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Hey gang, we're working on Season 4 and will have the premiere episode, DEAD MALL, ready for you soon! In the meantime, please enjoy KC and Cohen talking about Mario shooting Yoshi with a Super Scope. That's right baby, it'd Smash Bros, and you KNOW we're making a tier list. For more delightful content like this, consider supporting us at patreon.com/skulltenders. Join the Discord! Become the ruling body! Kill your old gods!
Hickory Hollow was once a vibrant Nashville mall. Now, its site is slated to become something of a new downtown area for Antioch. Plus the local news for September 13, 2024 and the hope being offered by the Wallace Street Studio Apartments. Credits: This is a production of Nashville Public RadioHost/producer: Nina CardonaEditor: Miriam KramerAdditional support: Mack Linebaugh, Tony Gonzalez, Rachel Iacovone, LaTonya Turner and the staff of WPLN and WNXP
This week on the Vintage RPG Podcast, we talk to John Patrick Cooper about Get in the Van, his live music-themed Troika hack. Form a band (hardcore, hair or thrash) in the year 198X, hit the road, do battle with the audience, rock their faces off and get to the next gig. A tight, fun little ode to the road dog life. Also, surprise, Cooper designed Dead Mall, our favorite Tunnel Goons hack about exploring monster-filled abandoned malls, so we talked about that some too! * * * Stu's book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it! Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place! Like, Rate, Subscribe and Review the Vintage RPG Podcast!
Support Night Clerk Radio on Patreon For the month of April we're talking about record labels of all kinds. In our first episode, we check out two albums from Ill-Advised Records, a record label focused on dark lo-fi and similarly dark-themed subgenres of haunted music. Join us as we celebrate Halloween in April!Albums DiscussedDated - Lofi Halloween Annual Vol. 2Dated - Lofi Halloween Annual Vol. 2 on YouTubeGhostwave - DEAD MALLGhostwave - DEAD MALL on YouTube Ill-Advised Records LinksIll-Advised Records - Main WebsiteIll-Advised Records - YouTubeCreditsMusic by: 2MelloArtwork by: Patsy McDowellRoss on TwitterBirk on TwitterNight Clerk Radio on TwitterNight Clerk Radio on InstagramNight Clerk Radio on Bluesky
Ryan Sobb ( @ryansobb5177 ) is the front man to the Dead Mall and singer/songwriter. Ryan shares his story about leaving Chicago for Birmingham, AL, and eventually to Nashville. The conversation begins with how a song can touch a person, memories from past shows, and the future.https://www.instagram.com/ryansobb/Sponsors: www.manscaped.comPromo Code: PORCHTALKwww.calderalab.com/porchPromo Code: PORCHSubscribe, rate, and review the show!Support this podcast at — https://redcircle.com/porch-talk/exclusive-contentAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Join Evan and Adam Cesare for a conversation about horror, film adaptations, character work, and more! And go listen to Influencer, it's free for Audible subscribers. Adam Cesare is a New Yorker who lives in Philadelphia. He studied English and film at Boston University. He is the author of the Bram Stoker Award-winning Clown in a Cornfield series, the graphic novel Dead Mall, and several other novels and novellas including the cult hit Video Night. An avid fan of horror cinema, you can talk movies with him on YouTube, TikTok, Twitter, and the rest of his socials. His novels and novellas are available in ebook, paperback, and audiobook from Amazon, Barnes & Noble, and all other fine retailers. You should buy some. But first, click play and listen to this awesome conversation with an awesome author on another exciting episode of Book Reviews Kill!
On the nineteenth episode of the Mega Moth Studios Super Secret Podcast, Danny and Joel have a discussion with Dungeon Master Jack Panic about the highs and woes of running and designing TTRPGs professionally. Stay tuned to the end as Danny and Joel must navigate the dark world of Escape from Dead Mall! Visit our Link Tree: https://linktr.ee/megamothstudios?fbclid=PAAaYpNkNb3BI6HMpsSEuY6hae88zUuOtBE7SVXhKL_BJctNf9MwMLQkRlc4Q_aem_ATY_y4pa7EKhonQYaItBh0L6GHS2YD0QIkG4k-e0MYfAw_vOI8LVoLE576T_irTZ2MQ Follow Jack Panic on his socials: Instagram - https://www.instagram.com/dngnclub/ Tik Tok - https://www.tiktok.com/@thedungeonmanager Follow Mega Moth Studios and X: Seekers of fortune: Instagram: https://www.instagram.com/x_seekers_of_fortune/ TikTok: https://www.tiktok.com/@megamothstudios?_t=8fviADZxo8w&_r=1 Facebook: https://www.facebook.com/profile.php?id=100092723808247 Website: https://megamothstudios.com/ Be among the first to play test the beta: https://megamothstudios.com/join-the-beta
This episode we're just doing a quick episode and have an announcement.
we got Dan Bell on here from the acclaimed Dead Mall series. Super insightful guy that you can tell really has a love of walking through abandoned crapholes.
In the Dark Horse Comics title Dead Mall, available now as a trade paperback, five teens explore an abandoned shopping mall, only to discover that not only is the mall not empty, it's driven by an evil force, and populated by strange creatures — and everything seems quite hungry. Written by Adam Cesare with art by David Stoll, Dead Mall is a supernatural cosmic horror and fresh entry to the mall horror subgenre that calls to mind The Shining, Hellraiser, and the works of Lovecraft. Cesare and Stoll join host Aaron Sagers to talk about what makes malls scary, the new kind of haunted houses in America, and the urban legends/Internet folklore of modern Americana. _______________________________________________________________ Talking Strange Paranormal Podcast with Aaron Sagers is a weekly paranormal pop culture show featuring celebrity and author interviews, with a weekly "Small Talk" mini-sode with reader submitted letters and spooky tales. Sagers is a paranormal journalist and researcher who appears as host of 28 Days Haunted on Netflix, and on Paranormal Caught On Camera on Travel Channel/Discovery+, and Talking Strange is part of the Den of Geek Network. If you like Talking Strange, please subscribe, leave a nice review, and share with your friends. The Talking Strange Paranormal Podcast is available on Apple Podcasts, Spotify, YouTube, and wherever you check out spooky content. For more paranormal pop culture, head to Den of Geek, and follow @TalkStrangePod on Twitter. Email us with episode ideas, and guest suggestions, or for a chance to have your letter read on a future episode: TalkingStrange@DenOfGeek.com Follow Host Aaron Sagers: Twitter.com/aaronsagers Instagram.com/aaronsagers Facebook.com/AaronSagersPage tiktok.com/@aaronsagers Patreon.com/aaronsagers (For Q&As, livestreams, cocktail classes, and movie watches) Until Next Time: Be Kind. Stay Spooky. Keep It Weird. Learn more about your ad choices. Visit megaphone.fm/adchoices
This week the hosts are grappling with text-to-episode GenAI just released by the Simulation (formerly Fable Studio). Dan Olson, creator of the "Folding Ideas" YouTube channel and the film "Follow the Line," a debunking of crypto, which has garnered 11M views. The follow-up, "The Future is a Dead Mall," which takes on the Metaverse, earned 3M views. Olson schools the hosts on these topics, the future of AI, and the tech hype cycle. Dan's new movie tells the story of Meme stocks.Thank you to our sponsor, Zappar!Don't forget to like, share, and follow for more! Follow us on all socials @ThisWeekInXR! Hosted on Acast. See acast.com/privacy for more information.
