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◇ Steffen from Essen (Germany) asks how to devise physical challenges for players, Muddyboots from NYC sent us a con report, Steffi has a new hobby | Hosts: Kimi & Bill ◇ 00:33 - Welcome & Episode Summary | 01:17 - Announcements: Welcome to Season 33! Next Discord Game Daze will be Saturday, Jan 13th! happyjacks.org/discord | 01:53 - Indie Designer of the Month: Kurt Potts (kurtpotts.itch.io)| 05:53 - Steffen from Essen (Germany) asks how to devise physical challenges for players | 35:30 - Muddyboots from NYC sent us a con report | 01:03:54 - Steffi has a new hobby | 01:10:18 - Episode Closing | 01:13:55 - Song: "Lighthearted" by Racer Sunshine | ◇ Email happyjacksrpg@gmail.com to send in your own topic or question for the show! ◇ Find us on Youtube ◇ Twitch ◇ Twitter ◇ Instagram ◇ Facebook ◇ Discord or find all our podcast feeds on your favorite Podcast platform! happyjacksrpg.carrd.co ◇ Subscribe to our Actual Play Feed! We have a backlog of campaigns in over 20 RPG systems and new games running all the time. ◇ Become a Patreon! All the money goes into maintaining and improving the quality of our shows. patreon.com/happyjacksrpg Ⓒ2023 Happy Jacks RPG Network www.happyjacks.org
We talk with designers Rae Nedjadi and David Miessler-Kubanek about their experiences with playtesting tabletop rpgs. Dexposure & Metatopia https://www.dexposure.com/home.html Sword Queen Games: https://temporalhiccup.itch.io/ Sword Queen Patreon: https://www.patreon.com/swordqueengames David MK: @AquaVertigo
Recorded at Metatopia 2020 Online Presented by Kitty Stryker, Spider Perry, Avonelle Wing. We will talk about practical actions you can take to be better prepared the next time you have the chance to speak up. It might be addressing a micro-aggression at the game table or shutting down a bully who wants to make somebody feel small in an online setting, for example. These aren't easy things and the skills don't always come naturally. Our panelists will talk about practicing phrases and learning to overcome the social conditioning that perpetuates "isms
Recorded at Metatopia 2020 Online Presented by Anne Ratchat, Sharang Biswas, Bronwyn Sperling, Kristen Roberts. Food is fundamental to survival and yet serves as so much more, building communities and relationships, serving as an artistic expression, connecting us to ideals and memories. We will explore our diverse relationship with food, cooking, and eating and, in turn, show how such simple acts can be very powerful mechanics in games, most notably LARP.
Recorded at Metatopia 2020 Online Presented by Avraham Yosef Baez, Bronwyn Sperling, Emily Care Boss Role-playing games that integrate tactile components and mechanics allow our other senses to engage in play. Although COVID put a pause on many games that offer tactile experiences, join our conversation about what we are excited to have in the future. This panel will discuss how these little touches (see what we did there?) help enhance the game experience, how could they hurt it, and what considerations should be thought of when designing a game with tactile components. Whether it is sewing, stacking, smelling, or sounds, come join us and sigh about what we long to get back to.
Avonelle, organizer of gamer conventions like Metatopia and DexCon with Double Exposure, Inc., talks about the necessary work of creating safe spaces for game designer education and growth. Then she turns around and shows off her heist skills in a game aptly called HEIST, created by Allie Bustion. Theme music by @gisulamusic ---Background music-- Different Ways by Gerhard Feng, provided by Epidemic Sound
Recorded at Metatopia 2020 Online Presented by Scott Morris, Mike Paschal. Are you a designer and want to know how your game gets distributed? Are you self publishing and want to know more about Distribution? Are you crazy enough to actually ask a Distributor anything? Join us as Scott Morris from GTS and Mike Paschal from PHD discuss the U.S.'s 3-Tier system and answer questions.
Emma and Gil chat with Jeeyon Shim, game designer, nature fan, and mushroom enthusiast. Jeeyon's games are about connecting with one's environment, and we discuss what it's like to make games like this. We also discuss playtesting (or not playtesting) indie games, the conception of "nature" and its connection with humanity, and how cute our pets are. SHOW NOTES 1m53s: The IGDN is the Indie Game Developer Network, an organization supporting indie tabletop designers. They offer mentorships and convention scholarships; one of these is to Metatopia, a tabletop game design convention in New Jersey. 4m25s: Jeeyon's games Dear Poppy, First Lesson, Your Dead Friend 8m30s: Daniel Kwan, half of the Asians Represent podcast. 12m09s: Avery Alder's Belonging Outside Belonging and D. Vincent Baker and Meguey Baker's Powered by the Apocalypse (PbtA) are both tabletop RPG "engines" that can be used to make other games. Belonging Outside Belonging first appeared in Dream Askew, and PbtA first appeared in Apocalypse World. 13m36s: Here, have some sample ecosystem maps. 31m56s: The genus Lactarius, aka Candy cap mushrooms. 34m32s: We had Kienna Shaw, Lauren Bryant-Monk, and John Stavropoulos on Ludology 227 - Respect the X discussing safety tools in games. 39m55s: Matthew Gravelyn is a tabletop game designer. Jeeyon mentions her game Pin Feathers (part of a diptych with its second half, Cloud Studies). 41m05s: Pontifuse was part of the Cheapass game collection Chief Herman's Next Big Thing. 41m31s: We've already mentioned Avery Alder's Belonging Outside Belonging. Variations On Your Body is a collection of 4 solo LARPs and one essay about learning to accept oneself. 43m50s: Jeeyon's game Crimson. 47m09s: Avery Alder's game from Variations that Emma is referring to is "Teen Witch." 57m27s: We chatted with toy inventor Kim Vandenbrouke in Ludology 212 - Inventing Play. 1h09m10s: "Itch" is itch.io, a popular sales platform for digital and tabletop indie games. 1h11m33s: Pseudohydnum gelatinosum, aka cat's tongue mushrooms. 1h19m12s: "Rubenesque" refers to the work of Flemish Baroque painter Peter Paul Rubens, who was known for painting plus-sized women. 1h21m51s: More info about Zine Quest, from Kickstarter. 1h25m57s: More info about Lucian Kahn's Zine Quest anthology Hibernation Games, which includes one of Jeeyon's games. 1h30m00s: Jeeyon's Twitter and Patreon.
GameEnthus Podcast ep426: Board GOTY 2020 or List Loopholes ft. @Fertessa This week Fertessa (@Fertessa) , designer of Book of Villainy, Wicked & Wise and Mansplaining joins Mike (@AssaultSuit), Tiny (@Tiny415) and Aaron (@Ind1fference) to talk about: Book of Villainy, Wicked & Wise, Mansplaining, Funko Games, Spades, Tek War, Please Fix My Teleprompter, Star Trek, Star Wars, Star Trek Bridge Commander, Dragonball Z, DragonCon, Anime Weekend Atlanta, Metatopia, Mega Sg, Mega Everdrive Pro, Wild Woody, Batman Returns, Earthworm Jim, Super SD System 3, MODE, PS Vita, The Office UK, WandaVision, Jimmy Woo, Goldeneye XBLA, Food Chain Magnate, Calico, Abandon All Artichokes, Kohaku, AZUL, Splendor, The Mind, Hanabi, Cyber Shadow, Shining Force CD, Destruction All Stars, Ys 9 demo, Cuphead, Point Salad, Tumble Town, Gift of Tulips, Quiddler, Lift Off! Get Me Off This Planet Deluxe Edition, Marvel's Avengers, Sakura Wars, Xenogears, Sackboy Adventures, Astro Bot, Mile Morales, Man Eater, Destruction All-Stars, Terraforming Mars, The Captain is Dead, Stubbs the Zombie, and more. If you like the show please leave us an itunes, Google, Youtube, Stitcher or Spotify review, a tweet, an email or a voicemail (202-573-7686). Show Length: 149 minutes Direct Download (click on 3 dots to download) ep427 on Soon Show Links Follow Fertessa (@Fertessa) Team GameEnthus' Extra Life Page New videos GameEnthus.com Youtube.com/user/GameEnthus Community Info Gary Leavor's Memorial Extra Life Page Major Linux and Crew's Notcho Podcast Kiaun's Show The Analog Circle Podcast Gary and Dan's Show TheGamesMenRPG Open Forum Radio SingleSimulcast Rap Godz theblacktop.tv Breaks Intro/Fertessa's anecdotes - 01:11 Mike's anecdotes - 38:35 Aaron's anecdotes - 56:02 Tiny's anecdotes - 01:04:05 Games Fertessa Played - 01:09:23 Games Mike Played - 01:34:47 Games Aaron Played - 01:51:11 Games Tiny Played - 02:06:18 News & Stuff - 02:16:54 Outro - 02:20:13 Music Erick Sermon - Bomdigi instrumental GZA/Genius - Breaker, Breaker instrumental A Tribe Called Quest - Award Tour instrumental Common - Retrospective for Life instrumental Redman - Smash Sumthin' instrumental KRS-One - A Friend instrumental De La Soul - Trying People instrumental A Tribe Called Quest - Steppin' It Up instrumental Usher - U Don't Have to Call instrumental Childish Gambino - Freaks n Geeks instrumental Blackstar - Brown Skin Lady instrumental
Recorded at Metatopia 2020 Online Presented by Dan DiLorenzo, Frank DiLorenzo, Kira Peavley, Curt Covert, Shari Spiro, Ben Harkins. You have a great board/card game and you're ready to start shopping for a Publisher. What are they looking for these days? Our panelists will explain what excites them, and talk about how they look for key elements that they can extend into sellable games.
