my defense of myself. (0:46:01) Jonnie: So look this is where I’m gonna say I did not follow the Jojo route and that is so far is my biggest criticism of the 1.6 update is the bundles do not really work for the new farm (0:46:18) Jonnie: because you have the second set of bundles, the crop bundles, and all of a sudden you’re kind of reminded of, oh, I still have to actually engage. (0:46:31) Jonnie: With the farming piece, and look, I think, you know, getting a pass nip, a cauliflower, whatever is fine, but having five of the gold ones for that bundle, it was a huge disappointment that that hadn’t been changed to, uh, like five high quality animal products, right? (0:46:50) Jonnie: Like five gold lard jigs or something like that, um, because I got to like day, you know, 10 or 11 or whatever it was when I started to like, think about the community center. (0:47:01) Jonnie: And I get some of those things unlocked and I was like, oh, well, I’m probably not gonna hit the, the five gold pass nips, you know, this, this month. (0:47:12) Jonnie: And I don’t really want to try the five gold balance and it was a bit disappointing and I kind of wish that. (0:47:18) Al: Yeah, yeah, it’s interesting. I wonder, have you ever looked at the remixed bundles (0:47:28) Al: for the community centre? Because I know there is an option to do the remixed ones, but I don’t know. (0:47:34) Al: Ah, no, you’re still required. The quality crops bundle still exists. But it looks like there’s multiple different possible ones you can have, but you still have to have some gold crops. (0:47:47) Al: So, yeah. (0:47:48) Al: Yeah, I think it could be could have been fun to have done stuff like that. (0:47:53) Al: But this is where you have the option just to go the Georgia route. (0:47:56) Al: You can do it. (0:47:57) Al: It’s a thing you can do, you know. (0:48:00) Jonnie: Yeah, look, I think it’s the right thing to do. (0:48:01) Al: And you’re. (0:48:08) Al: Yes, I agree. (0:48:11) Al: It’s a good thing to do. (0:48:12) Al: Go the Georgia route. (0:48:14) Al: You definitely won’t feel bad and you definitely won’t have your friends saying, (0:48:17) Al: What have you done when the achievement comes? (0:48:19) Al: Which happened to me today? (0:48:24) Al: Kelly noticed that I got the achievement yesterday, and they were very disappointed in me. (0:48:32) Al: show. (0:48:34) Jonnie: I mean, look, they were right to be disappointed, but what’s the point in friends if you don’t have money? (0:48:40) Al: Exactly, exactly. So I think it’s been quite fun doing that, it makes you think about the game differently. (0:48:50) Al: And I do think that if you’re playing your first stardew through, the bundles is a really good way to be like, (0:48:58) Al: here are all the different things you can do in the game, do them all please. I think that’s really fun. (0:49:04) Al: But also as someone who’s played this game, hundreds and hundreds of hours, just going. (0:49:10) Al: I’m going to do as much as I can to make as much money as possible, as quickly as possible, and unlock as much of it as possible. (0:49:18) Al: I’m currently in winter of year one, I’ve not even finished the first year yet, and I have completed all of that. (0:49:26) Al: All five of the things to unlock with the community centre of Georgia, which is fun. (0:49:36) Al: like being at that point. It’s really hard to do that in… (0:49:40) Al: In fact, it’s impossible in year one unless you have the setting to make it possible in year one. (0:49:45) Al: So you have to wait till the second year. (0:49:48) Al: And even if you do have that setting on, it’s still really hard because you have to go really hard on the crops. (0:49:54) Al: Gold crops aren’t very easy to get. (0:49:59) Al: So yeah, that’s fun. It’ll be interesting to see. I know that the… (0:50:03) Al: I know that Ginger Island has some Georgia stuff in it as well if you go that route. (0:50:07) Al: it will be interesting to see that, although I’ve still never been to Georgia Island. (0:50:10) Al: I’m currently grinding to get the bars to unlock the boat to get to Georgia, to get to Ginger Island. (0:50:24) Al: As usual, I’ve hit my wall is I’m at Skull Cavern and trying to get as much of the ore as possible to actually get what I want. (0:50:34) Al: That’s always my frustration with this game, is I love everything about this game. (0:50:37) Al: I hate skull cavern. (0:50:38) Al: I hate trying to get. (0:50:41) Al: Why have I forgotten the name of this? (0:50:43) Al: What’s it called again? (0:50:44) Al: The purple stuff. (0:50:45) Al: Iridium. (0:50:45) Al: Yeah. (0:50:46) Al: I, I hate getting Iridium. (0:50:48) Al: It is the thing I, I just cannot stand with this game. (0:50:52) Al: So maybe I’ll just try and focus on doing year two as quickly as possible while getting enough to, to pass granddad’s test and then get the, the (0:51:14) Jonnie: Yeah, that sounds like a good plan, and I’m right there with you. I’m not a fan of Skull Kid, and I think the combat’s just not good enough in a game like this to really support what they’re trying to do. (0:51:27) Al: Yeah I think at this point you just you have to just save up as much stone as you can to get (0:51:35) Al: stairs to go down as quickly as you can find as much ore. Yeah it’s not the best and especially having played Coral Island like Coral Island I feel like has the balance better in terms of the minds and getting to know them. (0:51:57) Al: I’m getting the max of the, I can’t remember what they call their, they have another name for their above gold one, something like that. (0:52:08) Jonnie: Uhm, Oricallium. (0:52:12) Jonnie: Uhm, yeah, because I just recently completed the, uh, the mines in, uhm, in Coral Island and I think that was just significantly better, the accessibility of the, the fourth tier, uhm, or was, it was just way more plentiful, right? (0:52:28) Jonnie: And it was just like, cool, this is nice, like it’s just the next version of it, it’s the next level of progression and it doesn’t feel horrendous, like, yeah. (0:52:36) Al: Yeah and it doesn’t need to be easy, I think it just needs to be not horrifically difficult and (0:52:43) Al: certainly nothing in this update has made it any easier and I think it’s the thing that frustrates me most about this game that I would really like slightly changed. Obviously there is the thing you can get from your grandad when you’ve got a certain amount of stuff after year two but (0:52:59) Al: that only gives you a few per day which is obviously better than nothing but yeah it’s It’s just, it’s so slow to get. (0:53:06) Al: And to get to Ginger Island, you need 5 bars, which is 25 iridium ore. (0:53:12) Al: And obviously that then implies you haven’t used it for anything else. (0:53:16) Al: And you need, yeah, ugh, iridium. (0:53:20) Al: Need iridium. (0:53:22) Al: So, we’ll see. (0:53:26) Al: Um, okay, farm, anything else to say about the new farm? (0:53:30) Al: I think, oh yes, I had one small thing. (0:53:32) Al: very niche, but the layout of it is much easier. (0:53:36) Al: To line things up for paths and crops. (0:53:38) Al: One thing that really frustrates me about the, about Stardew is how (0:53:44) Al: things don’t overlap in the way that they should, right? (0:53:47) Al: So for example, in the greenhouse, it’s not a perfect number of (0:53:52) Al: the biggest sprinkler, right? (0:53:56) Al: It’s like 2.5 sprinklers wide and tall. (0:54:01) Al: And that, and the farm, if you have a path (0:54:06) Al: going from the entrance to the farm left, you’ll not line up nicely with things. (0:54:12) Al: And if you want to come down from the top to the bottom, (0:54:16) Al: you can’t just have one path that goes all the way down from the entrance. (0:54:20) Al: Like these things are really niche and probably don’t annoy many people, (0:54:24) Al: but they annoys me and I find the layout of this one is much easier to make it (0:54:30) Jonnie: I agree. I really like the layo

