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In dieser Folge sprechen Christina und Florian über Many Nights A Whisper, The Horror At Highrook und White Knuckle.
J-Dog is the former maintainer of Bitcoin's Counterparty protocol – a role which he fulfilled for about 8 years. Under his stewardship, XCP witnessed the creation of legendary collections such as Spells of Genesis, Rare Pepes, and Fake Rares – even my Bitcoin Heads and Leftist Tears were created when he was the lead developer and he provided some useful advice. Today, J-Dog builds the FreeWallet.io Counterparty wallet and the TokenScan.io blockchain explorer (formerly Xchain.io). He maintains opinions which diverge from those of current maintainer Adam Krellenstein (who joined the show in S16 E14) and even claims that the Counterparty protocol was forked at block 866000. Time stamps: Introducing J-Dog (00:00:53) Counterparty's Founders (00:02:13) What is Counterparty? (00:03:19) History of Token Platforms (00:04:24) Creation of Dispensers (00:07:57) The Fork Controversy (00:09:50) User Reactions to Changes (00:12:42) Counterparty Classic (00:13:16) Current State of Dispensers (00:13:52) Ongoing FUD in the Community (00:14:41) Recent Developments (00:15:02) Control and Development (00:16:05) Token Scan and Exchange (00:17:25) Counterparty's Early Challenges (00:20:55) The use case for Bitcoin (00:23:16) Counterparty's missed opportunity (00:23:39) Community decision-making challenges (00:24:11) Smart contracts and security (00:25:27) Counterparty's innovative features (00:26:42) Evolution of Counterparty's focus (00:27:40) Concerns about asset transactions (00:28:19) The evolution of meme culture (00:29:26) Collecting Rare Pepes (00:31:03) Geolocation-based token distribution (00:32:04) Comparison to Pokémon Go (00:33:14) Current projects and developments (00:35:50) Citrea's zero-knowledge rollup (00:36:50) Counterparty's future on Layer Two (00:37:53) Current work and future vision (00:38:25) Community-driven development concerns (00:43:07) Consensus measurement in development (00:45:59) Consensus Gathering in Counterparty (00:46:39) Atomic Swaps Explained (00:49:42) Adoption of New Features (00:51:33) Counterparty vs Horizon Market (00:55:05) Impact of Ordinals on Counterparty (00:58:16) Integration of Ordinals with Counterparty (01:00:09) Fallout Among Developers (01:03:21) STAMPs vs Ordinals (01:04:34) Concerns About UTXO Set Bloat (01:07:45) Introduction to the UTXO Set Concerns (01:09:58) Turning Point on Stamps (01:10:48) Pixel Art and Compression Challenges (01:11:07) Nihilistic Moments in Bitcoin History (01:11:47) Innovations in Small Data Graphics (01:12:08) Future of Interoperability Among Protocols (01:13:38) Challenges in Ecosystem Integration (01:14:02) Islands of Unconnected Communities (01:15:35) Historical Significance of Bitcoin Artifacts (01:16:03) Hope for NFT Market Revival (01:17:38) Mixed Feelings on NFT Participation (01:18:37) Sponsor Plug for SideShift.ai (01:20:22) Counterparty Classic and Current Focus (01:22:55) Counterparty's Resilience (01:23:58) Future of Counterparty Protocol (01:24:59) Cultural Acceptance of On-Chain Data (01:27:42) Difference Between Counterparty Assets and Runes (01:28:18) Valuation of Vlad Head Cards (01:29:04) Scams in Low Liquidity Tokens (01:30:39) Concerns Over Domain Squatting (01:31:52) Counterparty Improvement Proposals (01:32:43) Creating an Asset Escrow Service (01:33:44) Resetting Asset Supply (01:34:42) Counterparty Wallet Quirks (01:35:21) Protocol Functionality Improvements (01:36:44) Funding Development through Donations (01:37:31) Betting System Revival (01:41:03) User Feedback on FreeWallet (01:44:24) Creating Exchange Markets (01:47:05) Transaction Fee Issues (01:48:19) Token Description Formatting (01:50:11) Multi-Send Transaction Challenges (01:51:14) User Interface Updates Needed (01:52:58) Mobile Wallet Development (01:53:34) Mobile Free Wallet Update (01:54:51) Free Wallet Confusion (01:55:01) Counterparty's Future (01:56:02) Investment Needs for Counterparty (01:57:18) Competing Visions for Counterparty (01:58:56) Message to Counterparty Team (01:59:46) Community Engagement (02:01:14) Running a Counterparty Node (02:03:37) Hardware Requirements (02:05:06) Importance of Running a Node (02:06:18) Closing Remarks (02:07:39)
In dieser Folge sprechen Christina und Florian über Blue Prince, Your House, Welcome To Elderfield und Promise Mascot Agency.
