Gamertag Radio

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Catch up with Gamertag Radio as they deliver their twice weekly podcast filled with news, reviews, exclusive interviews, and round table discussions about the gaming and entertainment industry. Podcasting about Video Games since Feb 2005. Business Email: podcast@gamertagradio.com

Gamertag Radio


    • Sep 3, 2026 LATEST EPISODE
    • weekdays NEW EPISODES
    • 42m AVG DURATION
    • 958 EPISODES

    4.3 from 461 ratings Listeners of Gamertag Radio that love the show mention: parris, gamertag, gtr, xbox 360, xbox live, lady luck, exclusive interviews, gamer podcast, alumni, e3, truth hurts, consoles, videogame podcast, gaming industry, hip hop, danny, love the work, fanboy, paris, best gaming podcast.


    Ivy Insights

    The Gamertag Radio podcast is an absolute delight for anyone who loves both gaming and podcasts. It's refreshing to know that there are fellow Latinos making their mark in the gaming industry and doing so well. The chemistry among the hosts is amazing, creating a show that seamlessly combines discussions about gaming with its impact on the world. As a fan of the podcast, I appreciate their recommendations, such as buying Dying Light 2 on Series X, which I ended up loving. They provide easy listening while staying up-to-date on the latest news in the gaming industry and beyond.

    One of the best aspects of this podcast is the passion and love for gaming that Danny and his co-hosts bring to each episode. You can tell that they genuinely enjoy what they do, and it reflects in their conversations. The professionalism has also greatly improved recently, with better-informed questions that showcase knowledge of the topics being discussed. The team dynamics are fantastic, making this show both informative and enjoyable.

    However, there are some minor downsides to the podcast. Some listeners have mentioned that one of the co-hosts, Parris, gives off a snobby "know-it-all" vibe at times. This can be a turn-off for some listeners who prefer a more down-to-earth approach. Nevertheless, this doesn't overshadow the overall quality of the show.

    In conclusion, Gamertag Radio is undoubtedly one of the best podcasts out there for gamers. It offers a perfect balance between professionalism and a fun dynamic among hosts who clearly love what they do. The positive and entertaining community they've built around their podcast further adds to its appeal. Whether you're looking for news, reviews, or interviews about gaming, this podcast has got you covered. Keep up the great work!



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    Latest episodes from Gamertag Radio

    The Blood of Dawnwalker: Combat Deep Dive: Customization, Difficulty, and Vampire Powers with Rebel Wolves

    Play Episode Listen Later Sep 3, 2026 17:46


    At Gamescom, Parris Lilly catches up with Lead Combat Designer from Rebel Wolves, to discuss the immersive combat systems in The Blood of Dawnwalker. He breaks down the design behind the game's directional sword fighting, optional accessibility options like Omni-blocks, and how the team balanced combat difficulty to keep players engaged. The conversation also covers player customization, skill tree trade-offs, and the mechanical differences between playing as a human utilizing witchcraft during the day versus a brutal vampire at night.

    The Witcher 3 Remake & Songs of the Past Expansion Impressions! | Gamescom 2026

    Play Episode Listen Later Sep 1, 2026 15:33


    Fresh back in Los Angeles after Gamescom, Danny Peña and Parris Lilly break down their hands-on theater presentation and impressions of The Witcher 3 Remaster and its massive new story expansion, Songs of the Past!In this episode, Danny and Parris discuss: The Witcher 3 Remaster Announcement – Their reaction to the surprising Opening Night Live announcement, free current-gen upgrades, included expansions (Hearts of Stone & Blood and Wine), and massive quality-of-life improvements. Songs of the Past Expansion Breakdown – Exploring the stunning new northern region of Lettin (ancestral home of Dandelion), returning fan-favorite characters like Roach, and updated combat, skill trees, ray tracing, and monster behaviors. Lore & Witcher 4 Connections – Geralt coming out of retirement to solve Dandelion's disappearance and how this expansion bridges into the next era of The Witcher. CD Projekt Red Events & Nintendo Switch 2 – Off-site highlights, including seeing The Witcher 3 running on the Nintendo Switch 2 and meeting the legendary voice of Geralt, Doug Cockle. Special thanks to CD Projekt Red for hosting Gamer Tag Radio throughout Gamescom!

    Fable Hands-On Gameplay Impressions! | Gamescom 2026 Preview

    Play Episode Listen Later Sep 1, 2026 8:02


    Parris Lilly and Danny Peña share exclusive hands-on impressions of the upcoming Fable reboot straight from Gamescom!In this video, Parris breaks down his 45-minute hands-on combat demo from Playground Games: Combat Breakdown – Swordplay, ranged mechanics, spell casting, and fighting through skeleton swarms and ghoul mini-bosses. Difficulty Scaling – Playing through the demo on default and stepping up to Heroic/Legendary difficulty. Visuals & Performance – Impressions from playing on PC and Series X, confirming smooth controls and non-clunky combat. Campaign Length & Legacy – Discussion on the reported 15–20 hour campaign length, side quests, real estate, and whether Playground Games captures the true feel of Fable ahead of its release.