https://archive.org/download/the-rolistes-present-episode-11-2020.11.07/The%20Rolistes%20Present_Episode%2011_2020.11.07.mp3Listen, subscribe & review on Apple Podcasts, Spotify or Google Podcasts. Sign up to our newsletter! This panel is also available in video on Metatopia's YouTube channel. https://youtu.be/9FPeMw2nxFM I didn't expect to have an opportunity to host a panel for Metatopia any time soon but Covid-19 happened. My enthusiasm about organising a panel for Metatopia expressed itself in two ways. First, maybe I picked one of the longest and convoluted title for a topic: "Tabletop Roleplaying Games and English: Beyond the American Culture Online". Second, I set myself the goal to gather guests strictly from different continents. I did pull it off with talented TTRPG designers hailing from Asia, Latin America, Africa and Europe. What I love with constraints like that, is that they foster opportunities to meet new people. My panellists were: #RPGSEA/#Sworddream – Pam Punzalan (She/They)Pam Punzalan is a queer Filipino game designer, sensitivity and cultural consultant, and editor based in Manila. She first entered the spaces through #RPGSEA and #Sworddream, and now does community organization for both spaces on top of Asians Represent. Beyond publishing her own work, particularly the PtbA games Sundo: We Once Mortal and Navathem's End, you may find her contributions across projects big and small. She was recently part of the team that released The Islands of Sina Una, and is now on Brinkwood, Thirsty Sword Lesbians, Gun & Slinger, and Best Left Buried.Old Skull Publishing – Diogo Nogueira (He/Him)Diogo Nogueira is a Brazilian game designer and graphic artist from Brazil. He created Old Skull Publishing in 2016 to take part in the growing community of DIY RPG community and simply loves to explore all kinds of games, even though he has a soft spot for the OSR. He created, among other games, Sharp Swords & Sinister Spells, Solar Blades & Cosmic Spells, Lost in the Fantasy World and is going to release a trilogy of minimalist RPGs focusing on survival very soon.The Wagadu Chronicles – Allan Cudicio (He/Him)After working as a Game Designer for Candy Crush developer King and narrative games studio Wooga, Allan Cudicio founded his own company, Twin Drums. He is currently working on the PC game “The Wagadu Chronicles‘ ‘, the first afro fantasy MMORPG. Allan's big passions are Dungeons & Dragons, fried plantain, dogs, cycling and justice. We hope that you will find this panel both informative and entertaining. Please contact me using the details below if you have any comment about this topic. Kalum Listen, rate or review the show on Podchaser, Apple Podcasts, Spotify, Google Podcasts or Stitcher. You can also download the episode. Please consider contributing to my Patreon, making a modest donation via Paypal or even support your show at no extra cost via your purchases on DriveThru RPG. Newsletter: Subscribe hereEmail: Rolistespod@gmail.comTwitter/Instagram/Tik Tok: @rolistespodFacebook: https://www.facebook.com/RolistespodWebsite: https://rolistespod.wordpress.com/ The Rolistes Podcast by Kalum is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Logo The Rolistes Podcast brand new logo by Rollin Kunz. Please check his excellent work at https://www.rollinkunz.com. Merchandising, including t-shirts, with the logo and many more cool “The Rolistes Podcast” art by Rolin Kunz is available via our TeePublic store. Music Theme song: “Life Is A Game (Instrumental)” by MiseAvailable for free download at http://freemusicarchive.org/
Listen, subscribe & review on Apple Podcasts, Spotify or Google Podcasts. Sign up to our newsletter! This panel is also available in video on Metatopia's YouTube channel. https://youtu.be/9FPeMw2nxFM I didn't expect to have an opportunity to host a panel for Metatopia any time soon but Covid-19 happened. My enthusiasm about organising a panel for Metatopia expressed itself in two ways. First, maybe I... Continue reading The Rolistes Present… Metatopia "TTRPGs & English as Our Vehicular Language: Beyond the American Culture Online"
https://archive.org/download/the-rolistes-present-episode-11-2020.11.07/The%20Rolistes%20Present_Episode%2011_2020.11.07.mp3Listen, subscribe & review on Apple Podcasts, Spotify or Google Podcasts. Sign up to our newsletter! This panel is also available in video on Metatopia's YouTube channel. https://youtu.be/9FPeMw2nxFM I didn't expect to have an opportunity to host a panel for Metatopia any time soon but Covid-19 happened. My enthusiasm about organising a panel for Metatopia expressed itself in two ways. First, maybe I picked one of the longest and convoluted title for a topic: "Tabletop Roleplaying Games and English: Beyond the American Culture Online". Second, I set myself the goal to gather guests strictly from different continents. I did pull it off with talented TTRPG designers hailing from Asia, Latin America, Africa and Europe. What I love with constraints like that, is that they foster opportunities to meet new people. My panellists were: #RPGSEA/#Sworddream – Pam Punzalan (She/They)Pam Punzalan is a queer Filipino game designer, sensitivity and cultural consultant, and editor based in Manila. She first entered the spaces through #RPGSEA and #Sworddream, and now does community organization for both spaces on top of Asians Represent. Beyond publishing her own work, particularly the PtbA games Sundo: We Once Mortal and Navathem's End, you may find her contributions across projects big and small. She was recently part of the team that released The Islands of Sina Una, and is now on Brinkwood, Thirsty Sword Lesbians, Gun & Slinger, and Best Left Buried.Old Skull Publishing – Diogo Nogueira (He/Him)Diogo Nogueira is a Brazilian game designer and graphic artist from Brazil. He created Old Skull Publishing in 2016 to take part in the growing community of DIY RPG community and simply loves to explore all kinds of games, even though he has a soft spot for the OSR. He created, among other games, Sharp Swords & Sinister Spells, Solar Blades & Cosmic Spells, Lost in the Fantasy World and is going to release a trilogy of minimalist RPGs focusing on survival very soon.The Wagadu Chronicles – Allan Cudicio (He/Him)After working as a Game Designer for Candy Crush developer King and narrative games studio Wooga, Allan Cudicio founded his own company, Twin Drums. He is currently working on the PC game “The Wagadu Chronicles‘ ‘, the first afro fantasy MMORPG. Allan's big passions are Dungeons & Dragons, fried plantain, dogs, cycling and justice. We hope that you will find this panel both informative and entertaining. Please contact me using the details below if you have any comment about this topic. Kalum Listen, rate or review the show on Podchaser, Apple Podcasts, Spotify, Google Podcasts or Stitcher. You can also download the episode. Please consider contributing to my Patreon, making a modest donation via Paypal or even support your show at no extra cost via your purchases on DriveThru RPG. Newsletter: Subscribe hereEmail: Rolistespod@gmail.comTwitter/Instagram/Tik Tok: @rolistespodFacebook: https://www.facebook.com/RolistespodWebsite: https://rolistespod.wordpress.com/ The Rolistes Podcast by Kalum is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Logo The Rolistes Podcast brand new logo by Rollin Kunz. Please check his excellent work at https://www.rollinkunz.com. Merchandising, including t-shirts, with the logo and many more cool “The Rolistes Podcast” art by Rolin Kunz is available via our TeePublic store. Music Theme song: “Life Is A Game (Instrumental)” by MiseAvailable for free download at http://freemusicarchive.org/
When terror grips the denizens of the world-famous Memphis Museum of Natural History, there is only one man with the experience--three thousand years of experience, natch--to crack the case. That's right, it's Jack Pharaoh, Mummy Detective, in "The Khonshu Hound Barks at Midnight!" Pelgrane Press: https://www.pelgranepress.com/shop/ Metatopia: http://www.dexposure.com/m2015.html One-Shot/Campaign: http://www.oneshotpodcast.com/
RPG luminary Darren Watts stops by to chat about an amazing upcoming con - Metatopia 2020 you can find out more here https://www.dexposure.com/m2020.html You can also find Darren's comics-centric Podcast, "Explain This Comic Guys" here explainthis.podbean.com
In today's episode, Kyle and Riley talk about Pillbox's newest game MUD, the Kickstarter and origin behind the team, as well as get a sneak peek into some future projects for Pillbox! Jade declares, for once and for all, that Milk is not a Soup Broth, and creates a game about a Ziplining Murder Mystery! You can check out pillbox on instagram at: https://www.instagram.com/pillboxgames/ and MUD on Kickstarter at: https://www.kickstarter.com/projects/pillboxgames/mud-a-political-card-game?ref=dqjjxy! On November 5th, you can join Kyle and Riley for a SpeedPitching Crash Course through Metatopia! Join Kyle and Riley as they workshop their way through a March Madness-style bracket of board game ideas.Check out our website and vote for your favorite game ideas:https://www.desksanddorks.org/Watch us on Youtube:https://www.youtube.com/channel/UChlVmQQQ--Crho8sgSEiaKw/featuredDon't have time to watch? Listen on Spreaker:https://www.spreaker.com/show/desks-dorksWe just got on the new Amazon Podcasts!https://music.amazon.com/podcasts/4dd9c682-291d-4d77-a62f-eb554b572dd0/Desks-DorksPandora lover like Riley?:https://www.pandora.com/podcast/desks-and-dorks/PC:33626Prefer Google Podcasts?:https://podcasts.google.com/?feed=aHR0cHM6Ly93d3cuc3ByZWFrZXIuY29tL3Nob3cvNDM5Mjc4OS9lcGlzb2Rlcy9mZWVkMore of an Apple Fan(Don't tell Kyle!)? We're on there too!:https://podcasts.apple.com/us/podcast/desks-dorks/id1516048178?fbclid=IwAR0tQRTCa-ILN10jrxhY1C0ciVljJBXwlwPgqn5gmwDMzPsX8qt2Bma3RXUMaybe Spotify is more your thing?:https://open.spotify.com/show/5blG8I3mNjBtaj4l7T6NZs?si=2q3_WGU1RYKpAqbMpRhfbACheck us out on Listennotes!:https://www.listennotes.com/podcasts/desks-dorks-riley-parks--ijHhkea3_S/We'd love to have you rate us!:https://ratethispodcast.com/desksanddorksLike us on Facebook:https://www.facebook.com/desksdorks/Follow the Page on Twitter:https://twitter.com/DesksDorksCheck out our upcoming secret project and behind the scenes moments on Instagram:https://www.instagram.com/desksanddorks/Feel free to shoot us an email!:desksanddorks@gmail.com
Jason Pitre is back with more Sig, this time a Forged in the Dark reimagining titled Sig: City of Blades. Here us chat about this new take on Sig, life in the Hellyear 2020, and the online incarnation of Metatopia!