In dieser Folge sprechen Christina und Florian über Look Outside, Rogue Light Deck Builder, The Roottrees Are Dead und Reignbreaker.
Retro Pokesprites takes us on a journey through his deep-rooted Pokemon passion, starting with the iconic Pokemon Gold and Silver games. He reveals how his career as a veterinary technician and wildlife biologist fuels his creative spark and strengthens his connection with Pokemon. Learn how Retro Pokesprites brings nostalgia to life, reimagining classic Pokemon in Game Boy Color-style sprites. From his early love for pixel art in Pokemon GSC to his growing online store filled with unique products, this episode dives into how his art combines the worlds of Pokemon, nature, and retro design. SourcesOpening Song: "Forget You" by Alex_MakeMusic from PixabaySend us a textSupport the show Visit our website: www.asthepokeballturns.com Join Our Discord Community!https://discord.gg/AqAbD7FbRt Your next Pokemon adventure begins here!
In dieser Folge sprechen Christina und Florian über Expelled, A Butterfly und Wanderstop.
Today's story is a reaction to the game Forestrike, a pixelated kung-fu fighting game with a neat accessibility feature that I think is worth highlighting.Links:- Forestrike Demands Absolute, Unconditional Kung Fu Pixel-Art Perfection – Hands-on Preview - https://www.ign.com/articles/forestrike-demands-absolute-unconditional-kung-fu-pixel-art-perfection-hands-on-preview- Forestrike Preview: Demanding Absolute Kung Fu Pixel-Art Perfection - https://youtu.be/LNtJNefOsdU?si=z41rZUtirRPeQhtB- Forestrike Demo on Steam - https://store.steampowered.com/app/2325930/Forestrike_Demo/WHAT I SEE WHEN PLAYING VIDEO GAMES: https://youtu.be/c-vrKFmz1pYFriend me on PSN and Xbox LIVEPSN Name: BlindGamerSteveXbox Gamertag: BlindGamerSteveFollow me online:TWITTER: http://twitter.com/stevesaylorTWITCH: http://twitch.tv/stevesaylorINSTAGRAM: http://instagram.com/stevesaylor#gamingnews #forestrike #accessibility
This dual feature episode explores the legacy of Susan Kare, the designer behind the original Mac icons, with guests Amy and Jennifer Hood, the twin creatives behind Hoodzpah, known for their bold branding and empowering creative business strategies._______Support this podcast with a small donation: Buy Me A CoffeeThis show is powered by Nice PeopleJoin this podcast and the Patreon community: patreon.com/womendesignersyoushouldknowHave a 1:1 mentor call with Amber Asay: intro.co/amberasay_______Sources / Links:Susan Kare's Prints: kareprints.comSmithsonian ArticleAmy and Jen's Book: Freelance and Business and Stuff by Amy Hood and Jennifer HoodAbout SusanSusan Kare is a graphic designer and pioneering iconographer best known for her work on the original Apple Macintosh in the early 1980s. With a background in fine arts, she had no prior experience in computer graphics when she was hired to design the first digital icons and typefaces for the Mac. Using graph paper and pixel constraints, she created some of the most enduring symbols in tech history, including the Happy Mac, the Command key symbol, and the original Mac fonts like Chicago and Geneva. Her designs humanized technology, making computers intuitive and accessible to non-technical users. After Apple, she continued shaping digital interfaces at NeXT, Microsoft, Facebook, and Pinterest, and today, she serves as a Design Architect at Niantic Labs while selling limited-edition prints of her iconic