Gaming Fyx
Gaming Fyx - Episode 307 (Come Get Le Mans)

Gaming Fyx

Play Episode Listen Later Mar 22, 2024 112:01


We continue to play catch up with our releases. We recorded em! We promise! Enjoy this timely discussion of Nightingale, and the launch of Final Fantasy VII: Rebirth 00:06:00 - Nightingale 00:18:05 - Le Mans Ultimate 00:31:30 - Thousand-Year-Old Vampire 00:45:45 - Sakuna: Of Rice and Ruin 01:05:30 - Final Fantasy VII: Rebirth Music by Jeff Davis - @strangerpeace https://twitter.com/strangerpeace/ https://fyx.space https://twitter.com/fyxpodcasts https://podchaser.com/gamingfyx gaming@fyx.space Alex  – @mamsspaghotti https://twitter.com/mamsspaghotti Allyson – @writerserenyty https://twitter.com/writerserenyty Andre – @coolsl4w https://twitter.com/coolsl4w Erica – @airehcuh https://twitter.com/Airehcuh Pat – @pjcplays https://twitter.com/pjcplays Sam – @sgch https://twitter.com/sgch Jeffrey - @strangerpeace https://twitter.com/strangerpeace , http://twitch.tv/strangerpeace

The Thirsty Mage
Sakuna: Of Rice and Ruin - One Reed at A Time

The Thirsty Mage

Play Episode Listen Later Sep 16, 2023 45:38


David and Jordan put a check mark on another game in their backlogs, this time with a 5 hour go at Sakuna: Of Rice and Ruin.

rice ruin sakuna of rice
BGMania: A Video Game Music Podcast
Radio Hour, Volume 57

BGMania: A Video Game Music Podcast

Play Episode Listen Later Mar 29, 2023 51:20


Episode #280 of BGMania: A Video Game Music Podcast. This week on the show, Bryan from RPGera closes out the month of March 2023 with another eclectic mix of submissions in Radio Hour, Volume 57! Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or whatever you want! Special thanks to our Executive Producers: Jexak & Xancu. EPISODE PLAYLIST AND CREDITS The Last of Us (You and Me) from The Last of Us [Gustavo Santaolalla, 2013] Yanato Planting Song from Sakuna: Of Rice and Ruin [Hiroyuki Oshima, 2020] LOOP8C from LOOP816 [Soyo Oka, 2023] LOOP16C from LOOP816 [Soyo Oka, 2023] LOOP16D from LOOP816 [Soyo Oka, 2023] Ending from Wario's Woods [Soyo Oka, 1994] Seize the Truth! from The Legend of Heroes: Trails to Azure [Saki Momiyama, 2011] Delusion of a Thousand Years from The Legend of Heroes: Trails to Azure [Saki Momiyama, 2011] And Yet Here We Are from The Legend of Heroes: Trails to Azure [Hayato Sonoda, 2011] Trava u Doma from Atomic Heart [originally performed by Zemlyane, remixed by Geoffrey Day, 2023] Arlekino from Atomic Heart [originally performed by Alla Pugacheva, remixed by Geoffrey Day feat. vocals by Alex Terrible, 2023] Ya ne Casanova from Atomic Heart [originally performed by Vladimir Kuzmin, remixed by Geoffrey Day, 2023] Zvyozdnoe Leto from Atomic Heart [originally performed by Alla Pugacheva, remixed by Geoffrey Day, 2023] Birth of a God from Final Fantasy VII [Nobuo Uematsu, 1997] SUPPORT US Patreon: https://patreon.com/rpgera CONTACT US Website: https://rpgera.com Discord: https://discord.gg/cC73Heu Twitch: https://twitch.tv/therpgera Twitter: https://twitter.com/OriginalLDG Instagram: https://instagram.com/bryan.ldg/ Facebook: https://facebook.com/leveldowngaming RPGERA PODCAST NETWORK Very Good Music: A VGM Podcast The Movie Bar --- Send in a voice message: https://podcasters.spotify.com/pod/show/bgmania/message