Rob talks virtual worlds, John gets quizzical, and they both dissect the popular video "The Future is a Dead Mall - Decentraland and the Metaverse" to discuss the facts, examine the shortfalls, and ponder the future of the metaverse. Video: https://www.youtube.com/watch?v=EiZhdpLXZ8Q Produced by John Nichols of NFT Insider and Robert Baggs of Token Gamer. Watch The Mint One Podcast on YouTube: https://www.youtube.com/channel/UC8rZbVByk9AZpvBSwdNsw8w Follow The Mint One Podcast on Twitter: https://twitter.com/Mint1Pod "Voxel Revolution" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
On this Midnight chat we sit down with YouTuber, Documentary film maker behind In Search of a Flat Earth, Line Goes Up, and The Future is a Dead Mall and so many more Dan Olson!We have a great chat talking about conspiracy thought, flat earth, meme stock - and so much more!Check out the socials for Dan: https://www.youtube.com/foldingideas https://twitter.com/FoldableHumanhttps://www.patreon.com/foldablehumanJoin our discord server and discuss all things weird with us:https://discord.gg/PkdZN7K2Want to reach out? Email us at noctivagantpodcast@gmail.comCheck out all our socials:https://linktr.ee/noctivagantpodcasthttps://twitter.com/mxrorywixhttps://twitter.com/midwestundeadhttps://twitter.com/bearishterrorTheme song by Matt Wixson Noctivagant Voice by Mike McGettiganArt by Nichelle Denzel *The views and opinions expressed by guests/books that appear on this show belong to those guests and/or authors, and may not reflect the views and opinions of the Noctivagant crew.*
On this Midnight chat we sit down with YouTuber, Documentary film maker behind In Search of a Flat Earth, Line Goes Up, and The Future is a Dead Mall and so many more Dan Olson!We have a great chat talking about conspiracy thought, flat earth, meme stock - and so much more!Check out the socials for Dan: https://www.youtube.com/foldingideas https://twitter.com/FoldableHumanhttps://www.patreon.com/foldablehumanJoin our discord server and discuss all things weird with us:https://discord.gg/PkdZN7K2Want to reach out? Email us at noctivagantpodcast@gmail.comCheck out all our socials:https://linktr.ee/noctivagantpodcasthttps://twitter.com/mxrorywixhttps://twitter.com/midwestundeadhttps://twitter.com/bearishterrorTheme song by Matt Wixson Noctivagant Voice by Mike McGettiganArt by Nichelle Denzel *The views and opinions expressed by guests/books that appear on this show belong to those guests and/or authors, and may not reflect the views and opinions of the Noctivagant crew.*
Follow @foobarshowEpisode 316 - Great Hot Pot, A Dead Mall, & Movie ReviewsIntro:-The Foos have a new favorite Hot Pot restaurant, Haidilao inside the Puente Hills Mall-Puente Hills Mall is otherwise a very sad ghost town-Steph's failed attempt at attending Taste of Japan in Anaheim, CA-Denver trip may not include Casa Bonita(22:21)Geeking Out:-Spider-Man review-The Flash review-Time travel discussion-Flaming Hot on Disney+ review-What's coming out on Netflix soon(52:36)Music Highlights:-The Dirty Nil at the Troubador in West Hollywood this Thursday-Barenaked Ladies with Del Amitri and Semisonic at The Greek this Friday-The Grammys roll out new rules for AI musicGive us a 5-star positive review on Apple Podcasts!Get your Foobar Show merch at foobarshow.comSUPPORT OUR SPONSORS-ALF Live Events for all of your live audio/visual needs at alflei.com-Get 30% off on Grassdoor by clicking through our banner on our website.-Check out The Fallen Electric at thefallenelectric.com & @thefallenelectric for music, news, and merch! --- Send in a voice message: https://podcasters.spotify.com/pod/show/the-foobar-show/message
Welcome to the bottom of the barrel podcast. We talk about a fridge, Cancelling This Otaku's Life. John is angry with Twitter, Musk, and Sony& Guerilla games. Everything is cancelled :D Music john | Lizzy McAlpine - ceilings |https://polymatic.link/193 alan | Kina | Get You The Moon |https://polymatic.link/19c john | Your Anxiety Buddy - Chamber of Reflection |https://polymatic.link/194 alan | Kellie Rose | I'm fine |https://polymatic.link/19d john | Skott - Silver Bridges |https://polymatic.link/196 Fun stuff alan | Art on Ice |https://polymatic.link/19e john | Crumb - Feels |https://polymatic.link/197 alan | Iconic movie trailers |https://polymatic.link/19g john | Working lego enchantment table ? |https://polymatic.link/195 alan | Great Big Tok |https://polymatic.link/19f john | The Future is a Dead Mall |https://polymatic.link/198 alan | Residential Air Parks |https://polymatic.link/19h alan | God-Tier Developer Roadmap |https://polymatic.link/19i Credits: Twitter: Alan twitter.com/chaess Twitter: John twitter.com/webdevvie For feedback: podcast@polymatic.media Twitter polymatic: twitter.com/thepolymatic Website polymatic.media
On Episode 77 of the Capes and Tights Podcast, Justin Soderberg welcomes Adam Cesare and David Stoll to the show to discuss their comic book series Dead Mall at Dark Horse Comics. INSTAGRAM: instagram.com/capesandtightspodcast FACEBOOK: facebook.com/capesandtightspodcast TWITTER: twitter.com/capestightspod WEBSITE: capesandtights.com EMAIL: hello@capesandtights.com
Ryan Sobb and the Dead Mall, Caitlin Rose, Love Montage, Trash Man, Charlie Whitten, *repeat repeat, Fu Stan, BeHoward, Ron Obasi, Mouth Reader, Make Yourself At Home, Thomas Luminoso, Stan "Steam" Smith, Medusa's Hairdresser, Spirit Ritual, Jack Binkerd
Join Mike and Bill as they discuss Drip Drip, Book of Love, Alpha Betas #1, Survival Street #1, Dead Mall #1, Promethee 13:13 #1, Exciting Comics 21-22, Absolution #1, Nighthouse, Guardians of the Galaxy Holiday Special, Warrior Nun, The Menu, All Quiet on the Western Front.
Join Mike and Bill as they discuss Drip Drip, Book of Love, Alpha Betas #1, Survival Street #1, Dead Mall #1, Promethee 13:13 #1, Exciting Comics 21-22, Absolution #1, Nighthouse, Guardians of the Galaxy Holiday Special, Warrior Nun, The Menu, All Qui...