    State of Decay 3 Hands-On Gameplay Impressions! | Gamescom 2026 Preview

    Play Episode Listen Later Sep 1, 2026 5:45


    Parris Lilly and Danny Peña share hands-on impressions and co-op details for State of Decay 3 from Gamescom!In this video, Parris breaks down his 45-minute hands-on gameplay session playing State of Decay 3 for the first time: Co-Op & World Host Mechanics – How persistent co-op worlds work, host permission controls, and managing friends in your survivor group. Scavenging & Gameplay – Exploring infected towns for resources, dealing with zombie swarms, and managing procedural survivors with unique perks. Camp & Survivor Management – Recruiter mechanics, survivor morale, losing bases, and managing your community. Visuals & Beta Plans – Upgraded visuals compared to State of Decay 2 and plans for the upcoming closed beta test.

    ONTOS & Hello Sunshine Impressions! | Gamescom 2026 Preview

    Play Episode Listen Later Sep 1, 2026 10:06


    Danny Peña and Parris Lilly return to Gamer Tag Radio to break down two unique indie titles that stood out during their playtime at Gamescom: ONTOS – From the developers behind SOMA, this sci-fi psychological horror mystery puts players in high-stakes environments filled with puzzles, branching paths, and tricky scenarios. Danny shares his hands-on experience solving the demo's puzzles, discovering new story paths, and pressing the devs on the game's mysterious art. Hello Sunshine – Parris gives a detailed breakdown of this survival-scavenging concept from Red Thread Games. Described as The Iron Giant meets Wall-E where the sun is trying to kill you, players must stay in the shade of a massive guardian robot, scavenge resources in extreme temperatures, manage heat and freeze risks, and navigate interactions with strangers in a desolate world.

    Chronos: Lazarus, Chronicles Medieval & Control Resonant Impressions! | Gamescom 2026 Preview

    Play Episode Listen Later Sep 1, 2026 10:13


    Danny Peña and Parris Lilly break down their hands-on impressions and previews of three major upcoming titles from Gamescom: Chronos: Lazarus – First hands-on impressions with the new expansion! Danny and Parris discuss the faster pacing, new traversal and stealth mechanics (like short-range teleporting and invisibility), difficulty tweaks, and Bloober Team's evolution of the series. Chronicles Medieval – A detailed look at Raw Power Games' historical RTS hybrid. Blending Civilization and Age of Empires elements with a third-person camera option, real-time tactical commander combat, troop morale mechanics, and massive battles featuring up to 2,000 units. Control Resonant – Remedy Entertainment's highly anticipated project drops new gameplay details. Danny and Parris discuss seeing all-new areas and enemies at Gamescom without having the story spoiled. Special thanks to Raw Power Games and Frictional Games, Tara Bruno PR for the access!

    Heroes of Might and Magic 3 Remake Developer Interview - Quality of Life, Playstyles & 2027 Release

    Play Episode Listen Later Aug 31, 2026 7:03


    Danny Peña spoke with Eric Damien-Vernay (Brand Director for Might & Magic at Ubisoft) about bringing back an iconic strategy classic in the Heroes of Might and Magic III Remake!In this interview, we dive into why Ubisoft is modernizing the game for new and veteran players alike, including new quality-of-life features, customizable preset playstyles, campaign improvements, and automation options. Plus, we discuss the team's personal connections to the original and the planned 2027 release window!

    Showa American Story Developer Interview - Quentin Tarantino & B-Movie Action Inspirations

    Play Episode Listen Later Aug 31, 2026 24:17


    Interview with the Director Xiangyu "XY" Luo to talk about his upcoming action RPG, Showa American Story! Inspired by 80s pop culture, post-apocalyptic tropes, and B-movie directors like Quentin Tarantino, Takashi Miike, and Takeshi Kitano, this title blends humor, violence, and nostalgia.In this interview, Mr. Luo details the protagonist quest to find her sister in a post-apocalyptic world, the creation of crazy weapons like the American Flag and Santa's Reindeer, and how cinematic cutscenes set their boss battles apart.

    Call of Duty on Nintendo Switch 2! Infinity Ward & Digital Legends Interview (Crossplay, Beta & File Size)

    Play Episode Listen Later Aug 31, 2026 12:17


    Danny Peña sat down with Jack Hoppis (Technical Designer at Infinity Ward) and Beatriz González (Production Director at Digital Legends) to discuss bringing Call of Duty to the Nintendo Switch 2!We break down crossplay and cross-progression, unique Switch 2 control options like gyro and mouse controls, and the beta feedback leading into launch. Plus, we get details on map dynamics like Killblock, game modes, and the official file size for the Switch 2 version!