Bits and Flicks
BITS #141: Hogwarts Legacy | Goldeneye 64

Bits and Flicks

Play Episode Listen Later Mar 7, 2023 98:54


For this episode, we talk about Goldeneye 64 on Switch, the serenity of farming rice in Sakuna: Of Rice and Ruin and Madcap's enrollment in Hogwart's Legacy where he breaks down whether it is a wizard's dream come true or just a false prophecy. All that and more on this episode of Bits!

Baby Got Backlog
Season 2, we're baby got back ... log (Pokemon Scarlet and/or violet and Sakuna: of Rice and/or Ruin)

Baby Got Backlog

Play Episode Listen Later Dec 17, 2022 112:13


WE'VE RETURNED! I bet you thought we'd never be back. I bet you thought you'd never read these. Well, you'd be right. Welcome back peeps, to a more laid back, more cool chill and fresh season of Baby got backlog. Explore our new format with us as well as some new games.

Podcast de CronicasGoomba
CG132 Sakuna: Of Rice and Ruin

Podcast de CronicasGoomba

Play Episode Listen Later Aug 25, 2022 54:31


La calidad de la comida afectará nuestro desempeño, eso lo decía mi mamá y no los recuerda Sakuna en su aventura que combina acción con simulador de granja de arroz. La princesa deberá trabajar con sus súbditos para volver a caer en gracia de sus superiores y lograr una buena cosecha. Eso obligo a @flagstaad a dedicarle medio centenar de horas a este juego en donde aprendió mucho sobre el arroz, sus variedades, el proceso de su plantación y cosecha, todo para contarnos si vale la pena. Por su parte @vdallos hizo un esfuerzo por acompañar el podcast porque le parece llamativo el título. No olviden reaccionar en la red que tengan. Comenten si les gustan estos juegos de rol con mucho texto e historia profunda. Twitter - https://twitter.com/CronicasGoomba Instagram - https://www.instagram.com/cronicasgoomba/ Facebook - https://www.facebook.com/CronicasGoomba

Into the Aether
Tiptoeing Around Time (feat. My Summer Vacation, Rollerdrome, and more)

Into the Aether

Play Episode Listen Later Aug 24, 2022 107:56


I like keeping myself on my own toes.Errant Signal on Fortnite: https://www.youtube.com/watch?v=qNukmNDq60QGMT on puzzle games: https://www.youtube.com/watch?v=zsjC6fa_YBgDiscussed: Kirby's Dream Buffet, Rollerdrome, Shin chan: Me and the Professor on Summer Vacation -The Endless Seven-Day Journey, Lara Croft GO, Cult of the Lamb, Sakuna: Of Rice and Ruin, Hades, God of War---Find us everywhere: https://intothecast.onlineJoin the Discord: https://theworstgarbage.onlineFollow Stephen Hilger: https://twitter.com/StephenHilgerFollow Brendon Bigley: https://twitter.com/brendonbigley---Produced by AJ Fillari: https://twitter.com/ajfillariSeason 5 Cover Art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/---Join the Patreon: https://www.patreon.com/intothecastThanks to all of our amazing patrons! ★ Support this podcast on Patreon ★

Back[to the]log
Sakuna: of rice and ruin

Back[to the]log

Play Episode Listen Later May 16, 2022 66:22


Hace mucho tiempo atrás... la mimada princesa Sakuna, disfrutaba de una vida sin preocupaciones en la capital de Mihashira junto a los demás dioses de Yanato. Pero en el puente flotante que divide el Reino elevado del reino humilde de los mortales, un inesperado encuentro con los hijos del hombre o cómo se hacen llamar ellos mismos... “humanos” la llevará a una serie de percances.

Who Ordered Coffee?
2. The Elliot Show (Video Game Episode)

Who Ordered Coffee?