Today we're joined by Pete Petrusha of Imagining Games to learn more about his game currently on Kickstarter - Rest in Pieces! Rest in Pieces is a dark comedy game where the Grim Reaper is your deadbeat roommate and you're stuck in the lease for one reason or another. Your misadventures as his slacker roommates are influenced by a two toned block tower. We love this concept, and are anxiously looking forward to the Cthulhu supplement. You can learn more in the Rest in Pieces Facebook group. Check out what you can get on Kickstarter now! We're huge fans of the IGDN Diversity Scholarship, and they're currently raising money to support more marginalized designers make it to conventions like Metatopia! Read more and donate here
Emma and Gil invite award-winning game designer, teacher, and not-scholar Sharang Biswas to the show to discuss verbs in games. What actions do we actually perform when we play a game, what actions do they represent, and how does that impact the game experience? You can find Sharang on Twitter or on the web. Here is his itch.io store. CONTENT WARNING: This episode contains references to sex and sexuality. Show Notes 2h31m: Sharang teaches at The International Center of Photography (Bard College), and at Fordham University. 3m05s: We had Dr. Mary Flanagan on the show for Ludology 226 - Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo 3m26s: Playcrafting is an organization that holds game design events, mainly for digital games, in New York City, San Francisco, and Boston. 5m04s: Anna Anthropy is an influential game designer, and current designer-in-residence at DePaul College in Chicago. 5m15s: Ian Bogost's Persuasive Games. 10m08s: Android: Netrunner 11m33s: We discussed ludonarrative dissonance, especially in board games, in Ludology 190 - Diabolus in Ludica. 12m05s: The uselessness of 1:1 scale maps came up in our conversation with Volko Ruhnke for Ludology 178 - COIN-Operated. 12m29s: If you haven't heard us discuss at length what a "game" is, check out Ludology 151 - High Definition. 12m35s: More information about the word autotelic, which is extremely useful when discussing games and play. 13m35s: Frank Lanz is a game designer and director of the NYU Game Center. 16m35s: Great Western Trail, Food Chain Magnate 17m10s: Ryan and Geoff discussed the magic circle with game designer and professor Eric Zimmerman in Ludology 79 - The Magic Circle. 17m29s: You can find more about Honey & Hot Wax, edited by Sharang and Lucian Kahn, here. 18m25s: The phrase "turtles all the way down" is one of Gil's favorites. 20m54s: Hungry Hungry Hippos, Mouse Trap, Pretty Pretty Princess, Electronic Dream Phone 21m30s: MegaCity Oceania 21m54s: Mountains of Madness 23m10s: Pandemic Legacy: Season One 24m11s: Sharang's game with Max Seidman, Mad Science Foundation 26m35s: The RPG Sign. 28m10s: More information about the larp Sarabande. 29m42s: Geoff and Gil discussed "soft incentives" in Ludology 185 - Soft Boiled. 30m38s: Jiangshi, an RPG about Chinese immigrants juggling running a haunted restaurant, by Banana Chan and Sen-Foong Lim. We had Banana on the show a few weeks ago, for Ludology 228 - The Roles We Play. 31m10s: Some of the discussion about "Press F To Pay Respects" in Call of Duty: Advanced Warfare. 31m31s: Untitled Goose Game 35m53s: Sharang compares Chaos in the Old World to Assault of the Giants. Chaos was designed by the incomparable Eric Lang, who we had on the show for Ludology 175 - Auld Lang Design. 37m13s: Sagrada 38m19s: DC Comics Deck-Building Game 40m00s: John Cage's 4'33", which instructs the performer to play no notes for the duration of the piece. 40m27s: Positive examples of ludonarrative dissonance: Typing of the Dead, Unspeakable Words 40m58s: Brenda Romero's well-known art game Train. 41m16s: Sharang's game Feast, inspired by Felix Gonzalez-Torres' original art piece Untitled (Portrait of Ross in L.A.). 41m45s: The RPG With Great Power… 42m31s: Team Fun's interview with Sharang, featuring the phrase "Jump, Decapitate, Kill." 43m44s: Journalist, larp designer, and game writer Lizzie Stark. 45m00s: The 2001 video game Black & White. 45m17s: French literary critic Roland Barthes proposed the idea of the Death of the Author in a 1967 essay, suggesting that critics don't need to understand an author to contextualize their work. 45m24s: The Effing Foundation for Sex Positivity. 47m16s: Thumb Wars (or thumb wrestling) 51m45s: The games A Guide to Casting Phantoms In The Revolution, and Can You Hear Me? 52m34s: Sharang's game Several Miles from Heaven. 53m36s: The Jenga-implementing RPGs Dread and Star Crossed, and the apocalyptic RPG Ten Candles. 54m45s: Metatopia is a game designer convention based in the northeastern US that specializes in tests of board games, TTRPG, and larp. 56m41s: Sharang's solo food-based RPG Verdure. 57m52s: We had Jenn Sandercock on in Ludology 210 - The Way to a Gamer's Heart to discuss her edible games. 58m41s: The 200-word RPG Stardust. 1h00m00s: The bizarre Hellcouch (taking the idea of the "couch co-op to the next level), amd Mattie Brice's empathy machine. 1h00m45s: Marina Abramović's seminal performance art piece Rhythm 0, in which she allowed visitors to do whatever they wanted to her body for 6 hours. Visitors were gentle at first, but became more cruel as the piece went on, several times aiming a loaded gun in her head. The most powerful part of the performance emerged at the end; once the 6 hours ended, Abramović stood up and approached the audience, who promptly left, unable to face her as a person who had regained her bodily autonomy. 1h06m08s: Alex Roberts' Pop! is part of Sharang's project Honey and Hot Wax, co-edited by Lucian Kahn. 1h06m37s: Emma's degree is in Product Design. 1h08m45s: Sharang has written a couple of articles for Killscreen. 1h10m38s: Wingspan. We had the pleasure of chatting with designer Elizabeth Hargrave for Ludology 203 - Winging It. 1h12m15s: The Triangle Shirtwaist Factory Fire was a horrifying tragedy in which 146 sweatshop workers in New York City were killed by a fire. The workers were locked into their working space, so they could not exit on foot; many leapt to their deaths. The fire resulted in legislation that improved factory safety standards and strengthened union powers. 1h14m42s: Clio Yun-Su Davis' RPG Pass the Sugar Please was run by theater company Intramersive. 1h16m44s: Sharang is referencing Kat Jones' game Glitzy Nails. 1h17m43s: The RPG Flatpack 1h19m34s: The productivity games Habitica, SuperBetter, Chore Wars, and Zombies Run. 1h20m58s: Sharang's game A Shroud for the Seneschal.
Rach interviews new and seasoned designers about their newest PbtA designs while she's at Metatopia 2019. Be warned, these game designs are not yet finished and not publicly available. Feel free to follow the designers and hear more! Show Notes: Noel Warford: An Angelic Bureaucracy Twitter: @360noelscope Itch: Noelwarford.itch.io Joie Martin: Follow Me Down Twitter: @drowningmoonrpg, @smallglassworld DTRPG: https://www.drivethrurpg.com/browse/pub/12039/Drowning-Moon-Studios Itch: https://drowningmoonstudios.itch.io India Weston: Heartwood Twitter: @HeartwoodRPG Email: HeartwoodRPG@gmail.com Alexi Sargent: Checkpoint Midnight Twitter: @ClovenPineGames Itch: https://cloven-pine-games.itch.io Checkpoint Midnight Mailing List: Bit.ly/CheckpointMidnightList Amr Ammourazz: Between the Margins Twitter: @ammourazz Marissa Kelly: Airlock Twitter: @MagpieOfficial
BXP went to Metatopia together! We attempt to summarize the things we played, but mostly talk about the things we ate. Also discussed: the definition of an apple fritter. All […]
Tremble in fear as we talk without a 15 minute timer to hold us back! Also, we talk up Dreamation and Metatopia a lot so check them out. http://dexposure.com
Well friends…we recorded a good, long, normal episode this week — and then discovered that the audio was mangled beyond retrieval. So instead we bring you this super short, COMPLETELY […]
It’s a Grab Bag! We’re on our way back from Metatopia today, so Senda and Phil talk about not letting your next campaign steal steam from the current one, balancing […]
Phil and Senda sit down to answer three quick questions for a November Grab bag — the first of two this month, as we’ll be at Metatopia coming up 11/7! […]
In which Eddy and Dixie interview Chris Spivey of "Harlem Unbound" fame, and Eddy forgets that he's already worked with Chris. Introducing Chris Spivey We wonder how bodies die in space Chris started so he could see more people like him in games Digression to talk about Metatopia The origin story of Harlem Unbound Why Lovecraft clicks with Chris Racism in the RPG industry Historical research Dixie forgets someone (L. S. Alexander Gumby) Eddy forgets someone (Chris) V5: Chicago by Night Chris and Dixie at High Level Games Con The ENnies Updating old products What can we do within the industry? Scion: Masks of the Mythos Matthew didn't die in space! We need to be better about keeping track of our freelancer pool Hearing everyone's origin story Differences in regional gaming culture Contagion Chronicle Kickstarter! LINKS: Darker Hue Studios: https://www.darkerhuestudios.com/ Harlem Unbound: http://www.darkerhuestudios.com/shop/harlem-unbound-core-book Double Exposure, hosts of Metatopia: https://www.dexposure.com/home.html L. S. Alexander Gumby: https://en.wikipedia.org/wiki/L._S._Alexander_Gumby Chicago by Night: https://www.kickstarter.com/projects/200664283/chicago-by-night-for-vampire-the-masquerade-5th-ed HLG Con: https://hlgcon.com/ ENnie Awards: http://www.ennie-awards.com/blog/ Contagion Chronicle Kickstarter: https://www.kickstarter.com/projects/200664283/contagion-chronicle-a-chronicles-of-darkness-cross
Erin speaks with Kimberly Revia, one of the founders of the Granite Game Summit. CR Patreon Granite Game Summit Meatless Meeple Metatopia
Recorded at Metatopia 2018 Presented by Kiva Fecteau, David Beever, Jim Dagg , Kate Beaman-Martinez, Beth Rimmels. Congratulations. You screwed up the courage and got yourself to METATOPIA! Prepare to panic... or not. Talk with fellow participants in small groups to identify your fears and where they come from. You'll probably discover a lot of commonalities. Our workshop leaders have begun to overcome their own fears, and have seen success at METATOPIA. They'll share tips and techniques to help you stay afloat during the weekend.