    Tim Willits Interview: Hellraiser, Jurassic Park, John Wick, & Saber's Big Game Slate

    Play Episode Listen Later Aug 30, 2026 10:00


    The Wolf Among Us 2 Interview: Returning Voice Cast, Comic Canon, & Episodic Format

    Play Episode Listen Later Aug 30, 2026 16:56


    In this podcast exclusive interview, we sat down with Leslie Harwood (Principal Scene Coordinator) and Jessica Harra Campbell (Design Director) from Telltale Games to discuss the long-awaited development of The Wolf Among Us 2!During our exclusive interview, the dev team breaks down the decision behind their major tech reset—shifting away from Telltale's proprietary engine to Unreal Engine while building a custom "Telltale Renderer" to retain the iconic visual identity of the original. They also detail key gameplay evolutions, including moving to an over-the-shoulder third-person camera for exploration, how their choice and reactivity systems go deeper than simple "consequences," and why all episodes will release simultaneously despite keeping the episodic chapter structure.

    From Battletoads to Murals: Dlala Studios on Their First Single-Player Game in 13 Years

    Play Episode Listen Later Aug 30, 2026 9:44


    Danny Peña sat down with AJ Grand-Scrutton, CEO of Dlala Studios and Director/Co-Writer of Murals, to discuss their brand-new isometric action-adventure title!After building hit multiplayer experiences like Battletoads and Disney Illusion Island, Dlala Studios is pivoting to their first single-player game in 13 years. In this interview, AJ breaks down the creative process of building an original IP rooted in reimagined fairy tales, combining 2D and 3D visual styles inspired by Who Framed Roger Rabbit, why they decided to leave multiplayer behind for this project, and the sheer panic of setting their Steam page live during Opening Night Live!

    Castlevania: Belmont's Curse – Evil Empire & Konami Developer Interview

    Play Episode Listen Later Aug 30, 2026 15:56


    We sit down with the teams at Evil Empire and Konami to discuss the development of Castlevania: Belmont's Curse. In this interview, Lead Level Designer Sandro Bordi, Marketing Director Béranger Dupré, and the Konami team break down how they balanced nostalgia for longtime fans with accessibility for newcomers.They explore: The Whip-Centric Gameplay: Modernizing traversal, combat, and exploration mechanics inspired by Super Castlevania IV. Story & Setting: Setting the game in 1499 Paris, 23 years after Dracula's Curse, and introducing Rose Belmont. Design & Music: Drawing inspiration from Symphony of the Night, Order of Ecclesia, and classic series soundtracks. Collaboration: How Evil Empire's work on Dead Cells shaped their approach to this original entry. Castlevania: Belmont's Curse releases on October 15th!

    PM Studios CEO Interview: The Wolf Among Us 2, Physical Games & PANAX

    Play Episode Listen Later Aug 30, 2026 14:05


    During Gamescom 2026, Danny Peña sat down with Michael Yum, CEO and co-founder of PM Studios, to chat about publishing, supporting indie games, and bringing back The Wolf Among Us 2. Michael discusses what PM Studios looks for in developer partnerships, why physical game preservation and collectors' editions matter, and how their new platform, PANEX, aims to unite PlayStation, Nintendo, and Xbox gamers.

    Conversation with Jason Ronald about the Xbox disc to digital program

    Play Episode Listen Later Aug 26, 2026 4:54


    Exclusive! Live from the Xbox booth at Gamescom, the team catches up with Jason Ronald (Vice President of Next Generation at Xbox) to break down major news for physical game collectors.Xbox is launching a new feature for Xbox Insiders that allows players to convert physical discs into digital licenses directly tied to their accounts.In this episode, we cover: How it works: How inserting your physical disc unlocks a digital entitlement tied to your account. Supported titles: Initial availability for thousands of Xbox One and Xbox Series X games, with plans to expand over time. Disc sharing & secondary consoles: What happens if you lend your disc to a friend or sign into a digital-only console like the Xbox Series S. Future outlook: The team's game preservation goals, multi-disc backward compatibility, and the future of digital ecosystems. Tune in for the full scoop on Xbox's latest game preservation push straight from the show floor in Germany!

    Crazy Taxi World Tour Gameplay & Hands-On Preview! | Gamescom Impressions

    Play Episode Listen Later Aug 26, 2026 24:14


    We got our hands on Crazy Taxi World Tour at Gamescom! In this episode of Gamer Tag Radio, Danny Peña and Riana Manuel Peña share their full hands-on preview, first impressions, and gameplay breakdown after spending nearly an hour with the game.From exploring the Germany map to testing out new traversal mechanics like Crazy Drift, Crazy Boost, and Crazy Stop, we cover everything this updated Sega classic has to offer. Plus, hear our thoughts on side quests, arcade passenger pickups, hilarious characters, and classic soundtrack tunes!

    Stranger Than Heaven Gameplay Preview & Hands-On Impressions! | Gamescom 2026

    Play Episode Listen Later Aug 26, 2026 12:56


    Danny Peña and Riana Manuel Peña share their hands-on impressions of Stranger Than Heaven from Sega's press event in Los Angeles! From developer balance updates and revamped boss fights to the game's unique combat mechanics, photorealistic visual style, and 50-year narrative arc, we break down what makes this upcoming RGG Studio title stand out.Subscribe to Gamer Tag Radio for gaming previews, hands-on reviews, and event coverage!