Play Episode Listen Later Mar 7, 2022 47:48


Description: In this episode, host Hanae, Elliot, and Jonathon discuss video games from their childhood. The trio discuss how video games have influenced their creativity, what games they'd like to play next, and attempt to draw Link (Legend of Zelda) from memory. ShowNotes: Games Mentioned: Megaman x5 for Playstation 1 (2000) Tony Hawk's Pro Skater 2 (2000) Dance Dance Revolution 3rd mix (1999) Croc: Legend of the Gobbos (1997) N64 Nintendo controller (but the knockoff) Stewart Little for Playstation (2002) Crash Bandicoot for Playstation (1996) Spyro the Dragon for Playstation (1998) Crash Bandicoot 2: Cortex Strikes Back for Playstation (1997) Crash Bandicoot: Warped for Playstation (1998) Crash of the Titans for Playstation 2 (2007) Crash: Mind Over Mutants for Playstation 2 (2008) Crash Tag Team Racing for Playstation 2 (2005) Crash Bash for Playstation (2005) The Beginners guide - interactive storytelling game (2015) The Stanley Parable - avant-garde interactive drama (2011) What Remains of Edith Finch - adventure game (2017) The Evil Within - survival horror game (2014) Skyrim - action role playing game (2011) Minecraft (2011) Lego Indiana Jones: The Original Adventures - Nintendo DS Lite (2008) Sakuna: Of Rice and Ruin - action game (2020) The Legend of Zelda: A Link to the Past and and Four Swords (2002) The Legend of Zelda: Breath of the Wild (2017) The Legend of Zelda: The Minish Cap (2004) Pokemon Legends: Arceus (2022) The Witcher (2007) DirtRunner is meant to be MudRunner (2017) Link to intro/outro music: https://www.youtube.com/watch?v=qBgELeI14_w&ab_channel=WhoOrderedCoffeePodcast Elliot's 1st draft of the logo: https://drive.google.com/file/d/19WRK3VBJDZ3SPfU9p4MIFou1DE7xy23i/view?usp=sharing Elliot's 2nd draft of the logo: https://drive.google.com/file/d/1ruVGshSg_2JApnQsQcQSP9xPGO7Q7zfk/view?usp=sharing Game Segment: Jonathan's Link (Garden Link): https://drive.google.com/file/d/1wd5H9O02drsab50kRd67q9UC_8_oJitP/view?usp=sharing Jonathan's Update Link (Santa Link): https://drive.google.com/file/d/1jEIFJQOxnOvLz2u_aTW2HkjbDSQyYpIG/view?usp=sharing Elliot's Link: https://drive.google.com/file/d/1vAAdTcWKJR4_kRqWrGMKB3CrbZOa_U_O/view?usp=sharing Elliot's Proof of Some Sort of Skill: https://drive.google.com/file/d/11U1VCIUMRPlrO9LvfQ8z65C5BMQ0td4K/view?usp=sharing

Wii Podcast Plus
SPP187 Sakuna: Of Rice and Ruin – Wintermoor Tactics Club – Alba: A Wildlife Adventure

Wii Podcast Plus

Play Episode Listen Later Mar 4, 2022 76:57


Tras nuestro programa especial sobre la última Nintendo Direct, volvemos con un podcast dedicado por completo a los juegos. Todos ellos tienen dos cosas en común: salieron allá por 2020 y nos han parecido unas verdaderas joyitas, dignas de ser … Sigue leyendo →

Translation Chat
Translation Chat 04 - Liz Bushouse chats about Final Fantasy VII Remake

Translation Chat

Play Episode Listen Later Nov 21, 2021 33:04


Season 1 - Episode 4/10 Liz Bushouse is a Japanese to English video game translator and has worked on titles such as Phantasy Star Online 2, STORY OF SEASONS: Friends of Mineral Town, and Sakuna: Of Rice and Ruin. She has a masters degree in translation and loves to talk about translation theory. Liz shares her insight from her excessive research into the Final Fantasy localizations by talking about how the Final Fantasy VII Remake localization was handled. The English of which was translated by Ben Sabin, John Crow, Noriko Iwahara, Philip D. Gibbon, and Ryan Patterson, and edited by Morgan Rushton and Tim Law. "FINAL FANTASY VII REMAKE is a reimagining of the iconic original game that re-defined the RPG genre, diving deeper into the world and its characters than ever before. The first game in the project will be set in the eclectic city of Midgar and presents a fully standalone gaming experience that provides a great starting point to the series." Additional Information One reason I invited Liz to the podcast was because of her translation comparisons of games, including the original Final Fantasy VII and the Remake. You can read her complete breakdowns here on her website: Liz Bushouse's Final Fantasy VII Remake Script Comparison If you want to learn more about the challenges behind the localization of Final Fantasy VII Remake then check out this article: Why The Localization of Final Fantasy VII Remake Is Amazing Liz Bushouse Twitter: @LizBushouse Professional Website: Liz Bushouse Translation Chat A podcast where professional Japanese to English translators and editors chat about their favorite translations. Hosted by Jennifer O'Donnell Music by Alex Valles Logo by Katherine Soldevilla

Family Fun Force Podcast
22 Sakuna: Of Rice and Ruin

Family Fun Force Podcast

Play Episode Listen Later Nov 5, 2021 36:56


Before you is an empty field with a small stream nearby. Normally you would think little of it, but in Sakuna: Of Rice and Ruin this field is your primary source of food as well as magical power. Join Matt and Jess as we discuss the interesting mechanics found in this unique fighting and farming rpg. Music is "Intro Action" Audionautix.com Creative Commons Attribution 4.0 International License

The Besties
The Hidden Gems of the Past 200-ish Episodes!

The Besties

Play Episode Listen Later Oct 1, 2021 60:49


We're celebrating our 200th episode, or at least the episode we assume is somewhere around our 200th, by talking about hidden gems of this year and the past decade, which is how long we've been doing this show, which is ... man. We need to go lie down for a while. Games discussed include: TOEM, Eastward, Beast Breaker, Crusin Blast, Antichamber, Tales From Space: Mutant Blobs Attack, Tiny Wings, Jazzpunk, Sakuna: Of Rice and Ruin, Walkabout Mini Golf and Cookie Clicker!