Wednesday, December 26, 2018 Episode 54 Welcome to The Board Game Workshop. Design Contest Finalists https://theboardgameworkshop.com/design-contest-2018/finalists/ Join the Discord channel here: https://discord.gg/TUE3Ggf The Board Game Workshop Design Contest https://www.theboardgameworkshop.com/p/the-board-game-workshop-design-contest.html Metatopia https://www.dexposure.com/m2018.html Ranga instagram.com/muffinster twitter.com/games_muffin muffingames.com Jon Gilmour twitter.com/jongilmour Ben Begeal twitter.com/sumfatkid Dave Beever wanderingtribegames@gmail.com facebook.com/wanderingtribegames Luke Muench MuenchLuke@gmail.com cardboardherald.com Doug Levandowski twitter.com/levzilla Ivan Turner twitter.com/IGTurner Fedja Buzancic instagram.com/muffinster twitter.com/games_muffin muffingames.com Shaun McNulty NuggetsYL@gmail.com Anthony Rando & Eric Cesare twitter.com/deviousdevices Chris Anderson https://twitter.com/BlueCubeBGs www.BlueCubeBoardGames.com https://www.facebook.com/BlueCubeBoardGames/ Patreon Supporters Inventors Chris Turner Allen D Eckert Brad Bachelor Rosco Schock Tinkerers Benjamin Begeal Grävling theTrueMikeBrown The Board Game Worksop is the official podcast of The Indie Game Report https://www.theindiegamereport.com Music "Bit Shift" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Contact the Show theboardgameworkshop@gmail.com theboardgameworkshop.com https://discord.gg/TUE3Ggf https://twitter.com/TheBGWorkshop https://www.facebook.com/TheBoardGameWorkshop/ https://www.facebook.com/groups/674541729600828/ https://www.patreon.com/TheBoardGameWorkshop
Wednesday, December 26, 2018 Episode 54 Welcome to The Board Game Workshop. Design Contest Finalists https://theboardgameworkshop.com/design-contest-2018/finalists/ Join the Discord channel here: https://discord.gg/TUE3Ggf The Board Game Workshop Design Contest https://www.theboardgameworkshop.com/p/the-board-game-workshop-design-contest.html Metatopia https://www.dexposure.com/m2018.html Ranga instagram.com/muffinster twitter.com/games_muffin muffingames.com Jon Gilmour twitter.com/jongilmour Ben Begeal twitter.com/sumfatkid Dave Beever wanderingtribegames@gmail.com facebook.com/wanderingtribegames Luke Muench MuenchLuke@gmail.com cardboardherald.com Doug Levandowski twitter.com/levzilla Ivan Turner twitter.com/IGTurner Fedja Buzancic instagram.com/muffinster twitter.com/games_muffin muffingames.com Shaun McNulty NuggetsYL@gmail.com Anthony Rando & Eric Cesare twitter.com/deviousdevices Chris Anderson https://twitter.com/BlueCubeBGs www.BlueCubeBoardGames.com https://www.facebook.com/BlueCubeBoardGames/ Patreon Supporters Inventors Chris Turner Allen D Eckert Brad Bachelor Rosco Schock Tinkerers Benjamin Begeal Grävling theTrueMikeBrown The Board Game Worksop is the official podcast of The Indie Game Report https://www.theindiegamereport.com Music "Bit Shift" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Contact the Show theboardgameworkshop@gmail.com theboardgameworkshop.com https://discord.gg/TUE3Ggf https://twitter.com/TheBGWorkshop https://www.facebook.com/TheBoardGameWorkshop/ https://www.facebook.com/groups/674541729600828/ https://www.patreon.com/TheBoardGameWorkshop
Rach comes back from Metatopia 2018 with five stellar interviews with designers of PbtA games in alpha playtest. Timecodes: 04:56 - Taylor with Descent into Midnight 10:24 - Stentor with Get Ready to Rock 15:52 - Iris with Dream of the Empress 22:23 - Sam with Passing 27:07 - Hamish with Codename Mindblock Links Our website www.gauntlet-rpg.com Our Patreon patreon.com/gauntlet Follow us on Twitter @GauntletRPG
Why are our worlds turning out horrible? After playtesting at Metatopia, we talk about how the framing for worldbuilding can exaggerate societies to cartoonish levels. Maybe we can learn from the original Questlandia?
Wednesday, November 28, 2018 Episode 52 Welcome to The Board Game Workshop. Join the Discord channel here: https://discord.gg/TUE3Ggf The Board Game Workshop Design Contest https://www.theboardgameworkshop.com/p/the-board-game-workshop-design-contest.html Metatopia https://www.dexposure.com/m2018.html Ranga instagram.com/muffinster twitter.com/games_muffin muffingames.com Jon Gilmour twitter.com/jongilmour Ben Begeal twitter.com/sumfatkid Dave Beever wanderingtribegames@gmail.com facebook.com/wanderingtribegames Luke Muench MuenchLuke@gmail.com cardboardherald.com Doug Levandowski twitter.com/levzilla Ivan Turner twitter.com/IGTurner Fedja Buzancic instagram.com/muffinster twitter.com/games_muffin muffingames.com Shaun McNulty NuggetsYL@gmail.com Anthony Rando & Eric Cesare twitter.com/deviousdevices Chris Anderson https://twitter.com/BlueCubeBGs www.BlueCubeBoardGames.com https://www.facebook.com/BlueCubeBoardGames/ Patreon Supporters Inventors Chris Turner Allen D Eckert Brad Bachelor Rosco Schock Tinkerers Benjamin Begeal Grävling Mats Jengard theTrueMikeBrown The Board Game Worksop is the official podcast of The Indie Game Report https://www.theindiegamereport.com Music "Bit Shift" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Contact the Show theboardgameworkshop@gmail.com theboardgameworkshop.com https://discord.gg/TUE3Ggf https://twitter.com/TheBGWorkshop https://www.facebook.com/TheBoardGameWorkshop/ https://www.facebook.com/groups/674541729600828/ https://www.patreon.com/TheBoardGameWorkshop
Wednesday, November 28, 2018 Episode 52 Welcome to The Board Game Workshop. Join the Discord channel here: https://discord.gg/TUE3Ggf The Board Game Workshop Design Contest https://www.theboardgameworkshop.com/p/the-board-game-workshop-design-contest.html Metatopia https://www.dexposure.com/m2018.html Ranga instagram.com/muffinster twitter.com/games_muffin muffingames.com Jon Gilmour twitter.com/jongilmour Ben Begeal twitter.com/sumfatkid Dave Beever wanderingtribegames@gmail.com facebook.com/wanderingtribegames Luke Muench MuenchLuke@gmail.com cardboardherald.com Doug Levandowski twitter.com/levzilla Ivan Turner twitter.com/IGTurner Fedja Buzancic instagram.com/muffinster twitter.com/games_muffin muffingames.com Shaun McNulty NuggetsYL@gmail.com Anthony Rando & Eric Cesare twitter.com/deviousdevices Chris Anderson https://twitter.com/BlueCubeBGs www.BlueCubeBoardGames.com https://www.facebook.com/BlueCubeBoardGames/ Patreon Supporters Inventors Chris Turner Allen D Eckert Brad Bachelor Rosco Schock Tinkerers Benjamin Begeal Grävling Mats Jengard theTrueMikeBrown The Board Game Worksop is the official podcast of The Indie Game Report https://www.theindiegamereport.com Music "Bit Shift" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Contact the Show theboardgameworkshop@gmail.com theboardgameworkshop.com https://discord.gg/TUE3Ggf https://twitter.com/TheBGWorkshop https://www.facebook.com/TheBoardGameWorkshop/ https://www.facebook.com/groups/674541729600828/ https://www.patreon.com/TheBoardGameWorkshop
Show us how you…had so much fun talking about Metatopia you ran out of time to do any AP…? Phil and Senda talk through the rest of Metatopia, including the […]
Wednesday, November 14, 2018 Episode 51 Welcome to The Board Game Workshop. Clash of Creators https://www.youtube.com/playlist?list=PLee1ZvoX5UqYCCk3ME7vG5YoHcFJoFeQb The Board Game Workshop Design Contest https://www.theboardgameworkshop.com/p/the-board-game-workshop-design-contest.html Metatopia https://www.dexposure.com/m2018.html Jon twitter.com/JonZierden Jennifer twitter.com/PlaySatellite Ben twitter.com/sumfatkid Anthony twitter.com/AAmatoIII Jay twitter.com/ETGoat Tim twitter.com/TimMakesGames Isaac twitter.com/KindFortress Kimberly twitter.com/kjrevia Chris Anderson https://twitter.com/BlueCubeBGs www.BlueCubeBoardGames.com https://www.facebook.com/BlueCubeBoardGames/ Patreon Supporters Inventors Chris Turner Allen D Eckert Brad Bachelor Tinkerers Benjamin Begeal Grävling Mats Jengard theTrueMikeBrown The Board Game Worksop is the official podcast of The Indie Game Report https://www.theindiegamereport.com Music "Bit Shift" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Contact the Show theboardgameworkshop@gmail.com theboardgameworkshop.com https://twitter.com/TheBGWorkshop https://www.facebook.com/TheBoardGameWorkshop/ https://www.patreon.com/TheBoardGameWorkshop
Wednesday, November 14, 2018 Episode 51 Welcome to The Board Game Workshop. Clash of Creators https://www.youtube.com/playlist?list=PLee1ZvoX5UqYCCk3ME7vG5YoHcFJoFeQb The Board Game Workshop Design Contest https://www.theboardgameworkshop.com/p/the-board-game-workshop-design-contest.html Metatopia https://www.dexposure.com/m2018.html Jon twitter.com/JonZierden Jennifer twitter.com/PlaySatellite Ben twitter.com/sumfatkid Anthony twitter.com/AAmatoIII Jay twitter.com/ETGoat Tim twitter.com/TimMakesGames Isaac twitter.com/KindFortress Kimberly twitter.com/kjrevia Chris Anderson https://twitter.com/BlueCubeBGs www.BlueCubeBoardGames.com https://www.facebook.com/BlueCubeBoardGames/ Patreon Supporters Inventors Chris Turner Allen D Eckert Brad Bachelor Tinkerers Benjamin Begeal Grävling Mats Jengard theTrueMikeBrown The Board Game Worksop is the official podcast of The Indie Game Report https://www.theindiegamereport.com Music "Bit Shift" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Contact the Show theboardgameworkshop@gmail.com theboardgameworkshop.com https://twitter.com/TheBGWorkshop https://www.facebook.com/TheBoardGameWorkshop/ https://www.patreon.com/TheBoardGameWorkshop
Episode Notes We're back from Metatopia and playtesting our games. We check in with the state of the industry and talk about how our playtesting went.