    Gears of War: E-Day Hands-On Campaign Preview & Hands-On Impressions

    Play Episode Listen Later Aug 25, 2026 21:25


    Danny Peña, Parris Lilly, and Riana Manuel-Peña sit down to share their hands-on impressions of the single-player campaign preview for Gears of War: E-Day!The team dives deep into playing Chapter 1 and parts of Act 2, highlighting key gameplay updates, performance on Xbox Series S vs. PC, new class-based mechanics, and the return to the series' dark, gritty roots.In this episode, we cover: First Impressions: How Gears of War: E-Day feels on Xbox Series S and PC running on Unreal Engine 5. New Mechanics & Features: Dynamic destructible cover, class abilities (Marcus, Dom, Reyes, Mags), and verticality. Open Districts: Exploration, secondary side objectives, and earning weapon upgrades/mods. Tone & Narrative: A darker sci-fi tone, seeing a younger Marcus Fenix, and initial reactions to Emergence Day. Campaign Details: Single-player preview details vs. full release features (4-player online & 2-player split-screen co-op). Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    NVIDIA Gamescom 2026 Announcements: DLSS 4.5, Ray Reconstruction & RTX Spark Laptops

    Play Episode Listen Later Aug 25, 2026 12:23


    Danny Peña and Parris Lilly break down all the major announcements from NVIDIA's GeForce event at Gamescom! From the rollout of DLSS 4.5 Ray Reconstruction to the new RTX Spark laptops and GeForce NOW upgrades, here is everything you need to know about the future of PC gaming graphics.(Sponsored segment by NVIDIA GeForce)In this episode, we cover: DLSS 4.5 & Ray Reconstruction: Upgrades to lighting, image quality, and AI denoiser performance powered by NVIDIA's 2nd generation transformer model. Supported Titles: First look at DLSS 4.5 implementation in 007 First Light, Control Resonate, Cyberpunk 2077, and Pragmata. RTX 50 Series Specs: Dynamic multi-frame generation and hardware-level performance features. RTX Spark Laptops: Next-gen portable gaming performance offering 1440p at 100+ FPS. RTX Remix & Mods: Community projects getting DLSS 4.5 upgrades, including Painkiller RTX and Morrowind RTX. NVIDIA ACE & Cloud Gaming: AI-powered teammates via NVIDIA ACE and new GeForce NOW features, including Steam Machine support. Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Exclusive Interview: Xbox & Bungie Industry Veterans Reveal Their New Action RPG, Crimson Moon

    Play Episode Listen Later Aug 21, 2026 32:16


    Podcast exclusive! Danny Peña sits down with industry veterans Jerry Hook (former Xbox Live co-creator and Bungie executive) and Scott Brodie (design director and Xbox Live Arcade pioneer) from Team Metal / Probably Monsters to discuss their upcoming Gothic action RPG, Crimson Moon.In this exclusive interview, Jerry and Scott open up about leaving massive AAA studios to craft a focused, high-quality $19.99 co-op experience. Learn how the team blended souls-like melee combat, roguelike progression, and shapeshifting Nephilim power fantasies into an accessible, highly replayable game built with players' time and money in mind.In this episode, we cover: Industry Vets Return to Basics: Why Jerry Hook and Scott Brodie shifted from AAA giants to build focused, high-value experiences. Crimson Moon Overview: Exploring the city of Gilden Arc, transforming into Nephilim angel forms, and tackling Gothic action solo or in co-op. Accessible Roguelike Design: Balancing tough souls-like combat with 15–30 minute mission loops, procedural paths, and permanent progression. Respecting the Player: The decision behind the $19.99 price point and rejecting aggressive live-service models. Cross-Play & Co-Op: How revive mechanics, difficulty scaling, and cross-platform support bring friends together across PS5, Xbox, and PC. Crimson Moon launches on September 1st across PS5, Xbox, Steam, and Epic Games Store!

    Gamescom Co-Founder Felix Falk: Inside the World's Biggest Gaming Event

    Play Episode Listen Later Aug 21, 2026 22:10


    Danny Peña sits down with Gamescom co-founder Felix Falk to break down what makes the world's largest gaming event tick. From record-breaking exhibitor numbers to the massive growth of indie games and the evolution of international reach, get an insider's look at how the event comes together.In this episode, we cover: Record Growth: Gamescom's sold-out exhibition space, over 1,600 exhibitors, and a 16% jump in indie presence. First-Timer Advice: Tips on navigating over 30 football fields of space using interactive timetables. Opening Night Live & Speedrunning: The collaboration with Geoff Keighley and the European debut of Gamestown Quick. Global Expansion: How Gamescom is connecting markets with satellite events like Gamescom Latam and Gamescom Asia. Political & Social Impact: Why world leaders, politicians, and global organizations attend the event to understand games culture.

    Elder Scrolls 6 Release Date Predictions & Gamescom 2026 Preview!