Our Three Cents
Number 2 (Jonathan Dunn) - Metroid Prime

Our Three Cents

Play Episode Listen Later Sep 13, 2021 46:10


(..come hither, sweet child...)As our number ones loom in the wings, allow master of ceremonies Jonathan A. Dunn a quick chance at the top of the episode to regale you with news as to how this season of our fair podcast shall conclude. Then, business as usual: QUIZ, RECENT GAMES, BIG GAME.QUIZANOTHER nail-biting round of both the ‘definite article' quiz between Chris and Minty, and the ‘indefinite article' quiz in the Minty-helmed Quiz Master's challenge and / or Gauntlet.RECENT GAMESJonathan finishes Astalon, but is then paralyzed by the choice of what to play next. Pokemon Snap? Quake? Sakuna: Of Rice and Ruin? Monster Hunter Generations Ultimate? Into the Breach? Spelunky? Thomas Was Alone? Xeodrifter? Hexalogic? Pokemon bleeeedin' Crystal?(Calm down, mate!!)A busy Chris keeps himself sane with stolen moments of Picross before bed, and the eternal thrill of watching a collated library of games increase in number.A similarly busy Minty continues to enjoy the ‘moreish' Quake, and enjoys the opening cutscene of Monster Hunter Stories 2.BIG GAMENintendo sweep the O3C seconds as Metroid joins Animal Crossing, and Pokemon in the penultimate pool. Metroid Prime, the now legendary first person take on the Metroid formula, is officially Jonathan's second favourite videogame of all time.www.ourthreecents.co.uk— — — — — — — — — — Massive thanks to our Patreon subscribers Andy Smith, Gene Limbrick, CJ Anderson, Debbie Booth, Guy Lochhead, Jasper Blacketer, David Boys-Layton, Darren Hughes, Rob Wade, Nathan Bain, Chris Walker, Sam Roberts and Alex Dunn!Connect with us via a selection of social media platforms: Our Three Cents | LinktreeReach out to us individually:Jonathan - www.twitter.com/jonathandunnChris - www.twitter.com/Chas_HodgesMinty - www.twitter.com/clement_boo

Our Three Cents
Number 2 (Jonathan Dunn) - Metroid Prime

Our Three Cents

Play Episode Listen Later Sep 13, 2021 46:10


(..come hither, sweet child...)As our number ones loom in the wings, allow master of ceremonies Jonathan A. Dunn a quick chance at the top of the episode to regale you with news as to how this season of our fair podcast shall conclude. Then, business as usual: QUIZ, RECENT GAMES, BIG GAME.QUIZANOTHER nail-biting round of both the ‘definite article' quiz between Chris and Minty, and the ‘indefinite article' quiz in the Minty-helmed Quiz Master's challenge and / or Gauntlet.RECENT GAMESJonathan finishes Astalon, but is then paralyzed by the choice of what to play next. Pokemon Snap? Quake? Sakuna: Of Rice and Ruin? Monster Hunter Generations Ultimate? Into the Breach? Spelunky? Thomas Was Alone? Xeodrifter? Hexalogic? Pokemon bleeeedin' Crystal?(Calm down, mate!!)A busy Chris keeps himself sane with stolen moments of Picross before bed, and the eternal thrill of watching a collated library of games increase in number.A similarly busy Minty continues to enjoy the ‘moreish' Quake, and enjoys the opening cutscene of Monster Hunter Stories 2.BIG GAMENintendo sweep the O3C seconds as Metroid joins Animal Crossing, and Pokemon in the penultimate pool. Metroid Prime, the now legendary first person take on the Metroid formula, is officially Jonathan's second favourite videogame of all time.www.ourthreecents.co.uk— — — — — — — — — — Massive thanks to our Patreon subscribers Andy Smith, Gene Limbrick, CJ Anderson, Debbie Booth, Guy Lochhead, Jasper Blacketer, David Boys-Layton, Darren Hughes, Rob Wade, Nathan Bain, Chris Walker, Sam Roberts and Alex Dunn!Connect with us via a selection of social media platforms: Our Three Cents | LinktreeReach out to us individually:Jonathan - www.twitter.com/jonathandunnChris - www.twitter.com/Chas_HodgesMinty - www.twitter.com/clement_boo

The Harvest Season
A Literal Baby

The Harvest Season

Play Episode Listen Later Sep 1, 2021 76:08


Al and Kevin talk about Sakuna: Of Rice and Ruin Timings [00:59] Intro [01:57] What Have We Been Playing [05:09] News [30:59] Sakuna: Of Rice And Ruin [01:12:15] Outro Links SoS:PoOT 1.0.7 and 1.0.8 updates Turnip Boy Update Stories of Mara on Steam Stardew Valley Cup Monster Farm Teaser The Ranch of Rivershine Puma x AC Spirit of the Island Grow: Song of the Evertree Sakuna on Steam Sakuna on Switch Sakuna on Playstation Contact Raschelle on Twitter: https://twitter.com/MissDellaney Al on Twitter: https://twitter.com/TheScotBot Al on Twitch: https://www.twitch.tv/scotbot Email Us: https://harvestseason.club/contact/

Destiny Community Podcast
SideQuest: Episode 103 - Death's Door - Sakuna: Of Rice and Ruin - Goldlewis Dickinson

Destiny Community Podcast

Play Episode Listen Later Jul 27, 2021 75:23


SideQuest #103 is here! This week the crew talks about Death's Door, Sakuna: Of Rice and Ruin, Guilty Gear Strive's new character, and much more!--------------------------------------------------------SideQuest is: @teft |@TheBriarRabbit | @Mrs5oooWatts | @ArekkzFind all of the DCP Members on Twitter: @teft |@TheBriarRabbit | @franmirabella | @Mrs5oooWatts | @Holtzmann_YT | @PopeBearArt by Ash: @AR_McDSocial Media and Twitch Management by Mr_Ar3s: @Mr_Ar3s--------------------------------------------------------Join us on our DCP LIVE Twitch Channel! https://www.twitch.tv/dcp_live/Our Patreon is now LIVE! https://www.patreon.com/dcp_liveJoin our DCP Discord Server! https://discord.gg/dcp--------------------------------------------------------We have a new merch store! Exclusive t-shirts and more incoming!https://www.dcplivemerch.comWant some sweet DCP tshirts/coffee mugs? https://society6.com/dcpSave 5% on Scuf Gaming with code "DCP" https://scufgaming.com/