NEWS! Namor's bulge digitally smallened, Make Marvel Male Again loser propaganda, We know the historical name for Gotham, Marvel's queer Captain America returns in a new secret project, New Planet Comicon guests, Big changes to Marvel Studios with Bob Iger returning? COMICS! Greg talks about Plush #1 on Image Comics written by Doug Wagner and drawn by Jorge Corona & Tony Fleecs. Mike D talks Fantastic Four #1 from Marvel Comics written by Ryan North and drawn by Iban Coello. Vargas talks Blade: Vampire Nation #1 from Marvel written by Mark Russell and drawn by Mico Suayan & Dave Watcher. Greg talks about Planet Hulk: World Breaker from Marvel Comics written by Greg Pak and drawn by Manuel Garcia & Ramon Bachs. Greg and Vargas talk Avengers Assemble: Alpha #1 from Marvel Comics written by Jason Aaron and drawn by Bryan Hitch. Mike D talks Dead Mall #1 from Dark Horse written by Adam Cesare and drawn by David Stoll. Vargas talks Murderworld: Avengers #1 from Marvel written by Ray Fawkes & Jim Zub and drawn by Jethro Morales. OTHER TOPICS! Mike D is a comedic genius, #COMICFAM, Podcasters supporting Podcasters, #PODRACING, Vargas can't compete with Namor, Greg and Mike D drop some Kansas City lore, Greg has a message for Crust Punks, Possumtrot-Con!, Does the MCU need to slow down?, Vargas is a blind squirrel, Lovesick, red room, Mike D saw a meme the other day, Immortal Hulk, Secret Wars, Marvel Legacy, Lenticular Covers, Avenger 1,000,000 BC, West Coast Avengers, Black Widow, The Kelly Thompson Interview, Greg in Memoreum, Wolverine, X-Force For more First Issue Club goodness: Follow us on Twitter: twitter.com/firstissueclub Join us on Patreon: Patreon.com/firstissueclub
Stuff Of Nightmares #2 from BOOM! Studios | Writer(s): RL Stine | Artist(s): AL Kaplan | $4.99 Creepshow #2 from Image | Writer(s): Chris Burnham Various | Artist(s): Chris Burnham John McCrea | $3.99 Criminal Macabre Count Crowley Halloween Crossover From The Pit They Came #1 (One Shot) from Dark Horse | Writer(s): Steve Niles David Dastmalchian | Artist(s): Lukas Ketner | $3.99 Fire Power #24 from Image | Writer(s): Robert Kirkman | Artist(s): Chris Samnee Matthew Wilson | $3.99 Damn Them All #1 from BOOM! Studios | Writer(s): Simon Spurrier | Artist(s): Charlie Adlard | $3.99 Rogues Gallery #4 from Image | Writer(s): Hannah Rose May | Artist(s): Justin Mason Triona Farrell | $3.99 House Of Slaughter #10 from BOOM! Studios | Writer(s): James Tynion IV Sam Johns | Artist(s): Werther Dell'Edera Letizia Cadonici | $3.99 Return Of Chilling Adventures In Sorcery #1 (One Shot) from Archie Comics | Writer(s): Eliot Rahal Various | Artist(s): Vincenzo Federici Various | $3.99 Barbaric Axe To Grind #3 from Vault Comics | Writer(s): Michael Moreci | Artist(s): Nathan Gooden | $4.99 Nightfall Double Feature #1 from Vault Comics | Writer(s): David Andry, Tim Daniel, Daniel Kraus | Artist(s): Maan House, Chris Shehan | Colors: Kurt Michael Russell, Jason Wordie | Letters: Jim Campbell, Andworld Design $7.99 American Jesus Revelation #1 from Image | Writer(s): Mark Millar | Artist(s): Peter Gross Tom Coker | $3.99 Justice Warriors #5 from Ahoy Comics | Writer(s): Matt Bors | Artist(s): Ben Clarkson | $4.99 We Only Find Them When They're Dead #14 from BOOM! Studios | Writer(s): Al Ewing | Artist(s): Simone Di Meo | $3.99 Vanish #2 from Image Comics (W) Donny Cates (A) Ryan Stegman & Various $3.99 Dead Mall #1 from Dark Horse Comics (W) Adam Cesare (A) David Stoll $3.99 Lovesick #1 from Images Comics (W/A) Luana Vecchio $3.99 Other Count Crowley Amateur Midnight Monster Hunter #4 from Dark Horse | Writer(s): David Dastmalchian | Artist(s): Lukas Ketner | $3.99 Night Of The Ghoul #2 from Dark Horse | Writer(s): Scott Snyder | Artist(s): Francesco Francavilla | $4.99 Blood-Stained Teeth #6 from Image | Writer(s): Christian Ward | Artist(s): Mack Chater | $3.99 Golden Rage #4 from Image | Writer(s): Chrissy Williams | Artist(s): Lauren Knight | $3.99 Hell To Pay #1 from Image | Writer(s): Charles Soule | Artist(s): Will Sliney | $3.99 Little Monsters #7 from Image | Writer(s): Jeff Lemire | Artist(s): Dustin Nguyen | $3.99 Astronaut Down #4 from AfterShock Comics | Writer(s): James Patrick | Artist(s): Rubine | $3.99 Becoming Frankenstein #3 from 10 Ton Press | Writer(s): Mel Smith Paul H. Birch | Artist(s): Frank Cirocco | $3.99 Dogs Of London #5 from AfterShock Comics | Writer(s): Peter Milligan | Artist(s): Artecida | $3.99 End After End #3 from Vault Comics | Writer(s): Tim Daniel David Andry | Artist(s): Sunando C | $4.99 Heart Eyes #3 from Vault Comics | Writer(s): Dennis Hopeless | Artist(s): Victor Ibanez | $4.99 Vampiress Carmilla Magazine #12 from Warrant Publishing Company | Writer(s): Various | Artist(s): Various | $6.99 Behold, Behemoth #1 from BOOM! Studios (W) Tate Brombal (A) Nick Robles $4.99 The Ones #1 from Dark Horse Comics (W) Brian Michael Bendis (A) Jacob Edgar $4.99 This week's that guy that was in that show is Jack Elam
SuMo Dope, Part Time Filth, The North Pacific, Super Brava, Love Montage, WHOISJORDAN, The Buddies, Fabulous Fabulist, The Mad Sugars, Sundaes, Tiffany Johnson, Dialup Ghost, Ryan Sobb and the Dead Mall, The Katies, Mortal Thrall
An unprecedented fourth podcast appearance for our main guy and band mate Joe Willis this week, and what a couple of albums we have him on for! We threw the question out to all the good people of Instagram asking for the match-up they want to hear, and we chose Lewis Armstrong's absolute dud (maybe genius) match up between Corey Feldman 'Angelic 2 The Core' and Captain Beefheart & His Magic Band 'Trout Mask Replica'. What a week of listening. We implore you to go listen to these two, it's stunning. Enjoy!(0:00) - Intro(5:56) - Chat with Joe(13:42) - The Facts(17:35) - The Elements(31:30) - Segments(56:30) - RatingsFollow Record Royale on Instagram: https://www.instagram.com/recordroyale/Listen to Split Feed here: https://spoti.fi/3vYVLKN Listen to Dead Mall here: https://spoti.fi/3AiA4IwTickets to Split Feed's Newcastle show: https://tinyurl.com/splitfeedcambridge Follow us on the socials:Will St Claire - https://www.instagram.com/willstclaire/Brad Mclean- https://www.instagram.com/bradbradnotgood_/Adam Lindsay - https://www.instagram.com/adamlindsay__/https://www.recordroyale.com.au/
This week on the Vintage RPG Podcast, we do some urban exploration and investigate Dead Mall, a neat Tunnel Goons hack about the ruined temples of capitalism. We also discuss Nate Treme's Tunnel Goons and Satanic Panic at Crowley Place Mall, a zine scenario for Dead Mall. * * * Hang out with us on the Vintage RPG Discord! If you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going! Like, Rate, Subscribe and Review the Vintage RPG Podcast! Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients. Send questions, comments or corrections to info@vintagerpg.com. Follow Vintage RPG on Instagram, Tumblr and Facebook. Learn more at the Vintage RPG FAQ. Follow Stu Horvath, John McGuire, VintageRPG and Unwinnable on Twitter. Intro music by George Collazo. The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter. Tune in next week for the next episode. Until then, may the dice always roll in your favor!