    Play Episode Listen Later Aug 16, 2026 44:22


    The crew discusses their upcoming trip to Gamescom in Cologne, Germany, and dives into rumors and realistic release timelines for Bethesda's highly anticipated The Elder Scrolls VI. Danny, Paris, and Pete get into a heated discussion about Rockstar Games potentially locking an extended look of Grand Theft Auto VI behind a timed Netflix exclusivity window. Was the Xbox One really as bad as people remember? The hosts look back at the 2013 launch, Kinect's downfall, backwards compatibility, and the games that made the era great. They also share their thoughts on Insomniac's Marvel's Wolverine, the open-world gameplay loop fatigue, and the massive wave of new video games dropping this Fall.Gamescom Prep & Logistics The crew prepares for their upcoming trip to Gamescom in Cologne, Germany, marking Danny's first time attending the event. Parris warns about the massive crowds and max-capacity public halls, recommending using Wednesday's media day to scout out business center appointments early. The Elder Scrolls VI Release Window Predictions Following Asha's visit to Bethesda to see an early build, the hosts discuss realistic expectations for The Elder Scrolls VI. While some speculate a 2027 launch, the consensus leans toward 2028 or 2029 to allow thorough QA testing and avoid past launch issues. GTA 6 Extended Look on Netflix Debate A heated debate breaks out over Rockstar Games potentially offering an extended look at Grand Theft Auto VI on Netflix prior to a YouTube release. Danny defends the marketing strategy as smart industry expansion, while Parris expresses concern over setting paywall precedents and drawing attention away from Gamescom announcements. Reflecting on the Xbox One Era The hosts look back at the Xbox One, highlighting its strong games lineup (Titanfall, Sunset Overdrive, Quantum Break), the Xbox Controller, Xbox Play Anywhere, and the birth of Game Pass and Backwards Compatibility. They discuss how poor messaging, Kinect bundling, and the initial $500 price point overshadowed an otherwise solid console generation. Marvel's Wolverine & Fall Gaming Wave The team discusses Insomniac's Marvel's Wolverine, addressing preview feedback regarding potential open-world gameplay loop fatigue. They look ahead to the packed Fall release schedule, noting the overwhelming amount of big games dropping through September and beyond. Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Splatoon Raiders Is the Best Nintendo Switch 2 Game

    Play Episode Listen Later Aug 9, 2026 22:05


    In this episode of Gamertag Radio, Danny Peña and Riana Manuel Peña dive deep into their hands-on review of Splatoon Raiders for the Nintendo Switch 2! Danny breaks down why he believes it is easily the best exclusive title on the Switch 2 so far, praising its highly addictive single player adventure, massive customization, and slick drop-in co-op mechanics. Meanwhile, Riana shares her perspective as a first time Splatoon player.Highlights The Best Switch 2 Exclusive Yet? – Danny explains why Splatoon Raiders tops his list of Switch 2 games so far (even over Donkey Kong) and highlights its massive success with record-setting user scores on Metacritic. A Refreshing Single-Player Focus – Unlike past entries that prioritized competitive multiplayer, Splatoon Raiders puts player experimentation and a deep single-player story campaign at the forefront. Tanks, Gadgets & Loadout Customization – A breakdown of the three core tank classes (Speed, Power, and Tactical), weapon varieties like paint rollers and chargers, and specialized gadgets like Blast Boots and Shot Pots. Sensory Overload & Visual Style – Riana shares her thoughts as a newcomer to the series, praising the kid-friendly aesthetic while noting how chaotic the screen can get on higher difficulties with timers, boss health bars, and ink everywhere. Co-op "Call for Help" Mechanics – How the game allows stuck players to call in random online players for assistance, earning bonus rewards together without needing voice chat or complex ping systems. Hideout & Base Progression – Insight into upgrading your player base, trying out new builds in the shooting range, discovering lore relics, and using compasses to hunt down hidden map locations.

    Is Onimusha: Way of the Sword Capcom's Next Masterpiece?

    Play Episode Listen Later Aug 6, 2026 21:08


    Danny Peña and Riana Manuel-Peno share their hands-on impressions of Capcom's upcoming action-adventure game, Onimusha: Way of the Sword! Danny details his experience from a recent preview event in Los Angeles, including a tough boss battle and exclusive footage of the game running on the Nintendo Switch 2. Meanwhile, Riana talks about her experience playing the game at Summer Game Fest as a newcomer to the classic Capcom franchise. The team also breaks down the combat rhythm, motion control features, gauntlet mechanics, and the convenience of playing major AAA titles on handheld systems.Episode Highlights Temporary Setups & Move Updates: Danny and Riana share a quick update on their temporary recording setups as they undergo a multi-month move. Onimusha: Way of the Sword Overview: Early impressions of Capcom's latest entry in the franchise ahead of its early September release. Hands-On Impressions & Combat Mechanics: Riana and Danny break down the accessible yet rewarding combat, parry timing, linear-world exploration, and the Oni Gauntlet system. Exclusive Switch 2 Gameplay & Performance: Danny walks through footage of Onimusha: Way of the Sword running on the Nintendo Switch 2 at 1080p/30fps. Handheld Gaming & Comfort: Discussion on using detached Joy-Cons versus Pro Controllers and the appeal of handheld gaming for busy schedules. Capcom's Recent Momentum: Praise for Capcom's strong slate of releases this year. Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Xbox Is NOT Leaving Steam + GTA 6 Hype & Gaming Price Increases