Show us how you…do a show while dropping! Phil and Senda talk through the first part of their Metatopia 2019 experience, what they playtested. Funny stories for next week! Also […]
Monica got to go to Metatopia, and hang out with Danielle Lauzon! They talk about fixing what’s broken in game design, the importance of playtesting, and the foundation of LARP […]
James Mendez Hodes is a Filipino American TTRPG writer, developer, editor, and sensitivity reader. His latest creation, Thousand Arrows: a Samurai Action & Drama TTRPG is now on Kickstarter. James and Daniel discussed whether or not you have to be Japanese to write a game set in Japan. They dove into their academic histories and much more! Follow James on social media @LulaVampiro and check out his blog at jamesmendezhodes.com Back Thousand Arrows on Kickstarter until Nov. 30 at https://www.kickstarter.com/projects/galileogames/thousand-arrows-a-samurai-action-and-drama-ttrpg?ref=project_tweet If you have questions about this episode’s theme, the games discussed, or anything else related to Asians Represent, get in touch with us on Twitter @aznsrepresent or ataznsrepresent@oneshotpodcast.com Music: Intro: Good Vibes by DJ Quads https://soundcloud.com/aka-dj-quads Outro: Explore by Ikson https://www.soundcloud.com/ikson
Show us how you…plan ahead for Metatopia so as not to miss any scheduled releases! Phil and Senda are just traveling back today, so this episode was recorded two weeks […]
Bill and I are in the last night of Metatopia 2018. We're excited about the result of our playtest of Dying is Easy. In many ways, the evolution of Dying is Easy over the past two Metatopias and particularly this weekend shows how Metatopia helps designers finish their games. Have a listen! Mel
Bill and are continue our Metatopia special episodes with a discussion about and excerpt from a game Bill wrote called "the Indie Scene". The game will be a chapter in Bill's book on the Forge, which was an online discussion forum for RPG design, publication and play. Mel
Bill and I are at Day 1 of Metatopia, the Game Design Festival in Morristown NJ. We briefly discuss the games we are here to playtest, including an excerpt from a moment of play in a game that inspired our thinking about the design of one of those games. The excerpt is from a game in development by E. Tage Larsen called "Roughhouse", featuring the voices of dutiful listener Jim Crocker and Eric's friend, Dave. Mel
Lowell speaks with Whitney Delaglio about their new game Prism and much more! PLEASE NOTE: Whitney's audio is slightly scratchy in the beginning of the interview, but clears up at the 00:7:00 mark. Timecodes 00:00:22 - Overview of Prism 00:14:25 - Magic in the Prism setting 00:19:47 - Metatopia 00:25:10 - Inclusivity in the hobby 00:30:32 - Final thoughts on Prism Links Prism Kickstarter https://www.kickstarter.com/projects/2026929256/prism-1?ref=nav_search&result=project&term=prism Our website www.gauntlet-rpg.com Our Patreon patreon.com/gauntlet Follow us on Twitter @GauntletRPG
Recorded at Metatopia 2017 Presented by John Adamus, Jacqueline Bryk. Sales Pitches That Set A Positive Tone.. Building a pitch that captures the atmosphere of the game in a positive, rather than exclusionary way is a huge part of growing an audience and a community around your work. It sets a tone and conveys a lot of info. Let's give you a roadmap for success!
Brian had the pleasure of interviewing Vincent Salzillo, President of Double Exposure, Inc. His company organizes Gen Con events such as First Exposure Playtest Hall and the new First Encounter Designer Showcase (publisher speed dating) events. They also organize conventions such as DEXCON, DREAMATION, and METATOPIA. Plus they run the Envoy programs. It's a lot! This is what we cover in 30 minutes: METATOPIA - A convention for game designers. First Exposure Playtest Hall - A Gen Con event for playtesting. First Encounter Designer Showcase - A Gen Con event where you pitch your game to publishers in a "speed dating format". Resources First Exposure Playtest Hall - https://www.gencon.com/experience/feph2018 First Encounter Designer Showcase - https://www.gencon.com/experience/2018feds Double Exposure Envoy Program - https://www.dexposure.com/envoy/ Double Exposure - https://www.dexposure.com/home.html Vincent Salzillo's Email: - salvius@dexposure.com
Recorded at Metatopia 2017 Presented by Joshua Yearsley. Writing Rulebooks: An Introduction and Workshop. Trying to write your first (or seventh) rulebook? Want to build a solid foundation on rules writing fundamentals? Ready to get your hands dirty with real rules revisions? This is for you. We'll first explore why rulebooks are so difficult to get right, discuss the goals of the rulebook itself, and then jump into the fundamentals. You'll learn a new language for describing rules, the theory and application of rules structure, and tons of tips and tricks to improve flow. After the talk, we'll break into groups and put these skills to use, workshopping badly written rules into better ones, guided by a professional rules writer and editor. This talk + workshop was first given as part of a course on game design taught by Rob Daviau, co-designer of Pandemic Legacy, at Hampshire College, where it received a great response (though the METATOPIA version probably won't give you college credit)
???Party Fowl Board Game Kickstarter is live! In this episode, Caleb, Spencer, and I discuss the creation of Party Fowl, playtesting, duck puns, Metatopia, shipping, and other topics. We also have shout outs in the form of our favorite fictional ducks and of course some anecdotes about playtesting Party Fowl. Song: The Duck by Beleza Support Role Playing Public Radio on Patreon at https://www.patreon.com/RPPR/ The post RPPR Episode 154: Party Fowl appeared first on Role Playing Public Radio.
This session is part of the Gauntlet Wednesday Morning Drama series I facilitate for the Gauntlet Community. part 2 Atitlan Riders is a PbtA game I have written about young adults struggling for living their life in a Mayan town in Guatemala. They have a secret identity has amazing tuktuk racing drivers by night. In short: Central American Fast & Furious social drama. It is currently a beta (after having worked in feedback from Metatopia) and I would be very happy for feedback. Atitlan Riders is all about freeing yourself from social ties which keep you from living the life you want. There is a mechanic similar to Strings / Influence but this Influence sticks with you. The hard part is getting rid of that Influence again. For character creation, you not only create the person but also their tuktuk by drawing its front – giving it as much personality as possible. These tuktuks then go on exciting racing courses through town by night. In this session we introduced a new character Eduardo and got back on track about what happened in the first session. The Trabajo Move was used to bring the character directly into action. The friends meet at an illegal party where the band of one the character plays. Things go wrong quickly with the mayor of town appearing after some flirting and bad music. The next day many things get clarified and a tuk tuk race decides who is gonna be on the public stage at parque central next night.
This session is part of the Gauntlet Wednesday Morning Drama series I facilitate for the Gauntlet Community. part 1 Atitlan Riders is a PbtA game I have written about young adults struggling for living their life in a Mayan town in Guatemala. They have a secret identity has amazing tuktuk racing drivers by night. In short: Central American Fast & Furious social drama. It is currently a beta (after having worked in feedback from Metatopia) and I would be very happy for feedback. Atitlan Riders is all about freeing yourself from social ties which keep you from living the life you want. There is a mechanic similar to Strings / Influence but this Influence sticks with you. The hard part is getting rid of that Influence again. For character creation, you not only create the person but also their tuktuk by drawing its front – giving it as much personality as possible. These tuktuks then go on exciting racing courses through town by night. In this session we introduced a new character Eduardo and got back on track about what happened in the first session. The Trabajo Move was used to bring the character directly into action. The friends meet at an illegal party where the band of one the character plays. Things go wrong quickly with the mayor of town appearing after some flirting and bad music. The next day many things get clarified and a tuk tuk race decides who is gonna be on the public stage at parque central next night.
This session is part of the Gauntlet Wednesday Morning Drama series I facilitate for the Gauntlet Community. Atitlan Riders is a PbtA game I have written about young adults struggling for living their life in a Mayan town in Guatemala. They have a secret identity has amazing tuktuk racing drivers by night. In short: Central American Fast & Furious social drama. It is currently a beta (after having worked in feedback from Metatopia) and I would be very happy for feedback. Atitlan Riders is all about freeing yourself from social ties which keep you from living the life you want. There is a mechanic similar to Strings / Influence but this Influence sticks with you. The hard part is getting rid of that Influence again. For character creation, you not only create the person but also their tuktuk by drawing its front – giving it as much personality as possible. These tuktuks then go on exciting racing courses through town by night. In this session we go through character creation (which includes drawing tuktuk fronts) but skip setting creation. We have a couple of scenes with our characters before going into a tuk tuk race.
Every year, at the stroke of midnight, Santa comes to all the good children and delivers gifts aplenty. And all he asks in exchange are two things: cookies, and milk. But what happens if those cookies and milk are compromised? STOP, HACK, & ROLL: http://www.stophackandroll.com/ PROTEAN CITY COMICS: http://proteancity.com/ FOLLOW BRANDON ON TWITTER: https://twitter.com/drcaptainkobold METATOPIA: http://www.dexposure.com/m2017.html ACADECON: http://theacadecon.com/ PAX UNPLUGGED: http://unplugged.paxsite.com/ SUPPORT PARTY OF ONE ON PATREON: www.patreon.com/partyofonepodcast ALL MY FANTASY CHILDREN: http://allmyfantasychildren.libsyn.com/ THEME SONG: Kevin MacLeod, "Christmas Rap," Licensed under Creative Commons: By Attribution 3.0 License, http://creativecommons.org/licenses/by/3.0/ CALL YOUR REPS: http://5calls.org/ DONATE: https://donate.splcenter.org/ DONATE: www.plannedparenthood.org
Wednesday, December 13, 2017 Episode 27 Welcome to The Board Game Workshop. Diane & Nick Sauer http://shootagaingames.com/ https://twitter.com/ShootAgainGames https://www.facebook.com/shootagaingames Ben Begeal https://twitter.com/sumfatkid Tim Blank https://twitter.com/GameworthyLabs Chris Anderson twitter: https://twitter.com/BlueCubeBGs website: www.BlueCubeBoardGames.com facebook: https://www.facebook.com/BlueCubeBoardGames/ https://www.theindiegamereport.com Music "Bit Shift" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Contact Us theboardgameworkshop@gmail.com theboardgameworkshop.com https://twitter.com/TheBGWorkshop https://www.facebook.com/TheBoardGameWorkshop/
Wednesday, December 13, 2017 Episode 27 Welcome to The Board Game Workshop. Diane & Nick Sauer http://shootagaingames.com/ https://twitter.com/ShootAgainGames https://www.facebook.com/shootagaingames Ben Begeal https://twitter.com/sumfatkid Tim Blank https://twitter.com/GameworthyLabs Chris Anderson twitter: https://twitter.com/BlueCubeBGs website: www.BlueCubeBoardGames.com facebook: https://www.facebook.com/BlueCubeBoardGames/ https://www.theindiegamereport.com Music "Bit Shift" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Contact Us theboardgameworkshop@gmail.com theboardgameworkshop.com https://twitter.com/TheBGWorkshop https://www.facebook.com/TheBoardGameWorkshop/
We talk about Mountain Deut, Cameron's trip to PAX Unplugged, and we have a wonderful interview with Heather Whitpan about her experience at Metatopia!