Creepypasta
En plein milieu des années 80 dans la petite ville de Toussaint-des-péchés, 3 adolescents doivent relever le défi de passer une nuit dans le centre commercial abandonné qu'on dit hanté... Dead Mall est une aventure d'horreur basé sur le jeu de rôle Tunnel Goons : https://dystopianpublishing.itch.io/d... Maître du jeu : Pierre-Philippe Renaud Joueurs : Marika Guilbeault-Brissette, Kim Dupont et Francis Lamarche ------------------------------------------------------------------------------------------- Pour rejoindre notre Patreon : https://www.patreon.com/coupcritique ------------------------------------------------------------------------------------------- Pour suivre Coup Critique : Site web : https://coupcritique.ca/ Facebook : https://www.facebook.com/coupcritiqueca Twitter : https://twitter.com/coupcritiqueca Instagram : https://www.instagram.com/coupcritiqueca
If you're of a certain age, you probably have fuzzy memories of spending a weekend afternoon at a shopping mall. These pleasant memories are often relived by going to the places in which you experienced them in the first place, but something's not quite right. These malls that we used to inhabit and shop in are disappearing, dying, or falling into a state of disrepair. Our Special Guest on this episode, UniComm Productions, seeks to document the decay and preserve what's left of these shopping centers on video for other generations to catch a glimpse of what the past looked like. So walk the Malls with us as we talk about local Cincinnati favorites, and what the future may hold for our nostalgic halls of retail. Quick This: Nick talks about ChubbyEmu - Follow us on Twitter: @entertain_this Follow us on Instagram: @entertainthispodcast Buy some Merch on our Redbubble Page Check out our website too: entertainthis.net Music Produced by @D33jw on Twitter, or @d33jw on Instagram --- Send in a voice message: https://anchor.fm/entertainthis/message
Creepypasta
This week on the show is the return of the Cameo game with guest player Derek, along with a quick Andy Dick update and some new Missle Anus stories. The post Blah Blah Podcast Episode 231: Dead Mall appeared first on Blah Blah Inc..
Episode Description As a reminder you can watch this show as well at: http://www.YouTube.com/milestomemories Las Vegas home prices have once again hit record levels, but just how much has the market increased in only the last 12 months? A LOT! That's okay, because we now know what the source of the mystery brown drops that have been falling on Vegas is. Mark was close with his prediction! In other news we talk about the beginning of Vegas pool season and some of our favorite pools. Plus Katy Perry is still not selling out her shows and we'll tell you how to possibly get an upgrade on tickets, Elsewhere Primm is dying with a closed casino/roller coaster and a dead mall, Venetian's new owners want to spread the wealth and Palms may be possibly delayed from reopening due to a difficulty in finding staff. Plus shots for Ukraine! About the Show Each week thousands of people tune into our MtM Vegas news show at http://www.YouTube.com/milestomemories and now we bring you the MtM Vegas podcast where we can spend a little more time sharing our best Vegas info, tips, reviews and stories plus talk to some of the most interesting people in Vegas. Enjoying the podcast? Please consider leaving us a positive review on your favorite podcast platform! You can also connect with us anytime at podcast@milestomemories.com. You can subscribe on Apple Podcasts, Google Podcasts, Spotify or by searching "MtM Vegas" or "Miles to Memories" in your favorite podcast app. Don't forget to check out our travel/miles/points podcast as well!
Great mates Joe Willis (third podcast appearance) and Darcy Long (second podcast appearance) from Adam's band Dead Mall are on the show this week for a spicy match up between Turnstile's album 'Glow On' and 'Low Teens' by Every Time I Die! Great chat this one. Enjoy!Listen to Dead Mall here: https://spoti.fi/3n83HnWBuy one of our Tote Bags here: https://www.recordroyale.com.au/shop
Intro, Lord Who, Jack Vinoy, Adia Victoria, You Drive, Nate Nakshian, Stereo Specter, The Katies, Ryan Sobb and the Dead Mall, Sunny Side, Medusa's Hairdresser, Maquahuitl, Fresh Air 4, Robots Against Children
Intro, Lord Who, Jack Vinoy, Adia Victoria, You Drive, Nate Nakshian, Stereo Specter, The Katies, Ryan Sobb and the Dead Mall, Sunny Side, Medusa's Hairdresser, Maquahuitl, Fresh Air 4, Robots Against Children
A letter writer reminisces about his strange childhood pet. Conway explores the guts of an abandoned mall and finds someone he wasn't looking for. Wren gets chewed out for something they can't control. (CWs: body horror, brief mention of violence and death, alcohol, dead animal, whispering, some strong language) TRANSCRIPT: Hello, this is Wren, claims adjuster for the Dead Letter Office of *******, Ohio. The following audio recording will serve as evidence for Conway's case. Public release of this or any other evidence is strictly prohibited. Some names and facts have been censored for the protection of the office. As we've previously established, forward and backward are not necessarily stable concepts. So let's begin today by looking at the next letter in Conway's backlog, which may give me insight into what happened to him. Dead letter 14417, a long note written on several folded pieces of printer paper, sent by a Stephen ***** to his mother in late 2016. The letter reads as follows. NARRATOR STEPHEN: Hey mom. Did I ever have a pet growing up? I know dad never wanted one and then Dave was allergic. It's getting harder to remember if this actually happened or if it's a vivid dream that's stuck with me through the years. Before high school hit me like a semi truck, you'd let me bike up to the arcade at the Deerland Mall on the weekends. LOUDSPEAKER: “WELCOME TO THE DEERLAND MALL, YOU'LL GO BUCK WILD FOR THESE DEALS! Our store hours are: 9am to 7pm” *slowly fades out* NARRATOR: I remember the huge globe of stale gumballs loitering in the foyer. I'd chew on them even though I knew they were rock hard and would probably cut my gums up. Sorry about the quarters missing from your purse. Then I'd stop by the candy store and get a big bag of sweaty gummies that had been sitting in the foggy display case for god knows how long and a tall cherry coke from the concession stand. The light gun shooters and fighting game cabinets there were cool enough, but my favorite was the racing game. It had a whole mock driver's seat that moved side to side as you steered. It was also more expensive to play than the others, so I'm sorry about the missing dollar bills. Whatever change I had leftover after a few laps of hairpin turns went into the vending machine full of capsule toys. Since I couldn't get a dog, I was desperate for one of those new Tamagotchi toys. But where was I gonna get a whole twenty dollars? Coincidentally, the top prize advertised on the machine was a bright blue Tamagotchi. I was old enough to know there was probably only one in there, if any at all. I knew I'd probably end up spending more than twenty dollars trying to get it, yet here I was pouring money down the slot anyway instead of saving it up to buy one. On a particular lazy afternoon, the arcade was empty: not too uncommon for a summer weekday. I put two quarters in the slot on the capsule machine, twisted the tough old crank, and out dropped a peculiar toy. The capsule itself was identical to the others: a translucent plastic casing, a bubble with a colorful top that popped off. Almost like an acorn fallen from a petroleum tree. But what was inside the case gave me pause then, and still makes me uneasy today. I cracked it open under the flickering lights of the arcade. Inside wasn't a Tamagotchi, but rather an egg: bigger than a robin's