    Play Episode Listen Later Aug 2, 2026 48:05


    On this episode of Gamertag Radio, Danny Peña and Parris Lilly debunk the internet rumors about Xbox leaving Steam, discuss Rockstar's silent marketing approach for Grand Theft Auto 6, and react to Nintendo's recent releases, including hands-on impressions of Splatoon Raiders. Plus, a deep dive into the stacked late-2026 release schedule from Marvel's Wolverine and Control Resonant to The Blood of Dawnwalker and what to expect at Gamescom.Key Highlights: Xbox & Steam Rumors: Why pulling Xbox games from Steam makes zero business sense. GTA 6 Hype & Pre-Orders: Can Rockstar really get away with showing minimal gameplay before launch? Nintendo Hits: Impressions of Splatoon Raiders and previews of Nintendo Switch Sports Resort. Fall 2026 Release Traffic Jam: How publishers are shifting dates to avoid getting crushed by major blockbusters. Road to Gamescom: Event prep, scheduling, and survival tips for Cologne. Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Gears of War: E-Day Multiplayer Hand-On Impressions 12-Player Horde Siege Mode

    Play Episode Listen Later Jul 30, 2026 18:53


    The GTR crew got early hands-on access to the Gears of War: E-Day multiplayer beta! Join Danny Peña and Riana Manuel-Peña as they break down their experience testing out the brand-new 12-player Horde Siege Mode, updated gameplay mechanics, and full-launch details. From coordinating across three 4-player squads to testing out the new character classes (Assault, Breacher, Marksman, and Medic), we share our thoughts on what works, how the overall difficulty feels, and how movement mechanics like jumping and sliding change the game. Don't forget to Like & Subscribe for more gaming impressions, reviews, and podcasts!HighlightsWhat is Horde Siege Mode? A hybrid of Horde and competitive co-op where 12 players across 3 squads fight Locust forces and fight for extraction points.Extraction Mechanics: Helicopters will not land if the landing zone is swarmed—strategic clearing and timing are vital to surviving.Character Class Breakdown: Detailed look at the four beta classes—Assault (Marcus), Breacher (Dom), Marksman, and Medic—and why distance revives make Medic indispensable.Game Modes Overview: Differences between Blitz (fast 5-minute sessions), Siege (objective-focused co-op), and classic endless Horde.Movement & Gunplay: How the new jumping and sliding mechanics feel, proper grenade trajectory aiming, and weapon upgrades in the pre-game lobby.Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Why Silent Hill: Townfall's '90s Setting Makes the Game Scarier

    Play Episode Listen Later Jul 29, 2026 25:04


    This week on Gamertag Radio, most horror fans are used to playing Silent Hill in third-person, but Silent Hill: Townfall changes how you play the series. Now a first-person experience, it's more terrifying and atmospheric than ever before. In this episode, Danny Pena shares his hands-on impressions and interviews with Jon McKellan (Writer and Director, Screen Burn) and Motoi Okamoto (Silent Hill Series Producer, Konami). Also joining this episode is Kahlief Adams from the Spawn On Me podcast.Main Topics: The decision to adopt a first-person perspective in Silent Hill Townfall and its impact on horror immersion How the game's 1990s Scotland setting influences atmosphere and storytelling Innovative mechanics like CRTV device interaction and puzzle-solving techniques Character representation: a Black protagonist navigating a terrifying world Visual fidelity on PlayStation 5 Pro, aspect ratio choices, and console-specific enhancements Multiple endings and how player choices influence outcomes Inspiration from prior horror titles like PT and Silent Hill 4, and creative direction behind the game Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Spider-Man: Brand New Day - Non Spoiler Movie Reaction & Review

    Play Episode Listen Later Jul 28, 2026 7:03


    Danny Peña and Parris Lilly give their spoiler-free reactions live from The Grove in Los Angeles right after seeing Spider-Man: Brand New Day!From Jackie Chan's stunt team handling the ground-breaking fight choreography to the incredible dynamic between Tom Holland and Jon Bernthal's Punisher, we break down why this street-level, adult Peter Parker story might just be the best live-action Spider-Man film ever made. Thanks to Sony Pictures for inviting us to the screeningEpisode Highlights "Best Live-Action Spider-Man Ever": Both hosts agree that Brand New Day tops all previous films—even surpassing Spider-Man 2.Next-Level Stunt & Web-Slinging Action: Coordinated by Jackie Chan's stunt team, the film features peak street-level combat, practical effects, and dynamic first-person POV swinging.The Return of Frank Castle (The Punisher): Outstanding banter and genuine chemistry between Tom Holland and his co-star, keeping the core character intact without losing his edge.Sadie Sink & Bruce Banner: Sadie Sink shines as a breakout star in her MCU debut, alongside key appearances by Bruce Banner / The Hulk.A True Street-Level MCU Era: Directed by Destin Daniel Cretton, the story embraces an adult, independent Peter Parker operating in New York without Tony Stark or Doctor Strange holding his hand.Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    MARVEL TŌKON: FIGHTING SOULS Interview with Mara Junot