Wednesday, November 29, 2017 Episode 26 Welcome to The Board Game Workshop. Doug Levandowski https://twitter.com/Levzilla Tim Blank https://twitter.com/GameworthyLabs Chris O'Neil https://twitter.com/AllHailKingTorg Chris Anderson twitter: https://twitter.com/BlueCubeBGs website: www.BlueCubeBoardGames.com facebook: https://www.facebook.com/BlueCubeBoardGames/ https://www.theindiegamereport.com Music "Bit Shift" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Contact Us theboardgameworkshop@gmail.com theboardgameworkshop.com https://twitter.com/TheBGWorkshop https://www.facebook.com/TheBoardGameWorkshop/
Wednesday, November 29, 2017 Episode 26 Welcome to The Board Game Workshop. Doug Levandowski https://twitter.com/Levzilla Tim Blank https://twitter.com/GameworthyLabs Chris O'Neil https://twitter.com/AllHailKingTorg Chris Anderson twitter: https://twitter.com/BlueCubeBGs website: www.BlueCubeBoardGames.com facebook: https://www.facebook.com/BlueCubeBoardGames/ https://www.theindiegamereport.com Music "Bit Shift" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Contact Us theboardgameworkshop@gmail.com theboardgameworkshop.com https://twitter.com/TheBGWorkshop https://www.facebook.com/TheBoardGameWorkshop/
Part two of our accidental two parter! Senda and Phil talk about the games that they brought to Metatopia, the experiences of those playtests, and gush more about how cool […]
Spencer and I went to Metatopia for the first time to playtest our new game, Party Fowl. It's a nifty little convention that not a lot of people get to attend, so we thought we would share our thoughts with an extra, free Hot Takes on Ice episode. Song: https://www.jamendo.com/track/1438880/cubanthecity Support The Mixed Six on Patreon The post Extra Hot Takes on Ice: Metatopia 2017 appeared first on The Mixed Six Podcast.
In this episode Brandon and James decompress after a busy adventure to New Jersey for Metatopia. They talk about how their playtests went, the cool games they played and the rad people they met. They were excited and talked fast. They hope you don’t listen to the podcast at 3x speed.Find us both on twitter as @stophackandrollFind all our episodes and links to some of the games we’ve been working on atEmail us at James or Brandon @ Stophackandroll.comPlease Rate and review our podcast on iTunes to help others find our show.We make this podcast with the support of Patreon backers like Rob Harvey, Vi Brower, Declan Chadbourne, Chad Owen, Blake Ryan, Troy Pichelman, Jimmy Rogers, Richard Kreutz-Landry, Riverhouse Games, Randy Lubin, Niq Clark, Robert Kosek, And Rob Abrazado.If you’d like to help support this show and future shows check us out at Patreon.com/stophackandrollIf you can’t support us financially, support our community by being part of it.Join our discord at tinyurl.com/shrdiscord or discord.stophackandroll.comMusic for the show isThere It Is Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/
Senda and Phil went to Metatopia! It was our first time, so of course we’re talking about it! A LOT! More than we thought! Despite the amount of exclamation points […]
You know those monster stories? The ones from before the world caught fire? Vic Frankenstein knows as well as anybody: Not all of them are fiction... INDIE MIXTAPE MEGAMIX: https://payhip.com/b/LhbX FOLLOW KEN O ON TWITTER: https://twitter.com/fingmonkeykeno METATOPIA: http://www.dexposure.com/m2017.html ACADECON: http://theacadecon.com/ PAX UNPLUGGED: http://unplugged.paxsite.com/ SUPPORT PARTY OF ONE ON PATREON: www.patreon.com/partyofonepodcast ALL MY FANTASY CHILDREN: http://allmyfantasychildren.libsyn.com/ THEME SONG: Mega Ran feat. D&D Sluggers, "Infinite Lives," RandomBeats LLC, www.megaran.com CALL YOUR REPS: http://5calls.org/ DONATE: https://donate.splcenter.org/ DONATE: www.plannedparenthood.org
In this episode Brandon and James touch base with the games they are working on and where the network is. They’re prepping for their annual trip to Metatopia! Both are bringing games to playtest and James is in a panel. Notes are going to be short this week because everything is hectic.NotesLearn more about Metatopiahere.Find us both on twitter as @stophackandrollFind all our episodes and links to some of the games we’ve been working on atEmail us at James or Brandon @ Stophackandroll.comPlease Rate and review our podcast on iTunes to help others find our show.We make this podcast with the support of Patreon backers like Rob Harvey, Vi Brower, Declan Chadbourne, Chad Owen, Blake Ryan, Troy Pichelman, Jimmy Rogers, Richard Kreutz-Landry, Riverhouse Games, Randy Lubin, Niq Clark, Robert Kosek, And Rob Abrazado.If you’d like to help support this show and future shows check us out at Patreon.com/stophackandrollIf you can’t support us financially, support our community by being part of it.Join our discord at tinyurl.com/shrdiscord or discord.stophackandroll.comMusic for the show isThere It Is Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/
News:I will be at Patrecon next weekend to learn how to improve the RPPR Patreon! It should be interesting and I will report back in the next episode. Caleb and Spencer are heading to Metatopia to playtest their new game Party Fowl. Check out photos of it on Facebook. Don’t forget about the Gobblin’ Kickstarter!… Support Role Playing Public Radio on Patreon at https://www.patreon.com/RPPR/ The post RPPR Episode 147: Snippets of Adventure appeared first on Role Playing Public Radio.
It's a bird... It's a plane... It's... Superman! JARED AXELROD: http://www.jaredaxelrod.com/ THE VOICE OF FREE PLANET X: http://planetx.libsyn.com/ METATOPIA: http://www.dexposure.com/m2017.html ACADECON: http://theacadecon.com/ PAX UNPLUGGED: http://unplugged.paxsite.com/ SUPPORT PARTY OF ONE ON PATREON: www.patreon.com/partyofonepodcast ALL MY FANTASY CHILDREN: http://allmyfantasychildren.libsyn.com/ THEME SONG: Mega Ran feat. D&D Sluggers, "Infinite Lives," RandomBeats LLC, www.megaran.com CALL YOUR REPS: http://5calls.org/ DONATE: https://donate.splcenter.org/ DONATE: www.plannedparenthood.org
Recorded at Metatopia 2016. Presented by Judeth Oden Choi, Jessica Hammer. Presentation of our findings from a two-year long study of playtesting practices and education. As we build and refine our games, sometimes it's hard to hold onto those brilliant ideas and goals that first inspired us. Playtesting with a purpose is about articulating design and experience goals for your game and using playtests to help refine those goals and express them more fully in game play. We will invite participants to try out some of our methods and open up for discussion of playtesting practices.