egg but about the same color with a few white spots, and surprisingly heavy for a toy its size. What's a thirteen-year-old boy want with a plastic egg? Waste of 50 cents, I thought. I put it in its case and set it on top of the claw machine so I could go play a game about shooting aliens in area 51. I was winding down a blocky corridor when I heard something behind me. I had thought I was the only one in there. I froze, and a bead of prickly sweat rolled down my neck. I turned my head to the entrance of the arcade. Nobody there. I scanned the stained carpet for anything out of place. Spilled on the ground near the rusty change machine was the capsule I'd just won, split up as a cracked egg. The toy that was inside sat upright among the wreckage. I took a step closer, still gripping the orange gun tethered to the cabinet. The egg on the ground shook. A tiny wobble. I shut my eyes hard for a few seconds, inducing those familiar mental fireworks, then looked again. Another teeter. I pointed the light gun at it and fired. Kid logic would state that if this toy came to life, it could similarly be brought down by a toy gun. By then my connection to kid logic was hanging on by a single synapse, constantly threatening to disappear from my thought patterns forever, on the precipice of the bigger, darker realizations that the adult world foists upon the unsuspecting teen. Well, sometimes kid logic doesn't hold up to real world testing anyway. But now this blue egg had my interest: it was a curiosity, an oddity, and nothing sparks the young imagination quite like oddity. I picked it up gingerly and put it under my baseball cap. Under the blinding sun outside I hopped on my bike and rode home. Back at the house, I breezed past you and Dave without a word and stomped up the stairs. Looking at my prize in the familiar light of my room, it didn't seem to be moving at all. Once again in the mundane, away from the caffeine surges and sugar crashes and flashing numbers, it was just a plastic egg. Maybe it had actually moved, or maybe I just really hoped it would. I set it on my bedside table and forgot about it for the rest of the day. I woke up in the middle of the night to something scurrying around my room. I didn't see it at first. Too dark, too small, too quick. I only heard the chattering and scuffling. I stood up on the bed and surveyed my room. There was something moving in the pile of dirty laundry in the corner. I crept over to the clothes and peered into the moving sleeve of my sweater. Inside was a tiny, fleshy thing. No bigger than the palm of my hand, barely more than a tan blob with black eyes and a wide mouth. It had glommed onto a green army man I used to play with all the time, some years ago forgotten in the halting dust of my adolescent closet. It was gnawing on the soldier's helmet, content with its prey. I reached in to gently pull the toy away, but it was hanging on with thin, fingerless limbs. Under its round body were small nubs planted firmly to the floor. When I managed to wrestle the toy away, it let out an odd chirp, like a strained baby bird. The little guy was probably hungry. If it sounded like a bird and came from an egg like a bird, maybe it would eat like a bird. So I gathered some seeds and nuts from the pantry and scattered them in front of it. The thing poked around a bit with its probing mouth, but it didn't seem that interested. Then it hit me: momma birds chew up the food for them when they're young. I mashed a handful of peanuts around in my mouth and leaned over the blob to spit. I'll tell you it didn't go well. I tiptoed to the darkened kitchen for some paper towels to clean the thing off. When I returned to the pile of dirty laundry, the creature had found another favorite childhood possession: a blue gameboy game. I'd spent dozens of hours playing it to collect all the monsters, but I hadn't touched in a while. The creature had the corner of the plastic cartridge in its mouth. I figured it probably couldn't do much to damage the game, seeing as it didn't have any teeth, so I let it gum on for while. Big mistake. It closed its mouth around the cartridge, and I heard a muffled snap. It set down the game, the corner roughly broken off and missing. The creature swallowed the chunk and chittered with joy. Arcade bird eats arcade games. Made sense at the time. I brought it another game, a game I wouldn't mind losing. The tiny blob ignored it and wandered over to my binder full of baseball cards. It ducked its head under the cover and started nibbling on the corner of my Ken Griffey Jr rookie card. I rushed over and pulled it away. Never have I been more thankful for a thin plastic sleeve. So what did this thing want if not games? Well, after an hour or so of testing its palette, I had some promising results. My favorite gameboy game? Yes. My pillowcase? No. Baseball card? Yes. The small tv in my room? No. My lucky hat? Yes. I slowly put together over that early morning that this creature only wanted to eat things I had an attachment to. It could sense my emotional connection to certain objects, and sought those out. I let it finish the game cartridge it had started eating since it was functionally useless now anyway. It seemed satisfied, and passed out in the laundry basket. A few days went by. The creature wasn't just a blob anymore: it had a bigger torso, longer front limbs, and extended legs. It looked more animal now and less like a ball of skin. I started calling it Creech, short for creature. Real original, right? Hey, I was thirteen, cut me some slack. You remember the “imaginary friend” I would hang out with? That was Creech. We grew together for a time, though it much faster than me. It got taller, longer. Its head rounded out. Creech started standing mostly upright and used its fingerless arms to manipulate objects and simple tools. It would respond to my calls, and chatter back in a manner a parrot newly learning to speak might. As its body grew, so did its hunger. There were only so many old toys and games around my room that it would eat, and only a few left that I was willing to part with. I couldn't buy it food or sneak scraps from the kitchen, it wouldn't touch them. Lucky for us, late summer is garage sale season around here. So every muggy August morning, Creech and I hopped on my bike, the little guy barely concealed under my yellowing cap, and rode the neighborhoods searching for pieces of other people's pasts. Yeah, you guessed it: sorry for the missing 20s. A faded picture of a deceased husband. A ratty teddy bear from a relationship gone stale. Worn kid's shoes. These things seemed to have an aura, some weight to them that Creech could sense, and it pointed me to the most potent objects: dated comics, grimy games, scratched records, vessels for fond memories ready to be consumed again. We played together in the park, had pizza in the mall food court, won rigged games at the county fair. Creech was my secret pet, my friend. We spent the whole hot summer together, enjoying my last long days before high school started. While Creech consumed these bittersweet artifacts that boiling summer, it started looking distinctly more humanoid. It grew rudimentary fingers, long toes. Creech stayed pretty hairless, and its eyes still stared endlessly, round and black. Its long mouth hung open, and took up the lower half of its face, sans nose. It was cute, in the way a pug's cute. As the last days of August crawled sweatily on, Creech needed more to feed on, stronger emotions, objects loaded with more joy, or more pain. And it was almost up to my knee by then. I felt the scratching of a bad idea at the back of my mind. An echo deep within a cave, or a fuzzy radio signal you can almost make out if you tune it right. A violent movie you can nearly see through the garbled static of a channel you're not supposed