    Play Episode Listen Later Jul 26, 2026 18:38


    This week on Gamertag Radio. Meet Mara Junot, the iconic voice behind Storm in Marvel's Fighting Souls. From radio DJ to superhero legend, Mara reveals how she's breaking barriers for diversity in gaming. Dive behind the scenes as she shares audition secrets, balancing hero vs. villain roles, and essential advice for aspiring voice actors.Key Takeaways & HighlightsSecret Auditions: Voice actors frequently receive audition scripts under code names and vague descriptions, requiring intuition to figure out the exact character.Heroes vs. Villains: Mara finds heroes trickier to voice because they undergo complex internal journeys, whereas villains usually have clearer motivations and immediate conflicts.Radio DJ Background: Working as a radio DJ for nearly eight years taught Mara essential mic techniques, commercial recording skills, and natural delivery before she transitioned into video game voice acting.Industry Advice: For newcomers entering a crowded market, success requires patience, deep research into demos and agencies, continuous training, and networking.Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Is Halo: Campaign Evolved Worth It?

    Play Episode Listen Later Jul 23, 2026 24:58


    The Gamertag Radio crew reviews Halo Campaign Evolved! Danny, Parris, and Riana break down the Unreal Engine 5 visuals, modern mechanics like sprint, and the brand new bonus prequel missions featuring Sergeant Johnson. Plus, they share platform performance details and discuss what this means for the future of Halo.Episode Highlights Visuals & Engine: Built in Unreal Engine 5 (4K, 60+ FPS) featuring improved visuals, richer sound, and added environmental details like wildlife. Modern Mechanics: Adds sprint, clamber, ground pounds, vehicle hijacking, and improved enemy AI. Rebalanced Arsenal: Weapons feel refreshed; the Needler and Needle Rifle are far more effective, while the iconic pistol remains strong. Bonus Prequel Levels: Set one year before the main story, these new missions omit Cortana, feature Sergeant Johnson, and support chaotic four-player co-op. Performance: Plays great on PC and ROG Ally X, but performance is poor on the original white ROG Ally. No Microtransactions: All cosmetics, such as alternate Master Chief skins, are earned strictly through gameplay. Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Inside Spider-Man Brand New Day Press Conference

    Play Episode Listen Later Jul 20, 2026 31:27


    This week on Gamertag Radio, Last week, Sony Pictures invited me to the Spider-Man: Brand New Day press conference with the cast and filmmakers. Truly grateful for the opportunity. Tom Holland Zendaya Jacob Batalon Sadie Sink Jon Bernthal Director Destin Daniel Cretton Producer Kevin Feige Producer Amy Pascal Here are some of the quotes from the press conference: Tom Holland on Peter's isolation: "Sometimes the bravest thing that you can do is ask for help. And he is actively ignoring that advice, and it is having a profound effect on his life..."Tom Holland on Sadie Sink: "..For me, I think Sadie is an unsung hero because she can't talk about anything, right?"Zendaya on the MJ/Peter dynamic shift: "In previous films MJ was always the pessimist and it was Peter that was always the optimist... Now that he's alone, he's kind of adopted that negativity and she's adopted his positivity without even knowing it."Jon Bernthal on protecting the Punisher: "I think what we set out to do is to make it believable that the Punisher could walk out of one of those TV-MA shows and onto this set and vice versa."Amy Pascal on the true essence of Spider-Man: "...when he is sitting on the floor by the washing machine... looking at the key to the city, which is the thing that's supposed to make him feel good about himself, and this little washing machine in this little apartment and his suit in there spinning around, I thought that is the essence of Spider-Man."Thanks once again to Sony Pictures for giving me the opportunity. I can't wait to check out the film!

    More Xbox Console Exclusives Are Coming

    Play Episode Listen Later Jul 19, 2026 48:19


    This week on Gamertag Radio, Xbox's strategy is shifting, and the future of Halo, Fallout, Game Pass, and exclusives is all on the table. In this episode, Danny and Parris break down what's changing and what's still unclear. All this and more only on GTR!In this episode: The real reason Microsoft is slow on the exclusives and whether Xbox will play the long game or just fold Sony's push for digital, its impact on small studios, and whether physical media is heading to the archives The future of game exclusivity, how Xbox and PlayStation plan to handle multi-platform titles in the era of cloud and streaming Why Game Pass might evolve but won't disappear, plus the tricky math of hardware prices amid a chip shortage The unfiltered truth about Halo, Fallout, and other big IPs missing in action, and if we're headed for a dry spell or a bounty of content Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Denshattack! Review: 2026's Biggest Surprise

    Play Episode Listen Later Jul 15, 2026 16:52


    This week on Gamertag Radio, Danny Peña reviews Denshattack! Find out why this is one of 2026's best games.