In this episode James asks Brandon some hard questions about where to start when writing a playbook for a Powered by the Apocalypse game, like Masks: A New Generation.NotesIf you’re coming to Metatopia let us know!James will be playing his ice hauler romance game and hosting a panel about Actual Play podcasts.Brandon will be there doing more playtesting and selling the ashcan of his game!Find us both on twitter as @stophackandrollFind all our episodes and links to some of the games we’ve been working on atEmail us at James or Brandon @ Stophackandroll.comPlease Rate and review our podcast on iTunes to help others find our show.We make this podcast with the support of Patreon backers like Rob Harvey, Vi Brower, Declan Chadbourne, Chad Owen, Blake Ryan, Anthony Nomorosa, Troy Pichelman, Richard Kreutz-Landry, Riverhouse Games, Randy Lubin, Niq Clark, Robert Kosek, and Rob Abrazado.If you’d like to help support this show and future shows check us out at Patreon.com/stophackandrollIf you can’t support us financially, support our community by being part of it.Join our discord at tinyurl.com/shrdiscord or discord.stophackandroll.comMusic for the show isThere It Is Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/
It has been months since Randy "The Warthog" Hogg, displaced traveler from the far-off planet "Earth," and Sir Darian, the noble mouse knight, dove through a portal into parts unknown. They have found themselves in a post-apocalyptic desert, surrounded by a psychic maelstrom, monstrous biker bandits, and power-hungry tech survivalists. It's Mad Max as heck, and it's rad as hell. APOCALYPSE WORLD: http://www.drivethrurpg.com/product/194344/Apocalypse-World-2nd-Ed STOP, HACK, & ROLL: http://www.stophackandroll.com/ PROTEAN CITY COMICS: http://proteancity.com/ FOLLOW BRANDON ON TWITTER: https://twitter.com/drcaptainkobold METATOPIA: http://www.dexposure.com/m2017.html ACADECON: http://theacadecon.com/ PAX UNPLUGGED: http://unplugged.paxsite.com/ SUPPORT PARTY OF ONE ON PATREON: www.patreon.com/partyofonepodcast ALL MY FANTASY CHILDREN: http://allmyfantasychildren.libsyn.com/ THEME SONG: Mega Ran feat. D&D Sluggers, "Infinite Lives," RandomBeats LLC, www.megaran.com CALL YOUR REPS: http://5calls.org/ DONATE: https://donate.splcenter.org/ DONATE: www.plannedparenthood.org
I was working in the lab late one night, when my eyes beheld an eerie sight... HAPLESS HEROES: http://haplessheroes.podbean.com/ FOLLOW HAPLESS HEROES ON TWITTER: https://twitter.com/haplessheroes METATOPIA: http://www.dexposure.com/m2017.html ACADECON: http://theacadecon.com/ PAX UNPLUGGED: http://unplugged.paxsite.com/ SUPPORT PARTY OF ONE ON PATREON: www.patreon.com/partyofonepodcast ALL MY FANTASY CHILDREN: http://allmyfantasychildren.libsyn.com/ THEME SONG: Mega Ran feat. D&D Sluggers, "Infinite Lives," RandomBeats LLC, www.megaran.com CALL YOUR REPS: http://5calls.org/ DONATE: https://donate.splcenter.org/ DONATE: www.plannedparenthood.org
Something sinister lurks in Greenside Towers. Something beyond time and space, something pure and angry and chaotic. Something otherworldly. Thankfully, our world is protected by an elite squad of warrior-poets, armed with deadly weapons and a keen understanding of dream magic. We just have to pray they aren't exposed to their true weakness... catnip. UNCLE YO: https://twitter.com/uncleyo THE SECRETS OF CATS: http://www.drivethrurpg.com/product/134533/The-Secrets-of-Cats-o-A-World-of-Adventure-for-Fate-Core EVIL HAT PATREON: https://www.patreon.com/evilhat DUNGEON PALZ: https://www.facebook.com/events/149761958938880 METATOPIA: http://www.dexposure.com/m2017.html ACADECON: http://theacadecon.com/ PAX UNPLUGGED: http://unplugged.paxsite.com/ SUPPORT PARTY OF ONE ON PATREON: www.patreon.com/partyofonepodcast ALL MY FANTASY CHILDREN: http://allmyfantasychildren.libsyn.com/ THEME SONG: Mega Ran feat. D&D Sluggers, "Infinite Lives," RandomBeats LLC, www.megaran.com CALL YOUR REPS: http://5calls.org/ DONATE: https://donate.splcenter.org/ DONATE: www.plannedparenthood.org
Historical Larp Design Recorded at Metatopia 2016 Presented by Moyra Turkington, Kimberley Lam, Shoshana Kessock, Elsa Henry, Rachel E.S. Walton, and moderated by Alex Roberts This panel is all about re-evaluating the real diversity in historical settings, the difficulties of researching for historical non-western, non-white events and eras, especially those that feature women. It serves to discuss both larp design, and tabletop design, and is well worth a listen. You can subscribe to us here! RSS Feed iTunes Episode 121: Historical Larp Mechanics Play Now | Play in Popup | Download (602)
Powered by the Apocalypse: Using Apocalypse World to Outline and Draft Your Own RPG Special episode, recorded online. Presented by Meguey Baker, Vincent Baker, and Jason Pitre. Apocalypse World offers a powerful, flexible framework you can use to outline, draft, and potentially finish your own role playing games. Dozens of creators, both experienced designers and first-timers, have used it with great success, and you can too. It’s not a game system, it’s an easy approach to game system design, a reliable way to get your creative vision quickly into a playable form. In this episode, we discuss apocalypse World’s philosophy and foundation, describe the fit and purpose of each of its systems, and point out fruitful ways to build on them, contradict them, repurpose them, subvert them, and go far beyond them. A copy of the presentation that goes along with the episode is Available Here. This panel was originally presented at Metatopia 2016, but technical problems at the audio meant that we had to re-record the discussion. It’s an excellent one though, where we discuss issues of the structure behind apocalypse, where the heavy design work needs to happen, the decision points on move construction, and how consent/power fit into the context of the framework. Enjoy and share this episode freely! You can subscribe to us here! RSS Feed iTunes Episode 119: Powered by the Apocalypse Play Now | Play in Popup | Download (1142)
006 - I Never Metatopia I Didn’t Like This episode was recorded on December 14th, 2016 00:17 Metatopia - http://www.dexposure.com/m2016.html 01:09 Stinkiest Mall in the World - https://en.wikipedia.org/wiki/index.html?curid=2197040 01:28 Garlic Knots - https://en.wikipedia.org/wiki/Garlic_knot 04:08 Dreamation - http://www.dexposure.com/d2017.html 04:18 Gather by Stephen Dewey - https://www.patreon.com/stephendewey/posts 04:39 Ten candles by Stephen Dewey - http://cavalrygames.com/ten-candles 15:42 NP by Matthew McFarland - http://growlingdoorgames.com/ 17:23 Apocalypse World by Vincent Baker - http://apocalypse-world.com/ 20:14 Saving the Sunshine by Krissy Bullock - https://plus.google.com/u/0/113351837500816904667 20:29 The Tribunal by J. Tuomas Harviainen - https://nordiclarp.org/wiki/The_Tribunal 28:35 Amanda Valentine - http://www.ayvalentine.com/ 28:35 Avonelle Wing - http://www.dexposure.com/ 28:36 Fred Hicks - http://www.deadlyfredly.com/ 28:36 Mark Diaz Truman - http://www.magpiegames.com/ 29:17 Toxic Masculinity Panel with Taylor Stokes, Jay Sylvano, Avonelle Wing, Jason Pitre Tayler Stokes - https://plus.google.com/+TaylerStokes Jay Sylvano - http://www.gamestogather.org/ Avonelle Wing - http://www.dexposure.com/ Jason Pitre - http://www.genesisoflegend.com/ 32:49 Wil Wheaton - http://wilwheaton.net/ 32:57 Two player rpg lists - http://makebigthings.com/2-player-rpgs/ 33:37 Toronto Area Gamers - www.torontoareagamers.com 34:14 Alex Roberts - http://oneshotpodcast.com/author/alex-roberts/ 34:54 Marvel Heroic Roleplaying - https://en.wikipedia.org/wiki/Marvel_Heroic_Roleplaying 34:55 Urban Shadows by Andrew Medeiros and Mark Diaz Truman - http://www.magpiegames.com/our-games/urban-shadows/ 34:56 Houses of the Blooded by John Wick - http://housesoftheblooded.net/ 35:15 Mars Colony 39 Dark by Tim C Koppang - http://www.tckroleplaying.com/39dark/ 35:17 Mars Colony by Tim C Koppang - http://www.tckroleplaying.com/marscolony/index.html 35:54 The Hour Between Dog and Wolf by Matt Gwinn - http://www.errantknightgames.biz/thbdaw 36:01 183 Days from Tiny Knives - http://www.drivethrucards.com/product/144510/183-Days 36:25 Boldly Go by Geoff Bottone - https://www.facebook.com/geoffquestbottone/ 39:02 Zombie World by Mark Diaz Truman - http://www.magpiegames.com/ 39:12 Neall Raemonn Price of Scion - https://www.kickstarter.com/projects/200664283/scion-2nd-edition-tabletop-rpg 39:15 Jason Cordova of the Gauntlet Podcast - http://www.gauntlet-rpg.com/ 41:56 Jason Morningstar of Bully Pulpit Games - http://bullypulpitgames.com/about/jason/ 44:44 Issues the Comic Book Continuity game by Chris O’Neil of 9th Level Games - http://9thlevel.com/wp/ 45:48 Nanowrimo - http://nanowrimo.org/ 48:55 Robin from Monsterhearts/Urban Shadows - http://facesofbluestockings.blogspot.ca/2016/09/inactive-robin-winthorpe.html 48:55 Monstehearts by Avery Alder - http://buriedwithoutceremony.com/monsterhearts/ 49:54 Robin’s story - http://robinreturns.blogspot.ca/ 51:35 Breakout - https://breakoutcon.com/ 53:10 Fall of Magic by Ross Cowman - http://heartofthedeernicorn.com/product/fall-of-magic-scroll-edition/ 53:28 Anna Kreider’s Birthday - https://gomakemeasandwich.wordpress.com/ 54:27 Life on Mars by Ross Cowman - http://heartofthedeernicorn.com/product/life-on-mars-print-edition/ 54:31 Space Wurm vs Moonicorn by Johnstone Metzger - http://www.drivethrurpg.com/product/169564/Space-Wurm-vs-Moonicorn 55:04 Swords Without Master by Epidiah Ravachol - https://dig1000holes.wordpress.com/swords-without-master-2/ 55:12 Raspberry Heaven by Ewen Cluney - https://yarukizerogames.com/tag/raspberry-heaven/ 55:49 Ryuutama by Atsuhiro Okada - http://kotohi.com/ryuutama/ Our podcast is at http://itslikednd.ca Check out Kate’s blog Bluestockings at http://bluestockings.ca Check out Rach and Rob’s blog ‘Thac0s at Midnight’ at http://thacos.com Connect with us in our G+ Community! Best way to get there is http://itslikednd.ca/g+ or http://itslikednd.ca/gplus Theme music is Gorilla Foot by The Itchy Creeps http://members.shaw.ca/happypuppyrecords/
In this episode Brandon and James go to Metatopia! They talk about playtesting games, everything they learned from panels, and oh yeah Meg from the Modifier podcast joins them!NotesThe list of games we talk about in this episode is really too long to include. Here is the link to the entireMetatopia 2016 Schedule. Check out all the wonderful games and designers new and old.Check out Meg and her podcast ModifierTweet her at @modifierpodcast or @meglishTweet at us @StopHackandRoll or use #SHRpodFor more information about the podcast or either of the hosts check us out atStopHackandRoll.comMusic for the show isThere It Is Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/
Alex Morgan died alone in the dark. This is his story. 10 CANDLES: http://cavalrygames.com/ten-candles MOUSE GUARDIANS: https://soundcloud.com/mouseguardians FOLLOW MOUSE GUARDIANS ON TWITTER: https://twitter.com/mouseguardians FOLLOW KEVIN ON TWITTER: https://twitter.com/iamkevinbates METATOPIA: http://www.dexposure.com/m2016.html SUPPORT PARTY OF ONE ON PATREON: https://www.patreon.com/partyofonepodcast THEME SONG: Mega Ran feat. D&D Sluggers, "Infinite Lives," RandomBeats LLC, www.megaran.com/