to get. I looked at that screen for a moment, anxious but deeply curious. Could it feed on more than old toys and trinkets people used to love? Could it feed on a connection a little more...potent? Something a little more...living? But that signal was too garbled, too big for my mind at the time. As the season's credits started to roll, I reflected on my own past, on the people and things I used to care about so deeply. Why did I shove my stuffed animals in the closet? Why couldn't I feel the same way watching Power Rangers that I used to? Somewhere deep inside, I felt my first blustery wave of nostalgia. I was about to transition to high school, another unskippable cutscene, another click up the rollercoaster, leading to the inevitable drop into adulthood. Into game over. I wanted to get off, to stop for a minute and really take in what I had--what I was--before then, but I was already past the platform. No getting off now, no slowing down. When you're young, every moment is always ahead of you: the myriad loves, disappointments, triumphs, and failures are further up the track. It's not until something's behind you that you can anticipate how sweet it was, and how sweet it must stay. Or maybe that's how I see it now that I'm old, my perception of time stretching out and compressing. So many things I'll never get back. How sweet it all seems now. Mom, if I told you about Creech, I knew I'd be grounded, but I couldn't keep feeding it alone. I didn't see my teachers during summer break, and I thought the cops might kill it, or take it in for military study if I showed them. I couldn't keep hiding it and hoping no one would get suspicious of a 13 year old boy constantly rifling through antique shops. It wasn't fair to either of us. It was time to let go. So Creech happily climbed into my backpack that simmering day like any other, one leg at a time, hungry and eager. It barely fit in there by then, even curled up, and it was getting heavy to carry around. We peddled out of town for a while, way out past where the asphalt veins break down into gravel arteries that wind around brutalist cornstalk ribs. Into the limitless moony analog heartland. Past where Old Lady Carruthers fed the stray cats that howled at her window every morning. Where the Baldridge brothers--who grew up good christian boys like their small town bigshot daddy--beat a guy half to death on Cottonwood Road cause he looked a bit funny. They ended up at Case Western. Where the adults turned to stone and the kids either left or drank and drank until their guts fell out and they fossilized too, because what else is there to do when the horizon ahead of you is so damn flat. Where I'd learned how to swim when I was 6, had my first real crush at 12, crashed my car into a pole at 17, left for a better life at 24 and came back at 30. Out where Creech had no clue that after today, we wouldn't see each other again for 16 years. We crossed Holcomb road and slowed beside the gray picket trees. I figured it'd be safe out here, no predators and plenty of space to roam and get big. I opened the backpack and let Creech out in the tall grass. It looked at me, then around at the rising branches and leaves. It hadn't been this far out of town before, probably had no idea that trees got this tall or this plenty. I pointed into the still gloamy woods, streaks of bloody sunset banding across our faces. “Go on, bud. I can't take care of you anymore.” Creech simply stared at me. It saw the tears welling in my eyes, but didn't know what they meant. “Go!” It winced, and said what was almost name, in the best way that its toothless mouth could. Sparse clouds painted contusions overhead in thick pink blocks. I wanted to stay here with it forever, to remember this for all time. I wanted to carve my initials into the support beam. But if I stayed much longer, I'd never leave, and we might get spotted. I pulled my hat low against the burning punctured yolk of sun dripping yellow across the field. I straddled my bike and sped off in a cloud of dusty stone, leaving Creech alone and unmoored in Holcomb Woods. Mom, I have to confess something. I'm not just writing to check up on you or jaw on endlessly about my childhood. See Creech came back today. I saw it out behind the Green's house, eyeing their precious terrier through the screen door. Then it saw me. Creech got big. Real big. It looks different from before, too. When it was treated well and eating our stuff, it started looking like us: human. But its eyes are harder, its posture more hunched and bestial. I had hoped that writing this out would imbue the letter with enough feeling to pack a real punch for it. But Creech isn't buying it. Creech wants something more. Now that I'm done, I'm actually having a hard time remembering what I wrote. Guess I wore myself out getting flowery near the end, huh. Seeing Creech brought up so many memories, but it's hard to think. What was I saying? Well anyway, I've got a last ditch, hail mary idea. Something that might have enough ambient nostalgia to sate it: the Deerland Mall. With its shuttered storefronts, empty theaters, and abandoned junk, there ought to be enough memory impressions and lingering ghosts of the past for it to stay full for years. Now it's hungry, mom. Real hungry. I don't think it'll hurt me, it remembers me. But I'm not sure it'll have the same courtesy for others. That reminds me... Wait. What was I thinking of? Keeps happening today. Brain zaps. I'm remembering something then Creech is there and it's gone. Ah, nevermind. All my love, Stephen WREN: While I can't intuit a direct line from the content of this letter to Conway's disappearance, I have to wonder if the theme of this story is relevant here. A thing once fondly recalled has been twisted and offered for consumption. Something dark within revealed. I believe I have some insight into Conway's headspace the day he left. He was remembering something. But memory can be treacherous. If you bring the wrong thing back from the past, you can alter your life forever. I suppose we'll keep this letter in our vault for the time be-- *old phone rings* WREN: Oh. *Wren answers the phone* WREN: H-hello? *Static on the other line* WREN: Is anyone there? *whispered* Conway? *phone hangs up* WREN: I guess it was a wrong number. CONWAY: I arrived at the dilapidated shopping center thirsty and weary. Lettering on the facade indicated that this was the Deerland Mall, though most of the letters in Deerland had been busted or stolen by wayward youth, leaving only “the D E A D Mall.” The glass doors were rusty at the hinges, covered in reaching fingers of ivy. The signs plastered to the glass had been bleached almost white by the sun. About as good a natural “do not enter here” signal as it gets. The doors weren't locked but they did take a bit of doing to open. The place wasn't in much better shape on the inside either. Most of the lights overhead were burnt out. The foyer--or is it foy-ay?