    Xbox, PlayStation, and the Future of Games: Gaming Is Expensive

    Play Episode Listen Later Jul 12, 2026 70:33


    This week on Gamertag Radio, the whole crew is back! Gaming's getting expensive, chaotic, and all digital. From Sony killing physical discs in 2028 to Microsoft's disc-to-digital plans, layoffs, and price hikes. Paris Lily, Peter Toledo, and Danny Peña break down how inflation, exclusives, and corporate moves are turning a hobby into a luxury.In this episode: How Sony's 2028 digital-only shift could lock you out of your favorite games The real reason behind the rising console prices—spoiler: it's not just inflation Why the industry's debt spiral might be the biggest threat to gaming's future The death of physical media and the implications for game preservation Industry insiders weigh in on layoffs, studio closures, and the madness of rumors The impact of government regulation on digital ownership and the murky waters of licensing Future of backward compatibility and the long road to game preservation Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Orbitals Hands-On Impressions

    Play Episode Listen Later Jul 8, 2026 18:25


    This week on Gamertag Radio, Danny and Riana share their hands-on impressions of Orbitals, an upcoming game for Nintendo Switch 2.

    Xbox Hit With 3,200 Layoffs as Gaming Revenue Declines

    Play Episode Listen Later Jul 6, 2026 34:52


    Xbox layoffs and a shifting hardware market are reshaping gaming fast. In this episode on Gamertag Radio, Danny Peña and Riana break down what's happening behind the scenes, why the industry feels more uncertain than ever, and what it means for the future.Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Splatoon Raiders Hands-On Preview

    Play Episode Listen Later Jun 30, 2026 16:13


    Nintendo invited Danny Peña to NYC for a private Splatoon Raiders hands-on event. On this week's Gamertag Radio, he breaks down single-player, multiplayer, weapon upgrades, and everything you need to know.Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    From Solo Dev to Xbox Game Showcase: The Story Behind JOIN US

    Play Episode Listen Later Jun 25, 2026 22:28


    This week on Gamertag Radio, Joe Deach of Wolfhouse Games shares the wild story behind JOIN US. A darkly funny cult-building game where you recruit followers, survive chaos, and race the end of the world. From a solo indie idea to the Xbox Game Showcase, this episode dives into the satire, strategy, and behind one of the weirdest co-op games in the works.Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    ILL Interview with Team Clout & Mundfish Powerhouse

    Play Episode Listen Later Jun 22, 2026 30:07


    This week on Gamertag Radio: an interview with Team Clout & Mundfish Powerhouse about their new horror game, ILL. Discover how four friends turned a simple idea into a game inspired by classics like Resident Evil, Silent Hill, and more.Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Xbox Layoffs & Studio Closures: The Gaming Industry Crisis Explained

    Play Episode Listen Later Jun 17, 2026 28:39


    In this special episode of Gamertag Radio, Danny and Riana discuss the ongoing gaming industry crisis, Xbox layoffs, studio closures, skyrocketing AAA development costs, and why even award-winning games struggle to make money. They explore the harsh realities of Game Pass economics, consumer behavior, and how the entertainment industry (including Hollywood) is shifting. A passionate conversation about supporting devs, buying games, and building a better future for the industry.Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Clive Barker's Hellraiser: Revival Interview

    Play Episode Listen Later Jun 16, 2026 4:25


    In this interview, we sit down with Danira Karović Lačević, Lead Producer at Mad Head Games (a Saber Interactive studio), to talk about Clive Barker's Hellraiser: Revival. We discuss the game's development, story, horror design, and what fans can expect from this new Hellraiser title.

    Xbox Going Back to Exclusives and Answering Fan Mail

    Play Episode Listen Later Jun 14, 2026 58:25


    The GTR crew is back to discuss the gaming industry's latest changes with Xbox, plus topics like exclusives, rising costs in gaming, Nintendo Direct announcement about The Legend of Zelda: Ocarina of Time and other topics. Danny, Parris, and Pete also answer listener questions and more, only on Gamertag Radio!Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

    Out of Words Interview

    Play Episode Listen Later Jun 11, 2026 14:54


    Out of Words Interview

    Blood Dungeon Interview with Messhof

    Play Episode Listen Later Jun 11, 2026 3:59


    Blood Dungeon Interview with Messhof

    SONIC PICO PARK Hands-On Impressions

    Play Episode Listen Later Jun 11, 2026 5:52


    SONIC PICO PARK Hands-On Impressions

    Hot Wheels Infinite Rush Hands-On Impressions

    Play Episode Listen Later Jun 11, 2026 6:27


    Hot Wheels Infinite Rush Hands-On Impressions

    The Lost Wild Impressions

    Play Episode Listen Later Jun 11, 2026 7:34


    The Lost Wild Impressions

    Day of the Devs Games Impressions

    Play Episode Listen Later Jun 11, 2026 15:30


    Day of the Devs Games Impressions: Lazy River, Shot One Fighters, Screen Bound and D-Topia.

    Out of Words Hands-On Impressions

    Play Episode Listen Later Jun 11, 2026 10:37


    Out of Words Hands-On Impressions

    The Legend of Zelda: Ocarina of Time Remake Reaction

    Play Episode Listen Later Jun 11, 2026 17:34


    The Legend of Zelda: Ocarina of Time Remake Reaction with special guest Brittney Brombacher.

    Silent Hill Townfall Impressions

    Play Episode Listen Later Jun 11, 2026 7:25


    Silent Hill Townfall Impressions with special guest Brittney Brombacher.

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