designs.About Amy & Jen HoodAmy and Jen Hood are the twin sister duo behind Hoodzpah, a Southern California-based branding agency known for its bold, strategic, and personality-driven design work. Since founding Hoodzpah in 2011, they have worked with major brands like Disney, Nike, and 20th Century Fox, creating memorable identities and custom typefaces. Beyond client work, they are passionate about helping creatives build successful careers—they wrote Freelance, and Business, and Stuff, a practical and empowering guide to running a creative business, and have launched resources for designers, including brand identity courses and custom fonts. With a fearless approach to branding and a deep understanding of creative entrepreneurship, Amy and Jen have carved out a distinctive place in the design world while uplifting the next generation of creatives.Amy and Jen's Book: Freelance and Business and Stuff by Amy Hood and Jennifer HoodFollow Amy & Jen:Amy's Instagram: @amyhoodlumJen's Instagram: @thegoodhoodStudio Instagram: @hoodzpahdesignWebsite: hoodzpahdesign.com ____View all the visually rich 1-min reels of each woman on IG below:Instagram: Amber AsayInstagram: Women Designers Pod
In dieser Folge sprechen Christina und Florian über Knights In Tight Spaces, Arctic Motel Simulator, Afterlove EP und Komm mit raus, Entdeckermaus.
Today we are interviewing special guests Drass and Mottzy from Drattzy Games, about their upcoming title Alterium Shift! And also talking about all the OTHER cool RPG stuff from this week! Play the Demo and Wishlist Alterium Shift: https://store.steampowered.com/app/1586990/Alterium_Shift/ Join the last push on the Kickstarter! https://www.kickstarter.com/projects/drattzygames/alterium-shift✩ Audio Version ✩ ► https://superderekrpgs.com/hitpoint/ SOCIAL LINKS --------------------------------------------------- ✩ Derek ✩ ►Twitch: https://www.twitch.tv/SuperDerekRPGs►Bluesky: https://bsky.app/profile/superderekrpgs.com ►Youtube: https://www.youtube.com/@SuperDerek ►Discord: https://discord.me/superderek✩ Baku ✩ ►Twitch: https://www.twitch.tv/BakusanOG►Bluesky: https://bsky.app/profile/bakusanog.bsky.social ►Youtube: https://www.youtube.com/WeebSauce ►Discord: https://discord.me/ABC UPCOMING RELEASES --------------------------------------------------- ►Monster Hunter Wildshttps://www.youtube.com/watch?v=a_wNFT4j6qI ►Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Warshttps://www.youtube.com/watch?v=VIL88ZqQurQ GAME ANNOUNCEMENTS --------------------------------------------------- ►MADO MONOGATARI: Fia and the Wondrous Academy https://www.youtube.com/watch?v=ssV0H0rXIK0 ►Scar-Lead Salvationhttps://www.youtube.com/watch?v=yKwMv6z5ZZ8 ►KinnikuNeko: SUPER MUSCLE CAT https://www.youtube.com/watch?v=l2YZFe0uzNo ►Fuga: Melodies of Steel 3https://www.youtube.com/watch?v=If5Lzf_M9KU ►Yasha: Legends of the Demon Bladehttps://www.youtube.com/watch?v=OZmVEogYGlc ►The Lonesome Guildhttps://www.youtube.com/watch?v=dQWc-2nEqNE ►Pokemon Legends: Z-A https://www.youtube.com/watch?v=M_KNDtKJJ-8 ►Samurai Pizza Cats: Blast from the Past!https://www.youtube.com/watch?v=dgqr6mm6ZuI INDUSTRY NEWS --------------------------------------------------- Square Enix NieR series 15th anniversary live streamhttps://www.youtube.com/watch?v=3FQD3gUBShw TIMESTAMPS--------------------------------------------------- 0:00 Welcome back to HitPoint! 