S.P.C.A.C.  (Seriously Pointless Conversations About Culture)
You want me to grow rice? Sakuna of Rice and Ruin

S.P.C.A.C. (Seriously Pointless Conversations About Culture)

Play Episode Listen Later Jul 5, 2021 37:48


James and I talk about one of his top games of Spring 2021 so far Sakuna of Rice and Ruin. This delightfully fun rice grower simulator mixed with action platforming areas, truly makes for a fun and interesting take on a coming of age story for a Japanese Goddess.  James highly suggests you buy this one, as it is an independent studio two developers that made this one all by themselves.  #Sakuna #orRice&Ruin #EdelweissStudios #indiedeveloper #videogame  https://linktr.ee/seriouslypointlessconvo  seriouslypointlessconvo@gmail.com 

spring rice ruin sakuna of rice
TALK THIS: It's Dangerous to Podcast Alone
Ep 114. Viva Rice and Ruin

TALK THIS: It's Dangerous to Podcast Alone

Play Episode Listen Later May 30, 2021 56:52


In this episode, Madelyn and Emma discuss Viva Piñata and Sakuna: Of Rice and Ruin and come up with a great licensed Little Mermaid game with no problems. Also featuring geography lessons, rice growing opinions, and subtextual mazes.

Pacotes Podcast
Si No Sabes, Pacote Metes - E37 - Steam en consolas, olvidar spoilers y Sakuna: Of Rice and Ruin

Pacotes Podcast

Play Episode Listen Later May 16, 2021 129:23


Llega el Episodio 37 de Si No Sabes, Pacote Metes para repasar todas las novedades de la semana en cuanto a videojuegos en los últimos días. Para esta trigésimo séptima entrega, tenemos a las voces más clásicas del podcast, como son @Spartan510, @Rodin y @drpingas_sgtkeroro. A lo largo de esta entrega hablarán de la llegada de Steam a consolas, si se puede (o no) olvidar los spoilers tras haberlos sufrido, y qué tal está Sakuna: Of Rice and Ruin. Además de algún tema salvaje que aparece sin aviso :P Para seguir el programa, podéis fijaros en las siguientes divisiones de tiempo: 3:40 - Presentación 4:09 - Mensajes de los oyentes 43:07 - Steam y consolas 1:16:30 - ¿Es posible olvidar un spoiler? (Puede incluir spoilers de algunas historias hacia el final del segmento, y que serán avisados previamente) 2:00:00 - Sakuna: Of Rice and Ruin roza el millón de copias 2:06:52 - Despedida y cierre Y si queréis encontrar todos esos enlaces a hilos que hemos mencionado a lo largo del podcast, aquí os dejamos el enlace por el que tenéis que pasaros, dedicado a esta entrega: https://pacot.es/t/si-no-sabes-pacote-metes-e37-steam-en-consolas-olvidar-spoilers-y-sakuna-of-rice-and-ruin/93029 Como siempre, queremos que este podcast sea el inicio de la conversación, no el final de la misma, así que esperamos todos vuestros comentarios sobre los temas tratados en este episodio y que os juntéis a la conversación iniciada en el hilo del podcast. Por supuesto, también queremos conocer vuestra opinión del formato del podcast, cómo está editado y cualquier tipo de feedback que nos haga mejorar, tanto en el podcast, como en el Magazine y en todo el foro en general, porque esto es por y para vosotros. ¡Nos vemos en el foro! https://pacot.es/ Magazine: https://pacot.es/c/magazine/ Patreon: https://www.patreon.com/pacotes Youtube: https://www.youtube.com/c/pacotes Twitter: @Pacot_es Facebook: https://www.facebook.com/PacotesWeb/ Instagram: https://www.instagram.com/pacot.es/ --- iVoox: https://www.ivoox.com/escuchar-pacote... Spotify: https://open.spotify.com/show/0JJmaxm... Google Podcasts: https://podcasts.google.com/feed/aHR0... Apple Podcasts: https://podcasts.apple.com/es/podcast... ------------ Música usada en la intro y la outro: Artist: Infraction Song: Synthwave Game Boy Link: https://www.youtube.com/watch?v=WF5aGUayoUE

Super BS
Episode 40 - Square Enix Saves 2021

Super BS

Play Episode Listen Later Apr 14, 2021 43:05


Bros, it's sad yet true, Square Enix is the publisher putting out the most titles in 2021. It's the one giving us all the games to play, regardless of quality. Games played: Outriders, Trials of Mana, Cozy Grove, Sakuna: Of Rice and Ruin, and Assassin's Creed Valhalla. News discussed: Games get release dates, Deathloop gets delayed, Sony has development issues, and Nintendo may not manufacture enough consoles this year. We will back with more games, more news, more cheeseburgers and pizza, than ever before. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Chase Carter Concept
Video Games & Nonsense - Episode #17 w/ Chase Carter & Raymond Woods

Chase Carter Concept

Play Episode Listen Later Mar 16, 2021 69:37


This is only our 17th episode so bare with us, also keep in mind that we're self certified morons. In this 17th episode we get into deep discussions of multiple video games and nonsense; this week is about Sakuna: Of Rice and Ruin, Assassin's Creed Valhalla, Outriders, Microsoft, Bethesda and of course Nonsense. 00:00 - Intro 00:37 - Sakuna: Of Rice and Ruin 15:14 - Assassin's Creed Valhalla 22:48 - Outriders 31:04 - Microsoft Bethesda 34.56 - Cats Fight 36.39 - Nonsense 01:08:33 - Outro Xbox - I Say As I Like Instagram - 1chasecarter1 Email - VGNChaseRaymond@gmail.com --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/chase-carter8/support