--was gently illuminated by some waning daylight peeking in through the glass ceiling. Something crackled over the speakers. *Mall greeting from earlier plays, but glitched out* CONWAY: A huge gumball machine sat in the center of the open area, still half full of candy. The treats had lost a lot of their luster, but to their credit they still looked edible. Lord knows what chemicals made that possible. In front of the machine was a coin operated carousel of shabby horses. The steed in front had an anguished look on its face, you know the kind of wild expression horses get sometimes, where their lips curl up in a grimace. It's gaze was aimed backward, desperately trying to look behind it. As if it was being...pursued. I poked my head around and looked at the other horses on the ride; all of them were similarly horrified by something behind them. But they went in a circle. So. Huh. A sign on the coin repository read: “Money changer in the game room.” Below that someone had crudely written in sharpie “game changer in the money room.” Okay, Banksy, calm down. Beyond this pale circle of light near the entrance, the abandoned corridors were pitch black besides an occasional flicker from whatever animating force remained in the few viable bulbs. I fished out my phone. No reception, but I could at least use its flashlight and maybe see where I was going. I pulled the map out of my back pocket and shone my phone's light on its faded surface. Down the central strut, past an arcade and a shuttered JC Penny was the mall security office. I hoped there'd be some tools there to get this briefcase off my wrist, and if nothing else it was a decent place to hole up for the night. I led with the LED light and crept down the dark, damp corridor. The tiles overhead were blackened in large circles with water damage and mold. No doubt loaded with enough asbestos to shred my lungs just by looking at ‘em. You'll go buck wild for these deals, indeed. I walked by a play place on my left that blinked with dim light. “Come play in Bucky's World” the dingy sign said in three different fonts. A reeking odor from the place gut punched me and halted my breath. Fetid water stood covering the cheap linoleum flooring, and grime oozed up the legs of kid's chairs and slides. The stars and stripes dangled limply in the stillness of the scene. Salty choking stench spilled from the playroom as flies buzzed around a deer's head decomposing in the middle of the puddle. Come play. Being in this place called to mind my own, very different experiences of my local mall. Went almost every weekend to see movies with friends once I was old enough to drive. But unless you were looking for dated clothes or illegal firearms and shady sports memorabilia, there wasn't much there anymore. I can still remember the smell, though. The way voices echoed off the high ceilings. The scratchy fabric of the theater seats. The gaudy carpeting, somehow always sticky with something. My first kiss in the parking lot after a matinee. It was all flooding back at once, stronger than usual, one image, one scent connecting to another. Packs of japanese pokemon cards, uncomfortable slacks, greasy pepperoni pizza. These vivid memories here cracked open and rotting like a black tooth. And that's when I heard something moving in a vacant storefront. A weird slapping and squeaking, close to bare skin dragging on tile. I had hoped maybe it was an old couple on their usual morning mall walk, I guess barefoot, amazing what the mind will conceive to paper over reality. I turned the direction of the noise and shone the flashlight into the room. It was an old arcade. Most of the machines missing, leaving a brighter spot on the wall where they stood. A claw machine sat crumpled near the entrance. Through the cracked glass case, I could see a few mildew-covered plushes laying face-down like waterlogged corpses in a lake. The floor was littered with these empty plastic capsules. In the rear was a storage room. The door was hanging open. I pointed the light that way and saw a broken face. It was yellow, missing a rounded ear, with cracks up its face and under its black eyes. It was reaching into a jar of something. Was it...honey? This was a busted winnie the pooh ride that must have been shoved into storage before the mall closed. Something else was on the edge. A long fleshy hand gripping onto the plastic exterior. From inside the ride rose a thin, reedy thing. Half-human, with spindly limbs, a bulbous head. Its toothless mouth was dangling impossibly low. It stood probably twice my height, and stretched a leg over the rim. I didn't stay long enough to see the rest of it. A guttural screech echoed through the mall. It almost sounded like language, but I couldn't understand it. I turned tail and ran. Something boomed over the loudspeaker. MAN OVER THE LOUDSPEAKER: “When the twilight is gone, and no songbirds are singing, God comes through the lines and sits in the streetlights. He waves but you can't see it. Should we all be so lucky as to be touched by the waving man in the light.” CONWAY: The fluorescent bulbs in the play place across the hall flashed. Now the deer head rose from the rancid pool, hanging skin and nylon flag draped like vestments across the bone, exposed teeth stark dealership white. In its wake were shadowy figments, jittering out of the bulbs overhead in bursts of sickening light. Their forms were sketchy, vibrating lines. One reached a palm my way and buzzed like a guitar plugged in wrong. Come play in Bucky's World. I could feel my chest aching as it drew closer, a lightning bolt salvation. Come play. I was sprinting now, holding tight to the damn empty briefcase as it flopped and bounced at my side with each step. I was heading straight for the security office. Are mall cops allowed to have guns? For the first time in my life I hoped they did. I wound down a narrow side path, avoiding the public restrooms and pay phone covered in stickers, the buzzing and wheezing following close behind. At the end was an office. I struggled with the sweaty doorknob for a minute, then slammed my shoulder into the door and stumbled into the room. Gone was the miasma of mildew and lucid nightmare. The gentle two-tone mint and white walls invited me in. The door shut behind me with a click, and the commotion outside ceased. The office was small and tidy. In the center was a wooden desk accompanied by a lacquered chair. A pristine rotary phone sat atop the table, warping the spacetime around and drawing menacing attention like a gravity well. A corkboard sat centered behind the desk, with a couple old flyers and a key ring pinned to it. I moved to the desk and slid open the side drawers. No guns, but I did find a lockpick and got to work on the cuffs. Not 5 minutes and they were off, and the briefcase dropped to the carpet. I rubbed my sore wrist and looked around the office again. That damn phone, inescapable, ringing in my head. A barn on fire on a moonless night. I kicked around a thought. Maybe if a phone got me into this, another could get me out. I picked up the sleek mint receiver and dialed the number I had called before, my old phone number, with a trembling hand. I waited and waited and listened. Nothing. Hm. Maybe in a better story it would have worked. What about my office number? Maybe someone was filling in for me today. I gave it a shot, but all I heard was some static. Then the line cut out. While this little office seemed relatively safe, I couldn't just hang out in here forever. Especially if those things were still outside. I pored over the old map again and planned out my best route to the exit from here. It was going to be a close one. I crept out through the door and toward the end of this narrow hallway. Didn't see any sign of the things that were pursuing me earlier. Of course that's always what they say right before they get got, huh. A screech rang out from the stinking guts of the gangrenous mall. More volleys of low droning from the other way, the dissonant warning bell of place already dead, that doesn't know it's dead yet. An air raid siren from a collapsed empire. I took off in the direction of my planned route. But you know what they say about god and plans. The sinewy flesh giant was already nearly on me by the time I crossed the peeling wildlife mural in the kid's food court. In a desperate attempt at distraction, I threw the old magazine I'd been navigating by into what used to be a pretzel store, if the tattered twisty signage was anything to go by. The creature suddenly turned and leapt over the high counter with its long limbs to gnaw on the coupons and photos inside. I still had yet to contend with the shaking shadows and the offal deerhead priest. I