0:01:06 Intro0:01:37 A Long, Long Time Ago0:02:48 Baku, How Are You Doing?0:04:37 Derek, What's going on?Developer Interview:0:05:35 Interview with "Drass" and "Mottz"y from Drattzy Games, Alterium Shift0:07:15 How Did You Come Together?0:12:50 What Have Been the Biggest Challenges So Far?0:17:22 What Is a Popular Game You Dislike?0:20:27 What Are Some of Your Core Design Philosophies for Alterium Shift?0:23:07 Trailer Watch-Along0:26:37 Were Any Changes or Specific Choices Made Because of Derek's Feedback?0:32:13 How Do You Find a Balance Between Implementing Feedback vs. Your Original Vision?0:35:46 What Are Some of Your Primary Inspirations Behind Alterium Shift?0:39:25 How Difficult Is It to Keep Track of the Different Characters with Their Own Stories?0:42:34 Is the Intention to Play the Game Three Times or Shift Between the Characters?0:46:31 How Do You Create Your Games from Pixel Art to 3D Models?0:49:24 What Role Do Sound Design and Music Play in Informing the Atmosphere of Alterium Shift?0:52:07 Could You Discuss Some of the Technical Choices Behind Implementing Map Abilities?0:55:31 How Do You Plan to Balance Early Access with the Kickstarter?0:59:29 How Do You Envision the Transition from Early Access to a Full Game?1:02:43 How Do You Balance Taking Creative Risks with Practical Commercial Considerations?1:07:14 I Heard, Mottzy, That Your Employment Situation Will Change a Little Bit?1:09:31 Your Kickstarter Reached Its Funding Level and the First Stretch Goal?1:12:19 What Was the Catalyst for Making a Whole Bunch of Changes?1:17:14 Will You Also Change the Font?1:19:16 How Have You Made an Agile Development Process Work for You?1:27:26 How Long Do You Suppose You'd Like to Support the Game After Release?1:34:03 What Are Some Other Things You Can Share with Us About Future Projects?1:35:52 What Is Your Taylor Ratio?1:37:10 Is There a Question You Wish Was Asked?1:44:38 RetrospectiveUpcoming Releases This Week:1:46:30 Monster Hunter Wilds1:53:31 Suikoden I & II HD Remaster: Gate Rune and Dunan Unification WarsNew Games Announced:1:59:13 MADO MONOGATARI: Fia and the Wondrous Academy – 20252:02:31 Scar-Lead Salvation – 29 May 20252:04:29 KinnikuNeko: SUPER MUSCLE CAT – Console Release 19 March 20252:06:50 Fuga: Melodies of Steel 3 – 29 May 20252:11:45 Yasha: Legends of the Demon Blade – 24 April 20252:14:30 The Lonesome Guild – Fall 20252:17:20 Pokémon Legends: Z-A – Late 20252:25:47 Samurai Pizza Cats: Blast from the Past! – 2026Industry News:2:29:54 Square Enix NieR Series 15th Anniversary Live StreamResponding to Super Chats & Outro:2:33:42 Responding to Super Chats2:42:23 Outro
In dieser Folge sprechen Christina und Florian über Dawnfolk, Keep Driving und While Waiting.
In dieser Folge sprechen Christina und Florian über Citizen Sleeper 2, Hello Kitty Island Adventure, Tails of Iron 2 und Home Safety Hotline.
ASMR Relaxing Pixel Art Beads ( No Talking)Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
In this episode, the Gents talk all things Stardew Valley Catch the stream on Twitch (https://www.twitch.tv/3v0podcast) Be our Friend on Facebook (https://www.facebook.com/3v0Podcast) Follow us on Instagram (https://www.instagram.com/3v0podcast/) Follow us on Twitter (https://twitter.com/3v0Podcast) Peep our YouTube Channel (https://www.youtube.com/channel/UC0GSPhszNu0y5_yKMPNxC8w) Send us a message: 3v0PodcastTeam@gmail.com
In dieser Folge sprechen Christina und Florian über Tyrant's Realm, Afterplace und Symphonia.