The Harvest Season
Year in Farming 2020

The Harvest Season

Play Episode Listen Later Dec 23, 2020 92:31


Al, Bev, and Micah talk about the year in farming. We also talk about news from a lot of games including some out of date information about Stardew Valley Timings [00:35] Intro [03:22] What Have We Been Playing [18:58] News [19:33] Alba [22:00] Summer In Mara [22:57] Forager [24:40] Len’s Island [27:11] Story Of Seasons: Pioneers Of Olive Town [31:37] Harvest Moon: One World [41:40] Ooblets Winter Update [46:37] Atomicrops [48:01] Stardew Valley [50:15] Village Monsters [50:55] Year In Farming [28:25] Outro Links Alba Out Now Summer in Mara Xbox Release Forager Android Release Len’s Island Delay Harvest Moon: One World Ooblets Winter Update Atomicrops Winter Update Stardew 1.5 Village Monsters Info Animal Crossing New Horizons Summer in Mara Story of Seasons: Friends of Mineral Town Littlewood Ooblets Atomicrops Alba Rune Factory 4S Sakuna: Of Rice and Rain Stardew Valley Plant Daddy Dragon Quest Builders 2 Bev on Twitter Micah on Twitter Contact Raschelle: https://twitter.com/MissDellaney Al: https://twitter.com/TheScotBot Email Us: https://harvestseason.club/contact/ Patreon: https://www.patreon.com/thspod

Reload
Podcast Reload: S12E12 – Fortnite, Picross S5, Sakuna: Of Rice and Ruin

Reload

Play Episode Listen Later Dec 7, 2020 121:34


¡Pues habrá que hablar de Fortnite! Durante los últimos siete días han pasado por ahí Galactus, el Mandaloriano con Baby Yoda y Kratos –que cada uno decida si eso es bueno o malo, pero desde luego suena importante.La actualidad de la semana ha estado también marcada por varias marchas: los directores de Days Gone ya no están en Bend Studio, también de Sony se va Keiichiro Toyama (director de Silent Hill y Gravity Rush) y Bioware se queda sin Casey Hudson y Mark Darrah, que hasta ahora eran el principal responsable del estudio y el productor ejecutivo de Dragon Age 4.Un par de juegos simpáticos y relajantes vienen bien para no ponerse pesimista con esas noticias. Comentamos hoy qué tal Picross S5 y Sakuna: Of Rice and Ruin.  See acast.com/privacy for privacy and opt-out information.

BeansTalk
Episode 13 - Sakuna of Rice and Ruin, Immortals Fenyx Rising, Bad Old Games

BeansTalk

Play Episode Listen Later Dec 7, 2020 153:00


Joel's been playing some bad games, while Jacob's getting into that there Mortal Kombat. Meanwhile, Oli and Lauren have been playing some hot new games!

Podcast Reload
Podcast Reload: S12E12 – Fortnite, Picross S5, Sakuna: Of Rice and Ruin

Podcast Reload

Play Episode Listen Later Dec 7, 2020 121:34


¡Pues habrá que hablar de Fortnite! Durante los últimos siete días han pasado por ahí Galactus, el Mandaloriano con Baby Yoda y Kratos –que cada uno decida si eso es bueno o malo, pero desde luego suena importante.La actualidad de la semana ha estado también marcada por varias marchas: los directores de Days Gone ya no están en Bend Studio, también de Sony se va Keiichiro Toyama (director de Silent Hill y Gravity Rush) y Bioware se queda sin Casey Hudson y Mark Darrah, que hasta ahora eran el principal responsable del estudio y el productor ejecutivo de Dragon Age 4.Un par de juegos simpáticos y relajantes vienen bien para no ponerse pesimista con esas noticias. Comentamos hoy qué tal Picross S5 y Sakuna: Of Rice and Ruin.  Hosted on Acast. See acast.com/privacy for more information.

Podcast Reload
Podcast Reload: S12E12 – Fortnite, Picross S5, Sakuna: Of Rice and Ruin

Podcast Reload

Play Episode Listen Later Dec 7, 2020 121:34


¡Pues habrá que hablar de Fortnite! Durante los últimos siete días han pasado por ahí Galactus, el Mandaloriano con Baby Yoda y Kratos –que cada uno decida si eso es bueno o malo, pero desde luego suena importante. La actualidad de la semana ha estado también marcada por varias marchas: los directores de Days Gone ya no están en Bend Studio, también de Sony se va Keiichiro Toyama (director de Silent Hill y Gravity Rush) y Bioware se queda sin Casey Hudson y Mark Darrah, que hasta ahora eran el principal responsable del estudio y el productor ejecutivo de Dragon Age 4. Un par de juegos simpáticos y relajantes vienen bien para no ponerse pesimista con esas noticias. Comentamos hoy qué tal Picross S5 y Sakuna: Of Rice and Ruin. 

All the Small Games
Episode 56: Carto, Sakuna: Of Rice and Ruin, Cook, Serve, Delicious 3, Yuppie Psycho

All the Small Games

Play Episode Listen Later Dec 2, 2020 56:25


Games reviewed in this eppy: Carto, Sakuna: Of Rice and Ruin, Cook, Serve, Delicious 3, Yuppie Psycho, No More Heroes, Tetris Effect: Connected, Disc Room, What The Golf, Golf Story and more!SUBSCRIBE ON ITUNES / STITCHERDOWNLOAD MP3ALL THE SMALL GAMES ON FACEBOOKFOLLOW US ON TWITTERTWITTER: LEVINS / JONINSTAGRAM: LEVINS / JONEMAIL: ALLTHESMALLGAMES@GMAIL.COM-All The Small Games is a monthly podcast about indie games, hosted by Andrew Levins and Jon Valenzuela. Get in touch with the show by emailing us at allthesmallgames@gmail.com See acast.com/privacy for privacy and opt-out information.