was puffing and winded. I rounded the last corner on my route and felt my stomach sink. Rather than a door out of there, I found a closed gate. They must have built an addition to the mall since that magazine came out. Nothing can ever just stay the same here, can it? Gotta always be growing, always making more, and more than more. Or maybe the mall did this itself, continued to slink and slither through the clogged arteries of the midwest even after everyone left. The hairs on my neck stood cornstalk straight and goosebumps sprouted across my arms. My chest tightened from the electric pull of the visions behind me. There was a sharp hot pain in my core, as if my heart was about to catch fire and burn hollow. A barn ablaze deep in the indigo dusk. The decaying godhead wreathed in stars stretched its exposed tendons as if to speak. *incomprehensible whispers* That's when the gate in front of me rose, with the clanking, grinding brash of machinery that's sat dormant too long. I was baptized by a deluge of corporate light. Blue and yellow franchise lettering plastered the walls, below which hung shelves lined with black tapes. A man sat behind a counter, surrounded by rows of rainbow candy boxes and expired popcorn on sale. A video store. He motioned for me with a fishing rod in hand. “Come on in, Conway, and come quick. I've got something that might interest you.” WREN: Now that I'm done cataloguing my findings for the day, I'd like to take a moment to acknowledge the people who make all this possible. Thank you to our brave carrier Flo, and to our wonderful receiving clerks Jessica and Gadz. For the Dead Letter Office of ******* Ohio, this is claims adjuster Wren signing off. *click* *off mic* WREN: Oh, hi. I didn't see you come in. *static from The Boss* WREN: No, I'm done. *dissonant static* WREN: No, look, it's fine, the light's off. Hey, I got a call earlier that might-- *static* WREN: Did I do something wrong? I get the feeling that you-- *intense static* WREN: Right. Well if anything like that happens again, I'll--I'll report it to you right away. Okay. I'll just...keep reading the old mail then. *long static* WREN: See you then. WREN: Might as well not even have me here if this is all I'm allowed to do. How am I supposed to do my job if I just sit here and read all day and get yelled at for answering a phone? I could use a drink. Maybe I'll head to the Song B-- Oh shit. The mic's still h--. *CLICK*
Listen as we watch an urban exploration video of our beloved deceased mall. Here's a link to the video: https://tinyurl.com/3d9cxzks
Host Sonari Glinton meets people around the world who are reimagining shopping malls, what they mean to a community, and how to build them for a sustainable future. Malls were originally designed to be the centerpiece of a community. For a long time, they were. Between the boom in online shopping and over-retailing, many malls were struggling even before the pandemic. Now, experts predict every 1-of-4 malls in the U.S. may close over the next five years. For this episode, we travel around the world to figure out why we go to the mall, how to build them more sustainably and how failing malls are being reimagined.As head of the California Fashion Association, Ilse Metchek visits a different mall every week. She believes malls are no longer about shopping, they’re about experiences. To get a sense of how top-tier experience malls work, we head to Singapore, where restaurateur Howard Lo takes us inside the world-renowned Jewel Changi. Next up: Melbourne Australia, where architect Stephen Choi gives us a tour of Burwood Brickworks, a mall designed around sustainability and climate change. Lastly, we visit the Landmark Mall in Virginia, where Monise Quidley helped turn a defunct department store into a homeless shelter.Disclaimers: The guest speakers are neither employees nor affiliated with Morgan Stanley & Co. LLC and Morgan Stanley Smith Barney LLC. (“Morgan Stanley”). The views and opinions expressed herein do not necessarily reflect those of Morgan Stanley. The information and data contained herein has been obtained from sources outside of Morgan Stanley and Morgan Stanley makes no representations or guarantees as to the accuracy or completeness of information or data from sources outside of Morgan Stanley. Morgan Stanley is not responsible for the information or data contained in this podcast. This podcast does not provide individually tailored investment advice and is not a solicitation of any offer to buy or sell any security or other financial instrument or to participate in any trading strategy. It has been prepared without regard to the individual financial circumstances and objectives of persons who receive it. © 2021 Morgan Stanley & Co. LLC and Morgan Stanley Smith Barney LLC. Members SIPC.
"DID I EVER TELL YOU BOYS ABOUT THE TIME I FOUND TRUE LOVE AT THE MALL?" - Feivel DuchovnyWe've all explored things during the madness that has been the last 12 months of life. In the first two episodes we discussed what WE have been exploring, but this week we discuss what a select few others from around the world have found a knack for exploring: dead malls.From the underground subculture of dead mall explorers, to a brief history of the American mall, to prospects for the future, this is quite a full-circle episode from the tomahawk seekers.And what's an MST episode without a new friend joining in on the fun? Dan introduces Jack to one of his favorite dead mall explorers, Feivel Duchovny.Finally, we have two amazing bands who break up the voices with their dulcet tones:Hugo Monster - Carry OnBasement Rock - SpringAnd as always, thanks to the great Tony Ferraro for our original intro and outro music.If you want to check out some of Dan's favorite dead mall explorers, here they are:Ace's Adventures - Mall tours with great 80's musicBrick ImmortarRetail ArchaeologySal------To check out past episodes, head over to MenSeekingTomahawks.com.Join us throughout the week in our fun Facebook Group.GIve us a shout on Twitter.We love you,Jack & Dan
We really wanted to go with a holiday theme for our last real show of 2020, but in the end, what's more appropriate to Holiday 2020 than grabbing Greg Moore for a look at how videogames have portrayed the collapse of brick-and-mortar retail? Then it's on to Super Meat Boy Forever, Nintendo's Year in Review, and your thoughts on playing games right at launch vs. waiting for bugs to get fixed.
In This Episode: It is late December in Arkham and "The Tree P.I.s" are on the case! Will young investigators Robin, Rigby and Eugene be able to solve the mysterious death at Diamond Arcade Mall, or will they become the next victims? Find out in our 2019 "early access" patreon-funded holiday scenario... The Lovecraft Tapes is a real-play/actual-play Call of Cthulhu 7th edition RPG campaign podcast recorded using OBS, YouTube, Roll20, Audacity and Adobe Creative Cloud. Episodes are available wherever you download or stream your favorite podcasts including Apple Podcasts, Google Podcasts, Spotify, Stitcher, Podbean and more. For more information and advertising/sponsorship opportunities please contact podcast@thelovecrafttapes.com Original music "Listen, If You Dare" composed by Chris Parker, superfan and all-around good guy This episode was based on the scenario "Dead Mall" by Adam Gauntlett, which you can find in the Stygian Fox collection "Aspirations: A Companion to Fear's Sharp Little Needles". Visit us @ https://lovecrafttapes.com Support us @ https://www.patreon.com/lovecrafttapes Own us @ https://www.teepublic.com/stores/the-lovecraft-tapes Join us @ https://discord.lovecrafttapes.com Tweet us @ https://twitter.com/lovecrafttapes Like us @ https://facebook.com/thelovecrafttapes Watch us @ https://www.youtube.com/c/Thelovecrafttapes Upvote us @ https://www.reddit.com/r/TheLovecraftTapes