In dieser Folge sprechen Christina und Florian über ihre meisterwarteten Spiele 2025.
In dieser Folge sprechen Christina und Florian über ihr Spielejahr 2024.
In dieser Folge sprechen Christina und Florian über 49 Keys, 30 Birds, Follow The Meaning und den Lost-Levels-Psychotest.
Hola indietecos, como ya es costumbre les compartimos el programa de los indiescretos esos juegos que no llegaron a estar en el top del año pero que para nosotros merecen un reconocimiento porque son muy buenos o tienen algo especial.
Sea of Stars foi um dos jogos independentes mais esperados dos últimos anos, cotado como um "sucessor espiritual" de Chrono Trigger. O brasileiro Bruno Moraes (o Bruno Pixels) é artista, animador e responsável por criar boa parte da pixel-art do jogo. Falamos sobre Ana Maria Braga, fan-art e como criar universos. Esse é o Controles Voadores, seu podcast semanal para falar sobre jogos independentes e conhecer os desenvolvedores brasileiros. Garanta sua camiseta na lojinha do Controles Acompanhe as novidades sobre o Controles TRILHAS USADAS: Title Screen, Mooncradle (Day) e Ascension (Eric W. Brown & Yasunori Mitsuda)
In dieser Folge sprechen Christina und Florian über Hauntii, Toads Of The Bayou, Is This Game Trying To Kill Me? und Void Sols.
Hosts: Shane and Cireon Halloween comes to Old School with pumpkin pixel art, jack-o-lanterns, and a POH scarecrow. We also discuss Hueycoatl and Amoxliatl combat achievements and the Halloween olden days. For detailed show notes visit update.show. You can also check out the forums for detailed discussion on each episode.Duration: 38:10
Hola Indietecos, hoy nuevamente tengo un invitado diferente y que a su vez me propone el programa (me está gustando esto de que me traigan los temas) en este caso Alex exmiembro de That Game Loop propone el tema de la evolución de los Metroidvania, hacemos un repaso por los inicios del indie en este género y llegamos hasta la actualidad donde están las joyas más joyas de la corona, espero les guste la charla. Juegos mencionados:00:15 Neon Blood 16:00 Introducción 5:00 Características de los metroidvania 30:52 Metroidvania que iniciaron el boom del género 52:32 Consolidación de los metroidvania 1:19:36 Opinión: saturación de metroidvania
Hola Indietecos, en este capítulo Blackneku se pone la 10 y nos comparte en exclusiva su experiencia en el IndieDev Day 2024, cuáles juegos jugó, a quién conoció y cómo es estar dentro de este evento te lo cuenta a continuación:Juegos mencionados:
Wishlist Forge of the Fae on Steam: https://store.steampowered.com/app/2160070/Forge_of_the_Fae/Support Forge of the Fae on Kickstarter: https://www.kickstarter.com/projects/datadyne/forge-of-the-fae✩ Audio Version ✩ ► https://superderekrpgs.com/hitpoint/ SOCIAL LINKS --------------------------------------------------- ✩ Derek ✩ ►Twitter: https://twitter.com/SuperDerekRPGs ►Twitch: https://www.twitch.tv/SuperDerekRPGs ►Discord: https://discord.me/superderek✩ Baku ✩ ►Twitter: https://www.twitter.com/BakusanOG►Twitch: https://www.twitch.tv/BakusanOG►Youtube: https://www.youtube.com/WeebSauce ►Discord: https://discord.me/ABC--------------------------------------------------UPCOMING RELEASES --------------------------------------------------- ►Rusty Rabbithttps://www.youtube.com/watch?v=PxxBOsrGUsE ►Blood Lily Loophttps://www.youtube.com/watch?v=cf74-Ds9RZ8 ►The Legend of Zelda: Echoes of Wisdomhttps://www.youtube.com/watch?v=01onjjAUnOQ ►Bloomtown: A Different Storyhttps://www.youtube.com/watch?v=0T5S2aQEPrs ►The Nameless: Slay Dragonhttps://www.youtube.com/watch?v=viJtGSGghFY ►Reynatishttps://www.youtube.com/watch?v=dXdiRXjgkWE GAME ANNOUNCEMENTS --------------------------------------------------- ►Forge of the Faehttps://www.youtube.com/watch?v=2x_k0225IyI ►Starlight Re:Volverhttps://www.youtube.com/watch?v=o8WkNXMExSw ►Freedom Wars Remasteredhttps://www.youtube.com/watch?v=Hl9rXrVP9ZI ►Like a Dragon: Pirate Yakuza in Hawaiihttps://www.youtube.com/watch?v=szhdoaEG21w INDUSTRY NEWS --------------------------------------------------- ►Tokyo Game Show (TGS) 2024https://www.youtube.com/@tokyogameshow TIMESTAMPS---------------------------------------------------Welcome Back to Hit Point!0:00:00 Welcome Back to Hit Point!0:00:58 Intro0:01:31 Baku how have you been? Developer Interview:0:06:00 Interview: Welcome David founder of Datadyne LLC and creator of Forge of the Fae.0:08:25 Interview: Watching the Trailer together.0:11:00 Interview: What is Forge of the Fae?0:12:47 Interview: What inspires you in Celtic mythology in particular for Forge of the Fae0:16:01 Interview: Can you tell me more about the Main character Fiora and her journey?0:18:08 Interview: Is there any player choice involved in shaping the story?0:23:11 Interview: Is Forge of the Fae a JRPG, does it have a fishing Minigame?0:24:49 Interview: What is the crystal system?0:29:56 Interview: What is the main inspiration for Forge of the Fae.0:35:45 Interview: Who was your daughters favorite character in FF6?0:36:28 Interview: Will there be a world map and fast travel between areas?0:39:59 Interview: How long will the game be?0:42:10 Interview: Will there be multiple endings? And will there be New Game+?0:45:02 Interview: Will there be waterfalls and will there be missable things in general?0:49:16 Interview: Will I be able to go back to an area where I have been before or will there be areas that are blocked after I progress?0:52:04 Interview: Will there be any kind of Job system or any kind of character customization beyond the crystals.0:55:26 Interview: How did you land on this style of Pixel-Art?1:00:26 Interview: How many Tylers are on the Team? And which on is the best Tyler?1:01:19 Interview: Do we know how equipment upgrade work?1:03:40 Interview: Kickstarter information.1:07:17 Interview: What can you share about the backer rewards?1:09:30 Interview: Do you know on which platforms the game will be released?1:11:32 Interview: Anything you have to add about the Kickstart?1:12:40 Interview: What advise you would give to an aspiring game developer?1:14:35 Interview: Do you have any question that I should have asked? Do you have anything you want to talk about? Updates & DLC Round-Up1:19:32 Free quality of Live Updates for all three Atelier Ryza games.Upcoming Releases This Week 1:22:18 Blood Lily Loop1:24:01 Rusty Rabbit1:24:38 The Legend of Link: Echoes of Wisdom1:26:00 Bloomtown: A Different Story1:28:38 The Nameless: Slay Dragon1:29:18 Reynatis New Game Announced:1:32:57 Starlight Re:Volver1:36:50 Freedom Wars Remastered1:39:39 Like a Pirate: Hawaii Industry News:1:48:53 TGS is coming1:51:53 What the heck is up with Sony2:08:12 The Pokémon Company and Nintendo have been filing Lawsuit for Infringement of multiple Patent Rights against Pocketpair, Inc. (Palword)Responding to Super Chats & Outro 2:24:44 Super Chat 1: Just tell me where to send the money for the physical collectors Edition.2:26:10 Super Chat 2: I missed you guys.2:27:32 Super Chat 3: What do you guys think of the PS5 accessories with the PS1 colors2:30:51 Super Chat 4: What are some RPGs that come out in the past 10-15 years with the most mature topics.2:39:12 Super Chat 5: It's ironic how litigious Nintendo are going after smaller Indie developers,...2:44:23 Super Chat 6: hey guys I hope you have a great night.2:46:00 Outro
Erinnert ihr euch noch an Hyper Light Drifter? Das ist noch bis heute eines der coolsten Pixelart-Action-Adventures, die je gemacht wurden. Der unheimliche Soundtrack von Disasterpeace, die Pixel-Art zwischen Technohorror und Neon-Nostalgie, und das fantastische World Building machen das Spiel zu einem Meilenstein. Daran knüpft jetzt Hyper Light Breaker als Fortsetzung an, stellt jetzt aber alles in 3D dar und macht einen Shift zu Character-Action mit Coop-Modus.