He's an ancient chinese exorcist monk. She's a NYC bounty hunter with a ghost allergy. But with the fate of time and space in the balance, can they work together and stop a coup thousands of years in the making? CLOSET HAMPION: http://www.closetchampion.com/ CLOSET CHAMPION PATREON: http://patreon.com/closetchampion Ophidian the Cobra: https://twitter.com/OphidianCobra KATE NYX: https://twitter.com/katenyxmusic BUMP AND GRIND: http://bumpandgrind.libsyn.com/ FENG SHUI 2: http://www.atlas-games.com/fengshui/ SUPPORT PARTY OF ONE ON PATREON: https://www.patreon.com/partyofonepodcast METATOPIA 2016: http://www.dexposure.com/m2016.html Theme Song: Mega Ran feat. D&D Sluggers, "Infinite Lives," RandomBeats LLC, www.megaran.com/
In this episode Brandon and James discuss the secret game James has been working on. They’ll talk about when to hack and when to walk away from a system even if you’ve put a lot of time into it and it really hurts because you’ve written so much and it just isn’t working and I’m not bitter you’re bitter.Join us at Metatopia on November 3rd through 6th in Morristown, New Jersey. We’ll be playtesting Pasión de los Pasiónes. We’re also doing a panel with Meghan Dornbrock of the Modifier Podcast on Saturday at 10:00AM called “Hacking Games For Fun and Profit.” (D050)Games mentions in this episode:Apocalypse WorldMasksNoir World Urban Shadows FateGumshoeTweet at us @StopHackandRoll or use #SHRpodFor more information about the podcast or either of the hosts check us out atStopHackandRoll.comMusic for the show isThere It Is Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/
This is the story of a mighty hero in twilight, when their last battles have all been fought, their enemies long since slain, and peace has settled across the land. Or so our hero thinks... DUNGEONS AND DRAGONS: http://dnd.wizards.com/ DUNGEON MASTER'S BLOCK: http://dungeonmasterblock.podbean.com/ BLOCK PARTY PODCAST NETWORK: http://www.blockpartypodcastnetwork.com/ DM MITCH: https://twitter.com/dms_block METATOPIA: http://www.dexposure.com/m2016.html Theme Song: Mega Ran feat. D&D Sluggers, "Infinite Lives," RandomBeats LLC, www.megaran.com/
We talk with Avonelle Wing, Vice President of Double Exposure Inc. running cons being a leader in the technical support and marketing in the industry. You can reach out to Avie on twitter! @avonelle Hosts: Tony - Designer - @beardedroguegames Ian - Developer - @ianzangdesign Gil - Publisher - @gilhova "There It Is" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Designer and artist Laura Simpson chats with Alex about too many things to list! Highlights include her upcoming game Companion's Tale, designing in community, and pretending to be a vampire on the internet. If you remember what a MUSH is, you're in luck. Laura's Website http://www.laura-simpson.com/ Laura's Twitter https://twitter.com/labmouse What's a MUD/MUSH? http://www.topmudsites.com/article01.shtml Changeling: The Dreaming https://rpggeek.com/rpg/426/changeling-dreaming Mind's Eye Theatre http://www.bynightstudios.com/products/about-minds-eye-theatre-vampire-the-masquerade/ Planescape https://en.wikipedia.org/wiki/Planescape Dungeon World http://www.dungeon-world.com/ BESM https://rpggeek.com/rpgfamily/327/besm-big-eyes-small-mouth Dev Purkayastha http://devpurkayastha.com/ The Dance and the Dawn http://ndpdesign.com/the-dance-and-the-dawn/ Elizabeth Sampat http://www.elizabethsampat.com/ It's Complicated https://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147439062_A_InventoryID_E_2147747520_A_ProductLineID_E_2137424806_A_ManufacturerID_E_2145084393_A_CategoryID_E_12_A_GenreID_E_ Shreyas Sampat https://summerbird.wordpress.com/ Emily Care-Boss http://www.blackgreengames.com/ Breaking the Ice http://www.blackgreengames.com/shop/breaking-the-ice-pdf Meg and Vincent Baker http://www.nightskygames.com/ Michael Miller https://stalwart1000.wordpress.com/ Julia Ellingboe http://www.stoneskinpress.com/index.php/authors/julia-bond-ellingboe/ Metatopia, Dreamation, Maelstrom conventions http://www.dexposure.com/home.html
When terror grips the denizens of the world-famous Memphis Museum of Natural History, there is only one man with the experience--three thousand years of experience, natch--to crack the case. That's right, it's Jack Pharaoh, Mummy Detective, in "The Khonshu Hound Barks at Midnight!" Pelgrane Press: https://www.pelgranepress.com/shop/ Metatopia: http://www.dexposure.com/m2015.html One-Shot/Campaign: http://www.oneshotpodcast.com/
We talk with Avonelle Wing from Double Exposure about the services they provide for Game Companies, Stores, Conventions, volunteers, and gamers. We encountered the Envoy heralds at SaltCon where they taught players new games at the con, including games in the Play-to-win program. The Envoy website is: http://dexposure.com/envoy/ The Double Exposure website is at: www.dexposure/com/home.html Aspiring game designers and folks planning kickstarters should look into Metatopia. (google it. check out Ryan Macklin's post. it's my fave.) twitter is: @dexenvoy, @de_gaming, and @avonelle Facebook: facebook.com/dexenvoy facebook.com/dexposure.gaming
D015 – Roleplaying Scenario Design Recorded at Metatopia 2013. Presented by Kenneth Hite, Darren Watts, Rob Donoghue, John Stavropoulos & Bill White. Our panel of experts drills down into the specifics of scenario-building for publication, whether it’s showing off the game’s basics with an introductory scenario, or stringing several together for a mini-campaign book. Episode 37: Roleplaying Scenario Design Play Now | Play in Popup | Download (213)
Ryan and Geoff welcome Vincent Salzillo to the show! Vincent runs a variety of cons, including Metatopia, for game designers. He also runs the First Exposure Hall at Gencon for new designers to publishers and playtesters. His most recent venture is the Envoy program, which helps publishers get their product demonstrated at stores and cons. Duration: 55:48
My Game Will Cost What? Presented by Curt Covert & Stephen Buonocore. This panel will seek to explain why games cost what they do. What are the expenses, and what decisions must you as a designer make in order to hit your target price point? Presented at Metatopia 2013. Episode 36: My Game Will Cost What? [ 1:02:07 ] Play Now | Play in Popup | Download (189)
How to Work with Editors This seminar was originally presented at Metatopia 2013 in Morristown NJ. This panel was led byRyan Macklin, Amanda Valentine, Cam Banks and John Adamus. Everyone needs an editor. How do you hire one? Once you have one, how can you work with her most efficiently? How does somebody become a great game editor themselves? Episode 32: How to Work with Editors [ 54:53 ] Play Now | Play in Popup | Download (140)
How to be a Good Playtester for Others This seminar was originally presented at Metatopia 2013 in Morristown NJ. This panel was led byWill Hindmarch, Tim Rodriguez and John Adamus. Everyone agrees playtesting is crucial. But what kind of feedback is best for publishers? This panel looks at the necessary skills and mindset for being a good playtester from *this* side of the table. Episode 32: How to be a Good Playtester for Others [ 56:59 ] Play Now | Play in Popup | Download (226)
The Care and Feeding of Freelancers This seminar was originally presented at Metatopia 2013 in Morristown NJ. This panel was led by John Stavropoulos, Ryan Macklin & Amanda Valentine You’ve reached the point where you’re ready to hire some professional freelancers to help you complete your game, whether as writers, editors, or artists. How do you find freelancers, how do you work with them, and how do you keep them happy to work for you? Episode 31: The Care and Feeding of Freelancers [ 57:18 ] Play Now | Play in Popup | Download (181)
Reaching Retailers: How To Get Stores Behind You This seminar was originally presented at Metatopia 2013 in Morristown NJ. Presented by Will Hindmarch, Jim Crocker & Brian Dalrymple (+1). Your game is ready for market. Now you’ve got to get it in the hands of players, and the best way to do that is to convince stores to carry and promote it. How do you do that? Our panel of experts fills you in! Episode 30: Reaching Retailers [ 56:02 ] Play Now | Play in Popup | Download (140)
Legalese: Copyrights, Trademarks and Patents This seminar was originally presented at Metatopia 2013 in Morristown NJ. Presented by Justin Jacobson & Jason Pitre. It’s all about protecting yourself. Where and when do these legal concepts apply, and what do you need to do to make sure you’re covered without spending a fortune unnecessarily? Episode 29: Legalese and Intellectual Property [ 56:09 ] Play Now | Play in Popup | Download (146)
A discussion about GM’less games by Jason Morningstar at Metatopia 2012. This was presented to a group of game designers and publishers who ask some advanced questions. Sorry that the introduction doesn’t include the title of the seminar. Episode 14: Advanced GMless Games [ 52:50 ] Play Now | Play in Popup | Download (210)
This episode is part 2 of the seminar at Metatopia featuring Fred Hicks and Brennan Taylor discussing Kickstarter from the perspective of someone running a campaign. Show Notes Brennan Taylor Galileo Games Fred Hicks Evil Hat Productions
This episode is a seminar at Metatopia featuring Fred Hicks and Brennan Taylor discussing Kickstarter from the perspective of someone running a campaign. Show Notes Brennan Taylor Galileo Games Fred Hicks Evil Hat Productions
This is a recording from Metatopia that features most of the Evil Hat folks talking about Evil Hat and how it works. Show Notes Coming soon...
In The Business of Gaming, Robin shares the Kickstarter lessons he learned from the recent bumper crowdfund of his new roleplaying game, Hillfolk. Ken brings the light of his presence to a devastated New Jersey in Travel Advisory, recounting his adventures at Metatopia. Ask Ken and Robin envisions the Dominion of America, the alternate world […]
In this episode, Fred and Chris discuss; Metatopia, what's interesting about Metatopia as a convention, the area the podcast is focused on, and trying to nail down a definition for what the Hobby Industry is exactly. Show Notes Peter Adkison Shannon Appelcline - Designers and Dragons Metatopia (Rob's take on Metatopia) Divine Cow Double Exposure (Dreamation, Dex Con, Metatopia) Vincent (Vinny) Salzillo Metatopia has innovative pricing. $20 for playtesters, $50 for designers. Darren Watts Indie Press Revolution (I.P.R.) Ken Hite Jennisodes (Recording of Ken Hite's design seminar.) Kickstarter Bulletpoints from Metatopia Joshua A.C. Newman Shock Elevator Pitching Basics Elevator Pitching Advanced (Pitch why you do, how you do, then what you do.) Deadly Fredly: Foot in the Door (Article about how to enter the hobby industry.) Don't Rest your Head Transparency (Fantasy) Heartbreakers