The PopCulturists
Sakuna: Of Rice and Ruin Review – “GAME OF THE YEAR CONTENDER!”

The PopCulturists

Play Episode Listen Later Nov 9, 2020 30:17


Ryan is joined by Paul James from Player2.net.au to chat Sakuna: Of Rice and Ruin. Sakuna: of Rice and Ruin delivers a side scrolling action platformer with RPG elements and a sprinkle of farming simulation for good measure. How does this all come together to be, as Paul put it, a game of the year […]

playstation rice ruin rpg contender game of the year paul james playstation podcast sakuna of rice player2 popculturists playstation australia for the players playstation podcast for the players podcast
The SideQuest
The SideQuest LIVE October 28, 2020: Delayed Again

The SideQuest

Play Episode Listen Later Oct 29, 2020 63:55


The team is back together discussing the big Cyberpunk 2077 delay, Nintendo's latest Direct, and more!----more---- Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Google Play, Spotify, Stitcher Radio, iHeartRadio DISCORD LINK Watch us on TWITCH! Hosts: Dali, Quest With Special Guests: NOBODY What we're playing: Sakuna: Of Rice and Ruin No More Heroes HD Control: Cloud Edition Colors Live News: Cyberpunk 2077 delayed again Tom Holland debuts his Nathan Drake look Nintendo drops a mini-Direct Links: Disney Compendium Music Intro: Professor Kliq – Bust This Bust That Outro: N.I.M. – Choice Comments? Questions? Email us at: podcast @ sidequesting.com RSS feed: http://sidequesting.podbean.com/feed Image courtesy: CD Projekt Red  

Big Week in Gaming - Australian PS5, Xbox and Nintendo Switch Podcast

Timestamps(00:00:00) Intro(00:01:05) Xbox Games Showcase, Overview(00:01:30) Xbox Games Showcase, Halo Infinite(00:14:50) Xbox Games Showcase, Forza(00:17:20) Xbox Games Showcase, Fable(00:24:20) Xbox Games Showcase, Avowed(00:28:40) Xbox Games Showcase, Tetris Effect Connected(00:33:50) Xbox Games Showcase, Psychonauts 2(00:36:55) Xbox Games Showcase, Dragon Quest XI(00:45:07) Xbox Games Showcase, Balan Wonderworld(00:49:10) Xbox Games Showcase, The Outer Worlds Peril on Gorgon DLC(00:53:20) Xbox Games Showcase, Ori and the Will of the Wisps(01:03:30) Xbox Games Showcase, Everything else (including State of Decay 3, Destiny 2, The Gunk, Sea of Thieves, Forza Horizon 4, Gears 5 and Gears Tactics updates)(01:16:15) Xbox Games Showcase, Overall thoughts(01:19:45) Xbox Game Pass unlikely to hit other platforms(01:35:10) Nintendo Direct Mini: Partner Showcase(01:37:10) Nintendo Direct Mini - Rogue Company, WWE Battlegrounds, Atelier Ryza 2: Lost Legends & the Secret Fairy, Sakuna: Of Rice and Ruin(01:39:45) Nintendo Direct Mini - Cadence of Hyrule DLC packs & physical edition (Untitled Goose Game Physical and Return of the Obra Denn)(01:42:50) Nintendo Direct Mini - Shin Megami Tensei 3: Nocturne HD Remaster, Shin Megami Tensei 5(01:49:45) Rocket League goes free to play, moving off Steam(02:00:00) Analogue Pocket tease (integot is extremely excited)(02:07:45) Ubisoft allegations update (Jason Schreier article)(02:16:38) Metacritic delays user reviews for 36hrs(02:22:25) Nintendo "gigaleak", source code of Super Mario Kart and Pokemon MMO?(02:25:08) Rapper logic retires, signs deal with Twitch(02:27:55) Earthlock 2 announced(02:29:48) Eiyuden Chronicle announced(02:32:08) Final Fantasy 7 Remake Part 2 update(02:38:35) Yacht Club Games hiring for 3D team project(02:40:16) Splatoon 2 splatfests are back(02:41:32) Taiwan police use Animal Crossing messaging to locate Switch owner(02:42:28) GMTK Game Jam 2020(02:45:03) Game prototypes added to Internet Archive(02:48:00) Sonic 2 (2022)(02:54:32) Worms Armageddon 3.8 update(02:55:25) Bargin Bin - Epic Games Store(02:56:40) Paper Mario thoughts, not-a-review(03:03:15) Our reaction to fans reaction to showcase and reveal events(03:20:15) Outro, reach out to us on bigwigpod@gmail.com or @bigwigpod on twitter See acast.com/privacy for privacy and opt-out information.

The Giant Sword Podcast: JRPG Discussions, News, Tangents, and More!

E3 has passed, was it all that we had hoped? Joining us this episode is the great ShadowEliteHD! We discuss all the great JRPG announcements and news. You can't miss this one. Timestamps: 5:29 - Final Fantasy VII Remake 25:14 - Tales of Arise 41:01 - Dragon Quest Games 55:45 - Trials of Mana 1:00:37 - Breath of the Wild Sequel 1:04:27 - Phantasy Star Online 2 1:11:13 - Sakuna: Of Rice and Ruin 1:15:42 - Missing in Action 1:38:19 - Questions