Hola Indietecos, en este capítulo nos centramos únicamente en los juegos enfocados para momentos específicos de la vida como por ejemplo pa cuando estamos enfermos, pa jugar con amigos, pa jugar cuando estamos tristes y así. Un programa en el que como siempre GAMELUR es la excepción a la regla, él por ser Vasco nada le pasa. Juegos mencionados: 3:44 Cuando estás enfermo 11:10 Cuando vas de viaje 22:22 Para escuchar podcast 25:54 Para jugar con amigos 38:09 Cuando estás triste 46:35 Cuando quieres concentrate
This week Anna & Paul are joined by Tom Hardwidge of Tall Story Games to talk about pixel art in adventure games! They discuss how pixel art began as result of a technical limitation and went on to become a stylistic choice that people still can't get enough of. They also discuss its role in adventure games, purist vs modernized pixel art, how they make pixel art and a whole bunch more! It was fun, flowy and I'm told at one point, somewhat coherent, Mangia! Shek out Tom's games Lucy Dreaming & Heir of the Dog Vote for The Phantom Fellows to be released on GOG! Wishlist our adventure game! The Phantom Fellows Let's hang out at the Adventure Game Fan Fair! Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's The Absolutely Bizarre
Hola Indietecos, en este capítulo nos centramos únicamente en los juegos, con la compañía de Black Neku del podcast Café con Gato Negro les comentamos 12 jueguitos que jugamos y recomendamos para que puedan ser uno con el indie. Juegos mencionados: 4:33 Thomas was alone 8:08 Cursed golf 11:42 Sheepy a short story 17:28 The Swapper22 22:36 Crow County 31:15 Children of the Sun 43:28 Shotgun King 49:39 Animal Well 58:56 Atone 1:04:46 Rungore 1:13:18 Indika 1:21:14 Minishot Adventure
Faraway Fairway is a procedurally-generated mental health golf game--but what does that mean? Hedgehog Dreams Studio Head Rokashi talks about their journey to create a relaxing golf adventure that's all about persistence and taking care of yourself.
Step into the eerie world of Deadeus, a unique horror game developed for the Game Boy by -IZMA-. This haunting title, originally released in 2019, immerses players in a dark narrative where a young boy has a prophetic nightmare that everyone in his village will die in three days. With 11 different endings and no direct path, players must explore, investigate, and decide the best course of action to potentially save the villagers or uncover deeper mysteries.Deadeus stands out for its chilling atmosphere and intricate storytelling, all crafted within the constraints of classic Game Boy hardware. It showcases the power of pixel art and minimalist design to deliver a profoundly unsettling experience. Featuring music by Stuart Busby, the game's soundscape adds an extra layer of tension to the gripping narrative.Alex played Deadeus on his Analogue Pocket, embracing the physical cartridge experience, while Luke explored the game through a ROM on his Steam Deck. Both hosts experienced the game's unique horror elements and discussed how it masterfully leverages its retro platform to deliver modern chills.Join us as we delve into Deadeus' complex storylines, explore its multiple endings, and discuss the game's impact on the indie horror scene. If you're a fan of retro gaming or looking for a fresh horror experience, Deadeus is a must-play.This episode is unofficially brought to you in part by Naz Reid.Send us a Text Message! We'll respond on our next episode!Support the Show.Visit us at LowFiveGaming.com.Join the Low Five Discord!Email us at hello@lowfivegaming.com.Theme music is by AJ Norman. Design assets were created by Studio Day Job.Low Five Gaming is a Studio Low Five Production.
In our LONGEST EPISODE YET Roses and Matt take on the monumental task of summarizing all of The Last Door. All 2 seasons. All 8 chapters. We also talk about Roses' birthday, April's amazing adventure game releases, BREAKING GOLDEN BACHELOR NEWS, kneecap tattoos, and an annoying podcast Matt listened to.Email us! mattandroses@gmail.comGames Mentioned: Botany Manor Strange Horticulture The Legend of Skye Monkey Island II The Last Door
Hola indietecos, volvemos a los programas regulares y en este caso tocamos un tema que está sumamente de moda en el mundo del videojuego, tratamos de explicar que changos es un Wholesome Game y todos los detalles a su alrededor y además Gamelur se le ocurre hacer un lista para decidir si un juego es Wholesome o Cozy.
After we successfully avoid talking about Stardew Valley, Roses and Matt talk about a megaton of Steam Next Fest demos that they played. Then, we talk to Julia Minamata about her upcoming game, The Crimson Diamond, and 1990s software piracy rings.Find Julia here: https://twitter.com/JuliaMinamata and wishlist The Crimson Diamond now! https://store.steampowered.com/app/1098770/The_Crimson_Diamond/Email Us! mattandroses@gmail.comGames Discussed (THERE ARE A LOT): Death of the Reprobate Islands of Insight Lies of P Botany Manor The M/S Cornelia II Incident Please Touch the Artwork 2 Chicken Police: Into the Hive Indika Duck Detective: The Secret Salami Turlock Holmes Prim Queer Quest: All in a Gay's Work Back to Hearth Exit: A Biodelic Adventure Mutants Ate My Carrots Gloomy Juncture An English Haunting Death Trick: Double Blind Daemon Masquerade The Crimson Diamond The Colonel's Bequest Denarius Avaricius Sextus Personal Nightmare Rome: Pathway to Power The 7th Guest Armed and Delirious Myst Dagger of Amon Ra
Hola jugones, iniciamos temporada con una entrevista sumamente especial, nos pusimos en contacto con Javier Larrea más conocido en los internetes como Jazzvier, quien es Jefe de redacción de DeVuego y además CM de Jandusoft, le hicimos una buena ristra de preguntas para averiguar qué es y como funciona todo en DeVuego y nos la pasamos genial con él, esperamos que les guste el programa.
What genre is The Thirteenth Hour? What does this have to do with Tiktok and pixelart?
Follow Suutamie on Youtube: https://www.youtube.com/@pokesuutamie238 @pokesuutamie238 Follow Suutamie on Twitter/X: https://twitter.com/PokeSuutamie **Note: The part Suutamie said about the old minds in Rustboro is actually about Oreburgh Related video about Ursaluna: https://www.youtube.com/watch?v=bkSEN8sN1I8&ab_channel=PokeSuutamie Related video about Ogerpon: https://www.youtube.com/watch?v=RduHBzsREgI&ab_channel=PokeSuutamie
Today we are joined by Bird Keeper Toby! Check out his channels below: BirdKeeperToby: https://www.youtube.com/@BirdKeeperToby @BirdKeeperToby AbsurdZeldaTheories: https://www.youtube.com/@AbsurdZeldaTheories @AbsurdZeldaTheories Toby's Johto Theory Video: https://www.youtube.com/watch?v=1Ml2yEbFFjA&ab_channel=BirdKeeperToby Toby's Hoenn Theory Video: https://www.youtube.com/watch?v=qtWqZ2Cgc88&t=0s&ab_channel=BirdKeeperToby Toby's Kanto Theory Video: https://www.youtube.com/watch?v=MjAULHMGe7I&ab_channel=HoopsandHipHop